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-rw-r--r--src/common/input.h18
-rw-r--r--src/core/CMakeLists.txt2
-rw-r--r--src/core/core.cpp6
-rw-r--r--src/core/core.h3
-rw-r--r--src/core/cpu_manager.cpp23
-rw-r--r--src/core/hid/emulated_console.cpp21
-rw-r--r--src/core/hid/emulated_console.h4
-rw-r--r--src/core/hid/emulated_controller.cpp99
-rw-r--r--src/core/hid/emulated_controller.h13
-rw-r--r--src/core/hid/emulated_devices.cpp66
-rw-r--r--src/core/hid/emulated_devices.h11
-rw-r--r--src/core/hle/kernel/k_address_arbiter.cpp92
-rw-r--r--src/core/hle/kernel/k_auto_object.h4
-rw-r--r--src/core/hle/kernel/k_condition_variable.cpp245
-rw-r--r--src/core/hle/kernel/k_condition_variable.h2
-rw-r--r--src/core/hle/kernel/k_handle_table.cpp6
-rw-r--r--src/core/hle/kernel/k_handle_table.h2
-rw-r--r--src/core/hle/kernel/k_light_condition_variable.cpp80
-rw-r--r--src/core/hle/kernel/k_light_condition_variable.h58
-rw-r--r--src/core/hle/kernel/k_light_lock.cpp72
-rw-r--r--src/core/hle/kernel/k_light_lock.h2
-rw-r--r--src/core/hle/kernel/k_process.cpp28
-rw-r--r--src/core/hle/kernel/k_process.h1
-rw-r--r--src/core/hle/kernel/k_scheduler.cpp101
-rw-r--r--src/core/hle/kernel/k_scheduler.h2
-rw-r--r--src/core/hle/kernel/k_scheduler_lock.h10
-rw-r--r--src/core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h1
-rw-r--r--src/core/hle/kernel/k_server_session.cpp3
-rw-r--r--src/core/hle/kernel/k_synchronization_object.cpp151
-rw-r--r--src/core/hle/kernel/k_synchronization_object.h32
-rw-r--r--src/core/hle/kernel/k_thread.cpp246
-rw-r--r--src/core/hle/kernel/k_thread.h72
-rw-r--r--src/core/hle/kernel/k_thread_queue.cpp49
-rw-r--r--src/core/hle/kernel/k_thread_queue.h74
-rw-r--r--src/core/hle/kernel/kernel.cpp81
-rw-r--r--src/core/hle/kernel/kernel.h5
-rw-r--r--src/core/hle/kernel/service_thread.cpp33
-rw-r--r--src/core/hle/kernel/svc.cpp35
-rw-r--r--src/core/hle/kernel/time_manager.cpp6
-rw-r--r--src/input_common/drivers/gc_adapter.cpp6
-rw-r--r--src/input_common/drivers/gc_adapter.h8
-rw-r--r--src/input_common/drivers/keyboard.cpp2
-rw-r--r--src/input_common/drivers/keyboard.h4
-rw-r--r--src/input_common/drivers/mouse.cpp2
-rw-r--r--src/input_common/drivers/mouse.h4
-rw-r--r--src/input_common/drivers/sdl_driver.cpp19
-rw-r--r--src/input_common/drivers/sdl_driver.h14
-rw-r--r--src/input_common/drivers/tas_input.cpp95
-rw-r--r--src/input_common/drivers/tas_input.h65
-rw-r--r--src/input_common/drivers/touch_screen.cpp2
-rw-r--r--src/input_common/drivers/touch_screen.h4
-rw-r--r--src/input_common/drivers/udp_client.cpp2
-rw-r--r--src/input_common/drivers/udp_client.h6
-rw-r--r--src/input_common/helpers/stick_from_buttons.cpp75
-rw-r--r--src/input_common/helpers/touch_from_buttons.cpp11
-rw-r--r--src/input_common/input_engine.cpp86
-rw-r--r--src/input_common/input_engine.h53
-rw-r--r--src/input_common/input_mapping.h28
-rw-r--r--src/input_common/input_poller.cpp39
-rw-r--r--src/input_common/input_poller.h212
-rw-r--r--src/yuzu/applets/qt_software_keyboard.cpp23
61 files changed, 1419 insertions, 1100 deletions
diff --git a/src/common/input.h b/src/common/input.h
index eaee0bdea..f775a4c01 100644
--- a/src/common/input.h
+++ b/src/common/input.h
@@ -227,7 +227,7 @@ struct CallbackStatus {
// Triggered once every input change
struct InputCallback {
- std::function<void(CallbackStatus)> on_change;
+ std::function<void(const CallbackStatus&)> on_change;
};
/// An abstract class template for an input device (a button, an analog input, etc.).
@@ -236,14 +236,10 @@ public:
virtual ~InputDevice() = default;
// Request input device to update if necessary
- virtual void SoftUpdate() {
- return;
- }
+ virtual void SoftUpdate() {}
// Force input device to update data regardless of the current state
- virtual void ForceUpdate() {
- return;
- }
+ virtual void ForceUpdate() {}
// Sets the function to be triggered when input changes
void SetCallback(InputCallback callback_) {
@@ -251,7 +247,7 @@ public:
}
// Triggers the function set in the callback
- void TriggerOnChange(CallbackStatus status) {
+ void TriggerOnChange(const CallbackStatus& status) {
if (callback.on_change) {
callback.on_change(status);
}
@@ -266,11 +262,9 @@ class OutputDevice {
public:
virtual ~OutputDevice() = default;
- virtual void SetLED([[maybe_unused]] LedStatus led_status) {
- return;
- }
+ virtual void SetLED([[maybe_unused]] const LedStatus& led_status) {}
- virtual VibrationError SetVibration([[maybe_unused]] VibrationStatus vibration_status) {
+ virtual VibrationError SetVibration([[maybe_unused]] const VibrationStatus& vibration_status) {
return VibrationError::NotSupported;
}
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 506885659..49bed614a 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -187,6 +187,7 @@ add_library(core STATIC
hle/kernel/k_event.h
hle/kernel/k_handle_table.cpp
hle/kernel/k_handle_table.h
+ hle/kernel/k_light_condition_variable.cpp
hle/kernel/k_light_condition_variable.h
hle/kernel/k_light_lock.cpp
hle/kernel/k_light_lock.h
@@ -239,6 +240,7 @@ add_library(core STATIC
hle/kernel/k_system_control.h
hle/kernel/k_thread.cpp
hle/kernel/k_thread.h
+ hle/kernel/k_thread_queue.cpp
hle/kernel/k_thread_queue.h
hle/kernel/k_trace.h
hle/kernel/k_transfer_memory.cpp
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 473ab9f81..aa96f709b 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -521,12 +521,6 @@ const ARM_Interface& System::CurrentArmInterface() const {
return impl->kernel.CurrentPhysicalCore().ArmInterface();
}
-std::size_t System::CurrentCoreIndex() const {
- std::size_t core = impl->kernel.GetCurrentHostThreadID();
- ASSERT(core < Core::Hardware::NUM_CPU_CORES);
- return core;
-}
-
Kernel::PhysicalCore& System::CurrentPhysicalCore() {
return impl->kernel.CurrentPhysicalCore();
}
diff --git a/src/core/core.h b/src/core/core.h
index 645e5c241..52ff90359 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -208,9 +208,6 @@ public:
/// Gets an ARM interface to the CPU core that is currently running
[[nodiscard]] const ARM_Interface& CurrentArmInterface() const;
- /// Gets the index of the currently running CPU core
- [[nodiscard]] std::size_t CurrentCoreIndex() const;
-
/// Gets the physical core for the CPU core that is currently running
[[nodiscard]] Kernel::PhysicalCore& CurrentPhysicalCore();
diff --git a/src/core/cpu_manager.cpp b/src/core/cpu_manager.cpp
index 5d43c6e5d..cbcc54891 100644
--- a/src/core/cpu_manager.cpp
+++ b/src/core/cpu_manager.cpp
@@ -117,17 +117,18 @@ void CpuManager::MultiCoreRunGuestLoop() {
physical_core = &kernel.CurrentPhysicalCore();
}
system.ExitDynarmicProfile();
- physical_core->ArmInterface().ClearExclusiveState();
- kernel.CurrentScheduler()->RescheduleCurrentCore();
+ {
+ Kernel::KScopedDisableDispatch dd(kernel);
+ physical_core->ArmInterface().ClearExclusiveState();
+ }
}
}
void CpuManager::MultiCoreRunIdleThread() {
auto& kernel = system.Kernel();
while (true) {
- auto& physical_core = kernel.CurrentPhysicalCore();
- physical_core.Idle();
- kernel.CurrentScheduler()->RescheduleCurrentCore();
+ Kernel::KScopedDisableDispatch dd(kernel);
+ kernel.CurrentPhysicalCore().Idle();
}
}
@@ -135,12 +136,12 @@ void CpuManager::MultiCoreRunSuspendThread() {
auto& kernel = system.Kernel();
kernel.CurrentScheduler()->OnThreadStart();
while (true) {
- auto core = kernel.GetCurrentHostThreadID();
+ auto core = kernel.CurrentPhysicalCoreIndex();
auto& scheduler = *kernel.CurrentScheduler();
Kernel::KThread* current_thread = scheduler.GetCurrentThread();
Common::Fiber::YieldTo(current_thread->GetHostContext(), *core_data[core].host_context);
ASSERT(scheduler.ContextSwitchPending());
- ASSERT(core == kernel.GetCurrentHostThreadID());
+ ASSERT(core == kernel.CurrentPhysicalCoreIndex());
scheduler.RescheduleCurrentCore();
}
}
@@ -346,13 +347,9 @@ void CpuManager::RunThread(std::stop_token stop_token, std::size_t core) {
sc_sync_first_use = false;
}
- // Abort if emulation was killed before the session really starts
- if (!system.IsPoweredOn()) {
- return;
- }
-
+ // Emulation was stopped
if (stop_token.stop_requested()) {
- break;
+ return;
}
auto current_thread = system.Kernel().CurrentScheduler()->GetCurrentThread();
diff --git a/src/core/hid/emulated_console.cpp b/src/core/hid/emulated_console.cpp
index 80db8e9c6..685ec080c 100644
--- a/src/core/hid/emulated_console.cpp
+++ b/src/core/hid/emulated_console.cpp
@@ -66,9 +66,10 @@ void EmulatedConsole::ReloadInput() {
motion_devices = Common::Input::CreateDevice<Common::Input::InputDevice>(motion_params);
if (motion_devices) {
- Common::Input::InputCallback motion_callback{
- [this](Common::Input::CallbackStatus callback) { SetMotion(callback); }};
- motion_devices->SetCallback(motion_callback);
+ motion_devices->SetCallback({
+ .on_change =
+ [this](const Common::Input::CallbackStatus& callback) { SetMotion(callback); },
+ });
}
// Unique index for identifying touch device source
@@ -78,9 +79,12 @@ void EmulatedConsole::ReloadInput() {
if (!touch_device) {
continue;
}
- Common::Input::InputCallback touch_callback{
- [this, index](Common::Input::CallbackStatus callback) { SetTouch(callback, index); }};
- touch_device->SetCallback(touch_callback);
+ touch_device->SetCallback({
+ .on_change =
+ [this, index](const Common::Input::CallbackStatus& callback) {
+ SetTouch(callback, index);
+ },
+ });
index++;
}
}
@@ -127,7 +131,7 @@ void EmulatedConsole::SetMotionParam(Common::ParamPackage param) {
ReloadInput();
}
-void EmulatedConsole::SetMotion(Common::Input::CallbackStatus callback) {
+void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
std::lock_guard lock{mutex};
auto& raw_status = console.motion_values.raw_status;
auto& emulated = console.motion_values.emulated;
@@ -162,8 +166,7 @@ void EmulatedConsole::SetMotion(Common::Input::CallbackStatus callback) {
TriggerOnChange(ConsoleTriggerType::Motion);
}
-void EmulatedConsole::SetTouch(Common::Input::CallbackStatus callback,
- [[maybe_unused]] std::size_t index) {
+void EmulatedConsole::SetTouch(const Common::Input::CallbackStatus& callback, std::size_t index) {
if (index >= console.touch_values.size()) {
return;
}
diff --git a/src/core/hid/emulated_console.h b/src/core/hid/emulated_console.h
index bb3d7ab90..3afd284d5 100644
--- a/src/core/hid/emulated_console.h
+++ b/src/core/hid/emulated_console.h
@@ -155,14 +155,14 @@ private:
* Updates the motion status of the console
* @param callback A CallbackStatus containing gyro and accelerometer data
*/
- void SetMotion(Common::Input::CallbackStatus callback);
+ void SetMotion(const Common::Input::CallbackStatus& callback);
/**
* Updates the touch status of the console
* @param callback A CallbackStatus containing the touch position
* @param index Finger ID to be updated
*/
- void SetTouch(Common::Input::CallbackStatus callback, std::size_t index);
+ void SetTouch(const Common::Input::CallbackStatus& callback, std::size_t index);
/**
* Triggers a callback that something has changed on the console status
diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp
index fbb19f230..93372445b 100644
--- a/src/core/hid/emulated_controller.cpp
+++ b/src/core/hid/emulated_controller.cpp
@@ -205,11 +205,12 @@ void EmulatedController::ReloadInput() {
continue;
}
const auto uuid = Common::UUID{button_params[index].Get("guid", "")};
- Common::Input::InputCallback button_callback{
- [this, index, uuid](Common::Input::CallbackStatus callback) {
- SetButton(callback, index, uuid);
- }};
- button_devices[index]->SetCallback(button_callback);
+ button_devices[index]->SetCallback({
+ .on_change =
+ [this, index, uuid](const Common::Input::CallbackStatus& callback) {
+ SetButton(callback, index, uuid);
+ },
+ });
button_devices[index]->ForceUpdate();
}
@@ -218,11 +219,12 @@ void EmulatedController::ReloadInput() {
continue;
}
const auto uuid = Common::UUID{stick_params[index].Get("guid", "")};
- Common::Input::InputCallback stick_callback{
- [this, index, uuid](Common::Input::CallbackStatus callback) {
- SetStick(callback, index, uuid);
- }};
- stick_devices[index]->SetCallback(stick_callback);
+ stick_devices[index]->SetCallback({
+ .on_change =
+ [this, index, uuid](const Common::Input::CallbackStatus& callback) {
+ SetStick(callback, index, uuid);
+ },
+ });
stick_devices[index]->ForceUpdate();
}
@@ -231,11 +233,12 @@ void EmulatedController::ReloadInput() {
continue;
}
const auto uuid = Common::UUID{trigger_params[index].Get("guid", "")};
- Common::Input::InputCallback trigger_callback{
- [this, index, uuid](Common::Input::CallbackStatus callback) {
- SetTrigger(callback, index, uuid);
- }};
- trigger_devices[index]->SetCallback(trigger_callback);
+ trigger_devices[index]->SetCallback({
+ .on_change =
+ [this, index, uuid](const Common::Input::CallbackStatus& callback) {
+ SetTrigger(callback, index, uuid);
+ },
+ });
trigger_devices[index]->ForceUpdate();
}
@@ -243,9 +246,12 @@ void EmulatedController::ReloadInput() {
if (!battery_devices[index]) {
continue;
}
- Common::Input::InputCallback battery_callback{
- [this, index](Common::Input::CallbackStatus callback) { SetBattery(callback, index); }};
- battery_devices[index]->SetCallback(battery_callback);
+ battery_devices[index]->SetCallback({
+ .on_change =
+ [this, index](const Common::Input::CallbackStatus& callback) {
+ SetBattery(callback, index);
+ },
+ });
battery_devices[index]->ForceUpdate();
}
@@ -253,9 +259,12 @@ void EmulatedController::ReloadInput() {
if (!motion_devices[index]) {
continue;
}
- Common::Input::InputCallback motion_callback{
- [this, index](Common::Input::CallbackStatus callback) { SetMotion(callback, index); }};
- motion_devices[index]->SetCallback(motion_callback);
+ motion_devices[index]->SetCallback({
+ .on_change =
+ [this, index](const Common::Input::CallbackStatus& callback) {
+ SetMotion(callback, index);
+ },
+ });
motion_devices[index]->ForceUpdate();
}
@@ -267,22 +276,24 @@ void EmulatedController::ReloadInput() {
if (!tas_button_devices[index]) {
continue;
}
- Common::Input::InputCallback button_callback{
- [this, index, tas_uuid](Common::Input::CallbackStatus callback) {
- SetButton(callback, index, tas_uuid);
- }};
- tas_button_devices[index]->SetCallback(button_callback);
+ tas_button_devices[index]->SetCallback({
+ .on_change =
+ [this, index, tas_uuid](const Common::Input::CallbackStatus& callback) {
+ SetButton(callback, index, tas_uuid);
+ },
+ });
}
for (std::size_t index = 0; index < tas_stick_devices.size(); ++index) {
if (!tas_stick_devices[index]) {
continue;
}
- Common::Input::InputCallback stick_callback{
- [this, index, tas_uuid](Common::Input::CallbackStatus callback) {
- SetStick(callback, index, tas_uuid);
- }};
- tas_stick_devices[index]->SetCallback(stick_callback);
+ tas_stick_devices[index]->SetCallback({
+ .on_change =
+ [this, index, tas_uuid](const Common::Input::CallbackStatus& callback) {
+ SetStick(callback, index, tas_uuid);
+ },
+ });
}
}
@@ -440,7 +451,7 @@ void EmulatedController::SetButtonParam(std::size_t index, Common::ParamPackage
if (index >= button_params.size()) {
return;
}
- button_params[index] = param;
+ button_params[index] = std::move(param);
ReloadInput();
}
@@ -448,7 +459,7 @@ void EmulatedController::SetStickParam(std::size_t index, Common::ParamPackage p
if (index >= stick_params.size()) {
return;
}
- stick_params[index] = param;
+ stick_params[index] = std::move(param);
ReloadInput();
}
@@ -456,11 +467,11 @@ void EmulatedController::SetMotionParam(std::size_t index, Common::ParamPackage
if (index >= motion_params.size()) {
return;
}
- motion_params[index] = param;
+ motion_params[index] = std::move(param);
ReloadInput();
}
-void EmulatedController::SetButton(Common::Input::CallbackStatus callback, std::size_t index,
+void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback, std::size_t index,
Common::UUID uuid) {
if (index >= controller.button_values.size()) {
return;
@@ -600,7 +611,7 @@ void EmulatedController::SetButton(Common::Input::CallbackStatus callback, std::
TriggerOnChange(ControllerTriggerType::Button, true);
}
-void EmulatedController::SetStick(Common::Input::CallbackStatus callback, std::size_t index,
+void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback, std::size_t index,
Common::UUID uuid) {
if (index >= controller.stick_values.size()) {
return;
@@ -650,8 +661,8 @@ void EmulatedController::SetStick(Common::Input::CallbackStatus callback, std::s
TriggerOnChange(ControllerTriggerType::Stick, true);
}
-void EmulatedController::SetTrigger(Common::Input::CallbackStatus callback, std::size_t index,
- Common::UUID uuid) {
+void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callback,
+ std::size_t index, Common::UUID uuid) {
if (index >= controller.trigger_values.size()) {
return;
}
@@ -659,7 +670,7 @@ void EmulatedController::SetTrigger(Common::Input::CallbackStatus callback, std:
const auto trigger_value = TransformToTrigger(callback);
// Only read trigger values that have the same uuid or are pressed once
- if (controller.stick_values[index].uuid != uuid) {
+ if (controller.trigger_values[index].uuid != uuid) {
if (!trigger_value.pressed.value) {
return;
}
@@ -675,7 +686,7 @@ void EmulatedController::SetTrigger(Common::Input::CallbackStatus callback, std:
return;
}
- const auto trigger = controller.trigger_values[index];
+ const auto& trigger = controller.trigger_values[index];
switch (index) {
case Settings::NativeTrigger::LTrigger:
@@ -692,7 +703,8 @@ void EmulatedController::SetTrigger(Common::Input::CallbackStatus callback, std:
TriggerOnChange(ControllerTriggerType::Trigger, true);
}
-void EmulatedController::SetMotion(Common::Input::CallbackStatus callback, std::size_t index) {
+void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback,
+ std::size_t index) {
if (index >= controller.motion_values.size()) {
return;
}
@@ -730,7 +742,8 @@ void EmulatedController::SetMotion(Common::Input::CallbackStatus callback, std::
TriggerOnChange(ControllerTriggerType::Motion, true);
}
-void EmulatedController::SetBattery(Common::Input::CallbackStatus callback, std::size_t index) {
+void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callback,
+ std::size_t index) {
if (index >= controller.battery_values.size()) {
return;
}
@@ -1110,7 +1123,7 @@ void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npa
int EmulatedController::SetCallback(ControllerUpdateCallback update_callback) {
std::lock_guard lock{mutex};
- callback_list.insert_or_assign(last_callback_key, update_callback);
+ callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
return last_callback_key++;
}
diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h
index 425b3e7c4..e42aafebc 100644
--- a/src/core/hid/emulated_controller.h
+++ b/src/core/hid/emulated_controller.h
@@ -328,35 +328,38 @@ private:
* @param callback A CallbackStatus containing the button status
* @param index Button ID of the to be updated
*/
- void SetButton(Common::Input::CallbackStatus callback, std::size_t index, Common::UUID uuid);
+ void SetButton(const Common::Input::CallbackStatus& callback, std::size_t index,
+ Common::UUID uuid);
/**
* Updates the analog stick status of the controller
* @param callback A CallbackStatus containing the analog stick status
* @param index stick ID of the to be updated
*/
- void SetStick(Common::Input::CallbackStatus callback, std::size_t index, Common::UUID uuid);
+ void SetStick(const Common::Input::CallbackStatus& callback, std::size_t index,
+ Common::UUID uuid);
/**
* Updates the trigger status of the controller
* @param callback A CallbackStatus containing the trigger status
* @param index trigger ID of the to be updated
*/
- void SetTrigger(Common::Input::CallbackStatus callback, std::size_t index, Common::UUID uuid);
+ void SetTrigger(const Common::Input::CallbackStatus& callback, std::size_t index,
+ Common::UUID uuid);
/**
* Updates the motion status of the controller
* @param callback A CallbackStatus containing gyro and accelerometer data
* @param index motion ID of the to be updated
*/
- void SetMotion(Common::Input::CallbackStatus callback, std::size_t index);
+ void SetMotion(const Common::Input::CallbackStatus& callback, std::size_t index);
/**
* Updates the battery status of the controller
* @param callback A CallbackStatus containing the battery status
* @param index Button ID of the to be updated
*/
- void SetBattery(Common::Input::CallbackStatus callback, std::size_t index);
+ void SetBattery(const Common::Input::CallbackStatus& callback, std::size_t index);
/**
* Triggers a callback that something has changed on the controller status
diff --git a/src/core/hid/emulated_devices.cpp b/src/core/hid/emulated_devices.cpp
index 874780ec2..708480f2d 100644
--- a/src/core/hid/emulated_devices.cpp
+++ b/src/core/hid/emulated_devices.cpp
@@ -70,50 +70,55 @@ void EmulatedDevices::ReloadInput() {
if (!mouse_button_devices[index]) {
continue;
}
- Common::Input::InputCallback button_callback{
- [this, index](Common::Input::CallbackStatus callback) {
- SetMouseButton(callback, index);
- }};
- mouse_button_devices[index]->SetCallback(button_callback);
+ mouse_button_devices[index]->SetCallback({
+ .on_change =
+ [this, index](const Common::Input::CallbackStatus& callback) {
+ SetMouseButton(callback, index);
+ },
+ });
}
for (std::size_t index = 0; index < mouse_analog_devices.size(); ++index) {
if (!mouse_analog_devices[index]) {
continue;
}
- Common::Input::InputCallback button_callback{
- [this, index](Common::Input::CallbackStatus callback) {
- SetMouseAnalog(callback, index);
- }};
- mouse_analog_devices[index]->SetCallback(button_callback);
+ mouse_analog_devices[index]->SetCallback({
+ .on_change =
+ [this, index](const Common::Input::CallbackStatus& callback) {
+ SetMouseAnalog(callback, index);
+ },
+ });
}
if (mouse_stick_device) {
- Common::Input::InputCallback button_callback{
- [this](Common::Input::CallbackStatus callback) { SetMouseStick(callback); }};
- mouse_stick_device->SetCallback(button_callback);
+ mouse_stick_device->SetCallback({
+ .on_change =
+ [this](const Common::Input::CallbackStatus& callback) { SetMouseStick(callback); },
+ });
}
for (std::size_t index = 0; index < keyboard_devices.size(); ++index) {
if (!keyboard_devices[index]) {
continue;
}
- Common::Input::InputCallback button_callback{
- [this, index](Common::Input::CallbackStatus callback) {
- SetKeyboardButton(callback, index);
- }};
- keyboard_devices[index]->SetCallback(button_callback);
+ keyboard_devices[index]->SetCallback({
+ .on_change =
+ [this, index](const Common::Input::CallbackStatus& callback) {
+ SetKeyboardButton(callback, index);
+ },
+ });
}
for (std::size_t index = 0; index < keyboard_modifier_devices.size(); ++index) {
if (!keyboard_modifier_devices[index]) {
continue;
}
- Common::Input::InputCallback button_callback{
- [this, index](Common::Input::CallbackStatus callback) {
- SetKeyboardModifier(callback, index);
- }};
- keyboard_modifier_devices[index]->SetCallback(button_callback);
+ keyboard_modifier_devices[index]->SetCallback({
+ .on_change =
+ [this, index](const Common::Input::CallbackStatus& callback) {
+ SetKeyboardModifier(callback, index);
+ },
+ });
}
}
@@ -159,7 +164,8 @@ void EmulatedDevices::RestoreConfig() {
ReloadFromSettings();
}
-void EmulatedDevices::SetKeyboardButton(Common::Input::CallbackStatus callback, std::size_t index) {
+void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& callback,
+ std::size_t index) {
if (index >= device_status.keyboard_values.size()) {
return;
}
@@ -216,7 +222,7 @@ void EmulatedDevices::UpdateKey(std::size_t key_index, bool status) {
}
}
-void EmulatedDevices::SetKeyboardModifier(Common::Input::CallbackStatus callback,
+void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& callback,
std::size_t index) {
if (index >= device_status.keyboard_moddifier_values.size()) {
return;
@@ -286,7 +292,8 @@ void EmulatedDevices::SetKeyboardModifier(Common::Input::CallbackStatus callback
TriggerOnChange(DeviceTriggerType::KeyboardModdifier);
}
-void EmulatedDevices::SetMouseButton(Common::Input::CallbackStatus callback, std::size_t index) {
+void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callback,
+ std::size_t index) {
if (index >= device_status.mouse_button_values.size()) {
return;
}
@@ -347,7 +354,8 @@ void EmulatedDevices::SetMouseButton(Common::Input::CallbackStatus callback, std
TriggerOnChange(DeviceTriggerType::Mouse);
}
-void EmulatedDevices::SetMouseAnalog(Common::Input::CallbackStatus callback, std::size_t index) {
+void EmulatedDevices::SetMouseAnalog(const Common::Input::CallbackStatus& callback,
+ std::size_t index) {
if (index >= device_status.mouse_analog_values.size()) {
return;
}
@@ -374,7 +382,7 @@ void EmulatedDevices::SetMouseAnalog(Common::Input::CallbackStatus callback, std
TriggerOnChange(DeviceTriggerType::Mouse);
}
-void EmulatedDevices::SetMouseStick(Common::Input::CallbackStatus callback) {
+void EmulatedDevices::SetMouseStick(const Common::Input::CallbackStatus& callback) {
std::lock_guard lock{mutex};
const auto touch_value = TransformToTouch(callback);
@@ -435,7 +443,7 @@ void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) {
int EmulatedDevices::SetCallback(InterfaceUpdateCallback update_callback) {
std::lock_guard lock{mutex};
- callback_list.insert_or_assign(last_callback_key, update_callback);
+ callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
return last_callback_key++;
}
diff --git a/src/core/hid/emulated_devices.h b/src/core/hid/emulated_devices.h
index c72327681..790d3b411 100644
--- a/src/core/hid/emulated_devices.h
+++ b/src/core/hid/emulated_devices.h
@@ -156,35 +156,34 @@ private:
* @param callback A CallbackStatus containing the key status
* @param index key ID to be updated
*/
- void SetKeyboardButton(Common::Input::CallbackStatus callback, std::size_t index);
+ void SetKeyboardButton(const Common::Input::CallbackStatus& callback, std::size_t index);
/**
* Updates the keyboard status of the keyboard device
* @param callback A CallbackStatus containing the modifier key status
* @param index modifier key ID to be updated
*/
- void SetKeyboardModifier(Common::Input::CallbackStatus callback, std::size_t index);
+ void SetKeyboardModifier(const Common::Input::CallbackStatus& callback, std::size_t index);
/**
* Updates the mouse button status of the mouse device
* @param callback A CallbackStatus containing the button status
* @param index Button ID to be updated
*/
- void SetMouseButton(Common::Input::CallbackStatus callback, std::size_t index);
+ void SetMouseButton(const Common::Input::CallbackStatus& callback, std::size_t index);
/**
* Updates the mouse wheel status of the mouse device
* @param callback A CallbackStatus containing the wheel status
* @param index wheel ID to be updated
*/
- void SetMouseAnalog(Common::Input::CallbackStatus callback, std::size_t index);
+ void SetMouseAnalog(const Common::Input::CallbackStatus& callback, std::size_t index);
/**
* Updates the mouse position status of the mouse device
* @param callback A CallbackStatus containing the position status
- * @param index stick ID to be updated
*/
- void SetMouseStick(Common::Input::CallbackStatus callback);
+ void SetMouseStick(const Common::Input::CallbackStatus& callback);
/**
* Triggers a callback that something has changed on the device status
diff --git a/src/core/hle/kernel/k_address_arbiter.cpp b/src/core/hle/kernel/k_address_arbiter.cpp
index 1b429bc1e..783c69858 100644
--- a/src/core/hle/kernel/k_address_arbiter.cpp
+++ b/src/core/hle/kernel/k_address_arbiter.cpp
@@ -8,6 +8,7 @@
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
#include "core/hle/kernel/k_thread.h"
+#include "core/hle/kernel/k_thread_queue.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/svc_results.h"
#include "core/hle/kernel/time_manager.h"
@@ -28,7 +29,7 @@ bool ReadFromUser(Core::System& system, s32* out, VAddr address) {
bool DecrementIfLessThan(Core::System& system, s32* out, VAddr address, s32 value) {
auto& monitor = system.Monitor();
- const auto current_core = system.CurrentCoreIndex();
+ const auto current_core = system.Kernel().CurrentPhysicalCoreIndex();
// TODO(bunnei): We should disable interrupts here via KScopedInterruptDisable.
// TODO(bunnei): We should call CanAccessAtomic(..) here.
@@ -58,7 +59,7 @@ bool DecrementIfLessThan(Core::System& system, s32* out, VAddr address, s32 valu
bool UpdateIfEqual(Core::System& system, s32* out, VAddr address, s32 value, s32 new_value) {
auto& monitor = system.Monitor();
- const auto current_core = system.CurrentCoreIndex();
+ const auto current_core = system.Kernel().CurrentPhysicalCoreIndex();
// TODO(bunnei): We should disable interrupts here via KScopedInterruptDisable.
// TODO(bunnei): We should call CanAccessAtomic(..) here.
@@ -85,6 +86,27 @@ bool UpdateIfEqual(Core::System& system, s32* out, VAddr address, s32 value, s32
return true;
}
+class ThreadQueueImplForKAddressArbiter final : public KThreadQueue {
+public:
+ explicit ThreadQueueImplForKAddressArbiter(KernelCore& kernel_, KAddressArbiter::ThreadTree* t)
+ : KThreadQueue(kernel_), m_tree(t) {}
+
+ void CancelWait(KThread* waiting_thread, ResultCode wait_result,
+ bool cancel_timer_task) override {
+ // If the thread is waiting on an address arbiter, remove it from the tree.
+ if (waiting_thread->IsWaitingForAddressArbiter()) {
+ m_tree->erase(m_tree->iterator_to(*waiting_thread));
+ waiting_thread->ClearAddressArbiter();
+ }
+
+ // Invoke the base cancel wait handler.
+ KThreadQueue::CancelWait(waiting_thread, wait_result, cancel_timer_task);
+ }
+
+private:
+ KAddressArbiter::ThreadTree* m_tree;
+};
+
} // namespace
ResultCode KAddressArbiter::Signal(VAddr addr, s32 count) {
@@ -96,14 +118,14 @@ ResultCode KAddressArbiter::Signal(VAddr addr, s32 count) {
auto it = thread_tree.nfind_light({addr, -1});
while ((it != thread_tree.end()) && (count <= 0 || num_waiters < count) &&
(it->GetAddressArbiterKey() == addr)) {
+ // End the thread's wait.
KThread* target_thread = std::addressof(*it);
- target_thread->SetSyncedObject(nullptr, ResultSuccess);
+ target_thread->EndWait(ResultSuccess);
ASSERT(target_thread->IsWaitingForAddressArbiter());
- target_thread->Wakeup();
+ target_thread->ClearAddressArbiter();
it = thread_tree.erase(it);
- target_thread->ClearAddressArbiter();
++num_waiters;
}
}
@@ -129,14 +151,14 @@ ResultCode KAddressArbiter::SignalAndIncrementIfEqual(VAddr addr, s32 value, s32
auto it = thread_tree.nfind_light({addr, -1});
while ((it != thread_tree.end()) && (count <= 0 || num_waiters < count) &&
(it->GetAddressArbiterKey() == addr)) {
+ // End the thread's wait.
KThread* target_thread = std::addressof(*it);
- target_thread->SetSyncedObject(nullptr, ResultSuccess);
+ target_thread->EndWait(ResultSuccess);
ASSERT(target_thread->IsWaitingForAddressArbiter());
- target_thread->Wakeup();
+ target_thread->ClearAddressArbiter();
it = thread_tree.erase(it);
- target_thread->ClearAddressArbiter();
++num_waiters;
}
}
@@ -197,14 +219,14 @@ ResultCode KAddressArbiter::SignalAndModifyByWaitingCountIfEqual(VAddr addr, s32
while ((it != thread_tree.end()) && (count <= 0 || num_waiters < count) &&
(it->GetAddressArbiterKey() == addr)) {
+ // End the thread's wait.
KThread* target_thread = std::addressof(*it);
- target_thread->SetSyncedObject(nullptr, ResultSuccess);
+ target_thread->EndWait(ResultSuccess);
ASSERT(target_thread->IsWaitingForAddressArbiter());
- target_thread->Wakeup();
+ target_thread->ClearAddressArbiter();
it = thread_tree.erase(it);
- target_thread->ClearAddressArbiter();
++num_waiters;
}
}
@@ -214,6 +236,7 @@ ResultCode KAddressArbiter::SignalAndModifyByWaitingCountIfEqual(VAddr addr, s32
ResultCode KAddressArbiter::WaitIfLessThan(VAddr addr, s32 value, bool decrement, s64 timeout) {
// Prepare to wait.
KThread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
+ ThreadQueueImplForKAddressArbiter wait_queue(kernel, std::addressof(thread_tree));
{
KScopedSchedulerLockAndSleep slp{kernel, cur_thread, timeout};
@@ -224,9 +247,6 @@ ResultCode KAddressArbiter::WaitIfLessThan(VAddr addr, s32 value, bool decrement
return ResultTerminationRequested;
}
- // Set the synced object.
- cur_thread->SetSyncedObject(nullptr, ResultTimedOut);
-
// Read the value from userspace.
s32 user_value{};
bool succeeded{};
@@ -256,31 +276,20 @@ ResultCode KAddressArbiter::WaitIfLessThan(VAddr addr, s32 value, bool decrement
// Set the arbiter.
cur_thread->SetAddressArbiter(&thread_tree, addr);
thread_tree.insert(*cur_thread);
- cur_thread->SetState(ThreadState::Waiting);
- cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Arbitration);
- }
-
- // Cancel the timer wait.
- kernel.TimeManager().UnscheduleTimeEvent(cur_thread);
- // Remove from the address arbiter.
- {
- KScopedSchedulerLock sl(kernel);
-
- if (cur_thread->IsWaitingForAddressArbiter()) {
- thread_tree.erase(thread_tree.iterator_to(*cur_thread));
- cur_thread->ClearAddressArbiter();
- }
+ // Wait for the thread to finish.
+ cur_thread->BeginWait(std::addressof(wait_queue));
+ cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Arbitration);
}
// Get the result.
- KSynchronizationObject* dummy{};
- return cur_thread->GetWaitResult(&dummy);
+ return cur_thread->GetWaitResult();
}
ResultCode KAddressArbiter::WaitIfEqual(VAddr addr, s32 value, s64 timeout) {
// Prepare to wait.
KThread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
+ ThreadQueueImplForKAddressArbiter wait_queue(kernel, std::addressof(thread_tree));
{
KScopedSchedulerLockAndSleep slp{kernel, cur_thread, timeout};
@@ -291,9 +300,6 @@ ResultCode KAddressArbiter::WaitIfEqual(VAddr addr, s32 value, s64 timeout) {
return ResultTerminationRequested;
}
- // Set the synced object.
- cur_thread->SetSyncedObject(nullptr, ResultTimedOut);
-
// Read the value from userspace.
s32 user_value{};
if (!ReadFromUser(system, &user_value, addr)) {
@@ -316,26 +322,14 @@ ResultCode KAddressArbiter::WaitIfEqual(VAddr addr, s32 value, s64 timeout) {
// Set the arbiter.
cur_thread->SetAddressArbiter(&thread_tree, addr);
thread_tree.insert(*cur_thread);
- cur_thread->SetState(ThreadState::Waiting);
- cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Arbitration);
- }
-
- // Cancel the timer wait.
- kernel.TimeManager().UnscheduleTimeEvent(cur_thread);
- // Remove from the address arbiter.
- {
- KScopedSchedulerLock sl(kernel);
-
- if (cur_thread->IsWaitingForAddressArbiter()) {
- thread_tree.erase(thread_tree.iterator_to(*cur_thread));
- cur_thread->ClearAddressArbiter();
- }
+ // Wait for the thread to finish.
+ cur_thread->BeginWait(std::addressof(wait_queue));
+ cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Arbitration);
}
// Get the result.
- KSynchronizationObject* dummy{};
- return cur_thread->GetWaitResult(&dummy);
+ return cur_thread->GetWaitResult();
}
} // namespace Kernel
diff --git a/src/core/hle/kernel/k_auto_object.h b/src/core/hle/kernel/k_auto_object.h
index e4fcdbc67..165b76747 100644
--- a/src/core/hle/kernel/k_auto_object.h
+++ b/src/core/hle/kernel/k_auto_object.h
@@ -170,6 +170,10 @@ public:
}
}
+ const std::string& GetName() const {
+ return name;
+ }
+
private:
void RegisterWithKernel();
void UnregisterWithKernel();
diff --git a/src/core/hle/kernel/k_condition_variable.cpp b/src/core/hle/kernel/k_condition_variable.cpp
index 7fa9b8cc3..aadcc297a 100644
--- a/src/core/hle/kernel/k_condition_variable.cpp
+++ b/src/core/hle/kernel/k_condition_variable.cpp
@@ -11,6 +11,7 @@
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
#include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/kernel/k_thread.h"
+#include "core/hle/kernel/k_thread_queue.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/svc_common.h"
#include "core/hle/kernel/svc_results.h"
@@ -33,7 +34,7 @@ bool WriteToUser(Core::System& system, VAddr address, const u32* p) {
bool UpdateLockAtomic(Core::System& system, u32* out, VAddr address, u32 if_zero,
u32 new_orr_mask) {
auto& monitor = system.Monitor();
- const auto current_core = system.CurrentCoreIndex();
+ const auto current_core = system.Kernel().CurrentPhysicalCoreIndex();
// Load the value from the address.
const auto expected = monitor.ExclusiveRead32(current_core, address);
@@ -57,6 +58,48 @@ bool UpdateLockAtomic(Core::System& system, u32* out, VAddr address, u32 if_zero
return true;
}
+class ThreadQueueImplForKConditionVariableWaitForAddress final : public KThreadQueue {
+public:
+ explicit ThreadQueueImplForKConditionVariableWaitForAddress(KernelCore& kernel_)
+ : KThreadQueue(kernel_) {}
+
+ void CancelWait(KThread* waiting_thread, ResultCode wait_result,
+ bool cancel_timer_task) override {
+ // Remove the thread as a waiter from its owner.
+ waiting_thread->GetLockOwner()->RemoveWaiter(waiting_thread);
+
+ // Invoke the base cancel wait handler.
+ KThreadQueue::CancelWait(waiting_thread, wait_result, cancel_timer_task);
+ }
+};
+
+class ThreadQueueImplForKConditionVariableWaitConditionVariable final : public KThreadQueue {
+private:
+ KConditionVariable::ThreadTree* m_tree;
+
+public:
+ explicit ThreadQueueImplForKConditionVariableWaitConditionVariable(
+ KernelCore& kernel_, KConditionVariable::ThreadTree* t)
+ : KThreadQueue(kernel_), m_tree(t) {}
+
+ void CancelWait(KThread* waiting_thread, ResultCode wait_result,
+ bool cancel_timer_task) override {
+ // Remove the thread as a waiter from its owner.
+ if (KThread* owner = waiting_thread->GetLockOwner(); owner != nullptr) {
+ owner->RemoveWaiter(waiting_thread);
+ }
+
+ // If the thread is waiting on a condvar, remove it from the tree.
+ if (waiting_thread->IsWaitingForConditionVariable()) {
+ m_tree->erase(m_tree->iterator_to(*waiting_thread));
+ waiting_thread->ClearConditionVariable();
+ }
+
+ // Invoke the base cancel wait handler.
+ KThreadQueue::CancelWait(waiting_thread, wait_result, cancel_timer_task);
+ }
+};
+
} // namespace
KConditionVariable::KConditionVariable(Core::System& system_)
@@ -78,84 +121,77 @@ ResultCode KConditionVariable::SignalToAddress(VAddr addr) {
// Determine the next tag.
u32 next_value{};
- if (next_owner_thread) {
+ if (next_owner_thread != nullptr) {
next_value = next_owner_thread->GetAddressKeyValue();
if (num_waiters > 1) {
next_value |= Svc::HandleWaitMask;
}
- next_owner_thread->SetSyncedObject(nullptr, ResultSuccess);
- next_owner_thread->Wakeup();
- }
-
- // Write the value to userspace.
- if (!WriteToUser(system, addr, std::addressof(next_value))) {
- if (next_owner_thread) {
- next_owner_thread->SetSyncedObject(nullptr, ResultInvalidCurrentMemory);
+ // Write the value to userspace.
+ ResultCode result{ResultSuccess};
+ if (WriteToUser(system, addr, std::addressof(next_value))) [[likely]] {
+ result = ResultSuccess;
+ } else {
+ result = ResultInvalidCurrentMemory;
}
- return ResultInvalidCurrentMemory;
+ // Signal the next owner thread.
+ next_owner_thread->EndWait(result);
+ return result;
+ } else {
+ // Just write the value to userspace.
+ R_UNLESS(WriteToUser(system, addr, std::addressof(next_value)),
+ ResultInvalidCurrentMemory);
+
+ return ResultSuccess;
}
}
-
- return ResultSuccess;
}
ResultCode KConditionVariable::WaitForAddress(Handle handle, VAddr addr, u32 value) {
KThread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
+ ThreadQueueImplForKConditionVariableWaitForAddress wait_queue(kernel);
// Wait for the address.
+ KThread* owner_thread{};
{
- KScopedAutoObject<KThread> owner_thread;
- ASSERT(owner_thread.IsNull());
- {
- KScopedSchedulerLock sl(kernel);
- cur_thread->SetSyncedObject(nullptr, ResultSuccess);
+ KScopedSchedulerLock sl(kernel);
- // Check if the thread should terminate.
- R_UNLESS(!cur_thread->IsTerminationRequested(), ResultTerminationRequested);
+ // Check if the thread should terminate.
+ R_UNLESS(!cur_thread->IsTerminationRequested(), ResultTerminationRequested);
- {
- // Read the tag from userspace.
- u32 test_tag{};
- R_UNLESS(ReadFromUser(system, std::addressof(test_tag), addr),
- ResultInvalidCurrentMemory);
-
- // If the tag isn't the handle (with wait mask), we're done.
- R_UNLESS(test_tag == (handle | Svc::HandleWaitMask), ResultSuccess);
-
- // Get the lock owner thread.
- owner_thread =
- kernel.CurrentProcess()->GetHandleTable().GetObjectWithoutPseudoHandle<KThread>(
- handle);
- R_UNLESS(owner_thread.IsNotNull(), ResultInvalidHandle);
-
- // Update the lock.
- cur_thread->SetAddressKey(addr, value);
- owner_thread->AddWaiter(cur_thread);
- cur_thread->SetState(ThreadState::Waiting);
- cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::ConditionVar);
- cur_thread->SetMutexWaitAddressForDebugging(addr);
- }
- }
- ASSERT(owner_thread.IsNotNull());
- }
+ // Read the tag from userspace.
+ u32 test_tag{};
+ R_UNLESS(ReadFromUser(system, std::addressof(test_tag), addr), ResultInvalidCurrentMemory);
- // Remove the thread as a waiter from the lock owner.
- {
- KScopedSchedulerLock sl(kernel);
- KThread* owner_thread = cur_thread->GetLockOwner();
- if (owner_thread != nullptr) {
- owner_thread->RemoveWaiter(cur_thread);
- }
+ // If the tag isn't the handle (with wait mask), we're done.
+ R_SUCCEED_IF(test_tag != (handle | Svc::HandleWaitMask));
+
+ // Get the lock owner thread.
+ owner_thread = kernel.CurrentProcess()
+ ->GetHandleTable()
+ .GetObjectWithoutPseudoHandle<KThread>(handle)
+ .ReleasePointerUnsafe();
+ R_UNLESS(owner_thread != nullptr, ResultInvalidHandle);
+
+ // Update the lock.
+ cur_thread->SetAddressKey(addr, value);
+ owner_thread->AddWaiter(cur_thread);
+
+ // Begin waiting.
+ cur_thread->BeginWait(std::addressof(wait_queue));
+ cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::ConditionVar);
+ cur_thread->SetMutexWaitAddressForDebugging(addr);
}
+ // Close our reference to the owner thread, now that the wait is over.
+ owner_thread->Close();
+
// Get the wait result.
- KSynchronizationObject* dummy{};
- return cur_thread->GetWaitResult(std::addressof(dummy));
+ return cur_thread->GetWaitResult();
}
-KThread* KConditionVariable::SignalImpl(KThread* thread) {
+void KConditionVariable::SignalImpl(KThread* thread) {
// Check pre-conditions.
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
@@ -169,18 +205,16 @@ KThread* KConditionVariable::SignalImpl(KThread* thread) {
// TODO(bunnei): We should disable interrupts here via KScopedInterruptDisable.
// TODO(bunnei): We should call CanAccessAtomic(..) here.
can_access = true;
- if (can_access) {
+ if (can_access) [[likely]] {
UpdateLockAtomic(system, std::addressof(prev_tag), address, own_tag,
Svc::HandleWaitMask);
}
}
- KThread* thread_to_close = nullptr;
- if (can_access) {
+ if (can_access) [[likely]] {
if (prev_tag == Svc::InvalidHandle) {
// If nobody held the lock previously, we're all good.
- thread->SetSyncedObject(nullptr, ResultSuccess);
- thread->Wakeup();
+ thread->EndWait(ResultSuccess);
} else {
// Get the previous owner.
KThread* owner_thread = kernel.CurrentProcess()
@@ -189,33 +223,22 @@ KThread* KConditionVariable::SignalImpl(KThread* thread) {
static_cast<Handle>(prev_tag & ~Svc::HandleWaitMask))
.ReleasePointerUnsafe();
- if (owner_thread) {
+ if (owner_thread) [[likely]] {
// Add the thread as a waiter on the owner.
owner_thread->AddWaiter(thread);
- thread_to_close = owner_thread;
+ owner_thread->Close();
} else {
// The lock was tagged with a thread that doesn't exist.
- thread->SetSyncedObject(nullptr, ResultInvalidState);
- thread->Wakeup();
+ thread->EndWait(ResultInvalidState);
}
}
} else {
// If the address wasn't accessible, note so.
- thread->SetSyncedObject(nullptr, ResultInvalidCurrentMemory);
- thread->Wakeup();
+ thread->EndWait(ResultInvalidCurrentMemory);
}
-
- return thread_to_close;
}
void KConditionVariable::Signal(u64 cv_key, s32 count) {
- // Prepare for signaling.
- constexpr int MaxThreads = 16;
-
- KLinkedList<KThread> thread_list{kernel};
- std::array<KThread*, MaxThreads> thread_array;
- s32 num_to_close{};
-
// Perform signaling.
s32 num_waiters{};
{
@@ -226,14 +249,7 @@ void KConditionVariable::Signal(u64 cv_key, s32 count) {
(it->GetConditionVariableKey() == cv_key)) {
KThread* target_thread = std::addressof(*it);
- if (KThread* thread = SignalImpl(target_thread); thread != nullptr) {
- if (num_to_close < MaxThreads) {
- thread_array[num_to_close++] = thread;
- } else {
- thread_list.push_back(*thread);
- }
- }
-
+ this->SignalImpl(target_thread);
it = thread_tree.erase(it);
target_thread->ClearConditionVariable();
++num_waiters;
@@ -245,27 +261,16 @@ void KConditionVariable::Signal(u64 cv_key, s32 count) {
WriteToUser(system, cv_key, std::addressof(has_waiter_flag));
}
}
-
- // Close threads in the array.
- for (auto i = 0; i < num_to_close; ++i) {
- thread_array[i]->Close();
- }
-
- // Close threads in the list.
- for (auto it = thread_list.begin(); it != thread_list.end(); it = thread_list.erase(it)) {
- (*it).Close();
- }
}
ResultCode KConditionVariable::Wait(VAddr addr, u64 key, u32 value, s64 timeout) {
// Prepare to wait.
- KThread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
+ KThread* cur_thread = GetCurrentThreadPointer(kernel);
+ ThreadQueueImplForKConditionVariableWaitConditionVariable wait_queue(
+ kernel, std::addressof(thread_tree));
{
- KScopedSchedulerLockAndSleep slp{kernel, cur_thread, timeout};
-
- // Set the synced object.
- cur_thread->SetSyncedObject(nullptr, ResultTimedOut);
+ KScopedSchedulerLockAndSleep slp(kernel, cur_thread, timeout);
// Check that the thread isn't terminating.
if (cur_thread->IsTerminationRequested()) {
@@ -290,8 +295,7 @@ ResultCode KConditionVariable::Wait(VAddr addr, u64 key, u32 value, s64 timeout)
}
// Wake up the next owner.
- next_owner_thread->SetSyncedObject(nullptr, ResultSuccess);
- next_owner_thread->Wakeup();
+ next_owner_thread->EndWait(ResultSuccess);
}
// Write to the cv key.
@@ -308,40 +312,21 @@ ResultCode KConditionVariable::Wait(VAddr addr, u64 key, u32 value, s64 timeout)
}
}
- // Update condition variable tracking.
- {
- cur_thread->SetConditionVariable(std::addressof(thread_tree), addr, key, value);
- thread_tree.insert(*cur_thread);
- }
+ // If timeout is zero, time out.
+ R_UNLESS(timeout != 0, ResultTimedOut);
- // If the timeout is non-zero, set the thread as waiting.
- if (timeout != 0) {
- cur_thread->SetState(ThreadState::Waiting);
- cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::ConditionVar);
- cur_thread->SetMutexWaitAddressForDebugging(addr);
- }
- }
-
- // Cancel the timer wait.
- kernel.TimeManager().UnscheduleTimeEvent(cur_thread);
-
- // Remove from the condition variable.
- {
- KScopedSchedulerLock sl(kernel);
-
- if (KThread* owner = cur_thread->GetLockOwner(); owner != nullptr) {
- owner->RemoveWaiter(cur_thread);
- }
+ // Update condition variable tracking.
+ cur_thread->SetConditionVariable(std::addressof(thread_tree), addr, key, value);
+ thread_tree.insert(*cur_thread);
- if (cur_thread->IsWaitingForConditionVariable()) {
- thread_tree.erase(thread_tree.iterator_to(*cur_thread));
- cur_thread->ClearConditionVariable();
- }
+ // Begin waiting.
+ cur_thread->BeginWait(std::addressof(wait_queue));
+ cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::ConditionVar);
+ cur_thread->SetMutexWaitAddressForDebugging(addr);
}
- // Get the result.
- KSynchronizationObject* dummy{};
- return cur_thread->GetWaitResult(std::addressof(dummy));
+ // Get the wait result.
+ return cur_thread->GetWaitResult();
}
} // namespace Kernel
diff --git a/src/core/hle/kernel/k_condition_variable.h b/src/core/hle/kernel/k_condition_variable.h
index 861dbd420..5e4815d08 100644
--- a/src/core/hle/kernel/k_condition_variable.h
+++ b/src/core/hle/kernel/k_condition_variable.h
@@ -34,7 +34,7 @@ public:
[[nodiscard]] ResultCode Wait(VAddr addr, u64 key, u32 value, s64 timeout);
private:
- [[nodiscard]] KThread* SignalImpl(KThread* thread);
+ void SignalImpl(KThread* thread);
ThreadTree thread_tree;
diff --git a/src/core/hle/kernel/k_handle_table.cpp b/src/core/hle/kernel/k_handle_table.cpp
index e90fc0628..cf95f0852 100644
--- a/src/core/hle/kernel/k_handle_table.cpp
+++ b/src/core/hle/kernel/k_handle_table.cpp
@@ -13,6 +13,7 @@ ResultCode KHandleTable::Finalize() {
// Get the table and clear our record of it.
u16 saved_table_size = 0;
{
+ KScopedDisableDispatch dd(kernel);
KScopedSpinLock lk(m_lock);
std::swap(m_table_size, saved_table_size);
@@ -43,6 +44,7 @@ bool KHandleTable::Remove(Handle handle) {
// Find the object and free the entry.
KAutoObject* obj = nullptr;
{
+ KScopedDisableDispatch dd(kernel);
KScopedSpinLock lk(m_lock);
if (this->IsValidHandle(handle)) {
@@ -62,6 +64,7 @@ bool KHandleTable::Remove(Handle handle) {
}
ResultCode KHandleTable::Add(Handle* out_handle, KAutoObject* obj, u16 type) {
+ KScopedDisableDispatch dd(kernel);
KScopedSpinLock lk(m_lock);
// Never exceed our capacity.
@@ -84,6 +87,7 @@ ResultCode KHandleTable::Add(Handle* out_handle, KAutoObject* obj, u16 type) {
}
ResultCode KHandleTable::Reserve(Handle* out_handle) {
+ KScopedDisableDispatch dd(kernel);
KScopedSpinLock lk(m_lock);
// Never exceed our capacity.
@@ -94,6 +98,7 @@ ResultCode KHandleTable::Reserve(Handle* out_handle) {
}
void KHandleTable::Unreserve(Handle handle) {
+ KScopedDisableDispatch dd(kernel);
KScopedSpinLock lk(m_lock);
// Unpack the handle.
@@ -112,6 +117,7 @@ void KHandleTable::Unreserve(Handle handle) {
}
void KHandleTable::Register(Handle handle, KAutoObject* obj, u16 type) {
+ KScopedDisableDispatch dd(kernel);
KScopedSpinLock lk(m_lock);
// Unpack the handle.
diff --git a/src/core/hle/kernel/k_handle_table.h b/src/core/hle/kernel/k_handle_table.h
index 95ec905ae..4b114ec2f 100644
--- a/src/core/hle/kernel/k_handle_table.h
+++ b/src/core/hle/kernel/k_handle_table.h
@@ -68,6 +68,7 @@ public:
template <typename T = KAutoObject>
KScopedAutoObject<T> GetObjectWithoutPseudoHandle(Handle handle) const {
// Lock and look up in table.
+ KScopedDisableDispatch dd(kernel);
KScopedSpinLock lk(m_lock);
if constexpr (std::is_same_v<T, KAutoObject>) {
@@ -122,6 +123,7 @@ public:
size_t num_opened;
{
// Lock the table.
+ KScopedDisableDispatch dd(kernel);
KScopedSpinLock lk(m_lock);
for (num_opened = 0; num_opened < num_handles; num_opened++) {
// Get the current handle.
diff --git a/src/core/hle/kernel/k_light_condition_variable.cpp b/src/core/hle/kernel/k_light_condition_variable.cpp
new file mode 100644
index 000000000..a8001fffc
--- /dev/null
+++ b/src/core/hle/kernel/k_light_condition_variable.cpp
@@ -0,0 +1,80 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/kernel/k_light_condition_variable.h"
+#include "core/hle/kernel/k_scheduler.h"
+#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
+#include "core/hle/kernel/k_thread_queue.h"
+#include "core/hle/kernel/svc_results.h"
+
+namespace Kernel {
+
+namespace {
+
+class ThreadQueueImplForKLightConditionVariable final : public KThreadQueue {
+public:
+ ThreadQueueImplForKLightConditionVariable(KernelCore& kernel_, KThread::WaiterList* wl,
+ bool term)
+ : KThreadQueue(kernel_), m_wait_list(wl), m_allow_terminating_thread(term) {}
+
+ void CancelWait(KThread* waiting_thread, ResultCode wait_result,
+ bool cancel_timer_task) override {
+ // Only process waits if we're allowed to.
+ if (ResultTerminationRequested == wait_result && m_allow_terminating_thread) {
+ return;
+ }
+
+ // Remove the thread from the waiting thread from the light condition variable.
+ m_wait_list->erase(m_wait_list->iterator_to(*waiting_thread));
+
+ // Invoke the base cancel wait handler.
+ KThreadQueue::CancelWait(waiting_thread, wait_result, cancel_timer_task);
+ }
+
+private:
+ KThread::WaiterList* m_wait_list;
+ bool m_allow_terminating_thread;
+};
+
+} // namespace
+
+void KLightConditionVariable::Wait(KLightLock* lock, s64 timeout, bool allow_terminating_thread) {
+ // Create thread queue.
+ KThread* owner = GetCurrentThreadPointer(kernel);
+
+ ThreadQueueImplForKLightConditionVariable wait_queue(kernel, std::addressof(wait_list),
+ allow_terminating_thread);
+
+ // Sleep the thread.
+ {
+ KScopedSchedulerLockAndSleep lk(kernel, owner, timeout);
+
+ if (!allow_terminating_thread && owner->IsTerminationRequested()) {
+ lk.CancelSleep();
+ return;
+ }
+
+ lock->Unlock();
+
+ // Add the thread to the queue.
+ wait_list.push_back(*owner);
+
+ // Begin waiting.
+ owner->BeginWait(std::addressof(wait_queue));
+ }
+
+ // Re-acquire the lock.
+ lock->Lock();
+}
+
+void KLightConditionVariable::Broadcast() {
+ KScopedSchedulerLock lk(kernel);
+
+ // Signal all threads.
+ for (auto it = wait_list.begin(); it != wait_list.end(); it = wait_list.erase(it)) {
+ it->EndWait(ResultSuccess);
+ }
+}
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/k_light_condition_variable.h b/src/core/hle/kernel/k_light_condition_variable.h
index fb0ad783a..5d6d7f128 100644
--- a/src/core/hle/kernel/k_light_condition_variable.h
+++ b/src/core/hle/kernel/k_light_condition_variable.h
@@ -2,72 +2,24 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-// This file references various implementation details from Atmosphere, an open-source firmware for
-// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
-
#pragma once
#include "common/common_types.h"
-#include "core/hle/kernel/k_scheduler.h"
-#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
-#include "core/hle/kernel/time_manager.h"
+#include "core/hle/kernel/k_thread.h"
namespace Kernel {
+
class KernelCore;
+class KLightLock;
class KLightConditionVariable {
public:
explicit KLightConditionVariable(KernelCore& kernel_) : kernel{kernel_} {}
- void Wait(KLightLock* lock, s64 timeout = -1, bool allow_terminating_thread = true) {
- WaitImpl(lock, timeout, allow_terminating_thread);
- }
-
- void Broadcast() {
- KScopedSchedulerLock lk{kernel};
-
- // Signal all threads.
- for (auto& thread : wait_list) {
- thread.SetState(ThreadState::Runnable);
- }
- }
+ void Wait(KLightLock* lock, s64 timeout = -1, bool allow_terminating_thread = true);
+ void Broadcast();
private:
- void WaitImpl(KLightLock* lock, s64 timeout, bool allow_terminating_thread) {
- KThread* owner = GetCurrentThreadPointer(kernel);
-
- // Sleep the thread.
- {
- KScopedSchedulerLockAndSleep lk{kernel, owner, timeout};
-
- if (!allow_terminating_thread && owner->IsTerminationRequested()) {
- lk.CancelSleep();
- return;
- }
-
- lock->Unlock();
-
- // Set the thread as waiting.
- GetCurrentThread(kernel).SetState(ThreadState::Waiting);
-
- // Add the thread to the queue.
- wait_list.push_back(GetCurrentThread(kernel));
- }
-
- // Remove the thread from the wait list.
- {
- KScopedSchedulerLock sl{kernel};
-
- wait_list.erase(wait_list.iterator_to(GetCurrentThread(kernel)));
- }
-
- // Cancel the task that the sleep setup.
- kernel.TimeManager().UnscheduleTimeEvent(owner);
-
- // Re-acquire the lock.
- lock->Lock();
- }
-
KernelCore& kernel;
KThread::WaiterList wait_list{};
};
diff --git a/src/core/hle/kernel/k_light_lock.cpp b/src/core/hle/kernel/k_light_lock.cpp
index 0896e705f..4620342eb 100644
--- a/src/core/hle/kernel/k_light_lock.cpp
+++ b/src/core/hle/kernel/k_light_lock.cpp
@@ -5,44 +5,59 @@
#include "core/hle/kernel/k_light_lock.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_thread.h"
+#include "core/hle/kernel/k_thread_queue.h"
#include "core/hle/kernel/kernel.h"
namespace Kernel {
+namespace {
+
+class ThreadQueueImplForKLightLock final : public KThreadQueue {
+public:
+ explicit ThreadQueueImplForKLightLock(KernelCore& kernel_) : KThreadQueue(kernel_) {}
+
+ void CancelWait(KThread* waiting_thread, ResultCode wait_result,
+ bool cancel_timer_task) override {
+ // Remove the thread as a waiter from its owner.
+ if (KThread* owner = waiting_thread->GetLockOwner(); owner != nullptr) {
+ owner->RemoveWaiter(waiting_thread);
+ }
+
+ // Invoke the base cancel wait handler.
+ KThreadQueue::CancelWait(waiting_thread, wait_result, cancel_timer_task);
+ }
+};
+
+} // namespace
+
void KLightLock::Lock() {
const uintptr_t cur_thread = reinterpret_cast<uintptr_t>(GetCurrentThreadPointer(kernel));
- const uintptr_t cur_thread_tag = (cur_thread | 1);
while (true) {
uintptr_t old_tag = tag.load(std::memory_order_relaxed);
- while (!tag.compare_exchange_weak(old_tag, (old_tag == 0) ? cur_thread : old_tag | 1,
+ while (!tag.compare_exchange_weak(old_tag, (old_tag == 0) ? cur_thread : (old_tag | 1),
std::memory_order_acquire)) {
- if ((old_tag | 1) == cur_thread_tag) {
- return;
- }
}
- if ((old_tag == 0) || ((old_tag | 1) == cur_thread_tag)) {
+ if (old_tag == 0 || this->LockSlowPath(old_tag | 1, cur_thread)) {
break;
}
-
- LockSlowPath(old_tag | 1, cur_thread);
}
}
void KLightLock::Unlock() {
const uintptr_t cur_thread = reinterpret_cast<uintptr_t>(GetCurrentThreadPointer(kernel));
+
uintptr_t expected = cur_thread;
- do {
- if (expected != cur_thread) {
- return UnlockSlowPath(cur_thread);
- }
- } while (!tag.compare_exchange_weak(expected, 0, std::memory_order_release));
+ if (!tag.compare_exchange_strong(expected, 0, std::memory_order_release)) {
+ this->UnlockSlowPath(cur_thread);
+ }
}
-void KLightLock::LockSlowPath(uintptr_t _owner, uintptr_t _cur_thread) {
+bool KLightLock::LockSlowPath(uintptr_t _owner, uintptr_t _cur_thread) {
KThread* cur_thread = reinterpret_cast<KThread*>(_cur_thread);
+ ThreadQueueImplForKLightLock wait_queue(kernel);
// Pend the current thread waiting on the owner thread.
{
@@ -50,7 +65,7 @@ void KLightLock::LockSlowPath(uintptr_t _owner, uintptr_t _cur_thread) {
// Ensure we actually have locking to do.
if (tag.load(std::memory_order_relaxed) != _owner) {
- return;
+ return false;
}
// Add the current thread as a waiter on the owner.
@@ -58,22 +73,15 @@ void KLightLock::LockSlowPath(uintptr_t _owner, uintptr_t _cur_thread) {
cur_thread->SetAddressKey(reinterpret_cast<uintptr_t>(std::addressof(tag)));
owner_thread->AddWaiter(cur_thread);
- // Set thread states.
- cur_thread->SetState(ThreadState::Waiting);
+ // Begin waiting to hold the lock.
+ cur_thread->BeginWait(std::addressof(wait_queue));
if (owner_thread->IsSuspended()) {
owner_thread->ContinueIfHasKernelWaiters();
}
}
- // We're no longer waiting on the lock owner.
- {
- KScopedSchedulerLock sl{kernel};
-
- if (KThread* owner_thread = cur_thread->GetLockOwner(); owner_thread != nullptr) {
- owner_thread->RemoveWaiter(cur_thread);
- }
- }
+ return true;
}
void KLightLock::UnlockSlowPath(uintptr_t _cur_thread) {
@@ -81,22 +89,20 @@ void KLightLock::UnlockSlowPath(uintptr_t _cur_thread) {
// Unlock.
{
- KScopedSchedulerLock sl{kernel};
+ KScopedSchedulerLock sl(kernel);
// Get the next owner.
- s32 num_waiters = 0;
+ s32 num_waiters;
KThread* next_owner = owner_thread->RemoveWaiterByKey(
std::addressof(num_waiters), reinterpret_cast<uintptr_t>(std::addressof(tag)));
// Pass the lock to the next owner.
uintptr_t next_tag = 0;
if (next_owner != nullptr) {
- next_tag = reinterpret_cast<uintptr_t>(next_owner);
- if (num_waiters > 1) {
- next_tag |= 0x1;
- }
+ next_tag =
+ reinterpret_cast<uintptr_t>(next_owner) | static_cast<uintptr_t>(num_waiters > 1);
- next_owner->SetState(ThreadState::Runnable);
+ next_owner->EndWait(ResultSuccess);
if (next_owner->IsSuspended()) {
next_owner->ContinueIfHasKernelWaiters();
@@ -110,7 +116,7 @@ void KLightLock::UnlockSlowPath(uintptr_t _cur_thread) {
}
// Write the new tag value.
- tag.store(next_tag);
+ tag.store(next_tag, std::memory_order_release);
}
}
diff --git a/src/core/hle/kernel/k_light_lock.h b/src/core/hle/kernel/k_light_lock.h
index ad853661d..4163b8a85 100644
--- a/src/core/hle/kernel/k_light_lock.h
+++ b/src/core/hle/kernel/k_light_lock.h
@@ -20,7 +20,7 @@ public:
void Unlock();
- void LockSlowPath(uintptr_t owner, uintptr_t cur_thread);
+ bool LockSlowPath(uintptr_t owner, uintptr_t cur_thread);
void UnlockSlowPath(uintptr_t cur_thread);
diff --git a/src/core/hle/kernel/k_process.cpp b/src/core/hle/kernel/k_process.cpp
index 1aad061e1..90dda40dc 100644
--- a/src/core/hle/kernel/k_process.cpp
+++ b/src/core/hle/kernel/k_process.cpp
@@ -60,6 +60,7 @@ void SetupMainThread(Core::System& system, KProcess& owner_process, u32 priority
thread->GetContext64().cpu_registers[0] = 0;
thread->GetContext32().cpu_registers[1] = thread_handle;
thread->GetContext64().cpu_registers[1] = thread_handle;
+ thread->DisableDispatch();
auto& kernel = system.Kernel();
// Threads by default are dormant, wake up the main thread so it runs when the scheduler fires
@@ -227,12 +228,15 @@ void KProcess::PinCurrentThread() {
const s32 core_id = GetCurrentCoreId(kernel);
KThread* cur_thread = GetCurrentThreadPointer(kernel);
- // Pin it.
- PinThread(core_id, cur_thread);
- cur_thread->Pin();
+ // If the thread isn't terminated, pin it.
+ if (!cur_thread->IsTerminationRequested()) {
+ // Pin it.
+ PinThread(core_id, cur_thread);
+ cur_thread->Pin();
- // An update is needed.
- KScheduler::SetSchedulerUpdateNeeded(kernel);
+ // An update is needed.
+ KScheduler::SetSchedulerUpdateNeeded(kernel);
+ }
}
void KProcess::UnpinCurrentThread() {
@@ -250,6 +254,20 @@ void KProcess::UnpinCurrentThread() {
KScheduler::SetSchedulerUpdateNeeded(kernel);
}
+void KProcess::UnpinThread(KThread* thread) {
+ ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+
+ // Get the thread's core id.
+ const auto core_id = thread->GetActiveCore();
+
+ // Unpin it.
+ UnpinThread(core_id, thread);
+ thread->Unpin();
+
+ // An update is needed.
+ KScheduler::SetSchedulerUpdateNeeded(kernel);
+}
+
ResultCode KProcess::AddSharedMemory(KSharedMemory* shmem, [[maybe_unused]] VAddr address,
[[maybe_unused]] size_t size) {
// Lock ourselves, to prevent concurrent access.
diff --git a/src/core/hle/kernel/k_process.h b/src/core/hle/kernel/k_process.h
index 8a8c1fcbb..cb93c7e24 100644
--- a/src/core/hle/kernel/k_process.h
+++ b/src/core/hle/kernel/k_process.h
@@ -347,6 +347,7 @@ public:
void PinCurrentThread();
void UnpinCurrentThread();
+ void UnpinThread(KThread* thread);
KLightLock& GetStateLock() {
return state_lock;
diff --git a/src/core/hle/kernel/k_scheduler.cpp b/src/core/hle/kernel/k_scheduler.cpp
index 6a7d80d03..277201de4 100644
--- a/src/core/hle/kernel/k_scheduler.cpp
+++ b/src/core/hle/kernel/k_scheduler.cpp
@@ -240,8 +240,8 @@ void KScheduler::OnThreadPriorityChanged(KernelCore& kernel, KThread* thread, s3
// If the thread is runnable, we want to change its priority in the queue.
if (thread->GetRawState() == ThreadState::Runnable) {
- GetPriorityQueue(kernel).ChangePriority(
- old_priority, thread == kernel.CurrentScheduler()->GetCurrentThread(), thread);
+ GetPriorityQueue(kernel).ChangePriority(old_priority,
+ thread == kernel.GetCurrentEmuThread(), thread);
IncrementScheduledCount(thread);
SetSchedulerUpdateNeeded(kernel);
}
@@ -360,7 +360,7 @@ void KScheduler::RotateScheduledQueue(s32 cpu_core_id, s32 priority) {
}
bool KScheduler::CanSchedule(KernelCore& kernel) {
- return kernel.CurrentScheduler()->GetCurrentThread()->GetDisableDispatchCount() <= 1;
+ return kernel.GetCurrentEmuThread()->GetDisableDispatchCount() <= 1;
}
bool KScheduler::IsSchedulerUpdateNeeded(const KernelCore& kernel) {
@@ -376,20 +376,30 @@ void KScheduler::ClearSchedulerUpdateNeeded(KernelCore& kernel) {
}
void KScheduler::DisableScheduling(KernelCore& kernel) {
- if (auto* scheduler = kernel.CurrentScheduler(); scheduler) {
- ASSERT(scheduler->GetCurrentThread()->GetDisableDispatchCount() >= 0);
- scheduler->GetCurrentThread()->DisableDispatch();
+ // If we are shutting down the kernel, none of this is relevant anymore.
+ if (kernel.IsShuttingDown()) {
+ return;
}
+
+ ASSERT(GetCurrentThreadPointer(kernel)->GetDisableDispatchCount() >= 0);
+ GetCurrentThreadPointer(kernel)->DisableDispatch();
}
void KScheduler::EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduling) {
- if (auto* scheduler = kernel.CurrentScheduler(); scheduler) {
- ASSERT(scheduler->GetCurrentThread()->GetDisableDispatchCount() >= 1);
- if (scheduler->GetCurrentThread()->GetDisableDispatchCount() >= 1) {
- scheduler->GetCurrentThread()->EnableDispatch();
- }
+ // If we are shutting down the kernel, none of this is relevant anymore.
+ if (kernel.IsShuttingDown()) {
+ return;
+ }
+
+ auto* current_thread = GetCurrentThreadPointer(kernel);
+
+ ASSERT(current_thread->GetDisableDispatchCount() >= 1);
+
+ if (current_thread->GetDisableDispatchCount() > 1) {
+ current_thread->EnableDispatch();
+ } else {
+ RescheduleCores(kernel, cores_needing_scheduling);
}
- RescheduleCores(kernel, cores_needing_scheduling);
}
u64 KScheduler::UpdateHighestPriorityThreads(KernelCore& kernel) {
@@ -617,13 +627,17 @@ KScheduler::KScheduler(Core::System& system_, s32 core_id_) : system{system_}, c
state.highest_priority_thread = nullptr;
}
-KScheduler::~KScheduler() {
+void KScheduler::Finalize() {
if (idle_thread) {
idle_thread->Close();
idle_thread = nullptr;
}
}
+KScheduler::~KScheduler() {
+ ASSERT(!idle_thread);
+}
+
KThread* KScheduler::GetCurrentThread() const {
if (auto result = current_thread.load(); result) {
return result;
@@ -642,10 +656,12 @@ void KScheduler::RescheduleCurrentCore() {
if (phys_core.IsInterrupted()) {
phys_core.ClearInterrupt();
}
+
guard.Lock();
if (state.needs_scheduling.load()) {
Schedule();
} else {
+ GetCurrentThread()->EnableDispatch();
guard.Unlock();
}
}
@@ -655,26 +671,33 @@ void KScheduler::OnThreadStart() {
}
void KScheduler::Unload(KThread* thread) {
+ ASSERT(thread);
+
LOG_TRACE(Kernel, "core {}, unload thread {}", core_id, thread ? thread->GetName() : "nullptr");
- if (thread) {
- if (thread->IsCallingSvc()) {
- thread->ClearIsCallingSvc();
- }
- if (!thread->IsTerminationRequested()) {
- prev_thread = thread;
-
- Core::ARM_Interface& cpu_core = system.ArmInterface(core_id);
- cpu_core.SaveContext(thread->GetContext32());
- cpu_core.SaveContext(thread->GetContext64());
- // Save the TPIDR_EL0 system register in case it was modified.
- thread->SetTPIDR_EL0(cpu_core.GetTPIDR_EL0());
- cpu_core.ClearExclusiveState();
- } else {
- prev_thread = nullptr;
- }
- thread->context_guard.Unlock();
+ if (thread->IsCallingSvc()) {
+ thread->ClearIsCallingSvc();
+ }
+
+ auto& physical_core = system.Kernel().PhysicalCore(core_id);
+ if (!physical_core.IsInitialized()) {
+ return;
+ }
+
+ Core::ARM_Interface& cpu_core = physical_core.ArmInterface();
+ cpu_core.SaveContext(thread->GetContext32());
+ cpu_core.SaveContext(thread->GetContext64());
+ // Save the TPIDR_EL0 system register in case it was modified.
+ thread->SetTPIDR_EL0(cpu_core.GetTPIDR_EL0());
+ cpu_core.ClearExclusiveState();
+
+ if (!thread->IsTerminationRequested() && thread->GetActiveCore() == core_id) {
+ prev_thread = thread;
+ } else {
+ prev_thread = nullptr;
}
+
+ thread->context_guard.Unlock();
}
void KScheduler::Reload(KThread* thread) {
@@ -683,11 +706,6 @@ void KScheduler::Reload(KThread* thread) {
if (thread) {
ASSERT_MSG(thread->GetState() == ThreadState::Runnable, "Thread must be runnable.");
- auto* const thread_owner_process = thread->GetOwnerProcess();
- if (thread_owner_process != nullptr) {
- system.Kernel().MakeCurrentProcess(thread_owner_process);
- }
-
Core::ARM_Interface& cpu_core = system.ArmInterface(core_id);
cpu_core.LoadContext(thread->GetContext32());
cpu_core.LoadContext(thread->GetContext64());
@@ -705,7 +723,7 @@ void KScheduler::SwitchContextStep2() {
}
void KScheduler::ScheduleImpl() {
- KThread* previous_thread = current_thread.load();
+ KThread* previous_thread = GetCurrentThread();
KThread* next_thread = state.highest_priority_thread;
state.needs_scheduling = false;
@@ -717,10 +735,15 @@ void KScheduler::ScheduleImpl() {
// If we're not actually switching thread, there's nothing to do.
if (next_thread == current_thread.load()) {
+ previous_thread->EnableDispatch();
guard.Unlock();
return;
}
+ if (next_thread->GetCurrentCore() != core_id) {
+ next_thread->SetCurrentCore(core_id);
+ }
+
current_thread.store(next_thread);
KProcess* const previous_process = system.Kernel().CurrentProcess();
@@ -731,11 +754,7 @@ void KScheduler::ScheduleImpl() {
Unload(previous_thread);
std::shared_ptr<Common::Fiber>* old_context;
- if (previous_thread != nullptr) {
- old_context = &previous_thread->GetHostContext();
- } else {
- old_context = &idle_thread->GetHostContext();
- }
+ old_context = &previous_thread->GetHostContext();
guard.Unlock();
Common::Fiber::YieldTo(*old_context, *switch_fiber);
diff --git a/src/core/hle/kernel/k_scheduler.h b/src/core/hle/kernel/k_scheduler.h
index 7df288438..82fcd99e7 100644
--- a/src/core/hle/kernel/k_scheduler.h
+++ b/src/core/hle/kernel/k_scheduler.h
@@ -33,6 +33,8 @@ public:
explicit KScheduler(Core::System& system_, s32 core_id_);
~KScheduler();
+ void Finalize();
+
/// Reschedules to the next available thread (call after current thread is suspended)
void RescheduleCurrentCore();
diff --git a/src/core/hle/kernel/k_scheduler_lock.h b/src/core/hle/kernel/k_scheduler_lock.h
index c571f2992..93c47f1b1 100644
--- a/src/core/hle/kernel/k_scheduler_lock.h
+++ b/src/core/hle/kernel/k_scheduler_lock.h
@@ -23,6 +23,11 @@ public:
}
void Lock() {
+ // If we are shutting down the kernel, none of this is relevant anymore.
+ if (kernel.IsShuttingDown()) {
+ return;
+ }
+
if (IsLockedByCurrentThread()) {
// If we already own the lock, we can just increment the count.
ASSERT(lock_count > 0);
@@ -43,6 +48,11 @@ public:
}
void Unlock() {
+ // If we are shutting down the kernel, none of this is relevant anymore.
+ if (kernel.IsShuttingDown()) {
+ return;
+ }
+
ASSERT(IsLockedByCurrentThread());
ASSERT(lock_count > 0);
diff --git a/src/core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h b/src/core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h
index 61dc2858f..2995c492d 100644
--- a/src/core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h
+++ b/src/core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h
@@ -8,6 +8,7 @@
#pragma once
#include "common/common_types.h"
+#include "core/hle/kernel/global_scheduler_context.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/time_manager.h"
diff --git a/src/core/hle/kernel/k_server_session.cpp b/src/core/hle/kernel/k_server_session.cpp
index 2bd53ccbd..d4e4a6b06 100644
--- a/src/core/hle/kernel/k_server_session.cpp
+++ b/src/core/hle/kernel/k_server_session.cpp
@@ -175,8 +175,7 @@ ResultCode KServerSession::CompleteSyncRequest(HLERequestContext& context) {
{
KScopedSchedulerLock lock(kernel);
if (!context.IsThreadWaiting()) {
- context.GetThread().Wakeup();
- context.GetThread().SetSyncedObject(nullptr, result);
+ context.GetThread().EndWait(result);
}
}
diff --git a/src/core/hle/kernel/k_synchronization_object.cpp b/src/core/hle/kernel/k_synchronization_object.cpp
index f168b4f21..e4c5eb74f 100644
--- a/src/core/hle/kernel/k_synchronization_object.cpp
+++ b/src/core/hle/kernel/k_synchronization_object.cpp
@@ -8,11 +8,66 @@
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
#include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/kernel/k_thread.h"
+#include "core/hle/kernel/k_thread_queue.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/svc_results.h"
namespace Kernel {
+namespace {
+
+class ThreadQueueImplForKSynchronizationObjectWait final : public KThreadQueueWithoutEndWait {
+public:
+ ThreadQueueImplForKSynchronizationObjectWait(KernelCore& kernel_, KSynchronizationObject** o,
+ KSynchronizationObject::ThreadListNode* n, s32 c)
+ : KThreadQueueWithoutEndWait(kernel_), m_objects(o), m_nodes(n), m_count(c) {}
+
+ void NotifyAvailable(KThread* waiting_thread, KSynchronizationObject* signaled_object,
+ ResultCode wait_result) override {
+ // Determine the sync index, and unlink all nodes.
+ s32 sync_index = -1;
+ for (auto i = 0; i < m_count; ++i) {
+ // Check if this is the signaled object.
+ if (m_objects[i] == signaled_object && sync_index == -1) {
+ sync_index = i;
+ }
+
+ // Unlink the current node from the current object.
+ m_objects[i]->UnlinkNode(std::addressof(m_nodes[i]));
+ }
+
+ // Set the waiting thread's sync index.
+ waiting_thread->SetSyncedIndex(sync_index);
+
+ // Set the waiting thread as not cancellable.
+ waiting_thread->ClearCancellable();
+
+ // Invoke the base end wait handler.
+ KThreadQueue::EndWait(waiting_thread, wait_result);
+ }
+
+ void CancelWait(KThread* waiting_thread, ResultCode wait_result,
+ bool cancel_timer_task) override {
+ // Remove all nodes from our list.
+ for (auto i = 0; i < m_count; ++i) {
+ m_objects[i]->UnlinkNode(std::addressof(m_nodes[i]));
+ }
+
+ // Set the waiting thread as not cancellable.
+ waiting_thread->ClearCancellable();
+
+ // Invoke the base cancel wait handler.
+ KThreadQueue::CancelWait(waiting_thread, wait_result, cancel_timer_task);
+ }
+
+private:
+ KSynchronizationObject** m_objects;
+ KSynchronizationObject::ThreadListNode* m_nodes;
+ s32 m_count;
+};
+
+} // namespace
+
void KSynchronizationObject::Finalize() {
this->OnFinalizeSynchronizationObject();
KAutoObject::Finalize();
@@ -25,11 +80,19 @@ ResultCode KSynchronizationObject::Wait(KernelCore& kernel_ctx, s32* out_index,
std::vector<ThreadListNode> thread_nodes(num_objects);
// Prepare for wait.
- KThread* thread = kernel_ctx.CurrentScheduler()->GetCurrentThread();
+ KThread* thread = GetCurrentThreadPointer(kernel_ctx);
+ ThreadQueueImplForKSynchronizationObjectWait wait_queue(kernel_ctx, objects,
+ thread_nodes.data(), num_objects);
{
// Setup the scheduling lock and sleep.
- KScopedSchedulerLockAndSleep slp{kernel_ctx, thread, timeout};
+ KScopedSchedulerLockAndSleep slp(kernel_ctx, thread, timeout);
+
+ // Check if the thread should terminate.
+ if (thread->IsTerminationRequested()) {
+ slp.CancelSleep();
+ return ResultTerminationRequested;
+ }
// Check if any of the objects are already signaled.
for (auto i = 0; i < num_objects; ++i) {
@@ -48,12 +111,6 @@ ResultCode KSynchronizationObject::Wait(KernelCore& kernel_ctx, s32* out_index,
return ResultTimedOut;
}
- // Check if the thread should terminate.
- if (thread->IsTerminationRequested()) {
- slp.CancelSleep();
- return ResultTerminationRequested;
- }
-
// Check if waiting was canceled.
if (thread->IsWaitCancelled()) {
slp.CancelSleep();
@@ -66,73 +123,25 @@ ResultCode KSynchronizationObject::Wait(KernelCore& kernel_ctx, s32* out_index,
thread_nodes[i].thread = thread;
thread_nodes[i].next = nullptr;
- if (objects[i]->thread_list_tail == nullptr) {
- objects[i]->thread_list_head = std::addressof(thread_nodes[i]);
- } else {
- objects[i]->thread_list_tail->next = std::addressof(thread_nodes[i]);
- }
-
- objects[i]->thread_list_tail = std::addressof(thread_nodes[i]);
+ objects[i]->LinkNode(std::addressof(thread_nodes[i]));
}
- // For debugging only
- thread->SetWaitObjectsForDebugging({objects, static_cast<std::size_t>(num_objects)});
-
- // Mark the thread as waiting.
+ // Mark the thread as cancellable.
thread->SetCancellable();
- thread->SetSyncedObject(nullptr, ResultTimedOut);
- thread->SetState(ThreadState::Waiting);
- thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Synchronization);
- }
- // The lock/sleep is done, so we should be able to get our result.
+ // Clear the thread's synced index.
+ thread->SetSyncedIndex(-1);
- // Thread is no longer cancellable.
- thread->ClearCancellable();
-
- // For debugging only
- thread->SetWaitObjectsForDebugging({});
+ // Wait for an object to be signaled.
+ thread->BeginWait(std::addressof(wait_queue));
+ thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Synchronization);
+ }
- // Cancel the timer as needed.
- kernel_ctx.TimeManager().UnscheduleTimeEvent(thread);
+ // Set the output index.
+ *out_index = thread->GetSyncedIndex();
// Get the wait result.
- ResultCode wait_result{ResultSuccess};
- s32 sync_index = -1;
- {
- KScopedSchedulerLock lock(kernel_ctx);
- KSynchronizationObject* synced_obj;
- wait_result = thread->GetWaitResult(std::addressof(synced_obj));
-
- for (auto i = 0; i < num_objects; ++i) {
- // Unlink the object from the list.
- ThreadListNode* prev_ptr =
- reinterpret_cast<ThreadListNode*>(std::addressof(objects[i]->thread_list_head));
- ThreadListNode* prev_val = nullptr;
- ThreadListNode *prev, *tail_prev;
-
- do {
- prev = prev_ptr;
- prev_ptr = prev_ptr->next;
- tail_prev = prev_val;
- prev_val = prev_ptr;
- } while (prev_ptr != std::addressof(thread_nodes[i]));
-
- if (objects[i]->thread_list_tail == std::addressof(thread_nodes[i])) {
- objects[i]->thread_list_tail = tail_prev;
- }
-
- prev->next = thread_nodes[i].next;
-
- if (objects[i] == synced_obj) {
- sync_index = i;
- }
- }
- }
-
- // Set output.
- *out_index = sync_index;
- return wait_result;
+ return thread->GetWaitResult();
}
KSynchronizationObject::KSynchronizationObject(KernelCore& kernel_)
@@ -141,7 +150,7 @@ KSynchronizationObject::KSynchronizationObject(KernelCore& kernel_)
KSynchronizationObject::~KSynchronizationObject() = default;
void KSynchronizationObject::NotifyAvailable(ResultCode result) {
- KScopedSchedulerLock lock(kernel);
+ KScopedSchedulerLock sl(kernel);
// If we're not signaled, we've nothing to notify.
if (!this->IsSignaled()) {
@@ -150,11 +159,7 @@ void KSynchronizationObject::NotifyAvailable(ResultCode result) {
// Iterate over each thread.
for (auto* cur_node = thread_list_head; cur_node != nullptr; cur_node = cur_node->next) {
- KThread* thread = cur_node->thread;
- if (thread->GetState() == ThreadState::Waiting) {
- thread->SetSyncedObject(this, result);
- thread->SetState(ThreadState::Runnable);
- }
+ cur_node->thread->NotifyAvailable(this, result);
}
}
diff --git a/src/core/hle/kernel/k_synchronization_object.h b/src/core/hle/kernel/k_synchronization_object.h
index 898e58e16..ec235437b 100644
--- a/src/core/hle/kernel/k_synchronization_object.h
+++ b/src/core/hle/kernel/k_synchronization_object.h
@@ -35,6 +35,38 @@ public:
[[nodiscard]] std::vector<KThread*> GetWaitingThreadsForDebugging() const;
+ void LinkNode(ThreadListNode* node_) {
+ // Link the node to the list.
+ if (thread_list_tail == nullptr) {
+ thread_list_head = node_;
+ } else {
+ thread_list_tail->next = node_;
+ }
+
+ thread_list_tail = node_;
+ }
+
+ void UnlinkNode(ThreadListNode* node_) {
+ // Unlink the node from the list.
+ ThreadListNode* prev_ptr =
+ reinterpret_cast<ThreadListNode*>(std::addressof(thread_list_head));
+ ThreadListNode* prev_val = nullptr;
+ ThreadListNode *prev, *tail_prev;
+
+ do {
+ prev = prev_ptr;
+ prev_ptr = prev_ptr->next;
+ tail_prev = prev_val;
+ prev_val = prev_ptr;
+ } while (prev_ptr != node_);
+
+ if (thread_list_tail == node_) {
+ thread_list_tail = tail_prev;
+ }
+
+ prev->next = node_->next;
+ }
+
protected:
explicit KSynchronizationObject(KernelCore& kernel);
~KSynchronizationObject() override;
diff --git a/src/core/hle/kernel/k_thread.cpp b/src/core/hle/kernel/k_thread.cpp
index db65ce79a..752592e2e 100644
--- a/src/core/hle/kernel/k_thread.cpp
+++ b/src/core/hle/kernel/k_thread.cpp
@@ -13,6 +13,9 @@
#include "common/common_types.h"
#include "common/fiber.h"
#include "common/logging/log.h"
+#include "common/scope_exit.h"
+#include "common/settings.h"
+#include "common/thread_queue_list.h"
#include "core/core.h"
#include "core/cpu_manager.h"
#include "core/hardware_properties.h"
@@ -56,6 +59,34 @@ static void ResetThreadContext64(Core::ARM_Interface::ThreadContext64& context,
namespace Kernel {
+namespace {
+
+class ThreadQueueImplForKThreadSleep final : public KThreadQueueWithoutEndWait {
+public:
+ explicit ThreadQueueImplForKThreadSleep(KernelCore& kernel_)
+ : KThreadQueueWithoutEndWait(kernel_) {}
+};
+
+class ThreadQueueImplForKThreadSetProperty final : public KThreadQueue {
+public:
+ explicit ThreadQueueImplForKThreadSetProperty(KernelCore& kernel_, KThread::WaiterList* wl)
+ : KThreadQueue(kernel_), m_wait_list(wl) {}
+
+ void CancelWait(KThread* waiting_thread, ResultCode wait_result,
+ bool cancel_timer_task) override {
+ // Remove the thread from the wait list.
+ m_wait_list->erase(m_wait_list->iterator_to(*waiting_thread));
+
+ // Invoke the base cancel wait handler.
+ KThreadQueue::CancelWait(waiting_thread, wait_result, cancel_timer_task);
+ }
+
+private:
+ KThread::WaiterList* m_wait_list;
+};
+
+} // namespace
+
KThread::KThread(KernelCore& kernel_)
: KAutoObjectWithSlabHeapAndContainer{kernel_}, activity_pause_lock{kernel_} {}
KThread::~KThread() = default;
@@ -82,6 +113,8 @@ ResultCode KThread::Initialize(KThreadFunction func, uintptr_t arg, VAddr user_s
[[fallthrough]];
case ThreadType::HighPriority:
[[fallthrough]];
+ case ThreadType::Dummy:
+ [[fallthrough]];
case ThreadType::User:
ASSERT(((owner == nullptr) ||
(owner->GetCoreMask() | (1ULL << virt_core)) == owner->GetCoreMask()));
@@ -127,11 +160,8 @@ ResultCode KThread::Initialize(KThreadFunction func, uintptr_t arg, VAddr user_s
priority = prio;
base_priority = prio;
- // Set sync object and waiting lock to null.
- synced_object = nullptr;
-
// Initialize sleeping queue.
- sleeping_queue = nullptr;
+ wait_queue = nullptr;
// Set suspend flags.
suspend_request_flags = 0;
@@ -184,7 +214,7 @@ ResultCode KThread::Initialize(KThreadFunction func, uintptr_t arg, VAddr user_s
// Setup the stack parameters.
StackParameters& sp = GetStackParameters();
sp.cur_thread = this;
- sp.disable_count = 1;
+ sp.disable_count = 0;
SetInExceptionHandler();
// Set thread ID.
@@ -211,15 +241,16 @@ ResultCode KThread::InitializeThread(KThread* thread, KThreadFunction func, uint
// Initialize the thread.
R_TRY(thread->Initialize(func, arg, user_stack_top, prio, core, owner, type));
- // Initialize host context.
+ // Initialize emulation parameters.
thread->host_context =
std::make_shared<Common::Fiber>(std::move(init_func), init_func_parameter);
+ thread->is_single_core = !Settings::values.use_multi_core.GetValue();
return ResultSuccess;
}
ResultCode KThread::InitializeDummyThread(KThread* thread) {
- return thread->Initialize({}, {}, {}, DefaultThreadPriority, 3, {}, ThreadType::Main);
+ return thread->Initialize({}, {}, {}, DefaultThreadPriority, 3, {}, ThreadType::Dummy);
}
ResultCode KThread::InitializeIdleThread(Core::System& system, KThread* thread, s32 virt_core) {
@@ -273,11 +304,14 @@ void KThread::Finalize() {
auto it = waiter_list.begin();
while (it != waiter_list.end()) {
- // The thread shouldn't be a kernel waiter.
+ // Clear the lock owner
it->SetLockOwner(nullptr);
- it->SetSyncedObject(nullptr, ResultInvalidState);
- it->Wakeup();
+
+ // Erase the waiter from our list.
it = waiter_list.erase(it);
+
+ // Cancel the thread's wait.
+ it->CancelWait(ResultInvalidState, true);
}
}
@@ -294,15 +328,12 @@ bool KThread::IsSignaled() const {
return signaled;
}
-void KThread::Wakeup() {
- KScopedSchedulerLock sl{kernel};
+void KThread::OnTimer() {
+ ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+ // If we're waiting, cancel the wait.
if (GetState() == ThreadState::Waiting) {
- if (sleeping_queue != nullptr) {
- sleeping_queue->WakeupThread(this);
- } else {
- SetState(ThreadState::Runnable);
- }
+ wait_queue->CancelWait(this, ResultTimedOut, false);
}
}
@@ -327,7 +358,7 @@ void KThread::StartTermination() {
// Signal.
signaled = true;
- NotifyAvailable();
+ KSynchronizationObject::NotifyAvailable();
// Clear previous thread in KScheduler.
KScheduler::ClearPreviousThread(kernel, this);
@@ -475,30 +506,32 @@ ResultCode KThread::GetPhysicalCoreMask(s32* out_ideal_core, u64* out_affinity_m
return ResultSuccess;
}
-ResultCode KThread::SetCoreMask(s32 cpu_core_id, u64 v_affinity_mask) {
+ResultCode KThread::SetCoreMask(s32 core_id_, u64 v_affinity_mask) {
ASSERT(parent != nullptr);
ASSERT(v_affinity_mask != 0);
- KScopedLightLock lk{activity_pause_lock};
+ KScopedLightLock lk(activity_pause_lock);
// Set the core mask.
u64 p_affinity_mask = 0;
{
- KScopedSchedulerLock sl{kernel};
+ KScopedSchedulerLock sl(kernel);
ASSERT(num_core_migration_disables >= 0);
- // If the core id is no-update magic, preserve the ideal core id.
- if (cpu_core_id == Svc::IdealCoreNoUpdate) {
- cpu_core_id = virtual_ideal_core_id;
- R_UNLESS(((1ULL << cpu_core_id) & v_affinity_mask) != 0, ResultInvalidCombination);
+ // If we're updating, set our ideal virtual core.
+ if (core_id_ != Svc::IdealCoreNoUpdate) {
+ virtual_ideal_core_id = core_id_;
+ } else {
+ // Preserve our ideal core id.
+ core_id_ = virtual_ideal_core_id;
+ R_UNLESS(((1ULL << core_id_) & v_affinity_mask) != 0, ResultInvalidCombination);
}
- // Set the virtual core/affinity mask.
- virtual_ideal_core_id = cpu_core_id;
+ // Set our affinity mask.
virtual_affinity_mask = v_affinity_mask;
// Translate the virtual core to a physical core.
- if (cpu_core_id >= 0) {
- cpu_core_id = Core::Hardware::VirtualToPhysicalCoreMap[cpu_core_id];
+ if (core_id_ >= 0) {
+ core_id_ = Core::Hardware::VirtualToPhysicalCoreMap[core_id_];
}
// Translate the virtual affinity mask to a physical one.
@@ -513,7 +546,7 @@ ResultCode KThread::SetCoreMask(s32 cpu_core_id, u64 v_affinity_mask) {
const KAffinityMask old_mask = physical_affinity_mask;
// Set our new ideals.
- physical_ideal_core_id = cpu_core_id;
+ physical_ideal_core_id = core_id_;
physical_affinity_mask.SetAffinityMask(p_affinity_mask);
if (physical_affinity_mask.GetAffinityMask() != old_mask.GetAffinityMask()) {
@@ -531,18 +564,18 @@ ResultCode KThread::SetCoreMask(s32 cpu_core_id, u64 v_affinity_mask) {
}
} else {
// Otherwise, we edit the original affinity for restoration later.
- original_physical_ideal_core_id = cpu_core_id;
+ original_physical_ideal_core_id = core_id_;
original_physical_affinity_mask.SetAffinityMask(p_affinity_mask);
}
}
// Update the pinned waiter list.
+ ThreadQueueImplForKThreadSetProperty wait_queue_(kernel, std::addressof(pinned_waiter_list));
{
bool retry_update{};
- bool thread_is_pinned{};
do {
// Lock the scheduler.
- KScopedSchedulerLock sl{kernel};
+ KScopedSchedulerLock sl(kernel);
// Don't do any further management if our termination has been requested.
R_SUCCEED_IF(IsTerminationRequested());
@@ -570,12 +603,9 @@ ResultCode KThread::SetCoreMask(s32 cpu_core_id, u64 v_affinity_mask) {
R_UNLESS(!GetCurrentThread(kernel).IsTerminationRequested(),
ResultTerminationRequested);
- // Note that the thread was pinned.
- thread_is_pinned = true;
-
// Wait until the thread isn't pinned any more.
pinned_waiter_list.push_back(GetCurrentThread(kernel));
- GetCurrentThread(kernel).SetState(ThreadState::Waiting);
+ GetCurrentThread(kernel).BeginWait(std::addressof(wait_queue_));
} else {
// If the thread isn't pinned, release the scheduler lock and retry until it's
// not current.
@@ -583,16 +613,6 @@ ResultCode KThread::SetCoreMask(s32 cpu_core_id, u64 v_affinity_mask) {
}
}
} while (retry_update);
-
- // If the thread was pinned, it no longer is, and we should remove the current thread from
- // our waiter list.
- if (thread_is_pinned) {
- // Lock the scheduler.
- KScopedSchedulerLock sl{kernel};
-
- // Remove from the list.
- pinned_waiter_list.erase(pinned_waiter_list.iterator_to(GetCurrentThread(kernel)));
- }
}
return ResultSuccess;
@@ -641,15 +661,9 @@ void KThread::WaitCancel() {
KScopedSchedulerLock sl{kernel};
// Check if we're waiting and cancellable.
- if (GetState() == ThreadState::Waiting && cancellable) {
- if (sleeping_queue != nullptr) {
- sleeping_queue->WakeupThread(this);
- wait_cancelled = true;
- } else {
- SetSyncedObject(nullptr, ResultCancelled);
- SetState(ThreadState::Runnable);
- wait_cancelled = false;
- }
+ if (this->GetState() == ThreadState::Waiting && cancellable) {
+ wait_cancelled = false;
+ wait_queue->CancelWait(this, ResultCancelled, true);
} else {
// Otherwise, note that we cancelled a wait.
wait_cancelled = true;
@@ -700,60 +714,59 @@ ResultCode KThread::SetActivity(Svc::ThreadActivity activity) {
// Set the activity.
{
// Lock the scheduler.
- KScopedSchedulerLock sl{kernel};
+ KScopedSchedulerLock sl(kernel);
// Verify our state.
- const auto cur_state = GetState();
+ const auto cur_state = this->GetState();
R_UNLESS((cur_state == ThreadState::Waiting || cur_state == ThreadState::Runnable),
ResultInvalidState);
// Either pause or resume.
if (activity == Svc::ThreadActivity::Paused) {
// Verify that we're not suspended.
- R_UNLESS(!IsSuspendRequested(SuspendType::Thread), ResultInvalidState);
+ R_UNLESS(!this->IsSuspendRequested(SuspendType::Thread), ResultInvalidState);
// Suspend.
- RequestSuspend(SuspendType::Thread);
+ this->RequestSuspend(SuspendType::Thread);
} else {
ASSERT(activity == Svc::ThreadActivity::Runnable);
// Verify that we're suspended.
- R_UNLESS(IsSuspendRequested(SuspendType::Thread), ResultInvalidState);
+ R_UNLESS(this->IsSuspendRequested(SuspendType::Thread), ResultInvalidState);
// Resume.
- Resume(SuspendType::Thread);
+ this->Resume(SuspendType::Thread);
}
}
// If the thread is now paused, update the pinned waiter list.
if (activity == Svc::ThreadActivity::Paused) {
- bool thread_is_pinned{};
- bool thread_is_current{};
+ ThreadQueueImplForKThreadSetProperty wait_queue_(kernel,
+ std::addressof(pinned_waiter_list));
+
+ bool thread_is_current;
do {
// Lock the scheduler.
- KScopedSchedulerLock sl{kernel};
+ KScopedSchedulerLock sl(kernel);
// Don't do any further management if our termination has been requested.
- R_SUCCEED_IF(IsTerminationRequested());
+ R_SUCCEED_IF(this->IsTerminationRequested());
+
+ // By default, treat the thread as not current.
+ thread_is_current = false;
// Check whether the thread is pinned.
- if (GetStackParameters().is_pinned) {
+ if (this->GetStackParameters().is_pinned) {
// Verify that the current thread isn't terminating.
R_UNLESS(!GetCurrentThread(kernel).IsTerminationRequested(),
ResultTerminationRequested);
- // Note that the thread was pinned and not current.
- thread_is_pinned = true;
- thread_is_current = false;
-
// Wait until the thread isn't pinned any more.
pinned_waiter_list.push_back(GetCurrentThread(kernel));
- GetCurrentThread(kernel).SetState(ThreadState::Waiting);
+ GetCurrentThread(kernel).BeginWait(std::addressof(wait_queue_));
} else {
// Check if the thread is currently running.
// If it is, we'll need to retry.
- thread_is_current = false;
-
for (auto i = 0; i < static_cast<s32>(Core::Hardware::NUM_CPU_CORES); ++i) {
if (kernel.Scheduler(i).GetCurrentThread() == this) {
thread_is_current = true;
@@ -762,16 +775,6 @@ ResultCode KThread::SetActivity(Svc::ThreadActivity activity) {
}
}
} while (thread_is_current);
-
- // If the thread was pinned, it no longer is, and we should remove the current thread from
- // our waiter list.
- if (thread_is_pinned) {
- // Lock the scheduler.
- KScopedSchedulerLock sl{kernel};
-
- // Remove from the list.
- pinned_waiter_list.erase(pinned_waiter_list.iterator_to(GetCurrentThread(kernel)));
- }
}
return ResultSuccess;
@@ -966,6 +969,9 @@ ResultCode KThread::Run() {
// Set our state and finish.
SetState(ThreadState::Runnable);
+
+ DisableDispatch();
+
return ResultSuccess;
}
}
@@ -996,27 +1002,61 @@ ResultCode KThread::Sleep(s64 timeout) {
ASSERT(this == GetCurrentThreadPointer(kernel));
ASSERT(timeout > 0);
+ ThreadQueueImplForKThreadSleep wait_queue_(kernel);
{
// Setup the scheduling lock and sleep.
- KScopedSchedulerLockAndSleep slp{kernel, this, timeout};
+ KScopedSchedulerLockAndSleep slp(kernel, this, timeout);
// Check if the thread should terminate.
- if (IsTerminationRequested()) {
+ if (this->IsTerminationRequested()) {
slp.CancelSleep();
return ResultTerminationRequested;
}
- // Mark the thread as waiting.
- SetState(ThreadState::Waiting);
+ // Wait for the sleep to end.
+ this->BeginWait(std::addressof(wait_queue_));
SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Sleep);
}
- // The lock/sleep is done.
+ return ResultSuccess;
+}
- // Cancel the timer.
- kernel.TimeManager().UnscheduleTimeEvent(this);
+void KThread::BeginWait(KThreadQueue* queue) {
+ // Set our state as waiting.
+ SetState(ThreadState::Waiting);
- return ResultSuccess;
+ // Set our wait queue.
+ wait_queue = queue;
+}
+
+void KThread::NotifyAvailable(KSynchronizationObject* signaled_object, ResultCode wait_result_) {
+ // Lock the scheduler.
+ KScopedSchedulerLock sl(kernel);
+
+ // If we're waiting, notify our queue that we're available.
+ if (GetState() == ThreadState::Waiting) {
+ wait_queue->NotifyAvailable(this, signaled_object, wait_result_);
+ }
+}
+
+void KThread::EndWait(ResultCode wait_result_) {
+ // Lock the scheduler.
+ KScopedSchedulerLock sl(kernel);
+
+ // If we're waiting, notify our queue that we're available.
+ if (GetState() == ThreadState::Waiting) {
+ wait_queue->EndWait(this, wait_result_);
+ }
+}
+
+void KThread::CancelWait(ResultCode wait_result_, bool cancel_timer_task) {
+ // Lock the scheduler.
+ KScopedSchedulerLock sl(kernel);
+
+ // If we're waiting, notify our queue that we're available.
+ if (GetState() == ThreadState::Waiting) {
+ wait_queue->CancelWait(this, wait_result_, cancel_timer_task);
+ }
}
void KThread::SetState(ThreadState state) {
@@ -1050,4 +1090,26 @@ s32 GetCurrentCoreId(KernelCore& kernel) {
return GetCurrentThread(kernel).GetCurrentCore();
}
+KScopedDisableDispatch::~KScopedDisableDispatch() {
+ // If we are shutting down the kernel, none of this is relevant anymore.
+ if (kernel.IsShuttingDown()) {
+ return;
+ }
+
+ // Skip the reschedule if single-core, as dispatch tracking is disabled here.
+ if (!Settings::values.use_multi_core.GetValue()) {
+ return;
+ }
+
+ if (GetCurrentThread(kernel).GetDisableDispatchCount() <= 1) {
+ auto scheduler = kernel.CurrentScheduler();
+
+ if (scheduler) {
+ scheduler->RescheduleCurrentCore();
+ }
+ } else {
+ GetCurrentThread(kernel).EnableDispatch();
+ }
+}
+
} // namespace Kernel
diff --git a/src/core/hle/kernel/k_thread.h b/src/core/hle/kernel/k_thread.h
index c77f44ad4..c8a08bd71 100644
--- a/src/core/hle/kernel/k_thread.h
+++ b/src/core/hle/kernel/k_thread.h
@@ -48,6 +48,7 @@ enum class ThreadType : u32 {
Kernel = 1,
HighPriority = 2,
User = 3,
+ Dummy = 100, // Special thread type for emulation purposes only
};
DECLARE_ENUM_FLAG_OPERATORS(ThreadType);
@@ -161,8 +162,6 @@ public:
}
}
- void Wakeup();
-
void SetBasePriority(s32 value);
[[nodiscard]] ResultCode Run();
@@ -197,13 +196,19 @@ public:
void Suspend();
- void SetSyncedObject(KSynchronizationObject* obj, ResultCode wait_res) {
- synced_object = obj;
+ constexpr void SetSyncedIndex(s32 index) {
+ synced_index = index;
+ }
+
+ [[nodiscard]] constexpr s32 GetSyncedIndex() const {
+ return synced_index;
+ }
+
+ constexpr void SetWaitResult(ResultCode wait_res) {
wait_result = wait_res;
}
- [[nodiscard]] ResultCode GetWaitResult(KSynchronizationObject** out) const {
- *out = synced_object;
+ [[nodiscard]] constexpr ResultCode GetWaitResult() const {
return wait_result;
}
@@ -374,6 +379,8 @@ public:
[[nodiscard]] bool IsSignaled() const override;
+ void OnTimer();
+
static void PostDestroy(uintptr_t arg);
[[nodiscard]] static ResultCode InitializeDummyThread(KThread* thread);
@@ -446,20 +453,39 @@ public:
return per_core_priority_queue_entry[core];
}
- void SetSleepingQueue(KThreadQueue* q) {
- sleeping_queue = q;
+ [[nodiscard]] bool IsKernelThread() const {
+ return GetActiveCore() == 3;
+ }
+
+ [[nodiscard]] bool IsDispatchTrackingDisabled() const {
+ return is_single_core || IsKernelThread();
}
[[nodiscard]] s32 GetDisableDispatchCount() const {
+ if (IsDispatchTrackingDisabled()) {
+ // TODO(bunnei): Until kernel threads are emulated, we cannot enable/disable dispatch.
+ return 1;
+ }
+
return this->GetStackParameters().disable_count;
}
void DisableDispatch() {
+ if (IsDispatchTrackingDisabled()) {
+ // TODO(bunnei): Until kernel threads are emulated, we cannot enable/disable dispatch.
+ return;
+ }
+
ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() >= 0);
this->GetStackParameters().disable_count++;
}
void EnableDispatch() {
+ if (IsDispatchTrackingDisabled()) {
+ // TODO(bunnei): Until kernel threads are emulated, we cannot enable/disable dispatch.
+ return;
+ }
+
ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() > 0);
this->GetStackParameters().disable_count--;
}
@@ -573,6 +599,15 @@ public:
address_key_value = val;
}
+ void ClearWaitQueue() {
+ wait_queue = nullptr;
+ }
+
+ void BeginWait(KThreadQueue* queue);
+ void NotifyAvailable(KSynchronizationObject* signaled_object, ResultCode wait_result_);
+ void EndWait(ResultCode wait_result_);
+ void CancelWait(ResultCode wait_result_, bool cancel_timer_task);
+
[[nodiscard]] bool HasWaiters() const {
return !waiter_list.empty();
}
@@ -667,7 +702,6 @@ private:
KAffinityMask physical_affinity_mask{};
u64 thread_id{};
std::atomic<s64> cpu_time{};
- KSynchronizationObject* synced_object{};
VAddr address_key{};
KProcess* parent{};
VAddr kernel_stack_top{};
@@ -677,13 +711,14 @@ private:
s64 schedule_count{};
s64 last_scheduled_tick{};
std::array<QueueEntry, Core::Hardware::NUM_CPU_CORES> per_core_priority_queue_entry{};
- KThreadQueue* sleeping_queue{};
+ KThreadQueue* wait_queue{};
WaiterList waiter_list{};
WaiterList pinned_waiter_list{};
KThread* lock_owner{};
u32 address_key_value{};
u32 suspend_request_flags{};
u32 suspend_allowed_flags{};
+ s32 synced_index{};
ResultCode wait_result{ResultSuccess};
s32 base_priority{};
s32 physical_ideal_core_id{};
@@ -708,6 +743,7 @@ private:
// For emulation
std::shared_ptr<Common::Fiber> host_context{};
+ bool is_single_core{};
// For debugging
std::vector<KSynchronizationObject*> wait_objects_for_debugging;
@@ -752,4 +788,20 @@ public:
}
};
+class KScopedDisableDispatch {
+public:
+ [[nodiscard]] explicit KScopedDisableDispatch(KernelCore& kernel_) : kernel{kernel_} {
+ // If we are shutting down the kernel, none of this is relevant anymore.
+ if (kernel.IsShuttingDown()) {
+ return;
+ }
+ GetCurrentThread(kernel).DisableDispatch();
+ }
+
+ ~KScopedDisableDispatch();
+
+private:
+ KernelCore& kernel;
+};
+
} // namespace Kernel
diff --git a/src/core/hle/kernel/k_thread_queue.cpp b/src/core/hle/kernel/k_thread_queue.cpp
new file mode 100644
index 000000000..d5248b547
--- /dev/null
+++ b/src/core/hle/kernel/k_thread_queue.cpp
@@ -0,0 +1,49 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/kernel/k_thread_queue.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/time_manager.h"
+
+namespace Kernel {
+
+void KThreadQueue::NotifyAvailable([[maybe_unused]] KThread* waiting_thread,
+ [[maybe_unused]] KSynchronizationObject* signaled_object,
+ [[maybe_unused]] ResultCode wait_result) {}
+
+void KThreadQueue::EndWait(KThread* waiting_thread, ResultCode wait_result) {
+ // Set the thread's wait result.
+ waiting_thread->SetWaitResult(wait_result);
+
+ // Set the thread as runnable.
+ waiting_thread->SetState(ThreadState::Runnable);
+
+ // Clear the thread's wait queue.
+ waiting_thread->ClearWaitQueue();
+
+ // Cancel the thread task.
+ kernel.TimeManager().UnscheduleTimeEvent(waiting_thread);
+}
+
+void KThreadQueue::CancelWait(KThread* waiting_thread, ResultCode wait_result,
+ bool cancel_timer_task) {
+ // Set the thread's wait result.
+ waiting_thread->SetWaitResult(wait_result);
+
+ // Set the thread as runnable.
+ waiting_thread->SetState(ThreadState::Runnable);
+
+ // Clear the thread's wait queue.
+ waiting_thread->ClearWaitQueue();
+
+ // Cancel the thread task.
+ if (cancel_timer_task) {
+ kernel.TimeManager().UnscheduleTimeEvent(waiting_thread);
+ }
+}
+
+void KThreadQueueWithoutEndWait::EndWait([[maybe_unused]] KThread* waiting_thread,
+ [[maybe_unused]] ResultCode wait_result) {}
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/k_thread_queue.h b/src/core/hle/kernel/k_thread_queue.h
index 35d471dc5..ccb718e49 100644
--- a/src/core/hle/kernel/k_thread_queue.h
+++ b/src/core/hle/kernel/k_thread_queue.h
@@ -4,6 +4,7 @@
#pragma once
+#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_thread.h"
namespace Kernel {
@@ -11,71 +12,24 @@ namespace Kernel {
class KThreadQueue {
public:
explicit KThreadQueue(KernelCore& kernel_) : kernel{kernel_} {}
+ virtual ~KThreadQueue() = default;
- bool IsEmpty() const {
- return wait_list.empty();
- }
-
- KThread::WaiterList::iterator begin() {
- return wait_list.begin();
- }
- KThread::WaiterList::iterator end() {
- return wait_list.end();
- }
-
- bool SleepThread(KThread* t) {
- KScopedSchedulerLock sl{kernel};
-
- // If the thread needs terminating, don't enqueue it.
- if (t->IsTerminationRequested()) {
- return false;
- }
-
- // Set the thread's queue and mark it as waiting.
- t->SetSleepingQueue(this);
- t->SetState(ThreadState::Waiting);
-
- // Add the thread to the queue.
- wait_list.push_back(*t);
-
- return true;
- }
-
- void WakeupThread(KThread* t) {
- KScopedSchedulerLock sl{kernel};
-
- // Remove the thread from the queue.
- wait_list.erase(wait_list.iterator_to(*t));
-
- // Mark the thread as no longer sleeping.
- t->SetState(ThreadState::Runnable);
- t->SetSleepingQueue(nullptr);
- }
-
- KThread* WakeupFrontThread() {
- KScopedSchedulerLock sl{kernel};
-
- if (wait_list.empty()) {
- return nullptr;
- } else {
- // Remove the thread from the queue.
- auto it = wait_list.begin();
- KThread* thread = std::addressof(*it);
- wait_list.erase(it);
-
- ASSERT(thread->GetState() == ThreadState::Waiting);
-
- // Mark the thread as no longer sleeping.
- thread->SetState(ThreadState::Runnable);
- thread->SetSleepingQueue(nullptr);
-
- return thread;
- }
- }
+ virtual void NotifyAvailable(KThread* waiting_thread, KSynchronizationObject* signaled_object,
+ ResultCode wait_result);
+ virtual void EndWait(KThread* waiting_thread, ResultCode wait_result);
+ virtual void CancelWait(KThread* waiting_thread, ResultCode wait_result,
+ bool cancel_timer_task);
private:
KernelCore& kernel;
KThread::WaiterList wait_list{};
};
+class KThreadQueueWithoutEndWait : public KThreadQueue {
+public:
+ explicit KThreadQueueWithoutEndWait(KernelCore& kernel_) : KThreadQueue(kernel_) {}
+
+ void EndWait(KThread* waiting_thread, ResultCode wait_result) override final;
+};
+
} // namespace Kernel
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index 45e86a677..2e4e4cb1c 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -14,6 +14,7 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
+#include "common/scope_exit.h"
#include "common/thread.h"
#include "common/thread_worker.h"
#include "core/arm/arm_interface.h"
@@ -83,12 +84,16 @@ struct KernelCore::Impl {
}
void InitializeCores() {
- for (auto& core : cores) {
- core.Initialize(current_process->Is64BitProcess());
+ for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
+ cores[core_id].Initialize(current_process->Is64BitProcess());
+ system.Memory().SetCurrentPageTable(*current_process, core_id);
}
}
void Shutdown() {
+ is_shutting_down.store(true, std::memory_order_relaxed);
+ SCOPE_EXIT({ is_shutting_down.store(false, std::memory_order_relaxed); });
+
process_list.clear();
// Close all open server ports.
@@ -123,15 +128,6 @@ struct KernelCore::Impl {
next_user_process_id = KProcess::ProcessIDMin;
next_thread_id = 1;
- for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
- if (suspend_threads[core_id]) {
- suspend_threads[core_id]->Close();
- suspend_threads[core_id] = nullptr;
- }
-
- schedulers[core_id].reset();
- }
-
cores.clear();
global_handle_table->Finalize();
@@ -159,6 +155,16 @@ struct KernelCore::Impl {
CleanupObject(time_shared_mem);
CleanupObject(system_resource_limit);
+ for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
+ if (suspend_threads[core_id]) {
+ suspend_threads[core_id]->Close();
+ suspend_threads[core_id] = nullptr;
+ }
+
+ schedulers[core_id]->Finalize();
+ schedulers[core_id].reset();
+ }
+
// Next host thead ID to use, 0-3 IDs represent core threads, >3 represent others
next_host_thread_id = Core::Hardware::NUM_CPU_CORES;
@@ -245,13 +251,11 @@ struct KernelCore::Impl {
KScopedSchedulerLock lock(kernel);
global_scheduler_context->PreemptThreads();
}
- const auto time_interval = std::chrono::nanoseconds{
- Core::Timing::msToCycles(std::chrono::milliseconds(10))};
+ const auto time_interval = std::chrono::nanoseconds{std::chrono::milliseconds(10)};
system.CoreTiming().ScheduleEvent(time_interval, preemption_event);
});
- const auto time_interval =
- std::chrono::nanoseconds{Core::Timing::msToCycles(std::chrono::milliseconds(10))};
+ const auto time_interval = std::chrono::nanoseconds{std::chrono::milliseconds(10)};
system.CoreTiming().ScheduleEvent(time_interval, preemption_event);
}
@@ -267,14 +271,6 @@ struct KernelCore::Impl {
void MakeCurrentProcess(KProcess* process) {
current_process = process;
- if (process == nullptr) {
- return;
- }
-
- const u32 core_id = GetCurrentHostThreadID();
- if (core_id < Core::Hardware::NUM_CPU_CORES) {
- system.Memory().SetCurrentPageTable(*process, core_id);
- }
}
static inline thread_local u32 host_thread_id = UINT32_MAX;
@@ -344,7 +340,16 @@ struct KernelCore::Impl {
is_phantom_mode_for_singlecore = value;
}
+ bool IsShuttingDown() const {
+ return is_shutting_down.load(std::memory_order_relaxed);
+ }
+
KThread* GetCurrentEmuThread() {
+ // If we are shutting down the kernel, none of this is relevant anymore.
+ if (IsShuttingDown()) {
+ return {};
+ }
+
const auto thread_id = GetCurrentHostThreadID();
if (thread_id >= Core::Hardware::NUM_CPU_CORES) {
return GetHostDummyThread();
@@ -760,6 +765,7 @@ struct KernelCore::Impl {
std::vector<std::unique_ptr<KThread>> dummy_threads;
bool is_multicore{};
+ std::atomic_bool is_shutting_down{};
bool is_phantom_mode_for_singlecore{};
u32 single_core_thread_id{};
@@ -845,16 +851,20 @@ const Kernel::PhysicalCore& KernelCore::PhysicalCore(std::size_t id) const {
return impl->cores[id];
}
+size_t KernelCore::CurrentPhysicalCoreIndex() const {
+ const u32 core_id = impl->GetCurrentHostThreadID();
+ if (core_id >= Core::Hardware::NUM_CPU_CORES) {
+ return Core::Hardware::NUM_CPU_CORES - 1;
+ }
+ return core_id;
+}
+
Kernel::PhysicalCore& KernelCore::CurrentPhysicalCore() {
- u32 core_id = impl->GetCurrentHostThreadID();
- ASSERT(core_id < Core::Hardware::NUM_CPU_CORES);
- return impl->cores[core_id];
+ return impl->cores[CurrentPhysicalCoreIndex()];
}
const Kernel::PhysicalCore& KernelCore::CurrentPhysicalCore() const {
- u32 core_id = impl->GetCurrentHostThreadID();
- ASSERT(core_id < Core::Hardware::NUM_CPU_CORES);
- return impl->cores[core_id];
+ return impl->cores[CurrentPhysicalCoreIndex()];
}
Kernel::KScheduler* KernelCore::CurrentScheduler() {
@@ -1057,6 +1067,9 @@ void KernelCore::Suspend(bool in_suspention) {
impl->suspend_threads[core_id]->SetState(state);
impl->suspend_threads[core_id]->SetWaitReasonForDebugging(
ThreadWaitReasonForDebugging::Suspended);
+ if (!should_suspend) {
+ impl->suspend_threads[core_id]->DisableDispatch();
+ }
}
}
}
@@ -1065,19 +1078,21 @@ bool KernelCore::IsMulticore() const {
return impl->is_multicore;
}
+bool KernelCore::IsShuttingDown() const {
+ return impl->IsShuttingDown();
+}
+
void KernelCore::ExceptionalExit() {
exception_exited = true;
Suspend(true);
}
void KernelCore::EnterSVCProfile() {
- std::size_t core = impl->GetCurrentHostThreadID();
- impl->svc_ticks[core] = MicroProfileEnter(MICROPROFILE_TOKEN(Kernel_SVC));
+ impl->svc_ticks[CurrentPhysicalCoreIndex()] = MicroProfileEnter(MICROPROFILE_TOKEN(Kernel_SVC));
}
void KernelCore::ExitSVCProfile() {
- std::size_t core = impl->GetCurrentHostThreadID();
- MicroProfileLeave(MICROPROFILE_TOKEN(Kernel_SVC), impl->svc_ticks[core]);
+ MicroProfileLeave(MICROPROFILE_TOKEN(Kernel_SVC), impl->svc_ticks[CurrentPhysicalCoreIndex()]);
}
std::weak_ptr<Kernel::ServiceThread> KernelCore::CreateServiceThread(const std::string& name) {
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h
index d847fd0c5..b9b423908 100644
--- a/src/core/hle/kernel/kernel.h
+++ b/src/core/hle/kernel/kernel.h
@@ -149,6 +149,9 @@ public:
/// Gets the an instance of the respective physical CPU core.
const Kernel::PhysicalCore& PhysicalCore(std::size_t id) const;
+ /// Gets the current physical core index for the running host thread.
+ std::size_t CurrentPhysicalCoreIndex() const;
+
/// Gets the sole instance of the Scheduler at the current running core.
Kernel::KScheduler* CurrentScheduler();
@@ -272,6 +275,8 @@ public:
bool IsMulticore() const;
+ bool IsShuttingDown() const;
+
void EnterSVCProfile();
void ExitSVCProfile();
diff --git a/src/core/hle/kernel/service_thread.cpp b/src/core/hle/kernel/service_thread.cpp
index 6721b6276..03f3dec10 100644
--- a/src/core/hle/kernel/service_thread.cpp
+++ b/src/core/hle/kernel/service_thread.cpp
@@ -25,24 +25,27 @@ public:
void QueueSyncRequest(KSession& session, std::shared_ptr<HLERequestContext>&& context);
private:
- std::vector<std::thread> threads;
+ std::vector<std::jthread> threads;
std::queue<std::function<void()>> requests;
std::mutex queue_mutex;
- std::condition_variable condition;
+ std::condition_variable_any condition;
const std::string service_name;
- bool stop{};
};
ServiceThread::Impl::Impl(KernelCore& kernel, std::size_t num_threads, const std::string& name)
: service_name{name} {
- for (std::size_t i = 0; i < num_threads; ++i)
- threads.emplace_back([this, &kernel] {
+ for (std::size_t i = 0; i < num_threads; ++i) {
+ threads.emplace_back([this, &kernel](std::stop_token stop_token) {
Common::SetCurrentThreadName(std::string{"yuzu:HleService:" + service_name}.c_str());
// Wait for first request before trying to acquire a render context
{
std::unique_lock lock{queue_mutex};
- condition.wait(lock, [this] { return stop || !requests.empty(); });
+ condition.wait(lock, stop_token, [this] { return !requests.empty(); });
+ }
+
+ if (stop_token.stop_requested()) {
+ return;
}
kernel.RegisterHostThread();
@@ -52,10 +55,16 @@ ServiceThread::Impl::Impl(KernelCore& kernel, std::size_t num_threads, const std
{
std::unique_lock lock{queue_mutex};
- condition.wait(lock, [this] { return stop || !requests.empty(); });
- if (stop || requests.empty()) {
+ condition.wait(lock, stop_token, [this] { return !requests.empty(); });
+
+ if (stop_token.stop_requested()) {
return;
}
+
+ if (requests.empty()) {
+ continue;
+ }
+
task = std::move(requests.front());
requests.pop();
}
@@ -63,6 +72,7 @@ ServiceThread::Impl::Impl(KernelCore& kernel, std::size_t num_threads, const std
task();
}
});
+ }
}
void ServiceThread::Impl::QueueSyncRequest(KSession& session,
@@ -88,12 +98,9 @@ void ServiceThread::Impl::QueueSyncRequest(KSession& session,
}
ServiceThread::Impl::~Impl() {
- {
- std::unique_lock lock{queue_mutex};
- stop = true;
- }
condition.notify_all();
- for (std::thread& thread : threads) {
+ for (auto& thread : threads) {
+ thread.request_stop();
thread.join();
}
}
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index b37db918e..a9f7438ea 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -32,6 +32,7 @@
#include "core/hle/kernel/k_shared_memory.h"
#include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/kernel/k_thread.h"
+#include "core/hle/kernel/k_thread_queue.h"
#include "core/hle/kernel/k_transfer_memory.h"
#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/kernel.h"
@@ -308,26 +309,29 @@ static ResultCode ConnectToNamedPort32(Core::System& system, Handle* out_handle,
/// Makes a blocking IPC call to an OS service.
static ResultCode SendSyncRequest(Core::System& system, Handle handle) {
-
auto& kernel = system.Kernel();
+ // Create the wait queue.
+ KThreadQueue wait_queue(kernel);
+
+ // Get the client session from its handle.
+ KScopedAutoObject session =
+ kernel.CurrentProcess()->GetHandleTable().GetObject<KClientSession>(handle);
+ R_UNLESS(session.IsNotNull(), ResultInvalidHandle);
+
+ LOG_TRACE(Kernel_SVC, "called handle=0x{:08X}({})", handle, session->GetName());
+
auto thread = kernel.CurrentScheduler()->GetCurrentThread();
{
KScopedSchedulerLock lock(kernel);
- thread->SetState(ThreadState::Waiting);
- thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::IPC);
-
- {
- KScopedAutoObject session =
- kernel.CurrentProcess()->GetHandleTable().GetObject<KClientSession>(handle);
- R_UNLESS(session.IsNotNull(), ResultInvalidHandle);
- LOG_TRACE(Kernel_SVC, "called handle=0x{:08X}({})", handle, session->GetName());
- session->SendSyncRequest(thread, system.Memory(), system.CoreTiming());
- }
+
+ // This is a synchronous request, so we should wait for our request to complete.
+ GetCurrentThread(kernel).BeginWait(std::addressof(wait_queue));
+ GetCurrentThread(kernel).SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::IPC);
+ session->SendSyncRequest(&GetCurrentThread(kernel), system.Memory(), system.CoreTiming());
}
- KSynchronizationObject* dummy{};
- return thread->GetWaitResult(std::addressof(dummy));
+ return thread->GetWaitResult();
}
static ResultCode SendSyncRequest32(Core::System& system, Handle handle) {
@@ -874,7 +878,7 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, Handle
const u64 thread_ticks = current_thread->GetCpuTime();
out_ticks = thread_ticks + (core_timing.GetCPUTicks() - prev_ctx_ticks);
- } else if (same_thread && info_sub_id == system.CurrentCoreIndex()) {
+ } else if (same_thread && info_sub_id == system.Kernel().CurrentPhysicalCoreIndex()) {
out_ticks = core_timing.GetCPUTicks() - prev_ctx_ticks;
}
@@ -888,7 +892,8 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, Handle
return ResultInvalidHandle;
}
- if (info_sub_id != 0xFFFFFFFFFFFFFFFF && info_sub_id != system.CurrentCoreIndex()) {
+ if (info_sub_id != 0xFFFFFFFFFFFFFFFF &&
+ info_sub_id != system.Kernel().CurrentPhysicalCoreIndex()) {
LOG_ERROR(Kernel_SVC, "Core is not the current core, got {}", info_sub_id);
return ResultInvalidCombination;
}
diff --git a/src/core/hle/kernel/time_manager.cpp b/src/core/hle/kernel/time_manager.cpp
index 8cd7279a3..aa985d820 100644
--- a/src/core/hle/kernel/time_manager.cpp
+++ b/src/core/hle/kernel/time_manager.cpp
@@ -5,6 +5,7 @@
#include "common/assert.h"
#include "core/core.h"
#include "core/core_timing.h"
+#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/time_manager.h"
@@ -15,7 +16,10 @@ TimeManager::TimeManager(Core::System& system_) : system{system_} {
Core::Timing::CreateEvent("Kernel::TimeManagerCallback",
[this](std::uintptr_t thread_handle, std::chrono::nanoseconds) {
KThread* thread = reinterpret_cast<KThread*>(thread_handle);
- thread->Wakeup();
+ {
+ KScopedSchedulerLock sl(system.Kernel());
+ thread->OnTimer();
+ }
});
}
diff --git a/src/input_common/drivers/gc_adapter.cpp b/src/input_common/drivers/gc_adapter.cpp
index 8b6574223..7ab4540a8 100644
--- a/src/input_common/drivers/gc_adapter.cpp
+++ b/src/input_common/drivers/gc_adapter.cpp
@@ -69,7 +69,7 @@ private:
libusb_device_handle* handle{};
};
-GCAdapter::GCAdapter(const std::string& input_engine_) : InputEngine(input_engine_) {
+GCAdapter::GCAdapter(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
if (usb_adapter_handle) {
return;
}
@@ -325,8 +325,8 @@ bool GCAdapter::GetGCEndpoint(libusb_device* device) {
return true;
}
-Common::Input::VibrationError GCAdapter::SetRumble(const PadIdentifier& identifier,
- const Common::Input::VibrationStatus vibration) {
+Common::Input::VibrationError GCAdapter::SetRumble(
+ const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) {
const auto mean_amplitude = (vibration.low_amplitude + vibration.high_amplitude) * 0.5f;
const auto processed_amplitude =
static_cast<u8>((mean_amplitude + std::pow(mean_amplitude, 0.3f)) * 0.5f * 0x8);
diff --git a/src/input_common/drivers/gc_adapter.h b/src/input_common/drivers/gc_adapter.h
index 8dc51d2e5..7ce1912a3 100644
--- a/src/input_common/drivers/gc_adapter.h
+++ b/src/input_common/drivers/gc_adapter.h
@@ -22,13 +22,13 @@ namespace InputCommon {
class LibUSBContext;
class LibUSBDeviceHandle;
-class GCAdapter : public InputCommon::InputEngine {
+class GCAdapter : public InputEngine {
public:
- explicit GCAdapter(const std::string& input_engine_);
- ~GCAdapter();
+ explicit GCAdapter(std::string input_engine_);
+ ~GCAdapter() override;
Common::Input::VibrationError SetRumble(
- const PadIdentifier& identifier, const Common::Input::VibrationStatus vibration) override;
+ const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) override;
/// Used for automapping features
std::vector<Common::ParamPackage> GetInputDevices() const override;
diff --git a/src/input_common/drivers/keyboard.cpp b/src/input_common/drivers/keyboard.cpp
index 23b0c0ccf..4c1e5bbec 100644
--- a/src/input_common/drivers/keyboard.cpp
+++ b/src/input_common/drivers/keyboard.cpp
@@ -24,7 +24,7 @@ constexpr PadIdentifier keyboard_modifier_identifier = {
.pad = 1,
};
-Keyboard::Keyboard(const std::string& input_engine_) : InputEngine(input_engine_) {
+Keyboard::Keyboard(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
// Keyboard is broken into 3 diferent sets:
// key: Unfiltered intended for controllers.
// keyboard_key: Allows only Settings::NativeKeyboard::Keys intended for keyboard emulation.
diff --git a/src/input_common/drivers/keyboard.h b/src/input_common/drivers/keyboard.h
index ad123b136..3856c882c 100644
--- a/src/input_common/drivers/keyboard.h
+++ b/src/input_common/drivers/keyboard.h
@@ -12,9 +12,9 @@ namespace InputCommon {
* A button device factory representing a keyboard. It receives keyboard events and forward them
* to all button devices it created.
*/
-class Keyboard final : public InputCommon::InputEngine {
+class Keyboard final : public InputEngine {
public:
- explicit Keyboard(const std::string& input_engine_);
+ explicit Keyboard(std::string input_engine_);
/**
* Sets the status of all buttons bound with the key to pressed
diff --git a/src/input_common/drivers/mouse.cpp b/src/input_common/drivers/mouse.cpp
index 752118e97..aa69216c8 100644
--- a/src/input_common/drivers/mouse.cpp
+++ b/src/input_common/drivers/mouse.cpp
@@ -24,7 +24,7 @@ constexpr PadIdentifier identifier = {
.pad = 0,
};
-Mouse::Mouse(const std::string& input_engine_) : InputEngine(input_engine_) {
+Mouse::Mouse(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
PreSetController(identifier);
PreSetAxis(identifier, mouse_axis_x);
PreSetAxis(identifier, mouse_axis_y);
diff --git a/src/input_common/drivers/mouse.h b/src/input_common/drivers/mouse.h
index 4a1fd2fd9..040446178 100644
--- a/src/input_common/drivers/mouse.h
+++ b/src/input_common/drivers/mouse.h
@@ -27,9 +27,9 @@ enum class MouseButton {
* A button device factory representing a keyboard. It receives keyboard events and forward them
* to all button devices it created.
*/
-class Mouse final : public InputCommon::InputEngine {
+class Mouse final : public InputEngine {
public:
- explicit Mouse(const std::string& input_engine_);
+ explicit Mouse(std::string input_engine_);
/**
* Signals that mouse has moved.
diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp
index 1052ed394..0cda9df62 100644
--- a/src/input_common/drivers/sdl_driver.cpp
+++ b/src/input_common/drivers/sdl_driver.cpp
@@ -88,7 +88,7 @@ public:
return true;
}
- BasicMotion GetMotion() {
+ const BasicMotion& GetMotion() const {
return motion;
}
@@ -367,7 +367,7 @@ void SDLDriver::HandleGameControllerEvent(const SDL_Event& event) {
if (joystick->UpdateMotion(event.csensor)) {
const PadIdentifier identifier = joystick->GetPadIdentifier();
SetMotion(identifier, 0, joystick->GetMotion());
- };
+ }
}
break;
}
@@ -387,7 +387,7 @@ void SDLDriver::CloseJoysticks() {
joystick_map.clear();
}
-SDLDriver::SDLDriver(const std::string& input_engine_) : InputEngine(input_engine_) {
+SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
if (!Settings::values.enable_raw_input) {
// Disable raw input. When enabled this setting causes SDL to die when a web applet opens
SDL_SetHint(SDL_HINT_JOYSTICK_RAWINPUT, "0");
@@ -403,10 +403,11 @@ SDLDriver::SDLDriver(const std::string& input_engine_) : InputEngine(input_engin
// Use hidapi driver for joycons. This will allow joycons to be detected as a GameController and
// not a generic one
- SDL_SetHint("SDL_JOYSTICK_HIDAPI_JOY_CONS", "1");
+ SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "1");
- // Turn off Pro controller home led
- SDL_SetHint("SDL_JOYSTICK_HIDAPI_SWITCH_HOME_LED", "0");
+ // Disable hidapi driver for xbox. Already default on Windows, this causes conflict with native
+ // driver on Linux.
+ SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_XBOX, "0");
// If the frontend is going to manage the event loop, then we don't start one here
start_thread = SDL_WasInit(SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER) == 0;
@@ -491,8 +492,9 @@ std::vector<Common::ParamPackage> SDLDriver::GetInputDevices() const {
}
return devices;
}
-Common::Input::VibrationError SDLDriver::SetRumble(const PadIdentifier& identifier,
- const Common::Input::VibrationStatus vibration) {
+
+Common::Input::VibrationError SDLDriver::SetRumble(
+ const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) {
const auto joystick =
GetSDLJoystickByGUID(identifier.guid.Format(), static_cast<int>(identifier.port));
const auto process_amplitude_exp = [](f32 amplitude, f32 factor) {
@@ -526,6 +528,7 @@ Common::Input::VibrationError SDLDriver::SetRumble(const PadIdentifier& identifi
return Common::Input::VibrationError::None;
}
+
Common::ParamPackage SDLDriver::BuildAnalogParamPackageForButton(int port, std::string guid,
s32 axis, float value) const {
Common::ParamPackage params{};
diff --git a/src/input_common/drivers/sdl_driver.h b/src/input_common/drivers/sdl_driver.h
index d03ff4b84..e9a5d2e26 100644
--- a/src/input_common/drivers/sdl_driver.h
+++ b/src/input_common/drivers/sdl_driver.h
@@ -19,19 +19,19 @@ using SDL_GameController = struct _SDL_GameController;
using SDL_Joystick = struct _SDL_Joystick;
using SDL_JoystickID = s32;
+namespace InputCommon {
+
+class SDLJoystick;
+
using ButtonBindings =
std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerButton>, 17>;
using ZButtonBindings =
std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerAxis>, 2>;
-namespace InputCommon {
-
-class SDLJoystick;
-
-class SDLDriver : public InputCommon::InputEngine {
+class SDLDriver : public InputEngine {
public:
/// Initializes and registers SDL device factories
- SDLDriver(const std::string& input_engine_);
+ explicit SDLDriver(std::string input_engine_);
/// Unregisters SDL device factories and shut them down.
~SDLDriver() override;
@@ -59,7 +59,7 @@ public:
u8 GetHatButtonId(const std::string& direction_name) const override;
Common::Input::VibrationError SetRumble(
- const PadIdentifier& identifier, const Common::Input::VibrationStatus vibration) override;
+ const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) override;
private:
void InitJoystick(int joystick_index);
diff --git a/src/input_common/drivers/tas_input.cpp b/src/input_common/drivers/tas_input.cpp
index 0e01fb0d9..5bdd5dac3 100644
--- a/src/input_common/drivers/tas_input.cpp
+++ b/src/input_common/drivers/tas_input.cpp
@@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include <cstring>
-#include <regex>
#include <fmt/format.h>
#include "common/fs/file.h"
@@ -15,7 +14,7 @@
namespace InputCommon::TasInput {
-enum TasAxes : u8 {
+enum class Tas::TasAxis : u8 {
StickX,
StickY,
SubstickX,
@@ -47,7 +46,7 @@ constexpr std::array<std::pair<std::string_view, TasButton>, 20> text_to_tas_but
{"KEY_ZR", TasButton::TRIGGER_ZR},
};
-Tas::Tas(const std::string& input_engine_) : InputCommon::InputEngine(input_engine_) {
+Tas::Tas(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
for (size_t player_index = 0; player_index < PLAYER_NUMBER; player_index++) {
PadIdentifier identifier{
.guid = Common::UUID{},
@@ -66,7 +65,7 @@ Tas::Tas(const std::string& input_engine_) : InputCommon::InputEngine(input_engi
Tas::~Tas() {
Stop();
-};
+}
void Tas::LoadTasFiles() {
script_length = 0;
@@ -79,43 +78,43 @@ void Tas::LoadTasFiles() {
}
void Tas::LoadTasFile(size_t player_index, size_t file_index) {
- if (!commands[player_index].empty()) {
- commands[player_index].clear();
- }
+ commands[player_index].clear();
+
std::string file = Common::FS::ReadStringFromFile(
Common::FS::GetYuzuPath(Common::FS::YuzuPath::TASDir) /
fmt::format("script{}-{}.txt", file_index, player_index + 1),
Common::FS::FileType::BinaryFile);
- std::stringstream command_line(file);
+ std::istringstream command_line(file);
std::string line;
int frame_no = 0;
while (std::getline(command_line, line, '\n')) {
if (line.empty()) {
continue;
}
- std::smatch m;
- std::stringstream linestream(line);
- std::string segment;
- std::vector<std::string> seglist;
-
- while (std::getline(linestream, segment, ' ')) {
- seglist.push_back(segment);
+ std::vector<std::string> seg_list;
+ {
+ std::istringstream line_stream(line);
+ std::string segment;
+ while (std::getline(line_stream, segment, ' ')) {
+ seg_list.push_back(std::move(segment));
+ }
}
- if (seglist.size() < 4) {
+ if (seg_list.size() < 4) {
continue;
}
- while (frame_no < std::stoi(seglist.at(0))) {
- commands[player_index].push_back({});
+ const auto num_frames = std::stoi(seg_list[0]);
+ while (frame_no < num_frames) {
+ commands[player_index].emplace_back();
frame_no++;
}
TASCommand command = {
- .buttons = ReadCommandButtons(seglist.at(1)),
- .l_axis = ReadCommandAxis(seglist.at(2)),
- .r_axis = ReadCommandAxis(seglist.at(3)),
+ .buttons = ReadCommandButtons(seg_list[1]),
+ .l_axis = ReadCommandAxis(seg_list[2]),
+ .r_axis = ReadCommandAxis(seg_list[3]),
};
commands[player_index].push_back(command);
frame_no++;
@@ -123,16 +122,17 @@ void Tas::LoadTasFile(size_t player_index, size_t file_index) {
LOG_INFO(Input, "TAS file loaded! {} frames", frame_no);
}
-void Tas::WriteTasFile(std::u8string file_name) {
+void Tas::WriteTasFile(std::u8string_view file_name) {
std::string output_text;
for (size_t frame = 0; frame < record_commands.size(); frame++) {
const TASCommand& line = record_commands[frame];
output_text += fmt::format("{} {} {} {}\n", frame, WriteCommandButtons(line.buttons),
WriteCommandAxis(line.l_axis), WriteCommandAxis(line.r_axis));
}
- const auto bytes_written = Common::FS::WriteStringToFile(
- Common::FS::GetYuzuPath(Common::FS::YuzuPath::TASDir) / file_name,
- Common::FS::FileType::TextFile, output_text);
+
+ const auto tas_file_name = Common::FS::GetYuzuPath(Common::FS::YuzuPath::TASDir) / file_name;
+ const auto bytes_written =
+ Common::FS::WriteStringToFile(tas_file_name, Common::FS::FileType::TextFile, output_text);
if (bytes_written == output_text.size()) {
LOG_INFO(Input, "TAS file written to file!");
} else {
@@ -205,10 +205,10 @@ void Tas::UpdateThread() {
const int button = static_cast<int>(i);
SetButton(identifier, button, button_status);
}
- SetAxis(identifier, TasAxes::StickX, command.l_axis.x);
- SetAxis(identifier, TasAxes::StickY, command.l_axis.y);
- SetAxis(identifier, TasAxes::SubstickX, command.r_axis.x);
- SetAxis(identifier, TasAxes::SubstickY, command.r_axis.y);
+ SetTasAxis(identifier, TasAxis::StickX, command.l_axis.x);
+ SetTasAxis(identifier, TasAxis::StickY, command.l_axis.y);
+ SetTasAxis(identifier, TasAxis::SubstickX, command.r_axis.x);
+ SetTasAxis(identifier, TasAxis::SubstickY, command.r_axis.y);
}
} else {
is_running = Settings::values.tas_loop.GetValue();
@@ -224,27 +224,28 @@ void Tas::ClearInput() {
}
TasAnalog Tas::ReadCommandAxis(const std::string& line) const {
- std::stringstream linestream(line);
- std::string segment;
- std::vector<std::string> seglist;
-
- while (std::getline(linestream, segment, ';')) {
- seglist.push_back(segment);
+ std::vector<std::string> seg_list;
+ {
+ std::istringstream line_stream(line);
+ std::string segment;
+ while (std::getline(line_stream, segment, ';')) {
+ seg_list.push_back(std::move(segment));
+ }
}
- const float x = std::stof(seglist.at(0)) / 32767.0f;
- const float y = std::stof(seglist.at(1)) / 32767.0f;
+ const float x = std::stof(seg_list.at(0)) / 32767.0f;
+ const float y = std::stof(seg_list.at(1)) / 32767.0f;
return {x, y};
}
-u64 Tas::ReadCommandButtons(const std::string& data) const {
- std::stringstream button_text(data);
- std::string line;
+u64 Tas::ReadCommandButtons(const std::string& line) const {
+ std::istringstream button_text(line);
+ std::string button_line;
u64 buttons = 0;
- while (std::getline(button_text, line, ';')) {
- for (auto [text, tas_button] : text_to_tas_button) {
- if (text == line) {
+ while (std::getline(button_text, button_line, ';')) {
+ for (const auto& [text, tas_button] : text_to_tas_button) {
+ if (text == button_line) {
buttons |= static_cast<u64>(tas_button);
break;
}
@@ -254,8 +255,8 @@ u64 Tas::ReadCommandButtons(const std::string& data) const {
}
std::string Tas::WriteCommandButtons(u64 buttons) const {
- std::string returns = "";
- for (auto [text_button, tas_button] : text_to_tas_button) {
+ std::string returns;
+ for (const auto& [text_button, tas_button] : text_to_tas_button) {
if ((buttons & static_cast<u64>(tas_button)) != 0) {
returns += fmt::format("{};", text_button);
}
@@ -267,6 +268,10 @@ std::string Tas::WriteCommandAxis(TasAnalog analog) const {
return fmt::format("{};{}", analog.x * 32767, analog.y * 32767);
}
+void Tas::SetTasAxis(const PadIdentifier& identifier, TasAxis axis, f32 value) {
+ SetAxis(identifier, static_cast<int>(axis), value);
+}
+
void Tas::StartStop() {
if (!Settings::values.tas_enable) {
return;
diff --git a/src/input_common/drivers/tas_input.h b/src/input_common/drivers/tas_input.h
index c95a130fc..4b4e6c417 100644
--- a/src/input_common/drivers/tas_input.h
+++ b/src/input_common/drivers/tas_input.h
@@ -5,11 +5,11 @@
#pragma once
#include <array>
+#include <string>
+#include <vector>
#include "common/common_types.h"
-#include "common/settings_input.h"
#include "input_common/input_engine.h"
-#include "input_common/main.h"
/*
To play back TAS scripts on Yuzu, select the folder with scripts in the configuration menu below
@@ -81,46 +81,46 @@ enum class TasState {
Stopped,
};
-class Tas final : public InputCommon::InputEngine {
+class Tas final : public InputEngine {
public:
- explicit Tas(const std::string& input_engine_);
- ~Tas();
+ explicit Tas(std::string input_engine_);
+ ~Tas() override;
/**
* Changes the input status that will be stored in each frame
- * @param buttons: bitfield with the status of the buttons
- * @param left_axis: value of the left axis
- * @param right_axis: value of the right axis
+ * @param buttons Bitfield with the status of the buttons
+ * @param left_axis Value of the left axis
+ * @param right_axis Value of the right axis
*/
void RecordInput(u64 buttons, TasAnalog left_axis, TasAnalog right_axis);
// Main loop that records or executes input
void UpdateThread();
- // Sets the flag to start or stop the TAS command excecution and swaps controllers profiles
+ // Sets the flag to start or stop the TAS command execution and swaps controllers profiles
void StartStop();
- // Stop the TAS and reverts any controller profile
+ // Stop the TAS and reverts any controller profile
void Stop();
- // Sets the flag to reload the file and start from the begining in the next update
+ // Sets the flag to reload the file and start from the beginning in the next update
void Reset();
/**
* Sets the flag to enable or disable recording of inputs
- * @return Returns true if the current recording status is enabled
+ * @returns true if the current recording status is enabled
*/
bool Record();
/**
* Saves contents of record_commands on a file
- * @param overwrite_file: Indicates if player 1 should be overwritten
+ * @param overwrite_file Indicates if player 1 should be overwritten
*/
void SaveRecording(bool overwrite_file);
/**
* Returns the current status values of TAS playback/recording
- * @return Tuple of
+ * @returns A Tuple of
* TasState indicating the current state out of Running ;
* Current playback progress ;
* Total length of script file currently loaded or being recorded
@@ -128,6 +128,8 @@ public:
std::tuple<TasState, size_t, size_t> GetStatus() const;
private:
+ enum class TasAxis : u8;
+
struct TASCommand {
u64 buttons{};
TasAnalog l_axis{};
@@ -137,29 +139,31 @@ private:
/// Loads TAS files from all players
void LoadTasFiles();
- /** Loads TAS file from the specified player
- * @param player_index: player number to save the script
- * @param file_index: script number of the file
+ /**
+ * Loads TAS file from the specified player
+ * @param player_index Player number to save the script
+ * @param file_index Script number of the file
*/
void LoadTasFile(size_t player_index, size_t file_index);
- /** Writes a TAS file from the recorded commands
- * @param file_name: name of the file to be written
+ /**
+ * Writes a TAS file from the recorded commands
+ * @param file_name Name of the file to be written
*/
- void WriteTasFile(std::u8string file_name);
+ void WriteTasFile(std::u8string_view file_name);
/**
* Parses a string containing the axis values. X and Y have a range from -32767 to 32767
- * @param line: string containing axis values with the following format "x;y"
- * @return Returns a TAS analog object with axis values with range from -1.0 to 1.0
+ * @param line String containing axis values with the following format "x;y"
+ * @returns A TAS analog object with axis values with range from -1.0 to 1.0
*/
TasAnalog ReadCommandAxis(const std::string& line) const;
/**
* Parses a string containing the button values. Each button is represented by it's text format
* specified in text_to_tas_button array
- * @param line: string containing button name with the following format "a;b;c;d..."
- * @return Returns a u64 with each bit representing the status of a button
+ * @param line string containing button name with the following format "a;b;c;d..."
+ * @returns A u64 with each bit representing the status of a button
*/
u64 ReadCommandButtons(const std::string& line) const;
@@ -170,17 +174,20 @@ private:
/**
* Converts an u64 containing the button status into the text equivalent
- * @param buttons: bitfield with the status of the buttons
- * @return Returns a string with the name of the buttons to be written to the file
+ * @param buttons Bitfield with the status of the buttons
+ * @returns A string with the name of the buttons to be written to the file
*/
std::string WriteCommandButtons(u64 buttons) const;
/**
* Converts an TAS analog object containing the axis status into the text equivalent
- * @param data: value of the axis
- * @return A string with the value of the axis to be written to the file
+ * @param analog Value of the axis
+ * @returns A string with the value of the axis to be written to the file
*/
- std::string WriteCommandAxis(TasAnalog data) const;
+ std::string WriteCommandAxis(TasAnalog analog) const;
+
+ /// Sets an axis for a particular pad to the given value.
+ void SetTasAxis(const PadIdentifier& identifier, TasAxis axis, f32 value);
size_t script_length{0};
bool is_recording{false};
diff --git a/src/input_common/drivers/touch_screen.cpp b/src/input_common/drivers/touch_screen.cpp
index 45b3086f6..880781825 100644
--- a/src/input_common/drivers/touch_screen.cpp
+++ b/src/input_common/drivers/touch_screen.cpp
@@ -13,7 +13,7 @@ constexpr PadIdentifier identifier = {
.pad = 0,
};
-TouchScreen::TouchScreen(const std::string& input_engine_) : InputEngine(input_engine_) {
+TouchScreen::TouchScreen(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
PreSetController(identifier);
}
diff --git a/src/input_common/drivers/touch_screen.h b/src/input_common/drivers/touch_screen.h
index 25c11e8bf..bf395c40b 100644
--- a/src/input_common/drivers/touch_screen.h
+++ b/src/input_common/drivers/touch_screen.h
@@ -12,9 +12,9 @@ namespace InputCommon {
* A button device factory representing a keyboard. It receives keyboard events and forward them
* to all button devices it created.
*/
-class TouchScreen final : public InputCommon::InputEngine {
+class TouchScreen final : public InputEngine {
public:
- explicit TouchScreen(const std::string& input_engine_);
+ explicit TouchScreen(std::string input_engine_);
/**
* Signals that mouse has moved.
diff --git a/src/input_common/drivers/udp_client.cpp b/src/input_common/drivers/udp_client.cpp
index fdee0f2d5..4ab991a7d 100644
--- a/src/input_common/drivers/udp_client.cpp
+++ b/src/input_common/drivers/udp_client.cpp
@@ -136,7 +136,7 @@ static void SocketLoop(Socket* socket) {
socket->Loop();
}
-UDPClient::UDPClient(const std::string& input_engine_) : InputEngine(input_engine_) {
+UDPClient::UDPClient(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
LOG_INFO(Input, "Udp Initialization started");
ReloadSockets();
}
diff --git a/src/input_common/drivers/udp_client.h b/src/input_common/drivers/udp_client.h
index 5d483f26b..1adc947c4 100644
--- a/src/input_common/drivers/udp_client.h
+++ b/src/input_common/drivers/udp_client.h
@@ -49,10 +49,10 @@ struct DeviceStatus {
* A button device factory representing a keyboard. It receives keyboard events and forward them
* to all button devices it created.
*/
-class UDPClient final : public InputCommon::InputEngine {
+class UDPClient final : public InputEngine {
public:
- explicit UDPClient(const std::string& input_engine_);
- ~UDPClient();
+ explicit UDPClient(std::string input_engine_);
+ ~UDPClient() override;
void ReloadSockets();
diff --git a/src/input_common/helpers/stick_from_buttons.cpp b/src/input_common/helpers/stick_from_buttons.cpp
index 77fcd655e..e23394f5f 100644
--- a/src/input_common/helpers/stick_from_buttons.cpp
+++ b/src/input_common/helpers/stick_from_buttons.cpp
@@ -19,23 +19,36 @@ public:
: up(std::move(up_)), down(std::move(down_)), left(std::move(left_)),
right(std::move(right_)), modifier(std::move(modifier_)), modifier_scale(modifier_scale_),
modifier_angle(modifier_angle_) {
- Common::Input::InputCallback button_up_callback{
- [this](Common::Input::CallbackStatus callback_) { UpdateUpButtonStatus(callback_); }};
- Common::Input::InputCallback button_down_callback{
- [this](Common::Input::CallbackStatus callback_) { UpdateDownButtonStatus(callback_); }};
- Common::Input::InputCallback button_left_callback{
- [this](Common::Input::CallbackStatus callback_) { UpdateLeftButtonStatus(callback_); }};
- Common::Input::InputCallback button_right_callback{
- [this](Common::Input::CallbackStatus callback_) {
- UpdateRightButtonStatus(callback_);
- }};
- Common::Input::InputCallback button_modifier_callback{
- [this](Common::Input::CallbackStatus callback_) { UpdateModButtonStatus(callback_); }};
- up->SetCallback(button_up_callback);
- down->SetCallback(button_down_callback);
- left->SetCallback(button_left_callback);
- right->SetCallback(button_right_callback);
- modifier->SetCallback(button_modifier_callback);
+ up->SetCallback({
+ .on_change =
+ [this](const Common::Input::CallbackStatus& callback_) {
+ UpdateUpButtonStatus(callback_);
+ },
+ });
+ down->SetCallback({
+ .on_change =
+ [this](const Common::Input::CallbackStatus& callback_) {
+ UpdateDownButtonStatus(callback_);
+ },
+ });
+ left->SetCallback({
+ .on_change =
+ [this](const Common::Input::CallbackStatus& callback_) {
+ UpdateLeftButtonStatus(callback_);
+ },
+ });
+ right->SetCallback({
+ .on_change =
+ [this](const Common::Input::CallbackStatus& callback_) {
+ UpdateRightButtonStatus(callback_);
+ },
+ });
+ modifier->SetCallback({
+ .on_change =
+ [this](const Common::Input::CallbackStatus& callback_) {
+ UpdateModButtonStatus(callback_);
+ },
+ });
last_x_axis_value = 0.0f;
last_y_axis_value = 0.0f;
}
@@ -133,27 +146,27 @@ public:
}
}
- void UpdateUpButtonStatus(Common::Input::CallbackStatus button_callback) {
+ void UpdateUpButtonStatus(const Common::Input::CallbackStatus& button_callback) {
up_status = button_callback.button_status.value;
UpdateStatus();
}
- void UpdateDownButtonStatus(Common::Input::CallbackStatus button_callback) {
+ void UpdateDownButtonStatus(const Common::Input::CallbackStatus& button_callback) {
down_status = button_callback.button_status.value;
UpdateStatus();
}
- void UpdateLeftButtonStatus(Common::Input::CallbackStatus button_callback) {
+ void UpdateLeftButtonStatus(const Common::Input::CallbackStatus& button_callback) {
left_status = button_callback.button_status.value;
UpdateStatus();
}
- void UpdateRightButtonStatus(Common::Input::CallbackStatus button_callback) {
+ void UpdateRightButtonStatus(const Common::Input::CallbackStatus& button_callback) {
right_status = button_callback.button_status.value;
UpdateStatus();
}
- void UpdateModButtonStatus(Common::Input::CallbackStatus button_callback) {
+ void UpdateModButtonStatus(const Common::Input::CallbackStatus& button_callback) {
modifier_status = button_callback.button_status.value;
UpdateStatus();
}
@@ -265,18 +278,18 @@ private:
Button left;
Button right;
Button modifier;
- float modifier_scale;
- float modifier_angle;
+ float modifier_scale{};
+ float modifier_angle{};
float angle{};
float goal_angle{};
float amplitude{};
- bool up_status;
- bool down_status;
- bool left_status;
- bool right_status;
- bool modifier_status;
- float last_x_axis_value;
- float last_y_axis_value;
+ bool up_status{};
+ bool down_status{};
+ bool left_status{};
+ bool right_status{};
+ bool modifier_status{};
+ float last_x_axis_value{};
+ float last_y_axis_value{};
const Common::Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false};
std::chrono::time_point<std::chrono::steady_clock> last_update;
};
diff --git a/src/input_common/helpers/touch_from_buttons.cpp b/src/input_common/helpers/touch_from_buttons.cpp
index 35d60bc90..ece1e3b32 100644
--- a/src/input_common/helpers/touch_from_buttons.cpp
+++ b/src/input_common/helpers/touch_from_buttons.cpp
@@ -14,10 +14,13 @@ public:
using Button = std::unique_ptr<Common::Input::InputDevice>;
TouchFromButtonDevice(Button button_, int touch_id_, float x_, float y_)
: button(std::move(button_)), touch_id(touch_id_), x(x_), y(y_) {
- Common::Input::InputCallback button_up_callback{
- [this](Common::Input::CallbackStatus callback_) { UpdateButtonStatus(callback_); }};
last_button_value = false;
- button->SetCallback(button_up_callback);
+ button->SetCallback({
+ .on_change =
+ [this](const Common::Input::CallbackStatus& callback_) {
+ UpdateButtonStatus(callback_);
+ },
+ });
button->ForceUpdate();
}
@@ -47,7 +50,7 @@ public:
return status;
}
- void UpdateButtonStatus(Common::Input::CallbackStatus button_callback) {
+ void UpdateButtonStatus(const Common::Input::CallbackStatus& button_callback) {
const Common::Input::CallbackStatus status{
.type = Common::Input::InputType::Touch,
.touch_status = GetStatus(button_callback.button_status.value),
diff --git a/src/input_common/input_engine.cpp b/src/input_common/input_engine.cpp
index 2b2105376..9c17ca4f7 100644
--- a/src/input_common/input_engine.cpp
+++ b/src/input_common/input_engine.cpp
@@ -10,41 +10,31 @@ namespace InputCommon {
void InputEngine::PreSetController(const PadIdentifier& identifier) {
std::lock_guard lock{mutex};
- if (!controller_list.contains(identifier)) {
- controller_list.insert_or_assign(identifier, ControllerData{});
- }
+ controller_list.try_emplace(identifier);
}
void InputEngine::PreSetButton(const PadIdentifier& identifier, int button) {
std::lock_guard lock{mutex};
ControllerData& controller = controller_list.at(identifier);
- if (!controller.buttons.contains(button)) {
- controller.buttons.insert_or_assign(button, false);
- }
+ controller.buttons.try_emplace(button, false);
}
void InputEngine::PreSetHatButton(const PadIdentifier& identifier, int button) {
std::lock_guard lock{mutex};
ControllerData& controller = controller_list.at(identifier);
- if (!controller.hat_buttons.contains(button)) {
- controller.hat_buttons.insert_or_assign(button, u8{0});
- }
+ controller.hat_buttons.try_emplace(button, u8{0});
}
void InputEngine::PreSetAxis(const PadIdentifier& identifier, int axis) {
std::lock_guard lock{mutex};
ControllerData& controller = controller_list.at(identifier);
- if (!controller.axes.contains(axis)) {
- controller.axes.insert_or_assign(axis, 0.0f);
- }
+ controller.axes.try_emplace(axis, 0.0f);
}
void InputEngine::PreSetMotion(const PadIdentifier& identifier, int motion) {
std::lock_guard lock{mutex};
ControllerData& controller = controller_list.at(identifier);
- if (!controller.motions.contains(motion)) {
- controller.motions.insert_or_assign(motion, BasicMotion{});
- }
+ controller.motions.try_emplace(motion);
}
void InputEngine::SetButton(const PadIdentifier& identifier, int button, bool value) {
@@ -91,7 +81,7 @@ void InputEngine::SetBattery(const PadIdentifier& identifier, BatteryLevel value
TriggerOnBatteryChange(identifier, value);
}
-void InputEngine::SetMotion(const PadIdentifier& identifier, int motion, BasicMotion value) {
+void InputEngine::SetMotion(const PadIdentifier& identifier, int motion, const BasicMotion& value) {
{
std::lock_guard lock{mutex};
ControllerData& controller = controller_list.at(identifier);
@@ -104,85 +94,93 @@ void InputEngine::SetMotion(const PadIdentifier& identifier, int motion, BasicMo
bool InputEngine::GetButton(const PadIdentifier& identifier, int button) const {
std::lock_guard lock{mutex};
- if (!controller_list.contains(identifier)) {
+ const auto controller_iter = controller_list.find(identifier);
+ if (controller_iter == controller_list.cend()) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.Format(),
identifier.pad, identifier.port);
return false;
}
- ControllerData controller = controller_list.at(identifier);
- if (!controller.buttons.contains(button)) {
+ const ControllerData& controller = controller_iter->second;
+ const auto button_iter = controller.buttons.find(button);
+ if (button_iter == controller.buttons.cend()) {
LOG_ERROR(Input, "Invalid button {}", button);
return false;
}
- return controller.buttons.at(button);
+ return button_iter->second;
}
bool InputEngine::GetHatButton(const PadIdentifier& identifier, int button, u8 direction) const {
std::lock_guard lock{mutex};
- if (!controller_list.contains(identifier)) {
+ const auto controller_iter = controller_list.find(identifier);
+ if (controller_iter == controller_list.cend()) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.Format(),
identifier.pad, identifier.port);
return false;
}
- ControllerData controller = controller_list.at(identifier);
- if (!controller.hat_buttons.contains(button)) {
+ const ControllerData& controller = controller_iter->second;
+ const auto hat_iter = controller.hat_buttons.find(button);
+ if (hat_iter == controller.hat_buttons.cend()) {
LOG_ERROR(Input, "Invalid hat button {}", button);
return false;
}
- return (controller.hat_buttons.at(button) & direction) != 0;
+ return (hat_iter->second & direction) != 0;
}
f32 InputEngine::GetAxis(const PadIdentifier& identifier, int axis) const {
std::lock_guard lock{mutex};
- if (!controller_list.contains(identifier)) {
+ const auto controller_iter = controller_list.find(identifier);
+ if (controller_iter == controller_list.cend()) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.Format(),
identifier.pad, identifier.port);
return 0.0f;
}
- ControllerData controller = controller_list.at(identifier);
- if (!controller.axes.contains(axis)) {
+ const ControllerData& controller = controller_iter->second;
+ const auto axis_iter = controller.axes.find(axis);
+ if (axis_iter == controller.axes.cend()) {
LOG_ERROR(Input, "Invalid axis {}", axis);
return 0.0f;
}
- return controller.axes.at(axis);
+ return axis_iter->second;
}
BatteryLevel InputEngine::GetBattery(const PadIdentifier& identifier) const {
std::lock_guard lock{mutex};
- if (!controller_list.contains(identifier)) {
+ const auto controller_iter = controller_list.find(identifier);
+ if (controller_iter == controller_list.cend()) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.Format(),
identifier.pad, identifier.port);
return BatteryLevel::Charging;
}
- ControllerData controller = controller_list.at(identifier);
+ const ControllerData& controller = controller_iter->second;
return controller.battery;
}
BasicMotion InputEngine::GetMotion(const PadIdentifier& identifier, int motion) const {
std::lock_guard lock{mutex};
- if (!controller_list.contains(identifier)) {
+ const auto controller_iter = controller_list.find(identifier);
+ if (controller_iter == controller_list.cend()) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.Format(),
identifier.pad, identifier.port);
return {};
}
- ControllerData controller = controller_list.at(identifier);
+ const ControllerData& controller = controller_iter->second;
return controller.motions.at(motion);
}
void InputEngine::ResetButtonState() {
- for (std::pair<PadIdentifier, ControllerData> controller : controller_list) {
- for (std::pair<int, bool> button : controller.second.buttons) {
+ for (const auto& controller : controller_list) {
+ for (const auto& button : controller.second.buttons) {
SetButton(controller.first, button.first, false);
}
- for (std::pair<int, bool> button : controller.second.hat_buttons) {
+ for (const auto& button : controller.second.hat_buttons) {
SetHatButton(controller.first, button.first, false);
}
}
}
void InputEngine::ResetAnalogState() {
- for (std::pair<PadIdentifier, ControllerData> controller : controller_list) {
- for (std::pair<int, float> axis : controller.second.axes) {
+ for (const auto& controller : controller_list) {
+ for (const auto& axis : controller.second.axes) {
SetAxis(controller.first, axis.first, 0.0);
}
}
@@ -190,7 +188,7 @@ void InputEngine::ResetAnalogState() {
void InputEngine::TriggerOnButtonChange(const PadIdentifier& identifier, int button, bool value) {
std::lock_guard lock{mutex_callback};
- for (const std::pair<int, InputIdentifier> poller_pair : callback_list) {
+ for (const auto& poller_pair : callback_list) {
const InputIdentifier& poller = poller_pair.second;
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Button, button)) {
continue;
@@ -218,7 +216,7 @@ void InputEngine::TriggerOnButtonChange(const PadIdentifier& identifier, int but
void InputEngine::TriggerOnHatButtonChange(const PadIdentifier& identifier, int button, u8 value) {
std::lock_guard lock{mutex_callback};
- for (const std::pair<int, InputIdentifier> poller_pair : callback_list) {
+ for (const auto& poller_pair : callback_list) {
const InputIdentifier& poller = poller_pair.second;
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::HatButton, button)) {
continue;
@@ -247,7 +245,7 @@ void InputEngine::TriggerOnHatButtonChange(const PadIdentifier& identifier, int
void InputEngine::TriggerOnAxisChange(const PadIdentifier& identifier, int axis, f32 value) {
std::lock_guard lock{mutex_callback};
- for (const std::pair<int, InputIdentifier> poller_pair : callback_list) {
+ for (const auto& poller_pair : callback_list) {
const InputIdentifier& poller = poller_pair.second;
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Analog, axis)) {
continue;
@@ -274,7 +272,7 @@ void InputEngine::TriggerOnAxisChange(const PadIdentifier& identifier, int axis,
void InputEngine::TriggerOnBatteryChange(const PadIdentifier& identifier,
[[maybe_unused]] BatteryLevel value) {
std::lock_guard lock{mutex_callback};
- for (const std::pair<int, InputIdentifier> poller_pair : callback_list) {
+ for (const auto& poller_pair : callback_list) {
const InputIdentifier& poller = poller_pair.second;
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Battery, 0)) {
continue;
@@ -286,9 +284,9 @@ void InputEngine::TriggerOnBatteryChange(const PadIdentifier& identifier,
}
void InputEngine::TriggerOnMotionChange(const PadIdentifier& identifier, int motion,
- BasicMotion value) {
+ const BasicMotion& value) {
std::lock_guard lock{mutex_callback};
- for (const std::pair<int, InputIdentifier> poller_pair : callback_list) {
+ for (const auto& poller_pair : callback_list) {
const InputIdentifier& poller = poller_pair.second;
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Motion, motion)) {
continue;
@@ -342,7 +340,7 @@ const std::string& InputEngine::GetEngineName() const {
int InputEngine::SetCallback(InputIdentifier input_identifier) {
std::lock_guard lock{mutex_callback};
- callback_list.insert_or_assign(last_callback_key, input_identifier);
+ callback_list.insert_or_assign(last_callback_key, std::move(input_identifier));
return last_callback_key++;
}
diff --git a/src/input_common/input_engine.h b/src/input_common/input_engine.h
index 02272b3f8..390581c94 100644
--- a/src/input_common/input_engine.h
+++ b/src/input_common/input_engine.h
@@ -23,15 +23,15 @@ struct PadIdentifier {
friend constexpr bool operator==(const PadIdentifier&, const PadIdentifier&) = default;
};
-// Basic motion data containing data from the sensors and a timestamp in microsecons
+// Basic motion data containing data from the sensors and a timestamp in microseconds
struct BasicMotion {
- float gyro_x;
- float gyro_y;
- float gyro_z;
- float accel_x;
- float accel_y;
- float accel_z;
- u64 delta_timestamp;
+ float gyro_x{};
+ float gyro_y{};
+ float gyro_z{};
+ float accel_x{};
+ float accel_y{};
+ float accel_z{};
+ u64 delta_timestamp{};
};
// Stages of a battery charge
@@ -102,9 +102,7 @@ struct InputIdentifier {
class InputEngine {
public:
- explicit InputEngine(const std::string& input_engine_) : input_engine(input_engine_) {
- callback_list.clear();
- }
+ explicit InputEngine(std::string input_engine_) : input_engine{std::move(input_engine_)} {}
virtual ~InputEngine() = default;
@@ -116,14 +114,12 @@ public:
// Sets a led pattern for a controller
virtual void SetLeds([[maybe_unused]] const PadIdentifier& identifier,
- [[maybe_unused]] const Common::Input::LedStatus led_status) {
- return;
- }
+ [[maybe_unused]] const Common::Input::LedStatus& led_status) {}
// Sets rumble to a controller
virtual Common::Input::VibrationError SetRumble(
[[maybe_unused]] const PadIdentifier& identifier,
- [[maybe_unused]] const Common::Input::VibrationStatus vibration) {
+ [[maybe_unused]] const Common::Input::VibrationStatus& vibration) {
return Common::Input::VibrationError::NotSupported;
}
@@ -140,36 +136,36 @@ public:
/// Used for automapping features
virtual std::vector<Common::ParamPackage> GetInputDevices() const {
return {};
- };
+ }
/// Retrieves the button mappings for the given device
- virtual InputCommon::ButtonMapping GetButtonMappingForDevice(
+ virtual ButtonMapping GetButtonMappingForDevice(
[[maybe_unused]] const Common::ParamPackage& params) {
return {};
- };
+ }
/// Retrieves the analog mappings for the given device
- virtual InputCommon::AnalogMapping GetAnalogMappingForDevice(
+ virtual AnalogMapping GetAnalogMappingForDevice(
[[maybe_unused]] const Common::ParamPackage& params) {
return {};
- };
+ }
/// Retrieves the motion mappings for the given device
- virtual InputCommon::MotionMapping GetMotionMappingForDevice(
+ virtual MotionMapping GetMotionMappingForDevice(
[[maybe_unused]] const Common::ParamPackage& params) {
return {};
- };
+ }
/// Retrieves the name of the given input.
virtual Common::Input::ButtonNames GetUIName(
[[maybe_unused]] const Common::ParamPackage& params) const {
return Common::Input::ButtonNames::Engine;
- };
+ }
/// Retrieves the index number of the given hat button direction
virtual u8 GetHatButtonId([[maybe_unused]] const std::string& direction_name) const {
return 0;
- };
+ }
void PreSetController(const PadIdentifier& identifier);
void PreSetButton(const PadIdentifier& identifier, int button);
@@ -194,7 +190,7 @@ protected:
void SetHatButton(const PadIdentifier& identifier, int button, u8 value);
void SetAxis(const PadIdentifier& identifier, int axis, f32 value);
void SetBattery(const PadIdentifier& identifier, BatteryLevel value);
- void SetMotion(const PadIdentifier& identifier, int motion, BasicMotion value);
+ void SetMotion(const PadIdentifier& identifier, int motion, const BasicMotion& value);
virtual std::string GetHatButtonName([[maybe_unused]] u8 direction_value) const {
return "Unknown";
@@ -206,14 +202,15 @@ private:
std::unordered_map<int, u8> hat_buttons;
std::unordered_map<int, float> axes;
std::unordered_map<int, BasicMotion> motions;
- BatteryLevel battery;
+ BatteryLevel battery{};
};
void TriggerOnButtonChange(const PadIdentifier& identifier, int button, bool value);
void TriggerOnHatButtonChange(const PadIdentifier& identifier, int button, u8 value);
- void TriggerOnAxisChange(const PadIdentifier& identifier, int button, f32 value);
+ void TriggerOnAxisChange(const PadIdentifier& identifier, int axis, f32 value);
void TriggerOnBatteryChange(const PadIdentifier& identifier, BatteryLevel value);
- void TriggerOnMotionChange(const PadIdentifier& identifier, int motion, BasicMotion value);
+ void TriggerOnMotionChange(const PadIdentifier& identifier, int motion,
+ const BasicMotion& value);
bool IsInputIdentifierEqual(const InputIdentifier& input_identifier,
const PadIdentifier& identifier, EngineInputType type,
diff --git a/src/input_common/input_mapping.h b/src/input_common/input_mapping.h
index 44eb8ad9a..93564b5f8 100644
--- a/src/input_common/input_mapping.h
+++ b/src/input_common/input_mapping.h
@@ -14,8 +14,8 @@ public:
MappingFactory();
/**
- * Resets all varables to beggin the mapping process
- * @param "type": type of input desired to be returned
+ * Resets all variables to begin the mapping process
+ * @param type type of input desired to be returned
*/
void BeginMapping(Polling::InputType type);
@@ -24,8 +24,8 @@ public:
/**
* Registers mapping input data from the driver
- * @param "data": An struct containing all the information needed to create a proper
- * ParamPackage
+ * @param data A struct containing all the information needed to create a proper
+ * ParamPackage
*/
void RegisterInput(const MappingData& data);
@@ -34,42 +34,42 @@ public:
private:
/**
- * If provided data satisfies the requeriments it will push an element to the input_queue
+ * If provided data satisfies the requirements it will push an element to the input_queue
* Supported input:
* - Button: Creates a basic button ParamPackage
* - HatButton: Creates a basic hat button ParamPackage
* - Analog: Creates a basic analog ParamPackage
- * @param "data": An struct containing all the information needed to create a proper
+ * @param data A struct containing all the information needed to create a proper
* ParamPackage
*/
void RegisterButton(const MappingData& data);
/**
- * If provided data satisfies the requeriments it will push an element to the input_queue
+ * If provided data satisfies the requirements it will push an element to the input_queue
* Supported input:
* - Button, HatButton: Pass the data to RegisterButton
* - Analog: Stores the first axis and on the second axis creates a basic stick ParamPackage
- * @param "data": An struct containing all the information needed to create a proper
- * ParamPackage
+ * @param data A struct containing all the information needed to create a proper
+ * ParamPackage
*/
void RegisterStick(const MappingData& data);
/**
- * If provided data satisfies the requeriments it will push an element to the input_queue
+ * If provided data satisfies the requirements it will push an element to the input_queue
* Supported input:
* - Button, HatButton: Pass the data to RegisterButton
* - Analog: Stores the first two axis and on the third axis creates a basic Motion
* ParamPackage
* - Motion: Creates a basic Motion ParamPackage
- * @param "data": An struct containing all the information needed to create a proper
- * ParamPackage
+ * @param data A struct containing all the information needed to create a proper
+ * ParamPackage
*/
void RegisterMotion(const MappingData& data);
/**
* Returns true if driver can be mapped
- * @param "data": An struct containing all the information needed to create a proper
- * ParamPackage
+ * @param data A struct containing all the information needed to create a proper
+ * ParamPackage
*/
bool IsDriverValid(const MappingData& data) const;
diff --git a/src/input_common/input_poller.cpp b/src/input_common/input_poller.cpp
index 7e4eafded..7b370335f 100644
--- a/src/input_common/input_poller.cpp
+++ b/src/input_common/input_poller.cpp
@@ -12,8 +12,7 @@ namespace InputCommon {
class DummyInput final : public Common::Input::InputDevice {
public:
- explicit DummyInput() {}
- ~DummyInput() {}
+ explicit DummyInput() = default;
};
class InputFromButton final : public Common::Input::InputDevice {
@@ -33,7 +32,7 @@ public:
callback_key = input_engine->SetCallback(input_identifier);
}
- ~InputFromButton() {
+ ~InputFromButton() override {
input_engine->DeleteCallback(callback_key);
}
@@ -45,7 +44,7 @@ public:
};
}
- void ForceUpdate() {
+ void ForceUpdate() override {
const Common::Input::CallbackStatus status{
.type = Common::Input::InputType::Button,
.button_status = GetStatus(),
@@ -94,7 +93,7 @@ public:
callback_key = input_engine->SetCallback(input_identifier);
}
- ~InputFromHatButton() {
+ ~InputFromHatButton() override {
input_engine->DeleteCallback(callback_key);
}
@@ -106,7 +105,7 @@ public:
};
}
- void ForceUpdate() {
+ void ForceUpdate() override {
const Common::Input::CallbackStatus status{
.type = Common::Input::InputType::Button,
.button_status = GetStatus(),
@@ -167,7 +166,7 @@ public:
callback_key_y = input_engine->SetCallback(y_input_identifier);
}
- ~InputFromStick() {
+ ~InputFromStick() override {
input_engine->DeleteCallback(callback_key_x);
input_engine->DeleteCallback(callback_key_y);
}
@@ -190,7 +189,7 @@ public:
return status;
}
- void ForceUpdate() {
+ void ForceUpdate() override {
const Common::Input::CallbackStatus status{
.type = Common::Input::InputType::Stick,
.stick_status = GetStatus(),
@@ -266,7 +265,7 @@ public:
callback_key_y = input_engine->SetCallback(y_input_identifier);
}
- ~InputFromTouch() {
+ ~InputFromTouch() override {
input_engine->DeleteCallback(callback_key_button);
input_engine->DeleteCallback(callback_key_x);
input_engine->DeleteCallback(callback_key_y);
@@ -352,7 +351,7 @@ public:
axis_callback_key = input_engine->SetCallback(axis_input_identifier);
}
- ~InputFromTrigger() {
+ ~InputFromTrigger() override {
input_engine->DeleteCallback(callback_key_button);
input_engine->DeleteCallback(axis_callback_key);
}
@@ -419,7 +418,7 @@ public:
callback_key = input_engine->SetCallback(input_identifier);
}
- ~InputFromAnalog() {
+ ~InputFromAnalog() override {
input_engine->DeleteCallback(callback_key);
}
@@ -466,7 +465,7 @@ public:
callback_key = input_engine->SetCallback(input_identifier);
}
- ~InputFromBattery() {
+ ~InputFromBattery() override {
input_engine->DeleteCallback(callback_key);
}
@@ -474,7 +473,7 @@ public:
return static_cast<Common::Input::BatteryLevel>(input_engine->GetBattery(identifier));
}
- void ForceUpdate() {
+ void ForceUpdate() override {
const Common::Input::CallbackStatus status{
.type = Common::Input::InputType::Battery,
.battery_status = GetStatus(),
@@ -518,7 +517,7 @@ public:
callback_key = input_engine->SetCallback(input_identifier);
}
- ~InputFromMotion() {
+ ~InputFromMotion() override {
input_engine->DeleteCallback(callback_key);
}
@@ -593,7 +592,7 @@ public:
callback_key_z = input_engine->SetCallback(z_input_identifier);
}
- ~InputFromAxisMotion() {
+ ~InputFromAxisMotion() override {
input_engine->DeleteCallback(callback_key_x);
input_engine->DeleteCallback(callback_key_y);
input_engine->DeleteCallback(callback_key_z);
@@ -618,7 +617,7 @@ public:
return status;
}
- void ForceUpdate() {
+ void ForceUpdate() override {
const Common::Input::CallbackStatus status{
.type = Common::Input::InputType::Motion,
.motion_status = GetStatus(),
@@ -668,16 +667,16 @@ public:
explicit OutputFromIdentifier(PadIdentifier identifier_, InputEngine* input_engine_)
: identifier(identifier_), input_engine(input_engine_) {}
- virtual void SetLED(Common::Input::LedStatus led_status) {
+ void SetLED(const Common::Input::LedStatus& led_status) override {
input_engine->SetLeds(identifier, led_status);
}
- virtual Common::Input::VibrationError SetVibration(
- Common::Input::VibrationStatus vibration_status) {
+ Common::Input::VibrationError SetVibration(
+ const Common::Input::VibrationStatus& vibration_status) override {
return input_engine->SetRumble(identifier, vibration_status);
}
- virtual Common::Input::PollingError SetPollingMode(Common::Input::PollingMode polling_mode) {
+ Common::Input::PollingError SetPollingMode(Common::Input::PollingMode polling_mode) override {
return input_engine->SetPollingMode(identifier, polling_mode);
}
diff --git a/src/input_common/input_poller.h b/src/input_common/input_poller.h
index 573f09fde..8a0977d58 100644
--- a/src/input_common/input_poller.h
+++ b/src/input_common/input_poller.h
@@ -13,9 +13,6 @@ class Factory;
namespace InputCommon {
class InputEngine;
-/**
- * An Input factory. It receives input events and forward them to all input devices it created.
- */
class OutputFactory final : public Common::Input::Factory<Common::Input::OutputDevice> {
public:
@@ -24,10 +21,10 @@ public:
/**
* Creates an output device from the parameters given.
* @param params contains parameters for creating the device:
- * @param - "guid": text string for identifing controllers
- * @param - "port": port of the connected device
- * @param - "pad": slot of the connected controller
- * @return an unique ouput device with the parameters specified
+ * - "guid" text string for identifying controllers
+ * - "port": port of the connected device
+ * - "pad": slot of the connected controller
+ * @returns a unique output device with the parameters specified
*/
std::unique_ptr<Common::Input::OutputDevice> Create(
const Common::ParamPackage& params) override;
@@ -36,6 +33,9 @@ private:
std::shared_ptr<InputEngine> input_engine;
};
+/**
+ * An Input factory. It receives input events and forward them to all input devices it created.
+ */
class InputFactory final : public Common::Input::Factory<Common::Input::InputDevice> {
public:
explicit InputFactory(std::shared_ptr<InputEngine> input_engine_);
@@ -54,16 +54,16 @@ public:
* - battery: Contains "battery"
* - output: Contains "output"
* @param params contains parameters for creating the device:
- * @param - "code": the code of the keyboard key to bind with the input
- * @param - "button": same as "code" but for controller buttons
- * @param - "hat": similar as "button" but it's a group of hat buttons from SDL
- * @param - "axis": the axis number of the axis to bind with the input
- * @param - "motion": the motion number of the motion to bind with the input
- * @param - "axis_x": same as axis but specifing horizontal direction
- * @param - "axis_y": same as axis but specifing vertical direction
- * @param - "axis_z": same as axis but specifing forward direction
- * @param - "battery": Only used as a placeholder to set the input type
- * @return an unique input device with the parameters specified
+ * - "code": the code of the keyboard key to bind with the input
+ * - "button": same as "code" but for controller buttons
+ * - "hat": similar as "button" but it's a group of hat buttons from SDL
+ * - "axis": the axis number of the axis to bind with the input
+ * - "motion": the motion number of the motion to bind with the input
+ * - "axis_x": same as axis but specifying horizontal direction
+ * - "axis_y": same as axis but specifying vertical direction
+ * - "axis_z": same as axis but specifying forward direction
+ * - "battery": Only used as a placeholder to set the input type
+ * @returns a unique input device with the parameters specified
*/
std::unique_ptr<Common::Input::InputDevice> Create(const Common::ParamPackage& params) override;
@@ -71,14 +71,14 @@ private:
/**
* Creates a button device from the parameters given.
* @param params contains parameters for creating the device:
- * @param - "code": the code of the keyboard key to bind with the input
- * @param - "button": same as "code" but for controller buttons
- * @param - "toggle": press once to enable, press again to disable
- * @param - "inverted": inverts the output of the button
- * @param - "guid": text string for identifing controllers
- * @param - "port": port of the connected device
- * @param - "pad": slot of the connected controller
- * @return an unique input device with the parameters specified
+ * - "code": the code of the keyboard key to bind with the input
+ * - "button": same as "code" but for controller buttons
+ * - "toggle": press once to enable, press again to disable
+ * - "inverted": inverts the output of the button
+ * - "guid": text string for identifying controllers
+ * - "port": port of the connected device
+ * - "pad": slot of the connected controller
+ * @returns a unique input device with the parameters specified
*/
std::unique_ptr<Common::Input::InputDevice> CreateButtonDevice(
const Common::ParamPackage& params);
@@ -86,14 +86,14 @@ private:
/**
* Creates a hat button device from the parameters given.
* @param params contains parameters for creating the device:
- * @param - "button": the controller hat id to bind with the input
- * @param - "direction": the direction id to be detected
- * @param - "toggle": press once to enable, press again to disable
- * @param - "inverted": inverts the output of the button
- * @param - "guid": text string for identifing controllers
- * @param - "port": port of the connected device
- * @param - "pad": slot of the connected controller
- * @return an unique input device with the parameters specified
+ * - "button": the controller hat id to bind with the input
+ * - "direction": the direction id to be detected
+ * - "toggle": press once to enable, press again to disable
+ * - "inverted": inverts the output of the button
+ * - "guid": text string for identifying controllers
+ * - "port": port of the connected device
+ * - "pad": slot of the connected controller
+ * @returns a unique input device with the parameters specified
*/
std::unique_ptr<Common::Input::InputDevice> CreateHatButtonDevice(
const Common::ParamPackage& params);
@@ -101,19 +101,19 @@ private:
/**
* Creates a stick device from the parameters given.
* @param params contains parameters for creating the device:
- * @param - "axis_x": the controller horizontal axis id to bind with the input
- * @param - "axis_y": the controller vertical axis id to bind with the input
- * @param - "deadzone": the mimimum required value to be detected
- * @param - "range": the maximum value required to reach 100%
- * @param - "threshold": the mimimum required value to considered pressed
- * @param - "offset_x": the amount of offset in the x axis
- * @param - "offset_y": the amount of offset in the y axis
- * @param - "invert_x": inverts the sign of the horizontal axis
- * @param - "invert_y": inverts the sign of the vertical axis
- * @param - "guid": text string for identifing controllers
- * @param - "port": port of the connected device
- * @param - "pad": slot of the connected controller
- * @return an unique input device with the parameters specified
+ * - "axis_x": the controller horizontal axis id to bind with the input
+ * - "axis_y": the controller vertical axis id to bind with the input
+ * - "deadzone": the minimum required value to be detected
+ * - "range": the maximum value required to reach 100%
+ * - "threshold": the minimum required value to considered pressed
+ * - "offset_x": the amount of offset in the x axis
+ * - "offset_y": the amount of offset in the y axis
+ * - "invert_x": inverts the sign of the horizontal axis
+ * - "invert_y": inverts the sign of the vertical axis
+ * - "guid": text string for identifying controllers
+ * - "port": port of the connected device
+ * - "pad": slot of the connected controller
+ * @returns a unique input device with the parameters specified
*/
std::unique_ptr<Common::Input::InputDevice> CreateStickDevice(
const Common::ParamPackage& params);
@@ -121,16 +121,16 @@ private:
/**
* Creates an analog device from the parameters given.
* @param params contains parameters for creating the device:
- * @param - "axis": the controller axis id to bind with the input
- * @param - "deadzone": the mimimum required value to be detected
- * @param - "range": the maximum value required to reach 100%
- * @param - "threshold": the mimimum required value to considered pressed
- * @param - "offset": the amount of offset in the axis
- * @param - "invert": inverts the sign of the axis
- * @param - "guid": text string for identifing controllers
- * @param - "port": port of the connected device
- * @param - "pad": slot of the connected controller
- * @return an unique input device with the parameters specified
+ * - "axis": the controller axis id to bind with the input
+ * - "deadzone": the minimum required value to be detected
+ * - "range": the maximum value required to reach 100%
+ * - "threshold": the minimum required value to considered pressed
+ * - "offset": the amount of offset in the axis
+ * - "invert": inverts the sign of the axis
+ * - "guid": text string for identifying controllers
+ * - "port": port of the connected device
+ * - "pad": slot of the connected controller
+ * @returns a unique input device with the parameters specified
*/
std::unique_ptr<Common::Input::InputDevice> CreateAnalogDevice(
const Common::ParamPackage& params);
@@ -138,20 +138,20 @@ private:
/**
* Creates a trigger device from the parameters given.
* @param params contains parameters for creating the device:
- * @param - "button": the controller hat id to bind with the input
- * @param - "direction": the direction id to be detected
- * @param - "toggle": press once to enable, press again to disable
- * @param - "inverted": inverts the output of the button
- * @param - "axis": the controller axis id to bind with the input
- * @param - "deadzone": the mimimum required value to be detected
- * @param - "range": the maximum value required to reach 100%
- * @param - "threshold": the mimimum required value to considered pressed
- * @param - "offset": the amount of offset in the axis
- * @param - "invert": inverts the sign of the axis
- * @param - "guid": text string for identifing controllers
- * @param - "port": port of the connected device
- * @param - "pad": slot of the connected controller
- * @return an unique input device with the parameters specified
+ * - "button": the controller hat id to bind with the input
+ * - "direction": the direction id to be detected
+ * - "toggle": press once to enable, press again to disable
+ * - "inverted": inverts the output of the button
+ * - "axis": the controller axis id to bind with the input
+ * - "deadzone": the minimum required value to be detected
+ * - "range": the maximum value required to reach 100%
+ * - "threshold": the minimum required value to considered pressed
+ * - "offset": the amount of offset in the axis
+ * - "invert": inverts the sign of the axis
+ * - "guid": text string for identifying controllers
+ * - "port": port of the connected device
+ * - "pad": slot of the connected controller
+ * @returns a unique input device with the parameters specified
*/
std::unique_ptr<Common::Input::InputDevice> CreateTriggerDevice(
const Common::ParamPackage& params);
@@ -159,23 +159,23 @@ private:
/**
* Creates a touch device from the parameters given.
* @param params contains parameters for creating the device:
- * @param - "button": the controller hat id to bind with the input
- * @param - "direction": the direction id to be detected
- * @param - "toggle": press once to enable, press again to disable
- * @param - "inverted": inverts the output of the button
- * @param - "axis_x": the controller horizontal axis id to bind with the input
- * @param - "axis_y": the controller vertical axis id to bind with the input
- * @param - "deadzone": the mimimum required value to be detected
- * @param - "range": the maximum value required to reach 100%
- * @param - "threshold": the mimimum required value to considered pressed
- * @param - "offset_x": the amount of offset in the x axis
- * @param - "offset_y": the amount of offset in the y axis
- * @param - "invert_x": inverts the sign of the horizontal axis
- * @param - "invert_y": inverts the sign of the vertical axis
- * @param - "guid": text string for identifing controllers
- * @param - "port": port of the connected device
- * @param - "pad": slot of the connected controller
- * @return an unique input device with the parameters specified
+ * - "button": the controller hat id to bind with the input
+ * - "direction": the direction id to be detected
+ * - "toggle": press once to enable, press again to disable
+ * - "inverted": inverts the output of the button
+ * - "axis_x": the controller horizontal axis id to bind with the input
+ * - "axis_y": the controller vertical axis id to bind with the input
+ * - "deadzone": the minimum required value to be detected
+ * - "range": the maximum value required to reach 100%
+ * - "threshold": the minimum required value to considered pressed
+ * - "offset_x": the amount of offset in the x axis
+ * - "offset_y": the amount of offset in the y axis
+ * - "invert_x": inverts the sign of the horizontal axis
+ * - "invert_y": inverts the sign of the vertical axis
+ * - "guid": text string for identifying controllers
+ * - "port": port of the connected device
+ * - "pad": slot of the connected controller
+ * @returns a unique input device with the parameters specified
*/
std::unique_ptr<Common::Input::InputDevice> CreateTouchDevice(
const Common::ParamPackage& params);
@@ -183,10 +183,10 @@ private:
/**
* Creates a battery device from the parameters given.
* @param params contains parameters for creating the device:
- * @param - "guid": text string for identifing controllers
- * @param - "port": port of the connected device
- * @param - "pad": slot of the connected controller
- * @return an unique input device with the parameters specified
+ * - "guid": text string for identifying controllers
+ * - "port": port of the connected device
+ * - "pad": slot of the connected controller
+ * @returns a unique input device with the parameters specified
*/
std::unique_ptr<Common::Input::InputDevice> CreateBatteryDevice(
const Common::ParamPackage& params);
@@ -194,21 +194,21 @@ private:
/**
* Creates a motion device from the parameters given.
* @param params contains parameters for creating the device:
- * @param - "axis_x": the controller horizontal axis id to bind with the input
- * @param - "axis_y": the controller vertical axis id to bind with the input
- * @param - "axis_z": the controller fordward axis id to bind with the input
- * @param - "deadzone": the mimimum required value to be detected
- * @param - "range": the maximum value required to reach 100%
- * @param - "offset_x": the amount of offset in the x axis
- * @param - "offset_y": the amount of offset in the y axis
- * @param - "offset_z": the amount of offset in the z axis
- * @param - "invert_x": inverts the sign of the horizontal axis
- * @param - "invert_y": inverts the sign of the vertical axis
- * @param - "invert_z": inverts the sign of the fordward axis
- * @param - "guid": text string for identifing controllers
- * @param - "port": port of the connected device
- * @param - "pad": slot of the connected controller
- * @return an unique input device with the parameters specified
+ * - "axis_x": the controller horizontal axis id to bind with the input
+ * - "axis_y": the controller vertical axis id to bind with the input
+ * - "axis_z": the controller forward axis id to bind with the input
+ * - "deadzone": the minimum required value to be detected
+ * - "range": the maximum value required to reach 100%
+ * - "offset_x": the amount of offset in the x axis
+ * - "offset_y": the amount of offset in the y axis
+ * - "offset_z": the amount of offset in the z axis
+ * - "invert_x": inverts the sign of the horizontal axis
+ * - "invert_y": inverts the sign of the vertical axis
+ * - "invert_z": inverts the sign of the forward axis
+ * - "guid": text string for identifying controllers
+ * - "port": port of the connected device
+ * - "pad": slot of the connected controller
+ * @returns a unique input device with the parameters specified
*/
std::unique_ptr<Common::Input::InputDevice> CreateMotionDevice(Common::ParamPackage params);
diff --git a/src/yuzu/applets/qt_software_keyboard.cpp b/src/yuzu/applets/qt_software_keyboard.cpp
index de7f98c4f..c3857fc98 100644
--- a/src/yuzu/applets/qt_software_keyboard.cpp
+++ b/src/yuzu/applets/qt_software_keyboard.cpp
@@ -475,11 +475,26 @@ void QtSoftwareKeyboardDialog::open() {
row = 0;
column = 0;
- const auto* const curr_button =
- keyboard_buttons[static_cast<int>(bottom_osk_index)][row][column];
+ switch (bottom_osk_index) {
+ case BottomOSKIndex::LowerCase:
+ case BottomOSKIndex::UpperCase: {
+ const auto* const curr_button =
+ keyboard_buttons[static_cast<std::size_t>(bottom_osk_index)][row][column];
+
+ // This is a workaround for setFocus() randomly not showing focus in the UI
+ QCursor::setPos(curr_button->mapToGlobal(curr_button->rect().center()));
+ break;
+ }
+ case BottomOSKIndex::NumberPad: {
+ const auto* const curr_button = numberpad_buttons[row][column];
- // This is a workaround for setFocus() randomly not showing focus in the UI
- QCursor::setPos(curr_button->mapToGlobal(curr_button->rect().center()));
+ // This is a workaround for setFocus() randomly not showing focus in the UI
+ QCursor::setPos(curr_button->mapToGlobal(curr_button->rect().center()));
+ break;
+ }
+ default:
+ break;
+ }
StartInputThread();
}