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-rw-r--r--src/video_core/gpu.h1
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp47
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h21
-rw-r--r--src/video_core/textures/decoders.cpp4
4 files changed, 48 insertions, 25 deletions
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index 7b4e9b842..d0a4ac267 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -16,6 +16,7 @@ namespace Tegra {
enum class RenderTargetFormat : u32 {
NONE = 0x0,
RGBA32_FLOAT = 0xC0,
+ RGBA32_UINT = 0xC2,
RGBA16_FLOAT = 0xCA,
RGB10_A2_UNORM = 0xD1,
RGBA8_UNORM = 0xD5,
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 63f5999ea..ae48378f3 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -27,6 +27,7 @@ struct FormatTuple {
GLint internal_format;
GLenum format;
GLenum type;
+ ComponentType component_type;
bool compressed;
};
@@ -65,29 +66,33 @@ struct FormatTuple {
}
static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_format_tuples = {{
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false}, // ABGR8
- {GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, false}, // B5G6R5
- {GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, false}, // A2B10G10R10
- {GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, false}, // A1B5G5R5
- {GL_R8, GL_RED, GL_UNSIGNED_BYTE, false}, // R8
- {GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, false}, // RGBA16F
- {GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, false}, // R11FG11FB10F
- {GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT1
- {GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT23
- {GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT45
- {GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, true}, // DXN1
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_4X4
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // ABGR8
+ {GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, ComponentType::UNorm, false}, // B5G6R5
+ {GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, ComponentType::UNorm,
+ false}, // A2B10G10R10
+ {GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, ComponentType::UNorm, false}, // A1B5G5R5
+ {GL_R8, GL_RED, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // R8
+ {GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, ComponentType::Float, false}, // RGBA16F
+ {GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, ComponentType::Float,
+ false}, // R11FG11FB10F
+ {GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RGBA32UI
+ {GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
+ true}, // DXT1
+ {GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
+ true}, // DXT23
+ {GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
+ true}, // DXT45
+ {GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // DXN1
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4
}};
static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType component_type) {
const SurfaceType type = SurfaceParams::GetFormatType(pixel_format);
if (type == SurfaceType::ColorTexture) {
ASSERT(static_cast<size_t>(pixel_format) < tex_format_tuples.size());
- // For now only UNORM components are supported, or either R11FG11FB10F or RGBA16F which
- // are type FLOAT
- ASSERT(component_type == ComponentType::UNorm || pixel_format == PixelFormat::RGBA16F ||
- pixel_format == PixelFormat::R11FG11FB10F);
- return tex_format_tuples[static_cast<unsigned int>(pixel_format)];
+ auto& format = tex_format_tuples[static_cast<unsigned int>(pixel_format)];
+ ASSERT(component_type == format.component_type);
+ return format;
} else if (type == SurfaceType::Depth || type == SurfaceType::DepthStencil) {
// TODO(Subv): Implement depth formats
ASSERT_MSG(false, "Unimplemented");
@@ -166,9 +171,10 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
MortonCopy<true, PixelFormat::ABGR8>, MortonCopy<true, PixelFormat::B5G6R5>,
MortonCopy<true, PixelFormat::A2B10G10R10>, MortonCopy<true, PixelFormat::A1B5G5R5>,
MortonCopy<true, PixelFormat::R8>, MortonCopy<true, PixelFormat::RGBA16F>,
- MortonCopy<true, PixelFormat::R11FG11FB10F>, MortonCopy<true, PixelFormat::DXT1>,
- MortonCopy<true, PixelFormat::DXT23>, MortonCopy<true, PixelFormat::DXT45>,
- MortonCopy<true, PixelFormat::DXN1>, MortonCopy<true, PixelFormat::ASTC_2D_4X4>,
+ MortonCopy<true, PixelFormat::R11FG11FB10F>, MortonCopy<true, PixelFormat::RGBA32UI>,
+ MortonCopy<true, PixelFormat::DXT1>, MortonCopy<true, PixelFormat::DXT23>,
+ MortonCopy<true, PixelFormat::DXT45>, MortonCopy<true, PixelFormat::DXN1>,
+ MortonCopy<true, PixelFormat::ASTC_2D_4X4>,
};
static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
@@ -181,6 +187,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
MortonCopy<false, PixelFormat::R8>,
MortonCopy<false, PixelFormat::RGBA16F>,
MortonCopy<false, PixelFormat::R11FG11FB10F>,
+ MortonCopy<false, PixelFormat::RGBA32UI>,
// TODO(Subv): Swizzling the DXT1/DXT23/DXT45/DXN1 formats is not yet supported
nullptr,
nullptr,
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index 85e7c8888..99be250b4 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -30,11 +30,12 @@ struct SurfaceParams {
R8 = 4,
RGBA16F = 5,
R11FG11FB10F = 6,
- DXT1 = 7,
- DXT23 = 8,
- DXT45 = 9,
- DXN1 = 10, // This is also known as BC4
- ASTC_2D_4X4 = 11,
+ RGBA32UI = 7,
+ DXT1 = 8,
+ DXT23 = 9,
+ DXT45 = 10,
+ DXN1 = 11, // This is also known as BC4
+ ASTC_2D_4X4 = 12,
Max,
Invalid = 255,
@@ -77,6 +78,7 @@ struct SurfaceParams {
1, // R8
1, // RGBA16F
1, // R11FG11FB10F
+ 1, // RGBA32UI
4, // DXT1
4, // DXT23
4, // DXT45
@@ -100,6 +102,7 @@ struct SurfaceParams {
8, // R8
64, // RGBA16F
32, // R11FG11FB10F
+ 128, // RGBA32UI
64, // DXT1
128, // DXT23
128, // DXT45
@@ -125,6 +128,8 @@ struct SurfaceParams {
return PixelFormat::RGBA16F;
case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
return PixelFormat::R11FG11FB10F;
+ case Tegra::RenderTargetFormat::RGBA32_UINT:
+ return PixelFormat::RGBA32UI;
default:
NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
@@ -148,6 +153,8 @@ struct SurfaceParams {
return PixelFormat::RGBA16F;
case Tegra::Texture::TextureFormat::BF10GF11RF11:
return PixelFormat::R11FG11FB10F;
+ case Tegra::Texture::TextureFormat::R32_G32_B32_A32:
+ return PixelFormat::RGBA32UI;
case Tegra::Texture::TextureFormat::DXT1:
return PixelFormat::DXT1;
case Tegra::Texture::TextureFormat::DXT23:
@@ -181,6 +188,8 @@ struct SurfaceParams {
return Tegra::Texture::TextureFormat::R16_G16_B16_A16;
case PixelFormat::R11FG11FB10F:
return Tegra::Texture::TextureFormat::BF10GF11RF11;
+ case PixelFormat::RGBA32UI:
+ return Tegra::Texture::TextureFormat::R32_G32_B32_A32;
case PixelFormat::DXT1:
return Tegra::Texture::TextureFormat::DXT1;
case PixelFormat::DXT23:
@@ -217,6 +226,8 @@ struct SurfaceParams {
case Tegra::RenderTargetFormat::RGBA16_FLOAT:
case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
return ComponentType::Float;
+ case Tegra::RenderTargetFormat::RGBA32_UINT:
+ return ComponentType::UInt;
default:
NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index 0db4367f1..eaf15da32 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -65,6 +65,8 @@ u32 BytesPerPixel(TextureFormat format) {
return 1;
case TextureFormat::R16_G16_B16_A16:
return 8;
+ case TextureFormat::R32_G32_B32_A32:
+ return 16;
default:
UNIMPLEMENTED_MSG("Format not implemented");
break;
@@ -94,6 +96,7 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width,
case TextureFormat::B5G6R5:
case TextureFormat::R8:
case TextureFormat::R16_G16_B16_A16:
+ case TextureFormat::R32_G32_B32_A32:
case TextureFormat::BF10GF11RF11:
case TextureFormat::ASTC_2D_4X4:
CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data,
@@ -124,6 +127,7 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
case TextureFormat::B5G6R5:
case TextureFormat::R8:
case TextureFormat::BF10GF11RF11:
+ case TextureFormat::R32_G32_B32_A32:
// TODO(Subv): For the time being just forward the same data without any decoding.
rgba_data = texture_data;
break;