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-rw-r--r--src/core/hle/service/audio/audren_u.cpp2
-rw-r--r--src/video_core/renderer_opengl/util_shaders.cpp4
2 files changed, 3 insertions, 3 deletions
diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp
index 7583d68b2..b769fe959 100644
--- a/src/core/hle/service/audio/audren_u.cpp
+++ b/src/core/hle/service/audio/audren_u.cpp
@@ -290,7 +290,7 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
- rb.Push<u32>(1);
+ rb.Push<u32>(2);
}
// Should be similar to QueryAudioDeviceOutputEvent
diff --git a/src/video_core/renderer_opengl/util_shaders.cpp b/src/video_core/renderer_opengl/util_shaders.cpp
index abaf1ee6a..8fb5be393 100644
--- a/src/video_core/renderer_opengl/util_shaders.cpp
+++ b/src/video_core/renderer_opengl/util_shaders.cpp
@@ -261,9 +261,9 @@ void UtilShaders::CopyBC4(Image& dst_image, Image& src_image, std::span<const Im
glUniform3ui(LOC_SRC_OFFSET, copy.src_offset.x, copy.src_offset.y, copy.src_offset.z);
glUniform3ui(LOC_DST_OFFSET, copy.dst_offset.x, copy.dst_offset.y, copy.dst_offset.z);
glBindImageTexture(BINDING_INPUT_IMAGE, src_image.StorageHandle(),
- copy.src_subresource.base_level, GL_FALSE, 0, GL_READ_ONLY, GL_RG32UI);
+ copy.src_subresource.base_level, GL_TRUE, 0, GL_READ_ONLY, GL_RG32UI);
glBindImageTexture(BINDING_OUTPUT_IMAGE, dst_image.StorageHandle(),
- copy.dst_subresource.base_level, GL_FALSE, 0, GL_WRITE_ONLY, GL_RGBA8UI);
+ copy.dst_subresource.base_level, GL_TRUE, 0, GL_WRITE_ONLY, GL_RGBA8UI);
glDispatchCompute(copy.extent.width, copy.extent.height, copy.extent.depth);
}
program_manager.RestoreGuestCompute();