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-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_image.cpp25
-rw-r--r--src/shader_recompiler/backend/spirv/spirv_emit_context.cpp1
-rw-r--r--src/shader_recompiler/backend/spirv/spirv_emit_context.h1
3 files changed, 19 insertions, 8 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp
index 3b969d915..02073c420 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp
@@ -201,6 +201,13 @@ Id Image(EmitContext& ctx, const IR::Value& index, IR::TextureInstInfo info) {
}
}
+bool IsTextureMsaa(EmitContext& ctx, const IR::TextureInstInfo& info) {
+ if (info.type == TextureType::Buffer) {
+ return false;
+ }
+ return ctx.textures.at(info.descriptor_index).is_multisample;
+}
+
Id Decorate(EmitContext& ctx, IR::Inst* inst, Id sample) {
const auto info{inst->Flags<IR::TextureInstInfo>()};
if (info.relaxed_precision != 0) {
@@ -452,24 +459,26 @@ Id EmitImageQueryDimensions(EmitContext& ctx, IR::Inst* inst, const IR::Value& i
const Id zero{ctx.u32_zero_value};
const bool skip_mips{skip_mips_val.U1()};
const auto mips{[&] { return skip_mips ? zero : ctx.OpImageQueryLevels(ctx.U32[1], image); }};
+ const bool is_msaa{IsTextureMsaa(ctx, info)};
+ const bool uses_lod{!is_msaa && info.type != TextureType::Buffer};
+ const auto query{[&](Id type) {
+ return uses_lod ? ctx.OpImageQuerySizeLod(type, image, lod)
+ : ctx.OpImageQuerySize(type, image);
+ }};
switch (info.type) {
case TextureType::Color1D:
- return ctx.OpCompositeConstruct(ctx.U32[4], ctx.OpImageQuerySizeLod(ctx.U32[1], image, lod),
- zero, zero, mips());
+ return ctx.OpCompositeConstruct(ctx.U32[4], query(ctx.U32[1]), zero, zero, mips());
case TextureType::ColorArray1D:
case TextureType::Color2D:
case TextureType::ColorCube:
case TextureType::Color2DRect:
- return ctx.OpCompositeConstruct(ctx.U32[4], ctx.OpImageQuerySizeLod(ctx.U32[2], image, lod),
- zero, mips());
+ return ctx.OpCompositeConstruct(ctx.U32[4], query(ctx.U32[2]), zero, mips());
case TextureType::ColorArray2D:
case TextureType::Color3D:
case TextureType::ColorArrayCube:
- return ctx.OpCompositeConstruct(ctx.U32[4], ctx.OpImageQuerySizeLod(ctx.U32[3], image, lod),
- mips());
+ return ctx.OpCompositeConstruct(ctx.U32[4], query(ctx.U32[3]), mips());
case TextureType::Buffer:
- return ctx.OpCompositeConstruct(ctx.U32[4], ctx.OpImageQuerySize(ctx.U32[1], image), zero,
- zero, mips());
+ return ctx.OpCompositeConstruct(ctx.U32[4], query(ctx.U32[1]), zero, zero, mips());
}
throw LogicError("Unspecified image type {}", info.type.Value());
}
diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
index 3b97721e1..d48d4860e 100644
--- a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
@@ -1288,6 +1288,7 @@ void EmitContext::DefineTextures(const Info& info, u32& binding, u32& scaling_in
.pointer_type = pointer_type,
.image_type = image_type,
.count = desc.count,
+ .is_multisample = desc.is_multisample,
});
if (profile.supported_spirv >= 0x00010400) {
interfaces.push_back(id);
diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.h b/src/shader_recompiler/backend/spirv/spirv_emit_context.h
index dbc5c55b9..768a4fbb5 100644
--- a/src/shader_recompiler/backend/spirv/spirv_emit_context.h
+++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.h
@@ -35,6 +35,7 @@ struct TextureDefinition {
Id pointer_type;
Id image_type;
u32 count;
+ bool is_multisample;
};
struct TextureBufferDefinition {