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-rw-r--r--src/CMakeLists.txt1
-rw-r--r--src/audio_core/CMakeLists.txt4
-rw-r--r--src/audio_core/hle/dsp.cpp75
-rw-r--r--src/audio_core/hle/dsp.h2
-rw-r--r--src/audio_core/hle/mixers.cpp201
-rw-r--r--src/audio_core/hle/mixers.h63
-rw-r--r--src/audio_core/hle/source.cpp4
-rw-r--r--src/audio_core/time_stretch.cpp144
-rw-r--r--src/audio_core/time_stretch.h57
-rw-r--r--src/citra_qt/CMakeLists.txt3
-rw-r--r--src/citra_qt/configure.ui11
-rw-r--r--src/citra_qt/configure_audio.cpp44
-rw-r--r--src/citra_qt/configure_audio.h27
-rw-r--r--src/citra_qt/configure_audio.ui48
-rw-r--r--src/citra_qt/configure_dialog.cpp1
-rw-r--r--src/citra_qt/debugger/graphics_tracing.cpp2
-rw-r--r--src/citra_qt/debugger/graphics_vertex_shader.cpp2
-rw-r--r--src/citra_qt/debugger/profiler.cpp16
-rw-r--r--src/common/swap.h68
-rw-r--r--src/core/CMakeLists.txt4
-rw-r--r--src/core/arm/arm_interface.h1
-rw-r--r--src/core/arm/dyncom/arm_dyncom.cpp2
-rw-r--r--src/core/arm/dyncom/arm_dyncom_interpreter.cpp12
-rw-r--r--src/core/gdbstub/gdbstub.cpp6
-rw-r--r--src/core/hle/applets/applet.h1
-rw-r--r--src/core/hle/applets/mii_selector.cpp9
-rw-r--r--src/core/hle/applets/swkbd.cpp8
-rw-r--r--src/core/hle/function_wrappers.h3
-rw-r--r--src/core/hle/kernel/memory.cpp5
-rw-r--r--src/core/hle/kernel/process.cpp2
-rw-r--r--src/core/hle/kernel/process.h7
-rw-r--r--src/core/hle/kernel/shared_memory.cpp177
-rw-r--r--src/core/hle/kernel/shared_memory.h48
-rw-r--r--src/core/hle/kernel/thread.cpp86
-rw-r--r--src/core/hle/kernel/thread.h4
-rw-r--r--src/core/hle/result.h1
-rw-r--r--src/core/hle/service/act_a.cpp26
-rw-r--r--src/core/hle/service/act_a.h23
-rw-r--r--src/core/hle/service/act_u.cpp3
-rw-r--r--src/core/hle/service/apt/apt.cpp58
-rw-r--r--src/core/hle/service/apt/bcfnt/bcfnt.cpp71
-rw-r--r--src/core/hle/service/apt/bcfnt/bcfnt.h87
-rw-r--r--src/core/hle/service/csnd_snd.cpp13
-rw-r--r--src/core/hle/service/dsp_dsp.cpp4
-rw-r--r--src/core/hle/service/gsp_gpu.cpp5
-rw-r--r--src/core/hle/service/hid/hid.cpp5
-rw-r--r--src/core/hle/service/ir/ir.cpp5
-rw-r--r--src/core/hle/service/service.cpp2
-rw-r--r--src/core/hle/svc.cpp57
-rw-r--r--src/core/memory.h6
-rw-r--r--src/tests/CMakeLists.txt16
-rw-r--r--src/tests/tests.cpp9
-rw-r--r--src/video_core/clipper.cpp4
-rw-r--r--src/video_core/command_processor.cpp10
-rw-r--r--src/video_core/debug_utils/debug_utils.cpp199
-rw-r--r--src/video_core/debug_utils/debug_utils.h6
-rw-r--r--src/video_core/pica.cpp2
-rw-r--r--src/video_core/pica.h30
-rw-r--r--src/video_core/pica_state.h2
-rw-r--r--src/video_core/rasterizer.cpp55
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp43
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h229
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.cpp177
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.h2
-rw-r--r--src/video_core/renderer_opengl/gl_shader_util.h1
-rw-r--r--src/video_core/renderer_opengl/gl_state.cpp7
-rw-r--r--src/video_core/renderer_opengl/gl_state.h2
-rw-r--r--src/video_core/renderer_opengl/pica_to_gl.h20
-rw-r--r--src/video_core/shader/shader.cpp33
-rw-r--r--src/video_core/shader/shader.h126
-rw-r--r--src/video_core/shader/shader_interpreter.cpp74
-rw-r--r--src/video_core/shader/shader_interpreter.h2
-rw-r--r--src/video_core/shader/shader_jit_x64.cpp32
-rw-r--r--src/video_core/shader/shader_jit_x64.h6
-rw-r--r--src/video_core/vertex_loader.cpp2
75 files changed, 1961 insertions, 642 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index de4fe716a..1e1245160 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -5,6 +5,7 @@ add_subdirectory(common)
add_subdirectory(core)
add_subdirectory(video_core)
add_subdirectory(audio_core)
+add_subdirectory(tests)
if (ENABLE_SDL2)
add_subdirectory(citra)
endif()
diff --git a/src/audio_core/CMakeLists.txt b/src/audio_core/CMakeLists.txt
index 13b5e400e..a72a907ef 100644
--- a/src/audio_core/CMakeLists.txt
+++ b/src/audio_core/CMakeLists.txt
@@ -3,10 +3,12 @@ set(SRCS
codec.cpp
hle/dsp.cpp
hle/filter.cpp
+ hle/mixers.cpp
hle/pipe.cpp
hle/source.cpp
interpolate.cpp
sink_details.cpp
+ time_stretch.cpp
)
set(HEADERS
@@ -15,12 +17,14 @@ set(HEADERS
hle/common.h
hle/dsp.h
hle/filter.h
+ hle/mixers.h
hle/pipe.h
hle/source.h
interpolate.h
null_sink.h
sink.h
sink_details.h
+ time_stretch.h
)
include_directories(../../externals/soundtouch/include)
diff --git a/src/audio_core/hle/dsp.cpp b/src/audio_core/hle/dsp.cpp
index 0cdbdb06a..0640e1eff 100644
--- a/src/audio_core/hle/dsp.cpp
+++ b/src/audio_core/hle/dsp.cpp
@@ -6,13 +6,17 @@
#include <memory>
#include "audio_core/hle/dsp.h"
+#include "audio_core/hle/mixers.h"
#include "audio_core/hle/pipe.h"
#include "audio_core/hle/source.h"
#include "audio_core/sink.h"
+#include "audio_core/time_stretch.h"
namespace DSP {
namespace HLE {
+// Region management
+
std::array<SharedMemory, 2> g_regions;
static size_t CurrentRegionIndex() {
@@ -40,43 +44,96 @@ static SharedMemory& WriteRegion() {
return g_regions[1 - CurrentRegionIndex()];
}
+// Audio processing and mixing
+
static std::array<Source, num_sources> sources = {
Source(0), Source(1), Source(2), Source(3), Source(4), Source(5),
Source(6), Source(7), Source(8), Source(9), Source(10), Source(11),
Source(12), Source(13), Source(14), Source(15), Source(16), Source(17),
Source(18), Source(19), Source(20), Source(21), Source(22), Source(23)
};
+static Mixers mixers;
+
+static StereoFrame16 GenerateCurrentFrame() {
+ SharedMemory& read = ReadRegion();
+ SharedMemory& write = WriteRegion();
+
+ std::array<QuadFrame32, 3> intermediate_mixes = {};
+
+ // Generate intermediate mixes
+ for (size_t i = 0; i < num_sources; i++) {
+ write.source_statuses.status[i] = sources[i].Tick(read.source_configurations.config[i], read.adpcm_coefficients.coeff[i]);
+ for (size_t mix = 0; mix < 3; mix++) {
+ sources[i].MixInto(intermediate_mixes[mix], mix);
+ }
+ }
+
+ // Generate final mix
+ write.dsp_status = mixers.Tick(read.dsp_configuration, read.intermediate_mix_samples, write.intermediate_mix_samples, intermediate_mixes);
+
+ StereoFrame16 output_frame = mixers.GetOutput();
+
+ // Write current output frame to the shared memory region
+ for (size_t samplei = 0; samplei < output_frame.size(); samplei++) {
+ for (size_t channeli = 0; channeli < output_frame[0].size(); channeli++) {
+ write.final_samples.pcm16[samplei][channeli] = s16_le(output_frame[samplei][channeli]);
+ }
+ }
+
+ return output_frame;
+}
+
+// Audio output
static std::unique_ptr<AudioCore::Sink> sink;
+static AudioCore::TimeStretcher time_stretcher;
+
+static void OutputCurrentFrame(const StereoFrame16& frame) {
+ time_stretcher.AddSamples(&frame[0][0], frame.size());
+ sink->EnqueueSamples(time_stretcher.Process(sink->SamplesInQueue()));
+}
+
+// Public Interface
void Init() {
DSP::HLE::ResetPipes();
+
for (auto& source : sources) {
source.Reset();
}
+
+ mixers.Reset();
+
+ time_stretcher.Reset();
+ if (sink) {
+ time_stretcher.SetOutputSampleRate(sink->GetNativeSampleRate());
+ }
}
void Shutdown() {
+ time_stretcher.Flush();
+ while (true) {
+ std::vector<s16> residual_audio = time_stretcher.Process(sink->SamplesInQueue());
+ if (residual_audio.empty())
+ break;
+ sink->EnqueueSamples(residual_audio);
+ }
}
bool Tick() {
- SharedMemory& read = ReadRegion();
- SharedMemory& write = WriteRegion();
+ StereoFrame16 current_frame = {};
- std::array<QuadFrame32, 3> intermediate_mixes = {};
+ // TODO: Check dsp::DSP semaphore (which indicates emulated application has finished writing to shared memory region)
+ current_frame = GenerateCurrentFrame();
- for (size_t i = 0; i < num_sources; i++) {
- write.source_statuses.status[i] = sources[i].Tick(read.source_configurations.config[i], read.adpcm_coefficients.coeff[i]);
- for (size_t mix = 0; mix < 3; mix++) {
- sources[i].MixInto(intermediate_mixes[mix], mix);
- }
- }
+ OutputCurrentFrame(current_frame);
return true;
}
void SetSink(std::unique_ptr<AudioCore::Sink> sink_) {
sink = std::move(sink_);
+ time_stretcher.SetOutputSampleRate(sink->GetNativeSampleRate());
}
} // namespace HLE
diff --git a/src/audio_core/hle/dsp.h b/src/audio_core/hle/dsp.h
index f6e53f68f..9275cd7de 100644
--- a/src/audio_core/hle/dsp.h
+++ b/src/audio_core/hle/dsp.h
@@ -428,7 +428,7 @@ ASSERT_DSP_STRUCT(DspStatus, 32);
/// Final mixed output in PCM16 stereo format, what you hear out of the speakers.
/// When the application writes to this region it has no effect.
struct FinalMixSamples {
- s16_le pcm16[2 * samples_per_frame];
+ s16_le pcm16[samples_per_frame][2];
};
ASSERT_DSP_STRUCT(FinalMixSamples, 640);
diff --git a/src/audio_core/hle/mixers.cpp b/src/audio_core/hle/mixers.cpp
new file mode 100644
index 000000000..18335f7f0
--- /dev/null
+++ b/src/audio_core/hle/mixers.cpp
@@ -0,0 +1,201 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <cstddef>
+
+#include "audio_core/hle/common.h"
+#include "audio_core/hle/dsp.h"
+#include "audio_core/hle/mixers.h"
+
+#include "common/assert.h"
+#include "common/logging/log.h"
+#include "common/math_util.h"
+
+namespace DSP {
+namespace HLE {
+
+void Mixers::Reset() {
+ current_frame.fill({});
+ state = {};
+}
+
+DspStatus Mixers::Tick(DspConfiguration& config,
+ const IntermediateMixSamples& read_samples,
+ IntermediateMixSamples& write_samples,
+ const std::array<QuadFrame32, 3>& input)
+{
+ ParseConfig(config);
+
+ AuxReturn(read_samples);
+ AuxSend(write_samples, input);
+
+ MixCurrentFrame();
+
+ return GetCurrentStatus();
+}
+
+void Mixers::ParseConfig(DspConfiguration& config) {
+ if (!config.dirty_raw) {
+ return;
+ }
+
+ if (config.mixer1_enabled_dirty) {
+ config.mixer1_enabled_dirty.Assign(0);
+ state.mixer1_enabled = config.mixer1_enabled != 0;
+ LOG_TRACE(Audio_DSP, "mixers mixer1_enabled = %hu", config.mixer1_enabled);
+ }
+
+ if (config.mixer2_enabled_dirty) {
+ config.mixer2_enabled_dirty.Assign(0);
+ state.mixer2_enabled = config.mixer2_enabled != 0;
+ LOG_TRACE(Audio_DSP, "mixers mixer2_enabled = %hu", config.mixer2_enabled);
+ }
+
+ if (config.volume_0_dirty) {
+ config.volume_0_dirty.Assign(0);
+ state.intermediate_mixer_volume[0] = config.volume[0];
+ LOG_TRACE(Audio_DSP, "mixers volume[0] = %f", config.volume[0]);
+ }
+
+ if (config.volume_1_dirty) {
+ config.volume_1_dirty.Assign(0);
+ state.intermediate_mixer_volume[1] = config.volume[1];
+ LOG_TRACE(Audio_DSP, "mixers volume[1] = %f", config.volume[1]);
+ }
+
+ if (config.volume_2_dirty) {
+ config.volume_2_dirty.Assign(0);
+ state.intermediate_mixer_volume[2] = config.volume[2];
+ LOG_TRACE(Audio_DSP, "mixers volume[2] = %f", config.volume[2]);
+ }
+
+ if (config.output_format_dirty) {
+ config.output_format_dirty.Assign(0);
+ state.output_format = config.output_format;
+ LOG_TRACE(Audio_DSP, "mixers output_format = %zu", static_cast<size_t>(config.output_format));
+ }
+
+ if (config.headphones_connected_dirty) {
+ config.headphones_connected_dirty.Assign(0);
+ // Do nothing.
+ // (Note: Whether headphones are connected does affect coefficients used for surround sound.)
+ LOG_TRACE(Audio_DSP, "mixers headphones_connected=%hu", config.headphones_connected);
+ }
+
+ if (config.dirty_raw) {
+ LOG_DEBUG(Audio_DSP, "mixers remaining_dirty=%x", config.dirty_raw);
+ }
+
+ config.dirty_raw = 0;
+}
+
+static s16 ClampToS16(s32 value) {
+ return static_cast<s16>(MathUtil::Clamp(value, -32768, 32767));
+}
+
+static std::array<s16, 2> AddAndClampToS16(const std::array<s16, 2>& a, const std::array<s16, 2>& b) {
+ return {
+ ClampToS16(static_cast<s32>(a[0]) + static_cast<s32>(b[0])),
+ ClampToS16(static_cast<s32>(a[1]) + static_cast<s32>(b[1]))
+ };
+}
+
+void Mixers::DownmixAndMixIntoCurrentFrame(float gain, const QuadFrame32& samples) {
+ // TODO(merry): Limiter. (Currently we're performing final mixing assuming a disabled limiter.)
+
+ switch (state.output_format) {
+ case OutputFormat::Mono:
+ std::transform(current_frame.begin(), current_frame.end(), samples.begin(), current_frame.begin(),
+ [gain](const std::array<s16, 2>& accumulator, const std::array<s32, 4>& sample) -> std::array<s16, 2> {
+ // Downmix to mono
+ s16 mono = ClampToS16(static_cast<s32>((gain * sample[0] + gain * sample[1] + gain * sample[2] + gain * sample[3]) / 2));
+ // Mix into current frame
+ return AddAndClampToS16(accumulator, { mono, mono });
+ });
+ return;
+
+ case OutputFormat::Surround:
+ // TODO(merry): Implement surround sound.
+ // fallthrough
+
+ case OutputFormat::Stereo:
+ std::transform(current_frame.begin(), current_frame.end(), samples.begin(), current_frame.begin(),
+ [gain](const std::array<s16, 2>& accumulator, const std::array<s32, 4>& sample) -> std::array<s16, 2> {
+ // Downmix to stereo
+ s16 left = ClampToS16(static_cast<s32>(gain * sample[0] + gain * sample[2]));
+ s16 right = ClampToS16(static_cast<s32>(gain * sample[1] + gain * sample[3]));
+ // Mix into current frame
+ return AddAndClampToS16(accumulator, { left, right });
+ });
+ return;
+ }
+
+ UNREACHABLE_MSG("Invalid output_format %zu", static_cast<size_t>(state.output_format));
+}
+
+void Mixers::AuxReturn(const IntermediateMixSamples& read_samples) {
+ // NOTE: read_samples.mix{1,2}.pcm32 annoyingly have their dimensions in reverse order to QuadFrame32.
+
+ if (state.mixer1_enabled) {
+ for (size_t sample = 0; sample < samples_per_frame; sample++) {
+ for (size_t channel = 0; channel < 4; channel++) {
+ state.intermediate_mix_buffer[1][sample][channel] = read_samples.mix1.pcm32[channel][sample];
+ }
+ }
+ }
+
+ if (state.mixer2_enabled) {
+ for (size_t sample = 0; sample < samples_per_frame; sample++) {
+ for (size_t channel = 0; channel < 4; channel++) {
+ state.intermediate_mix_buffer[2][sample][channel] = read_samples.mix2.pcm32[channel][sample];
+ }
+ }
+ }
+}
+
+void Mixers::AuxSend(IntermediateMixSamples& write_samples, const std::array<QuadFrame32, 3>& input) {
+ // NOTE: read_samples.mix{1,2}.pcm32 annoyingly have their dimensions in reverse order to QuadFrame32.
+
+ state.intermediate_mix_buffer[0] = input[0];
+
+ if (state.mixer1_enabled) {
+ for (size_t sample = 0; sample < samples_per_frame; sample++) {
+ for (size_t channel = 0; channel < 4; channel++) {
+ write_samples.mix1.pcm32[channel][sample] = input[1][sample][channel];
+ }
+ }
+ } else {
+ state.intermediate_mix_buffer[1] = input[1];
+ }
+
+ if (state.mixer2_enabled) {
+ for (size_t sample = 0; sample < samples_per_frame; sample++) {
+ for (size_t channel = 0; channel < 4; channel++) {
+ write_samples.mix2.pcm32[channel][sample] = input[2][sample][channel];
+ }
+ }
+ } else {
+ state.intermediate_mix_buffer[2] = input[2];
+ }
+}
+
+void Mixers::MixCurrentFrame() {
+ current_frame.fill({});
+
+ for (size_t mix = 0; mix < 3; mix++) {
+ DownmixAndMixIntoCurrentFrame(state.intermediate_mixer_volume[mix], state.intermediate_mix_buffer[mix]);
+ }
+
+ // TODO(merry): Compressor. (We currently assume a disabled compressor.)
+}
+
+DspStatus Mixers::GetCurrentStatus() const {
+ DspStatus status;
+ status.unknown = 0;
+ status.dropped_frames = 0;
+ return status;
+}
+
+} // namespace HLE
+} // namespace DSP
diff --git a/src/audio_core/hle/mixers.h b/src/audio_core/hle/mixers.h
new file mode 100644
index 000000000..b52952eb5
--- /dev/null
+++ b/src/audio_core/hle/mixers.h
@@ -0,0 +1,63 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+
+#include "audio_core/hle/common.h"
+#include "audio_core/hle/dsp.h"
+
+namespace DSP {
+namespace HLE {
+
+class Mixers final {
+public:
+ Mixers() {
+ Reset();
+ }
+
+ void Reset();
+
+ DspStatus Tick(DspConfiguration& config,
+ const IntermediateMixSamples& read_samples,
+ IntermediateMixSamples& write_samples,
+ const std::array<QuadFrame32, 3>& input);
+
+ StereoFrame16 GetOutput() const {
+ return current_frame;
+ }
+
+private:
+ StereoFrame16 current_frame = {};
+
+ using OutputFormat = DspConfiguration::OutputFormat;
+
+ struct {
+ std::array<float, 3> intermediate_mixer_volume = {};
+
+ bool mixer1_enabled = false;
+ bool mixer2_enabled = false;
+ std::array<QuadFrame32, 3> intermediate_mix_buffer = {};
+
+ OutputFormat output_format = OutputFormat::Stereo;
+
+ } state;
+
+ /// INTERNAL: Update our internal state based on the current config.
+ void ParseConfig(DspConfiguration& config);
+ /// INTERNAL: Read samples from shared memory that have been modified by the ARM11.
+ void AuxReturn(const IntermediateMixSamples& read_samples);
+ /// INTERNAL: Write samples to shared memory for the ARM11 to modify.
+ void AuxSend(IntermediateMixSamples& write_samples, const std::array<QuadFrame32, 3>& input);
+ /// INTERNAL: Mix current_frame.
+ void MixCurrentFrame();
+ /// INTERNAL: Downmix from quadraphonic to stereo based on status.output_format and accumulate into current_frame.
+ void DownmixAndMixIntoCurrentFrame(float gain, const QuadFrame32& samples);
+ /// INTERNAL: Generate DspStatus based on internal state.
+ DspStatus GetCurrentStatus() const;
+};
+
+} // namespace HLE
+} // namespace DSP
diff --git a/src/audio_core/hle/source.cpp b/src/audio_core/hle/source.cpp
index daaf6e3f3..30552fe26 100644
--- a/src/audio_core/hle/source.cpp
+++ b/src/audio_core/hle/source.cpp
@@ -126,13 +126,13 @@ void Source::ParseConfig(SourceConfiguration::Configuration& config, const s16_l
if (config.simple_filter_dirty) {
config.simple_filter_dirty.Assign(0);
state.filters.Configure(config.simple_filter);
- LOG_TRACE(Audio_DSP, "source_id=%zu simple filter update");
+ LOG_TRACE(Audio_DSP, "source_id=%zu simple filter update", source_id);
}
if (config.biquad_filter_dirty) {
config.biquad_filter_dirty.Assign(0);
state.filters.Configure(config.biquad_filter);
- LOG_TRACE(Audio_DSP, "source_id=%zu biquad filter update");
+ LOG_TRACE(Audio_DSP, "source_id=%zu biquad filter update", source_id);
}
if (config.interpolation_dirty) {
diff --git a/src/audio_core/time_stretch.cpp b/src/audio_core/time_stretch.cpp
new file mode 100644
index 000000000..ea38f40d0
--- /dev/null
+++ b/src/audio_core/time_stretch.cpp
@@ -0,0 +1,144 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <chrono>
+#include <cmath>
+#include <vector>
+
+#include <SoundTouch.h>
+
+#include "audio_core/audio_core.h"
+#include "audio_core/time_stretch.h"
+
+#include "common/common_types.h"
+#include "common/logging/log.h"
+#include "common/math_util.h"
+
+using steady_clock = std::chrono::steady_clock;
+
+namespace AudioCore {
+
+constexpr double MIN_RATIO = 0.1;
+constexpr double MAX_RATIO = 100.0;
+
+static double ClampRatio(double ratio) {
+ return MathUtil::Clamp(ratio, MIN_RATIO, MAX_RATIO);
+}
+
+constexpr double MIN_DELAY_TIME = 0.05; // Units: seconds
+constexpr double MAX_DELAY_TIME = 0.25; // Units: seconds
+constexpr size_t DROP_FRAMES_SAMPLE_DELAY = 16000; // Units: samples
+
+constexpr double SMOOTHING_FACTOR = 0.007;
+
+struct TimeStretcher::Impl {
+ soundtouch::SoundTouch soundtouch;
+
+ steady_clock::time_point frame_timer = steady_clock::now();
+ size_t samples_queued = 0;
+
+ double smoothed_ratio = 1.0;
+
+ double sample_rate = static_cast<double>(native_sample_rate);
+};
+
+std::vector<s16> TimeStretcher::Process(size_t samples_in_queue) {
+ // This is a very simple algorithm without any fancy control theory. It works and is stable.
+
+ double ratio = CalculateCurrentRatio();
+ ratio = CorrectForUnderAndOverflow(ratio, samples_in_queue);
+ impl->smoothed_ratio = (1.0 - SMOOTHING_FACTOR) * impl->smoothed_ratio + SMOOTHING_FACTOR * ratio;
+ impl->smoothed_ratio = ClampRatio(impl->smoothed_ratio);
+
+ // SoundTouch's tempo definition the inverse of our ratio definition.
+ impl->soundtouch.setTempo(1.0 / impl->smoothed_ratio);
+
+ std::vector<s16> samples = GetSamples();
+ if (samples_in_queue >= DROP_FRAMES_SAMPLE_DELAY) {
+ samples.clear();
+ LOG_DEBUG(Audio, "Dropping frames!");
+ }
+ return samples;
+}
+
+TimeStretcher::TimeStretcher() : impl(std::make_unique<Impl>()) {
+ impl->soundtouch.setPitch(1.0);
+ impl->soundtouch.setChannels(2);
+ impl->soundtouch.setSampleRate(native_sample_rate);
+ Reset();
+}
+
+TimeStretcher::~TimeStretcher() {
+ impl->soundtouch.clear();
+}
+
+void TimeStretcher::SetOutputSampleRate(unsigned int sample_rate) {
+ impl->sample_rate = static_cast<double>(sample_rate);
+ impl->soundtouch.setRate(static_cast<double>(native_sample_rate) / impl->sample_rate);
+}
+
+void TimeStretcher::AddSamples(const s16* buffer, size_t num_samples) {
+ impl->soundtouch.putSamples(buffer, static_cast<uint>(num_samples));
+ impl->samples_queued += num_samples;
+}
+
+void TimeStretcher::Flush() {
+ impl->soundtouch.flush();
+}
+
+void TimeStretcher::Reset() {
+ impl->soundtouch.setTempo(1.0);
+ impl->soundtouch.clear();
+ impl->smoothed_ratio = 1.0;
+ impl->frame_timer = steady_clock::now();
+ impl->samples_queued = 0;
+ SetOutputSampleRate(native_sample_rate);
+}
+
+double TimeStretcher::CalculateCurrentRatio() {
+ const steady_clock::time_point now = steady_clock::now();
+ const std::chrono::duration<double> duration = now - impl->frame_timer;
+
+ const double expected_time = static_cast<double>(impl->samples_queued) / static_cast<double>(native_sample_rate);
+ const double actual_time = duration.count();
+
+ double ratio;
+ if (expected_time != 0) {
+ ratio = ClampRatio(actual_time / expected_time);
+ } else {
+ ratio = impl->smoothed_ratio;
+ }
+
+ impl->frame_timer = now;
+ impl->samples_queued = 0;
+
+ return ratio;
+}
+
+double TimeStretcher::CorrectForUnderAndOverflow(double ratio, size_t sample_delay) const {
+ const size_t min_sample_delay = static_cast<size_t>(MIN_DELAY_TIME * impl->sample_rate);
+ const size_t max_sample_delay = static_cast<size_t>(MAX_DELAY_TIME * impl->sample_rate);
+
+ if (sample_delay < min_sample_delay) {
+ // Make the ratio bigger.
+ ratio = ratio > 1.0 ? ratio * ratio : sqrt(ratio);
+ } else if (sample_delay > max_sample_delay) {
+ // Make the ratio smaller.
+ ratio = ratio > 1.0 ? sqrt(ratio) : ratio * ratio;
+ }
+
+ return ClampRatio(ratio);
+}
+
+std::vector<s16> TimeStretcher::GetSamples() {
+ uint available = impl->soundtouch.numSamples();
+
+ std::vector<s16> output(static_cast<size_t>(available) * 2);
+
+ impl->soundtouch.receiveSamples(output.data(), available);
+
+ return output;
+}
+
+} // namespace AudioCore
diff --git a/src/audio_core/time_stretch.h b/src/audio_core/time_stretch.h
new file mode 100644
index 000000000..1fde3f72a
--- /dev/null
+++ b/src/audio_core/time_stretch.h
@@ -0,0 +1,57 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <cstddef>
+#include <memory>
+#include <vector>
+
+#include "common/common_types.h"
+
+namespace AudioCore {
+
+class TimeStretcher final {
+public:
+ TimeStretcher();
+ ~TimeStretcher();
+
+ /**
+ * Set sample rate for the samples that Process returns.
+ * @param sample_rate The sample rate.
+ */
+ void SetOutputSampleRate(unsigned int sample_rate);
+
+ /**
+ * Add samples to be processed.
+ * @param sample_buffer Buffer of samples in interleaved stereo PCM16 format.
+ * @param num_sample Number of samples.
+ */
+ void AddSamples(const s16* sample_buffer, size_t num_samples);
+
+ /// Flush audio remaining in internal buffers.
+ void Flush();
+
+ /// Resets internal state and clears buffers.
+ void Reset();
+
+ /**
+ * Does audio stretching and produces the time-stretched samples.
+ * Timer calculations use sample_delay to determine how much of a margin we have.
+ * @param sample_delay How many samples are buffered downstream of this module and haven't been played yet.
+ * @return Samples to play in interleaved stereo PCM16 format.
+ */
+ std::vector<s16> Process(size_t sample_delay);
+
+private:
+ struct Impl;
+ std::unique_ptr<Impl> impl;
+
+ /// INTERNAL: ratio = wallclock time / emulated time
+ double CalculateCurrentRatio();
+ /// INTERNAL: If we have too many or too few samples downstream, nudge ratio in the appropriate direction.
+ double CorrectForUnderAndOverflow(double ratio, size_t sample_delay) const;
+ /// INTERNAL: Gets the time-stretched samples from SoundTouch.
+ std::vector<s16> GetSamples();
+};
+
+} // namespace AudioCore
diff --git a/src/citra_qt/CMakeLists.txt b/src/citra_qt/CMakeLists.txt
index 3f0099200..0a5d4624b 100644
--- a/src/citra_qt/CMakeLists.txt
+++ b/src/citra_qt/CMakeLists.txt
@@ -20,6 +20,7 @@ set(SRCS
util/spinbox.cpp
util/util.cpp
bootmanager.cpp
+ configure_audio.cpp
configure_debug.cpp
configure_dialog.cpp
configure_general.cpp
@@ -51,6 +52,7 @@ set(HEADERS
util/spinbox.h
util/util.h
bootmanager.h
+ configure_audio.h
configure_debug.h
configure_dialog.h
configure_general.h
@@ -69,6 +71,7 @@ set(UIS
debugger/profiler.ui
debugger/registers.ui
configure.ui
+ configure_audio.ui
configure_debug.ui
configure_general.ui
hotkeys.ui
diff --git a/src/citra_qt/configure.ui b/src/citra_qt/configure.ui
index 6ae056ff9..e1624bbef 100644
--- a/src/citra_qt/configure.ui
+++ b/src/citra_qt/configure.ui
@@ -29,6 +29,11 @@
<string>Input</string>
</attribute>
</widget>
+ <widget class="ConfigureAudio" name="audioTab">
+ <attribute name="title">
+ <string>Audio</string>
+ </attribute>
+ </widget>
<widget class="ConfigureDebug" name="debugTab">
<attribute name="title">
<string>Debug</string>
@@ -53,6 +58,12 @@
<container>1</container>
</customwidget>
<customwidget>
+ <class>ConfigureAudio</class>
+ <extends>QWidget</extends>
+ <header>configure_audio.h</header>
+ <container>1</container>
+ </customwidget>
+ <customwidget>
<class>ConfigureDebug</class>
<extends>QWidget</extends>
<header>configure_debug.h</header>
diff --git a/src/citra_qt/configure_audio.cpp b/src/citra_qt/configure_audio.cpp
new file mode 100644
index 000000000..cedfa2f2a
--- /dev/null
+++ b/src/citra_qt/configure_audio.cpp
@@ -0,0 +1,44 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "audio_core/sink_details.h"
+
+#include "citra_qt/configure_audio.h"
+#include "ui_configure_audio.h"
+
+#include "core/settings.h"
+
+ConfigureAudio::ConfigureAudio(QWidget* parent) :
+ QWidget(parent),
+ ui(std::make_unique<Ui::ConfigureAudio>())
+{
+ ui->setupUi(this);
+
+ ui->output_sink_combo_box->clear();
+ ui->output_sink_combo_box->addItem("auto");
+ for (const auto& sink_detail : AudioCore::g_sink_details) {
+ ui->output_sink_combo_box->addItem(sink_detail.id);
+ }
+
+ this->setConfiguration();
+}
+
+ConfigureAudio::~ConfigureAudio() {
+}
+
+void ConfigureAudio::setConfiguration() {
+ int new_sink_index = 0;
+ for (int index = 0; index < ui->output_sink_combo_box->count(); index++) {
+ if (ui->output_sink_combo_box->itemText(index).toStdString() == Settings::values.sink_id) {
+ new_sink_index = index;
+ break;
+ }
+ }
+ ui->output_sink_combo_box->setCurrentIndex(new_sink_index);
+}
+
+void ConfigureAudio::applyConfiguration() {
+ Settings::values.sink_id = ui->output_sink_combo_box->itemText(ui->output_sink_combo_box->currentIndex()).toStdString();
+ Settings::Apply();
+}
diff --git a/src/citra_qt/configure_audio.h b/src/citra_qt/configure_audio.h
new file mode 100644
index 000000000..51df2e27b
--- /dev/null
+++ b/src/citra_qt/configure_audio.h
@@ -0,0 +1,27 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <QWidget>
+
+namespace Ui {
+class ConfigureAudio;
+}
+
+class ConfigureAudio : public QWidget {
+ Q_OBJECT
+
+public:
+ explicit ConfigureAudio(QWidget* parent = nullptr);
+ ~ConfigureAudio();
+
+ void applyConfiguration();
+
+private:
+ void setConfiguration();
+
+ std::unique_ptr<Ui::ConfigureAudio> ui;
+};
diff --git a/src/citra_qt/configure_audio.ui b/src/citra_qt/configure_audio.ui
new file mode 100644
index 000000000..d7f6946ca
--- /dev/null
+++ b/src/citra_qt/configure_audio.ui
@@ -0,0 +1,48 @@
+<?xml version="1.0" encoding="utf-8"?>
+
+<ui version="4.0">
+ <class>ConfigureAudio</class>
+ <widget class="QWidget" name="ConfigureAudio">
+ <layout class="QVBoxLayout">
+ <item>
+ <widget class="QGroupBox">
+ <property name="title">
+ <string>Audio</string>
+ </property>
+ <layout class="QVBoxLayout">
+ <item>
+ <layout class="QHBoxLayout">
+ <item>
+ <widget class="QLabel">
+ <property name="text">
+ <string>Output Engine:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="output_sink_combo_box">
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer>
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>40</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ <resources />
+ <connections />
+</ui>
diff --git a/src/citra_qt/configure_dialog.cpp b/src/citra_qt/configure_dialog.cpp
index 87c26c715..2f0317fe0 100644
--- a/src/citra_qt/configure_dialog.cpp
+++ b/src/citra_qt/configure_dialog.cpp
@@ -25,5 +25,6 @@ void ConfigureDialog::setConfiguration() {
void ConfigureDialog::applyConfiguration() {
ui->generalTab->applyConfiguration();
+ ui->audioTab->applyConfiguration();
ui->debugTab->applyConfiguration();
}
diff --git a/src/citra_qt/debugger/graphics_tracing.cpp b/src/citra_qt/debugger/graphics_tracing.cpp
index 1402f8e79..9c80f7ec9 100644
--- a/src/citra_qt/debugger/graphics_tracing.cpp
+++ b/src/citra_qt/debugger/graphics_tracing.cpp
@@ -74,7 +74,7 @@ void GraphicsTracingWidget::StartRecording() {
std::array<u32, 4 * 16> default_attributes;
for (unsigned i = 0; i < 16; ++i) {
for (unsigned comp = 0; comp < 3; ++comp) {
- default_attributes[4 * i + comp] = nihstro::to_float24(Pica::g_state.vs.default_attributes[i][comp].ToFloat32());
+ default_attributes[4 * i + comp] = nihstro::to_float24(Pica::g_state.vs_default_attributes[i][comp].ToFloat32());
}
}
diff --git a/src/citra_qt/debugger/graphics_vertex_shader.cpp b/src/citra_qt/debugger/graphics_vertex_shader.cpp
index 854f6ff16..391666d35 100644
--- a/src/citra_qt/debugger/graphics_vertex_shader.cpp
+++ b/src/citra_qt/debugger/graphics_vertex_shader.cpp
@@ -501,7 +501,7 @@ void GraphicsVertexShaderWidget::Reload(bool replace_vertex_data, void* vertex_d
info.labels.insert({ entry_point, "main" });
// Generate debug information
- debug_data = Pica::Shader::ProduceDebugInfo(input_vertex, num_attributes, shader_config, shader_setup);
+ debug_data = Pica::g_state.vs.ProduceDebugInfo(input_vertex, num_attributes, shader_config, shader_setup);
// Reload widget state
for (int attr = 0; attr < num_attributes; ++attr) {
diff --git a/src/citra_qt/debugger/profiler.cpp b/src/citra_qt/debugger/profiler.cpp
index 7bb010f77..585ac049a 100644
--- a/src/citra_qt/debugger/profiler.cpp
+++ b/src/citra_qt/debugger/profiler.cpp
@@ -151,6 +151,8 @@ private:
/// This timer is used to redraw the widget's contents continuously. To save resources, it only
/// runs while the widget is visible.
QTimer update_timer;
+ /// Scale the coordinate system appropriately when physical DPI != logical DPI.
+ qreal x_scale, y_scale;
};
#endif
@@ -220,11 +222,17 @@ MicroProfileWidget::MicroProfileWidget(QWidget* parent) : QWidget(parent) {
MicroProfileInitUI();
connect(&update_timer, SIGNAL(timeout()), SLOT(update()));
+
+ QPainter painter(this);
+ x_scale = qreal(painter.device()->physicalDpiX()) / qreal(painter.device()->logicalDpiX());
+ y_scale = qreal(painter.device()->physicalDpiY()) / qreal(painter.device()->logicalDpiY());
}
void MicroProfileWidget::paintEvent(QPaintEvent* ev) {
QPainter painter(this);
+ painter.scale(x_scale, y_scale);
+
painter.setBackground(Qt::black);
painter.eraseRect(rect());
@@ -248,24 +256,24 @@ void MicroProfileWidget::hideEvent(QHideEvent* ev) {
}
void MicroProfileWidget::mouseMoveEvent(QMouseEvent* ev) {
- MicroProfileMousePosition(ev->x(), ev->y(), 0);
+ MicroProfileMousePosition(ev->x() / x_scale, ev->y() / y_scale, 0);
ev->accept();
}
void MicroProfileWidget::mousePressEvent(QMouseEvent* ev) {
- MicroProfileMousePosition(ev->x(), ev->y(), 0);
+ MicroProfileMousePosition(ev->x() / x_scale, ev->y() / y_scale, 0);
MicroProfileMouseButton(ev->buttons() & Qt::LeftButton, ev->buttons() & Qt::RightButton);
ev->accept();
}
void MicroProfileWidget::mouseReleaseEvent(QMouseEvent* ev) {
- MicroProfileMousePosition(ev->x(), ev->y(), 0);
+ MicroProfileMousePosition(ev->x() / x_scale, ev->y() / y_scale, 0);
MicroProfileMouseButton(ev->buttons() & Qt::LeftButton, ev->buttons() & Qt::RightButton);
ev->accept();
}
void MicroProfileWidget::wheelEvent(QWheelEvent* ev) {
- MicroProfileMousePosition(ev->x(), ev->y(), ev->delta() / 120);
+ MicroProfileMousePosition(ev->x() / x_scale, ev->y() / y_scale, ev->delta() / 120);
ev->accept();
}
diff --git a/src/common/swap.h b/src/common/swap.h
index a7c37bc44..1749bd7a4 100644
--- a/src/common/swap.h
+++ b/src/common/swap.h
@@ -25,6 +25,8 @@
#include <sys/endian.h>
#endif
+#include <cstring>
+
#include "common/common_types.h"
// GCC 4.6+
@@ -58,9 +60,6 @@
namespace Common {
-inline u8 swap8(u8 _data) {return _data;}
-inline u32 swap24(const u8* _data) {return (_data[0] << 16) | (_data[1] << 8) | _data[2];}
-
#ifdef _MSC_VER
inline u16 swap16(u16 _data) {return _byteswap_ushort(_data);}
inline u32 swap32(u32 _data) {return _byteswap_ulong (_data);}
@@ -92,52 +91,29 @@ inline u64 swap64(u64 data) {return ((u64)swap32(data) << 32) | swap32(data >> 3
#endif
inline float swapf(float f) {
- union {
- float f;
- unsigned int u32;
- } dat1, dat2;
-
- dat1.f = f;
- dat2.u32 = swap32(dat1.u32);
+ static_assert(sizeof(u32) == sizeof(float),
+ "float must be the same size as uint32_t.");
- return dat2.f;
-}
-
-inline double swapd(double f) {
- union {
- double f;
- unsigned long long u64;
- } dat1, dat2;
+ u32 value;
+ std::memcpy(&value, &f, sizeof(u32));
- dat1.f = f;
- dat2.u64 = swap64(dat1.u64);
+ value = swap32(value);
+ std::memcpy(&f, &value, sizeof(u32));
- return dat2.f;
+ return f;
}
-inline u16 swap16(const u8* _pData) {return swap16(*(const u16*)_pData);}
-inline u32 swap32(const u8* _pData) {return swap32(*(const u32*)_pData);}
-inline u64 swap64(const u8* _pData) {return swap64(*(const u64*)_pData);}
-
-template <int count>
-void swap(u8*);
+inline double swapd(double f) {
+ static_assert(sizeof(u64) == sizeof(double),
+ "double must be the same size as uint64_t.");
-template <>
-inline void swap<1>(u8* data) { }
+ u64 value;
+ std::memcpy(&value, &f, sizeof(u64));
-template <>
-inline void swap<2>(u8* data) {
- *reinterpret_cast<u16*>(data) = swap16(data);
-}
-
-template <>
-inline void swap<4>(u8* data) {
- *reinterpret_cast<u32*>(data) = swap32(data);
-}
+ value = swap64(value);
+ std::memcpy(&f, &value, sizeof(u64));
-template <>
-inline void swap<8>(u8* data) {
- *reinterpret_cast<u64*>(data) = swap64(data);
+ return f;
}
} // Namespace Common
@@ -534,35 +510,35 @@ bool operator==(const S &p, const swap_struct_t<T, F> v) {
template <typename T>
struct swap_64_t {
static T swap(T x) {
- return (T)Common::swap64(*(u64 *)&x);
+ return static_cast<T>(Common::swap64(x));
}
};
template <typename T>
struct swap_32_t {
static T swap(T x) {
- return (T)Common::swap32(*(u32 *)&x);
+ return static_cast<T>(Common::swap32(x));
}
};
template <typename T>
struct swap_16_t {
static T swap(T x) {
- return (T)Common::swap16(*(u16 *)&x);
+ return static_cast<T>(Common::swap16(x));
}
};
template <typename T>
struct swap_float_t {
static T swap(T x) {
- return (T)Common::swapf(*(float *)&x);
+ return static_cast<T>(Common::swapf(x));
}
};
template <typename T>
struct swap_double_t {
static T swap(T x) {
- return (T)Common::swapd(*(double *)&x);
+ return static_cast<T>(Common::swapd(x));
}
};
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index a8d891689..12080a802 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -42,6 +42,7 @@ set(SRCS
hle/kernel/timer.cpp
hle/kernel/vm_manager.cpp
hle/service/ac_u.cpp
+ hle/service/act_a.cpp
hle/service/act_u.cpp
hle/service/am/am.cpp
hle/service/am/am_app.cpp
@@ -52,6 +53,7 @@ set(SRCS
hle/service/apt/apt_a.cpp
hle/service/apt/apt_s.cpp
hle/service/apt/apt_u.cpp
+ hle/service/apt/bcfnt/bcfnt.cpp
hle/service/boss/boss.cpp
hle/service/boss/boss_p.cpp
hle/service/boss/boss_u.cpp
@@ -175,6 +177,7 @@ set(HEADERS
hle/kernel/vm_manager.h
hle/result.h
hle/service/ac_u.h
+ hle/service/act_a.h
hle/service/act_u.h
hle/service/am/am.h
hle/service/am/am_app.h
@@ -185,6 +188,7 @@ set(HEADERS
hle/service/apt/apt_a.h
hle/service/apt/apt_s.h
hle/service/apt/apt_u.h
+ hle/service/apt/bcfnt/bcfnt.h
hle/service/boss/boss.h
hle/service/boss/boss_p.h
hle/service/boss/boss_u.h
diff --git a/src/core/arm/arm_interface.h b/src/core/arm/arm_interface.h
index 533067d4f..d8abe5aeb 100644
--- a/src/core/arm/arm_interface.h
+++ b/src/core/arm/arm_interface.h
@@ -6,6 +6,7 @@
#include "common/common_types.h"
#include "core/arm/skyeye_common/arm_regformat.h"
+#include "core/arm/skyeye_common/vfp/asm_vfp.h"
namespace Core {
struct ThreadContext;
diff --git a/src/core/arm/dyncom/arm_dyncom.cpp b/src/core/arm/dyncom/arm_dyncom.cpp
index a3581132c..13492a08b 100644
--- a/src/core/arm/dyncom/arm_dyncom.cpp
+++ b/src/core/arm/dyncom/arm_dyncom.cpp
@@ -93,7 +93,7 @@ void ARM_DynCom::ResetContext(Core::ThreadContext& context, u32 stack_top, u32 e
context.cpu_registers[0] = arg;
context.pc = entry_point;
context.sp = stack_top;
- context.cpsr = 0x1F | ((entry_point & 1) << 5); // Usermode and THUMB mode
+ context.cpsr = USER32MODE | ((entry_point & 1) << 5); // Usermode and THUMB mode
}
void ARM_DynCom::SaveContext(Core::ThreadContext& ctx) {
diff --git a/src/core/arm/dyncom/arm_dyncom_interpreter.cpp b/src/core/arm/dyncom/arm_dyncom_interpreter.cpp
index 8d4b26815..cfc67287f 100644
--- a/src/core/arm/dyncom/arm_dyncom_interpreter.cpp
+++ b/src/core/arm/dyncom/arm_dyncom_interpreter.cpp
@@ -5527,28 +5527,32 @@ unsigned InterpreterMainLoop(ARMul_State* cpu) {
// SMUAD and SMLAD
if (BIT(op2, 1) == 0) {
- RD = (product1 + product2);
+ u32 rd_val = (product1 + product2);
if (inst_cream->Ra != 15) {
- RD += cpu->Reg[inst_cream->Ra];
+ rd_val += cpu->Reg[inst_cream->Ra];
if (ARMul_AddOverflowQ(product1 + product2, cpu->Reg[inst_cream->Ra]))
cpu->Cpsr |= (1 << 27);
}
+ RD = rd_val;
+
if (ARMul_AddOverflowQ(product1, product2))
cpu->Cpsr |= (1 << 27);
}
// SMUSD and SMLSD
else {
- RD = (product1 - product2);
+ u32 rd_val = (product1 - product2);
if (inst_cream->Ra != 15) {
- RD += cpu->Reg[inst_cream->Ra];
+ rd_val += cpu->Reg[inst_cream->Ra];
if (ARMul_AddOverflowQ(product1 - product2, cpu->Reg[inst_cream->Ra]))
cpu->Cpsr |= (1 << 27);
}
+
+ RD = rd_val;
}
}
diff --git a/src/core/gdbstub/gdbstub.cpp b/src/core/gdbstub/gdbstub.cpp
index 1360ee845..820b19e1a 100644
--- a/src/core/gdbstub/gdbstub.cpp
+++ b/src/core/gdbstub/gdbstub.cpp
@@ -437,7 +437,7 @@ static void HandleSetThread() {
*
* @param signal Signal to be sent to client.
*/
-void SendSignal(u32 signal) {
+static void SendSignal(u32 signal) {
if (gdbserver_socket == -1) {
return;
}
@@ -713,7 +713,7 @@ static void Continue() {
* @param addr Address of breakpoint.
* @param len Length of breakpoint.
*/
-bool CommitBreakpoint(BreakpointType type, PAddr addr, u32 len) {
+static bool CommitBreakpoint(BreakpointType type, PAddr addr, u32 len) {
std::map<u32, Breakpoint>& p = GetBreakpointList(type);
Breakpoint breakpoint;
@@ -907,7 +907,7 @@ void ToggleServer(bool status) {
}
}
-void Init(u16 port) {
+static void Init(u16 port) {
if (!g_server_enabled) {
// Set the halt loop to false in case the user enabled the gdbstub mid-execution.
// This way the CPU can still execute normally.
diff --git a/src/core/hle/applets/applet.h b/src/core/hle/applets/applet.h
index af442f81d..754c6f7db 100644
--- a/src/core/hle/applets/applet.h
+++ b/src/core/hle/applets/applet.h
@@ -65,6 +65,7 @@ protected:
virtual ResultCode StartImpl(const Service::APT::AppletStartupParameter& parameter) = 0;
Service::APT::AppletId id; ///< Id of this Applet
+ std::shared_ptr<std::vector<u8>> heap_memory; ///< Heap memory for this Applet
};
/// Returns whether a library applet is currently running
diff --git a/src/core/hle/applets/mii_selector.cpp b/src/core/hle/applets/mii_selector.cpp
index b4456ca90..bf39eca22 100644
--- a/src/core/hle/applets/mii_selector.cpp
+++ b/src/core/hle/applets/mii_selector.cpp
@@ -35,9 +35,14 @@ ResultCode MiiSelector::ReceiveParameter(const Service::APT::MessageParameter& p
ASSERT(sizeof(capture_info) == parameter.buffer_size);
memcpy(&capture_info, parameter.data, sizeof(capture_info));
+
using Kernel::MemoryPermission;
- framebuffer_memory = Kernel::SharedMemory::Create(capture_info.size, MemoryPermission::ReadWrite,
- MemoryPermission::ReadWrite, "MiiSelector Memory");
+ // Allocate a heap block of the required size for this applet.
+ heap_memory = std::make_shared<std::vector<u8>>(capture_info.size);
+ // Create a SharedMemory that directly points to this heap block.
+ framebuffer_memory = Kernel::SharedMemory::CreateForApplet(heap_memory, 0, heap_memory->size(),
+ MemoryPermission::ReadWrite, MemoryPermission::ReadWrite,
+ "MiiSelector Memory");
// Send the response message with the newly created SharedMemory
Service::APT::MessageParameter result;
diff --git a/src/core/hle/applets/swkbd.cpp b/src/core/hle/applets/swkbd.cpp
index 87238aa1c..90c6adc65 100644
--- a/src/core/hle/applets/swkbd.cpp
+++ b/src/core/hle/applets/swkbd.cpp
@@ -40,8 +40,12 @@ ResultCode SoftwareKeyboard::ReceiveParameter(Service::APT::MessageParameter con
memcpy(&capture_info, parameter.data, sizeof(capture_info));
using Kernel::MemoryPermission;
- framebuffer_memory = Kernel::SharedMemory::Create(capture_info.size, MemoryPermission::ReadWrite,
- MemoryPermission::ReadWrite, "SoftwareKeyboard Memory");
+ // Allocate a heap block of the required size for this applet.
+ heap_memory = std::make_shared<std::vector<u8>>(capture_info.size);
+ // Create a SharedMemory that directly points to this heap block.
+ framebuffer_memory = Kernel::SharedMemory::CreateForApplet(heap_memory, 0, heap_memory->size(),
+ MemoryPermission::ReadWrite, MemoryPermission::ReadWrite,
+ "SoftwareKeyboard Memory");
// Send the response message with the newly created SharedMemory
Service::APT::MessageParameter result;
diff --git a/src/core/hle/function_wrappers.h b/src/core/hle/function_wrappers.h
index 4d718b681..bf7f875b6 100644
--- a/src/core/hle/function_wrappers.h
+++ b/src/core/hle/function_wrappers.h
@@ -170,7 +170,8 @@ template<ResultCode func(s64*, u32, s32)> void Wrap() {
template<ResultCode func(u32*, u32, u32, u32, u32)> void Wrap() {
u32 param_1 = 0;
- u32 retval = func(&param_1, PARAM(1), PARAM(2), PARAM(3), PARAM(4)).raw;
+ // The last parameter is passed in R0 instead of R4
+ u32 retval = func(&param_1, PARAM(1), PARAM(2), PARAM(3), PARAM(0)).raw;
Core::g_app_core->SetReg(1, param_1);
FuncReturn(retval);
}
diff --git a/src/core/hle/kernel/memory.cpp b/src/core/hle/kernel/memory.cpp
index 862643448..17ae87aef 100644
--- a/src/core/hle/kernel/memory.cpp
+++ b/src/core/hle/kernel/memory.cpp
@@ -55,6 +55,9 @@ void MemoryInit(u32 mem_type) {
memory_regions[i].size = memory_region_sizes[mem_type][i];
memory_regions[i].used = 0;
memory_regions[i].linear_heap_memory = std::make_shared<std::vector<u8>>();
+ // Reserve enough space for this region of FCRAM.
+ // We do not want this block of memory to be relocated when allocating from it.
+ memory_regions[i].linear_heap_memory->reserve(memory_regions[i].size);
base += memory_regions[i].size;
}
@@ -107,9 +110,7 @@ struct MemoryArea {
// We don't declare the IO regions in here since its handled by other means.
static MemoryArea memory_areas[] = {
- {SHARED_MEMORY_VADDR, SHARED_MEMORY_SIZE, "Shared Memory"}, // Shared memory
{VRAM_VADDR, VRAM_SIZE, "VRAM"}, // Video memory (VRAM)
- {TLS_AREA_VADDR, TLS_AREA_SIZE, "TLS Area"}, // TLS memory
};
}
diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp
index 0546f6e16..69302cc82 100644
--- a/src/core/hle/kernel/process.cpp
+++ b/src/core/hle/kernel/process.cpp
@@ -209,7 +209,7 @@ ResultVal<VAddr> Process::LinearAllocate(VAddr target, u32 size, VMAPermission p
return ERR_INVALID_ADDRESS;
}
- // Expansion of the linear heap is only allowed if you do an allocation immediatelly at its
+ // Expansion of the linear heap is only allowed if you do an allocation immediately at its
// end. It's possible to free gaps in the middle of the heap and then reallocate them later,
// but expansions are only allowed at the end.
if (target == heap_end) {
diff --git a/src/core/hle/kernel/process.h b/src/core/hle/kernel/process.h
index a06afef2b..d781ef32c 100644
--- a/src/core/hle/kernel/process.h
+++ b/src/core/hle/kernel/process.h
@@ -142,8 +142,11 @@ public:
MemoryRegionInfo* memory_region = nullptr;
- /// Bitmask of the used TLS slots
- std::bitset<300> used_tls_slots;
+ /// The Thread Local Storage area is allocated as processes create threads,
+ /// each TLS area is 0x200 bytes, so one page (0x1000) is split up in 8 parts, and each part
+ /// holds the TLS for a specific thread. This vector contains which parts are in use for each page as a bitmask.
+ /// This vector will grow as more pages are allocated for new threads.
+ std::vector<std::bitset<8>> tls_slots;
VAddr GetLinearHeapAreaAddress() const;
VAddr GetLinearHeapBase() const;
diff --git a/src/core/hle/kernel/shared_memory.cpp b/src/core/hle/kernel/shared_memory.cpp
index d90f0f00f..6a22c8986 100644
--- a/src/core/hle/kernel/shared_memory.cpp
+++ b/src/core/hle/kernel/shared_memory.cpp
@@ -7,6 +7,7 @@
#include "common/logging/log.h"
#include "core/memory.h"
+#include "core/hle/kernel/memory.h"
#include "core/hle/kernel/shared_memory.h"
namespace Kernel {
@@ -14,93 +15,157 @@ namespace Kernel {
SharedMemory::SharedMemory() {}
SharedMemory::~SharedMemory() {}
-SharedPtr<SharedMemory> SharedMemory::Create(u32 size, MemoryPermission permissions,
- MemoryPermission other_permissions, std::string name) {
+SharedPtr<SharedMemory> SharedMemory::Create(SharedPtr<Process> owner_process, u32 size, MemoryPermission permissions,
+ MemoryPermission other_permissions, VAddr address, MemoryRegion region, std::string name) {
SharedPtr<SharedMemory> shared_memory(new SharedMemory);
+ shared_memory->owner_process = owner_process;
shared_memory->name = std::move(name);
- shared_memory->base_address = 0x0;
- shared_memory->fixed_address = 0x0;
shared_memory->size = size;
shared_memory->permissions = permissions;
shared_memory->other_permissions = other_permissions;
+ if (address == 0) {
+ // We need to allocate a block from the Linear Heap ourselves.
+ // We'll manually allocate some memory from the linear heap in the specified region.
+ MemoryRegionInfo* memory_region = GetMemoryRegion(region);
+ auto& linheap_memory = memory_region->linear_heap_memory;
+
+ ASSERT_MSG(linheap_memory->size() + size <= memory_region->size, "Not enough space in region to allocate shared memory!");
+
+ shared_memory->backing_block = linheap_memory;
+ shared_memory->backing_block_offset = linheap_memory->size();
+ // Allocate some memory from the end of the linear heap for this region.
+ linheap_memory->insert(linheap_memory->end(), size, 0);
+ memory_region->used += size;
+
+ shared_memory->linear_heap_phys_address = Memory::FCRAM_PADDR + memory_region->base + shared_memory->backing_block_offset;
+
+ // Increase the amount of used linear heap memory for the owner process.
+ if (shared_memory->owner_process != nullptr) {
+ shared_memory->owner_process->linear_heap_used += size;
+ }
+
+ // Refresh the address mappings for the current process.
+ if (Kernel::g_current_process != nullptr) {
+ Kernel::g_current_process->vm_manager.RefreshMemoryBlockMappings(linheap_memory.get());
+ }
+ } else {
+ // TODO(Subv): What happens if an application tries to create multiple memory blocks pointing to the same address?
+ auto& vm_manager = shared_memory->owner_process->vm_manager;
+ // The memory is already available and mapped in the owner process.
+ auto vma = vm_manager.FindVMA(address)->second;
+ // Copy it over to our own storage
+ shared_memory->backing_block = std::make_shared<std::vector<u8>>(vma.backing_block->data() + vma.offset,
+ vma.backing_block->data() + vma.offset + size);
+ shared_memory->backing_block_offset = 0;
+ // Unmap the existing pages
+ vm_manager.UnmapRange(address, size);
+ // Map our own block into the address space
+ vm_manager.MapMemoryBlock(address, shared_memory->backing_block, 0, size, MemoryState::Shared);
+ // Reprotect the block with the new permissions
+ vm_manager.ReprotectRange(address, size, ConvertPermissions(permissions));
+ }
+
+ shared_memory->base_address = address;
return shared_memory;
}
-ResultCode SharedMemory::Map(VAddr address, MemoryPermission permissions,
- MemoryPermission other_permissions) {
+SharedPtr<SharedMemory> SharedMemory::CreateForApplet(std::shared_ptr<std::vector<u8>> heap_block, u32 offset, u32 size,
+ MemoryPermission permissions, MemoryPermission other_permissions, std::string name) {
+ SharedPtr<SharedMemory> shared_memory(new SharedMemory);
- if (base_address != 0) {
- LOG_ERROR(Kernel, "cannot map id=%u, address=0x%08X name=%s: already mapped at 0x%08X!",
- GetObjectId(), address, name.c_str(), base_address);
- // TODO: Verify error code with hardware
- return ResultCode(ErrorDescription::InvalidAddress, ErrorModule::Kernel,
- ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
- }
+ shared_memory->owner_process = nullptr;
+ shared_memory->name = std::move(name);
+ shared_memory->size = size;
+ shared_memory->permissions = permissions;
+ shared_memory->other_permissions = other_permissions;
+ shared_memory->backing_block = heap_block;
+ shared_memory->backing_block_offset = offset;
+ shared_memory->base_address = Memory::HEAP_VADDR + offset;
- // TODO(Subv): Return E0E01BEE when permissions and other_permissions don't
- // match what was specified when the memory block was created.
+ return shared_memory;
+}
- // TODO(Subv): Return E0E01BEE when address should be 0.
- // Note: Find out when that's the case.
+ResultCode SharedMemory::Map(Process* target_process, VAddr address, MemoryPermission permissions,
+ MemoryPermission other_permissions) {
- if (fixed_address != 0) {
- if (address != 0 && address != fixed_address) {
- LOG_ERROR(Kernel, "cannot map id=%u, address=0x%08X name=%s: fixed_addres is 0x%08X!",
- GetObjectId(), address, name.c_str(), fixed_address);
- // TODO: Verify error code with hardware
- return ResultCode(ErrorDescription::InvalidAddress, ErrorModule::Kernel,
- ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
- }
+ MemoryPermission own_other_permissions = target_process == owner_process ? this->permissions : this->other_permissions;
- // HACK(yuriks): This is only here to support the APT shared font mapping right now.
- // Later, this should actually map the memory block onto the address space.
- return RESULT_SUCCESS;
+ // Automatically allocated memory blocks can only be mapped with other_permissions = DontCare
+ if (base_address == 0 && other_permissions != MemoryPermission::DontCare) {
+ return ResultCode(ErrorDescription::InvalidCombination, ErrorModule::OS, ErrorSummary::InvalidArgument, ErrorLevel::Usage);
}
- if (address < Memory::SHARED_MEMORY_VADDR || address + size >= Memory::SHARED_MEMORY_VADDR_END) {
- LOG_ERROR(Kernel, "cannot map id=%u, address=0x%08X name=%s outside of shared mem bounds!",
- GetObjectId(), address, name.c_str());
- // TODO: Verify error code with hardware
- return ResultCode(ErrorDescription::InvalidAddress, ErrorModule::Kernel,
- ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
+ // Error out if the requested permissions don't match what the creator process allows.
+ if (static_cast<u32>(permissions) & ~static_cast<u32>(own_other_permissions)) {
+ LOG_ERROR(Kernel, "cannot map id=%u, address=0x%08X name=%s, permissions don't match",
+ GetObjectId(), address, name.c_str());
+ return ResultCode(ErrorDescription::InvalidCombination, ErrorModule::OS, ErrorSummary::InvalidArgument, ErrorLevel::Usage);
}
- // TODO: Test permissions
+ // Heap-backed memory blocks can not be mapped with other_permissions = DontCare
+ if (base_address != 0 && other_permissions == MemoryPermission::DontCare) {
+ LOG_ERROR(Kernel, "cannot map id=%u, address=0x%08X name=%s, permissions don't match",
+ GetObjectId(), address, name.c_str());
+ return ResultCode(ErrorDescription::InvalidCombination, ErrorModule::OS, ErrorSummary::InvalidArgument, ErrorLevel::Usage);
+ }
- // HACK: Since there's no way to write to the memory block without mapping it onto the game
- // process yet, at least initialize memory the first time it's mapped.
- if (address != this->base_address) {
- std::memset(Memory::GetPointer(address), 0, size);
+ // Error out if the provided permissions are not compatible with what the creator process needs.
+ if (other_permissions != MemoryPermission::DontCare &&
+ static_cast<u32>(this->permissions) & ~static_cast<u32>(other_permissions)) {
+ LOG_ERROR(Kernel, "cannot map id=%u, address=0x%08X name=%s, permissions don't match",
+ GetObjectId(), address, name.c_str());
+ return ResultCode(ErrorDescription::WrongPermission, ErrorModule::OS, ErrorSummary::WrongArgument, ErrorLevel::Permanent);
}
- this->base_address = address;
+ // TODO(Subv): Check for the Shared Device Mem flag in the creator process.
+ /*if (was_created_with_shared_device_mem && address != 0) {
+ return ResultCode(ErrorDescription::InvalidCombination, ErrorModule::OS, ErrorSummary::InvalidArgument, ErrorLevel::Usage);
+ }*/
- return RESULT_SUCCESS;
-}
+ // TODO(Subv): The same process that created a SharedMemory object
+ // can not map it in its own address space unless it was created with addr=0, result 0xD900182C.
-ResultCode SharedMemory::Unmap(VAddr address) {
- if (base_address == 0) {
- // TODO(Subv): Verify what actually happens when you want to unmap a memory block that
- // was originally mapped with address = 0
- return ResultCode(ErrorDescription::InvalidAddress, ErrorModule::OS, ErrorSummary::InvalidArgument, ErrorLevel::Usage);
+ if (address != 0) {
+ if (address < Memory::HEAP_VADDR || address + size >= Memory::SHARED_MEMORY_VADDR_END) {
+ LOG_ERROR(Kernel, "cannot map id=%u, address=0x%08X name=%s, invalid address",
+ GetObjectId(), address, name.c_str());
+ return ResultCode(ErrorDescription::InvalidAddress, ErrorModule::OS,
+ ErrorSummary::InvalidArgument, ErrorLevel::Usage);
+ }
}
- if (base_address != address)
- return ResultCode(ErrorDescription::WrongAddress, ErrorModule::OS, ErrorSummary::InvalidState, ErrorLevel::Usage);
+ VAddr target_address = address;
- base_address = 0;
+ if (base_address == 0 && target_address == 0) {
+ // Calculate the address at which to map the memory block.
+ target_address = Memory::PhysicalToVirtualAddress(linear_heap_phys_address);
+ }
+
+ // Map the memory block into the target process
+ auto result = target_process->vm_manager.MapMemoryBlock(target_address, backing_block, backing_block_offset, size, MemoryState::Shared);
+ if (result.Failed()) {
+ LOG_ERROR(Kernel, "cannot map id=%u, target_address=0x%08X name=%s, error mapping to virtual memory",
+ GetObjectId(), target_address, name.c_str());
+ return result.Code();
+ }
- return RESULT_SUCCESS;
+ return target_process->vm_manager.ReprotectRange(target_address, size, ConvertPermissions(permissions));
}
-u8* SharedMemory::GetPointer(u32 offset) {
- if (base_address != 0)
- return Memory::GetPointer(base_address + offset);
+ResultCode SharedMemory::Unmap(Process* target_process, VAddr address) {
+ // TODO(Subv): Verify what happens if the application tries to unmap an address that is not mapped to a SharedMemory.
+ return target_process->vm_manager.UnmapRange(address, size);
+}
+
+VMAPermission SharedMemory::ConvertPermissions(MemoryPermission permission) {
+ u32 masked_permissions = static_cast<u32>(permission) & static_cast<u32>(MemoryPermission::ReadWriteExecute);
+ return static_cast<VMAPermission>(masked_permissions);
+};
- LOG_ERROR(Kernel_SVC, "memory block id=%u not mapped!", GetObjectId());
- return nullptr;
+u8* SharedMemory::GetPointer(u32 offset) {
+ return backing_block->data() + backing_block_offset + offset;
}
} // namespace
diff --git a/src/core/hle/kernel/shared_memory.h b/src/core/hle/kernel/shared_memory.h
index b51049ad0..0c404a9f8 100644
--- a/src/core/hle/kernel/shared_memory.h
+++ b/src/core/hle/kernel/shared_memory.h
@@ -9,6 +9,7 @@
#include "common/common_types.h"
#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/process.h"
#include "core/hle/result.h"
namespace Kernel {
@@ -29,14 +30,29 @@ enum class MemoryPermission : u32 {
class SharedMemory final : public Object {
public:
/**
- * Creates a shared memory object
+ * Creates a shared memory object.
+ * @param owner_process Process that created this shared memory object.
* @param size Size of the memory block. Must be page-aligned.
* @param permissions Permission restrictions applied to the process which created the block.
* @param other_permissions Permission restrictions applied to other processes mapping the block.
+ * @param address The address from which to map the Shared Memory.
+ * @param region If the address is 0, the shared memory will be allocated in this region of the linear heap.
* @param name Optional object name, used for debugging purposes.
*/
- static SharedPtr<SharedMemory> Create(u32 size, MemoryPermission permissions,
- MemoryPermission other_permissions, std::string name = "Unknown");
+ static SharedPtr<SharedMemory> Create(SharedPtr<Process> owner_process, u32 size, MemoryPermission permissions,
+ MemoryPermission other_permissions, VAddr address = 0, MemoryRegion region = MemoryRegion::BASE, std::string name = "Unknown");
+
+ /**
+ * Creates a shared memory object from a block of memory managed by an HLE applet.
+ * @param heap_block Heap block of the HLE applet.
+ * @param offset The offset into the heap block that the SharedMemory will map.
+ * @param size Size of the memory block. Must be page-aligned.
+ * @param permissions Permission restrictions applied to the process which created the block.
+ * @param other_permissions Permission restrictions applied to other processes mapping the block.
+ * @param name Optional object name, used for debugging purposes.
+ */
+ static SharedPtr<SharedMemory> CreateForApplet(std::shared_ptr<std::vector<u8>> heap_block, u32 offset, u32 size,
+ MemoryPermission permissions, MemoryPermission other_permissions, std::string name = "Unknown Applet");
std::string GetTypeName() const override { return "SharedMemory"; }
std::string GetName() const override { return name; }
@@ -45,19 +61,27 @@ public:
HandleType GetHandleType() const override { return HANDLE_TYPE; }
/**
- * Maps a shared memory block to an address in system memory
+ * Converts the specified MemoryPermission into the equivalent VMAPermission.
+ * @param permission The MemoryPermission to convert.
+ */
+ static VMAPermission ConvertPermissions(MemoryPermission permission);
+
+ /**
+ * Maps a shared memory block to an address in the target process' address space
+ * @param target_process Process on which to map the memory block.
* @param address Address in system memory to map shared memory block to
* @param permissions Memory block map permissions (specified by SVC field)
* @param other_permissions Memory block map other permissions (specified by SVC field)
*/
- ResultCode Map(VAddr address, MemoryPermission permissions, MemoryPermission other_permissions);
+ ResultCode Map(Process* target_process, VAddr address, MemoryPermission permissions, MemoryPermission other_permissions);
/**
* Unmaps a shared memory block from the specified address in system memory
+ * @param target_process Process from which to umap the memory block.
* @param address Address in system memory where the shared memory block is mapped
* @return Result code of the unmap operation
*/
- ResultCode Unmap(VAddr address);
+ ResultCode Unmap(Process* target_process, VAddr address);
/**
* Gets a pointer to the shared memory block
@@ -66,10 +90,16 @@ public:
*/
u8* GetPointer(u32 offset = 0);
- /// Address of shared memory block in the process.
+ /// Process that created this shared memory block.
+ SharedPtr<Process> owner_process;
+ /// Address of shared memory block in the owner process if specified.
VAddr base_address;
- /// Fixed address to allow mapping to. Used for blocks created from the linear heap.
- VAddr fixed_address;
+ /// Physical address of the shared memory block in the linear heap if no address was specified during creation.
+ PAddr linear_heap_phys_address;
+ /// Backing memory for this shared memory block.
+ std::shared_ptr<std::vector<u8>> backing_block;
+ /// Offset into the backing block for this shared memory.
+ u32 backing_block_offset;
/// Size of the memory block. Page-aligned.
u32 size;
/// Permission restrictions applied to the process which created the block.
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index 6dc95d0f1..43def6146 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -117,9 +117,10 @@ void Thread::Stop() {
}
wait_objects.clear();
- Kernel::g_current_process->used_tls_slots[tls_index] = false;
- g_current_process->misc_memory_used -= Memory::TLS_ENTRY_SIZE;
- g_current_process->memory_region->used -= Memory::TLS_ENTRY_SIZE;
+ // Mark the TLS slot in the thread's page as free.
+ u32 tls_page = (tls_address - Memory::TLS_AREA_VADDR) / Memory::PAGE_SIZE;
+ u32 tls_slot = ((tls_address - Memory::TLS_AREA_VADDR) % Memory::PAGE_SIZE) / Memory::TLS_ENTRY_SIZE;
+ Kernel::g_current_process->tls_slots[tls_page].reset(tls_slot);
HLE::Reschedule(__func__);
}
@@ -366,6 +367,31 @@ static void DebugThreadQueue() {
}
}
+/**
+ * Finds a free location for the TLS section of a thread.
+ * @param tls_slots The TLS page array of the thread's owner process.
+ * Returns a tuple of (page, slot, alloc_needed) where:
+ * page: The index of the first allocated TLS page that has free slots.
+ * slot: The index of the first free slot in the indicated page.
+ * alloc_needed: Whether there's a need to allocate a new TLS page (All pages are full).
+ */
+std::tuple<u32, u32, bool> GetFreeThreadLocalSlot(std::vector<std::bitset<8>>& tls_slots) {
+ // Iterate over all the allocated pages, and try to find one where not all slots are used.
+ for (unsigned page = 0; page < tls_slots.size(); ++page) {
+ const auto& page_tls_slots = tls_slots[page];
+ if (!page_tls_slots.all()) {
+ // We found a page with at least one free slot, find which slot it is
+ for (unsigned slot = 0; slot < page_tls_slots.size(); ++slot) {
+ if (!page_tls_slots.test(slot)) {
+ return std::make_tuple(page, slot, false);
+ }
+ }
+ }
+ }
+
+ return std::make_tuple(0, 0, true);
+}
+
ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, s32 priority,
u32 arg, s32 processor_id, VAddr stack_top) {
if (priority < THREADPRIO_HIGHEST || priority > THREADPRIO_LOWEST) {
@@ -403,22 +429,50 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
thread->name = std::move(name);
thread->callback_handle = wakeup_callback_handle_table.Create(thread).MoveFrom();
thread->owner_process = g_current_process;
- thread->tls_index = -1;
thread->waitsynch_waited = false;
// Find the next available TLS index, and mark it as used
- auto& used_tls_slots = Kernel::g_current_process->used_tls_slots;
- for (unsigned int i = 0; i < used_tls_slots.size(); ++i) {
- if (used_tls_slots[i] == false) {
- thread->tls_index = i;
- used_tls_slots[i] = true;
- break;
+ auto& tls_slots = Kernel::g_current_process->tls_slots;
+ bool needs_allocation = true;
+ u32 available_page; // Which allocated page has free space
+ u32 available_slot; // Which slot within the page is free
+
+ std::tie(available_page, available_slot, needs_allocation) = GetFreeThreadLocalSlot(tls_slots);
+
+ if (needs_allocation) {
+ // There are no already-allocated pages with free slots, lets allocate a new one.
+ // TLS pages are allocated from the BASE region in the linear heap.
+ MemoryRegionInfo* memory_region = GetMemoryRegion(MemoryRegion::BASE);
+ auto& linheap_memory = memory_region->linear_heap_memory;
+
+ if (linheap_memory->size() + Memory::PAGE_SIZE > memory_region->size) {
+ LOG_ERROR(Kernel_SVC, "Not enough space in region to allocate a new TLS page for thread");
+ return ResultCode(ErrorDescription::OutOfMemory, ErrorModule::Kernel, ErrorSummary::OutOfResource, ErrorLevel::Permanent);
}
+
+ u32 offset = linheap_memory->size();
+
+ // Allocate some memory from the end of the linear heap for this region.
+ linheap_memory->insert(linheap_memory->end(), Memory::PAGE_SIZE, 0);
+ memory_region->used += Memory::PAGE_SIZE;
+ Kernel::g_current_process->linear_heap_used += Memory::PAGE_SIZE;
+
+ tls_slots.emplace_back(0); // The page is completely available at the start
+ available_page = tls_slots.size() - 1;
+ available_slot = 0; // Use the first slot in the new page
+
+ auto& vm_manager = Kernel::g_current_process->vm_manager;
+ vm_manager.RefreshMemoryBlockMappings(linheap_memory.get());
+
+ // Map the page to the current process' address space.
+ // TODO(Subv): Find the correct MemoryState for this region.
+ vm_manager.MapMemoryBlock(Memory::TLS_AREA_VADDR + available_page * Memory::PAGE_SIZE,
+ linheap_memory, offset, Memory::PAGE_SIZE, MemoryState::Private);
}
- ASSERT_MSG(thread->tls_index != -1, "Out of TLS space");
- g_current_process->misc_memory_used += Memory::TLS_ENTRY_SIZE;
- g_current_process->memory_region->used += Memory::TLS_ENTRY_SIZE;
+ // Mark the slot as used
+ tls_slots[available_page].set(available_slot);
+ thread->tls_address = Memory::TLS_AREA_VADDR + available_page * Memory::PAGE_SIZE + available_slot * Memory::TLS_ENTRY_SIZE;
// TODO(peachum): move to ScheduleThread() when scheduler is added so selected core is used
// to initialize the context
@@ -472,6 +526,8 @@ SharedPtr<Thread> SetupMainThread(u32 entry_point, s32 priority) {
SharedPtr<Thread> thread = thread_res.MoveFrom();
+ thread->context.fpscr = FPSCR_DEFAULT_NAN | FPSCR_FLUSH_TO_ZERO | FPSCR_ROUND_TOZERO | FPSCR_IXC; // 0x03C00010
+
// Run new "main" thread
SwitchContext(thread.get());
@@ -509,10 +565,6 @@ void Thread::SetWaitSynchronizationOutput(s32 output) {
context.cpu_registers[1] = output;
}
-VAddr Thread::GetTLSAddress() const {
- return Memory::TLS_AREA_VADDR + tls_index * Memory::TLS_ENTRY_SIZE;
-}
-
////////////////////////////////////////////////////////////////////////////////////////////////////
void ThreadingInit() {
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index 97ba57fc5..deab5d5a6 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -127,7 +127,7 @@ public:
* Returns the Thread Local Storage address of the current thread
* @returns VAddr of the thread's TLS
*/
- VAddr GetTLSAddress() const;
+ VAddr GetTLSAddress() const { return tls_address; }
Core::ThreadContext context;
@@ -144,7 +144,7 @@ public:
s32 processor_id;
- s32 tls_index; ///< Index of the Thread Local Storage of the thread
+ VAddr tls_address; ///< Virtual address of the Thread Local Storage of the thread
bool waitsynch_waited; ///< Set to true if the last svcWaitSynch call caused the thread to wait
diff --git a/src/core/hle/result.h b/src/core/hle/result.h
index 3fc1ab4ee..bfb3327ce 100644
--- a/src/core/hle/result.h
+++ b/src/core/hle/result.h
@@ -17,6 +17,7 @@
/// Detailed description of the error. This listing is likely incomplete.
enum class ErrorDescription : u32 {
Success = 0,
+ WrongPermission = 46,
OS_InvalidBufferDescriptor = 48,
WrongAddress = 53,
FS_NotFound = 120,
diff --git a/src/core/hle/service/act_a.cpp b/src/core/hle/service/act_a.cpp
new file mode 100644
index 000000000..3a775fa90
--- /dev/null
+++ b/src/core/hle/service/act_a.cpp
@@ -0,0 +1,26 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/service/act_a.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// Namespace ACT_A
+
+namespace ACT_A {
+
+const Interface::FunctionInfo FunctionTable[] = {
+ {0x041300C2, nullptr, "UpdateMiiImage"},
+ {0x041B0142, nullptr, "AgreeEula"},
+ {0x04210042, nullptr, "UploadMii"},
+ {0x04230082, nullptr, "ValidateMailAddress"},
+};
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// Interface class
+
+Interface::Interface() {
+ Register(FunctionTable);
+}
+
+} // namespace
diff --git a/src/core/hle/service/act_a.h b/src/core/hle/service/act_a.h
new file mode 100644
index 000000000..765cae644
--- /dev/null
+++ b/src/core/hle/service/act_a.h
@@ -0,0 +1,23 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/service/service.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// Namespace ACT_A
+
+namespace ACT_A {
+
+class Interface : public Service::Interface {
+public:
+ Interface();
+
+ std::string GetPortName() const override {
+ return "act:a";
+ }
+};
+
+} // namespace
diff --git a/src/core/hle/service/act_u.cpp b/src/core/hle/service/act_u.cpp
index b23d17fba..05de4d002 100644
--- a/src/core/hle/service/act_u.cpp
+++ b/src/core/hle/service/act_u.cpp
@@ -10,7 +10,10 @@
namespace ACT_U {
const Interface::FunctionInfo FunctionTable[] = {
+ {0x00010084, nullptr, "Initialize"},
+ {0x00020040, nullptr, "GetErrorCode"},
{0x000600C2, nullptr, "GetAccountDataBlock"},
+ {0x000D0040, nullptr, "GenerateUuid"},
};
////////////////////////////////////////////////////////////////////////////////////////////////////
diff --git a/src/core/hle/service/apt/apt.cpp b/src/core/hle/service/apt/apt.cpp
index 6d72e8188..73fce6079 100644
--- a/src/core/hle/service/apt/apt.cpp
+++ b/src/core/hle/service/apt/apt.cpp
@@ -12,6 +12,7 @@
#include "core/hle/service/apt/apt_a.h"
#include "core/hle/service/apt/apt_s.h"
#include "core/hle/service/apt/apt_u.h"
+#include "core/hle/service/apt/bcfnt/bcfnt.h"
#include "core/hle/service/fs/archive.h"
#include "core/hle/kernel/event.h"
@@ -22,23 +23,14 @@
namespace Service {
namespace APT {
-// Address used for shared font (as observed on HW)
-// TODO(bunnei): This is the hard-coded address where we currently dump the shared font from via
-// https://github.com/citra-emu/3dsutils. This is technically a hack, and will not work at any
-// address other than 0x18000000 due to internal pointers in the shared font dump that would need to
-// be relocated. This might be fixed by dumping the shared font @ address 0x00000000 and then
-// correctly mapping it in Citra, however we still do not understand how the mapping is determined.
-static const VAddr SHARED_FONT_VADDR = 0x18000000;
-
/// Handle to shared memory region designated to for shared system font
static Kernel::SharedPtr<Kernel::SharedMemory> shared_font_mem;
+static bool shared_font_relocated = false;
static Kernel::SharedPtr<Kernel::Mutex> lock;
static Kernel::SharedPtr<Kernel::Event> notification_event; ///< APT notification event
static Kernel::SharedPtr<Kernel::Event> parameter_event; ///< APT parameter event
-static std::shared_ptr<std::vector<u8>> shared_font;
-
static u32 cpu_percent; ///< CPU time available to the running application
/// Parameter data to be returned in the next call to Glance/ReceiveParameter
@@ -74,23 +66,25 @@ void Initialize(Service::Interface* self) {
void GetSharedFont(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- if (shared_font != nullptr) {
- // TODO(yuriks): This is a hack to keep this working right now even with our completely
- // broken shared memory system.
- shared_font_mem->fixed_address = SHARED_FONT_VADDR;
- Kernel::g_current_process->vm_manager.MapMemoryBlock(shared_font_mem->fixed_address,
- shared_font, 0, shared_font_mem->size, Kernel::MemoryState::Shared);
-
- cmd_buff[0] = IPC::MakeHeader(0x44, 2, 2);
- cmd_buff[1] = RESULT_SUCCESS.raw; // No error
- cmd_buff[2] = SHARED_FONT_VADDR;
- cmd_buff[3] = IPC::MoveHandleDesc();
- cmd_buff[4] = Kernel::g_handle_table.Create(shared_font_mem).MoveFrom();
- } else {
- cmd_buff[0] = IPC::MakeHeader(0x44, 1, 0);
- cmd_buff[1] = -1; // Generic error (not really possible to verify this on hardware)
- LOG_ERROR(Kernel_SVC, "called, but %s has not been loaded!", SHARED_FONT);
+ // The shared font has to be relocated to the new address before being passed to the application.
+ VAddr target_address = Memory::PhysicalToVirtualAddress(shared_font_mem->linear_heap_phys_address);
+ // The shared font dumped by 3dsutils (https://github.com/citra-emu/3dsutils) uses this address as base,
+ // so we relocate it from there to our real address.
+ // TODO(Subv): This address is wrong if the shared font is dumped from a n3DS,
+ // we need a way to automatically calculate the original address of the font from the file.
+ static const VAddr SHARED_FONT_VADDR = 0x18000000;
+ if (!shared_font_relocated) {
+ BCFNT::RelocateSharedFont(shared_font_mem, SHARED_FONT_VADDR, target_address);
+ shared_font_relocated = true;
}
+ cmd_buff[0] = IPC::MakeHeader(0x44, 2, 2);
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ // Since the SharedMemory interface doesn't provide the address at which the memory was allocated,
+ // the real APT service calculates this address by scanning the entire address space (using svcQueryMemory)
+ // and searches for an allocation of the same size as the Shared Font.
+ cmd_buff[2] = target_address;
+ cmd_buff[3] = IPC::MoveHandleDesc();
+ cmd_buff[4] = Kernel::g_handle_table.Create(shared_font_mem).MoveFrom();
}
void NotifyToWait(Service::Interface* self) {
@@ -433,14 +427,12 @@ void Init() {
FileUtil::IOFile file(filepath, "rb");
if (file.IsOpen()) {
- // Read shared font data
- shared_font = std::make_shared<std::vector<u8>>((size_t)file.GetSize());
- file.ReadBytes(shared_font->data(), shared_font->size());
-
// Create shared font memory object
using Kernel::MemoryPermission;
- shared_font_mem = Kernel::SharedMemory::Create(3 * 1024 * 1024, // 3MB
- MemoryPermission::ReadWrite, MemoryPermission::Read, "APT_U:shared_font_mem");
+ shared_font_mem = Kernel::SharedMemory::Create(nullptr, 0x332000, // 3272 KB
+ MemoryPermission::ReadWrite, MemoryPermission::Read, 0, Kernel::MemoryRegion::SYSTEM, "APT:SharedFont");
+ // Read shared font data
+ file.ReadBytes(shared_font_mem->GetPointer(), file.GetSize());
} else {
LOG_WARNING(Service_APT, "Unable to load shared font: %s", filepath.c_str());
shared_font_mem = nullptr;
@@ -459,8 +451,8 @@ void Init() {
}
void Shutdown() {
- shared_font = nullptr;
shared_font_mem = nullptr;
+ shared_font_relocated = false;
lock = nullptr;
notification_event = nullptr;
parameter_event = nullptr;
diff --git a/src/core/hle/service/apt/bcfnt/bcfnt.cpp b/src/core/hle/service/apt/bcfnt/bcfnt.cpp
new file mode 100644
index 000000000..b0d39d4a5
--- /dev/null
+++ b/src/core/hle/service/apt/bcfnt/bcfnt.cpp
@@ -0,0 +1,71 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/service/apt/bcfnt/bcfnt.h"
+#include "core/hle/service/service.h"
+
+namespace Service {
+namespace APT {
+namespace BCFNT {
+
+void RelocateSharedFont(Kernel::SharedPtr<Kernel::SharedMemory> shared_font, VAddr previous_address, VAddr new_address) {
+ static const u32 SharedFontStartOffset = 0x80;
+ u8* data = shared_font->GetPointer(SharedFontStartOffset);
+
+ CFNT cfnt;
+ memcpy(&cfnt, data, sizeof(cfnt));
+
+ // Advance past the header
+ data = shared_font->GetPointer(SharedFontStartOffset + cfnt.header_size);
+
+ for (unsigned block = 0; block < cfnt.num_blocks; ++block) {
+
+ u32 section_size = 0;
+ if (memcmp(data, "FINF", 4) == 0) {
+ BCFNT::FINF finf;
+ memcpy(&finf, data, sizeof(finf));
+ section_size = finf.section_size;
+
+ // Relocate the offsets in the FINF section
+ finf.cmap_offset += new_address - previous_address;
+ finf.cwdh_offset += new_address - previous_address;
+ finf.tglp_offset += new_address - previous_address;
+
+ memcpy(data, &finf, sizeof(finf));
+ } else if (memcmp(data, "CMAP", 4) == 0) {
+ BCFNT::CMAP cmap;
+ memcpy(&cmap, data, sizeof(cmap));
+ section_size = cmap.section_size;
+
+ // Relocate the offsets in the CMAP section
+ cmap.next_cmap_offset += new_address - previous_address;
+
+ memcpy(data, &cmap, sizeof(cmap));
+ } else if (memcmp(data, "CWDH", 4) == 0) {
+ BCFNT::CWDH cwdh;
+ memcpy(&cwdh, data, sizeof(cwdh));
+ section_size = cwdh.section_size;
+
+ // Relocate the offsets in the CWDH section
+ cwdh.next_cwdh_offset += new_address - previous_address;
+
+ memcpy(data, &cwdh, sizeof(cwdh));
+ } else if (memcmp(data, "TGLP", 4) == 0) {
+ BCFNT::TGLP tglp;
+ memcpy(&tglp, data, sizeof(tglp));
+ section_size = tglp.section_size;
+
+ // Relocate the offsets in the TGLP section
+ tglp.sheet_data_offset += new_address - previous_address;
+
+ memcpy(data, &tglp, sizeof(tglp));
+ }
+
+ data += section_size;
+ }
+}
+
+} // namespace BCFNT
+} // namespace APT
+} // namespace Service \ No newline at end of file
diff --git a/src/core/hle/service/apt/bcfnt/bcfnt.h b/src/core/hle/service/apt/bcfnt/bcfnt.h
new file mode 100644
index 000000000..388c6bea0
--- /dev/null
+++ b/src/core/hle/service/apt/bcfnt/bcfnt.h
@@ -0,0 +1,87 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/swap.h"
+
+#include "core/hle/kernel/shared_memory.h"
+#include "core/hle/service/service.h"
+
+namespace Service {
+namespace APT {
+namespace BCFNT { ///< BCFNT Shared Font file structures
+
+struct CFNT {
+ u8 magic[4];
+ u16_le endianness;
+ u16_le header_size;
+ u32_le version;
+ u32_le file_size;
+ u32_le num_blocks;
+};
+
+struct FINF {
+ u8 magic[4];
+ u32_le section_size;
+ u8 font_type;
+ u8 line_feed;
+ u16_le alter_char_index;
+ u8 default_width[3];
+ u8 encoding;
+ u32_le tglp_offset;
+ u32_le cwdh_offset;
+ u32_le cmap_offset;
+ u8 height;
+ u8 width;
+ u8 ascent;
+ u8 reserved;
+};
+
+struct TGLP {
+ u8 magic[4];
+ u32_le section_size;
+ u8 cell_width;
+ u8 cell_height;
+ u8 baseline_position;
+ u8 max_character_width;
+ u32_le sheet_size;
+ u16_le num_sheets;
+ u16_le sheet_image_format;
+ u16_le num_columns;
+ u16_le num_rows;
+ u16_le sheet_width;
+ u16_le sheet_height;
+ u32_le sheet_data_offset;
+};
+
+struct CMAP {
+ u8 magic[4];
+ u32_le section_size;
+ u16_le code_begin;
+ u16_le code_end;
+ u16_le mapping_method;
+ u16_le reserved;
+ u32_le next_cmap_offset;
+};
+
+struct CWDH {
+ u8 magic[4];
+ u32_le section_size;
+ u16_le start_index;
+ u16_le end_index;
+ u32_le next_cwdh_offset;
+};
+
+/**
+ * Relocates the internal addresses of the BCFNT Shared Font to the new base.
+ * @param shared_font SharedMemory object that contains the Shared Font
+ * @param previous_address Previous address at which the offsets in the structure were based.
+ * @param new_address New base for the offsets in the structure.
+ */
+void RelocateSharedFont(Kernel::SharedPtr<Kernel::SharedMemory> shared_font, VAddr previous_address, VAddr new_address);
+
+} // namespace BCFNT
+} // namespace APT
+} // namespace Service
diff --git a/src/core/hle/service/csnd_snd.cpp b/src/core/hle/service/csnd_snd.cpp
index 6318bf2a7..d2bb8941c 100644
--- a/src/core/hle/service/csnd_snd.cpp
+++ b/src/core/hle/service/csnd_snd.cpp
@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <cstring>
+#include "common/alignment.h"
#include "core/hle/hle.h"
#include "core/hle/kernel/mutex.h"
#include "core/hle/kernel/shared_memory.h"
@@ -41,14 +42,16 @@ static Kernel::SharedPtr<Kernel::Mutex> mutex = nullptr;
void Initialize(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- shared_memory = Kernel::SharedMemory::Create(cmd_buff[1],
- Kernel::MemoryPermission::ReadWrite,
- Kernel::MemoryPermission::ReadWrite, "CSNDSharedMem");
+ u32 size = Common::AlignUp(cmd_buff[1], Memory::PAGE_SIZE);
+ using Kernel::MemoryPermission;
+ shared_memory = Kernel::SharedMemory::Create(nullptr, size,
+ MemoryPermission::ReadWrite, MemoryPermission::ReadWrite,
+ 0, Kernel::MemoryRegion::BASE, "CSND:SharedMemory");
mutex = Kernel::Mutex::Create(false);
- cmd_buff[1] = 0;
- cmd_buff[2] = 0x4000000;
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ cmd_buff[2] = IPC::MoveHandleDesc(2);
cmd_buff[3] = Kernel::g_handle_table.Create(mutex).MoveFrom();
cmd_buff[4] = Kernel::g_handle_table.Create(shared_memory).MoveFrom();
}
diff --git a/src/core/hle/service/dsp_dsp.cpp b/src/core/hle/service/dsp_dsp.cpp
index 274fc751a..10730d7ac 100644
--- a/src/core/hle/service/dsp_dsp.cpp
+++ b/src/core/hle/service/dsp_dsp.cpp
@@ -440,9 +440,9 @@ static void GetHeadphoneStatus(Service::Interface* self) {
cmd_buff[0] = IPC::MakeHeader(0x1F, 2, 0);
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
- cmd_buff[2] = 0; // Not using headphones?
+ cmd_buff[2] = 0; // Not using headphones
- LOG_WARNING(Service_DSP, "(STUBBED) called");
+ LOG_DEBUG(Service_DSP, "called");
}
/**
diff --git a/src/core/hle/service/gsp_gpu.cpp b/src/core/hle/service/gsp_gpu.cpp
index b4c146e08..8ded9b09b 100644
--- a/src/core/hle/service/gsp_gpu.cpp
+++ b/src/core/hle/service/gsp_gpu.cpp
@@ -335,8 +335,9 @@ static void RegisterInterruptRelayQueue(Service::Interface* self) {
g_interrupt_event->name = "GSP_GPU::interrupt_event";
using Kernel::MemoryPermission;
- g_shared_memory = Kernel::SharedMemory::Create(0x1000, MemoryPermission::ReadWrite,
- MemoryPermission::ReadWrite, "GSPSharedMem");
+ g_shared_memory = Kernel::SharedMemory::Create(nullptr, 0x1000,
+ MemoryPermission::ReadWrite, MemoryPermission::ReadWrite,
+ 0, Kernel::MemoryRegion::BASE, "GSP:SharedMemory");
Handle shmem_handle = Kernel::g_handle_table.Create(g_shared_memory).MoveFrom();
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index 1053d0f40..d216cecb4 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -280,8 +280,9 @@ void Init() {
AddService(new HID_SPVR_Interface);
using Kernel::MemoryPermission;
- shared_mem = SharedMemory::Create(0x1000, MemoryPermission::ReadWrite,
- MemoryPermission::Read, "HID:SharedMem");
+ shared_mem = SharedMemory::Create(nullptr, 0x1000,
+ MemoryPermission::ReadWrite, MemoryPermission::Read,
+ 0, Kernel::MemoryRegion::BASE, "HID:SharedMemory");
next_pad_index = 0;
next_touch_index = 0;
diff --git a/src/core/hle/service/ir/ir.cpp b/src/core/hle/service/ir/ir.cpp
index 505c441c6..079a87e48 100644
--- a/src/core/hle/service/ir/ir.cpp
+++ b/src/core/hle/service/ir/ir.cpp
@@ -94,8 +94,9 @@ void Init() {
AddService(new IR_User_Interface);
using Kernel::MemoryPermission;
- shared_memory = SharedMemory::Create(0x1000, Kernel::MemoryPermission::ReadWrite,
- Kernel::MemoryPermission::ReadWrite, "IR:SharedMemory");
+ shared_memory = SharedMemory::Create(nullptr, 0x1000,
+ Kernel::MemoryPermission::ReadWrite, Kernel::MemoryPermission::ReadWrite,
+ 0, Kernel::MemoryRegion::BASE, "IR:SharedMemory");
transfer_shared_memory = nullptr;
// Create event handle(s)
diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp
index 0fe3a4d7a..d7e7d4fe3 100644
--- a/src/core/hle/service/service.cpp
+++ b/src/core/hle/service/service.cpp
@@ -7,6 +7,7 @@
#include "core/hle/service/service.h"
#include "core/hle/service/ac_u.h"
+#include "core/hle/service/act_a.h"
#include "core/hle/service/act_u.h"
#include "core/hle/service/csnd_snd.h"
#include "core/hle/service/dlp_srvr.h"
@@ -119,6 +120,7 @@ void Init() {
Service::PTM::Init();
AddService(new AC_U::Interface);
+ AddService(new ACT_A::Interface);
AddService(new ACT_U::Interface);
AddService(new CSND_SND::Interface);
AddService(new DLP_SRVR::Interface);
diff --git a/src/core/hle/svc.cpp b/src/core/hle/svc.cpp
index 60c8747f3..0ce72de87 100644
--- a/src/core/hle/svc.cpp
+++ b/src/core/hle/svc.cpp
@@ -6,6 +6,7 @@
#include "common/logging/log.h"
#include "common/microprofile.h"
+#include "common/scope_exit.h"
#include "common/string_util.h"
#include "common/symbols.h"
@@ -99,6 +100,7 @@ static ResultCode ControlMemory(u32* out_addr, u32 operation, u32 addr0, u32 add
switch (operation & MEMOP_OPERATION_MASK) {
case MEMOP_FREE:
{
+ // TODO(Subv): What happens if an application tries to FREE a block of memory that has a SharedMemory pointing to it?
if (addr0 >= Memory::HEAP_VADDR && addr0 < Memory::HEAP_VADDR_END) {
ResultCode result = process.HeapFree(addr0, size);
if (result.IsError()) return result;
@@ -160,8 +162,6 @@ static ResultCode MapMemoryBlock(Handle handle, u32 addr, u32 permissions, u32 o
LOG_TRACE(Kernel_SVC, "called memblock=0x%08X, addr=0x%08X, mypermissions=0x%08X, otherpermission=%d",
handle, addr, permissions, other_permissions);
- // TODO(Subv): The same process that created a SharedMemory object can not map it in its own address space
-
SharedPtr<SharedMemory> shared_memory = Kernel::g_handle_table.Get<SharedMemory>(handle);
if (shared_memory == nullptr)
return ERR_INVALID_HANDLE;
@@ -176,7 +176,7 @@ static ResultCode MapMemoryBlock(Handle handle, u32 addr, u32 permissions, u32 o
case MemoryPermission::WriteExecute:
case MemoryPermission::ReadWriteExecute:
case MemoryPermission::DontCare:
- return shared_memory->Map(addr, permissions_type,
+ return shared_memory->Map(Kernel::g_current_process.get(), addr, permissions_type,
static_cast<MemoryPermission>(other_permissions));
default:
LOG_ERROR(Kernel_SVC, "unknown permissions=0x%08X", permissions);
@@ -196,7 +196,7 @@ static ResultCode UnmapMemoryBlock(Handle handle, u32 addr) {
if (shared_memory == nullptr)
return ERR_INVALID_HANDLE;
- return shared_memory->Unmap(addr);
+ return shared_memory->Unmap(Kernel::g_current_process.get(), addr);
}
/// Connect to an OS service given the port name, returns the handle to the port to out
@@ -327,9 +327,9 @@ static ResultCode WaitSynchronizationN(s32* out, Handle* handles, s32 handle_cou
}
}
- HLE::Reschedule(__func__);
+ SCOPE_EXIT({HLE::Reschedule("WaitSynchronizationN");}); // Reschedule after putting the threads to sleep.
- // If thread should wait, then set its state to waiting and then reschedule...
+ // If thread should wait, then set its state to waiting
if (wait_thread) {
// Actually wait the current thread on each object if we decided to wait...
@@ -503,6 +503,9 @@ static ResultCode CreateThread(Handle* out_handle, s32 priority, u32 entry_point
CASCADE_RESULT(SharedPtr<Thread> thread, Kernel::Thread::Create(
name, entry_point, priority, arg, processor_id, stack_top));
+
+ thread->context.fpscr = FPSCR_DEFAULT_NAN | FPSCR_FLUSH_TO_ZERO | FPSCR_ROUND_TOZERO; // 0x03C00000
+
CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(thread)));
LOG_TRACE(Kernel_SVC, "called entrypoint=0x%08X (%s), arg=0x%08X, stacktop=0x%08X, "
@@ -790,18 +793,44 @@ static ResultCode CreateMemoryBlock(Handle* out_handle, u32 addr, u32 size, u32
if (size % Memory::PAGE_SIZE != 0)
return ResultCode(ErrorDescription::MisalignedSize, ErrorModule::OS, ErrorSummary::InvalidArgument, ErrorLevel::Usage);
- // TODO(Subv): Return E0A01BF5 if the address is not in the application's heap
-
- // TODO(Subv): Implement this function properly
+ SharedPtr<SharedMemory> shared_memory = nullptr;
using Kernel::MemoryPermission;
- SharedPtr<SharedMemory> shared_memory = SharedMemory::Create(size,
- (MemoryPermission)my_permission, (MemoryPermission)other_permission);
- // Map the SharedMemory to the specified address
- shared_memory->base_address = addr;
+ auto VerifyPermissions = [](MemoryPermission permission) {
+ // SharedMemory blocks can not be created with Execute permissions
+ switch (permission) {
+ case MemoryPermission::None:
+ case MemoryPermission::Read:
+ case MemoryPermission::Write:
+ case MemoryPermission::ReadWrite:
+ case MemoryPermission::DontCare:
+ return true;
+ default:
+ return false;
+ }
+ };
+
+ if (!VerifyPermissions(static_cast<MemoryPermission>(my_permission)) ||
+ !VerifyPermissions(static_cast<MemoryPermission>(other_permission)))
+ return ResultCode(ErrorDescription::InvalidCombination, ErrorModule::OS,
+ ErrorSummary::InvalidArgument, ErrorLevel::Usage);
+
+ if (addr < Memory::PROCESS_IMAGE_VADDR || addr + size > Memory::SHARED_MEMORY_VADDR_END) {
+ return ResultCode(ErrorDescription::InvalidAddress, ErrorModule::OS, ErrorSummary::InvalidArgument, ErrorLevel::Usage);
+ }
+
+ // When trying to create a memory block with address = 0,
+ // if the process has the Shared Device Memory flag in the exheader,
+ // then we have to allocate from the same region as the caller process instead of the BASE region.
+ Kernel::MemoryRegion region = Kernel::MemoryRegion::BASE;
+ if (addr == 0 && Kernel::g_current_process->flags.shared_device_mem)
+ region = Kernel::g_current_process->flags.memory_region;
+
+ shared_memory = SharedMemory::Create(Kernel::g_current_process, size,
+ static_cast<MemoryPermission>(my_permission), static_cast<MemoryPermission>(other_permission), addr, region);
CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(shared_memory)));
- LOG_WARNING(Kernel_SVC, "(STUBBED) called addr=0x%08X", addr);
+ LOG_WARNING(Kernel_SVC, "called addr=0x%08X", addr);
return RESULT_SUCCESS;
}
diff --git a/src/core/memory.h b/src/core/memory.h
index 9caa3c3f5..126d60471 100644
--- a/src/core/memory.h
+++ b/src/core/memory.h
@@ -100,15 +100,9 @@ enum : VAddr {
SHARED_PAGE_SIZE = 0x00001000,
SHARED_PAGE_VADDR_END = SHARED_PAGE_VADDR + SHARED_PAGE_SIZE,
- // TODO(yuriks): The size of this area is dynamic, the kernel grows
- // it as more and more threads are created. For now we'll just use a
- // hardcoded value.
/// Area where TLS (Thread-Local Storage) buffers are allocated.
TLS_AREA_VADDR = 0x1FF82000,
TLS_ENTRY_SIZE = 0x200,
- TLS_AREA_SIZE = 300 * TLS_ENTRY_SIZE + 0x800, // Space for up to 300 threads + round to page size
- TLS_AREA_VADDR_END = TLS_AREA_VADDR + TLS_AREA_SIZE,
-
/// Equivalent to LINEAR_HEAP_VADDR, but expanded to cover the extra memory in the New 3DS.
NEW_LINEAR_HEAP_VADDR = 0x30000000,
diff --git a/src/tests/CMakeLists.txt b/src/tests/CMakeLists.txt
new file mode 100644
index 000000000..457c55571
--- /dev/null
+++ b/src/tests/CMakeLists.txt
@@ -0,0 +1,16 @@
+set(SRCS
+ tests.cpp
+ )
+
+set(HEADERS
+ )
+
+create_directory_groups(${SRCS} ${HEADERS})
+
+include_directories(../../externals/catch/single_include/)
+
+add_executable(tests ${SRCS} ${HEADERS})
+target_link_libraries(tests core video_core audio_core common)
+target_link_libraries(tests ${PLATFORM_LIBRARIES})
+
+add_test(NAME tests COMMAND $<TARGET_FILE:tests>)
diff --git a/src/tests/tests.cpp b/src/tests/tests.cpp
new file mode 100644
index 000000000..73978676f
--- /dev/null
+++ b/src/tests/tests.cpp
@@ -0,0 +1,9 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#define CATCH_CONFIG_MAIN
+#include <catch.hpp>
+
+// Catch provides the main function since we've given it the
+// CATCH_CONFIG_MAIN preprocessor directive.
diff --git a/src/video_core/clipper.cpp b/src/video_core/clipper.cpp
index 2bc747102..db99ce666 100644
--- a/src/video_core/clipper.cpp
+++ b/src/video_core/clipper.cpp
@@ -75,8 +75,6 @@ static void InitScreenCoordinates(OutputVertex& vtx)
viewport.halfsize_y = float24::FromRaw(regs.viewport_size_y);
viewport.offset_x = float24::FromFloat32(static_cast<float>(regs.viewport_corner.x));
viewport.offset_y = float24::FromFloat32(static_cast<float>(regs.viewport_corner.y));
- viewport.zscale = float24::FromRaw(regs.viewport_depth_range);
- viewport.offset_z = float24::FromRaw(regs.viewport_depth_far_plane);
float24 inv_w = float24::FromFloat32(1.f) / vtx.pos.w;
vtx.color *= inv_w;
@@ -89,7 +87,7 @@ static void InitScreenCoordinates(OutputVertex& vtx)
vtx.screenpos[0] = (vtx.pos.x * inv_w + float24::FromFloat32(1.0)) * viewport.halfsize_x + viewport.offset_x;
vtx.screenpos[1] = (vtx.pos.y * inv_w + float24::FromFloat32(1.0)) * viewport.halfsize_y + viewport.offset_y;
- vtx.screenpos[2] = viewport.offset_z + vtx.pos.z * inv_w * viewport.zscale;
+ vtx.screenpos[2] = vtx.pos.z * inv_w;
}
void ProcessTriangle(const OutputVertex &v0, const OutputVertex &v1, const OutputVertex &v2) {
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp
index 941c5af9f..bf4664f9e 100644
--- a/src/video_core/command_processor.cpp
+++ b/src/video_core/command_processor.cpp
@@ -128,7 +128,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
// TODO: Verify that this actually modifies the register!
if (setup.index < 15) {
- g_state.vs.default_attributes[setup.index] = attribute;
+ g_state.vs_default_attributes[setup.index] = attribute;
setup.index++;
} else {
// Put each attribute into an immediate input buffer.
@@ -144,12 +144,12 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
immediate_attribute_id = 0;
Shader::UnitState<false> shader_unit;
- Shader::Setup();
+ g_state.vs.Setup();
// Send to vertex shader
if (g_debug_context)
g_debug_context->OnEvent(DebugContext::Event::VertexShaderInvocation, static_cast<void*>(&immediate_input));
- Shader::OutputVertex output = Shader::Run(shader_unit, immediate_input, regs.vs.num_input_attributes+1);
+ Shader::OutputVertex output = g_state.vs.Run(shader_unit, immediate_input, regs.vs.num_input_attributes+1);
// Send to renderer
using Pica::Shader::OutputVertex;
@@ -236,7 +236,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
vertex_cache_ids.fill(-1);
Shader::UnitState<false> shader_unit;
- Shader::Setup();
+ g_state.vs.Setup();
for (unsigned int index = 0; index < regs.num_vertices; ++index)
{
@@ -273,7 +273,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
// Send to vertex shader
if (g_debug_context)
g_debug_context->OnEvent(DebugContext::Event::VertexShaderInvocation, (void*)&input);
- output = Shader::Run(shader_unit, input, loader.GetNumTotalAttributes());
+ output = g_state.vs.Run(shader_unit, input, loader.GetNumTotalAttributes());
if (is_indexed) {
vertex_cache[vertex_cache_pos] = output;
diff --git a/src/video_core/debug_utils/debug_utils.cpp b/src/video_core/debug_utils/debug_utils.cpp
index 2f645b441..871368323 100644
--- a/src/video_core/debug_utils/debug_utils.cpp
+++ b/src/video_core/debug_utils/debug_utils.cpp
@@ -696,106 +696,125 @@ finalise:
#endif
}
-void DumpTevStageConfig(const std::array<Pica::Regs::TevStageConfig,6>& stages)
-{
+static std::string ReplacePattern(const std::string& input, const std::string& pattern, const std::string& replacement) {
+ size_t start = input.find(pattern);
+ if (start == std::string::npos)
+ return input;
+
+ std::string ret = input;
+ ret.replace(start, pattern.length(), replacement);
+ return ret;
+}
+
+static std::string GetTevStageConfigSourceString(const Pica::Regs::TevStageConfig::Source& source) {
using Source = Pica::Regs::TevStageConfig::Source;
+ static const std::map<Source, std::string> source_map = {
+ { Source::PrimaryColor, "PrimaryColor" },
+ { Source::PrimaryFragmentColor, "PrimaryFragmentColor" },
+ { Source::SecondaryFragmentColor, "SecondaryFragmentColor" },
+ { Source::Texture0, "Texture0" },
+ { Source::Texture1, "Texture1" },
+ { Source::Texture2, "Texture2" },
+ { Source::Texture3, "Texture3" },
+ { Source::PreviousBuffer, "PreviousBuffer" },
+ { Source::Constant, "Constant" },
+ { Source::Previous, "Previous" },
+ };
+
+ const auto src_it = source_map.find(source);
+ if (src_it == source_map.end())
+ return "Unknown";
+
+ return src_it->second;
+}
+
+static std::string GetTevStageConfigColorSourceString(const Pica::Regs::TevStageConfig::Source& source, const Pica::Regs::TevStageConfig::ColorModifier modifier) {
using ColorModifier = Pica::Regs::TevStageConfig::ColorModifier;
+ static const std::map<ColorModifier, std::string> color_modifier_map = {
+ { ColorModifier::SourceColor, "%source.rgb" },
+ { ColorModifier::OneMinusSourceColor, "(1.0 - %source.rgb)" },
+ { ColorModifier::SourceAlpha, "%source.aaa" },
+ { ColorModifier::OneMinusSourceAlpha, "(1.0 - %source.aaa)" },
+ { ColorModifier::SourceRed, "%source.rrr" },
+ { ColorModifier::OneMinusSourceRed, "(1.0 - %source.rrr)" },
+ { ColorModifier::SourceGreen, "%source.ggg" },
+ { ColorModifier::OneMinusSourceGreen, "(1.0 - %source.ggg)" },
+ { ColorModifier::SourceBlue, "%source.bbb" },
+ { ColorModifier::OneMinusSourceBlue, "(1.0 - %source.bbb)" },
+ };
+
+ auto src_str = GetTevStageConfigSourceString(source);
+ auto modifier_it = color_modifier_map.find(modifier);
+ std::string modifier_str = "%source.????";
+ if (modifier_it != color_modifier_map.end())
+ modifier_str = modifier_it->second;
+
+ return ReplacePattern(modifier_str, "%source", src_str);
+}
+
+static std::string GetTevStageConfigAlphaSourceString(const Pica::Regs::TevStageConfig::Source& source, const Pica::Regs::TevStageConfig::AlphaModifier modifier) {
using AlphaModifier = Pica::Regs::TevStageConfig::AlphaModifier;
+ static const std::map<AlphaModifier, std::string> alpha_modifier_map = {
+ { AlphaModifier::SourceAlpha, "%source.a" },
+ { AlphaModifier::OneMinusSourceAlpha, "(1.0 - %source.a)" },
+ { AlphaModifier::SourceRed, "%source.r" },
+ { AlphaModifier::OneMinusSourceRed, "(1.0 - %source.r)" },
+ { AlphaModifier::SourceGreen, "%source.g" },
+ { AlphaModifier::OneMinusSourceGreen, "(1.0 - %source.g)" },
+ { AlphaModifier::SourceBlue, "%source.b" },
+ { AlphaModifier::OneMinusSourceBlue, "(1.0 - %source.b)" },
+ };
+
+ auto src_str = GetTevStageConfigSourceString(source);
+ auto modifier_it = alpha_modifier_map.find(modifier);
+ std::string modifier_str = "%source.????";
+ if (modifier_it != alpha_modifier_map.end())
+ modifier_str = modifier_it->second;
+
+ return ReplacePattern(modifier_str, "%source", src_str);
+}
+
+static std::string GetTevStageConfigOperationString(const Pica::Regs::TevStageConfig::Operation& operation) {
using Operation = Pica::Regs::TevStageConfig::Operation;
+ static const std::map<Operation, std::string> combiner_map = {
+ { Operation::Replace, "%source1" },
+ { Operation::Modulate, "(%source1 * %source2)" },
+ { Operation::Add, "(%source1 + %source2)" },
+ { Operation::AddSigned, "(%source1 + %source2) - 0.5" },
+ { Operation::Lerp, "lerp(%source1, %source2, %source3)" },
+ { Operation::Subtract, "(%source1 - %source2)" },
+ { Operation::Dot3_RGB, "dot(%source1, %source2)" },
+ { Operation::MultiplyThenAdd, "((%source1 * %source2) + %source3)" },
+ { Operation::AddThenMultiply, "((%source1 + %source2) * %source3)" },
+ };
- std::string stage_info = "Tev setup:\n";
- for (size_t index = 0; index < stages.size(); ++index) {
- const auto& tev_stage = stages[index];
+ const auto op_it = combiner_map.find(operation);
+ if (op_it == combiner_map.end())
+ return "Unknown op (%source1, %source2, %source3)";
- static const std::map<Source, std::string> source_map = {
- { Source::PrimaryColor, "PrimaryColor" },
- { Source::Texture0, "Texture0" },
- { Source::Texture1, "Texture1" },
- { Source::Texture2, "Texture2" },
- { Source::Constant, "Constant" },
- { Source::Previous, "Previous" },
- };
+ return op_it->second;
+}
- static const std::map<ColorModifier, std::string> color_modifier_map = {
- { ColorModifier::SourceColor, { "%source.rgb" } },
- { ColorModifier::SourceAlpha, { "%source.aaa" } },
- };
- static const std::map<AlphaModifier, std::string> alpha_modifier_map = {
- { AlphaModifier::SourceAlpha, "%source.a" },
- { AlphaModifier::OneMinusSourceAlpha, "(255 - %source.a)" },
- };
+std::string GetTevStageConfigColorCombinerString(const Pica::Regs::TevStageConfig& tev_stage) {
+ auto op_str = GetTevStageConfigOperationString(tev_stage.color_op);
+ op_str = ReplacePattern(op_str, "%source1", GetTevStageConfigColorSourceString(tev_stage.color_source1, tev_stage.color_modifier1));
+ op_str = ReplacePattern(op_str, "%source2", GetTevStageConfigColorSourceString(tev_stage.color_source2, tev_stage.color_modifier2));
+ return ReplacePattern(op_str, "%source3", GetTevStageConfigColorSourceString(tev_stage.color_source3, tev_stage.color_modifier3));
+}
- static const std::map<Operation, std::string> combiner_map = {
- { Operation::Replace, "%source1" },
- { Operation::Modulate, "(%source1 * %source2) / 255" },
- { Operation::Add, "(%source1 + %source2)" },
- { Operation::Lerp, "lerp(%source1, %source2, %source3)" },
- };
+std::string GetTevStageConfigAlphaCombinerString(const Pica::Regs::TevStageConfig& tev_stage) {
+ auto op_str = GetTevStageConfigOperationString(tev_stage.alpha_op);
+ op_str = ReplacePattern(op_str, "%source1", GetTevStageConfigAlphaSourceString(tev_stage.alpha_source1, tev_stage.alpha_modifier1));
+ op_str = ReplacePattern(op_str, "%source2", GetTevStageConfigAlphaSourceString(tev_stage.alpha_source2, tev_stage.alpha_modifier2));
+ return ReplacePattern(op_str, "%source3", GetTevStageConfigAlphaSourceString(tev_stage.alpha_source3, tev_stage.alpha_modifier3));
+}
- static auto ReplacePattern =
- [](const std::string& input, const std::string& pattern, const std::string& replacement) -> std::string {
- size_t start = input.find(pattern);
- if (start == std::string::npos)
- return input;
-
- std::string ret = input;
- ret.replace(start, pattern.length(), replacement);
- return ret;
- };
- static auto GetColorSourceStr =
- [](const Source& src, const ColorModifier& modifier) {
- auto src_it = source_map.find(src);
- std::string src_str = "Unknown";
- if (src_it != source_map.end())
- src_str = src_it->second;
-
- auto modifier_it = color_modifier_map.find(modifier);
- std::string modifier_str = "%source.????";
- if (modifier_it != color_modifier_map.end())
- modifier_str = modifier_it->second;
-
- return ReplacePattern(modifier_str, "%source", src_str);
- };
- static auto GetColorCombinerStr =
- [](const Regs::TevStageConfig& tev_stage) {
- auto op_it = combiner_map.find(tev_stage.color_op);
- std::string op_str = "Unknown op (%source1, %source2, %source3)";
- if (op_it != combiner_map.end())
- op_str = op_it->second;
-
- op_str = ReplacePattern(op_str, "%source1", GetColorSourceStr(tev_stage.color_source1, tev_stage.color_modifier1));
- op_str = ReplacePattern(op_str, "%source2", GetColorSourceStr(tev_stage.color_source2, tev_stage.color_modifier2));
- return ReplacePattern(op_str, "%source3", GetColorSourceStr(tev_stage.color_source3, tev_stage.color_modifier3));
- };
- static auto GetAlphaSourceStr =
- [](const Source& src, const AlphaModifier& modifier) {
- auto src_it = source_map.find(src);
- std::string src_str = "Unknown";
- if (src_it != source_map.end())
- src_str = src_it->second;
-
- auto modifier_it = alpha_modifier_map.find(modifier);
- std::string modifier_str = "%source.????";
- if (modifier_it != alpha_modifier_map.end())
- modifier_str = modifier_it->second;
-
- return ReplacePattern(modifier_str, "%source", src_str);
- };
- static auto GetAlphaCombinerStr =
- [](const Regs::TevStageConfig& tev_stage) {
- auto op_it = combiner_map.find(tev_stage.alpha_op);
- std::string op_str = "Unknown op (%source1, %source2, %source3)";
- if (op_it != combiner_map.end())
- op_str = op_it->second;
-
- op_str = ReplacePattern(op_str, "%source1", GetAlphaSourceStr(tev_stage.alpha_source1, tev_stage.alpha_modifier1));
- op_str = ReplacePattern(op_str, "%source2", GetAlphaSourceStr(tev_stage.alpha_source2, tev_stage.alpha_modifier2));
- return ReplacePattern(op_str, "%source3", GetAlphaSourceStr(tev_stage.alpha_source3, tev_stage.alpha_modifier3));
- };
-
- stage_info += "Stage " + std::to_string(index) + ": " + GetColorCombinerStr(tev_stage) + " " + GetAlphaCombinerStr(tev_stage) + "\n";
+void DumpTevStageConfig(const std::array<Pica::Regs::TevStageConfig, 6>& stages) {
+ std::string stage_info = "Tev setup:\n";
+ for (size_t index = 0; index < stages.size(); ++index) {
+ const auto& tev_stage = stages[index];
+ stage_info += "Stage " + std::to_string(index) + ": " + GetTevStageConfigColorCombinerString(tev_stage) + " " + GetTevStageConfigAlphaCombinerString(tev_stage) + "\n";
}
-
LOG_TRACE(HW_GPU, "%s", stage_info.c_str());
}
diff --git a/src/video_core/debug_utils/debug_utils.h b/src/video_core/debug_utils/debug_utils.h
index f628292a4..92e9734ae 100644
--- a/src/video_core/debug_utils/debug_utils.h
+++ b/src/video_core/debug_utils/debug_utils.h
@@ -224,7 +224,11 @@ const Math::Vec4<u8> LookupTexture(const u8* source, int s, int t, const Texture
void DumpTexture(const Pica::Regs::TextureConfig& texture_config, u8* data);
-void DumpTevStageConfig(const std::array<Pica::Regs::TevStageConfig,6>& stages);
+std::string GetTevStageConfigColorCombinerString(const Pica::Regs::TevStageConfig& tev_stage);
+std::string GetTevStageConfigAlphaCombinerString(const Pica::Regs::TevStageConfig& tev_stage);
+
+/// Dumps the Tev stage config to log at trace level
+void DumpTevStageConfig(const std::array<Pica::Regs::TevStageConfig, 6>& stages);
/**
* Used in the vertex loader to merge access records. TODO: Investigate if actually useful.
diff --git a/src/video_core/pica.cpp b/src/video_core/pica.cpp
index be82cf4b5..ec78f9593 100644
--- a/src/video_core/pica.cpp
+++ b/src/video_core/pica.cpp
@@ -500,7 +500,7 @@ void Init() {
}
void Shutdown() {
- Shader::Shutdown();
+ Shader::ClearCache();
}
template <typename T>
diff --git a/src/video_core/pica.h b/src/video_core/pica.h
index 5891fb72a..86c0a0096 100644
--- a/src/video_core/pica.h
+++ b/src/video_core/pica.h
@@ -70,7 +70,7 @@ struct Regs {
INSERT_PADDING_WORDS(0x9);
BitField<0, 24, u32> viewport_depth_range; // float24
- BitField<0, 24, u32> viewport_depth_far_plane; // float24
+ BitField<0, 24, u32> viewport_depth_near_plane; // float24
BitField<0, 3, u32> vs_output_total;
@@ -122,9 +122,31 @@ struct Regs {
BitField<16, 10, s32> y;
} viewport_corner;
- INSERT_PADDING_WORDS(0x17);
+ INSERT_PADDING_WORDS(0x1);
+
+ //TODO: early depth
+ INSERT_PADDING_WORDS(0x1);
+
+ INSERT_PADDING_WORDS(0x2);
+
+ enum DepthBuffering : u32 {
+ WBuffering = 0,
+ ZBuffering = 1,
+ };
+ BitField< 0, 1, DepthBuffering> depthmap_enable;
+
+ INSERT_PADDING_WORDS(0x12);
struct TextureConfig {
+ enum TextureType : u32 {
+ Texture2D = 0,
+ TextureCube = 1,
+ Shadow2D = 2,
+ Projection2D = 3,
+ ShadowCube = 4,
+ Disabled = 5,
+ };
+
enum WrapMode : u32 {
ClampToEdge = 0,
ClampToBorder = 1,
@@ -155,6 +177,7 @@ struct Regs {
BitField< 2, 1, TextureFilter> min_filter;
BitField< 8, 2, WrapMode> wrap_t;
BitField<12, 2, WrapMode> wrap_s;
+ BitField<28, 2, TextureType> type; ///< @note Only valid for texture 0 according to 3DBrew.
};
INSERT_PADDING_WORDS(0x1);
@@ -1279,10 +1302,11 @@ ASSERT_REG_POSITION(cull_mode, 0x40);
ASSERT_REG_POSITION(viewport_size_x, 0x41);
ASSERT_REG_POSITION(viewport_size_y, 0x43);
ASSERT_REG_POSITION(viewport_depth_range, 0x4d);
-ASSERT_REG_POSITION(viewport_depth_far_plane, 0x4e);
+ASSERT_REG_POSITION(viewport_depth_near_plane, 0x4e);
ASSERT_REG_POSITION(vs_output_attributes[0], 0x50);
ASSERT_REG_POSITION(vs_output_attributes[1], 0x51);
ASSERT_REG_POSITION(viewport_corner, 0x68);
+ASSERT_REG_POSITION(depthmap_enable, 0x6D);
ASSERT_REG_POSITION(texture0_enable, 0x80);
ASSERT_REG_POSITION(texture0, 0x81);
ASSERT_REG_POSITION(texture0_format, 0x8e);
diff --git a/src/video_core/pica_state.h b/src/video_core/pica_state.h
index 1059c6ae4..495174c25 100644
--- a/src/video_core/pica_state.h
+++ b/src/video_core/pica_state.h
@@ -25,6 +25,8 @@ struct State {
Shader::ShaderSetup vs;
Shader::ShaderSetup gs;
+ std::array<Math::Vec4<float24>, 16> vs_default_attributes;
+
struct {
union LutEntry {
// Used for raw access
diff --git a/src/video_core/rasterizer.cpp b/src/video_core/rasterizer.cpp
index df67b9081..65168f05a 100644
--- a/src/video_core/rasterizer.cpp
+++ b/src/video_core/rasterizer.cpp
@@ -442,8 +442,33 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0,
DEBUG_ASSERT(0 != texture.config.address);
- int s = (int)(uv[i].u() * float24::FromFloat32(static_cast<float>(texture.config.width))).ToFloat32();
- int t = (int)(uv[i].v() * float24::FromFloat32(static_cast<float>(texture.config.height))).ToFloat32();
+ float24 u = uv[i].u();
+ float24 v = uv[i].v();
+
+ // Only unit 0 respects the texturing type (according to 3DBrew)
+ // TODO: Refactor so cubemaps and shadowmaps can be handled
+ if (i == 0) {
+ switch(texture.config.type) {
+ case Regs::TextureConfig::Texture2D:
+ break;
+ case Regs::TextureConfig::Projection2D: {
+ auto tc0_w = GetInterpolatedAttribute(v0.tc0_w, v1.tc0_w, v2.tc0_w);
+ u /= tc0_w;
+ v /= tc0_w;
+ break;
+ }
+ default:
+ // TODO: Change to LOG_ERROR when more types are handled.
+ LOG_DEBUG(HW_GPU, "Unhandled texture type %x", (int)texture.config.type);
+ UNIMPLEMENTED();
+ break;
+ }
+ }
+
+ int s = (int)(u * float24::FromFloat32(static_cast<float>(texture.config.width))).ToFloat32();
+ int t = (int)(v * float24::FromFloat32(static_cast<float>(texture.config.height))).ToFloat32();
+
+
static auto GetWrappedTexCoord = [](Regs::TextureConfig::WrapMode mode, int val, unsigned size) {
switch (mode) {
case Regs::TextureConfig::ClampToEdge:
@@ -862,10 +887,30 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0,
}
}
+ // interpolated_z = z / w
+ float interpolated_z_over_w = (v0.screenpos[2].ToFloat32() * w0 +
+ v1.screenpos[2].ToFloat32() * w1 +
+ v2.screenpos[2].ToFloat32() * w2) / wsum;
+
+ // Not fully accurate. About 3 bits in precision are missing.
+ // Z-Buffer (z / w * scale + offset)
+ float depth_scale = float24::FromRaw(regs.viewport_depth_range).ToFloat32();
+ float depth_offset = float24::FromRaw(regs.viewport_depth_near_plane).ToFloat32();
+ float depth = interpolated_z_over_w * depth_scale + depth_offset;
+
+ // Potentially switch to W-Buffer
+ if (regs.depthmap_enable == Pica::Regs::DepthBuffering::WBuffering) {
+
+ // W-Buffer (z * scale + w * offset = (z / w * scale + offset) * w)
+ depth *= interpolated_w_inverse.ToFloat32() * wsum;
+ }
+
+ // Clamp the result
+ depth = MathUtil::Clamp(depth, 0.0f, 1.0f);
+
+ // Convert float to integer
unsigned num_bits = Regs::DepthBitsPerPixel(regs.framebuffer.depth_format);
- u32 z = (u32)((v0.screenpos[2].ToFloat32() * w0 +
- v1.screenpos[2].ToFloat32() * w1 +
- v2.screenpos[2].ToFloat32() * w2) * ((1 << num_bits) - 1) / wsum);
+ u32 z = (u32)(depth * ((1 << num_bits) - 1));
if (output_merger.depth_test_enable) {
u32 ref_z = GetDepth(x >> 4, y >> 4);
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 0b471dfd2..bcd1ae78d 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -76,6 +76,9 @@ RasterizerOpenGL::RasterizerOpenGL() : shader_dirty(true) {
glEnableVertexAttribArray(GLShader::ATTRIBUTE_TEXCOORD1);
glEnableVertexAttribArray(GLShader::ATTRIBUTE_TEXCOORD2);
+ glVertexAttribPointer(GLShader::ATTRIBUTE_TEXCOORD0_W, 1, GL_FLOAT, GL_FALSE, sizeof(HardwareVertex), (GLvoid*)offsetof(HardwareVertex, tex_coord0_w));
+ glEnableVertexAttribArray(GLShader::ATTRIBUTE_TEXCOORD0_W);
+
glVertexAttribPointer(GLShader::ATTRIBUTE_NORMQUAT, 4, GL_FLOAT, GL_FALSE, sizeof(HardwareVertex), (GLvoid*)offsetof(HardwareVertex, normquat));
glEnableVertexAttribArray(GLShader::ATTRIBUTE_NORMQUAT);
@@ -101,7 +104,6 @@ RasterizerOpenGL::RasterizerOpenGL() : shader_dirty(true) {
// Sync fixed function OpenGL state
SyncCullMode();
- SyncDepthModifiers();
SyncBlendEnabled();
SyncBlendFuncs();
SyncBlendColor();
@@ -256,8 +258,15 @@ void RasterizerOpenGL::NotifyPicaRegisterChanged(u32 id) {
// Depth modifiers
case PICA_REG_INDEX(viewport_depth_range):
- case PICA_REG_INDEX(viewport_depth_far_plane):
- SyncDepthModifiers();
+ SyncDepthScale();
+ break;
+ case PICA_REG_INDEX(viewport_depth_near_plane):
+ SyncDepthOffset();
+ break;
+
+ // Depth buffering
+ case PICA_REG_INDEX(depthmap_enable):
+ shader_dirty = true;
break;
// Blending
@@ -314,6 +323,11 @@ void RasterizerOpenGL::NotifyPicaRegisterChanged(u32 id) {
SyncLogicOp();
break;
+ // Texture 0 type
+ case PICA_REG_INDEX(texture0.type):
+ shader_dirty = true;
+ break;
+
// TEV stages
case PICA_REG_INDEX(tev_stage0.color_source1):
case PICA_REG_INDEX(tev_stage0.color_modifier1):
@@ -867,6 +881,8 @@ void RasterizerOpenGL::SetShader() {
glUniformBlockBinding(current_shader->shader.handle, block_index, 0);
// Update uniforms
+ SyncDepthScale();
+ SyncDepthOffset();
SyncAlphaTest();
SyncCombinerColor();
auto& tev_stages = Pica::g_state.regs.GetTevStages();
@@ -909,13 +925,20 @@ void RasterizerOpenGL::SyncCullMode() {
}
}
-void RasterizerOpenGL::SyncDepthModifiers() {
- float depth_scale = -Pica::float24::FromRaw(Pica::g_state.regs.viewport_depth_range).ToFloat32();
- float depth_offset = Pica::float24::FromRaw(Pica::g_state.regs.viewport_depth_far_plane).ToFloat32() / 2.0f;
+void RasterizerOpenGL::SyncDepthScale() {
+ float depth_scale = Pica::float24::FromRaw(Pica::g_state.regs.viewport_depth_range).ToFloat32();
+ if (depth_scale != uniform_block_data.data.depth_scale) {
+ uniform_block_data.data.depth_scale = depth_scale;
+ uniform_block_data.dirty = true;
+ }
+}
- // TODO: Implement scale modifier
- uniform_block_data.data.depth_offset = depth_offset;
- uniform_block_data.dirty = true;
+void RasterizerOpenGL::SyncDepthOffset() {
+ float depth_offset = Pica::float24::FromRaw(Pica::g_state.regs.viewport_depth_near_plane).ToFloat32();
+ if (depth_offset != uniform_block_data.data.depth_offset) {
+ uniform_block_data.data.depth_offset = depth_offset;
+ uniform_block_data.dirty = true;
+ }
}
void RasterizerOpenGL::SyncBlendEnabled() {
@@ -924,6 +947,8 @@ void RasterizerOpenGL::SyncBlendEnabled() {
void RasterizerOpenGL::SyncBlendFuncs() {
const auto& regs = Pica::g_state.regs;
+ state.blend.rgb_equation = PicaToGL::BlendEquation(regs.output_merger.alpha_blending.blend_equation_rgb);
+ state.blend.a_equation = PicaToGL::BlendEquation(regs.output_merger.alpha_blending.blend_equation_a);
state.blend.src_rgb_func = PicaToGL::BlendFunc(regs.output_merger.alpha_blending.factor_source_rgb);
state.blend.dst_rgb_func = PicaToGL::BlendFunc(regs.output_merger.alpha_blending.factor_dest_rgb);
state.blend.src_a_func = PicaToGL::BlendFunc(regs.output_merger.alpha_blending.factor_source_a);
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 82fa61742..d70369400 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -39,140 +39,185 @@ struct ScreenInfo;
* directly accessing Pica registers. This should reduce the risk of bugs in shader generation where
* Pica state is not being captured in the shader cache key, thereby resulting in (what should be)
* two separate shaders sharing the same key.
+ *
+ * We use a union because "implicitly-defined copy/move constructor for a union X copies the object representation of X."
+ * and "implicitly-defined copy assignment operator for a union X copies the object representation (3.9) of X."
+ * = Bytewise copy instead of memberwise copy.
+ * This is important because the padding bytes are included in the hash and comparison between objects.
*/
-struct PicaShaderConfig {
+union PicaShaderConfig {
+
/// Construct a PicaShaderConfig with the current Pica register configuration.
static PicaShaderConfig CurrentConfig() {
PicaShaderConfig res;
+
+ auto& state = res.state;
+ std::memset(&state, 0, sizeof(PicaShaderConfig::State));
+
const auto& regs = Pica::g_state.regs;
- res.alpha_test_func = regs.output_merger.alpha_test.enable ?
+ state.depthmap_enable = regs.depthmap_enable;
+
+ state.alpha_test_func = regs.output_merger.alpha_test.enable ?
regs.output_merger.alpha_test.func.Value() : Pica::Regs::CompareFunc::Always;
+ state.texture0_type = regs.texture0.type;
+
// Copy relevant tev stages fields.
// We don't sync const_color here because of the high variance, it is a
// shader uniform instead.
const auto& tev_stages = regs.GetTevStages();
- DEBUG_ASSERT(res.tev_stages.size() == tev_stages.size());
+ DEBUG_ASSERT(state.tev_stages.size() == tev_stages.size());
for (size_t i = 0; i < tev_stages.size(); i++) {
const auto& tev_stage = tev_stages[i];
- res.tev_stages[i].sources_raw = tev_stage.sources_raw;
- res.tev_stages[i].modifiers_raw = tev_stage.modifiers_raw;
- res.tev_stages[i].ops_raw = tev_stage.ops_raw;
- res.tev_stages[i].scales_raw = tev_stage.scales_raw;
+ state.tev_stages[i].sources_raw = tev_stage.sources_raw;
+ state.tev_stages[i].modifiers_raw = tev_stage.modifiers_raw;
+ state.tev_stages[i].ops_raw = tev_stage.ops_raw;
+ state.tev_stages[i].scales_raw = tev_stage.scales_raw;
}
- res.combiner_buffer_input =
+ state.combiner_buffer_input =
regs.tev_combiner_buffer_input.update_mask_rgb.Value() |
regs.tev_combiner_buffer_input.update_mask_a.Value() << 4;
// Fragment lighting
- res.lighting.enable = !regs.lighting.disable;
- res.lighting.src_num = regs.lighting.num_lights + 1;
+ state.lighting.enable = !regs.lighting.disable;
+ state.lighting.src_num = regs.lighting.num_lights + 1;
- for (unsigned light_index = 0; light_index < res.lighting.src_num; ++light_index) {
+ for (unsigned light_index = 0; light_index < state.lighting.src_num; ++light_index) {
unsigned num = regs.lighting.light_enable.GetNum(light_index);
const auto& light = regs.lighting.light[num];
- res.lighting.light[light_index].num = num;
- res.lighting.light[light_index].directional = light.directional != 0;
- res.lighting.light[light_index].two_sided_diffuse = light.two_sided_diffuse != 0;
- res.lighting.light[light_index].dist_atten_enable = !regs.lighting.IsDistAttenDisabled(num);
- res.lighting.light[light_index].dist_atten_bias = Pica::float20::FromRaw(light.dist_atten_bias).ToFloat32();
- res.lighting.light[light_index].dist_atten_scale = Pica::float20::FromRaw(light.dist_atten_scale).ToFloat32();
+ state.lighting.light[light_index].num = num;
+ state.lighting.light[light_index].directional = light.directional != 0;
+ state.lighting.light[light_index].two_sided_diffuse = light.two_sided_diffuse != 0;
+ state.lighting.light[light_index].dist_atten_enable = !regs.lighting.IsDistAttenDisabled(num);
+ state.lighting.light[light_index].dist_atten_bias = Pica::float20::FromRaw(light.dist_atten_bias).ToFloat32();
+ state.lighting.light[light_index].dist_atten_scale = Pica::float20::FromRaw(light.dist_atten_scale).ToFloat32();
}
- res.lighting.lut_d0.enable = regs.lighting.disable_lut_d0 == 0;
- res.lighting.lut_d0.abs_input = regs.lighting.abs_lut_input.disable_d0 == 0;
- res.lighting.lut_d0.type = regs.lighting.lut_input.d0.Value();
- res.lighting.lut_d0.scale = regs.lighting.lut_scale.GetScale(regs.lighting.lut_scale.d0);
-
- res.lighting.lut_d1.enable = regs.lighting.disable_lut_d1 == 0;
- res.lighting.lut_d1.abs_input = regs.lighting.abs_lut_input.disable_d1 == 0;
- res.lighting.lut_d1.type = regs.lighting.lut_input.d1.Value();
- res.lighting.lut_d1.scale = regs.lighting.lut_scale.GetScale(regs.lighting.lut_scale.d1);
-
- res.lighting.lut_fr.enable = regs.lighting.disable_lut_fr == 0;
- res.lighting.lut_fr.abs_input = regs.lighting.abs_lut_input.disable_fr == 0;
- res.lighting.lut_fr.type = regs.lighting.lut_input.fr.Value();
- res.lighting.lut_fr.scale = regs.lighting.lut_scale.GetScale(regs.lighting.lut_scale.fr);
-
- res.lighting.lut_rr.enable = regs.lighting.disable_lut_rr == 0;
- res.lighting.lut_rr.abs_input = regs.lighting.abs_lut_input.disable_rr == 0;
- res.lighting.lut_rr.type = regs.lighting.lut_input.rr.Value();
- res.lighting.lut_rr.scale = regs.lighting.lut_scale.GetScale(regs.lighting.lut_scale.rr);
-
- res.lighting.lut_rg.enable = regs.lighting.disable_lut_rg == 0;
- res.lighting.lut_rg.abs_input = regs.lighting.abs_lut_input.disable_rg == 0;
- res.lighting.lut_rg.type = regs.lighting.lut_input.rg.Value();
- res.lighting.lut_rg.scale = regs.lighting.lut_scale.GetScale(regs.lighting.lut_scale.rg);
-
- res.lighting.lut_rb.enable = regs.lighting.disable_lut_rb == 0;
- res.lighting.lut_rb.abs_input = regs.lighting.abs_lut_input.disable_rb == 0;
- res.lighting.lut_rb.type = regs.lighting.lut_input.rb.Value();
- res.lighting.lut_rb.scale = regs.lighting.lut_scale.GetScale(regs.lighting.lut_scale.rb);
-
- res.lighting.config = regs.lighting.config;
- res.lighting.fresnel_selector = regs.lighting.fresnel_selector;
- res.lighting.bump_mode = regs.lighting.bump_mode;
- res.lighting.bump_selector = regs.lighting.bump_selector;
- res.lighting.bump_renorm = regs.lighting.disable_bump_renorm == 0;
- res.lighting.clamp_highlights = regs.lighting.clamp_highlights != 0;
+ state.lighting.lut_d0.enable = regs.lighting.disable_lut_d0 == 0;
+ state.lighting.lut_d0.abs_input = regs.lighting.abs_lut_input.disable_d0 == 0;
+ state.lighting.lut_d0.type = regs.lighting.lut_input.d0.Value();
+ state.lighting.lut_d0.scale = regs.lighting.lut_scale.GetScale(regs.lighting.lut_scale.d0);
+
+ state.lighting.lut_d1.enable = regs.lighting.disable_lut_d1 == 0;
+ state.lighting.lut_d1.abs_input = regs.lighting.abs_lut_input.disable_d1 == 0;
+ state.lighting.lut_d1.type = regs.lighting.lut_input.d1.Value();
+ state.lighting.lut_d1.scale = regs.lighting.lut_scale.GetScale(regs.lighting.lut_scale.d1);
+
+ state.lighting.lut_fr.enable = regs.lighting.disable_lut_fr == 0;
+ state.lighting.lut_fr.abs_input = regs.lighting.abs_lut_input.disable_fr == 0;
+ state.lighting.lut_fr.type = regs.lighting.lut_input.fr.Value();
+ state.lighting.lut_fr.scale = regs.lighting.lut_scale.GetScale(regs.lighting.lut_scale.fr);
+
+ state.lighting.lut_rr.enable = regs.lighting.disable_lut_rr == 0;
+ state.lighting.lut_rr.abs_input = regs.lighting.abs_lut_input.disable_rr == 0;
+ state.lighting.lut_rr.type = regs.lighting.lut_input.rr.Value();
+ state.lighting.lut_rr.scale = regs.lighting.lut_scale.GetScale(regs.lighting.lut_scale.rr);
+
+ state.lighting.lut_rg.enable = regs.lighting.disable_lut_rg == 0;
+ state.lighting.lut_rg.abs_input = regs.lighting.abs_lut_input.disable_rg == 0;
+ state.lighting.lut_rg.type = regs.lighting.lut_input.rg.Value();
+ state.lighting.lut_rg.scale = regs.lighting.lut_scale.GetScale(regs.lighting.lut_scale.rg);
+
+ state.lighting.lut_rb.enable = regs.lighting.disable_lut_rb == 0;
+ state.lighting.lut_rb.abs_input = regs.lighting.abs_lut_input.disable_rb == 0;
+ state.lighting.lut_rb.type = regs.lighting.lut_input.rb.Value();
+ state.lighting.lut_rb.scale = regs.lighting.lut_scale.GetScale(regs.lighting.lut_scale.rb);
+
+ state.lighting.config = regs.lighting.config;
+ state.lighting.fresnel_selector = regs.lighting.fresnel_selector;
+ state.lighting.bump_mode = regs.lighting.bump_mode;
+ state.lighting.bump_selector = regs.lighting.bump_selector;
+ state.lighting.bump_renorm = regs.lighting.disable_bump_renorm == 0;
+ state.lighting.clamp_highlights = regs.lighting.clamp_highlights != 0;
return res;
}
bool TevStageUpdatesCombinerBufferColor(unsigned stage_index) const {
- return (stage_index < 4) && (combiner_buffer_input & (1 << stage_index));
+ return (stage_index < 4) && (state.combiner_buffer_input & (1 << stage_index));
}
bool TevStageUpdatesCombinerBufferAlpha(unsigned stage_index) const {
- return (stage_index < 4) && ((combiner_buffer_input >> 4) & (1 << stage_index));
+ return (stage_index < 4) && ((state.combiner_buffer_input >> 4) & (1 << stage_index));
}
bool operator ==(const PicaShaderConfig& o) const {
- return std::memcmp(this, &o, sizeof(PicaShaderConfig)) == 0;
+ return std::memcmp(&state, &o.state, sizeof(PicaShaderConfig::State)) == 0;
+ };
+
+ // NOTE: MSVC15 (Update 2) doesn't think `delete`'d constructors and operators are TC.
+ // This makes BitField not TC when used in a union or struct so we have to resort
+ // to this ugly hack.
+ // Once that bug is fixed we can use Pica::Regs::TevStageConfig here.
+ // Doesn't include const_color because we don't sync it, see comment in CurrentConfig()
+ struct TevStageConfigRaw {
+ u32 sources_raw;
+ u32 modifiers_raw;
+ u32 ops_raw;
+ u32 scales_raw;
+ explicit operator Pica::Regs::TevStageConfig() const noexcept {
+ Pica::Regs::TevStageConfig stage;
+ stage.sources_raw = sources_raw;
+ stage.modifiers_raw = modifiers_raw;
+ stage.ops_raw = ops_raw;
+ stage.const_color = 0;
+ stage.scales_raw = scales_raw;
+ return stage;
+ }
};
- Pica::Regs::CompareFunc alpha_test_func = Pica::Regs::CompareFunc::Never;
- std::array<Pica::Regs::TevStageConfig, 6> tev_stages = {};
- u8 combiner_buffer_input = 0;
+ struct State {
- struct {
- struct {
- unsigned num = 0;
- bool directional = false;
- bool two_sided_diffuse = false;
- bool dist_atten_enable = false;
- GLfloat dist_atten_scale = 0.0f;
- GLfloat dist_atten_bias = 0.0f;
- } light[8];
-
- bool enable = false;
- unsigned src_num = 0;
- Pica::Regs::LightingBumpMode bump_mode = Pica::Regs::LightingBumpMode::None;
- unsigned bump_selector = 0;
- bool bump_renorm = false;
- bool clamp_highlights = false;
-
- Pica::Regs::LightingConfig config = Pica::Regs::LightingConfig::Config0;
- Pica::Regs::LightingFresnelSelector fresnel_selector = Pica::Regs::LightingFresnelSelector::None;
+ Pica::Regs::CompareFunc alpha_test_func;
+ Pica::Regs::TextureConfig::TextureType texture0_type;
+ std::array<TevStageConfigRaw, 6> tev_stages;
+ u8 combiner_buffer_input;
+
+ Pica::Regs::DepthBuffering depthmap_enable;
struct {
- bool enable = false;
- bool abs_input = false;
- Pica::Regs::LightingLutInput type = Pica::Regs::LightingLutInput::NH;
- float scale = 1.0f;
- } lut_d0, lut_d1, lut_fr, lut_rr, lut_rg, lut_rb;
- } lighting;
+ struct {
+ unsigned num;
+ bool directional;
+ bool two_sided_diffuse;
+ bool dist_atten_enable;
+ GLfloat dist_atten_scale;
+ GLfloat dist_atten_bias;
+ } light[8];
+
+ bool enable;
+ unsigned src_num;
+ Pica::Regs::LightingBumpMode bump_mode;
+ unsigned bump_selector;
+ bool bump_renorm;
+ bool clamp_highlights;
+
+ Pica::Regs::LightingConfig config;
+ Pica::Regs::LightingFresnelSelector fresnel_selector;
+
+ struct {
+ bool enable;
+ bool abs_input;
+ Pica::Regs::LightingLutInput type;
+ float scale;
+ } lut_d0, lut_d1, lut_fr, lut_rr, lut_rg, lut_rb;
+ } lighting;
+
+ } state;
};
+#if (__GNUC__ >= 5) || defined(__clang__) || defined(_MSC_VER)
+static_assert(std::is_trivially_copyable<PicaShaderConfig::State>::value, "PicaShaderConfig::State must be trivially copyable");
+#endif
namespace std {
template <>
struct hash<PicaShaderConfig> {
size_t operator()(const PicaShaderConfig& k) const {
- return Common::ComputeHash64(&k, sizeof(PicaShaderConfig));
+ return Common::ComputeHash64(&k.state, sizeof(PicaShaderConfig::State));
}
};
@@ -239,6 +284,7 @@ private:
tex_coord1[1] = v.tc1.y.ToFloat32();
tex_coord2[0] = v.tc2.x.ToFloat32();
tex_coord2[1] = v.tc2.y.ToFloat32();
+ tex_coord0_w = v.tc0_w.ToFloat32();
normquat[0] = v.quat.x.ToFloat32();
normquat[1] = v.quat.y.ToFloat32();
normquat[2] = v.quat.z.ToFloat32();
@@ -259,6 +305,7 @@ private:
GLfloat tex_coord0[2];
GLfloat tex_coord1[2];
GLfloat tex_coord2[2];
+ GLfloat tex_coord0_w;
GLfloat normquat[4];
GLfloat view[3];
};
@@ -277,6 +324,7 @@ private:
GLvec4 const_color[6];
GLvec4 tev_combiner_buffer_color;
GLint alphatest_ref;
+ GLfloat depth_scale;
GLfloat depth_offset;
alignas(16) GLvec3 lighting_global_ambient;
LightSrc light_src[8];
@@ -291,8 +339,11 @@ private:
/// Syncs the cull mode to match the PICA register
void SyncCullMode();
- /// Syncs the depth scale and offset to match the PICA registers
- void SyncDepthModifiers();
+ /// Syncs the depth scale to match the PICA register
+ void SyncDepthScale();
+
+ /// Syncs the depth offset to match the PICA register
+ void SyncDepthOffset();
/// Syncs the blend enabled status to match the PICA register
void SyncBlendEnabled();
@@ -365,7 +416,7 @@ private:
UniformData data;
bool lut_dirty[6];
bool dirty;
- } uniform_block_data;
+ } uniform_block_data = {};
std::array<SamplerInfo, 3> texture_samplers;
OGLVertexArray vertex_array;
@@ -374,5 +425,5 @@ private:
OGLFramebuffer framebuffer;
std::array<OGLTexture, 6> lighting_luts;
- std::array<std::array<GLvec4, 256>, 6> lighting_lut_data;
+ std::array<std::array<GLvec4, 256>, 6> lighting_lut_data{};
};
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp
index 9011caa39..71d60e69c 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp
@@ -32,8 +32,9 @@ static bool IsPassThroughTevStage(const TevStageConfig& stage) {
}
/// Writes the specified TEV stage source component(s)
-static void AppendSource(std::string& out, TevStageConfig::Source source,
+static void AppendSource(std::string& out, const PicaShaderConfig& config, TevStageConfig::Source source,
const std::string& index_name) {
+ const auto& state = config.state;
using Source = TevStageConfig::Source;
switch (source) {
case Source::PrimaryColor:
@@ -46,7 +47,20 @@ static void AppendSource(std::string& out, TevStageConfig::Source source,
out += "secondary_fragment_color";
break;
case Source::Texture0:
- out += "texture(tex[0], texcoord[0])";
+ // Only unit 0 respects the texturing type (according to 3DBrew)
+ switch(state.texture0_type) {
+ case Pica::Regs::TextureConfig::Texture2D:
+ out += "texture(tex[0], texcoord[0])";
+ break;
+ case Pica::Regs::TextureConfig::Projection2D:
+ out += "textureProj(tex[0], vec3(texcoord[0], texcoord0_w))";
+ break;
+ default:
+ out += "texture(tex[0], texcoord[0])";
+ LOG_CRITICAL(HW_GPU, "Unhandled texture type %x", static_cast<int>(state.texture0_type));
+ UNIMPLEMENTED();
+ break;
+ }
break;
case Source::Texture1:
out += "texture(tex[1], texcoord[1])";
@@ -71,53 +85,53 @@ static void AppendSource(std::string& out, TevStageConfig::Source source,
}
/// Writes the color components to use for the specified TEV stage color modifier
-static void AppendColorModifier(std::string& out, TevStageConfig::ColorModifier modifier,
+static void AppendColorModifier(std::string& out, const PicaShaderConfig& config, TevStageConfig::ColorModifier modifier,
TevStageConfig::Source source, const std::string& index_name) {
using ColorModifier = TevStageConfig::ColorModifier;
switch (modifier) {
case ColorModifier::SourceColor:
- AppendSource(out, source, index_name);
+ AppendSource(out, config, source, index_name);
out += ".rgb";
break;
case ColorModifier::OneMinusSourceColor:
out += "vec3(1.0) - ";
- AppendSource(out, source, index_name);
+ AppendSource(out, config, source, index_name);
out += ".rgb";
break;
case ColorModifier::SourceAlpha:
- AppendSource(out, source, index_name);
+ AppendSource(out, config, source, index_name);
out += ".aaa";
break;
case ColorModifier::OneMinusSourceAlpha:
out += "vec3(1.0) - ";
- AppendSource(out, source, index_name);
+ AppendSource(out, config, source, index_name);
out += ".aaa";
break;
case ColorModifier::SourceRed:
- AppendSource(out, source, index_name);
+ AppendSource(out, config, source, index_name);
out += ".rrr";
break;
case ColorModifier::OneMinusSourceRed:
out += "vec3(1.0) - ";
- AppendSource(out, source, index_name);
+ AppendSource(out, config, source, index_name);
out += ".rrr";
break;
case ColorModifier::SourceGreen:
- AppendSource(out, source, index_name);
+ AppendSource(out, config, source, index_name);
out += ".ggg";
break;
case ColorModifier::OneMinusSourceGreen:
out += "vec3(1.0) - ";
- AppendSource(out, source, index_name);
+ AppendSource(out, config, source, index_name);
out += ".ggg";
break;
case ColorModifier::SourceBlue:
- AppendSource(out, source, index_name);
+ AppendSource(out, config, source, index_name);
out += ".bbb";
break;
case ColorModifier::OneMinusSourceBlue:
out += "vec3(1.0) - ";
- AppendSource(out, source, index_name);
+ AppendSource(out, config, source, index_name);
out += ".bbb";
break;
default:
@@ -128,44 +142,44 @@ static void AppendColorModifier(std::string& out, TevStageConfig::ColorModifier
}
/// Writes the alpha component to use for the specified TEV stage alpha modifier
-static void AppendAlphaModifier(std::string& out, TevStageConfig::AlphaModifier modifier,
+static void AppendAlphaModifier(std::string& out, const PicaShaderConfig& config, TevStageConfig::AlphaModifier modifier,
TevStageConfig::Source source, const std::string& index_name) {
using AlphaModifier = TevStageConfig::AlphaModifier;
switch (modifier) {
case AlphaModifier::SourceAlpha:
- AppendSource(out, source, index_name);
+ AppendSource(out, config, source, index_name);
out += ".a";
break;
case AlphaModifier::OneMinusSourceAlpha:
out += "1.0 - ";
- AppendSource(out, source, index_name);
+ AppendSource(out, config, source, index_name);
out += ".a";
break;
case AlphaModifier::SourceRed:
- AppendSource(out, source, index_name);
+ AppendSource(out, config, source, index_name);
out += ".r";
break;
case AlphaModifier::OneMinusSourceRed:
out += "1.0 - ";
- AppendSource(out, source, index_name);
+ AppendSource(out, config, source, index_name);
out += ".r";
break;
case AlphaModifier::SourceGreen:
- AppendSource(out, source, index_name);
+ AppendSource(out, config, source, index_name);
out += ".g";
break;
case AlphaModifier::OneMinusSourceGreen:
out += "1.0 - ";
- AppendSource(out, source, index_name);
+ AppendSource(out, config, source, index_name);
out += ".g";
break;
case AlphaModifier::SourceBlue:
- AppendSource(out, source, index_name);
+ AppendSource(out, config, source, index_name);
out += ".b";
break;
case AlphaModifier::OneMinusSourceBlue:
out += "1.0 - ";
- AppendSource(out, source, index_name);
+ AppendSource(out, config, source, index_name);
out += ".b";
break;
default:
@@ -287,16 +301,16 @@ static void AppendAlphaTestCondition(std::string& out, Regs::CompareFunc func) {
/// Writes the code to emulate the specified TEV stage
static void WriteTevStage(std::string& out, const PicaShaderConfig& config, unsigned index) {
- auto& stage = config.tev_stages[index];
+ const auto stage = static_cast<const Pica::Regs::TevStageConfig>(config.state.tev_stages[index]);
if (!IsPassThroughTevStage(stage)) {
std::string index_name = std::to_string(index);
out += "vec3 color_results_" + index_name + "[3] = vec3[3](";
- AppendColorModifier(out, stage.color_modifier1, stage.color_source1, index_name);
+ AppendColorModifier(out, config, stage.color_modifier1, stage.color_source1, index_name);
out += ", ";
- AppendColorModifier(out, stage.color_modifier2, stage.color_source2, index_name);
+ AppendColorModifier(out, config, stage.color_modifier2, stage.color_source2, index_name);
out += ", ";
- AppendColorModifier(out, stage.color_modifier3, stage.color_source3, index_name);
+ AppendColorModifier(out, config, stage.color_modifier3, stage.color_source3, index_name);
out += ");\n";
out += "vec3 color_output_" + index_name + " = ";
@@ -304,11 +318,11 @@ static void WriteTevStage(std::string& out, const PicaShaderConfig& config, unsi
out += ";\n";
out += "float alpha_results_" + index_name + "[3] = float[3](";
- AppendAlphaModifier(out, stage.alpha_modifier1, stage.alpha_source1, index_name);
+ AppendAlphaModifier(out, config, stage.alpha_modifier1, stage.alpha_source1, index_name);
out += ", ";
- AppendAlphaModifier(out, stage.alpha_modifier2, stage.alpha_source2, index_name);
+ AppendAlphaModifier(out, config, stage.alpha_modifier2, stage.alpha_source2, index_name);
out += ", ";
- AppendAlphaModifier(out, stage.alpha_modifier3, stage.alpha_source3, index_name);
+ AppendAlphaModifier(out, config, stage.alpha_modifier3, stage.alpha_source3, index_name);
out += ");\n";
out += "float alpha_output_" + index_name + " = ";
@@ -331,6 +345,8 @@ static void WriteTevStage(std::string& out, const PicaShaderConfig& config, unsi
/// Writes the code to emulate fragment lighting
static void WriteLighting(std::string& out, const PicaShaderConfig& config) {
+ const auto& lighting = config.state.lighting;
+
// Define lighting globals
out += "vec4 diffuse_sum = vec4(0.0, 0.0, 0.0, 1.0);\n"
"vec4 specular_sum = vec4(0.0, 0.0, 0.0, 1.0);\n"
@@ -338,17 +354,17 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) {
"vec3 refl_value = vec3(0.0);\n";
// Compute fragment normals
- if (config.lighting.bump_mode == Pica::Regs::LightingBumpMode::NormalMap) {
+ if (lighting.bump_mode == Pica::Regs::LightingBumpMode::NormalMap) {
// Bump mapping is enabled using a normal map, read perturbation vector from the selected texture
- std::string bump_selector = std::to_string(config.lighting.bump_selector);
+ std::string bump_selector = std::to_string(lighting.bump_selector);
out += "vec3 surface_normal = 2.0 * texture(tex[" + bump_selector + "], texcoord[" + bump_selector + "]).rgb - 1.0;\n";
// Recompute Z-component of perturbation if 'renorm' is enabled, this provides a higher precision result
- if (config.lighting.bump_renorm) {
+ if (lighting.bump_renorm) {
std::string val = "(1.0 - (surface_normal.x*surface_normal.x + surface_normal.y*surface_normal.y))";
out += "surface_normal.z = sqrt(max(" + val + ", 0.0));\n";
}
- } else if (config.lighting.bump_mode == Pica::Regs::LightingBumpMode::TangentMap) {
+ } else if (lighting.bump_mode == Pica::Regs::LightingBumpMode::TangentMap) {
// Bump mapping is enabled using a tangent map
LOG_CRITICAL(HW_GPU, "unimplemented bump mapping mode (tangent mapping)");
UNIMPLEMENTED();
@@ -361,7 +377,7 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) {
out += "vec3 normal = normalize(quaternion_rotate(normquat, surface_normal));\n";
// Gets the index into the specified lookup table for specular lighting
- auto GetLutIndex = [config](unsigned light_num, Regs::LightingLutInput input, bool abs) {
+ auto GetLutIndex = [&lighting](unsigned light_num, Regs::LightingLutInput input, bool abs) {
const std::string half_angle = "normalize(normalize(view) + light_vector)";
std::string index;
switch (input) {
@@ -389,7 +405,7 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) {
if (abs) {
// LUT index is in the range of (0.0, 1.0)
- index = config.lighting.light[light_num].two_sided_diffuse ? "abs(" + index + ")" : "max(" + index + ", 0.f)";
+ index = lighting.light[light_num].two_sided_diffuse ? "abs(" + index + ")" : "max(" + index + ", 0.f)";
return "(FLOAT_255 * clamp(" + index + ", 0.0, 1.0))";
} else {
// LUT index is in the range of (-1.0, 1.0)
@@ -407,8 +423,8 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) {
};
// Write the code to emulate each enabled light
- for (unsigned light_index = 0; light_index < config.lighting.src_num; ++light_index) {
- const auto& light_config = config.lighting.light[light_index];
+ for (unsigned light_index = 0; light_index < lighting.src_num; ++light_index) {
+ const auto& light_config = lighting.light[light_index];
std::string light_src = "light_src[" + std::to_string(light_config.num) + "]";
// Compute light vector (directional or positional)
@@ -432,39 +448,39 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) {
}
// If enabled, clamp specular component if lighting result is negative
- std::string clamp_highlights = config.lighting.clamp_highlights ? "(dot(light_vector, normal) <= 0.0 ? 0.0 : 1.0)" : "1.0";
+ std::string clamp_highlights = lighting.clamp_highlights ? "(dot(light_vector, normal) <= 0.0 ? 0.0 : 1.0)" : "1.0";
// Specular 0 component
std::string d0_lut_value = "1.0";
- if (config.lighting.lut_d0.enable && Pica::Regs::IsLightingSamplerSupported(config.lighting.config, Pica::Regs::LightingSampler::Distribution0)) {
+ if (lighting.lut_d0.enable && Pica::Regs::IsLightingSamplerSupported(lighting.config, Pica::Regs::LightingSampler::Distribution0)) {
// Lookup specular "distribution 0" LUT value
- std::string index = GetLutIndex(light_config.num, config.lighting.lut_d0.type, config.lighting.lut_d0.abs_input);
- d0_lut_value = "(" + std::to_string(config.lighting.lut_d0.scale) + " * " + GetLutValue(Regs::LightingSampler::Distribution0, index) + ")";
+ std::string index = GetLutIndex(light_config.num, lighting.lut_d0.type, lighting.lut_d0.abs_input);
+ d0_lut_value = "(" + std::to_string(lighting.lut_d0.scale) + " * " + GetLutValue(Regs::LightingSampler::Distribution0, index) + ")";
}
std::string specular_0 = "(" + d0_lut_value + " * " + light_src + ".specular_0)";
// If enabled, lookup ReflectRed value, otherwise, 1.0 is used
- if (config.lighting.lut_rr.enable && Pica::Regs::IsLightingSamplerSupported(config.lighting.config, Pica::Regs::LightingSampler::ReflectRed)) {
- std::string index = GetLutIndex(light_config.num, config.lighting.lut_rr.type, config.lighting.lut_rr.abs_input);
- std::string value = "(" + std::to_string(config.lighting.lut_rr.scale) + " * " + GetLutValue(Regs::LightingSampler::ReflectRed, index) + ")";
+ if (lighting.lut_rr.enable && Pica::Regs::IsLightingSamplerSupported(lighting.config, Pica::Regs::LightingSampler::ReflectRed)) {
+ std::string index = GetLutIndex(light_config.num, lighting.lut_rr.type, lighting.lut_rr.abs_input);
+ std::string value = "(" + std::to_string(lighting.lut_rr.scale) + " * " + GetLutValue(Regs::LightingSampler::ReflectRed, index) + ")";
out += "refl_value.r = " + value + ";\n";
} else {
out += "refl_value.r = 1.0;\n";
}
// If enabled, lookup ReflectGreen value, otherwise, ReflectRed value is used
- if (config.lighting.lut_rg.enable && Pica::Regs::IsLightingSamplerSupported(config.lighting.config, Pica::Regs::LightingSampler::ReflectGreen)) {
- std::string index = GetLutIndex(light_config.num, config.lighting.lut_rg.type, config.lighting.lut_rg.abs_input);
- std::string value = "(" + std::to_string(config.lighting.lut_rg.scale) + " * " + GetLutValue(Regs::LightingSampler::ReflectGreen, index) + ")";
+ if (lighting.lut_rg.enable && Pica::Regs::IsLightingSamplerSupported(lighting.config, Pica::Regs::LightingSampler::ReflectGreen)) {
+ std::string index = GetLutIndex(light_config.num, lighting.lut_rg.type, lighting.lut_rg.abs_input);
+ std::string value = "(" + std::to_string(lighting.lut_rg.scale) + " * " + GetLutValue(Regs::LightingSampler::ReflectGreen, index) + ")";
out += "refl_value.g = " + value + ";\n";
} else {
out += "refl_value.g = refl_value.r;\n";
}
// If enabled, lookup ReflectBlue value, otherwise, ReflectRed value is used
- if (config.lighting.lut_rb.enable && Pica::Regs::IsLightingSamplerSupported(config.lighting.config, Pica::Regs::LightingSampler::ReflectBlue)) {
- std::string index = GetLutIndex(light_config.num, config.lighting.lut_rb.type, config.lighting.lut_rb.abs_input);
- std::string value = "(" + std::to_string(config.lighting.lut_rb.scale) + " * " + GetLutValue(Regs::LightingSampler::ReflectBlue, index) + ")";
+ if (lighting.lut_rb.enable && Pica::Regs::IsLightingSamplerSupported(lighting.config, Pica::Regs::LightingSampler::ReflectBlue)) {
+ std::string index = GetLutIndex(light_config.num, lighting.lut_rb.type, lighting.lut_rb.abs_input);
+ std::string value = "(" + std::to_string(lighting.lut_rb.scale) + " * " + GetLutValue(Regs::LightingSampler::ReflectBlue, index) + ")";
out += "refl_value.b = " + value + ";\n";
} else {
out += "refl_value.b = refl_value.r;\n";
@@ -472,27 +488,27 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) {
// Specular 1 component
std::string d1_lut_value = "1.0";
- if (config.lighting.lut_d1.enable && Pica::Regs::IsLightingSamplerSupported(config.lighting.config, Pica::Regs::LightingSampler::Distribution1)) {
+ if (lighting.lut_d1.enable && Pica::Regs::IsLightingSamplerSupported(lighting.config, Pica::Regs::LightingSampler::Distribution1)) {
// Lookup specular "distribution 1" LUT value
- std::string index = GetLutIndex(light_config.num, config.lighting.lut_d1.type, config.lighting.lut_d1.abs_input);
- d1_lut_value = "(" + std::to_string(config.lighting.lut_d1.scale) + " * " + GetLutValue(Regs::LightingSampler::Distribution1, index) + ")";
+ std::string index = GetLutIndex(light_config.num, lighting.lut_d1.type, lighting.lut_d1.abs_input);
+ d1_lut_value = "(" + std::to_string(lighting.lut_d1.scale) + " * " + GetLutValue(Regs::LightingSampler::Distribution1, index) + ")";
}
std::string specular_1 = "(" + d1_lut_value + " * refl_value * " + light_src + ".specular_1)";
// Fresnel
- if (config.lighting.lut_fr.enable && Pica::Regs::IsLightingSamplerSupported(config.lighting.config, Pica::Regs::LightingSampler::Fresnel)) {
+ if (lighting.lut_fr.enable && Pica::Regs::IsLightingSamplerSupported(lighting.config, Pica::Regs::LightingSampler::Fresnel)) {
// Lookup fresnel LUT value
- std::string index = GetLutIndex(light_config.num, config.lighting.lut_fr.type, config.lighting.lut_fr.abs_input);
- std::string value = "(" + std::to_string(config.lighting.lut_fr.scale) + " * " + GetLutValue(Regs::LightingSampler::Fresnel, index) + ")";
+ std::string index = GetLutIndex(light_config.num, lighting.lut_fr.type, lighting.lut_fr.abs_input);
+ std::string value = "(" + std::to_string(lighting.lut_fr.scale) + " * " + GetLutValue(Regs::LightingSampler::Fresnel, index) + ")";
// Enabled for difffuse lighting alpha component
- if (config.lighting.fresnel_selector == Pica::Regs::LightingFresnelSelector::PrimaryAlpha ||
- config.lighting.fresnel_selector == Pica::Regs::LightingFresnelSelector::Both)
+ if (lighting.fresnel_selector == Pica::Regs::LightingFresnelSelector::PrimaryAlpha ||
+ lighting.fresnel_selector == Pica::Regs::LightingFresnelSelector::Both)
out += "diffuse_sum.a *= " + value + ";\n";
// Enabled for the specular lighting alpha component
- if (config.lighting.fresnel_selector == Pica::Regs::LightingFresnelSelector::SecondaryAlpha ||
- config.lighting.fresnel_selector == Pica::Regs::LightingFresnelSelector::Both)
+ if (lighting.fresnel_selector == Pica::Regs::LightingFresnelSelector::SecondaryAlpha ||
+ lighting.fresnel_selector == Pica::Regs::LightingFresnelSelector::Both)
out += "specular_sum.a *= " + value + ";\n";
}
@@ -510,6 +526,8 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) {
}
std::string GenerateFragmentShader(const PicaShaderConfig& config) {
+ const auto& state = config.state;
+
std::string out = R"(
#version 330 core
#define NUM_TEV_STAGES 6
@@ -519,6 +537,7 @@ std::string GenerateFragmentShader(const PicaShaderConfig& config) {
in vec4 primary_color;
in vec2 texcoord[3];
+in float texcoord0_w;
in vec4 normquat;
in vec3 view;
@@ -536,6 +555,7 @@ layout (std140) uniform shader_data {
vec4 const_color[NUM_TEV_STAGES];
vec4 tev_combiner_buffer_color;
int alphatest_ref;
+ float depth_scale;
float depth_offset;
vec3 lighting_global_ambient;
LightSrc light_src[NUM_LIGHTS];
@@ -555,29 +575,37 @@ vec4 secondary_fragment_color = vec4(0.0);
)";
// Do not do any sort of processing if it's obvious we're not going to pass the alpha test
- if (config.alpha_test_func == Regs::CompareFunc::Never) {
+ if (state.alpha_test_func == Regs::CompareFunc::Never) {
out += "discard; }";
return out;
}
- if (config.lighting.enable)
+ if (state.lighting.enable)
WriteLighting(out, config);
out += "vec4 combiner_buffer = vec4(0.0);\n";
out += "vec4 next_combiner_buffer = tev_combiner_buffer_color;\n";
out += "vec4 last_tex_env_out = vec4(0.0);\n";
- for (size_t index = 0; index < config.tev_stages.size(); ++index)
+ for (size_t index = 0; index < state.tev_stages.size(); ++index)
WriteTevStage(out, config, (unsigned)index);
- if (config.alpha_test_func != Regs::CompareFunc::Always) {
+ if (state.alpha_test_func != Regs::CompareFunc::Always) {
out += "if (";
- AppendAlphaTestCondition(out, config.alpha_test_func);
+ AppendAlphaTestCondition(out, state.alpha_test_func);
out += ") discard;\n";
}
out += "color = last_tex_env_out;\n";
- out += "gl_FragDepth = gl_FragCoord.z + depth_offset;\n}";
+
+ out += "float z_over_w = 1.0 - gl_FragCoord.z * 2.0;\n";
+ out += "float depth = z_over_w * depth_scale + depth_offset;\n";
+ if (state.depthmap_enable == Pica::Regs::DepthBuffering::WBuffering) {
+ out += "depth /= gl_FragCoord.w;\n";
+ }
+ out += "gl_FragDepth = depth;\n";
+
+ out += "}";
return out;
}
@@ -585,17 +613,19 @@ vec4 secondary_fragment_color = vec4(0.0);
std::string GenerateVertexShader() {
std::string out = "#version 330 core\n";
- out += "layout(location = " + std::to_string((int)ATTRIBUTE_POSITION) + ") in vec4 vert_position;\n";
- out += "layout(location = " + std::to_string((int)ATTRIBUTE_COLOR) + ") in vec4 vert_color;\n";
- out += "layout(location = " + std::to_string((int)ATTRIBUTE_TEXCOORD0) + ") in vec2 vert_texcoord0;\n";
- out += "layout(location = " + std::to_string((int)ATTRIBUTE_TEXCOORD1) + ") in vec2 vert_texcoord1;\n";
- out += "layout(location = " + std::to_string((int)ATTRIBUTE_TEXCOORD2) + ") in vec2 vert_texcoord2;\n";
- out += "layout(location = " + std::to_string((int)ATTRIBUTE_NORMQUAT) + ") in vec4 vert_normquat;\n";
- out += "layout(location = " + std::to_string((int)ATTRIBUTE_VIEW) + ") in vec3 vert_view;\n";
+ out += "layout(location = " + std::to_string((int)ATTRIBUTE_POSITION) + ") in vec4 vert_position;\n";
+ out += "layout(location = " + std::to_string((int)ATTRIBUTE_COLOR) + ") in vec4 vert_color;\n";
+ out += "layout(location = " + std::to_string((int)ATTRIBUTE_TEXCOORD0) + ") in vec2 vert_texcoord0;\n";
+ out += "layout(location = " + std::to_string((int)ATTRIBUTE_TEXCOORD1) + ") in vec2 vert_texcoord1;\n";
+ out += "layout(location = " + std::to_string((int)ATTRIBUTE_TEXCOORD2) + ") in vec2 vert_texcoord2;\n";
+ out += "layout(location = " + std::to_string((int)ATTRIBUTE_TEXCOORD0_W) + ") in float vert_texcoord0_w;\n";
+ out += "layout(location = " + std::to_string((int)ATTRIBUTE_NORMQUAT) + ") in vec4 vert_normquat;\n";
+ out += "layout(location = " + std::to_string((int)ATTRIBUTE_VIEW) + ") in vec3 vert_view;\n";
out += R"(
out vec4 primary_color;
out vec2 texcoord[3];
+out float texcoord0_w;
out vec4 normquat;
out vec3 view;
@@ -604,6 +634,7 @@ void main() {
texcoord[0] = vert_texcoord0;
texcoord[1] = vert_texcoord1;
texcoord[2] = vert_texcoord2;
+ texcoord0_w = vert_texcoord0_w;
normquat = vert_normquat;
view = vert_view;
gl_Position = vec4(vert_position.x, vert_position.y, -vert_position.z, vert_position.w);
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.h b/src/video_core/renderer_opengl/gl_shader_gen.h
index 3eb07d57a..bef3249cf 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.h
+++ b/src/video_core/renderer_opengl/gl_shader_gen.h
@@ -6,7 +6,7 @@
#include <string>
-struct PicaShaderConfig;
+union PicaShaderConfig;
namespace GLShader {
diff --git a/src/video_core/renderer_opengl/gl_shader_util.h b/src/video_core/renderer_opengl/gl_shader_util.h
index 097242f6f..f59912f79 100644
--- a/src/video_core/renderer_opengl/gl_shader_util.h
+++ b/src/video_core/renderer_opengl/gl_shader_util.h
@@ -14,6 +14,7 @@ enum Attributes {
ATTRIBUTE_TEXCOORD0,
ATTRIBUTE_TEXCOORD1,
ATTRIBUTE_TEXCOORD2,
+ ATTRIBUTE_TEXCOORD0_W,
ATTRIBUTE_NORMQUAT,
ATTRIBUTE_VIEW,
};
diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp
index 02cd9f417..fa141fc9a 100644
--- a/src/video_core/renderer_opengl/gl_state.cpp
+++ b/src/video_core/renderer_opengl/gl_state.cpp
@@ -36,6 +36,8 @@ OpenGLState::OpenGLState() {
stencil.action_stencil_fail = GL_KEEP;
blend.enabled = false;
+ blend.rgb_equation = GL_FUNC_ADD;
+ blend.a_equation = GL_FUNC_ADD;
blend.src_rgb_func = GL_ONE;
blend.dst_rgb_func = GL_ZERO;
blend.src_a_func = GL_ONE;
@@ -165,6 +167,11 @@ void OpenGLState::Apply() const {
blend.src_a_func, blend.dst_a_func);
}
+ if (blend.rgb_equation != cur_state.blend.rgb_equation ||
+ blend.a_equation != cur_state.blend.a_equation) {
+ glBlendEquationSeparate(blend.rgb_equation, blend.a_equation);
+ }
+
if (logic_op != cur_state.logic_op) {
glLogicOp(logic_op);
}
diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h
index 24f20e47c..228727054 100644
--- a/src/video_core/renderer_opengl/gl_state.h
+++ b/src/video_core/renderer_opengl/gl_state.h
@@ -40,6 +40,8 @@ public:
struct {
bool enabled; // GL_BLEND
+ GLenum rgb_equation; // GL_BLEND_EQUATION_RGB
+ GLenum a_equation; // GL_BLEND_EQUATION_ALPHA
GLenum src_rgb_func; // GL_BLEND_SRC_RGB
GLenum dst_rgb_func; // GL_BLEND_DST_RGB
GLenum src_a_func; // GL_BLEND_SRC_ALPHA
diff --git a/src/video_core/renderer_opengl/pica_to_gl.h b/src/video_core/renderer_opengl/pica_to_gl.h
index 976d1f364..6dc2758c5 100644
--- a/src/video_core/renderer_opengl/pica_to_gl.h
+++ b/src/video_core/renderer_opengl/pica_to_gl.h
@@ -78,6 +78,26 @@ inline GLenum WrapMode(Pica::Regs::TextureConfig::WrapMode mode) {
return gl_mode;
}
+inline GLenum BlendEquation(Pica::Regs::BlendEquation equation) {
+ static const GLenum blend_equation_table[] = {
+ GL_FUNC_ADD, // BlendEquation::Add
+ GL_FUNC_SUBTRACT, // BlendEquation::Subtract
+ GL_FUNC_REVERSE_SUBTRACT, // BlendEquation::ReverseSubtract
+ GL_MIN, // BlendEquation::Min
+ GL_MAX, // BlendEquation::Max
+ };
+
+ // Range check table for input
+ if (static_cast<size_t>(equation) >= ARRAY_SIZE(blend_equation_table)) {
+ LOG_CRITICAL(Render_OpenGL, "Unknown blend equation %d", equation);
+ UNREACHABLE();
+
+ return GL_FUNC_ADD;
+ }
+
+ return blend_equation_table[(unsigned)equation];
+}
+
inline GLenum BlendFunc(Pica::Regs::BlendFactor factor) {
static const GLenum blend_func_table[] = {
GL_ZERO, // BlendFactor::Zero
diff --git a/src/video_core/shader/shader.cpp b/src/video_core/shader/shader.cpp
index 65dcc9156..161097610 100644
--- a/src/video_core/shader/shader.cpp
+++ b/src/video_core/shader/shader.cpp
@@ -35,7 +35,13 @@ static std::unordered_map<u64, std::unique_ptr<JitShader>> shader_map;
static const JitShader* jit_shader;
#endif // ARCHITECTURE_x86_64
-void Setup() {
+void ClearCache() {
+#ifdef ARCHITECTURE_x86_64
+ shader_map.clear();
+#endif // ARCHITECTURE_x86_64
+}
+
+void ShaderSetup::Setup() {
#ifdef ARCHITECTURE_x86_64
if (VideoCore::g_shader_jit_enabled) {
u64 cache_key = (Common::ComputeHash64(&g_state.vs.program_code, sizeof(g_state.vs.program_code)) ^
@@ -54,20 +60,14 @@ void Setup() {
#endif // ARCHITECTURE_x86_64
}
-void Shutdown() {
-#ifdef ARCHITECTURE_x86_64
- shader_map.clear();
-#endif // ARCHITECTURE_x86_64
-}
-
-MICROPROFILE_DEFINE(GPU_VertexShader, "GPU", "Vertex Shader", MP_RGB(50, 50, 240));
+MICROPROFILE_DEFINE(GPU_Shader, "GPU", "Shader", MP_RGB(50, 50, 240));
-OutputVertex Run(UnitState<false>& state, const InputVertex& input, int num_attributes) {
+OutputVertex ShaderSetup::Run(UnitState<false>& state, const InputVertex& input, int num_attributes) {
auto& config = g_state.regs.vs;
+ auto& setup = g_state.vs;
- MICROPROFILE_SCOPE(GPU_VertexShader);
+ MICROPROFILE_SCOPE(GPU_Shader);
- state.program_counter = config.main_offset;
state.debug.max_offset = 0;
state.debug.max_opdesc_id = 0;
@@ -82,11 +82,11 @@ OutputVertex Run(UnitState<false>& state, const InputVertex& input, int num_attr
#ifdef ARCHITECTURE_x86_64
if (VideoCore::g_shader_jit_enabled)
- jit_shader->Run(&state.registers, g_state.regs.vs.main_offset);
+ jit_shader->Run(setup, state, config.main_offset);
else
- RunInterpreter(state);
+ RunInterpreter(setup, state, config.main_offset);
#else
- RunInterpreter(state);
+ RunInterpreter(setup, state, config.main_offset);
#endif // ARCHITECTURE_x86_64
// Setup output data
@@ -140,10 +140,9 @@ OutputVertex Run(UnitState<false>& state, const InputVertex& input, int num_attr
return ret;
}
-DebugData<true> ProduceDebugInfo(const InputVertex& input, int num_attributes, const Regs::ShaderConfig& config, const ShaderSetup& setup) {
+DebugData<true> ShaderSetup::ProduceDebugInfo(const InputVertex& input, int num_attributes, const Regs::ShaderConfig& config, const ShaderSetup& setup) {
UnitState<true> state;
- state.program_counter = config.main_offset;
state.debug.max_offset = 0;
state.debug.max_opdesc_id = 0;
@@ -158,7 +157,7 @@ DebugData<true> ProduceDebugInfo(const InputVertex& input, int num_attributes, c
state.conditional_code[0] = false;
state.conditional_code[1] = false;
- RunInterpreter(state);
+ RunInterpreter(setup, state, config.main_offset);
return state.debug;
}
diff --git a/src/video_core/shader/shader.h b/src/video_core/shader/shader.h
index 56b83bfeb..84898f21c 100644
--- a/src/video_core/shader/shader.h
+++ b/src/video_core/shader/shader.h
@@ -43,7 +43,8 @@ struct OutputVertex {
Math::Vec4<float24> color;
Math::Vec2<float24> tc0;
Math::Vec2<float24> tc1;
- INSERT_PADDING_WORDS(2);
+ float24 tc0_w;
+ INSERT_PADDING_WORDS(1);
Math::Vec3<float24> view;
INSERT_PADDING_WORDS(1);
Math::Vec2<float24> tc2;
@@ -83,23 +84,6 @@ struct OutputVertex {
static_assert(std::is_pod<OutputVertex>::value, "Structure is not POD");
static_assert(sizeof(OutputVertex) == 32 * sizeof(float), "OutputVertex has invalid size");
-/// Vertex shader memory
-struct ShaderSetup {
- struct {
- // The float uniforms are accessed by the shader JIT using SSE instructions, and are
- // therefore required to be 16-byte aligned.
- alignas(16) Math::Vec4<float24> f[96];
-
- std::array<bool, 16> b;
- std::array<Math::Vec4<u8>, 4> i;
- } uniforms;
-
- Math::Vec4<float24> default_attributes[16];
-
- std::array<u32, 1024> program_code;
- std::array<u32, 1024> swizzle_data;
-};
-
// Helper structure used to keep track of data useful for inspection of shader emulation
template<bool full_debugging>
struct DebugData;
@@ -288,38 +272,21 @@ struct UnitState {
} registers;
static_assert(std::is_pod<Registers>::value, "Structure is not POD");
- u32 program_counter;
bool conditional_code[2];
// Two Address registers and one loop counter
// TODO: How many bits do these actually have?
s32 address_registers[3];
- enum {
- INVALID_ADDRESS = 0xFFFFFFFF
- };
-
- struct CallStackElement {
- u32 final_address; // Address upon which we jump to return_address
- u32 return_address; // Where to jump when leaving scope
- u8 repeat_counter; // How often to repeat until this call stack element is removed
- u8 loop_increment; // Which value to add to the loop counter after an iteration
- // TODO: Should this be a signed value? Does it even matter?
- u32 loop_address; // The address where we'll return to after each loop iteration
- };
-
- // TODO: Is there a maximal size for this?
- boost::container::static_vector<CallStackElement, 16> call_stack;
-
DebugData<Debug> debug;
static size_t InputOffset(const SourceRegister& reg) {
switch (reg.GetRegisterType()) {
case RegisterType::Input:
- return offsetof(UnitState::Registers, input) + reg.GetIndex()*sizeof(Math::Vec4<float24>);
+ return offsetof(UnitState, registers.input) + reg.GetIndex()*sizeof(Math::Vec4<float24>);
case RegisterType::Temporary:
- return offsetof(UnitState::Registers, temporary) + reg.GetIndex()*sizeof(Math::Vec4<float24>);
+ return offsetof(UnitState, registers.temporary) + reg.GetIndex()*sizeof(Math::Vec4<float24>);
default:
UNREACHABLE();
@@ -330,10 +297,10 @@ struct UnitState {
static size_t OutputOffset(const DestRegister& reg) {
switch (reg.GetRegisterType()) {
case RegisterType::Output:
- return offsetof(UnitState::Registers, output) + reg.GetIndex()*sizeof(Math::Vec4<float24>);
+ return offsetof(UnitState, registers.output) + reg.GetIndex()*sizeof(Math::Vec4<float24>);
case RegisterType::Temporary:
- return offsetof(UnitState::Registers, temporary) + reg.GetIndex()*sizeof(Math::Vec4<float24>);
+ return offsetof(UnitState, registers.temporary) + reg.GetIndex()*sizeof(Math::Vec4<float24>);
default:
UNREACHABLE();
@@ -342,33 +309,66 @@ struct UnitState {
}
};
-/**
- * Performs any shader unit setup that only needs to happen once per shader (as opposed to once per
- * vertex, which would happen within the `Run` function).
- */
-void Setup();
+/// Clears the shader cache
+void ClearCache();
-/// Performs any cleanup when the emulator is shutdown
-void Shutdown();
+struct ShaderSetup {
-/**
- * Runs the currently setup shader
- * @param state Shader unit state, must be setup per shader and per shader unit
- * @param input Input vertex into the shader
- * @param num_attributes The number of vertex shader attributes
- * @return The output vertex, after having been processed by the vertex shader
- */
-OutputVertex Run(UnitState<false>& state, const InputVertex& input, int num_attributes);
+ struct {
+ // The float uniforms are accessed by the shader JIT using SSE instructions, and are
+ // therefore required to be 16-byte aligned.
+ alignas(16) Math::Vec4<float24> f[96];
-/**
- * Produce debug information based on the given shader and input vertex
- * @param input Input vertex into the shader
- * @param num_attributes The number of vertex shader attributes
- * @param config Configuration object for the shader pipeline
- * @param setup Setup object for the shader pipeline
- * @return Debug information for this shader with regards to the given vertex
- */
-DebugData<true> ProduceDebugInfo(const InputVertex& input, int num_attributes, const Regs::ShaderConfig& config, const ShaderSetup& setup);
+ std::array<bool, 16> b;
+ std::array<Math::Vec4<u8>, 4> i;
+ } uniforms;
+
+ static size_t UniformOffset(RegisterType type, unsigned index) {
+ switch (type) {
+ case RegisterType::FloatUniform:
+ return offsetof(ShaderSetup, uniforms.f) + index*sizeof(Math::Vec4<float24>);
+
+ case RegisterType::BoolUniform:
+ return offsetof(ShaderSetup, uniforms.b) + index*sizeof(bool);
+
+ case RegisterType::IntUniform:
+ return offsetof(ShaderSetup, uniforms.i) + index*sizeof(Math::Vec4<u8>);
+
+ default:
+ UNREACHABLE();
+ return 0;
+ }
+ }
+
+ std::array<u32, 1024> program_code;
+ std::array<u32, 1024> swizzle_data;
+
+ /**
+ * Performs any shader unit setup that only needs to happen once per shader (as opposed to once per
+ * vertex, which would happen within the `Run` function).
+ */
+ void Setup();
+
+ /**
+ * Runs the currently setup shader
+ * @param state Shader unit state, must be setup per shader and per shader unit
+ * @param input Input vertex into the shader
+ * @param num_attributes The number of vertex shader attributes
+ * @return The output vertex, after having been processed by the vertex shader
+ */
+ OutputVertex Run(UnitState<false>& state, const InputVertex& input, int num_attributes);
+
+ /**
+ * Produce debug information based on the given shader and input vertex
+ * @param input Input vertex into the shader
+ * @param num_attributes The number of vertex shader attributes
+ * @param config Configuration object for the shader pipeline
+ * @param setup Setup object for the shader pipeline
+ * @return Debug information for this shader with regards to the given vertex
+ */
+ DebugData<true> ProduceDebugInfo(const InputVertex& input, int num_attributes, const Regs::ShaderConfig& config, const ShaderSetup& setup);
+
+};
} // namespace Shader
diff --git a/src/video_core/shader/shader_interpreter.cpp b/src/video_core/shader/shader_interpreter.cpp
index 7710f7fbc..714e8bfd5 100644
--- a/src/video_core/shader/shader_interpreter.cpp
+++ b/src/video_core/shader/shader_interpreter.cpp
@@ -29,8 +29,24 @@ namespace Pica {
namespace Shader {
+constexpr u32 INVALID_ADDRESS = 0xFFFFFFFF;
+
+struct CallStackElement {
+ u32 final_address; // Address upon which we jump to return_address
+ u32 return_address; // Where to jump when leaving scope
+ u8 repeat_counter; // How often to repeat until this call stack element is removed
+ u8 loop_increment; // Which value to add to the loop counter after an iteration
+ // TODO: Should this be a signed value? Does it even matter?
+ u32 loop_address; // The address where we'll return to after each loop iteration
+};
+
template<bool Debug>
-void RunInterpreter(UnitState<Debug>& state) {
+void RunInterpreter(const ShaderSetup& setup, UnitState<Debug>& state, unsigned offset) {
+ // TODO: Is there a maximal size for this?
+ boost::container::static_vector<CallStackElement, 16> call_stack;
+
+ u32 program_counter = offset;
+
const auto& uniforms = g_state.vs.uniforms;
const auto& swizzle_data = g_state.vs.swizzle_data;
const auto& program_code = g_state.vs.program_code;
@@ -41,16 +57,16 @@ void RunInterpreter(UnitState<Debug>& state) {
unsigned iteration = 0;
bool exit_loop = false;
while (!exit_loop) {
- if (!state.call_stack.empty()) {
- auto& top = state.call_stack.back();
- if (state.program_counter == top.final_address) {
+ if (!call_stack.empty()) {
+ auto& top = call_stack.back();
+ if (program_counter == top.final_address) {
state.address_registers[2] += top.loop_increment;
if (top.repeat_counter-- == 0) {
- state.program_counter = top.return_address;
- state.call_stack.pop_back();
+ program_counter = top.return_address;
+ call_stack.pop_back();
} else {
- state.program_counter = top.loop_address;
+ program_counter = top.loop_address;
}
// TODO: Is "trying again" accurate to hardware?
@@ -58,20 +74,20 @@ void RunInterpreter(UnitState<Debug>& state) {
}
}
- const Instruction instr = { program_code[state.program_counter] };
+ const Instruction instr = { program_code[program_counter] };
const SwizzlePattern swizzle = { swizzle_data[instr.common.operand_desc_id] };
- static auto call = [](UnitState<Debug>& state, u32 offset, u32 num_instructions,
+ static auto call = [&program_counter, &call_stack](UnitState<Debug>& state, u32 offset, u32 num_instructions,
u32 return_offset, u8 repeat_count, u8 loop_increment) {
- state.program_counter = offset - 1; // -1 to make sure when incrementing the PC we end up at the correct offset
- ASSERT(state.call_stack.size() < state.call_stack.capacity());
- state.call_stack.push_back({ offset + num_instructions, return_offset, repeat_count, loop_increment, offset });
+ program_counter = offset - 1; // -1 to make sure when incrementing the PC we end up at the correct offset
+ ASSERT(call_stack.size() < call_stack.capacity());
+ call_stack.push_back({ offset + num_instructions, return_offset, repeat_count, loop_increment, offset });
};
- Record<DebugDataRecord::CUR_INSTR>(state.debug, iteration, state.program_counter);
+ Record<DebugDataRecord::CUR_INSTR>(state.debug, iteration, program_counter);
if (iteration > 0)
- Record<DebugDataRecord::NEXT_INSTR>(state.debug, iteration - 1, state.program_counter);
+ Record<DebugDataRecord::NEXT_INSTR>(state.debug, iteration - 1, program_counter);
- state.debug.max_offset = std::max<u32>(state.debug.max_offset, 1 + state.program_counter);
+ state.debug.max_offset = std::max<u32>(state.debug.max_offset, 1 + program_counter);
auto LookupSourceRegister = [&](const SourceRegister& source_reg) -> const float24* {
switch (source_reg.GetRegisterType()) {
@@ -519,7 +535,7 @@ void RunInterpreter(UnitState<Debug>& state) {
case OpCode::Id::JMPC:
Record<DebugDataRecord::COND_CMP_IN>(state.debug, iteration, state.conditional_code);
if (evaluate_condition(state, instr.flow_control.refx, instr.flow_control.refy, instr.flow_control)) {
- state.program_counter = instr.flow_control.dest_offset - 1;
+ program_counter = instr.flow_control.dest_offset - 1;
}
break;
@@ -527,7 +543,7 @@ void RunInterpreter(UnitState<Debug>& state) {
Record<DebugDataRecord::COND_BOOL_IN>(state.debug, iteration, uniforms.b[instr.flow_control.bool_uniform_id]);
if (uniforms.b[instr.flow_control.bool_uniform_id] == !(instr.flow_control.num_instructions & 1)) {
- state.program_counter = instr.flow_control.dest_offset - 1;
+ program_counter = instr.flow_control.dest_offset - 1;
}
break;
@@ -535,7 +551,7 @@ void RunInterpreter(UnitState<Debug>& state) {
call(state,
instr.flow_control.dest_offset,
instr.flow_control.num_instructions,
- state.program_counter + 1, 0, 0);
+ program_counter + 1, 0, 0);
break;
case OpCode::Id::CALLU:
@@ -544,7 +560,7 @@ void RunInterpreter(UnitState<Debug>& state) {
call(state,
instr.flow_control.dest_offset,
instr.flow_control.num_instructions,
- state.program_counter + 1, 0, 0);
+ program_counter + 1, 0, 0);
}
break;
@@ -554,7 +570,7 @@ void RunInterpreter(UnitState<Debug>& state) {
call(state,
instr.flow_control.dest_offset,
instr.flow_control.num_instructions,
- state.program_counter + 1, 0, 0);
+ program_counter + 1, 0, 0);
}
break;
@@ -565,8 +581,8 @@ void RunInterpreter(UnitState<Debug>& state) {
Record<DebugDataRecord::COND_BOOL_IN>(state.debug, iteration, uniforms.b[instr.flow_control.bool_uniform_id]);
if (uniforms.b[instr.flow_control.bool_uniform_id]) {
call(state,
- state.program_counter + 1,
- instr.flow_control.dest_offset - state.program_counter - 1,
+ program_counter + 1,
+ instr.flow_control.dest_offset - program_counter - 1,
instr.flow_control.dest_offset + instr.flow_control.num_instructions, 0, 0);
} else {
call(state,
@@ -584,8 +600,8 @@ void RunInterpreter(UnitState<Debug>& state) {
Record<DebugDataRecord::COND_CMP_IN>(state.debug, iteration, state.conditional_code);
if (evaluate_condition(state, instr.flow_control.refx, instr.flow_control.refy, instr.flow_control)) {
call(state,
- state.program_counter + 1,
- instr.flow_control.dest_offset - state.program_counter - 1,
+ program_counter + 1,
+ instr.flow_control.dest_offset - program_counter - 1,
instr.flow_control.dest_offset + instr.flow_control.num_instructions, 0, 0);
} else {
call(state,
@@ -607,8 +623,8 @@ void RunInterpreter(UnitState<Debug>& state) {
Record<DebugDataRecord::LOOP_INT_IN>(state.debug, iteration, loop_param);
call(state,
- state.program_counter + 1,
- instr.flow_control.dest_offset - state.program_counter + 1,
+ program_counter + 1,
+ instr.flow_control.dest_offset - program_counter + 1,
instr.flow_control.dest_offset + 1,
loop_param.x,
loop_param.z);
@@ -625,14 +641,14 @@ void RunInterpreter(UnitState<Debug>& state) {
}
}
- ++state.program_counter;
+ ++program_counter;
++iteration;
}
}
// Explicit instantiation
-template void RunInterpreter(UnitState<false>& state);
-template void RunInterpreter(UnitState<true>& state);
+template void RunInterpreter(const ShaderSetup& setup, UnitState<false>& state, unsigned offset);
+template void RunInterpreter(const ShaderSetup& setup, UnitState<true>& state, unsigned offset);
} // namespace
diff --git a/src/video_core/shader/shader_interpreter.h b/src/video_core/shader/shader_interpreter.h
index 6048cdf3a..bb3ce1c6e 100644
--- a/src/video_core/shader/shader_interpreter.h
+++ b/src/video_core/shader/shader_interpreter.h
@@ -11,7 +11,7 @@ namespace Shader {
template <bool Debug> struct UnitState;
template<bool Debug>
-void RunInterpreter(UnitState<Debug>& state);
+void RunInterpreter(const ShaderSetup& setup, UnitState<Debug>& state, unsigned offset);
} // namespace
diff --git a/src/video_core/shader/shader_jit_x64.cpp b/src/video_core/shader/shader_jit_x64.cpp
index 99f6c51eb..43e7e6b4c 100644
--- a/src/video_core/shader/shader_jit_x64.cpp
+++ b/src/video_core/shader/shader_jit_x64.cpp
@@ -102,7 +102,7 @@ const JitFunction instr_table[64] = {
// purposes, as documented below:
/// Pointer to the uniform memory
-static const X64Reg UNIFORMS = R9;
+static const X64Reg SETUP = R9;
/// The two 32-bit VS address offset registers set by the MOVA instruction
static const X64Reg ADDROFFS_REG_0 = R10;
static const X64Reg ADDROFFS_REG_1 = R11;
@@ -117,7 +117,7 @@ static const X64Reg COND0 = R13;
/// Result of the previous CMP instruction for the Y-component comparison
static const X64Reg COND1 = R14;
/// Pointer to the UnitState instance for the current VS unit
-static const X64Reg REGISTERS = R15;
+static const X64Reg STATE = R15;
/// SIMD scratch register
static const X64Reg SCRATCH = XMM0;
/// Loaded with the first swizzled source register, otherwise can be used as a scratch register
@@ -136,7 +136,7 @@ static const X64Reg NEGBIT = XMM15;
// State registers that must not be modified by external functions calls
// Scratch registers, e.g., SRC1 and SCRATCH, have to be saved on the side if needed
static const BitSet32 persistent_regs = {
- UNIFORMS, REGISTERS, // Pointers to register blocks
+ SETUP, STATE, // Pointers to register blocks
ADDROFFS_REG_0, ADDROFFS_REG_1, LOOPCOUNT_REG, COND0, COND1, // Cached registers
ONE+16, NEGBIT+16, // Constants
};
@@ -177,10 +177,10 @@ void JitShader::Compile_SwizzleSrc(Instruction instr, unsigned src_num, SourceRe
size_t src_offset;
if (src_reg.GetRegisterType() == RegisterType::FloatUniform) {
- src_ptr = UNIFORMS;
- src_offset = src_reg.GetIndex() * sizeof(float24) * 4;
+ src_ptr = SETUP;
+ src_offset = ShaderSetup::UniformOffset(RegisterType::FloatUniform, src_reg.GetIndex());
} else {
- src_ptr = REGISTERS;
+ src_ptr = STATE;
src_offset = UnitState<false>::InputOffset(src_reg);
}
@@ -264,11 +264,11 @@ void JitShader::Compile_DestEnable(Instruction instr,X64Reg src) {
// If all components are enabled, write the result to the destination register
if (swiz.dest_mask == NO_DEST_REG_MASK) {
// Store dest back to memory
- MOVAPS(MDisp(REGISTERS, dest_offset_disp), src);
+ MOVAPS(MDisp(STATE, dest_offset_disp), src);
} else {
// Not all components are enabled, so mask the result when storing to the destination register...
- MOVAPS(SCRATCH, MDisp(REGISTERS, dest_offset_disp));
+ MOVAPS(SCRATCH, MDisp(STATE, dest_offset_disp));
if (Common::GetCPUCaps().sse4_1) {
u8 mask = ((swiz.dest_mask & 1) << 3) | ((swiz.dest_mask & 8) >> 3) | ((swiz.dest_mask & 2) << 1) | ((swiz.dest_mask & 4) >> 1);
@@ -287,7 +287,7 @@ void JitShader::Compile_DestEnable(Instruction instr,X64Reg src) {
}
// Store dest back to memory
- MOVAPS(MDisp(REGISTERS, dest_offset_disp), SCRATCH);
+ MOVAPS(MDisp(STATE, dest_offset_disp), SCRATCH);
}
}
@@ -336,8 +336,8 @@ void JitShader::Compile_EvaluateCondition(Instruction instr) {
}
void JitShader::Compile_UniformCondition(Instruction instr) {
- int offset = offsetof(decltype(g_state.vs.uniforms), b) + (instr.flow_control.bool_uniform_id * sizeof(bool));
- CMP(sizeof(bool) * 8, MDisp(UNIFORMS, offset), Imm8(0));
+ int offset = ShaderSetup::UniformOffset(RegisterType::BoolUniform, instr.flow_control.bool_uniform_id);
+ CMP(sizeof(bool) * 8, MDisp(SETUP, offset), Imm8(0));
}
BitSet32 JitShader::PersistentCallerSavedRegs() {
@@ -714,8 +714,8 @@ void JitShader::Compile_LOOP(Instruction instr) {
looping = true;
- int offset = offsetof(decltype(g_state.vs.uniforms), i) + (instr.flow_control.int_uniform_id * sizeof(Math::Vec4<u8>));
- MOV(32, R(LOOPCOUNT), MDisp(UNIFORMS, offset));
+ int offset = ShaderSetup::UniformOffset(RegisterType::IntUniform, instr.flow_control.int_uniform_id);
+ MOV(32, R(LOOPCOUNT), MDisp(SETUP, offset));
MOV(32, R(LOOPCOUNT_REG), R(LOOPCOUNT));
SHR(32, R(LOOPCOUNT_REG), Imm8(8));
AND(32, R(LOOPCOUNT_REG), Imm32(0xff)); // Y-component is the start
@@ -826,8 +826,8 @@ void JitShader::Compile() {
// The stack pointer is 8 modulo 16 at the entry of a procedure
ABI_PushRegistersAndAdjustStack(ABI_ALL_CALLEE_SAVED, 8);
- MOV(PTRBITS, R(REGISTERS), R(ABI_PARAM1));
- MOV(PTRBITS, R(UNIFORMS), ImmPtr(&g_state.vs.uniforms));
+ MOV(PTRBITS, R(SETUP), R(ABI_PARAM1));
+ MOV(PTRBITS, R(STATE), R(ABI_PARAM2));
// Zero address/loop registers
XOR(64, R(ADDROFFS_REG_0), R(ADDROFFS_REG_0));
@@ -845,7 +845,7 @@ void JitShader::Compile() {
MOVAPS(NEGBIT, MatR(RAX));
// Jump to start of the shader program
- JMPptr(R(ABI_PARAM2));
+ JMPptr(R(ABI_PARAM3));
// Compile entire program
Compile_Block(static_cast<unsigned>(g_state.vs.program_code.size()));
diff --git a/src/video_core/shader/shader_jit_x64.h b/src/video_core/shader/shader_jit_x64.h
index 30aa7ff30..5468459d4 100644
--- a/src/video_core/shader/shader_jit_x64.h
+++ b/src/video_core/shader/shader_jit_x64.h
@@ -36,8 +36,8 @@ class JitShader : public Gen::XCodeBlock {
public:
JitShader();
- void Run(void* registers, unsigned offset) const {
- program(registers, code_ptr[offset]);
+ void Run(const ShaderSetup& setup, UnitState<false>& state, unsigned offset) const {
+ program(&setup, &state, code_ptr[offset]);
}
void Compile();
@@ -117,7 +117,7 @@ private:
/// Branches that need to be fixed up once the entire shader program is compiled
std::vector<std::pair<Gen::FixupBranch, unsigned>> fixup_branches;
- using CompiledShader = void(void* registers, const u8* start_addr);
+ using CompiledShader = void(const void* setup, void* state, const u8* start_addr);
CompiledShader* program = nullptr;
};
diff --git a/src/video_core/vertex_loader.cpp b/src/video_core/vertex_loader.cpp
index 18a7cf144..e40f0f1ee 100644
--- a/src/video_core/vertex_loader.cpp
+++ b/src/video_core/vertex_loader.cpp
@@ -130,7 +130,7 @@ void VertexLoader::LoadVertex(u32 base_address, int index, int vertex, Shader::I
input.attr[i][0].ToFloat32(), input.attr[i][1].ToFloat32(), input.attr[i][2].ToFloat32(), input.attr[i][3].ToFloat32());
} else if (vertex_attribute_is_default[i]) {
// Load the default attribute if we're configured to do so
- input.attr[i] = g_state.vs.default_attributes[i];
+ input.attr[i] = g_state.vs_default_attributes[i];
LOG_TRACE(HW_GPU, "Loaded default attribute %x for vertex %x (index %x): (%f, %f, %f, %f)",
i, vertex, index,
input.attr[i][0].ToFloat32(), input.attr[i][1].ToFloat32(),