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-rw-r--r--src/core/file_sys/patch_manager.cpp49
-rw-r--r--src/core/gdbstub/gdbstub.cpp123
-rw-r--r--src/core/hle/service/am/am.cpp12
-rw-r--r--src/core/hle/service/filesystem/filesystem.cpp5
-rw-r--r--src/core/hle/service/filesystem/filesystem.h1
-rw-r--r--src/core/hle/service/sm/sm.cpp54
-rw-r--r--src/core/hle/service/sm/sm.h3
-rw-r--r--src/core/hle/service/vi/vi.cpp32
-rw-r--r--src/core/settings.h1
-rw-r--r--src/video_core/engines/maxwell_3d.h12
-rw-r--r--src/video_core/engines/shader_bytecode.h7
-rw-r--r--src/video_core/memory_manager.cpp7
-rw-r--r--src/video_core/memory_manager.h3
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp49
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h31
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp16
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp144
-rw-r--r--src/video_core/renderer_opengl/gl_state.cpp37
-rw-r--r--src/video_core/renderer_opengl/gl_state.h9
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp2
-rw-r--r--src/yuzu/bootmanager.cpp2
-rw-r--r--src/yuzu/configuration/config.cpp2
-rw-r--r--src/yuzu/configuration/configure_debug.cpp2
-rw-r--r--src/yuzu/configuration/configure_debug.ui10
-rw-r--r--src/yuzu/configuration/configure_graphics.ui94
-rw-r--r--src/yuzu/main.cpp18
-rw-r--r--src/yuzu_cmd/config.cpp1
-rw-r--r--src/yuzu_cmd/default_ini.h2
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.cpp16
29 files changed, 492 insertions, 252 deletions
diff --git a/src/core/file_sys/patch_manager.cpp b/src/core/file_sys/patch_manager.cpp
index 8d062eb3e..e8df08724 100644
--- a/src/core/file_sys/patch_manager.cpp
+++ b/src/core/file_sys/patch_manager.cpp
@@ -26,6 +26,11 @@ namespace FileSys {
constexpr u64 SINGLE_BYTE_MODULUS = 0x100;
constexpr u64 DLC_BASE_TITLE_ID_MASK = 0xFFFFFFFFFFFFE000;
+constexpr std::array<const char*, 14> EXEFS_FILE_NAMES{
+ "main", "main.npdm", "rtld", "sdk", "subsdk0", "subsdk1", "subsdk2",
+ "subsdk3", "subsdk4", "subsdk5", "subsdk6", "subsdk7", "subsdk8", "subsdk9",
+};
+
struct NSOBuildHeader {
u32_le magic;
INSERT_PADDING_BYTES(0x3C);
@@ -57,6 +62,15 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
if (exefs == nullptr)
return exefs;
+ if (Settings::values.dump_exefs) {
+ LOG_INFO(Loader, "Dumping ExeFS for title_id={:016X}", title_id);
+ const auto dump_dir = Service::FileSystem::GetModificationDumpRoot(title_id);
+ if (dump_dir != nullptr) {
+ const auto exefs_dir = GetOrCreateDirectoryRelative(dump_dir, "/exefs");
+ VfsRawCopyD(exefs, exefs_dir);
+ }
+ }
+
const auto installed = Service::FileSystem::GetUnionContents();
// Game Updates
@@ -70,6 +84,30 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
exefs = update->GetExeFS();
}
+ // LayeredExeFS
+ const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
+ if (load_dir != nullptr && load_dir->GetSize() > 0) {
+ auto patch_dirs = load_dir->GetSubdirectories();
+ std::sort(
+ patch_dirs.begin(), patch_dirs.end(),
+ [](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
+
+ std::vector<VirtualDir> layers;
+ layers.reserve(patch_dirs.size() + 1);
+ for (const auto& subdir : patch_dirs) {
+ auto exefs_dir = subdir->GetSubdirectory("exefs");
+ if (exefs_dir != nullptr)
+ layers.push_back(std::move(exefs_dir));
+ }
+ layers.push_back(exefs);
+
+ auto layered = LayeredVfsDirectory::MakeLayeredDirectory(std::move(layers));
+ if (layered != nullptr) {
+ LOG_INFO(Loader, " ExeFS: LayeredExeFS patches applied successfully");
+ exefs = std::move(layered);
+ }
+ }
+
return exefs;
}
@@ -314,18 +352,25 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
if (IsDirValidAndNonEmpty(exefs_dir)) {
bool ips = false;
bool ipswitch = false;
+ bool layeredfs = false;
for (const auto& file : exefs_dir->GetFiles()) {
- if (file->GetExtension() == "ips")
+ if (file->GetExtension() == "ips") {
ips = true;
- else if (file->GetExtension() == "pchtxt")
+ } else if (file->GetExtension() == "pchtxt") {
ipswitch = true;
+ } else if (std::find(EXEFS_FILE_NAMES.begin(), EXEFS_FILE_NAMES.end(),
+ file->GetName()) != EXEFS_FILE_NAMES.end()) {
+ layeredfs = true;
+ }
}
if (ips)
AppendCommaIfNotEmpty(types, "IPS");
if (ipswitch)
AppendCommaIfNotEmpty(types, "IPSwitch");
+ if (layeredfs)
+ AppendCommaIfNotEmpty(types, "LayeredExeFS");
}
if (IsDirValidAndNonEmpty(mod->GetSubdirectory("romfs")))
AppendCommaIfNotEmpty(types, "LayeredFS");
diff --git a/src/core/gdbstub/gdbstub.cpp b/src/core/gdbstub/gdbstub.cpp
index bdcc889e0..687dea409 100644
--- a/src/core/gdbstub/gdbstub.cpp
+++ b/src/core/gdbstub/gdbstub.cpp
@@ -71,10 +71,6 @@ constexpr u32 PSTATE_REGISTER = 33;
constexpr u32 UC_ARM64_REG_Q0 = 34;
constexpr u32 FPCR_REGISTER = 66;
-// TODO/WiP - Used while working on support for FPU
-constexpr u32 TODO_DUMMY_REG_997 = 997;
-constexpr u32 TODO_DUMMY_REG_998 = 998;
-
// For sample XML files see the GDB source /gdb/features
// GDB also wants the l character at the start
// This XML defines what the registers are for this specific ARM device
@@ -260,6 +256,36 @@ static void RegWrite(std::size_t id, u64 val, Kernel::Thread* thread = nullptr)
}
}
+static u128 FpuRead(std::size_t id, Kernel::Thread* thread = nullptr) {
+ if (!thread) {
+ return u128{0};
+ }
+
+ auto& thread_context = thread->GetContext();
+
+ if (id >= UC_ARM64_REG_Q0 && id < FPCR_REGISTER) {
+ return thread_context.vector_registers[id - UC_ARM64_REG_Q0];
+ } else if (id == FPCR_REGISTER) {
+ return u128{thread_context.fpcr, 0};
+ } else {
+ return u128{0};
+ }
+}
+
+static void FpuWrite(std::size_t id, u128 val, Kernel::Thread* thread = nullptr) {
+ if (!thread) {
+ return;
+ }
+
+ auto& thread_context = thread->GetContext();
+
+ if (id >= UC_ARM64_REG_Q0 && id < FPCR_REGISTER) {
+ thread_context.vector_registers[id - UC_ARM64_REG_Q0] = val;
+ } else if (id == FPCR_REGISTER) {
+ thread_context.fpcr = val[0];
+ }
+}
+
/**
* Turns hex string character into the equivalent byte.
*
@@ -409,6 +435,27 @@ static u64 GdbHexToLong(const u8* src) {
return output;
}
+/**
+ * Convert a gdb-formatted hex string into a u128.
+ *
+ * @param src Pointer to hex string.
+ */
+static u128 GdbHexToU128(const u8* src) {
+ u128 output;
+
+ for (int i = 0; i < 16; i += 2) {
+ output[0] = (output[0] << 4) | HexCharToValue(src[15 - i - 1]);
+ output[0] = (output[0] << 4) | HexCharToValue(src[15 - i]);
+ }
+
+ for (int i = 0; i < 16; i += 2) {
+ output[1] = (output[1] << 4) | HexCharToValue(src[16 + 15 - i - 1]);
+ output[1] = (output[1] << 4) | HexCharToValue(src[16 + 15 - i]);
+ }
+
+ return output;
+}
+
/// Read a byte from the gdb client.
static u8 ReadByte() {
u8 c;
@@ -599,8 +646,7 @@ static void HandleQuery() {
for (u32 core = 0; core < Core::NUM_CPU_CORES; core++) {
const auto& threads = Core::System::GetInstance().Scheduler(core).GetThreadList();
for (const auto& thread : threads) {
- val += fmt::format("{:x}", thread->GetThreadID());
- val += ",";
+ val += fmt::format("{:x},", thread->GetThreadID());
}
}
val.pop_back();
@@ -791,11 +837,15 @@ static void ReadRegister() {
} else if (id == PSTATE_REGISTER) {
IntToGdbHex(reply, static_cast<u32>(RegRead(id, current_thread)));
} else if (id >= UC_ARM64_REG_Q0 && id < FPCR_REGISTER) {
- LongToGdbHex(reply, RegRead(id, current_thread));
+ u128 r = FpuRead(id, current_thread);
+ LongToGdbHex(reply, r[0]);
+ LongToGdbHex(reply + 16, r[1]);
} else if (id == FPCR_REGISTER) {
- LongToGdbHex(reply, RegRead(TODO_DUMMY_REG_998, current_thread));
- } else {
- LongToGdbHex(reply, RegRead(TODO_DUMMY_REG_997, current_thread));
+ u128 r = FpuRead(id, current_thread);
+ IntToGdbHex(reply, static_cast<u32>(r[0]));
+ } else if (id == FPCR_REGISTER + 1) {
+ u128 r = FpuRead(id, current_thread);
+ IntToGdbHex(reply, static_cast<u32>(r[0] >> 32));
}
SendReply(reinterpret_cast<char*>(reply));
@@ -822,13 +872,18 @@ static void ReadRegisters() {
bufptr += 8;
- for (u32 reg = UC_ARM64_REG_Q0; reg <= UC_ARM64_REG_Q0 + 31; reg++) {
- LongToGdbHex(bufptr + reg * 16, RegRead(reg, current_thread));
+ u128 r;
+
+ for (u32 reg = UC_ARM64_REG_Q0; reg < FPCR_REGISTER; reg++) {
+ r = FpuRead(reg, current_thread);
+ LongToGdbHex(bufptr + reg * 32, r[0]);
+ LongToGdbHex(bufptr + reg * 32 + 16, r[1]);
}
bufptr += 32 * 32;
- LongToGdbHex(bufptr, RegRead(TODO_DUMMY_REG_998, current_thread));
+ r = FpuRead(FPCR_REGISTER, current_thread);
+ IntToGdbHex(bufptr, static_cast<u32>(r[0]));
bufptr += 8;
@@ -853,14 +908,12 @@ static void WriteRegister() {
} else if (id == PSTATE_REGISTER) {
RegWrite(id, GdbHexToInt(buffer_ptr), current_thread);
} else if (id >= UC_ARM64_REG_Q0 && id < FPCR_REGISTER) {
- RegWrite(id, GdbHexToLong(buffer_ptr), current_thread);
+ FpuWrite(id, GdbHexToU128(buffer_ptr), current_thread);
} else if (id == FPCR_REGISTER) {
- RegWrite(TODO_DUMMY_REG_998, GdbHexToLong(buffer_ptr), current_thread);
- } else {
- RegWrite(TODO_DUMMY_REG_997, GdbHexToLong(buffer_ptr), current_thread);
+ } else if (id == FPCR_REGISTER + 1) {
}
- // Update Unicorn context skipping scheduler, no running threads at this point
+ // Update ARM context, skipping scheduler - no running threads at this point
Core::System::GetInstance()
.ArmInterface(current_core)
.LoadContext(current_thread->GetContext());
@@ -885,13 +938,13 @@ static void WriteRegisters() {
} else if (reg >= UC_ARM64_REG_Q0 && reg < FPCR_REGISTER) {
RegWrite(reg, GdbHexToLong(buffer_ptr + i * 16), current_thread);
} else if (reg == FPCR_REGISTER) {
- RegWrite(TODO_DUMMY_REG_998, GdbHexToLong(buffer_ptr + i * 16), current_thread);
- } else {
- UNIMPLEMENTED();
+ RegWrite(FPCR_REGISTER, GdbHexToLong(buffer_ptr + i * 16), current_thread);
+ } else if (reg == FPCR_REGISTER + 1) {
+ RegWrite(FPCR_REGISTER, GdbHexToLong(buffer_ptr + i * 16), current_thread);
}
}
- // Update Unicorn context skipping scheduler, no running threads at this point
+ // Update ARM context, skipping scheduler - no running threads at this point
Core::System::GetInstance()
.ArmInterface(current_core)
.LoadContext(current_thread->GetContext());
@@ -917,12 +970,6 @@ static void ReadMemory() {
SendReply("E01");
}
- const auto& vm_manager = Core::CurrentProcess()->VMManager();
- if (addr < vm_manager.GetCodeRegionBaseAddress() ||
- addr >= vm_manager.GetMapRegionEndAddress()) {
- return SendReply("E00");
- }
-
if (!Memory::IsValidVirtualAddress(addr)) {
return SendReply("E00");
}
@@ -967,7 +1014,7 @@ void Break(bool is_memory_break) {
static void Step() {
if (command_length > 1) {
RegWrite(PC_REGISTER, GdbHexToLong(command_buffer + 1), current_thread);
- // Update Unicorn context skipping scheduler, no running threads at this point
+ // Update ARM context, skipping scheduler - no running threads at this point
Core::System::GetInstance()
.ArmInterface(current_core)
.LoadContext(current_thread->GetContext());
@@ -1010,7 +1057,7 @@ static bool CommitBreakpoint(BreakpointType type, VAddr addr, u64 len) {
breakpoint.addr = addr;
breakpoint.len = len;
Memory::ReadBlock(addr, breakpoint.inst.data(), breakpoint.inst.size());
- static constexpr std::array<u8, 4> btrap{{0x00, 0x7d, 0x20, 0xd4}};
+ static constexpr std::array<u8, 4> btrap{0x00, 0x7d, 0x20, 0xd4};
Memory::WriteBlock(addr, btrap.data(), btrap.size());
Core::System::GetInstance().InvalidateCpuInstructionCaches();
p.insert({addr, breakpoint});
@@ -1321,13 +1368,15 @@ void SetCpuStepFlag(bool is_step) {
}
void SendTrap(Kernel::Thread* thread, int trap) {
- if (send_trap) {
- if (!halt_loop || current_thread == thread) {
- current_thread = thread;
- SendSignal(thread, trap);
- }
- halt_loop = true;
- send_trap = false;
+ if (!send_trap) {
+ return;
}
+
+ if (!halt_loop || current_thread == thread) {
+ current_thread = thread;
+ SendSignal(thread, trap);
+ }
+ halt_loop = true;
+ send_trap = false;
}
}; // namespace GDBStub
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp
index f4127701f..4f17b52f9 100644
--- a/src/core/hle/service/am/am.cpp
+++ b/src/core/hle/service/am/am.cpp
@@ -483,11 +483,15 @@ void ICommonStateGetter::GetDefaultDisplayResolution(Kernel::HLERequestContext&
rb.Push(RESULT_SUCCESS);
if (Settings::values.use_docked_mode) {
- rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth));
- rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight));
+ rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth) *
+ static_cast<u32>(Settings::values.resolution_factor));
+ rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight) *
+ static_cast<u32>(Settings::values.resolution_factor));
} else {
- rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth));
- rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight));
+ rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth) *
+ static_cast<u32>(Settings::values.resolution_factor));
+ rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight) *
+ static_cast<u32>(Settings::values.resolution_factor));
}
LOG_DEBUG(Service_AM, "called");
diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp
index 5d6294016..2aa77f68d 100644
--- a/src/core/hle/service/filesystem/filesystem.cpp
+++ b/src/core/hle/service/filesystem/filesystem.cpp
@@ -341,6 +341,10 @@ std::shared_ptr<FileSys::RegisteredCacheUnion> GetUnionContents() {
return registered_cache_union;
}
+void ClearUnionContents() {
+ registered_cache_union = nullptr;
+}
+
FileSys::RegisteredCache* GetSystemNANDContents() {
LOG_TRACE(Service_FS, "Opening System NAND Contents");
@@ -391,6 +395,7 @@ void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite) {
bis_factory = nullptr;
save_data_factory = nullptr;
sdmc_factory = nullptr;
+ ClearUnionContents();
}
auto nand_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir),
diff --git a/src/core/hle/service/filesystem/filesystem.h b/src/core/hle/service/filesystem/filesystem.h
index ff9182e84..0a6cb6635 100644
--- a/src/core/hle/service/filesystem/filesystem.h
+++ b/src/core/hle/service/filesystem/filesystem.h
@@ -49,6 +49,7 @@ ResultVal<FileSys::VirtualDir> OpenSaveDataSpace(FileSys::SaveDataSpaceId space)
ResultVal<FileSys::VirtualDir> OpenSDMC();
std::shared_ptr<FileSys::RegisteredCacheUnion> GetUnionContents();
+void ClearUnionContents();
FileSys::RegisteredCache* GetSystemNANDContents();
FileSys::RegisteredCache* GetUserNANDContents();
diff --git a/src/core/hle/service/sm/sm.cpp b/src/core/hle/service/sm/sm.cpp
index 464e79d01..c1b2f33b9 100644
--- a/src/core/hle/service/sm/sm.cpp
+++ b/src/core/hle/service/sm/sm.cpp
@@ -63,6 +63,17 @@ ResultVal<Kernel::SharedPtr<Kernel::ServerPort>> ServiceManager::RegisterService
return MakeResult<Kernel::SharedPtr<Kernel::ServerPort>>(std::move(server_port));
}
+ResultCode ServiceManager::UnregisterService(std::string name) {
+ CASCADE_CODE(ValidateServiceName(name));
+
+ const auto iter = registered_services.find(name);
+ if (iter == registered_services.end())
+ return ERR_SERVICE_NOT_REGISTERED;
+
+ registered_services.erase(iter);
+ return RESULT_SUCCESS;
+}
+
ResultVal<Kernel::SharedPtr<Kernel::ClientPort>> ServiceManager::GetServicePort(
const std::string& name) {
@@ -127,13 +138,52 @@ void SM::GetService(Kernel::HLERequestContext& ctx) {
}
}
+void SM::RegisterService(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+
+ const auto name_buf = rp.PopRaw<std::array<char, 8>>();
+ const auto end = std::find(name_buf.begin(), name_buf.end(), '\0');
+
+ const std::string name(name_buf.begin(), end);
+
+ const auto unk_bool = static_cast<bool>(rp.PopRaw<u32>());
+ const auto session_count = rp.PopRaw<u32>();
+
+ LOG_DEBUG(Service_SM, "called with unk_bool={}", unk_bool);
+
+ auto handle = service_manager->RegisterService(name, session_count);
+ if (handle.Failed()) {
+ LOG_ERROR(Service_SM, "failed to register service with error_code={:08X}",
+ handle.Code().raw);
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(handle.Code());
+ return;
+ }
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1, IPC::ResponseBuilder::Flags::AlwaysMoveHandles};
+ rb.Push(handle.Code());
+ rb.PushMoveObjects(std::move(handle).Unwrap());
+}
+
+void SM::UnregisterService(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+
+ const auto name_buf = rp.PopRaw<std::array<char, 8>>();
+ const auto end = std::find(name_buf.begin(), name_buf.end(), '\0');
+
+ const std::string name(name_buf.begin(), end);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(service_manager->UnregisterService(name));
+}
+
SM::SM(std::shared_ptr<ServiceManager> service_manager)
: ServiceFramework("sm:", 4), service_manager(std::move(service_manager)) {
static const FunctionInfo functions[] = {
{0x00000000, &SM::Initialize, "Initialize"},
{0x00000001, &SM::GetService, "GetService"},
- {0x00000002, nullptr, "RegisterService"},
- {0x00000003, nullptr, "UnregisterService"},
+ {0x00000002, &SM::RegisterService, "RegisterService"},
+ {0x00000003, &SM::UnregisterService, "UnregisterService"},
};
RegisterHandlers(functions);
}
diff --git a/src/core/hle/service/sm/sm.h b/src/core/hle/service/sm/sm.h
index 4f8145dda..c4714b3e3 100644
--- a/src/core/hle/service/sm/sm.h
+++ b/src/core/hle/service/sm/sm.h
@@ -35,6 +35,8 @@ public:
private:
void Initialize(Kernel::HLERequestContext& ctx);
void GetService(Kernel::HLERequestContext& ctx);
+ void RegisterService(Kernel::HLERequestContext& ctx);
+ void UnregisterService(Kernel::HLERequestContext& ctx);
std::shared_ptr<ServiceManager> service_manager;
};
@@ -48,6 +50,7 @@ public:
ResultVal<Kernel::SharedPtr<Kernel::ServerPort>> RegisterService(std::string name,
unsigned int max_sessions);
+ ResultCode UnregisterService(std::string name);
ResultVal<Kernel::SharedPtr<Kernel::ClientPort>> GetServicePort(const std::string& name);
ResultVal<Kernel::SharedPtr<Kernel::ClientSession>> ConnectToService(const std::string& name);
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp
index d25fdb1fe..a72416084 100644
--- a/src/core/hle/service/vi/vi.cpp
+++ b/src/core/hle/service/vi/vi.cpp
@@ -510,7 +510,11 @@ private:
if (transaction == TransactionId::Connect) {
IGBPConnectRequestParcel request{ctx.ReadBuffer()};
- IGBPConnectResponseParcel response{1280, 720};
+ IGBPConnectResponseParcel response{
+ static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedWidth) *
+ Settings::values.resolution_factor),
+ static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedHeight) *
+ Settings::values.resolution_factor)};
ctx.WriteBuffer(response.Serialize());
} else if (transaction == TransactionId::SetPreallocatedBuffer) {
IGBPSetPreallocatedBufferRequestParcel request{ctx.ReadBuffer()};
@@ -692,11 +696,15 @@ private:
rb.Push(RESULT_SUCCESS);
if (Settings::values.use_docked_mode) {
- rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth));
- rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight));
+ rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth) *
+ static_cast<u32>(Settings::values.resolution_factor));
+ rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight) *
+ static_cast<u32>(Settings::values.resolution_factor));
} else {
- rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth));
- rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight));
+ rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth) *
+ static_cast<u32>(Settings::values.resolution_factor));
+ rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight) *
+ static_cast<u32>(Settings::values.resolution_factor));
}
rb.PushRaw<float>(60.0f);
@@ -901,11 +909,15 @@ private:
rb.Push(RESULT_SUCCESS);
if (Settings::values.use_docked_mode) {
- rb.Push(static_cast<u64>(DisplayResolution::DockedWidth));
- rb.Push(static_cast<u64>(DisplayResolution::DockedHeight));
+ rb.Push(static_cast<u64>(DisplayResolution::DockedWidth) *
+ static_cast<u32>(Settings::values.resolution_factor));
+ rb.Push(static_cast<u64>(DisplayResolution::DockedHeight) *
+ static_cast<u32>(Settings::values.resolution_factor));
} else {
- rb.Push(static_cast<u64>(DisplayResolution::UndockedWidth));
- rb.Push(static_cast<u64>(DisplayResolution::UndockedHeight));
+ rb.Push(static_cast<u64>(DisplayResolution::UndockedWidth) *
+ static_cast<u32>(Settings::values.resolution_factor));
+ rb.Push(static_cast<u64>(DisplayResolution::UndockedHeight) *
+ static_cast<u32>(Settings::values.resolution_factor));
}
}
@@ -922,6 +934,8 @@ private:
void ListDisplays(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
DisplayInfo display_info;
+ display_info.width *= static_cast<u64>(Settings::values.resolution_factor);
+ display_info.height *= static_cast<u64>(Settings::values.resolution_factor);
ctx.WriteBuffer(&display_info, sizeof(DisplayInfo));
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
diff --git a/src/core/settings.h b/src/core/settings.h
index e63134f80..a0c5fd447 100644
--- a/src/core/settings.h
+++ b/src/core/settings.h
@@ -403,6 +403,7 @@ struct Values {
bool use_gdbstub;
u16 gdbstub_port;
std::string program_args;
+ bool dump_exefs;
bool dump_nso;
// WebService
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index eff6abd55..4f137e693 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -631,7 +631,16 @@ public:
}
} zeta;
- INSERT_PADDING_WORDS(0x5B);
+ INSERT_PADDING_WORDS(0x41);
+
+ union {
+ BitField<0, 4, u32> stencil;
+ BitField<4, 4, u32> unknown;
+ BitField<8, 4, u32> scissor;
+ BitField<12, 4, u32> viewport;
+ } clear_flags;
+
+ INSERT_PADDING_WORDS(0x19);
std::array<VertexAttribute, NumVertexAttributes> vertex_attrib_format;
@@ -1134,6 +1143,7 @@ ASSERT_REG_POSITION(stencil_back_func_mask, 0x3D7);
ASSERT_REG_POSITION(color_mask_common, 0x3E4);
ASSERT_REG_POSITION(rt_separate_frag_data, 0x3EB);
ASSERT_REG_POSITION(zeta, 0x3F8);
+ASSERT_REG_POSITION(clear_flags, 0x43E);
ASSERT_REG_POSITION(vertex_attrib_format, 0x458);
ASSERT_REG_POSITION(rt_control, 0x487);
ASSERT_REG_POSITION(zeta_width, 0x48a);
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index c5f502ce1..7e8449bc4 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -262,7 +262,7 @@ enum class FlowCondition : u64 {
Fcsm_Tr = 0x1C, // TODO(bunnei): What is this used for?
};
-enum class ControlCode : u64 {
+enum class ConditionCode : u64 {
F = 0,
LT = 1,
EQ = 2,
@@ -570,7 +570,6 @@ union Instruction {
BitField<39, 2, u64> tab5cb8_2;
BitField<41, 3, u64> tab5c68_1;
BitField<44, 2, u64> tab5c68_0;
- BitField<47, 1, u64> cc;
BitField<48, 1, u64> negate_b;
} fmul;
@@ -832,7 +831,7 @@ union Instruction {
union {
BitField<0, 3, u64> pred0;
BitField<3, 3, u64> pred3;
- BitField<8, 5, ControlCode> cc; // flag in cc
+ BitField<8, 5, ConditionCode> cc; // flag in cc
BitField<39, 3, u64> pred39;
BitField<42, 1, u64> neg_pred39;
BitField<45, 4, PredOperation> op; // op with pred39
@@ -1236,7 +1235,7 @@ union Instruction {
BitField<60, 1, u64> is_b_gpr;
BitField<59, 1, u64> is_c_gpr;
BitField<20, 24, s64> smem_imm;
- BitField<0, 5, ControlCode> flow_control_code;
+ BitField<0, 5, ConditionCode> flow_condition_code;
Attribute attribute;
Sampler sampler;
diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp
index 77a20bb84..47247f097 100644
--- a/src/video_core/memory_manager.cpp
+++ b/src/video_core/memory_manager.cpp
@@ -9,6 +9,13 @@
namespace Tegra {
+MemoryManager::MemoryManager() {
+ // Mark the first page as reserved, so that 0 is not a valid GPUVAddr. Otherwise, games might
+ // try to use 0 as a valid address, which is also used to mean nullptr. This fixes a bug with
+ // Undertale using 0 for a render target.
+ PageSlot(0) = static_cast<u64>(PageStatus::Reserved);
+}
+
GPUVAddr MemoryManager::AllocateSpace(u64 size, u64 align) {
const std::optional<GPUVAddr> gpu_addr{FindFreeBlock(0, size, align, PageStatus::Unmapped)};
diff --git a/src/video_core/memory_manager.h b/src/video_core/memory_manager.h
index 4eb338aa2..fb03497ca 100644
--- a/src/video_core/memory_manager.h
+++ b/src/video_core/memory_manager.h
@@ -18,7 +18,7 @@ using GPUVAddr = u64;
class MemoryManager final {
public:
- MemoryManager() = default;
+ MemoryManager();
GPUVAddr AllocateSpace(u64 size, u64 align);
GPUVAddr AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align);
@@ -37,6 +37,7 @@ private:
enum class PageStatus : u64 {
Unmapped = 0xFFFFFFFFFFFFFFFFULL,
Allocated = 0xFFFFFFFFFFFFFFFEULL,
+ Reserved = 0xFFFFFFFFFFFFFFFDULL,
};
std::optional<GPUVAddr> FindFreeBlock(GPUVAddr region_start, u64 size, u64 align,
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index ae6aaee4c..630a58e49 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -98,14 +98,9 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo
has_ARB_direct_state_access = true;
} else if (extension == "GL_ARB_multi_bind") {
has_ARB_multi_bind = true;
- } else if (extension == "GL_ARB_separate_shader_objects") {
- has_ARB_separate_shader_objects = true;
- } else if (extension == "GL_ARB_vertex_attrib_binding") {
- has_ARB_vertex_attrib_binding = true;
}
}
- ASSERT_MSG(has_ARB_separate_shader_objects, "has_ARB_separate_shader_objects is unsupported");
OpenGLState::ApplyDefaultState();
// Create render framebuffer
@@ -542,6 +537,30 @@ void RasterizerOpenGL::Clear() {
ASSERT_MSG(regs.zeta_enable != 0, "Tried to clear stencil but buffer is not enabled!");
use_stencil = true;
clear_state.stencil.test_enabled = true;
+ if (regs.clear_flags.stencil) {
+ // Stencil affects the clear so fill it with the used masks
+ clear_state.stencil.front.test_func = GL_ALWAYS;
+ clear_state.stencil.front.test_mask = regs.stencil_front_func_mask;
+ clear_state.stencil.front.action_stencil_fail = GL_KEEP;
+ clear_state.stencil.front.action_depth_fail = GL_KEEP;
+ clear_state.stencil.front.action_depth_pass = GL_KEEP;
+ clear_state.stencil.front.write_mask = regs.stencil_front_mask;
+ if (regs.stencil_two_side_enable) {
+ clear_state.stencil.back.test_func = GL_ALWAYS;
+ clear_state.stencil.back.test_mask = regs.stencil_back_func_mask;
+ clear_state.stencil.back.action_stencil_fail = GL_KEEP;
+ clear_state.stencil.back.action_depth_fail = GL_KEEP;
+ clear_state.stencil.back.action_depth_pass = GL_KEEP;
+ clear_state.stencil.back.write_mask = regs.stencil_back_mask;
+ } else {
+ clear_state.stencil.back.test_func = GL_ALWAYS;
+ clear_state.stencil.back.test_mask = 0xFFFFFFFF;
+ clear_state.stencil.back.write_mask = 0xFFFFFFFF;
+ clear_state.stencil.back.action_stencil_fail = GL_KEEP;
+ clear_state.stencil.back.action_depth_fail = GL_KEEP;
+ clear_state.stencil.back.action_depth_pass = GL_KEEP;
+ }
+ }
}
if (!use_color && !use_depth && !use_stencil) {
@@ -553,6 +572,14 @@ void RasterizerOpenGL::Clear() {
ConfigureFramebuffers(clear_state, use_color, use_depth || use_stencil, false,
regs.clear_buffers.RT.Value());
+ if (regs.clear_flags.scissor) {
+ SyncScissorTest(clear_state);
+ }
+
+ if (regs.clear_flags.viewport) {
+ clear_state.EmulateViewportWithScissor();
+ }
+
clear_state.Apply();
if (use_color) {
@@ -588,7 +615,7 @@ void RasterizerOpenGL::DrawArrays() {
SyncLogicOpState();
SyncCullMode();
SyncPrimitiveRestart();
- SyncScissorTest();
+ SyncScissorTest(state);
// Alpha Testing is synced on shaders.
SyncTransformFeedback();
SyncPointState();
@@ -815,7 +842,7 @@ void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::TSCEntr
}
const u32 bias = config.mip_lod_bias.Value();
// Sign extend the 13-bit value.
- const u32 mask = 1U << (13 - 1);
+ constexpr u32 mask = 1U << (13 - 1);
const float bias_lod = static_cast<s32>((bias ^ mask) - mask) / 256.f;
if (lod_bias != bias_lod) {
lod_bias = bias_lod;
@@ -947,8 +974,8 @@ void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) {
auto& viewport = current_state.viewports[i];
viewport.x = viewport_rect.left;
viewport.y = viewport_rect.bottom;
- viewport.width = static_cast<GLfloat>(viewport_rect.GetWidth());
- viewport.height = static_cast<GLfloat>(viewport_rect.GetHeight());
+ viewport.width = viewport_rect.GetWidth();
+ viewport.height = viewport_rect.GetHeight();
viewport.depth_range_far = regs.viewports[i].depth_range_far;
viewport.depth_range_near = regs.viewports[i].depth_range_near;
}
@@ -1120,11 +1147,11 @@ void RasterizerOpenGL::SyncLogicOpState() {
state.logic_op.operation = MaxwellToGL::LogicOp(regs.logic_op.operation);
}
-void RasterizerOpenGL::SyncScissorTest() {
+void RasterizerOpenGL::SyncScissorTest(OpenGLState& current_state) {
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
for (std::size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumViewports; i++) {
const auto& src = regs.scissor_test[i];
- auto& dst = state.viewports[i].scissor;
+ auto& dst = current_state.viewports[i].scissor;
dst.enabled = (src.enable != 0);
if (dst.enabled == 0) {
return;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 6e78ab4cd..f4354289c 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -91,19 +91,20 @@ private:
void SyncWithConfig(const Tegra::Texture::TSCEntry& info);
private:
- Tegra::Texture::TextureFilter mag_filter;
- Tegra::Texture::TextureFilter min_filter;
- Tegra::Texture::TextureMipmapFilter mip_filter;
- Tegra::Texture::WrapMode wrap_u;
- Tegra::Texture::WrapMode wrap_v;
- Tegra::Texture::WrapMode wrap_p;
- bool uses_depth_compare;
- Tegra::Texture::DepthCompareFunc depth_compare_func;
- GLvec4 border_color;
- float min_lod;
- float max_lod;
- float lod_bias;
- float max_anisotropic;
+ Tegra::Texture::TextureFilter mag_filter = Tegra::Texture::TextureFilter::Nearest;
+ Tegra::Texture::TextureFilter min_filter = Tegra::Texture::TextureFilter::Nearest;
+ Tegra::Texture::TextureMipmapFilter mip_filter = Tegra::Texture::TextureMipmapFilter::None;
+ Tegra::Texture::WrapMode wrap_u = Tegra::Texture::WrapMode::ClampToEdge;
+ Tegra::Texture::WrapMode wrap_v = Tegra::Texture::WrapMode::ClampToEdge;
+ Tegra::Texture::WrapMode wrap_p = Tegra::Texture::WrapMode::ClampToEdge;
+ bool uses_depth_compare = false;
+ Tegra::Texture::DepthCompareFunc depth_compare_func =
+ Tegra::Texture::DepthCompareFunc::Always;
+ GLvec4 border_color = {};
+ float min_lod = 0.0f;
+ float max_lod = 16.0f;
+ float lod_bias = 0.0f;
+ float max_anisotropic = 1.0f;
};
/**
@@ -171,7 +172,7 @@ private:
void SyncMultiSampleState();
/// Syncs the scissor test state to match the guest state
- void SyncScissorTest();
+ void SyncScissorTest(OpenGLState& current_state);
/// Syncs the transform feedback state to match the guest state
void SyncTransformFeedback();
@@ -187,8 +188,6 @@ private:
bool has_ARB_direct_state_access = false;
bool has_ARB_multi_bind = false;
- bool has_ARB_separate_shader_objects = false;
- bool has_ARB_vertex_attrib_binding = false;
OpenGLState state;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index b994e89dd..4f434fc31 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -265,11 +265,11 @@ static constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex
{GL_COMPRESSED_RG_RGTC2, GL_RG, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
true}, // DXN2UNORM
{GL_COMPRESSED_SIGNED_RG_RGTC2, GL_RG, GL_INT, ComponentType::SNorm, true}, // DXN2SNORM
- {GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
+ {GL_COMPRESSED_RGBA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
true}, // BC7U
- {GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8,
- ComponentType::Float, true}, // BC6H_UF16
- {GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float,
+ {GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float,
+ true}, // BC6H_UF16
+ {GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float,
true}, // BC6H_SF16
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4
{GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // G8R8U
@@ -306,8 +306,8 @@ static constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex
true}, // DXT23_SRGB
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
true}, // DXT45_SRGB
- {GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8,
- ComponentType::UNorm, true}, // BC7U_SRGB
+ {GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
+ true}, // BC7U_SRGB
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4_SRGB
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X8_SRGB
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X5_SRGB
@@ -346,7 +346,7 @@ static GLenum SurfaceTargetToGL(SurfaceTarget target) {
case SurfaceTarget::TextureCubemap:
return GL_TEXTURE_CUBE_MAP;
case SurfaceTarget::TextureCubeArray:
- return GL_TEXTURE_CUBE_MAP_ARRAY_ARB;
+ return GL_TEXTURE_CUBE_MAP_ARRAY;
}
LOG_CRITICAL(Render_OpenGL, "Unimplemented texture target={}", static_cast<u32>(target));
UNREACHABLE();
@@ -726,7 +726,7 @@ static void CopySurface(const Surface& src_surface, const Surface& dst_surface,
const std::size_t buffer_size = std::max(src_params.size_in_bytes, dst_params.size_in_bytes);
glBindBuffer(GL_PIXEL_PACK_BUFFER, copy_pbo_handle);
- glBufferData(GL_PIXEL_PACK_BUFFER, buffer_size, nullptr, GL_STREAM_DRAW_ARB);
+ glBufferData(GL_PIXEL_PACK_BUFFER, buffer_size, nullptr, GL_STREAM_DRAW);
if (source_format.compressed) {
glGetCompressedTextureImage(src_surface->Texture().handle, src_attachment,
static_cast<GLsizei>(src_params.size_in_bytes), nullptr);
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 9cd95dadc..97b9028c5 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -34,6 +34,17 @@ constexpr u32 PROGRAM_HEADER_SIZE = sizeof(Tegra::Shader::Header);
constexpr u32 MAX_GEOMETRY_BUFFERS = 6;
constexpr u32 MAX_ATTRIBUTES = 0x100; // Size in vec4s, this value is untested
+static const char* INTERNAL_FLAG_NAMES[] = {"zero_flag", "sign_flag", "carry_flag",
+ "overflow_flag"};
+
+enum class InternalFlag : u64 {
+ ZeroFlag = 0,
+ SignFlag = 1,
+ CarryFlag = 2,
+ OverflowFlag = 3,
+ Amount
+};
+
class DecompileFail : public std::runtime_error {
public:
using std::runtime_error::runtime_error;
@@ -267,14 +278,6 @@ private:
const std::string& suffix;
};
-enum class InternalFlag : u64 {
- ZeroFlag = 0,
- CarryFlag = 1,
- OverflowFlag = 2,
- NaNFlag = 3,
- Amount
-};
-
/**
* Used to manage shader registers that are emulated with GLSL. This class keeps track of the state
* of all registers (e.g. whether they are currently being used as Floats or Integers), and
@@ -381,7 +384,7 @@ public:
if (sets_cc) {
const std::string zero_condition = "( " + ConvertIntegerSize(value, size) + " == 0 )";
SetInternalFlag(InternalFlag::ZeroFlag, zero_condition);
- LOG_WARNING(HW_GPU, "Control Codes Imcomplete.");
+ LOG_WARNING(HW_GPU, "Condition codes implementation is incomplete.");
}
}
@@ -464,23 +467,25 @@ public:
shader.AddLine("lmem[" + index + "] = " + func + '(' + value + ");");
}
- std::string GetControlCode(const Tegra::Shader::ControlCode cc) const {
+ std::string GetConditionCode(const Tegra::Shader::ConditionCode cc) const {
switch (cc) {
- case Tegra::Shader::ControlCode::NEU:
+ case Tegra::Shader::ConditionCode::NEU:
return "!(" + GetInternalFlag(InternalFlag::ZeroFlag) + ')';
default:
- UNIMPLEMENTED_MSG("Unimplemented Control Code: {}", static_cast<u32>(cc));
+ UNIMPLEMENTED_MSG("Unimplemented condition code: {}", static_cast<u32>(cc));
return "false";
}
}
- std::string GetInternalFlag(const InternalFlag ii) const {
- const u32 code = static_cast<u32>(ii);
- return "internalFlag_" + std::to_string(code) + suffix;
+ std::string GetInternalFlag(const InternalFlag flag) const {
+ const auto index = static_cast<u32>(flag);
+ ASSERT(index < static_cast<u32>(InternalFlag::Amount));
+
+ return std::string(INTERNAL_FLAG_NAMES[index]) + '_' + suffix;
}
- void SetInternalFlag(const InternalFlag ii, const std::string& value) const {
- shader.AddLine(GetInternalFlag(ii) + " = " + value + ';');
+ void SetInternalFlag(const InternalFlag flag, const std::string& value) const {
+ shader.AddLine(GetInternalFlag(flag) + " = " + value + ';');
}
/**
@@ -631,8 +636,8 @@ private:
/// Generates declarations for internal flags.
void GenerateInternalFlags() {
- for (u32 ii = 0; ii < static_cast<u64>(InternalFlag::Amount); ii++) {
- const InternalFlag code = static_cast<InternalFlag>(ii);
+ for (u32 flag = 0; flag < static_cast<u32>(InternalFlag::Amount); flag++) {
+ const InternalFlag code = static_cast<InternalFlag>(flag);
declarations.AddLine("bool " + GetInternalFlag(code) + " = false;");
}
declarations.AddNewLine();
@@ -1516,9 +1521,8 @@ private:
instr.fmul.tab5c68_0 != 1, "FMUL tab5cb8_0({}) is not implemented",
instr.fmul.tab5c68_0
.Value()); // SMO typical sends 1 here which seems to be the default
- UNIMPLEMENTED_IF_MSG(instr.fmul.cc != 0, "FMUL cc is not implemented");
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
- "FMUL Generates an unhandled Control Code");
+ "Condition codes generation in FMUL is not implemented");
op_b = GetOperandAbsNeg(op_b, false, instr.fmul.negate_b);
@@ -1530,7 +1534,7 @@ private:
case OpCode::Id::FADD_R:
case OpCode::Id::FADD_IMM: {
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
- "FADD Generates an unhandled Control Code");
+ "Condition codes generation in FADD is not implemented");
op_a = GetOperandAbsNeg(op_a, instr.alu.abs_a, instr.alu.negate_a);
op_b = GetOperandAbsNeg(op_b, instr.alu.abs_b, instr.alu.negate_b);
@@ -1580,7 +1584,7 @@ private:
case OpCode::Id::FMNMX_R:
case OpCode::Id::FMNMX_IMM: {
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
- "FMNMX Generates an unhandled Control Code");
+ "Condition codes generation in FMNMX is not implemented");
op_a = GetOperandAbsNeg(op_a, instr.alu.abs_a, instr.alu.negate_a);
op_b = GetOperandAbsNeg(op_b, instr.alu.abs_b, instr.alu.negate_b);
@@ -1617,7 +1621,7 @@ private:
}
case OpCode::Id::FMUL32_IMM: {
UNIMPLEMENTED_IF_MSG(instr.op_32.generates_cc,
- "FMUL32 Generates an unhandled Control Code");
+ "Condition codes generation in FMUL32 is not implemented");
regs.SetRegisterToFloat(instr.gpr0, 0,
regs.GetRegisterAsFloat(instr.gpr8) + " * " +
@@ -1627,7 +1631,7 @@ private:
}
case OpCode::Id::FADD32I: {
UNIMPLEMENTED_IF_MSG(instr.op_32.generates_cc,
- "FADD32 Generates an unhandled Control Code");
+ "Condition codes generation in FADD32I is not implemented");
std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
std::string op_b = GetImmediate32(instr);
@@ -1662,7 +1666,8 @@ private:
switch (opcode->get().GetId()) {
case OpCode::Id::BFE_IMM: {
- UNIMPLEMENTED_IF_MSG(instr.generates_cc, "BFE Generates an unhandled Control Code");
+ UNIMPLEMENTED_IF_MSG(instr.generates_cc,
+ "Condition codes generation in BFE is not implemented");
std::string inner_shift =
'(' + op_a + " << " + std::to_string(instr.bfe.GetLeftShiftValue()) + ')';
@@ -1699,7 +1704,8 @@ private:
case OpCode::Id::SHR_C:
case OpCode::Id::SHR_R:
case OpCode::Id::SHR_IMM: {
- UNIMPLEMENTED_IF_MSG(instr.generates_cc, "SHR Generates an unhandled Control Code");
+ UNIMPLEMENTED_IF_MSG(instr.generates_cc,
+ "Condition codes generation in SHR is not implemented");
if (!instr.shift.is_signed) {
// Logical shift right
@@ -1714,8 +1720,8 @@ private:
case OpCode::Id::SHL_C:
case OpCode::Id::SHL_R:
case OpCode::Id::SHL_IMM:
- UNIMPLEMENTED_IF_MSG(instr.generates_cc, "SHL Generates an unhandled Control Code");
-
+ UNIMPLEMENTED_IF_MSG(instr.generates_cc,
+ "Condition codes generation in SHL is not implemented");
regs.SetRegisterToInteger(instr.gpr0, true, 0, op_a + " << " + op_b, 1, 1);
break;
default: {
@@ -1731,7 +1737,7 @@ private:
switch (opcode->get().GetId()) {
case OpCode::Id::IADD32I:
UNIMPLEMENTED_IF_MSG(instr.op_32.generates_cc,
- "IADD32 Generates an unhandled Control Code");
+ "Condition codes generation in IADD32I is not implemented");
if (instr.iadd32i.negate_a)
op_a = "-(" + op_a + ')';
@@ -1741,7 +1747,7 @@ private:
break;
case OpCode::Id::LOP32I: {
UNIMPLEMENTED_IF_MSG(instr.op_32.generates_cc,
- "LOP32I Generates an unhandled Control Code");
+ "Condition codes generation in LOP32I is not implemented");
if (instr.alu.lop32i.invert_a)
op_a = "~(" + op_a + ')';
@@ -1780,7 +1786,7 @@ private:
case OpCode::Id::IADD_R:
case OpCode::Id::IADD_IMM: {
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
- "IADD Generates an unhandled Control Code");
+ "Condition codes generation in IADD is not implemented");
if (instr.alu_integer.negate_a)
op_a = "-(" + op_a + ')';
@@ -1796,7 +1802,7 @@ private:
case OpCode::Id::IADD3_R:
case OpCode::Id::IADD3_IMM: {
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
- "IADD3 Generates an unhandled Control Code");
+ "Condition codes generation in IADD3 is not implemented");
std::string op_c = regs.GetRegisterAsInteger(instr.gpr39);
@@ -1859,7 +1865,7 @@ private:
case OpCode::Id::ISCADD_R:
case OpCode::Id::ISCADD_IMM: {
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
- "ISCADD Generates an unhandled Control Code");
+ "Condition codes generation in ISCADD is not implemented");
if (instr.alu_integer.negate_a)
op_a = "-(" + op_a + ')';
@@ -1894,7 +1900,8 @@ private:
case OpCode::Id::LOP_C:
case OpCode::Id::LOP_R:
case OpCode::Id::LOP_IMM: {
- UNIMPLEMENTED_IF_MSG(instr.generates_cc, "LOP Generates an unhandled Control Code");
+ UNIMPLEMENTED_IF_MSG(instr.generates_cc,
+ "Condition codes generation in LOP is not implemented");
if (instr.alu.lop.invert_a)
op_a = "~(" + op_a + ')';
@@ -1910,7 +1917,7 @@ private:
case OpCode::Id::LOP3_R:
case OpCode::Id::LOP3_IMM: {
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
- "LOP3 Generates an unhandled Control Code");
+ "Condition codes generation in LOP3 is not implemented");
const std::string op_c = regs.GetRegisterAsInteger(instr.gpr39);
std::string lut;
@@ -1929,7 +1936,7 @@ private:
case OpCode::Id::IMNMX_IMM: {
UNIMPLEMENTED_IF(instr.imnmx.exchange != Tegra::Shader::IMinMaxExchange::None);
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
- "IMNMX Generates an unhandled Control Code");
+ "Condition codes generation in IMNMX is not implemented");
const std::string condition =
GetPredicateCondition(instr.imnmx.pred, instr.imnmx.negate_pred != 0);
@@ -2102,7 +2109,8 @@ private:
instr.ffma.tab5980_0.Value()); // Seems to be 1 by default based on SMO
UNIMPLEMENTED_IF_MSG(instr.ffma.tab5980_1 != 0, "FFMA tab5980_1({}) not implemented",
instr.ffma.tab5980_1.Value());
- UNIMPLEMENTED_IF_MSG(instr.generates_cc, "FFMA Generates an unhandled Control Code");
+ UNIMPLEMENTED_IF_MSG(instr.generates_cc,
+ "Condition codes generation in FFMA is not implemented");
switch (opcode->get().GetId()) {
case OpCode::Id::FFMA_CR: {
@@ -2212,7 +2220,8 @@ private:
case OpCode::Id::I2F_C: {
UNIMPLEMENTED_IF(instr.conversion.dest_size != Register::Size::Word);
UNIMPLEMENTED_IF(instr.conversion.selector);
- UNIMPLEMENTED_IF_MSG(instr.generates_cc, "I2F Generates an unhandled Control Code");
+ UNIMPLEMENTED_IF_MSG(instr.generates_cc,
+ "Condition codes generation in I2F is not implemented");
std::string op_a{};
@@ -2242,7 +2251,8 @@ private:
case OpCode::Id::F2F_R: {
UNIMPLEMENTED_IF(instr.conversion.dest_size != Register::Size::Word);
UNIMPLEMENTED_IF(instr.conversion.src_size != Register::Size::Word);
- UNIMPLEMENTED_IF_MSG(instr.generates_cc, "F2F Generates an unhandled Control Code");
+ UNIMPLEMENTED_IF_MSG(instr.generates_cc,
+ "Condition codes generation in F2F is not implemented");
std::string op_a = regs.GetRegisterAsFloat(instr.gpr20);
if (instr.conversion.abs_a) {
@@ -2280,7 +2290,8 @@ private:
case OpCode::Id::F2I_R:
case OpCode::Id::F2I_C: {
UNIMPLEMENTED_IF(instr.conversion.src_size != Register::Size::Word);
- UNIMPLEMENTED_IF_MSG(instr.generates_cc, "F2I Generates an unhandled Control Code");
+ UNIMPLEMENTED_IF_MSG(instr.generates_cc,
+ "Condition codes generation in F2I is not implemented");
std::string op_a{};
if (instr.is_b_gpr) {
@@ -3129,7 +3140,8 @@ private:
break;
}
case OpCode::Type::PredicateSetRegister: {
- UNIMPLEMENTED_IF_MSG(instr.generates_cc, "PSET Generates an unhandled Control Code");
+ UNIMPLEMENTED_IF_MSG(instr.generates_cc,
+ "Condition codes generation in PSET is not implemented");
const std::string op_a =
GetPredicateCondition(instr.pset.pred12, instr.pset.neg_pred12 != 0);
@@ -3188,14 +3200,14 @@ private:
const std::string pred =
GetPredicateCondition(instr.csetp.pred39, instr.csetp.neg_pred39 != 0);
const std::string combiner = GetPredicateCombiner(instr.csetp.op);
- const std::string control_code = regs.GetControlCode(instr.csetp.cc);
+ const std::string condition_code = regs.GetConditionCode(instr.csetp.cc);
if (instr.csetp.pred3 != static_cast<u64>(Pred::UnusedIndex)) {
SetPredicate(instr.csetp.pred3,
- '(' + control_code + ") " + combiner + " (" + pred + ')');
+ '(' + condition_code + ") " + combiner + " (" + pred + ')');
}
if (instr.csetp.pred0 != static_cast<u64>(Pred::UnusedIndex)) {
SetPredicate(instr.csetp.pred0,
- "!(" + control_code + ") " + combiner + " (" + pred + ')');
+ "!(" + condition_code + ") " + combiner + " (" + pred + ')');
}
break;
}
@@ -3326,7 +3338,8 @@ private:
case OpCode::Type::Xmad: {
UNIMPLEMENTED_IF(instr.xmad.sign_a);
UNIMPLEMENTED_IF(instr.xmad.sign_b);
- UNIMPLEMENTED_IF_MSG(instr.generates_cc, "XMAD Generates an unhandled Control Code");
+ UNIMPLEMENTED_IF_MSG(instr.generates_cc,
+ "Condition codes generation in XMAD is not implemented");
std::string op_a{regs.GetRegisterAsInteger(instr.gpr8, 0, instr.xmad.sign_a)};
std::string op_b;
@@ -3418,9 +3431,9 @@ private:
default: {
switch (opcode->get().GetId()) {
case OpCode::Id::EXIT: {
- const Tegra::Shader::ControlCode cc = instr.flow_control_code;
- UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ControlCode::T,
- "EXIT Control Code used: {}", static_cast<u32>(cc));
+ const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;
+ UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T,
+ "EXIT condition code used: {}", static_cast<u32>(cc));
if (stage == Maxwell3D::Regs::ShaderStage::Fragment) {
EmitFragmentOutputsWrite();
@@ -3452,9 +3465,9 @@ private:
case OpCode::Id::KIL: {
UNIMPLEMENTED_IF(instr.flow.cond != Tegra::Shader::FlowCondition::Always);
- const Tegra::Shader::ControlCode cc = instr.flow_control_code;
- UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ControlCode::T,
- "KIL Control Code used: {}", static_cast<u32>(cc));
+ const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;
+ UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T,
+ "KIL condition code used: {}", static_cast<u32>(cc));
// Enclose "discard" in a conditional, so that GLSL compilation does not complain
// about unexecuted instructions that may follow this.
@@ -3516,9 +3529,9 @@ private:
UNIMPLEMENTED_IF_MSG(instr.bra.constant_buffer != 0,
"BRA with constant buffers are not implemented");
- const Tegra::Shader::ControlCode cc = instr.flow_control_code;
- UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ControlCode::T,
- "BRA Control Code used: {}", static_cast<u32>(cc));
+ const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;
+ UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T,
+ "BRA condition code used: {}", static_cast<u32>(cc));
const u32 target = offset + instr.bra.GetBranchTarget();
shader.AddLine("{ jmp_to = " + std::to_string(target) + "u; break; }");
@@ -3561,9 +3574,9 @@ private:
break;
}
case OpCode::Id::SYNC: {
- const Tegra::Shader::ControlCode cc = instr.flow_control_code;
- UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ControlCode::T,
- "SYNC Control Code used: {}", static_cast<u32>(cc));
+ const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;
+ UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T,
+ "SYNC condition code used: {}", static_cast<u32>(cc));
// The SYNC opcode jumps to the address previously set by the SSY opcode
EmitPopFromFlowStack();
@@ -3571,10 +3584,10 @@ private:
}
case OpCode::Id::BRK: {
// The BRK opcode jumps to the address previously set by the PBK opcode
- const Tegra::Shader::ControlCode cc = instr.flow_control_code;
- if (cc != Tegra::Shader::ControlCode::T) {
- UNIMPLEMENTED_MSG("BRK Control Code used: {}", static_cast<u32>(cc));
- }
+ const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;
+ UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T,
+ "BRK condition code used: {}", static_cast<u32>(cc));
+
EmitPopFromFlowStack();
break;
}
@@ -3585,6 +3598,9 @@ private:
break;
}
case OpCode::Id::VMAD: {
+ UNIMPLEMENTED_IF_MSG(instr.generates_cc,
+ "Condition codes generation in VMAD is not implemented");
+
const bool result_signed = instr.video.signed_a == 1 || instr.video.signed_b == 1;
const std::string op_a = GetVideoOperandA(instr);
const std::string op_b = GetVideoOperandB(instr);
@@ -3604,10 +3620,6 @@ private:
regs.SetRegisterToInteger(instr.gpr0, result_signed, 1, result, 1, 1,
instr.vmad.saturate == 1, 0, Register::Size::Word,
instr.vmad.cc);
- if (instr.generates_cc) {
- UNIMPLEMENTED_MSG("VMAD Generates an unhandled Control Code");
- }
-
break;
}
case OpCode::Id::VSETP: {
diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp
index d9910c6e8..934f4db78 100644
--- a/src/video_core/renderer_opengl/gl_state.cpp
+++ b/src/video_core/renderer_opengl/gl_state.cpp
@@ -233,6 +233,28 @@ void OpenGLState::ApplyStencilTest() const {
config_stencil(GL_BACK, stencil.back, cur_state.stencil.back);
}
}
+// Viewport does not affects glClearBuffer so emulate viewport using scissor test
+void OpenGLState::EmulateViewportWithScissor() {
+ auto& current = viewports[0];
+ if (current.scissor.enabled) {
+ const GLint left = std::max(current.x, current.scissor.x);
+ const GLint right =
+ std::max(current.x + current.width, current.scissor.x + current.scissor.width);
+ const GLint bottom = std::max(current.y, current.scissor.y);
+ const GLint top =
+ std::max(current.y + current.height, current.scissor.y + current.scissor.height);
+ current.scissor.x = std::max(left, 0);
+ current.scissor.y = std::max(bottom, 0);
+ current.scissor.width = std::max(right - left, 0);
+ current.scissor.height = std::max(top - bottom, 0);
+ } else {
+ current.scissor.enabled = true;
+ current.scissor.x = current.x;
+ current.scissor.y = current.y;
+ current.scissor.width = current.width;
+ current.scissor.height = current.height;
+ }
+}
void OpenGLState::ApplyViewport() const {
if (GLAD_GL_ARB_viewport_array && geometry_shaders.enabled) {
@@ -242,7 +264,9 @@ void OpenGLState::ApplyViewport() const {
const auto& updated = viewports[i];
if (updated.x != current.x || updated.y != current.y ||
updated.width != current.width || updated.height != current.height) {
- glViewportIndexedf(i, updated.x, updated.y, updated.width, updated.height);
+ glViewportIndexedf(
+ i, static_cast<GLfloat>(updated.x), static_cast<GLfloat>(updated.y),
+ static_cast<GLfloat>(updated.width), static_cast<GLfloat>(updated.height));
}
if (updated.depth_range_near != current.depth_range_near ||
updated.depth_range_far != current.depth_range_far) {
@@ -270,8 +294,7 @@ void OpenGLState::ApplyViewport() const {
const auto& updated = viewports[0];
if (updated.x != current.x || updated.y != current.y || updated.width != current.width ||
updated.height != current.height) {
- glViewport(static_cast<GLint>(updated.x), static_cast<GLint>(updated.y),
- static_cast<GLsizei>(updated.width), static_cast<GLsizei>(updated.height));
+ glViewport(updated.x, updated.y, updated.width, updated.height);
}
if (updated.depth_range_near != current.depth_range_near ||
updated.depth_range_far != current.depth_range_far) {
@@ -339,14 +362,14 @@ void OpenGLState::ApplyTargetBlending(std::size_t target, bool force) const {
if (blend_changed || updated.src_rgb_func != current.src_rgb_func ||
updated.dst_rgb_func != current.dst_rgb_func || updated.src_a_func != current.src_a_func ||
updated.dst_a_func != current.dst_a_func) {
- glBlendFuncSeparateiARB(static_cast<GLuint>(target), updated.src_rgb_func,
- updated.dst_rgb_func, updated.src_a_func, updated.dst_a_func);
+ glBlendFuncSeparatei(static_cast<GLuint>(target), updated.src_rgb_func,
+ updated.dst_rgb_func, updated.src_a_func, updated.dst_a_func);
}
if (blend_changed || updated.rgb_equation != current.rgb_equation ||
updated.a_equation != current.a_equation) {
- glBlendEquationSeparateiARB(static_cast<GLuint>(target), updated.rgb_equation,
- updated.a_equation);
+ glBlendEquationSeparatei(static_cast<GLuint>(target), updated.rgb_equation,
+ updated.a_equation);
}
}
diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h
index bdc743b0f..032fc43f0 100644
--- a/src/video_core/renderer_opengl/gl_state.h
+++ b/src/video_core/renderer_opengl/gl_state.h
@@ -156,10 +156,10 @@ public:
} draw;
struct viewport {
- GLfloat x;
- GLfloat y;
- GLfloat width;
- GLfloat height;
+ GLint x;
+ GLint y;
+ GLint width;
+ GLint height;
GLfloat depth_range_near; // GL_DEPTH_RANGE
GLfloat depth_range_far; // GL_DEPTH_RANGE
struct {
@@ -206,6 +206,7 @@ public:
OpenGLState& ResetBuffer(GLuint handle);
OpenGLState& ResetVertexArray(GLuint handle);
OpenGLState& ResetFramebuffer(GLuint handle);
+ void EmulateViewportWithScissor();
private:
static OpenGLState cur_state;
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index 27b5b8960..1492e063a 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -490,7 +490,7 @@ bool RendererOpenGL::Init() {
Core::Telemetry().AddField(Telemetry::FieldType::UserSystem, "GPU_Model", gpu_model);
Core::Telemetry().AddField(Telemetry::FieldType::UserSystem, "GPU_OpenGL_Version", gl_version);
- if (!GLAD_GL_VERSION_3_3) {
+ if (!GLAD_GL_VERSION_4_3) {
return false;
}
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index 39eef8858..384e17921 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -310,7 +310,7 @@ void GRenderWindow::InitRenderTarget() {
// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
// WA_DontShowOnScreen, WA_DeleteOnClose
QGLFormat fmt;
- fmt.setVersion(3, 3);
+ fmt.setVersion(4, 3);
fmt.setProfile(QGLFormat::CoreProfile);
fmt.setSwapInterval(false);
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index e24ed5f2b..83ebbd1fe 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -432,6 +432,7 @@ void Config::ReadValues() {
Settings::values.use_gdbstub = qt_config->value("use_gdbstub", false).toBool();
Settings::values.gdbstub_port = qt_config->value("gdbstub_port", 24689).toInt();
Settings::values.program_args = qt_config->value("program_args", "").toString().toStdString();
+ Settings::values.dump_exefs = qt_config->value("dump_exefs", false).toBool();
Settings::values.dump_nso = qt_config->value("dump_nso", false).toBool();
qt_config->endGroup();
@@ -638,6 +639,7 @@ void Config::SaveValues() {
qt_config->setValue("use_gdbstub", Settings::values.use_gdbstub);
qt_config->setValue("gdbstub_port", Settings::values.gdbstub_port);
qt_config->setValue("program_args", QString::fromStdString(Settings::values.program_args));
+ qt_config->setValue("dump_exefs", Settings::values.dump_exefs);
qt_config->setValue("dump_nso", Settings::values.dump_nso);
qt_config->endGroup();
diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp
index fd5876b41..aa7de7b54 100644
--- a/src/yuzu/configuration/configure_debug.cpp
+++ b/src/yuzu/configuration/configure_debug.cpp
@@ -34,6 +34,7 @@ void ConfigureDebug::setConfiguration() {
ui->toggle_console->setChecked(UISettings::values.show_console);
ui->log_filter_edit->setText(QString::fromStdString(Settings::values.log_filter));
ui->homebrew_args_edit->setText(QString::fromStdString(Settings::values.program_args));
+ ui->dump_exefs->setChecked(Settings::values.dump_exefs);
ui->dump_decompressed_nso->setChecked(Settings::values.dump_nso);
}
@@ -43,6 +44,7 @@ void ConfigureDebug::applyConfiguration() {
UISettings::values.show_console = ui->toggle_console->isChecked();
Settings::values.log_filter = ui->log_filter_edit->text().toStdString();
Settings::values.program_args = ui->homebrew_args_edit->text().toStdString();
+ Settings::values.dump_exefs = ui->dump_exefs->isChecked();
Settings::values.dump_nso = ui->dump_decompressed_nso->isChecked();
Debugger::ToggleConsole();
Log::Filter filter;
diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui
index 9c5b702f8..758a92335 100644
--- a/src/yuzu/configuration/configure_debug.ui
+++ b/src/yuzu/configuration/configure_debug.ui
@@ -145,6 +145,16 @@
</property>
</widget>
</item>
+ <item>
+ <widget class="QCheckBox" name="dump_exefs">
+ <property name="whatsThis">
+ <string>When checked, any game that yuzu loads will have its ExeFS dumped to the yuzu/dump directory.</string>
+ </property>
+ <property name="text">
+ <string>Dump ExeFS</string>
+ </property>
+ </widget>
+ </item>
</layout>
</widget>
</item>
diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui
index 91fcad994..e278cdd05 100644
--- a/src/yuzu/configuration/configure_graphics.ui
+++ b/src/yuzu/configuration/configure_graphics.ui
@@ -23,31 +23,31 @@
</property>
<layout class="QVBoxLayout" name="verticalLayout_2">
<item>
- <layout class="QHBoxLayout" name="horizontalLayout_2">
- <item>
- <widget class="QCheckBox" name="toggle_frame_limit">
- <property name="text">
- <string>Limit Speed Percent</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QSpinBox" name="frame_limit">
- <property name="suffix">
- <string>%</string>
- </property>
- <property name="minimum">
- <number>1</number>
- </property>
- <property name="maximum">
- <number>9999</number>
- </property>
- <property name="value">
- <number>100</number>
- </property>
- </widget>
- </item>
- </layout>
+ <layout class="QHBoxLayout" name="horizontalLayout_2">
+ <item>
+ <widget class="QCheckBox" name="toggle_frame_limit">
+ <property name="text">
+ <string>Limit Speed Percent</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="frame_limit">
+ <property name="suffix">
+ <string>%</string>
+ </property>
+ <property name="minimum">
+ <number>1</number>
+ </property>
+ <property name="maximum">
+ <number>9999</number>
+ </property>
+ <property name="value">
+ <number>100</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
</item>
<item>
<widget class="QCheckBox" name="use_accurate_gpu_emulation">
@@ -61,7 +61,7 @@
<item>
<widget class="QLabel" name="label">
<property name="text">
- <string>Internal Resolution:(Currently does nothing.)</string>
+ <string>Internal Resolution</string>
</property>
</widget>
</item>
@@ -96,27 +96,27 @@
</item>
</layout>
</item>
- <item>
- <layout class="QHBoxLayout" name="horizontalLayout_6">
- <item>
- <widget class="QLabel" name="bg_label">
- <property name="text">
- <string>Background Color:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="bg_button">
- <property name="maximumSize">
- <size>
- <width>40</width>
- <height>16777215</height>
- </size>
- </property>
- </widget>
- </item>
- </layout>
- </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_6">
+ <item>
+ <widget class="QLabel" name="bg_label">
+ <property name="text">
+ <string>Background Color:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="bg_button">
+ <property name="maximumSize">
+ <size>
+ <width>40</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
</layout>
</widget>
</item>
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 9e13bbf7c..9c6d150a5 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -518,32 +518,18 @@ void GMainWindow::OnDisplayTitleBars(bool show) {
QStringList GMainWindow::GetUnsupportedGLExtensions() {
QStringList unsupported_ext;
- if (!GLAD_GL_ARB_program_interface_query)
- unsupported_ext.append("ARB_program_interface_query");
- if (!GLAD_GL_ARB_separate_shader_objects)
- unsupported_ext.append("ARB_separate_shader_objects");
- if (!GLAD_GL_ARB_vertex_attrib_binding)
- unsupported_ext.append("ARB_vertex_attrib_binding");
if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
unsupported_ext.append("ARB_vertex_type_10f_11f_11f_rev");
if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
unsupported_ext.append("ARB_texture_mirror_clamp_to_edge");
- if (!GLAD_GL_ARB_base_instance)
- unsupported_ext.append("ARB_base_instance");
- if (!GLAD_GL_ARB_texture_storage)
- unsupported_ext.append("ARB_texture_storage");
if (!GLAD_GL_ARB_multi_bind)
unsupported_ext.append("ARB_multi_bind");
- if (!GLAD_GL_ARB_copy_image)
- unsupported_ext.append("ARB_copy_image");
// Extensions required to support some texture formats.
if (!GLAD_GL_EXT_texture_compression_s3tc)
unsupported_ext.append("EXT_texture_compression_s3tc");
if (!GLAD_GL_ARB_texture_compression_rgtc)
unsupported_ext.append("ARB_texture_compression_rgtc");
- if (!GLAD_GL_ARB_texture_compression_bptc)
- unsupported_ext.append("ARB_texture_compression_bptc");
if (!GLAD_GL_ARB_depth_buffer_float)
unsupported_ext.append("ARB_depth_buffer_float");
@@ -562,8 +548,8 @@ bool GMainWindow::LoadROM(const QString& filename) {
render_window->MakeCurrent();
if (!gladLoadGL()) {
- QMessageBox::critical(this, tr("Error while initializing OpenGL 3.3 Core!"),
- tr("Your GPU may not support OpenGL 3.3, or you do not "
+ QMessageBox::critical(this, tr("Error while initializing OpenGL 4.3 Core!"),
+ tr("Your GPU may not support OpenGL 4.3, or you do not "
"have the latest graphics driver."));
return false;
}
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index c66353a65..097c1fbe3 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -366,6 +366,7 @@ void Config::ReadValues() {
Settings::values.gdbstub_port =
static_cast<u16>(sdl2_config->GetInteger("Debugging", "gdbstub_port", 24689));
Settings::values.program_args = sdl2_config->Get("Debugging", "program_args", "");
+ Settings::values.dump_exefs = sdl2_config->GetBoolean("Debugging", "dump_exefs", false);
Settings::values.dump_nso = sdl2_config->GetBoolean("Debugging", "dump_nso", false);
// Web Service
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index ecf625e7b..d73669f36 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -206,6 +206,8 @@ log_filter = *:Trace
# Port for listening to GDB connections.
use_gdbstub=false
gdbstub_port=24689
+# Determines whether or not yuzu will dump the ExeFS of all games it attempts to load while loading them
+dump_exefs=false
# Determines whether or not yuzu will dump all NSOs it attempts to load while loading them
dump_nso=false
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
index a9ad92a80..2d6f8cced 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
@@ -111,32 +111,18 @@ void EmuWindow_SDL2::Fullscreen() {
bool EmuWindow_SDL2::SupportsRequiredGLExtensions() {
std::vector<std::string> unsupported_ext;
- if (!GLAD_GL_ARB_program_interface_query)
- unsupported_ext.push_back("ARB_program_interface_query");
- if (!GLAD_GL_ARB_separate_shader_objects)
- unsupported_ext.push_back("ARB_separate_shader_objects");
- if (!GLAD_GL_ARB_vertex_attrib_binding)
- unsupported_ext.push_back("ARB_vertex_attrib_binding");
if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
unsupported_ext.push_back("ARB_vertex_type_10f_11f_11f_rev");
if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
unsupported_ext.push_back("ARB_texture_mirror_clamp_to_edge");
- if (!GLAD_GL_ARB_base_instance)
- unsupported_ext.push_back("ARB_base_instance");
- if (!GLAD_GL_ARB_texture_storage)
- unsupported_ext.push_back("ARB_texture_storage");
if (!GLAD_GL_ARB_multi_bind)
unsupported_ext.push_back("ARB_multi_bind");
- if (!GLAD_GL_ARB_copy_image)
- unsupported_ext.push_back("ARB_copy_image");
// Extensions required to support some texture formats.
if (!GLAD_GL_EXT_texture_compression_s3tc)
unsupported_ext.push_back("EXT_texture_compression_s3tc");
if (!GLAD_GL_ARB_texture_compression_rgtc)
unsupported_ext.push_back("ARB_texture_compression_rgtc");
- if (!GLAD_GL_ARB_texture_compression_bptc)
- unsupported_ext.push_back("ARB_texture_compression_bptc");
if (!GLAD_GL_ARB_depth_buffer_float)
unsupported_ext.push_back("ARB_depth_buffer_float");
@@ -157,7 +143,7 @@ EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) {
exit(1);
}
- SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);