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-rw-r--r--src/common/assert.h8
-rw-r--r--src/common/fs/fs_util.cpp4
-rw-r--r--src/common/fs/fs_util.h11
-rw-r--r--src/common/hex_util.h2
-rw-r--r--src/common/host_memory.cpp9
-rw-r--r--src/common/logging/backend.cpp350
-rw-r--r--src/common/logging/backend.h113
-rw-r--r--src/common/settings.h194
-rw-r--r--src/common/threadsafe_queue.h10
-rw-r--r--src/common/uuid.cpp56
-rw-r--r--src/common/uuid.h30
-rw-r--r--src/common/x64/xbyak_abi.h2
-rw-r--r--src/common/x64/xbyak_util.h2
-rw-r--r--src/core/CMakeLists.txt2
-rw-r--r--src/core/core.cpp15
-rw-r--r--src/core/core.h12
-rw-r--r--src/core/cpu_manager.cpp40
-rw-r--r--src/core/cpu_manager.h6
-rw-r--r--src/core/hle/api_version.h14
-rw-r--r--src/core/hle/kernel/k_address_arbiter.cpp4
-rw-r--r--src/core/hle/kernel/k_auto_object.h4
-rw-r--r--src/core/hle/kernel/k_condition_variable.cpp2
-rw-r--r--src/core/hle/kernel/k_handle_table.cpp6
-rw-r--r--src/core/hle/kernel/k_handle_table.h2
-rw-r--r--src/core/hle/kernel/k_process.cpp1
-rw-r--r--src/core/hle/kernel/k_scheduler.cpp85
-rw-r--r--src/core/hle/kernel/k_scheduler.h2
-rw-r--r--src/core/hle/kernel/k_thread.cpp21
-rw-r--r--src/core/hle/kernel/k_thread.h36
-rw-r--r--src/core/hle/kernel/kernel.cpp57
-rw-r--r--src/core/hle/kernel/kernel.h3
-rw-r--r--src/core/hle/kernel/svc.cpp4
-rw-r--r--src/core/hle/service/acc/acc.cpp22
-rw-r--r--src/core/hle/service/am/applets/applet_error.cpp31
-rw-r--r--src/core/hle/service/am/applets/applet_software_keyboard.cpp6
-rw-r--r--src/core/hle/service/friend/friend.cpp6
-rw-r--r--src/core/hle/service/nifm/nifm.cpp45
-rw-r--r--src/core/hle/service/ns/language.cpp3
-rw-r--r--src/core/hle/service/ns/ns_language.h42
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp58
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.h45
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.cpp25
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.h11
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.cpp15
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.h3
-rw-r--r--src/core/hle/service/set/set.cpp23
-rw-r--r--src/core/hle/service/set/set.h1
-rw-r--r--src/core/hle/service/vi/display/vi_display.cpp17
-rw-r--r--src/core/hle/service/vi/display/vi_display.h13
-rw-r--r--src/core/hle/service/vi/vi.cpp2
-rw-r--r--src/core/memory.cpp552
-rw-r--r--src/core/memory.h102
-rw-r--r--src/core/network/network.cpp66
-rw-r--r--src/core/network/network.h24
-rw-r--r--src/core/network/network_interface.cpp203
-rw-r--r--src/core/network/network_interface.h29
-rw-r--r--src/input_common/main.cpp8
-rw-r--r--src/input_common/mouse/mouse_poller.cpp1
-rw-r--r--src/input_common/sdl/sdl_impl.cpp90
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp8
-rw-r--r--src/shader_recompiler/frontend/ir/value.h8
-rw-r--r--src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp2
-rw-r--r--src/shader_recompiler/ir_opt/constant_propagation_pass.cpp205
-rw-r--r--src/tests/common/param_package.cpp2
-rw-r--r--src/video_core/CMakeLists.txt10
-rw-r--r--src/video_core/command_classes/codecs/codec.cpp144
-rw-r--r--src/video_core/command_classes/codecs/codec.h4
-rw-r--r--src/video_core/command_classes/codecs/vp9.cpp136
-rw-r--r--src/video_core/command_classes/codecs/vp9.h14
-rw-r--r--src/video_core/command_classes/codecs/vp9_types.h8
-rw-r--r--src/video_core/command_classes/nvdec.cpp2
-rw-r--r--src/video_core/command_classes/vic.cpp92
-rw-r--r--src/video_core/command_classes/vic.h7
-rw-r--r--src/video_core/host_shaders/astc_decoder.comp271
-rw-r--r--src/video_core/macro/macro_jit_x64.h2
-rw-r--r--src/video_core/renderer_base.cpp2
-rw-r--r--src/video_core/renderer_base.h4
-rw-r--r--src/video_core/renderer_opengl/gl_graphics_pipeline.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp4
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.h2
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache_base.cpp10
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp2
-rw-r--r--src/video_core/renderer_opengl/util_shaders.cpp31
-rw-r--r--src/video_core/renderer_opengl/util_shaders.h1
-rw-r--r--src/video_core/renderer_vulkan/pipeline_statistics.cpp100
-rw-r--r--src/video_core/renderer_vulkan/pipeline_statistics.h40
-rw-r--r--src/video_core/renderer_vulkan/renderer_vulkan.cpp152
-rw-r--r--src/video_core/renderer_vulkan/renderer_vulkan.h2
-rw-r--r--src/video_core/renderer_vulkan/vk_blit_screen.cpp143
-rw-r--r--src/video_core/renderer_vulkan/vk_blit_screen.h13
-rw-r--r--src/video_core/renderer_vulkan/vk_compute_pass.cpp97
-rw-r--r--src/video_core/renderer_vulkan/vk_compute_pass.h5
-rw-r--r--src/video_core/renderer_vulkan/vk_compute_pipeline.cpp13
-rw-r--r--src/video_core/renderer_vulkan/vk_compute_pipeline.h2
-rw-r--r--src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp16
-rw-r--r--src/video_core/renderer_vulkan/vk_graphics_pipeline.h6
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.cpp30
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.h7
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp11
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.cpp2
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.h2
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache_base.cpp10
-rw-r--r--src/video_core/texture_cache/image_view_info.cpp4
-rw-r--r--src/video_core/texture_cache/render_targets.h6
-rw-r--r--src/video_core/texture_cache/texture_cache.h419
-rw-r--r--src/video_core/texture_cache/texture_cache_base.h385
-rw-r--r--src/video_core/textures/astc.cpp156
-rw-r--r--src/video_core/textures/astc.h111
-rw-r--r--src/video_core/textures/decoders.cpp175
-rw-r--r--src/video_core/textures/texture.h2
-rw-r--r--src/video_core/vulkan_common/vulkan_device.cpp29
-rw-r--r--src/video_core/vulkan_common/vulkan_device.h6
-rw-r--r--src/video_core/vulkan_common/vulkan_memory_allocator.cpp8
-rw-r--r--src/video_core/vulkan_common/vulkan_memory_allocator.h2
-rw-r--r--src/video_core/vulkan_common/vulkan_wrapper.cpp38
-rw-r--r--src/video_core/vulkan_common/vulkan_wrapper.h8
-rw-r--r--src/yuzu/CMakeLists.txt6
-rw-r--r--src/yuzu/applets/qt_software_keyboard.cpp2
-rw-r--r--src/yuzu/applets/qt_web_browser.cpp15
-rw-r--r--src/yuzu/applets/qt_web_browser.h3
-rw-r--r--src/yuzu/applets/qt_web_browser_scripts.h6
-rw-r--r--src/yuzu/bootmanager.cpp4
-rw-r--r--src/yuzu/configuration/config.cpp30
-rw-r--r--src/yuzu/configuration/config.h3
-rw-r--r--src/yuzu/configuration/configuration_shared.cpp14
-rw-r--r--src/yuzu/configuration/configuration_shared.h15
-rw-r--r--src/yuzu/configuration/configure.ui10
-rw-r--r--src/yuzu/configuration/configure_cpu.cpp17
-rw-r--r--src/yuzu/configuration/configure_debug.cpp3
-rw-r--r--src/yuzu/configuration/configure_debug.ui23
-rw-r--r--src/yuzu/configuration/configure_dialog.cpp4
-rw-r--r--src/yuzu/configuration/configure_general.ui60
-rw-r--r--src/yuzu/configuration/configure_graphics.cpp8
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.cpp20
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.ui7
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp13
-rw-r--r--src/yuzu/configuration/configure_input_player_widget.cpp95
-rw-r--r--src/yuzu/configuration/configure_input_player_widget.h6
-rw-r--r--src/yuzu/configuration/configure_network.cpp (renamed from src/yuzu/configuration/configure_service.cpp)39
-rw-r--r--src/yuzu/configuration/configure_network.h (renamed from src/yuzu/configuration/configure_service.h)10
-rw-r--r--src/yuzu/configuration/configure_network.ui (renamed from src/yuzu/configuration/configure_service.ui)63
-rw-r--r--src/yuzu/configuration/configure_system.ui5
-rw-r--r--src/yuzu/configuration/configure_ui.cpp50
-rw-r--r--src/yuzu/configuration/configure_ui.ui22
-rw-r--r--src/yuzu/debugger/console.cpp11
-rw-r--r--src/yuzu/game_list.cpp4
-rw-r--r--src/yuzu/game_list_p.h13
-rw-r--r--src/yuzu/main.cpp34
-rw-r--r--src/yuzu/uisettings.h3
-rw-r--r--src/yuzu_cmd/CMakeLists.txt1
-rw-r--r--src/yuzu_cmd/config.cpp4
-rw-r--r--src/yuzu_cmd/default_ini.h6
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.cpp15
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.h8
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp6
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h7
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp6
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h3
-rw-r--r--src/yuzu_cmd/yuzu.cpp26
160 files changed, 3557 insertions, 2668 deletions
diff --git a/src/common/assert.h b/src/common/assert.h
index b3ba35c0f..33060d865 100644
--- a/src/common/assert.h
+++ b/src/common/assert.h
@@ -52,8 +52,12 @@ assert_noinline_call(const Fn& fn) {
#define DEBUG_ASSERT(_a_) ASSERT(_a_)
#define DEBUG_ASSERT_MSG(_a_, ...) ASSERT_MSG(_a_, __VA_ARGS__)
#else // not debug
-#define DEBUG_ASSERT(_a_)
-#define DEBUG_ASSERT_MSG(_a_, _desc_, ...)
+#define DEBUG_ASSERT(_a_) \
+ do { \
+ } while (0)
+#define DEBUG_ASSERT_MSG(_a_, _desc_, ...) \
+ do { \
+ } while (0)
#endif
#define UNIMPLEMENTED() ASSERT_MSG(false, "Unimplemented code!")
diff --git a/src/common/fs/fs_util.cpp b/src/common/fs/fs_util.cpp
index 357cf5855..9f8671982 100644
--- a/src/common/fs/fs_util.cpp
+++ b/src/common/fs/fs_util.cpp
@@ -20,6 +20,10 @@ std::string ToUTF8String(std::u8string_view u8_string) {
return std::string{u8_string.begin(), u8_string.end()};
}
+std::string BufferToUTF8String(std::span<const u8> buffer) {
+ return std::string{buffer.begin(), std::ranges::find(buffer, u8{0})};
+}
+
std::string PathToUTF8String(const std::filesystem::path& path) {
return ToUTF8String(path.u8string());
}
diff --git a/src/common/fs/fs_util.h b/src/common/fs/fs_util.h
index ec9950ee7..1ec82eb35 100644
--- a/src/common/fs/fs_util.h
+++ b/src/common/fs/fs_util.h
@@ -47,6 +47,17 @@ concept IsChar = std::same_as<T, char>;
[[nodiscard]] std::string ToUTF8String(std::u8string_view u8_string);
/**
+ * Converts a buffer of bytes to a UTF8-encoded std::string.
+ * This converts from the start of the buffer until the first encountered null-terminator.
+ * If no null-terminator is found, this converts the entire buffer instead.
+ *
+ * @param buffer Buffer of bytes
+ *
+ * @returns UTF-8 encoded std::string.
+ */
+[[nodiscard]] std::string BufferToUTF8String(std::span<const u8> buffer);
+
+/**
* Converts a filesystem path to a UTF-8 encoded std::string.
*
* @param path Filesystem path
diff --git a/src/common/hex_util.h b/src/common/hex_util.h
index f5f9e4507..5e9b6ef8b 100644
--- a/src/common/hex_util.h
+++ b/src/common/hex_util.h
@@ -61,7 +61,7 @@ template <typename ContiguousContainer>
return out;
}
-[[nodiscard]] constexpr std::array<u8, 16> AsArray(const char (&data)[17]) {
+[[nodiscard]] constexpr std::array<u8, 16> AsArray(const char (&data)[33]) {
return HexStringToArray<16>(data);
}
diff --git a/src/common/host_memory.cpp b/src/common/host_memory.cpp
index 2a5a7596c..6661244cf 100644
--- a/src/common/host_memory.cpp
+++ b/src/common/host_memory.cpp
@@ -6,7 +6,7 @@
#include <windows.h>
#include "common/dynamic_library.h"
-#elif defined(__linux__) // ^^^ Windows ^^^ vvv Linux vvv
+#elif defined(__linux__) || defined(__FreeBSD__) // ^^^ Windows ^^^ vvv Linux vvv
#ifndef _GNU_SOURCE
#define _GNU_SOURCE
@@ -343,7 +343,7 @@ private:
std::unordered_map<size_t, size_t> placeholder_host_pointers; ///< Placeholder backing offset
};
-#elif defined(__linux__) // ^^^ Windows ^^^ vvv Linux vvv
+#elif defined(__linux__) || defined(__FreeBSD__) // ^^^ Windows ^^^ vvv Linux vvv
class HostMemory::Impl {
public:
@@ -357,7 +357,12 @@ public:
});
// Backing memory initialization
+#if defined(__FreeBSD__) && __FreeBSD__ < 13
+ // XXX Drop after FreeBSD 12.* reaches EOL on 2024-06-30
+ fd = shm_open(SHM_ANON, O_RDWR, 0600);
+#else
fd = memfd_create("HostMemory", 0);
+#endif
if (fd == -1) {
LOG_CRITICAL(HW_Memory, "memfd_create failed: {}", strerror(errno));
throw std::bad_alloc{};
diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp
index 61dddab3f..13edda9c9 100644
--- a/src/common/logging/backend.cpp
+++ b/src/common/logging/backend.cpp
@@ -2,13 +2,9 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <algorithm>
#include <atomic>
#include <chrono>
#include <climits>
-#include <condition_variable>
-#include <memory>
-#include <mutex>
#include <thread>
#include <vector>
@@ -16,104 +12,229 @@
#include <windows.h> // For OutputDebugStringW
#endif
-#include "common/assert.h"
#include "common/fs/file.h"
#include "common/fs/fs.h"
+#include "common/fs/fs_paths.h"
+#include "common/fs/path_util.h"
#include "common/literals.h"
#include "common/logging/backend.h"
#include "common/logging/log.h"
#include "common/logging/text_formatter.h"
#include "common/settings.h"
+#ifdef _WIN32
#include "common/string_util.h"
+#endif
#include "common/threadsafe_queue.h"
namespace Common::Log {
+namespace {
+
/**
- * Static state as a singleton.
+ * Interface for logging backends.
*/
-class Impl {
+class Backend {
public:
- static Impl& Instance() {
- static Impl backend;
- return backend;
+ virtual ~Backend() = default;
+
+ virtual void Write(const Entry& entry) = 0;
+
+ virtual void EnableForStacktrace() = 0;
+
+ virtual void Flush() = 0;
+};
+
+/**
+ * Backend that writes to stderr and with color
+ */
+class ColorConsoleBackend final : public Backend {
+public:
+ explicit ColorConsoleBackend() = default;
+
+ ~ColorConsoleBackend() override = default;
+
+ void Write(const Entry& entry) override {
+ if (enabled.load(std::memory_order_relaxed)) {
+ PrintColoredMessage(entry);
+ }
}
- Impl(const Impl&) = delete;
- Impl& operator=(const Impl&) = delete;
+ void Flush() override {
+ // stderr shouldn't be buffered
+ }
- Impl(Impl&&) = delete;
- Impl& operator=(Impl&&) = delete;
+ void EnableForStacktrace() override {
+ enabled = true;
+ }
- void PushEntry(Class log_class, Level log_level, const char* filename, unsigned int line_num,
- const char* function, std::string message) {
- message_queue.Push(
- CreateEntry(log_class, log_level, filename, line_num, function, std::move(message)));
+ void SetEnabled(bool enabled_) {
+ enabled = enabled_;
+ }
+
+private:
+ std::atomic_bool enabled{false};
+};
+
+/**
+ * Backend that writes to a file passed into the constructor
+ */
+class FileBackend final : public Backend {
+public:
+ explicit FileBackend(const std::filesystem::path& filename) {
+ auto old_filename = filename;
+ old_filename += ".old.txt";
+
+ // Existence checks are done within the functions themselves.
+ // We don't particularly care if these succeed or not.
+ static_cast<void>(FS::RemoveFile(old_filename));
+ static_cast<void>(FS::RenameFile(filename, old_filename));
+
+ file = std::make_unique<FS::IOFile>(filename, FS::FileAccessMode::Write,
+ FS::FileType::TextFile);
+ }
+
+ ~FileBackend() override = default;
+
+ void Write(const Entry& entry) override {
+ if (!enabled) {
+ return;
+ }
+
+ bytes_written += file->WriteString(FormatLogMessage(entry).append(1, '\n'));
+
+ using namespace Common::Literals;
+ // Prevent logs from exceeding a set maximum size in the event that log entries are spammed.
+ const auto write_limit = Settings::values.extended_logging ? 1_GiB : 100_MiB;
+ const bool write_limit_exceeded = bytes_written > write_limit;
+ if (entry.log_level >= Level::Error || write_limit_exceeded) {
+ if (write_limit_exceeded) {
+ // Stop writing after the write limit is exceeded.
+ // Don't close the file so we can print a stacktrace if necessary
+ enabled = false;
+ }
+ file->Flush();
+ }
+ }
+
+ void Flush() override {
+ file->Flush();
+ }
+
+ void EnableForStacktrace() override {
+ enabled = true;
+ bytes_written = 0;
}
- void AddBackend(std::unique_ptr<Backend> backend) {
- std::lock_guard lock{writing_mutex};
- backends.push_back(std::move(backend));
+private:
+ std::unique_ptr<FS::IOFile> file;
+ bool enabled = true;
+ std::size_t bytes_written = 0;
+};
+
+/**
+ * Backend that writes to Visual Studio's output window
+ */
+class DebuggerBackend final : public Backend {
+public:
+ explicit DebuggerBackend() = default;
+
+ ~DebuggerBackend() override = default;
+
+ void Write(const Entry& entry) override {
+#ifdef _WIN32
+ ::OutputDebugStringW(UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
+#endif
}
- void RemoveBackend(std::string_view backend_name) {
- std::lock_guard lock{writing_mutex};
+ void Flush() override {}
+
+ void EnableForStacktrace() override {}
+};
+
+bool initialization_in_progress_suppress_logging = false;
- std::erase_if(backends, [&backend_name](const auto& backend) {
- return backend_name == backend->GetName();
- });
+/**
+ * Static state as a singleton.
+ */
+class Impl {
+public:
+ static Impl& Instance() {
+ if (!instance) {
+ abort();
+ }
+ return *instance;
}
- const Filter& GetGlobalFilter() const {
- return filter;
+ static void Initialize() {
+ if (instance) {
+ abort();
+ }
+ using namespace Common::FS;
+ initialization_in_progress_suppress_logging = true;
+ const auto& log_dir = GetYuzuPath(YuzuPath::LogDir);
+ void(CreateDir(log_dir));
+ Filter filter;
+ filter.ParseFilterString(Settings::values.log_filter.GetValue());
+ instance = std::unique_ptr<Impl, decltype(&Deleter)>(new Impl(log_dir / LOG_FILE, filter),
+ Deleter);
+ initialization_in_progress_suppress_logging = false;
}
+ Impl(const Impl&) = delete;
+ Impl& operator=(const Impl&) = delete;
+
+ Impl(Impl&&) = delete;
+ Impl& operator=(Impl&&) = delete;
+
void SetGlobalFilter(const Filter& f) {
filter = f;
}
- Backend* GetBackend(std::string_view backend_name) {
- const auto it =
- std::find_if(backends.begin(), backends.end(),
- [&backend_name](const auto& i) { return backend_name == i->GetName(); });
- if (it == backends.end())
- return nullptr;
- return it->get();
+ void SetColorConsoleBackendEnabled(bool enabled) {
+ color_console_backend.SetEnabled(enabled);
+ }
+
+ void PushEntry(Class log_class, Level log_level, const char* filename, unsigned int line_num,
+ const char* function, std::string message) {
+ if (!filter.CheckMessage(log_class, log_level))
+ return;
+ const Entry& entry =
+ CreateEntry(log_class, log_level, filename, line_num, function, std::move(message));
+ message_queue.Push(entry);
}
private:
- Impl() {
- backend_thread = std::thread([&] {
- Entry entry;
- auto write_logs = [&](Entry& e) {
- std::lock_guard lock{writing_mutex};
- for (const auto& backend : backends) {
- backend->Write(e);
- }
- };
- while (true) {
- entry = message_queue.PopWait();
- if (entry.final_entry) {
- break;
- }
- write_logs(entry);
- }
+ Impl(const std::filesystem::path& file_backend_filename, const Filter& filter_)
+ : filter{filter_}, file_backend{file_backend_filename}, backend_thread{std::thread([this] {
+ Common::SetCurrentThreadName("yuzu:Log");
+ Entry entry;
+ const auto write_logs = [this, &entry]() {
+ ForEachBackend([&entry](Backend& backend) { backend.Write(entry); });
+ };
+ while (true) {
+ entry = message_queue.PopWait();
+ if (entry.final_entry) {
+ break;
+ }
+ write_logs();
+ }
+ // Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a
+ // case where a system is repeatedly spamming logs even on close.
+ int max_logs_to_write = filter.IsDebug() ? INT_MAX : 100;
+ while (max_logs_to_write-- && message_queue.Pop(entry)) {
+ write_logs();
+ }
+ })} {}
- // Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a
- // case where a system is repeatedly spamming logs even on close.
- const int MAX_LOGS_TO_WRITE = filter.IsDebug() ? INT_MAX : 100;
- int logs_written = 0;
- while (logs_written++ < MAX_LOGS_TO_WRITE && message_queue.Pop(entry)) {
- write_logs(entry);
- }
- });
+ ~Impl() {
+ StopBackendThread();
}
- ~Impl() {
- Entry entry;
- entry.final_entry = true;
- message_queue.Push(entry);
+ void StopBackendThread() {
+ Entry stop_entry{};
+ stop_entry.final_entry = true;
+ message_queue.Push(stop_entry);
backend_thread.join();
}
@@ -135,100 +256,51 @@ private:
};
}
- std::mutex writing_mutex;
- std::thread backend_thread;
- std::vector<std::unique_ptr<Backend>> backends;
- MPSCQueue<Entry> message_queue;
- Filter filter;
- std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
-};
-
-ConsoleBackend::~ConsoleBackend() = default;
-
-void ConsoleBackend::Write(const Entry& entry) {
- PrintMessage(entry);
-}
-
-ColorConsoleBackend::~ColorConsoleBackend() = default;
-
-void ColorConsoleBackend::Write(const Entry& entry) {
- PrintColoredMessage(entry);
-}
-
-FileBackend::FileBackend(const std::filesystem::path& filename) {
- auto old_filename = filename;
- old_filename += ".old.txt";
-
- // Existence checks are done within the functions themselves.
- // We don't particularly care if these succeed or not.
- FS::RemoveFile(old_filename);
- void(FS::RenameFile(filename, old_filename));
-
- file =
- std::make_unique<FS::IOFile>(filename, FS::FileAccessMode::Write, FS::FileType::TextFile);
-}
-
-FileBackend::~FileBackend() = default;
+ void ForEachBackend(auto lambda) {
+ lambda(static_cast<Backend&>(debugger_backend));
+ lambda(static_cast<Backend&>(color_console_backend));
+ lambda(static_cast<Backend&>(file_backend));
+ }
-void FileBackend::Write(const Entry& entry) {
- if (!file->IsOpen()) {
- return;
+ static void Deleter(Impl* ptr) {
+ delete ptr;
}
- using namespace Common::Literals;
- // Prevent logs from exceeding a set maximum size in the event that log entries are spammed.
- constexpr std::size_t MAX_BYTES_WRITTEN = 100_MiB;
- constexpr std::size_t MAX_BYTES_WRITTEN_EXTENDED = 1_GiB;
+ static inline std::unique_ptr<Impl, decltype(&Deleter)> instance{nullptr, Deleter};
- const bool write_limit_exceeded =
- bytes_written > MAX_BYTES_WRITTEN_EXTENDED ||
- (bytes_written > MAX_BYTES_WRITTEN && !Settings::values.extended_logging);
+ Filter filter;
+ DebuggerBackend debugger_backend{};
+ ColorConsoleBackend color_console_backend{};
+ FileBackend file_backend;
- // Close the file after the write limit is exceeded.
- if (write_limit_exceeded) {
- file->Close();
- return;
- }
+ std::thread backend_thread;
+ MPSCQueue<Entry> message_queue{};
+ std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
+};
+} // namespace
- bytes_written += file->WriteString(FormatLogMessage(entry).append(1, '\n'));
- if (entry.log_level >= Level::Error) {
- file->Flush();
- }
+void Initialize() {
+ Impl::Initialize();
}
-DebuggerBackend::~DebuggerBackend() = default;
-
-void DebuggerBackend::Write(const Entry& entry) {
-#ifdef _WIN32
- ::OutputDebugStringW(UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
-#endif
+void DisableLoggingInTests() {
+ initialization_in_progress_suppress_logging = true;
}
void SetGlobalFilter(const Filter& filter) {
Impl::Instance().SetGlobalFilter(filter);
}
-void AddBackend(std::unique_ptr<Backend> backend) {
- Impl::Instance().AddBackend(std::move(backend));
-}
-
-void RemoveBackend(std::string_view backend_name) {
- Impl::Instance().RemoveBackend(backend_name);
-}
-
-Backend* GetBackend(std::string_view backend_name) {
- return Impl::Instance().GetBackend(backend_name);
+void SetColorConsoleBackendEnabled(bool enabled) {
+ Impl::Instance().SetColorConsoleBackendEnabled(enabled);
}
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
unsigned int line_num, const char* function, const char* format,
const fmt::format_args& args) {
- auto& instance = Impl::Instance();
- const auto& filter = instance.GetGlobalFilter();
- if (!filter.CheckMessage(log_class, log_level))
- return;
-
- instance.PushEntry(log_class, log_level, filename, line_num, function,
- fmt::vformat(format, args));
+ if (!initialization_in_progress_suppress_logging) {
+ Impl::Instance().PushEntry(log_class, log_level, filename, line_num, function,
+ fmt::vformat(format, args));
+ }
}
} // namespace Common::Log
diff --git a/src/common/logging/backend.h b/src/common/logging/backend.h
index 4b9a910c1..cb7839ee9 100644
--- a/src/common/logging/backend.h
+++ b/src/common/logging/backend.h
@@ -5,120 +5,21 @@
#pragma once
#include <filesystem>
-#include <memory>
-#include <string>
-#include <string_view>
#include "common/logging/filter.h"
-#include "common/logging/log.h"
-
-namespace Common::FS {
-class IOFile;
-}
namespace Common::Log {
class Filter;
-/**
- * Interface for logging backends. As loggers can be created and removed at runtime, this can be
- * used by a frontend for adding a custom logging backend as needed
- */
-class Backend {
-public:
- virtual ~Backend() = default;
-
- virtual void SetFilter(const Filter& new_filter) {
- filter = new_filter;
- }
- virtual const char* GetName() const = 0;
- virtual void Write(const Entry& entry) = 0;
-
-private:
- Filter filter;
-};
-
-/**
- * Backend that writes to stderr without any color commands
- */
-class ConsoleBackend : public Backend {
-public:
- ~ConsoleBackend() override;
-
- static const char* Name() {
- return "console";
- }
- const char* GetName() const override {
- return Name();
- }
- void Write(const Entry& entry) override;
-};
-
-/**
- * Backend that writes to stderr and with color
- */
-class ColorConsoleBackend : public Backend {
-public:
- ~ColorConsoleBackend() override;
-
- static const char* Name() {
- return "color_console";
- }
-
- const char* GetName() const override {
- return Name();
- }
- void Write(const Entry& entry) override;
-};
+/// Initializes the logging system. This should be the first thing called in main.
+void Initialize();
-/**
- * Backend that writes to a file passed into the constructor
- */
-class FileBackend : public Backend {
-public:
- explicit FileBackend(const std::filesystem::path& filename);
- ~FileBackend() override;
-
- static const char* Name() {
- return "file";
- }
-
- const char* GetName() const override {
- return Name();
- }
-
- void Write(const Entry& entry) override;
-
-private:
- std::unique_ptr<FS::IOFile> file;
- std::size_t bytes_written = 0;
-};
-
-/**
- * Backend that writes to Visual Studio's output window
- */
-class DebuggerBackend : public Backend {
-public:
- ~DebuggerBackend() override;
-
- static const char* Name() {
- return "debugger";
- }
- const char* GetName() const override {
- return Name();
- }
- void Write(const Entry& entry) override;
-};
-
-void AddBackend(std::unique_ptr<Backend> backend);
-
-void RemoveBackend(std::string_view backend_name);
-
-Backend* GetBackend(std::string_view backend_name);
+void DisableLoggingInTests();
/**
- * The global filter will prevent any messages from even being processed if they are filtered. Each
- * backend can have a filter, but if the level is lower than the global filter, the backend will
- * never get the message
+ * The global filter will prevent any messages from even being processed if they are filtered.
*/
void SetGlobalFilter(const Filter& filter);
-} // namespace Common::Log \ No newline at end of file
+
+void SetColorConsoleBackendEnabled(bool enabled);
+} // namespace Common::Log
diff --git a/src/common/settings.h b/src/common/settings.h
index d8730f515..20769d310 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -4,6 +4,7 @@
#pragma once
+#include <algorithm>
#include <array>
#include <atomic>
#include <chrono>
@@ -42,6 +43,11 @@ enum class CPUAccuracy : u32 {
Unsafe = 2,
};
+enum class FullscreenMode : u32 {
+ Borderless = 0,
+ Exclusive = 1,
+};
+
/** The BasicSetting class is a simple resource manager. It defines a label and default value
* alongside the actual value of the setting for simpler and less-error prone use with frontend
* configurations. Setting a default value and label is required, though subclasses may deviate from
@@ -69,14 +75,14 @@ public:
*/
explicit BasicSetting(const Type& default_val, const std::string& name)
: default_value{default_val}, global{default_val}, label{name} {}
- ~BasicSetting() = default;
+ virtual ~BasicSetting() = default;
/**
* Returns a reference to the setting's value.
*
* @returns A reference to the setting
*/
- [[nodiscard]] const Type& GetValue() const {
+ [[nodiscard]] virtual const Type& GetValue() const {
return global;
}
@@ -85,7 +91,7 @@ public:
*
* @param value The desired value
*/
- void SetValue(const Type& value) {
+ virtual void SetValue(const Type& value) {
Type temp{value};
std::swap(global, temp);
}
@@ -115,7 +121,7 @@ public:
*
* @returns A reference to the setting
*/
- const Type& operator=(const Type& value) {
+ virtual const Type& operator=(const Type& value) {
Type temp{value};
std::swap(global, temp);
return global;
@@ -126,7 +132,7 @@ public:
*
* @returns A reference to the setting
*/
- explicit operator const Type&() const {
+ explicit virtual operator const Type&() const {
return global;
}
@@ -137,6 +143,51 @@ protected:
};
/**
+ * BasicRangedSetting class is intended for use with quantifiable settings that need a more
+ * restrictive range than implicitly defined by its type. Implements a minimum and maximum that is
+ * simply used to sanitize SetValue and the assignment overload.
+ */
+template <typename Type>
+class BasicRangedSetting : virtual public BasicSetting<Type> {
+public:
+ /**
+ * Sets a default value, minimum value, maximum value, and label.
+ *
+ * @param default_val Intial value of the setting, and default value of the setting
+ * @param min_val Sets the minimum allowed value of the setting
+ * @param max_val Sets the maximum allowed value of the setting
+ * @param name Label for the setting
+ */
+ explicit BasicRangedSetting(const Type& default_val, const Type& min_val, const Type& max_val,
+ const std::string& name)
+ : BasicSetting<Type>{default_val, name}, minimum{min_val}, maximum{max_val} {}
+ virtual ~BasicRangedSetting() = default;
+
+ /**
+ * Like BasicSetting's SetValue, except value is clamped to the range of the setting.
+ *
+ * @param value The desired value
+ */
+ void SetValue(const Type& value) override {
+ this->global = std::clamp(value, minimum, maximum);
+ }
+
+ /**
+ * Like BasicSetting's assignment overload, except value is clamped to the range of the setting.
+ *
+ * @param value The desired value
+ * @returns A reference to the setting's value
+ */
+ const Type& operator=(const Type& value) override {
+ this->global = std::clamp(value, minimum, maximum);
+ return this->global;
+ }
+
+ const Type minimum; ///< Minimum allowed value of the setting
+ const Type maximum; ///< Maximum allowed value of the setting
+};
+
+/**
* The Setting class is a slightly more complex version of the BasicSetting class. This adds a
* custom setting to switch to when a guest application specifically requires it. The effect is that
* other components of the emulator can access the setting's intended value without any need for the
@@ -147,7 +198,7 @@ protected:
* Like the BasicSetting, this requires setting a default value and label to use.
*/
template <typename Type>
-class Setting final : public BasicSetting<Type> {
+class Setting : virtual public BasicSetting<Type> {
public:
/**
* Sets a default value, label, and setting value.
@@ -157,7 +208,7 @@ public:
*/
explicit Setting(const Type& default_val, const std::string& name)
: BasicSetting<Type>(default_val, name) {}
- ~Setting() = default;
+ virtual ~Setting() = default;
/**
* Tells this setting to represent either the global or custom setting when other member
@@ -186,7 +237,13 @@ public:
*
* @returns The required value of the setting
*/
- [[nodiscard]] const Type& GetValue(bool need_global = false) const {
+ [[nodiscard]] virtual const Type& GetValue() const override {
+ if (use_global) {
+ return this->global;
+ }
+ return custom;
+ }
+ [[nodiscard]] virtual const Type& GetValue(bool need_global) const {
if (use_global || need_global) {
return this->global;
}
@@ -198,7 +255,7 @@ public:
*
* @param value The new value
*/
- void SetValue(const Type& value) {
+ void SetValue(const Type& value) override {
Type temp{value};
if (use_global) {
std::swap(this->global, temp);
@@ -214,7 +271,7 @@ public:
*
* @returns A reference to the current setting value
*/
- const Type& operator=(const Type& value) {
+ const Type& operator=(const Type& value) override {
Type temp{value};
if (use_global) {
std::swap(this->global, temp);
@@ -229,19 +286,88 @@ public:
*
* @returns A reference to the current setting value
*/
- explicit operator const Type&() const {
+ virtual explicit operator const Type&() const override {
if (use_global) {
return this->global;
}
return custom;
}
-private:
+protected:
bool use_global{true}; ///< The setting's global state
Type custom{}; ///< The custom value of the setting
};
/**
+ * RangedSetting is a Setting that implements a maximum and minimum value for its setting. Intended
+ * for use with quantifiable settings.
+ */
+template <typename Type>
+class RangedSetting final : public BasicRangedSetting<Type>, public Setting<Type> {
+public:
+ /**
+ * Sets a default value, minimum value, maximum value, and label.
+ *
+ * @param default_val Intial value of the setting, and default value of the setting
+ * @param min_val Sets the minimum allowed value of the setting
+ * @param max_val Sets the maximum allowed value of the setting
+ * @param name Label for the setting
+ */
+ explicit RangedSetting(const Type& default_val, const Type& min_val, const Type& max_val,
+ const std::string& name)
+ : BasicSetting<Type>{default_val, name},
+ BasicRangedSetting<Type>{default_val, min_val, max_val, name}, Setting<Type>{default_val,
+ name} {}
+ virtual ~RangedSetting() = default;
+
+ // The following are needed to avoid a MSVC bug
+ // (source: https://stackoverflow.com/questions/469508)
+ [[nodiscard]] const Type& GetValue() const override {
+ return Setting<Type>::GetValue();
+ }
+ [[nodiscard]] const Type& GetValue(bool need_global) const override {
+ return Setting<Type>::GetValue(need_global);
+ }
+ explicit operator const Type&() const override {
+ if (this->use_global) {
+ return this->global;
+ }
+ return this->custom;
+ }
+
+ /**
+ * Like BasicSetting's SetValue, except value is clamped to the range of the setting. Sets the
+ * appropriate value depending on the global state.
+ *
+ * @param value The desired value
+ */
+ void SetValue(const Type& value) override {
+ const Type temp = std::clamp(value, this->minimum, this->maximum);
+ if (this->use_global) {
+ this->global = temp;
+ }
+ this->custom = temp;
+ }
+
+ /**
+ * Like BasicSetting's assignment overload, except value is clamped to the range of the setting.
+ * Uses the appropriate value depending on the global state.
+ *
+ * @param value The desired value
+ * @returns A reference to the setting's value
+ */
+ const Type& operator=(const Type& value) override {
+ const Type temp = std::clamp(value, this->minimum, this->maximum);
+ if (this->use_global) {
+ this->global = temp;
+ return this->global;
+ }
+ this->custom = temp;
+ return this->custom;
+ }
+};
+
+/**
* The InputSetting class allows for getting a reference to either the global or custom members.
* This is required as we cannot easily modify the values of user-defined types within containers
* using the SetValue() member function found in the Setting class. The primary purpose of this
@@ -284,13 +410,14 @@ struct Values {
BasicSetting<std::string> sink_id{"auto", "output_engine"};
BasicSetting<bool> audio_muted{false, "audio_muted"};
Setting<bool> enable_audio_stretching{true, "enable_audio_stretching"};
- Setting<u8> volume{100, "volume"};
+ RangedSetting<u8> volume{100, 0, 100, "volume"};
// Core
Setting<bool> use_multi_core{true, "use_multi_core"};
// Cpu
- Setting<CPUAccuracy> cpu_accuracy{CPUAccuracy::Auto, "cpu_accuracy"};
+ RangedSetting<CPUAccuracy> cpu_accuracy{CPUAccuracy::Auto, CPUAccuracy::Auto,
+ CPUAccuracy::Unsafe, "cpu_accuracy"};
// TODO: remove cpu_accuracy_first_time, migration setting added 8 July 2021
BasicSetting<bool> cpu_accuracy_first_time{true, "cpu_accuracy_first_time"};
BasicSetting<bool> cpu_debug_mode{false, "cpu_debug_mode"};
@@ -312,8 +439,10 @@ struct Values {
Setting<bool> cpuopt_unsafe_fastmem_check{true, "cpuopt_unsafe_fastmem_check"};
// Renderer
- Setting<RendererBackend> renderer_backend{RendererBackend::OpenGL, "backend"};
+ RangedSetting<RendererBackend> renderer_backend{
+ RendererBackend::OpenGL, RendererBackend::OpenGL, RendererBackend::Vulkan, "backend"};
BasicSetting<bool> renderer_debug{false, "debug"};
+ BasicSetting<bool> renderer_shader_feedback{false, "shader_feedback"};
BasicSetting<bool> enable_nsight_aftermath{false, "nsight_aftermath"};
BasicSetting<bool> disable_shader_loop_safety_checks{false,
"disable_shader_loop_safety_checks"};
@@ -322,26 +451,28 @@ struct Values {
Setting<u16> resolution_factor{1, "resolution_factor"};
// *nix platforms may have issues with the borderless windowed fullscreen mode.
// Default to exclusive fullscreen on these platforms for now.
- Setting<int> fullscreen_mode{
+ RangedSetting<FullscreenMode> fullscreen_mode{
#ifdef _WIN32
- 0,
+ FullscreenMode::Borderless,
#else
- 1,
+ FullscreenMode::Exclusive,
#endif
- "fullscreen_mode"};
- Setting<int> aspect_ratio{0, "aspect_ratio"};
- Setting<int> max_anisotropy{0, "max_anisotropy"};
+ FullscreenMode::Borderless, FullscreenMode::Exclusive, "fullscreen_mode"};
+ RangedSetting<int> aspect_ratio{0, 0, 3, "aspect_ratio"};
+ RangedSetting<int> max_anisotropy{0, 0, 4, "max_anisotropy"};
Setting<bool> use_speed_limit{true, "use_speed_limit"};
- Setting<u16> speed_limit{100, "speed_limit"};
+ RangedSetting<u16> speed_limit{100, 0, 9999, "speed_limit"};
Setting<bool> use_disk_shader_cache{true, "use_disk_shader_cache"};
- Setting<GPUAccuracy> gpu_accuracy{GPUAccuracy::High, "gpu_accuracy"};
+ RangedSetting<GPUAccuracy> gpu_accuracy{GPUAccuracy::High, GPUAccuracy::Normal,
+ GPUAccuracy::Extreme, "gpu_accuracy"};
Setting<bool> use_asynchronous_gpu_emulation{true, "use_asynchronous_gpu_emulation"};
Setting<bool> use_nvdec_emulation{true, "use_nvdec_emulation"};
Setting<bool> accelerate_astc{true, "accelerate_astc"};
Setting<bool> use_vsync{true, "use_vsync"};
- BasicSetting<u16> fps_cap{1000, "fps_cap"};
+ BasicRangedSetting<u16> fps_cap{1000, 1, 1000, "fps_cap"};
BasicSetting<bool> disable_fps_limit{false, "disable_fps_limit"};
- Setting<ShaderBackend> shader_backend{ShaderBackend::GLASM, "shader_backend"};
+ RangedSetting<ShaderBackend> shader_backend{ShaderBackend::GLASM, ShaderBackend::GLSL,
+ ShaderBackend::SPIRV, "shader_backend"};
Setting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"};
Setting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"};
Setting<bool> use_caches_gc{false, "use_caches_gc"};
@@ -358,10 +489,10 @@ struct Values {
std::chrono::seconds custom_rtc_differential;
BasicSetting<s32> current_user{0, "current_user"};
- Setting<s32> language_index{1, "language_index"};
- Setting<s32> region_index{1, "region_index"};
- Setting<s32> time_zone_index{0, "time_zone_index"};
- Setting<s32> sound_index{1, "sound_index"};
+ RangedSetting<s32> language_index{1, 0, 17, "language_index"};
+ RangedSetting<s32> region_index{1, 0, 6, "region_index"};
+ RangedSetting<s32> time_zone_index{0, 0, 45, "time_zone_index"};
+ RangedSetting<s32> sound_index{1, 0, 2, "sound_index"};
// Controls
InputSetting<std::array<PlayerInput, 10>> players;
@@ -378,7 +509,7 @@ struct Values {
"udp_input_servers"};
BasicSetting<bool> mouse_panning{false, "mouse_panning"};
- BasicSetting<u8> mouse_panning_sensitivity{10, "mouse_panning_sensitivity"};
+ BasicRangedSetting<u8> mouse_panning_sensitivity{10, 1, 100, "mouse_panning_sensitivity"};
BasicSetting<bool> mouse_enabled{false, "mouse_enabled"};
std::string mouse_device;
MouseButtonsRaw mouse_buttons;
@@ -427,9 +558,10 @@ struct Values {
BasicSetting<std::string> log_filter{"*:Info", "log_filter"};
BasicSetting<bool> use_dev_keys{false, "use_dev_keys"};
- // Services
+ // Network
BasicSetting<std::string> bcat_backend{"none", "bcat_backend"};
BasicSetting<bool> bcat_boxcat_local{false, "bcat_boxcat_local"};
+ BasicSetting<std::string> network_interface{std::string(), "network_interface"};
// WebService
BasicSetting<bool> enable_telemetry{true, "enable_telemetry"};
diff --git a/src/common/threadsafe_queue.h b/src/common/threadsafe_queue.h
index ad04df8ca..8430b9778 100644
--- a/src/common/threadsafe_queue.h
+++ b/src/common/threadsafe_queue.h
@@ -46,15 +46,13 @@ public:
ElementPtr* new_ptr = new ElementPtr();
write_ptr->next.store(new_ptr, std::memory_order_release);
write_ptr = new_ptr;
+ ++size;
- const size_t previous_size{size++};
-
- // Acquire the mutex and then immediately release it as a fence.
+ // cv_mutex must be held or else there will be a missed wakeup if the other thread is in the
+ // line before cv.wait
// TODO(bunnei): This can be replaced with C++20 waitable atomics when properly supported.
// See discussion on https://github.com/yuzu-emu/yuzu/pull/3173 for details.
- if (previous_size == 0) {
- std::lock_guard lock{cv_mutex};
- }
+ std::lock_guard lock{cv_mutex};
cv.notify_one();
}
diff --git a/src/common/uuid.cpp b/src/common/uuid.cpp
index 26db03fba..d7435a6e9 100644
--- a/src/common/uuid.cpp
+++ b/src/common/uuid.cpp
@@ -6,10 +6,64 @@
#include <fmt/format.h>
+#include "common/assert.h"
#include "common/uuid.h"
namespace Common {
+namespace {
+
+bool IsHexDigit(char c) {
+ return (c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F');
+}
+
+u8 HexCharToByte(char c) {
+ if (c >= '0' && c <= '9') {
+ return static_cast<u8>(c - '0');
+ }
+ if (c >= 'a' && c <= 'f') {
+ return static_cast<u8>(c - 'a' + 10);
+ }
+ if (c >= 'A' && c <= 'F') {
+ return static_cast<u8>(c - 'A' + 10);
+ }
+ ASSERT_MSG(false, "{} is not a hexadecimal digit!", c);
+ return u8{0};
+}
+
+} // Anonymous namespace
+
+u128 HexStringToU128(std::string_view hex_string) {
+ const size_t length = hex_string.length();
+
+ // Detect "0x" prefix.
+ const bool has_0x_prefix = length > 2 && hex_string[0] == '0' && hex_string[1] == 'x';
+ const size_t offset = has_0x_prefix ? 2 : 0;
+
+ // Check length.
+ if (length > 32 + offset) {
+ ASSERT_MSG(false, "hex_string has more than 32 hexadecimal characters!");
+ return INVALID_UUID;
+ }
+
+ u64 lo = 0;
+ u64 hi = 0;
+ for (size_t i = 0; i < length - offset; ++i) {
+ const char c = hex_string[length - 1 - i];
+ if (!IsHexDigit(c)) {
+ ASSERT_MSG(false, "{} is not a hexadecimal digit!", c);
+ return INVALID_UUID;
+ }
+ if (i < 16) {
+ lo |= u64{HexCharToByte(c)} << (i * 4);
+ }
+ if (i >= 16) {
+ hi |= u64{HexCharToByte(c)} << ((i - 16) * 4);
+ }
+ }
+ return u128{lo, hi};
+}
+
UUID UUID::Generate() {
std::random_device device;
std::mt19937 gen(device());
@@ -18,7 +72,7 @@ UUID UUID::Generate() {
}
std::string UUID::Format() const {
- return fmt::format("0x{:016X}{:016X}", uuid[1], uuid[0]);
+ return fmt::format("{:016x}{:016x}", uuid[1], uuid[0]);
}
std::string UUID::FormatSwitch() const {
diff --git a/src/common/uuid.h b/src/common/uuid.h
index 0ffa37e7c..2353179d8 100644
--- a/src/common/uuid.h
+++ b/src/common/uuid.h
@@ -5,6 +5,7 @@
#pragma once
#include <string>
+#include <string_view>
#include "common/common_types.h"
@@ -12,12 +13,30 @@ namespace Common {
constexpr u128 INVALID_UUID{{0, 0}};
+/**
+ * Converts a hex string to a 128-bit unsigned integer.
+ *
+ * The hex string can be formatted in lowercase or uppercase, with or without the "0x" prefix.
+ *
+ * This function will assert and return INVALID_UUID under the following conditions:
+ * - If the hex string is more than 32 characters long
+ * - If the hex string contains non-hexadecimal characters
+ *
+ * @param hex_string Hexadecimal string
+ *
+ * @returns A 128-bit unsigned integer if successfully converted, INVALID_UUID otherwise.
+ */
+[[nodiscard]] u128 HexStringToU128(std::string_view hex_string);
+
struct UUID {
// UUIDs which are 0 are considered invalid!
u128 uuid;
UUID() = default;
constexpr explicit UUID(const u128& id) : uuid{id} {}
constexpr explicit UUID(const u64 lo, const u64 hi) : uuid{{lo, hi}} {}
+ explicit UUID(std::string_view hex_string) {
+ uuid = HexStringToU128(hex_string);
+ }
[[nodiscard]] constexpr explicit operator bool() const {
return uuid != INVALID_UUID;
@@ -50,3 +69,14 @@ struct UUID {
static_assert(sizeof(UUID) == 16, "UUID is an invalid size!");
} // namespace Common
+
+namespace std {
+
+template <>
+struct hash<Common::UUID> {
+ size_t operator()(const Common::UUID& uuid) const noexcept {
+ return uuid.uuid[1] ^ uuid.uuid[0];
+ }
+};
+
+} // namespace std
diff --git a/src/common/x64/xbyak_abi.h b/src/common/x64/xbyak_abi.h
index c2c9b6134..0ddf9b83e 100644
--- a/src/common/x64/xbyak_abi.h
+++ b/src/common/x64/xbyak_abi.h
@@ -6,7 +6,7 @@
#include <bitset>
#include <initializer_list>
-#include <xbyak.h>
+#include <xbyak/xbyak.h>
#include "common/assert.h"
namespace Common::X64 {
diff --git a/src/common/x64/xbyak_util.h b/src/common/x64/xbyak_util.h
index df17f8cbe..44d2558f1 100644
--- a/src/common/x64/xbyak_util.h
+++ b/src/common/x64/xbyak_util.h
@@ -5,7 +5,7 @@
#pragma once
#include <type_traits>
-#include <xbyak.h>
+#include <xbyak/xbyak.h>
#include "common/x64/xbyak_abi.h"
namespace Common::X64 {
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 5c99c00f5..f5cf5c16a 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -636,6 +636,8 @@ add_library(core STATIC
memory.h
network/network.cpp
network/network.h
+ network/network_interface.cpp
+ network/network_interface.h
network/sockets.h
perf_stats.cpp
perf_stats.h
diff --git a/src/core/core.cpp b/src/core/core.cpp
index d3e84c4ef..b0dc594d4 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -84,8 +84,6 @@ FileSys::StorageId GetStorageIdForFrontendSlot(
} // Anonymous namespace
-/*static*/ System System::s_instance;
-
FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
const std::string& path) {
// To account for split 00+01+etc files.
@@ -425,6 +423,13 @@ struct System::Impl {
System::System() : impl{std::make_unique<Impl>(*this)} {}
System::~System() = default;
+void System::InitializeGlobalInstance() {
+ if (s_instance) {
+ abort();
+ }
+ s_instance = std::unique_ptr<System>(new System);
+}
+
CpuManager& System::GetCpuManager() {
return impl->cpu_manager;
}
@@ -494,12 +499,6 @@ const ARM_Interface& System::CurrentArmInterface() const {
return impl->kernel.CurrentPhysicalCore().ArmInterface();
}
-std::size_t System::CurrentCoreIndex() const {
- std::size_t core = impl->kernel.GetCurrentHostThreadID();
- ASSERT(core < Core::Hardware::NUM_CPU_CORES);
- return core;
-}
-
Kernel::PhysicalCore& System::CurrentPhysicalCore() {
return impl->kernel.CurrentPhysicalCore();
}
diff --git a/src/core/core.h b/src/core/core.h
index ea143043c..65b447a1c 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -121,9 +121,14 @@ public:
* @returns Reference to the instance of the System singleton class.
*/
[[deprecated("Use of the global system instance is deprecated")]] static System& GetInstance() {
- return s_instance;
+ if (!s_instance) {
+ abort();
+ }
+ return *s_instance;
}
+ static void InitializeGlobalInstance();
+
/// Enumeration representing the return values of the System Initialize and Load process.
enum class ResultStatus : u32 {
Success, ///< Succeeded
@@ -205,9 +210,6 @@ public:
/// Gets an ARM interface to the CPU core that is currently running
[[nodiscard]] const ARM_Interface& CurrentArmInterface() const;
- /// Gets the index of the currently running CPU core
- [[nodiscard]] std::size_t CurrentCoreIndex() const;
-
/// Gets the physical core for the CPU core that is currently running
[[nodiscard]] Kernel::PhysicalCore& CurrentPhysicalCore();
@@ -396,7 +398,7 @@ private:
struct Impl;
std::unique_ptr<Impl> impl;
- static System s_instance;
+ inline static std::unique_ptr<System> s_instance{};
};
} // namespace Core
diff --git a/src/core/cpu_manager.cpp b/src/core/cpu_manager.cpp
index 7e195346b..de2e5563e 100644
--- a/src/core/cpu_manager.cpp
+++ b/src/core/cpu_manager.cpp
@@ -21,34 +21,25 @@ namespace Core {
CpuManager::CpuManager(System& system_) : system{system_} {}
CpuManager::~CpuManager() = default;
-void CpuManager::ThreadStart(CpuManager& cpu_manager, std::size_t core) {
- cpu_manager.RunThread(core);
+void CpuManager::ThreadStart(std::stop_token stop_token, CpuManager& cpu_manager,
+ std::size_t core) {
+ cpu_manager.RunThread(stop_token, core);
}
void CpuManager::Initialize() {
running_mode = true;
if (is_multicore) {
for (std::size_t core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) {
- core_data[core].host_thread =
- std::make_unique<std::thread>(ThreadStart, std::ref(*this), core);
+ core_data[core].host_thread = std::jthread(ThreadStart, std::ref(*this), core);
}
} else {
- core_data[0].host_thread = std::make_unique<std::thread>(ThreadStart, std::ref(*this), 0);
+ core_data[0].host_thread = std::jthread(ThreadStart, std::ref(*this), 0);
}
}
void CpuManager::Shutdown() {
running_mode = false;
Pause(false);
- if (is_multicore) {
- for (auto& data : core_data) {
- data.host_thread->join();
- data.host_thread.reset();
- }
- } else {
- core_data[0].host_thread->join();
- core_data[0].host_thread.reset();
- }
}
std::function<void(void*)> CpuManager::GetGuestThreadStartFunc() {
@@ -127,17 +118,18 @@ void CpuManager::MultiCoreRunGuestLoop() {
physical_core = &kernel.CurrentPhysicalCore();
}
system.ExitDynarmicProfile();
- physical_core->ArmInterface().ClearExclusiveState();
- kernel.CurrentScheduler()->RescheduleCurrentCore();
+ {
+ Kernel::KScopedDisableDispatch dd(kernel);
+ physical_core->ArmInterface().ClearExclusiveState();
+ }
}
}
void CpuManager::MultiCoreRunIdleThread() {
auto& kernel = system.Kernel();
while (true) {
- auto& physical_core = kernel.CurrentPhysicalCore();
- physical_core.Idle();
- kernel.CurrentScheduler()->RescheduleCurrentCore();
+ Kernel::KScopedDisableDispatch dd(kernel);
+ kernel.CurrentPhysicalCore().Idle();
}
}
@@ -145,12 +137,12 @@ void CpuManager::MultiCoreRunSuspendThread() {
auto& kernel = system.Kernel();
kernel.CurrentScheduler()->OnThreadStart();
while (true) {
- auto core = kernel.GetCurrentHostThreadID();
+ auto core = kernel.CurrentPhysicalCoreIndex();
auto& scheduler = *kernel.CurrentScheduler();
Kernel::KThread* current_thread = scheduler.GetCurrentThread();
Common::Fiber::YieldTo(current_thread->GetHostContext(), *core_data[core].host_context);
ASSERT(scheduler.ContextSwitchPending());
- ASSERT(core == kernel.GetCurrentHostThreadID());
+ ASSERT(core == kernel.CurrentPhysicalCoreIndex());
scheduler.RescheduleCurrentCore();
}
}
@@ -317,7 +309,7 @@ void CpuManager::Pause(bool paused) {
}
}
-void CpuManager::RunThread(std::size_t core) {
+void CpuManager::RunThread(std::stop_token stop_token, std::size_t core) {
/// Initialization
system.RegisterCoreThread(core);
std::string name;
@@ -356,8 +348,8 @@ void CpuManager::RunThread(std::size_t core) {
sc_sync_first_use = false;
}
- // Abort if emulation was killed before the session really starts
- if (!system.IsPoweredOn()) {
+ // Emulation was stopped
+ if (stop_token.stop_requested()) {
return;
}
diff --git a/src/core/cpu_manager.h b/src/core/cpu_manager.h
index 140263b09..9d92d4af0 100644
--- a/src/core/cpu_manager.h
+++ b/src/core/cpu_manager.h
@@ -78,9 +78,9 @@ private:
void SingleCoreRunSuspendThread();
void SingleCorePause(bool paused);
- static void ThreadStart(CpuManager& cpu_manager, std::size_t core);
+ static void ThreadStart(std::stop_token stop_token, CpuManager& cpu_manager, std::size_t core);
- void RunThread(std::size_t core);
+ void RunThread(std::stop_token stop_token, std::size_t core);
struct CoreData {
std::shared_ptr<Common::Fiber> host_context;
@@ -89,7 +89,7 @@ private:
std::atomic<bool> is_running;
std::atomic<bool> is_paused;
std::atomic<bool> initialized;
- std::unique_ptr<std::thread> host_thread;
+ std::jthread host_thread;
};
std::atomic<bool> running_mode{};
diff --git a/src/core/hle/api_version.h b/src/core/hle/api_version.h
index 5e10a7ad9..43d5670a9 100644
--- a/src/core/hle/api_version.h
+++ b/src/core/hle/api_version.h
@@ -12,9 +12,9 @@ namespace HLE::ApiVersion {
// Horizon OS version constants.
-constexpr u8 HOS_VERSION_MAJOR = 11;
-constexpr u8 HOS_VERSION_MINOR = 0;
-constexpr u8 HOS_VERSION_MICRO = 1;
+constexpr u8 HOS_VERSION_MAJOR = 12;
+constexpr u8 HOS_VERSION_MINOR = 1;
+constexpr u8 HOS_VERSION_MICRO = 0;
// NintendoSDK version constants.
@@ -22,15 +22,15 @@ constexpr u8 SDK_REVISION_MAJOR = 1;
constexpr u8 SDK_REVISION_MINOR = 0;
constexpr char PLATFORM_STRING[] = "NX";
-constexpr char VERSION_HASH[] = "69103fcb2004dace877094c2f8c29e6113be5dbf";
-constexpr char DISPLAY_VERSION[] = "11.0.1";
-constexpr char DISPLAY_TITLE[] = "NintendoSDK Firmware for NX 11.0.1-1.0";
+constexpr char VERSION_HASH[] = "76b10c2dab7d3aa73fc162f8dff1655e6a21caf4";
+constexpr char DISPLAY_VERSION[] = "12.1.0";
+constexpr char DISPLAY_TITLE[] = "NintendoSDK Firmware for NX 12.1.0-1.0";
// Atmosphere version constants.
constexpr u8 ATMOSPHERE_RELEASE_VERSION_MAJOR = 0;
constexpr u8 ATMOSPHERE_RELEASE_VERSION_MINOR = 19;
-constexpr u8 ATMOSPHERE_RELEASE_VERSION_MICRO = 4;
+constexpr u8 ATMOSPHERE_RELEASE_VERSION_MICRO = 5;
constexpr u32 GetTargetFirmware() {
return u32{HOS_VERSION_MAJOR} << 24 | u32{HOS_VERSION_MINOR} << 16 |
diff --git a/src/core/hle/kernel/k_address_arbiter.cpp b/src/core/hle/kernel/k_address_arbiter.cpp
index 1b429bc1e..6771ef621 100644
--- a/src/core/hle/kernel/k_address_arbiter.cpp
+++ b/src/core/hle/kernel/k_address_arbiter.cpp
@@ -28,7 +28,7 @@ bool ReadFromUser(Core::System& system, s32* out, VAddr address) {
bool DecrementIfLessThan(Core::System& system, s32* out, VAddr address, s32 value) {
auto& monitor = system.Monitor();
- const auto current_core = system.CurrentCoreIndex();
+ const auto current_core = system.Kernel().CurrentPhysicalCoreIndex();
// TODO(bunnei): We should disable interrupts here via KScopedInterruptDisable.
// TODO(bunnei): We should call CanAccessAtomic(..) here.
@@ -58,7 +58,7 @@ bool DecrementIfLessThan(Core::System& system, s32* out, VAddr address, s32 valu
bool UpdateIfEqual(Core::System& system, s32* out, VAddr address, s32 value, s32 new_value) {
auto& monitor = system.Monitor();
- const auto current_core = system.CurrentCoreIndex();
+ const auto current_core = system.Kernel().CurrentPhysicalCoreIndex();
// TODO(bunnei): We should disable interrupts here via KScopedInterruptDisable.
// TODO(bunnei): We should call CanAccessAtomic(..) here.
diff --git a/src/core/hle/kernel/k_auto_object.h b/src/core/hle/kernel/k_auto_object.h
index e4fcdbc67..165b76747 100644
--- a/src/core/hle/kernel/k_auto_object.h
+++ b/src/core/hle/kernel/k_auto_object.h
@@ -170,6 +170,10 @@ public:
}
}
+ const std::string& GetName() const {
+ return name;
+ }
+
private:
void RegisterWithKernel();
void UnregisterWithKernel();
diff --git a/src/core/hle/kernel/k_condition_variable.cpp b/src/core/hle/kernel/k_condition_variable.cpp
index ef14ad1d2..4174f35fd 100644
--- a/src/core/hle/kernel/k_condition_variable.cpp
+++ b/src/core/hle/kernel/k_condition_variable.cpp
@@ -35,7 +35,7 @@ bool WriteToUser(Core::System& system, VAddr address, const u32* p) {
bool UpdateLockAtomic(Core::System& system, u32* out, VAddr address, u32 if_zero,
u32 new_orr_mask) {
auto& monitor = system.Monitor();
- const auto current_core = system.CurrentCoreIndex();
+ const auto current_core = system.Kernel().CurrentPhysicalCoreIndex();
// Load the value from the address.
const auto expected = monitor.ExclusiveRead32(current_core, address);
diff --git a/src/core/hle/kernel/k_handle_table.cpp b/src/core/hle/kernel/k_handle_table.cpp
index 6a420d5b0..d720c2dda 100644
--- a/src/core/hle/kernel/k_handle_table.cpp
+++ b/src/core/hle/kernel/k_handle_table.cpp
@@ -13,6 +13,7 @@ ResultCode KHandleTable::Finalize() {
// Get the table and clear our record of it.
u16 saved_table_size = 0;
{
+ KScopedDisableDispatch dd(kernel);
KScopedSpinLock lk(m_lock);
std::swap(m_table_size, saved_table_size);
@@ -43,6 +44,7 @@ bool KHandleTable::Remove(Handle handle) {
// Find the object and free the entry.
KAutoObject* obj = nullptr;
{
+ KScopedDisableDispatch dd(kernel);
KScopedSpinLock lk(m_lock);
if (this->IsValidHandle(handle)) {
@@ -61,6 +63,7 @@ bool KHandleTable::Remove(Handle handle) {
}
ResultCode KHandleTable::Add(Handle* out_handle, KAutoObject* obj, u16 type) {
+ KScopedDisableDispatch dd(kernel);
KScopedSpinLock lk(m_lock);
// Never exceed our capacity.
@@ -83,6 +86,7 @@ ResultCode KHandleTable::Add(Handle* out_handle, KAutoObject* obj, u16 type) {
}
ResultCode KHandleTable::Reserve(Handle* out_handle) {
+ KScopedDisableDispatch dd(kernel);
KScopedSpinLock lk(m_lock);
// Never exceed our capacity.
@@ -93,6 +97,7 @@ ResultCode KHandleTable::Reserve(Handle* out_handle) {
}
void KHandleTable::Unreserve(Handle handle) {
+ KScopedDisableDispatch dd(kernel);
KScopedSpinLock lk(m_lock);
// Unpack the handle.
@@ -111,6 +116,7 @@ void KHandleTable::Unreserve(Handle handle) {
}
void KHandleTable::Register(Handle handle, KAutoObject* obj, u16 type) {
+ KScopedDisableDispatch dd(kernel);
KScopedSpinLock lk(m_lock);
// Unpack the handle.
diff --git a/src/core/hle/kernel/k_handle_table.h b/src/core/hle/kernel/k_handle_table.h
index 2ff6aa160..75dcec7df 100644
--- a/src/core/hle/kernel/k_handle_table.h
+++ b/src/core/hle/kernel/k_handle_table.h
@@ -69,6 +69,7 @@ public:
template <typename T = KAutoObject>
KScopedAutoObject<T> GetObjectWithoutPseudoHandle(Handle handle) const {
// Lock and look up in table.
+ KScopedDisableDispatch dd(kernel);
KScopedSpinLock lk(m_lock);
if constexpr (std::is_same_v<T, KAutoObject>) {
@@ -123,6 +124,7 @@ public:
size_t num_opened;
{
// Lock the table.
+ KScopedDisableDispatch dd(kernel);
KScopedSpinLock lk(m_lock);
for (num_opened = 0; num_opened < num_handles; num_opened++) {
// Get the current handle.
diff --git a/src/core/hle/kernel/k_process.cpp b/src/core/hle/kernel/k_process.cpp
index 8ead1a769..3d7e6707e 100644
--- a/src/core/hle/kernel/k_process.cpp
+++ b/src/core/hle/kernel/k_process.cpp
@@ -59,6 +59,7 @@ void SetupMainThread(Core::System& system, KProcess& owner_process, u32 priority
thread->GetContext64().cpu_registers[0] = 0;
thread->GetContext32().cpu_registers[1] = thread_handle;
thread->GetContext64().cpu_registers[1] = thread_handle;
+ thread->DisableDispatch();
auto& kernel = system.Kernel();
// Threads by default are dormant, wake up the main thread so it runs when the scheduler fires
diff --git a/src/core/hle/kernel/k_scheduler.cpp b/src/core/hle/kernel/k_scheduler.cpp
index 6a7d80d03..6ddbae52c 100644
--- a/src/core/hle/kernel/k_scheduler.cpp
+++ b/src/core/hle/kernel/k_scheduler.cpp
@@ -376,20 +376,18 @@ void KScheduler::ClearSchedulerUpdateNeeded(KernelCore& kernel) {
}
void KScheduler::DisableScheduling(KernelCore& kernel) {
- if (auto* scheduler = kernel.CurrentScheduler(); scheduler) {
- ASSERT(scheduler->GetCurrentThread()->GetDisableDispatchCount() >= 0);
- scheduler->GetCurrentThread()->DisableDispatch();
- }
+ ASSERT(GetCurrentThreadPointer(kernel)->GetDisableDispatchCount() >= 0);
+ GetCurrentThreadPointer(kernel)->DisableDispatch();
}
void KScheduler::EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduling) {
- if (auto* scheduler = kernel.CurrentScheduler(); scheduler) {
- ASSERT(scheduler->GetCurrentThread()->GetDisableDispatchCount() >= 1);
- if (scheduler->GetCurrentThread()->GetDisableDispatchCount() >= 1) {
- scheduler->GetCurrentThread()->EnableDispatch();
- }
+ ASSERT(GetCurrentThreadPointer(kernel)->GetDisableDispatchCount() >= 1);
+
+ if (GetCurrentThreadPointer(kernel)->GetDisableDispatchCount() > 1) {
+ GetCurrentThreadPointer(kernel)->EnableDispatch();
+ } else {
+ RescheduleCores(kernel, cores_needing_scheduling);
}
- RescheduleCores(kernel, cores_needing_scheduling);
}
u64 KScheduler::UpdateHighestPriorityThreads(KernelCore& kernel) {
@@ -617,13 +615,17 @@ KScheduler::KScheduler(Core::System& system_, s32 core_id_) : system{system_}, c
state.highest_priority_thread = nullptr;
}
-KScheduler::~KScheduler() {
+void KScheduler::Finalize() {
if (idle_thread) {
idle_thread->Close();
idle_thread = nullptr;
}
}
+KScheduler::~KScheduler() {
+ ASSERT(!idle_thread);
+}
+
KThread* KScheduler::GetCurrentThread() const {
if (auto result = current_thread.load(); result) {
return result;
@@ -642,10 +644,12 @@ void KScheduler::RescheduleCurrentCore() {
if (phys_core.IsInterrupted()) {
phys_core.ClearInterrupt();
}
+
guard.Lock();
if (state.needs_scheduling.load()) {
Schedule();
} else {
+ GetCurrentThread()->EnableDispatch();
guard.Unlock();
}
}
@@ -655,26 +659,33 @@ void KScheduler::OnThreadStart() {
}
void KScheduler::Unload(KThread* thread) {
+ ASSERT(thread);
+
LOG_TRACE(Kernel, "core {}, unload thread {}", core_id, thread ? thread->GetName() : "nullptr");
- if (thread) {
- if (thread->IsCallingSvc()) {
- thread->ClearIsCallingSvc();
- }
- if (!thread->IsTerminationRequested()) {
- prev_thread = thread;
-
- Core::ARM_Interface& cpu_core = system.ArmInterface(core_id);
- cpu_core.SaveContext(thread->GetContext32());
- cpu_core.SaveContext(thread->GetContext64());
- // Save the TPIDR_EL0 system register in case it was modified.
- thread->SetTPIDR_EL0(cpu_core.GetTPIDR_EL0());
- cpu_core.ClearExclusiveState();
- } else {
- prev_thread = nullptr;
- }
- thread->context_guard.Unlock();
+ if (thread->IsCallingSvc()) {
+ thread->ClearIsCallingSvc();
}
+
+ auto& physical_core = system.Kernel().PhysicalCore(core_id);
+ if (!physical_core.IsInitialized()) {
+ return;
+ }
+
+ Core::ARM_Interface& cpu_core = physical_core.ArmInterface();
+ cpu_core.SaveContext(thread->GetContext32());
+ cpu_core.SaveContext(thread->GetContext64());
+ // Save the TPIDR_EL0 system register in case it was modified.
+ thread->SetTPIDR_EL0(cpu_core.GetTPIDR_EL0());
+ cpu_core.ClearExclusiveState();
+
+ if (!thread->IsTerminationRequested() && thread->GetActiveCore() == core_id) {
+ prev_thread = thread;
+ } else {
+ prev_thread = nullptr;
+ }
+
+ thread->context_guard.Unlock();
}
void KScheduler::Reload(KThread* thread) {
@@ -683,11 +694,6 @@ void KScheduler::Reload(KThread* thread) {
if (thread) {
ASSERT_MSG(thread->GetState() == ThreadState::Runnable, "Thread must be runnable.");
- auto* const thread_owner_process = thread->GetOwnerProcess();
- if (thread_owner_process != nullptr) {
- system.Kernel().MakeCurrentProcess(thread_owner_process);
- }
-
Core::ARM_Interface& cpu_core = system.ArmInterface(core_id);
cpu_core.LoadContext(thread->GetContext32());
cpu_core.LoadContext(thread->GetContext64());
@@ -705,7 +711,7 @@ void KScheduler::SwitchContextStep2() {
}
void KScheduler::ScheduleImpl() {
- KThread* previous_thread = current_thread.load();
+ KThread* previous_thread = GetCurrentThread();
KThread* next_thread = state.highest_priority_thread;
state.needs_scheduling = false;
@@ -717,10 +723,15 @@ void KScheduler::ScheduleImpl() {
// If we're not actually switching thread, there's nothing to do.
if (next_thread == current_thread.load()) {
+ previous_thread->EnableDispatch();
guard.Unlock();
return;
}
+ if (next_thread->GetCurrentCore() != core_id) {
+ next_thread->SetCurrentCore(core_id);
+ }
+
current_thread.store(next_thread);
KProcess* const previous_process = system.Kernel().CurrentProcess();
@@ -731,11 +742,7 @@ void KScheduler::ScheduleImpl() {
Unload(previous_thread);
std::shared_ptr<Common::Fiber>* old_context;
- if (previous_thread != nullptr) {
- old_context = &previous_thread->GetHostContext();
- } else {
- old_context = &idle_thread->GetHostContext();
- }
+ old_context = &previous_thread->GetHostContext();
guard.Unlock();
Common::Fiber::YieldTo(*old_context, *switch_fiber);
diff --git a/src/core/hle/kernel/k_scheduler.h b/src/core/hle/kernel/k_scheduler.h
index 12cfae919..516e0cdba 100644
--- a/src/core/hle/kernel/k_scheduler.h
+++ b/src/core/hle/kernel/k_scheduler.h
@@ -33,6 +33,8 @@ public:
explicit KScheduler(Core::System& system_, s32 core_id_);
~KScheduler();
+ void Finalize();
+
/// Reschedules to the next available thread (call after current thread is suspended)
void RescheduleCurrentCore();
diff --git a/src/core/hle/kernel/k_thread.cpp b/src/core/hle/kernel/k_thread.cpp
index 9f1d3156b..0f6808ade 100644
--- a/src/core/hle/kernel/k_thread.cpp
+++ b/src/core/hle/kernel/k_thread.cpp
@@ -14,6 +14,7 @@
#include "common/fiber.h"
#include "common/logging/log.h"
#include "common/scope_exit.h"
+#include "common/settings.h"
#include "common/thread_queue_list.h"
#include "core/core.h"
#include "core/cpu_manager.h"
@@ -188,7 +189,7 @@ ResultCode KThread::Initialize(KThreadFunction func, uintptr_t arg, VAddr user_s
// Setup the stack parameters.
StackParameters& sp = GetStackParameters();
sp.cur_thread = this;
- sp.disable_count = 1;
+ sp.disable_count = 0;
SetInExceptionHandler();
// Set thread ID.
@@ -215,9 +216,10 @@ ResultCode KThread::InitializeThread(KThread* thread, KThreadFunction func, uint
// Initialize the thread.
R_TRY(thread->Initialize(func, arg, user_stack_top, prio, core, owner, type));
- // Initialize host context.
+ // Initialize emulation parameters.
thread->host_context =
std::make_shared<Common::Fiber>(std::move(init_func), init_func_parameter);
+ thread->is_single_core = !Settings::values.use_multi_core.GetValue();
return ResultSuccess;
}
@@ -970,6 +972,9 @@ ResultCode KThread::Run() {
// Set our state and finish.
SetState(ThreadState::Runnable);
+
+ DisableDispatch();
+
return ResultSuccess;
}
}
@@ -1054,4 +1059,16 @@ s32 GetCurrentCoreId(KernelCore& kernel) {
return GetCurrentThread(kernel).GetCurrentCore();
}
+KScopedDisableDispatch::~KScopedDisableDispatch() {
+ if (GetCurrentThread(kernel).GetDisableDispatchCount() <= 1) {
+ auto scheduler = kernel.CurrentScheduler();
+
+ if (scheduler) {
+ scheduler->RescheduleCurrentCore();
+ }
+ } else {
+ GetCurrentThread(kernel).EnableDispatch();
+ }
+}
+
} // namespace Kernel
diff --git a/src/core/hle/kernel/k_thread.h b/src/core/hle/kernel/k_thread.h
index c77f44ad4..e4c4c877d 100644
--- a/src/core/hle/kernel/k_thread.h
+++ b/src/core/hle/kernel/k_thread.h
@@ -450,16 +450,39 @@ public:
sleeping_queue = q;
}
+ [[nodiscard]] bool IsKernelThread() const {
+ return GetActiveCore() == 3;
+ }
+
+ [[nodiscard]] bool IsDispatchTrackingDisabled() const {
+ return is_single_core || IsKernelThread();
+ }
+
[[nodiscard]] s32 GetDisableDispatchCount() const {
+ if (IsDispatchTrackingDisabled()) {
+ // TODO(bunnei): Until kernel threads are emulated, we cannot enable/disable dispatch.
+ return 1;
+ }
+
return this->GetStackParameters().disable_count;
}
void DisableDispatch() {
+ if (IsDispatchTrackingDisabled()) {
+ // TODO(bunnei): Until kernel threads are emulated, we cannot enable/disable dispatch.
+ return;
+ }
+
ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() >= 0);
this->GetStackParameters().disable_count++;
}
void EnableDispatch() {
+ if (IsDispatchTrackingDisabled()) {
+ // TODO(bunnei): Until kernel threads are emulated, we cannot enable/disable dispatch.
+ return;
+ }
+
ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() > 0);
this->GetStackParameters().disable_count--;
}
@@ -708,6 +731,7 @@ private:
// For emulation
std::shared_ptr<Common::Fiber> host_context{};
+ bool is_single_core{};
// For debugging
std::vector<KSynchronizationObject*> wait_objects_for_debugging;
@@ -752,4 +776,16 @@ public:
}
};
+class KScopedDisableDispatch {
+public:
+ [[nodiscard]] explicit KScopedDisableDispatch(KernelCore& kernel_) : kernel{kernel_} {
+ GetCurrentThread(kernel).DisableDispatch();
+ }
+
+ ~KScopedDisableDispatch();
+
+private:
+ KernelCore& kernel;
+};
+
} // namespace Kernel
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index 92fbc5532..8673384ee 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -85,8 +85,9 @@ struct KernelCore::Impl {
}
void InitializeCores() {
- for (auto& core : cores) {
- core.Initialize(current_process->Is64BitProcess());
+ for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
+ cores[core_id].Initialize(current_process->Is64BitProcess());
+ system.Memory().SetCurrentPageTable(*current_process, core_id);
}
}
@@ -131,15 +132,6 @@ struct KernelCore::Impl {
next_user_process_id = KProcess::ProcessIDMin;
next_thread_id = 1;
- for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
- if (suspend_threads[core_id]) {
- suspend_threads[core_id]->Close();
- suspend_threads[core_id] = nullptr;
- }
-
- schedulers[core_id].reset();
- }
-
cores.clear();
global_handle_table->Finalize();
@@ -167,6 +159,16 @@ struct KernelCore::Impl {
CleanupObject(time_shared_mem);
CleanupObject(system_resource_limit);
+ for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
+ if (suspend_threads[core_id]) {
+ suspend_threads[core_id]->Close();
+ suspend_threads[core_id] = nullptr;
+ }
+
+ schedulers[core_id]->Finalize();
+ schedulers[core_id].reset();
+ }
+
// Next host thead ID to use, 0-3 IDs represent core threads, >3 represent others
next_host_thread_id = Core::Hardware::NUM_CPU_CORES;
@@ -257,14 +259,6 @@ struct KernelCore::Impl {
void MakeCurrentProcess(KProcess* process) {
current_process = process;
- if (process == nullptr) {
- return;
- }
-
- const u32 core_id = GetCurrentHostThreadID();
- if (core_id < Core::Hardware::NUM_CPU_CORES) {
- system.Memory().SetCurrentPageTable(*process, core_id);
- }
}
/// Creates a new host thread ID, should only be called by GetHostThreadId
@@ -824,16 +818,20 @@ const Kernel::PhysicalCore& KernelCore::PhysicalCore(std::size_t id) const {
return impl->cores[id];
}
+size_t KernelCore::CurrentPhysicalCoreIndex() const {
+ const u32 core_id = impl->GetCurrentHostThreadID();
+ if (core_id >= Core::Hardware::NUM_CPU_CORES) {
+ return Core::Hardware::NUM_CPU_CORES - 1;
+ }
+ return core_id;
+}
+
Kernel::PhysicalCore& KernelCore::CurrentPhysicalCore() {
- u32 core_id = impl->GetCurrentHostThreadID();
- ASSERT(core_id < Core::Hardware::NUM_CPU_CORES);
- return impl->cores[core_id];
+ return impl->cores[CurrentPhysicalCoreIndex()];
}
const Kernel::PhysicalCore& KernelCore::CurrentPhysicalCore() const {
- u32 core_id = impl->GetCurrentHostThreadID();
- ASSERT(core_id < Core::Hardware::NUM_CPU_CORES);
- return impl->cores[core_id];
+ return impl->cores[CurrentPhysicalCoreIndex()];
}
Kernel::KScheduler* KernelCore::CurrentScheduler() {
@@ -1026,6 +1024,9 @@ void KernelCore::Suspend(bool in_suspention) {
impl->suspend_threads[core_id]->SetState(state);
impl->suspend_threads[core_id]->SetWaitReasonForDebugging(
ThreadWaitReasonForDebugging::Suspended);
+ if (!should_suspend) {
+ impl->suspend_threads[core_id]->DisableDispatch();
+ }
}
}
}
@@ -1040,13 +1041,11 @@ void KernelCore::ExceptionalExit() {
}
void KernelCore::EnterSVCProfile() {
- std::size_t core = impl->GetCurrentHostThreadID();
- impl->svc_ticks[core] = MicroProfileEnter(MICROPROFILE_TOKEN(Kernel_SVC));
+ impl->svc_ticks[CurrentPhysicalCoreIndex()] = MicroProfileEnter(MICROPROFILE_TOKEN(Kernel_SVC));
}
void KernelCore::ExitSVCProfile() {
- std::size_t core = impl->GetCurrentHostThreadID();
- MicroProfileLeave(MICROPROFILE_TOKEN(Kernel_SVC), impl->svc_ticks[core]);
+ MicroProfileLeave(MICROPROFILE_TOKEN(Kernel_SVC), impl->svc_ticks[CurrentPhysicalCoreIndex()]);
}
std::weak_ptr<Kernel::ServiceThread> KernelCore::CreateServiceThread(const std::string& name) {
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h
index 3a6db0b1c..57535433b 100644
--- a/src/core/hle/kernel/kernel.h
+++ b/src/core/hle/kernel/kernel.h
@@ -146,6 +146,9 @@ public:
/// Gets the an instance of the respective physical CPU core.
const Kernel::PhysicalCore& PhysicalCore(std::size_t id) const;
+ /// Gets the current physical core index for the running host thread.
+ std::size_t CurrentPhysicalCoreIndex() const;
+
/// Gets the sole instance of the Scheduler at the current running core.
Kernel::KScheduler* CurrentScheduler();
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index 2eb532472..890c52198 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -877,7 +877,7 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, Handle
const u64 thread_ticks = current_thread->GetCpuTime();
out_ticks = thread_ticks + (core_timing.GetCPUTicks() - prev_ctx_ticks);
- } else if (same_thread && info_sub_id == system.CurrentCoreIndex()) {
+ } else if (same_thread && info_sub_id == system.Kernel().CurrentPhysicalCoreIndex()) {
out_ticks = core_timing.GetCPUTicks() - prev_ctx_ticks;
}
@@ -1078,8 +1078,8 @@ static ResultCode GetThreadContext(Core::System& system, VAddr out_context, Hand
for (auto i = 0; i < static_cast<s32>(Core::Hardware::NUM_CPU_CORES); ++i) {
if (thread.GetPointerUnsafe() == kernel.Scheduler(i).GetCurrentThread()) {
current = true;
+ break;
}
- break;
}
// If the thread is current, retry until it isn't.
diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp
index 2e969f2a8..882fc1492 100644
--- a/src/core/hle/service/acc/acc.cpp
+++ b/src/core/hle/service/acc/acc.cpp
@@ -292,7 +292,7 @@ public:
protected:
void Get(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Service_ACC, "called user_id={}", user_id.Format());
+ LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.Format());
ProfileBase profile_base{};
ProfileData data{};
if (profile_manager.GetProfileBaseAndData(user_id, profile_base, data)) {
@@ -301,7 +301,7 @@ protected:
rb.Push(ResultSuccess);
rb.PushRaw(profile_base);
} else {
- LOG_ERROR(Service_ACC, "Failed to get profile base and data for user={}",
+ LOG_ERROR(Service_ACC, "Failed to get profile base and data for user=0x{}",
user_id.Format());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultUnknown); // TODO(ogniK): Get actual error code
@@ -309,14 +309,14 @@ protected:
}
void GetBase(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Service_ACC, "called user_id={}", user_id.Format());
+ LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.Format());
ProfileBase profile_base{};
if (profile_manager.GetProfileBase(user_id, profile_base)) {
IPC::ResponseBuilder rb{ctx, 16};
rb.Push(ResultSuccess);
rb.PushRaw(profile_base);
} else {
- LOG_ERROR(Service_ACC, "Failed to get profile base for user={}", user_id.Format());
+ LOG_ERROR(Service_ACC, "Failed to get profile base for user=0x{}", user_id.Format());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultUnknown); // TODO(ogniK): Get actual error code
}
@@ -372,7 +372,7 @@ protected:
const auto user_data = ctx.ReadBuffer();
- LOG_DEBUG(Service_ACC, "called, username='{}', timestamp={:016X}, uuid={}",
+ LOG_DEBUG(Service_ACC, "called, username='{}', timestamp={:016X}, uuid=0x{}",
Common::StringFromFixedZeroTerminatedBuffer(
reinterpret_cast<const char*>(base.username.data()), base.username.size()),
base.timestamp, base.user_uuid.Format());
@@ -405,7 +405,7 @@ protected:
const auto user_data = ctx.ReadBuffer();
const auto image_data = ctx.ReadBuffer(1);
- LOG_DEBUG(Service_ACC, "called, username='{}', timestamp={:016X}, uuid={}",
+ LOG_DEBUG(Service_ACC, "called, username='{}', timestamp={:016X}, uuid=0x{}",
Common::StringFromFixedZeroTerminatedBuffer(
reinterpret_cast<const char*>(base.username.data()), base.username.size()),
base.timestamp, base.user_uuid.Format());
@@ -662,7 +662,7 @@ void Module::Interface::GetUserCount(Kernel::HLERequestContext& ctx) {
void Module::Interface::GetUserExistence(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
Common::UUID user_id = rp.PopRaw<Common::UUID>();
- LOG_DEBUG(Service_ACC, "called user_id={}", user_id.Format());
+ LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.Format());
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
@@ -693,7 +693,7 @@ void Module::Interface::GetLastOpenedUser(Kernel::HLERequestContext& ctx) {
void Module::Interface::GetProfile(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
Common::UUID user_id = rp.PopRaw<Common::UUID>();
- LOG_DEBUG(Service_ACC, "called user_id={}", user_id.Format());
+ LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.Format());
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
@@ -802,7 +802,7 @@ void Module::Interface::GetProfileEditor(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
Common::UUID user_id = rp.PopRaw<Common::UUID>();
- LOG_DEBUG(Service_ACC, "called, user_id={}", user_id.Format());
+ LOG_DEBUG(Service_ACC, "called, user_id=0x{}", user_id.Format());
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
@@ -844,7 +844,7 @@ void Module::Interface::StoreSaveDataThumbnailApplication(Kernel::HLERequestCont
IPC::RequestParser rp{ctx};
const auto uuid = rp.PopRaw<Common::UUID>();
- LOG_WARNING(Service_ACC, "(STUBBED) called, uuid={}", uuid.Format());
+ LOG_WARNING(Service_ACC, "(STUBBED) called, uuid=0x{}", uuid.Format());
// TODO(ogniK): Check if application ID is zero on acc initialize. As we don't have a reliable
// way of confirming things like the TID, we're going to assume a non zero value for the time
@@ -858,7 +858,7 @@ void Module::Interface::StoreSaveDataThumbnailSystem(Kernel::HLERequestContext&
const auto uuid = rp.PopRaw<Common::UUID>();
const auto tid = rp.Pop<u64_le>();
- LOG_WARNING(Service_ACC, "(STUBBED) called, uuid={}, tid={:016X}", uuid.Format(), tid);
+ LOG_WARNING(Service_ACC, "(STUBBED) called, uuid=0x{}, tid={:016X}", uuid.Format(), tid);
StoreSaveDataThumbnail(ctx, uuid, tid);
}
diff --git a/src/core/hle/service/am/applets/applet_error.cpp b/src/core/hle/service/am/applets/applet_error.cpp
index ef6854d62..36a4aa9cd 100644
--- a/src/core/hle/service/am/applets/applet_error.cpp
+++ b/src/core/hle/service/am/applets/applet_error.cpp
@@ -16,6 +16,30 @@
namespace Service::AM::Applets {
+struct ErrorCode {
+ u32 error_category{};
+ u32 error_number{};
+
+ static constexpr ErrorCode FromU64(u64 error_code) {
+ return {
+ .error_category{static_cast<u32>(error_code >> 32)},
+ .error_number{static_cast<u32>(error_code & 0xFFFFFFFF)},
+ };
+ }
+
+ static constexpr ErrorCode FromResultCode(ResultCode result) {
+ return {
+ .error_category{2000 + static_cast<u32>(result.module.Value())},
+ .error_number{result.description.Value()},
+ };
+ }
+
+ constexpr ResultCode ToResultCode() const {
+ return ResultCode{static_cast<ErrorModule>(error_category - 2000), error_number};
+ }
+};
+static_assert(sizeof(ErrorCode) == 0x8, "ErrorCode has incorrect size.");
+
#pragma pack(push, 4)
struct ShowError {
u8 mode;
@@ -76,12 +100,7 @@ void CopyArgumentData(const std::vector<u8>& data, T& variable) {
}
ResultCode Decode64BitError(u64 error) {
- const auto description = (error >> 32) & 0x1FFF;
- auto module = error & 0x3FF;
- if (module >= 2000)
- module -= 2000;
- module &= 0x1FF;
- return {static_cast<ErrorModule>(module), static_cast<u32>(description)};
+ return ErrorCode::FromU64(error).ToResultCode();
}
} // Anonymous namespace
diff --git a/src/core/hle/service/am/applets/applet_software_keyboard.cpp b/src/core/hle/service/am/applets/applet_software_keyboard.cpp
index 7cae90609..c89aa1bbf 100644
--- a/src/core/hle/service/am/applets/applet_software_keyboard.cpp
+++ b/src/core/hle/service/am/applets/applet_software_keyboard.cpp
@@ -377,7 +377,8 @@ void SoftwareKeyboard::SubmitForTextCheck(std::u16string submitted_text) {
if (swkbd_config_common.use_utf8) {
std::string utf8_submitted_text = Common::UTF16ToUTF8(current_text);
- const u64 buffer_size = sizeof(u64) + utf8_submitted_text.size();
+ // Include the null terminator in the buffer size.
+ const u64 buffer_size = utf8_submitted_text.size() + 1;
LOG_DEBUG(Service_AM, "\nBuffer Size: {}\nUTF-8 Submitted Text: {}", buffer_size,
utf8_submitted_text);
@@ -386,7 +387,8 @@ void SoftwareKeyboard::SubmitForTextCheck(std::u16string submitted_text) {
std::memcpy(out_data.data() + sizeof(u64), utf8_submitted_text.data(),
utf8_submitted_text.size());
} else {
- const u64 buffer_size = sizeof(u64) + current_text.size() * sizeof(char16_t);
+ // Include the null terminator in the buffer size.
+ const u64 buffer_size = (current_text.size() + 1) * sizeof(char16_t);
LOG_DEBUG(Service_AM, "\nBuffer Size: {}\nUTF-16 Submitted Text: {}", buffer_size,
Common::UTF16ToUTF8(current_text));
diff --git a/src/core/hle/service/friend/friend.cpp b/src/core/hle/service/friend/friend.cpp
index a3c939c0c..b58c152ce 100644
--- a/src/core/hle/service/friend/friend.cpp
+++ b/src/core/hle/service/friend/friend.cpp
@@ -158,7 +158,7 @@ private:
const auto local_play = rp.Pop<bool>();
const auto uuid = rp.PopRaw<Common::UUID>();
- LOG_WARNING(Service_Friend, "(STUBBED) called local_play={} uuid={}", local_play,
+ LOG_WARNING(Service_Friend, "(STUBBED) called, local_play={}, uuid=0x{}", local_play,
uuid.Format());
IPC::ResponseBuilder rb{ctx, 2};
@@ -171,7 +171,7 @@ private:
const auto uuid = rp.PopRaw<Common::UUID>();
[[maybe_unused]] const auto filter = rp.PopRaw<SizedFriendFilter>();
const auto pid = rp.Pop<u64>();
- LOG_WARNING(Service_Friend, "(STUBBED) called, offset={}, uuid={}, pid={}", friend_offset,
+ LOG_WARNING(Service_Friend, "(STUBBED) called, offset={}, uuid=0x{}, pid={}", friend_offset,
uuid.Format(), pid);
IPC::ResponseBuilder rb{ctx, 3};
@@ -289,7 +289,7 @@ void Module::Interface::CreateNotificationService(Kernel::HLERequestContext& ctx
IPC::RequestParser rp{ctx};
auto uuid = rp.PopRaw<Common::UUID>();
- LOG_DEBUG(Service_Friend, "called, uuid={}", uuid.Format());
+ LOG_DEBUG(Service_Friend, "called, uuid=0x{}", uuid.Format());
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
diff --git a/src/core/hle/service/nifm/nifm.cpp b/src/core/hle/service/nifm/nifm.cpp
index e742db48f..0a53c0c81 100644
--- a/src/core/hle/service/nifm/nifm.cpp
+++ b/src/core/hle/service/nifm/nifm.cpp
@@ -11,6 +11,7 @@
#include "core/hle/service/nifm/nifm.h"
#include "core/hle/service/service.h"
#include "core/network/network.h"
+#include "core/network/network_interface.h"
namespace Service::NIFM {
@@ -179,10 +180,10 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
- if (Settings::values.bcat_backend.GetValue() == "none") {
- rb.PushEnum(RequestState::NotSubmitted);
- } else {
+ if (Network::GetHostIPv4Address().has_value()) {
rb.PushEnum(RequestState::Connected);
+ } else {
+ rb.PushEnum(RequestState::NotSubmitted);
}
}
@@ -322,12 +323,15 @@ private:
void GetCurrentIpAddress(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NIFM, "(STUBBED) called");
- const auto [ipv4, error] = Network::GetHostIPv4Address();
- UNIMPLEMENTED_IF(error != Network::Errno::SUCCESS);
+ auto ipv4 = Network::GetHostIPv4Address();
+ if (!ipv4) {
+ LOG_ERROR(Service_NIFM, "Couldn't get host IPv4 address, defaulting to 0.0.0.0");
+ ipv4.emplace(Network::IPv4Address{0, 0, 0, 0});
+ }
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
- rb.PushRaw(ipv4);
+ rb.PushRaw(*ipv4);
}
void CreateTemporaryNetworkProfile(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NIFM, "called");
@@ -354,10 +358,10 @@ private:
static_assert(sizeof(IpConfigInfo) == sizeof(IpAddressSetting) + sizeof(DnsSetting),
"IpConfigInfo has incorrect size.");
- const IpConfigInfo ip_config_info{
+ IpConfigInfo ip_config_info{
.ip_address_setting{
.is_automatic{true},
- .current_address{192, 168, 1, 100},
+ .current_address{0, 0, 0, 0},
.subnet_mask{255, 255, 255, 0},
.gateway{192, 168, 1, 1},
},
@@ -368,6 +372,19 @@ private:
},
};
+ const auto iface = Network::GetSelectedNetworkInterface();
+ if (iface) {
+ ip_config_info.ip_address_setting =
+ IpAddressSetting{.is_automatic{true},
+ .current_address{Network::TranslateIPv4(iface->ip_address)},
+ .subnet_mask{Network::TranslateIPv4(iface->subnet_mask)},
+ .gateway{Network::TranslateIPv4(iface->gateway)}};
+
+ } else {
+ LOG_ERROR(Service_NIFM,
+ "Couldn't get host network configuration info, using default values");
+ }
+
IPC::ResponseBuilder rb{ctx, 2 + (sizeof(IpConfigInfo) + 3) / sizeof(u32)};
rb.Push(ResultSuccess);
rb.PushRaw<IpConfigInfo>(ip_config_info);
@@ -384,10 +401,10 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
- if (Settings::values.bcat_backend.GetValue() == "none") {
- rb.Push<u8>(0);
- } else {
+ if (Network::GetHostIPv4Address().has_value()) {
rb.Push<u8>(1);
+ } else {
+ rb.Push<u8>(0);
}
}
void IsAnyInternetRequestAccepted(Kernel::HLERequestContext& ctx) {
@@ -395,10 +412,10 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
- if (Settings::values.bcat_backend.GetValue() == "none") {
- rb.Push<u8>(0);
- } else {
+ if (Network::GetHostIPv4Address().has_value()) {
rb.Push<u8>(1);
+ } else {
+ rb.Push<u8>(0);
}
}
};
diff --git a/src/core/hle/service/ns/language.cpp b/src/core/hle/service/ns/language.cpp
index 29c4a820c..7d9e4a20b 100644
--- a/src/core/hle/service/ns/language.cpp
+++ b/src/core/hle/service/ns/language.cpp
@@ -339,13 +339,16 @@ std::optional<ApplicationLanguage> ConvertToApplicationLanguage(
case Set::LanguageCode::FR_CA:
return ApplicationLanguage::CanadianFrench;
case Set::LanguageCode::PT:
+ case Set::LanguageCode::PT_BR:
return ApplicationLanguage::Portuguese;
case Set::LanguageCode::RU:
return ApplicationLanguage::Russian;
case Set::LanguageCode::KO:
return ApplicationLanguage::Korean;
+ case Set::LanguageCode::ZH_TW:
case Set::LanguageCode::ZH_HANT:
return ApplicationLanguage::TraditionalChinese;
+ case Set::LanguageCode::ZH_CN:
case Set::LanguageCode::ZH_HANS:
return ApplicationLanguage::SimplifiedChinese;
default:
diff --git a/src/core/hle/service/ns/ns_language.h b/src/core/hle/service/ns/ns_language.h
deleted file mode 100644
index 59ac85a19..000000000
--- a/src/core/hle/service/ns/ns_language.h
+++ /dev/null
@@ -1,42 +0,0 @@
-// Copyright 2019 yuzu emulator team
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-#include <optional>
-#include <string>
-#include "common/common_types.h"
-#include "core/hle/service/set/set.h"
-
-namespace Service::NS {
-/// This is nn::ns::detail::ApplicationLanguage
-enum class ApplicationLanguage : u8 {
- AmericanEnglish = 0,
- BritishEnglish,
- Japanese,
- French,
- German,
- LatinAmericanSpanish,
- Spanish,
- Italian,
- Dutch,
- CanadianFrench,
- Portuguese,
- Russian,
- Korean,
- TraditionalChinese,
- SimplifiedChinese,
- Count
-};
-using ApplicationLanguagePriorityList =
- const std::array<ApplicationLanguage, static_cast<std::size_t>(ApplicationLanguage::Count)>;
-
-constexpr u32 GetSupportedLanguageFlag(const ApplicationLanguage lang) {
- return 1U << static_cast<u32>(lang);
-}
-
-const ApplicationLanguagePriorityList* GetApplicationLanguagePriorityList(ApplicationLanguage lang);
-std::optional<ApplicationLanguage> ConvertToApplicationLanguage(
- Service::Set::LanguageCode language_code);
-std::optional<Service::Set::LanguageCode> ConvertToLanguageCode(ApplicationLanguage lang);
-} // namespace Service::NS \ No newline at end of file
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp b/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp
index 1403a39d0..845de724d 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp
@@ -166,8 +166,6 @@ NvResult nvhost_nvdec_common::MapBuffer(const std::vector<u8>& input, std::vecto
LOG_ERROR(Service_NVDRV, "failed to map size={}", object->size);
} else {
cmd_buffer.map_address = object->dma_map_addr;
- AddBufferMap(object->dma_map_addr, object->size, object->addr,
- object->status == nvmap::Object::Status::Allocated);
}
}
std::memcpy(output.data(), &params, sizeof(IoctlMapBuffer));
@@ -178,30 +176,11 @@ NvResult nvhost_nvdec_common::MapBuffer(const std::vector<u8>& input, std::vecto
}
NvResult nvhost_nvdec_common::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
- IoctlMapBuffer params{};
- std::memcpy(&params, input.data(), sizeof(IoctlMapBuffer));
- std::vector<MapBufferEntry> cmd_buffer_handles(params.num_entries);
- SliceVectors(input, cmd_buffer_handles, params.num_entries, sizeof(IoctlMapBuffer));
-
- auto& gpu = system.GPU();
-
- for (auto& cmd_buffer : cmd_buffer_handles) {
- const auto object{nvmap_dev->GetObject(cmd_buffer.map_handle)};
- if (!object) {
- LOG_ERROR(Service_NVDRV, "invalid cmd_buffer nvmap_handle={:X}", cmd_buffer.map_handle);
- std::memcpy(output.data(), &params, output.size());
- return NvResult::InvalidState;
- }
- if (const auto size{RemoveBufferMap(object->dma_map_addr)}; size) {
- gpu.MemoryManager().Unmap(object->dma_map_addr, *size);
- } else {
- // This occurs quite frequently, however does not seem to impact functionality
- LOG_DEBUG(Service_NVDRV, "invalid offset=0x{:X} dma=0x{:X}", object->addr,
- object->dma_map_addr);
- }
- object->dma_map_addr = 0;
- }
+ // This is intntionally stubbed.
+ // Skip unmapping buffers here, as to not break the continuity of the VP9 reference frame
+ // addresses, and risk invalidating data before the async GPU thread is done with it
std::memset(output.data(), 0, output.size());
+ LOG_DEBUG(Service_NVDRV, "(STUBBED) called");
return NvResult::Success;
}
@@ -212,33 +191,4 @@ NvResult nvhost_nvdec_common::SetSubmitTimeout(const std::vector<u8>& input,
return NvResult::Success;
}
-std::optional<nvhost_nvdec_common::BufferMap> nvhost_nvdec_common::FindBufferMap(
- GPUVAddr gpu_addr) const {
- const auto it = std::find_if(
- buffer_mappings.begin(), buffer_mappings.upper_bound(gpu_addr), [&](const auto& entry) {
- return (gpu_addr >= entry.second.StartAddr() && gpu_addr < entry.second.EndAddr());
- });
-
- ASSERT(it != buffer_mappings.end());
- return it->second;
-}
-
-void nvhost_nvdec_common::AddBufferMap(GPUVAddr gpu_addr, std::size_t size, VAddr cpu_addr,
- bool is_allocated) {
- buffer_mappings.insert_or_assign(gpu_addr, BufferMap{gpu_addr, size, cpu_addr, is_allocated});
-}
-
-std::optional<std::size_t> nvhost_nvdec_common::RemoveBufferMap(GPUVAddr gpu_addr) {
- const auto iter{buffer_mappings.find(gpu_addr)};
- if (iter == buffer_mappings.end()) {
- return std::nullopt;
- }
- std::size_t size = 0;
- if (iter->second.IsAllocated()) {
- size = iter->second.Size();
- }
- buffer_mappings.erase(iter);
- return size;
-}
-
} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.h b/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.h
index da10f5f41..af59f00d2 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.h
+++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.h
@@ -23,45 +23,6 @@ public:
~nvhost_nvdec_common() override;
protected:
- class BufferMap final {
- public:
- constexpr BufferMap() = default;
-
- constexpr BufferMap(GPUVAddr start_addr_, std::size_t size_)
- : start_addr{start_addr_}, end_addr{start_addr_ + size_} {}
-
- constexpr BufferMap(GPUVAddr start_addr_, std::size_t size_, VAddr cpu_addr_,
- bool is_allocated_)
- : start_addr{start_addr_}, end_addr{start_addr_ + size_}, cpu_addr{cpu_addr_},
- is_allocated{is_allocated_} {}
-
- constexpr VAddr StartAddr() const {
- return start_addr;
- }
-
- constexpr VAddr EndAddr() const {
- return end_addr;
- }
-
- constexpr std::size_t Size() const {
- return end_addr - start_addr;
- }
-
- constexpr VAddr CpuAddr() const {
- return cpu_addr;
- }
-
- constexpr bool IsAllocated() const {
- return is_allocated;
- }
-
- private:
- GPUVAddr start_addr{};
- GPUVAddr end_addr{};
- VAddr cpu_addr{};
- bool is_allocated{};
- };
-
struct IoctlSetNvmapFD {
s32_le nvmap_fd{};
};
@@ -154,17 +115,11 @@ protected:
NvResult UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
NvResult SetSubmitTimeout(const std::vector<u8>& input, std::vector<u8>& output);
- std::optional<BufferMap> FindBufferMap(GPUVAddr gpu_addr) const;
- void AddBufferMap(GPUVAddr gpu_addr, std::size_t size, VAddr cpu_addr, bool is_allocated);
- std::optional<std::size_t> RemoveBufferMap(GPUVAddr gpu_addr);
-
s32_le nvmap_fd{};
u32_le submit_timeout{};
std::shared_ptr<nvmap> nvmap_dev;
SyncpointManager& syncpoint_manager;
std::array<u32, MaxSyncPoints> device_syncpoints{};
- // This is expected to be ordered, therefore we must use a map, not unordered_map
- std::map<GPUVAddr, BufferMap> buffer_mappings;
};
}; // namespace Devices
} // namespace Service::Nvidia
diff --git a/src/core/hle/service/nvflinger/buffer_queue.cpp b/src/core/hle/service/nvflinger/buffer_queue.cpp
index 59ddf6298..b4c3a6099 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue.cpp
@@ -9,17 +9,20 @@
#include "core/core.h"
#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/kernel.h"
+#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
namespace Service::NVFlinger {
-BufferQueue::BufferQueue(Kernel::KernelCore& kernel, u32 id_, u64 layer_id_)
- : id(id_), layer_id(layer_id_), buffer_wait_event{kernel} {
- Kernel::KAutoObject::Create(std::addressof(buffer_wait_event));
- buffer_wait_event.Initialize("BufferQueue:WaitEvent");
+BufferQueue::BufferQueue(Kernel::KernelCore& kernel, u32 id_, u64 layer_id_,
+ KernelHelpers::ServiceContext& service_context_)
+ : id(id_), layer_id(layer_id_), service_context{service_context_} {
+ buffer_wait_event = service_context.CreateEvent("BufferQueue:WaitEvent");
}
-BufferQueue::~BufferQueue() = default;
+BufferQueue::~BufferQueue() {
+ service_context.CloseEvent(buffer_wait_event);
+}
void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer) {
ASSERT(slot < buffer_slots);
@@ -41,7 +44,7 @@ void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer)
.multi_fence = {},
};
- buffer_wait_event.GetWritableEvent().Signal();
+ buffer_wait_event->GetWritableEvent().Signal();
}
std::optional<std::pair<u32, Service::Nvidia::MultiFence*>> BufferQueue::DequeueBuffer(u32 width,
@@ -119,7 +122,7 @@ void BufferQueue::CancelBuffer(u32 slot, const Service::Nvidia::MultiFence& mult
}
free_buffers_condition.notify_one();
- buffer_wait_event.GetWritableEvent().Signal();
+ buffer_wait_event->GetWritableEvent().Signal();
}
std::optional<std::reference_wrapper<const BufferQueue::Buffer>> BufferQueue::AcquireBuffer() {
@@ -154,7 +157,7 @@ void BufferQueue::ReleaseBuffer(u32 slot) {
}
free_buffers_condition.notify_one();
- buffer_wait_event.GetWritableEvent().Signal();
+ buffer_wait_event->GetWritableEvent().Signal();
}
void BufferQueue::Connect() {
@@ -169,7 +172,7 @@ void BufferQueue::Disconnect() {
std::unique_lock lock{queue_sequence_mutex};
queue_sequence.clear();
}
- buffer_wait_event.GetWritableEvent().Signal();
+ buffer_wait_event->GetWritableEvent().Signal();
is_connect = false;
free_buffers_condition.notify_one();
}
@@ -189,11 +192,11 @@ u32 BufferQueue::Query(QueryType type) {
}
Kernel::KWritableEvent& BufferQueue::GetWritableBufferWaitEvent() {
- return buffer_wait_event.GetWritableEvent();
+ return buffer_wait_event->GetWritableEvent();
}
Kernel::KReadableEvent& BufferQueue::GetBufferWaitEvent() {
- return buffer_wait_event.GetReadableEvent();
+ return buffer_wait_event->GetReadableEvent();
}
} // namespace Service::NVFlinger
diff --git a/src/core/hle/service/nvflinger/buffer_queue.h b/src/core/hle/service/nvflinger/buffer_queue.h
index 61e337ac5..759247eb0 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.h
+++ b/src/core/hle/service/nvflinger/buffer_queue.h
@@ -24,6 +24,10 @@ class KReadableEvent;
class KWritableEvent;
} // namespace Kernel
+namespace Service::KernelHelpers {
+class ServiceContext;
+} // namespace Service::KernelHelpers
+
namespace Service::NVFlinger {
constexpr u32 buffer_slots = 0x40;
@@ -54,7 +58,8 @@ public:
NativeWindowFormat = 2,
};
- explicit BufferQueue(Kernel::KernelCore& kernel, u32 id_, u64 layer_id_);
+ explicit BufferQueue(Kernel::KernelCore& kernel, u32 id_, u64 layer_id_,
+ KernelHelpers::ServiceContext& service_context_);
~BufferQueue();
enum class BufferTransformFlags : u32 {
@@ -130,12 +135,14 @@ private:
std::list<u32> free_buffers;
std::array<Buffer, buffer_slots> buffers;
std::list<u32> queue_sequence;
- Kernel::KEvent buffer_wait_event;
+ Kernel::KEvent* buffer_wait_event{};
std::mutex free_buffers_mutex;
std::condition_variable free_buffers_condition;
std::mutex queue_sequence_mutex;
+
+ KernelHelpers::ServiceContext& service_context;
};
} // namespace Service::NVFlinger
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp
index 941748970..00bff8caf 100644
--- a/src/core/hle/service/nvflinger/nvflinger.cpp
+++ b/src/core/hle/service/nvflinger/nvflinger.cpp
@@ -61,12 +61,13 @@ void NVFlinger::SplitVSync() {
}
}
-NVFlinger::NVFlinger(Core::System& system_) : system(system_) {
- displays.emplace_back(0, "Default", system);
- displays.emplace_back(1, "External", system);
- displays.emplace_back(2, "Edid", system);
- displays.emplace_back(3, "Internal", system);
- displays.emplace_back(4, "Null", system);
+NVFlinger::NVFlinger(Core::System& system_)
+ : system(system_), service_context(system_, "nvflinger") {
+ displays.emplace_back(0, "Default", service_context, system);
+ displays.emplace_back(1, "External", service_context, system);
+ displays.emplace_back(2, "Edid", service_context, system);
+ displays.emplace_back(3, "Internal", service_context, system);
+ displays.emplace_back(4, "Null", service_context, system);
guard = std::make_shared<std::mutex>();
// Schedule the screen composition events
@@ -146,7 +147,7 @@ std::optional<u64> NVFlinger::CreateLayer(u64 display_id) {
void NVFlinger::CreateLayerAtId(VI::Display& display, u64 layer_id) {
const u32 buffer_queue_id = next_buffer_queue_id++;
buffer_queues.emplace_back(
- std::make_unique<BufferQueue>(system.Kernel(), buffer_queue_id, layer_id));
+ std::make_unique<BufferQueue>(system.Kernel(), buffer_queue_id, layer_id, service_context));
display.CreateLayer(layer_id, *buffer_queues.back());
}
diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h
index d80fd07ef..6d84cafb4 100644
--- a/src/core/hle/service/nvflinger/nvflinger.h
+++ b/src/core/hle/service/nvflinger/nvflinger.h
@@ -15,6 +15,7 @@
#include <vector>
#include "common/common_types.h"
+#include "core/hle/service/kernel_helpers.h"
namespace Common {
class Event;
@@ -135,6 +136,8 @@ private:
std::unique_ptr<std::thread> vsync_thread;
std::unique_ptr<Common::Event> wait_event;
std::atomic<bool> is_running{};
+
+ KernelHelpers::ServiceContext service_context;
};
} // namespace Service::NVFlinger
diff --git a/src/core/hle/service/set/set.cpp b/src/core/hle/service/set/set.cpp
index 522a604a5..8795eb6b7 100644
--- a/src/core/hle/service/set/set.cpp
+++ b/src/core/hle/service/set/set.cpp
@@ -12,7 +12,7 @@
namespace Service::Set {
namespace {
-constexpr std::array<LanguageCode, 17> available_language_codes = {{
+constexpr std::array<LanguageCode, 18> available_language_codes = {{
LanguageCode::JA,
LanguageCode::EN_US,
LanguageCode::FR,
@@ -30,6 +30,7 @@ constexpr std::array<LanguageCode, 17> available_language_codes = {{
LanguageCode::ES_419,
LanguageCode::ZH_HANS,
LanguageCode::ZH_HANT,
+ LanguageCode::PT_BR,
}};
enum class KeyboardLayout : u64 {
@@ -50,7 +51,7 @@ enum class KeyboardLayout : u64 {
ChineseTraditional = 14,
};
-constexpr std::array<std::pair<LanguageCode, KeyboardLayout>, 17> language_to_layout{{
+constexpr std::array<std::pair<LanguageCode, KeyboardLayout>, 18> language_to_layout{{
{LanguageCode::JA, KeyboardLayout::Japanese},
{LanguageCode::EN_US, KeyboardLayout::EnglishUs},
{LanguageCode::FR, KeyboardLayout::French},
@@ -68,10 +69,11 @@ constexpr std::array<std::pair<LanguageCode, KeyboardLayout>, 17> language_to_la
{LanguageCode::ES_419, KeyboardLayout::SpanishLatin},
{LanguageCode::ZH_HANS, KeyboardLayout::ChineseSimplified},
{LanguageCode::ZH_HANT, KeyboardLayout::ChineseTraditional},
+ {LanguageCode::PT_BR, KeyboardLayout::Portuguese},
}};
-constexpr std::size_t pre4_0_0_max_entries = 15;
-constexpr std::size_t post4_0_0_max_entries = 17;
+constexpr std::size_t PRE_4_0_0_MAX_ENTRIES = 0xF;
+constexpr std::size_t POST_4_0_0_MAX_ENTRIES = 0x40;
constexpr ResultCode ERR_INVALID_LANGUAGE{ErrorModule::Settings, 625};
@@ -81,9 +83,10 @@ void PushResponseLanguageCode(Kernel::HLERequestContext& ctx, std::size_t num_la
rb.Push(static_cast<u32>(num_language_codes));
}
-void GetAvailableLanguageCodesImpl(Kernel::HLERequestContext& ctx, std::size_t max_size) {
+void GetAvailableLanguageCodesImpl(Kernel::HLERequestContext& ctx, std::size_t max_entries) {
const std::size_t requested_amount = ctx.GetWriteBufferSize() / sizeof(LanguageCode);
- const std::size_t copy_amount = std::min(requested_amount, max_size);
+ const std::size_t max_amount = std::min(requested_amount, max_entries);
+ const std::size_t copy_amount = std::min(available_language_codes.size(), max_amount);
const std::size_t copy_size = copy_amount * sizeof(LanguageCode);
ctx.WriteBuffer(available_language_codes.data(), copy_size);
@@ -118,7 +121,7 @@ LanguageCode GetLanguageCodeFromIndex(std::size_t index) {
void SET::GetAvailableLanguageCodes(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_SET, "called");
- GetAvailableLanguageCodesImpl(ctx, pre4_0_0_max_entries);
+ GetAvailableLanguageCodesImpl(ctx, PRE_4_0_0_MAX_ENTRIES);
}
void SET::MakeLanguageCode(Kernel::HLERequestContext& ctx) {
@@ -140,19 +143,19 @@ void SET::MakeLanguageCode(Kernel::HLERequestContext& ctx) {
void SET::GetAvailableLanguageCodes2(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_SET, "called");
- GetAvailableLanguageCodesImpl(ctx, post4_0_0_max_entries);
+ GetAvailableLanguageCodesImpl(ctx, POST_4_0_0_MAX_ENTRIES);
}
void SET::GetAvailableLanguageCodeCount(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_SET, "called");
- PushResponseLanguageCode(ctx, pre4_0_0_max_entries);
+ PushResponseLanguageCode(ctx, PRE_4_0_0_MAX_ENTRIES);
}
void SET::GetAvailableLanguageCodeCount2(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_SET, "called");
- PushResponseLanguageCode(ctx, post4_0_0_max_entries);
+ PushResponseLanguageCode(ctx, POST_4_0_0_MAX_ENTRIES);
}
void SET::GetQuestFlag(Kernel::HLERequestContext& ctx) {
diff --git a/src/core/hle/service/set/set.h b/src/core/hle/service/set/set.h
index d5bd7828d..acabebeaa 100644
--- a/src/core/hle/service/set/set.h
+++ b/src/core/hle/service/set/set.h
@@ -31,6 +31,7 @@ enum class LanguageCode : u64 {
ES_419 = 0x00003931342D7365,
ZH_HANS = 0x00736E61482D687A,
ZH_HANT = 0x00746E61482D687A,
+ PT_BR = 0x00000052422D7470,
};
LanguageCode GetLanguageCodeFromIndex(std::size_t idx);
diff --git a/src/core/hle/service/vi/display/vi_display.cpp b/src/core/hle/service/vi/display/vi_display.cpp
index 0dd342dbf..b7705c02a 100644
--- a/src/core/hle/service/vi/display/vi_display.cpp
+++ b/src/core/hle/service/vi/display/vi_display.cpp
@@ -12,18 +12,21 @@
#include "core/hle/kernel/k_event.h"
#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/kernel/k_writable_event.h"
+#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/vi/display/vi_display.h"
#include "core/hle/service/vi/layer/vi_layer.h"
namespace Service::VI {
-Display::Display(u64 id, std::string name_, Core::System& system)
- : display_id{id}, name{std::move(name_)}, vsync_event{system.Kernel()} {
- Kernel::KAutoObject::Create(std::addressof(vsync_event));
- vsync_event.Initialize(fmt::format("Display VSync Event {}", id));
+Display::Display(u64 id, std::string name_, KernelHelpers::ServiceContext& service_context_,
+ Core::System& system_)
+ : display_id{id}, name{std::move(name_)}, service_context{service_context_} {
+ vsync_event = service_context.CreateEvent(fmt::format("Display VSync Event {}", id));
}
-Display::~Display() = default;
+Display::~Display() {
+ service_context.CloseEvent(vsync_event);
+}
Layer& Display::GetLayer(std::size_t index) {
return *layers.at(index);
@@ -34,11 +37,11 @@ const Layer& Display::GetLayer(std::size_t index) const {
}
Kernel::KReadableEvent& Display::GetVSyncEvent() {
- return vsync_event.GetReadableEvent();
+ return vsync_event->GetReadableEvent();
}
void Display::SignalVSyncEvent() {
- vsync_event.GetWritableEvent().Signal();
+ vsync_event->GetWritableEvent().Signal();
}
void Display::CreateLayer(u64 layer_id, NVFlinger::BufferQueue& buffer_queue) {
diff --git a/src/core/hle/service/vi/display/vi_display.h b/src/core/hle/service/vi/display/vi_display.h
index 166f2a4cc..0979fc421 100644
--- a/src/core/hle/service/vi/display/vi_display.h
+++ b/src/core/hle/service/vi/display/vi_display.h
@@ -18,6 +18,9 @@ class KEvent;
namespace Service::NVFlinger {
class BufferQueue;
}
+namespace Service::KernelHelpers {
+class ServiceContext;
+} // namespace Service::KernelHelpers
namespace Service::VI {
@@ -31,10 +34,13 @@ class Display {
public:
/// Constructs a display with a given unique ID and name.
///
- /// @param id The unique ID for this display.
+ /// @param id The unique ID for this display.
+ /// @param service_context_ The ServiceContext for the owning service.
/// @param name_ The name for this display.
+ /// @param system_ The global system instance.
///
- Display(u64 id, std::string name_, Core::System& system);
+ Display(u64 id, std::string name_, KernelHelpers::ServiceContext& service_context_,
+ Core::System& system_);
~Display();
/// Gets the unique ID assigned to this display.
@@ -98,9 +104,10 @@ public:
private:
u64 display_id;
std::string name;
+ KernelHelpers::ServiceContext& service_context;
std::vector<std::shared_ptr<Layer>> layers;
- Kernel::KEvent vsync_event;
+ Kernel::KEvent* vsync_event{};
};
} // namespace Service::VI
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp
index 3e5949d52..8e8fc40ca 100644
--- a/src/core/hle/service/vi/vi.cpp
+++ b/src/core/hle/service/vi/vi.cpp
@@ -1158,7 +1158,7 @@ private:
const auto layer_id = nv_flinger.CreateLayer(display_id);
if (!layer_id) {
- LOG_ERROR(Service_VI, "Layer not found! layer_id={}", *layer_id);
+ LOG_ERROR(Service_VI, "Layer not found! display_id={}", display_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_NOT_FOUND);
return;
diff --git a/src/core/memory.cpp b/src/core/memory.cpp
index f285c6f63..51c4dea26 100644
--- a/src/core/memory.cpp
+++ b/src/core/memory.cpp
@@ -4,8 +4,6 @@
#include <algorithm>
#include <cstring>
-#include <optional>
-#include <utility>
#include "common/assert.h"
#include "common/atomic_ops.h"
@@ -14,12 +12,10 @@
#include "common/page_table.h"
#include "common/settings.h"
#include "common/swap.h"
-#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/device_memory.h"
#include "core/hle/kernel/k_page_table.h"
#include "core/hle/kernel/k_process.h"
-#include "core/hle/kernel/physical_memory.h"
#include "core/memory.h"
#include "video_core/gpu.h"
@@ -62,17 +58,7 @@ struct Memory::Impl {
}
}
- bool IsValidVirtualAddress(const Kernel::KProcess& process, const VAddr vaddr) const {
- const auto& page_table = process.PageTable().PageTableImpl();
- const auto [pointer, type] = page_table.pointers[vaddr >> PAGE_BITS].PointerType();
- return pointer != nullptr || type == Common::PageType::RasterizerCachedMemory;
- }
-
- bool IsValidVirtualAddress(VAddr vaddr) const {
- return IsValidVirtualAddress(*system.CurrentProcess(), vaddr);
- }
-
- u8* GetPointerFromRasterizerCachedMemory(VAddr vaddr) const {
+ [[nodiscard]] u8* GetPointerFromRasterizerCachedMemory(VAddr vaddr) const {
const PAddr paddr{current_page_table->backing_addr[vaddr >> PAGE_BITS]};
if (!paddr) {
@@ -82,18 +68,6 @@ struct Memory::Impl {
return system.DeviceMemory().GetPointer(paddr) + vaddr;
}
- u8* GetPointer(const VAddr vaddr) const {
- const uintptr_t raw_pointer = current_page_table->pointers[vaddr >> PAGE_BITS].Raw();
- if (u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
- return pointer + vaddr;
- }
- const auto type = Common::PageTable::PageInfo::ExtractType(raw_pointer);
- if (type == Common::PageType::RasterizerCachedMemory) {
- return GetPointerFromRasterizerCachedMemory(vaddr);
- }
- return nullptr;
- }
-
u8 Read8(const VAddr addr) {
return Read<u8>(addr);
}
@@ -179,7 +153,7 @@ struct Memory::Impl {
std::string string;
string.reserve(max_length);
for (std::size_t i = 0; i < max_length; ++i) {
- const char c = Read8(vaddr);
+ const char c = Read<s8>(vaddr);
if (c == '\0') {
break;
}
@@ -190,15 +164,14 @@ struct Memory::Impl {
return string;
}
- void ReadBlock(const Kernel::KProcess& process, const VAddr src_addr, void* dest_buffer,
- const std::size_t size) {
+ void WalkBlock(const Kernel::KProcess& process, const VAddr addr, const std::size_t size,
+ auto on_unmapped, auto on_memory, auto on_rasterizer, auto increment) {
const auto& page_table = process.PageTable().PageTableImpl();
-
std::size_t remaining_size = size;
- std::size_t page_index = src_addr >> PAGE_BITS;
- std::size_t page_offset = src_addr & PAGE_MASK;
+ std::size_t page_index = addr >> PAGE_BITS;
+ std::size_t page_offset = addr & PAGE_MASK;
- while (remaining_size > 0) {
+ while (remaining_size) {
const std::size_t copy_amount =
std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
@@ -206,22 +179,18 @@ struct Memory::Impl {
const auto [pointer, type] = page_table.pointers[page_index].PointerType();
switch (type) {
case Common::PageType::Unmapped: {
- LOG_ERROR(HW_Memory,
- "Unmapped ReadBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
- current_vaddr, src_addr, size);
- std::memset(dest_buffer, 0, copy_amount);
+ on_unmapped(copy_amount, current_vaddr);
break;
}
case Common::PageType::Memory: {
DEBUG_ASSERT(pointer);
- const u8* const src_ptr = pointer + page_offset + (page_index << PAGE_BITS);
- std::memcpy(dest_buffer, src_ptr, copy_amount);
+ u8* mem_ptr = pointer + page_offset + (page_index << PAGE_BITS);
+ on_memory(copy_amount, mem_ptr);
break;
}
case Common::PageType::RasterizerCachedMemory: {
- const u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
- system.GPU().FlushRegion(current_vaddr, copy_amount);
- std::memcpy(dest_buffer, host_ptr, copy_amount);
+ u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
+ on_rasterizer(current_vaddr, copy_amount, host_ptr);
break;
}
default:
@@ -230,248 +199,122 @@ struct Memory::Impl {
page_index++;
page_offset = 0;
- dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
+ increment(copy_amount);
remaining_size -= copy_amount;
}
}
- void ReadBlockUnsafe(const Kernel::KProcess& process, const VAddr src_addr, void* dest_buffer,
- const std::size_t size) {
- const auto& page_table = process.PageTable().PageTableImpl();
-
- std::size_t remaining_size = size;
- std::size_t page_index = src_addr >> PAGE_BITS;
- std::size_t page_offset = src_addr & PAGE_MASK;
-
- while (remaining_size > 0) {
- const std::size_t copy_amount =
- std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
- const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
-
- const auto [pointer, type] = page_table.pointers[page_index].PointerType();
- switch (type) {
- case Common::PageType::Unmapped: {
+ template <bool UNSAFE>
+ void ReadBlockImpl(const Kernel::KProcess& process, const VAddr src_addr, void* dest_buffer,
+ const std::size_t size) {
+ WalkBlock(
+ process, src_addr, size,
+ [src_addr, size, &dest_buffer](const std::size_t copy_amount,
+ const VAddr current_vaddr) {
LOG_ERROR(HW_Memory,
"Unmapped ReadBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
current_vaddr, src_addr, size);
std::memset(dest_buffer, 0, copy_amount);
- break;
- }
- case Common::PageType::Memory: {
- DEBUG_ASSERT(pointer);
- const u8* const src_ptr = pointer + page_offset + (page_index << PAGE_BITS);
+ },
+ [&dest_buffer](const std::size_t copy_amount, const u8* const src_ptr) {
std::memcpy(dest_buffer, src_ptr, copy_amount);
- break;
- }
- case Common::PageType::RasterizerCachedMemory: {
- const u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
+ },
+ [&system = system, &dest_buffer](const VAddr current_vaddr,
+ const std::size_t copy_amount,
+ const u8* const host_ptr) {
+ if constexpr (!UNSAFE) {
+ system.GPU().FlushRegion(current_vaddr, copy_amount);
+ }
std::memcpy(dest_buffer, host_ptr, copy_amount);
- break;
- }
- default:
- UNREACHABLE();
- }
-
- page_index++;
- page_offset = 0;
- dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
- remaining_size -= copy_amount;
- }
+ },
+ [&dest_buffer](const std::size_t copy_amount) {
+ dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
+ });
}
void ReadBlock(const VAddr src_addr, void* dest_buffer, const std::size_t size) {
- ReadBlock(*system.CurrentProcess(), src_addr, dest_buffer, size);
+ ReadBlockImpl<false>(*system.CurrentProcess(), src_addr, dest_buffer, size);
}
void ReadBlockUnsafe(const VAddr src_addr, void* dest_buffer, const std::size_t size) {
- ReadBlockUnsafe(*system.CurrentProcess(), src_addr, dest_buffer, size);
+ ReadBlockImpl<true>(*system.CurrentProcess(), src_addr, dest_buffer, size);
}
- void WriteBlock(const Kernel::KProcess& process, const VAddr dest_addr, const void* src_buffer,
- const std::size_t size) {
- const auto& page_table = process.PageTable().PageTableImpl();
- std::size_t remaining_size = size;
- std::size_t page_index = dest_addr >> PAGE_BITS;
- std::size_t page_offset = dest_addr & PAGE_MASK;
-
- while (remaining_size > 0) {
- const std::size_t copy_amount =
- std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
- const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
-
- const auto [pointer, type] = page_table.pointers[page_index].PointerType();
- switch (type) {
- case Common::PageType::Unmapped: {
+ template <bool UNSAFE>
+ void WriteBlockImpl(const Kernel::KProcess& process, const VAddr dest_addr,
+ const void* src_buffer, const std::size_t size) {
+ WalkBlock(
+ process, dest_addr, size,
+ [dest_addr, size](const std::size_t copy_amount, const VAddr current_vaddr) {
LOG_ERROR(HW_Memory,
"Unmapped WriteBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
current_vaddr, dest_addr, size);
- break;
- }
- case Common::PageType::Memory: {
- DEBUG_ASSERT(pointer);
- u8* const dest_ptr = pointer + page_offset + (page_index << PAGE_BITS);
+ },
+ [&src_buffer](const std::size_t copy_amount, u8* const dest_ptr) {
std::memcpy(dest_ptr, src_buffer, copy_amount);
- break;
- }
- case Common::PageType::RasterizerCachedMemory: {
- u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
- system.GPU().InvalidateRegion(current_vaddr, copy_amount);
- std::memcpy(host_ptr, src_buffer, copy_amount);
- break;
- }
- default:
- UNREACHABLE();
- }
-
- page_index++;
- page_offset = 0;
- src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
- remaining_size -= copy_amount;
- }
- }
-
- void WriteBlockUnsafe(const Kernel::KProcess& process, const VAddr dest_addr,
- const void* src_buffer, const std::size_t size) {
- const auto& page_table = process.PageTable().PageTableImpl();
- std::size_t remaining_size = size;
- std::size_t page_index = dest_addr >> PAGE_BITS;
- std::size_t page_offset = dest_addr & PAGE_MASK;
-
- while (remaining_size > 0) {
- const std::size_t copy_amount =
- std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
- const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
-
- const auto [pointer, type] = page_table.pointers[page_index].PointerType();
- switch (type) {
- case Common::PageType::Unmapped: {
- LOG_ERROR(HW_Memory,
- "Unmapped WriteBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
- current_vaddr, dest_addr, size);
- break;
- }
- case Common::PageType::Memory: {
- DEBUG_ASSERT(pointer);
- u8* const dest_ptr = pointer + page_offset + (page_index << PAGE_BITS);
- std::memcpy(dest_ptr, src_buffer, copy_amount);
- break;
- }
- case Common::PageType::RasterizerCachedMemory: {
- u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
+ },
+ [&system = system, &src_buffer](const VAddr current_vaddr,
+ const std::size_t copy_amount, u8* const host_ptr) {
+ if constexpr (!UNSAFE) {
+ system.GPU().InvalidateRegion(current_vaddr, copy_amount);
+ }
std::memcpy(host_ptr, src_buffer, copy_amount);
- break;
- }
- default:
- UNREACHABLE();
- }
-
- page_index++;
- page_offset = 0;
- src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
- remaining_size -= copy_amount;
- }
+ },
+ [&src_buffer](const std::size_t copy_amount) {
+ src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
+ });
}
void WriteBlock(const VAddr dest_addr, const void* src_buffer, const std::size_t size) {
- WriteBlock(*system.CurrentProcess(), dest_addr, src_buffer, size);
+ WriteBlockImpl<false>(*system.CurrentProcess(), dest_addr, src_buffer, size);
}
void WriteBlockUnsafe(const VAddr dest_addr, const void* src_buffer, const std::size_t size) {
- WriteBlockUnsafe(*system.CurrentProcess(), dest_addr, src_buffer, size);
+ WriteBlockImpl<true>(*system.CurrentProcess(), dest_addr, src_buffer, size);
}
void ZeroBlock(const Kernel::KProcess& process, const VAddr dest_addr, const std::size_t size) {
- const auto& page_table = process.PageTable().PageTableImpl();
- std::size_t remaining_size = size;
- std::size_t page_index = dest_addr >> PAGE_BITS;
- std::size_t page_offset = dest_addr & PAGE_MASK;
-
- while (remaining_size > 0) {
- const std::size_t copy_amount =
- std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
- const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
-
- const auto [pointer, type] = page_table.pointers[page_index].PointerType();
- switch (type) {
- case Common::PageType::Unmapped: {
+ WalkBlock(
+ process, dest_addr, size,
+ [dest_addr, size](const std::size_t copy_amount, const VAddr current_vaddr) {
LOG_ERROR(HW_Memory,
"Unmapped ZeroBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
current_vaddr, dest_addr, size);
- break;
- }
- case Common::PageType::Memory: {
- DEBUG_ASSERT(pointer);
- u8* const dest_ptr = pointer + page_offset + (page_index << PAGE_BITS);
+ },
+ [](const std::size_t copy_amount, u8* const dest_ptr) {
std::memset(dest_ptr, 0, copy_amount);
- break;
- }
- case Common::PageType::RasterizerCachedMemory: {
- u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
+ },
+ [&system = system](const VAddr current_vaddr, const std::size_t copy_amount,
+ u8* const host_ptr) {
system.GPU().InvalidateRegion(current_vaddr, copy_amount);
std::memset(host_ptr, 0, copy_amount);
- break;
- }
- default:
- UNREACHABLE();
- }
-
- page_index++;
- page_offset = 0;
- remaining_size -= copy_amount;
- }
- }
-
- void ZeroBlock(const VAddr dest_addr, const std::size_t size) {
- ZeroBlock(*system.CurrentProcess(), dest_addr, size);
+ },
+ [](const std::size_t copy_amount) {});
}
void CopyBlock(const Kernel::KProcess& process, VAddr dest_addr, VAddr src_addr,
const std::size_t size) {
- const auto& page_table = process.PageTable().PageTableImpl();
- std::size_t remaining_size = size;
- std::size_t page_index = src_addr >> PAGE_BITS;
- std::size_t page_offset = src_addr & PAGE_MASK;
-
- while (remaining_size > 0) {
- const std::size_t copy_amount =
- std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
- const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
-
- const auto [pointer, type] = page_table.pointers[page_index].PointerType();
- switch (type) {
- case Common::PageType::Unmapped: {
+ WalkBlock(
+ process, dest_addr, size,
+ [this, &process, &dest_addr, &src_addr, size](const std::size_t copy_amount,
+ const VAddr current_vaddr) {
LOG_ERROR(HW_Memory,
"Unmapped CopyBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
current_vaddr, src_addr, size);
ZeroBlock(process, dest_addr, copy_amount);
- break;
- }
- case Common::PageType::Memory: {
- DEBUG_ASSERT(pointer);
- const u8* src_ptr = pointer + page_offset + (page_index << PAGE_BITS);
- WriteBlock(process, dest_addr, src_ptr, copy_amount);
- break;
- }
- case Common::PageType::RasterizerCachedMemory: {
- const u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
+ },
+ [this, &process, &dest_addr](const std::size_t copy_amount, const u8* const src_ptr) {
+ WriteBlockImpl<false>(process, dest_addr, src_ptr, copy_amount);
+ },
+ [this, &system = system, &process, &dest_addr](
+ const VAddr current_vaddr, const std::size_t copy_amount, u8* const host_ptr) {
system.GPU().FlushRegion(current_vaddr, copy_amount);
- WriteBlock(process, dest_addr, host_ptr, copy_amount);
- break;
- }
- default:
- UNREACHABLE();
- }
-
- page_index++;
- page_offset = 0;
- dest_addr += static_cast<VAddr>(copy_amount);
- src_addr += static_cast<VAddr>(copy_amount);
- remaining_size -= copy_amount;
- }
- }
-
- void CopyBlock(VAddr dest_addr, VAddr src_addr, std::size_t size) {
- return CopyBlock(*system.CurrentProcess(), dest_addr, src_addr, size);
+ WriteBlockImpl<false>(process, dest_addr, host_ptr, copy_amount);
+ },
+ [&dest_addr, &src_addr](const std::size_t copy_amount) {
+ dest_addr += static_cast<VAddr>(copy_amount);
+ src_addr += static_cast<VAddr>(copy_amount);
+ });
}
void RasterizerMarkRegionCached(VAddr vaddr, u64 size, bool cached) {
@@ -514,7 +357,7 @@ struct Memory::Impl {
} else {
// Switch page type to uncached if now uncached
switch (page_type) {
- case Common::PageType::Unmapped:
+ case Common::PageType::Unmapped: // NOLINT(bugprone-branch-clone)
// It is not necessary for a process to have this region mapped into its address
// space, for example, a system module need not have a VRAM mapping.
break;
@@ -597,52 +440,68 @@ struct Memory::Impl {
}
}
- /**
- * Reads a particular data type out of memory at the given virtual address.
- *
- * @param vaddr The virtual address to read the data type from.
- *
- * @tparam T The data type to read out of memory. This type *must* be
- * trivially copyable, otherwise the behavior of this function
- * is undefined.
- *
- * @returns The instance of T read from the specified virtual address.
- */
- template <typename T>
- T Read(VAddr vaddr) {
+ [[nodiscard]] u8* GetPointerImpl(VAddr vaddr, auto on_unmapped, auto on_rasterizer) const {
// AARCH64 masks the upper 16 bit of all memory accesses
vaddr &= 0xffffffffffffLL;
if (vaddr >= 1uLL << current_page_table->GetAddressSpaceBits()) {
- LOG_ERROR(HW_Memory, "Unmapped Read{} @ 0x{:08X}", sizeof(T) * 8, vaddr);
- return 0;
+ on_unmapped();
+ return nullptr;
}
// Avoid adding any extra logic to this fast-path block
const uintptr_t raw_pointer = current_page_table->pointers[vaddr >> PAGE_BITS].Raw();
- if (const u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
- T value;
- std::memcpy(&value, &pointer[vaddr], sizeof(T));
- return value;
+ if (u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
+ return &pointer[vaddr];
}
switch (Common::PageTable::PageInfo::ExtractType(raw_pointer)) {
case Common::PageType::Unmapped:
- LOG_ERROR(HW_Memory, "Unmapped Read{} @ 0x{:08X}", sizeof(T) * 8, vaddr);
- return 0;
+ on_unmapped();
+ return nullptr;
case Common::PageType::Memory:
- ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
- break;
+ ASSERT_MSG(false, "Mapped memory page without a pointer @ 0x{:016X}", vaddr);
+ return nullptr;
case Common::PageType::RasterizerCachedMemory: {
- const u8* const host_ptr{GetPointerFromRasterizerCachedMemory(vaddr)};
- system.GPU().FlushRegion(vaddr, sizeof(T));
- T value;
- std::memcpy(&value, host_ptr, sizeof(T));
- return value;
+ u8* const host_ptr{GetPointerFromRasterizerCachedMemory(vaddr)};
+ on_rasterizer();
+ return host_ptr;
}
default:
UNREACHABLE();
}
- return {};
+ return nullptr;
+ }
+
+ [[nodiscard]] u8* GetPointer(const VAddr vaddr) const {
+ return GetPointerImpl(
+ vaddr, [vaddr]() { LOG_ERROR(HW_Memory, "Unmapped GetPointer @ 0x{:016X}", vaddr); },
+ []() {});
+ }
+
+ /**
+ * Reads a particular data type out of memory at the given virtual address.
+ *
+ * @param vaddr The virtual address to read the data type from.
+ *
+ * @tparam T The data type to read out of memory. This type *must* be
+ * trivially copyable, otherwise the behavior of this function
+ * is undefined.
+ *
+ * @returns The instance of T read from the specified virtual address.
+ */
+ template <typename T>
+ T Read(VAddr vaddr) {
+ T result = 0;
+ const u8* const ptr = GetPointerImpl(
+ vaddr,
+ [vaddr]() {
+ LOG_ERROR(HW_Memory, "Unmapped Read{} @ 0x{:016X}", sizeof(T) * 8, vaddr);
+ },
+ [&system = system, vaddr]() { system.GPU().FlushRegion(vaddr, sizeof(T)); });
+ if (ptr) {
+ std::memcpy(&result, ptr, sizeof(T));
+ }
+ return result;
}
/**
@@ -656,110 +515,46 @@ struct Memory::Impl {
*/
template <typename T>
void Write(VAddr vaddr, const T data) {
- // AARCH64 masks the upper 16 bit of all memory accesses
- vaddr &= 0xffffffffffffLL;
-
- if (vaddr >= 1uLL << current_page_table->GetAddressSpaceBits()) {
- LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
- static_cast<u32>(data), vaddr);
- return;
- }
-
- // Avoid adding any extra logic to this fast-path block
- const uintptr_t raw_pointer = current_page_table->pointers[vaddr >> PAGE_BITS].Raw();
- if (u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
- std::memcpy(&pointer[vaddr], &data, sizeof(T));
- return;
- }
- switch (Common::PageTable::PageInfo::ExtractType(raw_pointer)) {
- case Common::PageType::Unmapped:
- LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
- static_cast<u32>(data), vaddr);
- return;
- case Common::PageType::Memory:
- ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
- break;
- case Common::PageType::RasterizerCachedMemory: {
- u8* const host_ptr{GetPointerFromRasterizerCachedMemory(vaddr)};
- system.GPU().InvalidateRegion(vaddr, sizeof(T));
- std::memcpy(host_ptr, &data, sizeof(T));
- break;
- }
- default:
- UNREACHABLE();
+ u8* const ptr = GetPointerImpl(
+ vaddr,
+ [vaddr, data]() {
+ LOG_ERROR(HW_Memory, "Unmapped Write{} @ 0x{:016X} = 0x{:016X}", sizeof(T) * 8,
+ vaddr, static_cast<u64>(data));
+ },
+ [&system = system, vaddr]() { system.GPU().InvalidateRegion(vaddr, sizeof(T)); });
+ if (ptr) {
+ std::memcpy(ptr, &data, sizeof(T));
}
}
template <typename T>
bool WriteExclusive(VAddr vaddr, const T data, const T expected) {
- // AARCH64 masks the upper 16 bit of all memory accesses
- vaddr &= 0xffffffffffffLL;
-
- if (vaddr >= 1uLL << current_page_table->GetAddressSpaceBits()) {
- LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
- static_cast<u32>(data), vaddr);
- return true;
- }
-
- const uintptr_t raw_pointer = current_page_table->pointers[vaddr >> PAGE_BITS].Raw();
- if (u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
- // NOTE: Avoid adding any extra logic to this fast-path block
- const auto volatile_pointer = reinterpret_cast<volatile T*>(&pointer[vaddr]);
+ u8* const ptr = GetPointerImpl(
+ vaddr,
+ [vaddr, data]() {
+ LOG_ERROR(HW_Memory, "Unmapped WriteExclusive{} @ 0x{:016X} = 0x{:016X}",
+ sizeof(T) * 8, vaddr, static_cast<u64>(data));
+ },
+ [&system = system, vaddr]() { system.GPU().InvalidateRegion(vaddr, sizeof(T)); });
+ if (ptr) {
+ const auto volatile_pointer = reinterpret_cast<volatile T*>(ptr);
return Common::AtomicCompareAndSwap(volatile_pointer, data, expected);
}
- switch (Common::PageTable::PageInfo::ExtractType(raw_pointer)) {
- case Common::PageType::Unmapped:
- LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
- static_cast<u32>(data), vaddr);
- return true;
- case Common::PageType::Memory:
- ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
- break;
- case Common::PageType::RasterizerCachedMemory: {
- u8* host_ptr{GetPointerFromRasterizerCachedMemory(vaddr)};
- system.GPU().InvalidateRegion(vaddr, sizeof(T));
- auto* pointer = reinterpret_cast<volatile T*>(&host_ptr);
- return Common::AtomicCompareAndSwap(pointer, data, expected);
- }
- default:
- UNREACHABLE();
- }
return true;
}
bool WriteExclusive128(VAddr vaddr, const u128 data, const u128 expected) {
- // AARCH64 masks the upper 16 bit of all memory accesses
- vaddr &= 0xffffffffffffLL;
-
- if (vaddr >= 1uLL << current_page_table->GetAddressSpaceBits()) {
- LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
- static_cast<u32>(data[0]), vaddr);
- return true;
- }
-
- const uintptr_t raw_pointer = current_page_table->pointers[vaddr >> PAGE_BITS].Raw();
- if (u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
- // NOTE: Avoid adding any extra logic to this fast-path block
- const auto volatile_pointer = reinterpret_cast<volatile u64*>(&pointer[vaddr]);
+ u8* const ptr = GetPointerImpl(
+ vaddr,
+ [vaddr, data]() {
+ LOG_ERROR(HW_Memory, "Unmapped WriteExclusive128 @ 0x{:016X} = 0x{:016X}{:016X}",
+ vaddr, static_cast<u64>(data[1]), static_cast<u64>(data[0]));
+ },
+ [&system = system, vaddr]() { system.GPU().InvalidateRegion(vaddr, sizeof(u128)); });
+ if (ptr) {
+ const auto volatile_pointer = reinterpret_cast<volatile u64*>(ptr);
return Common::AtomicCompareAndSwap(volatile_pointer, data, expected);
}
- switch (Common::PageTable::PageInfo::ExtractType(raw_pointer)) {
- case Common::PageType::Unmapped:
- LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}{:016X}", sizeof(data) * 8,
- static_cast<u64>(data[1]), static_cast<u64>(data[0]), vaddr);
- return true;
- case Common::PageType::Memory:
- ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
- break;
- case Common::PageType::RasterizerCachedMemory: {
- u8* host_ptr{GetPointerFromRasterizerCachedMemory(vaddr)};
- system.GPU().InvalidateRegion(vaddr, sizeof(u128));
- auto* pointer = reinterpret_cast<volatile u64*>(&host_ptr);
- return Common::AtomicCompareAndSwap(pointer, data, expected);
- }
- default:
- UNREACHABLE();
- }
return true;
}
@@ -789,12 +584,11 @@ void Memory::UnmapRegion(Common::PageTable& page_table, VAddr base, u64 size) {
impl->UnmapRegion(page_table, base, size);
}
-bool Memory::IsValidVirtualAddress(const Kernel::KProcess& process, const VAddr vaddr) const {
- return impl->IsValidVirtualAddress(process, vaddr);
-}
-
bool Memory::IsValidVirtualAddress(const VAddr vaddr) const {
- return impl->IsValidVirtualAddress(vaddr);
+ const Kernel::KProcess& process = *system.CurrentProcess();
+ const auto& page_table = process.PageTable().PageTableImpl();
+ const auto [pointer, type] = page_table.pointers[vaddr >> PAGE_BITS].PointerType();
+ return pointer != nullptr || type == Common::PageType::RasterizerCachedMemory;
}
u8* Memory::GetPointer(VAddr vaddr) {
@@ -863,64 +657,38 @@ std::string Memory::ReadCString(VAddr vaddr, std::size_t max_length) {
void Memory::ReadBlock(const Kernel::KProcess& process, const VAddr src_addr, void* dest_buffer,
const std::size_t size) {
- impl->ReadBlock(process, src_addr, dest_buffer, size);
+ impl->ReadBlockImpl<false>(process, src_addr, dest_buffer, size);
}
void Memory::ReadBlock(const VAddr src_addr, void* dest_buffer, const std::size_t size) {
impl->ReadBlock(src_addr, dest_buffer, size);
}
-void Memory::ReadBlockUnsafe(const Kernel::KProcess& process, const VAddr src_addr,
- void* dest_buffer, const std::size_t size) {
- impl->ReadBlockUnsafe(process, src_addr, dest_buffer, size);
-}
-
void Memory::ReadBlockUnsafe(const VAddr src_addr, void* dest_buffer, const std::size_t size) {
impl->ReadBlockUnsafe(src_addr, dest_buffer, size);
}
void Memory::WriteBlock(const Kernel::KProcess& process, VAddr dest_addr, const void* src_buffer,
std::size_t size) {
- impl->WriteBlock(process, dest_addr, src_buffer, size);
+ impl->WriteBlockImpl<false>(process, dest_addr, src_buffer, size);
}
void Memory::WriteBlock(const VAddr dest_addr, const void* src_buffer, const std::size_t size) {
impl->WriteBlock(dest_addr, src_buffer, size);
}
-void Memory::WriteBlockUnsafe(const Kernel::KProcess& process, VAddr dest_addr,
- const void* src_buffer, std::size_t size) {
- impl->WriteBlockUnsafe(process, dest_addr, src_buffer, size);
-}
-
void Memory::WriteBlockUnsafe(const VAddr dest_addr, const void* src_buffer,
const std::size_t size) {
impl->WriteBlockUnsafe(dest_addr, src_buffer, size);
}
-void Memory::ZeroBlock(const Kernel::KProcess& process, VAddr dest_addr, std::size_t size) {
- impl->ZeroBlock(process, dest_addr, size);
-}
-
-void Memory::ZeroBlock(VAddr dest_addr, std::size_t size) {
- impl->ZeroBlock(dest_addr, size);
-}
-
void Memory::CopyBlock(const Kernel::KProcess& process, VAddr dest_addr, VAddr src_addr,
const std::size_t size) {
impl->CopyBlock(process, dest_addr, src_addr, size);
}
-void Memory::CopyBlock(VAddr dest_addr, VAddr src_addr, std::size_t size) {
- impl->CopyBlock(dest_addr, src_addr, size);
-}
-
void Memory::RasterizerMarkRegionCached(VAddr vaddr, u64 size, bool cached) {
impl->RasterizerMarkRegionCached(vaddr, size, cached);
}
-bool IsKernelVirtualAddress(const VAddr vaddr) {
- return KERNEL_REGION_VADDR <= vaddr && vaddr < KERNEL_REGION_END;
-}
-
} // namespace Core::Memory
diff --git a/src/core/memory.h b/src/core/memory.h
index c91eeced9..b5721b740 100644
--- a/src/core/memory.h
+++ b/src/core/memory.h
@@ -39,11 +39,6 @@ enum : VAddr {
/// Application stack
DEFAULT_STACK_SIZE = 0x100000,
-
- /// Kernel Virtual Address Range
- KERNEL_REGION_VADDR = 0xFFFFFF8000000000,
- KERNEL_REGION_SIZE = 0x7FFFE00000,
- KERNEL_REGION_END = KERNEL_REGION_VADDR + KERNEL_REGION_SIZE,
};
/// Central class that handles all memory operations and state.
@@ -56,7 +51,7 @@ public:
Memory& operator=(const Memory&) = delete;
Memory(Memory&&) = default;
- Memory& operator=(Memory&&) = default;
+ Memory& operator=(Memory&&) = delete;
/**
* Resets the state of the Memory system.
@@ -92,24 +87,13 @@ public:
/**
* Checks whether or not the supplied address is a valid virtual
- * address for the given process.
- *
- * @param process The emulated process to check the address against.
- * @param vaddr The virtual address to check the validity of.
- *
- * @returns True if the given virtual address is valid, false otherwise.
- */
- bool IsValidVirtualAddress(const Kernel::KProcess& process, VAddr vaddr) const;
-
- /**
- * Checks whether or not the supplied address is a valid virtual
* address for the current process.
*
* @param vaddr The virtual address to check the validity of.
*
* @returns True if the given virtual address is valid, false otherwise.
*/
- bool IsValidVirtualAddress(VAddr vaddr) const;
+ [[nodiscard]] bool IsValidVirtualAddress(VAddr vaddr) const;
/**
* Gets a pointer to the given address.
@@ -134,7 +118,7 @@ public:
* @returns The pointer to the given address, if the address is valid.
* If the address is not valid, nullptr will be returned.
*/
- const u8* GetPointer(VAddr vaddr) const;
+ [[nodiscard]] const u8* GetPointer(VAddr vaddr) const;
template <typename T>
const T* GetPointer(VAddr vaddr) const {
@@ -328,27 +312,6 @@ public:
std::size_t size);
/**
- * Reads a contiguous block of bytes from a specified process' address space.
- * This unsafe version does not trigger GPU flushing.
- *
- * @param process The process to read the data from.
- * @param src_addr The virtual address to begin reading from.
- * @param dest_buffer The buffer to place the read bytes into.
- * @param size The amount of data to read, in bytes.
- *
- * @note If a size of 0 is specified, then this function reads nothing and
- * no attempts to access memory are made at all.
- *
- * @pre dest_buffer must be at least size bytes in length, otherwise a
- * buffer overrun will occur.
- *
- * @post The range [dest_buffer, size) contains the read bytes from the
- * process' address space.
- */
- void ReadBlockUnsafe(const Kernel::KProcess& process, VAddr src_addr, void* dest_buffer,
- std::size_t size);
-
- /**
* Reads a contiguous block of bytes from the current process' address space.
*
* @param src_addr The virtual address to begin reading from.
@@ -409,26 +372,6 @@ public:
std::size_t size);
/**
- * Writes a range of bytes into a given process' address space at the specified
- * virtual address.
- * This unsafe version does not invalidate GPU Memory.
- *
- * @param process The process to write data into the address space of.
- * @param dest_addr The destination virtual address to begin writing the data at.
- * @param src_buffer The data to write into the process' address space.
- * @param size The size of the data to write, in bytes.
- *
- * @post The address range [dest_addr, size) in the process' address space
- * contains the data that was within src_buffer.
- *
- * @post If an attempt is made to write into an unmapped region of memory, the writes
- * will be ignored and an error will be logged.
- *
- */
- void WriteBlockUnsafe(const Kernel::KProcess& process, VAddr dest_addr, const void* src_buffer,
- std::size_t size);
-
- /**
* Writes a range of bytes into the current process' address space at the specified
* virtual address.
*
@@ -468,29 +411,6 @@ public:
void WriteBlockUnsafe(VAddr dest_addr, const void* src_buffer, std::size_t size);
/**
- * Fills the specified address range within a process' address space with zeroes.
- *
- * @param process The process that will have a portion of its memory zeroed out.
- * @param dest_addr The starting virtual address of the range to zero out.
- * @param size The size of the address range to zero out, in bytes.
- *
- * @post The range [dest_addr, size) within the process' address space is
- * filled with zeroes.
- */
- void ZeroBlock(const Kernel::KProcess& process, VAddr dest_addr, std::size_t size);
-
- /**
- * Fills the specified address range within the current process' address space with zeroes.
- *
- * @param dest_addr The starting virtual address of the range to zero out.
- * @param size The size of the address range to zero out, in bytes.
- *
- * @post The range [dest_addr, size) within the current process' address space is
- * filled with zeroes.
- */
- void ZeroBlock(VAddr dest_addr, std::size_t size);
-
- /**
* Copies data within a process' address space to another location within the
* same address space.
*
@@ -506,19 +426,6 @@ public:
std::size_t size);
/**
- * Copies data within the current process' address space to another location within the
- * same address space.
- *
- * @param dest_addr The destination virtual address to begin copying the data into.
- * @param src_addr The source virtual address to begin copying the data from.
- * @param size The size of the data to copy, in bytes.
- *
- * @post The range [dest_addr, size) within the current process' address space
- * contains the same data within the range [src_addr, size).
- */
- void CopyBlock(VAddr dest_addr, VAddr src_addr, std::size_t size);
-
- /**
* Marks each page within the specified address range as cached or uncached.
*
* @param vaddr The virtual address indicating the start of the address range.
@@ -535,7 +442,4 @@ private:
std::unique_ptr<Impl> impl;
};
-/// Determines if the given VAddr is a kernel address
-bool IsKernelVirtualAddress(VAddr vaddr);
-
} // namespace Core::Memory
diff --git a/src/core/network/network.cpp b/src/core/network/network.cpp
index 526bfa110..4732d4485 100644
--- a/src/core/network/network.cpp
+++ b/src/core/network/network.cpp
@@ -10,9 +10,10 @@
#include "common/common_funcs.h"
#ifdef _WIN32
-#define _WINSOCK_DEPRECATED_NO_WARNINGS // gethostname
#include <winsock2.h>
+#include <ws2tcpip.h>
#elif YUZU_UNIX
+#include <arpa/inet.h>
#include <errno.h>
#include <fcntl.h>
#include <netdb.h>
@@ -27,7 +28,9 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
+#include "common/settings.h"
#include "core/network/network.h"
+#include "core/network/network_interface.h"
#include "core/network/sockets.h"
namespace Network {
@@ -47,11 +50,6 @@ void Finalize() {
WSACleanup();
}
-constexpr IPv4Address TranslateIPv4(in_addr addr) {
- auto& bytes = addr.S_un.S_un_b;
- return IPv4Address{bytes.s_b1, bytes.s_b2, bytes.s_b3, bytes.s_b4};
-}
-
sockaddr TranslateFromSockAddrIn(SockAddrIn input) {
sockaddr_in result;
@@ -138,12 +136,6 @@ void Initialize() {}
void Finalize() {}
-constexpr IPv4Address TranslateIPv4(in_addr addr) {
- const u32 bytes = addr.s_addr;
- return IPv4Address{static_cast<u8>(bytes), static_cast<u8>(bytes >> 8),
- static_cast<u8>(bytes >> 16), static_cast<u8>(bytes >> 24)};
-}
-
sockaddr TranslateFromSockAddrIn(SockAddrIn input) {
sockaddr_in result;
@@ -182,7 +174,7 @@ linger MakeLinger(bool enable, u32 linger_value) {
}
bool EnableNonBlock(int fd, bool enable) {
- int flags = fcntl(fd, F_GETFD);
+ int flags = fcntl(fd, F_GETFL);
if (flags == -1) {
return false;
}
@@ -191,7 +183,7 @@ bool EnableNonBlock(int fd, bool enable) {
} else {
flags &= ~O_NONBLOCK;
}
- return fcntl(fd, F_SETFD, flags) == 0;
+ return fcntl(fd, F_SETFL, flags) == 0;
}
Errno TranslateNativeError(int e) {
@@ -227,8 +219,12 @@ Errno GetAndLogLastError() {
#else
int e = errno;
#endif
+ const Errno err = TranslateNativeError(e);
+ if (err == Errno::AGAIN) {
+ return err;
+ }
LOG_ERROR(Network, "Socket operation error: {}", NativeErrorToString(e));
- return TranslateNativeError(e);
+ return err;
}
int TranslateDomain(Domain domain) {
@@ -353,27 +349,29 @@ NetworkInstance::~NetworkInstance() {
Finalize();
}
-std::pair<IPv4Address, Errno> GetHostIPv4Address() {
- std::array<char, 256> name{};
- if (gethostname(name.data(), static_cast<int>(name.size()) - 1) == SOCKET_ERROR) {
- return {IPv4Address{}, GetAndLogLastError()};
+std::optional<IPv4Address> GetHostIPv4Address() {
+ const std::string& selected_network_interface = Settings::values.network_interface.GetValue();
+ const auto network_interfaces = Network::GetAvailableNetworkInterfaces();
+ if (network_interfaces.size() == 0) {
+ LOG_ERROR(Network, "GetAvailableNetworkInterfaces returned no interfaces");
+ return {};
}
- hostent* const ent = gethostbyname(name.data());
- if (!ent) {
- return {IPv4Address{}, GetAndLogLastError()};
- }
- if (ent->h_addr_list == nullptr) {
- UNIMPLEMENTED_MSG("No addr provided in hostent->h_addr_list");
- return {IPv4Address{}, Errno::SUCCESS};
- }
- if (ent->h_length != sizeof(in_addr)) {
- UNIMPLEMENTED_MSG("Unexpected size={} in hostent->h_length", ent->h_length);
- }
+ const auto res =
+ std::ranges::find_if(network_interfaces, [&selected_network_interface](const auto& iface) {
+ return iface.name == selected_network_interface;
+ });
+
+ if (res != network_interfaces.end()) {
+ char ip_addr[16] = {};
+ ASSERT(inet_ntop(AF_INET, &res->ip_address, ip_addr, sizeof(ip_addr)) != nullptr);
+ LOG_INFO(Network, "IP address: {}", ip_addr);
- in_addr addr;
- std::memcpy(&addr, ent->h_addr_list[0], sizeof(addr));
- return {TranslateIPv4(addr), Errno::SUCCESS};
+ return TranslateIPv4(res->ip_address);
+ } else {
+ LOG_ERROR(Network, "Couldn't find selected interface \"{}\"", selected_network_interface);
+ return {};
+ }
}
std::pair<s32, Errno> Poll(std::vector<PollFD>& pollfds, s32 timeout) {
@@ -570,7 +568,7 @@ std::pair<s32, Errno> Socket::SendTo(u32 flags, const std::vector<u8>& message,
ASSERT(flags == 0);
const sockaddr* to = nullptr;
- const int tolen = addr ? 0 : sizeof(sockaddr);
+ const int tolen = addr ? sizeof(sockaddr) : 0;
sockaddr host_addr_in;
if (addr) {
diff --git a/src/core/network/network.h b/src/core/network/network.h
index bd30f1899..fdd3e4655 100644
--- a/src/core/network/network.h
+++ b/src/core/network/network.h
@@ -5,11 +5,18 @@
#pragma once
#include <array>
+#include <optional>
#include <utility>
#include "common/common_funcs.h"
#include "common/common_types.h"
+#ifdef _WIN32
+#include <winsock2.h>
+#elif YUZU_UNIX
+#include <netinet/in.h>
+#endif
+
namespace Network {
class Socket;
@@ -92,8 +99,21 @@ public:
~NetworkInstance();
};
+#ifdef _WIN32
+constexpr IPv4Address TranslateIPv4(in_addr addr) {
+ auto& bytes = addr.S_un.S_un_b;
+ return IPv4Address{bytes.s_b1, bytes.s_b2, bytes.s_b3, bytes.s_b4};
+}
+#elif YUZU_UNIX
+constexpr IPv4Address TranslateIPv4(in_addr addr) {
+ const u32 bytes = addr.s_addr;
+ return IPv4Address{static_cast<u8>(bytes), static_cast<u8>(bytes >> 8),
+ static_cast<u8>(bytes >> 16), static_cast<u8>(bytes >> 24)};
+}
+#endif
+
/// @brief Returns host's IPv4 address
-/// @return Pair of an array of human ordered IPv4 address (e.g. 192.168.0.1) and an error code
-std::pair<IPv4Address, Errno> GetHostIPv4Address();
+/// @return human ordered IPv4 address (e.g. 192.168.0.1) as an array
+std::optional<IPv4Address> GetHostIPv4Address();
} // namespace Network
diff --git a/src/core/network/network_interface.cpp b/src/core/network/network_interface.cpp
new file mode 100644
index 000000000..cecc9aa11
--- /dev/null
+++ b/src/core/network/network_interface.cpp
@@ -0,0 +1,203 @@
+// Copyright 2021 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <fstream>
+#include <sstream>
+#include <vector>
+
+#include "common/bit_cast.h"
+#include "common/common_types.h"
+#include "common/logging/log.h"
+#include "common/settings.h"
+#include "common/string_util.h"
+#include "core/network/network_interface.h"
+
+#ifdef _WIN32
+#include <iphlpapi.h>
+#else
+#include <cerrno>
+#include <ifaddrs.h>
+#include <net/if.h>
+#endif
+
+namespace Network {
+
+#ifdef _WIN32
+
+std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
+ std::vector<IP_ADAPTER_ADDRESSES> adapter_addresses;
+ DWORD ret = ERROR_BUFFER_OVERFLOW;
+ DWORD buf_size = 0;
+
+ // retry up to 5 times
+ for (int i = 0; i < 5 && ret == ERROR_BUFFER_OVERFLOW; i++) {
+ ret = GetAdaptersAddresses(
+ AF_INET, GAA_FLAG_SKIP_MULTICAST | GAA_FLAG_SKIP_DNS_SERVER | GAA_FLAG_INCLUDE_GATEWAYS,
+ nullptr, adapter_addresses.data(), &buf_size);
+
+ if (ret == ERROR_BUFFER_OVERFLOW) {
+ adapter_addresses.resize((buf_size / sizeof(IP_ADAPTER_ADDRESSES)) + 1);
+ } else {
+ break;
+ }
+ }
+
+ if (ret == NO_ERROR) {
+ std::vector<NetworkInterface> result;
+
+ for (auto current_address = adapter_addresses.data(); current_address != nullptr;
+ current_address = current_address->Next) {
+ if (current_address->FirstUnicastAddress == nullptr ||
+ current_address->FirstUnicastAddress->Address.lpSockaddr == nullptr) {
+ continue;
+ }
+
+ if (current_address->OperStatus != IfOperStatusUp) {
+ continue;
+ }
+
+ const auto ip_addr = Common::BitCast<struct sockaddr_in>(
+ *current_address->FirstUnicastAddress->Address.lpSockaddr)
+ .sin_addr;
+
+ ULONG mask = 0;
+ if (ConvertLengthToIpv4Mask(current_address->FirstUnicastAddress->OnLinkPrefixLength,
+ &mask) != NO_ERROR) {
+ LOG_ERROR(Network, "Failed to convert IPv4 prefix length to subnet mask");
+ continue;
+ }
+
+ struct in_addr gateway = {.S_un{.S_addr{0}}};
+ if (current_address->FirstGatewayAddress != nullptr &&
+ current_address->FirstGatewayAddress->Address.lpSockaddr != nullptr) {
+ gateway = Common::BitCast<struct sockaddr_in>(
+ *current_address->FirstGatewayAddress->Address.lpSockaddr)
+ .sin_addr;
+ }
+
+ result.push_back(NetworkInterface{
+ .name{Common::UTF16ToUTF8(std::wstring{current_address->FriendlyName})},
+ .ip_address{ip_addr},
+ .subnet_mask = in_addr{.S_un{.S_addr{mask}}},
+ .gateway = gateway});
+ }
+
+ return result;
+ } else {
+ LOG_ERROR(Network, "Failed to get network interfaces with GetAdaptersAddresses");
+ return {};
+ }
+}
+
+#else
+
+std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
+ std::vector<NetworkInterface> result;
+
+ struct ifaddrs* ifaddr = nullptr;
+
+ if (getifaddrs(&ifaddr) != 0) {
+ LOG_ERROR(Network, "Failed to get network interfaces with getifaddrs: {}",
+ std::strerror(errno));
+ return result;
+ }
+
+ for (auto ifa = ifaddr; ifa != nullptr; ifa = ifa->ifa_next) {
+ if (ifa->ifa_addr == nullptr || ifa->ifa_netmask == nullptr) {
+ continue;
+ }
+
+ if (ifa->ifa_addr->sa_family != AF_INET) {
+ continue;
+ }
+
+ if ((ifa->ifa_flags & IFF_UP) == 0 || (ifa->ifa_flags & IFF_LOOPBACK) != 0) {
+ continue;
+ }
+
+ std::uint32_t gateway{0};
+ std::ifstream file{"/proc/net/route"};
+ if (file.is_open()) {
+
+ // ignore header
+ file.ignore(std::numeric_limits<std::streamsize>::max(), '\n');
+
+ bool gateway_found = false;
+
+ for (std::string line; std::getline(file, line);) {
+ std::istringstream iss{line};
+
+ std::string iface_name{};
+ iss >> iface_name;
+ if (iface_name != ifa->ifa_name) {
+ continue;
+ }
+
+ iss >> std::hex;
+
+ std::uint32_t dest{0};
+ iss >> dest;
+ if (dest != 0) {
+ // not the default route
+ continue;
+ }
+
+ iss >> gateway;
+
+ std::uint16_t flags{0};
+ iss >> flags;
+
+ // flag RTF_GATEWAY (defined in <linux/route.h>)
+ if ((flags & 0x2) == 0) {
+ continue;
+ }
+
+ gateway_found = true;
+ break;
+ }
+
+ if (!gateway_found) {
+ gateway = 0;
+ }
+ } else {
+ LOG_ERROR(Network, "Failed to open \"/proc/net/route\"");
+ }
+
+ result.push_back(NetworkInterface{
+ .name{ifa->ifa_name},
+ .ip_address{Common::BitCast<struct sockaddr_in>(*ifa->ifa_addr).sin_addr},
+ .subnet_mask{Common::BitCast<struct sockaddr_in>(*ifa->ifa_netmask).sin_addr},
+ .gateway{in_addr{.s_addr = gateway}}});
+ }
+
+ freeifaddrs(ifaddr);
+
+ return result;
+}
+
+#endif
+
+std::optional<NetworkInterface> GetSelectedNetworkInterface() {
+ const std::string& selected_network_interface = Settings::values.network_interface.GetValue();
+ const auto network_interfaces = Network::GetAvailableNetworkInterfaces();
+ if (network_interfaces.size() == 0) {
+ LOG_ERROR(Network, "GetAvailableNetworkInterfaces returned no interfaces");
+ return {};
+ }
+
+ const auto res =
+ std::ranges::find_if(network_interfaces, [&selected_network_interface](const auto& iface) {
+ return iface.name == selected_network_interface;
+ });
+
+ if (res != network_interfaces.end()) {
+ return *res;
+ } else {
+ LOG_ERROR(Network, "Couldn't find selected interface \"{}\"", selected_network_interface);
+ return {};
+ }
+}
+
+} // namespace Network
diff --git a/src/core/network/network_interface.h b/src/core/network/network_interface.h
new file mode 100644
index 000000000..980edb2f5
--- /dev/null
+++ b/src/core/network/network_interface.h
@@ -0,0 +1,29 @@
+// Copyright 2021 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <optional>
+#include <string>
+#include <vector>
+
+#ifdef _WIN32
+#include <winsock2.h>
+#else
+#include <netinet/in.h>
+#endif
+
+namespace Network {
+
+struct NetworkInterface {
+ std::string name;
+ struct in_addr ip_address;
+ struct in_addr subnet_mask;
+ struct in_addr gateway;
+};
+
+std::vector<NetworkInterface> GetAvailableNetworkInterfaces();
+std::optional<NetworkInterface> GetSelectedNetworkInterface();
+
+} // namespace Network
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp
index 8de3d4520..ff23230f0 100644
--- a/src/input_common/main.cpp
+++ b/src/input_common/main.cpp
@@ -304,10 +304,10 @@ std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers([
}
std::string GenerateKeyboardParam(int key_code) {
- Common::ParamPackage param{
- {"engine", "keyboard"},
- {"code", std::to_string(key_code)},
- };
+ Common::ParamPackage param;
+ param.Set("engine", "keyboard");
+ param.Set("code", key_code);
+ param.Set("toggle", false);
return param.Serialize();
}
diff --git a/src/input_common/mouse/mouse_poller.cpp b/src/input_common/mouse/mouse_poller.cpp
index efcdd85d2..090b26972 100644
--- a/src/input_common/mouse/mouse_poller.cpp
+++ b/src/input_common/mouse/mouse_poller.cpp
@@ -57,6 +57,7 @@ Common::ParamPackage MouseButtonFactory::GetNextInput() const {
if (pad.button != MouseInput::MouseButton::Undefined) {
params.Set("engine", "mouse");
params.Set("button", static_cast<u16>(pad.button));
+ params.Set("toggle", false);
return params;
}
}
diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp
index 70a0ba09c..f102410d1 100644
--- a/src/input_common/sdl/sdl_impl.cpp
+++ b/src/input_common/sdl/sdl_impl.cpp
@@ -82,6 +82,12 @@ public:
state.buttons.insert_or_assign(button, value);
}
+ void PreSetButton(int button) {
+ if (!state.buttons.contains(button)) {
+ SetButton(button, false);
+ }
+ }
+
void SetMotion(SDL_ControllerSensorEvent event) {
constexpr float gravity_constant = 9.80665f;
std::lock_guard lock{mutex};
@@ -155,9 +161,16 @@ public:
state.axes.insert_or_assign(axis, value);
}
- float GetAxis(int axis, float range) const {
+ void PreSetAxis(int axis) {
+ if (!state.axes.contains(axis)) {
+ SetAxis(axis, 0);
+ }
+ }
+
+ float GetAxis(int axis, float range, float offset) const {
std::lock_guard lock{mutex};
- return static_cast<float>(state.axes.at(axis)) / (32767.0f * range);
+ const float value = static_cast<float>(state.axes.at(axis)) / 32767.0f;
+ return (value + offset) / range;
}
bool RumblePlay(u16 amp_low, u16 amp_high) {
@@ -174,9 +187,10 @@ public:
return false;
}
- std::tuple<float, float> GetAnalog(int axis_x, int axis_y, float range) const {
- float x = GetAxis(axis_x, range);
- float y = GetAxis(axis_y, range);
+ std::tuple<float, float> GetAnalog(int axis_x, int axis_y, float range, float offset_x,
+ float offset_y) const {
+ float x = GetAxis(axis_x, range, offset_x);
+ float y = GetAxis(axis_y, range, offset_y);
y = -y; // 3DS uses an y-axis inverse from SDL
// Make sure the coordinates are in the unit circle,
@@ -483,7 +497,7 @@ public:
trigger_if_greater(trigger_if_greater_) {}
bool GetStatus() const override {
- const float axis_value = joystick->GetAxis(axis, 1.0f);
+ const float axis_value = joystick->GetAxis(axis, 1.0f, 0.0f);
if (trigger_if_greater) {
return axis_value > threshold;
}
@@ -500,12 +514,14 @@ private:
class SDLAnalog final : public Input::AnalogDevice {
public:
explicit SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_,
- bool invert_x_, bool invert_y_, float deadzone_, float range_)
+ bool invert_x_, bool invert_y_, float deadzone_, float range_,
+ float offset_x_, float offset_y_)
: joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_), invert_x(invert_x_),
- invert_y(invert_y_), deadzone(deadzone_), range(range_) {}
+ invert_y(invert_y_), deadzone(deadzone_), range(range_), offset_x(offset_x_),
+ offset_y(offset_y_) {}
std::tuple<float, float> GetStatus() const override {
- auto [x, y] = joystick->GetAnalog(axis_x, axis_y, range);
+ auto [x, y] = joystick->GetAnalog(axis_x, axis_y, range, offset_x, offset_y);
const float r = std::sqrt((x * x) + (y * y));
if (invert_x) {
x = -x;
@@ -522,8 +538,8 @@ public:
}
std::tuple<float, float> GetRawStatus() const override {
- const float x = joystick->GetAxis(axis_x, range);
- const float y = joystick->GetAxis(axis_y, range);
+ const float x = joystick->GetAxis(axis_x, range, offset_x);
+ const float y = joystick->GetAxis(axis_y, range, offset_y);
return {x, -y};
}
@@ -555,6 +571,8 @@ private:
const bool invert_y;
const float deadzone;
const float range;
+ const float offset_x;
+ const float offset_y;
};
class SDLVibration final : public Input::VibrationDevice {
@@ -621,7 +639,7 @@ public:
trigger_if_greater(trigger_if_greater_) {}
Input::MotionStatus GetStatus() const override {
- const float axis_value = joystick->GetAxis(axis, 1.0f);
+ const float axis_value = joystick->GetAxis(axis, 1.0f, 0.0f);
bool trigger = axis_value < threshold;
if (trigger_if_greater) {
trigger = axis_value > threshold;
@@ -720,13 +738,13 @@ public:
LOG_ERROR(Input, "Unknown direction {}", direction_name);
}
// This is necessary so accessing GetAxis with axis won't crash
- joystick->SetAxis(axis, 0);
+ joystick->PreSetAxis(axis);
return std::make_unique<SDLAxisButton>(joystick, axis, threshold, trigger_if_greater);
}
const int button = params.Get("button", 0);
// This is necessary so accessing GetButton with button won't crash
- joystick->SetButton(button, false);
+ joystick->PreSetButton(button);
return std::make_unique<SDLButton>(joystick, button, toggle);
}
@@ -757,13 +775,15 @@ public:
const std::string invert_y_value = params.Get("invert_y", "+");
const bool invert_x = invert_x_value == "-";
const bool invert_y = invert_y_value == "-";
+ const float offset_x = params.Get("offset_x", 0.0f);
+ const float offset_y = params.Get("offset_y", 0.0f);
auto joystick = state.GetSDLJoystickByGUID(guid, port);
// This is necessary so accessing GetAxis with axis_x and axis_y won't crash
- joystick->SetAxis(axis_x, 0);
- joystick->SetAxis(axis_y, 0);
+ joystick->PreSetAxis(axis_x);
+ joystick->PreSetAxis(axis_y);
return std::make_unique<SDLAnalog>(joystick, axis_x, axis_y, invert_x, invert_y, deadzone,
- range);
+ range, offset_x, offset_y);
}
private:
@@ -844,13 +864,13 @@ public:
LOG_ERROR(Input, "Unknown direction {}", direction_name);
}
// This is necessary so accessing GetAxis with axis won't crash
- joystick->SetAxis(axis, 0);
+ joystick->PreSetAxis(axis);
return std::make_unique<SDLAxisMotion>(joystick, axis, threshold, trigger_if_greater);
}
const int button = params.Get("button", 0);
// This is necessary so accessing GetButton with button won't crash
- joystick->SetButton(button, false);
+ joystick->PreSetButton(button);
return std::make_unique<SDLButtonMotion>(joystick, button);
}
@@ -869,6 +889,9 @@ SDLState::SDLState() {
RegisterFactory<VibrationDevice>("sdl", vibration_factory);
RegisterFactory<MotionDevice>("sdl", motion_factory);
+ // Disable raw input. When enabled this setting causes SDL to die when a web applet opens
+ SDL_SetHint(SDL_HINT_JOYSTICK_RAWINPUT, "0");
+
// Enable HIDAPI rumble. This prevents SDL from disabling motion on PS4 and PS5 controllers
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, "1");
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1");
@@ -995,6 +1018,7 @@ Common::ParamPackage BuildButtonParamPackageForButton(int port, std::string guid
params.Set("port", port);
params.Set("guid", std::move(guid));
params.Set("button", button);
+ params.Set("toggle", false);
return params;
}
@@ -1134,13 +1158,15 @@ Common::ParamPackage BuildParamPackageForBinding(int port, const std::string& gu
}
Common::ParamPackage BuildParamPackageForAnalog(int port, const std::string& guid, int axis_x,
- int axis_y) {
+ int axis_y, float offset_x, float offset_y) {
Common::ParamPackage params;
params.Set("engine", "sdl");
params.Set("port", port);
params.Set("guid", guid);
params.Set("axis_x", axis_x);
params.Set("axis_y", axis_y);
+ params.Set("offset_x", offset_x);
+ params.Set("offset_y", offset_y);
params.Set("invert_x", "+");
params.Set("invert_y", "+");
return params;
@@ -1342,24 +1368,39 @@ AnalogMapping SDLState::GetAnalogMappingForDevice(const Common::ParamPackage& pa
const auto& binding_left_y =
SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTY);
if (params.Has("guid2")) {
+ joystick2->PreSetAxis(binding_left_x.value.axis);
+ joystick2->PreSetAxis(binding_left_y.value.axis);
+ const auto left_offset_x = -joystick2->GetAxis(binding_left_x.value.axis, 1.0f, 0);
+ const auto left_offset_y = -joystick2->GetAxis(binding_left_y.value.axis, 1.0f, 0);
mapping.insert_or_assign(
Settings::NativeAnalog::LStick,
BuildParamPackageForAnalog(joystick2->GetPort(), joystick2->GetGUID(),
- binding_left_x.value.axis, binding_left_y.value.axis));
+ binding_left_x.value.axis, binding_left_y.value.axis,
+ left_offset_x, left_offset_y));
} else {
+ joystick->PreSetAxis(binding_left_x.value.axis);
+ joystick->PreSetAxis(binding_left_y.value.axis);
+ const auto left_offset_x = -joystick->GetAxis(binding_left_x.value.axis, 1.0f, 0);
+ const auto left_offset_y = -joystick->GetAxis(binding_left_y.value.axis, 1.0f, 0);
mapping.insert_or_assign(
Settings::NativeAnalog::LStick,
BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
- binding_left_x.value.axis, binding_left_y.value.axis));
+ binding_left_x.value.axis, binding_left_y.value.axis,
+ left_offset_x, left_offset_y));
}
const auto& binding_right_x =
SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTX);
const auto& binding_right_y =
SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTY);
+ joystick->PreSetAxis(binding_right_x.value.axis);
+ joystick->PreSetAxis(binding_right_y.value.axis);
+ const auto right_offset_x = -joystick->GetAxis(binding_right_x.value.axis, 1.0f, 0);
+ const auto right_offset_y = -joystick->GetAxis(binding_right_y.value.axis, 1.0f, 0);
mapping.insert_or_assign(Settings::NativeAnalog::RStick,
BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
binding_right_x.value.axis,
- binding_right_y.value.axis));
+ binding_right_y.value.axis, right_offset_x,
+ right_offset_y));
return mapping;
}
@@ -1563,8 +1604,9 @@ public:
}
if (const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which)) {
+ // Set offset to zero since the joystick is not on center
auto params = BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
- first_axis, axis);
+ first_axis, axis, 0, 0);
first_axis = -1;
return params;
}
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
index fb8c02a77..14c77f162 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
@@ -298,14 +298,10 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
if (IR::IsGeneric(attr)) {
const u32 index{IR::GenericAttributeIndex(attr)};
const std::optional<AttrInfo> type{AttrTypes(ctx, index)};
- if (!type) {
- // Attribute is disabled
+ if (!type || !ctx.runtime_info.previous_stage_stores.Generic(index, element)) {
+ // Attribute is disabled or varying component is not written
return ctx.Const(element == 3 ? 1.0f : 0.0f);
}
- if (!ctx.runtime_info.previous_stage_stores.Generic(index, element)) {
- // Varying component is not written
- return ctx.Const(type && element == 3 ? 1.0f : 0.0f);
- }
const Id generic_id{ctx.input_generics.at(index)};
const Id pointer{AttrPointer(ctx, type->pointer, vertex, generic_id, ctx.Const(element))};
const Id value{ctx.OpLoad(type->id, pointer)};
diff --git a/src/shader_recompiler/frontend/ir/value.h b/src/shader_recompiler/frontend/ir/value.h
index 795194d41..334bb47aa 100644
--- a/src/shader_recompiler/frontend/ir/value.h
+++ b/src/shader_recompiler/frontend/ir/value.h
@@ -57,6 +57,7 @@ public:
[[nodiscard]] IR::Inst* Inst() const;
[[nodiscard]] IR::Inst* InstRecursive() const;
+ [[nodiscard]] IR::Inst* TryInstRecursive() const;
[[nodiscard]] IR::Value Resolve() const;
[[nodiscard]] IR::Reg Reg() const;
[[nodiscard]] IR::Pred Pred() const;
@@ -308,6 +309,13 @@ inline IR::Inst* Value::InstRecursive() const {
return inst;
}
+inline IR::Inst* Value::TryInstRecursive() const {
+ if (IsIdentity()) {
+ return inst->Arg(0).TryInstRecursive();
+ }
+ return type == Type::Opaque ? inst : nullptr;
+}
+
inline IR::Value Value::Resolve() const {
if (IsIdentity()) {
return inst->Arg(0).Resolve();
diff --git a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
index 5ead930f1..f69e1c9cc 100644
--- a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
+++ b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
@@ -111,6 +111,8 @@ void VisitUsages(Info& info, IR::Inst& inst) {
case IR::Opcode::ConvertF16U16:
case IR::Opcode::ConvertF16U32:
case IR::Opcode::ConvertF16U64:
+ case IR::Opcode::ConvertF16F32:
+ case IR::Opcode::ConvertF32F16:
case IR::Opcode::FPAbs16:
case IR::Opcode::FPAdd16:
case IR::Opcode::FPCeil16:
diff --git a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
index 8dd6d6c2c..d089fdd12 100644
--- a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
+++ b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <algorithm>
+#include <functional>
#include <tuple>
#include <type_traits>
@@ -88,6 +89,26 @@ bool FoldWhenAllImmediates(IR::Inst& inst, Func&& func) {
return true;
}
+/// Return true when all values in a range are equal
+template <typename Range>
+bool AreEqual(const Range& range) {
+ auto resolver{[](const auto& value) { return value.Resolve(); }};
+ auto equal{[](const IR::Value& lhs, const IR::Value& rhs) {
+ if (lhs == rhs) {
+ return true;
+ }
+ // Not equal, but try to match if they read the same constant buffer
+ if (!lhs.IsImmediate() && !rhs.IsImmediate() &&
+ lhs.Inst()->GetOpcode() == IR::Opcode::GetCbufU32 &&
+ rhs.Inst()->GetOpcode() == IR::Opcode::GetCbufU32 &&
+ lhs.Inst()->Arg(0) == rhs.Inst()->Arg(0) && lhs.Inst()->Arg(1) == rhs.Inst()->Arg(1)) {
+ return true;
+ }
+ return false;
+ }};
+ return std::ranges::adjacent_find(range, std::not_fn(equal), resolver) == std::end(range);
+}
+
void FoldGetRegister(IR::Inst& inst) {
if (inst.Arg(0).Reg() == IR::Reg::RZ) {
inst.ReplaceUsesWith(IR::Value{u32{0}});
@@ -100,6 +121,157 @@ void FoldGetPred(IR::Inst& inst) {
}
}
+/// Replaces the XMAD pattern generated by an integer FMA
+bool FoldXmadMultiplyAdd(IR::Block& block, IR::Inst& inst) {
+ /*
+ * We are looking for this specific pattern:
+ * %6 = BitFieldUExtract %op_b, #0, #16
+ * %7 = BitFieldUExtract %op_a', #16, #16
+ * %8 = IMul32 %6, %7
+ * %10 = BitFieldUExtract %op_a', #0, #16
+ * %11 = BitFieldInsert %8, %10, #16, #16
+ * %15 = BitFieldUExtract %op_b, #0, #16
+ * %16 = BitFieldUExtract %op_a, #0, #16
+ * %17 = IMul32 %15, %16
+ * %18 = IAdd32 %17, %op_c
+ * %22 = BitFieldUExtract %op_b, #16, #16
+ * %23 = BitFieldUExtract %11, #16, #16
+ * %24 = IMul32 %22, %23
+ * %25 = ShiftLeftLogical32 %24, #16
+ * %26 = ShiftLeftLogical32 %11, #16
+ * %27 = IAdd32 %26, %18
+ * %result = IAdd32 %25, %27
+ *
+ * And replace it with:
+ * %temp = IMul32 %op_a, %op_b
+ * %result = IAdd32 %temp, %op_c
+ *
+ * This optimization has been proven safe by Nvidia's compiler logic being reversed.
+ * (If Nvidia generates this code from 'fma(a, b, c)', we can do the same in the reverse order.)
+ */
+ const IR::Value zero{0u};
+ const IR::Value sixteen{16u};
+ IR::Inst* const _25{inst.Arg(0).TryInstRecursive()};
+ IR::Inst* const _27{inst.Arg(1).TryInstRecursive()};
+ if (!_25 || !_27) {
+ return false;
+ }
+ if (_27->GetOpcode() != IR::Opcode::IAdd32) {
+ return false;
+ }
+ if (_25->GetOpcode() != IR::Opcode::ShiftLeftLogical32 || _25->Arg(1) != sixteen) {
+ return false;
+ }
+ IR::Inst* const _24{_25->Arg(0).TryInstRecursive()};
+ if (!_24 || _24->GetOpcode() != IR::Opcode::IMul32) {
+ return false;
+ }
+ IR::Inst* const _22{_24->Arg(0).TryInstRecursive()};
+ IR::Inst* const _23{_24->Arg(1).TryInstRecursive()};
+ if (!_22 || !_23) {
+ return false;
+ }
+ if (_22->GetOpcode() != IR::Opcode::BitFieldUExtract) {
+ return false;
+ }
+ if (_23->GetOpcode() != IR::Opcode::BitFieldUExtract) {
+ return false;
+ }
+ if (_22->Arg(1) != sixteen || _22->Arg(2) != sixteen) {
+ return false;
+ }
+ if (_23->Arg(1) != sixteen || _23->Arg(2) != sixteen) {
+ return false;
+ }
+ IR::Inst* const _11{_23->Arg(0).TryInstRecursive()};
+ if (!_11 || _11->GetOpcode() != IR::Opcode::BitFieldInsert) {
+ return false;
+ }
+ if (_11->Arg(2) != sixteen || _11->Arg(3) != sixteen) {
+ return false;
+ }
+ IR::Inst* const _8{_11->Arg(0).TryInstRecursive()};
+ IR::Inst* const _10{_11->Arg(1).TryInstRecursive()};
+ if (!_8 || !_10) {
+ return false;
+ }
+ if (_8->GetOpcode() != IR::Opcode::IMul32) {
+ return false;
+ }
+ if (_10->GetOpcode() != IR::Opcode::BitFieldUExtract) {
+ return false;
+ }
+ IR::Inst* const _6{_8->Arg(0).TryInstRecursive()};
+ IR::Inst* const _7{_8->Arg(1).TryInstRecursive()};
+ if (!_6 || !_7) {
+ return false;
+ }
+ if (_6->GetOpcode() != IR::Opcode::BitFieldUExtract) {
+ return false;
+ }
+ if (_7->GetOpcode() != IR::Opcode::BitFieldUExtract) {
+ return false;
+ }
+ if (_6->Arg(1) != zero || _6->Arg(2) != sixteen) {
+ return false;
+ }
+ if (_7->Arg(1) != sixteen || _7->Arg(2) != sixteen) {
+ return false;
+ }
+ IR::Inst* const _26{_27->Arg(0).TryInstRecursive()};
+ IR::Inst* const _18{_27->Arg(1).TryInstRecursive()};
+ if (!_26 || !_18) {
+ return false;
+ }
+ if (_26->GetOpcode() != IR::Opcode::ShiftLeftLogical32 || _26->Arg(1) != sixteen) {
+ return false;
+ }
+ if (_26->Arg(0).InstRecursive() != _11) {
+ return false;
+ }
+ if (_18->GetOpcode() != IR::Opcode::IAdd32) {
+ return false;
+ }
+ IR::Inst* const _17{_18->Arg(0).TryInstRecursive()};
+ if (!_17 || _17->GetOpcode() != IR::Opcode::IMul32) {
+ return false;
+ }
+ IR::Inst* const _15{_17->Arg(0).TryInstRecursive()};
+ IR::Inst* const _16{_17->Arg(1).TryInstRecursive()};
+ if (!_15 || !_16) {
+ return false;
+ }
+ if (_15->GetOpcode() != IR::Opcode::BitFieldUExtract) {
+ return false;
+ }
+ if (_16->GetOpcode() != IR::Opcode::BitFieldUExtract) {
+ return false;
+ }
+ if (_15->Arg(1) != zero || _16->Arg(1) != zero || _10->Arg(1) != zero) {
+ return false;
+ }
+ if (_15->Arg(2) != sixteen || _16->Arg(2) != sixteen || _10->Arg(2) != sixteen) {
+ return false;
+ }
+ const std::array<IR::Value, 3> op_as{
+ _7->Arg(0).Resolve(),
+ _16->Arg(0).Resolve(),
+ _10->Arg(0).Resolve(),
+ };
+ const std::array<IR::Value, 3> op_bs{
+ _22->Arg(0).Resolve(),
+ _6->Arg(0).Resolve(),
+ _15->Arg(0).Resolve(),
+ };
+ const IR::U32 op_c{_18->Arg(1)};
+ if (!AreEqual(op_as) || !AreEqual(op_bs)) {
+ return false;
+ }
+ IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)};
+ inst.ReplaceUsesWith(ir.IAdd(ir.IMul(IR::U32{op_as[0]}, IR::U32{op_bs[1]}), op_c));
+ return true;
+}
+
/// Replaces the pattern generated by two XMAD multiplications
bool FoldXmadMultiply(IR::Block& block, IR::Inst& inst) {
/*
@@ -116,33 +288,31 @@ bool FoldXmadMultiply(IR::Block& block, IR::Inst& inst) {
*
* This optimization has been proven safe by LLVM and MSVC.
*/
- const IR::Value lhs_arg{inst.Arg(0)};
- const IR::Value rhs_arg{inst.Arg(1)};
- if (lhs_arg.IsImmediate() || rhs_arg.IsImmediate()) {
+ IR::Inst* const lhs_shl{inst.Arg(0).TryInstRecursive()};
+ IR::Inst* const rhs_mul{inst.Arg(1).TryInstRecursive()};
+ if (!lhs_shl || !rhs_mul) {
return false;
}
- IR::Inst* const lhs_shl{lhs_arg.InstRecursive()};
if (lhs_shl->GetOpcode() != IR::Opcode::ShiftLeftLogical32 ||
lhs_shl->Arg(1) != IR::Value{16U}) {
return false;
}
- if (lhs_shl->Arg(0).IsImmediate()) {
+ IR::Inst* const lhs_mul{lhs_shl->Arg(0).TryInstRecursive()};
+ if (!lhs_mul) {
return false;
}
- IR::Inst* const lhs_mul{lhs_shl->Arg(0).InstRecursive()};
- IR::Inst* const rhs_mul{rhs_arg.InstRecursive()};
if (lhs_mul->GetOpcode() != IR::Opcode::IMul32 || rhs_mul->GetOpcode() != IR::Opcode::IMul32) {
return false;
}
- if (lhs_mul->Arg(1).Resolve() != rhs_mul->Arg(1).Resolve()) {
+ const IR::U32 factor_b{lhs_mul->Arg(1)};
+ if (factor_b.Resolve() != rhs_mul->Arg(1).Resolve()) {
return false;
}
- const IR::U32 factor_b{lhs_mul->Arg(1)};
- if (lhs_mul->Arg(0).IsImmediate() || rhs_mul->Arg(0).IsImmediate()) {
+ IR::Inst* const lhs_bfe{lhs_mul->Arg(0).TryInstRecursive()};
+ IR::Inst* const rhs_bfe{rhs_mul->Arg(0).TryInstRecursive()};
+ if (!lhs_bfe || !rhs_bfe) {
return false;
}
- IR::Inst* const lhs_bfe{lhs_mul->Arg(0).InstRecursive()};
- IR::Inst* const rhs_bfe{rhs_mul->Arg(0).InstRecursive()};
if (lhs_bfe->GetOpcode() != IR::Opcode::BitFieldUExtract) {
return false;
}
@@ -155,10 +325,10 @@ bool FoldXmadMultiply(IR::Block& block, IR::Inst& inst) {
if (rhs_bfe->Arg(1) != IR::Value{0U} || rhs_bfe->Arg(2) != IR::Value{16U}) {
return false;
}
- if (lhs_bfe->Arg(0).Resolve() != rhs_bfe->Arg(0).Resolve()) {
+ const IR::U32 factor_a{lhs_bfe->Arg(0)};
+ if (factor_a.Resolve() != rhs_bfe->Arg(0).Resolve()) {
return false;
}
- const IR::U32 factor_a{lhs_bfe->Arg(0)};
IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)};
inst.ReplaceUsesWith(ir.IMul(factor_a, factor_b));
return true;
@@ -181,6 +351,9 @@ void FoldAdd(IR::Block& block, IR::Inst& inst) {
if (FoldXmadMultiply(block, inst)) {
return;
}
+ if (FoldXmadMultiplyAdd(block, inst)) {
+ return;
+ }
}
}
@@ -476,6 +649,10 @@ void ConstantPropagation(IR::Block& block, IR::Inst& inst) {
return FoldInverseFunc(inst, IR::Opcode::UnpackHalf2x16);
case IR::Opcode::UnpackHalf2x16:
return FoldInverseFunc(inst, IR::Opcode::PackHalf2x16);
+ case IR::Opcode::PackFloat2x16:
+ return FoldInverseFunc(inst, IR::Opcode::UnpackFloat2x16);
+ case IR::Opcode::UnpackFloat2x16:
+ return FoldInverseFunc(inst, IR::Opcode::PackFloat2x16);
case IR::Opcode::SelectU1:
case IR::Opcode::SelectU8:
case IR::Opcode::SelectU16:
diff --git a/src/tests/common/param_package.cpp b/src/tests/common/param_package.cpp
index 4c0f9654f..e31ca3544 100644
--- a/src/tests/common/param_package.cpp
+++ b/src/tests/common/param_package.cpp
@@ -4,11 +4,13 @@
#include <catch2/catch.hpp>
#include <math.h>
+#include "common/logging/backend.h"
#include "common/param_package.h"
namespace Common {
TEST_CASE("ParamPackage", "[common]") {
+ Common::Log::DisableLoggingInTests();
ParamPackage original{
{"abc", "xyz"},
{"def", "42"},
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 007ecc13e..2f6cdd216 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -1,5 +1,10 @@
add_subdirectory(host_shaders)
+if(LIBVA_FOUND)
+ set_source_files_properties(command_classes/codecs/codec.cpp
+ PROPERTIES COMPILE_DEFINITIONS LIBVA_FOUND=1)
+endif()
+
add_library(video_core STATIC
buffer_cache/buffer_base.h
buffer_cache/buffer_cache.cpp
@@ -92,6 +97,7 @@ add_library(video_core STATIC
renderer_opengl/gl_stream_buffer.h
renderer_opengl/gl_texture_cache.cpp
renderer_opengl/gl_texture_cache.h
+ renderer_opengl/gl_texture_cache_base.cpp
renderer_opengl/gl_query_cache.cpp
renderer_opengl/gl_query_cache.h
renderer_opengl/maxwell_to_gl.h
@@ -106,6 +112,8 @@ add_library(video_core STATIC
renderer_vulkan/maxwell_to_vk.cpp
renderer_vulkan/maxwell_to_vk.h
renderer_vulkan/pipeline_helper.h
+ renderer_vulkan/pipeline_statistics.cpp
+ renderer_vulkan/pipeline_statistics.h
renderer_vulkan/renderer_vulkan.h
renderer_vulkan/renderer_vulkan.cpp
renderer_vulkan/vk_blit_screen.cpp
@@ -148,6 +156,7 @@ add_library(video_core STATIC
renderer_vulkan/vk_swapchain.h
renderer_vulkan/vk_texture_cache.cpp
renderer_vulkan/vk_texture_cache.h
+ renderer_vulkan/vk_texture_cache_base.cpp
renderer_vulkan/vk_update_descriptor.cpp
renderer_vulkan/vk_update_descriptor.h
shader_cache.cpp
@@ -179,6 +188,7 @@ add_library(video_core STATIC
texture_cache/samples_helper.h
texture_cache/slot_vector.h
texture_cache/texture_cache.h
+ texture_cache/texture_cache_base.h
texture_cache/types.h
texture_cache/util.cpp
texture_cache/util.h
diff --git a/src/video_core/command_classes/codecs/codec.cpp b/src/video_core/command_classes/codecs/codec.cpp
index 1b4bbc8ac..f798a0053 100644
--- a/src/video_core/command_classes/codecs/codec.cpp
+++ b/src/video_core/command_classes/codecs/codec.cpp
@@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <cstring>
#include <fstream>
#include <vector>
#include "common/assert.h"
@@ -17,10 +16,47 @@ extern "C" {
}
namespace Tegra {
+#if defined(LIBVA_FOUND)
+// Hardware acceleration code from FFmpeg/doc/examples/hw_decode.c originally under MIT license
+namespace {
+constexpr std::array<const char*, 2> VAAPI_DRIVERS = {
+ "i915",
+ "amdgpu",
+};
+
+AVPixelFormat GetHwFormat(AVCodecContext*, const AVPixelFormat* pix_fmts) {
+ for (const AVPixelFormat* p = pix_fmts; *p != AV_PIX_FMT_NONE; ++p) {
+ if (*p == AV_PIX_FMT_VAAPI) {
+ return AV_PIX_FMT_VAAPI;
+ }
+ }
+ LOG_INFO(Service_NVDRV, "Could not find compatible GPU AV format, falling back to CPU");
+ return *pix_fmts;
+}
+
+bool CreateVaapiHwdevice(AVBufferRef** av_hw_device) {
+ AVDictionary* hwdevice_options = nullptr;
+ av_dict_set(&hwdevice_options, "connection_type", "drm", 0);
+ for (const auto& driver : VAAPI_DRIVERS) {
+ av_dict_set(&hwdevice_options, "kernel_driver", driver, 0);
+ const int hwdevice_error = av_hwdevice_ctx_create(av_hw_device, AV_HWDEVICE_TYPE_VAAPI,
+ nullptr, hwdevice_options, 0);
+ if (hwdevice_error >= 0) {
+ LOG_INFO(Service_NVDRV, "Using VA-API with {}", driver);
+ av_dict_free(&hwdevice_options);
+ return true;
+ }
+ LOG_DEBUG(Service_NVDRV, "VA-API av_hwdevice_ctx_create failed {}", hwdevice_error);
+ }
+ LOG_DEBUG(Service_NVDRV, "VA-API av_hwdevice_ctx_create failed for all drivers");
+ av_dict_free(&hwdevice_options);
+ return false;
+}
+} // namespace
+#endif
void AVFrameDeleter(AVFrame* ptr) {
- av_frame_unref(ptr);
- av_free(ptr);
+ av_frame_free(&ptr);
}
Codec::Codec(GPU& gpu_, const NvdecCommon::NvdecRegisters& regs)
@@ -32,19 +68,31 @@ Codec::~Codec() {
return;
}
// Free libav memory
- AVFrame* av_frame{nullptr};
avcodec_send_packet(av_codec_ctx, nullptr);
- av_frame = av_frame_alloc();
+ AVFrame* av_frame = av_frame_alloc();
avcodec_receive_frame(av_codec_ctx, av_frame);
avcodec_flush_buffers(av_codec_ctx);
-
- av_frame_unref(av_frame);
- av_free(av_frame);
+ av_frame_free(&av_frame);
avcodec_close(av_codec_ctx);
+ av_buffer_unref(&av_hw_device);
+}
+
+void Codec::InitializeHwdec() {
+ // Prioritize integrated GPU to mitigate bandwidth bottlenecks
+#if defined(LIBVA_FOUND)
+ if (CreateVaapiHwdevice(&av_hw_device)) {
+ const auto hw_device_ctx = av_buffer_ref(av_hw_device);
+ ASSERT_MSG(hw_device_ctx, "av_buffer_ref failed");
+ av_codec_ctx->hw_device_ctx = hw_device_ctx;
+ av_codec_ctx->get_format = GetHwFormat;
+ return;
+ }
+#endif
+ // TODO more GPU accelerated decoders
}
void Codec::Initialize() {
- AVCodecID codec{AV_CODEC_ID_NONE};
+ AVCodecID codec;
switch (current_codec) {
case NvdecCommon::VideoCodec::H264:
codec = AV_CODEC_ID_H264;
@@ -53,22 +101,24 @@ void Codec::Initialize() {
codec = AV_CODEC_ID_VP9;
break;
default:
+ UNIMPLEMENTED_MSG("Unknown codec {}", current_codec);
return;
}
av_codec = avcodec_find_decoder(codec);
av_codec_ctx = avcodec_alloc_context3(av_codec);
av_opt_set(av_codec_ctx->priv_data, "tune", "zerolatency", 0);
-
- // TODO(ameerj): libavcodec gpu hw acceleration
-
+ InitializeHwdec();
+ if (!av_codec_ctx->hw_device_ctx) {
+ LOG_INFO(Service_NVDRV, "Using FFmpeg software decoding");
+ }
const auto av_error = avcodec_open2(av_codec_ctx, av_codec, nullptr);
if (av_error < 0) {
LOG_ERROR(Service_NVDRV, "avcodec_open2() Failed.");
avcodec_close(av_codec_ctx);
+ av_buffer_unref(&av_hw_device);
return;
}
initialized = true;
- return;
}
void Codec::SetTargetCodec(NvdecCommon::VideoCodec codec) {
@@ -80,36 +130,64 @@ void Codec::SetTargetCodec(NvdecCommon::VideoCodec codec) {
void Codec::Decode() {
const bool is_first_frame = !initialized;
- if (!initialized) {
+ if (is_first_frame) {
Initialize();
}
-
bool vp9_hidden_frame = false;
- AVPacket packet{};
- av_init_packet(&packet);
std::vector<u8> frame_data;
-
if (current_codec == NvdecCommon::VideoCodec::H264) {
frame_data = h264_decoder->ComposeFrameHeader(state, is_first_frame);
} else if (current_codec == NvdecCommon::VideoCodec::Vp9) {
frame_data = vp9_decoder->ComposeFrameHeader(state);
vp9_hidden_frame = vp9_decoder->WasFrameHidden();
}
-
+ AVPacket packet{};
+ av_init_packet(&packet);
packet.data = frame_data.data();
packet.size = static_cast<s32>(frame_data.size());
-
- avcodec_send_packet(av_codec_ctx, &packet);
-
- if (!vp9_hidden_frame) {
- // Only receive/store visible frames
- AVFramePtr frame = AVFramePtr{av_frame_alloc(), AVFrameDeleter};
- avcodec_receive_frame(av_codec_ctx, frame.get());
- av_frames.push(std::move(frame));
- // Limit queue to 10 frames. Workaround for ZLA decode and queue spam
- if (av_frames.size() > 10) {
- av_frames.pop();
- }
+ if (const int ret = avcodec_send_packet(av_codec_ctx, &packet); ret) {
+ LOG_DEBUG(Service_NVDRV, "avcodec_send_packet error {}", ret);
+ return;
+ }
+ // Only receive/store visible frames
+ if (vp9_hidden_frame) {
+ return;
+ }
+ AVFrame* hw_frame = av_frame_alloc();
+ AVFrame* sw_frame = hw_frame;
+ ASSERT_MSG(hw_frame, "av_frame_alloc hw_frame failed");
+ if (const int ret = avcodec_receive_frame(av_codec_ctx, hw_frame); ret) {
+ LOG_DEBUG(Service_NVDRV, "avcodec_receive_frame error {}", ret);
+ av_frame_free(&hw_frame);
+ return;
+ }
+ if (!hw_frame->width || !hw_frame->height) {
+ LOG_WARNING(Service_NVDRV, "Zero width or height in frame");
+ av_frame_free(&hw_frame);
+ return;
+ }
+#if defined(LIBVA_FOUND)
+ // Hardware acceleration code from FFmpeg/doc/examples/hw_decode.c under MIT license
+ if (hw_frame->format == AV_PIX_FMT_VAAPI) {
+ sw_frame = av_frame_alloc();
+ ASSERT_MSG(sw_frame, "av_frame_alloc sw_frame failed");
+ // Can't use AV_PIX_FMT_YUV420P and share code with software decoding in vic.cpp
+ // because Intel drivers crash unless using AV_PIX_FMT_NV12
+ sw_frame->format = AV_PIX_FMT_NV12;
+ const int transfer_data_ret = av_hwframe_transfer_data(sw_frame, hw_frame, 0);
+ ASSERT_MSG(!transfer_data_ret, "av_hwframe_transfer_data error {}", transfer_data_ret);
+ av_frame_free(&hw_frame);
+ }
+#endif
+ if (sw_frame->format != AV_PIX_FMT_YUV420P && sw_frame->format != AV_PIX_FMT_NV12) {
+ UNIMPLEMENTED_MSG("Unexpected video format from host graphics: {}", sw_frame->format);
+ av_frame_free(&sw_frame);
+ return;
+ }
+ av_frames.push(AVFramePtr{sw_frame, AVFrameDeleter});
+ if (av_frames.size() > 10) {
+ LOG_TRACE(Service_NVDRV, "av_frames.push overflow dropped frame");
+ av_frames.pop();
}
}
@@ -119,7 +197,6 @@ AVFramePtr Codec::GetCurrentFrame() {
if (av_frames.empty()) {
return AVFramePtr{nullptr, AVFrameDeleter};
}
-
AVFramePtr frame = std::move(av_frames.front());
av_frames.pop();
return frame;
@@ -144,6 +221,5 @@ std::string_view Codec::GetCurrentCodecName() const {
default:
return "Unknown";
}
-};
-
+}
} // namespace Tegra
diff --git a/src/video_core/command_classes/codecs/codec.h b/src/video_core/command_classes/codecs/codec.h
index 96c823c76..71936203f 100644
--- a/src/video_core/command_classes/codecs/codec.h
+++ b/src/video_core/command_classes/codecs/codec.h
@@ -22,7 +22,6 @@ extern "C" {
namespace Tegra {
class GPU;
-struct VicRegisters;
void AVFrameDeleter(AVFrame* ptr);
using AVFramePtr = std::unique_ptr<AVFrame, decltype(&AVFrameDeleter)>;
@@ -55,10 +54,13 @@ public:
[[nodiscard]] std::string_view GetCurrentCodecName() const;
private:
+ void InitializeHwdec();
+
bool initialized{};
NvdecCommon::VideoCodec current_codec{NvdecCommon::VideoCodec::None};
AVCodec* av_codec{nullptr};
+ AVBufferRef* av_hw_device{nullptr};
AVCodecContext* av_codec_ctx{nullptr};
GPU& gpu;
diff --git a/src/video_core/command_classes/codecs/vp9.cpp b/src/video_core/command_classes/codecs/vp9.cpp
index 902bc2a98..70030066a 100644
--- a/src/video_core/command_classes/codecs/vp9.cpp
+++ b/src/video_core/command_classes/codecs/vp9.cpp
@@ -11,6 +11,9 @@
namespace Tegra::Decoder {
namespace {
+constexpr u32 diff_update_probability = 252;
+constexpr u32 frame_sync_code = 0x498342;
+
// Default compressed header probabilities once frame context resets
constexpr Vp9EntropyProbs default_probs{
.y_mode_prob{
@@ -361,8 +364,7 @@ Vp9PictureInfo VP9::GetVp9PictureInfo(const NvdecCommon::NvdecRegisters& state)
InsertEntropy(state.vp9_entropy_probs_offset, vp9_info.entropy);
// surface_luma_offset[0:3] contains the address of the reference frame offsets in the following
- // order: last, golden, altref, current. It may be worthwhile to track the updates done here
- // to avoid buffering frame data needed for reference frame updating in the header composition.
+ // order: last, golden, altref, current.
std::copy(state.surface_luma_offset.begin(), state.surface_luma_offset.begin() + 4,
vp9_info.frame_offsets.begin());
@@ -384,40 +386,25 @@ Vp9FrameContainer VP9::GetCurrentFrame(const NvdecCommon::NvdecRegisters& state)
gpu.MemoryManager().ReadBlock(state.frame_bitstream_offset, current_frame.bit_stream.data(),
current_frame.info.bitstream_size);
}
- // Buffer two frames, saving the last show frame info
- if (!next_next_frame.bit_stream.empty()) {
+ if (!next_frame.bit_stream.empty()) {
Vp9FrameContainer temp{
.info = current_frame.info,
.bit_stream = std::move(current_frame.bit_stream),
};
- next_next_frame.info.show_frame = current_frame.info.last_frame_shown;
- current_frame.info = next_next_frame.info;
- current_frame.bit_stream = std::move(next_next_frame.bit_stream);
- next_next_frame = std::move(temp);
-
- if (!next_frame.bit_stream.empty()) {
- Vp9FrameContainer temp2{
- .info = current_frame.info,
- .bit_stream = std::move(current_frame.bit_stream),
- };
- next_frame.info.show_frame = current_frame.info.last_frame_shown;
- current_frame.info = next_frame.info;
- current_frame.bit_stream = std::move(next_frame.bit_stream);
- next_frame = std::move(temp2);
- } else {
- next_frame.info = current_frame.info;
- next_frame.bit_stream = std::move(current_frame.bit_stream);
- }
+ next_frame.info.show_frame = current_frame.info.last_frame_shown;
+ current_frame.info = next_frame.info;
+ current_frame.bit_stream = std::move(next_frame.bit_stream);
+ next_frame = std::move(temp);
} else {
- next_next_frame.info = current_frame.info;
- next_next_frame.bit_stream = std::move(current_frame.bit_stream);
+ next_frame.info = current_frame.info;
+ next_frame.bit_stream = current_frame.bit_stream;
}
return current_frame;
}
std::vector<u8> VP9::ComposeCompressedHeader() {
VpxRangeEncoder writer{};
- const bool update_probs = current_frame_info.show_frame && !current_frame_info.is_key_frame;
+ const bool update_probs = !current_frame_info.is_key_frame && current_frame_info.show_frame;
if (!current_frame_info.lossless) {
if (static_cast<u32>(current_frame_info.transform_mode) >= 3) {
writer.Write(3, 2);
@@ -613,86 +600,64 @@ VpxBitStreamWriter VP9::ComposeUncompressedHeader() {
// Reset context
prev_frame_probs = default_probs;
- swap_next_golden = false;
+ swap_ref_indices = false;
loop_filter_ref_deltas.fill(0);
loop_filter_mode_deltas.fill(0);
-
- // allow frames offsets to stabilize before checking for golden frames
- grace_period = 4;
-
- // On key frames, all frame slots are set to the current frame,
- // so the value of the selected slot doesn't really matter.
- frame_ctxs.fill({current_frame_number, false, default_probs});
+ frame_ctxs.fill(default_probs);
// intra only, meaning the frame can be recreated with no other references
current_frame_info.intra_only = true;
-
} else {
-
if (!current_frame_info.show_frame) {
uncomp_writer.WriteBit(current_frame_info.intra_only);
- if (!current_frame_info.last_frame_was_key) {
- swap_next_golden = !swap_next_golden;
- }
} else {
current_frame_info.intra_only = false;
}
if (!current_frame_info.error_resilient_mode) {
uncomp_writer.WriteU(0, 2); // Reset frame context.
}
-
- // Last, Golden, Altref frames
- std::array<s32, 3> ref_frame_index{0, 1, 2};
-
- // Set when next frame is hidden
- // altref and golden references are swapped
- if (swap_next_golden) {
- ref_frame_index = std::array<s32, 3>{0, 2, 1};
+ const auto& curr_offsets = current_frame_info.frame_offsets;
+ const auto& next_offsets = next_frame.info.frame_offsets;
+ const bool ref_frames_different = curr_offsets[1] != curr_offsets[2];
+ const bool next_references_swap =
+ (next_offsets[1] == curr_offsets[2]) || (next_offsets[2] == curr_offsets[1]);
+ const bool needs_ref_swap = ref_frames_different && next_references_swap;
+ if (needs_ref_swap) {
+ swap_ref_indices = !swap_ref_indices;
}
-
- // update Last Frame
- u64 refresh_frame_flags = 1;
-
- // golden frame may refresh, determined if the next golden frame offset is changed
- bool golden_refresh = false;
- if (grace_period <= 0) {
- for (s32 index = 1; index < 3; ++index) {
- if (current_frame_info.frame_offsets[index] !=
- next_frame.info.frame_offsets[index]) {
- current_frame_info.refresh_frame[index] = true;
- golden_refresh = true;
- grace_period = 3;
- }
+ union {
+ u32 raw;
+ BitField<0, 1, u32> refresh_last;
+ BitField<1, 2, u32> refresh_golden;
+ BitField<2, 1, u32> refresh_alt;
+ } refresh_frame_flags;
+
+ refresh_frame_flags.raw = 0;
+ for (u32 index = 0; index < 3; ++index) {
+ // Refresh indices that use the current frame as an index
+ if (curr_offsets[3] == next_offsets[index]) {
+ refresh_frame_flags.raw |= 1u << index;
}
}
-
- if (current_frame_info.show_frame &&
- (!next_frame.info.show_frame || next_frame.info.is_key_frame)) {
- // Update golden frame
- refresh_frame_flags = swap_next_golden ? 2 : 4;
- }
-
- if (!current_frame_info.show_frame) {
- // Update altref
- refresh_frame_flags = swap_next_golden ? 2 : 4;
- } else if (golden_refresh) {
- refresh_frame_flags = 3;
+ if (swap_ref_indices) {
+ const u32 temp = refresh_frame_flags.refresh_golden;
+ refresh_frame_flags.refresh_golden.Assign(refresh_frame_flags.refresh_alt.Value());
+ refresh_frame_flags.refresh_alt.Assign(temp);
}
-
if (current_frame_info.intra_only) {
uncomp_writer.WriteU(frame_sync_code, 24);
- uncomp_writer.WriteU(static_cast<s32>(refresh_frame_flags), 8);
+ uncomp_writer.WriteU(refresh_frame_flags.raw, 8);
uncomp_writer.WriteU(current_frame_info.frame_size.width - 1, 16);
uncomp_writer.WriteU(current_frame_info.frame_size.height - 1, 16);
uncomp_writer.WriteBit(false); // Render and frame size different.
} else {
- uncomp_writer.WriteU(static_cast<s32>(refresh_frame_flags), 8);
-
- for (s32 index = 1; index < 4; index++) {
+ const bool swap_indices = needs_ref_swap ^ swap_ref_indices;
+ const auto ref_frame_index = swap_indices ? std::array{0, 2, 1} : std::array{0, 1, 2};
+ uncomp_writer.WriteU(refresh_frame_flags.raw, 8);
+ for (size_t index = 1; index < 4; index++) {
uncomp_writer.WriteU(ref_frame_index[index - 1], 3);
uncomp_writer.WriteU(current_frame_info.ref_frame_sign_bias[index], 1);
}
-
uncomp_writer.WriteBit(true); // Frame size with refs.
uncomp_writer.WriteBit(false); // Render and frame size different.
uncomp_writer.WriteBit(current_frame_info.allow_high_precision_mv);
@@ -714,10 +679,9 @@ VpxBitStreamWriter VP9::ComposeUncompressedHeader() {
frame_ctx_idx = 1;
}
- uncomp_writer.WriteU(frame_ctx_idx, 2); // Frame context index.
- prev_frame_probs =
- frame_ctxs[frame_ctx_idx].probs; // reference probabilities for compressed header
- frame_ctxs[frame_ctx_idx] = {current_frame_number, false, current_frame_info.entropy};
+ uncomp_writer.WriteU(frame_ctx_idx, 2); // Frame context index.
+ prev_frame_probs = frame_ctxs[frame_ctx_idx]; // reference probabilities for compressed header
+ frame_ctxs[frame_ctx_idx] = current_frame_info.entropy;
uncomp_writer.WriteU(current_frame_info.first_level, 6);
uncomp_writer.WriteU(current_frame_info.sharpness_level, 3);
@@ -812,7 +776,6 @@ const std::vector<u8>& VP9::ComposeFrameHeader(const NvdecCommon::NvdecRegisters
current_frame_info = curr_frame.info;
bitstream = std::move(curr_frame.bit_stream);
}
-
// The uncompressed header routine sets PrevProb parameters needed for the compressed header
auto uncomp_writer = ComposeUncompressedHeader();
std::vector<u8> compressed_header = ComposeCompressedHeader();
@@ -828,13 +791,6 @@ const std::vector<u8>& VP9::ComposeFrameHeader(const NvdecCommon::NvdecRegisters
frame.begin() + uncompressed_header.size());
std::copy(bitstream.begin(), bitstream.end(),
frame.begin() + uncompressed_header.size() + compressed_header.size());
-
- // keep track of frame number
- current_frame_number++;
- grace_period--;
-
- // don't display hidden frames
- hidden = !current_frame_info.show_frame;
return frame;
}
diff --git a/src/video_core/command_classes/codecs/vp9.h b/src/video_core/command_classes/codecs/vp9.h
index 8396c8105..e6e9fc17e 100644
--- a/src/video_core/command_classes/codecs/vp9.h
+++ b/src/video_core/command_classes/codecs/vp9.h
@@ -14,7 +14,6 @@
namespace Tegra {
class GPU;
-enum class FrameType { KeyFrame = 0, InterFrame = 1 };
namespace Decoder {
/// The VpxRangeEncoder, and VpxBitStreamWriter classes are used to compose the
@@ -124,7 +123,7 @@ public:
/// Returns true if the most recent frame was a hidden frame.
[[nodiscard]] bool WasFrameHidden() const {
- return hidden;
+ return !current_frame_info.show_frame;
}
private:
@@ -178,19 +177,12 @@ private:
std::array<s8, 4> loop_filter_ref_deltas{};
std::array<s8, 2> loop_filter_mode_deltas{};
- bool hidden = false;
- s64 current_frame_number = -2; // since we buffer 2 frames
- s32 grace_period = 6; // frame offsets need to stabilize
- std::array<FrameContexts, 4> frame_ctxs{};
Vp9FrameContainer next_frame{};
- Vp9FrameContainer next_next_frame{};
- bool swap_next_golden{};
+ std::array<Vp9EntropyProbs, 4> frame_ctxs{};
+ bool swap_ref_indices{};
Vp9PictureInfo current_frame_info{};
Vp9EntropyProbs prev_frame_probs{};
-
- s32 diff_update_probability = 252;
- s32 frame_sync_code = 0x498342;
};
} // namespace Decoder
diff --git a/src/video_core/command_classes/codecs/vp9_types.h b/src/video_core/command_classes/codecs/vp9_types.h
index 2da14f3ca..87eafdb03 100644
--- a/src/video_core/command_classes/codecs/vp9_types.h
+++ b/src/video_core/command_classes/codecs/vp9_types.h
@@ -176,7 +176,7 @@ struct PictureInfo {
.frame_size_changed = (vp9_flags & FrameFlags::FrameSizeChanged) != 0,
.error_resilient_mode = (vp9_flags & FrameFlags::ErrorResilientMode) != 0,
.last_frame_shown = (vp9_flags & FrameFlags::LastShowFrame) != 0,
- .show_frame = false,
+ .show_frame = true,
.ref_frame_sign_bias = ref_frame_sign_bias,
.base_q_index = base_q_index,
.y_dc_delta_q = y_dc_delta_q,
@@ -296,12 +296,6 @@ struct RefPoolElement {
bool refresh{};
};
-struct FrameContexts {
- s64 from;
- bool adapted;
- Vp9EntropyProbs probs;
-};
-
#define ASSERT_POSITION(field_name, position) \
static_assert(offsetof(Vp9EntropyProbs, field_name) == position, \
"Field " #field_name " has invalid position")
diff --git a/src/video_core/command_classes/nvdec.cpp b/src/video_core/command_classes/nvdec.cpp
index b5e3b70fc..b5c55f14a 100644
--- a/src/video_core/command_classes/nvdec.cpp
+++ b/src/video_core/command_classes/nvdec.cpp
@@ -39,7 +39,7 @@ void Nvdec::Execute() {
codec->Decode();
break;
default:
- UNIMPLEMENTED_MSG("Unknown codec {}", static_cast<u32>(codec->GetCurrentCodec()));
+ UNIMPLEMENTED_MSG("Codec {}", codec->GetCurrentCodecName());
break;
}
}
diff --git a/src/video_core/command_classes/vic.cpp b/src/video_core/command_classes/vic.cpp
index ffb7c82a1..0ee07f398 100644
--- a/src/video_core/command_classes/vic.cpp
+++ b/src/video_core/command_classes/vic.cpp
@@ -46,11 +46,8 @@ void Vic::ProcessMethod(Method method, u32 argument) {
case Method::SetOutputSurfaceLumaOffset:
output_surface_luma_address = arg;
break;
- case Method::SetOutputSurfaceChromaUOffset:
- output_surface_chroma_u_address = arg;
- break;
- case Method::SetOutputSurfaceChromaVOffset:
- output_surface_chroma_v_address = arg;
+ case Method::SetOutputSurfaceChromaOffset:
+ output_surface_chroma_address = arg;
break;
default:
break;
@@ -65,11 +62,10 @@ void Vic::Execute() {
const VicConfig config{gpu.MemoryManager().Read<u64>(config_struct_address + 0x20)};
const AVFramePtr frame_ptr = nvdec_processor->GetFrame();
const auto* frame = frame_ptr.get();
- if (!frame || frame->width == 0 || frame->height == 0) {
+ if (!frame) {
return;
}
- const VideoPixelFormat pixel_format =
- static_cast<VideoPixelFormat>(config.pixel_format.Value());
+ const auto pixel_format = static_cast<VideoPixelFormat>(config.pixel_format.Value());
switch (pixel_format) {
case VideoPixelFormat::BGRA8:
case VideoPixelFormat::RGBA8: {
@@ -83,37 +79,37 @@ void Vic::Execute() {
sws_freeContext(scaler_ctx);
scaler_ctx = nullptr;
- // FFmpeg returns all frames in YUV420, convert it into expected format
- scaler_ctx =
- sws_getContext(frame->width, frame->height, AV_PIX_FMT_YUV420P, frame->width,
- frame->height, target_format, 0, nullptr, nullptr, nullptr);
+ // Frames are decoded into either YUV420 or NV12 formats. Convert to desired format
+ scaler_ctx = sws_getContext(frame->width, frame->height,
+ static_cast<AVPixelFormat>(frame->format), frame->width,
+ frame->height, target_format, 0, nullptr, nullptr, nullptr);
scaler_width = frame->width;
scaler_height = frame->height;
}
// Get Converted frame
- const std::size_t linear_size = frame->width * frame->height * 4;
+ const u32 width = static_cast<u32>(frame->width);
+ const u32 height = static_cast<u32>(frame->height);
+ const std::size_t linear_size = width * height * 4;
// Only allocate frame_buffer once per stream, as the size is not expected to change
if (!converted_frame_buffer) {
converted_frame_buffer = AVMallocPtr{static_cast<u8*>(av_malloc(linear_size)), av_free};
}
-
- const int converted_stride{frame->width * 4};
+ const std::array<int, 4> converted_stride{frame->width * 4, frame->height * 4, 0, 0};
u8* const converted_frame_buf_addr{converted_frame_buffer.get()};
sws_scale(scaler_ctx, frame->data, frame->linesize, 0, frame->height,
- &converted_frame_buf_addr, &converted_stride);
+ &converted_frame_buf_addr, converted_stride.data());
const u32 blk_kind = static_cast<u32>(config.block_linear_kind);
if (blk_kind != 0) {
// swizzle pitch linear to block linear
const u32 block_height = static_cast<u32>(config.block_linear_height_log2);
- const auto size = Tegra::Texture::CalculateSize(true, 4, frame->width, frame->height, 1,
- block_height, 0);
+ const auto size =
+ Tegra::Texture::CalculateSize(true, 4, width, height, 1, block_height, 0);
luma_buffer.resize(size);
- Tegra::Texture::SwizzleSubrect(frame->width, frame->height, frame->width * 4,
- frame->width, 4, luma_buffer.data(),
+ Tegra::Texture::SwizzleSubrect(width, height, width * 4, width, 4, luma_buffer.data(),
converted_frame_buffer.get(), block_height, 0, 0);
gpu.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(), size);
@@ -131,41 +127,65 @@ void Vic::Execute() {
const std::size_t surface_height = config.surface_height_minus1 + 1;
const auto frame_width = std::min(surface_width, static_cast<size_t>(frame->width));
const auto frame_height = std::min(surface_height, static_cast<size_t>(frame->height));
- const std::size_t half_width = frame_width / 2;
- const std::size_t half_height = frame_height / 2;
- const std::size_t aligned_width = (surface_width + 0xff) & ~0xff;
+ const std::size_t aligned_width = (surface_width + 0xff) & ~0xffUL;
- const auto* luma_ptr = frame->data[0];
- const auto* chroma_b_ptr = frame->data[1];
- const auto* chroma_r_ptr = frame->data[2];
const auto stride = static_cast<size_t>(frame->linesize[0]);
- const auto half_stride = static_cast<size_t>(frame->linesize[1]);
luma_buffer.resize(aligned_width * surface_height);
chroma_buffer.resize(aligned_width * surface_height / 2);
// Populate luma buffer
+ const u8* luma_src = frame->data[0];
for (std::size_t y = 0; y < frame_height; ++y) {
const std::size_t src = y * stride;
const std::size_t dst = y * aligned_width;
for (std::size_t x = 0; x < frame_width; ++x) {
- luma_buffer[dst + x] = luma_ptr[src + x];
+ luma_buffer[dst + x] = luma_src[src + x];
}
}
gpu.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(),
luma_buffer.size());
- // Populate chroma buffer from both channels with interleaving.
- for (std::size_t y = 0; y < half_height; ++y) {
- const std::size_t src = y * half_stride;
- const std::size_t dst = y * aligned_width;
+ // Chroma
+ const std::size_t half_height = frame_height / 2;
+ const auto half_stride = static_cast<size_t>(frame->linesize[1]);
- for (std::size_t x = 0; x < half_width; ++x) {
- chroma_buffer[dst + x * 2] = chroma_b_ptr[src + x];
- chroma_buffer[dst + x * 2 + 1] = chroma_r_ptr[src + x];
+ switch (frame->format) {
+ case AV_PIX_FMT_YUV420P: {
+ // Frame from FFmpeg software
+ // Populate chroma buffer from both channels with interleaving.
+ const std::size_t half_width = frame_width / 2;
+ const u8* chroma_b_src = frame->data[1];
+ const u8* chroma_r_src = frame->data[2];
+ for (std::size_t y = 0; y < half_height; ++y) {
+ const std::size_t src = y * half_stride;
+ const std::size_t dst = y * aligned_width;
+
+ for (std::size_t x = 0; x < half_width; ++x) {
+ chroma_buffer[dst + x * 2] = chroma_b_src[src + x];
+ chroma_buffer[dst + x * 2 + 1] = chroma_r_src[src + x];
+ }
}
+ break;
+ }
+ case AV_PIX_FMT_NV12: {
+ // Frame from VA-API hardware
+ // This is already interleaved so just copy
+ const u8* chroma_src = frame->data[1];
+ for (std::size_t y = 0; y < half_height; ++y) {
+ const std::size_t src = y * stride;
+ const std::size_t dst = y * aligned_width;
+ for (std::size_t x = 0; x < frame_width; ++x) {
+ chroma_buffer[dst + x] = chroma_src[src + x];
+ }
+ }
+ break;
+ }
+ default:
+ UNREACHABLE();
+ break;
}
- gpu.MemoryManager().WriteBlock(output_surface_chroma_u_address, chroma_buffer.data(),
+ gpu.MemoryManager().WriteBlock(output_surface_chroma_address, chroma_buffer.data(),
chroma_buffer.size());
break;
}
diff --git a/src/video_core/command_classes/vic.h b/src/video_core/command_classes/vic.h
index f5a2ed100..74246e08c 100644
--- a/src/video_core/command_classes/vic.h
+++ b/src/video_core/command_classes/vic.h
@@ -22,8 +22,8 @@ public:
SetControlParams = 0x1c1,
SetConfigStructOffset = 0x1c2,
SetOutputSurfaceLumaOffset = 0x1c8,
- SetOutputSurfaceChromaUOffset = 0x1c9,
- SetOutputSurfaceChromaVOffset = 0x1ca
+ SetOutputSurfaceChromaOffset = 0x1c9,
+ SetOutputSurfaceChromaUnusedOffset = 0x1ca
};
explicit Vic(GPU& gpu, std::shared_ptr<Nvdec> nvdec_processor);
@@ -64,8 +64,7 @@ private:
GPUVAddr config_struct_address{};
GPUVAddr output_surface_luma_address{};
- GPUVAddr output_surface_chroma_u_address{};
- GPUVAddr output_surface_chroma_v_address{};
+ GPUVAddr output_surface_chroma_address{};
SwsContext* scaler_ctx{};
s32 scaler_width{};
diff --git a/src/video_core/host_shaders/astc_decoder.comp b/src/video_core/host_shaders/astc_decoder.comp
index c37f15bfd..f34c5f5d9 100644
--- a/src/video_core/host_shaders/astc_decoder.comp
+++ b/src/video_core/host_shaders/astc_decoder.comp
@@ -10,33 +10,27 @@
#define END_PUSH_CONSTANTS };
#define UNIFORM(n)
#define BINDING_INPUT_BUFFER 0
-#define BINDING_ENC_BUFFER 1
-#define BINDING_SWIZZLE_BUFFER 2
-#define BINDING_OUTPUT_IMAGE 3
+#define BINDING_OUTPUT_IMAGE 1
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
#define BEGIN_PUSH_CONSTANTS
#define END_PUSH_CONSTANTS
#define UNIFORM(n) layout(location = n) uniform
-#define BINDING_SWIZZLE_BUFFER 0
-#define BINDING_INPUT_BUFFER 1
-#define BINDING_ENC_BUFFER 2
+#define BINDING_INPUT_BUFFER 0
#define BINDING_OUTPUT_IMAGE 0
#endif
-layout(local_size_x = 32, local_size_y = 32, local_size_z = 1) in;
+layout(local_size_x = 8, local_size_y = 8, local_size_z = 1) in;
BEGIN_PUSH_CONSTANTS
UNIFORM(1) uvec2 block_dims;
-
-UNIFORM(2) uint bytes_per_block_log2;
-UNIFORM(3) uint layer_stride;
-UNIFORM(4) uint block_size;
-UNIFORM(5) uint x_shift;
-UNIFORM(6) uint block_height;
-UNIFORM(7) uint block_height_mask;
+UNIFORM(2) uint layer_stride;
+UNIFORM(3) uint block_size;
+UNIFORM(4) uint x_shift;
+UNIFORM(5) uint block_height;
+UNIFORM(6) uint block_height_mask;
END_PUSH_CONSTANTS
struct EncodingData {
@@ -55,45 +49,35 @@ struct TexelWeightParams {
bool void_extent_hdr;
};
-// Swizzle data
-layout(binding = BINDING_SWIZZLE_BUFFER, std430) readonly buffer SwizzleTable {
- uint swizzle_table[];
-};
-
layout(binding = BINDING_INPUT_BUFFER, std430) readonly buffer InputBufferU32 {
- uint astc_data[];
-};
-
-// ASTC Encodings data
-layout(binding = BINDING_ENC_BUFFER, std430) readonly buffer EncodingsValues {
- EncodingData encoding_values[];
+ uvec4 astc_data[];
};
layout(binding = BINDING_OUTPUT_IMAGE, rgba8) uniform writeonly image2DArray dest_image;
-const uint GOB_SIZE_X = 64;
-const uint GOB_SIZE_Y = 8;
-const uint GOB_SIZE_Z = 1;
-const uint GOB_SIZE = GOB_SIZE_X * GOB_SIZE_Y * GOB_SIZE_Z;
-
const uint GOB_SIZE_X_SHIFT = 6;
const uint GOB_SIZE_Y_SHIFT = 3;
-const uint GOB_SIZE_Z_SHIFT = 0;
-const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_SHIFT;
-
-const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1, GOB_SIZE_Y - 1);
+const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT;
-const int BLOCK_SIZE_IN_BYTES = 16;
-
-const int BLOCK_INFO_ERROR = 0;
-const int BLOCK_INFO_VOID_EXTENT_HDR = 1;
-const int BLOCK_INFO_VOID_EXTENT_LDR = 2;
-const int BLOCK_INFO_NORMAL = 3;
+const uint BYTES_PER_BLOCK_LOG2 = 4;
const int JUST_BITS = 0;
const int QUINT = 1;
const int TRIT = 2;
+// ASTC Encodings data, sorted in ascending order based on their BitLength value
+// (see GetBitLength() function)
+EncodingData encoding_values[22] = EncodingData[](
+ EncodingData(JUST_BITS, 0, 0, 0), EncodingData(JUST_BITS, 1, 0, 0), EncodingData(TRIT, 0, 0, 0),
+ EncodingData(JUST_BITS, 2, 0, 0), EncodingData(QUINT, 0, 0, 0), EncodingData(TRIT, 1, 0, 0),
+ EncodingData(JUST_BITS, 3, 0, 0), EncodingData(QUINT, 1, 0, 0), EncodingData(TRIT, 2, 0, 0),
+ EncodingData(JUST_BITS, 4, 0, 0), EncodingData(QUINT, 2, 0, 0), EncodingData(TRIT, 3, 0, 0),
+ EncodingData(JUST_BITS, 5, 0, 0), EncodingData(QUINT, 3, 0, 0), EncodingData(TRIT, 4, 0, 0),
+ EncodingData(JUST_BITS, 6, 0, 0), EncodingData(QUINT, 4, 0, 0), EncodingData(TRIT, 5, 0, 0),
+ EncodingData(JUST_BITS, 7, 0, 0), EncodingData(QUINT, 5, 0, 0), EncodingData(TRIT, 6, 0, 0),
+ EncodingData(JUST_BITS, 8, 0, 0)
+);
+
// The following constants are expanded variants of the Replicate()
// function calls corresponding to the following arguments:
// value: index into the generated table
@@ -135,44 +119,37 @@ const uint REPLICATE_7_BIT_TO_8_TABLE[128] =
// Input ASTC texture globals
uint current_index = 0;
int bitsread = 0;
-uint total_bitsread = 0;
-uint local_buff[16];
+int total_bitsread = 0;
+uvec4 local_buff;
// Color data globals
-uint color_endpoint_data[16];
+uvec4 color_endpoint_data;
int color_bitsread = 0;
-uint total_color_bitsread = 0;
-int color_index = 0;
// Four values, two endpoints, four maximum paritions
uint color_values[32];
int colvals_index = 0;
// Weight data globals
-uint texel_weight_data[16];
+uvec4 texel_weight_data;
int texel_bitsread = 0;
-uint total_texel_bitsread = 0;
-int texel_index = 0;
bool texel_flag = false;
// Global "vectors" to be pushed into when decoding
-EncodingData result_vector[100];
+EncodingData result_vector[144];
int result_index = 0;
-EncodingData texel_vector[100];
+EncodingData texel_vector[144];
int texel_vector_index = 0;
uint unquantized_texel_weights[2][144];
uint SwizzleOffset(uvec2 pos) {
- pos = pos & SWIZZLE_MASK;
- return swizzle_table[pos.y * 64 + pos.x];
-}
-
-uint ReadTexel(uint offset) {
- // extract the 8-bit value from the 32-bit packed data.
- return bitfieldExtract(astc_data[offset / 4], int((offset * 8) & 24), 8);
+ uint x = pos.x;
+ uint y = pos.y;
+ return ((x % 64) / 32) * 256 + ((y % 8) / 2) * 64 + ((x % 32) / 16) * 32 +
+ (y % 2) * 16 + (x % 16);
}
// Replicates low num_bits such that [(to_bit - 1):(to_bit - 1 - from_bit)]
@@ -278,14 +255,10 @@ uint Hash52(uint p) {
return p;
}
-uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bool small_block) {
- if (partition_count == 1) {
- return 0;
- }
+uint Select2DPartition(uint seed, uint x, uint y, uint partition_count, bool small_block) {
if (small_block) {
x <<= 1;
y <<= 1;
- z <<= 1;
}
seed += (partition_count - 1) * 1024;
@@ -299,10 +272,6 @@ uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bo
uint seed6 = uint((rnum >> 20) & 0xF);
uint seed7 = uint((rnum >> 24) & 0xF);
uint seed8 = uint((rnum >> 28) & 0xF);
- uint seed9 = uint((rnum >> 18) & 0xF);
- uint seed10 = uint((rnum >> 22) & 0xF);
- uint seed11 = uint((rnum >> 26) & 0xF);
- uint seed12 = uint(((rnum >> 30) | (rnum << 2)) & 0xF);
seed1 = (seed1 * seed1);
seed2 = (seed2 * seed2);
@@ -312,12 +281,8 @@ uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bo
seed6 = (seed6 * seed6);
seed7 = (seed7 * seed7);
seed8 = (seed8 * seed8);
- seed9 = (seed9 * seed9);
- seed10 = (seed10 * seed10);
- seed11 = (seed11 * seed11);
- seed12 = (seed12 * seed12);
- int sh1, sh2, sh3;
+ uint sh1, sh2;
if ((seed & 1) > 0) {
sh1 = (seed & 2) > 0 ? 4 : 5;
sh2 = (partition_count == 3) ? 6 : 5;
@@ -325,25 +290,19 @@ uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bo
sh1 = (partition_count == 3) ? 6 : 5;
sh2 = (seed & 2) > 0 ? 4 : 5;
}
- sh3 = (seed & 0x10) > 0 ? sh1 : sh2;
-
- seed1 = (seed1 >> sh1);
- seed2 = (seed2 >> sh2);
- seed3 = (seed3 >> sh1);
- seed4 = (seed4 >> sh2);
- seed5 = (seed5 >> sh1);
- seed6 = (seed6 >> sh2);
- seed7 = (seed7 >> sh1);
- seed8 = (seed8 >> sh2);
- seed9 = (seed9 >> sh3);
- seed10 = (seed10 >> sh3);
- seed11 = (seed11 >> sh3);
- seed12 = (seed12 >> sh3);
-
- uint a = seed1 * x + seed2 * y + seed11 * z + (rnum >> 14);
- uint b = seed3 * x + seed4 * y + seed12 * z + (rnum >> 10);
- uint c = seed5 * x + seed6 * y + seed9 * z + (rnum >> 6);
- uint d = seed7 * x + seed8 * y + seed10 * z + (rnum >> 2);
+ seed1 >>= sh1;
+ seed2 >>= sh2;
+ seed3 >>= sh1;
+ seed4 >>= sh2;
+ seed5 >>= sh1;
+ seed6 >>= sh2;
+ seed7 >>= sh1;
+ seed8 >>= sh2;
+
+ uint a = seed1 * x + seed2 * y + (rnum >> 14);
+ uint b = seed3 * x + seed4 * y + (rnum >> 10);
+ uint c = seed5 * x + seed6 * y + (rnum >> 6);
+ uint d = seed7 * x + seed8 * y + (rnum >> 2);
a &= 0x3F;
b &= 0x3F;
@@ -368,58 +327,37 @@ uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bo
}
}
-uint Select2DPartition(uint seed, uint x, uint y, uint partition_count, bool small_block) {
- return SelectPartition(seed, x, y, 0, partition_count, small_block);
-}
-
-uint ReadBit() {
- if (current_index >= local_buff.length()) {
+uint ExtractBits(uvec4 payload, int offset, int bits) {
+ if (bits <= 0) {
return 0;
}
- uint bit = bitfieldExtract(local_buff[current_index], bitsread, 1);
- ++bitsread;
- ++total_bitsread;
- if (bitsread == 8) {
- ++current_index;
- bitsread = 0;
+ int last_offset = offset + bits - 1;
+ int shifted_offset = offset >> 5;
+ if ((last_offset >> 5) == shifted_offset) {
+ return bitfieldExtract(payload[shifted_offset], offset & 31, bits);
}
- return bit;
+ int first_bits = 32 - (offset & 31);
+ int result_first = int(bitfieldExtract(payload[shifted_offset], offset & 31, first_bits));
+ int result_second = int(bitfieldExtract(payload[shifted_offset + 1], 0, bits - first_bits));
+ return result_first | (result_second << first_bits);
}
uint StreamBits(uint num_bits) {
- uint ret = 0;
- for (uint i = 0; i < num_bits; i++) {
- ret |= ((ReadBit() & 1) << i);
- }
+ int int_bits = int(num_bits);
+ uint ret = ExtractBits(local_buff, total_bitsread, int_bits);
+ total_bitsread += int_bits;
return ret;
}
-uint ReadColorBit() {
- uint bit = 0;
- if (texel_flag) {
- bit = bitfieldExtract(texel_weight_data[texel_index], texel_bitsread, 1);
- ++texel_bitsread;
- ++total_texel_bitsread;
- if (texel_bitsread == 8) {
- ++texel_index;
- texel_bitsread = 0;
- }
- } else {
- bit = bitfieldExtract(color_endpoint_data[color_index], color_bitsread, 1);
- ++color_bitsread;
- ++total_color_bitsread;
- if (color_bitsread == 8) {
- ++color_index;
- color_bitsread = 0;
- }
- }
- return bit;
-}
-
uint StreamColorBits(uint num_bits) {
uint ret = 0;
- for (uint i = 0; i < num_bits; i++) {
- ret |= ((ReadColorBit() & 1) << i);
+ int int_bits = int(num_bits);
+ if (texel_flag) {
+ ret = ExtractBits(texel_weight_data, texel_bitsread, int_bits);
+ texel_bitsread += int_bits;
+ } else {
+ ret = ExtractBits(color_endpoint_data, color_bitsread, int_bits);
+ color_bitsread += int_bits;
}
return ret;
}
@@ -596,22 +534,16 @@ void DecodeColorValues(uvec4 modes, uint num_partitions, uint color_data_bits) {
for (uint i = 0; i < num_partitions; i++) {
num_values += ((modes[i] >> 2) + 1) << 1;
}
- int range = 256;
- while (--range > 0) {
- EncodingData val = encoding_values[range];
+ // Find the largest encoding that's within color_data_bits
+ // TODO(ameerj): profile with binary search
+ int range = 0;
+ while (++range < encoding_values.length()) {
uint bit_length = GetBitLength(num_values, range);
- if (bit_length <= color_data_bits) {
- while (--range > 0) {
- EncodingData newval = encoding_values[range];
- if (newval.encoding != val.encoding && newval.num_bits != val.num_bits) {
- break;
- }
- }
- ++range;
+ if (bit_length > color_data_bits) {
break;
}
}
- DecodeIntegerSequence(range, num_values);
+ DecodeIntegerSequence(range - 1, num_values);
uint out_index = 0;
for (int itr = 0; itr < result_index; ++itr) {
if (out_index >= num_values) {
@@ -1028,7 +960,7 @@ int FindLayout(uint mode) {
return 5;
}
-TexelWeightParams DecodeBlockInfo(uint block_index) {
+TexelWeightParams DecodeBlockInfo() {
TexelWeightParams params = TexelWeightParams(uvec2(0), 0, false, false, false, false);
uint mode = StreamBits(11);
if ((mode & 0x1ff) == 0x1fc) {
@@ -1110,10 +1042,10 @@ TexelWeightParams DecodeBlockInfo(uint block_index) {
}
weight_index -= 2;
if ((mode_layout != 9) && ((mode & 0x200) != 0)) {
- const int max_weights[6] = int[6](9, 11, 15, 19, 23, 31);
+ const int max_weights[6] = int[6](7, 8, 9, 10, 11, 12);
params.max_weight = max_weights[weight_index];
} else {
- const int max_weights[6] = int[6](1, 2, 3, 4, 5, 7);
+ const int max_weights[6] = int[6](1, 2, 3, 4, 5, 6);
params.max_weight = max_weights[weight_index];
}
return params;
@@ -1144,8 +1076,8 @@ void FillVoidExtentLDR(ivec3 coord) {
}
}
-void DecompressBlock(ivec3 coord, uint block_index) {
- TexelWeightParams params = DecodeBlockInfo(block_index);
+void DecompressBlock(ivec3 coord) {
+ TexelWeightParams params = DecodeBlockInfo();
if (params.error_state) {
FillError(coord);
return;
@@ -1212,7 +1144,7 @@ void DecompressBlock(ivec3 coord, uint block_index) {
// Read color data...
uint color_data_bits = remaining_bits;
while (remaining_bits > 0) {
- int nb = int(min(remaining_bits, 8U));
+ int nb = int(min(remaining_bits, 32U));
uint b = StreamBits(nb);
color_endpoint_data[ced_pointer] = uint(bitfieldExtract(b, 0, nb));
++ced_pointer;
@@ -1254,25 +1186,20 @@ void DecompressBlock(ivec3 coord, uint block_index) {
ComputeEndpoints(endpoints[i][0], endpoints[i][1], color_endpoint_mode[i]);
}
- for (uint i = 0; i < 16; i++) {
- texel_weight_data[i] = local_buff[i];
- }
- for (uint i = 0; i < 8; i++) {
-#define REVERSE_BYTE(b) ((b * 0x0802U & 0x22110U) | (b * 0x8020U & 0x88440U)) * 0x10101U >> 16
- uint a = REVERSE_BYTE(texel_weight_data[i]);
- uint b = REVERSE_BYTE(texel_weight_data[15 - i]);
-#undef REVERSE_BYTE
- texel_weight_data[i] = uint(bitfieldExtract(b, 0, 8));
- texel_weight_data[15 - i] = uint(bitfieldExtract(a, 0, 8));
- }
+ texel_weight_data = local_buff;
+ texel_weight_data = bitfieldReverse(texel_weight_data).wzyx;
uint clear_byte_start =
(GetPackedBitSize(params.size, params.dual_plane, params.max_weight) >> 3) + 1;
- texel_weight_data[clear_byte_start - 1] =
- texel_weight_data[clear_byte_start - 1] &
+
+ uint byte_insert = ExtractBits(texel_weight_data, int(clear_byte_start - 1) * 8, 8) &
uint(
((1 << (GetPackedBitSize(params.size, params.dual_plane, params.max_weight) % 8)) - 1));
- for (uint i = 0; i < 16 - clear_byte_start; i++) {
- texel_weight_data[clear_byte_start + i] = 0U;
+ uint vec_index = (clear_byte_start - 1) >> 2;
+ texel_weight_data[vec_index] =
+ bitfieldInsert(texel_weight_data[vec_index], byte_insert, int((clear_byte_start - 1) % 4) * 8, 8);
+ for (uint i = clear_byte_start; i < 16; ++i) {
+ uint idx = i >> 2;
+ texel_weight_data[idx] = bitfieldInsert(texel_weight_data[idx], 0, int(i % 4) * 8, 8);
}
texel_flag = true; // use texel "vector" and bit stream in integer decoding
DecodeIntegerSequence(params.max_weight, GetNumWeightValues(params.size, params.dual_plane));
@@ -1281,8 +1208,11 @@ void DecompressBlock(ivec3 coord, uint block_index) {
for (uint j = 0; j < block_dims.y; j++) {
for (uint i = 0; i < block_dims.x; i++) {
- uint local_partition = Select2DPartition(partition_index, i, j, num_partitions,
+ uint local_partition = 0;
+ if (num_partitions > 1) {
+ local_partition = Select2DPartition(partition_index, i, j, num_partitions,
(block_dims.y * block_dims.x) < 32);
+ }
vec4 p;
uvec4 C0 = ReplicateByteTo16(endpoints[local_partition][0]);
uvec4 C1 = ReplicateByteTo16(endpoints[local_partition][1]);
@@ -1303,7 +1233,7 @@ void DecompressBlock(ivec3 coord, uint block_index) {
void main() {
uvec3 pos = gl_GlobalInvocationID;
- pos.x <<= bytes_per_block_log2;
+ pos.x <<= BYTES_PER_BLOCK_LOG2;
// Read as soon as possible due to its latency
const uint swizzle = SwizzleOffset(pos.xy);
@@ -1321,13 +1251,8 @@ void main() {
if (any(greaterThanEqual(coord, imageSize(dest_image)))) {
return;
}
- uint block_index =
- pos.z * gl_WorkGroupSize.x * gl_WorkGroupSize.y + pos.y * gl_WorkGroupSize.x + pos.x;
-
current_index = 0;
bitsread = 0;
- for (int i = 0; i < 16; i++) {
- local_buff[i] = ReadTexel(offset + i);
- }
- DecompressBlock(coord, block_index);
+ local_buff = astc_data[offset / 16];
+ DecompressBlock(coord);
}
diff --git a/src/video_core/macro/macro_jit_x64.h b/src/video_core/macro/macro_jit_x64.h
index 7f50ac2f8..d03d480b4 100644
--- a/src/video_core/macro/macro_jit_x64.h
+++ b/src/video_core/macro/macro_jit_x64.h
@@ -6,7 +6,7 @@
#include <array>
#include <bitset>
-#include <xbyak.h>
+#include <xbyak/xbyak.h>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "common/x64/xbyak_abi.h"
diff --git a/src/video_core/renderer_base.cpp b/src/video_core/renderer_base.cpp
index 3ea72fda9..a99c33c37 100644
--- a/src/video_core/renderer_base.cpp
+++ b/src/video_core/renderer_base.cpp
@@ -27,7 +27,7 @@ void RendererBase::UpdateCurrentFramebufferLayout() {
render_window.UpdateCurrentFramebufferLayout(layout.width, layout.height);
}
-void RendererBase::RequestScreenshot(void* data, std::function<void()> callback,
+void RendererBase::RequestScreenshot(void* data, std::function<void(bool)> callback,
const Layout::FramebufferLayout& layout) {
if (renderer_settings.screenshot_requested) {
LOG_ERROR(Render, "A screenshot is already requested or in progress, ignoring the request");
diff --git a/src/video_core/renderer_base.h b/src/video_core/renderer_base.h
index 22b80c328..bb204454e 100644
--- a/src/video_core/renderer_base.h
+++ b/src/video_core/renderer_base.h
@@ -24,7 +24,7 @@ struct RendererSettings {
// Screenshot
std::atomic<bool> screenshot_requested{false};
void* screenshot_bits{};
- std::function<void()> screenshot_complete_callback;
+ std::function<void(bool)> screenshot_complete_callback;
Layout::FramebufferLayout screenshot_framebuffer_layout;
};
@@ -80,7 +80,7 @@ public:
void RefreshBaseSettings();
/// Request a screenshot of the next frame
- void RequestScreenshot(void* data, std::function<void()> callback,
+ void RequestScreenshot(void* data, std::function<void(bool)> callback,
const Layout::FramebufferLayout& layout);
protected:
diff --git a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp
index fac0034fb..bccb37a58 100644
--- a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp
+++ b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp
@@ -15,7 +15,7 @@
#include "video_core/renderer_opengl/gl_shader_util.h"
#include "video_core/renderer_opengl/gl_state_tracker.h"
#include "video_core/shader_notify.h"
-#include "video_core/texture_cache/texture_cache.h"
+#include "video_core/texture_cache/texture_cache_base.h"
#if defined(_MSC_VER) && defined(NDEBUG)
#define LAMBDA_FORCEINLINE [[msvc::forceinline]]
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 41d2b73f4..b909c387e 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -32,7 +32,7 @@
#include "video_core/renderer_opengl/maxwell_to_gl.h"
#include "video_core/renderer_opengl/renderer_opengl.h"
#include "video_core/shader_cache.h"
-#include "video_core/texture_cache/texture_cache.h"
+#include "video_core/texture_cache/texture_cache_base.h"
namespace OpenGL {
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index c373c9cb4..b0aee6cc1 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -18,10 +18,8 @@
#include "video_core/renderer_opengl/maxwell_to_gl.h"
#include "video_core/renderer_opengl/util_shaders.h"
#include "video_core/surface.h"
-#include "video_core/texture_cache/format_lookup_table.h"
+#include "video_core/texture_cache/formatter.h"
#include "video_core/texture_cache/samples_helper.h"
-#include "video_core/texture_cache/texture_cache.h"
-#include "video_core/textures/decoders.h"
namespace OpenGL {
namespace {
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h
index 921072ebe..4a4f6301c 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.h
+++ b/src/video_core/renderer_opengl/gl_texture_cache.h
@@ -12,7 +12,7 @@
#include "shader_recompiler/shader_info.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/util_shaders.h"
-#include "video_core/texture_cache/texture_cache.h"
+#include "video_core/texture_cache/texture_cache_base.h"
namespace OpenGL {
diff --git a/src/video_core/renderer_opengl/gl_texture_cache_base.cpp b/src/video_core/renderer_opengl/gl_texture_cache_base.cpp
new file mode 100644
index 000000000..385358fea
--- /dev/null
+++ b/src/video_core/renderer_opengl/gl_texture_cache_base.cpp
@@ -0,0 +1,10 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "video_core/renderer_opengl/gl_texture_cache.h"
+#include "video_core/texture_cache/texture_cache.h"
+
+namespace VideoCommon {
+template class VideoCommon::TextureCache<OpenGL::TextureCacheParams>;
+}
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index f1b00c24c..7d7cba69c 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -486,7 +486,7 @@ void RendererOpenGL::RenderScreenshot() {
glBindFramebuffer(GL_READ_FRAMEBUFFER, old_read_fb);
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, old_draw_fb);
- renderer_settings.screenshot_complete_callback();
+ renderer_settings.screenshot_complete_callback(true);
renderer_settings.screenshot_requested = false;
}
diff --git a/src/video_core/renderer_opengl/util_shaders.cpp b/src/video_core/renderer_opengl/util_shaders.cpp
index 37a4d1d9d..333f35a1c 100644
--- a/src/video_core/renderer_opengl/util_shaders.cpp
+++ b/src/video_core/renderer_opengl/util_shaders.cpp
@@ -60,19 +60,14 @@ UtilShaders::UtilShaders(ProgramManager& program_manager_)
copy_bc4_program(MakeProgram(OPENGL_COPY_BC4_COMP)) {
const auto swizzle_table = Tegra::Texture::MakeSwizzleTable();
swizzle_table_buffer.Create();
- astc_buffer.Create();
glNamedBufferStorage(swizzle_table_buffer.handle, sizeof(swizzle_table), &swizzle_table, 0);
- glNamedBufferStorage(astc_buffer.handle, sizeof(ASTC_ENCODINGS_VALUES), &ASTC_ENCODINGS_VALUES,
- 0);
}
UtilShaders::~UtilShaders() = default;
void UtilShaders::ASTCDecode(Image& image, const ImageBufferMap& map,
std::span<const VideoCommon::SwizzleParameters> swizzles) {
- static constexpr GLuint BINDING_SWIZZLE_BUFFER = 0;
- static constexpr GLuint BINDING_INPUT_BUFFER = 1;
- static constexpr GLuint BINDING_ENC_BUFFER = 2;
+ static constexpr GLuint BINDING_INPUT_BUFFER = 0;
static constexpr GLuint BINDING_OUTPUT_IMAGE = 0;
const Extent2D tile_size{
@@ -80,34 +75,32 @@ void UtilShaders::ASTCDecode(Image& image, const ImageBufferMap& map,
.height = VideoCore::Surface::DefaultBlockHeight(image.info.format),
};
program_manager.BindComputeProgram(astc_decoder_program.handle);
- glBindBufferBase(GL_SHADER_STORAGE_BUFFER, BINDING_SWIZZLE_BUFFER, swizzle_table_buffer.handle);
- glBindBufferBase(GL_SHADER_STORAGE_BUFFER, BINDING_ENC_BUFFER, astc_buffer.handle);
-
glFlushMappedNamedBufferRange(map.buffer, map.offset, image.guest_size_bytes);
glUniform2ui(1, tile_size.width, tile_size.height);
+
// Ensure buffer data is valid before dispatching
glFlush();
for (const SwizzleParameters& swizzle : swizzles) {
const size_t input_offset = swizzle.buffer_offset + map.offset;
- const u32 num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 32U);
- const u32 num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 32U);
+ const u32 num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 8U);
+ const u32 num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 8U);
const auto params = MakeBlockLinearSwizzle2DParams(swizzle, image.info);
ASSERT(params.origin == (std::array<u32, 3>{0, 0, 0}));
ASSERT(params.destination == (std::array<s32, 3>{0, 0, 0}));
+ ASSERT(params.bytes_per_block_log2 == 4);
- glUniform1ui(2, params.bytes_per_block_log2);
- glUniform1ui(3, params.layer_stride);
- glUniform1ui(4, params.block_size);
- glUniform1ui(5, params.x_shift);
- glUniform1ui(6, params.block_height);
- glUniform1ui(7, params.block_height_mask);
+ glUniform1ui(2, params.layer_stride);
+ glUniform1ui(3, params.block_size);
+ glUniform1ui(4, params.x_shift);
+ glUniform1ui(5, params.block_height);
+ glUniform1ui(6, params.block_height_mask);
- glBindImageTexture(BINDING_OUTPUT_IMAGE, image.StorageHandle(), swizzle.level, GL_TRUE, 0,
- GL_WRITE_ONLY, GL_RGBA8);
// ASTC texture data
glBindBufferRange(GL_SHADER_STORAGE_BUFFER, BINDING_INPUT_BUFFER, map.buffer, input_offset,
image.guest_size_bytes - swizzle.buffer_offset);
+ glBindImageTexture(BINDING_OUTPUT_IMAGE, image.StorageHandle(), swizzle.level, GL_TRUE, 0,
+ GL_WRITE_ONLY, GL_RGBA8);
glDispatchCompute(num_dispatches_x, num_dispatches_y, image.info.resources.layers);
}
diff --git a/src/video_core/renderer_opengl/util_shaders.h b/src/video_core/renderer_opengl/util_shaders.h
index 53d65f368..ef881e35f 100644
--- a/src/video_core/renderer_opengl/util_shaders.h
+++ b/src/video_core/renderer_opengl/util_shaders.h
@@ -62,7 +62,6 @@ private:
ProgramManager& program_manager;
OGLBuffer swizzle_table_buffer;
- OGLBuffer astc_buffer;
OGLProgram astc_decoder_program;
OGLProgram block_linear_unswizzle_2d_program;
diff --git a/src/video_core/renderer_vulkan/pipeline_statistics.cpp b/src/video_core/renderer_vulkan/pipeline_statistics.cpp
new file mode 100644
index 000000000..bfec931a6
--- /dev/null
+++ b/src/video_core/renderer_vulkan/pipeline_statistics.cpp
@@ -0,0 +1,100 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <string_view>
+
+#include <fmt/format.h>
+
+#include "common/common_types.h"
+#include "common/logging/log.h"
+#include "video_core/renderer_vulkan/pipeline_statistics.h"
+#include "video_core/vulkan_common/vulkan_device.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
+
+namespace Vulkan {
+
+using namespace std::string_view_literals;
+
+static u64 GetUint64(const VkPipelineExecutableStatisticKHR& statistic) {
+ switch (statistic.format) {
+ case VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_INT64_KHR:
+ return static_cast<u64>(statistic.value.i64);
+ case VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR:
+ return statistic.value.u64;
+ case VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_FLOAT64_KHR:
+ return static_cast<u64>(statistic.value.f64);
+ default:
+ return 0;
+ }
+}
+
+PipelineStatistics::PipelineStatistics(const Device& device_) : device{device_} {}
+
+void PipelineStatistics::Collect(VkPipeline pipeline) {
+ const auto& dev{device.GetLogical()};
+ const std::vector properties{dev.GetPipelineExecutablePropertiesKHR(pipeline)};
+ const u32 num_executables{static_cast<u32>(properties.size())};
+ for (u32 executable = 0; executable < num_executables; ++executable) {
+ const auto statistics{dev.GetPipelineExecutableStatisticsKHR(pipeline, executable)};
+ if (statistics.empty()) {
+ continue;
+ }
+ Stats stage_stats;
+ for (const auto& statistic : statistics) {
+ const char* const name{statistic.name};
+ if (name == "Binary Size"sv || name == "Code size"sv || name == "Instruction Count"sv) {
+ stage_stats.code_size = GetUint64(statistic);
+ } else if (name == "Register Count"sv) {
+ stage_stats.register_count = GetUint64(statistic);
+ } else if (name == "SGPRs"sv || name == "numUsedSgprs"sv) {
+ stage_stats.sgpr_count = GetUint64(statistic);
+ } else if (name == "VGPRs"sv || name == "numUsedVgprs"sv) {
+ stage_stats.vgpr_count = GetUint64(statistic);
+ } else if (name == "Branches"sv) {
+ stage_stats.branches_count = GetUint64(statistic);
+ } else if (name == "Basic Block Count"sv) {
+ stage_stats.basic_block_count = GetUint64(statistic);
+ }
+ }
+ std::lock_guard lock{mutex};
+ collected_stats.push_back(stage_stats);
+ }
+}
+
+void PipelineStatistics::Report() const {
+ double num{};
+ Stats total;
+ {
+ std::lock_guard lock{mutex};
+ for (const Stats& stats : collected_stats) {
+ total.code_size += stats.code_size;
+ total.register_count += stats.register_count;
+ total.sgpr_count += stats.sgpr_count;
+ total.vgpr_count += stats.vgpr_count;
+ total.branches_count += stats.branches_count;
+ total.basic_block_count += stats.basic_block_count;
+ }
+ num = static_cast<double>(collected_stats.size());
+ }
+ std::string report;
+ const auto add = [&](const char* fmt, u64 value) {
+ if (value > 0) {
+ report += fmt::format(fmt::runtime(fmt), static_cast<double>(value) / num);
+ }
+ };
+ add("Code size: {:9.03f}\n", total.code_size);
+ add("Register count: {:9.03f}\n", total.register_count);
+ add("SGPRs: {:9.03f}\n", total.sgpr_count);
+ add("VGPRs: {:9.03f}\n", total.vgpr_count);
+ add("Branches count: {:9.03f}\n", total.branches_count);
+ add("Basic blocks: {:9.03f}\n", total.basic_block_count);
+
+ LOG_INFO(Render_Vulkan,
+ "\nAverage pipeline statistics\n"
+ "==========================================\n"
+ "{}\n",
+ report);
+}
+
+} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/pipeline_statistics.h b/src/video_core/renderer_vulkan/pipeline_statistics.h
new file mode 100644
index 000000000..b61840107
--- /dev/null
+++ b/src/video_core/renderer_vulkan/pipeline_statistics.h
@@ -0,0 +1,40 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <mutex>
+#include <vector>
+
+#include "common/common_types.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
+
+namespace Vulkan {
+
+class Device;
+
+class PipelineStatistics {
+public:
+ explicit PipelineStatistics(const Device& device_);
+
+ void Collect(VkPipeline pipeline);
+
+ void Report() const;
+
+private:
+ struct Stats {
+ u64 code_size{};
+ u64 register_count{};
+ u64 sgpr_count{};
+ u64 vgpr_count{};
+ u64 branches_count{};
+ u64 basic_block_count{};
+ };
+
+ const Device& device;
+ mutable std::mutex mutex;
+ std::vector<Stats> collected_stats;
+};
+
+} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
index a8d04dc61..7c9b0d6db 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
@@ -138,6 +138,7 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
const bool use_accelerated =
rasterizer.AccelerateDisplay(*framebuffer, framebuffer_addr, framebuffer->stride);
const bool is_srgb = use_accelerated && screen_info.is_srgb;
+ RenderScreenshot(*framebuffer, use_accelerated);
bool has_been_recreated = false;
const auto recreate_swapchain = [&] {
@@ -162,7 +163,7 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
if (has_been_recreated) {
blit_screen.Recreate();
}
- const VkSemaphore render_semaphore = blit_screen.Draw(*framebuffer, use_accelerated);
+ const VkSemaphore render_semaphore = blit_screen.DrawToSwapchain(*framebuffer, use_accelerated);
scheduler.Flush(render_semaphore);
scheduler.WaitWorker();
swapchain.Present(render_semaphore);
@@ -193,4 +194,153 @@ void RendererVulkan::Report() const {
telemetry_session.AddField(field, "GPU_Vulkan_Extensions", extensions);
}
+void Vulkan::RendererVulkan::RenderScreenshot(const Tegra::FramebufferConfig& framebuffer,
+ bool use_accelerated) {
+ if (!renderer_settings.screenshot_requested) {
+ return;
+ }
+ const Layout::FramebufferLayout layout{renderer_settings.screenshot_framebuffer_layout};
+ vk::Image staging_image = device.GetLogical().CreateImage(VkImageCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT,
+ .imageType = VK_IMAGE_TYPE_2D,
+ .format = VK_FORMAT_B8G8R8A8_UNORM,
+ .extent =
+ {
+ .width = layout.width,
+ .height = layout.height,
+ .depth = 1,
+ },
+ .mipLevels = 1,
+ .arrayLayers = 1,
+ .samples = VK_SAMPLE_COUNT_1_BIT,
+ .tiling = VK_IMAGE_TILING_OPTIMAL,
+ .usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT |
+ VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
+ .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
+ .queueFamilyIndexCount = 0,
+ .pQueueFamilyIndices = nullptr,
+ .initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
+ });
+ const auto image_commit = memory_allocator.Commit(staging_image, MemoryUsage::DeviceLocal);
+
+ const vk::ImageView dst_view = device.GetLogical().CreateImageView(VkImageViewCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .image = *staging_image,
+ .viewType = VK_IMAGE_VIEW_TYPE_2D,
+ .format = screen_info.is_srgb ? VK_FORMAT_B8G8R8A8_SRGB : VK_FORMAT_B8G8R8A8_UNORM,
+ .components{
+ .r = VK_COMPONENT_SWIZZLE_IDENTITY,
+ .g = VK_COMPONENT_SWIZZLE_IDENTITY,
+ .b = VK_COMPONENT_SWIZZLE_IDENTITY,
+ .a = VK_COMPONENT_SWIZZLE_IDENTITY,
+ },
+ .subresourceRange{
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = 0,
+ .levelCount = 1,
+ .baseArrayLayer = 0,
+ .layerCount = VK_REMAINING_ARRAY_LAYERS,
+ },
+ });
+ const VkExtent2D render_area{.width = layout.width, .height = layout.height};
+ const vk::Framebuffer screenshot_fb = blit_screen.CreateFramebuffer(*dst_view, render_area);
+ // Since we're not rendering to the screen, ignore the render semaphore.
+ void(blit_screen.Draw(framebuffer, *screenshot_fb, layout, render_area, use_accelerated));
+
+ const auto buffer_size = static_cast<VkDeviceSize>(layout.width * layout.height * 4);
+ const VkBufferCreateInfo dst_buffer_info{
+ .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .size = buffer_size,
+ .usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT,
+ .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
+ .queueFamilyIndexCount = 0,
+ .pQueueFamilyIndices = nullptr,
+ };
+ const vk::Buffer dst_buffer = device.GetLogical().CreateBuffer(dst_buffer_info);
+ MemoryCommit dst_buffer_memory = memory_allocator.Commit(dst_buffer, MemoryUsage::Download);
+
+ scheduler.RequestOutsideRenderPassOperationContext();
+ scheduler.Record([&](vk::CommandBuffer cmdbuf) {
+ const VkImageMemoryBarrier read_barrier{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+ .pNext = nullptr,
+ .srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
+ .dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
+ .oldLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
+ .newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
+ .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .image = *staging_image,
+ .subresourceRange{
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = 0,
+ .levelCount = VK_REMAINING_MIP_LEVELS,
+ .baseArrayLayer = 0,
+ .layerCount = VK_REMAINING_ARRAY_LAYERS,
+ },
+ };
+ const VkImageMemoryBarrier image_write_barrier{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+ .pNext = nullptr,
+ .srcAccessMask = 0,
+ .dstAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
+ .oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
+ .newLayout = VK_IMAGE_LAYOUT_GENERAL,
+ .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .image = *staging_image,
+ .subresourceRange{
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = 0,
+ .levelCount = VK_REMAINING_MIP_LEVELS,
+ .baseArrayLayer = 0,
+ .layerCount = VK_REMAINING_ARRAY_LAYERS,
+ },
+ };
+ static constexpr VkMemoryBarrier memory_write_barrier{
+ .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
+ .pNext = nullptr,
+ .srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
+ .dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT,
+ };
+ const VkBufferImageCopy copy{
+ .bufferOffset = 0,
+ .bufferRowLength = 0,
+ .bufferImageHeight = 0,
+ .imageSubresource{
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .mipLevel = 0,
+ .baseArrayLayer = 0,
+ .layerCount = 1,
+ },
+ .imageOffset{.x = 0, .y = 0, .z = 0},
+ .imageExtent{
+ .width = layout.width,
+ .height = layout.height,
+ .depth = 1,
+ },
+ };
+ cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
+ 0, read_barrier);
+ cmdbuf.CopyImageToBuffer(*staging_image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, *dst_buffer,
+ copy);
+ cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
+ 0, memory_write_barrier, nullptr, image_write_barrier);
+ });
+ // Ensure the copy is fully completed before saving the screenshot
+ scheduler.Finish();
+
+ // Copy backing image data to the QImage screenshot buffer
+ const auto dst_memory_map = dst_buffer_memory.Map();
+ std::memcpy(renderer_settings.screenshot_bits, dst_memory_map.data(), dst_memory_map.size());
+ renderer_settings.screenshot_complete_callback(false);
+ renderer_settings.screenshot_requested = false;
+}
+
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.h b/src/video_core/renderer_vulkan/renderer_vulkan.h
index d7d17e110..6dc985109 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.h
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.h
@@ -54,6 +54,8 @@ public:
private:
void Report() const;
+ void RenderScreenshot(const Tegra::FramebufferConfig& framebuffer, bool use_accelerated);
+
Core::TelemetrySession& telemetry_session;
Core::Memory::Memory& cpu_memory;
Tegra::GPU& gpu;
diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.cpp b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
index 516f428e7..5c43b8acf 100644
--- a/src/video_core/renderer_vulkan/vk_blit_screen.cpp
+++ b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
@@ -130,7 +130,10 @@ void VKBlitScreen::Recreate() {
CreateDynamicResources();
}
-VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, bool use_accelerated) {
+VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
+ const VkFramebuffer& host_framebuffer,
+ const Layout::FramebufferLayout layout, VkExtent2D render_area,
+ bool use_accelerated) {
RefreshResources(framebuffer);
// Finish any pending renderpass
@@ -145,8 +148,8 @@ VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, bool
use_accelerated ? screen_info.image_view : *raw_image_views[image_index]);
BufferData data;
- SetUniformData(data, framebuffer);
- SetVertexData(data, framebuffer);
+ SetUniformData(data, layout);
+ SetVertexData(data, framebuffer, layout);
const std::span<u8> mapped_span = buffer_commit.Map();
std::memcpy(mapped_span.data(), &data, sizeof(data));
@@ -220,52 +223,75 @@ VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, bool
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, write_barrier);
});
}
- scheduler.Record([this, image_index, size = swapchain.GetSize()](vk::CommandBuffer cmdbuf) {
- const f32 bg_red = Settings::values.bg_red.GetValue() / 255.0f;
- const f32 bg_green = Settings::values.bg_green.GetValue() / 255.0f;
- const f32 bg_blue = Settings::values.bg_blue.GetValue() / 255.0f;
- const VkClearValue clear_color{
- .color = {.float32 = {bg_red, bg_green, bg_blue, 1.0f}},
- };
- const VkRenderPassBeginInfo renderpass_bi{
- .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
- .pNext = nullptr,
- .renderPass = *renderpass,
- .framebuffer = *framebuffers[image_index],
- .renderArea =
- {
- .offset = {0, 0},
- .extent = size,
- },
- .clearValueCount = 1,
- .pClearValues = &clear_color,
- };
- const VkViewport viewport{
- .x = 0.0f,
- .y = 0.0f,
- .width = static_cast<float>(size.width),
- .height = static_cast<float>(size.height),
- .minDepth = 0.0f,
- .maxDepth = 1.0f,
- };
- const VkRect2D scissor{
- .offset = {0, 0},
- .extent = size,
- };
- cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE);
- cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline);
- cmdbuf.SetViewport(0, viewport);
- cmdbuf.SetScissor(0, scissor);
-
- cmdbuf.BindVertexBuffer(0, *buffer, offsetof(BufferData, vertices));
- cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline_layout, 0,
- descriptor_sets[image_index], {});
- cmdbuf.Draw(4, 1, 0, 0);
- cmdbuf.EndRenderPass();
- });
+ scheduler.Record(
+ [this, host_framebuffer, image_index, size = render_area](vk::CommandBuffer cmdbuf) {
+ const f32 bg_red = Settings::values.bg_red.GetValue() / 255.0f;
+ const f32 bg_green = Settings::values.bg_green.GetValue() / 255.0f;
+ const f32 bg_blue = Settings::values.bg_blue.GetValue() / 255.0f;
+ const VkClearValue clear_color{
+ .color = {.float32 = {bg_red, bg_green, bg_blue, 1.0f}},
+ };
+ const VkRenderPassBeginInfo renderpass_bi{
+ .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
+ .pNext = nullptr,
+ .renderPass = *renderpass,
+ .framebuffer = host_framebuffer,
+ .renderArea =
+ {
+ .offset = {0, 0},
+ .extent = size,
+ },
+ .clearValueCount = 1,
+ .pClearValues = &clear_color,
+ };
+ const VkViewport viewport{
+ .x = 0.0f,
+ .y = 0.0f,
+ .width = static_cast<float>(size.width),
+ .height = static_cast<float>(size.height),
+ .minDepth = 0.0f,
+ .maxDepth = 1.0f,
+ };
+ const VkRect2D scissor{
+ .offset = {0, 0},
+ .extent = size,
+ };
+ cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE);
+ cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline);
+ cmdbuf.SetViewport(0, viewport);
+ cmdbuf.SetScissor(0, scissor);
+
+ cmdbuf.BindVertexBuffer(0, *buffer, offsetof(BufferData, vertices));
+ cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline_layout, 0,
+ descriptor_sets[image_index], {});
+ cmdbuf.Draw(4, 1, 0, 0);
+ cmdbuf.EndRenderPass();
+ });
return *semaphores[image_index];
}
+VkSemaphore VKBlitScreen::DrawToSwapchain(const Tegra::FramebufferConfig& framebuffer,
+ bool use_accelerated) {
+ const std::size_t image_index = swapchain.GetImageIndex();
+ const VkExtent2D render_area = swapchain.GetSize();
+ const Layout::FramebufferLayout layout = render_window.GetFramebufferLayout();
+ return Draw(framebuffer, *framebuffers[image_index], layout, render_area, use_accelerated);
+}
+
+vk::Framebuffer VKBlitScreen::CreateFramebuffer(const VkImageView& image_view, VkExtent2D extent) {
+ return device.GetLogical().CreateFramebuffer(VkFramebufferCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .renderPass = *renderpass,
+ .attachmentCount = 1,
+ .pAttachments = &image_view,
+ .width = extent.width,
+ .height = extent.height,
+ .layers = 1,
+ });
+}
+
void VKBlitScreen::CreateStaticResources() {
CreateShaders();
CreateSemaphores();
@@ -609,22 +635,9 @@ void VKBlitScreen::CreateFramebuffers() {
const VkExtent2D size{swapchain.GetSize()};
framebuffers.resize(image_count);
- VkFramebufferCreateInfo ci{
- .sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .renderPass = *renderpass,
- .attachmentCount = 1,
- .pAttachments = nullptr,
- .width = size.width,
- .height = size.height,
- .layers = 1,
- };
-
for (std::size_t i = 0; i < image_count; ++i) {
const VkImageView image_view{swapchain.GetImageViewIndex(i)};
- ci.pAttachments = &image_view;
- framebuffers[i] = device.GetLogical().CreateFramebuffer(ci);
+ framebuffers[i] = CreateFramebuffer(image_view, size);
}
}
@@ -752,15 +765,13 @@ void VKBlitScreen::UpdateDescriptorSet(std::size_t image_index, VkImageView imag
device.GetLogical().UpdateDescriptorSets(std::array{ubo_write, sampler_write}, {});
}
-void VKBlitScreen::SetUniformData(BufferData& data,
- const Tegra::FramebufferConfig& framebuffer) const {
- const auto& layout = render_window.GetFramebufferLayout();
+void VKBlitScreen::SetUniformData(BufferData& data, const Layout::FramebufferLayout layout) const {
data.uniform.modelview_matrix =
MakeOrthographicMatrix(static_cast<f32>(layout.width), static_cast<f32>(layout.height));
}
-void VKBlitScreen::SetVertexData(BufferData& data,
- const Tegra::FramebufferConfig& framebuffer) const {
+void VKBlitScreen::SetVertexData(BufferData& data, const Tegra::FramebufferConfig& framebuffer,
+ const Layout::FramebufferLayout layout) const {
const auto& framebuffer_transform_flags = framebuffer.transform_flags;
const auto& framebuffer_crop_rect = framebuffer.crop_rect;
@@ -798,7 +809,7 @@ void VKBlitScreen::SetVertexData(BufferData& data,
static_cast<f32>(screen_info.height);
}
- const auto& screen = render_window.GetFramebufferLayout().screen;
+ const auto& screen = layout.screen;
const auto x = static_cast<f32>(screen.left);
const auto y = static_cast<f32>(screen.top);
const auto w = static_cast<f32>(screen.GetWidth());
diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.h b/src/video_core/renderer_vulkan/vk_blit_screen.h
index 5e3177685..430bcfbca 100644
--- a/src/video_core/renderer_vulkan/vk_blit_screen.h
+++ b/src/video_core/renderer_vulkan/vk_blit_screen.h
@@ -56,8 +56,16 @@ public:
void Recreate();
[[nodiscard]] VkSemaphore Draw(const Tegra::FramebufferConfig& framebuffer,
+ const VkFramebuffer& host_framebuffer,
+ const Layout::FramebufferLayout layout, VkExtent2D render_area,
bool use_accelerated);
+ [[nodiscard]] VkSemaphore DrawToSwapchain(const Tegra::FramebufferConfig& framebuffer,
+ bool use_accelerated);
+
+ [[nodiscard]] vk::Framebuffer CreateFramebuffer(const VkImageView& image_view,
+ VkExtent2D extent);
+
private:
struct BufferData;
@@ -81,8 +89,9 @@ private:
void CreateRawImages(const Tegra::FramebufferConfig& framebuffer);
void UpdateDescriptorSet(std::size_t image_index, VkImageView image_view) const;
- void SetUniformData(BufferData& data, const Tegra::FramebufferConfig& framebuffer) const;
- void SetVertexData(BufferData& data, const Tegra::FramebufferConfig& framebuffer) const;
+ void SetUniformData(BufferData& data, const Layout::FramebufferLayout layout) const;
+ void SetVertexData(BufferData& data, const Tegra::FramebufferConfig& framebuffer,
+ const Layout::FramebufferLayout layout) const;
u64 CalculateBufferSize(const Tegra::FramebufferConfig& framebuffer) const;
u64 GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer,
diff --git a/src/video_core/renderer_vulkan/vk_compute_pass.cpp b/src/video_core/renderer_vulkan/vk_compute_pass.cpp
index 561cf5e11..3e96c0f60 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pass.cpp
+++ b/src/video_core/renderer_vulkan/vk_compute_pass.cpp
@@ -30,16 +30,12 @@
namespace Vulkan {
using Tegra::Texture::SWIZZLE_TABLE;
-using Tegra::Texture::ASTC::ASTC_ENCODINGS_VALUES;
-using namespace Tegra::Texture::ASTC;
namespace {
constexpr u32 ASTC_BINDING_INPUT_BUFFER = 0;
-constexpr u32 ASTC_BINDING_ENC_BUFFER = 1;
-constexpr u32 ASTC_BINDING_SWIZZLE_BUFFER = 2;
-constexpr u32 ASTC_BINDING_OUTPUT_IMAGE = 3;
-constexpr size_t ASTC_NUM_BINDINGS = 4;
+constexpr u32 ASTC_BINDING_OUTPUT_IMAGE = 1;
+constexpr size_t ASTC_NUM_BINDINGS = 2;
template <size_t size>
inline constexpr VkPushConstantRange COMPUTE_PUSH_CONSTANT_RANGE{
@@ -75,7 +71,7 @@ constexpr DescriptorBankInfo INPUT_OUTPUT_BANK_INFO{
.score = 2,
};
-constexpr std::array<VkDescriptorSetLayoutBinding, 4> ASTC_DESCRIPTOR_SET_BINDINGS{{
+constexpr std::array<VkDescriptorSetLayoutBinding, ASTC_NUM_BINDINGS> ASTC_DESCRIPTOR_SET_BINDINGS{{
{
.binding = ASTC_BINDING_INPUT_BUFFER,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
@@ -84,20 +80,6 @@ constexpr std::array<VkDescriptorSetLayoutBinding, 4> ASTC_DESCRIPTOR_SET_BINDIN
.pImmutableSamplers = nullptr,
},
{
- .binding = ASTC_BINDING_ENC_BUFFER,
- .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
- .descriptorCount = 1,
- .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
- .pImmutableSamplers = nullptr,
- },
- {
- .binding = ASTC_BINDING_SWIZZLE_BUFFER,
- .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
- .descriptorCount = 1,
- .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
- .pImmutableSamplers = nullptr,
- },
- {
.binding = ASTC_BINDING_OUTPUT_IMAGE,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
.descriptorCount = 1,
@@ -108,12 +90,12 @@ constexpr std::array<VkDescriptorSetLayoutBinding, 4> ASTC_DESCRIPTOR_SET_BINDIN
constexpr DescriptorBankInfo ASTC_BANK_INFO{
.uniform_buffers = 0,
- .storage_buffers = 3,
+ .storage_buffers = 1,
.texture_buffers = 0,
.image_buffers = 0,
.textures = 0,
.images = 1,
- .score = 4,
+ .score = 2,
};
constexpr VkDescriptorUpdateTemplateEntryKHR INPUT_OUTPUT_DESCRIPTOR_UPDATE_TEMPLATE{
@@ -136,22 +118,6 @@ constexpr std::array<VkDescriptorUpdateTemplateEntryKHR, ASTC_NUM_BINDINGS>
.stride = sizeof(DescriptorUpdateEntry),
},
{
- .dstBinding = ASTC_BINDING_ENC_BUFFER,
- .dstArrayElement = 0,
- .descriptorCount = 1,
- .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
- .offset = ASTC_BINDING_ENC_BUFFER * sizeof(DescriptorUpdateEntry),
- .stride = sizeof(DescriptorUpdateEntry),
- },
- {
- .dstBinding = ASTC_BINDING_SWIZZLE_BUFFER,
- .dstArrayElement = 0,
- .descriptorCount = 1,
- .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
- .offset = ASTC_BINDING_SWIZZLE_BUFFER * sizeof(DescriptorUpdateEntry),
- .stride = sizeof(DescriptorUpdateEntry),
- },
- {
.dstBinding = ASTC_BINDING_OUTPUT_IMAGE,
.dstArrayElement = 0,
.descriptorCount = 1,
@@ -163,7 +129,6 @@ constexpr std::array<VkDescriptorUpdateTemplateEntryKHR, ASTC_NUM_BINDINGS>
struct AstcPushConstants {
std::array<u32, 2> blocks_dims;
- u32 bytes_per_block_log2;
u32 layer_stride;
u32 block_size;
u32 x_shift;
@@ -354,46 +319,6 @@ ASTCDecoderPass::ASTCDecoderPass(const Device& device_, VKScheduler& scheduler_,
ASTCDecoderPass::~ASTCDecoderPass() = default;
-void ASTCDecoderPass::MakeDataBuffer() {
- constexpr size_t TOTAL_BUFFER_SIZE = sizeof(ASTC_ENCODINGS_VALUES) + sizeof(SWIZZLE_TABLE);
- data_buffer = device.GetLogical().CreateBuffer(VkBufferCreateInfo{
- .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .size = TOTAL_BUFFER_SIZE,
- .usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
- .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
- .queueFamilyIndexCount = 0,
- .pQueueFamilyIndices = nullptr,
- });
- data_buffer_commit = memory_allocator.Commit(data_buffer, MemoryUsage::Upload);
-
- const auto staging_ref = staging_buffer_pool.Request(TOTAL_BUFFER_SIZE, MemoryUsage::Upload);
- std::memcpy(staging_ref.mapped_span.data(), &ASTC_ENCODINGS_VALUES,
- sizeof(ASTC_ENCODINGS_VALUES));
- // Tack on the swizzle table at the end of the buffer
- std::memcpy(staging_ref.mapped_span.data() + sizeof(ASTC_ENCODINGS_VALUES), &SWIZZLE_TABLE,
- sizeof(SWIZZLE_TABLE));
-
- scheduler.Record([src = staging_ref.buffer, offset = staging_ref.offset, dst = *data_buffer,
- TOTAL_BUFFER_SIZE](vk::CommandBuffer cmdbuf) {
- static constexpr VkMemoryBarrier write_barrier{
- .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
- .pNext = nullptr,
- .srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
- .dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
- };
- const VkBufferCopy copy{
- .srcOffset = offset,
- .dstOffset = 0,
- .size = TOTAL_BUFFER_SIZE,
- };
- cmdbuf.CopyBuffer(src, dst, copy);
- cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
- 0, write_barrier);
- });
-}
-
void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
std::span<const VideoCommon::SwizzleParameters> swizzles) {
using namespace VideoCommon::Accelerated;
@@ -402,9 +327,6 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
VideoCore::Surface::DefaultBlockHeight(image.info.format),
};
scheduler.RequestOutsideRenderPassOperationContext();
- if (!data_buffer) {
- MakeDataBuffer();
- }
const VkPipeline vk_pipeline = *pipeline;
const VkImageAspectFlags aspect_mask = image.AspectMask();
const VkImage vk_image = image.Handle();
@@ -436,16 +358,13 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
});
for (const VideoCommon::SwizzleParameters& swizzle : swizzles) {
const size_t input_offset = swizzle.buffer_offset + map.offset;
- const u32 num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 32U);
- const u32 num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 32U);
+ const u32 num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 8U);
+ const u32 num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 8U);
const u32 num_dispatches_z = image.info.resources.layers;
update_descriptor_queue.Acquire();
update_descriptor_queue.AddBuffer(map.buffer, input_offset,
image.guest_size_bytes - swizzle.buffer_offset);
- update_descriptor_queue.AddBuffer(*data_buffer, 0, sizeof(ASTC_ENCODINGS_VALUES));
- update_descriptor_queue.AddBuffer(*data_buffer, sizeof(ASTC_ENCODINGS_VALUES),
- sizeof(SWIZZLE_TABLE));
update_descriptor_queue.AddImage(image.StorageImageView(swizzle.level));
const void* const descriptor_data{update_descriptor_queue.UpdateData()};
@@ -453,11 +372,11 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
const auto params = MakeBlockLinearSwizzle2DParams(swizzle, image.info);
ASSERT(params.origin == (std::array<u32, 3>{0, 0, 0}));
ASSERT(params.destination == (std::array<s32, 3>{0, 0, 0}));
+ ASSERT(params.bytes_per_block_log2 == 4);
scheduler.Record([this, num_dispatches_x, num_dispatches_y, num_dispatches_z, block_dims,
params, descriptor_data](vk::CommandBuffer cmdbuf) {
const AstcPushConstants uniforms{
.blocks_dims = block_dims,
- .bytes_per_block_log2 = params.bytes_per_block_log2,
.layer_stride = params.layer_stride,
.block_size = params.block_size,
.x_shift = params.x_shift,
diff --git a/src/video_core/renderer_vulkan/vk_compute_pass.h b/src/video_core/renderer_vulkan/vk_compute_pass.h
index 114aef2bd..c7b92cce0 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pass.h
+++ b/src/video_core/renderer_vulkan/vk_compute_pass.h
@@ -96,15 +96,10 @@ public:
std::span<const VideoCommon::SwizzleParameters> swizzles);
private:
- void MakeDataBuffer();
-
VKScheduler& scheduler;
StagingBufferPool& staging_buffer_pool;
VKUpdateDescriptorQueue& update_descriptor_queue;
MemoryAllocator& memory_allocator;
-
- vk::Buffer data_buffer;
- MemoryCommit data_buffer_commit;
};
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp b/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
index 70b84c7a6..44faf626a 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
@@ -8,6 +8,7 @@
#include <boost/container/small_vector.hpp>
#include "video_core/renderer_vulkan/pipeline_helper.h"
+#include "video_core/renderer_vulkan/pipeline_statistics.h"
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
#include "video_core/renderer_vulkan/vk_compute_pipeline.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
@@ -26,6 +27,7 @@ using Tegra::Texture::TexturePair;
ComputePipeline::ComputePipeline(const Device& device_, DescriptorPool& descriptor_pool,
VKUpdateDescriptorQueue& update_descriptor_queue_,
Common::ThreadWorker* thread_worker,
+ PipelineStatistics* pipeline_statistics,
VideoCore::ShaderNotify* shader_notify, const Shader::Info& info_,
vk::ShaderModule spv_module_)
: device{device_}, update_descriptor_queue{update_descriptor_queue_}, info{info_},
@@ -36,7 +38,7 @@ ComputePipeline::ComputePipeline(const Device& device_, DescriptorPool& descript
std::copy_n(info.constant_buffer_used_sizes.begin(), uniform_buffer_sizes.size(),
uniform_buffer_sizes.begin());
- auto func{[this, &descriptor_pool, shader_notify] {
+ auto func{[this, &descriptor_pool, shader_notify, pipeline_statistics] {
DescriptorLayoutBuilder builder{device};
builder.Add(info, VK_SHADER_STAGE_COMPUTE_BIT);
@@ -50,10 +52,14 @@ ComputePipeline::ComputePipeline(const Device& device_, DescriptorPool& descript
.pNext = nullptr,
.requiredSubgroupSize = GuestWarpSize,
};
+ VkPipelineCreateFlags flags{};
+ if (device.IsKhrPipelineEexecutablePropertiesEnabled()) {
+ flags |= VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR;
+ }
pipeline = device.GetLogical().CreateComputePipeline({
.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
.pNext = nullptr,
- .flags = 0,
+ .flags = flags,
.stage{
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
.pNext = device.IsExtSubgroupSizeControlSupported() ? &subgroup_size_ci : nullptr,
@@ -67,6 +73,9 @@ ComputePipeline::ComputePipeline(const Device& device_, DescriptorPool& descript
.basePipelineHandle = 0,
.basePipelineIndex = 0,
});
+ if (pipeline_statistics) {
+ pipeline_statistics->Collect(*pipeline);
+ }
std::lock_guard lock{build_mutex};
is_built = true;
build_condvar.notify_one();
diff --git a/src/video_core/renderer_vulkan/vk_compute_pipeline.h b/src/video_core/renderer_vulkan/vk_compute_pipeline.h
index 52fec04d3..8c4b0a301 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pipeline.h
+++ b/src/video_core/renderer_vulkan/vk_compute_pipeline.h
@@ -25,6 +25,7 @@ class ShaderNotify;
namespace Vulkan {
class Device;
+class PipelineStatistics;
class VKScheduler;
class ComputePipeline {
@@ -32,6 +33,7 @@ public:
explicit ComputePipeline(const Device& device, DescriptorPool& descriptor_pool,
VKUpdateDescriptorQueue& update_descriptor_queue,
Common::ThreadWorker* thread_worker,
+ PipelineStatistics* pipeline_statistics,
VideoCore::ShaderNotify* shader_notify, const Shader::Info& info,
vk::ShaderModule spv_module);
diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
index 18482e1d0..7c0f91007 100644
--- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
@@ -11,6 +11,7 @@
#include "common/bit_field.h"
#include "video_core/renderer_vulkan/maxwell_to_vk.h"
#include "video_core/renderer_vulkan/pipeline_helper.h"
+#include "video_core/renderer_vulkan/pipeline_statistics.h"
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
#include "video_core/renderer_vulkan/vk_graphics_pipeline.h"
#include "video_core/renderer_vulkan/vk_render_pass_cache.h"
@@ -217,8 +218,8 @@ GraphicsPipeline::GraphicsPipeline(
VKScheduler& scheduler_, BufferCache& buffer_cache_, TextureCache& texture_cache_,
VideoCore::ShaderNotify* shader_notify, const Device& device_, DescriptorPool& descriptor_pool,
VKUpdateDescriptorQueue& update_descriptor_queue_, Common::ThreadWorker* worker_thread,
- RenderPassCache& render_pass_cache, const GraphicsPipelineCacheKey& key_,
- std::array<vk::ShaderModule, NUM_STAGES> stages,
+ PipelineStatistics* pipeline_statistics, RenderPassCache& render_pass_cache,
+ const GraphicsPipelineCacheKey& key_, std::array<vk::ShaderModule, NUM_STAGES> stages,
const std::array<const Shader::Info*, NUM_STAGES>& infos)
: key{key_}, maxwell3d{maxwell3d_}, gpu_memory{gpu_memory_}, device{device_},
texture_cache{texture_cache_}, buffer_cache{buffer_cache_}, scheduler{scheduler_},
@@ -235,7 +236,7 @@ GraphicsPipeline::GraphicsPipeline(
enabled_uniform_buffer_masks[stage] = info->constant_buffer_mask;
std::ranges::copy(info->constant_buffer_used_sizes, uniform_buffer_sizes[stage].begin());
}
- auto func{[this, shader_notify, &render_pass_cache, &descriptor_pool] {
+ auto func{[this, shader_notify, &render_pass_cache, &descriptor_pool, pipeline_statistics] {
DescriptorLayoutBuilder builder{MakeBuilder(device, stage_infos)};
uses_push_descriptor = builder.CanUsePushDescriptor();
descriptor_set_layout = builder.CreateDescriptorSetLayout(uses_push_descriptor);
@@ -250,6 +251,9 @@ GraphicsPipeline::GraphicsPipeline(
const VkRenderPass render_pass{render_pass_cache.Get(MakeRenderPassKey(key.state))};
Validate();
MakePipeline(render_pass);
+ if (pipeline_statistics) {
+ pipeline_statistics->Collect(*pipeline);
+ }
std::lock_guard lock{build_mutex};
is_built = true;
@@ -782,10 +786,14 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
}
*/
}
+ VkPipelineCreateFlags flags{};
+ if (device.IsKhrPipelineEexecutablePropertiesEnabled()) {
+ flags |= VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR;
+ }
pipeline = device.GetLogical().CreateGraphicsPipeline({
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
.pNext = nullptr,
- .flags = 0,
+ .flags = flags,
.stageCount = static_cast<u32>(shader_stages.size()),
.pStages = shader_stages.data(),
.pVertexInputState = &vertex_input_ci,
diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.h b/src/video_core/renderer_vulkan/vk_graphics_pipeline.h
index 2bd48d697..1c780e944 100644
--- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.h
+++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.h
@@ -60,6 +60,7 @@ struct hash<Vulkan::GraphicsPipelineCacheKey> {
namespace Vulkan {
class Device;
+class PipelineStatistics;
class RenderPassCache;
class VKScheduler;
class VKUpdateDescriptorQueue;
@@ -73,8 +74,9 @@ public:
VKScheduler& scheduler, BufferCache& buffer_cache, TextureCache& texture_cache,
VideoCore::ShaderNotify* shader_notify, const Device& device,
DescriptorPool& descriptor_pool, VKUpdateDescriptorQueue& update_descriptor_queue,
- Common::ThreadWorker* worker_thread, RenderPassCache& render_pass_cache,
- const GraphicsPipelineCacheKey& key, std::array<vk::ShaderModule, NUM_STAGES> stages,
+ Common::ThreadWorker* worker_thread, PipelineStatistics* pipeline_statistics,
+ RenderPassCache& render_pass_cache, const GraphicsPipelineCacheKey& key,
+ std::array<vk::ShaderModule, NUM_STAGES> stages,
const std::array<const Shader::Info*, NUM_STAGES>& infos);
GraphicsPipeline& operator=(GraphicsPipeline&&) noexcept = delete;
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
index 57b163247..a37ca1fdf 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
@@ -29,6 +29,7 @@
#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
#include "video_core/renderer_vulkan/maxwell_to_vk.h"
#include "video_core/renderer_vulkan/pipeline_helper.h"
+#include "video_core/renderer_vulkan/pipeline_statistics.h"
#include "video_core/renderer_vulkan/vk_compute_pipeline.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
@@ -389,15 +390,19 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
size_t total{};
size_t built{};
bool has_loaded{};
+ std::unique_ptr<PipelineStatistics> statistics;
} state;
+ if (device.IsKhrPipelineEexecutablePropertiesEnabled()) {
+ state.statistics = std::make_unique<PipelineStatistics>(device);
+ }
const auto load_compute{[&](std::ifstream& file, FileEnvironment env) {
ComputePipelineCacheKey key;
file.read(reinterpret_cast<char*>(&key), sizeof(key));
workers.QueueWork([this, key, env = std::move(env), &state, &callback]() mutable {
ShaderPools pools;
- auto pipeline{CreateComputePipeline(pools, key, env, false)};
+ auto pipeline{CreateComputePipeline(pools, key, env, state.statistics.get(), false)};
std::lock_guard lock{state.mutex};
if (pipeline) {
compute_cache.emplace(key, std::move(pipeline));
@@ -425,7 +430,8 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
for (auto& env : envs) {
env_ptrs.push_back(&env);
}
- auto pipeline{CreateGraphicsPipeline(pools, key, MakeSpan(env_ptrs), false)};
+ auto pipeline{CreateGraphicsPipeline(pools, key, MakeSpan(env_ptrs),
+ state.statistics.get(), false)};
std::lock_guard lock{state.mutex};
graphics_cache.emplace(key, std::move(pipeline));
@@ -445,6 +451,10 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
lock.unlock();
workers.WaitForRequests();
+
+ if (state.statistics) {
+ state.statistics->Report();
+ }
}
GraphicsPipeline* PipelineCache::CurrentGraphicsPipelineSlowPath() {
@@ -486,7 +496,8 @@ GraphicsPipeline* PipelineCache::BuiltPipeline(GraphicsPipeline* pipeline) const
std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline(
ShaderPools& pools, const GraphicsPipelineCacheKey& key,
- std::span<Shader::Environment* const> envs, bool build_in_parallel) try {
+ std::span<Shader::Environment* const> envs, PipelineStatistics* statistics,
+ bool build_in_parallel) try {
LOG_INFO(Render_Vulkan, "0x{:016x}", key.Hash());
size_t env_index{0};
std::array<Shader::IR::Program, Maxwell::MaxShaderProgram> programs;
@@ -540,7 +551,7 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline(
Common::ThreadWorker* const thread_worker{build_in_parallel ? &workers : nullptr};
return std::make_unique<GraphicsPipeline>(
maxwell3d, gpu_memory, scheduler, buffer_cache, texture_cache, &shader_notify, device,
- descriptor_pool, update_descriptor_queue, thread_worker, render_pass_cache, key,
+ descriptor_pool, update_descriptor_queue, thread_worker, statistics, render_pass_cache, key,
std::move(modules), infos);
} catch (const Shader::Exception& exception) {
@@ -553,7 +564,8 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline() {
GetGraphicsEnvironments(environments, graphics_key.unique_hashes);
main_pools.ReleaseContents();
- auto pipeline{CreateGraphicsPipeline(main_pools, graphics_key, environments.Span(), true)};
+ auto pipeline{
+ CreateGraphicsPipeline(main_pools, graphics_key, environments.Span(), nullptr, true)};
if (!pipeline || pipeline_cache_filename.empty()) {
return pipeline;
}
@@ -578,7 +590,7 @@ std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline(
env.SetCachedSize(shader->size_bytes);
main_pools.ReleaseContents();
- auto pipeline{CreateComputePipeline(main_pools, key, env, true)};
+ auto pipeline{CreateComputePipeline(main_pools, key, env, nullptr, true)};
if (!pipeline || pipeline_cache_filename.empty()) {
return pipeline;
}
@@ -591,7 +603,7 @@ std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline(
std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline(
ShaderPools& pools, const ComputePipelineCacheKey& key, Shader::Environment& env,
- bool build_in_parallel) try {
+ PipelineStatistics* statistics, bool build_in_parallel) try {
LOG_INFO(Render_Vulkan, "0x{:016x}", key.Hash());
Shader::Maxwell::Flow::CFG cfg{env, pools.flow_block, env.StartAddress()};
@@ -605,8 +617,8 @@ std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline(
}
Common::ThreadWorker* const thread_worker{build_in_parallel ? &workers : nullptr};
return std::make_unique<ComputePipeline>(device, descriptor_pool, update_descriptor_queue,
- thread_worker, &shader_notify, program.info,
- std::move(spv_module));
+ thread_worker, statistics, &shader_notify,
+ program.info, std::move(spv_module));
} catch (const Shader::Exception& exception) {
LOG_ERROR(Render_Vulkan, "{}", exception.what());
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.h b/src/video_core/renderer_vulkan/vk_pipeline_cache.h
index efe5a7ed8..4c135b5dd 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.h
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.h
@@ -80,8 +80,9 @@ struct hash<Vulkan::ComputePipelineCacheKey> {
namespace Vulkan {
class ComputePipeline;
-class Device;
class DescriptorPool;
+class Device;
+class PipelineStatistics;
class RasterizerVulkan;
class RenderPassCache;
class VKScheduler;
@@ -128,7 +129,8 @@ private:
std::unique_ptr<GraphicsPipeline> CreateGraphicsPipeline(
ShaderPools& pools, const GraphicsPipelineCacheKey& key,
- std::span<Shader::Environment* const> envs, bool build_in_parallel);
+ std::span<Shader::Environment* const> envs, PipelineStatistics* statistics,
+ bool build_in_parallel);
std::unique_ptr<ComputePipeline> CreateComputePipeline(const ComputePipelineCacheKey& key,
const ShaderInfo* shader);
@@ -136,6 +138,7 @@ private:
std::unique_ptr<ComputePipeline> CreateComputePipeline(ShaderPools& pools,
const ComputePipelineCacheKey& key,
Shader::Environment& env,
+ PipelineStatistics* statistics,
bool build_in_parallel);
const Device& device;
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index c7a07fdd8..3ac18ea54 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -32,7 +32,7 @@
#include "video_core/renderer_vulkan/vk_texture_cache.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
#include "video_core/shader_cache.h"
-#include "video_core/texture_cache/texture_cache.h"
+#include "video_core/texture_cache/texture_cache_base.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
@@ -61,11 +61,16 @@ struct DrawParams {
VkViewport GetViewportState(const Device& device, const Maxwell& regs, size_t index) {
const auto& src = regs.viewport_transform[index];
const float width = src.scale_x * 2.0f;
- const float height = src.scale_y * 2.0f;
+ float y = src.translate_y - src.scale_y;
+ float height = src.scale_y * 2.0f;
+ if (regs.screen_y_control.y_negate) {
+ y += height;
+ height = -height;
+ }
const float reduce_z = regs.depth_mode == Maxwell::DepthMode::MinusOneToOne ? 1.0f : 0.0f;
VkViewport viewport{
.x = src.translate_x - src.scale_x,
- .y = src.translate_y - src.scale_y,
+ .y = y,
.width = width != 0.0f ? width : 1.0f,
.height = height != 0.0f ? height : 1.0f,
.minDepth = src.translate_z - src.scale_z * reduce_z,
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
index 8e029bcb3..8f4df7122 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
@@ -19,6 +19,8 @@
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
#include "video_core/renderer_vulkan/vk_texture_cache.h"
+#include "video_core/texture_cache/formatter.h"
+#include "video_core/texture_cache/samples_helper.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.h b/src/video_core/renderer_vulkan/vk_texture_cache.h
index 0b73d55f8..5fe6b7ba3 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.h
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.h
@@ -9,7 +9,7 @@
#include "shader_recompiler/shader_info.h"
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
-#include "video_core/texture_cache/texture_cache.h"
+#include "video_core/texture_cache/texture_cache_base.h"
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache_base.cpp b/src/video_core/renderer_vulkan/vk_texture_cache_base.cpp
new file mode 100644
index 000000000..44e688342
--- /dev/null
+++ b/src/video_core/renderer_vulkan/vk_texture_cache_base.cpp
@@ -0,0 +1,10 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "video_core/renderer_vulkan/vk_texture_cache.h"
+#include "video_core/texture_cache/texture_cache.h"
+
+namespace VideoCommon {
+template class VideoCommon::TextureCache<Vulkan::TextureCacheParams>;
+}
diff --git a/src/video_core/texture_cache/image_view_info.cpp b/src/video_core/texture_cache/image_view_info.cpp
index faf5b151f..6527e14c8 100644
--- a/src/video_core/texture_cache/image_view_info.cpp
+++ b/src/video_core/texture_cache/image_view_info.cpp
@@ -6,7 +6,7 @@
#include "common/assert.h"
#include "video_core/texture_cache/image_view_info.h"
-#include "video_core/texture_cache/texture_cache.h"
+#include "video_core/texture_cache/texture_cache_base.h"
#include "video_core/texture_cache/types.h"
#include "video_core/textures/texture.h"
@@ -14,6 +14,8 @@ namespace VideoCommon {
namespace {
+using Tegra::Texture::TextureType;
+
constexpr u8 RENDER_TARGET_SWIZZLE = std::numeric_limits<u8>::max();
[[nodiscard]] u8 CastSwizzle(SwizzleSource source) {
diff --git a/src/video_core/texture_cache/render_targets.h b/src/video_core/texture_cache/render_targets.h
index 9b9544b07..0cb227d69 100644
--- a/src/video_core/texture_cache/render_targets.h
+++ b/src/video_core/texture_cache/render_targets.h
@@ -24,10 +24,10 @@ struct RenderTargets {
return std::ranges::any_of(color_buffer_ids, contains) || contains(depth_buffer_id);
}
- std::array<ImageViewId, NUM_RT> color_buffer_ids;
- ImageViewId depth_buffer_id;
+ std::array<ImageViewId, NUM_RT> color_buffer_ids{};
+ ImageViewId depth_buffer_id{};
std::array<u8, NUM_RT> draw_buffers{};
- Extent2D size;
+ Extent2D size{};
};
} // namespace VideoCommon
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index f34c9d9ca..a087498ff 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -4,48 +4,11 @@
#pragma once
-#include <algorithm>
-#include <array>
-#include <bit>
-#include <memory>
-#include <mutex>
-#include <optional>
-#include <span>
-#include <type_traits>
-#include <unordered_map>
-#include <unordered_set>
-#include <utility>
-#include <vector>
-
-#include <boost/container/small_vector.hpp>
-
#include "common/alignment.h"
-#include "common/common_types.h"
-#include "common/literals.h"
-#include "common/logging/log.h"
#include "common/settings.h"
-#include "video_core/compatible_formats.h"
-#include "video_core/delayed_destruction_ring.h"
#include "video_core/dirty_flags.h"
-#include "video_core/engines/fermi_2d.h"
-#include "video_core/engines/kepler_compute.h"
-#include "video_core/engines/maxwell_3d.h"
-#include "video_core/memory_manager.h"
-#include "video_core/rasterizer_interface.h"
-#include "video_core/surface.h"
-#include "video_core/texture_cache/descriptor_table.h"
-#include "video_core/texture_cache/format_lookup_table.h"
-#include "video_core/texture_cache/formatter.h"
-#include "video_core/texture_cache/image_base.h"
-#include "video_core/texture_cache/image_info.h"
-#include "video_core/texture_cache/image_view_base.h"
-#include "video_core/texture_cache/image_view_info.h"
-#include "video_core/texture_cache/render_targets.h"
#include "video_core/texture_cache/samples_helper.h"
-#include "video_core/texture_cache/slot_vector.h"
-#include "video_core/texture_cache/types.h"
-#include "video_core/texture_cache/util.h"
-#include "video_core/textures/texture.h"
+#include "video_core/texture_cache/texture_cache_base.h"
namespace VideoCommon {
@@ -62,352 +25,6 @@ using VideoCore::Surface::SurfaceType;
using namespace Common::Literals;
template <class P>
-class TextureCache {
- /// Address shift for caching images into a hash table
- static constexpr u64 PAGE_BITS = 20;
-
- /// Enables debugging features to the texture cache
- static constexpr bool ENABLE_VALIDATION = P::ENABLE_VALIDATION;
- /// Implement blits as copies between framebuffers
- static constexpr bool FRAMEBUFFER_BLITS = P::FRAMEBUFFER_BLITS;
- /// True when some copies have to be emulated
- static constexpr bool HAS_EMULATED_COPIES = P::HAS_EMULATED_COPIES;
- /// True when the API can provide info about the memory of the device.
- static constexpr bool HAS_DEVICE_MEMORY_INFO = P::HAS_DEVICE_MEMORY_INFO;
-
- /// Image view ID for null descriptors
- static constexpr ImageViewId NULL_IMAGE_VIEW_ID{0};
- /// Sampler ID for bugged sampler ids
- static constexpr SamplerId NULL_SAMPLER_ID{0};
-
- static constexpr u64 DEFAULT_EXPECTED_MEMORY = 1_GiB;
- static constexpr u64 DEFAULT_CRITICAL_MEMORY = 2_GiB;
-
- using Runtime = typename P::Runtime;
- using Image = typename P::Image;
- using ImageAlloc = typename P::ImageAlloc;
- using ImageView = typename P::ImageView;
- using Sampler = typename P::Sampler;
- using Framebuffer = typename P::Framebuffer;
-
- struct BlitImages {
- ImageId dst_id;
- ImageId src_id;
- PixelFormat dst_format;
- PixelFormat src_format;
- };
-
- template <typename T>
- struct IdentityHash {
- [[nodiscard]] size_t operator()(T value) const noexcept {
- return static_cast<size_t>(value);
- }
- };
-
-public:
- explicit TextureCache(Runtime&, VideoCore::RasterizerInterface&, Tegra::Engines::Maxwell3D&,
- Tegra::Engines::KeplerCompute&, Tegra::MemoryManager&);
-
- /// Notify the cache that a new frame has been queued
- void TickFrame();
-
- /// Return a constant reference to the given image view id
- [[nodiscard]] const ImageView& GetImageView(ImageViewId id) const noexcept;
-
- /// Return a reference to the given image view id
- [[nodiscard]] ImageView& GetImageView(ImageViewId id) noexcept;
-
- /// Mark an image as modified from the GPU
- void MarkModification(ImageId id) noexcept;
-
- /// Fill image_view_ids with the graphics images in indices
- void FillGraphicsImageViews(std::span<const u32> indices,
- std::span<ImageViewId> image_view_ids);
-
- /// Fill image_view_ids with the compute images in indices
- void FillComputeImageViews(std::span<const u32> indices, std::span<ImageViewId> image_view_ids);
-
- /// Get the sampler from the graphics descriptor table in the specified index
- Sampler* GetGraphicsSampler(u32 index);
-
- /// Get the sampler from the compute descriptor table in the specified index
- Sampler* GetComputeSampler(u32 index);
-
- /// Refresh the state for graphics image view and sampler descriptors
- void SynchronizeGraphicsDescriptors();
-
- /// Refresh the state for compute image view and sampler descriptors
- void SynchronizeComputeDescriptors();
-
- /// Update bound render targets and upload memory if necessary
- /// @param is_clear True when the render targets are being used for clears
- void UpdateRenderTargets(bool is_clear);
-
- /// Find a framebuffer with the currently bound render targets
- /// UpdateRenderTargets should be called before this
- Framebuffer* GetFramebuffer();
-
- /// Mark images in a range as modified from the CPU
- void WriteMemory(VAddr cpu_addr, size_t size);
-
- /// Download contents of host images to guest memory in a region
- void DownloadMemory(VAddr cpu_addr, size_t size);
-
- /// Remove images in a region
- void UnmapMemory(VAddr cpu_addr, size_t size);
-
- /// Remove images in a region
- void UnmapGPUMemory(GPUVAddr gpu_addr, size_t size);
-
- /// Blit an image with the given parameters
- void BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
- const Tegra::Engines::Fermi2D::Surface& src,
- const Tegra::Engines::Fermi2D::Config& copy);
-
- /// Invalidate the contents of the color buffer index
- /// These contents become unspecified, the cache can assume aggressive optimizations.
- void InvalidateColorBuffer(size_t index);
-
- /// Invalidate the contents of the depth buffer
- /// These contents become unspecified, the cache can assume aggressive optimizations.
- void InvalidateDepthBuffer();
-
- /// Try to find a cached image view in the given CPU address
- [[nodiscard]] ImageView* TryFindFramebufferImageView(VAddr cpu_addr);
-
- /// Return true when there are uncommitted images to be downloaded
- [[nodiscard]] bool HasUncommittedFlushes() const noexcept;
-
- /// Return true when the caller should wait for async downloads
- [[nodiscard]] bool ShouldWaitAsyncFlushes() const noexcept;
-
- /// Commit asynchronous downloads
- void CommitAsyncFlushes();
-
- /// Pop asynchronous downloads
- void PopAsyncFlushes();
-
- /// Return true when a CPU region is modified from the GPU
- [[nodiscard]] bool IsRegionGpuModified(VAddr addr, size_t size);
-
- std::mutex mutex;
-
-private:
- /// Iterate over all page indices in a range
- template <typename Func>
- static void ForEachCPUPage(VAddr addr, size_t size, Func&& func) {
- static constexpr bool RETURNS_BOOL = std::is_same_v<std::invoke_result<Func, u64>, bool>;
- const u64 page_end = (addr + size - 1) >> PAGE_BITS;
- for (u64 page = addr >> PAGE_BITS; page <= page_end; ++page) {
- if constexpr (RETURNS_BOOL) {
- if (func(page)) {
- break;
- }
- } else {
- func(page);
- }
- }
- }
-
- template <typename Func>
- static void ForEachGPUPage(GPUVAddr addr, size_t size, Func&& func) {
- static constexpr bool RETURNS_BOOL = std::is_same_v<std::invoke_result<Func, u64>, bool>;
- const u64 page_end = (addr + size - 1) >> PAGE_BITS;
- for (u64 page = addr >> PAGE_BITS; page <= page_end; ++page) {
- if constexpr (RETURNS_BOOL) {
- if (func(page)) {
- break;
- }
- } else {
- func(page);
- }
- }
- }
-
- /// Runs the Garbage Collector.
- void RunGarbageCollector();
-
- /// Fills image_view_ids in the image views in indices
- void FillImageViews(DescriptorTable<TICEntry>& table,
- std::span<ImageViewId> cached_image_view_ids, std::span<const u32> indices,
- std::span<ImageViewId> image_view_ids);
-
- /// Find or create an image view in the guest descriptor table
- ImageViewId VisitImageView(DescriptorTable<TICEntry>& table,
- std::span<ImageViewId> cached_image_view_ids, u32 index);
-
- /// Find or create a framebuffer with the given render target parameters
- FramebufferId GetFramebufferId(const RenderTargets& key);
-
- /// Refresh the contents (pixel data) of an image
- void RefreshContents(Image& image, ImageId image_id);
-
- /// Upload data from guest to an image
- template <typename StagingBuffer>
- void UploadImageContents(Image& image, StagingBuffer& staging_buffer);
-
- /// Find or create an image view from a guest descriptor
- [[nodiscard]] ImageViewId FindImageView(const TICEntry& config);
-
- /// Create a new image view from a guest descriptor
- [[nodiscard]] ImageViewId CreateImageView(const TICEntry& config);
-
- /// Find or create an image from the given parameters
- [[nodiscard]] ImageId FindOrInsertImage(const ImageInfo& info, GPUVAddr gpu_addr,
- RelaxedOptions options = RelaxedOptions{});
-
- /// Find an image from the given parameters
- [[nodiscard]] ImageId FindImage(const ImageInfo& info, GPUVAddr gpu_addr,
- RelaxedOptions options);
-
- /// Create an image from the given parameters
- [[nodiscard]] ImageId InsertImage(const ImageInfo& info, GPUVAddr gpu_addr,
- RelaxedOptions options);
-
- /// Create a new image and join perfectly matching existing images
- /// Remove joined images from the cache
- [[nodiscard]] ImageId JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VAddr cpu_addr);
-
- /// Return a blit image pair from the given guest blit parameters
- [[nodiscard]] BlitImages GetBlitImages(const Tegra::Engines::Fermi2D::Surface& dst,
- const Tegra::Engines::Fermi2D::Surface& src);
-
- /// Find or create a sampler from a guest descriptor sampler
- [[nodiscard]] SamplerId FindSampler(const TSCEntry& config);
-
- /// Find or create an image view for the given color buffer index
- [[nodiscard]] ImageViewId FindColorBuffer(size_t index, bool is_clear);
-
- /// Find or create an image view for the depth buffer
- [[nodiscard]] ImageViewId FindDepthBuffer(bool is_clear);
-
- /// Find or create a view for a render target with the given image parameters
- [[nodiscard]] ImageViewId FindRenderTargetView(const ImageInfo& info, GPUVAddr gpu_addr,
- bool is_clear);
-
- /// Iterates over all the images in a region calling func
- template <typename Func>
- void ForEachImageInRegion(VAddr cpu_addr, size_t size, Func&& func);
-
- template <typename Func>
- void ForEachImageInRegionGPU(GPUVAddr gpu_addr, size_t size, Func&& func);
-
- template <typename Func>
- void ForEachSparseImageInRegion(GPUVAddr gpu_addr, size_t size, Func&& func);
-
- /// Iterates over all the images in a region calling func
- template <typename Func>
- void ForEachSparseSegment(ImageBase& image, Func&& func);
-
- /// Find or create an image view in the given image with the passed parameters
- [[nodiscard]] ImageViewId FindOrEmplaceImageView(ImageId image_id, const ImageViewInfo& info);
-
- /// Register image in the page table
- void RegisterImage(ImageId image);
-
- /// Unregister image from the page table
- void UnregisterImage(ImageId image);
-
- /// Track CPU reads and writes for image
- void TrackImage(ImageBase& image, ImageId image_id);
-
- /// Stop tracking CPU reads and writes for image
- void UntrackImage(ImageBase& image, ImageId image_id);
-
- /// Delete image from the cache
- void DeleteImage(ImageId image);
-
- /// Remove image views references from the cache
- void RemoveImageViewReferences(std::span<const ImageViewId> removed_views);
-
- /// Remove framebuffers using the given image views from the cache
- void RemoveFramebuffers(std::span<const ImageViewId> removed_views);
-
- /// Mark an image as modified from the GPU
- void MarkModification(ImageBase& image) noexcept;
-
- /// Synchronize image aliases, copying data if needed
- void SynchronizeAliases(ImageId image_id);
-
- /// Prepare an image to be used
- void PrepareImage(ImageId image_id, bool is_modification, bool invalidate);
-
- /// Prepare an image view to be used
- void PrepareImageView(ImageViewId image_view_id, bool is_modification, bool invalidate);
-
- /// Execute copies from one image to the other, even if they are incompatible
- void CopyImage(ImageId dst_id, ImageId src_id, std::span<const ImageCopy> copies);
-
- /// Bind an image view as render target, downloading resources preemtively if needed
- void BindRenderTarget(ImageViewId* old_id, ImageViewId new_id);
-
- /// Create a render target from a given image and image view parameters
- [[nodiscard]] std::pair<FramebufferId, ImageViewId> RenderTargetFromImage(
- ImageId, const ImageViewInfo& view_info);
-
- /// Returns true if the current clear parameters clear the whole image of a given image view
- [[nodiscard]] bool IsFullClear(ImageViewId id);
-
- Runtime& runtime;
- VideoCore::RasterizerInterface& rasterizer;
- Tegra::Engines::Maxwell3D& maxwell3d;
- Tegra::Engines::KeplerCompute& kepler_compute;
- Tegra::MemoryManager& gpu_memory;
-
- DescriptorTable<TICEntry> graphics_image_table{gpu_memory};
- DescriptorTable<TSCEntry> graphics_sampler_table{gpu_memory};
- std::vector<SamplerId> graphics_sampler_ids;
- std::vector<ImageViewId> graphics_image_view_ids;
-
- DescriptorTable<TICEntry> compute_image_table{gpu_memory};
- DescriptorTable<TSCEntry> compute_sampler_table{gpu_memory};
- std::vector<SamplerId> compute_sampler_ids;
- std::vector<ImageViewId> compute_image_view_ids;
-
- RenderTargets render_targets;
-
- std::unordered_map<TICEntry, ImageViewId> image_views;
- std::unordered_map<TSCEntry, SamplerId> samplers;
- std::unordered_map<RenderTargets, FramebufferId> framebuffers;
-
- std::unordered_map<u64, std::vector<ImageMapId>, IdentityHash<u64>> page_table;
- std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>> gpu_page_table;
- std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>> sparse_page_table;
-
- std::unordered_map<ImageId, std::vector<ImageViewId>> sparse_views;
-
- VAddr virtual_invalid_space{};
-
- bool has_deleted_images = false;
- u64 total_used_memory = 0;
- u64 minimum_memory;
- u64 expected_memory;
- u64 critical_memory;
-
- SlotVector<Image> slot_images;
- SlotVector<ImageMapView> slot_map_views;
- SlotVector<ImageView> slot_image_views;
- SlotVector<ImageAlloc> slot_image_allocs;
- SlotVector<Sampler> slot_samplers;
- SlotVector<Framebuffer> slot_framebuffers;
-
- // TODO: This data structure is not optimal and it should be reworked
- std::vector<ImageId> uncommitted_downloads;
- std::queue<std::vector<ImageId>> committed_downloads;
-
- static constexpr size_t TICKS_TO_DESTROY = 6;
- DelayedDestructionRing<Image, TICKS_TO_DESTROY> sentenced_images;
- DelayedDestructionRing<ImageView, TICKS_TO_DESTROY> sentenced_image_view;
- DelayedDestructionRing<Framebuffer, TICKS_TO_DESTROY> sentenced_framebuffers;
-
- std::unordered_map<GPUVAddr, ImageAllocId> image_allocs_table;
-
- u64 modification_tick = 0;
- u64 frame_tick = 0;
- typename SlotVector<Image>::Iterator deletion_iterator;
-};
-
-template <class P>
TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface& rasterizer_,
Tegra::Engines::Maxwell3D& maxwell3d_,
Tegra::Engines::KeplerCompute& kepler_compute_,
@@ -821,40 +438,6 @@ void TextureCache<P>::BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
}
template <class P>
-void TextureCache<P>::InvalidateColorBuffer(size_t index) {
- ImageViewId& color_buffer_id = render_targets.color_buffer_ids[index];
- color_buffer_id = FindColorBuffer(index, false);
- if (!color_buffer_id) {
- LOG_ERROR(HW_GPU, "Invalidating invalid color buffer in index={}", index);
- return;
- }
- // When invalidating a color buffer, the old contents are no longer relevant
- ImageView& color_buffer = slot_image_views[color_buffer_id];
- Image& image = slot_images[color_buffer.image_id];
- image.flags &= ~ImageFlagBits::CpuModified;
- image.flags &= ~ImageFlagBits::GpuModified;
-
- runtime.InvalidateColorBuffer(color_buffer, index);
-}
-
-template <class P>
-void TextureCache<P>::InvalidateDepthBuffer() {
- ImageViewId& depth_buffer_id = render_targets.depth_buffer_id;
- depth_buffer_id = FindDepthBuffer(false);
- if (!depth_buffer_id) {
- LOG_ERROR(HW_GPU, "Invalidating invalid depth buffer");
- return;
- }
- // When invalidating the depth buffer, the old contents are no longer relevant
- ImageBase& image = slot_images[slot_image_views[depth_buffer_id].image_id];
- image.flags &= ~ImageFlagBits::CpuModified;
- image.flags &= ~ImageFlagBits::GpuModified;
-
- ImageView& depth_buffer = slot_image_views[depth_buffer_id];
- runtime.InvalidateDepthBuffer(depth_buffer);
-}
-
-template <class P>
typename P::ImageView* TextureCache<P>::TryFindFramebufferImageView(VAddr cpu_addr) {
// TODO: Properly implement this
const auto it = page_table.find(cpu_addr >> PAGE_BITS);
diff --git a/src/video_core/texture_cache/texture_cache_base.h b/src/video_core/texture_cache/texture_cache_base.h
new file mode 100644
index 000000000..e4ae351cb
--- /dev/null
+++ b/src/video_core/texture_cache/texture_cache_base.h
@@ -0,0 +1,385 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <mutex>
+#include <span>
+#include <type_traits>
+#include <unordered_map>
+#include <unordered_set>
+#include <vector>
+
+#include "common/common_types.h"
+#include "common/literals.h"
+#include "video_core/compatible_formats.h"
+#include "video_core/delayed_destruction_ring.h"
+#include "video_core/engines/fermi_2d.h"
+#include "video_core/engines/kepler_compute.h"
+#include "video_core/engines/maxwell_3d.h"
+#include "video_core/memory_manager.h"
+#include "video_core/rasterizer_interface.h"
+#include "video_core/surface.h"
+#include "video_core/texture_cache/descriptor_table.h"
+#include "video_core/texture_cache/image_base.h"
+#include "video_core/texture_cache/image_info.h"
+#include "video_core/texture_cache/image_view_info.h"
+#include "video_core/texture_cache/render_targets.h"
+#include "video_core/texture_cache/slot_vector.h"
+#include "video_core/texture_cache/types.h"
+#include "video_core/texture_cache/util.h"
+#include "video_core/textures/texture.h"
+
+namespace VideoCommon {
+
+using Tegra::Texture::SwizzleSource;
+using Tegra::Texture::TICEntry;
+using Tegra::Texture::TSCEntry;
+using VideoCore::Surface::GetFormatType;
+using VideoCore::Surface::IsCopyCompatible;
+using VideoCore::Surface::PixelFormat;
+using VideoCore::Surface::PixelFormatFromDepthFormat;
+using VideoCore::Surface::PixelFormatFromRenderTargetFormat;
+using namespace Common::Literals;
+
+template <class P>
+class TextureCache {
+ /// Address shift for caching images into a hash table
+ static constexpr u64 PAGE_BITS = 20;
+
+ /// Enables debugging features to the texture cache
+ static constexpr bool ENABLE_VALIDATION = P::ENABLE_VALIDATION;
+ /// Implement blits as copies between framebuffers
+ static constexpr bool FRAMEBUFFER_BLITS = P::FRAMEBUFFER_BLITS;
+ /// True when some copies have to be emulated
+ static constexpr bool HAS_EMULATED_COPIES = P::HAS_EMULATED_COPIES;
+ /// True when the API can provide info about the memory of the device.
+ static constexpr bool HAS_DEVICE_MEMORY_INFO = P::HAS_DEVICE_MEMORY_INFO;
+
+ /// Image view ID for null descriptors
+ static constexpr ImageViewId NULL_IMAGE_VIEW_ID{0};
+ /// Sampler ID for bugged sampler ids
+ static constexpr SamplerId NULL_SAMPLER_ID{0};
+
+ static constexpr u64 DEFAULT_EXPECTED_MEMORY = 1_GiB;
+ static constexpr u64 DEFAULT_CRITICAL_MEMORY = 2_GiB;
+
+ using Runtime = typename P::Runtime;
+ using Image = typename P::Image;
+ using ImageAlloc = typename P::ImageAlloc;
+ using ImageView = typename P::ImageView;
+ using Sampler = typename P::Sampler;
+ using Framebuffer = typename P::Framebuffer;
+
+ struct BlitImages {
+ ImageId dst_id;
+ ImageId src_id;
+ PixelFormat dst_format;
+ PixelFormat src_format;
+ };
+
+ template <typename T>
+ struct IdentityHash {
+ [[nodiscard]] size_t operator()(T value) const noexcept {
+ return static_cast<size_t>(value);
+ }
+ };
+
+public:
+ explicit TextureCache(Runtime&, VideoCore::RasterizerInterface&, Tegra::Engines::Maxwell3D&,
+ Tegra::Engines::KeplerCompute&, Tegra::MemoryManager&);
+
+ /// Notify the cache that a new frame has been queued
+ void TickFrame();
+
+ /// Return a constant reference to the given image view id
+ [[nodiscard]] const ImageView& GetImageView(ImageViewId id) const noexcept;
+
+ /// Return a reference to the given image view id
+ [[nodiscard]] ImageView& GetImageView(ImageViewId id) noexcept;
+
+ /// Mark an image as modified from the GPU
+ void MarkModification(ImageId id) noexcept;
+
+ /// Fill image_view_ids with the graphics images in indices
+ void FillGraphicsImageViews(std::span<const u32> indices,
+ std::span<ImageViewId> image_view_ids);
+
+ /// Fill image_view_ids with the compute images in indices
+ void FillComputeImageViews(std::span<const u32> indices, std::span<ImageViewId> image_view_ids);
+
+ /// Get the sampler from the graphics descriptor table in the specified index
+ Sampler* GetGraphicsSampler(u32 index);
+
+ /// Get the sampler from the compute descriptor table in the specified index
+ Sampler* GetComputeSampler(u32 index);
+
+ /// Refresh the state for graphics image view and sampler descriptors
+ void SynchronizeGraphicsDescriptors();
+
+ /// Refresh the state for compute image view and sampler descriptors
+ void SynchronizeComputeDescriptors();
+
+ /// Update bound render targets and upload memory if necessary
+ /// @param is_clear True when the render targets are being used for clears
+ void UpdateRenderTargets(bool is_clear);
+
+ /// Find a framebuffer with the currently bound render targets
+ /// UpdateRenderTargets should be called before this
+ Framebuffer* GetFramebuffer();
+
+ /// Mark images in a range as modified from the CPU
+ void WriteMemory(VAddr cpu_addr, size_t size);
+
+ /// Download contents of host images to guest memory in a region
+ void DownloadMemory(VAddr cpu_addr, size_t size);
+
+ /// Remove images in a region
+ void UnmapMemory(VAddr cpu_addr, size_t size);
+
+ /// Remove images in a region
+ void UnmapGPUMemory(GPUVAddr gpu_addr, size_t size);
+
+ /// Blit an image with the given parameters
+ void BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
+ const Tegra::Engines::Fermi2D::Surface& src,
+ const Tegra::Engines::Fermi2D::Config& copy);
+
+ /// Try to find a cached image view in the given CPU address
+ [[nodiscard]] ImageView* TryFindFramebufferImageView(VAddr cpu_addr);
+
+ /// Return true when there are uncommitted images to be downloaded
+ [[nodiscard]] bool HasUncommittedFlushes() const noexcept;
+
+ /// Return true when the caller should wait for async downloads
+ [[nodiscard]] bool ShouldWaitAsyncFlushes() const noexcept;
+
+ /// Commit asynchronous downloads
+ void CommitAsyncFlushes();
+
+ /// Pop asynchronous downloads
+ void PopAsyncFlushes();
+
+ /// Return true when a CPU region is modified from the GPU
+ [[nodiscard]] bool IsRegionGpuModified(VAddr addr, size_t size);
+
+ std::mutex mutex;
+
+private:
+ /// Iterate over all page indices in a range
+ template <typename Func>
+ static void ForEachCPUPage(VAddr addr, size_t size, Func&& func) {
+ static constexpr bool RETURNS_BOOL = std::is_same_v<std::invoke_result<Func, u64>, bool>;
+ const u64 page_end = (addr + size - 1) >> PAGE_BITS;
+ for (u64 page = addr >> PAGE_BITS; page <= page_end; ++page) {
+ if constexpr (RETURNS_BOOL) {
+ if (func(page)) {
+ break;
+ }
+ } else {
+ func(page);
+ }
+ }
+ }
+
+ template <typename Func>
+ static void ForEachGPUPage(GPUVAddr addr, size_t size, Func&& func) {
+ static constexpr bool RETURNS_BOOL = std::is_same_v<std::invoke_result<Func, u64>, bool>;
+ const u64 page_end = (addr + size - 1) >> PAGE_BITS;
+ for (u64 page = addr >> PAGE_BITS; page <= page_end; ++page) {
+ if constexpr (RETURNS_BOOL) {
+ if (func(page)) {
+ break;
+ }
+ } else {
+ func(page);
+ }
+ }
+ }
+
+ /// Runs the Garbage Collector.
+ void RunGarbageCollector();
+
+ /// Fills image_view_ids in the image views in indices
+ void FillImageViews(DescriptorTable<TICEntry>& table,
+ std::span<ImageViewId> cached_image_view_ids, std::span<const u32> indices,
+ std::span<ImageViewId> image_view_ids);
+
+ /// Find or create an image view in the guest descriptor table
+ ImageViewId VisitImageView(DescriptorTable<TICEntry>& table,
+ std::span<ImageViewId> cached_image_view_ids, u32 index);
+
+ /// Find or create a framebuffer with the given render target parameters
+ FramebufferId GetFramebufferId(const RenderTargets& key);
+
+ /// Refresh the contents (pixel data) of an image
+ void RefreshContents(Image& image, ImageId image_id);
+
+ /// Upload data from guest to an image
+ template <typename StagingBuffer>
+ void UploadImageContents(Image& image, StagingBuffer& staging_buffer);
+
+ /// Find or create an image view from a guest descriptor
+ [[nodiscard]] ImageViewId FindImageView(const TICEntry& config);
+
+ /// Create a new image view from a guest descriptor
+ [[nodiscard]] ImageViewId CreateImageView(const TICEntry& config);
+
+ /// Find or create an image from the given parameters
+ [[nodiscard]] ImageId FindOrInsertImage(const ImageInfo& info, GPUVAddr gpu_addr,
+ RelaxedOptions options = RelaxedOptions{});
+
+ /// Find an image from the given parameters
+ [[nodiscard]] ImageId FindImage(const ImageInfo& info, GPUVAddr gpu_addr,
+ RelaxedOptions options);
+
+ /// Create an image from the given parameters
+ [[nodiscard]] ImageId InsertImage(const ImageInfo& info, GPUVAddr gpu_addr,
+ RelaxedOptions options);
+
+ /// Create a new image and join perfectly matching existing images
+ /// Remove joined images from the cache
+ [[nodiscard]] ImageId JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VAddr cpu_addr);
+
+ /// Return a blit image pair from the given guest blit parameters
+ [[nodiscard]] BlitImages GetBlitImages(const Tegra::Engines::Fermi2D::Surface& dst,
+ const Tegra::Engines::Fermi2D::Surface& src);
+
+ /// Find or create a sampler from a guest descriptor sampler
+ [[nodiscard]] SamplerId FindSampler(const TSCEntry& config);
+
+ /// Find or create an image view for the given color buffer index
+ [[nodiscard]] ImageViewId FindColorBuffer(size_t index, bool is_clear);
+
+ /// Find or create an image view for the depth buffer
+ [[nodiscard]] ImageViewId FindDepthBuffer(bool is_clear);
+
+ /// Find or create a view for a render target with the given image parameters
+ [[nodiscard]] ImageViewId FindRenderTargetView(const ImageInfo& info, GPUVAddr gpu_addr,
+ bool is_clear);
+
+ /// Iterates over all the images in a region calling func
+ template <typename Func>
+ void ForEachImageInRegion(VAddr cpu_addr, size_t size, Func&& func);
+
+ template <typename Func>
+ void ForEachImageInRegionGPU(GPUVAddr gpu_addr, size_t size, Func&& func);
+
+ template <typename Func>
+ void ForEachSparseImageInRegion(GPUVAddr gpu_addr, size_t size, Func&& func);
+
+ /// Iterates over all the images in a region calling func
+ template <typename Func>
+ void ForEachSparseSegment(ImageBase& image, Func&& func);
+
+ /// Find or create an image view in the given image with the passed parameters
+ [[nodiscard]] ImageViewId FindOrEmplaceImageView(ImageId image_id, const ImageViewInfo& info);
+
+ /// Register image in the page table
+ void RegisterImage(ImageId image);
+
+ /// Unregister image from the page table
+ void UnregisterImage(ImageId image);
+
+ /// Track CPU reads and writes for image
+ void TrackImage(ImageBase& image, ImageId image_id);
+
+ /// Stop tracking CPU reads and writes for image
+ void UntrackImage(ImageBase& image, ImageId image_id);
+
+ /// Delete image from the cache
+ void DeleteImage(ImageId image);
+
+ /// Remove image views references from the cache
+ void RemoveImageViewReferences(std::span<const ImageViewId> removed_views);
+
+ /// Remove framebuffers using the given image views from the cache
+ void RemoveFramebuffers(std::span<const ImageViewId> removed_views);
+
+ /// Mark an image as modified from the GPU
+ void MarkModification(ImageBase& image) noexcept;
+
+ /// Synchronize image aliases, copying data if needed
+ void SynchronizeAliases(ImageId image_id);
+
+ /// Prepare an image to be used
+ void PrepareImage(ImageId image_id, bool is_modification, bool invalidate);
+
+ /// Prepare an image view to be used
+ void PrepareImageView(ImageViewId image_view_id, bool is_modification, bool invalidate);
+
+ /// Execute copies from one image to the other, even if they are incompatible
+ void CopyImage(ImageId dst_id, ImageId src_id, std::span<const ImageCopy> copies);
+
+ /// Bind an image view as render target, downloading resources preemtively if needed
+ void BindRenderTarget(ImageViewId* old_id, ImageViewId new_id);
+
+ /// Create a render target from a given image and image view parameters
+ [[nodiscard]] std::pair<FramebufferId, ImageViewId> RenderTargetFromImage(
+ ImageId, const ImageViewInfo& view_info);
+
+ /// Returns true if the current clear parameters clear the whole image of a given image view
+ [[nodiscard]] bool IsFullClear(ImageViewId id);
+
+ Runtime& runtime;
+ VideoCore::RasterizerInterface& rasterizer;
+ Tegra::Engines::Maxwell3D& maxwell3d;
+ Tegra::Engines::KeplerCompute& kepler_compute;
+ Tegra::MemoryManager& gpu_memory;
+
+ DescriptorTable<TICEntry> graphics_image_table{gpu_memory};
+ DescriptorTable<TSCEntry> graphics_sampler_table{gpu_memory};
+ std::vector<SamplerId> graphics_sampler_ids;
+ std::vector<ImageViewId> graphics_image_view_ids;
+
+ DescriptorTable<TICEntry> compute_image_table{gpu_memory};
+ DescriptorTable<TSCEntry> compute_sampler_table{gpu_memory};
+ std::vector<SamplerId> compute_sampler_ids;
+ std::vector<ImageViewId> compute_image_view_ids;
+
+ RenderTargets render_targets;
+
+ std::unordered_map<TICEntry, ImageViewId> image_views;
+ std::unordered_map<TSCEntry, SamplerId> samplers;
+ std::unordered_map<RenderTargets, FramebufferId> framebuffers;
+
+ std::unordered_map<u64, std::vector<ImageMapId>, IdentityHash<u64>> page_table;
+ std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>> gpu_page_table;
+ std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>> sparse_page_table;
+
+ std::unordered_map<ImageId, std::vector<ImageViewId>> sparse_views;
+
+ VAddr virtual_invalid_space{};
+
+ bool has_deleted_images = false;
+ u64 total_used_memory = 0;
+ u64 minimum_memory;
+ u64 expected_memory;
+ u64 critical_memory;
+
+ SlotVector<Image> slot_images;
+ SlotVector<ImageMapView> slot_map_views;
+ SlotVector<ImageView> slot_image_views;
+ SlotVector<ImageAlloc> slot_image_allocs;
+ SlotVector<Sampler> slot_samplers;
+ SlotVector<Framebuffer> slot_framebuffers;
+
+ // TODO: This data structure is not optimal and it should be reworked
+ std::vector<ImageId> uncommitted_downloads;
+ std::queue<std::vector<ImageId>> committed_downloads;
+
+ static constexpr size_t TICKS_TO_DESTROY = 6;
+ DelayedDestructionRing<Image, TICKS_TO_DESTROY> sentenced_images;
+ DelayedDestructionRing<ImageView, TICKS_TO_DESTROY> sentenced_image_view;
+ DelayedDestructionRing<Framebuffer, TICKS_TO_DESTROY> sentenced_framebuffers;
+
+ std::unordered_map<GPUVAddr, ImageAllocId> image_allocs_table;
+
+ u64 modification_tick = 0;
+ u64 frame_tick = 0;
+ typename SlotVector<Image>::Iterator deletion_iterator;
+};
+
+} // namespace VideoCommon
diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp
index 3ab500760..25161df1f 100644
--- a/src/video_core/textures/astc.cpp
+++ b/src/video_core/textures/astc.cpp
@@ -151,6 +151,76 @@ private:
const IntType& m_Bits;
};
+enum class IntegerEncoding { JustBits, Quint, Trit };
+
+struct IntegerEncodedValue {
+ constexpr IntegerEncodedValue() = default;
+
+ constexpr IntegerEncodedValue(IntegerEncoding encoding_, u32 num_bits_)
+ : encoding{encoding_}, num_bits{num_bits_} {}
+
+ constexpr bool MatchesEncoding(const IntegerEncodedValue& other) const {
+ return encoding == other.encoding && num_bits == other.num_bits;
+ }
+
+ // Returns the number of bits required to encode num_vals values.
+ u32 GetBitLength(u32 num_vals) const {
+ u32 total_bits = num_bits * num_vals;
+ if (encoding == IntegerEncoding::Trit) {
+ total_bits += (num_vals * 8 + 4) / 5;
+ } else if (encoding == IntegerEncoding::Quint) {
+ total_bits += (num_vals * 7 + 2) / 3;
+ }
+ return total_bits;
+ }
+
+ IntegerEncoding encoding{};
+ u32 num_bits = 0;
+ u32 bit_value = 0;
+ union {
+ u32 quint_value = 0;
+ u32 trit_value;
+ };
+};
+
+// Returns a new instance of this struct that corresponds to the
+// can take no more than mav_value values
+static constexpr IntegerEncodedValue CreateEncoding(u32 mav_value) {
+ while (mav_value > 0) {
+ u32 check = mav_value + 1;
+
+ // Is mav_value a power of two?
+ if (!(check & (check - 1))) {
+ return IntegerEncodedValue(IntegerEncoding::JustBits, std::popcount(mav_value));
+ }
+
+ // Is mav_value of the type 3*2^n - 1?
+ if ((check % 3 == 0) && !((check / 3) & ((check / 3) - 1))) {
+ return IntegerEncodedValue(IntegerEncoding::Trit, std::popcount(check / 3 - 1));
+ }
+
+ // Is mav_value of the type 5*2^n - 1?
+ if ((check % 5 == 0) && !((check / 5) & ((check / 5) - 1))) {
+ return IntegerEncodedValue(IntegerEncoding::Quint, std::popcount(check / 5 - 1));
+ }
+
+ // Apparently it can't be represented with a bounded integer sequence...
+ // just iterate.
+ mav_value--;
+ }
+ return IntegerEncodedValue(IntegerEncoding::JustBits, 0);
+}
+
+static constexpr std::array<IntegerEncodedValue, 256> MakeEncodedValues() {
+ std::array<IntegerEncodedValue, 256> encodings{};
+ for (std::size_t i = 0; i < encodings.size(); ++i) {
+ encodings[i] = CreateEncoding(static_cast<u32>(i));
+ }
+ return encodings;
+}
+
+static constexpr std::array<IntegerEncodedValue, 256> ASTC_ENCODINGS_VALUES = MakeEncodedValues();
+
namespace Tegra::Texture::ASTC {
using IntegerEncodedVector = boost::container::static_vector<
IntegerEncodedValue, 256,
@@ -521,35 +591,41 @@ static TexelWeightParams DecodeBlockInfo(InputBitStream& strm) {
return params;
}
-static void FillVoidExtentLDR(InputBitStream& strm, std::span<u32> outBuf, u32 blockWidth,
- u32 blockHeight) {
- // Don't actually care about the void extent, just read the bits...
- for (s32 i = 0; i < 4; ++i) {
- strm.ReadBits<13>();
+// Replicates low num_bits such that [(to_bit - 1):(to_bit - 1 - from_bit)]
+// is the same as [(num_bits - 1):0] and repeats all the way down.
+template <typename IntType>
+static constexpr IntType Replicate(IntType val, u32 num_bits, u32 to_bit) {
+ if (num_bits == 0 || to_bit == 0) {
+ return 0;
}
-
- // Decode the RGBA components and renormalize them to the range [0, 255]
- u16 r = static_cast<u16>(strm.ReadBits<16>());
- u16 g = static_cast<u16>(strm.ReadBits<16>());
- u16 b = static_cast<u16>(strm.ReadBits<16>());
- u16 a = static_cast<u16>(strm.ReadBits<16>());
-
- u32 rgba = (r >> 8) | (g & 0xFF00) | (static_cast<u32>(b) & 0xFF00) << 8 |
- (static_cast<u32>(a) & 0xFF00) << 16;
-
- for (u32 j = 0; j < blockHeight; j++) {
- for (u32 i = 0; i < blockWidth; i++) {
- outBuf[j * blockWidth + i] = rgba;
+ const IntType v = val & static_cast<IntType>((1 << num_bits) - 1);
+ IntType res = v;
+ u32 reslen = num_bits;
+ while (reslen < to_bit) {
+ u32 comp = 0;
+ if (num_bits > to_bit - reslen) {
+ u32 newshift = to_bit - reslen;
+ comp = num_bits - newshift;
+ num_bits = newshift;
}
+ res = static_cast<IntType>(res << num_bits);
+ res = static_cast<IntType>(res | (v >> comp));
+ reslen += num_bits;
}
+ return res;
}
-static void FillError(std::span<u32> outBuf, u32 blockWidth, u32 blockHeight) {
- for (u32 j = 0; j < blockHeight; j++) {
- for (u32 i = 0; i < blockWidth; i++) {
- outBuf[j * blockWidth + i] = 0xFFFF00FF;
- }
+static constexpr std::size_t NumReplicateEntries(u32 num_bits) {
+ return std::size_t(1) << num_bits;
+}
+
+template <typename IntType, u32 num_bits, u32 to_bit>
+static constexpr auto MakeReplicateTable() {
+ std::array<IntType, NumReplicateEntries(num_bits)> table{};
+ for (IntType value = 0; value < static_cast<IntType>(std::size(table)); ++value) {
+ table[value] = Replicate(value, num_bits, to_bit);
}
+ return table;
}
static constexpr auto REPLICATE_BYTE_TO_16_TABLE = MakeReplicateTable<u32, 8, 16>();
@@ -572,6 +648,9 @@ static constexpr auto REPLICATE_2_BIT_TO_8_TABLE = MakeReplicateTable<u32, 2, 8>
static constexpr auto REPLICATE_3_BIT_TO_8_TABLE = MakeReplicateTable<u32, 3, 8>();
static constexpr auto REPLICATE_4_BIT_TO_8_TABLE = MakeReplicateTable<u32, 4, 8>();
static constexpr auto REPLICATE_5_BIT_TO_8_TABLE = MakeReplicateTable<u32, 5, 8>();
+static constexpr auto REPLICATE_6_BIT_TO_8_TABLE = MakeReplicateTable<u32, 6, 8>();
+static constexpr auto REPLICATE_7_BIT_TO_8_TABLE = MakeReplicateTable<u32, 7, 8>();
+static constexpr auto REPLICATE_8_BIT_TO_8_TABLE = MakeReplicateTable<u32, 8, 8>();
/// Use a precompiled table with the most common usages, if it's not in the expected range, fallback
/// to the runtime implementation
static constexpr u32 FastReplicateTo8(u32 value, u32 num_bits) {
@@ -1316,6 +1395,37 @@ static void ComputeEndpoints(Pixel& ep1, Pixel& ep2, const u32*& colorValues,
#undef READ_INT_VALUES
}
+static void FillVoidExtentLDR(InputBitStream& strm, std::span<u32> outBuf, u32 blockWidth,
+ u32 blockHeight) {
+ // Don't actually care about the void extent, just read the bits...
+ for (s32 i = 0; i < 4; ++i) {
+ strm.ReadBits<13>();
+ }
+
+ // Decode the RGBA components and renormalize them to the range [0, 255]
+ u16 r = static_cast<u16>(strm.ReadBits<16>());
+ u16 g = static_cast<u16>(strm.ReadBits<16>());
+ u16 b = static_cast<u16>(strm.ReadBits<16>());
+ u16 a = static_cast<u16>(strm.ReadBits<16>());
+
+ u32 rgba = (r >> 8) | (g & 0xFF00) | (static_cast<u32>(b) & 0xFF00) << 8 |
+ (static_cast<u32>(a) & 0xFF00) << 16;
+
+ for (u32 j = 0; j < blockHeight; j++) {
+ for (u32 i = 0; i < blockWidth; i++) {
+ outBuf[j * blockWidth + i] = rgba;
+ }
+ }
+}
+
+static void FillError(std::span<u32> outBuf, u32 blockWidth, u32 blockHeight) {
+ for (u32 j = 0; j < blockHeight; j++) {
+ for (u32 i = 0; i < blockWidth; i++) {
+ outBuf[j * blockWidth + i] = 0xFFFF00FF;
+ }
+ }
+}
+
static void DecompressBlock(std::span<const u8, 16> inBuf, const u32 blockWidth,
const u32 blockHeight, std::span<u32, 12 * 12> outBuf) {
InputBitStream strm(inBuf);
diff --git a/src/video_core/textures/astc.h b/src/video_core/textures/astc.h
index 0229ae122..14d2beec0 100644
--- a/src/video_core/textures/astc.h
+++ b/src/video_core/textures/astc.h
@@ -9,117 +9,6 @@
namespace Tegra::Texture::ASTC {
-enum class IntegerEncoding { JustBits, Quint, Trit };
-
-struct IntegerEncodedValue {
- constexpr IntegerEncodedValue() = default;
-
- constexpr IntegerEncodedValue(IntegerEncoding encoding_, u32 num_bits_)
- : encoding{encoding_}, num_bits{num_bits_} {}
-
- constexpr bool MatchesEncoding(const IntegerEncodedValue& other) const {
- return encoding == other.encoding && num_bits == other.num_bits;
- }
-
- // Returns the number of bits required to encode num_vals values.
- u32 GetBitLength(u32 num_vals) const {
- u32 total_bits = num_bits * num_vals;
- if (encoding == IntegerEncoding::Trit) {
- total_bits += (num_vals * 8 + 4) / 5;
- } else if (encoding == IntegerEncoding::Quint) {
- total_bits += (num_vals * 7 + 2) / 3;
- }
- return total_bits;
- }
-
- IntegerEncoding encoding{};
- u32 num_bits = 0;
- u32 bit_value = 0;
- union {
- u32 quint_value = 0;
- u32 trit_value;
- };
-};
-
-// Returns a new instance of this struct that corresponds to the
-// can take no more than mav_value values
-constexpr IntegerEncodedValue CreateEncoding(u32 mav_value) {
- while (mav_value > 0) {
- u32 check = mav_value + 1;
-
- // Is mav_value a power of two?
- if (!(check & (check - 1))) {
- return IntegerEncodedValue(IntegerEncoding::JustBits, std::popcount(mav_value));
- }
-
- // Is mav_value of the type 3*2^n - 1?
- if ((check % 3 == 0) && !((check / 3) & ((check / 3) - 1))) {
- return IntegerEncodedValue(IntegerEncoding::Trit, std::popcount(check / 3 - 1));
- }
-
- // Is mav_value of the type 5*2^n - 1?
- if ((check % 5 == 0) && !((check / 5) & ((check / 5) - 1))) {
- return IntegerEncodedValue(IntegerEncoding::Quint, std::popcount(check / 5 - 1));
- }
-
- // Apparently it can't be represented with a bounded integer sequence...
- // just iterate.
- mav_value--;
- }
- return IntegerEncodedValue(IntegerEncoding::JustBits, 0);
-}
-
-constexpr std::array<IntegerEncodedValue, 256> MakeEncodedValues() {
- std::array<IntegerEncodedValue, 256> encodings{};
- for (std::size_t i = 0; i < encodings.size(); ++i) {
- encodings[i] = CreateEncoding(static_cast<u32>(i));
- }
- return encodings;
-}
-
-constexpr std::array<IntegerEncodedValue, 256> ASTC_ENCODINGS_VALUES = MakeEncodedValues();
-
-// Replicates low num_bits such that [(to_bit - 1):(to_bit - 1 - from_bit)]
-// is the same as [(num_bits - 1):0] and repeats all the way down.
-template <typename IntType>
-constexpr IntType Replicate(IntType val, u32 num_bits, u32 to_bit) {
- if (num_bits == 0 || to_bit == 0) {
- return 0;
- }
- const IntType v = val & static_cast<IntType>((1 << num_bits) - 1);
- IntType res = v;
- u32 reslen = num_bits;
- while (reslen < to_bit) {
- u32 comp = 0;
- if (num_bits > to_bit - reslen) {
- u32 newshift = to_bit - reslen;
- comp = num_bits - newshift;
- num_bits = newshift;
- }
- res = static_cast<IntType>(res << num_bits);
- res = static_cast<IntType>(res | (v >> comp));
- reslen += num_bits;
- }
- return res;
-}
-
-constexpr std::size_t NumReplicateEntries(u32 num_bits) {
- return std::size_t(1) << num_bits;
-}
-
-template <typename IntType, u32 num_bits, u32 to_bit>
-constexpr auto MakeReplicateTable() {
- std::array<IntType, NumReplicateEntries(num_bits)> table{};
- for (IntType value = 0; value < static_cast<IntType>(std::size(table)); ++value) {
- table[value] = Replicate(value, num_bits, to_bit);
- }
- return table;
-}
-
-constexpr auto REPLICATE_6_BIT_TO_8_TABLE = MakeReplicateTable<u32, 6, 8>();
-constexpr auto REPLICATE_7_BIT_TO_8_TABLE = MakeReplicateTable<u32, 7, 8>();
-constexpr auto REPLICATE_8_BIT_TO_8_TABLE = MakeReplicateTable<u32, 8, 8>();
-
void Decompress(std::span<const uint8_t> data, uint32_t width, uint32_t height, uint32_t depth,
uint32_t block_width, uint32_t block_height, std::span<uint8_t> output);
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index f1f523ad1..c010b9353 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -18,9 +18,9 @@
namespace Tegra::Texture {
namespace {
-template <bool TO_LINEAR>
-void Swizzle(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel, u32 width,
- u32 height, u32 depth, u32 block_height, u32 block_depth, u32 stride_alignment) {
+template <bool TO_LINEAR, u32 BYTES_PER_PIXEL>
+void SwizzleImpl(std::span<u8> output, std::span<const u8> input, u32 width, u32 height, u32 depth,
+ u32 block_height, u32 block_depth, u32 stride_alignment) {
// The origin of the transformation can be configured here, leave it as zero as the current API
// doesn't expose it.
static constexpr u32 origin_x = 0;
@@ -28,9 +28,9 @@ void Swizzle(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixe
static constexpr u32 origin_z = 0;
// We can configure here a custom pitch
- // As it's not exposed 'width * bpp' will be the expected pitch.
- const u32 pitch = width * bytes_per_pixel;
- const u32 stride = Common::AlignUpLog2(width, stride_alignment) * bytes_per_pixel;
+ // As it's not exposed 'width * BYTES_PER_PIXEL' will be the expected pitch.
+ const u32 pitch = width * BYTES_PER_PIXEL;
+ const u32 stride = Common::AlignUpLog2(width, stride_alignment) * BYTES_PER_PIXEL;
const u32 gobs_in_x = Common::DivCeilLog2(stride, GOB_SIZE_X_SHIFT);
const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block_height + block_depth);
@@ -54,14 +54,14 @@ void Swizzle(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixe
((block_y & block_height_mask) << GOB_SIZE_SHIFT);
for (u32 column = 0; column < width; ++column) {
- const u32 x = (column + origin_x) * bytes_per_pixel;
+ const u32 x = (column + origin_x) * BYTES_PER_PIXEL;
const u32 offset_x = (x >> GOB_SIZE_X_SHIFT) << x_shift;
const u32 base_swizzled_offset = offset_z + offset_y + offset_x;
const u32 swizzled_offset = base_swizzled_offset + table[x % GOB_SIZE_X];
const u32 unswizzled_offset =
- slice * pitch * height + line * pitch + column * bytes_per_pixel;
+ slice * pitch * height + line * pitch + column * BYTES_PER_PIXEL;
if (const auto offset = (TO_LINEAR ? unswizzled_offset : swizzled_offset);
offset >= input.size()) {
@@ -73,33 +73,42 @@ void Swizzle(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixe
u8* const dst = &output[TO_LINEAR ? swizzled_offset : unswizzled_offset];
const u8* const src = &input[TO_LINEAR ? unswizzled_offset : swizzled_offset];
- std::memcpy(dst, src, bytes_per_pixel);
+
+ std::memcpy(dst, src, BYTES_PER_PIXEL);
}
}
}
}
-} // Anonymous namespace
-void UnswizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel,
- u32 width, u32 height, u32 depth, u32 block_height, u32 block_depth,
- u32 stride_alignment) {
- Swizzle<false>(output, input, bytes_per_pixel, width, height, depth, block_height, block_depth,
- stride_alignment);
-}
-
-void SwizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel, u32 width,
- u32 height, u32 depth, u32 block_height, u32 block_depth,
- u32 stride_alignment) {
- Swizzle<true>(output, input, bytes_per_pixel, width, height, depth, block_height, block_depth,
- stride_alignment);
+template <bool TO_LINEAR>
+void Swizzle(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel, u32 width,
+ u32 height, u32 depth, u32 block_height, u32 block_depth, u32 stride_alignment) {
+ switch (bytes_per_pixel) {
+#define BPP_CASE(x) \
+ case x: \
+ return SwizzleImpl<TO_LINEAR, x>(output, input, width, height, depth, block_height, \
+ block_depth, stride_alignment);
+ BPP_CASE(1)
+ BPP_CASE(2)
+ BPP_CASE(3)
+ BPP_CASE(4)
+ BPP_CASE(6)
+ BPP_CASE(8)
+ BPP_CASE(12)
+ BPP_CASE(16)
+#undef BPP_CASE
+ default:
+ UNREACHABLE_MSG("Invalid bytes_per_pixel={}", bytes_per_pixel);
+ }
}
+template <u32 BYTES_PER_PIXEL>
void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width,
- u32 bytes_per_pixel, u8* swizzled_data, const u8* unswizzled_data,
- u32 block_height_bit, u32 offset_x, u32 offset_y) {
+ u8* swizzled_data, const u8* unswizzled_data, u32 block_height_bit,
+ u32 offset_x, u32 offset_y) {
const u32 block_height = 1U << block_height_bit;
const u32 image_width_in_gobs =
- (swizzled_width * bytes_per_pixel + (GOB_SIZE_X - 1)) / GOB_SIZE_X;
+ (swizzled_width * BYTES_PER_PIXEL + (GOB_SIZE_X - 1)) / GOB_SIZE_X;
for (u32 line = 0; line < subrect_height; ++line) {
const u32 dst_y = line + offset_y;
const u32 gob_address_y =
@@ -109,20 +118,21 @@ void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32
for (u32 x = 0; x < subrect_width; ++x) {
const u32 dst_x = x + offset_x;
const u32 gob_address =
- gob_address_y + (dst_x * bytes_per_pixel / GOB_SIZE_X) * GOB_SIZE * block_height;
- const u32 swizzled_offset = gob_address + table[(dst_x * bytes_per_pixel) % GOB_SIZE_X];
- const u32 unswizzled_offset = line * source_pitch + x * bytes_per_pixel;
+ gob_address_y + (dst_x * BYTES_PER_PIXEL / GOB_SIZE_X) * GOB_SIZE * block_height;
+ const u32 swizzled_offset = gob_address + table[(dst_x * BYTES_PER_PIXEL) % GOB_SIZE_X];
+ const u32 unswizzled_offset = line * source_pitch + x * BYTES_PER_PIXEL;
const u8* const source_line = unswizzled_data + unswizzled_offset;
u8* const dest_addr = swizzled_data + swizzled_offset;
- std::memcpy(dest_addr, source_line, bytes_per_pixel);
+ std::memcpy(dest_addr, source_line, BYTES_PER_PIXEL);
}
}
}
-void UnswizzleSubrect(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 bytes_per_pixel,
- u32 block_height, u32 origin_x, u32 origin_y, u8* output, const u8* input) {
- const u32 stride = width * bytes_per_pixel;
+template <u32 BYTES_PER_PIXEL>
+void UnswizzleSubrect(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 block_height,
+ u32 origin_x, u32 origin_y, u8* output, const u8* input) {
+ const u32 stride = width * BYTES_PER_PIXEL;
const u32 gobs_in_x = (stride + GOB_SIZE_X - 1) / GOB_SIZE_X;
const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block_height);
@@ -137,24 +147,25 @@ void UnswizzleSubrect(u32 line_length_in, u32 line_count, u32 pitch, u32 width,
const u32 src_offset_y = (block_y >> block_height) * block_size +
((block_y & block_height_mask) << GOB_SIZE_SHIFT);
for (u32 column = 0; column < line_length_in; ++column) {
- const u32 src_x = (column + origin_x) * bytes_per_pixel;
+ const u32 src_x = (column + origin_x) * BYTES_PER_PIXEL;
const u32 src_offset_x = (src_x >> GOB_SIZE_X_SHIFT) << x_shift;
const u32 swizzled_offset = src_offset_y + src_offset_x + table[src_x % GOB_SIZE_X];
- const u32 unswizzled_offset = line * pitch + column * bytes_per_pixel;
+ const u32 unswizzled_offset = line * pitch + column * BYTES_PER_PIXEL;
- std::memcpy(output + unswizzled_offset, input + swizzled_offset, bytes_per_pixel);
+ std::memcpy(output + unswizzled_offset, input + swizzled_offset, BYTES_PER_PIXEL);
}
}
}
+template <u32 BYTES_PER_PIXEL>
void SwizzleSliceToVoxel(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 height,
- u32 bytes_per_pixel, u32 block_height, u32 block_depth, u32 origin_x,
- u32 origin_y, u8* output, const u8* input) {
+ u32 block_height, u32 block_depth, u32 origin_x, u32 origin_y, u8* output,
+ const u8* input) {
UNIMPLEMENTED_IF(origin_x > 0);
UNIMPLEMENTED_IF(origin_y > 0);
- const u32 stride = width * bytes_per_pixel;
+ const u32 stride = width * BYTES_PER_PIXEL;
const u32 gobs_in_x = (stride + GOB_SIZE_X - 1) / GOB_SIZE_X;
const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block_height + block_depth);
@@ -169,11 +180,93 @@ void SwizzleSliceToVoxel(u32 line_length_in, u32 line_count, u32 pitch, u32 widt
for (u32 x = 0; x < line_length_in; ++x) {
const u32 dst_offset =
((x / GOB_SIZE_X) << x_shift) + dst_offset_y + table[x % GOB_SIZE_X];
- const u32 src_offset = x * bytes_per_pixel + line * pitch;
- std::memcpy(output + dst_offset, input + src_offset, bytes_per_pixel);
+ const u32 src_offset = x * BYTES_PER_PIXEL + line * pitch;
+ std::memcpy(output + dst_offset, input + src_offset, BYTES_PER_PIXEL);
}
}
}
+} // Anonymous namespace
+
+void UnswizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel,
+ u32 width, u32 height, u32 depth, u32 block_height, u32 block_depth,
+ u32 stride_alignment) {
+ Swizzle<false>(output, input, bytes_per_pixel, width, height, depth, block_height, block_depth,
+ stride_alignment);
+}
+
+void SwizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel, u32 width,
+ u32 height, u32 depth, u32 block_height, u32 block_depth,
+ u32 stride_alignment) {
+ Swizzle<true>(output, input, bytes_per_pixel, width, height, depth, block_height, block_depth,
+ stride_alignment);
+}
+
+void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width,
+ u32 bytes_per_pixel, u8* swizzled_data, const u8* unswizzled_data,
+ u32 block_height_bit, u32 offset_x, u32 offset_y) {
+ switch (bytes_per_pixel) {
+#define BPP_CASE(x) \
+ case x: \
+ return SwizzleSubrect<x>(subrect_width, subrect_height, source_pitch, swizzled_width, \
+ swizzled_data, unswizzled_data, block_height_bit, offset_x, \
+ offset_y);
+ BPP_CASE(1)
+ BPP_CASE(2)
+ BPP_CASE(3)
+ BPP_CASE(4)
+ BPP_CASE(6)
+ BPP_CASE(8)
+ BPP_CASE(12)
+ BPP_CASE(16)
+#undef BPP_CASE
+ default:
+ UNREACHABLE_MSG("Invalid bytes_per_pixel={}", bytes_per_pixel);
+ }
+}
+
+void UnswizzleSubrect(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 bytes_per_pixel,
+ u32 block_height, u32 origin_x, u32 origin_y, u8* output, const u8* input) {
+ switch (bytes_per_pixel) {
+#define BPP_CASE(x) \
+ case x: \
+ return UnswizzleSubrect<x>(line_length_in, line_count, pitch, width, block_height, \
+ origin_x, origin_y, output, input);
+ BPP_CASE(1)
+ BPP_CASE(2)
+ BPP_CASE(3)
+ BPP_CASE(4)
+ BPP_CASE(6)
+ BPP_CASE(8)
+ BPP_CASE(12)
+ BPP_CASE(16)
+#undef BPP_CASE
+ default:
+ UNREACHABLE_MSG("Invalid bytes_per_pixel={}", bytes_per_pixel);
+ }
+}
+
+void SwizzleSliceToVoxel(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 height,
+ u32 bytes_per_pixel, u32 block_height, u32 block_depth, u32 origin_x,
+ u32 origin_y, u8* output, const u8* input) {
+ switch (bytes_per_pixel) {
+#define BPP_CASE(x) \
+ case x: \
+ return SwizzleSliceToVoxel<x>(line_length_in, line_count, pitch, width, height, \
+ block_height, block_depth, origin_x, origin_y, output, \
+ input);
+ BPP_CASE(1)
+ BPP_CASE(2)
+ BPP_CASE(3)
+ BPP_CASE(4)
+ BPP_CASE(6)
+ BPP_CASE(8)
+ BPP_CASE(12)
+ BPP_CASE(16)
+#undef BPP_CASE
+ default:
+ UNREACHABLE_MSG("Invalid bytes_per_pixel={}", bytes_per_pixel);
+ }
+}
void SwizzleKepler(const u32 width, const u32 height, const u32 dst_x, const u32 dst_y,
const u32 block_height_bit, const std::size_t copy_size, const u8* source_data,
@@ -194,7 +287,7 @@ void SwizzleKepler(const u32 width, const u32 height, const u32 dst_x, const u32
u8* dest_addr = swizzle_data + swizzled_offset;
count++;
- std::memcpy(dest_addr, source_line, 1);
+ *dest_addr = *source_line;
}
}
}
diff --git a/src/video_core/textures/texture.h b/src/video_core/textures/texture.h
index 1a9399455..7994cb859 100644
--- a/src/video_core/textures/texture.h
+++ b/src/video_core/textures/texture.h
@@ -159,7 +159,7 @@ static_assert(sizeof(TextureHandle) == 4, "TextureHandle has wrong size");
return {raw, raw};
} else {
const Tegra::Texture::TextureHandle handle{raw};
- return {handle.tic_id, via_header_index ? handle.tic_id : handle.tsc_id};
+ return {handle.tic_id, handle.tsc_id};
}
}
diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp
index 44afdc1cd..8e56a89e1 100644
--- a/src/video_core/vulkan_common/vulkan_device.cpp
+++ b/src/video_core/vulkan_common/vulkan_device.cpp
@@ -526,6 +526,17 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
SetNext(next, workgroup_layout);
}
+ VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR executable_properties;
+ if (khr_pipeline_executable_properties) {
+ LOG_INFO(Render_Vulkan, "Enabling shader feedback, expect slower shader build times");
+ executable_properties = {
+ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_EXECUTABLE_PROPERTIES_FEATURES_KHR,
+ .pNext = nullptr,
+ .pipelineExecutableInfo = VK_TRUE,
+ };
+ SetNext(next, executable_properties);
+ }
+
if (!ext_depth_range_unrestricted) {
LOG_INFO(Render_Vulkan, "Device doesn't support depth range unrestricted");
}
@@ -824,6 +835,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
bool has_khr_shader_float16_int8{};
bool has_khr_workgroup_memory_explicit_layout{};
+ bool has_khr_pipeline_executable_properties{};
bool has_ext_subgroup_size_control{};
bool has_ext_transform_feedback{};
bool has_ext_custom_border_color{};
@@ -878,6 +890,10 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
test(nv_device_diagnostics_config, VK_NV_DEVICE_DIAGNOSTICS_CONFIG_EXTENSION_NAME,
true);
}
+ if (Settings::values.renderer_shader_feedback) {
+ test(has_khr_pipeline_executable_properties,
+ VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME, false);
+ }
}
VkPhysicalDeviceFeatures2KHR features{};
features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2_KHR;
@@ -1033,6 +1049,19 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
khr_workgroup_memory_explicit_layout = true;
}
}
+ if (has_khr_pipeline_executable_properties) {
+ VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR executable_properties;
+ executable_properties.sType =
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_EXECUTABLE_PROPERTIES_FEATURES_KHR;
+ executable_properties.pNext = nullptr;
+ features.pNext = &executable_properties;
+ physical.GetFeatures2KHR(features);
+
+ if (executable_properties.pipelineExecutableInfo) {
+ extensions.push_back(VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME);
+ khr_pipeline_executable_properties = true;
+ }
+ }
if (khr_push_descriptor) {
VkPhysicalDevicePushDescriptorPropertiesKHR push_descriptor;
push_descriptor.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR;
diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h
index df394e384..c19f40746 100644
--- a/src/video_core/vulkan_common/vulkan_device.h
+++ b/src/video_core/vulkan_common/vulkan_device.h
@@ -214,6 +214,11 @@ public:
return khr_push_descriptor;
}
+ /// Returns true if VK_KHR_pipeline_executable_properties is enabled.
+ bool IsKhrPipelineEexecutablePropertiesEnabled() const {
+ return khr_pipeline_executable_properties;
+ }
+
/// Returns true if the device supports VK_KHR_workgroup_memory_explicit_layout.
bool IsKhrWorkgroupMemoryExplicitLayoutSupported() const {
return khr_workgroup_memory_explicit_layout;
@@ -378,6 +383,7 @@ private:
bool khr_spirv_1_4{}; ///< Support for VK_KHR_spirv_1_4.
bool khr_workgroup_memory_explicit_layout{}; ///< Support for explicit workgroup layouts.
bool khr_push_descriptor{}; ///< Support for VK_KHR_push_descritor.
+ bool khr_pipeline_executable_properties{}; ///< Support for executable properties.
bool ext_index_type_uint8{}; ///< Support for VK_EXT_index_type_uint8.
bool ext_sampler_filter_minmax{}; ///< Support for VK_EXT_sampler_filter_minmax.
bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted.
diff --git a/src/video_core/vulkan_common/vulkan_memory_allocator.cpp b/src/video_core/vulkan_common/vulkan_memory_allocator.cpp
index aa173d19e..300a61205 100644
--- a/src/video_core/vulkan_common/vulkan_memory_allocator.cpp
+++ b/src/video_core/vulkan_common/vulkan_memory_allocator.cpp
@@ -228,7 +228,9 @@ void MemoryCommit::Release() {
MemoryAllocator::MemoryAllocator(const Device& device_, bool export_allocations_)
: device{device_}, properties{device_.GetPhysical().GetMemoryProperties()},
- export_allocations{export_allocations_} {}
+ export_allocations{export_allocations_},
+ buffer_image_granularity{
+ device_.GetPhysical().GetProperties().limits.bufferImageGranularity} {}
MemoryAllocator::~MemoryAllocator() = default;
@@ -258,7 +260,9 @@ MemoryCommit MemoryAllocator::Commit(const vk::Buffer& buffer, MemoryUsage usage
}
MemoryCommit MemoryAllocator::Commit(const vk::Image& image, MemoryUsage usage) {
- auto commit = Commit(device.GetLogical().GetImageMemoryRequirements(*image), usage);
+ VkMemoryRequirements requirements = device.GetLogical().GetImageMemoryRequirements(*image);
+ requirements.size = Common::AlignUp(requirements.size, buffer_image_granularity);
+ auto commit = Commit(requirements, usage);
image.BindMemory(commit.Memory(), commit.Offset());
return commit;
}
diff --git a/src/video_core/vulkan_common/vulkan_memory_allocator.h b/src/video_core/vulkan_common/vulkan_memory_allocator.h
index b61e931e0..86e8ed119 100644
--- a/src/video_core/vulkan_common/vulkan_memory_allocator.h
+++ b/src/video_core/vulkan_common/vulkan_memory_allocator.h
@@ -123,6 +123,8 @@ private:
const VkPhysicalDeviceMemoryProperties properties; ///< Physical device properties.
const bool export_allocations; ///< True when memory allocations have to be exported.
std::vector<std::unique_ptr<MemoryAllocation>> allocations; ///< Current allocations.
+ VkDeviceSize buffer_image_granularity; // The granularity for adjacent offsets between buffers
+ // and optimal images
};
/// Returns true when a memory usage is guaranteed to be host visible.
diff --git a/src/video_core/vulkan_common/vulkan_wrapper.cpp b/src/video_core/vulkan_common/vulkan_wrapper.cpp
index 70898004a..a9faa4807 100644
--- a/src/video_core/vulkan_common/vulkan_wrapper.cpp
+++ b/src/video_core/vulkan_common/vulkan_wrapper.cpp
@@ -181,6 +181,8 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
X(vkGetMemoryWin32HandleKHR);
#endif
X(vkGetQueryPoolResults);
+ X(vkGetPipelineExecutablePropertiesKHR);
+ X(vkGetPipelineExecutableStatisticsKHR);
X(vkGetSemaphoreCounterValueKHR);
X(vkMapMemory);
X(vkQueueSubmit);
@@ -809,6 +811,42 @@ VkMemoryRequirements Device::GetImageMemoryRequirements(VkImage image) const noe
return requirements;
}
+std::vector<VkPipelineExecutablePropertiesKHR> Device::GetPipelineExecutablePropertiesKHR(
+ VkPipeline pipeline) const {
+ const VkPipelineInfoKHR info{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_INFO_KHR,
+ .pNext = nullptr,
+ .pipeline = pipeline,
+ };
+ u32 num{};
+ dld->vkGetPipelineExecutablePropertiesKHR(handle, &info, &num, nullptr);
+ std::vector<VkPipelineExecutablePropertiesKHR> properties(num);
+ for (auto& property : properties) {
+ property.sType = VK_STRUCTURE_TYPE_PIPELINE_EXECUTABLE_PROPERTIES_KHR;
+ }
+ Check(dld->vkGetPipelineExecutablePropertiesKHR(handle, &info, &num, properties.data()));
+ return properties;
+}
+
+std::vector<VkPipelineExecutableStatisticKHR> Device::GetPipelineExecutableStatisticsKHR(
+ VkPipeline pipeline, u32 executable_index) const {
+ const VkPipelineExecutableInfoKHR executable_info{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_EXECUTABLE_INFO_KHR,
+ .pNext = nullptr,
+ .pipeline = pipeline,
+ .executableIndex = executable_index,
+ };
+ u32 num{};
+ dld->vkGetPipelineExecutableStatisticsKHR(handle, &executable_info, &num, nullptr);
+ std::vector<VkPipelineExecutableStatisticKHR> statistics(num);
+ for (auto& statistic : statistics) {
+ statistic.sType = VK_STRUCTURE_TYPE_PIPELINE_EXECUTABLE_STATISTIC_KHR;
+ }
+ Check(dld->vkGetPipelineExecutableStatisticsKHR(handle, &executable_info, &num,
+ statistics.data()));
+ return statistics;
+}
+
void Device::UpdateDescriptorSets(Span<VkWriteDescriptorSet> writes,
Span<VkCopyDescriptorSet> copies) const noexcept {
dld->vkUpdateDescriptorSets(handle, writes.size(), writes.data(), copies.size(), copies.data());
diff --git a/src/video_core/vulkan_common/vulkan_wrapper.h b/src/video_core/vulkan_common/vulkan_wrapper.h
index d76bb4324..b7ae01c6c 100644
--- a/src/video_core/vulkan_common/vulkan_wrapper.h
+++ b/src/video_core/vulkan_common/vulkan_wrapper.h
@@ -295,6 +295,8 @@ struct DeviceDispatch : InstanceDispatch {
#ifdef _WIN32
PFN_vkGetMemoryWin32HandleKHR vkGetMemoryWin32HandleKHR{};
#endif
+ PFN_vkGetPipelineExecutablePropertiesKHR vkGetPipelineExecutablePropertiesKHR{};
+ PFN_vkGetPipelineExecutableStatisticsKHR vkGetPipelineExecutableStatisticsKHR{};
PFN_vkGetQueryPoolResults vkGetQueryPoolResults{};
PFN_vkGetSemaphoreCounterValueKHR vkGetSemaphoreCounterValueKHR{};
PFN_vkMapMemory vkMapMemory{};
@@ -879,6 +881,12 @@ public:
VkMemoryRequirements GetImageMemoryRequirements(VkImage image) const noexcept;
+ std::vector<VkPipelineExecutablePropertiesKHR> GetPipelineExecutablePropertiesKHR(
+ VkPipeline pipeline) const;
+
+ std::vector<VkPipelineExecutableStatisticKHR> GetPipelineExecutableStatisticsKHR(
+ VkPipeline pipeline, u32 executable_index) const;
+
void UpdateDescriptorSets(Span<VkWriteDescriptorSet> writes,
Span<VkCopyDescriptorSet> copies) const noexcept;
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index 7a5fcff20..19ba0dbba 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -102,9 +102,9 @@ add_executable(yuzu
configuration/configure_profile_manager.cpp
configuration/configure_profile_manager.h
configuration/configure_profile_manager.ui
- configuration/configure_service.cpp
- configuration/configure_service.h
- configuration/configure_service.ui
+ configuration/configure_network.cpp
+ configuration/configure_network.h
+ configuration/configure_network.ui
configuration/configure_system.cpp
configuration/configure_system.h
configuration/configure_system.ui
diff --git a/src/yuzu/applets/qt_software_keyboard.cpp b/src/yuzu/applets/qt_software_keyboard.cpp
index 848801cec..8fc0c5a36 100644
--- a/src/yuzu/applets/qt_software_keyboard.cpp
+++ b/src/yuzu/applets/qt_software_keyboard.cpp
@@ -438,7 +438,7 @@ void QtSoftwareKeyboardDialog::ShowInlineKeyboard(
initialize_parameters.key_disable_flags = appear_parameters.key_disable_flags;
initialize_parameters.enable_backspace_button = appear_parameters.enable_backspace_button;
initialize_parameters.enable_return_button = appear_parameters.enable_return_button;
- initialize_parameters.disable_cancel_button = initialize_parameters.disable_cancel_button;
+ initialize_parameters.disable_cancel_button = appear_parameters.disable_cancel_button;
SetKeyboardType();
SetControllerImage();
diff --git a/src/yuzu/applets/qt_web_browser.cpp b/src/yuzu/applets/qt_web_browser.cpp
index b112dd7b0..652d99570 100644
--- a/src/yuzu/applets/qt_web_browser.cpp
+++ b/src/yuzu/applets/qt_web_browser.cpp
@@ -107,6 +107,7 @@ void QtNXWebEngineView::LoadLocalWebPage(const std::string& main_url,
is_local = true;
LoadExtractedFonts();
+ FocusFirstLinkElement();
SetUserAgent(UserAgent::WebApplet);
SetFinished(false);
SetExitReason(Service::AM::Applets::WebExitReason::EndButtonPressed);
@@ -121,6 +122,7 @@ void QtNXWebEngineView::LoadExternalWebPage(const std::string& main_url,
const std::string& additional_args) {
is_local = false;
+ FocusFirstLinkElement();
SetUserAgent(UserAgent::WebApplet);
SetFinished(false);
SetExitReason(Service::AM::Applets::WebExitReason::EndButtonPressed);
@@ -208,7 +210,7 @@ void QtNXWebEngineView::HandleWindowFooterButtonPressedOnce() {
if (input_interpreter->IsButtonPressedOnce(button)) {
page()->runJavaScript(
QStringLiteral("yuzu_key_callbacks[%1] == null;").arg(static_cast<u8>(button)),
- [&](const QVariant& variant) {
+ [this, button](const QVariant& variant) {
if (variant.toBool()) {
switch (button) {
case HIDButton::A:
@@ -364,6 +366,17 @@ void QtNXWebEngineView::LoadExtractedFonts() {
Qt::QueuedConnection);
}
+void QtNXWebEngineView::FocusFirstLinkElement() {
+ QWebEngineScript focus_link_element;
+
+ focus_link_element.setName(QStringLiteral("focus_link_element.js"));
+ focus_link_element.setSourceCode(QString::fromStdString(FOCUS_LINK_ELEMENT_SCRIPT));
+ focus_link_element.setWorldId(QWebEngineScript::MainWorld);
+ focus_link_element.setInjectionPoint(QWebEngineScript::Deferred);
+ focus_link_element.setRunsOnSubFrames(true);
+ default_profile->scripts()->insert(focus_link_element);
+}
+
#endif
QtWebBrowser::QtWebBrowser(GMainWindow& main_window) {
diff --git a/src/yuzu/applets/qt_web_browser.h b/src/yuzu/applets/qt_web_browser.h
index 7ad07409f..7e9f703fc 100644
--- a/src/yuzu/applets/qt_web_browser.h
+++ b/src/yuzu/applets/qt_web_browser.h
@@ -161,6 +161,9 @@ private:
/// Loads the extracted fonts using JavaScript.
void LoadExtractedFonts();
+ /// Brings focus to the first available link element.
+ void FocusFirstLinkElement();
+
InputCommon::InputSubsystem* input_subsystem;
std::unique_ptr<UrlRequestInterceptor> url_interceptor;
diff --git a/src/yuzu/applets/qt_web_browser_scripts.h b/src/yuzu/applets/qt_web_browser_scripts.h
index 992837a85..c4ba8d40f 100644
--- a/src/yuzu/applets/qt_web_browser_scripts.h
+++ b/src/yuzu/applets/qt_web_browser_scripts.h
@@ -73,6 +73,12 @@ constexpr char LOAD_NX_FONT[] = R"(
})();
)";
+constexpr char FOCUS_LINK_ELEMENT_SCRIPT[] = R"(
+if (document.getElementsByTagName("a").length > 0) {
+ document.getElementsByTagName("a")[0].focus();
+}
+)";
+
constexpr char GAMEPAD_SCRIPT[] = R"(
window.addEventListener("gamepadconnected", function(e) {
console.log("Gamepad connected at index %d: %s. %d buttons, %d axes.",
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index 25b658b2a..2e0ade815 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -632,9 +632,9 @@ void GRenderWindow::CaptureScreenshot(u32 res_scale, const QString& screenshot_p
screenshot_image = QImage(QSize(layout.width, layout.height), QImage::Format_RGB32);
renderer.RequestScreenshot(
screenshot_image.bits(),
- [=, this] {
+ [=, this](bool invert_y) {
const std::string std_screenshot_path = screenshot_path.toStdString();
- if (screenshot_image.mirrored(false, true).save(screenshot_path)) {
+ if (screenshot_image.mirrored(false, invert_y).save(screenshot_path)) {
LOG_INFO(Frontend, "Screenshot saved to \"{}\"", std_screenshot_path);
} else {
LOG_ERROR(Frontend, "Failed to save screenshot to \"{}\"", std_screenshot_path);
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 72027e773..377795326 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -692,6 +692,7 @@ void Config::ReadServiceValues() {
qt_config->beginGroup(QStringLiteral("Services"));
ReadBasicSetting(Settings::values.bcat_backend);
ReadBasicSetting(Settings::values.bcat_boxcat_local);
+ ReadBasicSetting(Settings::values.network_interface);
qt_config->endGroup();
}
@@ -825,6 +826,7 @@ void Config::ReadRendererValues() {
if (global) {
ReadBasicSetting(Settings::values.fps_cap);
ReadBasicSetting(Settings::values.renderer_debug);
+ ReadBasicSetting(Settings::values.renderer_shader_feedback);
ReadBasicSetting(Settings::values.enable_nsight_aftermath);
ReadBasicSetting(Settings::values.disable_shader_loop_safety_checks);
}
@@ -872,10 +874,6 @@ void Config::ReadShortcutValues() {
void Config::ReadSystemValues() {
qt_config->beginGroup(QStringLiteral("System"));
- ReadBasicSetting(Settings::values.current_user);
- Settings::values.current_user = std::clamp<int>(Settings::values.current_user.GetValue(), 0,
- Service::Account::MAX_USERS - 1);
-
ReadGlobalSetting(Settings::values.language_index);
ReadGlobalSetting(Settings::values.region_index);
@@ -896,6 +894,10 @@ void Config::ReadSystemValues() {
}
if (global) {
+ ReadBasicSetting(Settings::values.current_user);
+ Settings::values.current_user = std::clamp<int>(Settings::values.current_user.GetValue(), 0,
+ Service::Account::MAX_USERS - 1);
+
const auto custom_rtc_enabled =
ReadSetting(QStringLiteral("custom_rtc_enabled"), false).toBool();
if (custom_rtc_enabled) {
@@ -945,7 +947,8 @@ void Config::ReadUIGamelistValues() {
qt_config->beginGroup(QStringLiteral("UIGameList"));
ReadBasicSetting(UISettings::values.show_add_ons);
- ReadBasicSetting(UISettings::values.icon_size);
+ ReadBasicSetting(UISettings::values.game_icon_size);
+ ReadBasicSetting(UISettings::values.folder_icon_size);
ReadBasicSetting(UISettings::values.row_1_text_id);
ReadBasicSetting(UISettings::values.row_2_text_id);
ReadBasicSetting(UISettings::values.cache_game_list);
@@ -1142,7 +1145,7 @@ void Config::SaveValues() {
SaveDataStorageValues();
SaveDebuggingValues();
SaveDisabledAddOnValues();
- SaveServiceValues();
+ SaveNetworkValues();
SaveUIValues();
SaveWebServiceValues();
SaveMiscellaneousValues();
@@ -1236,11 +1239,12 @@ void Config::SaveDebuggingValues() {
qt_config->endGroup();
}
-void Config::SaveServiceValues() {
+void Config::SaveNetworkValues() {
qt_config->beginGroup(QStringLiteral("Services"));
WriteBasicSetting(Settings::values.bcat_backend);
WriteBasicSetting(Settings::values.bcat_boxcat_local);
+ WriteBasicSetting(Settings::values.network_interface);
qt_config->endGroup();
}
@@ -1332,7 +1336,10 @@ void Config::SaveRendererValues() {
static_cast<u32>(Settings::values.renderer_backend.GetDefault()),
Settings::values.renderer_backend.UsingGlobal());
WriteGlobalSetting(Settings::values.vulkan_device);
- WriteGlobalSetting(Settings::values.fullscreen_mode);
+ WriteSetting(QString::fromStdString(Settings::values.fullscreen_mode.GetLabel()),
+ static_cast<u32>(Settings::values.fullscreen_mode.GetValue(global)),
+ static_cast<u32>(Settings::values.fullscreen_mode.GetDefault()),
+ Settings::values.fullscreen_mode.UsingGlobal());
WriteGlobalSetting(Settings::values.aspect_ratio);
WriteGlobalSetting(Settings::values.max_anisotropy);
WriteGlobalSetting(Settings::values.use_speed_limit);
@@ -1360,6 +1367,7 @@ void Config::SaveRendererValues() {
if (global) {
WriteBasicSetting(Settings::values.fps_cap);
WriteBasicSetting(Settings::values.renderer_debug);
+ WriteBasicSetting(Settings::values.renderer_shader_feedback);
WriteBasicSetting(Settings::values.enable_nsight_aftermath);
WriteBasicSetting(Settings::values.disable_shader_loop_safety_checks);
}
@@ -1400,7 +1408,6 @@ void Config::SaveShortcutValues() {
void Config::SaveSystemValues() {
qt_config->beginGroup(QStringLiteral("System"));
- WriteBasicSetting(Settings::values.current_user);
WriteGlobalSetting(Settings::values.language_index);
WriteGlobalSetting(Settings::values.region_index);
WriteGlobalSetting(Settings::values.time_zone_index);
@@ -1412,6 +1419,8 @@ void Config::SaveSystemValues() {
0, Settings::values.rng_seed.UsingGlobal());
if (global) {
+ WriteBasicSetting(Settings::values.current_user);
+
WriteSetting(QStringLiteral("custom_rtc_enabled"), Settings::values.custom_rtc.has_value(),
false);
WriteSetting(QStringLiteral("custom_rtc"),
@@ -1458,7 +1467,8 @@ void Config::SaveUIGamelistValues() {
qt_config->beginGroup(QStringLiteral("UIGameList"));
WriteBasicSetting(UISettings::values.show_add_ons);
- WriteBasicSetting(UISettings::values.icon_size);
+ WriteBasicSetting(UISettings::values.game_icon_size);
+ WriteBasicSetting(UISettings::values.folder_icon_size);
WriteBasicSetting(UISettings::values.row_1_text_id);
WriteBasicSetting(UISettings::values.row_2_text_id);
WriteBasicSetting(UISettings::values.cache_game_list);
diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h
index 4bbb9f1cd..9555f4498 100644
--- a/src/yuzu/configuration/config.h
+++ b/src/yuzu/configuration/config.h
@@ -88,7 +88,7 @@ private:
void SaveCoreValues();
void SaveDataStorageValues();
void SaveDebuggingValues();
- void SaveServiceValues();
+ void SaveNetworkValues();
void SaveDisabledAddOnValues();
void SaveMiscellaneousValues();
void SavePathValues();
@@ -181,5 +181,6 @@ private:
// These metatype declarations cannot be in common/settings.h because core is devoid of QT
Q_DECLARE_METATYPE(Settings::CPUAccuracy);
Q_DECLARE_METATYPE(Settings::GPUAccuracy);
+Q_DECLARE_METATYPE(Settings::FullscreenMode);
Q_DECLARE_METATYPE(Settings::RendererBackend);
Q_DECLARE_METATYPE(Settings::ShaderBackend);
diff --git a/src/yuzu/configuration/configuration_shared.cpp b/src/yuzu/configuration/configuration_shared.cpp
index 096e42e94..251aab912 100644
--- a/src/yuzu/configuration/configuration_shared.cpp
+++ b/src/yuzu/configuration/configuration_shared.cpp
@@ -25,20 +25,6 @@ void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<bool>* setting,
}
}
-void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<int>* setting,
- const QComboBox* combobox) {
- if (Settings::IsConfiguringGlobal() && setting->UsingGlobal()) {
- setting->SetValue(combobox->currentIndex());
- } else if (!Settings::IsConfiguringGlobal()) {
- if (combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
- setting->SetGlobal(true);
- } else {
- setting->SetGlobal(false);
- setting->SetValue(combobox->currentIndex() - ConfigurationShared::USE_GLOBAL_OFFSET);
- }
- }
-}
-
void ConfigurationShared::SetPerGameSetting(QCheckBox* checkbox,
const Settings::Setting<bool>* setting) {
if (setting->UsingGlobal()) {
diff --git a/src/yuzu/configuration/configuration_shared.h b/src/yuzu/configuration/configuration_shared.h
index 1e0ef01ca..5423dbc92 100644
--- a/src/yuzu/configuration/configuration_shared.h
+++ b/src/yuzu/configuration/configuration_shared.h
@@ -28,7 +28,20 @@ enum class CheckState {
// ApplyPerGameSetting, given a Settings::Setting and a Qt UI element, properly applies a Setting
void ApplyPerGameSetting(Settings::Setting<bool>* setting, const QCheckBox* checkbox,
const CheckState& tracker);
-void ApplyPerGameSetting(Settings::Setting<int>* setting, const QComboBox* combobox);
+template <typename Type>
+void ApplyPerGameSetting(Settings::Setting<Type>* setting, const QComboBox* combobox) {
+ if (Settings::IsConfiguringGlobal() && setting->UsingGlobal()) {
+ setting->SetValue(static_cast<Type>(combobox->currentIndex()));
+ } else if (!Settings::IsConfiguringGlobal()) {
+ if (combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
+ setting->SetGlobal(true);
+ } else {
+ setting->SetGlobal(false);
+ setting->SetValue(static_cast<Type>(combobox->currentIndex() -
+ ConfigurationShared::USE_GLOBAL_OFFSET));
+ }
+ }
+}
// Sets a Qt UI element given a Settings::Setting
void SetPerGameSetting(QCheckBox* checkbox, const Settings::Setting<bool>* setting);
diff --git a/src/yuzu/configuration/configure.ui b/src/yuzu/configuration/configure.ui
index fca9aed5f..6258dcf20 100644
--- a/src/yuzu/configuration/configure.ui
+++ b/src/yuzu/configuration/configure.ui
@@ -147,12 +147,12 @@
<string>Web</string>
</attribute>
</widget>
- <widget class="ConfigureService" name="serviceTab">
+ <widget class="ConfigureNetwork" name="networkTab">
<property name="accessibleName">
- <string>Services</string>
+ <string>Network</string>
</property>
<attribute name="title">
- <string>Services</string>
+ <string>Network</string>
</attribute>
</widget>
</widget>
@@ -242,9 +242,9 @@
<container>1</container>
</customwidget>
<customwidget>
- <class>ConfigureService</class>
+ <class>ConfigureNetwork</class>
<extends>QWidget</extends>
- <header>configuration/configure_service.h</header>
+ <header>configuration/configure_network.h</header>
<container>1</container>
</customwidget>
<customwidget>
diff --git a/src/yuzu/configuration/configure_cpu.cpp b/src/yuzu/configuration/configure_cpu.cpp
index 8d7171487..784b6484e 100644
--- a/src/yuzu/configuration/configure_cpu.cpp
+++ b/src/yuzu/configuration/configure_cpu.cpp
@@ -65,6 +65,7 @@ void ConfigureCpu::UpdateGroup(int index) {
}
void ConfigureCpu::ApplyConfiguration() {
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpu_accuracy, ui->accuracy);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_unfuse_fma,
ui->cpuopt_unsafe_unfuse_fma,
cpuopt_unsafe_unfuse_fma);
@@ -80,22 +81,6 @@ void ConfigureCpu::ApplyConfiguration() {
ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_fastmem_check,
ui->cpuopt_unsafe_fastmem_check,
cpuopt_unsafe_fastmem_check);
-
- if (Settings::IsConfiguringGlobal()) {
- // Guard if during game and set to game-specific value
- if (Settings::values.cpu_accuracy.UsingGlobal()) {
- Settings::values.cpu_accuracy.SetValue(
- static_cast<Settings::CPUAccuracy>(ui->accuracy->currentIndex()));
- }
- } else {
- if (ui->accuracy->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
- Settings::values.cpu_accuracy.SetGlobal(true);
- } else {
- Settings::values.cpu_accuracy.SetGlobal(false);
- Settings::values.cpu_accuracy.SetValue(static_cast<Settings::CPUAccuracy>(
- ui->accuracy->currentIndex() - ConfigurationShared::USE_GLOBAL_OFFSET));
- }
- }
}
void ConfigureCpu::changeEvent(QEvent* event) {
diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp
index f7e29dbd7..c0b240c1e 100644
--- a/src/yuzu/configuration/configure_debug.cpp
+++ b/src/yuzu/configuration/configure_debug.cpp
@@ -43,6 +43,8 @@ void ConfigureDebug::SetConfiguration() {
ui->use_auto_stub->setChecked(Settings::values.use_auto_stub.GetValue());
ui->enable_graphics_debugging->setEnabled(runtime_lock);
ui->enable_graphics_debugging->setChecked(Settings::values.renderer_debug.GetValue());
+ ui->enable_shader_feedback->setEnabled(runtime_lock);
+ ui->enable_shader_feedback->setChecked(Settings::values.renderer_shader_feedback.GetValue());
ui->enable_cpu_debugging->setEnabled(runtime_lock);
ui->enable_cpu_debugging->setChecked(Settings::values.cpu_debug_mode.GetValue());
ui->enable_nsight_aftermath->setEnabled(runtime_lock);
@@ -65,6 +67,7 @@ void ConfigureDebug::ApplyConfiguration() {
Settings::values.use_debug_asserts = ui->use_debug_asserts->isChecked();
Settings::values.use_auto_stub = ui->use_auto_stub->isChecked();
Settings::values.renderer_debug = ui->enable_graphics_debugging->isChecked();
+ Settings::values.renderer_shader_feedback = ui->enable_shader_feedback->isChecked();
Settings::values.cpu_debug_mode = ui->enable_cpu_debugging->isChecked();
Settings::values.enable_nsight_aftermath = ui->enable_nsight_aftermath->isChecked();
Settings::values.disable_shader_loop_safety_checks =
diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui
index c8baf2921..3fe9ff7de 100644
--- a/src/yuzu/configuration/configure_debug.ui
+++ b/src/yuzu/configuration/configure_debug.ui
@@ -111,8 +111,8 @@
<property name="title">
<string>Graphics</string>
</property>
- <layout class="QVBoxLayout" name="verticalLayout_6">
- <item>
+ <layout class="QGridLayout" name="gridLayout_3">
+ <item row="0" column="0">
<widget class="QCheckBox" name="enable_graphics_debugging">
<property name="enabled">
<bool>true</bool>
@@ -125,7 +125,7 @@
</property>
</widget>
</item>
- <item>
+ <item row="2" column="0">
<widget class="QCheckBox" name="enable_nsight_aftermath">
<property name="toolTip">
<string>When checked, it enables Nsight Aftermath crash dumps</string>
@@ -135,7 +135,7 @@
</property>
</widget>
</item>
- <item>
+ <item row="0" column="1">
<widget class="QCheckBox" name="disable_macro_jit">
<property name="enabled">
<bool>true</bool>
@@ -148,7 +148,17 @@
</property>
</widget>
</item>
- <item>
+ <item row="1" column="0">
+ <widget class="QCheckBox" name="enable_shader_feedback">
+ <property name="toolTip">
+ <string>When checked, yuzu will log statistics about the compiled pipeline cache</string>
+ </property>
+ <property name="text">
+ <string>Enable Shader Feedback</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
<widget class="QCheckBox" name="disable_loop_safety_checks">
<property name="toolTip">
<string>When checked, it executes shaders without loop logic changes</string>
@@ -276,11 +286,14 @@
<tabstop>open_log_button</tabstop>
<tabstop>homebrew_args_edit</tabstop>
<tabstop>enable_graphics_debugging</tabstop>
+ <tabstop>enable_shader_feedback</tabstop>
<tabstop>enable_nsight_aftermath</tabstop>
<tabstop>disable_macro_jit</tabstop>
<tabstop>disable_loop_safety_checks</tabstop>
+ <tabstop>fs_access_log</tabstop>
<tabstop>reporting_services</tabstop>
<tabstop>quest_flag</tabstop>
+ <tabstop>enable_cpu_debugging</tabstop>
<tabstop>use_debug_asserts</tabstop>
<tabstop>use_auto_stub</tabstop>
</tabstops>
diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp
index bc009b6b3..fe4186157 100644
--- a/src/yuzu/configuration/configure_dialog.cpp
+++ b/src/yuzu/configuration/configure_dialog.cpp
@@ -67,7 +67,7 @@ void ConfigureDialog::ApplyConfiguration() {
ui->audioTab->ApplyConfiguration();
ui->debugTab->ApplyConfiguration();
ui->webTab->ApplyConfiguration();
- ui->serviceTab->ApplyConfiguration();
+ ui->networkTab->ApplyConfiguration();
Core::System::GetInstance().ApplySettings();
Settings::LogSettings();
}
@@ -103,7 +103,7 @@ Q_DECLARE_METATYPE(QList<QWidget*>);
void ConfigureDialog::PopulateSelectionList() {
const std::array<std::pair<QString, QList<QWidget*>>, 6> items{
{{tr("General"), {ui->generalTab, ui->hotkeysTab, ui->uiTab, ui->webTab, ui->debugTab}},
- {tr("System"), {ui->systemTab, ui->profileManagerTab, ui->serviceTab, ui->filesystemTab}},
+ {tr("System"), {ui->systemTab, ui->profileManagerTab, ui->networkTab, ui->filesystemTab}},
{tr("CPU"), {ui->cpuTab}},
{tr("Graphics"), {ui->graphicsTab, ui->graphicsAdvancedTab}},
{tr("Audio"), {ui->audioTab}},
diff --git a/src/yuzu/configuration/configure_general.ui b/src/yuzu/configuration/configure_general.ui
index 8ce97edec..69b6c2d66 100644
--- a/src/yuzu/configuration/configure_general.ui
+++ b/src/yuzu/configuration/configure_general.ui
@@ -25,6 +25,36 @@
<item>
<layout class="QVBoxLayout" name="GeneralVerticalLayout">
<item>
+ <layout class="QHBoxLayout" name="horizontalLayout_2">
+ <item>
+ <widget class="QLabel" name="fps_cap_label">
+ <property name="text">
+ <string>Framerate Cap</string>
+ </property>
+ <property name="toolTip">
+ <string>Requires the use of the FPS Limiter Toggle hotkey to take effect.</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="fps_cap">
+ <property name="suffix">
+ <string>x</string>
+ </property>
+ <property name="minimum">
+ <number>1</number>
+ </property>
+ <property name="maximum">
+ <number>1000</number>
+ </property>
+ <property name="value">
+ <number>500</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
<layout class="QHBoxLayout" name="horizontalLayout_2">
<item>
<widget class="QCheckBox" name="toggle_speed_limit">
@@ -52,36 +82,6 @@
</layout>
</item>
<item>
- <layout class="QHBoxLayout" name="horizontalLayout_2">
- <item>
- <widget class="QLabel" name="fps_cap_label">
- <property name="text">
- <string>Framerate Cap</string>
- </property>
- <property name="toolTip">
- <string>Requires the use of the FPS Limiter Toggle hotkey to take effect.</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QSpinBox" name="fps_cap">
- <property name="suffix">
- <string>x</string>
- </property>
- <property name="minimum">
- <number>1</number>
- </property>
- <property name="maximum">
- <number>1000</number>
- </property>
- <property name="value">
- <number>500</number>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
<widget class="QCheckBox" name="use_multi_core">
<property name="text">
<string>Multicore CPU Emulation</string>
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp
index 1bc477c96..37e896258 100644
--- a/src/yuzu/configuration/configure_graphics.cpp
+++ b/src/yuzu/configuration/configure_graphics.cpp
@@ -98,7 +98,8 @@ void ConfigureGraphics::SetConfiguration() {
if (Settings::IsConfiguringGlobal()) {
ui->api->setCurrentIndex(static_cast<int>(Settings::values.renderer_backend.GetValue()));
- ui->fullscreen_mode_combobox->setCurrentIndex(Settings::values.fullscreen_mode.GetValue());
+ ui->fullscreen_mode_combobox->setCurrentIndex(
+ static_cast<int>(Settings::values.fullscreen_mode.GetValue()));
ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio.GetValue());
} else {
ConfigurationShared::SetPerGameSetting(ui->api, &Settings::values.renderer_backend);
@@ -310,8 +311,9 @@ void ConfigureGraphics::SetupPerGameUI() {
ConfigurationShared::SetColoredComboBox(ui->aspect_ratio_combobox, ui->ar_label,
Settings::values.aspect_ratio.GetValue(true));
- ConfigurationShared::SetColoredComboBox(ui->fullscreen_mode_combobox, ui->fullscreen_mode_label,
- Settings::values.fullscreen_mode.GetValue(true));
+ ConfigurationShared::SetColoredComboBox(
+ ui->fullscreen_mode_combobox, ui->fullscreen_mode_label,
+ static_cast<int>(Settings::values.fullscreen_mode.GetValue(true)));
ConfigurationShared::InsertGlobalItem(
ui->api, static_cast<int>(Settings::values.renderer_backend.GetValue(true)));
}
diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp
index 38276feb1..a31b8e192 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.cpp
+++ b/src/yuzu/configuration/configure_graphics_advanced.cpp
@@ -48,11 +48,7 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
}
void ConfigureGraphicsAdvanced::ApplyConfiguration() {
- // Subtract 2 if configuring per-game (separator and "use global configuration" take 2 slots)
- const auto gpu_accuracy = static_cast<Settings::GPUAccuracy>(
- ui->gpu_accuracy->currentIndex() -
- ((Settings::IsConfiguringGlobal()) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET));
-
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.gpu_accuracy, ui->gpu_accuracy);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy,
ui->anisotropic_filtering_combobox);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vsync, ui->use_vsync, use_vsync);
@@ -63,20 +59,6 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() {
use_caches_gc);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time,
ui->use_fast_gpu_time, use_fast_gpu_time);
-
- if (Settings::IsConfiguringGlobal()) {
- // Must guard in case of a during-game configuration when set to be game-specific.
- if (Settings::values.gpu_accuracy.UsingGlobal()) {
- Settings::values.gpu_accuracy.SetValue(gpu_accuracy);
- }
- } else {
- if (ui->gpu_accuracy->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
- Settings::values.gpu_accuracy.SetGlobal(true);
- } else {
- Settings::values.gpu_accuracy.SetGlobal(false);
- Settings::values.gpu_accuracy.SetValue(gpu_accuracy);
- }
- }
}
void ConfigureGraphicsAdvanced::changeEvent(QEvent* event) {
diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui
index 379dc5d2e..4fe6b86ae 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.ui
+++ b/src/yuzu/configuration/configure_graphics_advanced.ui
@@ -82,14 +82,17 @@
<string>Enables asynchronous shader compilation, which may reduce shader stutter. This feature is experimental.</string>
</property>
<property name="text">
- <string>Use asynchronous shader building</string>
+ <string>Use asynchronous shader building (hack)</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="use_fast_gpu_time">
+ <property name="toolTip">
+ <string>Enables Fast GPU Time. This option will force most games to run at their highest native resolution.</string>
+ </property>
<property name="text">
- <string>Use Fast GPU Time</string>
+ <string>Use Fast GPU Time (hack)</string>
</property>
</widget>
</item>
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index 6b9bd05f1..7527c068b 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -309,11 +309,14 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
buttons_param[button_id].Clear();
button_map[button_id]->setText(tr("[not set]"));
});
- context_menu.addAction(tr("Toggle button"), [&] {
- const bool toggle_value = !buttons_param[button_id].Get("toggle", false);
- buttons_param[button_id].Set("toggle", toggle_value);
- button_map[button_id]->setText(ButtonToText(buttons_param[button_id]));
- });
+ if (buttons_param[button_id].Has("toggle")) {
+ context_menu.addAction(tr("Toggle button"), [&] {
+ const bool toggle_value =
+ !buttons_param[button_id].Get("toggle", false);
+ buttons_param[button_id].Set("toggle", toggle_value);
+ button_map[button_id]->setText(ButtonToText(buttons_param[button_id]));
+ });
+ }
if (buttons_param[button_id].Has("threshold")) {
context_menu.addAction(tr("Set threshold"), [&] {
const int button_threshold = static_cast<int>(
diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp
index f50cda2f3..9c890ed5d 100644
--- a/src/yuzu/configuration/configure_input_player_widget.cpp
+++ b/src/yuzu/configuration/configure_input_player_widget.cpp
@@ -122,6 +122,7 @@ void PlayerControlPreview::UpdateColors() {
colors.slider_arrow = QColor(14, 15, 18);
colors.font2 = QColor(255, 255, 255);
colors.indicator = QColor(170, 238, 255);
+ colors.indicator2 = QColor(100, 255, 100);
colors.deadzone = QColor(204, 136, 136);
colors.slider_button = colors.button;
}
@@ -139,6 +140,7 @@ void PlayerControlPreview::UpdateColors() {
colors.slider_arrow = QColor(65, 68, 73);
colors.font2 = QColor(0, 0, 0);
colors.indicator = QColor(0, 0, 200);
+ colors.indicator2 = QColor(0, 150, 0);
colors.deadzone = QColor(170, 0, 0);
colors.slider_button = QColor(153, 149, 149);
}
@@ -317,8 +319,7 @@ void PlayerControlPreview::DrawLeftController(QPainter& p, const QPointF center)
using namespace Settings::NativeAnalog;
DrawJoystick(p, center + QPointF(9, -69) + (axis_values[LStick].value * 8), 1.8f,
button_values[Settings::NativeButton::LStick]);
- DrawRawJoystick(p, center + QPointF(-140, 90), axis_values[LStick].raw_value,
- axis_values[LStick].properties);
+ DrawRawJoystick(p, center + QPointF(-140, 90), QPointF(0, 0));
}
using namespace Settings::NativeButton;
@@ -432,8 +433,7 @@ void PlayerControlPreview::DrawRightController(QPainter& p, const QPointF center
using namespace Settings::NativeAnalog;
DrawJoystick(p, center + QPointF(-9, 11) + (axis_values[RStick].value * 8), 1.8f,
button_values[Settings::NativeButton::RStick]);
- DrawRawJoystick(p, center + QPointF(140, 90), axis_values[RStick].raw_value,
- axis_values[RStick].properties);
+ DrawRawJoystick(p, QPointF(0, 0), center + QPointF(140, 90));
}
using namespace Settings::NativeButton;
@@ -547,8 +547,7 @@ void PlayerControlPreview::DrawDualController(QPainter& p, const QPointF center)
DrawJoystick(p, center + QPointF(-65, -65) + (l_stick.value * 7), 1.62f, l_button);
DrawJoystick(p, center + QPointF(65, 12) + (r_stick.value * 7), 1.62f, r_button);
- DrawRawJoystick(p, center + QPointF(-180, 90), l_stick.raw_value, l_stick.properties);
- DrawRawJoystick(p, center + QPointF(180, 90), r_stick.raw_value, r_stick.properties);
+ DrawRawJoystick(p, center + QPointF(-180, 90), center + QPointF(180, 90));
}
using namespace Settings::NativeButton;
@@ -634,8 +633,7 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen
DrawJoystick(p, center + QPointF(-171, -41) + (l_stick.value * 4), 1.0f, l_button);
DrawJoystick(p, center + QPointF(171, 8) + (r_stick.value * 4), 1.0f, r_button);
- DrawRawJoystick(p, center + QPointF(-50, 0), l_stick.raw_value, l_stick.properties);
- DrawRawJoystick(p, center + QPointF(50, 0), r_stick.raw_value, r_stick.properties);
+ DrawRawJoystick(p, center + QPointF(-50, 0), center + QPointF(50, 0));
}
using namespace Settings::NativeButton;
@@ -649,18 +647,18 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen
// Face buttons
p.setPen(colors.outline);
button_color = colors.button;
- DrawCircleButton(p, face_center + QPoint(face_distance, 0), button_values[A], face_radius);
- DrawCircleButton(p, face_center + QPoint(0, face_distance), button_values[B], face_radius);
- DrawCircleButton(p, face_center + QPoint(0, -face_distance), button_values[X], face_radius);
- DrawCircleButton(p, face_center + QPoint(-face_distance, 0), button_values[Y], face_radius);
+ DrawCircleButton(p, face_center + QPointF(face_distance, 0), button_values[A], face_radius);
+ DrawCircleButton(p, face_center + QPointF(0, face_distance), button_values[B], face_radius);
+ DrawCircleButton(p, face_center + QPointF(0, -face_distance), button_values[X], face_radius);
+ DrawCircleButton(p, face_center + QPointF(-face_distance, 0), button_values[Y], face_radius);
// Face buttons text
p.setPen(colors.transparent);
p.setBrush(colors.font);
- DrawSymbol(p, face_center + QPoint(face_distance, 0), Symbol::A, text_size);
- DrawSymbol(p, face_center + QPoint(0, face_distance), Symbol::B, text_size);
- DrawSymbol(p, face_center + QPoint(0, -face_distance), Symbol::X, text_size);
- DrawSymbol(p, face_center + QPoint(-face_distance, 1), Symbol::Y, text_size);
+ DrawSymbol(p, face_center + QPointF(face_distance, 0), Symbol::A, text_size);
+ DrawSymbol(p, face_center + QPointF(0, face_distance), Symbol::B, text_size);
+ DrawSymbol(p, face_center + QPointF(0, -face_distance), Symbol::X, text_size);
+ DrawSymbol(p, face_center + QPointF(-face_distance, 1), Symbol::Y, text_size);
// D-pad constants
const QPointF dpad_center = center + QPoint(-171, 8);
@@ -671,18 +669,20 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen
// D-pad buttons
p.setPen(colors.outline);
button_color = colors.button;
- DrawCircleButton(p, dpad_center + QPoint(dpad_distance, 0), button_values[DRight], dpad_radius);
- DrawCircleButton(p, dpad_center + QPoint(0, dpad_distance), button_values[DDown], dpad_radius);
- DrawCircleButton(p, dpad_center + QPoint(0, -dpad_distance), button_values[DUp], dpad_radius);
- DrawCircleButton(p, dpad_center + QPoint(-dpad_distance, 0), button_values[DLeft], dpad_radius);
+ DrawCircleButton(p, dpad_center + QPointF(dpad_distance, 0), button_values[DRight],
+ dpad_radius);
+ DrawCircleButton(p, dpad_center + QPointF(0, dpad_distance), button_values[DDown], dpad_radius);
+ DrawCircleButton(p, dpad_center + QPointF(0, -dpad_distance), button_values[DUp], dpad_radius);
+ DrawCircleButton(p, dpad_center + QPointF(-dpad_distance, 0), button_values[DLeft],
+ dpad_radius);
// D-pad arrows
p.setPen(colors.font2);
p.setBrush(colors.font2);
- DrawArrow(p, dpad_center + QPoint(dpad_distance, 0), Direction::Right, dpad_arrow_size);
- DrawArrow(p, dpad_center + QPoint(0, dpad_distance), Direction::Down, dpad_arrow_size);
- DrawArrow(p, dpad_center + QPoint(0, -dpad_distance), Direction::Up, dpad_arrow_size);
- DrawArrow(p, dpad_center + QPoint(-dpad_distance, 0), Direction::Left, dpad_arrow_size);
+ DrawArrow(p, dpad_center + QPointF(dpad_distance, 0), Direction::Right, dpad_arrow_size);
+ DrawArrow(p, dpad_center + QPointF(0, dpad_distance), Direction::Down, dpad_arrow_size);
+ DrawArrow(p, dpad_center + QPointF(0, -dpad_distance), Direction::Up, dpad_arrow_size);
+ DrawArrow(p, dpad_center + QPointF(-dpad_distance, 0), Direction::Left, dpad_arrow_size);
// ZL and ZR buttons
p.setPen(colors.outline);
@@ -728,10 +728,7 @@ void PlayerControlPreview::DrawProController(QPainter& p, const QPointF center)
button_values[Settings::NativeButton::LStick]);
DrawProJoystick(p, center + QPointF(51, 0), axis_values[RStick].value, 11,
button_values[Settings::NativeButton::RStick]);
- DrawRawJoystick(p, center + QPointF(-50, 105), axis_values[LStick].raw_value,
- axis_values[LStick].properties);
- DrawRawJoystick(p, center + QPointF(50, 105), axis_values[RStick].raw_value,
- axis_values[RStick].properties);
+ DrawRawJoystick(p, center + QPointF(-50, 105), center + QPointF(50, 105));
}
using namespace Settings::NativeButton;
@@ -821,10 +818,7 @@ void PlayerControlPreview::DrawGCController(QPainter& p, const QPointF center) {
p.setBrush(colors.font);
DrawSymbol(p, center + QPointF(61, 37) + (axis_values[RStick].value * 9.5f), Symbol::C,
1.0f);
- DrawRawJoystick(p, center + QPointF(-198, -125), axis_values[LStick].raw_value,
- axis_values[LStick].properties);
- DrawRawJoystick(p, center + QPointF(198, -125), axis_values[RStick].raw_value,
- axis_values[RStick].properties);
+ DrawRawJoystick(p, center + QPointF(-198, -125), center + QPointF(198, -125));
}
using namespace Settings::NativeButton;
@@ -2358,8 +2352,33 @@ void PlayerControlPreview::DrawGCJoystick(QPainter& p, const QPointF center, boo
DrawCircle(p, center, 7.5f);
}
-void PlayerControlPreview::DrawRawJoystick(QPainter& p, const QPointF center, const QPointF value,
- const Input::AnalogProperties& properties) {
+void PlayerControlPreview::DrawRawJoystick(QPainter& p, QPointF center_left, QPointF center_right) {
+ using namespace Settings::NativeAnalog;
+ if (controller_type != Settings::ControllerType::LeftJoycon) {
+ DrawJoystickProperties(p, center_right, axis_values[RStick].properties);
+ p.setPen(colors.indicator);
+ p.setBrush(colors.indicator);
+ DrawJoystickDot(p, center_right, axis_values[RStick].raw_value,
+ axis_values[RStick].properties);
+ p.setPen(colors.indicator2);
+ p.setBrush(colors.indicator2);
+ DrawJoystickDot(p, center_right, axis_values[RStick].value, axis_values[RStick].properties);
+ }
+
+ if (controller_type != Settings::ControllerType::RightJoycon) {
+ DrawJoystickProperties(p, center_left, axis_values[LStick].properties);
+ p.setPen(colors.indicator);
+ p.setBrush(colors.indicator);
+ DrawJoystickDot(p, center_left, axis_values[LStick].raw_value,
+ axis_values[LStick].properties);
+ p.setPen(colors.indicator2);
+ p.setBrush(colors.indicator2);
+ DrawJoystickDot(p, center_left, axis_values[LStick].value, axis_values[LStick].properties);
+ }
+}
+
+void PlayerControlPreview::DrawJoystickProperties(QPainter& p, const QPointF center,
+ const Input::AnalogProperties& properties) {
constexpr float size = 45.0f;
const float range = size * properties.range;
const float deadzone = size * properties.deadzone;
@@ -2376,10 +2395,14 @@ void PlayerControlPreview::DrawRawJoystick(QPainter& p, const QPointF center, co
pen.setColor(colors.deadzone);
p.setPen(pen);
DrawCircle(p, center, deadzone);
+}
+
+void PlayerControlPreview::DrawJoystickDot(QPainter& p, const QPointF center, const QPointF value,
+ const Input::AnalogProperties& properties) {
+ constexpr float size = 45.0f;
+ const float range = size * properties.range;
// Dot pointer
- p.setPen(colors.indicator);
- p.setBrush(colors.indicator);
DrawCircle(p, center + (value * range), 2);
}
diff --git a/src/yuzu/configuration/configure_input_player_widget.h b/src/yuzu/configuration/configure_input_player_widget.h
index 5fc16d8af..f4a6a5e1b 100644
--- a/src/yuzu/configuration/configure_input_player_widget.h
+++ b/src/yuzu/configuration/configure_input_player_widget.h
@@ -90,6 +90,7 @@ private:
QColor highlight2{};
QColor transparent{};
QColor indicator{};
+ QColor indicator2{};
QColor led_on{};
QColor led_off{};
QColor slider{};
@@ -139,7 +140,10 @@ private:
// Draw joystick functions
void DrawJoystick(QPainter& p, QPointF center, float size, bool pressed);
void DrawJoystickSideview(QPainter& p, QPointF center, float angle, float size, bool pressed);
- void DrawRawJoystick(QPainter& p, QPointF center, QPointF value,
+ void DrawRawJoystick(QPainter& p, QPointF center_left, QPointF center_right);
+ void DrawJoystickProperties(QPainter& p, QPointF center,
+ const Input::AnalogProperties& properties);
+ void DrawJoystickDot(QPainter& p, QPointF center, QPointF value,
const Input::AnalogProperties& properties);
void DrawProJoystick(QPainter& p, QPointF center, QPointF offset, float scalar, bool pressed);
void DrawGCJoystick(QPainter& p, QPointF center, bool pressed);
diff --git a/src/yuzu/configuration/configure_service.cpp b/src/yuzu/configuration/configure_network.cpp
index 4aa424803..ae22f1018 100644
--- a/src/yuzu/configuration/configure_service.cpp
+++ b/src/yuzu/configuration/configure_network.cpp
@@ -5,9 +5,11 @@
#include <QGraphicsItem>
#include <QtConcurrent/QtConcurrent>
#include "common/settings.h"
+#include "core/core.h"
#include "core/hle/service/bcat/backend/boxcat.h"
-#include "ui_configure_service.h"
-#include "yuzu/configuration/configure_service.h"
+#include "core/network/network_interface.h"
+#include "ui_configure_network.h"
+#include "yuzu/configuration/configure_network.h"
#ifdef YUZU_ENABLE_BOXCAT
namespace {
@@ -35,8 +37,8 @@ QString FormatEventStatusString(const Service::BCAT::EventStatus& status) {
} // Anonymous namespace
#endif
-ConfigureService::ConfigureService(QWidget* parent)
- : QWidget(parent), ui(std::make_unique<Ui::ConfigureService>()) {
+ConfigureNetwork::ConfigureNetwork(QWidget* parent)
+ : QWidget(parent), ui(std::make_unique<Ui::ConfigureNetwork>()) {
ui->setupUi(this);
ui->bcat_source->addItem(QStringLiteral("None"));
@@ -47,29 +49,42 @@ ConfigureService::ConfigureService(QWidget* parent)
ui->bcat_source->addItem(QStringLiteral("Boxcat"), QStringLiteral("boxcat"));
#endif
+ ui->network_interface->addItem(tr("None"));
+ for (const auto& iface : Network::GetAvailableNetworkInterfaces()) {
+ ui->network_interface->addItem(QString::fromStdString(iface.name));
+ }
+
connect(ui->bcat_source, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
- &ConfigureService::OnBCATImplChanged);
+ &ConfigureNetwork::OnBCATImplChanged);
this->SetConfiguration();
}
-ConfigureService::~ConfigureService() = default;
+ConfigureNetwork::~ConfigureNetwork() = default;
-void ConfigureService::ApplyConfiguration() {
+void ConfigureNetwork::ApplyConfiguration() {
Settings::values.bcat_backend = ui->bcat_source->currentText().toLower().toStdString();
+ Settings::values.network_interface = ui->network_interface->currentText().toStdString();
}
-void ConfigureService::RetranslateUi() {
+void ConfigureNetwork::RetranslateUi() {
ui->retranslateUi(this);
}
-void ConfigureService::SetConfiguration() {
+void ConfigureNetwork::SetConfiguration() {
+ const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
+
const int index =
ui->bcat_source->findData(QString::fromStdString(Settings::values.bcat_backend.GetValue()));
ui->bcat_source->setCurrentIndex(index == -1 ? 0 : index);
+
+ const std::string& network_interface = Settings::values.network_interface.GetValue();
+
+ ui->network_interface->setCurrentText(QString::fromStdString(network_interface));
+ ui->network_interface->setEnabled(runtime_lock);
}
-std::pair<QString, QString> ConfigureService::BCATDownloadEvents() {
+std::pair<QString, QString> ConfigureNetwork::BCATDownloadEvents() {
#ifdef YUZU_ENABLE_BOXCAT
std::optional<std::string> global;
std::map<std::string, Service::BCAT::EventStatus> map;
@@ -114,7 +129,7 @@ std::pair<QString, QString> ConfigureService::BCATDownloadEvents() {
#endif
}
-void ConfigureService::OnBCATImplChanged() {
+void ConfigureNetwork::OnBCATImplChanged() {
#ifdef YUZU_ENABLE_BOXCAT
const auto boxcat = ui->bcat_source->currentText() == QStringLiteral("Boxcat");
ui->bcat_empty_header->setHidden(!boxcat);
@@ -133,7 +148,7 @@ void ConfigureService::OnBCATImplChanged() {
#endif
}
-void ConfigureService::OnUpdateBCATEmptyLabel(std::pair<QString, QString> string) {
+void ConfigureNetwork::OnUpdateBCATEmptyLabel(std::pair<QString, QString> string) {
#ifdef YUZU_ENABLE_BOXCAT
const auto boxcat = ui->bcat_source->currentText() == QStringLiteral("Boxcat");
if (boxcat) {
diff --git a/src/yuzu/configuration/configure_service.h b/src/yuzu/configuration/configure_network.h
index f5c1b703a..442b68e6b 100644
--- a/src/yuzu/configuration/configure_service.h
+++ b/src/yuzu/configuration/configure_network.h
@@ -9,15 +9,15 @@
#include <QWidget>
namespace Ui {
-class ConfigureService;
+class ConfigureNetwork;
}
-class ConfigureService : public QWidget {
+class ConfigureNetwork : public QWidget {
Q_OBJECT
public:
- explicit ConfigureService(QWidget* parent = nullptr);
- ~ConfigureService() override;
+ explicit ConfigureNetwork(QWidget* parent = nullptr);
+ ~ConfigureNetwork() override;
void ApplyConfiguration();
void RetranslateUi();
@@ -29,6 +29,6 @@ private:
void OnBCATImplChanged();
void OnUpdateBCATEmptyLabel(std::pair<QString, QString> string);
- std::unique_ptr<Ui::ConfigureService> ui;
+ std::unique_ptr<Ui::ConfigureNetwork> ui;
QFutureWatcher<std::pair<QString, QString>> watcher{this};
};
diff --git a/src/yuzu/configuration/configure_service.ui b/src/yuzu/configuration/configure_network.ui
index 9668dd557..5f9b7e97b 100644
--- a/src/yuzu/configuration/configure_service.ui
+++ b/src/yuzu/configuration/configure_network.ui
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
- <class>ConfigureService</class>
- <widget class="QWidget" name="ConfigureService">
+ <class>ConfigureNetwork</class>
+ <widget class="QWidget" name="ConfigureNetwork">
<property name="geometry">
<rect>
<x>0</x>
@@ -17,21 +17,37 @@
<item>
<layout class="QVBoxLayout" name="verticalLayout_3">
<item>
+ <widget class="QGroupBox" name="groupBox_2">
+ <property name="title">
+ <string>General</string>
+ </property>
+ <layout class="QGridLayout" name="gridLayout_2">
+ <item row="1" column="1">
+ <widget class="QComboBox" name="network_interface"/>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="label_4">
+ <property name="text">
+ <string>Network Interface</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
<widget class="QGroupBox" name="groupBox">
<property name="title">
<string>BCAT</string>
</property>
<layout class="QGridLayout" name="gridLayout">
- <item row="1" column="1" colspan="2">
- <widget class="QLabel" name="label_2">
- <property name="maximumSize">
- <size>
- <width>260</width>
- <height>16777215</height>
- </size>
- </property>
+ <item row="3" column="0">
+ <widget class="QLabel" name="bcat_empty_header">
<property name="text">
- <string>BCAT is Nintendo's way of sending data to games to engage its community and unlock additional content.</string>
+ <string/>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
</property>
<property name="wordWrap">
<bool>true</bool>
@@ -51,11 +67,8 @@
</property>
</widget>
</item>
- <item row="3" column="1" colspan="2">
- <widget class="QLabel" name="bcat_empty_label">
- <property name="enabled">
- <bool>true</bool>
- </property>
+ <item row="1" column="1" colspan="2">
+ <widget class="QLabel" name="label_2">
<property name="maximumSize">
<size>
<width>260</width>
@@ -63,10 +76,7 @@
</size>
</property>
<property name="text">
- <string/>
- </property>
- <property name="alignment">
- <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
+ <string>BCAT is Nintendo's way of sending data to games to engage its community and unlock additional content.</string>
</property>
<property name="wordWrap">
<bool>true</bool>
@@ -86,8 +96,17 @@
<item row="0" column="1" colspan="2">
<widget class="QComboBox" name="bcat_source"/>
</item>
- <item row="3" column="0">
- <widget class="QLabel" name="bcat_empty_header">
+ <item row="3" column="1" colspan="2">
+ <widget class="QLabel" name="bcat_empty_label">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>260</width>
+ <height>16777215</height>
+ </size>
+ </property>
<property name="text">
<string/>
</property>
diff --git a/src/yuzu/configuration/configure_system.ui b/src/yuzu/configuration/configure_system.ui
index 53b95658b..27f552f59 100644
--- a/src/yuzu/configuration/configure_system.ui
+++ b/src/yuzu/configuration/configure_system.ui
@@ -401,6 +401,11 @@
<string>Traditional Chinese (正體中文)</string>
</property>
</item>
+ <item>
+ <property name="text">
+ <string>Brazilian Portuguese (português do Brasil)</string>
+ </property>
+ </item>
</widget>
</item>
<item row="5" column="0">
diff --git a/src/yuzu/configuration/configure_ui.cpp b/src/yuzu/configuration/configure_ui.cpp
index e8f41bf65..9d7d51126 100644
--- a/src/yuzu/configuration/configure_ui.cpp
+++ b/src/yuzu/configuration/configure_ui.cpp
@@ -16,7 +16,7 @@
#include "yuzu/uisettings.h"
namespace {
-constexpr std::array default_icon_sizes{
+constexpr std::array default_game_icon_sizes{
std::make_pair(0, QT_TRANSLATE_NOOP("ConfigureUI", "None")),
std::make_pair(32, QT_TRANSLATE_NOOP("ConfigureUI", "Small (32x32)")),
std::make_pair(64, QT_TRANSLATE_NOOP("ConfigureUI", "Standard (64x64)")),
@@ -24,6 +24,13 @@ constexpr std::array default_icon_sizes{
std::make_pair(256, QT_TRANSLATE_NOOP("ConfigureUI", "Full Size (256x256)")),
};
+constexpr std::array default_folder_icon_sizes{
+ std::make_pair(0, QT_TRANSLATE_NOOP("ConfigureUI", "None")),
+ std::make_pair(24, QT_TRANSLATE_NOOP("ConfigureUI", "Small (24x24)")),
+ std::make_pair(48, QT_TRANSLATE_NOOP("ConfigureUI", "Standard (48x48)")),
+ std::make_pair(72, QT_TRANSLATE_NOOP("ConfigureUI", "Large (72x72)")),
+};
+
// clang-format off
constexpr std::array row_text_names{
QT_TRANSLATE_NOOP("ConfigureUI", "Filename"),
@@ -34,8 +41,12 @@ constexpr std::array row_text_names{
};
// clang-format on
-QString GetTranslatedIconSize(size_t index) {
- return QCoreApplication::translate("ConfigureUI", default_icon_sizes[index].second);
+QString GetTranslatedGameIconSize(size_t index) {
+ return QCoreApplication::translate("ConfigureUI", default_game_icon_sizes[index].second);
+}
+
+QString GetTranslatedFolderIconSize(size_t index) {
+ return QCoreApplication::translate("ConfigureUI", default_folder_icon_sizes[index].second);
}
QString GetTranslatedRowTextName(size_t index) {
@@ -60,8 +71,10 @@ ConfigureUi::ConfigureUi(QWidget* parent) : QWidget(parent), ui(new Ui::Configur
// Force game list reload if any of the relevant settings are changed.
connect(ui->show_add_ons, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate);
- connect(ui->icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
+ connect(ui->game_icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
&ConfigureUi::RequestGameListUpdate);
+ connect(ui->folder_icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged),
+ this, &ConfigureUi::RequestGameListUpdate);
connect(ui->row_1_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
&ConfigureUi::RequestGameListUpdate);
connect(ui->row_2_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
@@ -95,7 +108,8 @@ void ConfigureUi::ApplyConfiguration() {
UISettings::values.theme =
ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString();
UISettings::values.show_add_ons = ui->show_add_ons->isChecked();
- UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt();
+ UISettings::values.game_icon_size = ui->game_icon_size_combobox->currentData().toUInt();
+ UISettings::values.folder_icon_size = ui->folder_icon_size_combobox->currentData().toUInt();
UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt();
UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt();
@@ -114,8 +128,10 @@ void ConfigureUi::SetConfiguration() {
ui->language_combobox->setCurrentIndex(
ui->language_combobox->findData(UISettings::values.language));
ui->show_add_ons->setChecked(UISettings::values.show_add_ons.GetValue());
- ui->icon_size_combobox->setCurrentIndex(
- ui->icon_size_combobox->findData(UISettings::values.icon_size.GetValue()));
+ ui->game_icon_size_combobox->setCurrentIndex(
+ ui->game_icon_size_combobox->findData(UISettings::values.game_icon_size.GetValue()));
+ ui->folder_icon_size_combobox->setCurrentIndex(
+ ui->folder_icon_size_combobox->findData(UISettings::values.folder_icon_size.GetValue()));
ui->enable_screenshot_save_as->setChecked(
UISettings::values.enable_screenshot_save_as.GetValue());
@@ -134,8 +150,14 @@ void ConfigureUi::changeEvent(QEvent* event) {
void ConfigureUi::RetranslateUI() {
ui->retranslateUi(this);
- for (int i = 0; i < ui->icon_size_combobox->count(); i++) {
- ui->icon_size_combobox->setItemText(i, GetTranslatedIconSize(static_cast<size_t>(i)));
+ for (int i = 0; i < ui->game_icon_size_combobox->count(); i++) {
+ ui->game_icon_size_combobox->setItemText(i,
+ GetTranslatedGameIconSize(static_cast<size_t>(i)));
+ }
+
+ for (int i = 0; i < ui->folder_icon_size_combobox->count(); i++) {
+ ui->folder_icon_size_combobox->setItemText(
+ i, GetTranslatedFolderIconSize(static_cast<size_t>(i)));
}
for (int i = 0; i < ui->row_1_text_combobox->count(); i++) {
@@ -166,9 +188,13 @@ void ConfigureUi::InitializeLanguageComboBox() {
}
void ConfigureUi::InitializeIconSizeComboBox() {
- for (size_t i = 0; i < default_icon_sizes.size(); i++) {
- const auto size = default_icon_sizes[i].first;
- ui->icon_size_combobox->addItem(GetTranslatedIconSize(i), size);
+ for (size_t i = 0; i < default_game_icon_sizes.size(); i++) {
+ const auto size = default_game_icon_sizes[i].first;
+ ui->game_icon_size_combobox->addItem(GetTranslatedGameIconSize(i), size);
+ }
+ for (size_t i = 0; i < default_folder_icon_sizes.size(); i++) {
+ const auto size = default_folder_icon_sizes[i].first;
+ ui->folder_icon_size_combobox->addItem(GetTranslatedFolderIconSize(i), size);
}
}
diff --git a/src/yuzu/configuration/configure_ui.ui b/src/yuzu/configuration/configure_ui.ui
index d895b799f..394f9fe04 100644
--- a/src/yuzu/configuration/configure_ui.ui
+++ b/src/yuzu/configuration/configure_ui.ui
@@ -81,16 +81,30 @@
</widget>
</item>
<item>
- <layout class="QHBoxLayout" name="icon_size_qhbox_layout_2">
+ <layout class="QHBoxLayout" name="game_icon_size_qhbox_layout_2">
<item>
- <widget class="QLabel" name="icon_size_label">
+ <widget class="QLabel" name="game_icon_size_label">
<property name="text">
- <string>Icon Size:</string>
+ <string>Game Icon Size:</string>
</property>
</widget>
</item>
<item>
- <widget class="QComboBox" name="icon_size_combobox"/>
+ <widget class="QComboBox" name="game_icon_size_combobox"/>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="folder_icon_size_qhbox_layout_2">
+ <item>
+ <widget class="QLabel" name="folder_icon_size_label">
+ <property name="text">
+ <string>Folder Icon Size:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="folder_icon_size_combobox"/>
</item>
</layout>
</item>
diff --git a/src/yuzu/debugger/console.cpp b/src/yuzu/debugger/console.cpp
index 22ca1285d..f89ea8ea7 100644
--- a/src/yuzu/debugger/console.cpp
+++ b/src/yuzu/debugger/console.cpp
@@ -21,6 +21,7 @@ void ToggleConsole() {
console_shown = UISettings::values.show_console.GetValue();
}
+ using namespace Common::Log;
#if defined(_WIN32) && !defined(_DEBUG)
FILE* temp;
if (UISettings::values.show_console) {
@@ -29,24 +30,20 @@ void ToggleConsole() {
freopen_s(&temp, "CONIN$", "r", stdin);
freopen_s(&temp, "CONOUT$", "w", stdout);
freopen_s(&temp, "CONOUT$", "w", stderr);
- Common::Log::AddBackend(std::make_unique<Common::Log::ColorConsoleBackend>());
+ SetColorConsoleBackendEnabled(true);
}
} else {
if (FreeConsole()) {
// In order to close the console, we have to also detach the streams on it.
// Just redirect them to NUL if there is no console window
- Common::Log::RemoveBackend(Common::Log::ColorConsoleBackend::Name());
+ SetColorConsoleBackendEnabled(false);
freopen_s(&temp, "NUL", "r", stdin);
freopen_s(&temp, "NUL", "w", stdout);
freopen_s(&temp, "NUL", "w", stderr);
}
}
#else
- if (UISettings::values.show_console) {
- Common::Log::AddBackend(std::make_unique<Common::Log::ColorConsoleBackend>());
- } else {
- Common::Log::RemoveBackend(Common::Log::ColorConsoleBackend::Name());
- }
+ SetColorConsoleBackendEnabled(UISettings::values.show_console.GetValue());
#endif
}
} // namespace Debugger
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index f746bd85d..e97804220 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -244,8 +244,8 @@ void GameList::OnUpdateThemedIcons() {
for (int i = 0; i < item_model->invisibleRootItem()->rowCount(); i++) {
QStandardItem* child = item_model->invisibleRootItem()->child(i);
- const int icon_size =
- std::min(static_cast<int>(UISettings::values.icon_size.GetValue()), 64);
+ const int icon_size = UISettings::values.folder_icon_size.GetValue();
+
switch (child->data(GameListItem::TypeRole).value<GameListItemType>()) {
case GameListItemType::SdmcDir:
child->setData(
diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h
index 982c0789d..9dc3cc7c3 100644
--- a/src/yuzu/game_list_p.h
+++ b/src/yuzu/game_list_p.h
@@ -80,7 +80,7 @@ public:
setData(qulonglong(program_id), ProgramIdRole);
setData(game_type, FileTypeRole);
- const u32 size = UISettings::values.icon_size.GetValue();
+ const u32 size = UISettings::values.game_icon_size.GetValue();
QPixmap picture;
if (!picture.loadFromData(picture_data.data(), static_cast<u32>(picture_data.size()))) {
@@ -233,8 +233,7 @@ public:
UISettings::GameDir* game_dir = &directory;
setData(QVariant(UISettings::values.game_dirs.indexOf(directory)), GameDirRole);
- const int icon_size =
- std::min(static_cast<int>(UISettings::values.icon_size.GetValue()), 64);
+ const int icon_size = UISettings::values.folder_icon_size.GetValue();
switch (dir_type) {
case GameListItemType::SdmcDir:
setData(
@@ -295,8 +294,8 @@ public:
explicit GameListAddDir() {
setData(type(), TypeRole);
- const int icon_size =
- std::min(static_cast<int>(UISettings::values.icon_size.GetValue()), 64);
+ const int icon_size = UISettings::values.folder_icon_size.GetValue();
+
setData(QIcon::fromTheme(QStringLiteral("plus"))
.pixmap(icon_size)
.scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
@@ -318,8 +317,8 @@ public:
explicit GameListFavorites() {
setData(type(), TypeRole);
- const int icon_size =
- std::min(static_cast<int>(UISettings::values.icon_size.GetValue()), 64);
+ const int icon_size = UISettings::values.folder_icon_size.GetValue();
+
setData(QIcon::fromTheme(QStringLiteral("star"))
.pixmap(icon_size)
.scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index e172d2ff4..1bae1489f 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -175,21 +175,6 @@ void GMainWindow::ShowTelemetryCallout() {
const int GMainWindow::max_recent_files_item;
-static void InitializeLogging() {
- using namespace Common;
-
- Log::Filter log_filter;
- log_filter.ParseFilterString(Settings::values.log_filter.GetValue());
- Log::SetGlobalFilter(log_filter);
-
- const auto log_dir = FS::GetYuzuPath(FS::YuzuPath::LogDir);
- void(FS::CreateDir(log_dir));
- Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir / LOG_FILE));
-#ifdef _WIN32
- Log::AddBackend(std::make_unique<Log::DebuggerBackend>());
-#endif
-}
-
static void RemoveCachedContents() {
const auto cache_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir);
const auto offline_fonts = cache_dir / "fonts";
@@ -207,8 +192,6 @@ GMainWindow::GMainWindow()
: input_subsystem{std::make_shared<InputCommon::InputSubsystem>()},
config{std::make_unique<Config>()}, vfs{std::make_shared<FileSys::RealVfsFilesystem>()},
provider{std::make_unique<FileSys::ManualContentProvider>()} {
- InitializeLogging();
-
LoadTranslation();
setAcceptDrops(true);
@@ -2513,7 +2496,7 @@ void GMainWindow::ShowFullscreen() {
ui.menubar->hide();
statusBar()->hide();
- if (Settings::values.fullscreen_mode.GetValue() == 1) {
+ if (Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Exclusive) {
showFullScreen();
return;
}
@@ -2528,7 +2511,7 @@ void GMainWindow::ShowFullscreen() {
} else {
UISettings::values.renderwindow_geometry = render_window->saveGeometry();
- if (Settings::values.fullscreen_mode.GetValue() == 1) {
+ if (Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Exclusive) {
render_window->showFullScreen();
return;
}
@@ -2545,7 +2528,7 @@ void GMainWindow::ShowFullscreen() {
void GMainWindow::HideFullscreen() {
if (ui.action_Single_Window_Mode->isChecked()) {
- if (Settings::values.fullscreen_mode.GetValue() == 1) {
+ if (Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Exclusive) {
showNormal();
restoreGeometry(UISettings::values.geometry);
} else {
@@ -2559,7 +2542,7 @@ void GMainWindow::HideFullscreen() {
statusBar()->setVisible(ui.action_Show_Status_Bar->isChecked());
ui.menubar->show();
} else {
- if (Settings::values.fullscreen_mode.GetValue() == 1) {
+ if (Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Exclusive) {
render_window->showNormal();
render_window->restoreGeometry(UISettings::values.renderwindow_geometry);
} else {
@@ -2814,8 +2797,6 @@ void GMainWindow::OnToggleFilterBar() {
}
void GMainWindow::OnCaptureScreenshot() {
- OnPauseGame();
-
const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID();
const auto screenshot_path =
QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::ScreenshotsDir));
@@ -2827,23 +2808,22 @@ void GMainWindow::OnCaptureScreenshot() {
.arg(date);
if (!Common::FS::CreateDir(screenshot_path.toStdString())) {
- OnStartGame();
return;
}
#ifdef _WIN32
if (UISettings::values.enable_screenshot_save_as) {
+ OnPauseGame();
filename = QFileDialog::getSaveFileName(this, tr("Capture Screenshot"), filename,
tr("PNG Image (*.png)"));
+ OnStartGame();
if (filename.isEmpty()) {
- OnStartGame();
return;
}
}
#endif
render_window->CaptureScreenshot(UISettings::values.screenshot_resolution_factor.GetValue(),
filename);
- OnStartGame();
}
// TODO: Written 2020-10-01: Remove per-game config migration code when it is irrelevant
@@ -3401,6 +3381,7 @@ void GMainWindow::SetDiscordEnabled([[maybe_unused]] bool state) {
#endif
int main(int argc, char* argv[]) {
+ Common::Log::Initialize();
Common::DetachedTasks detached_tasks;
MicroProfileOnThreadCreate("Frontend");
SCOPE_EXIT({ MicroProfileShutdown(); });
@@ -3440,6 +3421,7 @@ int main(int argc, char* argv[]) {
// generating shaders
setlocale(LC_ALL, "C");
+ Core::System::InitializeGlobalInstance();
GMainWindow main_window;
// After settings have been loaded by GMainWindow, apply the filter
main_window.show();
diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h
index 7b9d2dd53..81f741f20 100644
--- a/src/yuzu/uisettings.h
+++ b/src/yuzu/uisettings.h
@@ -91,7 +91,8 @@ struct Values {
// Game List
Settings::BasicSetting<bool> show_add_ons{true, "show_add_ons"};
- Settings::BasicSetting<uint32_t> icon_size{64, "icon_size"};
+ Settings::BasicSetting<uint32_t> game_icon_size{64, "game_icon_size"};
+ Settings::BasicSetting<uint32_t> folder_icon_size{48, "folder_icon_size"};
Settings::BasicSetting<uint8_t> row_1_text_id{3, "row_1_text_id"};
Settings::BasicSetting<uint8_t> row_2_text_id{2, "row_2_text_id"};
std::atomic_bool is_game_list_reload_pending{false};
diff --git a/src/yuzu_cmd/CMakeLists.txt b/src/yuzu_cmd/CMakeLists.txt
index e55a19649..74fc24972 100644
--- a/src/yuzu_cmd/CMakeLists.txt
+++ b/src/yuzu_cmd/CMakeLists.txt
@@ -1,5 +1,6 @@
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules)
+# Credits to Samantas5855 and others for this function.
function(create_resource file output filename)
# Read hex data from file
file(READ ${file} filedata HEX)
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index 5af1ee6a8..4f14be524 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -278,6 +278,9 @@ void Config::ReadValues() {
if (Settings::values.players.GetValue()[p].analogs[i].empty())
Settings::values.players.GetValue()[p].analogs[i] = default_param;
}
+
+ Settings::values.players.GetValue()[p].connected =
+ sdl2_config->GetBoolean(group, "connected", false);
}
ReadSetting("ControlsGeneral", Settings::values.mouse_enabled);
@@ -444,6 +447,7 @@ void Config::ReadValues() {
// Renderer
ReadSetting("Renderer", Settings::values.renderer_backend);
ReadSetting("Renderer", Settings::values.renderer_debug);
+ ReadSetting("Renderer", Settings::values.renderer_shader_feedback);
ReadSetting("Renderer", Settings::values.enable_nsight_aftermath);
ReadSetting("Renderer", Settings::values.disable_shader_loop_safety_checks);
ReadSetting("Renderer", Settings::values.vulkan_device);
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index e646e2d2f..e02eceb99 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -221,6 +221,10 @@ backend =
# 0 (default): Disabled, 1: Enabled
debug =
+# Enable shader feedback.
+# 0 (default): Disabled, 1: Enabled
+renderer_shader_feedback =
+
# Enable Nsight Aftermath crash dumps
# 0 (default): Disabled, 1: Enabled
nsight_aftermath =
@@ -363,7 +367,7 @@ custom_rtc =
# Sets the systems language index
# 0: Japanese, 1: English (default), 2: French, 3: German, 4: Italian, 5: Spanish, 6: Chinese,
# 7: Korean, 8: Dutch, 9: Portuguese, 10: Russian, 11: Taiwanese, 12: British English, 13: Canadian French,
-# 14: Latin American Spanish, 15: Simplified Chinese, 16: Traditional Chinese
+# 14: Latin American Spanish, 15: Simplified Chinese, 16: Traditional Chinese, 17: Brazilian Portuguese
language_index =
# The system region that yuzu will use during emulation
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
index 353e51ea7..87fce0c23 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
@@ -16,8 +16,8 @@
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
#include "yuzu_cmd/yuzu_icon.h"
-EmuWindow_SDL2::EmuWindow_SDL2(InputCommon::InputSubsystem* input_subsystem_)
- : input_subsystem{input_subsystem_} {
+EmuWindow_SDL2::EmuWindow_SDL2(InputCommon::InputSubsystem* input_subsystem_, Core::System& system_)
+ : input_subsystem{input_subsystem_}, system{system_} {
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
LOG_CRITICAL(Frontend, "Failed to initialize SDL2! Exiting...");
exit(1);
@@ -122,9 +122,13 @@ void EmuWindow_SDL2::OnResize() {
UpdateCurrentFramebufferLayout(width, height);
}
+void EmuWindow_SDL2::ShowCursor(bool show_cursor) {
+ SDL_ShowCursor(show_cursor ? SDL_ENABLE : SDL_DISABLE);
+}
+
void EmuWindow_SDL2::Fullscreen() {
switch (Settings::values.fullscreen_mode.GetValue()) {
- case 1: // Exclusive fullscreen
+ case Settings::FullscreenMode::Exclusive:
// Set window size to render size before entering fullscreen -- SDL does not resize to
// display dimensions in this mode.
// TODO: Multiply the window size by resolution_factor (for both docked modes)
@@ -140,7 +144,7 @@ void EmuWindow_SDL2::Fullscreen() {
LOG_ERROR(Frontend, "Fullscreening failed: {}", SDL_GetError());
LOG_INFO(Frontend, "Attempting to use borderless fullscreen...");
[[fallthrough]];
- case 0: // Borderless window
+ case Settings::FullscreenMode::Borderless:
if (SDL_SetWindowFullscreen(render_window, SDL_WINDOW_FULLSCREEN_DESKTOP) == 0) {
return;
}
@@ -218,7 +222,7 @@ void EmuWindow_SDL2::WaitEvent() {
const u32 current_time = SDL_GetTicks();
if (current_time > last_time + 2000) {
- const auto results = Core::System::GetInstance().GetAndResetPerfStats();
+ const auto results = system.GetAndResetPerfStats();
const auto title =
fmt::format("yuzu {} | {}-{} | FPS: {:.0f} ({:.0f}%)", Common::g_build_fullname,
Common::g_scm_branch, Common::g_scm_desc, results.average_game_fps,
@@ -228,6 +232,7 @@ void EmuWindow_SDL2::WaitEvent() {
}
}
+// Credits to Samantas5855 and others for this function.
void EmuWindow_SDL2::SetWindowIcon() {
SDL_RWops* const yuzu_icon_stream = SDL_RWFromConstMem((void*)yuzu_icon, yuzu_icon_size);
if (yuzu_icon_stream == nullptr) {
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.h b/src/yuzu_cmd/emu_window/emu_window_sdl2.h
index 1b9ab5b93..4810f8775 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.h
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.h
@@ -24,7 +24,7 @@ enum class MouseButton;
class EmuWindow_SDL2 : public Core::Frontend::EmuWindow {
public:
- explicit EmuWindow_SDL2(InputCommon::InputSubsystem* input_subsystem);
+ explicit EmuWindow_SDL2(InputCommon::InputSubsystem* input_subsystem, Core::System& system_);
~EmuWindow_SDL2();
/// Whether the window is still open, and a close request hasn't yet been sent
@@ -67,6 +67,9 @@ protected:
/// Called by WaitEvent when any event that may cause the window to be resized occurs
void OnResize();
+ /// Called when users want to hide the mouse cursor
+ void ShowCursor(bool show_cursor);
+
/// Called when user passes the fullscreen parameter flag
void Fullscreen();
@@ -87,4 +90,7 @@ protected:
/// Input subsystem to use with this window.
InputCommon::InputSubsystem* input_subsystem;
+
+ /// yuzu core instance
+ Core::System& system;
};
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
index eadb41790..a075ad08a 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
@@ -76,8 +76,9 @@ bool EmuWindow_SDL2_GL::SupportsRequiredGLExtensions() {
return unsupported_ext.empty();
}
-EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsystem, bool fullscreen)
- : EmuWindow_SDL2{input_subsystem} {
+EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsystem,
+ Core::System& system_, bool fullscreen)
+ : EmuWindow_SDL2{input_subsystem, system_} {
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 6);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_COMPATIBILITY);
@@ -110,6 +111,7 @@ EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsyste
if (fullscreen) {
Fullscreen();
+ ShowCursor(false);
}
window_context = SDL_GL_CreateContext(render_window);
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h
index 9e694d985..d7f2c83d8 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h
@@ -8,13 +8,18 @@
#include "core/frontend/emu_window.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
+namespace Core {
+class System;
+}
+
namespace InputCommon {
class InputSubsystem;
}
class EmuWindow_SDL2_GL final : public EmuWindow_SDL2 {
public:
- explicit EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsystem, bool fullscreen);
+ explicit EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsystem, Core::System& system_,
+ bool fullscreen);
~EmuWindow_SDL2_GL();
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp
index d1473dbab..de40b76bf 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp
@@ -24,8 +24,9 @@
#include <SDL.h>
#include <SDL_syswm.h>
-EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem, bool fullscreen)
- : EmuWindow_SDL2{input_subsystem} {
+EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem,
+ Core::System& system_, bool fullscreen)
+ : EmuWindow_SDL2{input_subsystem, system_} {
const std::string window_title = fmt::format("yuzu {} | {}-{} (Vulkan)", Common::g_build_name,
Common::g_scm_branch, Common::g_scm_desc);
render_window =
@@ -44,6 +45,7 @@ EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsyste
if (fullscreen) {
Fullscreen();
+ ShowCursor(false);
}
switch (wm.subsystem) {
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h
index de53844f0..3ea521b2a 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h
@@ -19,7 +19,8 @@ class InputSubsystem;
class EmuWindow_SDL2_VK final : public EmuWindow_SDL2 {
public:
- explicit EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem, bool fullscreen);
+ explicit EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem, Core::System& system,
+ bool fullscreen);
~EmuWindow_SDL2_VK() override;
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index 35ce23696..ba2c993ba 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -74,31 +74,14 @@ static void PrintVersion() {
std::cout << "yuzu " << Common::g_scm_branch << " " << Common::g_scm_desc << std::endl;
}
-static void InitializeLogging() {
- using namespace Common;
-
- Log::Filter log_filter(Log::Level::Debug);
- log_filter.ParseFilterString(static_cast<std::string>(Settings::values.log_filter));
- Log::SetGlobalFilter(log_filter);
-
- Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>());
-
- const auto& log_dir = FS::GetYuzuPath(FS::YuzuPath::LogDir);
- void(FS::CreateDir(log_dir));
- Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir / LOG_FILE));
-#ifdef _WIN32
- Log::AddBackend(std::make_unique<Log::DebuggerBackend>());
-#endif
-}
-
/// Application entry point
int main(int argc, char** argv) {
+ Common::Log::Initialize();
+ Common::Log::SetColorConsoleBackendEnabled(true);
Common::DetachedTasks detached_tasks;
Config config;
int option_index = 0;
-
- InitializeLogging();
#ifdef _WIN32
int argc_w;
auto argv_w = CommandLineToArgvW(GetCommandLineW(), &argc_w);
@@ -163,6 +146,7 @@ int main(int argc, char** argv) {
return -1;
}
+ Core::System::InitializeGlobalInstance();
auto& system{Core::System::GetInstance()};
InputCommon::InputSubsystem input_subsystem;
@@ -172,10 +156,10 @@ int main(int argc, char** argv) {
std::unique_ptr<EmuWindow_SDL2> emu_window;
switch (Settings::values.renderer_backend.GetValue()) {
case Settings::RendererBackend::OpenGL:
- emu_window = std::make_unique<EmuWindow_SDL2_GL>(&input_subsystem, fullscreen);
+ emu_window = std::make_unique<EmuWindow_SDL2_GL>(&input_subsystem, system, fullscreen);
break;
case Settings::RendererBackend::Vulkan:
- emu_window = std::make_unique<EmuWindow_SDL2_VK>(&input_subsystem, fullscreen);
+ emu_window = std::make_unique<EmuWindow_SDL2_VK>(&input_subsystem, system, fullscreen);
break;
}