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-rw-r--r--src/audio_core/command_generator.cpp3
-rw-r--r--src/audio_core/mix_context.cpp2
-rw-r--r--src/audio_core/voice_context.cpp2
-rw-r--r--src/common/CMakeLists.txt4
-rw-r--r--src/common/alignment.h28
-rw-r--r--src/common/common_funcs.h29
-rw-r--r--src/common/div_ceil.h8
-rw-r--r--src/common/error.cpp (renamed from src/common/misc.cpp)6
-rw-r--r--src/common/error.h21
-rw-r--r--src/common/fs/fs_paths.h1
-rw-r--r--src/common/fs/path_util.cpp28
-rw-r--r--src/common/fs/path_util.h1
-rw-r--r--src/common/host_memory.cpp2
-rw-r--r--src/common/intrusive_red_black_tree.h17
-rw-r--r--src/common/logging/backend.cpp355
-rw-r--r--src/common/logging/backend.h113
-rw-r--r--src/common/logging/filter.cpp1
-rw-r--r--src/common/logging/log.h6
-rw-r--r--src/common/logging/log_entry.h28
-rw-r--r--src/common/logging/text_formatter.cpp1
-rw-r--r--src/common/logging/types.h18
-rw-r--r--src/common/lru_cache.h140
-rw-r--r--src/common/param_package.cpp1
-rw-r--r--src/common/settings.cpp13
-rw-r--r--src/common/settings.h212
-rw-r--r--src/common/string_util.cpp12
-rw-r--r--src/common/string_util.h2
-rw-r--r--src/common/thread.cpp6
-rw-r--r--src/common/threadsafe_queue.h37
-rw-r--r--src/common/uuid.h18
-rw-r--r--src/common/vector_math.h4
-rw-r--r--src/common/x64/xbyak_abi.h2
-rw-r--r--src/common/x64/xbyak_util.h2
-rw-r--r--src/core/CMakeLists.txt23
-rw-r--r--src/core/core.cpp123
-rw-r--r--src/core/core.h73
-rw-r--r--src/core/cpu_manager.cpp25
-rw-r--r--src/core/cpu_manager.h6
-rw-r--r--src/core/file_sys/kernel_executable.h1
-rw-r--r--src/core/file_sys/program_metadata.cpp2
-rw-r--r--src/core/file_sys/vfs.cpp4
-rw-r--r--src/core/file_sys/vfs.h3
-rw-r--r--src/core/file_sys/vfs_libzip.cpp88
-rw-r--r--src/core/file_sys/vfs_libzip.h13
-rw-r--r--src/core/file_sys/vfs_real.cpp29
-rw-r--r--src/core/file_sys/vfs_real.h1
-rw-r--r--src/core/file_sys/vfs_types.h9
-rw-r--r--src/core/frontend/applets/profile_select.cpp3
-rw-r--r--src/core/hle/api_version.h17
-rw-r--r--src/core/hle/ipc_helpers.h3
-rw-r--r--src/core/hle/kernel/hle_ipc.cpp1
-rw-r--r--src/core/hle/kernel/hle_ipc.h2
-rw-r--r--src/core/hle/kernel/k_auto_object_container.cpp2
-rw-r--r--src/core/hle/kernel/k_handle_table.cpp2
-rw-r--r--src/core/hle/kernel/k_page_table.cpp2
-rw-r--r--src/core/hle/kernel/k_priority_queue.h27
-rw-r--r--src/core/hle/kernel/k_process.cpp54
-rw-r--r--src/core/hle/kernel/k_process.h4
-rw-r--r--src/core/hle/kernel/k_scheduler.h2
-rw-r--r--src/core/hle/kernel/k_scoped_lock.h15
-rw-r--r--src/core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h2
-rw-r--r--src/core/hle/kernel/k_shared_memory_info.h46
-rw-r--r--src/core/hle/kernel/kernel.cpp23
-rw-r--r--src/core/hle/kernel/kernel.h5
-rw-r--r--src/core/hle/kernel/svc.cpp16
-rw-r--r--src/core/hle/service/acc/acc.cpp69
-rw-r--r--src/core/hle/service/acc/async_context.cpp71
-rw-r--r--src/core/hle/service/acc/async_context.h40
-rw-r--r--src/core/hle/service/acc/profile_manager.cpp9
-rw-r--r--src/core/hle/service/am/am.cpp127
-rw-r--r--src/core/hle/service/am/am.h32
-rw-r--r--src/core/hle/service/am/applet_ae.h2
-rw-r--r--src/core/hle/service/am/applet_oe.h2
-rw-r--r--src/core/hle/service/am/applets/applet_error.cpp31
-rw-r--r--src/core/hle/service/am/applets/applet_profile_select.cpp2
-rw-r--r--src/core/hle/service/am/applets/applet_web_browser.cpp10
-rw-r--r--src/core/hle/service/am/applets/applets.cpp41
-rw-r--r--src/core/hle/service/am/applets/applets.h10
-rw-r--r--src/core/hle/service/aoc/aoc_u.cpp31
-rw-r--r--src/core/hle/service/aoc/aoc_u.h6
-rw-r--r--src/core/hle/service/audio/audctl.cpp8
-rw-r--r--src/core/hle/service/audio/audin_u.cpp81
-rw-r--r--src/core/hle/service/audio/audin_u.h16
-rw-r--r--src/core/hle/service/audio/audout_u.cpp33
-rw-r--r--src/core/hle/service/audio/audren_u.cpp45
-rw-r--r--src/core/hle/service/audio/audren_u.h6
-rw-r--r--src/core/hle/service/audio/hwopus.cpp1
-rw-r--r--src/core/hle/service/bcat/backend/backend.cpp22
-rw-r--r--src/core/hle/service/bcat/backend/backend.h10
-rw-r--r--src/core/hle/service/bcat/backend/boxcat.cpp548
-rw-r--r--src/core/hle/service/bcat/backend/boxcat.h64
-rw-r--r--src/core/hle/service/bcat/bcat_module.cpp11
-rw-r--r--src/core/hle/service/btdrv/btdrv.cpp22
-rw-r--r--src/core/hle/service/btm/btm.cpp43
-rw-r--r--src/core/hle/service/caps/caps.h3
-rw-r--r--src/core/hle/service/caps/caps_ss.cpp1
-rw-r--r--src/core/hle/service/es/es.cpp6
-rw-r--r--src/core/hle/service/fgm/fgm.cpp1
-rw-r--r--src/core/hle/service/filesystem/filesystem.cpp38
-rw-r--r--src/core/hle/service/filesystem/filesystem.h6
-rw-r--r--src/core/hle/service/filesystem/fsp_ldr.cpp1
-rw-r--r--src/core/hle/service/filesystem/fsp_pr.cpp1
-rw-r--r--src/core/hle/service/filesystem/fsp_srv.cpp20
-rw-r--r--src/core/hle/service/friend/friend.cpp26
-rw-r--r--src/core/hle/service/glue/arp.cpp2
-rw-r--r--src/core/hle/service/hid/controllers/npad.h1
-rw-r--r--src/core/hle/service/hid/controllers/touchscreen.h14
-rw-r--r--src/core/hle/service/hid/hid.cpp29
-rw-r--r--src/core/hle/service/hid/hid.h1
-rw-r--r--src/core/hle/service/lbl/lbl.cpp2
-rw-r--r--src/core/hle/service/mii/mii.cpp1
-rw-r--r--src/core/hle/service/nfc/nfc.cpp1
-rw-r--r--src/core/hle/service/nfp/nfp.cpp49
-rw-r--r--src/core/hle/service/nfp/nfp.h11
-rw-r--r--src/core/hle/service/ngct/ngct.cpp59
-rw-r--r--src/core/hle/service/ngct/ngct.h20
-rw-r--r--src/core/hle/service/nifm/nifm.cpp164
-rw-r--r--src/core/hle/service/nim/nim.cpp25
-rw-r--r--src/core/hle/service/npns/npns.cpp1
-rw-r--r--src/core/hle/service/ns/ns.cpp1
-rw-r--r--src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp12
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp42
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp13
-rw-r--r--src/core/hle/service/nvdrv/nvdrv.h2
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.cpp25
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.h15
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.cpp46
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.h14
-rw-r--r--src/core/hle/service/olsc/olsc.cpp1
-rw-r--r--src/core/hle/service/ptm/psm.cpp24
-rw-r--r--src/core/hle/service/service.cpp2
-rw-r--r--src/core/hle/service/set/set_sys.cpp1
-rw-r--r--src/core/hle/service/sockets/bsd.cpp14
-rw-r--r--src/core/hle/service/sockets/bsd.h3
-rw-r--r--src/core/hle/service/sockets/sfdnsres.h1
-rw-r--r--src/core/hle/service/sockets/sockets.h6
-rw-r--r--src/core/hle/service/spl/spl_module.cpp2
-rw-r--r--src/core/hle/service/ssl/ssl.cpp1
-rw-r--r--src/core/hle/service/time/standard_user_system_clock_core.cpp14
-rw-r--r--src/core/hle/service/time/standard_user_system_clock_core.h7
-rw-r--r--src/core/hle/service/time/system_clock_context_update_callback.h1
-rw-r--r--src/core/hle/service/time/system_clock_core.cpp2
-rw-r--r--src/core/hle/service/time/system_clock_core.h2
-rw-r--r--src/core/hle/service/time/time.cpp2
-rw-r--r--src/core/hle/service/time/time.h1
-rw-r--r--src/core/hle/service/time/time_manager.cpp13
-rw-r--r--src/core/hle/service/time/time_zone_service.cpp4
-rw-r--r--src/core/hle/service/usb/usb.cpp7
-rw-r--r--src/core/hle/service/vi/display/vi_display.cpp17
-rw-r--r--src/core/hle/service/vi/display/vi_display.h13
-rw-r--r--src/core/hle/service/vi/vi.cpp15
-rw-r--r--src/core/hle/service/vi/vi.h1
-rw-r--r--src/core/memory.cpp556
-rw-r--r--src/core/memory.h102
-rw-r--r--src/core/network/network.cpp67
-rw-r--r--src/core/network/network.h24
-rw-r--r--src/core/network/network_interface.cpp210
-rw-r--r--src/core/network/network_interface.h29
-rw-r--r--src/core/telemetry_session.cpp18
-rw-r--r--src/input_common/CMakeLists.txt4
-rw-r--r--src/input_common/main.cpp64
-rw-r--r--src/input_common/main.h39
-rw-r--r--src/input_common/mouse/mouse_poller.cpp1
-rw-r--r--src/input_common/sdl/sdl_impl.cpp117
-rw-r--r--src/input_common/tas/tas_input.cpp455
-rw-r--r--src/input_common/tas/tas_input.h237
-rw-r--r--src/input_common/tas/tas_poller.cpp101
-rw-r--r--src/input_common/tas/tas_poller.h43
-rw-r--r--src/input_common/udp/client.cpp74
-rw-r--r--src/input_common/udp/client.h2
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp4
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp122
-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.cpp56
-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.h4
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp68
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp41
-rw-r--r--src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp127
-rw-r--r--src/shader_recompiler/frontend/maxwell/structured_control_flow.h9
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate_program.cpp2
-rw-r--r--src/shader_recompiler/host_translate_info.h5
-rw-r--r--src/shader_recompiler/ir_opt/texture_pass.cpp3
-rw-r--r--src/shader_recompiler/object_pool.h6
-rw-r--r--src/tests/common/param_package.cpp2
-rw-r--r--src/video_core/CMakeLists.txt4
-rw-r--r--src/video_core/buffer_cache/buffer_base.h20
-rw-r--r--src/video_core/buffer_cache/buffer_cache.h68
-rw-r--r--src/video_core/cdma_pusher.cpp1
-rw-r--r--src/video_core/cdma_pusher.h2
-rw-r--r--src/video_core/command_classes/codecs/codec.cpp224
-rw-r--r--src/video_core/command_classes/codecs/codec.h10
-rw-r--r--src/video_core/command_classes/codecs/h264.cpp8
-rw-r--r--src/video_core/command_classes/codecs/vp9.cpp5
-rw-r--r--src/video_core/command_classes/codecs/vp9_types.h85
-rw-r--r--src/video_core/command_classes/vic.cpp258
-rw-r--r--src/video_core/command_classes/vic.h20
-rw-r--r--src/video_core/engines/maxwell_3d.h9
-rw-r--r--src/video_core/engines/maxwell_dma.cpp64
-rw-r--r--src/video_core/engines/maxwell_dma.h2
-rw-r--r--src/video_core/framebuffer_config.h20
-rw-r--r--src/video_core/gpu.cpp1223
-rw-r--r--src/video_core/gpu.h230
-rw-r--r--src/video_core/gpu_thread.cpp57
-rw-r--r--src/video_core/gpu_thread.h16
-rw-r--r--src/video_core/host_shaders/CMakeLists.txt1
-rw-r--r--src/video_core/host_shaders/opengl_copy_bgra.comp15
-rw-r--r--src/video_core/macro/macro_jit_x64.h2
-rw-r--r--src/video_core/memory_manager.cpp3
-rw-r--r--src/video_core/query_cache.h9
-rw-r--r--src/video_core/rasterizer_accelerated.h2
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.cpp3
-rw-r--r--src/video_core/renderer_opengl/gl_device.cpp1
-rw-r--r--src/video_core/renderer_opengl/gl_device.h4
-rw-r--r--src/video_core/renderer_opengl/gl_graphics_pipeline.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp3
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp42
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.h25
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache_base.cpp10
-rw-r--r--src/video_core/renderer_opengl/maxwell_to_gl.h4
-rw-r--r--src/video_core/renderer_opengl/util_shaders.cpp76
-rw-r--r--src/video_core/renderer_opengl/util_shaders.h22
-rw-r--r--src/video_core/renderer_vulkan/renderer_vulkan.cpp18
-rw-r--r--src/video_core/renderer_vulkan/vk_blit_screen.cpp6
-rw-r--r--src/video_core/renderer_vulkan/vk_descriptor_pool.cpp7
-rw-r--r--src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp16
-rw-r--r--src/video_core/renderer_vulkan/vk_master_semaphore.h17
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.cpp6
-rw-r--r--src/video_core/renderer_vulkan/vk_query_cache.cpp3
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp27
-rw-r--r--src/video_core/renderer_vulkan/vk_scheduler.cpp59
-rw-r--r--src/video_core/renderer_vulkan/vk_scheduler.h13
-rw-r--r--src/video_core/renderer_vulkan/vk_state_tracker.h4
-rw-r--r--src/video_core/renderer_vulkan/vk_swapchain.cpp59
-rw-r--r--src/video_core/renderer_vulkan/vk_swapchain.h21
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.cpp10
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.h18
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache_base.cpp10
-rw-r--r--src/video_core/shader_environment.cpp2
-rw-r--r--src/video_core/shader_environment.h4
-rw-r--r--src/video_core/texture_cache/image_base.h2
-rw-r--r--src/video_core/texture_cache/image_view_info.cpp5
-rw-r--r--src/video_core/texture_cache/slot_vector.h5
-rw-r--r--src/video_core/texture_cache/texture_cache.h506
-rw-r--r--src/video_core/texture_cache/texture_cache_base.h385
-rw-r--r--src/video_core/textures/decoders.cpp181
-rw-r--r--src/video_core/textures/texture.h2
-rw-r--r--src/video_core/video_core.cpp3
-rw-r--r--src/video_core/vulkan_common/vulkan_debug_callback.cpp1
-rw-r--r--src/video_core/vulkan_common/vulkan_device.cpp48
-rw-r--r--src/video_core/vulkan_common/vulkan_device.h27
-rw-r--r--src/video_core/vulkan_common/vulkan_memory_allocator.cpp8
-rw-r--r--src/video_core/vulkan_common/vulkan_memory_allocator.h2
-rw-r--r--src/yuzu/CMakeLists.txt22
-rw-r--r--src/yuzu/about_dialog.cpp3
-rw-r--r--src/yuzu/applets/qt_controller.cpp26
-rw-r--r--src/yuzu/applets/qt_controller.h6
-rw-r--r--src/yuzu/applets/qt_software_keyboard.cpp2
-rw-r--r--src/yuzu/applets/qt_web_browser.cpp4
-rw-r--r--src/yuzu/bootmanager.cpp25
-rw-r--r--src/yuzu/bootmanager.h23
-rw-r--r--src/yuzu/compatdb.cpp14
-rw-r--r--src/yuzu/compatdb.h5
-rw-r--r--src/yuzu/configuration/config.cpp65
-rw-r--r--src/yuzu/configuration/config.h13
-rw-r--r--src/yuzu/configuration/configure.ui200
-rw-r--r--src/yuzu/configuration/configure_audio.cpp15
-rw-r--r--src/yuzu/configuration/configure_audio.h10
-rw-r--r--src/yuzu/configuration/configure_audio.ui13
-rw-r--r--src/yuzu/configuration/configure_cpu.cpp5
-rw-r--r--src/yuzu/configuration/configure_cpu.h11
-rw-r--r--src/yuzu/configuration/configure_cpu.ui5
-rw-r--r--src/yuzu/configuration/configure_cpu_debug.cpp6
-rw-r--r--src/yuzu/configuration/configure_cpu_debug.h8
-rw-r--r--src/yuzu/configuration/configure_cpu_debug.ui3
-rw-r--r--src/yuzu/configuration/configure_debug.cpp5
-rw-r--r--src/yuzu/configuration/configure_debug.h8
-rw-r--r--src/yuzu/configuration/configure_debug.ui181
-rw-r--r--src/yuzu/configuration/configure_debug_controller.cpp5
-rw-r--r--src/yuzu/configuration/configure_debug_controller.h6
-rw-r--r--src/yuzu/configuration/configure_debug_tab.cpp16
-rw-r--r--src/yuzu/configuration/configure_debug_tab.h12
-rw-r--r--src/yuzu/configuration/configure_debug_tab.ui29
-rw-r--r--src/yuzu/configuration/configure_dialog.cpp109
-rw-r--r--src/yuzu/configuration/configure_dialog.h38
-rw-r--r--src/yuzu/configuration/configure_filesystem.ui3
-rw-r--r--src/yuzu/configuration/configure_general.cpp6
-rw-r--r--src/yuzu/configuration/configure_general.h11
-rw-r--r--src/yuzu/configuration/configure_general.ui63
-rw-r--r--src/yuzu/configuration/configure_graphics.cpp48
-rw-r--r--src/yuzu/configuration/configure_graphics.h12
-rw-r--r--src/yuzu/configuration/configure_graphics.ui58
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.cpp12
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.h12
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.ui16
-rw-r--r--src/yuzu/configuration/configure_hotkeys.ui3
-rw-r--r--src/yuzu/configuration/configure_input.cpp44
-rw-r--r--src/yuzu/configuration/configure_input.h10
-rw-r--r--src/yuzu/configuration/configure_input_advanced.cpp6
-rw-r--r--src/yuzu/configuration/configure_input_advanced.ui16
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp61
-rw-r--r--src/yuzu/configuration/configure_input_player.h9
-rw-r--r--src/yuzu/configuration/configure_input_player_widget.cpp57
-rw-r--r--src/yuzu/configuration/configure_input_player_widget.h3
-rw-r--r--src/yuzu/configuration/configure_input_profile_dialog.cpp7
-rw-r--r--src/yuzu/configuration/configure_input_profile_dialog.h6
-rw-r--r--src/yuzu/configuration/configure_network.cpp42
-rw-r--r--src/yuzu/configuration/configure_network.h31
-rw-r--r--src/yuzu/configuration/configure_network.ui60
-rw-r--r--src/yuzu/configuration/configure_per_game.cpp66
-rw-r--r--src/yuzu/configuration/configure_per_game.h25
-rw-r--r--src/yuzu/configuration/configure_per_game.ui104
-rw-r--r--src/yuzu/configuration/configure_per_game_addons.cpp7
-rw-r--r--src/yuzu/configuration/configure_per_game_addons.h8
-rw-r--r--src/yuzu/configuration/configure_per_game_addons.ui3
-rw-r--r--src/yuzu/configuration/configure_profile_manager.cpp10
-rw-r--r--src/yuzu/configuration/configure_profile_manager.h8
-rw-r--r--src/yuzu/configuration/configure_profile_manager.ui5
-rw-r--r--src/yuzu/configuration/configure_service.cpp144
-rw-r--r--src/yuzu/configuration/configure_service.h34
-rw-r--r--src/yuzu/configuration/configure_service.ui124
-rw-r--r--src/yuzu/configuration/configure_system.cpp21
-rw-r--r--src/yuzu/configuration/configure_system.h11
-rw-r--r--src/yuzu/configuration/configure_system.ui3
-rw-r--r--src/yuzu/configuration/configure_tas.cpp85
-rw-r--r--src/yuzu/configuration/configure_tas.h38
-rw-r--r--src/yuzu/configuration/configure_tas.ui186
-rw-r--r--src/yuzu/configuration/configure_ui.cpp5
-rw-r--r--src/yuzu/configuration/configure_ui.h8
-rw-r--r--src/yuzu/configuration/configure_ui.ui5
-rw-r--r--src/yuzu/configuration/configure_vibration.cpp2
-rw-r--r--src/yuzu/configuration/configure_web.ui36
-rw-r--r--src/yuzu/configuration/input_profiles.cpp9
-rw-r--r--src/yuzu/configuration/input_profiles.h8
-rw-r--r--src/yuzu/debugger/console.cpp11
-rw-r--r--src/yuzu/debugger/controller.cpp18
-rw-r--r--src/yuzu/debugger/controller.h22
-rw-r--r--src/yuzu/debugger/profiler.cpp12
-rw-r--r--src/yuzu/debugger/wait_tree.cpp79
-rw-r--r--src/yuzu/debugger/wait_tree.h47
-rw-r--r--src/yuzu/discord_impl.cpp9
-rw-r--r--src/yuzu/discord_impl.h8
-rw-r--r--src/yuzu/game_list.cpp18
-rw-r--r--src/yuzu/game_list.h5
-rw-r--r--src/yuzu/game_list_worker.cpp10
-rw-r--r--src/yuzu/game_list_worker.h8
-rw-r--r--src/yuzu/main.cpp638
-rw-r--r--src/yuzu/main.h24
-rw-r--r--src/yuzu/main.ui54
-rw-r--r--src/yuzu/uisettings.h2
-rw-r--r--src/yuzu_cmd/CMakeLists.txt1
-rw-r--r--src/yuzu_cmd/config.cpp12
-rw-r--r--src/yuzu_cmd/default_ini.h15
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.cpp1
-rw-r--r--src/yuzu_cmd/yuzu.cpp41
354 files changed, 8189 insertions, 5858 deletions
diff --git a/src/audio_core/command_generator.cpp b/src/audio_core/command_generator.cpp
index 45b2eef52..830af46ad 100644
--- a/src/audio_core/command_generator.cpp
+++ b/src/audio_core/command_generator.cpp
@@ -2,13 +2,16 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
#include <cmath>
#include <numbers>
+
#include "audio_core/algorithm/interpolate.h"
#include "audio_core/command_generator.h"
#include "audio_core/effect_context.h"
#include "audio_core/mix_context.h"
#include "audio_core/voice_context.h"
+#include "common/common_types.h"
#include "core/memory.h"
namespace AudioCore {
diff --git a/src/audio_core/mix_context.cpp b/src/audio_core/mix_context.cpp
index 4bca72eb0..057aab5ad 100644
--- a/src/audio_core/mix_context.cpp
+++ b/src/audio_core/mix_context.cpp
@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
+
#include "audio_core/behavior_info.h"
#include "audio_core/common.h"
#include "audio_core/effect_context.h"
diff --git a/src/audio_core/voice_context.cpp b/src/audio_core/voice_context.cpp
index d8c954b60..75012a887 100644
--- a/src/audio_core/voice_context.cpp
+++ b/src/audio_core/voice_context.cpp
@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
+
#include "audio_core/behavior_info.h"
#include "audio_core/voice_context.h"
#include "core/memory.h"
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index 57922b51c..cb5c0f326 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -53,6 +53,8 @@ add_library(common STATIC
div_ceil.h
dynamic_library.cpp
dynamic_library.h
+ error.cpp
+ error.h
fiber.cpp
fiber.h
fs/file.cpp
@@ -77,6 +79,7 @@ add_library(common STATIC
logging/filter.cpp
logging/filter.h
logging/log.h
+ logging/log_entry.h
logging/text_formatter.cpp
logging/text_formatter.h
logging/types.h
@@ -88,7 +91,6 @@ add_library(common STATIC
microprofile.cpp
microprofile.h
microprofileui.h
- misc.cpp
nvidia_flags.cpp
nvidia_flags.h
page_table.cpp
diff --git a/src/common/alignment.h b/src/common/alignment.h
index 32d796ffa..8570c7d3c 100644
--- a/src/common/alignment.h
+++ b/src/common/alignment.h
@@ -9,41 +9,48 @@
namespace Common {
template <typename T>
-requires std::is_unsigned_v<T>[[nodiscard]] constexpr T AlignUp(T value, size_t size) {
+requires std::is_unsigned_v<T>
+[[nodiscard]] constexpr T AlignUp(T value, size_t size) {
auto mod{static_cast<T>(value % size)};
value -= mod;
return static_cast<T>(mod == T{0} ? value : value + size);
}
template <typename T>
-requires std::is_unsigned_v<T>[[nodiscard]] constexpr T AlignUpLog2(T value, size_t align_log2) {
+requires std::is_unsigned_v<T>
+[[nodiscard]] constexpr T AlignUpLog2(T value, size_t align_log2) {
return static_cast<T>((value + ((1ULL << align_log2) - 1)) >> align_log2 << align_log2);
}
template <typename T>
-requires std::is_unsigned_v<T>[[nodiscard]] constexpr T AlignDown(T value, size_t size) {
+requires std::is_unsigned_v<T>
+[[nodiscard]] constexpr T AlignDown(T value, size_t size) {
return static_cast<T>(value - value % size);
}
template <typename T>
-requires std::is_unsigned_v<T>[[nodiscard]] constexpr bool Is4KBAligned(T value) {
+requires std::is_unsigned_v<T>
+[[nodiscard]] constexpr bool Is4KBAligned(T value) {
return (value & 0xFFF) == 0;
}
template <typename T>
-requires std::is_unsigned_v<T>[[nodiscard]] constexpr bool IsWordAligned(T value) {
+requires std::is_unsigned_v<T>
+[[nodiscard]] constexpr bool IsWordAligned(T value) {
return (value & 0b11) == 0;
}
template <typename T>
-requires std::is_integral_v<T>[[nodiscard]] constexpr bool IsAligned(T value, size_t alignment) {
+requires std::is_integral_v<T>
+[[nodiscard]] constexpr bool IsAligned(T value, size_t alignment) {
using U = typename std::make_unsigned_t<T>;
const U mask = static_cast<U>(alignment - 1);
return (value & mask) == 0;
}
template <typename T, typename U>
-requires std::is_integral_v<T>[[nodiscard]] constexpr T DivideUp(T x, U y) {
+requires std::is_integral_v<T>
+[[nodiscard]] constexpr T DivideUp(T x, U y) {
return (x + (y - 1)) / y;
}
@@ -57,7 +64,7 @@ public:
using propagate_on_container_copy_assignment = std::true_type;
using propagate_on_container_move_assignment = std::true_type;
using propagate_on_container_swap = std::true_type;
- using is_always_equal = std::true_type;
+ using is_always_equal = std::false_type;
constexpr AlignmentAllocator() noexcept = default;
@@ -76,6 +83,11 @@ public:
struct rebind {
using other = AlignmentAllocator<T2, Align>;
};
+
+ template <typename T2, size_t Align2>
+ constexpr bool operator==(const AlignmentAllocator<T2, Align2>&) const noexcept {
+ return std::is_same_v<T, T2> && Align == Align2;
+ }
};
} // namespace Common
diff --git a/src/common/common_funcs.h b/src/common/common_funcs.h
index 53bd7da60..4c1e29de6 100644
--- a/src/common/common_funcs.h
+++ b/src/common/common_funcs.h
@@ -4,9 +4,8 @@
#pragma once
-#include <algorithm>
#include <array>
-#include <string>
+#include <iterator>
#if !defined(ARCHITECTURE_x86_64)
#include <cstdlib> // for exit
@@ -49,16 +48,6 @@ __declspec(dllimport) void __stdcall DebugBreak(void);
#endif // _MSC_VER ndef
-// Generic function to get last error message.
-// Call directly after the command or use the error num.
-// This function might change the error code.
-// Defined in misc.cpp.
-[[nodiscard]] std::string GetLastErrorMsg();
-
-// Like GetLastErrorMsg(), but passing an explicit error code.
-// Defined in misc.cpp.
-[[nodiscard]] std::string NativeErrorToString(int e);
-
#define DECLARE_ENUM_FLAG_OPERATORS(type) \
[[nodiscard]] constexpr type operator|(type a, type b) noexcept { \
using T = std::underlying_type_t<type>; \
@@ -72,6 +61,14 @@ __declspec(dllimport) void __stdcall DebugBreak(void);
using T = std::underlying_type_t<type>; \
return static_cast<type>(static_cast<T>(a) ^ static_cast<T>(b)); \
} \
+ [[nodiscard]] constexpr type operator<<(type a, type b) noexcept { \
+ using T = std::underlying_type_t<type>; \
+ return static_cast<type>(static_cast<T>(a) << static_cast<T>(b)); \
+ } \
+ [[nodiscard]] constexpr type operator>>(type a, type b) noexcept { \
+ using T = std::underlying_type_t<type>; \
+ return static_cast<type>(static_cast<T>(a) >> static_cast<T>(b)); \
+ } \
constexpr type& operator|=(type& a, type b) noexcept { \
a = a | b; \
return a; \
@@ -84,6 +81,14 @@ __declspec(dllimport) void __stdcall DebugBreak(void);
a = a ^ b; \
return a; \
} \
+ constexpr type& operator<<=(type& a, type b) noexcept { \
+ a = a << b; \
+ return a; \
+ } \
+ constexpr type& operator>>=(type& a, type b) noexcept { \
+ a = a >> b; \
+ return a; \
+ } \
[[nodiscard]] constexpr type operator~(type key) noexcept { \
using T = std::underlying_type_t<type>; \
return static_cast<type>(~static_cast<T>(key)); \
diff --git a/src/common/div_ceil.h b/src/common/div_ceil.h
index 95e1489a9..e1db35464 100644
--- a/src/common/div_ceil.h
+++ b/src/common/div_ceil.h
@@ -11,15 +11,15 @@ namespace Common {
/// Ceiled integer division.
template <typename N, typename D>
-requires std::is_integral_v<N>&& std::is_unsigned_v<D>[[nodiscard]] constexpr N DivCeil(N number,
- D divisor) {
+requires std::is_integral_v<N> && std::is_unsigned_v<D>
+[[nodiscard]] constexpr N DivCeil(N number, D divisor) {
return static_cast<N>((static_cast<D>(number) + divisor - 1) / divisor);
}
/// Ceiled integer division with logarithmic divisor in base 2
template <typename N, typename D>
-requires std::is_integral_v<N>&& std::is_unsigned_v<D>[[nodiscard]] constexpr N DivCeilLog2(
- N value, D alignment_log2) {
+requires std::is_integral_v<N> && std::is_unsigned_v<D>
+[[nodiscard]] constexpr N DivCeilLog2(N value, D alignment_log2) {
return static_cast<N>((static_cast<D>(value) + (D(1) << alignment_log2) - 1) >> alignment_log2);
}
diff --git a/src/common/misc.cpp b/src/common/error.cpp
index 495385b9e..d4455e310 100644
--- a/src/common/misc.cpp
+++ b/src/common/error.cpp
@@ -10,7 +10,9 @@
#include <cstring>
#endif
-#include "common/common_funcs.h"
+#include "common/error.h"
+
+namespace Common {
std::string NativeErrorToString(int e) {
#ifdef _WIN32
@@ -50,3 +52,5 @@ std::string GetLastErrorMsg() {
return NativeErrorToString(errno);
#endif
}
+
+} // namespace Common
diff --git a/src/common/error.h b/src/common/error.h
new file mode 100644
index 000000000..e084d4b0f
--- /dev/null
+++ b/src/common/error.h
@@ -0,0 +1,21 @@
+// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <string>
+
+namespace Common {
+
+// Generic function to get last error message.
+// Call directly after the command or use the error num.
+// This function might change the error code.
+// Defined in error.cpp.
+[[nodiscard]] std::string GetLastErrorMsg();
+
+// Like GetLastErrorMsg(), but passing an explicit error code.
+// Defined in error.cpp.
+[[nodiscard]] std::string NativeErrorToString(int e);
+
+} // namespace Common
diff --git a/src/common/fs/fs_paths.h b/src/common/fs/fs_paths.h
index b32614797..5d447f108 100644
--- a/src/common/fs/fs_paths.h
+++ b/src/common/fs/fs_paths.h
@@ -21,6 +21,7 @@
#define SCREENSHOTS_DIR "screenshots"
#define SDMC_DIR "sdmc"
#define SHADER_DIR "shader"
+#define TAS_DIR "tas"
// yuzu-specific files
diff --git a/src/common/fs/path_util.cpp b/src/common/fs/path_util.cpp
index 6cdd14f13..1bcb897b5 100644
--- a/src/common/fs/path_util.cpp
+++ b/src/common/fs/path_util.cpp
@@ -82,32 +82,35 @@ public:
private:
PathManagerImpl() {
+ fs::path yuzu_path;
+ fs::path yuzu_path_cache;
+ fs::path yuzu_path_config;
+
#ifdef _WIN32
- auto yuzu_path = GetExeDirectory() / PORTABLE_DIR;
+ yuzu_path = GetExeDirectory() / PORTABLE_DIR;
if (!IsDir(yuzu_path)) {
yuzu_path = GetAppDataRoamingDirectory() / YUZU_DIR;
}
- GenerateYuzuPath(YuzuPath::YuzuDir, yuzu_path);
- GenerateYuzuPath(YuzuPath::CacheDir, yuzu_path / CACHE_DIR);
- GenerateYuzuPath(YuzuPath::ConfigDir, yuzu_path / CONFIG_DIR);
+ yuzu_path_cache = yuzu_path / CACHE_DIR;
+ yuzu_path_config = yuzu_path / CONFIG_DIR;
#else
- auto yuzu_path = GetCurrentDir() / PORTABLE_DIR;
+ yuzu_path = GetCurrentDir() / PORTABLE_DIR;
if (Exists(yuzu_path) && IsDir(yuzu_path)) {
- GenerateYuzuPath(YuzuPath::YuzuDir, yuzu_path);
- GenerateYuzuPath(YuzuPath::CacheDir, yuzu_path / CACHE_DIR);
- GenerateYuzuPath(YuzuPath::ConfigDir, yuzu_path / CONFIG_DIR);
+ yuzu_path_cache = yuzu_path / CACHE_DIR;
+ yuzu_path_config = yuzu_path / CONFIG_DIR;
} else {
yuzu_path = GetDataDirectory("XDG_DATA_HOME") / YUZU_DIR;
-
- GenerateYuzuPath(YuzuPath::YuzuDir, yuzu_path);
- GenerateYuzuPath(YuzuPath::CacheDir, GetDataDirectory("XDG_CACHE_HOME") / YUZU_DIR);
- GenerateYuzuPath(YuzuPath::ConfigDir, GetDataDirectory("XDG_CONFIG_HOME") / YUZU_DIR);
+ yuzu_path_cache = GetDataDirectory("XDG_CACHE_HOME") / YUZU_DIR;
+ yuzu_path_config = GetDataDirectory("XDG_CONFIG_HOME") / YUZU_DIR;
}
#endif
+ GenerateYuzuPath(YuzuPath::YuzuDir, yuzu_path);
+ GenerateYuzuPath(YuzuPath::CacheDir, yuzu_path_cache);
+ GenerateYuzuPath(YuzuPath::ConfigDir, yuzu_path_config);
GenerateYuzuPath(YuzuPath::DumpDir, yuzu_path / DUMP_DIR);
GenerateYuzuPath(YuzuPath::KeysDir, yuzu_path / KEYS_DIR);
GenerateYuzuPath(YuzuPath::LoadDir, yuzu_path / LOAD_DIR);
@@ -116,6 +119,7 @@ private:
GenerateYuzuPath(YuzuPath::ScreenshotsDir, yuzu_path / SCREENSHOTS_DIR);
GenerateYuzuPath(YuzuPath::SDMCDir, yuzu_path / SDMC_DIR);
GenerateYuzuPath(YuzuPath::ShaderDir, yuzu_path / SHADER_DIR);
+ GenerateYuzuPath(YuzuPath::TASDir, yuzu_path / TAS_DIR);
}
~PathManagerImpl() = default;
diff --git a/src/common/fs/path_util.h b/src/common/fs/path_util.h
index f956ac9a2..0a9e3a145 100644
--- a/src/common/fs/path_util.h
+++ b/src/common/fs/path_util.h
@@ -23,6 +23,7 @@ enum class YuzuPath {
ScreenshotsDir, // Where yuzu screenshots are stored.
SDMCDir, // Where the emulated SDMC is stored.
ShaderDir, // Where shaders are stored.
+ TASDir, // Where TAS scripts are stored.
};
/**
diff --git a/src/common/host_memory.cpp b/src/common/host_memory.cpp
index 6661244cf..b44a44949 100644
--- a/src/common/host_memory.cpp
+++ b/src/common/host_memory.cpp
@@ -314,8 +314,8 @@ private:
}
void UntrackPlaceholder(boost::icl::separate_interval_set<size_t>::iterator it) {
- placeholders.erase(it);
placeholder_host_pointers.erase(it->lower());
+ placeholders.erase(it);
}
/// Return true when a given memory region is a "nieche" and the placeholders don't have to be
diff --git a/src/common/intrusive_red_black_tree.h b/src/common/intrusive_red_black_tree.h
index 1f696fe80..3173cc449 100644
--- a/src/common/intrusive_red_black_tree.h
+++ b/src/common/intrusive_red_black_tree.h
@@ -235,20 +235,19 @@ public:
template <typename T>
concept HasLightCompareType = requires {
- { std::is_same<typename T::LightCompareType, void>::value }
- ->std::convertible_to<bool>;
+ { std::is_same<typename T::LightCompareType, void>::value } -> std::convertible_to<bool>;
};
namespace impl {
-template <typename T, typename Default>
-consteval auto* GetLightCompareType() {
- if constexpr (HasLightCompareType<T>) {
- return static_cast<typename T::LightCompareType*>(nullptr);
- } else {
- return static_cast<Default*>(nullptr);
+ template <typename T, typename Default>
+ consteval auto* GetLightCompareType() {
+ if constexpr (HasLightCompareType<T>) {
+ return static_cast<typename T::LightCompareType*>(nullptr);
+ } else {
+ return static_cast<Default*>(nullptr);
+ }
}
-}
} // namespace impl
diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp
index 61dddab3f..0e85a9c1d 100644
--- a/src/common/logging/backend.cpp
+++ b/src/common/logging/backend.cpp
@@ -2,118 +2,244 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <algorithm>
#include <atomic>
#include <chrono>
#include <climits>
-#include <condition_variable>
-#include <memory>
-#include <mutex>
+#include <exception>
#include <thread>
#include <vector>
+#include <fmt/format.h>
+
#ifdef _WIN32
#include <windows.h> // For OutputDebugStringW
#endif
-#include "common/assert.h"
#include "common/fs/file.h"
#include "common/fs/fs.h"
+#include "common/fs/fs_paths.h"
+#include "common/fs/path_util.h"
#include "common/literals.h"
+#include "common/thread.h"
#include "common/logging/backend.h"
#include "common/logging/log.h"
+#include "common/logging/log_entry.h"
#include "common/logging/text_formatter.h"
#include "common/settings.h"
+#ifdef _WIN32
#include "common/string_util.h"
+#endif
#include "common/threadsafe_queue.h"
namespace Common::Log {
+namespace {
+
/**
- * Static state as a singleton.
+ * Interface for logging backends.
*/
-class Impl {
+class Backend {
public:
- static Impl& Instance() {
- static Impl backend;
- return backend;
+ virtual ~Backend() = default;
+
+ virtual void Write(const Entry& entry) = 0;
+
+ virtual void EnableForStacktrace() = 0;
+
+ virtual void Flush() = 0;
+};
+
+/**
+ * Backend that writes to stderr and with color
+ */
+class ColorConsoleBackend final : public Backend {
+public:
+ explicit ColorConsoleBackend() = default;
+
+ ~ColorConsoleBackend() override = default;
+
+ void Write(const Entry& entry) override {
+ if (enabled.load(std::memory_order_relaxed)) {
+ PrintColoredMessage(entry);
+ }
}
- Impl(const Impl&) = delete;
- Impl& operator=(const Impl&) = delete;
+ void Flush() override {
+ // stderr shouldn't be buffered
+ }
- Impl(Impl&&) = delete;
- Impl& operator=(Impl&&) = delete;
+ void EnableForStacktrace() override {
+ enabled = true;
+ }
- void PushEntry(Class log_class, Level log_level, const char* filename, unsigned int line_num,
- const char* function, std::string message) {
- message_queue.Push(
- CreateEntry(log_class, log_level, filename, line_num, function, std::move(message)));
+ void SetEnabled(bool enabled_) {
+ enabled = enabled_;
}
- void AddBackend(std::unique_ptr<Backend> backend) {
- std::lock_guard lock{writing_mutex};
- backends.push_back(std::move(backend));
+private:
+ std::atomic_bool enabled{false};
+};
+
+/**
+ * Backend that writes to a file passed into the constructor
+ */
+class FileBackend final : public Backend {
+public:
+ explicit FileBackend(const std::filesystem::path& filename) {
+ auto old_filename = filename;
+ old_filename += ".old.txt";
+
+ // Existence checks are done within the functions themselves.
+ // We don't particularly care if these succeed or not.
+ static_cast<void>(FS::RemoveFile(old_filename));
+ static_cast<void>(FS::RenameFile(filename, old_filename));
+
+ file = std::make_unique<FS::IOFile>(filename, FS::FileAccessMode::Write,
+ FS::FileType::TextFile);
+ }
+
+ ~FileBackend() override = default;
+
+ void Write(const Entry& entry) override {
+ if (!enabled) {
+ return;
+ }
+
+ bytes_written += file->WriteString(FormatLogMessage(entry).append(1, '\n'));
+
+ using namespace Common::Literals;
+ // Prevent logs from exceeding a set maximum size in the event that log entries are spammed.
+ const auto write_limit = Settings::values.extended_logging ? 1_GiB : 100_MiB;
+ const bool write_limit_exceeded = bytes_written > write_limit;
+ if (entry.log_level >= Level::Error || write_limit_exceeded) {
+ if (write_limit_exceeded) {
+ // Stop writing after the write limit is exceeded.
+ // Don't close the file so we can print a stacktrace if necessary
+ enabled = false;
+ }
+ file->Flush();
+ }
}
- void RemoveBackend(std::string_view backend_name) {
- std::lock_guard lock{writing_mutex};
+ void Flush() override {
+ file->Flush();
+ }
- std::erase_if(backends, [&backend_name](const auto& backend) {
- return backend_name == backend->GetName();
- });
+ void EnableForStacktrace() override {
+ enabled = true;
+ bytes_written = 0;
}
- const Filter& GetGlobalFilter() const {
- return filter;
+private:
+ std::unique_ptr<FS::IOFile> file;
+ bool enabled = true;
+ std::size_t bytes_written = 0;
+};
+
+/**
+ * Backend that writes to Visual Studio's output window
+ */
+class DebuggerBackend final : public Backend {
+public:
+ explicit DebuggerBackend() = default;
+
+ ~DebuggerBackend() override = default;
+
+ void Write(const Entry& entry) override {
+#ifdef _WIN32
+ ::OutputDebugStringW(UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
+#endif
}
+ void Flush() override {}
+
+ void EnableForStacktrace() override {}
+};
+
+bool initialization_in_progress_suppress_logging = true;
+
+/**
+ * Static state as a singleton.
+ */
+class Impl {
+public:
+ static Impl& Instance() {
+ if (!instance) {
+ throw std::runtime_error("Using Logging instance before its initialization");
+ }
+ return *instance;
+ }
+
+ static void Initialize() {
+ if (instance) {
+ LOG_WARNING(Log, "Reinitializing logging backend");
+ return;
+ }
+ using namespace Common::FS;
+ const auto& log_dir = GetYuzuPath(YuzuPath::LogDir);
+ void(CreateDir(log_dir));
+ Filter filter;
+ filter.ParseFilterString(Settings::values.log_filter.GetValue());
+ instance = std::unique_ptr<Impl, decltype(&Deleter)>(new Impl(log_dir / LOG_FILE, filter),
+ Deleter);
+ initialization_in_progress_suppress_logging = false;
+ }
+
+ Impl(const Impl&) = delete;
+ Impl& operator=(const Impl&) = delete;
+
+ Impl(Impl&&) = delete;
+ Impl& operator=(Impl&&) = delete;
+
void SetGlobalFilter(const Filter& f) {
filter = f;
}
- Backend* GetBackend(std::string_view backend_name) {
- const auto it =
- std::find_if(backends.begin(), backends.end(),
- [&backend_name](const auto& i) { return backend_name == i->GetName(); });
- if (it == backends.end())
- return nullptr;
- return it->get();
+ void SetColorConsoleBackendEnabled(bool enabled) {
+ color_console_backend.SetEnabled(enabled);
+ }
+
+ void PushEntry(Class log_class, Level log_level, const char* filename, unsigned int line_num,
+ const char* function, std::string message) {
+ if (!filter.CheckMessage(log_class, log_level))
+ return;
+ const Entry& entry =
+ CreateEntry(log_class, log_level, filename, line_num, function, std::move(message));
+ message_queue.Push(entry);
}
private:
- Impl() {
- backend_thread = std::thread([&] {
- Entry entry;
- auto write_logs = [&](Entry& e) {
- std::lock_guard lock{writing_mutex};
- for (const auto& backend : backends) {
- backend->Write(e);
- }
- };
- while (true) {
- entry = message_queue.PopWait();
- if (entry.final_entry) {
- break;
- }
- write_logs(entry);
- }
+ Impl(const std::filesystem::path& file_backend_filename, const Filter& filter_)
+ : filter{filter_}, file_backend{file_backend_filename}, backend_thread{std::thread([this] {
+ Common::SetCurrentThreadName("yuzu:Log");
+ Entry entry;
+ const auto write_logs = [this, &entry]() {
+ ForEachBackend([&entry](Backend& backend) { backend.Write(entry); });
+ };
+ while (true) {
+ entry = message_queue.PopWait();
+ if (entry.final_entry) {
+ break;
+ }
+ write_logs();
+ }
+ // Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a
+ // case where a system is repeatedly spamming logs even on close.
+ int max_logs_to_write = filter.IsDebug() ? INT_MAX : 100;
+ while (max_logs_to_write-- && message_queue.Pop(entry)) {
+ write_logs();
+ }
+ })} {}
- // Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a
- // case where a system is repeatedly spamming logs even on close.
- const int MAX_LOGS_TO_WRITE = filter.IsDebug() ? INT_MAX : 100;
- int logs_written = 0;
- while (logs_written++ < MAX_LOGS_TO_WRITE && message_queue.Pop(entry)) {
- write_logs(entry);
- }
- });
+ ~Impl() {
+ StopBackendThread();
}
- ~Impl() {
- Entry entry;
- entry.final_entry = true;
- message_queue.Push(entry);
+ void StopBackendThread() {
+ Entry stop_entry{};
+ stop_entry.final_entry = true;
+ message_queue.Push(stop_entry);
backend_thread.join();
}
@@ -135,100 +261,51 @@ private:
};
}
- std::mutex writing_mutex;
- std::thread backend_thread;
- std::vector<std::unique_ptr<Backend>> backends;
- MPSCQueue<Entry> message_queue;
- Filter filter;
- std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
-};
-
-ConsoleBackend::~ConsoleBackend() = default;
-
-void ConsoleBackend::Write(const Entry& entry) {
- PrintMessage(entry);
-}
-
-ColorConsoleBackend::~ColorConsoleBackend() = default;
-
-void ColorConsoleBackend::Write(const Entry& entry) {
- PrintColoredMessage(entry);
-}
-
-FileBackend::FileBackend(const std::filesystem::path& filename) {
- auto old_filename = filename;
- old_filename += ".old.txt";
-
- // Existence checks are done within the functions themselves.
- // We don't particularly care if these succeed or not.
- FS::RemoveFile(old_filename);
- void(FS::RenameFile(filename, old_filename));
-
- file =
- std::make_unique<FS::IOFile>(filename, FS::FileAccessMode::Write, FS::FileType::TextFile);
-}
-
-FileBackend::~FileBackend() = default;
+ void ForEachBackend(auto lambda) {
+ lambda(static_cast<Backend&>(debugger_backend));
+ lambda(static_cast<Backend&>(color_console_backend));
+ lambda(static_cast<Backend&>(file_backend));
+ }
-void FileBackend::Write(const Entry& entry) {
- if (!file->IsOpen()) {
- return;
+ static void Deleter(Impl* ptr) {
+ delete ptr;
}
- using namespace Common::Literals;
- // Prevent logs from exceeding a set maximum size in the event that log entries are spammed.
- constexpr std::size_t MAX_BYTES_WRITTEN = 100_MiB;
- constexpr std::size_t MAX_BYTES_WRITTEN_EXTENDED = 1_GiB;
+ static inline std::unique_ptr<Impl, decltype(&Deleter)> instance{nullptr, Deleter};
- const bool write_limit_exceeded =
- bytes_written > MAX_BYTES_WRITTEN_EXTENDED ||
- (bytes_written > MAX_BYTES_WRITTEN && !Settings::values.extended_logging);
+ Filter filter;
+ DebuggerBackend debugger_backend{};
+ ColorConsoleBackend color_console_backend{};
+ FileBackend file_backend;
- // Close the file after the write limit is exceeded.
- if (write_limit_exceeded) {
- file->Close();
- return;
- }
+ std::thread backend_thread;
+ MPSCQueue<Entry> message_queue{};
+ std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
+};
+} // namespace
- bytes_written += file->WriteString(FormatLogMessage(entry).append(1, '\n'));
- if (entry.log_level >= Level::Error) {
- file->Flush();
- }
+void Initialize() {
+ Impl::Initialize();
}
-DebuggerBackend::~DebuggerBackend() = default;
-
-void DebuggerBackend::Write(const Entry& entry) {
-#ifdef _WIN32
- ::OutputDebugStringW(UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
-#endif
+void DisableLoggingInTests() {
+ initialization_in_progress_suppress_logging = true;
}
void SetGlobalFilter(const Filter& filter) {
Impl::Instance().SetGlobalFilter(filter);
}
-void AddBackend(std::unique_ptr<Backend> backend) {
- Impl::Instance().AddBackend(std::move(backend));
-}
-
-void RemoveBackend(std::string_view backend_name) {
- Impl::Instance().RemoveBackend(backend_name);
-}
-
-Backend* GetBackend(std::string_view backend_name) {
- return Impl::Instance().GetBackend(backend_name);
+void SetColorConsoleBackendEnabled(bool enabled) {
+ Impl::Instance().SetColorConsoleBackendEnabled(enabled);
}
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
unsigned int line_num, const char* function, const char* format,
const fmt::format_args& args) {
- auto& instance = Impl::Instance();
- const auto& filter = instance.GetGlobalFilter();
- if (!filter.CheckMessage(log_class, log_level))
- return;
-
- instance.PushEntry(log_class, log_level, filename, line_num, function,
- fmt::vformat(format, args));
+ if (!initialization_in_progress_suppress_logging) {
+ Impl::Instance().PushEntry(log_class, log_level, filename, line_num, function,
+ fmt::vformat(format, args));
+ }
}
} // namespace Common::Log
diff --git a/src/common/logging/backend.h b/src/common/logging/backend.h
index 4b9a910c1..cb7839ee9 100644
--- a/src/common/logging/backend.h
+++ b/src/common/logging/backend.h
@@ -5,120 +5,21 @@
#pragma once
#include <filesystem>
-#include <memory>
-#include <string>
-#include <string_view>
#include "common/logging/filter.h"
-#include "common/logging/log.h"
-
-namespace Common::FS {
-class IOFile;
-}
namespace Common::Log {
class Filter;
-/**
- * Interface for logging backends. As loggers can be created and removed at runtime, this can be
- * used by a frontend for adding a custom logging backend as needed
- */
-class Backend {
-public:
- virtual ~Backend() = default;
-
- virtual void SetFilter(const Filter& new_filter) {
- filter = new_filter;
- }
- virtual const char* GetName() const = 0;
- virtual void Write(const Entry& entry) = 0;
-
-private:
- Filter filter;
-};
-
-/**
- * Backend that writes to stderr without any color commands
- */
-class ConsoleBackend : public Backend {
-public:
- ~ConsoleBackend() override;
-
- static const char* Name() {
- return "console";
- }
- const char* GetName() const override {
- return Name();
- }
- void Write(const Entry& entry) override;
-};
-
-/**
- * Backend that writes to stderr and with color
- */
-class ColorConsoleBackend : public Backend {
-public:
- ~ColorConsoleBackend() override;
-
- static const char* Name() {
- return "color_console";
- }
-
- const char* GetName() const override {
- return Name();
- }
- void Write(const Entry& entry) override;
-};
+/// Initializes the logging system. This should be the first thing called in main.
+void Initialize();
-/**
- * Backend that writes to a file passed into the constructor
- */
-class FileBackend : public Backend {
-public:
- explicit FileBackend(const std::filesystem::path& filename);
- ~FileBackend() override;
-
- static const char* Name() {
- return "file";
- }
-
- const char* GetName() const override {
- return Name();
- }
-
- void Write(const Entry& entry) override;
-
-private:
- std::unique_ptr<FS::IOFile> file;
- std::size_t bytes_written = 0;
-};
-
-/**
- * Backend that writes to Visual Studio's output window
- */
-class DebuggerBackend : public Backend {
-public:
- ~DebuggerBackend() override;
-
- static const char* Name() {
- return "debugger";
- }
- const char* GetName() const override {
- return Name();
- }
- void Write(const Entry& entry) override;
-};
-
-void AddBackend(std::unique_ptr<Backend> backend);
-
-void RemoveBackend(std::string_view backend_name);
-
-Backend* GetBackend(std::string_view backend_name);
+void DisableLoggingInTests();
/**
- * The global filter will prevent any messages from even being processed if they are filtered. Each
- * backend can have a filter, but if the level is lower than the global filter, the backend will
- * never get the message
+ * The global filter will prevent any messages from even being processed if they are filtered.
*/
void SetGlobalFilter(const Filter& filter);
-} // namespace Common::Log \ No newline at end of file
+
+void SetColorConsoleBackendEnabled(bool enabled);
+} // namespace Common::Log
diff --git a/src/common/logging/filter.cpp b/src/common/logging/filter.cpp
index f055f0e11..42744c994 100644
--- a/src/common/logging/filter.cpp
+++ b/src/common/logging/filter.cpp
@@ -111,6 +111,7 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
SUB(Service, NCM) \
SUB(Service, NFC) \
SUB(Service, NFP) \
+ SUB(Service, NGCT) \
SUB(Service, NIFM) \
SUB(Service, NIM) \
SUB(Service, NPNS) \
diff --git a/src/common/logging/log.h b/src/common/logging/log.h
index 8d43eddc7..c186d55ef 100644
--- a/src/common/logging/log.h
+++ b/src/common/logging/log.h
@@ -4,7 +4,11 @@
#pragma once
-#include <fmt/format.h>
+#include <algorithm>
+#include <string_view>
+
+#include <fmt/core.h>
+
#include "common/logging/types.h"
namespace Common::Log {
diff --git a/src/common/logging/log_entry.h b/src/common/logging/log_entry.h
new file mode 100644
index 000000000..dd6f44841
--- /dev/null
+++ b/src/common/logging/log_entry.h
@@ -0,0 +1,28 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <chrono>
+
+#include "common/logging/types.h"
+
+namespace Common::Log {
+
+/**
+ * A log entry. Log entries are store in a structured format to permit more varied output
+ * formatting on different frontends, as well as facilitating filtering and aggregation.
+ */
+struct Entry {
+ std::chrono::microseconds timestamp;
+ Class log_class{};
+ Level log_level{};
+ const char* filename = nullptr;
+ unsigned int line_num = 0;
+ std::string function;
+ std::string message;
+ bool final_entry = false;
+};
+
+} // namespace Common::Log
diff --git a/src/common/logging/text_formatter.cpp b/src/common/logging/text_formatter.cpp
index cfc0d5846..10b2281db 100644
--- a/src/common/logging/text_formatter.cpp
+++ b/src/common/logging/text_formatter.cpp
@@ -13,6 +13,7 @@
#include "common/common_funcs.h"
#include "common/logging/filter.h"
#include "common/logging/log.h"
+#include "common/logging/log_entry.h"
#include "common/logging/text_formatter.h"
#include "common/string_util.h"
diff --git a/src/common/logging/types.h b/src/common/logging/types.h
index 7ad0334fc..2d21fc483 100644
--- a/src/common/logging/types.h
+++ b/src/common/logging/types.h
@@ -4,8 +4,6 @@
#pragma once
-#include <chrono>
-
#include "common/common_types.h"
namespace Common::Log {
@@ -81,6 +79,7 @@ enum class Class : u8 {
Service_NCM, ///< The NCM service
Service_NFC, ///< The NFC (Near-field communication) service
Service_NFP, ///< The NFP service
+ Service_NGCT, ///< The NGCT (No Good Content for Terra) service
Service_NIFM, ///< The NIFM (Network interface) service
Service_NIM, ///< The NIM service
Service_NPNS, ///< The NPNS service
@@ -130,19 +129,4 @@ enum class Class : u8 {
Count ///< Total number of logging classes
};
-/**
- * A log entry. Log entries are store in a structured format to permit more varied output
- * formatting on different frontends, as well as facilitating filtering and aggregation.
- */
-struct Entry {
- std::chrono::microseconds timestamp;
- Class log_class{};
- Level log_level{};
- const char* filename = nullptr;
- unsigned int line_num = 0;
- std::string function;
- std::string message;
- bool final_entry = false;
-};
-
} // namespace Common::Log
diff --git a/src/common/lru_cache.h b/src/common/lru_cache.h
new file mode 100644
index 000000000..365488ba5
--- /dev/null
+++ b/src/common/lru_cache.h
@@ -0,0 +1,140 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2+ or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <deque>
+#include <memory>
+#include <type_traits>
+
+#include "common/common_types.h"
+
+namespace Common {
+
+template <class Traits>
+class LeastRecentlyUsedCache {
+ using ObjectType = typename Traits::ObjectType;
+ using TickType = typename Traits::TickType;
+
+ struct Item {
+ ObjectType obj;
+ TickType tick;
+ Item* next{};
+ Item* prev{};
+ };
+
+public:
+ LeastRecentlyUsedCache() : first_item{}, last_item{} {}
+ ~LeastRecentlyUsedCache() = default;
+
+ size_t Insert(ObjectType obj, TickType tick) {
+ const auto new_id = Build();
+ auto& item = item_pool[new_id];
+ item.obj = obj;
+ item.tick = tick;
+ Attach(item);
+ return new_id;
+ }
+
+ void Touch(size_t id, TickType tick) {
+ auto& item = item_pool[id];
+ if (item.tick >= tick) {
+ return;
+ }
+ item.tick = tick;
+ if (&item == last_item) {
+ return;
+ }
+ Detach(item);
+ Attach(item);
+ }
+
+ void Free(size_t id) {
+ auto& item = item_pool[id];
+ Detach(item);
+ item.prev = nullptr;
+ item.next = nullptr;
+ free_items.push_back(id);
+ }
+
+ template <typename Func>
+ void ForEachItemBelow(TickType tick, Func&& func) {
+ static constexpr bool RETURNS_BOOL =
+ std::is_same_v<std::invoke_result<Func, ObjectType>, bool>;
+ Item* iterator = first_item;
+ while (iterator) {
+ if (static_cast<s64>(tick) - static_cast<s64>(iterator->tick) < 0) {
+ return;
+ }
+ Item* next = iterator->next;
+ if constexpr (RETURNS_BOOL) {
+ if (func(iterator->obj)) {
+ return;
+ }
+ } else {
+ func(iterator->obj);
+ }
+ iterator = next;
+ }
+ }
+
+private:
+ size_t Build() {
+ if (free_items.empty()) {
+ const size_t item_id = item_pool.size();
+ auto& item = item_pool.emplace_back();
+ item.next = nullptr;
+ item.prev = nullptr;
+ return item_id;
+ }
+ const size_t item_id = free_items.front();
+ free_items.pop_front();
+ auto& item = item_pool[item_id];
+ item.next = nullptr;
+ item.prev = nullptr;
+ return item_id;
+ }
+
+ void Attach(Item& item) {
+ if (!first_item) {
+ first_item = &item;
+ }
+ if (!last_item) {
+ last_item = &item;
+ } else {
+ item.prev = last_item;
+ last_item->next = &item;
+ item.next = nullptr;
+ last_item = &item;
+ }
+ }
+
+ void Detach(Item& item) {
+ if (item.prev) {
+ item.prev->next = item.next;
+ }
+ if (item.next) {
+ item.next->prev = item.prev;
+ }
+ if (&item == first_item) {
+ first_item = item.next;
+ if (first_item) {
+ first_item->prev = nullptr;
+ }
+ }
+ if (&item == last_item) {
+ last_item = item.prev;
+ if (last_item) {
+ last_item->next = nullptr;
+ }
+ }
+ }
+
+ std::deque<Item> item_pool;
+ std::deque<size_t> free_items;
+ Item* first_item{};
+ Item* last_item{};
+};
+
+} // namespace Common
diff --git a/src/common/param_package.cpp b/src/common/param_package.cpp
index b916b4866..bbf20f5eb 100644
--- a/src/common/param_package.cpp
+++ b/src/common/param_package.cpp
@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <array>
+#include <stdexcept>
#include <utility>
#include <vector>
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index 996315999..9dd5e3efb 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -54,15 +54,13 @@ void LogSettings() {
log_setting("Renderer_GPUAccuracyLevel", values.gpu_accuracy.GetValue());
log_setting("Renderer_UseAsynchronousGpuEmulation",
values.use_asynchronous_gpu_emulation.GetValue());
- log_setting("Renderer_UseNvdecEmulation", values.use_nvdec_emulation.GetValue());
+ log_setting("Renderer_NvdecEmulation", values.nvdec_emulation.GetValue());
log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue());
log_setting("Renderer_UseVsync", values.use_vsync.GetValue());
log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue());
log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
- log_setting("Renderer_UseGarbageCollection", values.use_caches_gc.GetValue());
log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue());
log_setting("Audio_OutputEngine", values.sink_id.GetValue());
- log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching.GetValue());
log_setting("Audio_OutputDevice", values.audio_device_id.GetValue());
log_setting("DataStorage_UseVirtualSd", values.use_virtual_sd.GetValue());
log_path("DataStorage_CacheDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir));
@@ -71,8 +69,9 @@ void LogSettings() {
log_path("DataStorage_NANDDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir));
log_path("DataStorage_SDMCDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir));
log_setting("Debugging_ProgramArgs", values.program_args.GetValue());
- log_setting("Services_BCATBackend", values.bcat_backend.GetValue());
- log_setting("Services_BCATBoxcatLocal", values.bcat_boxcat_local.GetValue());
+ log_setting("Input_EnableMotion", values.motion_enabled.GetValue());
+ log_setting("Input_EnableVibration", values.vibration_enabled.GetValue());
+ log_setting("Input_EnableRawInput", values.enable_raw_input.GetValue());
}
bool IsConfiguringGlobal() {
@@ -113,7 +112,6 @@ void RestoreGlobalState(bool is_powered_on) {
}
// Audio
- values.enable_audio_stretching.SetGlobal(true);
values.volume.SetGlobal(true);
// Core
@@ -137,13 +135,12 @@ void RestoreGlobalState(bool is_powered_on) {
values.use_disk_shader_cache.SetGlobal(true);
values.gpu_accuracy.SetGlobal(true);
values.use_asynchronous_gpu_emulation.SetGlobal(true);
- values.use_nvdec_emulation.SetGlobal(true);
+ values.nvdec_emulation.SetGlobal(true);
values.accelerate_astc.SetGlobal(true);
values.use_vsync.SetGlobal(true);
values.shader_backend.SetGlobal(true);
values.use_asynchronous_shaders.SetGlobal(true);
values.use_fast_gpu_time.SetGlobal(true);
- values.use_caches_gc.SetGlobal(true);
values.bg_red.SetGlobal(true);
values.bg_green.SetGlobal(true);
values.bg_blue.SetGlobal(true);
diff --git a/src/common/settings.h b/src/common/settings.h
index a88ee045d..9ff4cf85d 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -4,9 +4,9 @@
#pragma once
+#include <algorithm>
#include <array>
#include <atomic>
-#include <chrono>
#include <map>
#include <optional>
#include <string>
@@ -15,7 +15,6 @@
#include "common/common_types.h"
#include "common/settings_input.h"
-#include "input_common/udp/client.h"
namespace Settings {
@@ -47,6 +46,12 @@ enum class FullscreenMode : u32 {
Exclusive = 1,
};
+enum class NvdecEmulation : u32 {
+ Off = 0,
+ CPU = 1,
+ GPU = 2,
+};
+
/** The BasicSetting class is a simple resource manager. It defines a label and default value
* alongside the actual value of the setting for simpler and less-error prone use with frontend
* configurations. Setting a default value and label is required, though subclasses may deviate from
@@ -74,14 +79,14 @@ public:
*/
explicit BasicSetting(const Type& default_val, const std::string& name)
: default_value{default_val}, global{default_val}, label{name} {}
- ~BasicSetting() = default;
+ virtual ~BasicSetting() = default;
/**
* Returns a reference to the setting's value.
*
* @returns A reference to the setting
*/
- [[nodiscard]] const Type& GetValue() const {
+ [[nodiscard]] virtual const Type& GetValue() const {
return global;
}
@@ -90,7 +95,7 @@ public:
*
* @param value The desired value
*/
- void SetValue(const Type& value) {
+ virtual void SetValue(const Type& value) {
Type temp{value};
std::swap(global, temp);
}
@@ -120,7 +125,7 @@ public:
*
* @returns A reference to the setting
*/
- const Type& operator=(const Type& value) {
+ virtual const Type& operator=(const Type& value) {
Type temp{value};
std::swap(global, temp);
return global;
@@ -131,7 +136,7 @@ public:
*
* @returns A reference to the setting
*/
- explicit operator const Type&() const {
+ explicit virtual operator const Type&() const {
return global;
}
@@ -142,6 +147,51 @@ protected:
};
/**
+ * BasicRangedSetting class is intended for use with quantifiable settings that need a more
+ * restrictive range than implicitly defined by its type. Implements a minimum and maximum that is
+ * simply used to sanitize SetValue and the assignment overload.
+ */
+template <typename Type>
+class BasicRangedSetting : virtual public BasicSetting<Type> {
+public:
+ /**
+ * Sets a default value, minimum value, maximum value, and label.
+ *
+ * @param default_val Intial value of the setting, and default value of the setting
+ * @param min_val Sets the minimum allowed value of the setting
+ * @param max_val Sets the maximum allowed value of the setting
+ * @param name Label for the setting
+ */
+ explicit BasicRangedSetting(const Type& default_val, const Type& min_val, const Type& max_val,
+ const std::string& name)
+ : BasicSetting<Type>{default_val, name}, minimum{min_val}, maximum{max_val} {}
+ virtual ~BasicRangedSetting() = default;
+
+ /**
+ * Like BasicSetting's SetValue, except value is clamped to the range of the setting.
+ *
+ * @param value The desired value
+ */
+ void SetValue(const Type& value) override {
+ this->global = std::clamp(value, minimum, maximum);
+ }
+
+ /**
+ * Like BasicSetting's assignment overload, except value is clamped to the range of the setting.
+ *
+ * @param value The desired value
+ * @returns A reference to the setting's value
+ */
+ const Type& operator=(const Type& value) override {
+ this->global = std::clamp(value, minimum, maximum);
+ return this->global;
+ }
+
+ const Type minimum; ///< Minimum allowed value of the setting
+ const Type maximum; ///< Maximum allowed value of the setting
+};
+
+/**
* The Setting class is a slightly more complex version of the BasicSetting class. This adds a
* custom setting to switch to when a guest application specifically requires it. The effect is that
* other components of the emulator can access the setting's intended value without any need for the
@@ -152,7 +202,7 @@ protected:
* Like the BasicSetting, this requires setting a default value and label to use.
*/
template <typename Type>
-class Setting final : public BasicSetting<Type> {
+class Setting : virtual public BasicSetting<Type> {
public:
/**
* Sets a default value, label, and setting value.
@@ -162,7 +212,7 @@ public:
*/
explicit Setting(const Type& default_val, const std::string& name)
: BasicSetting<Type>(default_val, name) {}
- ~Setting() = default;
+ virtual ~Setting() = default;
/**
* Tells this setting to represent either the global or custom setting when other member
@@ -191,7 +241,13 @@ public:
*
* @returns The required value of the setting
*/
- [[nodiscard]] const Type& GetValue(bool need_global = false) const {
+ [[nodiscard]] virtual const Type& GetValue() const override {
+ if (use_global) {
+ return this->global;
+ }
+ return custom;
+ }
+ [[nodiscard]] virtual const Type& GetValue(bool need_global) const {
if (use_global || need_global) {
return this->global;
}
@@ -203,7 +259,7 @@ public:
*
* @param value The new value
*/
- void SetValue(const Type& value) {
+ void SetValue(const Type& value) override {
Type temp{value};
if (use_global) {
std::swap(this->global, temp);
@@ -219,7 +275,7 @@ public:
*
* @returns A reference to the current setting value
*/
- const Type& operator=(const Type& value) {
+ const Type& operator=(const Type& value) override {
Type temp{value};
if (use_global) {
std::swap(this->global, temp);
@@ -234,19 +290,88 @@ public:
*
* @returns A reference to the current setting value
*/
- explicit operator const Type&() const {
+ virtual explicit operator const Type&() const override {
if (use_global) {
return this->global;
}
return custom;
}
-private:
+protected:
bool use_global{true}; ///< The setting's global state
Type custom{}; ///< The custom value of the setting
};
/**
+ * RangedSetting is a Setting that implements a maximum and minimum value for its setting. Intended
+ * for use with quantifiable settings.
+ */
+template <typename Type>
+class RangedSetting final : public BasicRangedSetting<Type>, public Setting<Type> {
+public:
+ /**
+ * Sets a default value, minimum value, maximum value, and label.
+ *
+ * @param default_val Intial value of the setting, and default value of the setting
+ * @param min_val Sets the minimum allowed value of the setting
+ * @param max_val Sets the maximum allowed value of the setting
+ * @param name Label for the setting
+ */
+ explicit RangedSetting(const Type& default_val, const Type& min_val, const Type& max_val,
+ const std::string& name)
+ : BasicSetting<Type>{default_val, name},
+ BasicRangedSetting<Type>{default_val, min_val, max_val, name}, Setting<Type>{default_val,
+ name} {}
+ virtual ~RangedSetting() = default;
+
+ // The following are needed to avoid a MSVC bug
+ // (source: https://stackoverflow.com/questions/469508)
+ [[nodiscard]] const Type& GetValue() const override {
+ return Setting<Type>::GetValue();
+ }
+ [[nodiscard]] const Type& GetValue(bool need_global) const override {
+ return Setting<Type>::GetValue(need_global);
+ }
+ explicit operator const Type&() const override {
+ if (this->use_global) {
+ return this->global;
+ }
+ return this->custom;
+ }
+
+ /**
+ * Like BasicSetting's SetValue, except value is clamped to the range of the setting. Sets the
+ * appropriate value depending on the global state.
+ *
+ * @param value The desired value
+ */
+ void SetValue(const Type& value) override {
+ const Type temp = std::clamp(value, this->minimum, this->maximum);
+ if (this->use_global) {
+ this->global = temp;
+ }
+ this->custom = temp;
+ }
+
+ /**
+ * Like BasicSetting's assignment overload, except value is clamped to the range of the setting.
+ * Uses the appropriate value depending on the global state.
+ *
+ * @param value The desired value
+ * @returns A reference to the setting's value
+ */
+ const Type& operator=(const Type& value) override {
+ const Type temp = std::clamp(value, this->minimum, this->maximum);
+ if (this->use_global) {
+ this->global = temp;
+ return this->global;
+ }
+ this->custom = temp;
+ return this->custom;
+ }
+};
+
+/**
* The InputSetting class allows for getting a reference to either the global or custom members.
* This is required as we cannot easily modify the values of user-defined types within containers
* using the SetValue() member function found in the Setting class. The primary purpose of this
@@ -288,14 +413,14 @@ struct Values {
BasicSetting<std::string> audio_device_id{"auto", "output_device"};
BasicSetting<std::string> sink_id{"auto", "output_engine"};
BasicSetting<bool> audio_muted{false, "audio_muted"};
- Setting<bool> enable_audio_stretching{true, "enable_audio_stretching"};
- Setting<u8> volume{100, "volume"};
+ RangedSetting<u8> volume{100, 0, 100, "volume"};
// Core
Setting<bool> use_multi_core{true, "use_multi_core"};
// Cpu
- Setting<CPUAccuracy> cpu_accuracy{CPUAccuracy::Auto, "cpu_accuracy"};
+ RangedSetting<CPUAccuracy> cpu_accuracy{CPUAccuracy::Auto, CPUAccuracy::Auto,
+ CPUAccuracy::Unsafe, "cpu_accuracy"};
// TODO: remove cpu_accuracy_first_time, migration setting added 8 July 2021
BasicSetting<bool> cpu_accuracy_first_time{true, "cpu_accuracy_first_time"};
BasicSetting<bool> cpu_debug_mode{false, "cpu_debug_mode"};
@@ -317,7 +442,8 @@ struct Values {
Setting<bool> cpuopt_unsafe_fastmem_check{true, "cpuopt_unsafe_fastmem_check"};
// Renderer
- Setting<RendererBackend> renderer_backend{RendererBackend::OpenGL, "backend"};
+ RangedSetting<RendererBackend> renderer_backend{
+ RendererBackend::OpenGL, RendererBackend::OpenGL, RendererBackend::Vulkan, "backend"};
BasicSetting<bool> renderer_debug{false, "debug"};
BasicSetting<bool> renderer_shader_feedback{false, "shader_feedback"};
BasicSetting<bool> enable_nsight_aftermath{false, "nsight_aftermath"};
@@ -328,29 +454,30 @@ struct Values {
Setting<u16> resolution_factor{1, "resolution_factor"};
// *nix platforms may have issues with the borderless windowed fullscreen mode.
// Default to exclusive fullscreen on these platforms for now.
- Setting<FullscreenMode> fullscreen_mode{
+ RangedSetting<FullscreenMode> fullscreen_mode{
#ifdef _WIN32
FullscreenMode::Borderless,
#else
FullscreenMode::Exclusive,
#endif
- "fullscreen_mode"};
- Setting<int> aspect_ratio{0, "aspect_ratio"};
- Setting<int> max_anisotropy{0, "max_anisotropy"};
+ FullscreenMode::Borderless, FullscreenMode::Exclusive, "fullscreen_mode"};
+ RangedSetting<int> aspect_ratio{0, 0, 3, "aspect_ratio"};
+ RangedSetting<int> max_anisotropy{0, 0, 4, "max_anisotropy"};
Setting<bool> use_speed_limit{true, "use_speed_limit"};
- Setting<u16> speed_limit{100, "speed_limit"};
+ RangedSetting<u16> speed_limit{100, 0, 9999, "speed_limit"};
Setting<bool> use_disk_shader_cache{true, "use_disk_shader_cache"};
- Setting<GPUAccuracy> gpu_accuracy{GPUAccuracy::High, "gpu_accuracy"};
+ RangedSetting<GPUAccuracy> gpu_accuracy{GPUAccuracy::High, GPUAccuracy::Normal,
+ GPUAccuracy::Extreme, "gpu_accuracy"};
Setting<bool> use_asynchronous_gpu_emulation{true, "use_asynchronous_gpu_emulation"};
- Setting<bool> use_nvdec_emulation{true, "use_nvdec_emulation"};
+ Setting<NvdecEmulation> nvdec_emulation{NvdecEmulation::GPU, "nvdec_emulation"};
Setting<bool> accelerate_astc{true, "accelerate_astc"};
Setting<bool> use_vsync{true, "use_vsync"};
- BasicSetting<u16> fps_cap{1000, "fps_cap"};
+ BasicRangedSetting<u16> fps_cap{1000, 1, 1000, "fps_cap"};
BasicSetting<bool> disable_fps_limit{false, "disable_fps_limit"};
- Setting<ShaderBackend> shader_backend{ShaderBackend::GLASM, "shader_backend"};
+ RangedSetting<ShaderBackend> shader_backend{ShaderBackend::GLASM, ShaderBackend::GLSL,
+ ShaderBackend::SPIRV, "shader_backend"};
Setting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"};
Setting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"};
- Setting<bool> use_caches_gc{false, "use_caches_gc"};
Setting<u8> bg_red{0, "bg_red"};
Setting<u8> bg_green{0, "bg_green"};
@@ -359,32 +486,38 @@ struct Values {
// System
Setting<std::optional<u32>> rng_seed{std::optional<u32>(), "rng_seed"};
// Measured in seconds since epoch
- std::optional<std::chrono::seconds> custom_rtc;
+ std::optional<s64> custom_rtc;
// Set on game boot, reset on stop. Seconds difference between current time and `custom_rtc`
- std::chrono::seconds custom_rtc_differential;
+ s64 custom_rtc_differential;
BasicSetting<s32> current_user{0, "current_user"};
- Setting<s32> language_index{1, "language_index"};
- Setting<s32> region_index{1, "region_index"};
- Setting<s32> time_zone_index{0, "time_zone_index"};
- Setting<s32> sound_index{1, "sound_index"};
+ RangedSetting<s32> language_index{1, 0, 17, "language_index"};
+ RangedSetting<s32> region_index{1, 0, 6, "region_index"};
+ RangedSetting<s32> time_zone_index{0, 0, 45, "time_zone_index"};
+ RangedSetting<s32> sound_index{1, 0, 2, "sound_index"};
// Controls
InputSetting<std::array<PlayerInput, 10>> players;
Setting<bool> use_docked_mode{true, "use_docked_mode"};
+ BasicSetting<bool> enable_raw_input{false, "enable_raw_input"};
+
Setting<bool> vibration_enabled{true, "vibration_enabled"};
Setting<bool> enable_accurate_vibrations{false, "enable_accurate_vibrations"};
Setting<bool> motion_enabled{true, "motion_enabled"};
BasicSetting<std::string> motion_device{"engine:motion_emu,update_period:100,sensitivity:0.01",
"motion_device"};
- BasicSetting<std::string> udp_input_servers{InputCommon::CemuhookUDP::DEFAULT_SRV,
- "udp_input_servers"};
+ BasicSetting<std::string> udp_input_servers{"127.0.0.1:26760", "udp_input_servers"};
+
+ BasicSetting<bool> pause_tas_on_load{true, "pause_tas_on_load"};
+ BasicSetting<bool> tas_enable{false, "tas_enable"};
+ BasicSetting<bool> tas_loop{false, "tas_loop"};
+ BasicSetting<bool> tas_swap_controllers{true, "tas_swap_controllers"};
BasicSetting<bool> mouse_panning{false, "mouse_panning"};
- BasicSetting<u8> mouse_panning_sensitivity{10, "mouse_panning_sensitivity"};
+ BasicRangedSetting<u8> mouse_panning_sensitivity{10, 1, 100, "mouse_panning_sensitivity"};
BasicSetting<bool> mouse_enabled{false, "mouse_enabled"};
std::string mouse_device;
MouseButtonsRaw mouse_buttons;
@@ -433,9 +566,8 @@ struct Values {
BasicSetting<std::string> log_filter{"*:Info", "log_filter"};
BasicSetting<bool> use_dev_keys{false, "use_dev_keys"};
- // Services
- BasicSetting<std::string> bcat_backend{"none", "bcat_backend"};
- BasicSetting<bool> bcat_boxcat_local{false, "bcat_boxcat_local"};
+ // Network
+ BasicSetting<std::string> network_interface{std::string(), "network_interface"};
// WebService
BasicSetting<bool> enable_telemetry{true, "enable_telemetry"};
diff --git a/src/common/string_util.cpp b/src/common/string_util.cpp
index e6344fd41..662171138 100644
--- a/src/common/string_util.cpp
+++ b/src/common/string_util.cpp
@@ -180,20 +180,20 @@ std::wstring UTF8ToUTF16W(const std::string& input) {
#endif
-std::string StringFromFixedZeroTerminatedBuffer(const char* buffer, std::size_t max_len) {
+std::string StringFromFixedZeroTerminatedBuffer(std::string_view buffer, std::size_t max_len) {
std::size_t len = 0;
- while (len < max_len && buffer[len] != '\0')
+ while (len < buffer.length() && len < max_len && buffer[len] != '\0') {
++len;
-
- return std::string(buffer, len);
+ }
+ return std::string(buffer.begin(), buffer.begin() + len);
}
std::u16string UTF16StringFromFixedZeroTerminatedBuffer(std::u16string_view buffer,
std::size_t max_len) {
std::size_t len = 0;
- while (len < max_len && buffer[len] != '\0')
+ while (len < buffer.length() && len < max_len && buffer[len] != '\0') {
++len;
-
+ }
return std::u16string(buffer.begin(), buffer.begin() + len);
}
diff --git a/src/common/string_util.h b/src/common/string_util.h
index 7e90a9ca5..f0dd632ee 100644
--- a/src/common/string_util.h
+++ b/src/common/string_util.h
@@ -63,7 +63,7 @@ template <typename InIt>
* Creates a std::string from a fixed-size NUL-terminated char buffer. If the buffer isn't
* NUL-terminated then the string ends at max_len characters.
*/
-[[nodiscard]] std::string StringFromFixedZeroTerminatedBuffer(const char* buffer,
+[[nodiscard]] std::string StringFromFixedZeroTerminatedBuffer(std::string_view buffer,
std::size_t max_len);
/**
diff --git a/src/common/thread.cpp b/src/common/thread.cpp
index d2c1ac60d..946a1114d 100644
--- a/src/common/thread.cpp
+++ b/src/common/thread.cpp
@@ -2,7 +2,9 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include "common/common_funcs.h"
+#include <string>
+
+#include "common/error.h"
#include "common/logging/log.h"
#include "common/thread.h"
#ifdef __APPLE__
@@ -21,8 +23,6 @@
#include <unistd.h>
#endif
-#include <string>
-
#ifdef __FreeBSD__
#define cpu_set_t cpuset_t
#endif
diff --git a/src/common/threadsafe_queue.h b/src/common/threadsafe_queue.h
index ad04df8ca..2c8c2b90e 100644
--- a/src/common/threadsafe_queue.h
+++ b/src/common/threadsafe_queue.h
@@ -14,7 +14,7 @@
#include <utility>
namespace Common {
-template <typename T>
+template <typename T, bool with_stop_token = false>
class SPSCQueue {
public:
SPSCQueue() {
@@ -46,15 +46,13 @@ public:
ElementPtr* new_ptr = new ElementPtr();
write_ptr->next.store(new_ptr, std::memory_order_release);
write_ptr = new_ptr;
+ ++size;
- const size_t previous_size{size++};
-
- // Acquire the mutex and then immediately release it as a fence.
+ // cv_mutex must be held or else there will be a missed wakeup if the other thread is in the
+ // line before cv.wait
// TODO(bunnei): This can be replaced with C++20 waitable atomics when properly supported.
// See discussion on https://github.com/yuzu-emu/yuzu/pull/3173 for details.
- if (previous_size == 0) {
- std::lock_guard lock{cv_mutex};
- }
+ std::lock_guard lock{cv_mutex};
cv.notify_one();
}
@@ -86,7 +84,7 @@ public:
void Wait() {
if (Empty()) {
std::unique_lock lock{cv_mutex};
- cv.wait(lock, [this]() { return !Empty(); });
+ cv.wait(lock, [this] { return !Empty(); });
}
}
@@ -97,6 +95,19 @@ public:
return t;
}
+ T PopWait(std::stop_token stop_token) {
+ if (Empty()) {
+ std::unique_lock lock{cv_mutex};
+ cv.wait(lock, stop_token, [this] { return !Empty(); });
+ }
+ if (stop_token.stop_requested()) {
+ return T{};
+ }
+ T t;
+ Pop(t);
+ return t;
+ }
+
// not thread-safe
void Clear() {
size.store(0);
@@ -125,13 +136,13 @@ private:
ElementPtr* read_ptr;
std::atomic_size_t size{0};
std::mutex cv_mutex;
- std::condition_variable cv;
+ std::conditional_t<with_stop_token, std::condition_variable_any, std::condition_variable> cv;
};
// a simple thread-safe,
// single reader, multiple writer queue
-template <typename T>
+template <typename T, bool with_stop_token = false>
class MPSCQueue {
public:
[[nodiscard]] std::size_t Size() const {
@@ -168,13 +179,17 @@ public:
return spsc_queue.PopWait();
}
+ T PopWait(std::stop_token stop_token) {
+ return spsc_queue.PopWait(stop_token);
+ }
+
// not thread-safe
void Clear() {
spsc_queue.Clear();
}
private:
- SPSCQueue<T> spsc_queue;
+ SPSCQueue<T, with_stop_token> spsc_queue;
std::mutex write_lock;
};
} // namespace Common
diff --git a/src/common/uuid.h b/src/common/uuid.h
index aeb36939a..8ea01f8da 100644
--- a/src/common/uuid.h
+++ b/src/common/uuid.h
@@ -58,6 +58,13 @@ struct UUID {
uuid = INVALID_UUID;
}
+ [[nodiscard]] constexpr bool IsInvalid() const {
+ return uuid == INVALID_UUID;
+ }
+ [[nodiscard]] constexpr bool IsValid() const {
+ return !IsInvalid();
+ }
+
// TODO(ogniK): Properly generate a Nintendo ID
[[nodiscard]] constexpr u64 GetNintendoID() const {
return uuid[0];
@@ -69,3 +76,14 @@ struct UUID {
static_assert(sizeof(UUID) == 16, "UUID is an invalid size!");
} // namespace Common
+
+namespace std {
+
+template <>
+struct hash<Common::UUID> {
+ size_t operator()(const Common::UUID& uuid) const noexcept {
+ return uuid.uuid[1] ^ uuid.uuid[0];
+ }
+};
+
+} // namespace std
diff --git a/src/common/vector_math.h b/src/common/vector_math.h
index 22dba3c2d..ba7c363c1 100644
--- a/src/common/vector_math.h
+++ b/src/common/vector_math.h
@@ -667,8 +667,8 @@ template <typename T>
// linear interpolation via float: 0.0=begin, 1.0=end
template <typename X>
-[[nodiscard]] constexpr decltype(X{} * float{} + X{} * float{}) Lerp(const X& begin, const X& end,
- const float t) {
+[[nodiscard]] constexpr decltype(X{} * float{} + X{} * float{})
+ Lerp(const X& begin, const X& end, const float t) {
return begin * (1.f - t) + end * t;
}
diff --git a/src/common/x64/xbyak_abi.h b/src/common/x64/xbyak_abi.h
index c2c9b6134..0ddf9b83e 100644
--- a/src/common/x64/xbyak_abi.h
+++ b/src/common/x64/xbyak_abi.h
@@ -6,7 +6,7 @@
#include <bitset>
#include <initializer_list>
-#include <xbyak.h>
+#include <xbyak/xbyak.h>
#include "common/assert.h"
namespace Common::X64 {
diff --git a/src/common/x64/xbyak_util.h b/src/common/x64/xbyak_util.h
index df17f8cbe..44d2558f1 100644
--- a/src/common/x64/xbyak_util.h
+++ b/src/common/x64/xbyak_util.h
@@ -5,7 +5,7 @@
#pragma once
#include <type_traits>
-#include <xbyak.h>
+#include <xbyak/xbyak.h>
#include "common/x64/xbyak_abi.h"
namespace Common::X64 {
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 5c99c00f5..9f0fbba2d 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -106,8 +106,6 @@ add_library(core STATIC
file_sys/vfs_concat.h
file_sys/vfs_layered.cpp
file_sys/vfs_layered.h
- file_sys/vfs_libzip.cpp
- file_sys/vfs_libzip.h
file_sys/vfs_offset.cpp
file_sys/vfs_offset.h
file_sys/vfs_real.cpp
@@ -218,6 +216,7 @@ add_library(core STATIC
hle/kernel/k_session.h
hle/kernel/k_shared_memory.cpp
hle/kernel/k_shared_memory.h
+ hle/kernel/k_shared_memory_info.h
hle/kernel/k_slab_heap.h
hle/kernel/k_spin_lock.cpp
hle/kernel/k_spin_lock.h
@@ -263,6 +262,8 @@ add_library(core STATIC
hle/service/acc/acc_u0.h
hle/service/acc/acc_u1.cpp
hle/service/acc/acc_u1.h
+ hle/service/acc/async_context.cpp
+ hle/service/acc/async_context.h
hle/service/acc/errors.h
hle/service/acc/profile_manager.cpp
hle/service/acc/profile_manager.h
@@ -452,6 +453,8 @@ add_library(core STATIC
hle/service/nfp/nfp.h
hle/service/nfp/nfp_user.cpp
hle/service/nfp/nfp_user.h
+ hle/service/ngct/ngct.cpp
+ hle/service/ngct/ngct.h
hle/service/nifm/nifm.cpp
hle/service/nifm/nifm.h
hle/service/nim/nim.cpp
@@ -636,6 +639,8 @@ add_library(core STATIC
memory.h
network/network.cpp
network/network.h
+ network/network_interface.cpp
+ network/network_interface.h
network/sockets.h
perf_stats.cpp
perf_stats.h
@@ -647,13 +652,6 @@ add_library(core STATIC
tools/freezer.h
)
-if (YUZU_ENABLE_BOXCAT)
- target_sources(core PRIVATE
- hle/service/bcat/backend/boxcat.cpp
- hle/service/bcat/backend/boxcat.h
- )
-endif()
-
if (MSVC)
target_compile_options(core PRIVATE
/we4242 # 'identifier': conversion from 'type1' to 'type2', possible loss of data
@@ -684,12 +682,7 @@ endif()
create_target_directory_groups(core)
target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)
-target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt::fmt nlohmann_json::nlohmann_json mbedtls Opus::Opus zip)
-
-if (YUZU_ENABLE_BOXCAT)
- target_compile_definitions(core PRIVATE -DYUZU_ENABLE_BOXCAT)
- target_link_libraries(core PRIVATE httplib nlohmann_json::nlohmann_json)
-endif()
+target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt::fmt nlohmann_json::nlohmann_json mbedtls Opus::Opus)
if (ENABLE_WEB_SERVICE)
target_compile_definitions(core PRIVATE -DENABLE_WEB_SERVICE)
diff --git a/src/core/core.cpp b/src/core/core.cpp
index d3e84c4ef..3c75f42ae 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -4,6 +4,7 @@
#include <array>
#include <atomic>
+#include <exception>
#include <memory>
#include <utility>
@@ -82,9 +83,13 @@ FileSys::StorageId GetStorageIdForFrontendSlot(
}
}
-} // Anonymous namespace
+void KProcessDeleter(Kernel::KProcess* process) {
+ process->Destroy();
+}
-/*static*/ System System::s_instance;
+using KProcessPtr = std::unique_ptr<Kernel::KProcess, decltype(&KProcessDeleter)>;
+
+} // Anonymous namespace
FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
const std::string& path) {
@@ -134,27 +139,47 @@ struct System::Impl {
: kernel{system}, fs_controller{system}, memory{system},
cpu_manager{system}, reporter{system}, applet_manager{system}, time_manager{system} {}
- ResultStatus Run() {
- status = ResultStatus::Success;
+ SystemResultStatus Run() {
+ std::unique_lock<std::mutex> lk(suspend_guard);
+ status = SystemResultStatus::Success;
kernel.Suspend(false);
core_timing.SyncPause(false);
cpu_manager.Pause(false);
+ is_paused = false;
return status;
}
- ResultStatus Pause() {
- status = ResultStatus::Success;
+ SystemResultStatus Pause() {
+ std::unique_lock<std::mutex> lk(suspend_guard);
+ status = SystemResultStatus::Success;
core_timing.SyncPause(true);
kernel.Suspend(true);
cpu_manager.Pause(true);
+ is_paused = true;
return status;
}
- ResultStatus Init(System& system, Frontend::EmuWindow& emu_window) {
+ std::unique_lock<std::mutex> StallCPU() {
+ std::unique_lock<std::mutex> lk(suspend_guard);
+ kernel.Suspend(true);
+ core_timing.SyncPause(true);
+ cpu_manager.Pause(true);
+ return lk;
+ }
+
+ void UnstallCPU() {
+ if (!is_paused) {
+ core_timing.SyncPause(false);
+ kernel.Suspend(false);
+ cpu_manager.Pause(false);
+ }
+ }
+
+ SystemResultStatus Init(System& system, Frontend::EmuWindow& emu_window) {
LOG_DEBUG(Core, "initialized OK");
device_memory = std::make_unique<Core::DeviceMemory>();
@@ -171,8 +196,9 @@ struct System::Impl {
cpu_manager.Initialize();
core_timing.Initialize([&system]() { system.RegisterHostThread(); });
- const auto current_time = std::chrono::duration_cast<std::chrono::seconds>(
- std::chrono::system_clock::now().time_since_epoch());
+ const auto posix_time = std::chrono::system_clock::now().time_since_epoch();
+ const auto current_time =
+ std::chrono::duration_cast<std::chrono::seconds>(posix_time).count();
Settings::values.custom_rtc_differential =
Settings::values.custom_rtc.value_or(current_time) - current_time;
@@ -192,7 +218,7 @@ struct System::Impl {
gpu_core = VideoCore::CreateGPU(emu_window, system);
if (!gpu_core) {
- return ResultStatus::ErrorVideoCore;
+ return SystemResultStatus::ErrorVideoCore;
}
service_manager = std::make_shared<Service::SM::ServiceManager>(kernel);
@@ -212,21 +238,22 @@ struct System::Impl {
LOG_DEBUG(Core, "Initialized OK");
- return ResultStatus::Success;
+ return SystemResultStatus::Success;
}
- ResultStatus Load(System& system, Frontend::EmuWindow& emu_window, const std::string& filepath,
- u64 program_id, std::size_t program_index) {
+ SystemResultStatus Load(System& system, Frontend::EmuWindow& emu_window,
+ const std::string& filepath, u64 program_id,
+ std::size_t program_index) {
app_loader = Loader::GetLoader(system, GetGameFileFromPath(virtual_filesystem, filepath),
program_id, program_index);
if (!app_loader) {
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
- return ResultStatus::ErrorGetLoader;
+ return SystemResultStatus::ErrorGetLoader;
}
- ResultStatus init_result{Init(system, emu_window)};
- if (init_result != ResultStatus::Success) {
+ SystemResultStatus init_result{Init(system, emu_window)};
+ if (init_result != SystemResultStatus::Success) {
LOG_CRITICAL(Core, "Failed to initialize system (Error {})!",
static_cast<int>(init_result));
Shutdown();
@@ -234,8 +261,8 @@ struct System::Impl {
}
telemetry_session->AddInitialInfo(*app_loader, fs_controller, *content_provider);
- auto main_process = Kernel::KProcess::Create(system.Kernel());
- ASSERT(Kernel::KProcess::Initialize(main_process, system, "main",
+ main_process = KProcessPtr{Kernel::KProcess::Create(system.Kernel()), KProcessDeleter};
+ ASSERT(Kernel::KProcess::Initialize(main_process.get(), system, "main",
Kernel::KProcess::ProcessType::Userland)
.IsSuccess());
main_process->Open();
@@ -244,11 +271,11 @@ struct System::Impl {
LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", load_result);
Shutdown();
- return static_cast<ResultStatus>(static_cast<u32>(ResultStatus::ErrorLoader) +
- static_cast<u32>(load_result));
+ return static_cast<SystemResultStatus>(
+ static_cast<u32>(SystemResultStatus::ErrorLoader) + static_cast<u32>(load_result));
}
AddGlueRegistrationForProcess(*app_loader, *main_process);
- kernel.MakeCurrentProcess(main_process);
+ kernel.MakeCurrentProcess(main_process.get());
kernel.InitializeCores();
// Initialize cheat engine
@@ -277,7 +304,7 @@ struct System::Impl {
GetAndResetPerfStats();
perf_stats->BeginSystemFrame();
- status = ResultStatus::Success;
+ status = SystemResultStatus::Success;
return status;
}
@@ -300,10 +327,6 @@ struct System::Impl {
is_powered_on = false;
exit_lock = false;
- if (gpu_core) {
- gpu_core->ShutDown();
- }
-
services.reset();
service_manager.reset();
cheat_engine.reset();
@@ -312,11 +335,13 @@ struct System::Impl {
time_manager.Shutdown();
core_timing.Shutdown();
app_loader.reset();
- gpu_core.reset();
perf_stats.reset();
+ gpu_core.reset();
kernel.Shutdown();
memory.Reset();
applet_manager.ClearAll();
+ // TODO: The main process should be freed based on KAutoObject ref counting.
+ main_process.reset();
LOG_DEBUG(Core, "Shutdown OK");
}
@@ -352,7 +377,7 @@ struct System::Impl {
arp_manager.Register(launch.title_id, launch, std::move(nacp_data));
}
- void SetStatus(ResultStatus new_status, const char* details = nullptr) {
+ void SetStatus(SystemResultStatus new_status, const char* details = nullptr) {
status = new_status;
if (details) {
status_details = details;
@@ -363,6 +388,9 @@ struct System::Impl {
return perf_stats->GetAndResetStats(core_timing.GetGlobalTimeUs());
}
+ std::mutex suspend_guard;
+ bool is_paused{};
+
Timing::CoreTiming core_timing;
Kernel::KernelCore kernel;
/// RealVfsFilesystem instance
@@ -375,6 +403,7 @@ struct System::Impl {
std::unique_ptr<Tegra::GPU> gpu_core;
std::unique_ptr<Hardware::InterruptManager> interrupt_manager;
std::unique_ptr<Core::DeviceMemory> device_memory;
+ KProcessPtr main_process{nullptr, KProcessDeleter};
Core::Memory::Memory memory;
CpuManager cpu_manager;
std::atomic_bool is_powered_on{};
@@ -407,7 +436,7 @@ struct System::Impl {
/// Network instance
Network::NetworkInstance network_instance;
- ResultStatus status = ResultStatus::Success;
+ SystemResultStatus status = SystemResultStatus::Success;
std::string status_details = "";
std::unique_ptr<Core::PerfStats> perf_stats;
@@ -417,12 +446,14 @@ struct System::Impl {
bool is_async_gpu{};
ExecuteProgramCallback execute_program_callback;
+ ExitCallback exit_callback;
std::array<u64, Core::Hardware::NUM_CPU_CORES> dynarmic_ticks{};
std::array<MicroProfileToken, Core::Hardware::NUM_CPU_CORES> microprofile_dynarmic{};
};
System::System() : impl{std::make_unique<Impl>(*this)} {}
+
System::~System() = default;
CpuManager& System::GetCpuManager() {
@@ -433,16 +464,16 @@ const CpuManager& System::GetCpuManager() const {
return impl->cpu_manager;
}
-System::ResultStatus System::Run() {
+SystemResultStatus System::Run() {
return impl->Run();
}
-System::ResultStatus System::Pause() {
+SystemResultStatus System::Pause() {
return impl->Pause();
}
-System::ResultStatus System::SingleStep() {
- return ResultStatus::Success;
+SystemResultStatus System::SingleStep() {
+ return SystemResultStatus::Success;
}
void System::InvalidateCpuInstructionCaches() {
@@ -457,8 +488,16 @@ void System::Shutdown() {
impl->Shutdown();
}
-System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath,
- u64 program_id, std::size_t program_index) {
+std::unique_lock<std::mutex> System::StallCPU() {
+ return impl->StallCPU();
+}
+
+void System::UnstallCPU() {
+ impl->UnstallCPU();
+}
+
+SystemResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath,
+ u64 program_id, std::size_t program_index) {
return impl->Load(*this, emu_window, filepath, program_id, program_index);
}
@@ -618,7 +657,7 @@ Loader::ResultStatus System::GetGameName(std::string& out) const {
return impl->GetGameName(out);
}
-void System::SetStatus(ResultStatus new_status, const char* details) {
+void System::SetStatus(SystemResultStatus new_status, const char* details) {
impl->SetStatus(new_status, details);
}
@@ -780,6 +819,18 @@ void System::ExecuteProgram(std::size_t program_index) {
}
}
+void System::RegisterExitCallback(ExitCallback&& callback) {
+ impl->exit_callback = std::move(callback);
+}
+
+void System::Exit() {
+ if (impl->exit_callback) {
+ impl->exit_callback();
+ } else {
+ LOG_CRITICAL(Core, "exit_callback must be initialized by the frontend");
+ }
+}
+
void System::ApplySettings() {
if (IsPoweredOn()) {
Renderer().RefreshBaseSettings();
diff --git a/src/core/core.h b/src/core/core.h
index ea143043c..1cfe1bba6 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -7,6 +7,7 @@
#include <cstddef>
#include <functional>
#include <memory>
+#include <mutex>
#include <string>
#include <vector>
@@ -104,55 +105,49 @@ struct PerfStatsResults;
FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
const std::string& path);
+/// Enumeration representing the return values of the System Initialize and Load process.
+enum class SystemResultStatus : u32 {
+ Success, ///< Succeeded
+ ErrorNotInitialized, ///< Error trying to use core prior to initialization
+ ErrorGetLoader, ///< Error finding the correct application loader
+ ErrorSystemFiles, ///< Error in finding system files
+ ErrorSharedFont, ///< Error in finding shared font
+ ErrorVideoCore, ///< Error in the video core
+ ErrorUnknown, ///< Any other error
+ ErrorLoader, ///< The base for loader errors (too many to repeat)
+};
+
class System {
public:
using CurrentBuildProcessID = std::array<u8, 0x20>;
+ explicit System();
+
+ ~System();
+
System(const System&) = delete;
System& operator=(const System&) = delete;
System(System&&) = delete;
System& operator=(System&&) = delete;
- ~System();
-
- /**
- * Gets the instance of the System singleton class.
- * @returns Reference to the instance of the System singleton class.
- */
- [[deprecated("Use of the global system instance is deprecated")]] static System& GetInstance() {
- return s_instance;
- }
-
- /// Enumeration representing the return values of the System Initialize and Load process.
- enum class ResultStatus : u32 {
- Success, ///< Succeeded
- ErrorNotInitialized, ///< Error trying to use core prior to initialization
- ErrorGetLoader, ///< Error finding the correct application loader
- ErrorSystemFiles, ///< Error in finding system files
- ErrorSharedFont, ///< Error in finding shared font
- ErrorVideoCore, ///< Error in the video core
- ErrorUnknown, ///< Any other error
- ErrorLoader, ///< The base for loader errors (too many to repeat)
- };
-
/**
* Run the OS and Application
* This function will start emulation and run the relevant devices
*/
- [[nodiscard]] ResultStatus Run();
+ [[nodiscard]] SystemResultStatus Run();
/**
* Pause the OS and Application
* This function will pause emulation and stop the relevant devices
*/
- [[nodiscard]] ResultStatus Pause();
+ [[nodiscard]] SystemResultStatus Pause();
/**
* Step the CPU one instruction
* @return Result status, indicating whether or not the operation succeeded.
*/
- [[nodiscard]] ResultStatus SingleStep();
+ [[nodiscard]] SystemResultStatus SingleStep();
/**
* Invalidate the CPU instruction caches
@@ -166,16 +161,20 @@ public:
/// Shutdown the emulated system.
void Shutdown();
+ std::unique_lock<std::mutex> StallCPU();
+ void UnstallCPU();
+
/**
* Load an executable application.
* @param emu_window Reference to the host-system window used for video output and keyboard
* input.
* @param filepath String path to the executable application to load on the host file system.
* @param program_index Specifies the index within the container of the program to launch.
- * @returns ResultStatus code, indicating if the operation succeeded.
+ * @returns SystemResultStatus code, indicating if the operation succeeded.
*/
- [[nodiscard]] ResultStatus Load(Frontend::EmuWindow& emu_window, const std::string& filepath,
- u64 program_id = 0, std::size_t program_index = 0);
+ [[nodiscard]] SystemResultStatus Load(Frontend::EmuWindow& emu_window,
+ const std::string& filepath, u64 program_id = 0,
+ std::size_t program_index = 0);
/**
* Indicates if the emulated system is powered on (all subsystems initialized and able to run an
@@ -301,7 +300,7 @@ public:
/// Gets the name of the current game
[[nodiscard]] Loader::ResultStatus GetGameName(std::string& out) const;
- void SetStatus(ResultStatus new_status, const char* details);
+ void SetStatus(SystemResultStatus new_status, const char* details);
[[nodiscard]] const std::string& GetStatusDetails() const;
@@ -387,16 +386,24 @@ public:
*/
void ExecuteProgram(std::size_t program_index);
+ /// Type used for the frontend to designate a callback for System to exit the application.
+ using ExitCallback = std::function<void()>;
+
+ /**
+ * Registers a callback from the frontend for System to exit the application.
+ * @param callback Callback from the frontend to exit the application.
+ */
+ void RegisterExitCallback(ExitCallback&& callback);
+
+ /// Instructs the frontend to exit the application.
+ void Exit();
+
/// Applies any changes to settings to this core instance.
void ApplySettings();
private:
- System();
-
struct Impl;
std::unique_ptr<Impl> impl;
-
- static System s_instance;
};
} // namespace Core
diff --git a/src/core/cpu_manager.cpp b/src/core/cpu_manager.cpp
index 7e195346b..77efcabf0 100644
--- a/src/core/cpu_manager.cpp
+++ b/src/core/cpu_manager.cpp
@@ -21,34 +21,25 @@ namespace Core {
CpuManager::CpuManager(System& system_) : system{system_} {}
CpuManager::~CpuManager() = default;
-void CpuManager::ThreadStart(CpuManager& cpu_manager, std::size_t core) {
- cpu_manager.RunThread(core);
+void CpuManager::ThreadStart(std::stop_token stop_token, CpuManager& cpu_manager,
+ std::size_t core) {
+ cpu_manager.RunThread(stop_token, core);
}
void CpuManager::Initialize() {
running_mode = true;
if (is_multicore) {
for (std::size_t core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) {
- core_data[core].host_thread =
- std::make_unique<std::thread>(ThreadStart, std::ref(*this), core);
+ core_data[core].host_thread = std::jthread(ThreadStart, std::ref(*this), core);
}
} else {
- core_data[0].host_thread = std::make_unique<std::thread>(ThreadStart, std::ref(*this), 0);
+ core_data[0].host_thread = std::jthread(ThreadStart, std::ref(*this), 0);
}
}
void CpuManager::Shutdown() {
running_mode = false;
Pause(false);
- if (is_multicore) {
- for (auto& data : core_data) {
- data.host_thread->join();
- data.host_thread.reset();
- }
- } else {
- core_data[0].host_thread->join();
- core_data[0].host_thread.reset();
- }
}
std::function<void(void*)> CpuManager::GetGuestThreadStartFunc() {
@@ -317,7 +308,7 @@ void CpuManager::Pause(bool paused) {
}
}
-void CpuManager::RunThread(std::size_t core) {
+void CpuManager::RunThread(std::stop_token stop_token, std::size_t core) {
/// Initialization
system.RegisterCoreThread(core);
std::string name;
@@ -361,6 +352,10 @@ void CpuManager::RunThread(std::size_t core) {
return;
}
+ if (stop_token.stop_requested()) {
+ break;
+ }
+
auto current_thread = system.Kernel().CurrentScheduler()->GetCurrentThread();
data.is_running = true;
Common::Fiber::YieldTo(data.host_context, *current_thread->GetHostContext());
diff --git a/src/core/cpu_manager.h b/src/core/cpu_manager.h
index 140263b09..9d92d4af0 100644
--- a/src/core/cpu_manager.h
+++ b/src/core/cpu_manager.h
@@ -78,9 +78,9 @@ private:
void SingleCoreRunSuspendThread();
void SingleCorePause(bool paused);
- static void ThreadStart(CpuManager& cpu_manager, std::size_t core);
+ static void ThreadStart(std::stop_token stop_token, CpuManager& cpu_manager, std::size_t core);
- void RunThread(std::size_t core);
+ void RunThread(std::stop_token stop_token, std::size_t core);
struct CoreData {
std::shared_ptr<Common::Fiber> host_context;
@@ -89,7 +89,7 @@ private:
std::atomic<bool> is_running;
std::atomic<bool> is_paused;
std::atomic<bool> initialized;
- std::unique_ptr<std::thread> host_thread;
+ std::jthread host_thread;
};
std::atomic<bool> running_mode{};
diff --git a/src/core/file_sys/kernel_executable.h b/src/core/file_sys/kernel_executable.h
index 044c554d3..79ca82f8b 100644
--- a/src/core/file_sys/kernel_executable.h
+++ b/src/core/file_sys/kernel_executable.h
@@ -5,6 +5,7 @@
#pragma once
#include <array>
+#include <string>
#include <vector>
#include "common/common_funcs.h"
diff --git a/src/core/file_sys/program_metadata.cpp b/src/core/file_sys/program_metadata.cpp
index 01ae1a567..35a53d36c 100644
--- a/src/core/file_sys/program_metadata.cpp
+++ b/src/core/file_sys/program_metadata.cpp
@@ -77,7 +77,7 @@ void ProgramMetadata::LoadManual(bool is_64_bit, ProgramAddressSpaceType address
aci_header.title_id = title_id;
aci_file_access.permissions = filesystem_permissions;
npdm_header.system_resource_size = system_resource_size;
- aci_kernel_capabilities = std ::move(capabilities);
+ aci_kernel_capabilities = std::move(capabilities);
}
bool ProgramMetadata::Is64BitProgram() const {
diff --git a/src/core/file_sys/vfs.cpp b/src/core/file_sys/vfs.cpp
index 368419eca..f5ad10b15 100644
--- a/src/core/file_sys/vfs.cpp
+++ b/src/core/file_sys/vfs.cpp
@@ -273,6 +273,10 @@ VirtualFile VfsDirectory::GetFile(std::string_view name) const {
return iter == files.end() ? nullptr : *iter;
}
+FileTimeStampRaw VfsDirectory::GetFileTimeStamp([[maybe_unused]] std::string_view path) const {
+ return {};
+}
+
VirtualDir VfsDirectory::GetSubdirectory(std::string_view name) const {
const auto& subs = GetSubdirectories();
const auto iter = std::find_if(subs.begin(), subs.end(),
diff --git a/src/core/file_sys/vfs.h b/src/core/file_sys/vfs.h
index afd64e95c..ff6935da6 100644
--- a/src/core/file_sys/vfs.h
+++ b/src/core/file_sys/vfs.h
@@ -199,6 +199,9 @@ public:
// file with name.
virtual VirtualFile GetFile(std::string_view name) const;
+ // Returns a struct containing the file's timestamp.
+ virtual FileTimeStampRaw GetFileTimeStamp(std::string_view path) const;
+
// Returns a vector containing all of the subdirectories in this directory.
virtual std::vector<VirtualDir> GetSubdirectories() const = 0;
// Returns the directory with name matching name. Returns nullptr if directory dosen't have a
diff --git a/src/core/file_sys/vfs_libzip.cpp b/src/core/file_sys/vfs_libzip.cpp
deleted file mode 100644
index 00e256779..000000000
--- a/src/core/file_sys/vfs_libzip.cpp
+++ /dev/null
@@ -1,88 +0,0 @@
-// Copyright 2019 yuzu emulator team
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <string>
-
-#ifdef __GNUC__
-#pragma GCC diagnostic push
-#pragma GCC diagnostic ignored "-Wshadow"
-#endif
-#include <zip.h>
-#ifdef __GNUC__
-#pragma GCC diagnostic pop
-#endif
-
-#include "common/fs/path_util.h"
-#include "core/file_sys/vfs.h"
-#include "core/file_sys/vfs_libzip.h"
-#include "core/file_sys/vfs_vector.h"
-
-namespace FileSys {
-
-VirtualDir ExtractZIP(VirtualFile file) {
- zip_error_t error{};
-
- const auto data = file->ReadAllBytes();
- std::unique_ptr<zip_source_t, decltype(&zip_source_close)> src{
- zip_source_buffer_create(data.data(), data.size(), 0, &error), zip_source_close};
- if (src == nullptr)
- return nullptr;
-
- std::unique_ptr<zip_t, decltype(&zip_close)> zip{zip_open_from_source(src.get(), 0, &error),
- zip_close};
- if (zip == nullptr)
- return nullptr;
-
- std::shared_ptr<VectorVfsDirectory> out = std::make_shared<VectorVfsDirectory>();
-
- const auto num_entries = static_cast<std::size_t>(zip_get_num_entries(zip.get(), 0));
-
- zip_stat_t stat{};
- zip_stat_init(&stat);
-
- for (std::size_t i = 0; i < num_entries; ++i) {
- const auto stat_res = zip_stat_index(zip.get(), i, 0, &stat);
- if (stat_res == -1)
- return nullptr;
-
- const std::string name(stat.name);
- if (name.empty())
- continue;
-
- if (name.back() != '/') {
- std::unique_ptr<zip_file_t, decltype(&zip_fclose)> file2{
- zip_fopen_index(zip.get(), i, 0), zip_fclose};
-
- std::vector<u8> buf(stat.size);
- if (zip_fread(file2.get(), buf.data(), buf.size()) != s64(buf.size()))
- return nullptr;
-
- const auto parts = Common::FS::SplitPathComponents(stat.name);
- const auto new_file = std::make_shared<VectorVfsFile>(buf, parts.back());
-
- std::shared_ptr<VectorVfsDirectory> dtrv = out;
- for (std::size_t j = 0; j < parts.size() - 1; ++j) {
- if (dtrv == nullptr)
- return nullptr;
- const auto subdir = dtrv->GetSubdirectory(parts[j]);
- if (subdir == nullptr) {
- const auto temp = std::make_shared<VectorVfsDirectory>(
- std::vector<VirtualFile>{}, std::vector<VirtualDir>{}, parts[j]);
- dtrv->AddDirectory(temp);
- dtrv = temp;
- } else {
- dtrv = std::dynamic_pointer_cast<VectorVfsDirectory>(subdir);
- }
- }
-
- if (dtrv == nullptr)
- return nullptr;
- dtrv->AddFile(new_file);
- }
- }
-
- return out;
-}
-
-} // namespace FileSys
diff --git a/src/core/file_sys/vfs_libzip.h b/src/core/file_sys/vfs_libzip.h
deleted file mode 100644
index f68af576a..000000000
--- a/src/core/file_sys/vfs_libzip.h
+++ /dev/null
@@ -1,13 +0,0 @@
-// Copyright 2019 yuzu emulator team
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include "core/file_sys/vfs_types.h"
-
-namespace FileSys {
-
-VirtualDir ExtractZIP(VirtualFile zip);
-
-} // namespace FileSys
diff --git a/src/core/file_sys/vfs_real.cpp b/src/core/file_sys/vfs_real.cpp
index 3dad54f49..f4073b76a 100644
--- a/src/core/file_sys/vfs_real.cpp
+++ b/src/core/file_sys/vfs_real.cpp
@@ -13,6 +13,13 @@
#include "common/logging/log.h"
#include "core/file_sys/vfs_real.h"
+// For FileTimeStampRaw
+#include <sys/stat.h>
+
+#ifdef _MSC_VER
+#define stat _stat64
+#endif
+
namespace FileSys {
namespace FS = Common::FS;
@@ -392,6 +399,28 @@ std::vector<VirtualFile> RealVfsDirectory::GetFiles() const {
return IterateEntries<RealVfsFile, VfsFile>();
}
+FileTimeStampRaw RealVfsDirectory::GetFileTimeStamp(std::string_view path_) const {
+ const auto full_path = FS::SanitizePath(path + '/' + std::string(path_));
+ const auto fs_path = std::filesystem::path{FS::ToU8String(full_path)};
+ struct stat file_status;
+
+#ifdef _WIN32
+ const auto stat_result = _wstat64(fs_path.c_str(), &file_status);
+#else
+ const auto stat_result = stat(fs_path.c_str(), &file_status);
+#endif
+
+ if (stat_result != 0) {
+ return {};
+ }
+
+ return {
+ .created{static_cast<u64>(file_status.st_ctime)},
+ .accessed{static_cast<u64>(file_status.st_atime)},
+ .modified{static_cast<u64>(file_status.st_mtime)},
+ };
+}
+
std::vector<VirtualDir> RealVfsDirectory::GetSubdirectories() const {
return IterateEntries<RealVfsDirectory, VfsDirectory>();
}
diff --git a/src/core/file_sys/vfs_real.h b/src/core/file_sys/vfs_real.h
index e4d1bba79..746e624cb 100644
--- a/src/core/file_sys/vfs_real.h
+++ b/src/core/file_sys/vfs_real.h
@@ -86,6 +86,7 @@ public:
VirtualDir CreateDirectoryRelative(std::string_view relative_path) override;
bool DeleteSubdirectoryRecursive(std::string_view name) override;
std::vector<VirtualFile> GetFiles() const override;
+ FileTimeStampRaw GetFileTimeStamp(std::string_view path) const override;
std::vector<VirtualDir> GetSubdirectories() const override;
bool IsWritable() const override;
bool IsReadable() const override;
diff --git a/src/core/file_sys/vfs_types.h b/src/core/file_sys/vfs_types.h
index 6215ed7af..ed0724717 100644
--- a/src/core/file_sys/vfs_types.h
+++ b/src/core/file_sys/vfs_types.h
@@ -6,6 +6,8 @@
#include <memory>
+#include "common/common_types.h"
+
namespace FileSys {
class VfsDirectory;
@@ -18,4 +20,11 @@ using VirtualDir = std::shared_ptr<VfsDirectory>;
using VirtualFile = std::shared_ptr<VfsFile>;
using VirtualFilesystem = std::shared_ptr<VfsFilesystem>;
+struct FileTimeStampRaw {
+ u64 created{};
+ u64 accessed{};
+ u64 modified{};
+ u64 padding{};
+};
+
} // namespace FileSys
diff --git a/src/core/frontend/applets/profile_select.cpp b/src/core/frontend/applets/profile_select.cpp
index 4c58c310f..3e4f90be2 100644
--- a/src/core/frontend/applets/profile_select.cpp
+++ b/src/core/frontend/applets/profile_select.cpp
@@ -13,7 +13,8 @@ ProfileSelectApplet::~ProfileSelectApplet() = default;
void DefaultProfileSelectApplet::SelectProfile(
std::function<void(std::optional<Common::UUID>)> callback) const {
Service::Account::ProfileManager manager;
- callback(manager.GetUser(Settings::values.current_user.GetValue()).value_or(Common::UUID{}));
+ callback(manager.GetUser(Settings::values.current_user.GetValue())
+ .value_or(Common::UUID{Common::INVALID_UUID}));
LOG_INFO(Service_ACC, "called, selecting current user instead of prompting...");
}
diff --git a/src/core/hle/api_version.h b/src/core/hle/api_version.h
index 43d5670a9..626e30753 100644
--- a/src/core/hle/api_version.h
+++ b/src/core/hle/api_version.h
@@ -28,13 +28,20 @@ constexpr char DISPLAY_TITLE[] = "NintendoSDK Firmware for NX 12.1.0-1.0";
// Atmosphere version constants.
-constexpr u8 ATMOSPHERE_RELEASE_VERSION_MAJOR = 0;
-constexpr u8 ATMOSPHERE_RELEASE_VERSION_MINOR = 19;
-constexpr u8 ATMOSPHERE_RELEASE_VERSION_MICRO = 5;
+constexpr u8 ATMOSPHERE_RELEASE_VERSION_MAJOR = 1;
+constexpr u8 ATMOSPHERE_RELEASE_VERSION_MINOR = 0;
+constexpr u8 ATMOSPHERE_RELEASE_VERSION_MICRO = 0;
+
+constexpr u32 AtmosphereTargetFirmwareWithRevision(u8 major, u8 minor, u8 micro, u8 rev) {
+ return u32{major} << 24 | u32{minor} << 16 | u32{micro} << 8 | u32{rev};
+}
+
+constexpr u32 AtmosphereTargetFirmware(u8 major, u8 minor, u8 micro) {
+ return AtmosphereTargetFirmwareWithRevision(major, minor, micro, 0);
+}
constexpr u32 GetTargetFirmware() {
- return u32{HOS_VERSION_MAJOR} << 24 | u32{HOS_VERSION_MINOR} << 16 |
- u32{HOS_VERSION_MICRO} << 8 | 0U;
+ return AtmosphereTargetFirmware(HOS_VERSION_MAJOR, HOS_VERSION_MINOR, HOS_VERSION_MICRO);
}
} // namespace HLE::ApiVersion
diff --git a/src/core/hle/ipc_helpers.h b/src/core/hle/ipc_helpers.h
index ceff2532d..cf204f570 100644
--- a/src/core/hle/ipc_helpers.h
+++ b/src/core/hle/ipc_helpers.h
@@ -4,17 +4,14 @@
#pragma once
-#include <array>
#include <cstring>
#include <memory>
-#include <tuple>
#include <type_traits>
#include <utility>
#include "common/assert.h"
#include "common/common_types.h"
#include "core/hle/ipc.h"
#include "core/hle/kernel/hle_ipc.h"
-#include "core/hle/kernel/k_client_port.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_resource_limit.h"
#include "core/hle/kernel/k_session.h"
diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp
index ca68fc325..cee96dd9b 100644
--- a/src/core/hle/kernel/hle_ipc.cpp
+++ b/src/core/hle/kernel/hle_ipc.cpp
@@ -15,6 +15,7 @@
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
+#include "core/hle/kernel/k_auto_object.h"
#include "core/hle/kernel/k_handle_table.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_readable_event.h"
diff --git a/src/core/hle/kernel/hle_ipc.h b/src/core/hle/kernel/hle_ipc.h
index a61870f8b..55e6fb9f7 100644
--- a/src/core/hle/kernel/hle_ipc.h
+++ b/src/core/hle/kernel/hle_ipc.h
@@ -17,7 +17,6 @@
#include "common/concepts.h"
#include "common/swap.h"
#include "core/hle/ipc.h"
-#include "core/hle/kernel/k_auto_object.h"
#include "core/hle/kernel/svc_common.h"
union ResultCode;
@@ -38,6 +37,7 @@ namespace Kernel {
class Domain;
class HLERequestContext;
+class KAutoObject;
class KernelCore;
class KHandleTable;
class KProcess;
diff --git a/src/core/hle/kernel/k_auto_object_container.cpp b/src/core/hle/kernel/k_auto_object_container.cpp
index 010006bb7..d5f80d5b2 100644
--- a/src/core/hle/kernel/k_auto_object_container.cpp
+++ b/src/core/hle/kernel/k_auto_object_container.cpp
@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
+
#include "core/hle/kernel/k_auto_object_container.h"
namespace Kernel {
diff --git a/src/core/hle/kernel/k_handle_table.cpp b/src/core/hle/kernel/k_handle_table.cpp
index 6a420d5b0..44d13169f 100644
--- a/src/core/hle/kernel/k_handle_table.cpp
+++ b/src/core/hle/kernel/k_handle_table.cpp
@@ -7,7 +7,7 @@
namespace Kernel {
KHandleTable::KHandleTable(KernelCore& kernel_) : kernel{kernel_} {}
-KHandleTable ::~KHandleTable() = default;
+KHandleTable::~KHandleTable() = default;
ResultCode KHandleTable::Finalize() {
// Get the table and clear our record of it.
diff --git a/src/core/hle/kernel/k_page_table.cpp b/src/core/hle/kernel/k_page_table.cpp
index 701268545..5e0b620c2 100644
--- a/src/core/hle/kernel/k_page_table.cpp
+++ b/src/core/hle/kernel/k_page_table.cpp
@@ -363,6 +363,8 @@ ResultCode KPageTable::UnmapProcessCodeMemory(VAddr dst_addr, VAddr src_addr, st
block_manager->Update(src_addr, num_pages, KMemoryState::Normal,
KMemoryPermission::ReadAndWrite);
+ system.InvalidateCpuInstructionCacheRange(dst_addr, size);
+
return ResultSuccess;
}
diff --git a/src/core/hle/kernel/k_priority_queue.h b/src/core/hle/kernel/k_priority_queue.h
index 4aa669d95..f4d71ad7e 100644
--- a/src/core/hle/kernel/k_priority_queue.h
+++ b/src/core/hle/kernel/k_priority_queue.h
@@ -22,12 +22,10 @@ class KThread;
template <typename T>
concept KPriorityQueueAffinityMask = !std::is_reference_v<T> && requires(T & t) {
- { t.GetAffinityMask() }
- ->Common::ConvertibleTo<u64>;
+ { t.GetAffinityMask() } -> Common::ConvertibleTo<u64>;
{t.SetAffinityMask(0)};
- { t.GetAffinity(0) }
- ->std::same_as<bool>;
+ { t.GetAffinity(0) } -> std::same_as<bool>;
{t.SetAffinity(0, false)};
{t.SetAll()};
};
@@ -38,25 +36,20 @@ concept KPriorityQueueMember = !std::is_reference_v<T> && requires(T & t) {
{(typename T::QueueEntry()).Initialize()};
{(typename T::QueueEntry()).SetPrev(std::addressof(t))};
{(typename T::QueueEntry()).SetNext(std::addressof(t))};
- { (typename T::QueueEntry()).GetNext() }
- ->std::same_as<T*>;
- { (typename T::QueueEntry()).GetPrev() }
- ->std::same_as<T*>;
- { t.GetPriorityQueueEntry(0) }
- ->std::same_as<typename T::QueueEntry&>;
+ { (typename T::QueueEntry()).GetNext() } -> std::same_as<T*>;
+ { (typename T::QueueEntry()).GetPrev() } -> std::same_as<T*>;
+ { t.GetPriorityQueueEntry(0) } -> std::same_as<typename T::QueueEntry&>;
{t.GetAffinityMask()};
- { std::remove_cvref_t<decltype(t.GetAffinityMask())>() }
- ->KPriorityQueueAffinityMask;
+ { std::remove_cvref_t<decltype(t.GetAffinityMask())>() } -> KPriorityQueueAffinityMask;
- { t.GetActiveCore() }
- ->Common::ConvertibleTo<s32>;
- { t.GetPriority() }
- ->Common::ConvertibleTo<s32>;
+ { t.GetActiveCore() } -> Common::ConvertibleTo<s32>;
+ { t.GetPriority() } -> Common::ConvertibleTo<s32>;
};
template <typename Member, size_t NumCores_, int LowestPriority, int HighestPriority>
-requires KPriorityQueueMember<Member> class KPriorityQueue {
+requires KPriorityQueueMember<Member>
+class KPriorityQueue {
public:
using AffinityMaskType = std::remove_cv_t<
std::remove_reference_t<decltype(std::declval<Member>().GetAffinityMask())>>;
diff --git a/src/core/hle/kernel/k_process.cpp b/src/core/hle/kernel/k_process.cpp
index 8ead1a769..211157ccc 100644
--- a/src/core/hle/kernel/k_process.cpp
+++ b/src/core/hle/kernel/k_process.cpp
@@ -23,6 +23,7 @@
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_resource_reservation.h"
#include "core/hle/kernel/k_shared_memory.h"
+#include "core/hle/kernel/k_shared_memory_info.h"
#include "core/hle/kernel/k_slab_heap.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
@@ -254,10 +255,26 @@ ResultCode KProcess::AddSharedMemory(KSharedMemory* shmem, [[maybe_unused]] VAdd
// Lock ourselves, to prevent concurrent access.
KScopedLightLock lk(state_lock);
- // TODO(bunnei): Manage KSharedMemoryInfo list here.
+ // Try to find an existing info for the memory.
+ KSharedMemoryInfo* shemen_info = nullptr;
+ const auto iter = std::find_if(
+ shared_memory_list.begin(), shared_memory_list.end(),
+ [shmem](const KSharedMemoryInfo* info) { return info->GetSharedMemory() == shmem; });
+ if (iter != shared_memory_list.end()) {
+ shemen_info = *iter;
+ }
+
+ if (shemen_info == nullptr) {
+ shemen_info = KSharedMemoryInfo::Allocate(kernel);
+ R_UNLESS(shemen_info != nullptr, ResultOutOfMemory);
+
+ shemen_info->Initialize(shmem);
+ shared_memory_list.push_back(shemen_info);
+ }
- // Open a reference to the shared memory.
+ // Open a reference to the shared memory and its info.
shmem->Open();
+ shemen_info->Open();
return ResultSuccess;
}
@@ -267,7 +284,20 @@ void KProcess::RemoveSharedMemory(KSharedMemory* shmem, [[maybe_unused]] VAddr a
// Lock ourselves, to prevent concurrent access.
KScopedLightLock lk(state_lock);
- // TODO(bunnei): Manage KSharedMemoryInfo list here.
+ KSharedMemoryInfo* shemen_info = nullptr;
+ const auto iter = std::find_if(
+ shared_memory_list.begin(), shared_memory_list.end(),
+ [shmem](const KSharedMemoryInfo* info) { return info->GetSharedMemory() == shmem; });
+ if (iter != shared_memory_list.end()) {
+ shemen_info = *iter;
+ }
+
+ ASSERT(shemen_info != nullptr);
+
+ if (shemen_info->Close()) {
+ shared_memory_list.erase(iter);
+ KSharedMemoryInfo::Free(kernel, shemen_info);
+ }
// Close a reference to the shared memory.
shmem->Close();
@@ -412,6 +442,24 @@ void KProcess::Finalize() {
// Finalize the handle table and close any open handles.
handle_table.Finalize();
+ // Free all shared memory infos.
+ {
+ auto it = shared_memory_list.begin();
+ while (it != shared_memory_list.end()) {
+ KSharedMemoryInfo* info = *it;
+ KSharedMemory* shmem = info->GetSharedMemory();
+
+ while (!info->Close()) {
+ shmem->Close();
+ }
+
+ shmem->Close();
+
+ it = shared_memory_list.erase(it);
+ KSharedMemoryInfo::Free(kernel, info);
+ }
+ }
+
// Perform inherited finalization.
KAutoObjectWithSlabHeapAndContainer<KProcess, KSynchronizationObject>::Finalize();
}
diff --git a/src/core/hle/kernel/k_process.h b/src/core/hle/kernel/k_process.h
index a03c074fb..1a53e2be7 100644
--- a/src/core/hle/kernel/k_process.h
+++ b/src/core/hle/kernel/k_process.h
@@ -34,6 +34,7 @@ class KernelCore;
class KPageTable;
class KResourceLimit;
class KThread;
+class KSharedMemoryInfo;
class TLSPage;
struct CodeSet;
@@ -448,6 +449,9 @@ private:
/// List of threads that are running with this process as their owner.
std::list<const KThread*> thread_list;
+ /// List of shared memory that are running with this process as their owner.
+ std::list<KSharedMemoryInfo*> shared_memory_list;
+
/// Address of the top of the main thread's stack
VAddr main_thread_stack_top{};
diff --git a/src/core/hle/kernel/k_scheduler.h b/src/core/hle/kernel/k_scheduler.h
index 12cfae919..c8ccc1ae4 100644
--- a/src/core/hle/kernel/k_scheduler.h
+++ b/src/core/hle/kernel/k_scheduler.h
@@ -197,7 +197,7 @@ private:
class [[nodiscard]] KScopedSchedulerLock : KScopedLock<GlobalSchedulerContext::LockType> {
public:
- explicit KScopedSchedulerLock(KernelCore & kernel);
+ explicit KScopedSchedulerLock(KernelCore& kernel);
~KScopedSchedulerLock();
};
diff --git a/src/core/hle/kernel/k_scoped_lock.h b/src/core/hle/kernel/k_scoped_lock.h
index 72c3b0252..4fb180fc6 100644
--- a/src/core/hle/kernel/k_scoped_lock.h
+++ b/src/core/hle/kernel/k_scoped_lock.h
@@ -13,19 +13,18 @@ namespace Kernel {
template <typename T>
concept KLockable = !std::is_reference_v<T> && requires(T & t) {
- { t.Lock() }
- ->std::same_as<void>;
- { t.Unlock() }
- ->std::same_as<void>;
+ { t.Lock() } -> std::same_as<void>;
+ { t.Unlock() } -> std::same_as<void>;
};
template <typename T>
-requires KLockable<T> class [[nodiscard]] KScopedLock {
+requires KLockable<T>
+class [[nodiscard]] KScopedLock {
public:
- explicit KScopedLock(T * l) : lock_ptr(l) {
+ explicit KScopedLock(T* l) : lock_ptr(l) {
this->lock_ptr->Lock();
}
- explicit KScopedLock(T & l) : KScopedLock(std::addressof(l)) {}
+ explicit KScopedLock(T& l) : KScopedLock(std::addressof(l)) {}
~KScopedLock() {
this->lock_ptr->Unlock();
@@ -34,7 +33,7 @@ public:
KScopedLock(const KScopedLock&) = delete;
KScopedLock& operator=(const KScopedLock&) = delete;
- KScopedLock(KScopedLock &&) = delete;
+ KScopedLock(KScopedLock&&) = delete;
KScopedLock& operator=(KScopedLock&&) = delete;
private:
diff --git a/src/core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h b/src/core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h
index a86af56dd..f6c75f2d9 100644
--- a/src/core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h
+++ b/src/core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h
@@ -17,7 +17,7 @@ namespace Kernel {
class [[nodiscard]] KScopedSchedulerLockAndSleep {
public:
- explicit KScopedSchedulerLockAndSleep(KernelCore & kernel_, KThread * t, s64 timeout)
+ explicit KScopedSchedulerLockAndSleep(KernelCore& kernel_, KThread* t, s64 timeout)
: kernel(kernel_), thread(t), timeout_tick(timeout) {
// Lock the scheduler.
kernel.GlobalSchedulerContext().scheduler_lock.Lock();
diff --git a/src/core/hle/kernel/k_shared_memory_info.h b/src/core/hle/kernel/k_shared_memory_info.h
new file mode 100644
index 000000000..bf97a0184
--- /dev/null
+++ b/src/core/hle/kernel/k_shared_memory_info.h
@@ -0,0 +1,46 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <string>
+
+#include <boost/intrusive/list.hpp>
+
+#include "common/assert.h"
+#include "core/hle/kernel/slab_helpers.h"
+
+namespace Kernel {
+
+class KSharedMemory;
+
+class KSharedMemoryInfo final : public KSlabAllocated<KSharedMemoryInfo>,
+ public boost::intrusive::list_base_hook<> {
+
+public:
+ explicit KSharedMemoryInfo() = default;
+
+ constexpr void Initialize(KSharedMemory* shmem) {
+ shared_memory = shmem;
+ }
+
+ constexpr KSharedMemory* GetSharedMemory() const {
+ return shared_memory;
+ }
+
+ constexpr void Open() {
+ ++reference_count;
+ }
+
+ constexpr bool Close() {
+ return (--reference_count) == 0;
+ }
+
+private:
+ KSharedMemory* shared_memory{};
+ size_t reference_count{};
+};
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index 92fbc5532..bea945301 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -267,20 +267,23 @@ struct KernelCore::Impl {
}
}
- /// Creates a new host thread ID, should only be called by GetHostThreadId
- u32 AllocateHostThreadId(std::optional<std::size_t> core_id) {
- if (core_id) {
- // The first for slots are reserved for CPU core threads
- ASSERT(*core_id < Core::Hardware::NUM_CPU_CORES);
- return static_cast<u32>(*core_id);
- } else {
- return next_host_thread_id++;
+ static inline thread_local u32 host_thread_id = UINT32_MAX;
+
+ /// Gets the host thread ID for the caller, allocating a new one if this is the first time
+ u32 GetHostThreadId(std::size_t core_id) {
+ if (host_thread_id == UINT32_MAX) {
+ // The first four slots are reserved for CPU core threads
+ ASSERT(core_id < Core::Hardware::NUM_CPU_CORES);
+ host_thread_id = static_cast<u32>(core_id);
}
+ return host_thread_id;
}
/// Gets the host thread ID for the caller, allocating a new one if this is the first time
- u32 GetHostThreadId(std::optional<std::size_t> core_id = std::nullopt) {
- const thread_local auto host_thread_id{AllocateHostThreadId(core_id)};
+ u32 GetHostThreadId() {
+ if (host_thread_id == UINT32_MAX) {
+ host_thread_id = next_host_thread_id++;
+ }
return host_thread_id;
}
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h
index 3a6db0b1c..b6658b437 100644
--- a/src/core/hle/kernel/kernel.h
+++ b/src/core/hle/kernel/kernel.h
@@ -5,6 +5,7 @@
#pragma once
#include <array>
+#include <functional>
#include <memory>
#include <string>
#include <unordered_map>
@@ -48,6 +49,7 @@ class KScheduler;
class KServerSession;
class KSession;
class KSharedMemory;
+class KSharedMemoryInfo;
class KThread;
class KTransferMemory;
class KWritableEvent;
@@ -308,6 +310,8 @@ public:
return slab_heap_container->session;
} else if constexpr (std::is_same_v<T, KSharedMemory>) {
return slab_heap_container->shared_memory;
+ } else if constexpr (std::is_same_v<T, KSharedMemoryInfo>) {
+ return slab_heap_container->shared_memory_info;
} else if constexpr (std::is_same_v<T, KThread>) {
return slab_heap_container->thread;
} else if constexpr (std::is_same_v<T, KTransferMemory>) {
@@ -361,6 +365,7 @@ private:
KSlabHeap<KResourceLimit> resource_limit;
KSlabHeap<KSession> session;
KSlabHeap<KSharedMemory> shared_memory;
+ KSlabHeap<KSharedMemoryInfo> shared_memory_info;
KSlabHeap<KThread> thread;
KSlabHeap<KTransferMemory> transfer_memory;
KSlabHeap<KWritableEvent> writeable_event;
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index 2eb532472..f98f24a60 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -320,17 +320,19 @@ static ResultCode SendSyncRequest(Core::System& system, Handle handle) {
auto& kernel = system.Kernel();
- KScopedAutoObject session =
- kernel.CurrentProcess()->GetHandleTable().GetObject<KClientSession>(handle);
- R_UNLESS(session.IsNotNull(), ResultInvalidHandle);
- LOG_TRACE(Kernel_SVC, "called handle=0x{:08X}({})", handle, session->GetName());
-
auto thread = kernel.CurrentScheduler()->GetCurrentThread();
{
KScopedSchedulerLock lock(kernel);
thread->SetState(ThreadState::Waiting);
thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::IPC);
- session->SendSyncRequest(thread, system.Memory(), system.CoreTiming());
+
+ {
+ KScopedAutoObject session =
+ kernel.CurrentProcess()->GetHandleTable().GetObject<KClientSession>(handle);
+ R_UNLESS(session.IsNotNull(), ResultInvalidHandle);
+ LOG_TRACE(Kernel_SVC, "called handle=0x{:08X}({})", handle, session->GetName());
+ session->SendSyncRequest(thread, system.Memory(), system.CoreTiming());
+ }
}
KSynchronizationObject* dummy{};
@@ -1078,8 +1080,8 @@ static ResultCode GetThreadContext(Core::System& system, VAddr out_context, Hand
for (auto i = 0; i < static_cast<s32>(Core::Hardware::NUM_CPU_CORES); ++i) {
if (thread.GetPointerUnsafe() == kernel.Scheduler(i).GetCurrentThread()) {
current = true;
+ break;
}
- break;
}
// If the thread is current, retry until it isn't.
diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp
index 882fc1492..689b36056 100644
--- a/src/core/hle/service/acc/acc.cpp
+++ b/src/core/hle/service/acc/acc.cpp
@@ -23,6 +23,7 @@
#include "core/hle/service/acc/acc_su.h"
#include "core/hle/service/acc/acc_u0.h"
#include "core/hle/service/acc/acc_u1.h"
+#include "core/hle/service/acc/async_context.h"
#include "core/hle/service/acc/errors.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/glue/arp.h"
@@ -454,22 +455,6 @@ public:
: IProfileCommon{system_, "IProfileEditor", true, user_id_, profile_manager_} {}
};
-class IAsyncContext final : public ServiceFramework<IAsyncContext> {
-public:
- explicit IAsyncContext(Core::System& system_) : ServiceFramework{system_, "IAsyncContext"} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {0, nullptr, "GetSystemEvent"},
- {1, nullptr, "Cancel"},
- {2, nullptr, "HasDone"},
- {3, nullptr, "GetResult"},
- };
- // clang-format on
-
- RegisterHandlers(functions);
- }
-};
-
class ISessionObject final : public ServiceFramework<ISessionObject> {
public:
explicit ISessionObject(Core::System& system_, Common::UUID)
@@ -504,16 +489,44 @@ public:
}
};
+class EnsureTokenIdCacheAsyncInterface final : public IAsyncContext {
+public:
+ explicit EnsureTokenIdCacheAsyncInterface(Core::System& system_) : IAsyncContext{system_} {
+ MarkComplete();
+ }
+ ~EnsureTokenIdCacheAsyncInterface() = default;
+
+ void LoadIdTokenCache(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_ACC, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+ }
+
+protected:
+ bool IsComplete() const override {
+ return true;
+ }
+
+ void Cancel() override {}
+
+ ResultCode GetResult() const override {
+ return ResultSuccess;
+ }
+};
+
class IManagerForApplication final : public ServiceFramework<IManagerForApplication> {
public:
explicit IManagerForApplication(Core::System& system_, Common::UUID user_id_)
- : ServiceFramework{system_, "IManagerForApplication"}, user_id{user_id_} {
+ : ServiceFramework{system_, "IManagerForApplication"},
+ ensure_token_id{std::make_shared<EnsureTokenIdCacheAsyncInterface>(system)},
+ user_id{user_id_} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IManagerForApplication::CheckAvailability, "CheckAvailability"},
{1, &IManagerForApplication::GetAccountId, "GetAccountId"},
- {2, nullptr, "EnsureIdTokenCacheAsync"},
- {3, nullptr, "LoadIdTokenCache"},
+ {2, &IManagerForApplication::EnsureIdTokenCacheAsync, "EnsureIdTokenCacheAsync"},
+ {3, &IManagerForApplication::LoadIdTokenCache, "LoadIdTokenCache"},
{130, &IManagerForApplication::GetNintendoAccountUserResourceCacheForApplication, "GetNintendoAccountUserResourceCacheForApplication"},
{150, nullptr, "CreateAuthorizationRequest"},
{160, &IManagerForApplication::StoreOpenContext, "StoreOpenContext"},
@@ -540,6 +553,20 @@ private:
rb.PushRaw<u64>(user_id.GetNintendoID());
}
+ void EnsureIdTokenCacheAsync(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_ACC, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(ResultSuccess);
+ rb.PushIpcInterface(ensure_token_id);
+ }
+
+ void LoadIdTokenCache(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_ACC, "(STUBBED) called");
+
+ ensure_token_id->LoadIdTokenCache(ctx);
+ }
+
void GetNintendoAccountUserResourceCacheForApplication(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
@@ -562,6 +589,7 @@ private:
rb.Push(ResultSuccess);
}
+ std::shared_ptr<EnsureTokenIdCacheAsyncInterface> ensure_token_id{};
Common::UUID user_id{Common::INVALID_UUID};
};
@@ -901,8 +929,7 @@ void Module::Interface::TrySelectUserWithoutInteraction(Kernel::HLERequestContex
}
const auto user_list = profile_manager->GetAllUsers();
- if (std::all_of(user_list.begin(), user_list.end(),
- [](const auto& user) { return user.uuid == Common::INVALID_UUID; })) {
+ if (std::ranges::all_of(user_list, [](const auto& user) { return user.IsInvalid(); })) {
rb.Push(ResultUnknown); // TODO(ogniK): Find the correct error code
rb.PushRaw<u128>(Common::INVALID_UUID);
return;
diff --git a/src/core/hle/service/acc/async_context.cpp b/src/core/hle/service/acc/async_context.cpp
new file mode 100644
index 000000000..a49dfdec7
--- /dev/null
+++ b/src/core/hle/service/acc/async_context.cpp
@@ -0,0 +1,71 @@
+// Copyright 2021 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/core.h"
+#include "core/hle/ipc_helpers.h"
+#include "core/hle/kernel/k_event.h"
+#include "core/hle/service/acc/async_context.h"
+
+namespace Service::Account {
+IAsyncContext::IAsyncContext(Core::System& system_)
+ : ServiceFramework{system_, "IAsyncContext"}, service_context{system_, "IAsyncContext"} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, &IAsyncContext::GetSystemEvent, "GetSystemEvent"},
+ {1, &IAsyncContext::Cancel, "Cancel"},
+ {2, &IAsyncContext::HasDone, "HasDone"},
+ {3, &IAsyncContext::GetResult, "GetResult"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+
+ completion_event = service_context.CreateEvent("IAsyncContext:CompletionEvent");
+}
+
+IAsyncContext::~IAsyncContext() {
+ service_context.CloseEvent(completion_event);
+}
+
+void IAsyncContext::GetSystemEvent(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_ACC, "called");
+
+ IPC::ResponseBuilder rb{ctx, 2, 1};
+ rb.Push(ResultSuccess);
+ rb.PushCopyObjects(completion_event->GetReadableEvent());
+}
+
+void IAsyncContext::Cancel(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_ACC, "called");
+
+ Cancel();
+ MarkComplete();
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
+void IAsyncContext::HasDone(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_ACC, "called");
+
+ is_complete.store(IsComplete());
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(ResultSuccess);
+ rb.Push(is_complete.load());
+}
+
+void IAsyncContext::GetResult(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_ACC, "called");
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(GetResult());
+}
+
+void IAsyncContext::MarkComplete() {
+ is_complete.store(true);
+ completion_event->GetWritableEvent().Signal();
+}
+
+} // namespace Service::Account
diff --git a/src/core/hle/service/acc/async_context.h b/src/core/hle/service/acc/async_context.h
new file mode 100644
index 000000000..cc3a0a9fe
--- /dev/null
+++ b/src/core/hle/service/acc/async_context.h
@@ -0,0 +1,40 @@
+// Copyright 2021 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <atomic>
+#include "core/hle/service/kernel_helpers.h"
+#include "core/hle/service/service.h"
+
+namespace Core {
+class System;
+}
+
+namespace Service::Account {
+
+class IAsyncContext : public ServiceFramework<IAsyncContext> {
+public:
+ explicit IAsyncContext(Core::System& system_);
+ ~IAsyncContext() override;
+
+ void GetSystemEvent(Kernel::HLERequestContext& ctx);
+ void Cancel(Kernel::HLERequestContext& ctx);
+ void HasDone(Kernel::HLERequestContext& ctx);
+ void GetResult(Kernel::HLERequestContext& ctx);
+
+protected:
+ virtual bool IsComplete() const = 0;
+ virtual void Cancel() = 0;
+ virtual ResultCode GetResult() const = 0;
+
+ void MarkComplete();
+
+ KernelHelpers::ServiceContext service_context;
+
+ std::atomic<bool> is_complete{false};
+ Kernel::KEvent* completion_event;
+};
+
+} // namespace Service::Account
diff --git a/src/core/hle/service/acc/profile_manager.cpp b/src/core/hle/service/acc/profile_manager.cpp
index 24a1c9157..568303ced 100644
--- a/src/core/hle/service/acc/profile_manager.cpp
+++ b/src/core/hle/service/acc/profile_manager.cpp
@@ -208,9 +208,10 @@ bool ProfileManager::UserExists(UUID uuid) const {
}
bool ProfileManager::UserExistsIndex(std::size_t index) const {
- if (index >= MAX_USERS)
+ if (index >= MAX_USERS) {
return false;
- return profiles[index].user_uuid.uuid != Common::INVALID_UUID;
+ }
+ return profiles[index].user_uuid.IsValid();
}
/// Opens a specific user
@@ -304,7 +305,7 @@ bool ProfileManager::RemoveUser(UUID uuid) {
bool ProfileManager::SetProfileBase(UUID uuid, const ProfileBase& profile_new) {
const auto index = GetUserIndex(uuid);
- if (!index || profile_new.user_uuid == UUID(Common::INVALID_UUID)) {
+ if (!index || profile_new.user_uuid.IsInvalid()) {
return false;
}
@@ -346,7 +347,7 @@ void ProfileManager::ParseUserSaveFile() {
}
for (const auto& user : data.users) {
- if (user.uuid == UUID(Common::INVALID_UUID)) {
+ if (user.uuid.IsInvalid()) {
continue;
}
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp
index a538f82e3..eccdcc20d 100644
--- a/src/core/hle/service/am/am.cpp
+++ b/src/core/hle/service/am/am.cpp
@@ -16,9 +16,7 @@
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/kernel/k_process.h"
-#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/kernel/k_transfer_memory.h"
-#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/am/am.h"
@@ -254,8 +252,9 @@ IDebugFunctions::IDebugFunctions(Core::System& system_)
IDebugFunctions::~IDebugFunctions() = default;
ISelfController::ISelfController(Core::System& system_, NVFlinger::NVFlinger& nvflinger_)
- : ServiceFramework{system_, "ISelfController"}, nvflinger{nvflinger_},
- launchable_event{system.Kernel()}, accumulated_suspended_tick_changed_event{system.Kernel()} {
+ : ServiceFramework{system_, "ISelfController"}, nvflinger{nvflinger_}, service_context{
+ system,
+ "ISelfController"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &ISelfController::Exit, "Exit"},
@@ -275,12 +274,14 @@ ISelfController::ISelfController(Core::System& system_, NVFlinger::NVFlinger& nv
{18, nullptr, "SetRequiresCaptureButtonShortPressedMessage"},
{19, &ISelfController::SetAlbumImageOrientation, "SetAlbumImageOrientation"},
{20, nullptr, "SetDesirableKeyboardLayout"},
+ {21, nullptr, "GetScreenShotProgramId"},
{40, &ISelfController::CreateManagedDisplayLayer, "CreateManagedDisplayLayer"},
{41, nullptr, "IsSystemBufferSharingEnabled"},
{42, nullptr, "GetSystemSharedLayerHandle"},
{43, nullptr, "GetSystemSharedBufferHandle"},
{44, &ISelfController::CreateManagedDisplaySeparableLayer, "CreateManagedDisplaySeparableLayer"},
{45, nullptr, "SetManagedDisplayLayerSeparationMode"},
+ {46, nullptr, "SetRecordingLayerCompositionEnabled"},
{50, &ISelfController::SetHandlesRequestToDisplay, "SetHandlesRequestToDisplay"},
{51, nullptr, "ApproveToDisplay"},
{60, nullptr, "OverrideAutoSleepTimeAndDimmingTime"},
@@ -302,15 +303,14 @@ ISelfController::ISelfController(Core::System& system_, NVFlinger::NVFlinger& nv
{100, &ISelfController::SetAlbumImageTakenNotificationEnabled, "SetAlbumImageTakenNotificationEnabled"},
{110, nullptr, "SetApplicationAlbumUserData"},
{120, nullptr, "SaveCurrentScreenshot"},
+ {130, nullptr, "SetRecordVolumeMuted"},
{1000, nullptr, "GetDebugStorageChannel"},
};
// clang-format on
RegisterHandlers(functions);
- Kernel::KAutoObject::Create(std::addressof(launchable_event));
-
- launchable_event.Initialize("ISelfController:LaunchableEvent");
+ launchable_event = service_context.CreateEvent("ISelfController:LaunchableEvent");
// This event is created by AM on the first time GetAccumulatedSuspendedTickChangedEvent() is
// called. Yuzu can just create it unconditionally, since it doesn't need to support multiple
@@ -318,21 +318,23 @@ ISelfController::ISelfController(Core::System& system_, NVFlinger::NVFlinger& nv
// suspended if the event has previously been created by a call to
// GetAccumulatedSuspendedTickChangedEvent.
- Kernel::KAutoObject::Create(std::addressof(accumulated_suspended_tick_changed_event));
- accumulated_suspended_tick_changed_event.Initialize(
- "ISelfController:AccumulatedSuspendedTickChangedEvent");
- accumulated_suspended_tick_changed_event.GetWritableEvent().Signal();
+ accumulated_suspended_tick_changed_event =
+ service_context.CreateEvent("ISelfController:AccumulatedSuspendedTickChangedEvent");
+ accumulated_suspended_tick_changed_event->GetWritableEvent().Signal();
}
-ISelfController::~ISelfController() = default;
+ISelfController::~ISelfController() {
+ service_context.CloseEvent(launchable_event);
+ service_context.CloseEvent(accumulated_suspended_tick_changed_event);
+}
void ISelfController::Exit(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called");
- system.Shutdown();
-
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
+
+ system.Exit();
}
void ISelfController::LockExit(Kernel::HLERequestContext& ctx) {
@@ -380,11 +382,11 @@ void ISelfController::LeaveFatalSection(Kernel::HLERequestContext& ctx) {
void ISelfController::GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
- launchable_event.GetWritableEvent().Signal();
+ launchable_event->GetWritableEvent().Signal();
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(launchable_event.GetReadableEvent());
+ rb.PushCopyObjects(launchable_event->GetReadableEvent());
}
void ISelfController::SetScreenShotPermission(Kernel::HLERequestContext& ctx) {
@@ -563,7 +565,7 @@ void ISelfController::GetAccumulatedSuspendedTickChangedEvent(Kernel::HLERequest
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(accumulated_suspended_tick_changed_event.GetReadableEvent());
+ rb.PushCopyObjects(accumulated_suspended_tick_changed_event->GetReadableEvent());
}
void ISelfController::SetAlbumImageTakenNotificationEnabled(Kernel::HLERequestContext& ctx) {
@@ -581,40 +583,39 @@ void ISelfController::SetAlbumImageTakenNotificationEnabled(Kernel::HLERequestCo
rb.Push(ResultSuccess);
}
-AppletMessageQueue::AppletMessageQueue(Kernel::KernelCore& kernel)
- : on_new_message{kernel}, on_operation_mode_changed{kernel} {
-
- Kernel::KAutoObject::Create(std::addressof(on_new_message));
- Kernel::KAutoObject::Create(std::addressof(on_operation_mode_changed));
-
- on_new_message.Initialize("AMMessageQueue:OnMessageReceived");
- on_operation_mode_changed.Initialize("AMMessageQueue:OperationModeChanged");
+AppletMessageQueue::AppletMessageQueue(Core::System& system)
+ : service_context{system, "AppletMessageQueue"} {
+ on_new_message = service_context.CreateEvent("AMMessageQueue:OnMessageReceived");
+ on_operation_mode_changed = service_context.CreateEvent("AMMessageQueue:OperationModeChanged");
}
-AppletMessageQueue::~AppletMessageQueue() = default;
+AppletMessageQueue::~AppletMessageQueue() {
+ service_context.CloseEvent(on_new_message);
+ service_context.CloseEvent(on_operation_mode_changed);
+}
Kernel::KReadableEvent& AppletMessageQueue::GetMessageReceiveEvent() {
- return on_new_message.GetReadableEvent();
+ return on_new_message->GetReadableEvent();
}
Kernel::KReadableEvent& AppletMessageQueue::GetOperationModeChangedEvent() {
- return on_operation_mode_changed.GetReadableEvent();
+ return on_operation_mode_changed->GetReadableEvent();
}
void AppletMessageQueue::PushMessage(AppletMessage msg) {
messages.push(msg);
- on_new_message.GetWritableEvent().Signal();
+ on_new_message->GetWritableEvent().Signal();
}
AppletMessageQueue::AppletMessage AppletMessageQueue::PopMessage() {
if (messages.empty()) {
- on_new_message.GetWritableEvent().Clear();
+ on_new_message->GetWritableEvent().Clear();
return AppletMessage::NoMessage;
}
auto msg = messages.front();
messages.pop();
if (messages.empty()) {
- on_new_message.GetWritableEvent().Clear();
+ on_new_message->GetWritableEvent().Clear();
}
return msg;
}
@@ -634,7 +635,7 @@ void AppletMessageQueue::FocusStateChanged() {
void AppletMessageQueue::OperationModeChanged() {
PushMessage(AppletMessage::OperationModeChanged);
PushMessage(AppletMessage::PerformanceModeChanged);
- on_operation_mode_changed.GetWritableEvent().Signal();
+ on_operation_mode_changed->GetWritableEvent().Signal();
}
ICommonStateGetter::ICommonStateGetter(Core::System& system_,
@@ -683,6 +684,7 @@ ICommonStateGetter::ICommonStateGetter(Core::System& system_,
{91, nullptr, "GetCurrentPerformanceConfiguration"},
{100, nullptr, "SetHandlingHomeButtonShortPressedEnabled"},
{110, nullptr, "OpenMyGpuErrorHandler"},
+ {120, nullptr, "GetAppletLaunchedHistory"},
{200, nullptr, "GetOperationModeSystemInfo"},
{300, nullptr, "GetSettingsPlatformRegion"},
{400, nullptr, "ActivateMigrationService"},
@@ -1268,9 +1270,8 @@ void ILibraryAppletCreator::CreateHandleStorage(Kernel::HLERequestContext& ctx)
}
IApplicationFunctions::IApplicationFunctions(Core::System& system_)
- : ServiceFramework{system_, "IApplicationFunctions"}, gpu_error_detected_event{system.Kernel()},
- friend_invitation_storage_channel_event{system.Kernel()},
- health_warning_disappeared_system_event{system.Kernel()} {
+ : ServiceFramework{system_, "IApplicationFunctions"}, service_context{system,
+ "IApplicationFunctions"} {
// clang-format off
static const FunctionInfo functions[] = {
{1, &IApplicationFunctions::PopLaunchParameter, "PopLaunchParameter"},
@@ -1322,7 +1323,7 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
{131, nullptr, "SetDelayTimeToAbortOnGpuError"},
{140, &IApplicationFunctions::GetFriendInvitationStorageChannelEvent, "GetFriendInvitationStorageChannelEvent"},
{141, &IApplicationFunctions::TryPopFromFriendInvitationStorageChannel, "TryPopFromFriendInvitationStorageChannel"},
- {150, nullptr, "GetNotificationStorageChannelEvent"},
+ {150, &IApplicationFunctions::GetNotificationStorageChannelEvent, "GetNotificationStorageChannelEvent"},
{151, nullptr, "TryPopFromNotificationStorageChannel"},
{160, &IApplicationFunctions::GetHealthWarningDisappearedSystemEvent, "GetHealthWarningDisappearedSystemEvent"},
{170, nullptr, "SetHdcpAuthenticationActivated"},
@@ -1338,18 +1339,22 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
RegisterHandlers(functions);
- Kernel::KAutoObject::Create(std::addressof(gpu_error_detected_event));
- Kernel::KAutoObject::Create(std::addressof(friend_invitation_storage_channel_event));
- Kernel::KAutoObject::Create(std::addressof(health_warning_disappeared_system_event));
-
- gpu_error_detected_event.Initialize("IApplicationFunctions:GpuErrorDetectedSystemEvent");
- friend_invitation_storage_channel_event.Initialize(
- "IApplicationFunctions:FriendInvitationStorageChannelEvent");
- health_warning_disappeared_system_event.Initialize(
- "IApplicationFunctions:HealthWarningDisappearedSystemEvent");
+ gpu_error_detected_event =
+ service_context.CreateEvent("IApplicationFunctions:GpuErrorDetectedSystemEvent");
+ friend_invitation_storage_channel_event =
+ service_context.CreateEvent("IApplicationFunctions:FriendInvitationStorageChannelEvent");
+ notification_storage_channel_event =
+ service_context.CreateEvent("IApplicationFunctions:NotificationStorageChannelEvent");
+ health_warning_disappeared_system_event =
+ service_context.CreateEvent("IApplicationFunctions:HealthWarningDisappearedSystemEvent");
}
-IApplicationFunctions::~IApplicationFunctions() = default;
+IApplicationFunctions::~IApplicationFunctions() {
+ service_context.CloseEvent(gpu_error_detected_event);
+ service_context.CloseEvent(friend_invitation_storage_channel_event);
+ service_context.CloseEvent(notification_storage_channel_event);
+ service_context.CloseEvent(health_warning_disappeared_system_event);
+}
void IApplicationFunctions::EnableApplicationCrashReport(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
@@ -1743,7 +1748,7 @@ void IApplicationFunctions::GetGpuErrorDetectedSystemEvent(Kernel::HLERequestCon
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(gpu_error_detected_event.GetReadableEvent());
+ rb.PushCopyObjects(gpu_error_detected_event->GetReadableEvent());
}
void IApplicationFunctions::GetFriendInvitationStorageChannelEvent(Kernel::HLERequestContext& ctx) {
@@ -1751,7 +1756,7 @@ void IApplicationFunctions::GetFriendInvitationStorageChannelEvent(Kernel::HLERe
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(friend_invitation_storage_channel_event.GetReadableEvent());
+ rb.PushCopyObjects(friend_invitation_storage_channel_event->GetReadableEvent());
}
void IApplicationFunctions::TryPopFromFriendInvitationStorageChannel(
@@ -1762,17 +1767,25 @@ void IApplicationFunctions::TryPopFromFriendInvitationStorageChannel(
rb.Push(ERR_NO_DATA_IN_CHANNEL);
}
+void IApplicationFunctions::GetNotificationStorageChannelEvent(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_AM, "called");
+
+ IPC::ResponseBuilder rb{ctx, 2, 1};
+ rb.Push(ResultSuccess);
+ rb.PushCopyObjects(notification_storage_channel_event->GetReadableEvent());
+}
+
void IApplicationFunctions::GetHealthWarningDisappearedSystemEvent(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(health_warning_disappeared_system_event.GetReadableEvent());
+ rb.PushCopyObjects(health_warning_disappeared_system_event->GetReadableEvent());
}
void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger,
Core::System& system) {
- auto message_queue = std::make_shared<AppletMessageQueue>(system.Kernel());
+ auto message_queue = std::make_shared<AppletMessageQueue>(system);
// Needed on game boot
message_queue->PushMessage(AppletMessageQueue::AppletMessage::FocusStateChanged);
@@ -1785,8 +1798,8 @@ void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger
}
IHomeMenuFunctions::IHomeMenuFunctions(Core::System& system_)
- : ServiceFramework{system_, "IHomeMenuFunctions"}, pop_from_general_channel_event{
- system.Kernel()} {
+ : ServiceFramework{system_, "IHomeMenuFunctions"}, service_context{system,
+ "IHomeMenuFunctions"} {
// clang-format off
static const FunctionInfo functions[] = {
{10, &IHomeMenuFunctions::RequestToGetForeground, "RequestToGetForeground"},
@@ -1807,11 +1820,13 @@ IHomeMenuFunctions::IHomeMenuFunctions(Core::System& system_)
RegisterHandlers(functions);
- Kernel::KAutoObject::Create(std::addressof(pop_from_general_channel_event));
- pop_from_general_channel_event.Initialize("IHomeMenuFunctions:PopFromGeneralChannelEvent");
+ pop_from_general_channel_event =
+ service_context.CreateEvent("IHomeMenuFunctions:PopFromGeneralChannelEvent");
}
-IHomeMenuFunctions::~IHomeMenuFunctions() = default;
+IHomeMenuFunctions::~IHomeMenuFunctions() {
+ service_context.CloseEvent(pop_from_general_channel_event);
+}
void IHomeMenuFunctions::RequestToGetForeground(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
@@ -1825,7 +1840,7 @@ void IHomeMenuFunctions::GetPopFromGeneralChannelEvent(Kernel::HLERequestContext
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(pop_from_general_channel_event.GetReadableEvent());
+ rb.PushCopyObjects(pop_from_general_channel_event->GetReadableEvent());
}
IGlobalStateController::IGlobalStateController(Core::System& system_)
diff --git a/src/core/hle/service/am/am.h b/src/core/hle/service/am/am.h
index 184030a8e..202d20757 100644
--- a/src/core/hle/service/am/am.h
+++ b/src/core/hle/service/am/am.h
@@ -8,7 +8,7 @@
#include <memory>
#include <queue>
-#include "core/hle/kernel/k_event.h"
+#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/service.h"
namespace Kernel {
@@ -53,7 +53,7 @@ public:
PerformanceModeChanged = 31,
};
- explicit AppletMessageQueue(Kernel::KernelCore& kernel);
+ explicit AppletMessageQueue(Core::System& system);
~AppletMessageQueue();
Kernel::KReadableEvent& GetMessageReceiveEvent();
@@ -66,9 +66,12 @@ public:
void OperationModeChanged();
private:
+ KernelHelpers::ServiceContext service_context;
+
+ Kernel::KEvent* on_new_message;
+ Kernel::KEvent* on_operation_mode_changed;
+
std::queue<AppletMessage> messages;
- Kernel::KEvent on_new_message;
- Kernel::KEvent on_operation_mode_changed;
};
class IWindowController final : public ServiceFramework<IWindowController> {
@@ -156,8 +159,11 @@ private:
};
NVFlinger::NVFlinger& nvflinger;
- Kernel::KEvent launchable_event;
- Kernel::KEvent accumulated_suspended_tick_changed_event;
+
+ KernelHelpers::ServiceContext service_context;
+
+ Kernel::KEvent* launchable_event;
+ Kernel::KEvent* accumulated_suspended_tick_changed_event;
u32 idle_time_detection_extension = 0;
u64 num_fatal_sections_entered = 0;
@@ -295,14 +301,18 @@ private:
void GetGpuErrorDetectedSystemEvent(Kernel::HLERequestContext& ctx);
void GetFriendInvitationStorageChannelEvent(Kernel::HLERequestContext& ctx);
void TryPopFromFriendInvitationStorageChannel(Kernel::HLERequestContext& ctx);
+ void GetNotificationStorageChannelEvent(Kernel::HLERequestContext& ctx);
void GetHealthWarningDisappearedSystemEvent(Kernel::HLERequestContext& ctx);
+ KernelHelpers::ServiceContext service_context;
+
bool launch_popped_application_specific = false;
bool launch_popped_account_preselect = false;
s32 previous_program_index{-1};
- Kernel::KEvent gpu_error_detected_event;
- Kernel::KEvent friend_invitation_storage_channel_event;
- Kernel::KEvent health_warning_disappeared_system_event;
+ Kernel::KEvent* gpu_error_detected_event;
+ Kernel::KEvent* friend_invitation_storage_channel_event;
+ Kernel::KEvent* notification_storage_channel_event;
+ Kernel::KEvent* health_warning_disappeared_system_event;
};
class IHomeMenuFunctions final : public ServiceFramework<IHomeMenuFunctions> {
@@ -314,7 +324,9 @@ private:
void RequestToGetForeground(Kernel::HLERequestContext& ctx);
void GetPopFromGeneralChannelEvent(Kernel::HLERequestContext& ctx);
- Kernel::KEvent pop_from_general_channel_event;
+ KernelHelpers::ServiceContext service_context;
+
+ Kernel::KEvent* pop_from_general_channel_event;
};
class IGlobalStateController final : public ServiceFramework<IGlobalStateController> {
diff --git a/src/core/hle/service/am/applet_ae.h b/src/core/hle/service/am/applet_ae.h
index adb207349..f89f65649 100644
--- a/src/core/hle/service/am/applet_ae.h
+++ b/src/core/hle/service/am/applet_ae.h
@@ -5,7 +5,7 @@
#pragma once
#include <memory>
-#include "core/hle/kernel/hle_ipc.h"
+
#include "core/hle/service/service.h"
namespace Service {
diff --git a/src/core/hle/service/am/applet_oe.h b/src/core/hle/service/am/applet_oe.h
index 6c1aa255a..64b874ead 100644
--- a/src/core/hle/service/am/applet_oe.h
+++ b/src/core/hle/service/am/applet_oe.h
@@ -5,7 +5,7 @@
#pragma once
#include <memory>
-#include "core/hle/kernel/hle_ipc.h"
+
#include "core/hle/service/service.h"
namespace Service {
diff --git a/src/core/hle/service/am/applets/applet_error.cpp b/src/core/hle/service/am/applets/applet_error.cpp
index ef6854d62..36a4aa9cd 100644
--- a/src/core/hle/service/am/applets/applet_error.cpp
+++ b/src/core/hle/service/am/applets/applet_error.cpp
@@ -16,6 +16,30 @@
namespace Service::AM::Applets {
+struct ErrorCode {
+ u32 error_category{};
+ u32 error_number{};
+
+ static constexpr ErrorCode FromU64(u64 error_code) {
+ return {
+ .error_category{static_cast<u32>(error_code >> 32)},
+ .error_number{static_cast<u32>(error_code & 0xFFFFFFFF)},
+ };
+ }
+
+ static constexpr ErrorCode FromResultCode(ResultCode result) {
+ return {
+ .error_category{2000 + static_cast<u32>(result.module.Value())},
+ .error_number{result.description.Value()},
+ };
+ }
+
+ constexpr ResultCode ToResultCode() const {
+ return ResultCode{static_cast<ErrorModule>(error_category - 2000), error_number};
+ }
+};
+static_assert(sizeof(ErrorCode) == 0x8, "ErrorCode has incorrect size.");
+
#pragma pack(push, 4)
struct ShowError {
u8 mode;
@@ -76,12 +100,7 @@ void CopyArgumentData(const std::vector<u8>& data, T& variable) {
}
ResultCode Decode64BitError(u64 error) {
- const auto description = (error >> 32) & 0x1FFF;
- auto module = error & 0x3FF;
- if (module >= 2000)
- module -= 2000;
- module &= 0x1FF;
- return {static_cast<ErrorModule>(module), static_cast<u32>(description)};
+ return ErrorCode::FromU64(error).ToResultCode();
}
} // Anonymous namespace
diff --git a/src/core/hle/service/am/applets/applet_profile_select.cpp b/src/core/hle/service/am/applets/applet_profile_select.cpp
index bdc21778e..a6e891944 100644
--- a/src/core/hle/service/am/applets/applet_profile_select.cpp
+++ b/src/core/hle/service/am/applets/applet_profile_select.cpp
@@ -60,7 +60,7 @@ void ProfileSelect::Execute() {
void ProfileSelect::SelectionComplete(std::optional<Common::UUID> uuid) {
UserSelectionOutput output{};
- if (uuid.has_value() && uuid->uuid != Common::INVALID_UUID) {
+ if (uuid.has_value() && uuid->IsValid()) {
output.result = 0;
output.uuid_selected = uuid->uuid;
} else {
diff --git a/src/core/hle/service/am/applets/applet_web_browser.cpp b/src/core/hle/service/am/applets/applet_web_browser.cpp
index 35f194961..927eeefff 100644
--- a/src/core/hle/service/am/applets/applet_web_browser.cpp
+++ b/src/core/hle/service/am/applets/applet_web_browser.cpp
@@ -24,6 +24,7 @@
#include "core/hle/service/am/applets/applet_web_browser.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/ns/pl_u.h"
+#include "core/loader/loader.h"
namespace Service::AM::Applets {
@@ -122,6 +123,15 @@ FileSys::VirtualFile GetOfflineRomFS(Core::System& system, u64 title_id,
const auto nca = system.GetContentProvider().GetEntry(title_id, nca_type);
if (nca == nullptr) {
+ if (nca_type == FileSys::ContentRecordType::HtmlDocument) {
+ LOG_WARNING(Service_AM, "Falling back to AppLoader to get the RomFS.");
+ FileSys::VirtualFile romfs;
+ system.GetAppLoader().ReadManualRomFS(romfs);
+ if (romfs != nullptr) {
+ return romfs;
+ }
+ }
+
LOG_ERROR(Service_AM,
"NCA of type={} with title_id={:016X} is not found in the ContentProvider!",
nca_type, title_id);
diff --git a/src/core/hle/service/am/applets/applets.cpp b/src/core/hle/service/am/applets/applets.cpp
index 2b7685d42..7320b1c0f 100644
--- a/src/core/hle/service/am/applets/applets.cpp
+++ b/src/core/hle/service/am/applets/applets.cpp
@@ -12,8 +12,7 @@
#include "core/frontend/applets/profile_select.h"
#include "core/frontend/applets/software_keyboard.h"
#include "core/frontend/applets/web_browser.h"
-#include "core/hle/kernel/k_readable_event.h"
-#include "core/hle/kernel/k_writable_event.h"
+#include "core/hle/kernel/k_event.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applet_ae.h"
#include "core/hle/service/am/applet_oe.h"
@@ -29,19 +28,19 @@
namespace Service::AM::Applets {
AppletDataBroker::AppletDataBroker(Core::System& system_, LibraryAppletMode applet_mode_)
- : system{system_}, applet_mode{applet_mode_}, state_changed_event{system.Kernel()},
- pop_out_data_event{system.Kernel()}, pop_interactive_out_data_event{system.Kernel()} {
-
- Kernel::KAutoObject::Create(std::addressof(state_changed_event));
- Kernel::KAutoObject::Create(std::addressof(pop_out_data_event));
- Kernel::KAutoObject::Create(std::addressof(pop_interactive_out_data_event));
-
- state_changed_event.Initialize("ILibraryAppletAccessor:StateChangedEvent");
- pop_out_data_event.Initialize("ILibraryAppletAccessor:PopDataOutEvent");
- pop_interactive_out_data_event.Initialize("ILibraryAppletAccessor:PopInteractiveDataOutEvent");
+ : system{system_}, applet_mode{applet_mode_}, service_context{system,
+ "ILibraryAppletAccessor"} {
+ state_changed_event = service_context.CreateEvent("ILibraryAppletAccessor:StateChangedEvent");
+ pop_out_data_event = service_context.CreateEvent("ILibraryAppletAccessor:PopDataOutEvent");
+ pop_interactive_out_data_event =
+ service_context.CreateEvent("ILibraryAppletAccessor:PopInteractiveDataOutEvent");
}
-AppletDataBroker::~AppletDataBroker() = default;
+AppletDataBroker::~AppletDataBroker() {
+ service_context.CloseEvent(state_changed_event);
+ service_context.CloseEvent(pop_out_data_event);
+ service_context.CloseEvent(pop_interactive_out_data_event);
+}
AppletDataBroker::RawChannelData AppletDataBroker::PeekDataToAppletForDebug() const {
std::vector<std::vector<u8>> out_normal;
@@ -65,7 +64,7 @@ std::shared_ptr<IStorage> AppletDataBroker::PopNormalDataToGame() {
auto out = std::move(out_channel.front());
out_channel.pop_front();
- pop_out_data_event.GetWritableEvent().Clear();
+ pop_out_data_event->GetWritableEvent().Clear();
return out;
}
@@ -84,7 +83,7 @@ std::shared_ptr<IStorage> AppletDataBroker::PopInteractiveDataToGame() {
auto out = std::move(out_interactive_channel.front());
out_interactive_channel.pop_front();
- pop_interactive_out_data_event.GetWritableEvent().Clear();
+ pop_interactive_out_data_event->GetWritableEvent().Clear();
return out;
}
@@ -103,7 +102,7 @@ void AppletDataBroker::PushNormalDataFromGame(std::shared_ptr<IStorage>&& storag
void AppletDataBroker::PushNormalDataFromApplet(std::shared_ptr<IStorage>&& storage) {
out_channel.emplace_back(std::move(storage));
- pop_out_data_event.GetWritableEvent().Signal();
+ pop_out_data_event->GetWritableEvent().Signal();
}
void AppletDataBroker::PushInteractiveDataFromGame(std::shared_ptr<IStorage>&& storage) {
@@ -112,11 +111,11 @@ void AppletDataBroker::PushInteractiveDataFromGame(std::shared_ptr<IStorage>&& s
void AppletDataBroker::PushInteractiveDataFromApplet(std::shared_ptr<IStorage>&& storage) {
out_interactive_channel.emplace_back(std::move(storage));
- pop_interactive_out_data_event.GetWritableEvent().Signal();
+ pop_interactive_out_data_event->GetWritableEvent().Signal();
}
void AppletDataBroker::SignalStateChanged() {
- state_changed_event.GetWritableEvent().Signal();
+ state_changed_event->GetWritableEvent().Signal();
switch (applet_mode) {
case LibraryAppletMode::AllForeground:
@@ -141,15 +140,15 @@ void AppletDataBroker::SignalStateChanged() {
}
Kernel::KReadableEvent& AppletDataBroker::GetNormalDataEvent() {
- return pop_out_data_event.GetReadableEvent();
+ return pop_out_data_event->GetReadableEvent();
}
Kernel::KReadableEvent& AppletDataBroker::GetInteractiveDataEvent() {
- return pop_interactive_out_data_event.GetReadableEvent();
+ return pop_interactive_out_data_event->GetReadableEvent();
}
Kernel::KReadableEvent& AppletDataBroker::GetStateChangedEvent() {
- return state_changed_event.GetReadableEvent();
+ return state_changed_event->GetReadableEvent();
}
Applet::Applet(Core::System& system_, LibraryAppletMode applet_mode_)
diff --git a/src/core/hle/service/am/applets/applets.h b/src/core/hle/service/am/applets/applets.h
index 5c0b4b459..15eeb4ee1 100644
--- a/src/core/hle/service/am/applets/applets.h
+++ b/src/core/hle/service/am/applets/applets.h
@@ -8,7 +8,7 @@
#include <queue>
#include "common/swap.h"
-#include "core/hle/kernel/k_event.h"
+#include "core/hle/service/kernel_helpers.h"
union ResultCode;
@@ -105,6 +105,8 @@ private:
Core::System& system;
LibraryAppletMode applet_mode;
+ KernelHelpers::ServiceContext service_context;
+
// Queues are named from applet's perspective
// PopNormalDataToApplet and PushNormalDataFromGame
@@ -119,13 +121,13 @@ private:
// PopInteractiveDataToGame and PushInteractiveDataFromApplet
std::deque<std::shared_ptr<IStorage>> out_interactive_channel;
- Kernel::KEvent state_changed_event;
+ Kernel::KEvent* state_changed_event;
// Signaled on PushNormalDataFromApplet
- Kernel::KEvent pop_out_data_event;
+ Kernel::KEvent* pop_out_data_event;
// Signaled on PushInteractiveDataFromApplet
- Kernel::KEvent pop_interactive_out_data_event;
+ Kernel::KEvent* pop_interactive_out_data_event;
};
class Applet {
diff --git a/src/core/hle/service/aoc/aoc_u.cpp b/src/core/hle/service/aoc/aoc_u.cpp
index dd945e058..4c54066c6 100644
--- a/src/core/hle/service/aoc/aoc_u.cpp
+++ b/src/core/hle/service/aoc/aoc_u.cpp
@@ -16,8 +16,8 @@
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/registered_cache.h"
#include "core/hle/ipc_helpers.h"
+#include "core/hle/kernel/k_event.h"
#include "core/hle/kernel/k_process.h"
-#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/aoc/aoc_u.h"
#include "core/loader/loader.h"
@@ -49,7 +49,8 @@ static std::vector<u64> AccumulateAOCTitleIDs(Core::System& system) {
class IPurchaseEventManager final : public ServiceFramework<IPurchaseEventManager> {
public:
explicit IPurchaseEventManager(Core::System& system_)
- : ServiceFramework{system_, "IPurchaseEventManager"}, purchased_event{system.Kernel()} {
+ : ServiceFramework{system_, "IPurchaseEventManager"}, service_context{
+ system, "IPurchaseEventManager"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IPurchaseEventManager::SetDefaultDeliveryTarget, "SetDefaultDeliveryTarget"},
@@ -62,8 +63,11 @@ public:
RegisterHandlers(functions);
- Kernel::KAutoObject::Create(std::addressof(purchased_event));
- purchased_event.Initialize("IPurchaseEventManager:PurchasedEvent");
+ purchased_event = service_context.CreateEvent("IPurchaseEventManager:PurchasedEvent");
+ }
+
+ ~IPurchaseEventManager() override {
+ service_context.CloseEvent(purchased_event);
}
private:
@@ -96,15 +100,17 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(purchased_event.GetReadableEvent());
+ rb.PushCopyObjects(purchased_event->GetReadableEvent());
}
- Kernel::KEvent purchased_event;
+ KernelHelpers::ServiceContext service_context;
+
+ Kernel::KEvent* purchased_event;
};
AOC_U::AOC_U(Core::System& system_)
: ServiceFramework{system_, "aoc:u"}, add_on_content{AccumulateAOCTitleIDs(system)},
- aoc_change_event{system.Kernel()} {
+ service_context{system_, "aoc:u"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "CountAddOnContentByApplicationId"},
@@ -126,11 +132,12 @@ AOC_U::AOC_U(Core::System& system_)
RegisterHandlers(functions);
- Kernel::KAutoObject::Create(std::addressof(aoc_change_event));
- aoc_change_event.Initialize("GetAddOnContentListChanged:Event");
+ aoc_change_event = service_context.CreateEvent("GetAddOnContentListChanged:Event");
}
-AOC_U::~AOC_U() = default;
+AOC_U::~AOC_U() {
+ service_context.CloseEvent(aoc_change_event);
+}
void AOC_U::CountAddOnContent(Kernel::HLERequestContext& ctx) {
struct Parameters {
@@ -254,7 +261,7 @@ void AOC_U::GetAddOnContentListChangedEvent(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(aoc_change_event.GetReadableEvent());
+ rb.PushCopyObjects(aoc_change_event->GetReadableEvent());
}
void AOC_U::GetAddOnContentListChangedEventWithProcessId(Kernel::HLERequestContext& ctx) {
@@ -262,7 +269,7 @@ void AOC_U::GetAddOnContentListChangedEventWithProcessId(Kernel::HLERequestConte
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(aoc_change_event.GetReadableEvent());
+ rb.PushCopyObjects(aoc_change_event->GetReadableEvent());
}
void AOC_U::CreateEcPurchasedEventManager(Kernel::HLERequestContext& ctx) {
diff --git a/src/core/hle/service/aoc/aoc_u.h b/src/core/hle/service/aoc/aoc_u.h
index bb6ffb8eb..31d645be8 100644
--- a/src/core/hle/service/aoc/aoc_u.h
+++ b/src/core/hle/service/aoc/aoc_u.h
@@ -4,7 +4,7 @@
#pragma once
-#include "core/hle/kernel/k_event.h"
+#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/service.h"
namespace Core {
@@ -33,7 +33,9 @@ private:
void CreatePermanentEcPurchasedEventManager(Kernel::HLERequestContext& ctx);
std::vector<u64> add_on_content;
- Kernel::KEvent aoc_change_event;
+ KernelHelpers::ServiceContext service_context;
+
+ Kernel::KEvent* aoc_change_event;
};
/// Registers all AOC services with the specified service manager.
diff --git a/src/core/hle/service/audio/audctl.cpp b/src/core/hle/service/audio/audctl.cpp
index 8c4c49b85..2e46e7161 100644
--- a/src/core/hle/service/audio/audctl.cpp
+++ b/src/core/hle/service/audio/audctl.cpp
@@ -41,6 +41,14 @@ AudCtl::AudCtl(Core::System& system_) : ServiceFramework{system_, "audctl"} {
{27, nullptr, "SetVolumeMappingTableForDev"},
{28, nullptr, "GetAudioOutputChannelCountForPlayReport"},
{29, nullptr, "BindAudioOutputChannelCountUpdateEventForPlayReport"},
+ {30, nullptr, "Unknown30"},
+ {31, nullptr, "Unknown31"},
+ {32, nullptr, "Unknown32"},
+ {33, nullptr, "Unknown33"},
+ {34, nullptr, "Unknown34"},
+ {10000, nullptr, "Unknown10000"},
+ {10001, nullptr, "Unknown10001"},
+ {10002, nullptr, "Unknown10002"},
};
// clang-format on
diff --git a/src/core/hle/service/audio/audin_u.cpp b/src/core/hle/service/audio/audin_u.cpp
index 3e7fd6024..34cc659ed 100644
--- a/src/core/hle/service/audio/audin_u.cpp
+++ b/src/core/hle/service/audio/audin_u.cpp
@@ -3,38 +3,65 @@
// Refer to the license.txt file included.
#include "common/logging/log.h"
+#include "core/core.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/hle_ipc.h"
+#include "core/hle/kernel/k_event.h"
#include "core/hle/service/audio/audin_u.h"
namespace Service::Audio {
-class IAudioIn final : public ServiceFramework<IAudioIn> {
-public:
- explicit IAudioIn(Core::System& system_) : ServiceFramework{system_, "IAudioIn"} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {0, nullptr, "GetAudioInState"},
- {1, nullptr, "Start"},
- {2, nullptr, "Stop"},
- {3, nullptr, "AppendAudioInBuffer"},
- {4, nullptr, "RegisterBufferEvent"},
- {5, nullptr, "GetReleasedAudioInBuffer"},
- {6, nullptr, "ContainsAudioInBuffer"},
- {7, nullptr, "AppendUacInBuffer"},
- {8, nullptr, "AppendAudioInBufferAuto"},
- {9, nullptr, "GetReleasedAudioInBuffersAuto"},
- {10, nullptr, "AppendUacInBufferAuto"},
- {11, nullptr, "GetAudioInBufferCount"},
- {12, nullptr, "SetDeviceGain"},
- {13, nullptr, "GetDeviceGain"},
- {14, nullptr, "FlushAudioInBuffers"},
- };
- // clang-format on
-
- RegisterHandlers(functions);
- }
-};
+IAudioIn::IAudioIn(Core::System& system_)
+ : ServiceFramework{system_, "IAudioIn"}, service_context{system_, "IAudioIn"} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, nullptr, "GetAudioInState"},
+ {1, &IAudioIn::Start, "Start"},
+ {2, nullptr, "Stop"},
+ {3, nullptr, "AppendAudioInBuffer"},
+ {4, &IAudioIn::RegisterBufferEvent, "RegisterBufferEvent"},
+ {5, nullptr, "GetReleasedAudioInBuffer"},
+ {6, nullptr, "ContainsAudioInBuffer"},
+ {7, nullptr, "AppendUacInBuffer"},
+ {8, &IAudioIn::AppendAudioInBufferAuto, "AppendAudioInBufferAuto"},
+ {9, nullptr, "GetReleasedAudioInBuffersAuto"},
+ {10, nullptr, "AppendUacInBufferAuto"},
+ {11, nullptr, "GetAudioInBufferCount"},
+ {12, nullptr, "SetDeviceGain"},
+ {13, nullptr, "GetDeviceGain"},
+ {14, nullptr, "FlushAudioInBuffers"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+
+ buffer_event = service_context.CreateEvent("IAudioIn:BufferEvent");
+}
+
+IAudioIn::~IAudioIn() {
+ service_context.CloseEvent(buffer_event);
+}
+
+void IAudioIn::Start(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_Audio, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
+void IAudioIn::RegisterBufferEvent(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_Audio, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2, 1};
+ rb.Push(ResultSuccess);
+ rb.PushCopyObjects(buffer_event->GetReadableEvent());
+}
+
+void IAudioIn::AppendAudioInBufferAuto(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_Audio, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
AudInU::AudInU(Core::System& system_) : ServiceFramework{system_, "audin:u"} {
// clang-format off
diff --git a/src/core/hle/service/audio/audin_u.h b/src/core/hle/service/audio/audin_u.h
index 0d75ae5ac..bf3418613 100644
--- a/src/core/hle/service/audio/audin_u.h
+++ b/src/core/hle/service/audio/audin_u.h
@@ -4,6 +4,7 @@
#pragma once
+#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/service.h"
namespace Core {
@@ -16,6 +17,21 @@ class HLERequestContext;
namespace Service::Audio {
+class IAudioIn final : public ServiceFramework<IAudioIn> {
+public:
+ explicit IAudioIn(Core::System& system_);
+ ~IAudioIn() override;
+
+private:
+ void Start(Kernel::HLERequestContext& ctx);
+ void RegisterBufferEvent(Kernel::HLERequestContext& ctx);
+ void AppendAudioInBufferAuto(Kernel::HLERequestContext& ctx);
+
+ KernelHelpers::ServiceContext service_context;
+
+ Kernel::KEvent* buffer_event;
+};
+
class AudInU final : public ServiceFramework<AudInU> {
public:
explicit AudInU(Core::System& system_);
diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp
index 92d4510b1..81adbfe09 100644
--- a/src/core/hle/service/audio/audout_u.cpp
+++ b/src/core/hle/service/audio/audout_u.cpp
@@ -13,13 +13,11 @@
#include "common/swap.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/k_event.h"
-#include "core/hle/kernel/k_readable_event.h"
-#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/audio/audout_u.h"
#include "core/hle/service/audio/errors.h"
+#include "core/hle/service/kernel_helpers.h"
#include "core/memory.h"
namespace Service::Audio {
@@ -41,11 +39,12 @@ enum class AudioState : u32 {
class IAudioOut final : public ServiceFramework<IAudioOut> {
public:
- IAudioOut(Core::System& system_, AudoutParams audio_params_, AudioCore::AudioOut& audio_core_,
- std::string&& device_name_, std::string&& unique_name)
- : ServiceFramework{system_, "IAudioOut"}, audio_core{audio_core_}, device_name{std::move(
- device_name_)},
- audio_params{audio_params_}, buffer_event{system.Kernel()}, main_memory{system.Memory()} {
+ explicit IAudioOut(Core::System& system_, AudoutParams audio_params_,
+ AudioCore::AudioOut& audio_core_, std::string&& device_name_,
+ std::string&& unique_name)
+ : ServiceFramework{system_, "IAudioOut"}, audio_core{audio_core_},
+ device_name{std::move(device_name_)}, audio_params{audio_params_},
+ main_memory{system.Memory()}, service_context{system_, "IAudioOut"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
@@ -67,16 +66,19 @@ public:
RegisterHandlers(functions);
// This is the event handle used to check if the audio buffer was released
- Kernel::KAutoObject::Create(std::addressof(buffer_event));
- buffer_event.Initialize("IAudioOutBufferReleased");
+ buffer_event = service_context.CreateEvent("IAudioOutBufferReleased");
stream = audio_core.OpenStream(system.CoreTiming(), audio_params.sample_rate,
audio_params.channel_count, std::move(unique_name), [this] {
const auto guard = LockService();
- buffer_event.GetWritableEvent().Signal();
+ buffer_event->GetWritableEvent().Signal();
});
}
+ ~IAudioOut() override {
+ service_context.CloseEvent(buffer_event);
+ }
+
private:
struct AudioBuffer {
u64_le next;
@@ -126,7 +128,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(buffer_event.GetReadableEvent());
+ rb.PushCopyObjects(buffer_event->GetReadableEvent());
}
void AppendAudioOutBufferImpl(Kernel::HLERequestContext& ctx) {
@@ -227,9 +229,12 @@ private:
[[maybe_unused]] AudoutParams audio_params{};
- /// This is the event handle used to check if the audio buffer was released
- Kernel::KEvent buffer_event;
Core::Memory::Memory& main_memory;
+
+ KernelHelpers::ServiceContext service_context;
+
+ /// This is the event handle used to check if the audio buffer was released
+ Kernel::KEvent* buffer_event;
};
AudOutU::AudOutU(Core::System& system_) : ServiceFramework{system_, "audout:u"} {
diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp
index b769fe959..cdb2a9521 100644
--- a/src/core/hle/service/audio/audren_u.cpp
+++ b/src/core/hle/service/audio/audren_u.cpp
@@ -15,10 +15,7 @@
#include "common/string_util.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/k_event.h"
-#include "core/hle/kernel/k_readable_event.h"
-#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/audio/audren_u.h"
#include "core/hle/service/audio/errors.h"
@@ -30,7 +27,7 @@ public:
explicit IAudioRenderer(Core::System& system_,
const AudioCommon::AudioRendererParameter& audren_params,
const std::size_t instance_number)
- : ServiceFramework{system_, "IAudioRenderer"}, system_event{system.Kernel()} {
+ : ServiceFramework{system_, "IAudioRenderer"}, service_context{system_, "IAudioRenderer"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IAudioRenderer::GetSampleRate, "GetSampleRate"},
@@ -49,17 +46,20 @@ public:
// clang-format on
RegisterHandlers(functions);
- Kernel::KAutoObject::Create(std::addressof(system_event));
- system_event.Initialize("IAudioRenderer:SystemEvent");
+ system_event = service_context.CreateEvent("IAudioRenderer:SystemEvent");
renderer = std::make_unique<AudioCore::AudioRenderer>(
system.CoreTiming(), system.Memory(), audren_params,
[this]() {
const auto guard = LockService();
- system_event.GetWritableEvent().Signal();
+ system_event->GetWritableEvent().Signal();
},
instance_number);
}
+ ~IAudioRenderer() override {
+ service_context.CloseEvent(system_event);
+ }
+
private:
void GetSampleRate(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
@@ -130,7 +130,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(system_event.GetReadableEvent());
+ rb.PushCopyObjects(system_event->GetReadableEvent());
}
void SetRenderingTimeLimit(Kernel::HLERequestContext& ctx) {
@@ -164,14 +164,16 @@ private:
rb.Push(ERR_NOT_SUPPORTED);
}
- Kernel::KEvent system_event;
+ KernelHelpers::ServiceContext service_context;
+
+ Kernel::KEvent* system_event;
std::unique_ptr<AudioCore::AudioRenderer> renderer;
u32 rendering_time_limit_percent = 100;
};
class IAudioDevice final : public ServiceFramework<IAudioDevice> {
public:
- explicit IAudioDevice(Core::System& system_, Kernel::KEvent& buffer_event_, u32_le revision_)
+ explicit IAudioDevice(Core::System& system_, Kernel::KEvent* buffer_event_, u32_le revision_)
: ServiceFramework{system_, "IAudioDevice"}, buffer_event{buffer_event_}, revision{
revision_} {
static const FunctionInfo functions[] = {
@@ -187,7 +189,8 @@ public:
{10, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceNameAuto"},
{11, &IAudioDevice::QueryAudioDeviceInputEvent, "QueryAudioDeviceInputEvent"},
{12, &IAudioDevice::QueryAudioDeviceOutputEvent, "QueryAudioDeviceOutputEvent"},
- {13, nullptr, "GetAudioSystemMasterVolumeSetting"},
+ {13, nullptr, "GetActiveAudioOutputDeviceName"},
+ {14, nullptr, "ListAudioOutputDeviceName"},
};
RegisterHandlers(functions);
}
@@ -278,11 +281,11 @@ private:
void QueryAudioDeviceSystemEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
- buffer_event.GetWritableEvent().Signal();
+ buffer_event->GetWritableEvent().Signal();
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(buffer_event.GetReadableEvent());
+ rb.PushCopyObjects(buffer_event->GetReadableEvent());
}
void GetActiveChannelCount(Kernel::HLERequestContext& ctx) {
@@ -299,7 +302,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(buffer_event.GetReadableEvent());
+ rb.PushCopyObjects(buffer_event->GetReadableEvent());
}
void QueryAudioDeviceOutputEvent(Kernel::HLERequestContext& ctx) {
@@ -307,16 +310,15 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(buffer_event.GetReadableEvent());
+ rb.PushCopyObjects(buffer_event->GetReadableEvent());
}
- Kernel::KEvent& buffer_event;
+ Kernel::KEvent* buffer_event;
u32_le revision = 0;
};
AudRenU::AudRenU(Core::System& system_)
- : ServiceFramework{system_, "audren:u"}, buffer_event{system.Kernel()} {
-
+ : ServiceFramework{system_, "audren:u"}, service_context{system_, "audren:u"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &AudRenU::OpenAudioRenderer, "OpenAudioRenderer"},
@@ -329,11 +331,12 @@ AudRenU::AudRenU(Core::System& system_)
RegisterHandlers(functions);
- Kernel::KAutoObject::Create(std::addressof(buffer_event));
- buffer_event.Initialize("IAudioOutBufferReleasedEvent");
+ buffer_event = service_context.CreateEvent("IAudioOutBufferReleasedEvent");
}
-AudRenU::~AudRenU() = default;
+AudRenU::~AudRenU() {
+ service_context.CloseEvent(buffer_event);
+}
void AudRenU::OpenAudioRenderer(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
diff --git a/src/core/hle/service/audio/audren_u.h b/src/core/hle/service/audio/audren_u.h
index 0ee6f9542..5922b4b27 100644
--- a/src/core/hle/service/audio/audren_u.h
+++ b/src/core/hle/service/audio/audren_u.h
@@ -4,7 +4,7 @@
#pragma once
-#include "core/hle/kernel/k_event.h"
+#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/service.h"
namespace Core {
@@ -31,8 +31,10 @@ private:
void OpenAudioRendererImpl(Kernel::HLERequestContext& ctx);
+ KernelHelpers::ServiceContext service_context;
+
std::size_t audren_instance_count = 0;
- Kernel::KEvent buffer_event;
+ Kernel::KEvent* buffer_event;
};
// Describes a particular audio feature that may be supported in a particular revision.
diff --git a/src/core/hle/service/audio/hwopus.cpp b/src/core/hle/service/audio/hwopus.cpp
index 33a6dbbb6..7da1f2969 100644
--- a/src/core/hle/service/audio/hwopus.cpp
+++ b/src/core/hle/service/audio/hwopus.cpp
@@ -13,7 +13,6 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/audio/hwopus.h"
namespace Service::Audio {
diff --git a/src/core/hle/service/bcat/backend/backend.cpp b/src/core/hle/service/bcat/backend/backend.cpp
index a78544c88..4c7d3bb6e 100644
--- a/src/core/hle/service/bcat/backend/backend.cpp
+++ b/src/core/hle/service/bcat/backend/backend.cpp
@@ -5,22 +5,24 @@
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "core/core.h"
-#include "core/hle/kernel/k_readable_event.h"
-#include "core/hle/kernel/k_writable_event.h"
+#include "core/hle/kernel/k_event.h"
#include "core/hle/lock.h"
#include "core/hle/service/bcat/backend/backend.h"
namespace Service::BCAT {
-ProgressServiceBackend::ProgressServiceBackend(Kernel::KernelCore& kernel,
- std::string_view event_name)
- : update_event{kernel} {
- Kernel::KAutoObject::Create(std::addressof(update_event));
- update_event.Initialize("ProgressServiceBackend:UpdateEvent:" + std::string(event_name));
+ProgressServiceBackend::ProgressServiceBackend(Core::System& system, std::string_view event_name)
+ : service_context{system, "ProgressServiceBackend"} {
+ update_event = service_context.CreateEvent("ProgressServiceBackend:UpdateEvent:" +
+ std::string(event_name));
+}
+
+ProgressServiceBackend::~ProgressServiceBackend() {
+ service_context.CloseEvent(update_event);
}
Kernel::KReadableEvent& ProgressServiceBackend::GetEvent() {
- return update_event.GetReadableEvent();
+ return update_event->GetReadableEvent();
}
DeliveryCacheProgressImpl& ProgressServiceBackend::GetImpl() {
@@ -88,9 +90,9 @@ void ProgressServiceBackend::FinishDownload(ResultCode result) {
void ProgressServiceBackend::SignalUpdate() {
if (need_hle_lock) {
std::lock_guard lock(HLE::g_hle_lock);
- update_event.GetWritableEvent().Signal();
+ update_event->GetWritableEvent().Signal();
} else {
- update_event.GetWritableEvent().Signal();
+ update_event->GetWritableEvent().Signal();
}
}
diff --git a/src/core/hle/service/bcat/backend/backend.h b/src/core/hle/service/bcat/backend/backend.h
index e79a9c2ad..749e046c7 100644
--- a/src/core/hle/service/bcat/backend/backend.h
+++ b/src/core/hle/service/bcat/backend/backend.h
@@ -11,8 +11,8 @@
#include "common/common_types.h"
#include "core/file_sys/vfs_types.h"
-#include "core/hle/kernel/k_event.h"
#include "core/hle/result.h"
+#include "core/hle/service/kernel_helpers.h"
namespace Core {
class System;
@@ -70,6 +70,8 @@ class ProgressServiceBackend {
friend class IBcatService;
public:
+ ~ProgressServiceBackend();
+
// Clients should call this with true if any of the functions are going to be called from a
// non-HLE thread and this class need to lock the hle mutex. (default is false)
void SetNeedHLELock(bool need);
@@ -97,15 +99,17 @@ public:
void FinishDownload(ResultCode result);
private:
- explicit ProgressServiceBackend(Kernel::KernelCore& kernel, std::string_view event_name);
+ explicit ProgressServiceBackend(Core::System& system, std::string_view event_name);
Kernel::KReadableEvent& GetEvent();
DeliveryCacheProgressImpl& GetImpl();
void SignalUpdate();
+ KernelHelpers::ServiceContext service_context;
+
DeliveryCacheProgressImpl impl{};
- Kernel::KEvent update_event;
+ Kernel::KEvent* update_event;
bool need_hle_lock = false;
};
diff --git a/src/core/hle/service/bcat/backend/boxcat.cpp b/src/core/hle/service/bcat/backend/boxcat.cpp
deleted file mode 100644
index 7ca7f2aac..000000000
--- a/src/core/hle/service/bcat/backend/boxcat.cpp
+++ /dev/null
@@ -1,548 +0,0 @@
-// Copyright 2019 yuzu emulator team
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <fmt/ostream.h>
-
-#ifdef __GNUC__
-#pragma GCC diagnostic push
-#pragma GCC diagnostic ignored "-Wshadow"
-#ifndef __clang__
-#pragma GCC diagnostic ignored "-Wmaybe-uninitialized"
-#endif
-#endif
-#include <httplib.h>
-#include <mbedtls/sha256.h>
-#include <nlohmann/json.hpp>
-#ifdef __GNUC__
-#pragma GCC diagnostic pop
-#endif
-
-#include "common/fs/file.h"
-#include "common/fs/fs.h"
-#include "common/fs/path_util.h"
-#include "common/hex_util.h"
-#include "common/logging/log.h"
-#include "common/settings.h"
-#include "core/core.h"
-#include "core/file_sys/vfs.h"
-#include "core/file_sys/vfs_libzip.h"
-#include "core/file_sys/vfs_vector.h"
-#include "core/frontend/applets/error.h"
-#include "core/hle/service/am/applets/applets.h"
-#include "core/hle/service/bcat/backend/boxcat.h"
-
-namespace Service::BCAT {
-namespace {
-
-// Prevents conflicts with windows macro called CreateFile
-FileSys::VirtualFile VfsCreateFileWrap(FileSys::VirtualDir dir, std::string_view name) {
- return dir->CreateFile(name);
-}
-
-// Prevents conflicts with windows macro called DeleteFile
-bool VfsDeleteFileWrap(FileSys::VirtualDir dir, std::string_view name) {
- return dir->DeleteFile(name);
-}
-
-constexpr ResultCode ERROR_GENERAL_BCAT_FAILURE{ErrorModule::BCAT, 1};
-
-constexpr char BOXCAT_HOSTNAME[] = "api.yuzu-emu.org";
-
-// Formatted using fmt with arg[0] = hex title id
-constexpr char BOXCAT_PATHNAME_DATA[] = "/game-assets/{:016X}/boxcat";
-constexpr char BOXCAT_PATHNAME_LAUNCHPARAM[] = "/game-assets/{:016X}/launchparam";
-
-constexpr char BOXCAT_PATHNAME_EVENTS[] = "/game-assets/boxcat/events";
-
-constexpr char BOXCAT_API_VERSION[] = "1";
-constexpr char BOXCAT_CLIENT_TYPE[] = "yuzu";
-
-// HTTP status codes for Boxcat
-enum class ResponseStatus {
- Ok = 200, ///< Operation completed successfully.
- BadClientVersion = 301, ///< The Boxcat-Client-Version doesn't match the server.
- NoUpdate = 304, ///< The digest provided would match the new data, no need to update.
- NoMatchTitleId = 404, ///< The title ID provided doesn't have a boxcat implementation.
- NoMatchBuildId = 406, ///< The build ID provided is blacklisted (potentially because of format
- ///< issues or whatnot) and has no data.
-};
-
-enum class DownloadResult {
- Success = 0,
- NoResponse,
- GeneralWebError,
- NoMatchTitleId,
- NoMatchBuildId,
- InvalidContentType,
- GeneralFSError,
- BadClientVersion,
-};
-
-constexpr std::array<const char*, 8> DOWNLOAD_RESULT_LOG_MESSAGES{
- "Success",
- "There was no response from the server.",
- "There was a general web error code returned from the server.",
- "The title ID of the current game doesn't have a boxcat implementation. If you believe an "
- "implementation should be added, contact yuzu support.",
- "The build ID of the current version of the game is marked as incompatible with the current "
- "BCAT distribution. Try upgrading or downgrading your game version or contacting yuzu support.",
- "The content type of the web response was invalid.",
- "There was a general filesystem error while saving the zip file.",
- "The server is either too new or too old to serve the request. Try using the latest version of "
- "an official release of yuzu.",
-};
-
-std::ostream& operator<<(std::ostream& os, DownloadResult result) {
- return os << DOWNLOAD_RESULT_LOG_MESSAGES.at(static_cast<std::size_t>(result));
-}
-
-constexpr u32 PORT = 443;
-constexpr u32 TIMEOUT_SECONDS = 30;
-[[maybe_unused]] constexpr u64 VFS_COPY_BLOCK_SIZE = 1ULL << 24; // 4MB
-
-std::filesystem::path GetBINFilePath(u64 title_id) {
- return Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) / "bcat" /
- fmt::format("{:016X}/launchparam.bin", title_id);
-}
-
-std::filesystem::path GetZIPFilePath(u64 title_id) {
- return Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) / "bcat" /
- fmt::format("{:016X}/data.zip", title_id);
-}
-
-// If the error is something the user should know about (build ID mismatch, bad client version),
-// display an error.
-void HandleDownloadDisplayResult(const AM::Applets::AppletManager& applet_manager,
- DownloadResult res) {
- if (res == DownloadResult::Success || res == DownloadResult::NoResponse ||
- res == DownloadResult::GeneralWebError || res == DownloadResult::GeneralFSError ||
- res == DownloadResult::NoMatchTitleId || res == DownloadResult::InvalidContentType) {
- return;
- }
-
- const auto& frontend{applet_manager.GetAppletFrontendSet()};
- frontend.error->ShowCustomErrorText(
- ResultUnknown, "There was an error while attempting to use Boxcat.",
- DOWNLOAD_RESULT_LOG_MESSAGES[static_cast<std::size_t>(res)], [] {});
-}
-
-bool VfsRawCopyProgress(FileSys::VirtualFile src, FileSys::VirtualFile dest,
- std::string_view dir_name, ProgressServiceBackend& progress,
- std::size_t block_size = 0x1000) {
- if (src == nullptr || dest == nullptr || !src->IsReadable() || !dest->IsWritable())
- return false;
- if (!dest->Resize(src->GetSize()))
- return false;
-
- progress.StartDownloadingFile(dir_name, src->GetName(), src->GetSize());
-
- std::vector<u8> temp(std::min(block_size, src->GetSize()));
- for (std::size_t i = 0; i < src->GetSize(); i += block_size) {
- const auto read = std::min(block_size, src->GetSize() - i);
-
- if (src->Read(temp.data(), read, i) != read) {
- return false;
- }
-
- if (dest->Write(temp.data(), read, i) != read) {
- return false;
- }
-
- progress.UpdateFileProgress(i);
- }
-
- progress.FinishDownloadingFile();
-
- return true;
-}
-
-bool VfsRawCopyDProgressSingle(FileSys::VirtualDir src, FileSys::VirtualDir dest,
- ProgressServiceBackend& progress, std::size_t block_size = 0x1000) {
- if (src == nullptr || dest == nullptr || !src->IsReadable() || !dest->IsWritable())
- return false;
-
- for (const auto& file : src->GetFiles()) {
- const auto out_file = VfsCreateFileWrap(dest, file->GetName());
- if (!VfsRawCopyProgress(file, out_file, src->GetName(), progress, block_size)) {
- return false;
- }
- }
- progress.CommitDirectory(src->GetName());
-
- return true;
-}
-
-bool VfsRawCopyDProgress(FileSys::VirtualDir src, FileSys::VirtualDir dest,
- ProgressServiceBackend& progress, std::size_t block_size = 0x1000) {
- if (src == nullptr || dest == nullptr || !src->IsReadable() || !dest->IsWritable())
- return false;
-
- for (const auto& dir : src->GetSubdirectories()) {
- const auto out = dest->CreateSubdirectory(dir->GetName());
- if (!VfsRawCopyDProgressSingle(dir, out, progress, block_size)) {
- return false;
- }
- }
-
- return true;
-}
-
-} // Anonymous namespace
-
-class Boxcat::Client {
-public:
- Client(std::filesystem::path path_, u64 title_id_, u64 build_id_)
- : path(std::move(path_)), title_id(title_id_), build_id(build_id_) {}
-
- DownloadResult DownloadDataZip() {
- return DownloadInternal(fmt::format(BOXCAT_PATHNAME_DATA, title_id), TIMEOUT_SECONDS,
- "application/zip");
- }
-
- DownloadResult DownloadLaunchParam() {
- return DownloadInternal(fmt::format(BOXCAT_PATHNAME_LAUNCHPARAM, title_id),
- TIMEOUT_SECONDS / 3, "application/octet-stream");
- }
-
-private:
- DownloadResult DownloadInternal(const std::string& resolved_path, u32 timeout_seconds,
- const std::string& content_type_name) {
- if (client == nullptr) {
- client = std::make_unique<httplib::SSLClient>(BOXCAT_HOSTNAME, PORT);
- client->set_connection_timeout(timeout_seconds);
- client->set_read_timeout(timeout_seconds);
- client->set_write_timeout(timeout_seconds);
- }
-
- httplib::Headers headers{
- {std::string("Game-Assets-API-Version"), std::string(BOXCAT_API_VERSION)},
- {std::string("Boxcat-Client-Type"), std::string(BOXCAT_CLIENT_TYPE)},
- {std::string("Game-Build-Id"), fmt::format("{:016X}", build_id)},
- };
-
- if (Common::FS::Exists(path)) {
- Common::FS::IOFile file{path, Common::FS::FileAccessMode::Read,
- Common::FS::FileType::BinaryFile};
- if (file.IsOpen()) {
- std::vector<u8> bytes(file.GetSize());
- void(file.Read(bytes));
- const auto digest = DigestFile(bytes);
- headers.insert({std::string("If-None-Match"), Common::HexToString(digest, false)});
- }
- }
-
- const auto response = client->Get(resolved_path.c_str(), headers);
- if (response == nullptr)
- return DownloadResult::NoResponse;
-
- if (response->status == static_cast<int>(ResponseStatus::NoUpdate))
- return DownloadResult::Success;
- if (response->status == static_cast<int>(ResponseStatus::BadClientVersion))
- return DownloadResult::BadClientVersion;
- if (response->status == static_cast<int>(ResponseStatus::NoMatchTitleId))
- return DownloadResult::NoMatchTitleId;
- if (response->status == static_cast<int>(ResponseStatus::NoMatchBuildId))
- return DownloadResult::NoMatchBuildId;
- if (response->status != static_cast<int>(ResponseStatus::Ok))
- return DownloadResult::GeneralWebError;
-
- const auto content_type = response->headers.find("content-type");
- if (content_type == response->headers.end() ||
- content_type->second.find(content_type_name) == std::string::npos) {
- return DownloadResult::InvalidContentType;
- }
-
- if (!Common::FS::CreateDirs(path)) {
- return DownloadResult::GeneralFSError;
- }
-
- Common::FS::IOFile file{path, Common::FS::FileAccessMode::Append,
- Common::FS::FileType::BinaryFile};
- if (!file.IsOpen()) {
- return DownloadResult::GeneralFSError;
- }
-
- if (!file.SetSize(response->body.size())) {
- return DownloadResult::GeneralFSError;
- }
-
- if (file.Write(response->body) != response->body.size()) {
- return DownloadResult::GeneralFSError;
- }
-
- return DownloadResult::Success;
- }
-
- using Digest = std::array<u8, 0x20>;
- static Digest DigestFile(std::vector<u8> bytes) {
- Digest out{};
- mbedtls_sha256_ret(bytes.data(), bytes.size(), out.data(), 0);
- return out;
- }
-
- std::unique_ptr<httplib::SSLClient> client;
- std::filesystem::path path;
- u64 title_id;
- u64 build_id;
-};
-
-Boxcat::Boxcat(AM::Applets::AppletManager& applet_manager_, DirectoryGetter getter)
- : Backend(std::move(getter)), applet_manager{applet_manager_} {}
-
-Boxcat::~Boxcat() = default;
-
-void SynchronizeInternal(AM::Applets::AppletManager& applet_manager, DirectoryGetter dir_getter,
- TitleIDVersion title, ProgressServiceBackend& progress,
- std::optional<std::string> dir_name = {}) {
- progress.SetNeedHLELock(true);
-
- if (Settings::values.bcat_boxcat_local) {
- LOG_INFO(Service_BCAT, "Boxcat using local data by override, skipping download.");
- const auto dir = dir_getter(title.title_id);
- if (dir)
- progress.SetTotalSize(dir->GetSize());
- progress.FinishDownload(ResultSuccess);
- return;
- }
-
- const auto zip_path = GetZIPFilePath(title.title_id);
- Boxcat::Client client{zip_path, title.title_id, title.build_id};
-
- progress.StartConnecting();
-
- const auto res = client.DownloadDataZip();
- if (res != DownloadResult::Success) {
- LOG_ERROR(Service_BCAT, "Boxcat synchronization failed with error '{}'!", res);
-
- if (res == DownloadResult::NoMatchBuildId || res == DownloadResult::NoMatchTitleId) {
- Common::FS::RemoveFile(zip_path);
- }
-
- HandleDownloadDisplayResult(applet_manager, res);
- progress.FinishDownload(ERROR_GENERAL_BCAT_FAILURE);
- return;
- }
-
- progress.StartProcessingDataList();
-
- Common::FS::IOFile zip{zip_path, Common::FS::FileAccessMode::Read,
- Common::FS::FileType::BinaryFile};
- const auto size = zip.GetSize();
- std::vector<u8> bytes(size);
- if (!zip.IsOpen() || size == 0 || zip.Read(bytes) != bytes.size()) {
- LOG_ERROR(Service_BCAT, "Boxcat failed to read ZIP file at path '{}'!",
- Common::FS::PathToUTF8String(zip_path));
- progress.FinishDownload(ERROR_GENERAL_BCAT_FAILURE);
- return;
- }
-
- const auto extracted = FileSys::ExtractZIP(std::make_shared<FileSys::VectorVfsFile>(bytes));
- if (extracted == nullptr) {
- LOG_ERROR(Service_BCAT, "Boxcat failed to extract ZIP file!");
- progress.FinishDownload(ERROR_GENERAL_BCAT_FAILURE);
- return;
- }
-
- if (dir_name == std::nullopt) {
- progress.SetTotalSize(extracted->GetSize());
-
- const auto target_dir = dir_getter(title.title_id);
- if (target_dir == nullptr || !VfsRawCopyDProgress(extracted, target_dir, progress)) {
- LOG_ERROR(Service_BCAT, "Boxcat failed to copy extracted ZIP to target directory!");
- progress.FinishDownload(ERROR_GENERAL_BCAT_FAILURE);
- return;
- }
- } else {
- const auto target_dir = dir_getter(title.title_id);
- if (target_dir == nullptr) {
- LOG_ERROR(Service_BCAT, "Boxcat failed to get directory for title ID!");
- progress.FinishDownload(ERROR_GENERAL_BCAT_FAILURE);
- return;
- }
-
- const auto target_sub = target_dir->GetSubdirectory(*dir_name);
- const auto source_sub = extracted->GetSubdirectory(*dir_name);
-
- progress.SetTotalSize(source_sub->GetSize());
-
- std::vector<std::string> filenames;
- {
- const auto files = target_sub->GetFiles();
- std::transform(files.begin(), files.end(), std::back_inserter(filenames),
- [](const auto& vfile) { return vfile->GetName(); });
- }
-
- for (const auto& filename : filenames) {
- VfsDeleteFileWrap(target_sub, filename);
- }
-
- if (target_sub == nullptr || source_sub == nullptr ||
- !VfsRawCopyDProgressSingle(source_sub, target_sub, progress)) {
- LOG_ERROR(Service_BCAT, "Boxcat failed to copy extracted ZIP to target directory!");
- progress.FinishDownload(ERROR_GENERAL_BCAT_FAILURE);
- return;
- }
- }
-
- progress.FinishDownload(ResultSuccess);
-}
-
-bool Boxcat::Synchronize(TitleIDVersion title, ProgressServiceBackend& progress) {
- is_syncing.exchange(true);
-
- std::thread([this, title, &progress] {
- SynchronizeInternal(applet_manager, dir_getter, title, progress);
- }).detach();
-
- return true;
-}
-
-bool Boxcat::SynchronizeDirectory(TitleIDVersion title, std::string name,
- ProgressServiceBackend& progress) {
- is_syncing.exchange(true);
-
- std::thread([this, title, name, &progress] {
- SynchronizeInternal(applet_manager, dir_getter, title, progress, name);
- }).detach();
-
- return true;
-}
-
-bool Boxcat::Clear(u64 title_id) {
- if (Settings::values.bcat_boxcat_local) {
- LOG_INFO(Service_BCAT, "Boxcat using local data by override, skipping clear.");
- return true;
- }
-
- const auto dir = dir_getter(title_id);
-
- std::vector<std::string> dirnames;
-
- for (const auto& subdir : dir->GetSubdirectories())
- dirnames.push_back(subdir->GetName());
-
- for (const auto& subdir : dirnames) {
- if (!dir->DeleteSubdirectoryRecursive(subdir))
- return false;
- }
-
- return true;
-}
-
-void Boxcat::SetPassphrase(u64 title_id, const Passphrase& passphrase) {
- LOG_DEBUG(Service_BCAT, "called, title_id={:016X}, passphrase={}", title_id,
- Common::HexToString(passphrase));
-}
-
-std::optional<std::vector<u8>> Boxcat::GetLaunchParameter(TitleIDVersion title) {
- const auto bin_file_path = GetBINFilePath(title.title_id);
-
- if (Settings::values.bcat_boxcat_local) {
- LOG_INFO(Service_BCAT, "Boxcat using local data by override, skipping download.");
- } else {
- Client launch_client{bin_file_path, title.title_id, title.build_id};
-
- const auto res = launch_client.DownloadLaunchParam();
- if (res != DownloadResult::Success) {
- LOG_ERROR(Service_BCAT, "Boxcat synchronization failed with error '{}'!", res);
-
- if (res == DownloadResult::NoMatchBuildId || res == DownloadResult::NoMatchTitleId) {
- Common::FS::RemoveFile(bin_file_path);
- }
-
- HandleDownloadDisplayResult(applet_manager, res);
- return std::nullopt;
- }
- }
-
- Common::FS::IOFile bin{bin_file_path, Common::FS::FileAccessMode::Read,
- Common::FS::FileType::BinaryFile};
- const auto size = bin.GetSize();
- std::vector<u8> bytes(size);
- if (!bin.IsOpen() || size == 0 || bin.Read(bytes) != bytes.size()) {
- LOG_ERROR(Service_BCAT, "Boxcat failed to read launch parameter binary at path '{}'!",
- Common::FS::PathToUTF8String(bin_file_path));
- return std::nullopt;
- }
-
- return bytes;
-}
-
-Boxcat::StatusResult Boxcat::GetStatus(std::optional<std::string>& global,
- std::map<std::string, EventStatus>& games) {
- httplib::SSLClient client{BOXCAT_HOSTNAME, static_cast<int>(PORT)};
- client.set_connection_timeout(static_cast<int>(TIMEOUT_SECONDS));
- client.set_read_timeout(static_cast<int>(TIMEOUT_SECONDS));
- client.set_write_timeout(static_cast<int>(TIMEOUT_SECONDS));
-
- httplib::Headers headers{
- {std::string("Game-Assets-API-Version"), std::string(BOXCAT_API_VERSION)},
- {std::string("Boxcat-Client-Type"), std::string(BOXCAT_CLIENT_TYPE)},
- };
-
- if (!client.is_valid()) {
- LOG_ERROR(Service_BCAT, "Client is invalid, going offline!");
- return StatusResult::Offline;
- }
-
- if (!client.is_socket_open()) {
- LOG_ERROR(Service_BCAT, "Failed to open socket, going offline!");
- return StatusResult::Offline;
- }
-
- const auto response = client.Get(BOXCAT_PATHNAME_EVENTS, headers);
- if (response == nullptr)
- return StatusResult::Offline;
-
- if (response->status == static_cast<int>(ResponseStatus::BadClientVersion))
- return StatusResult::BadClientVersion;
-
- try {
- nlohmann::json json = nlohmann::json::parse(response->body);
-
- if (!json["online"].get<bool>())
- return StatusResult::Offline;
-
- if (json["global"].is_null())
- global = std::nullopt;
- else
- global = json["global"].get<std::string>();
-
- if (json["games"].is_array()) {
- for (const auto& object : json["games"]) {
- if (object.is_object() && object.find("name") != object.end()) {
- EventStatus detail{};
- if (object["header"].is_string()) {
- detail.header = object["header"].get<std::string>();
- } else {
- detail.header = std::nullopt;
- }
-
- if (object["footer"].is_string()) {
- detail.footer = object["footer"].get<std::string>();
- } else {
- detail.footer = std::nullopt;
- }
-
- if (object["events"].is_array()) {
- for (const auto& event : object["events"]) {
- if (!event.is_string())
- continue;
- detail.events.push_back(event.get<std::string>());
- }
- }
-
- games.insert_or_assign(object["name"], std::move(detail));
- }
- }
- }
-
- return StatusResult::Success;
- } catch (const nlohmann::json::parse_error& error) {
- LOG_ERROR(Service_BCAT, "{}", error.what());
- return StatusResult::ParseError;
- }
-}
-
-} // namespace Service::BCAT
diff --git a/src/core/hle/service/bcat/backend/boxcat.h b/src/core/hle/service/bcat/backend/boxcat.h
deleted file mode 100644
index d65b42e58..000000000
--- a/src/core/hle/service/bcat/backend/boxcat.h
+++ /dev/null
@@ -1,64 +0,0 @@
-// Copyright 2019 yuzu emulator team
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <atomic>
-#include <map>
-#include <optional>
-#include "core/hle/service/bcat/backend/backend.h"
-
-namespace Service::AM::Applets {
-class AppletManager;
-}
-
-namespace Service::BCAT {
-
-struct EventStatus {
- std::optional<std::string> header;
- std::optional<std::string> footer;
- std::vector<std::string> events;
-};
-
-/// Boxcat is yuzu's custom backend implementation of Nintendo's BCAT service. It is free to use and
-/// doesn't require a switch or nintendo account. The content is controlled by the yuzu team.
-class Boxcat final : public Backend {
- friend void SynchronizeInternal(AM::Applets::AppletManager& applet_manager,
- DirectoryGetter dir_getter, TitleIDVersion title,
- ProgressServiceBackend& progress,
- std::optional<std::string> dir_name);
-
-public:
- explicit Boxcat(AM::Applets::AppletManager& applet_manager_, DirectoryGetter getter);
- ~Boxcat() override;
-
- bool Synchronize(TitleIDVersion title, ProgressServiceBackend& progress) override;
- bool SynchronizeDirectory(TitleIDVersion title, std::string name,
- ProgressServiceBackend& progress) override;
-
- bool Clear(u64 title_id) override;
-
- void SetPassphrase(u64 title_id, const Passphrase& passphrase) override;
-
- std::optional<std::vector<u8>> GetLaunchParameter(TitleIDVersion title) override;
-
- enum class StatusResult {
- Success,
- Offline,
- ParseError,
- BadClientVersion,
- };
-
- static StatusResult GetStatus(std::optional<std::string>& global,
- std::map<std::string, EventStatus>& games);
-
-private:
- std::atomic_bool is_syncing{false};
-
- class Client;
- std::unique_ptr<Client> client;
- AM::Applets::AppletManager& applet_manager;
-};
-
-} // namespace Service::BCAT
diff --git a/src/core/hle/service/bcat/bcat_module.cpp b/src/core/hle/service/bcat/bcat_module.cpp
index 72294eb2e..27e9b8df8 100644
--- a/src/core/hle/service/bcat/bcat_module.cpp
+++ b/src/core/hle/service/bcat/bcat_module.cpp
@@ -4,7 +4,6 @@
#include <cctype>
#include <mbedtls/md5.h>
-#include "backend/boxcat.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "common/settings.h"
@@ -128,8 +127,8 @@ public:
explicit IBcatService(Core::System& system_, Backend& backend_)
: ServiceFramework{system_, "IBcatService"}, backend{backend_},
progress{{
- ProgressServiceBackend{system_.Kernel(), "Normal"},
- ProgressServiceBackend{system_.Kernel(), "Directory"},
+ ProgressServiceBackend{system_, "Normal"},
+ ProgressServiceBackend{system_, "Directory"},
}} {
// clang-format off
static const FunctionInfo functions[] = {
@@ -578,12 +577,6 @@ void Module::Interface::CreateDeliveryCacheStorageServiceWithApplicationId(
std::unique_ptr<Backend> CreateBackendFromSettings([[maybe_unused]] Core::System& system,
DirectoryGetter getter) {
-#ifdef YUZU_ENABLE_BOXCAT
- if (Settings::values.bcat_backend.GetValue() == "boxcat") {
- return std::make_unique<Boxcat>(system.GetAppletManager(), std::move(getter));
- }
-#endif
-
return std::make_unique<NullBackend>(std::move(getter));
}
diff --git a/src/core/hle/service/btdrv/btdrv.cpp b/src/core/hle/service/btdrv/btdrv.cpp
index 46da438ef..088a1a18a 100644
--- a/src/core/hle/service/btdrv/btdrv.cpp
+++ b/src/core/hle/service/btdrv/btdrv.cpp
@@ -5,11 +5,10 @@
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/k_event.h"
-#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/btdrv/btdrv.h"
+#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
@@ -18,7 +17,7 @@ namespace Service::BtDrv {
class Bt final : public ServiceFramework<Bt> {
public:
explicit Bt(Core::System& system_)
- : ServiceFramework{system_, "bt"}, register_event{system.Kernel()} {
+ : ServiceFramework{system_, "bt"}, service_context{system_, "bt"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "LeClientReadCharacteristic"},
@@ -35,8 +34,11 @@ public:
// clang-format on
RegisterHandlers(functions);
- Kernel::KAutoObject::Create(std::addressof(register_event));
- register_event.Initialize("BT:RegisterEvent");
+ register_event = service_context.CreateEvent("BT:RegisterEvent");
+ }
+
+ ~Bt() override {
+ service_context.CloseEvent(register_event);
}
private:
@@ -45,10 +47,12 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(register_event.GetReadableEvent());
+ rb.PushCopyObjects(register_event->GetReadableEvent());
}
- Kernel::KEvent register_event;
+ KernelHelpers::ServiceContext service_context;
+
+ Kernel::KEvent* register_event;
};
class BtDrv final : public ServiceFramework<BtDrv> {
@@ -175,6 +179,10 @@ public:
{143, nullptr, "GetAudioControlInputState"},
{144, nullptr, "AcquireAudioConnectionStateChangedEvent"},
{145, nullptr, "GetConnectedAudioDevice"},
+ {146, nullptr, "CloseAudioControlInput"},
+ {147, nullptr, "RegisterAudioControlNotification"},
+ {148, nullptr, "SendAudioControlPassthroughCommand"},
+ {149, nullptr, "SendAudioControlSetAbsoluteVolumeCommand"},
{256, nullptr, "IsManufacturingMode"},
{257, nullptr, "EmulateBluetoothCrash"},
{258, nullptr, "GetBleChannelMap"},
diff --git a/src/core/hle/service/btm/btm.cpp b/src/core/hle/service/btm/btm.cpp
index 3ab29036a..7aabacc19 100644
--- a/src/core/hle/service/btm/btm.cpp
+++ b/src/core/hle/service/btm/btm.cpp
@@ -7,11 +7,10 @@
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/k_event.h"
-#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/btm/btm.h"
+#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/service.h"
namespace Service::BTM {
@@ -19,9 +18,7 @@ namespace Service::BTM {
class IBtmUserCore final : public ServiceFramework<IBtmUserCore> {
public:
explicit IBtmUserCore(Core::System& system_)
- : ServiceFramework{system_, "IBtmUserCore"}, scan_event{system.Kernel()},
- connection_event{system.Kernel()}, service_discovery{system.Kernel()},
- config_event{system.Kernel()} {
+ : ServiceFramework{system_, "IBtmUserCore"}, service_context{system_, "IBtmUserCore"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IBtmUserCore::AcquireBleScanEvent, "AcquireBleScanEvent"},
@@ -60,15 +57,17 @@ public:
// clang-format on
RegisterHandlers(functions);
- Kernel::KAutoObject::Create(std::addressof(scan_event));
- Kernel::KAutoObject::Create(std::addressof(connection_event));
- Kernel::KAutoObject::Create(std::addressof(service_discovery));
- Kernel::KAutoObject::Create(std::addressof(config_event));
+ scan_event = service_context.CreateEvent("IBtmUserCore:ScanEvent");
+ connection_event = service_context.CreateEvent("IBtmUserCore:ConnectionEvent");
+ service_discovery_event = service_context.CreateEvent("IBtmUserCore:DiscoveryEvent");
+ config_event = service_context.CreateEvent("IBtmUserCore:ConfigEvent");
+ }
- scan_event.Initialize("IBtmUserCore:ScanEvent");
- connection_event.Initialize("IBtmUserCore:ConnectionEvent");
- service_discovery.Initialize("IBtmUserCore:Discovery");
- config_event.Initialize("IBtmUserCore:ConfigEvent");
+ ~IBtmUserCore() override {
+ service_context.CloseEvent(scan_event);
+ service_context.CloseEvent(connection_event);
+ service_context.CloseEvent(service_discovery_event);
+ service_context.CloseEvent(config_event);
}
private:
@@ -77,7 +76,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(scan_event.GetReadableEvent());
+ rb.PushCopyObjects(scan_event->GetReadableEvent());
}
void AcquireBleConnectionEvent(Kernel::HLERequestContext& ctx) {
@@ -85,7 +84,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(connection_event.GetReadableEvent());
+ rb.PushCopyObjects(connection_event->GetReadableEvent());
}
void AcquireBleServiceDiscoveryEvent(Kernel::HLERequestContext& ctx) {
@@ -93,7 +92,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(service_discovery.GetReadableEvent());
+ rb.PushCopyObjects(service_discovery_event->GetReadableEvent());
}
void AcquireBleMtuConfigEvent(Kernel::HLERequestContext& ctx) {
@@ -101,13 +100,15 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(config_event.GetReadableEvent());
+ rb.PushCopyObjects(config_event->GetReadableEvent());
}
- Kernel::KEvent scan_event;
- Kernel::KEvent connection_event;
- Kernel::KEvent service_discovery;
- Kernel::KEvent config_event;
+ KernelHelpers::ServiceContext service_context;
+
+ Kernel::KEvent* scan_event;
+ Kernel::KEvent* connection_event;
+ Kernel::KEvent* service_discovery_event;
+ Kernel::KEvent* config_event;
};
class BTM_USR final : public ServiceFramework<BTM_USR> {
diff --git a/src/core/hle/service/caps/caps.h b/src/core/hle/service/caps/caps.h
index 3c4290c88..b18adcb9d 100644
--- a/src/core/hle/service/caps/caps.h
+++ b/src/core/hle/service/caps/caps.h
@@ -4,7 +4,8 @@
#pragma once
-#include "core/hle/service/service.h"
+#include "common/common_funcs.h"
+#include "common/common_types.h"
namespace Core {
class System;
diff --git a/src/core/hle/service/caps/caps_ss.cpp b/src/core/hle/service/caps/caps_ss.cpp
index 2b5314691..33a976ddf 100644
--- a/src/core/hle/service/caps/caps_ss.cpp
+++ b/src/core/hle/service/caps/caps_ss.cpp
@@ -15,6 +15,7 @@ CAPS_SS::CAPS_SS(Core::System& system_) : ServiceFramework{system_, "caps:ss"} {
{204, nullptr, "SaveEditedScreenShotEx0"},
{206, nullptr, "Unknown206"},
{208, nullptr, "SaveScreenShotOfMovieEx1"},
+ {1000, nullptr, "Unknown1000"},
};
// clang-format on
diff --git a/src/core/hle/service/es/es.cpp b/src/core/hle/service/es/es.cpp
index 110c7cb1c..f6184acc9 100644
--- a/src/core/hle/service/es/es.cpp
+++ b/src/core/hle/service/es/es.cpp
@@ -55,6 +55,8 @@ public:
{36, nullptr, "DeleteAllInactiveELicenseRequiredPersonalizedTicket"},
{37, nullptr, "OwnTicket2"},
{38, nullptr, "OwnTicket3"},
+ {39, nullptr, "DeleteAllInactivePersonalizedTicket"},
+ {40, nullptr, "DeletePrepurchaseRecordByNintendoAccountId"},
{501, nullptr, "Unknown501"},
{502, nullptr, "Unknown502"},
{503, nullptr, "GetTitleKey"},
@@ -88,11 +90,15 @@ public:
{1503, nullptr, "Unknown1503"},
{1504, nullptr, "Unknown1504"},
{1505, nullptr, "Unknown1505"},
+ {1506, nullptr, "Unknown1506"},
{2000, nullptr, "Unknown2000"},
{2001, nullptr, "Unknown2001"},
+ {2002, nullptr, "Unknown2002"},
+ {2003, nullptr, "Unknown2003"},
{2100, nullptr, "Unknown2100"},
{2501, nullptr, "Unknown2501"},
{2502, nullptr, "Unknown2502"},
+ {2601, nullptr, "Unknown2601"},
{3001, nullptr, "Unknown3001"},
{3002, nullptr, "Unknown3002"},
};
diff --git a/src/core/hle/service/fgm/fgm.cpp b/src/core/hle/service/fgm/fgm.cpp
index 25c6c0194..d7a638f96 100644
--- a/src/core/hle/service/fgm/fgm.cpp
+++ b/src/core/hle/service/fgm/fgm.cpp
@@ -5,7 +5,6 @@
#include <memory>
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/fgm/fgm.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp
index 4a9b13e45..f8f9e32f7 100644
--- a/src/core/hle/service/filesystem/filesystem.cpp
+++ b/src/core/hle/service/filesystem/filesystem.cpp
@@ -97,14 +97,24 @@ ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) cons
ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path_) const {
std::string path(Common::FS::SanitizePath(path_));
- auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
- if (dir == nullptr || Common::FS::GetFilename(Common::FS::GetParentPath(path)).empty()) {
- dir = backing;
- }
- auto new_dir = dir->CreateSubdirectory(Common::FS::GetFilename(path));
- if (new_dir == nullptr) {
- // TODO(DarkLordZach): Find a better error code for this
- return ResultUnknown;
+
+ // NOTE: This is inaccurate behavior. CreateDirectory is not recursive.
+ // CreateDirectory should return PathNotFound if the parent directory does not exist.
+ // This is here temporarily in order to have UMM "work" in the meantime.
+ // TODO (Morph): Remove this when a hardware test verifies the correct behavior.
+ const auto components = Common::FS::SplitPathComponents(path);
+ std::string relative_path;
+ for (const auto& component : components) {
+ // Skip empty path components
+ if (component.empty()) {
+ continue;
+ }
+ relative_path = Common::FS::SanitizePath(relative_path + '/' + component);
+ auto new_dir = backing->CreateSubdirectory(relative_path);
+ if (new_dir == nullptr) {
+ // TODO(DarkLordZach): Find a better error code for this
+ return ResultUnknown;
+ }
}
return ResultSuccess;
}
@@ -251,6 +261,18 @@ ResultVal<FileSys::EntryType> VfsDirectoryServiceWrapper::GetEntryType(
return FileSys::ERROR_PATH_NOT_FOUND;
}
+ResultVal<FileSys::FileTimeStampRaw> VfsDirectoryServiceWrapper::GetFileTimeStampRaw(
+ const std::string& path) const {
+ auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
+ if (dir == nullptr) {
+ return FileSys::ERROR_PATH_NOT_FOUND;
+ }
+ if (GetEntryType(path).Failed()) {
+ return FileSys::ERROR_PATH_NOT_FOUND;
+ }
+ return MakeResult(dir->GetFileTimeStamp(Common::FS::GetFilename(path)));
+}
+
FileSystemController::FileSystemController(Core::System& system_) : system{system_} {}
FileSystemController::~FileSystemController() = default;
diff --git a/src/core/hle/service/filesystem/filesystem.h b/src/core/hle/service/filesystem/filesystem.h
index d387af3cb..b155e0811 100644
--- a/src/core/hle/service/filesystem/filesystem.h
+++ b/src/core/hle/service/filesystem/filesystem.h
@@ -240,6 +240,12 @@ public:
*/
ResultVal<FileSys::EntryType> GetEntryType(const std::string& path) const;
+ /**
+ * Get the timestamp of the specified path
+ * @return The timestamp of the specified path or error code
+ */
+ ResultVal<FileSys::FileTimeStampRaw> GetFileTimeStampRaw(const std::string& path) const;
+
private:
FileSys::VirtualDir backing;
};
diff --git a/src/core/hle/service/filesystem/fsp_ldr.cpp b/src/core/hle/service/filesystem/fsp_ldr.cpp
index 1f6c17ba5..f112ae9d0 100644
--- a/src/core/hle/service/filesystem/fsp_ldr.cpp
+++ b/src/core/hle/service/filesystem/fsp_ldr.cpp
@@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include "core/hle/service/filesystem/fsp_ldr.h"
-#include "core/hle/service/service.h"
namespace Service::FileSystem {
diff --git a/src/core/hle/service/filesystem/fsp_pr.cpp b/src/core/hle/service/filesystem/fsp_pr.cpp
index 00e4d1662..9b7f7d861 100644
--- a/src/core/hle/service/filesystem/fsp_pr.cpp
+++ b/src/core/hle/service/filesystem/fsp_pr.cpp
@@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include "core/hle/service/filesystem/fsp_pr.h"
-#include "core/hle/service/service.h"
namespace Service::FileSystem {
diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp
index db4d44c12..50c788dd6 100644
--- a/src/core/hle/service/filesystem/fsp_srv.cpp
+++ b/src/core/hle/service/filesystem/fsp_srv.cpp
@@ -326,7 +326,7 @@ public:
{11, &IFileSystem::GetFreeSpaceSize, "GetFreeSpaceSize"},
{12, &IFileSystem::GetTotalSpaceSize, "GetTotalSpaceSize"},
{13, &IFileSystem::CleanDirectoryRecursively, "CleanDirectoryRecursively"},
- {14, nullptr, "GetFileTimeStampRaw"},
+ {14, &IFileSystem::GetFileTimeStampRaw, "GetFileTimeStampRaw"},
{15, nullptr, "QueryEntry"},
};
RegisterHandlers(functions);
@@ -501,6 +501,24 @@ public:
rb.Push(size.get_total_size());
}
+ void GetFileTimeStampRaw(Kernel::HLERequestContext& ctx) {
+ const auto file_buffer = ctx.ReadBuffer();
+ const std::string name = Common::StringFromBuffer(file_buffer);
+
+ LOG_WARNING(Service_FS, "(Partial Implementation) called. file={}", name);
+
+ auto result = backend.GetFileTimeStampRaw(name);
+ if (result.Failed()) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(result.Code());
+ return;
+ }
+
+ IPC::ResponseBuilder rb{ctx, 10};
+ rb.Push(ResultSuccess);
+ rb.PushRaw(*result);
+ }
+
private:
VfsDirectoryServiceWrapper backend;
SizeGetter size;
diff --git a/src/core/hle/service/friend/friend.cpp b/src/core/hle/service/friend/friend.cpp
index b58c152ce..68c9240ae 100644
--- a/src/core/hle/service/friend/friend.cpp
+++ b/src/core/hle/service/friend/friend.cpp
@@ -8,11 +8,10 @@
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/k_event.h"
-#include "core/hle/kernel/k_readable_event.h"
-#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/service/friend/errors.h"
#include "core/hle/service/friend/friend.h"
#include "core/hle/service/friend/friend_interface.h"
+#include "core/hle/service/kernel_helpers.h"
namespace Service::Friend {
@@ -184,9 +183,9 @@ private:
class INotificationService final : public ServiceFramework<INotificationService> {
public:
- explicit INotificationService(Common::UUID uuid_, Core::System& system_)
- : ServiceFramework{system_, "INotificationService"}, uuid{uuid_}, notification_event{
- system.Kernel()} {
+ explicit INotificationService(Core::System& system_, Common::UUID uuid_)
+ : ServiceFramework{system_, "INotificationService"}, uuid{uuid_},
+ service_context{system_, "INotificationService"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &INotificationService::GetEvent, "GetEvent"},
@@ -197,8 +196,11 @@ public:
RegisterHandlers(functions);
- Kernel::KAutoObject::Create(std::addressof(notification_event));
- notification_event.Initialize("INotificationService:NotifyEvent");
+ notification_event = service_context.CreateEvent("INotificationService:NotifyEvent");
+ }
+
+ ~INotificationService() override {
+ service_context.CloseEvent(notification_event);
}
private:
@@ -207,7 +209,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(notification_event.GetReadableEvent());
+ rb.PushCopyObjects(notification_event->GetReadableEvent());
}
void Clear(Kernel::HLERequestContext& ctx) {
@@ -272,8 +274,10 @@ private:
bool has_received_friend_request;
};
- Common::UUID uuid{Common::INVALID_UUID};
- Kernel::KEvent notification_event;
+ Common::UUID uuid;
+ KernelHelpers::ServiceContext service_context;
+
+ Kernel::KEvent* notification_event;
std::queue<SizedNotificationInfo> notifications;
States states{};
};
@@ -293,7 +297,7 @@ void Module::Interface::CreateNotificationService(Kernel::HLERequestContext& ctx
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
- rb.PushIpcInterface<INotificationService>(uuid, system);
+ rb.PushIpcInterface<INotificationService>(system, uuid);
}
Module::Interface::Interface(std::shared_ptr<Module> module_, Core::System& system_,
diff --git a/src/core/hle/service/glue/arp.cpp b/src/core/hle/service/glue/arp.cpp
index 5a3b54cc1..70cd63c6b 100644
--- a/src/core/hle/service/glue/arp.cpp
+++ b/src/core/hle/service/glue/arp.cpp
@@ -8,13 +8,11 @@
#include "core/core.h"
#include "core/file_sys/control_metadata.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/glue/arp.h"
#include "core/hle/service/glue/errors.h"
#include "core/hle/service/glue/glue_manager.h"
-#include "core/hle/service/service.h"
namespace Service::Glue {
diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h
index 4fcc6f93a..9ee146caf 100644
--- a/src/core/hle/service/hid/controllers/npad.h
+++ b/src/core/hle/service/hid/controllers/npad.h
@@ -507,6 +507,7 @@ private:
LarkNesRight = 18,
Lucia = 19,
Verification = 20,
+ Lagon = 21,
};
struct NPadEntry {
diff --git a/src/core/hle/service/hid/controllers/touchscreen.h b/src/core/hle/service/hid/controllers/touchscreen.h
index ef2becefd..8e9b40c0a 100644
--- a/src/core/hle/service/hid/controllers/touchscreen.h
+++ b/src/core/hle/service/hid/controllers/touchscreen.h
@@ -15,6 +15,20 @@
namespace Service::HID {
class Controller_Touchscreen final : public ControllerBase {
public:
+ enum class TouchScreenModeForNx : u8 {
+ UseSystemSetting,
+ Finger,
+ Heat2,
+ };
+
+ struct TouchScreenConfigurationForNx {
+ TouchScreenModeForNx mode;
+ INSERT_PADDING_BYTES_NOINIT(0x7);
+ INSERT_PADDING_BYTES_NOINIT(0xF); // Reserved
+ };
+ static_assert(sizeof(TouchScreenConfigurationForNx) == 0x17,
+ "TouchScreenConfigurationForNx is an invalid size");
+
explicit Controller_Touchscreen(Core::System& system_);
~Controller_Touchscreen() override;
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index b8b80570d..043320d50 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -8,12 +8,9 @@
#include "common/settings.h"
#include "core/core.h"
#include "core/core_timing.h"
-#include "core/core_timing_util.h"
#include "core/frontend/emu_window.h"
#include "core/frontend/input.h"
-#include "core/hardware_properties.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/k_client_port.h"
#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/kernel/k_shared_memory.h"
#include "core/hle/kernel/k_transfer_memory.h"
@@ -23,7 +20,6 @@
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/hid/irs.h"
#include "core/hle/service/hid/xcd.h"
-#include "core/hle/service/service.h"
#include "core/memory.h"
#include "core/hle/service/hid/controllers/console_sixaxis.h"
@@ -106,7 +102,7 @@ void IAppletResource::DeactivateController(HidController controller) {
controllers[static_cast<size_t>(controller)]->DeactivateController();
}
-IAppletResource ::~IAppletResource() {
+IAppletResource::~IAppletResource() {
system.CoreTiming().UnscheduleEvent(pad_update_event, 0);
system.CoreTiming().UnscheduleEvent(motion_update_event, 0);
}
@@ -239,6 +235,12 @@ Hid::Hid(Core::System& system_)
{81, &Hid::ResetGyroscopeZeroDriftMode, "ResetGyroscopeZeroDriftMode"},
{82, &Hid::IsSixAxisSensorAtRest, "IsSixAxisSensorAtRest"},
{83, &Hid::IsFirmwareUpdateAvailableForSixAxisSensor, "IsFirmwareUpdateAvailableForSixAxisSensor"},
+ {84, nullptr, "EnableSixAxisSensorUnalteredPassthrough"},
+ {85, nullptr, "IsSixAxisSensorUnalteredPassthroughEnabled"},
+ {86, nullptr, "StoreSixAxisSensorCalibrationParameter"},
+ {87, nullptr, "LoadSixAxisSensorCalibrationParameter"},
+ {88, nullptr, "GetSixAxisSensorIcInformation"},
+ {89, nullptr, "ResetIsSixAxisSensorDeviceNewlyAssigned"},
{91, &Hid::ActivateGesture, "ActivateGesture"},
{100, &Hid::SetSupportedNpadStyleSet, "SetSupportedNpadStyleSet"},
{101, &Hid::GetSupportedNpadStyleSet, "GetSupportedNpadStyleSet"},
@@ -331,7 +333,7 @@ Hid::Hid(Core::System& system_)
{529, nullptr, "SetDisallowedPalmaConnection"},
{1000, &Hid::SetNpadCommunicationMode, "SetNpadCommunicationMode"},
{1001, &Hid::GetNpadCommunicationMode, "GetNpadCommunicationMode"},
- {1002, nullptr, "SetTouchScreenConfiguration"},
+ {1002, &Hid::SetTouchScreenConfiguration, "SetTouchScreenConfiguration"},
{1003, nullptr, "IsFirmwareUpdateNeededForNotification"},
{2000, nullptr, "ActivateDigitizer"},
};
@@ -1631,6 +1633,18 @@ void Hid::GetNpadCommunicationMode(Kernel::HLERequestContext& ctx) {
.GetNpadCommunicationMode());
}
+void Hid::SetTouchScreenConfiguration(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto touchscreen_mode{rp.PopRaw<Controller_Touchscreen::TouchScreenConfigurationForNx>()};
+ const auto applet_resource_user_id{rp.Pop<u64>()};
+
+ LOG_WARNING(Service_HID, "(STUBBED) called, touchscreen_mode={}, applet_resource_user_id={}",
+ touchscreen_mode.mode, applet_resource_user_id);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
class HidDbg final : public ServiceFramework<HidDbg> {
public:
explicit HidDbg(Core::System& system_) : ServiceFramework{system_, "hid:dbg"} {
@@ -1644,6 +1658,9 @@ public:
{12, nullptr, "UnsetTouchScreenAutoPilotState"},
{13, nullptr, "GetTouchScreenConfiguration"},
{14, nullptr, "ProcessTouchScreenAutoTune"},
+ {15, nullptr, "ForceStopTouchScreenManagement"},
+ {16, nullptr, "ForceRestartTouchScreenManagement"},
+ {17, nullptr, "IsTouchScreenManaged"},
{20, nullptr, "DeactivateMouse"},
{21, nullptr, "SetMouseAutoPilotState"},
{22, nullptr, "UnsetMouseAutoPilotState"},
diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h
index 9c5c7f252..b1fe75e94 100644
--- a/src/core/hle/service/hid/hid.h
+++ b/src/core/hle/service/hid/hid.h
@@ -159,6 +159,7 @@ private:
void SetPalmaBoostMode(Kernel::HLERequestContext& ctx);
void SetNpadCommunicationMode(Kernel::HLERequestContext& ctx);
void GetNpadCommunicationMode(Kernel::HLERequestContext& ctx);
+ void SetTouchScreenConfiguration(Kernel::HLERequestContext& ctx);
enum class VibrationDeviceType : u32 {
Unknown = 0,
diff --git a/src/core/hle/service/lbl/lbl.cpp b/src/core/hle/service/lbl/lbl.cpp
index 24890c830..5c8ae029c 100644
--- a/src/core/hle/service/lbl/lbl.cpp
+++ b/src/core/hle/service/lbl/lbl.cpp
@@ -2,11 +2,11 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <cmath>
#include <memory>
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/lbl/lbl.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
diff --git a/src/core/hle/service/mii/mii.cpp b/src/core/hle/service/mii/mii.cpp
index 9d863486a..0b907824d 100644
--- a/src/core/hle/service/mii/mii.cpp
+++ b/src/core/hle/service/mii/mii.cpp
@@ -6,7 +6,6 @@
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/mii/mii.h"
#include "core/hle/service/mii/mii_manager.h"
#include "core/hle/service/service.h"
diff --git a/src/core/hle/service/nfc/nfc.cpp b/src/core/hle/service/nfc/nfc.cpp
index b014ea826..f77037842 100644
--- a/src/core/hle/service/nfc/nfc.cpp
+++ b/src/core/hle/service/nfc/nfc.cpp
@@ -7,7 +7,6 @@
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/nfc/nfc.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
diff --git a/src/core/hle/service/nfp/nfp.cpp b/src/core/hle/service/nfp/nfp.cpp
index 5f1ca029d..6791f20a5 100644
--- a/src/core/hle/service/nfp/nfp.cpp
+++ b/src/core/hle/service/nfp/nfp.cpp
@@ -8,9 +8,8 @@
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/k_readable_event.h"
+#include "core/hle/kernel/k_event.h"
#include "core/hle/kernel/k_thread.h"
-#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/lock.h"
#include "core/hle/service/nfp/nfp.h"
@@ -23,18 +22,21 @@ constexpr ResultCode ERR_NO_APPLICATION_AREA(ErrorModule::NFP, 152);
Module::Interface::Interface(std::shared_ptr<Module> module_, Core::System& system_,
const char* name)
- : ServiceFramework{system_, name}, nfc_tag_load{system.Kernel()}, module{std::move(module_)} {
- Kernel::KAutoObject::Create(std::addressof(nfc_tag_load));
- nfc_tag_load.Initialize("IUser:NFCTagDetected");
+ : ServiceFramework{system_, name}, module{std::move(module_)}, service_context{system_,
+ "NFP::IUser"} {
+ nfc_tag_load = service_context.CreateEvent("NFP::IUser:NFCTagDetected");
}
-Module::Interface::~Interface() = default;
+Module::Interface::~Interface() {
+ service_context.CloseEvent(nfc_tag_load);
+}
class IUser final : public ServiceFramework<IUser> {
public:
- explicit IUser(Module::Interface& nfp_interface_, Core::System& system_)
+ explicit IUser(Module::Interface& nfp_interface_, Core::System& system_,
+ KernelHelpers::ServiceContext& service_context_)
: ServiceFramework{system_, "NFP::IUser"}, nfp_interface{nfp_interface_},
- deactivate_event{system.Kernel()}, availability_change_event{system.Kernel()} {
+ service_context{service_context_} {
static const FunctionInfo functions[] = {
{0, &IUser::Initialize, "Initialize"},
{1, &IUser::Finalize, "Finalize"},
@@ -64,11 +66,14 @@ public:
};
RegisterHandlers(functions);
- Kernel::KAutoObject::Create(std::addressof(deactivate_event));
- Kernel::KAutoObject::Create(std::addressof(availability_change_event));
+ deactivate_event = service_context.CreateEvent("NFP::IUser:DeactivateEvent");
+ availability_change_event =
+ service_context.CreateEvent("NFP::IUser:AvailabilityChangeEvent");
+ }
- deactivate_event.Initialize("IUser:DeactivateEvent");
- availability_change_event.Initialize("IUser:AvailabilityChangeEvent");
+ ~IUser() override {
+ service_context.CloseEvent(deactivate_event);
+ service_context.CloseEvent(availability_change_event);
}
private:
@@ -166,7 +171,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(deactivate_event.GetReadableEvent());
+ rb.PushCopyObjects(deactivate_event->GetReadableEvent());
}
void StopDetection(Kernel::HLERequestContext& ctx) {
@@ -175,7 +180,7 @@ private:
switch (device_state) {
case DeviceState::TagFound:
case DeviceState::TagNearby:
- deactivate_event.GetWritableEvent().Signal();
+ deactivate_event->GetWritableEvent().Signal();
device_state = DeviceState::Initialized;
break;
case DeviceState::SearchingForTag:
@@ -264,7 +269,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(availability_change_event.GetReadableEvent());
+ rb.PushCopyObjects(availability_change_event->GetReadableEvent());
}
void GetRegisterInfo(Kernel::HLERequestContext& ctx) {
@@ -313,14 +318,16 @@ private:
rb.PushRaw<u32>(0); // This is from the GetCommonInfo stub
}
+ Module::Interface& nfp_interface;
+ KernelHelpers::ServiceContext& service_context;
+
bool has_attached_handle{};
const u64 device_handle{0}; // Npad device 1
const u32 npad_id{0}; // Player 1 controller
State state{State::NonInitialized};
DeviceState device_state{DeviceState::Initialized};
- Module::Interface& nfp_interface;
- Kernel::KEvent deactivate_event;
- Kernel::KEvent availability_change_event;
+ Kernel::KEvent* deactivate_event;
+ Kernel::KEvent* availability_change_event;
};
void Module::Interface::CreateUserInterface(Kernel::HLERequestContext& ctx) {
@@ -328,7 +335,7 @@ void Module::Interface::CreateUserInterface(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
- rb.PushIpcInterface<IUser>(*this, system);
+ rb.PushIpcInterface<IUser>(*this, system, service_context);
}
bool Module::Interface::LoadAmiibo(const std::vector<u8>& buffer) {
@@ -338,12 +345,12 @@ bool Module::Interface::LoadAmiibo(const std::vector<u8>& buffer) {
}
std::memcpy(&amiibo, buffer.data(), sizeof(amiibo));
- nfc_tag_load.GetWritableEvent().Signal();
+ nfc_tag_load->GetWritableEvent().Signal();
return true;
}
Kernel::KReadableEvent& Module::Interface::GetNFCEvent() {
- return nfc_tag_load.GetReadableEvent();
+ return nfc_tag_load->GetReadableEvent();
}
const Module::Interface::AmiiboFile& Module::Interface::GetAmiiboBuffer() const {
diff --git a/src/core/hle/service/nfp/nfp.h b/src/core/hle/service/nfp/nfp.h
index 5e4e49bc6..95c127efb 100644
--- a/src/core/hle/service/nfp/nfp.h
+++ b/src/core/hle/service/nfp/nfp.h
@@ -7,7 +7,7 @@
#include <array>
#include <vector>
-#include "core/hle/kernel/k_event.h"
+#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/service.h"
namespace Kernel {
@@ -42,12 +42,13 @@ public:
Kernel::KReadableEvent& GetNFCEvent();
const AmiiboFile& GetAmiiboBuffer() const;
- private:
- Kernel::KEvent nfc_tag_load;
- AmiiboFile amiibo{};
-
protected:
std::shared_ptr<Module> module;
+
+ private:
+ KernelHelpers::ServiceContext service_context;
+ Kernel::KEvent* nfc_tag_load;
+ AmiiboFile amiibo{};
};
};
diff --git a/src/core/hle/service/ngct/ngct.cpp b/src/core/hle/service/ngct/ngct.cpp
new file mode 100644
index 000000000..8ec7d5266
--- /dev/null
+++ b/src/core/hle/service/ngct/ngct.cpp
@@ -0,0 +1,59 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included
+
+#include "common/string_util.h"
+#include "core/core.h"
+#include "core/hle/ipc_helpers.h"
+#include "core/hle/service/ngct/ngct.h"
+#include "core/hle/service/service.h"
+
+namespace Service::NGCT {
+
+class IService final : public ServiceFramework<IService> {
+public:
+ explicit IService(Core::System& system_) : ServiceFramework{system_, "ngct:u"} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, &IService::Match, "Match"},
+ {1, &IService::Filter, "Filter"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+ }
+
+private:
+ void Match(Kernel::HLERequestContext& ctx) {
+ const auto buffer = ctx.ReadBuffer();
+ const auto text = Common::StringFromFixedZeroTerminatedBuffer(
+ reinterpret_cast<const char*>(buffer.data()), buffer.size());
+
+ LOG_WARNING(Service_NGCT, "(STUBBED) called, text={}", text);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(ResultSuccess);
+ // Return false since we don't censor anything
+ rb.Push(false);
+ }
+
+ void Filter(Kernel::HLERequestContext& ctx) {
+ const auto buffer = ctx.ReadBuffer();
+ const auto text = Common::StringFromFixedZeroTerminatedBuffer(
+ reinterpret_cast<const char*>(buffer.data()), buffer.size());
+
+ LOG_WARNING(Service_NGCT, "(STUBBED) called, text={}", text);
+
+ // Return the same string since we don't censor anything
+ ctx.WriteBuffer(buffer);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+ }
+};
+
+void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
+ std::make_shared<IService>(system)->InstallAsService(system.ServiceManager());
+}
+
+} // namespace Service::NGCT
diff --git a/src/core/hle/service/ngct/ngct.h b/src/core/hle/service/ngct/ngct.h
new file mode 100644
index 000000000..1f2a47b78
--- /dev/null
+++ b/src/core/hle/service/ngct/ngct.h
@@ -0,0 +1,20 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included
+
+#pragma once
+
+namespace Core {
+class System;
+}
+
+namespace Service::SM {
+class ServiceManager;
+}
+
+namespace Service::NGCT {
+
+/// Registers all NGCT services with the specified service manager.
+void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system);
+
+} // namespace Service::NGCT
diff --git a/src/core/hle/service/nifm/nifm.cpp b/src/core/hle/service/nifm/nifm.cpp
index e742db48f..f13dc8b0d 100644
--- a/src/core/hle/service/nifm/nifm.cpp
+++ b/src/core/hle/service/nifm/nifm.cpp
@@ -6,11 +6,23 @@
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/k_event.h"
-#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/kernel/kernel.h"
+#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/nifm/nifm.h"
#include "core/hle/service/service.h"
+
+namespace {
+
+// Avoids name conflict with Windows' CreateEvent macro.
+[[nodiscard]] Kernel::KEvent* CreateKEvent(Service::KernelHelpers::ServiceContext& service_context,
+ std::string&& name) {
+ return service_context.CreateEvent(std::move(name));
+}
+
+} // Anonymous namespace
+
#include "core/network/network.h"
+#include "core/network/network_interface.h"
namespace Service::NIFM {
@@ -128,7 +140,7 @@ public:
class IRequest final : public ServiceFramework<IRequest> {
public:
explicit IRequest(Core::System& system_)
- : ServiceFramework{system_, "IRequest"}, event1{system.Kernel()}, event2{system.Kernel()} {
+ : ServiceFramework{system_, "IRequest"}, service_context{system_, "IRequest"} {
static const FunctionInfo functions[] = {
{0, &IRequest::GetRequestState, "GetRequestState"},
{1, &IRequest::GetResult, "GetResult"},
@@ -158,11 +170,13 @@ public:
};
RegisterHandlers(functions);
- Kernel::KAutoObject::Create(std::addressof(event1));
- Kernel::KAutoObject::Create(std::addressof(event2));
+ event1 = CreateKEvent(service_context, "IRequest:Event1");
+ event2 = CreateKEvent(service_context, "IRequest:Event2");
+ }
- event1.Initialize("IRequest:Event1");
- event2.Initialize("IRequest:Event2");
+ ~IRequest() override {
+ service_context.CloseEvent(event1);
+ service_context.CloseEvent(event2);
}
private:
@@ -179,10 +193,10 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
- if (Settings::values.bcat_backend.GetValue() == "none") {
- rb.PushEnum(RequestState::NotSubmitted);
- } else {
+ if (Network::GetHostIPv4Address().has_value()) {
rb.PushEnum(RequestState::Connected);
+ } else {
+ rb.PushEnum(RequestState::NotSubmitted);
}
}
@@ -198,7 +212,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 2};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(event1.GetReadableEvent(), event2.GetReadableEvent());
+ rb.PushCopyObjects(event1->GetReadableEvent(), event2->GetReadableEvent());
}
void Cancel(Kernel::HLERequestContext& ctx) {
@@ -229,7 +243,10 @@ private:
rb.Push<u32>(0);
}
- Kernel::KEvent event1, event2;
+ KernelHelpers::ServiceContext service_context;
+
+ Kernel::KEvent* event1;
+ Kernel::KEvent* event2;
};
class INetworkProfile final : public ServiceFramework<INetworkProfile> {
@@ -276,37 +293,45 @@ private:
void GetCurrentNetworkProfile(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NIFM, "(STUBBED) called");
- const SfNetworkProfileData network_profile_data{
- .ip_setting_data{
- .ip_address_setting{
- .is_automatic{true},
- .current_address{192, 168, 1, 100},
- .subnet_mask{255, 255, 255, 0},
- .gateway{192, 168, 1, 1},
- },
- .dns_setting{
- .is_automatic{true},
- .primary_dns{1, 1, 1, 1},
- .secondary_dns{1, 0, 0, 1},
+ const auto net_iface = Network::GetSelectedNetworkInterface();
+
+ const SfNetworkProfileData network_profile_data = [&net_iface] {
+ if (!net_iface) {
+ return SfNetworkProfileData{};
+ }
+
+ return SfNetworkProfileData{
+ .ip_setting_data{
+ .ip_address_setting{
+ .is_automatic{true},
+ .current_address{Network::TranslateIPv4(net_iface->ip_address)},
+ .subnet_mask{Network::TranslateIPv4(net_iface->subnet_mask)},
+ .gateway{Network::TranslateIPv4(net_iface->gateway)},
+ },
+ .dns_setting{
+ .is_automatic{true},
+ .primary_dns{1, 1, 1, 1},
+ .secondary_dns{1, 0, 0, 1},
+ },
+ .proxy_setting{
+ .enabled{false},
+ .port{},
+ .proxy_server{},
+ .automatic_auth_enabled{},
+ .user{},
+ .password{},
+ },
+ .mtu{1500},
},
- .proxy_setting{
- .enabled{false},
- .port{},
- .proxy_server{},
- .automatic_auth_enabled{},
- .user{},
- .password{},
+ .uuid{0xdeadbeef, 0xdeadbeef},
+ .network_name{"yuzu Network"},
+ .wireless_setting_data{
+ .ssid_length{12},
+ .ssid{"yuzu Network"},
+ .passphrase{"yuzupassword"},
},
- .mtu{1500},
- },
- .uuid{0xdeadbeef, 0xdeadbeef},
- .network_name{"yuzu Network"},
- .wireless_setting_data{
- .ssid_length{12},
- .ssid{"yuzu Network"},
- .passphrase{"yuzupassword"},
- },
- };
+ };
+ }();
ctx.WriteBuffer(network_profile_data);
@@ -322,12 +347,15 @@ private:
void GetCurrentIpAddress(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NIFM, "(STUBBED) called");
- const auto [ipv4, error] = Network::GetHostIPv4Address();
- UNIMPLEMENTED_IF(error != Network::Errno::SUCCESS);
+ auto ipv4 = Network::GetHostIPv4Address();
+ if (!ipv4) {
+ LOG_ERROR(Service_NIFM, "Couldn't get host IPv4 address, defaulting to 0.0.0.0");
+ ipv4.emplace(Network::IPv4Address{0, 0, 0, 0});
+ }
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
- rb.PushRaw(ipv4);
+ rb.PushRaw(*ipv4);
}
void CreateTemporaryNetworkProfile(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NIFM, "called");
@@ -348,25 +376,33 @@ private:
LOG_WARNING(Service_NIFM, "(STUBBED) called");
struct IpConfigInfo {
- IpAddressSetting ip_address_setting;
- DnsSetting dns_setting;
+ IpAddressSetting ip_address_setting{};
+ DnsSetting dns_setting{};
};
static_assert(sizeof(IpConfigInfo) == sizeof(IpAddressSetting) + sizeof(DnsSetting),
"IpConfigInfo has incorrect size.");
- const IpConfigInfo ip_config_info{
- .ip_address_setting{
- .is_automatic{true},
- .current_address{192, 168, 1, 100},
- .subnet_mask{255, 255, 255, 0},
- .gateway{192, 168, 1, 1},
- },
- .dns_setting{
- .is_automatic{true},
- .primary_dns{1, 1, 1, 1},
- .secondary_dns{1, 0, 0, 1},
- },
- };
+ const auto net_iface = Network::GetSelectedNetworkInterface();
+
+ const IpConfigInfo ip_config_info = [&net_iface] {
+ if (!net_iface) {
+ return IpConfigInfo{};
+ }
+
+ return IpConfigInfo{
+ .ip_address_setting{
+ .is_automatic{true},
+ .current_address{Network::TranslateIPv4(net_iface->ip_address)},
+ .subnet_mask{Network::TranslateIPv4(net_iface->subnet_mask)},
+ .gateway{Network::TranslateIPv4(net_iface->gateway)},
+ },
+ .dns_setting{
+ .is_automatic{true},
+ .primary_dns{1, 1, 1, 1},
+ .secondary_dns{1, 0, 0, 1},
+ },
+ };
+ }();
IPC::ResponseBuilder rb{ctx, 2 + (sizeof(IpConfigInfo) + 3) / sizeof(u32)};
rb.Push(ResultSuccess);
@@ -384,10 +420,10 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
- if (Settings::values.bcat_backend.GetValue() == "none") {
- rb.Push<u8>(0);
- } else {
+ if (Network::GetHostIPv4Address().has_value()) {
rb.Push<u8>(1);
+ } else {
+ rb.Push<u8>(0);
}
}
void IsAnyInternetRequestAccepted(Kernel::HLERequestContext& ctx) {
@@ -395,10 +431,10 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
- if (Settings::values.bcat_backend.GetValue() == "none") {
- rb.Push<u8>(0);
- } else {
+ if (Network::GetHostIPv4Address().has_value()) {
rb.Push<u8>(1);
+ } else {
+ rb.Push<u8>(0);
}
}
};
diff --git a/src/core/hle/service/nim/nim.cpp b/src/core/hle/service/nim/nim.cpp
index 7447cc38f..30fb060b8 100644
--- a/src/core/hle/service/nim/nim.cpp
+++ b/src/core/hle/service/nim/nim.cpp
@@ -7,9 +7,8 @@
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/k_event.h"
-#include "core/hle/kernel/k_readable_event.h"
-#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/kernel.h"
+#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/nim/nim.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
@@ -301,7 +300,7 @@ class IEnsureNetworkClockAvailabilityService final
public:
explicit IEnsureNetworkClockAvailabilityService(Core::System& system_)
: ServiceFramework{system_, "IEnsureNetworkClockAvailabilityService"},
- finished_event{system.Kernel()} {
+ service_context{system_, "IEnsureNetworkClockAvailabilityService"} {
static const FunctionInfo functions[] = {
{0, &IEnsureNetworkClockAvailabilityService::StartTask, "StartTask"},
{1, &IEnsureNetworkClockAvailabilityService::GetFinishNotificationEvent,
@@ -313,17 +312,19 @@ public:
};
RegisterHandlers(functions);
- Kernel::KAutoObject::Create(std::addressof(finished_event));
- finished_event.Initialize("IEnsureNetworkClockAvailabilityService:FinishEvent");
+ finished_event =
+ service_context.CreateEvent("IEnsureNetworkClockAvailabilityService:FinishEvent");
}
-private:
- Kernel::KEvent finished_event;
+ ~IEnsureNetworkClockAvailabilityService() override {
+ service_context.CloseEvent(finished_event);
+ }
+private:
void StartTask(Kernel::HLERequestContext& ctx) {
// No need to connect to the internet, just finish the task straight away.
LOG_DEBUG(Service_NIM, "called");
- finished_event.GetWritableEvent().Signal();
+ finished_event->GetWritableEvent().Signal();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
@@ -333,7 +334,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(finished_event.GetReadableEvent());
+ rb.PushCopyObjects(finished_event->GetReadableEvent());
}
void GetResult(Kernel::HLERequestContext& ctx) {
@@ -345,7 +346,7 @@ private:
void Cancel(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NIM, "called");
- finished_event.GetWritableEvent().Clear();
+ finished_event->GetWritableEvent().Clear();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
@@ -368,6 +369,10 @@ private:
rb.Push(ResultSuccess);
rb.PushRaw<s64>(server_time);
}
+
+ KernelHelpers::ServiceContext service_context;
+
+ Kernel::KEvent* finished_event;
};
class NTC final : public ServiceFramework<NTC> {
diff --git a/src/core/hle/service/npns/npns.cpp b/src/core/hle/service/npns/npns.cpp
index e4c703da4..32533cd94 100644
--- a/src/core/hle/service/npns/npns.cpp
+++ b/src/core/hle/service/npns/npns.cpp
@@ -31,6 +31,7 @@ public:
{24, nullptr, "DestroyTokenWithApplicationId"},
{25, nullptr, "QueryIsTokenValid"},
{26, nullptr, "ListenToMyApplicationId"},
+ {27, nullptr, "DestroyTokenAll"},
{31, nullptr, "UploadTokenToBaaS"},
{32, nullptr, "DestroyTokenForBaaS"},
{33, nullptr, "CreateTokenForBaaS"},
diff --git a/src/core/hle/service/ns/ns.cpp b/src/core/hle/service/ns/ns.cpp
index 8ce1f3296..931b48f72 100644
--- a/src/core/hle/service/ns/ns.cpp
+++ b/src/core/hle/service/ns/ns.cpp
@@ -9,7 +9,6 @@
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/vfs.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/ns/errors.h"
#include "core/hle/service/ns/language.h"
#include "core/hle/service/ns/ns.h"
diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
index ce6065db2..4ee8c5733 100644
--- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
@@ -16,7 +16,7 @@ namespace Service::Nvidia::Devices {
nvdisp_disp0::nvdisp_disp0(Core::System& system_, std::shared_ptr<nvmap> nvmap_dev_)
: nvdevice{system_}, nvmap_dev{std::move(nvmap_dev_)} {}
-nvdisp_disp0 ::~nvdisp_disp0() = default;
+nvdisp_disp0::~nvdisp_disp0() = default;
NvResult nvdisp_disp0::Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
std::vector<u8>& output) {
@@ -42,15 +42,15 @@ void nvdisp_disp0::OnClose(DeviceFD fd) {}
void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height,
u32 stride, NVFlinger::BufferQueue::BufferTransformFlags transform,
const Common::Rectangle<int>& crop_rect) {
- VAddr addr = nvmap_dev->GetObjectAddress(buffer_handle);
+ const VAddr addr = nvmap_dev->GetObjectAddress(buffer_handle);
LOG_TRACE(Service,
"Drawing from address {:X} offset {:08X} Width {} Height {} Stride {} Format {}",
addr, offset, width, height, stride, format);
- using PixelFormat = Tegra::FramebufferConfig::PixelFormat;
- const Tegra::FramebufferConfig framebuffer{
- addr, offset, width, height, stride, static_cast<PixelFormat>(format),
- transform, crop_rect};
+ const auto pixel_format = static_cast<Tegra::FramebufferConfig::PixelFormat>(format);
+ const auto transform_flags = static_cast<Tegra::FramebufferConfig::TransformFlags>(transform);
+ const Tegra::FramebufferConfig framebuffer{addr, offset, width, height,
+ stride, pixel_format, transform_flags, crop_rect};
system.GetPerfStats().EndSystemFrame();
system.GPU().SwapBuffers(&framebuffer);
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp
index 775e76330..f9b82b504 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp
@@ -92,6 +92,7 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
if (syncpoint_manager.IsSyncpointExpired(params.syncpt_id, params.threshold)) {
params.value = syncpoint_manager.GetSyncpointMin(params.syncpt_id);
std::memcpy(output.data(), &params, sizeof(params));
+ events_interface.failed[event_id] = false;
return NvResult::Success;
}
@@ -99,6 +100,7 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
syncpoint_manager.IsSyncpointExpired(params.syncpt_id, params.threshold)) {
params.value = new_value;
std::memcpy(output.data(), &params, sizeof(params));
+ events_interface.failed[event_id] = false;
return NvResult::Success;
}
@@ -111,13 +113,13 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
event.event->GetWritableEvent().Signal();
return NvResult::Success;
}
- auto lock = gpu.LockSync();
const u32 current_syncpoint_value = event.fence.value;
const s32 diff = current_syncpoint_value - params.threshold;
if (diff >= 0) {
event.event->GetWritableEvent().Signal();
params.value = current_syncpoint_value;
std::memcpy(output.data(), &params, sizeof(params));
+ events_interface.failed[event_id] = false;
return NvResult::Success;
}
const u32 target_value = current_syncpoint_value - diff;
@@ -132,23 +134,34 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
}
EventState status = events_interface.status[event_id];
- if (event_id < MaxNvEvents || status == EventState::Free || status == EventState::Registered) {
- events_interface.SetEventStatus(event_id, EventState::Waiting);
- events_interface.assigned_syncpt[event_id] = params.syncpt_id;
- events_interface.assigned_value[event_id] = target_value;
- if (is_async) {
- params.value = params.syncpt_id << 4;
- } else {
- params.value = ((params.syncpt_id & 0xfff) << 16) | 0x10000000;
+ const bool bad_parameter = status != EventState::Free && status != EventState::Registered;
+ if (bad_parameter) {
+ std::memcpy(output.data(), &params, sizeof(params));
+ return NvResult::BadParameter;
+ }
+ events_interface.SetEventStatus(event_id, EventState::Waiting);
+ events_interface.assigned_syncpt[event_id] = params.syncpt_id;
+ events_interface.assigned_value[event_id] = target_value;
+ if (is_async) {
+ params.value = params.syncpt_id << 4;
+ } else {
+ params.value = ((params.syncpt_id & 0xfff) << 16) | 0x10000000;
+ }
+ params.value |= event_id;
+ event.event->GetWritableEvent().Clear();
+ if (events_interface.failed[event_id]) {
+ {
+ auto lk = system.StallCPU();
+ gpu.WaitFence(params.syncpt_id, target_value);
+ system.UnstallCPU();
}
- params.value |= event_id;
- event.event->GetWritableEvent().Clear();
- gpu.RegisterSyncptInterrupt(params.syncpt_id, target_value);
std::memcpy(output.data(), &params, sizeof(params));
- return NvResult::Timeout;
+ events_interface.failed[event_id] = false;
+ return NvResult::Success;
}
+ gpu.RegisterSyncptInterrupt(params.syncpt_id, target_value);
std::memcpy(output.data(), &params, sizeof(params));
- return NvResult::BadParameter;
+ return NvResult::Timeout;
}
NvResult nvhost_ctrl::IocCtrlEventRegister(const std::vector<u8>& input, std::vector<u8>& output) {
@@ -201,6 +214,7 @@ NvResult nvhost_ctrl::IocCtrlClearEventWait(const std::vector<u8>& input, std::v
if (events_interface.status[event_id] == EventState::Waiting) {
events_interface.LiberateEvent(event_id);
}
+ events_interface.failed[event_id] = true;
syncpoint_manager.RefreshSyncpoint(events_interface.events[event_id].fence.id);
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp
index c0a380088..54ac105d5 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp
@@ -13,6 +13,14 @@
#include "video_core/memory_manager.h"
namespace Service::Nvidia::Devices {
+namespace {
+Tegra::CommandHeader BuildFenceAction(Tegra::GPU::FenceOperation op, u32 syncpoint_id) {
+ Tegra::GPU::FenceAction result{};
+ result.op.Assign(op);
+ result.syncpoint_id.Assign(syncpoint_id);
+ return {result.raw};
+}
+} // namespace
nvhost_gpu::nvhost_gpu(Core::System& system_, std::shared_ptr<nvmap> nvmap_dev_,
SyncpointManager& syncpoint_manager_)
@@ -187,7 +195,7 @@ static std::vector<Tegra::CommandHeader> BuildWaitCommandList(Fence fence) {
{fence.value},
Tegra::BuildCommandHeader(Tegra::BufferMethods::FenceAction, 1,
Tegra::SubmissionMode::Increasing),
- Tegra::GPU::FenceAction::Build(Tegra::GPU::FenceOperation::Acquire, fence.id),
+ BuildFenceAction(Tegra::GPU::FenceOperation::Acquire, fence.id),
};
}
@@ -200,8 +208,7 @@ static std::vector<Tegra::CommandHeader> BuildIncrementCommandList(Fence fence,
for (u32 count = 0; count < add_increment; ++count) {
result.emplace_back(Tegra::BuildCommandHeader(Tegra::BufferMethods::FenceAction, 1,
Tegra::SubmissionMode::Increasing));
- result.emplace_back(
- Tegra::GPU::FenceAction::Build(Tegra::GPU::FenceOperation::Increment, fence.id));
+ result.emplace_back(BuildFenceAction(Tegra::GPU::FenceOperation::Increment, fence.id));
}
return result;
diff --git a/src/core/hle/service/nvdrv/nvdrv.h b/src/core/hle/service/nvdrv/nvdrv.h
index e2a1dde5b..a5af5b785 100644
--- a/src/core/hle/service/nvdrv/nvdrv.h
+++ b/src/core/hle/service/nvdrv/nvdrv.h
@@ -49,6 +49,8 @@ struct EventInterface {
std::array<EventState, MaxNvEvents> status{};
// Tells if an NVEvent is registered or not
std::array<bool, MaxNvEvents> registered{};
+ // Tells the NVEvent that it has failed.
+ std::array<bool, MaxNvEvents> failed{};
// When an NVEvent is waiting on GPU interrupt, this is the sync_point
// associated with it.
std::array<u32, MaxNvEvents> assigned_syncpt{};
diff --git a/src/core/hle/service/nvflinger/buffer_queue.cpp b/src/core/hle/service/nvflinger/buffer_queue.cpp
index 59ddf6298..b4c3a6099 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue.cpp
@@ -9,17 +9,20 @@
#include "core/core.h"
#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/kernel.h"
+#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
namespace Service::NVFlinger {
-BufferQueue::BufferQueue(Kernel::KernelCore& kernel, u32 id_, u64 layer_id_)
- : id(id_), layer_id(layer_id_), buffer_wait_event{kernel} {
- Kernel::KAutoObject::Create(std::addressof(buffer_wait_event));
- buffer_wait_event.Initialize("BufferQueue:WaitEvent");
+BufferQueue::BufferQueue(Kernel::KernelCore& kernel, u32 id_, u64 layer_id_,
+ KernelHelpers::ServiceContext& service_context_)
+ : id(id_), layer_id(layer_id_), service_context{service_context_} {
+ buffer_wait_event = service_context.CreateEvent("BufferQueue:WaitEvent");
}
-BufferQueue::~BufferQueue() = default;
+BufferQueue::~BufferQueue() {
+ service_context.CloseEvent(buffer_wait_event);
+}
void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer) {
ASSERT(slot < buffer_slots);
@@ -41,7 +44,7 @@ void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer)
.multi_fence = {},
};
- buffer_wait_event.GetWritableEvent().Signal();
+ buffer_wait_event->GetWritableEvent().Signal();
}
std::optional<std::pair<u32, Service::Nvidia::MultiFence*>> BufferQueue::DequeueBuffer(u32 width,
@@ -119,7 +122,7 @@ void BufferQueue::CancelBuffer(u32 slot, const Service::Nvidia::MultiFence& mult
}
free_buffers_condition.notify_one();
- buffer_wait_event.GetWritableEvent().Signal();
+ buffer_wait_event->GetWritableEvent().Signal();
}
std::optional<std::reference_wrapper<const BufferQueue::Buffer>> BufferQueue::AcquireBuffer() {
@@ -154,7 +157,7 @@ void BufferQueue::ReleaseBuffer(u32 slot) {
}
free_buffers_condition.notify_one();
- buffer_wait_event.GetWritableEvent().Signal();
+ buffer_wait_event->GetWritableEvent().Signal();
}
void BufferQueue::Connect() {
@@ -169,7 +172,7 @@ void BufferQueue::Disconnect() {
std::unique_lock lock{queue_sequence_mutex};
queue_sequence.clear();
}
- buffer_wait_event.GetWritableEvent().Signal();
+ buffer_wait_event->GetWritableEvent().Signal();
is_connect = false;
free_buffers_condition.notify_one();
}
@@ -189,11 +192,11 @@ u32 BufferQueue::Query(QueryType type) {
}
Kernel::KWritableEvent& BufferQueue::GetWritableBufferWaitEvent() {
- return buffer_wait_event.GetWritableEvent();
+ return buffer_wait_event->GetWritableEvent();
}
Kernel::KReadableEvent& BufferQueue::GetBufferWaitEvent() {
- return buffer_wait_event.GetReadableEvent();
+ return buffer_wait_event->GetReadableEvent();
}
} // namespace Service::NVFlinger
diff --git a/src/core/hle/service/nvflinger/buffer_queue.h b/src/core/hle/service/nvflinger/buffer_queue.h
index 61e337ac5..78de3f354 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.h
+++ b/src/core/hle/service/nvflinger/buffer_queue.h
@@ -24,6 +24,10 @@ class KReadableEvent;
class KWritableEvent;
} // namespace Kernel
+namespace Service::KernelHelpers {
+class ServiceContext;
+} // namespace Service::KernelHelpers
+
namespace Service::NVFlinger {
constexpr u32 buffer_slots = 0x40;
@@ -38,7 +42,9 @@ struct IGBPBuffer {
u32_le index;
INSERT_PADDING_WORDS(3);
u32_le gpu_buffer_id;
- INSERT_PADDING_WORDS(17);
+ INSERT_PADDING_WORDS(6);
+ u32_le external_format;
+ INSERT_PADDING_WORDS(10);
u32_le nvmap_handle;
u32_le offset;
INSERT_PADDING_WORDS(60);
@@ -54,7 +60,8 @@ public:
NativeWindowFormat = 2,
};
- explicit BufferQueue(Kernel::KernelCore& kernel, u32 id_, u64 layer_id_);
+ explicit BufferQueue(Kernel::KernelCore& kernel, u32 id_, u64 layer_id_,
+ KernelHelpers::ServiceContext& service_context_);
~BufferQueue();
enum class BufferTransformFlags : u32 {
@@ -130,12 +137,14 @@ private:
std::list<u32> free_buffers;
std::array<Buffer, buffer_slots> buffers;
std::list<u32> queue_sequence;
- Kernel::KEvent buffer_wait_event;
+ Kernel::KEvent* buffer_wait_event{};
std::mutex free_buffers_mutex;
std::condition_variable free_buffers_condition;
std::mutex queue_sequence_mutex;
+
+ KernelHelpers::ServiceContext& service_context;
};
} // namespace Service::NVFlinger
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp
index 941748970..a22811ec1 100644
--- a/src/core/hle/service/nvflinger/nvflinger.cpp
+++ b/src/core/hle/service/nvflinger/nvflinger.cpp
@@ -13,28 +13,20 @@
#include "common/thread.h"
#include "core/core.h"
#include "core/core_timing.h"
-#include "core/core_timing_util.h"
-#include "core/hardware_properties.h"
#include "core/hle/kernel/k_readable_event.h"
-#include "core/hle/kernel/kernel.h"
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
#include "core/hle/service/nvflinger/nvflinger.h"
#include "core/hle/service/vi/display/vi_display.h"
#include "core/hle/service/vi/layer/vi_layer.h"
-#include "core/perf_stats.h"
-#include "video_core/renderer_base.h"
+#include "video_core/gpu.h"
namespace Service::NVFlinger {
constexpr auto frame_ns = std::chrono::nanoseconds{1000000000 / 60};
-void NVFlinger::VSyncThread(NVFlinger& nv_flinger) {
- nv_flinger.SplitVSync();
-}
-
-void NVFlinger::SplitVSync() {
+void NVFlinger::SplitVSync(std::stop_token stop_token) {
system.RegisterHostThread();
std::string name = "yuzu:VSyncThread";
MicroProfileOnThreadCreate(name.c_str());
@@ -45,7 +37,7 @@ void NVFlinger::SplitVSync() {
Common::SetCurrentThreadName(name.c_str());
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
s64 delay = 0;
- while (is_running) {
+ while (!stop_token.stop_requested()) {
guard->lock();
const s64 time_start = system.CoreTiming().GetGlobalTimeNs().count();
Compose();
@@ -55,18 +47,19 @@ void NVFlinger::SplitVSync() {
const s64 next_time = std::max<s64>(0, ticks - time_passed - delay);
guard->unlock();
if (next_time > 0) {
- wait_event->WaitFor(std::chrono::nanoseconds{next_time});
+ std::this_thread::sleep_for(std::chrono::nanoseconds{next_time});
}
delay = (system.CoreTiming().GetGlobalTimeNs().count() - time_end) - next_time;
}
}
-NVFlinger::NVFlinger(Core::System& system_) : system(system_) {
- displays.emplace_back(0, "Default", system);
- displays.emplace_back(1, "External", system);
- displays.emplace_back(2, "Edid", system);
- displays.emplace_back(3, "Internal", system);
- displays.emplace_back(4, "Null", system);
+NVFlinger::NVFlinger(Core::System& system_)
+ : system(system_), service_context(system_, "nvflinger") {
+ displays.emplace_back(0, "Default", service_context, system);
+ displays.emplace_back(1, "External", service_context, system);
+ displays.emplace_back(2, "Edid", service_context, system);
+ displays.emplace_back(3, "Internal", service_context, system);
+ displays.emplace_back(4, "Null", service_context, system);
guard = std::make_shared<std::mutex>();
// Schedule the screen composition events
@@ -83,9 +76,7 @@ NVFlinger::NVFlinger(Core::System& system_) : system(system_) {
});
if (system.IsMulticore()) {
- is_running = true;
- wait_event = std::make_unique<Common::Event>();
- vsync_thread = std::make_unique<std::thread>(VSyncThread, std::ref(*this));
+ vsync_thread = std::jthread([this](std::stop_token token) { SplitVSync(token); });
} else {
system.CoreTiming().ScheduleEvent(frame_ns, composition_event);
}
@@ -95,14 +86,7 @@ NVFlinger::~NVFlinger() {
for (auto& buffer_queue : buffer_queues) {
buffer_queue->Disconnect();
}
-
- if (system.IsMulticore()) {
- is_running = false;
- wait_event->Set();
- vsync_thread->join();
- vsync_thread.reset();
- wait_event.reset();
- } else {
+ if (!system.IsMulticore()) {
system.CoreTiming().UnscheduleEvent(composition_event, 0);
}
}
@@ -146,7 +130,7 @@ std::optional<u64> NVFlinger::CreateLayer(u64 display_id) {
void NVFlinger::CreateLayerAtId(VI::Display& display, u64 layer_id) {
const u32 buffer_queue_id = next_buffer_queue_id++;
buffer_queues.emplace_back(
- std::make_unique<BufferQueue>(system.Kernel(), buffer_queue_id, layer_id));
+ std::make_unique<BufferQueue>(system.Kernel(), buffer_queue_id, layer_id, service_context));
display.CreateLayer(layer_id, *buffer_queues.back());
}
@@ -297,7 +281,7 @@ void NVFlinger::Compose() {
auto nvdisp = nvdrv->GetDevice<Nvidia::Devices::nvdisp_disp0>("/dev/nvdisp_disp0");
ASSERT(nvdisp);
- nvdisp->flip(igbp_buffer.gpu_buffer_id, igbp_buffer.offset, igbp_buffer.format,
+ nvdisp->flip(igbp_buffer.gpu_buffer_id, igbp_buffer.offset, igbp_buffer.external_format,
igbp_buffer.width, igbp_buffer.height, igbp_buffer.stride,
buffer->get().transform, buffer->get().crop_rect);
diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h
index d80fd07ef..7935cf773 100644
--- a/src/core/hle/service/nvflinger/nvflinger.h
+++ b/src/core/hle/service/nvflinger/nvflinger.h
@@ -4,17 +4,15 @@
#pragma once
-#include <atomic>
#include <list>
#include <memory>
#include <mutex>
#include <optional>
-#include <string>
-#include <string_view>
#include <thread>
#include <vector>
#include "common/common_types.h"
+#include "core/hle/service/kernel_helpers.h"
namespace Common {
class Event;
@@ -108,9 +106,7 @@ private:
/// Creates a layer with the specified layer ID in the desired display.
void CreateLayerAtId(VI::Display& display, u64 layer_id);
- static void VSyncThread(NVFlinger& nv_flinger);
-
- void SplitVSync();
+ void SplitVSync(std::stop_token stop_token);
std::shared_ptr<Nvidia::Module> nvdrv;
@@ -132,9 +128,9 @@ private:
Core::System& system;
- std::unique_ptr<std::thread> vsync_thread;
- std::unique_ptr<Common::Event> wait_event;
- std::atomic<bool> is_running{};
+ std::jthread vsync_thread;
+
+ KernelHelpers::ServiceContext service_context;
};
} // namespace Service::NVFlinger
diff --git a/src/core/hle/service/olsc/olsc.cpp b/src/core/hle/service/olsc/olsc.cpp
index 3bbe1bfe2..39a8031a5 100644
--- a/src/core/hle/service/olsc/olsc.cpp
+++ b/src/core/hle/service/olsc/olsc.cpp
@@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/olsc/olsc.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
diff --git a/src/core/hle/service/ptm/psm.cpp b/src/core/hle/service/ptm/psm.cpp
index d9897c5c5..22ff5269c 100644
--- a/src/core/hle/service/ptm/psm.cpp
+++ b/src/core/hle/service/ptm/psm.cpp
@@ -8,9 +8,8 @@
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/k_event.h"
-#include "core/hle/kernel/k_readable_event.h"
-#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/kernel.h"
+#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/ptm/psm.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
@@ -20,7 +19,7 @@ namespace Service::PSM {
class IPsmSession final : public ServiceFramework<IPsmSession> {
public:
explicit IPsmSession(Core::System& system_)
- : ServiceFramework{system_, "IPsmSession"}, state_change_event{system.Kernel()} {
+ : ServiceFramework{system_, "IPsmSession"}, service_context{system_, "IPsmSession"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IPsmSession::BindStateChangeEvent, "BindStateChangeEvent"},
@@ -33,27 +32,28 @@ public:
RegisterHandlers(functions);
- Kernel::KAutoObject::Create(std::addressof(state_change_event));
- state_change_event.Initialize("IPsmSession::state_change_event");
+ state_change_event = service_context.CreateEvent("IPsmSession::state_change_event");
}
- ~IPsmSession() override = default;
+ ~IPsmSession() override {
+ service_context.CloseEvent(state_change_event);
+ }
void SignalChargerTypeChanged() {
if (should_signal && should_signal_charger_type) {
- state_change_event.GetWritableEvent().Signal();
+ state_change_event->GetWritableEvent().Signal();
}
}
void SignalPowerSupplyChanged() {
if (should_signal && should_signal_power_supply) {
- state_change_event.GetWritableEvent().Signal();
+ state_change_event->GetWritableEvent().Signal();
}
}
void SignalBatteryVoltageStateChanged() {
if (should_signal && should_signal_battery_voltage) {
- state_change_event.GetWritableEvent().Signal();
+ state_change_event->GetWritableEvent().Signal();
}
}
@@ -65,7 +65,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(state_change_event.GetReadableEvent());
+ rb.PushCopyObjects(state_change_event->GetReadableEvent());
}
void UnbindStateChangeEvent(Kernel::HLERequestContext& ctx) {
@@ -110,11 +110,13 @@ private:
rb.Push(ResultSuccess);
}
+ KernelHelpers::ServiceContext service_context;
+
bool should_signal_charger_type{};
bool should_signal_power_supply{};
bool should_signal_battery_voltage{};
bool should_signal{};
- Kernel::KEvent state_change_event;
+ Kernel::KEvent* state_change_event;
};
class PSM final : public ServiceFramework<PSM> {
diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp
index b3e50433b..065133166 100644
--- a/src/core/hle/service/service.cpp
+++ b/src/core/hle/service/service.cpp
@@ -46,6 +46,7 @@
#include "core/hle/service/ncm/ncm.h"
#include "core/hle/service/nfc/nfc.h"
#include "core/hle/service/nfp/nfp.h"
+#include "core/hle/service/ngct/ngct.h"
#include "core/hle/service/nifm/nifm.h"
#include "core/hle/service/nim/nim.h"
#include "core/hle/service/npns/npns.h"
@@ -271,6 +272,7 @@ Services::Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system
NCM::InstallInterfaces(*sm, system);
NFC::InstallInterfaces(*sm, system);
NFP::InstallInterfaces(*sm, system);
+ NGCT::InstallInterfaces(*sm, system);
NIFM::InstallInterfaces(*sm, system);
NIM::InstallInterfaces(*sm, system);
NPNS::InstallInterfaces(*sm, system);
diff --git a/src/core/hle/service/set/set_sys.cpp b/src/core/hle/service/set/set_sys.cpp
index 8299c6b68..286578b17 100644
--- a/src/core/hle/service/set/set_sys.cpp
+++ b/src/core/hle/service/set/set_sys.cpp
@@ -7,7 +7,6 @@
#include "core/file_sys/errors.h"
#include "core/file_sys/system_archive/system_version.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/k_client_port.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/set/set_sys.h"
diff --git a/src/core/hle/service/sockets/bsd.cpp b/src/core/hle/service/sockets/bsd.cpp
index 7d85ecb6a..b9e765f1d 100644
--- a/src/core/hle/service/sockets/bsd.cpp
+++ b/src/core/hle/service/sockets/bsd.cpp
@@ -415,6 +415,18 @@ void BSD::Write(Kernel::HLERequestContext& ctx) {
});
}
+void BSD::Read(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const s32 fd = rp.Pop<s32>();
+
+ LOG_WARNING(Service, "(STUBBED) called. fd={} len={}", fd, ctx.GetWriteBufferSize());
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(ResultSuccess);
+ rb.Push<u32>(0); // ret
+ rb.Push<u32>(0); // bsd errno
+}
+
void BSD::Close(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
@@ -855,7 +867,7 @@ BSD::BSD(Core::System& system_, const char* name) : ServiceFramework{system_, na
{22, &BSD::Shutdown, "Shutdown"},
{23, nullptr, "ShutdownAllSockets"},
{24, &BSD::Write, "Write"},
- {25, nullptr, "Read"},
+ {25, &BSD::Read, "Read"},
{26, &BSD::Close, "Close"},
{27, nullptr, "DuplicateSocket"},
{28, nullptr, "GetResourceStatistics"},
diff --git a/src/core/hle/service/sockets/bsd.h b/src/core/hle/service/sockets/bsd.h
index 1d2df9c61..a387e50df 100644
--- a/src/core/hle/service/sockets/bsd.h
+++ b/src/core/hle/service/sockets/bsd.h
@@ -5,11 +5,9 @@
#pragma once
#include <memory>
-#include <string_view>
#include <vector>
#include "common/common_types.h"
-#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sockets/sockets.h"
@@ -135,6 +133,7 @@ private:
void Send(Kernel::HLERequestContext& ctx);
void SendTo(Kernel::HLERequestContext& ctx);
void Write(Kernel::HLERequestContext& ctx);
+ void Read(Kernel::HLERequestContext& ctx);
void Close(Kernel::HLERequestContext& ctx);
void EventFd(Kernel::HLERequestContext& ctx);
diff --git a/src/core/hle/service/sockets/sfdnsres.h b/src/core/hle/service/sockets/sfdnsres.h
index faa6b7d0d..5d3b4dc2d 100644
--- a/src/core/hle/service/sockets/sfdnsres.h
+++ b/src/core/hle/service/sockets/sfdnsres.h
@@ -4,7 +4,6 @@
#pragma once
-#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/service.h"
namespace Core {
diff --git a/src/core/hle/service/sockets/sockets.h b/src/core/hle/service/sockets/sockets.h
index 5a65ed2a9..02dbbae40 100644
--- a/src/core/hle/service/sockets/sockets.h
+++ b/src/core/hle/service/sockets/sockets.h
@@ -4,13 +4,17 @@
#pragma once
+#include "common/common_funcs.h"
#include "common/common_types.h"
-#include "core/hle/service/service.h"
namespace Core {
class System;
}
+namespace Service::SM {
+class ServiceManager;
+}
+
namespace Service::Sockets {
enum class Errno : u32 {
diff --git a/src/core/hle/service/spl/spl_module.cpp b/src/core/hle/service/spl/spl_module.cpp
index 918633af5..ed4c06260 100644
--- a/src/core/hle/service/spl/spl_module.cpp
+++ b/src/core/hle/service/spl/spl_module.cpp
@@ -3,10 +3,8 @@
// Refer to the license.txt file included.
#include <algorithm>
-#include <chrono>
#include <cstdlib>
#include <ctime>
-#include <functional>
#include <vector>
#include "common/logging/log.h"
#include "common/settings.h"
diff --git a/src/core/hle/service/ssl/ssl.cpp b/src/core/hle/service/ssl/ssl.cpp
index 921f4d776..a81a595ea 100644
--- a/src/core/hle/service/ssl/ssl.cpp
+++ b/src/core/hle/service/ssl/ssl.cpp
@@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
#include "core/hle/service/ssl/ssl.h"
diff --git a/src/core/hle/service/time/standard_user_system_clock_core.cpp b/src/core/hle/service/time/standard_user_system_clock_core.cpp
index ef79ab917..e94220a44 100644
--- a/src/core/hle/service/time/standard_user_system_clock_core.cpp
+++ b/src/core/hle/service/time/standard_user_system_clock_core.cpp
@@ -4,6 +4,7 @@
#include "common/assert.h"
#include "core/core.h"
+#include "core/hle/kernel/k_event.h"
#include "core/hle/service/time/standard_local_system_clock_core.h"
#include "core/hle/service/time/standard_network_system_clock_core.h"
#include "core/hle/service/time/standard_user_system_clock_core.h"
@@ -16,10 +17,15 @@ StandardUserSystemClockCore::StandardUserSystemClockCore(
: SystemClockCore(local_system_clock_core_.GetSteadyClockCore()),
local_system_clock_core{local_system_clock_core_},
network_system_clock_core{network_system_clock_core_},
- auto_correction_time{SteadyClockTimePoint::GetRandom()}, auto_correction_event{
- system_.Kernel()} {
- Kernel::KAutoObject::Create(std::addressof(auto_correction_event));
- auto_correction_event.Initialize("StandardUserSystemClockCore:AutoCorrectionEvent");
+ auto_correction_time{SteadyClockTimePoint::GetRandom()}, service_context{
+ system_,
+ "StandardUserSystemClockCore"} {
+ auto_correction_event =
+ service_context.CreateEvent("StandardUserSystemClockCore:AutoCorrectionEvent");
+}
+
+StandardUserSystemClockCore::~StandardUserSystemClockCore() {
+ service_context.CloseEvent(auto_correction_event);
}
ResultCode StandardUserSystemClockCore::SetAutomaticCorrectionEnabled(Core::System& system,
diff --git a/src/core/hle/service/time/standard_user_system_clock_core.h b/src/core/hle/service/time/standard_user_system_clock_core.h
index bf9ec5e42..b7cb2b045 100644
--- a/src/core/hle/service/time/standard_user_system_clock_core.h
+++ b/src/core/hle/service/time/standard_user_system_clock_core.h
@@ -4,7 +4,7 @@
#pragma once
-#include "core/hle/kernel/k_event.h"
+#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/time/clock_types.h"
#include "core/hle/service/time/system_clock_core.h"
@@ -27,6 +27,8 @@ public:
StandardNetworkSystemClockCore& network_system_clock_core_,
Core::System& system_);
+ ~StandardUserSystemClockCore() override;
+
ResultCode SetAutomaticCorrectionEnabled(Core::System& system, bool value);
ResultCode GetClockContext(Core::System& system, SystemClockContext& ctx) const override;
@@ -55,7 +57,8 @@ private:
StandardNetworkSystemClockCore& network_system_clock_core;
bool auto_correction_enabled{};
SteadyClockTimePoint auto_correction_time;
- Kernel::KEvent auto_correction_event;
+ KernelHelpers::ServiceContext service_context;
+ Kernel::KEvent* auto_correction_event;
};
} // namespace Service::Time::Clock
diff --git a/src/core/hle/service/time/system_clock_context_update_callback.h b/src/core/hle/service/time/system_clock_context_update_callback.h
index 797954958..6936397a5 100644
--- a/src/core/hle/service/time/system_clock_context_update_callback.h
+++ b/src/core/hle/service/time/system_clock_context_update_callback.h
@@ -4,6 +4,7 @@
#pragma once
+#include <memory>
#include <vector>
#include "core/hle/service/time/clock_types.h"
diff --git a/src/core/hle/service/time/system_clock_core.cpp b/src/core/hle/service/time/system_clock_core.cpp
index bd334bbef..5c2354cdd 100644
--- a/src/core/hle/service/time/system_clock_core.cpp
+++ b/src/core/hle/service/time/system_clock_core.cpp
@@ -13,7 +13,7 @@ SystemClockCore::SystemClockCore(SteadyClockCore& steady_clock_core_)
context.steady_time_point.clock_source_id = steady_clock_core.GetClockSourceId();
}
-SystemClockCore ::~SystemClockCore() = default;
+SystemClockCore::~SystemClockCore() = default;
ResultCode SystemClockCore::GetCurrentTime(Core::System& system, s64& posix_time) const {
posix_time = 0;
diff --git a/src/core/hle/service/time/system_clock_core.h b/src/core/hle/service/time/system_clock_core.h
index 83d0e5d62..b9237ad28 100644
--- a/src/core/hle/service/time/system_clock_core.h
+++ b/src/core/hle/service/time/system_clock_core.h
@@ -4,6 +4,8 @@
#pragma once
+#include <memory>
+
#include "common/common_types.h"
#include "core/hle/service/time/clock_types.h"
diff --git a/src/core/hle/service/time/time.cpp b/src/core/hle/service/time/time.cpp
index 8fdd5076f..d84a111c2 100644
--- a/src/core/hle/service/time/time.cpp
+++ b/src/core/hle/service/time/time.cpp
@@ -8,11 +8,11 @@
#include "core/core_timing_util.h"
#include "core/hardware_properties.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/k_client_port.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/time/time.h"
#include "core/hle/service/time/time_interface.h"
+#include "core/hle/service/time/time_manager.h"
#include "core/hle/service/time/time_sharedmemory.h"
#include "core/hle/service/time/time_zone_service.h"
diff --git a/src/core/hle/service/time/time.h b/src/core/hle/service/time/time.h
index ce9c479c6..30e2cd369 100644
--- a/src/core/hle/service/time/time.h
+++ b/src/core/hle/service/time/time.h
@@ -6,7 +6,6 @@
#include "core/hle/service/service.h"
#include "core/hle/service/time/clock_types.h"
-#include "core/hle/service/time/time_manager.h"
namespace Core {
class System;
diff --git a/src/core/hle/service/time/time_manager.cpp b/src/core/hle/service/time/time_manager.cpp
index 4bbc606a1..9c4c960ef 100644
--- a/src/core/hle/service/time/time_manager.cpp
+++ b/src/core/hle/service/time/time_manager.cpp
@@ -13,18 +13,19 @@
#include "core/hle/service/time/time_manager.h"
namespace Service::Time {
-
+namespace {
constexpr Clock::TimeSpanType standard_network_clock_accuracy{0x0009356907420000ULL};
-static std::chrono::seconds GetSecondsSinceEpoch() {
- return std::chrono::duration_cast<std::chrono::seconds>(
- std::chrono::system_clock::now().time_since_epoch()) +
+s64 GetSecondsSinceEpoch() {
+ const auto time_since_epoch = std::chrono::system_clock::now().time_since_epoch();
+ return std::chrono::duration_cast<std::chrono::seconds>(time_since_epoch).count() +
Settings::values.custom_rtc_differential;
}
-static s64 GetExternalRtcValue() {
- return GetSecondsSinceEpoch().count() + TimeManager::GetExternalTimeZoneOffset();
+s64 GetExternalRtcValue() {
+ return GetSecondsSinceEpoch() + TimeManager::GetExternalTimeZoneOffset();
}
+} // Anonymous namespace
struct TimeManager::Impl final {
explicit Impl(Core::System& system)
diff --git a/src/core/hle/service/time/time_zone_service.cpp b/src/core/hle/service/time/time_zone_service.cpp
index 5c3108768..3871e7316 100644
--- a/src/core/hle/service/time/time_zone_service.cpp
+++ b/src/core/hle/service/time/time_zone_service.cpp
@@ -10,8 +10,8 @@
namespace Service::Time {
-ITimeZoneService ::ITimeZoneService(Core::System& system_,
- TimeZone::TimeZoneContentManager& time_zone_manager_)
+ITimeZoneService::ITimeZoneService(Core::System& system_,
+ TimeZone::TimeZoneContentManager& time_zone_manager_)
: ServiceFramework{system_, "ITimeZoneService"}, time_zone_content_manager{time_zone_manager_} {
static const FunctionInfo functions[] = {
{0, &ITimeZoneService::GetDeviceLocationName, "GetDeviceLocationName"},
diff --git a/src/core/hle/service/usb/usb.cpp b/src/core/hle/service/usb/usb.cpp
index 7f436c3bb..502dfbb4a 100644
--- a/src/core/hle/service/usb/usb.cpp
+++ b/src/core/hle/service/usb/usb.cpp
@@ -6,7 +6,6 @@
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
#include "core/hle/service/usb/usb.h"
@@ -97,7 +96,7 @@ public:
{3, nullptr, "GetAlternateInterface"},
{4, nullptr, "GetCurrentFrame"},
{5, nullptr, "CtrlXferAsync"},
- {6, nullptr, "Unknown6"},
+ {6, nullptr, "GetCtrlXferCompletionEvent"},
{7, nullptr, "GetCtrlXferReport"},
{8, nullptr, "ResetDevice"},
{9, nullptr, "OpenUsbEp"},
@@ -183,8 +182,8 @@ public:
{4, nullptr, "GetHostPdcFirmwareRevision"},
{5, nullptr, "GetHostPdcManufactureId"},
{6, nullptr, "GetHostPdcDeviceId"},
- {7, nullptr, "AwakeCradle"},
- {8, nullptr, "SleepCradle"},
+ {7, nullptr, "EnableCradleRecovery"},
+ {8, nullptr, "DisableCradleRecovery"},
};
// clang-format on
diff --git a/src/core/hle/service/vi/display/vi_display.cpp b/src/core/hle/service/vi/display/vi_display.cpp
index 0dd342dbf..b7705c02a 100644
--- a/src/core/hle/service/vi/display/vi_display.cpp
+++ b/src/core/hle/service/vi/display/vi_display.cpp
@@ -12,18 +12,21 @@
#include "core/hle/kernel/k_event.h"
#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/kernel/k_writable_event.h"
+#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/vi/display/vi_display.h"
#include "core/hle/service/vi/layer/vi_layer.h"
namespace Service::VI {
-Display::Display(u64 id, std::string name_, Core::System& system)
- : display_id{id}, name{std::move(name_)}, vsync_event{system.Kernel()} {
- Kernel::KAutoObject::Create(std::addressof(vsync_event));
- vsync_event.Initialize(fmt::format("Display VSync Event {}", id));
+Display::Display(u64 id, std::string name_, KernelHelpers::ServiceContext& service_context_,
+ Core::System& system_)
+ : display_id{id}, name{std::move(name_)}, service_context{service_context_} {
+ vsync_event = service_context.CreateEvent(fmt::format("Display VSync Event {}", id));
}
-Display::~Display() = default;
+Display::~Display() {
+ service_context.CloseEvent(vsync_event);
+}
Layer& Display::GetLayer(std::size_t index) {
return *layers.at(index);
@@ -34,11 +37,11 @@ const Layer& Display::GetLayer(std::size_t index) const {
}
Kernel::KReadableEvent& Display::GetVSyncEvent() {
- return vsync_event.GetReadableEvent();
+ return vsync_event->GetReadableEvent();
}
void Display::SignalVSyncEvent() {
- vsync_event.GetWritableEvent().Signal();
+ vsync_event->GetWritableEvent().Signal();
}
void Display::CreateLayer(u64 layer_id, NVFlinger::BufferQueue& buffer_queue) {
diff --git a/src/core/hle/service/vi/display/vi_display.h b/src/core/hle/service/vi/display/vi_display.h
index 166f2a4cc..0979fc421 100644
--- a/src/core/hle/service/vi/display/vi_display.h
+++ b/src/core/hle/service/vi/display/vi_display.h
@@ -18,6 +18,9 @@ class KEvent;
namespace Service::NVFlinger {
class BufferQueue;
}
+namespace Service::KernelHelpers {
+class ServiceContext;
+} // namespace Service::KernelHelpers
namespace Service::VI {
@@ -31,10 +34,13 @@ class Display {
public:
/// Constructs a display with a given unique ID and name.
///
- /// @param id The unique ID for this display.
+ /// @param id The unique ID for this display.
+ /// @param service_context_ The ServiceContext for the owning service.
/// @param name_ The name for this display.
+ /// @param system_ The global system instance.
///
- Display(u64 id, std::string name_, Core::System& system);
+ Display(u64 id, std::string name_, KernelHelpers::ServiceContext& service_context_,
+ Core::System& system_);
~Display();
/// Gets the unique ID assigned to this display.
@@ -98,9 +104,10 @@ public:
private:
u64 display_id;
std::string name;
+ KernelHelpers::ServiceContext& service_context;
std::vector<std::shared_ptr<Layer>> layers;
- Kernel::KEvent vsync_event;
+ Kernel::KEvent* vsync_event{};
};
} // namespace Service::VI
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp
index 3e5949d52..439e7e472 100644
--- a/src/core/hle/service/vi/vi.cpp
+++ b/src/core/hle/service/vi/vi.cpp
@@ -524,7 +524,9 @@ private:
Disconnect = 11,
AllocateBuffers = 13,
- SetPreallocatedBuffer = 14
+ SetPreallocatedBuffer = 14,
+
+ GetBufferHistory = 17
};
void TransactParcel(Kernel::HLERequestContext& ctx) {
@@ -641,6 +643,14 @@ private:
ctx.WriteBuffer(response.Serialize());
break;
}
+ case TransactionId::GetBufferHistory: {
+ LOG_WARNING(Service_VI, "(STUBBED) called, transaction=GetBufferHistory");
+ [[maybe_unused]] const auto buffer = ctx.ReadBuffer();
+
+ IGBPEmptyResponseParcel response{};
+ ctx.WriteBuffer(response.Serialize());
+ break;
+ }
default:
ASSERT_MSG(false, "Unimplemented");
}
@@ -831,6 +841,7 @@ public:
{6010, nullptr, "GetLayerPresentationAllFencesExpiredEvent"},
{6011, nullptr, "EnableLayerAutoClearTransitionBuffer"},
{6012, nullptr, "DisableLayerAutoClearTransitionBuffer"},
+ {6013, nullptr, "SetLayerOpacity"},
{7000, nullptr, "SetContentVisibility"},
{8000, nullptr, "SetConductorLayer"},
{8001, nullptr, "SetTimestampTracking"},
@@ -1158,7 +1169,7 @@ private:
const auto layer_id = nv_flinger.CreateLayer(display_id);
if (!layer_id) {
- LOG_ERROR(Service_VI, "Layer not found! layer_id={}", *layer_id);
+ LOG_ERROR(Service_VI, "Layer not found! display_id={}", display_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_NOT_FOUND);
return;
diff --git a/src/core/hle/service/vi/vi.h b/src/core/hle/service/vi/vi.h
index eec531d54..2fd7f8e61 100644
--- a/src/core/hle/service/vi/vi.h
+++ b/src/core/hle/service/vi/vi.h
@@ -4,7 +4,6 @@
#pragma once
-#include <memory>
#include "common/common_types.h"
namespace Core {
diff --git a/src/core/memory.cpp b/src/core/memory.cpp
index f285c6f63..88d6ec908 100644
--- a/src/core/memory.cpp
+++ b/src/core/memory.cpp
@@ -4,8 +4,6 @@
#include <algorithm>
#include <cstring>
-#include <optional>
-#include <utility>
#include "common/assert.h"
#include "common/atomic_ops.h"
@@ -14,12 +12,10 @@
#include "common/page_table.h"
#include "common/settings.h"
#include "common/swap.h"
-#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/device_memory.h"
#include "core/hle/kernel/k_page_table.h"
#include "core/hle/kernel/k_process.h"
-#include "core/hle/kernel/physical_memory.h"
#include "core/memory.h"
#include "video_core/gpu.h"
@@ -62,17 +58,7 @@ struct Memory::Impl {
}
}
- bool IsValidVirtualAddress(const Kernel::KProcess& process, const VAddr vaddr) const {
- const auto& page_table = process.PageTable().PageTableImpl();
- const auto [pointer, type] = page_table.pointers[vaddr >> PAGE_BITS].PointerType();
- return pointer != nullptr || type == Common::PageType::RasterizerCachedMemory;
- }
-
- bool IsValidVirtualAddress(VAddr vaddr) const {
- return IsValidVirtualAddress(*system.CurrentProcess(), vaddr);
- }
-
- u8* GetPointerFromRasterizerCachedMemory(VAddr vaddr) const {
+ [[nodiscard]] u8* GetPointerFromRasterizerCachedMemory(VAddr vaddr) const {
const PAddr paddr{current_page_table->backing_addr[vaddr >> PAGE_BITS]};
if (!paddr) {
@@ -82,18 +68,6 @@ struct Memory::Impl {
return system.DeviceMemory().GetPointer(paddr) + vaddr;
}
- u8* GetPointer(const VAddr vaddr) const {
- const uintptr_t raw_pointer = current_page_table->pointers[vaddr >> PAGE_BITS].Raw();
- if (u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
- return pointer + vaddr;
- }
- const auto type = Common::PageTable::PageInfo::ExtractType(raw_pointer);
- if (type == Common::PageType::RasterizerCachedMemory) {
- return GetPointerFromRasterizerCachedMemory(vaddr);
- }
- return nullptr;
- }
-
u8 Read8(const VAddr addr) {
return Read<u8>(addr);
}
@@ -179,7 +153,7 @@ struct Memory::Impl {
std::string string;
string.reserve(max_length);
for (std::size_t i = 0; i < max_length; ++i) {
- const char c = Read8(vaddr);
+ const char c = Read<s8>(vaddr);
if (c == '\0') {
break;
}
@@ -190,15 +164,14 @@ struct Memory::Impl {
return string;
}
- void ReadBlock(const Kernel::KProcess& process, const VAddr src_addr, void* dest_buffer,
- const std::size_t size) {
+ void WalkBlock(const Kernel::KProcess& process, const VAddr addr, const std::size_t size,
+ auto on_unmapped, auto on_memory, auto on_rasterizer, auto increment) {
const auto& page_table = process.PageTable().PageTableImpl();
-
std::size_t remaining_size = size;
- std::size_t page_index = src_addr >> PAGE_BITS;
- std::size_t page_offset = src_addr & PAGE_MASK;
+ std::size_t page_index = addr >> PAGE_BITS;
+ std::size_t page_offset = addr & PAGE_MASK;
- while (remaining_size > 0) {
+ while (remaining_size) {
const std::size_t copy_amount =
std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
@@ -206,22 +179,18 @@ struct Memory::Impl {
const auto [pointer, type] = page_table.pointers[page_index].PointerType();
switch (type) {
case Common::PageType::Unmapped: {
- LOG_ERROR(HW_Memory,
- "Unmapped ReadBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
- current_vaddr, src_addr, size);
- std::memset(dest_buffer, 0, copy_amount);
+ on_unmapped(copy_amount, current_vaddr);
break;
}
case Common::PageType::Memory: {
DEBUG_ASSERT(pointer);
- const u8* const src_ptr = pointer + page_offset + (page_index << PAGE_BITS);
- std::memcpy(dest_buffer, src_ptr, copy_amount);
+ u8* mem_ptr = pointer + page_offset + (page_index << PAGE_BITS);
+ on_memory(copy_amount, mem_ptr);
break;
}
case Common::PageType::RasterizerCachedMemory: {
- const u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
- system.GPU().FlushRegion(current_vaddr, copy_amount);
- std::memcpy(dest_buffer, host_ptr, copy_amount);
+ u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
+ on_rasterizer(current_vaddr, copy_amount, host_ptr);
break;
}
default:
@@ -230,248 +199,122 @@ struct Memory::Impl {
page_index++;
page_offset = 0;
- dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
+ increment(copy_amount);
remaining_size -= copy_amount;
}
}
- void ReadBlockUnsafe(const Kernel::KProcess& process, const VAddr src_addr, void* dest_buffer,
- const std::size_t size) {
- const auto& page_table = process.PageTable().PageTableImpl();
-
- std::size_t remaining_size = size;
- std::size_t page_index = src_addr >> PAGE_BITS;
- std::size_t page_offset = src_addr & PAGE_MASK;
-
- while (remaining_size > 0) {
- const std::size_t copy_amount =
- std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
- const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
-
- const auto [pointer, type] = page_table.pointers[page_index].PointerType();
- switch (type) {
- case Common::PageType::Unmapped: {
+ template <bool UNSAFE>
+ void ReadBlockImpl(const Kernel::KProcess& process, const VAddr src_addr, void* dest_buffer,
+ const std::size_t size) {
+ WalkBlock(
+ process, src_addr, size,
+ [src_addr, size, &dest_buffer](const std::size_t copy_amount,
+ const VAddr current_vaddr) {
LOG_ERROR(HW_Memory,
"Unmapped ReadBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
current_vaddr, src_addr, size);
std::memset(dest_buffer, 0, copy_amount);
- break;
- }
- case Common::PageType::Memory: {
- DEBUG_ASSERT(pointer);
- const u8* const src_ptr = pointer + page_offset + (page_index << PAGE_BITS);
+ },
+ [&dest_buffer](const std::size_t copy_amount, const u8* const src_ptr) {
std::memcpy(dest_buffer, src_ptr, copy_amount);
- break;
- }
- case Common::PageType::RasterizerCachedMemory: {
- const u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
+ },
+ [&system = system, &dest_buffer](const VAddr current_vaddr,
+ const std::size_t copy_amount,
+ const u8* const host_ptr) {
+ if constexpr (!UNSAFE) {
+ system.GPU().FlushRegion(current_vaddr, copy_amount);
+ }
std::memcpy(dest_buffer, host_ptr, copy_amount);
- break;
- }
- default:
- UNREACHABLE();
- }
-
- page_index++;
- page_offset = 0;
- dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
- remaining_size -= copy_amount;
- }
+ },
+ [&dest_buffer](const std::size_t copy_amount) {
+ dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
+ });
}
void ReadBlock(const VAddr src_addr, void* dest_buffer, const std::size_t size) {
- ReadBlock(*system.CurrentProcess(), src_addr, dest_buffer, size);
+ ReadBlockImpl<false>(*system.CurrentProcess(), src_addr, dest_buffer, size);
}
void ReadBlockUnsafe(const VAddr src_addr, void* dest_buffer, const std::size_t size) {
- ReadBlockUnsafe(*system.CurrentProcess(), src_addr, dest_buffer, size);
- }
-
- void WriteBlock(const Kernel::KProcess& process, const VAddr dest_addr, const void* src_buffer,
- const std::size_t size) {
- const auto& page_table = process.PageTable().PageTableImpl();
- std::size_t remaining_size = size;
- std::size_t page_index = dest_addr >> PAGE_BITS;
- std::size_t page_offset = dest_addr & PAGE_MASK;
-
- while (remaining_size > 0) {
- const std::size_t copy_amount =
- std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
- const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
-
- const auto [pointer, type] = page_table.pointers[page_index].PointerType();
- switch (type) {
- case Common::PageType::Unmapped: {
- LOG_ERROR(HW_Memory,
- "Unmapped WriteBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
- current_vaddr, dest_addr, size);
- break;
- }
- case Common::PageType::Memory: {
- DEBUG_ASSERT(pointer);
- u8* const dest_ptr = pointer + page_offset + (page_index << PAGE_BITS);
- std::memcpy(dest_ptr, src_buffer, copy_amount);
- break;
- }
- case Common::PageType::RasterizerCachedMemory: {
- u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
- system.GPU().InvalidateRegion(current_vaddr, copy_amount);
- std::memcpy(host_ptr, src_buffer, copy_amount);
- break;
- }
- default:
- UNREACHABLE();
- }
-
- page_index++;
- page_offset = 0;
- src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
- remaining_size -= copy_amount;
- }
+ ReadBlockImpl<true>(*system.CurrentProcess(), src_addr, dest_buffer, size);
}
- void WriteBlockUnsafe(const Kernel::KProcess& process, const VAddr dest_addr,
- const void* src_buffer, const std::size_t size) {
- const auto& page_table = process.PageTable().PageTableImpl();
- std::size_t remaining_size = size;
- std::size_t page_index = dest_addr >> PAGE_BITS;
- std::size_t page_offset = dest_addr & PAGE_MASK;
-
- while (remaining_size > 0) {
- const std::size_t copy_amount =
- std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
- const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
-
- const auto [pointer, type] = page_table.pointers[page_index].PointerType();
- switch (type) {
- case Common::PageType::Unmapped: {
+ template <bool UNSAFE>
+ void WriteBlockImpl(const Kernel::KProcess& process, const VAddr dest_addr,
+ const void* src_buffer, const std::size_t size) {
+ WalkBlock(
+ process, dest_addr, size,
+ [dest_addr, size](const std::size_t copy_amount, const VAddr current_vaddr) {
LOG_ERROR(HW_Memory,
"Unmapped WriteBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
current_vaddr, dest_addr, size);
- break;
- }
- case Common::PageType::Memory: {
- DEBUG_ASSERT(pointer);
- u8* const dest_ptr = pointer + page_offset + (page_index << PAGE_BITS);
+ },
+ [&src_buffer](const std::size_t copy_amount, u8* const dest_ptr) {
std::memcpy(dest_ptr, src_buffer, copy_amount);
- break;
- }
- case Common::PageType::RasterizerCachedMemory: {
- u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
+ },
+ [&system = system, &src_buffer](const VAddr current_vaddr,
+ const std::size_t copy_amount, u8* const host_ptr) {
+ if constexpr (!UNSAFE) {
+ system.GPU().InvalidateRegion(current_vaddr, copy_amount);
+ }
std::memcpy(host_ptr, src_buffer, copy_amount);
- break;
- }
- default:
- UNREACHABLE();
- }
-
- page_index++;
- page_offset = 0;
- src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
- remaining_size -= copy_amount;
- }
+ },
+ [&src_buffer](const std::size_t copy_amount) {
+ src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
+ });
}
void WriteBlock(const VAddr dest_addr, const void* src_buffer, const std::size_t size) {
- WriteBlock(*system.CurrentProcess(), dest_addr, src_buffer, size);
+ WriteBlockImpl<false>(*system.CurrentProcess(), dest_addr, src_buffer, size);
}
void WriteBlockUnsafe(const VAddr dest_addr, const void* src_buffer, const std::size_t size) {
- WriteBlockUnsafe(*system.CurrentProcess(), dest_addr, src_buffer, size);
+ WriteBlockImpl<true>(*system.CurrentProcess(), dest_addr, src_buffer, size);
}
void ZeroBlock(const Kernel::KProcess& process, const VAddr dest_addr, const std::size_t size) {
- const auto& page_table = process.PageTable().PageTableImpl();
- std::size_t remaining_size = size;
- std::size_t page_index = dest_addr >> PAGE_BITS;
- std::size_t page_offset = dest_addr & PAGE_MASK;
-
- while (remaining_size > 0) {
- const std::size_t copy_amount =
- std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
- const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
-
- const auto [pointer, type] = page_table.pointers[page_index].PointerType();
- switch (type) {
- case Common::PageType::Unmapped: {
+ WalkBlock(
+ process, dest_addr, size,
+ [dest_addr, size](const std::size_t copy_amount, const VAddr current_vaddr) {
LOG_ERROR(HW_Memory,
"Unmapped ZeroBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
current_vaddr, dest_addr, size);
- break;
- }
- case Common::PageType::Memory: {
- DEBUG_ASSERT(pointer);
- u8* const dest_ptr = pointer + page_offset + (page_index << PAGE_BITS);
+ },
+ [](const std::size_t copy_amount, u8* const dest_ptr) {
std::memset(dest_ptr, 0, copy_amount);
- break;
- }
- case Common::PageType::RasterizerCachedMemory: {
- u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
+ },
+ [&system = system](const VAddr current_vaddr, const std::size_t copy_amount,
+ u8* const host_ptr) {
system.GPU().InvalidateRegion(current_vaddr, copy_amount);
std::memset(host_ptr, 0, copy_amount);
- break;
- }
- default:
- UNREACHABLE();
- }
-
- page_index++;
- page_offset = 0;
- remaining_size -= copy_amount;
- }
- }
-
- void ZeroBlock(const VAddr dest_addr, const std::size_t size) {
- ZeroBlock(*system.CurrentProcess(), dest_addr, size);
+ },
+ [](const std::size_t copy_amount) {});
}
void CopyBlock(const Kernel::KProcess& process, VAddr dest_addr, VAddr src_addr,
const std::size_t size) {
- const auto& page_table = process.PageTable().PageTableImpl();
- std::size_t remaining_size = size;
- std::size_t page_index = src_addr >> PAGE_BITS;
- std::size_t page_offset = src_addr & PAGE_MASK;
-
- while (remaining_size > 0) {
- const std::size_t copy_amount =
- std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
- const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
-
- const auto [pointer, type] = page_table.pointers[page_index].PointerType();
- switch (type) {
- case Common::PageType::Unmapped: {
+ WalkBlock(
+ process, dest_addr, size,
+ [this, &process, &dest_addr, &src_addr, size](const std::size_t copy_amount,
+ const VAddr current_vaddr) {
LOG_ERROR(HW_Memory,
"Unmapped CopyBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
current_vaddr, src_addr, size);
ZeroBlock(process, dest_addr, copy_amount);
- break;
- }
- case Common::PageType::Memory: {
- DEBUG_ASSERT(pointer);
- const u8* src_ptr = pointer + page_offset + (page_index << PAGE_BITS);
- WriteBlock(process, dest_addr, src_ptr, copy_amount);
- break;
- }
- case Common::PageType::RasterizerCachedMemory: {
- const u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
+ },
+ [this, &process, &dest_addr](const std::size_t copy_amount, const u8* const src_ptr) {
+ WriteBlockImpl<false>(process, dest_addr, src_ptr, copy_amount);
+ },
+ [this, &system = system, &process, &dest_addr](
+ const VAddr current_vaddr, const std::size_t copy_amount, u8* const host_ptr) {
system.GPU().FlushRegion(current_vaddr, copy_amount);
- WriteBlock(process, dest_addr, host_ptr, copy_amount);
- break;
- }
- default:
- UNREACHABLE();
- }
-
- page_index++;
- page_offset = 0;
- dest_addr += static_cast<VAddr>(copy_amount);
- src_addr += static_cast<VAddr>(copy_amount);
- remaining_size -= copy_amount;
- }
- }
-
- void CopyBlock(VAddr dest_addr, VAddr src_addr, std::size_t size) {
- return CopyBlock(*system.CurrentProcess(), dest_addr, src_addr, size);
+ WriteBlockImpl<false>(process, dest_addr, host_ptr, copy_amount);
+ },
+ [&dest_addr, &src_addr](const std::size_t copy_amount) {
+ dest_addr += static_cast<VAddr>(copy_amount);
+ src_addr += static_cast<VAddr>(copy_amount);
+ });
}
void RasterizerMarkRegionCached(VAddr vaddr, u64 size, bool cached) {
@@ -514,7 +357,7 @@ struct Memory::Impl {
} else {
// Switch page type to uncached if now uncached
switch (page_type) {
- case Common::PageType::Unmapped:
+ case Common::PageType::Unmapped: // NOLINT(bugprone-branch-clone)
// It is not necessary for a process to have this region mapped into its address
// space, for example, a system module need not have a VRAM mapping.
break;
@@ -597,52 +440,68 @@ struct Memory::Impl {
}
}
- /**
- * Reads a particular data type out of memory at the given virtual address.
- *
- * @param vaddr The virtual address to read the data type from.
- *
- * @tparam T The data type to read out of memory. This type *must* be
- * trivially copyable, otherwise the behavior of this function
- * is undefined.
- *
- * @returns The instance of T read from the specified virtual address.
- */
- template <typename T>
- T Read(VAddr vaddr) {
+ [[nodiscard]] u8* GetPointerImpl(VAddr vaddr, auto on_unmapped, auto on_rasterizer) const {
// AARCH64 masks the upper 16 bit of all memory accesses
vaddr &= 0xffffffffffffLL;
if (vaddr >= 1uLL << current_page_table->GetAddressSpaceBits()) {
- LOG_ERROR(HW_Memory, "Unmapped Read{} @ 0x{:08X}", sizeof(T) * 8, vaddr);
- return 0;
+ on_unmapped();
+ return nullptr;
}
// Avoid adding any extra logic to this fast-path block
const uintptr_t raw_pointer = current_page_table->pointers[vaddr >> PAGE_BITS].Raw();
- if (const u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
- T value;
- std::memcpy(&value, &pointer[vaddr], sizeof(T));
- return value;
+ if (u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
+ return &pointer[vaddr];
}
switch (Common::PageTable::PageInfo::ExtractType(raw_pointer)) {
case Common::PageType::Unmapped:
- LOG_ERROR(HW_Memory, "Unmapped Read{} @ 0x{:08X}", sizeof(T) * 8, vaddr);
- return 0;
+ on_unmapped();
+ return nullptr;
case Common::PageType::Memory:
- ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
- break;
+ ASSERT_MSG(false, "Mapped memory page without a pointer @ 0x{:016X}", vaddr);
+ return nullptr;
case Common::PageType::RasterizerCachedMemory: {
- const u8* const host_ptr{GetPointerFromRasterizerCachedMemory(vaddr)};
- system.GPU().FlushRegion(vaddr, sizeof(T));
- T value;
- std::memcpy(&value, host_ptr, sizeof(T));
- return value;
+ u8* const host_ptr{GetPointerFromRasterizerCachedMemory(vaddr)};
+ on_rasterizer();
+ return host_ptr;
}
default:
UNREACHABLE();
}
- return {};
+ return nullptr;
+ }
+
+ [[nodiscard]] u8* GetPointer(const VAddr vaddr) const {
+ return GetPointerImpl(
+ vaddr, [vaddr]() { LOG_ERROR(HW_Memory, "Unmapped GetPointer @ 0x{:016X}", vaddr); },
+ []() {});
+ }
+
+ /**
+ * Reads a particular data type out of memory at the given virtual address.
+ *
+ * @param vaddr The virtual address to read the data type from.
+ *
+ * @tparam T The data type to read out of memory. This type *must* be
+ * trivially copyable, otherwise the behavior of this function
+ * is undefined.
+ *
+ * @returns The instance of T read from the specified virtual address.
+ */
+ template <typename T>
+ T Read(VAddr vaddr) {
+ T result = 0;
+ const u8* const ptr = GetPointerImpl(
+ vaddr,
+ [vaddr]() {
+ LOG_ERROR(HW_Memory, "Unmapped Read{} @ 0x{:016X}", sizeof(T) * 8, vaddr);
+ },
+ [&system = system, vaddr]() { system.GPU().FlushRegion(vaddr, sizeof(T)); });
+ if (ptr) {
+ std::memcpy(&result, ptr, sizeof(T));
+ }
+ return result;
}
/**
@@ -656,110 +515,46 @@ struct Memory::Impl {
*/
template <typename T>
void Write(VAddr vaddr, const T data) {
- // AARCH64 masks the upper 16 bit of all memory accesses
- vaddr &= 0xffffffffffffLL;
-
- if (vaddr >= 1uLL << current_page_table->GetAddressSpaceBits()) {
- LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
- static_cast<u32>(data), vaddr);
- return;
- }
-
- // Avoid adding any extra logic to this fast-path block
- const uintptr_t raw_pointer = current_page_table->pointers[vaddr >> PAGE_BITS].Raw();
- if (u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
- std::memcpy(&pointer[vaddr], &data, sizeof(T));
- return;
- }
- switch (Common::PageTable::PageInfo::ExtractType(raw_pointer)) {
- case Common::PageType::Unmapped:
- LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
- static_cast<u32>(data), vaddr);
- return;
- case Common::PageType::Memory:
- ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
- break;
- case Common::PageType::RasterizerCachedMemory: {
- u8* const host_ptr{GetPointerFromRasterizerCachedMemory(vaddr)};
- system.GPU().InvalidateRegion(vaddr, sizeof(T));
- std::memcpy(host_ptr, &data, sizeof(T));
- break;
- }
- default:
- UNREACHABLE();
+ u8* const ptr = GetPointerImpl(
+ vaddr,
+ [vaddr, data]() {
+ LOG_ERROR(HW_Memory, "Unmapped Write{} @ 0x{:016X} = 0x{:016X}", sizeof(T) * 8,
+ vaddr, static_cast<u64>(data));
+ },
+ [&system = system, vaddr]() { system.GPU().InvalidateRegion(vaddr, sizeof(T)); });
+ if (ptr) {
+ std::memcpy(ptr, &data, sizeof(T));
}
}
template <typename T>
bool WriteExclusive(VAddr vaddr, const T data, const T expected) {
- // AARCH64 masks the upper 16 bit of all memory accesses
- vaddr &= 0xffffffffffffLL;
-
- if (vaddr >= 1uLL << current_page_table->GetAddressSpaceBits()) {
- LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
- static_cast<u32>(data), vaddr);
- return true;
- }
-
- const uintptr_t raw_pointer = current_page_table->pointers[vaddr >> PAGE_BITS].Raw();
- if (u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
- // NOTE: Avoid adding any extra logic to this fast-path block
- const auto volatile_pointer = reinterpret_cast<volatile T*>(&pointer[vaddr]);
+ u8* const ptr = GetPointerImpl(
+ vaddr,
+ [vaddr, data]() {
+ LOG_ERROR(HW_Memory, "Unmapped WriteExclusive{} @ 0x{:016X} = 0x{:016X}",
+ sizeof(T) * 8, vaddr, static_cast<u64>(data));
+ },
+ [&system = system, vaddr]() { system.GPU().InvalidateRegion(vaddr, sizeof(T)); });
+ if (ptr) {
+ const auto volatile_pointer = reinterpret_cast<volatile T*>(ptr);
return Common::AtomicCompareAndSwap(volatile_pointer, data, expected);
}
- switch (Common::PageTable::PageInfo::ExtractType(raw_pointer)) {
- case Common::PageType::Unmapped:
- LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
- static_cast<u32>(data), vaddr);
- return true;
- case Common::PageType::Memory:
- ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
- break;
- case Common::PageType::RasterizerCachedMemory: {
- u8* host_ptr{GetPointerFromRasterizerCachedMemory(vaddr)};
- system.GPU().InvalidateRegion(vaddr, sizeof(T));
- auto* pointer = reinterpret_cast<volatile T*>(&host_ptr);
- return Common::AtomicCompareAndSwap(pointer, data, expected);
- }
- default:
- UNREACHABLE();
- }
return true;
}
bool WriteExclusive128(VAddr vaddr, const u128 data, const u128 expected) {
- // AARCH64 masks the upper 16 bit of all memory accesses
- vaddr &= 0xffffffffffffLL;
-
- if (vaddr >= 1uLL << current_page_table->GetAddressSpaceBits()) {
- LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
- static_cast<u32>(data[0]), vaddr);
- return true;
- }
-
- const uintptr_t raw_pointer = current_page_table->pointers[vaddr >> PAGE_BITS].Raw();
- if (u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
- // NOTE: Avoid adding any extra logic to this fast-path block
- const auto volatile_pointer = reinterpret_cast<volatile u64*>(&pointer[vaddr]);
+ u8* const ptr = GetPointerImpl(
+ vaddr,
+ [vaddr, data]() {
+ LOG_ERROR(HW_Memory, "Unmapped WriteExclusive128 @ 0x{:016X} = 0x{:016X}{:016X}",
+ vaddr, static_cast<u64>(data[1]), static_cast<u64>(data[0]));
+ },
+ [&system = system, vaddr]() { system.GPU().InvalidateRegion(vaddr, sizeof(u128)); });
+ if (ptr) {
+ const auto volatile_pointer = reinterpret_cast<volatile u64*>(ptr);
return Common::AtomicCompareAndSwap(volatile_pointer, data, expected);
}
- switch (Common::PageTable::PageInfo::ExtractType(raw_pointer)) {
- case Common::PageType::Unmapped:
- LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}{:016X}", sizeof(data) * 8,
- static_cast<u64>(data[1]), static_cast<u64>(data[0]), vaddr);
- return true;
- case Common::PageType::Memory:
- ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
- break;
- case Common::PageType::RasterizerCachedMemory: {
- u8* host_ptr{GetPointerFromRasterizerCachedMemory(vaddr)};
- system.GPU().InvalidateRegion(vaddr, sizeof(u128));
- auto* pointer = reinterpret_cast<volatile u64*>(&host_ptr);
- return Common::AtomicCompareAndSwap(pointer, data, expected);
- }
- default:
- UNREACHABLE();
- }
return true;
}
@@ -789,12 +584,15 @@ void Memory::UnmapRegion(Common::PageTable& page_table, VAddr base, u64 size) {
impl->UnmapRegion(page_table, base, size);
}
-bool Memory::IsValidVirtualAddress(const Kernel::KProcess& process, const VAddr vaddr) const {
- return impl->IsValidVirtualAddress(process, vaddr);
-}
-
bool Memory::IsValidVirtualAddress(const VAddr vaddr) const {
- return impl->IsValidVirtualAddress(vaddr);
+ const Kernel::KProcess& process = *system.CurrentProcess();
+ const auto& page_table = process.PageTable().PageTableImpl();
+ const size_t page = vaddr >> PAGE_BITS;
+ if (page >= page_table.pointers.size()) {
+ return false;
+ }
+ const auto [pointer, type] = page_table.pointers[page].PointerType();
+ return pointer != nullptr || type == Common::PageType::RasterizerCachedMemory;
}
u8* Memory::GetPointer(VAddr vaddr) {
@@ -863,64 +661,38 @@ std::string Memory::ReadCString(VAddr vaddr, std::size_t max_length) {
void Memory::ReadBlock(const Kernel::KProcess& process, const VAddr src_addr, void* dest_buffer,
const std::size_t size) {
- impl->ReadBlock(process, src_addr, dest_buffer, size);
+ impl->ReadBlockImpl<false>(process, src_addr, dest_buffer, size);
}
void Memory::ReadBlock(const VAddr src_addr, void* dest_buffer, const std::size_t size) {
impl->ReadBlock(src_addr, dest_buffer, size);
}
-void Memory::ReadBlockUnsafe(const Kernel::KProcess& process, const VAddr src_addr,
- void* dest_buffer, const std::size_t size) {
- impl->ReadBlockUnsafe(process, src_addr, dest_buffer, size);
-}
-
void Memory::ReadBlockUnsafe(const VAddr src_addr, void* dest_buffer, const std::size_t size) {
impl->ReadBlockUnsafe(src_addr, dest_buffer, size);
}
void Memory::WriteBlock(const Kernel::KProcess& process, VAddr dest_addr, const void* src_buffer,
std::size_t size) {
- impl->WriteBlock(process, dest_addr, src_buffer, size);
+ impl->WriteBlockImpl<false>(process, dest_addr, src_buffer, size);
}
void Memory::WriteBlock(const VAddr dest_addr, const void* src_buffer, const std::size_t size) {
impl->WriteBlock(dest_addr, src_buffer, size);
}
-void Memory::WriteBlockUnsafe(const Kernel::KProcess& process, VAddr dest_addr,
- const void* src_buffer, std::size_t size) {
- impl->WriteBlockUnsafe(process, dest_addr, src_buffer, size);
-}
-
void Memory::WriteBlockUnsafe(const VAddr dest_addr, const void* src_buffer,
const std::size_t size) {
impl->WriteBlockUnsafe(dest_addr, src_buffer, size);
}
-void Memory::ZeroBlock(const Kernel::KProcess& process, VAddr dest_addr, std::size_t size) {
- impl->ZeroBlock(process, dest_addr, size);
-}
-
-void Memory::ZeroBlock(VAddr dest_addr, std::size_t size) {
- impl->ZeroBlock(dest_addr, size);
-}
-
void Memory::CopyBlock(const Kernel::KProcess& process, VAddr dest_addr, VAddr src_addr,
const std::size_t size) {
impl->CopyBlock(process, dest_addr, src_addr, size);
}
-void Memory::CopyBlock(VAddr dest_addr, VAddr src_addr, std::size_t size) {
- impl->CopyBlock(dest_addr, src_addr, size);
-}
-
void Memory::RasterizerMarkRegionCached(VAddr vaddr, u64 size, bool cached) {
impl->RasterizerMarkRegionCached(vaddr, size, cached);
}
-bool IsKernelVirtualAddress(const VAddr vaddr) {
- return KERNEL_REGION_VADDR <= vaddr && vaddr < KERNEL_REGION_END;
-}
-
} // namespace Core::Memory
diff --git a/src/core/memory.h b/src/core/memory.h
index c91eeced9..b5721b740 100644
--- a/src/core/memory.h
+++ b/src/core/memory.h
@@ -39,11 +39,6 @@ enum : VAddr {
/// Application stack
DEFAULT_STACK_SIZE = 0x100000,
-
- /// Kernel Virtual Address Range
- KERNEL_REGION_VADDR = 0xFFFFFF8000000000,
- KERNEL_REGION_SIZE = 0x7FFFE00000,
- KERNEL_REGION_END = KERNEL_REGION_VADDR + KERNEL_REGION_SIZE,
};
/// Central class that handles all memory operations and state.
@@ -56,7 +51,7 @@ public:
Memory& operator=(const Memory&) = delete;
Memory(Memory&&) = default;
- Memory& operator=(Memory&&) = default;
+ Memory& operator=(Memory&&) = delete;
/**
* Resets the state of the Memory system.
@@ -92,24 +87,13 @@ public:
/**
* Checks whether or not the supplied address is a valid virtual
- * address for the given process.
- *
- * @param process The emulated process to check the address against.
- * @param vaddr The virtual address to check the validity of.
- *
- * @returns True if the given virtual address is valid, false otherwise.
- */
- bool IsValidVirtualAddress(const Kernel::KProcess& process, VAddr vaddr) const;
-
- /**
- * Checks whether or not the supplied address is a valid virtual
* address for the current process.
*
* @param vaddr The virtual address to check the validity of.
*
* @returns True if the given virtual address is valid, false otherwise.
*/
- bool IsValidVirtualAddress(VAddr vaddr) const;
+ [[nodiscard]] bool IsValidVirtualAddress(VAddr vaddr) const;
/**
* Gets a pointer to the given address.
@@ -134,7 +118,7 @@ public:
* @returns The pointer to the given address, if the address is valid.
* If the address is not valid, nullptr will be returned.
*/
- const u8* GetPointer(VAddr vaddr) const;
+ [[nodiscard]] const u8* GetPointer(VAddr vaddr) const;
template <typename T>
const T* GetPointer(VAddr vaddr) const {
@@ -328,27 +312,6 @@ public:
std::size_t size);
/**
- * Reads a contiguous block of bytes from a specified process' address space.
- * This unsafe version does not trigger GPU flushing.
- *
- * @param process The process to read the data from.
- * @param src_addr The virtual address to begin reading from.
- * @param dest_buffer The buffer to place the read bytes into.
- * @param size The amount of data to read, in bytes.
- *
- * @note If a size of 0 is specified, then this function reads nothing and
- * no attempts to access memory are made at all.
- *
- * @pre dest_buffer must be at least size bytes in length, otherwise a
- * buffer overrun will occur.
- *
- * @post The range [dest_buffer, size) contains the read bytes from the
- * process' address space.
- */
- void ReadBlockUnsafe(const Kernel::KProcess& process, VAddr src_addr, void* dest_buffer,
- std::size_t size);
-
- /**
* Reads a contiguous block of bytes from the current process' address space.
*
* @param src_addr The virtual address to begin reading from.
@@ -409,26 +372,6 @@ public:
std::size_t size);
/**
- * Writes a range of bytes into a given process' address space at the specified
- * virtual address.
- * This unsafe version does not invalidate GPU Memory.
- *
- * @param process The process to write data into the address space of.
- * @param dest_addr The destination virtual address to begin writing the data at.
- * @param src_buffer The data to write into the process' address space.
- * @param size The size of the data to write, in bytes.
- *
- * @post The address range [dest_addr, size) in the process' address space
- * contains the data that was within src_buffer.
- *
- * @post If an attempt is made to write into an unmapped region of memory, the writes
- * will be ignored and an error will be logged.
- *
- */
- void WriteBlockUnsafe(const Kernel::KProcess& process, VAddr dest_addr, const void* src_buffer,
- std::size_t size);
-
- /**
* Writes a range of bytes into the current process' address space at the specified
* virtual address.
*
@@ -468,29 +411,6 @@ public:
void WriteBlockUnsafe(VAddr dest_addr, const void* src_buffer, std::size_t size);
/**
- * Fills the specified address range within a process' address space with zeroes.
- *
- * @param process The process that will have a portion of its memory zeroed out.
- * @param dest_addr The starting virtual address of the range to zero out.
- * @param size The size of the address range to zero out, in bytes.
- *
- * @post The range [dest_addr, size) within the process' address space is
- * filled with zeroes.
- */
- void ZeroBlock(const Kernel::KProcess& process, VAddr dest_addr, std::size_t size);
-
- /**
- * Fills the specified address range within the current process' address space with zeroes.
- *
- * @param dest_addr The starting virtual address of the range to zero out.
- * @param size The size of the address range to zero out, in bytes.
- *
- * @post The range [dest_addr, size) within the current process' address space is
- * filled with zeroes.
- */
- void ZeroBlock(VAddr dest_addr, std::size_t size);
-
- /**
* Copies data within a process' address space to another location within the
* same address space.
*
@@ -506,19 +426,6 @@ public:
std::size_t size);
/**
- * Copies data within the current process' address space to another location within the
- * same address space.
- *
- * @param dest_addr The destination virtual address to begin copying the data into.
- * @param src_addr The source virtual address to begin copying the data from.
- * @param size The size of the data to copy, in bytes.
- *
- * @post The range [dest_addr, size) within the current process' address space
- * contains the same data within the range [src_addr, size).
- */
- void CopyBlock(VAddr dest_addr, VAddr src_addr, std::size_t size);
-
- /**
* Marks each page within the specified address range as cached or uncached.
*
* @param vaddr The virtual address indicating the start of the address range.
@@ -535,7 +442,4 @@ private:
std::unique_ptr<Impl> impl;
};
-/// Determines if the given VAddr is a kernel address
-bool IsKernelVirtualAddress(VAddr vaddr);
-
} // namespace Core::Memory
diff --git a/src/core/network/network.cpp b/src/core/network/network.cpp
index 375bc79ec..a3e0664b9 100644
--- a/src/core/network/network.cpp
+++ b/src/core/network/network.cpp
@@ -7,12 +7,14 @@
#include <limits>
#include <utility>
#include <vector>
-#include "common/common_funcs.h"
+
+#include "common/error.h"
#ifdef _WIN32
-#define _WINSOCK_DEPRECATED_NO_WARNINGS // gethostname
#include <winsock2.h>
+#include <ws2tcpip.h>
#elif YUZU_UNIX
+#include <arpa/inet.h>
#include <errno.h>
#include <fcntl.h>
#include <netdb.h>
@@ -27,7 +29,9 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
+#include "common/settings.h"
#include "core/network/network.h"
+#include "core/network/network_interface.h"
#include "core/network/sockets.h"
namespace Network {
@@ -47,11 +51,6 @@ void Finalize() {
WSACleanup();
}
-constexpr IPv4Address TranslateIPv4(in_addr addr) {
- auto& bytes = addr.S_un.S_un_b;
- return IPv4Address{bytes.s_b1, bytes.s_b2, bytes.s_b3, bytes.s_b4};
-}
-
sockaddr TranslateFromSockAddrIn(SockAddrIn input) {
sockaddr_in result;
@@ -138,12 +137,6 @@ void Initialize() {}
void Finalize() {}
-constexpr IPv4Address TranslateIPv4(in_addr addr) {
- const u32 bytes = addr.s_addr;
- return IPv4Address{static_cast<u8>(bytes), static_cast<u8>(bytes >> 8),
- static_cast<u8>(bytes >> 16), static_cast<u8>(bytes >> 24)};
-}
-
sockaddr TranslateFromSockAddrIn(SockAddrIn input) {
sockaddr_in result;
@@ -182,7 +175,7 @@ linger MakeLinger(bool enable, u32 linger_value) {
}
bool EnableNonBlock(int fd, bool enable) {
- int flags = fcntl(fd, F_GETFD);
+ int flags = fcntl(fd, F_GETFL);
if (flags == -1) {
return false;
}
@@ -191,7 +184,7 @@ bool EnableNonBlock(int fd, bool enable) {
} else {
flags &= ~O_NONBLOCK;
}
- return fcntl(fd, F_SETFD, flags) == 0;
+ return fcntl(fd, F_SETFL, flags) == 0;
}
Errno TranslateNativeError(int e) {
@@ -227,8 +220,12 @@ Errno GetAndLogLastError() {
#else
int e = errno;
#endif
- LOG_ERROR(Network, "Socket operation error: {}", NativeErrorToString(e));
- return TranslateNativeError(e);
+ const Errno err = TranslateNativeError(e);
+ if (err == Errno::AGAIN) {
+ return err;
+ }
+ LOG_ERROR(Network, "Socket operation error: {}", Common::NativeErrorToString(e));
+ return err;
}
int TranslateDomain(Domain domain) {
@@ -353,27 +350,27 @@ NetworkInstance::~NetworkInstance() {
Finalize();
}
-std::pair<IPv4Address, Errno> GetHostIPv4Address() {
- std::array<char, 256> name{};
- if (gethostname(name.data(), static_cast<int>(name.size()) - 1) == SOCKET_ERROR) {
- return {IPv4Address{}, GetAndLogLastError()};
+std::optional<IPv4Address> GetHostIPv4Address() {
+ const std::string& selected_network_interface = Settings::values.network_interface.GetValue();
+ const auto network_interfaces = Network::GetAvailableNetworkInterfaces();
+ if (network_interfaces.size() == 0) {
+ LOG_ERROR(Network, "GetAvailableNetworkInterfaces returned no interfaces");
+ return {};
}
- hostent* const ent = gethostbyname(name.data());
- if (!ent) {
- return {IPv4Address{}, GetAndLogLastError()};
- }
- if (ent->h_addr_list == nullptr) {
- UNIMPLEMENTED_MSG("No addr provided in hostent->h_addr_list");
- return {IPv4Address{}, Errno::SUCCESS};
- }
- if (ent->h_length != sizeof(in_addr)) {
- UNIMPLEMENTED_MSG("Unexpected size={} in hostent->h_length", ent->h_length);
- }
+ const auto res =
+ std::ranges::find_if(network_interfaces, [&selected_network_interface](const auto& iface) {
+ return iface.name == selected_network_interface;
+ });
- in_addr addr;
- std::memcpy(&addr, ent->h_addr_list[0], sizeof(addr));
- return {TranslateIPv4(addr), Errno::SUCCESS};
+ if (res != network_interfaces.end()) {
+ char ip_addr[16] = {};
+ ASSERT(inet_ntop(AF_INET, &res->ip_address, ip_addr, sizeof(ip_addr)) != nullptr);
+ return TranslateIPv4(res->ip_address);
+ } else {
+ LOG_ERROR(Network, "Couldn't find selected interface \"{}\"", selected_network_interface);
+ return {};
+ }
}
std::pair<s32, Errno> Poll(std::vector<PollFD>& pollfds, s32 timeout) {
diff --git a/src/core/network/network.h b/src/core/network/network.h
index bd30f1899..fdd3e4655 100644
--- a/src/core/network/network.h
+++ b/src/core/network/network.h
@@ -5,11 +5,18 @@
#pragma once
#include <array>
+#include <optional>
#include <utility>
#include "common/common_funcs.h"
#include "common/common_types.h"
+#ifdef _WIN32
+#include <winsock2.h>
+#elif YUZU_UNIX
+#include <netinet/in.h>
+#endif
+
namespace Network {
class Socket;
@@ -92,8 +99,21 @@ public:
~NetworkInstance();
};
+#ifdef _WIN32
+constexpr IPv4Address TranslateIPv4(in_addr addr) {
+ auto& bytes = addr.S_un.S_un_b;
+ return IPv4Address{bytes.s_b1, bytes.s_b2, bytes.s_b3, bytes.s_b4};
+}
+#elif YUZU_UNIX
+constexpr IPv4Address TranslateIPv4(in_addr addr) {
+ const u32 bytes = addr.s_addr;
+ return IPv4Address{static_cast<u8>(bytes), static_cast<u8>(bytes >> 8),
+ static_cast<u8>(bytes >> 16), static_cast<u8>(bytes >> 24)};
+}
+#endif
+
/// @brief Returns host's IPv4 address
-/// @return Pair of an array of human ordered IPv4 address (e.g. 192.168.0.1) and an error code
-std::pair<IPv4Address, Errno> GetHostIPv4Address();
+/// @return human ordered IPv4 address (e.g. 192.168.0.1) as an array
+std::optional<IPv4Address> GetHostIPv4Address();
} // namespace Network
diff --git a/src/core/network/network_interface.cpp b/src/core/network/network_interface.cpp
new file mode 100644
index 000000000..6811f21b1
--- /dev/null
+++ b/src/core/network/network_interface.cpp
@@ -0,0 +1,210 @@
+// Copyright 2021 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <fstream>
+#include <sstream>
+#include <vector>
+
+#include "common/bit_cast.h"
+#include "common/common_types.h"
+#include "common/logging/log.h"
+#include "common/settings.h"
+#include "common/string_util.h"
+#include "core/network/network_interface.h"
+
+#ifdef _WIN32
+#include <iphlpapi.h>
+#else
+#include <cerrno>
+#include <ifaddrs.h>
+#include <net/if.h>
+#endif
+
+namespace Network {
+
+#ifdef _WIN32
+
+std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
+ std::vector<IP_ADAPTER_ADDRESSES> adapter_addresses;
+ DWORD ret = ERROR_BUFFER_OVERFLOW;
+ DWORD buf_size = 0;
+
+ // retry up to 5 times
+ for (int i = 0; i < 5 && ret == ERROR_BUFFER_OVERFLOW; i++) {
+ ret = GetAdaptersAddresses(
+ AF_INET, GAA_FLAG_SKIP_MULTICAST | GAA_FLAG_SKIP_DNS_SERVER | GAA_FLAG_INCLUDE_GATEWAYS,
+ nullptr, adapter_addresses.data(), &buf_size);
+
+ if (ret != ERROR_BUFFER_OVERFLOW) {
+ break;
+ }
+
+ adapter_addresses.resize((buf_size / sizeof(IP_ADAPTER_ADDRESSES)) + 1);
+ }
+
+ if (ret != NO_ERROR) {
+ LOG_ERROR(Network, "Failed to get network interfaces with GetAdaptersAddresses");
+ return {};
+ }
+
+ std::vector<NetworkInterface> result;
+
+ for (auto current_address = adapter_addresses.data(); current_address != nullptr;
+ current_address = current_address->Next) {
+ if (current_address->FirstUnicastAddress == nullptr ||
+ current_address->FirstUnicastAddress->Address.lpSockaddr == nullptr) {
+ continue;
+ }
+
+ if (current_address->OperStatus != IfOperStatusUp) {
+ continue;
+ }
+
+ const auto ip_addr = Common::BitCast<struct sockaddr_in>(
+ *current_address->FirstUnicastAddress->Address.lpSockaddr)
+ .sin_addr;
+
+ ULONG mask = 0;
+ if (ConvertLengthToIpv4Mask(current_address->FirstUnicastAddress->OnLinkPrefixLength,
+ &mask) != NO_ERROR) {
+ LOG_ERROR(Network, "Failed to convert IPv4 prefix length to subnet mask");
+ continue;
+ }
+
+ struct in_addr gateway = {.S_un{.S_addr{0}}};
+ if (current_address->FirstGatewayAddress != nullptr &&
+ current_address->FirstGatewayAddress->Address.lpSockaddr != nullptr) {
+ gateway = Common::BitCast<struct sockaddr_in>(
+ *current_address->FirstGatewayAddress->Address.lpSockaddr)
+ .sin_addr;
+ }
+
+ result.emplace_back(NetworkInterface{
+ .name{Common::UTF16ToUTF8(std::wstring{current_address->FriendlyName})},
+ .ip_address{ip_addr},
+ .subnet_mask = in_addr{.S_un{.S_addr{mask}}},
+ .gateway = gateway});
+ }
+
+ return result;
+}
+
+#else
+
+std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
+ struct ifaddrs* ifaddr = nullptr;
+
+ if (getifaddrs(&ifaddr) != 0) {
+ LOG_ERROR(Network, "Failed to get network interfaces with getifaddrs: {}",
+ std::strerror(errno));
+ return {};
+ }
+
+ std::vector<NetworkInterface> result;
+
+ for (auto ifa = ifaddr; ifa != nullptr; ifa = ifa->ifa_next) {
+ if (ifa->ifa_addr == nullptr || ifa->ifa_netmask == nullptr) {
+ continue;
+ }
+
+ if (ifa->ifa_addr->sa_family != AF_INET) {
+ continue;
+ }
+
+ if ((ifa->ifa_flags & IFF_UP) == 0 || (ifa->ifa_flags & IFF_LOOPBACK) != 0) {
+ continue;
+ }
+
+ u32 gateway{};
+
+ std::ifstream file{"/proc/net/route"};
+ if (!file.is_open()) {
+ LOG_ERROR(Network, "Failed to open \"/proc/net/route\"");
+
+ result.emplace_back(NetworkInterface{
+ .name{ifa->ifa_name},
+ .ip_address{Common::BitCast<struct sockaddr_in>(*ifa->ifa_addr).sin_addr},
+ .subnet_mask{Common::BitCast<struct sockaddr_in>(*ifa->ifa_netmask).sin_addr},
+ .gateway{in_addr{.s_addr = gateway}}});
+ continue;
+ }
+
+ // ignore header
+ file.ignore(std::numeric_limits<std::streamsize>::max(), '\n');
+
+ bool gateway_found = false;
+
+ for (std::string line; std::getline(file, line);) {
+ std::istringstream iss{line};
+
+ std::string iface_name;
+ iss >> iface_name;
+ if (iface_name != ifa->ifa_name) {
+ continue;
+ }
+
+ iss >> std::hex;
+
+ u32 dest{};
+ iss >> dest;
+ if (dest != 0) {
+ // not the default route
+ continue;
+ }
+
+ iss >> gateway;
+
+ u16 flags{};
+ iss >> flags;
+
+ // flag RTF_GATEWAY (defined in <linux/route.h>)
+ if ((flags & 0x2) == 0) {
+ continue;
+ }
+
+ gateway_found = true;
+ break;
+ }
+
+ if (!gateway_found) {
+ gateway = 0;
+ }
+
+ result.emplace_back(NetworkInterface{
+ .name{ifa->ifa_name},
+ .ip_address{Common::BitCast<struct sockaddr_in>(*ifa->ifa_addr).sin_addr},
+ .subnet_mask{Common::BitCast<struct sockaddr_in>(*ifa->ifa_netmask).sin_addr},
+ .gateway{in_addr{.s_addr = gateway}}});
+ }
+
+ freeifaddrs(ifaddr);
+
+ return result;
+}
+
+#endif
+
+std::optional<NetworkInterface> GetSelectedNetworkInterface() {
+ const auto& selected_network_interface = Settings::values.network_interface.GetValue();
+ const auto network_interfaces = Network::GetAvailableNetworkInterfaces();
+ if (network_interfaces.size() == 0) {
+ LOG_ERROR(Network, "GetAvailableNetworkInterfaces returned no interfaces");
+ return std::nullopt;
+ }
+
+ const auto res =
+ std::ranges::find_if(network_interfaces, [&selected_network_interface](const auto& iface) {
+ return iface.name == selected_network_interface;
+ });
+
+ if (res == network_interfaces.end()) {
+ LOG_ERROR(Network, "Couldn't find selected interface \"{}\"", selected_network_interface);
+ return std::nullopt;
+ }
+
+ return *res;
+}
+
+} // namespace Network
diff --git a/src/core/network/network_interface.h b/src/core/network/network_interface.h
new file mode 100644
index 000000000..980edb2f5
--- /dev/null
+++ b/src/core/network/network_interface.h
@@ -0,0 +1,29 @@
+// Copyright 2021 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <optional>
+#include <string>
+#include <vector>
+
+#ifdef _WIN32
+#include <winsock2.h>
+#else
+#include <netinet/in.h>
+#endif
+
+namespace Network {
+
+struct NetworkInterface {
+ std::string name;
+ struct in_addr ip_address;
+ struct in_addr subnet_mask;
+ struct in_addr gateway;
+};
+
+std::vector<NetworkInterface> GetAvailableNetworkInterfaces();
+std::optional<NetworkInterface> GetSelectedNetworkInterface();
+
+} // namespace Network
diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp
index 5a8cfd301..191475f71 100644
--- a/src/core/telemetry_session.cpp
+++ b/src/core/telemetry_session.cpp
@@ -72,6 +72,18 @@ static const char* TranslateGPUAccuracyLevel(Settings::GPUAccuracy backend) {
return "Unknown";
}
+static const char* TranslateNvdecEmulation(Settings::NvdecEmulation backend) {
+ switch (backend) {
+ case Settings::NvdecEmulation::Off:
+ return "Off";
+ case Settings::NvdecEmulation::CPU:
+ return "CPU";
+ case Settings::NvdecEmulation::GPU:
+ return "GPU";
+ }
+ return "Unknown";
+}
+
u64 GetTelemetryId() {
u64 telemetry_id{};
const auto filename = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir) / "telemetry_id";
@@ -214,8 +226,6 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader,
// Log user configuration information
constexpr auto field_type = Telemetry::FieldType::UserConfig;
AddField(field_type, "Audio_SinkId", Settings::values.sink_id.GetValue());
- AddField(field_type, "Audio_EnableAudioStretching",
- Settings::values.enable_audio_stretching.GetValue());
AddField(field_type, "Core_UseMultiCore", Settings::values.use_multi_core.GetValue());
AddField(field_type, "Renderer_Backend",
TranslateRenderer(Settings::values.renderer_backend.GetValue()));
@@ -229,8 +239,8 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader,
TranslateGPUAccuracyLevel(Settings::values.gpu_accuracy.GetValue()));
AddField(field_type, "Renderer_UseAsynchronousGpuEmulation",
Settings::values.use_asynchronous_gpu_emulation.GetValue());
- AddField(field_type, "Renderer_UseNvdecEmulation",
- Settings::values.use_nvdec_emulation.GetValue());
+ AddField(field_type, "Renderer_NvdecEmulation",
+ TranslateNvdecEmulation(Settings::values.nvdec_emulation.GetValue()));
AddField(field_type, "Renderer_AccelerateASTC", Settings::values.accelerate_astc.GetValue());
AddField(field_type, "Renderer_UseVsync", Settings::values.use_vsync.GetValue());
AddField(field_type, "Renderer_ShaderBackend",
diff --git a/src/input_common/CMakeLists.txt b/src/input_common/CMakeLists.txt
index c4283a952..dd13d948f 100644
--- a/src/input_common/CMakeLists.txt
+++ b/src/input_common/CMakeLists.txt
@@ -21,6 +21,10 @@ add_library(input_common STATIC
mouse/mouse_poller.h
sdl/sdl.cpp
sdl/sdl.h
+ tas/tas_input.cpp
+ tas/tas_input.h
+ tas/tas_poller.cpp
+ tas/tas_poller.h
udp/client.cpp
udp/client.h
udp/protocol.cpp
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp
index 8de3d4520..f3907c65a 100644
--- a/src/input_common/main.cpp
+++ b/src/input_common/main.cpp
@@ -5,6 +5,7 @@
#include <memory>
#include <thread>
#include "common/param_package.h"
+#include "common/settings.h"
#include "input_common/analog_from_button.h"
#include "input_common/gcadapter/gc_adapter.h"
#include "input_common/gcadapter/gc_poller.h"
@@ -13,6 +14,8 @@
#include "input_common/motion_from_button.h"
#include "input_common/mouse/mouse_input.h"
#include "input_common/mouse/mouse_poller.h"
+#include "input_common/tas/tas_input.h"
+#include "input_common/tas/tas_poller.h"
#include "input_common/touch_from_button.h"
#include "input_common/udp/client.h"
#include "input_common/udp/udp.h"
@@ -60,6 +63,12 @@ struct InputSubsystem::Impl {
Input::RegisterFactory<Input::MotionDevice>("mouse", mousemotion);
mousetouch = std::make_shared<MouseTouchFactory>(mouse);
Input::RegisterFactory<Input::TouchDevice>("mouse", mousetouch);
+
+ tas = std::make_shared<TasInput::Tas>();
+ tasbuttons = std::make_shared<TasButtonFactory>(tas);
+ Input::RegisterFactory<Input::ButtonDevice>("tas", tasbuttons);
+ tasanalog = std::make_shared<TasAnalogFactory>(tas);
+ Input::RegisterFactory<Input::AnalogDevice>("tas", tasanalog);
}
void Shutdown() {
@@ -94,6 +103,12 @@ struct InputSubsystem::Impl {
mouseanalog.reset();
mousemotion.reset();
mousetouch.reset();
+
+ Input::UnregisterFactory<Input::ButtonDevice>("tas");
+ Input::UnregisterFactory<Input::AnalogDevice>("tas");
+
+ tasbuttons.reset();
+ tasanalog.reset();
}
[[nodiscard]] std::vector<Common::ParamPackage> GetInputDevices() const {
@@ -101,6 +116,10 @@ struct InputSubsystem::Impl {
Common::ParamPackage{{"display", "Any"}, {"class", "any"}},
Common::ParamPackage{{"display", "Keyboard/Mouse"}, {"class", "keyboard"}},
};
+ if (Settings::values.tas_enable) {
+ devices.emplace_back(
+ Common::ParamPackage{{"display", "TAS Controller"}, {"class", "tas"}});
+ }
#ifdef HAVE_SDL2
auto sdl_devices = sdl->GetInputDevices();
devices.insert(devices.end(), sdl_devices.begin(), sdl_devices.end());
@@ -120,6 +139,9 @@ struct InputSubsystem::Impl {
if (params.Get("class", "") == "gcpad") {
return gcadapter->GetAnalogMappingForDevice(params);
}
+ if (params.Get("class", "") == "tas") {
+ return tas->GetAnalogMappingForDevice(params);
+ }
#ifdef HAVE_SDL2
if (params.Get("class", "") == "sdl") {
return sdl->GetAnalogMappingForDevice(params);
@@ -136,6 +158,9 @@ struct InputSubsystem::Impl {
if (params.Get("class", "") == "gcpad") {
return gcadapter->GetButtonMappingForDevice(params);
}
+ if (params.Get("class", "") == "tas") {
+ return tas->GetButtonMappingForDevice(params);
+ }
#ifdef HAVE_SDL2
if (params.Get("class", "") == "sdl") {
return sdl->GetButtonMappingForDevice(params);
@@ -174,9 +199,12 @@ struct InputSubsystem::Impl {
std::shared_ptr<MouseAnalogFactory> mouseanalog;
std::shared_ptr<MouseMotionFactory> mousemotion;
std::shared_ptr<MouseTouchFactory> mousetouch;
+ std::shared_ptr<TasButtonFactory> tasbuttons;
+ std::shared_ptr<TasAnalogFactory> tasanalog;
std::shared_ptr<CemuhookUDP::Client> udp;
std::shared_ptr<GCAdapter::Adapter> gcadapter;
std::shared_ptr<MouseInput::Mouse> mouse;
+ std::shared_ptr<TasInput::Tas> tas;
};
InputSubsystem::InputSubsystem() : impl{std::make_unique<Impl>()} {}
@@ -207,6 +235,14 @@ const MouseInput::Mouse* InputSubsystem::GetMouse() const {
return impl->mouse.get();
}
+TasInput::Tas* InputSubsystem::GetTas() {
+ return impl->tas.get();
+}
+
+const TasInput::Tas* InputSubsystem::GetTas() const {
+ return impl->tas.get();
+}
+
std::vector<Common::ParamPackage> InputSubsystem::GetInputDevices() const {
return impl->GetInputDevices();
}
@@ -287,6 +323,22 @@ const MouseTouchFactory* InputSubsystem::GetMouseTouch() const {
return impl->mousetouch.get();
}
+TasButtonFactory* InputSubsystem::GetTasButtons() {
+ return impl->tasbuttons.get();
+}
+
+const TasButtonFactory* InputSubsystem::GetTasButtons() const {
+ return impl->tasbuttons.get();
+}
+
+TasAnalogFactory* InputSubsystem::GetTasAnalogs() {
+ return impl->tasanalog.get();
+}
+
+const TasAnalogFactory* InputSubsystem::GetTasAnalogs() const {
+ return impl->tasanalog.get();
+}
+
void InputSubsystem::ReloadInputDevices() {
if (!impl->udp) {
return;
@@ -294,8 +346,8 @@ void InputSubsystem::ReloadInputDevices() {
impl->udp->ReloadSockets();
}
-std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers([
- [maybe_unused]] Polling::DeviceType type) const {
+std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers(
+ [[maybe_unused]] Polling::DeviceType type) const {
#ifdef HAVE_SDL2
return impl->sdl->GetPollers(type);
#else
@@ -304,10 +356,10 @@ std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers([
}
std::string GenerateKeyboardParam(int key_code) {
- Common::ParamPackage param{
- {"engine", "keyboard"},
- {"code", std::to_string(key_code)},
- };
+ Common::ParamPackage param;
+ param.Set("engine", "keyboard");
+ param.Set("code", key_code);
+ param.Set("toggle", false);
return param.Serialize();
}
diff --git a/src/input_common/main.h b/src/input_common/main.h
index 5d6f26385..6390d3f09 100644
--- a/src/input_common/main.h
+++ b/src/input_common/main.h
@@ -29,6 +29,10 @@ namespace MouseInput {
class Mouse;
}
+namespace TasInput {
+class Tas;
+}
+
namespace InputCommon {
namespace Polling {
@@ -64,6 +68,8 @@ class MouseButtonFactory;
class MouseAnalogFactory;
class MouseMotionFactory;
class MouseTouchFactory;
+class TasButtonFactory;
+class TasAnalogFactory;
class Keyboard;
/**
@@ -103,6 +109,11 @@ public:
/// Retrieves the underlying mouse device.
[[nodiscard]] const MouseInput::Mouse* GetMouse() const;
+ /// Retrieves the underlying tas device.
+ [[nodiscard]] TasInput::Tas* GetTas();
+
+ /// Retrieves the underlying tas device.
+ [[nodiscard]] const TasInput::Tas* GetTas() const;
/**
* Returns all available input devices that this Factory can create a new device with.
* Each returned ParamPackage should have a `display` field used for display, a class field for
@@ -144,30 +155,42 @@ public:
/// Retrieves the underlying udp touch handler.
[[nodiscard]] const UDPTouchFactory* GetUDPTouch() const;
- /// Retrieves the underlying GameCube button handler.
+ /// Retrieves the underlying mouse button handler.
[[nodiscard]] MouseButtonFactory* GetMouseButtons();
- /// Retrieves the underlying GameCube button handler.
+ /// Retrieves the underlying mouse button handler.
[[nodiscard]] const MouseButtonFactory* GetMouseButtons() const;
- /// Retrieves the underlying udp touch handler.
+ /// Retrieves the underlying mouse analog handler.
[[nodiscard]] MouseAnalogFactory* GetMouseAnalogs();
- /// Retrieves the underlying udp touch handler.
+ /// Retrieves the underlying mouse analog handler.
[[nodiscard]] const MouseAnalogFactory* GetMouseAnalogs() const;
- /// Retrieves the underlying udp motion handler.
+ /// Retrieves the underlying mouse motion handler.
[[nodiscard]] MouseMotionFactory* GetMouseMotions();
- /// Retrieves the underlying udp motion handler.
+ /// Retrieves the underlying mouse motion handler.
[[nodiscard]] const MouseMotionFactory* GetMouseMotions() const;
- /// Retrieves the underlying udp touch handler.
+ /// Retrieves the underlying mouse touch handler.
[[nodiscard]] MouseTouchFactory* GetMouseTouch();
- /// Retrieves the underlying udp touch handler.
+ /// Retrieves the underlying mouse touch handler.
[[nodiscard]] const MouseTouchFactory* GetMouseTouch() const;
+ /// Retrieves the underlying tas button handler.
+ [[nodiscard]] TasButtonFactory* GetTasButtons();
+
+ /// Retrieves the underlying tas button handler.
+ [[nodiscard]] const TasButtonFactory* GetTasButtons() const;
+
+ /// Retrieves the underlying tas analogs handler.
+ [[nodiscard]] TasAnalogFactory* GetTasAnalogs();
+
+ /// Retrieves the underlying tas analogs handler.
+ [[nodiscard]] const TasAnalogFactory* GetTasAnalogs() const;
+
/// Reloads the input devices
void ReloadInputDevices();
diff --git a/src/input_common/mouse/mouse_poller.cpp b/src/input_common/mouse/mouse_poller.cpp
index efcdd85d2..090b26972 100644
--- a/src/input_common/mouse/mouse_poller.cpp
+++ b/src/input_common/mouse/mouse_poller.cpp
@@ -57,6 +57,7 @@ Common::ParamPackage MouseButtonFactory::GetNextInput() const {
if (pad.button != MouseInput::MouseButton::Undefined) {
params.Set("engine", "mouse");
params.Set("button", static_cast<u16>(pad.button));
+ params.Set("toggle", false);
return params;
}
}
diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp
index 70a0ba09c..ecb00d428 100644
--- a/src/input_common/sdl/sdl_impl.cpp
+++ b/src/input_common/sdl/sdl_impl.cpp
@@ -21,7 +21,7 @@
#include "common/logging/log.h"
#include "common/math_util.h"
#include "common/param_package.h"
-#include "common/settings_input.h"
+#include "common/settings.h"
#include "common/threadsafe_queue.h"
#include "core/frontend/input.h"
#include "input_common/motion_input.h"
@@ -82,6 +82,12 @@ public:
state.buttons.insert_or_assign(button, value);
}
+ void PreSetButton(int button) {
+ if (!state.buttons.contains(button)) {
+ SetButton(button, false);
+ }
+ }
+
void SetMotion(SDL_ControllerSensorEvent event) {
constexpr float gravity_constant = 9.80665f;
std::lock_guard lock{mutex};
@@ -155,9 +161,17 @@ public:
state.axes.insert_or_assign(axis, value);
}
- float GetAxis(int axis, float range) const {
+ void PreSetAxis(int axis) {
+ if (!state.axes.contains(axis)) {
+ SetAxis(axis, 0);
+ }
+ }
+
+ float GetAxis(int axis, float range, float offset) const {
std::lock_guard lock{mutex};
- return static_cast<float>(state.axes.at(axis)) / (32767.0f * range);
+ const float value = static_cast<float>(state.axes.at(axis)) / 32767.0f;
+ const float offset_scale = (value + offset) > 0.0f ? 1.0f + offset : 1.0f - offset;
+ return (value + offset) / range / offset_scale;
}
bool RumblePlay(u16 amp_low, u16 amp_high) {
@@ -174,9 +188,10 @@ public:
return false;
}
- std::tuple<float, float> GetAnalog(int axis_x, int axis_y, float range) const {
- float x = GetAxis(axis_x, range);
- float y = GetAxis(axis_y, range);
+ std::tuple<float, float> GetAnalog(int axis_x, int axis_y, float range, float offset_x,
+ float offset_y) const {
+ float x = GetAxis(axis_x, range, offset_x);
+ float y = GetAxis(axis_y, range, offset_y);
y = -y; // 3DS uses an y-axis inverse from SDL
// Make sure the coordinates are in the unit circle,
@@ -240,11 +255,25 @@ public:
}
bool IsJoyconLeft() const {
- return std::strstr(GetControllerName().c_str(), "Joy-Con Left") != nullptr;
+ const std::string controller_name = GetControllerName();
+ if (std::strstr(controller_name.c_str(), "Joy-Con Left") != nullptr) {
+ return true;
+ }
+ if (std::strstr(controller_name.c_str(), "Joy-Con (L)") != nullptr) {
+ return true;
+ }
+ return false;
}
bool IsJoyconRight() const {
- return std::strstr(GetControllerName().c_str(), "Joy-Con Right") != nullptr;
+ const std::string controller_name = GetControllerName();
+ if (std::strstr(controller_name.c_str(), "Joy-Con Right") != nullptr) {
+ return true;
+ }
+ if (std::strstr(controller_name.c_str(), "Joy-Con (R)") != nullptr) {
+ return true;
+ }
+ return false;
}
std::string GetControllerName() const {
@@ -483,7 +512,7 @@ public:
trigger_if_greater(trigger_if_greater_) {}
bool GetStatus() const override {
- const float axis_value = joystick->GetAxis(axis, 1.0f);
+ const float axis_value = joystick->GetAxis(axis, 1.0f, 0.0f);
if (trigger_if_greater) {
return axis_value > threshold;
}
@@ -500,12 +529,14 @@ private:
class SDLAnalog final : public Input::AnalogDevice {
public:
explicit SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_,
- bool invert_x_, bool invert_y_, float deadzone_, float range_)
+ bool invert_x_, bool invert_y_, float deadzone_, float range_,
+ float offset_x_, float offset_y_)
: joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_), invert_x(invert_x_),
- invert_y(invert_y_), deadzone(deadzone_), range(range_) {}
+ invert_y(invert_y_), deadzone(deadzone_), range(range_), offset_x(offset_x_),
+ offset_y(offset_y_) {}
std::tuple<float, float> GetStatus() const override {
- auto [x, y] = joystick->GetAnalog(axis_x, axis_y, range);
+ auto [x, y] = joystick->GetAnalog(axis_x, axis_y, range, offset_x, offset_y);
const float r = std::sqrt((x * x) + (y * y));
if (invert_x) {
x = -x;
@@ -522,8 +553,8 @@ public:
}
std::tuple<float, float> GetRawStatus() const override {
- const float x = joystick->GetAxis(axis_x, range);
- const float y = joystick->GetAxis(axis_y, range);
+ const float x = joystick->GetAxis(axis_x, range, offset_x);
+ const float y = joystick->GetAxis(axis_y, range, offset_y);
return {x, -y};
}
@@ -555,6 +586,8 @@ private:
const bool invert_y;
const float deadzone;
const float range;
+ const float offset_x;
+ const float offset_y;
};
class SDLVibration final : public Input::VibrationDevice {
@@ -621,7 +654,7 @@ public:
trigger_if_greater(trigger_if_greater_) {}
Input::MotionStatus GetStatus() const override {
- const float axis_value = joystick->GetAxis(axis, 1.0f);
+ const float axis_value = joystick->GetAxis(axis, 1.0f, 0.0f);
bool trigger = axis_value < threshold;
if (trigger_if_greater) {
trigger = axis_value > threshold;
@@ -720,13 +753,13 @@ public:
LOG_ERROR(Input, "Unknown direction {}", direction_name);
}
// This is necessary so accessing GetAxis with axis won't crash
- joystick->SetAxis(axis, 0);
+ joystick->PreSetAxis(axis);
return std::make_unique<SDLAxisButton>(joystick, axis, threshold, trigger_if_greater);
}
const int button = params.Get("button", 0);
// This is necessary so accessing GetButton with button won't crash
- joystick->SetButton(button, false);
+ joystick->PreSetButton(button);
return std::make_unique<SDLButton>(joystick, button, toggle);
}
@@ -757,13 +790,15 @@ public:
const std::string invert_y_value = params.Get("invert_y", "+");
const bool invert_x = invert_x_value == "-";
const bool invert_y = invert_y_value == "-";
+ const float offset_x = std::clamp(params.Get("offset_x", 0.0f), -0.99f, 0.99f);
+ const float offset_y = std::clamp(params.Get("offset_y", 0.0f), -0.99f, 0.99f);
auto joystick = state.GetSDLJoystickByGUID(guid, port);
// This is necessary so accessing GetAxis with axis_x and axis_y won't crash
- joystick->SetAxis(axis_x, 0);
- joystick->SetAxis(axis_y, 0);
+ joystick->PreSetAxis(axis_x);
+ joystick->PreSetAxis(axis_y);
return std::make_unique<SDLAnalog>(joystick, axis_x, axis_y, invert_x, invert_y, deadzone,
- range);
+ range, offset_x, offset_y);
}
private:
@@ -844,13 +879,13 @@ public:
LOG_ERROR(Input, "Unknown direction {}", direction_name);
}
// This is necessary so accessing GetAxis with axis won't crash
- joystick->SetAxis(axis, 0);
+ joystick->PreSetAxis(axis);
return std::make_unique<SDLAxisMotion>(joystick, axis, threshold, trigger_if_greater);
}
const int button = params.Get("button", 0);
// This is necessary so accessing GetButton with button won't crash
- joystick->SetButton(button, false);
+ joystick->PreSetButton(button);
return std::make_unique<SDLButtonMotion>(joystick, button);
}
@@ -869,16 +904,21 @@ SDLState::SDLState() {
RegisterFactory<VibrationDevice>("sdl", vibration_factory);
RegisterFactory<MotionDevice>("sdl", motion_factory);
+ if (!Settings::values.enable_raw_input) {
+ // Disable raw input. When enabled this setting causes SDL to die when a web applet opens
+ SDL_SetHint(SDL_HINT_JOYSTICK_RAWINPUT, "0");
+ }
+
// Enable HIDAPI rumble. This prevents SDL from disabling motion on PS4 and PS5 controllers
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, "1");
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1");
// Tell SDL2 to use the hidapi driver. This will allow joycons to be detected as a
// GameController and not a generic one
- SDL_SetHint("SDL_JOYSTICK_HIDAPI_JOY_CONS", "1");
+ SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "1");
// Turn off Pro controller home led
- SDL_SetHint("SDL_JOYSTICK_HIDAPI_SWITCH_HOME_LED", "0");
+ SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED, "0");
// If the frontend is going to manage the event loop, then we don't start one here
start_thread = SDL_WasInit(SDL_INIT_JOYSTICK) == 0;
@@ -995,6 +1035,7 @@ Common::ParamPackage BuildButtonParamPackageForButton(int port, std::string guid
params.Set("port", port);
params.Set("guid", std::move(guid));
params.Set("button", button);
+ params.Set("toggle", false);
return params;
}
@@ -1134,13 +1175,15 @@ Common::ParamPackage BuildParamPackageForBinding(int port, const std::string& gu
}
Common::ParamPackage BuildParamPackageForAnalog(int port, const std::string& guid, int axis_x,
- int axis_y) {
+ int axis_y, float offset_x, float offset_y) {
Common::ParamPackage params;
params.Set("engine", "sdl");
params.Set("port", port);
params.Set("guid", guid);
params.Set("axis_x", axis_x);
params.Set("axis_y", axis_y);
+ params.Set("offset_x", offset_x);
+ params.Set("offset_y", offset_y);
params.Set("invert_x", "+");
params.Set("invert_y", "+");
return params;
@@ -1342,24 +1385,39 @@ AnalogMapping SDLState::GetAnalogMappingForDevice(const Common::ParamPackage& pa
const auto& binding_left_y =
SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTY);
if (params.Has("guid2")) {
+ joystick2->PreSetAxis(binding_left_x.value.axis);
+ joystick2->PreSetAxis(binding_left_y.value.axis);
+ const auto left_offset_x = -joystick2->GetAxis(binding_left_x.value.axis, 1.0f, 0);
+ const auto left_offset_y = -joystick2->GetAxis(binding_left_y.value.axis, 1.0f, 0);
mapping.insert_or_assign(
Settings::NativeAnalog::LStick,
BuildParamPackageForAnalog(joystick2->GetPort(), joystick2->GetGUID(),
- binding_left_x.value.axis, binding_left_y.value.axis));
+ binding_left_x.value.axis, binding_left_y.value.axis,
+ left_offset_x, left_offset_y));
} else {
+ joystick->PreSetAxis(binding_left_x.value.axis);
+ joystick->PreSetAxis(binding_left_y.value.axis);
+ const auto left_offset_x = -joystick->GetAxis(binding_left_x.value.axis, 1.0f, 0);
+ const auto left_offset_y = -joystick->GetAxis(binding_left_y.value.axis, 1.0f, 0);
mapping.insert_or_assign(
Settings::NativeAnalog::LStick,
BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
- binding_left_x.value.axis, binding_left_y.value.axis));
+ binding_left_x.value.axis, binding_left_y.value.axis,
+ left_offset_x, left_offset_y));
}
const auto& binding_right_x =
SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTX);
const auto& binding_right_y =
SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTY);
+ joystick->PreSetAxis(binding_right_x.value.axis);
+ joystick->PreSetAxis(binding_right_y.value.axis);
+ const auto right_offset_x = -joystick->GetAxis(binding_right_x.value.axis, 1.0f, 0);
+ const auto right_offset_y = -joystick->GetAxis(binding_right_y.value.axis, 1.0f, 0);
mapping.insert_or_assign(Settings::NativeAnalog::RStick,
BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
binding_right_x.value.axis,
- binding_right_y.value.axis));
+ binding_right_y.value.axis, right_offset_x,
+ right_offset_y));
return mapping;
}
@@ -1563,8 +1621,9 @@ public:
}
if (const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which)) {
+ // Set offset to zero since the joystick is not on center
auto params = BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
- first_axis, axis);
+ first_axis, axis, 0, 0);
first_axis = -1;
return params;
}
diff --git a/src/input_common/tas/tas_input.cpp b/src/input_common/tas/tas_input.cpp
new file mode 100644
index 000000000..1598092b6
--- /dev/null
+++ b/src/input_common/tas/tas_input.cpp
@@ -0,0 +1,455 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#include <cstring>
+#include <regex>
+
+#include "common/fs/file.h"
+#include "common/fs/fs_types.h"
+#include "common/fs/path_util.h"
+#include "common/logging/log.h"
+#include "common/settings.h"
+#include "input_common/tas/tas_input.h"
+
+namespace TasInput {
+
+// Supported keywords and buttons from a TAS file
+constexpr std::array<std::pair<std::string_view, TasButton>, 20> text_to_tas_button = {
+ std::pair{"KEY_A", TasButton::BUTTON_A},
+ {"KEY_B", TasButton::BUTTON_B},
+ {"KEY_X", TasButton::BUTTON_X},
+ {"KEY_Y", TasButton::BUTTON_Y},
+ {"KEY_LSTICK", TasButton::STICK_L},
+ {"KEY_RSTICK", TasButton::STICK_R},
+ {"KEY_L", TasButton::TRIGGER_L},
+ {"KEY_R", TasButton::TRIGGER_R},
+ {"KEY_PLUS", TasButton::BUTTON_PLUS},
+ {"KEY_MINUS", TasButton::BUTTON_MINUS},
+ {"KEY_DLEFT", TasButton::BUTTON_LEFT},
+ {"KEY_DUP", TasButton::BUTTON_UP},
+ {"KEY_DRIGHT", TasButton::BUTTON_RIGHT},
+ {"KEY_DDOWN", TasButton::BUTTON_DOWN},
+ {"KEY_SL", TasButton::BUTTON_SL},
+ {"KEY_SR", TasButton::BUTTON_SR},
+ {"KEY_CAPTURE", TasButton::BUTTON_CAPTURE},
+ {"KEY_HOME", TasButton::BUTTON_HOME},
+ {"KEY_ZL", TasButton::TRIGGER_ZL},
+ {"KEY_ZR", TasButton::TRIGGER_ZR},
+};
+
+Tas::Tas() {
+ if (!Settings::values.tas_enable) {
+ needs_reset = true;
+ return;
+ }
+ LoadTasFiles();
+}
+
+Tas::~Tas() {
+ Stop();
+};
+
+void Tas::LoadTasFiles() {
+ script_length = 0;
+ for (size_t i = 0; i < commands.size(); i++) {
+ LoadTasFile(i);
+ if (commands[i].size() > script_length) {
+ script_length = commands[i].size();
+ }
+ }
+}
+
+void Tas::LoadTasFile(size_t player_index) {
+ if (!commands[player_index].empty()) {
+ commands[player_index].clear();
+ }
+ std::string file =
+ Common::FS::ReadStringFromFile(Common::FS::GetYuzuPath(Common::FS::YuzuPath::TASDir) /
+ fmt::format("script0-{}.txt", player_index + 1),
+ Common::FS::FileType::BinaryFile);
+ std::stringstream command_line(file);
+ std::string line;
+ int frame_no = 0;
+ while (std::getline(command_line, line, '\n')) {
+ if (line.empty()) {
+ continue;
+ }
+ LOG_DEBUG(Input, "Loading line: {}", line);
+ std::smatch m;
+
+ std::stringstream linestream(line);
+ std::string segment;
+ std::vector<std::string> seglist;
+
+ while (std::getline(linestream, segment, ' ')) {
+ seglist.push_back(segment);
+ }
+
+ if (seglist.size() < 4) {
+ continue;
+ }
+
+ while (frame_no < std::stoi(seglist.at(0))) {
+ commands[player_index].push_back({});
+ frame_no++;
+ }
+
+ TASCommand command = {
+ .buttons = ReadCommandButtons(seglist.at(1)),
+ .l_axis = ReadCommandAxis(seglist.at(2)),
+ .r_axis = ReadCommandAxis(seglist.at(3)),
+ };
+ commands[player_index].push_back(command);
+ frame_no++;
+ }
+ LOG_INFO(Input, "TAS file loaded! {} frames", frame_no);
+}
+
+void Tas::WriteTasFile(std::u8string file_name) {
+ std::string output_text;
+ for (size_t frame = 0; frame < record_commands.size(); frame++) {
+ if (!output_text.empty()) {
+ output_text += "\n";
+ }
+ const TASCommand& line = record_commands[frame];
+ output_text += std::to_string(frame) + " " + WriteCommandButtons(line.buttons) + " " +
+ WriteCommandAxis(line.l_axis) + " " + WriteCommandAxis(line.r_axis);
+ }
+ const auto bytes_written = Common::FS::WriteStringToFile(
+ Common::FS::GetYuzuPath(Common::FS::YuzuPath::TASDir) / file_name,
+ Common::FS::FileType::TextFile, output_text);
+ if (bytes_written == output_text.size()) {
+ LOG_INFO(Input, "TAS file written to file!");
+ } else {
+ LOG_ERROR(Input, "Writing the TAS-file has failed! {} / {} bytes written", bytes_written,
+ output_text.size());
+ }
+}
+
+std::pair<float, float> Tas::FlipAxisY(std::pair<float, float> old) {
+ auto [x, y] = old;
+ return {x, -y};
+}
+
+void Tas::RecordInput(u32 buttons, const std::array<std::pair<float, float>, 2>& axes) {
+ last_input = {buttons, FlipAxisY(axes[0]), FlipAxisY(axes[1])};
+}
+
+std::tuple<TasState, size_t, size_t> Tas::GetStatus() const {
+ TasState state;
+ if (is_recording) {
+ return {TasState::Recording, 0, record_commands.size()};
+ }
+
+ if (is_running) {
+ state = TasState::Running;
+ } else {
+ state = TasState::Stopped;
+ }
+
+ return {state, current_command, script_length};
+}
+
+std::string Tas::DebugButtons(u32 buttons) const {
+ return fmt::format("{{ {} }}", TasInput::Tas::ButtonsToString(buttons));
+}
+
+std::string Tas::DebugJoystick(float x, float y) const {
+ return fmt::format("[ {} , {} ]", std::to_string(x), std::to_string(y));
+}
+
+std::string Tas::DebugInput(const TasData& data) const {
+ return fmt::format("{{ {} , {} , {} }}", DebugButtons(data.buttons),
+ DebugJoystick(data.axis[0], data.axis[1]),
+ DebugJoystick(data.axis[2], data.axis[3]));
+}
+
+std::string Tas::DebugInputs(const std::array<TasData, PLAYER_NUMBER>& arr) const {
+ std::string returns = "[ ";
+ for (size_t i = 0; i < arr.size(); i++) {
+ returns += DebugInput(arr[i]);
+ if (i != arr.size() - 1) {
+ returns += " , ";
+ }
+ }
+ return returns + "]";
+}
+
+std::string Tas::ButtonsToString(u32 button) const {
+ std::string returns;
+ for (auto [text_button, tas_button] : text_to_tas_button) {
+ if ((button & static_cast<u32>(tas_button)) != 0)
+ returns += fmt::format(", {}", text_button.substr(4));
+ }
+ return returns.empty() ? "" : returns.substr(2);
+}
+
+void Tas::UpdateThread() {
+ if (!Settings::values.tas_enable) {
+ if (is_running) {
+ Stop();
+ }
+ return;
+ }
+
+ if (is_recording) {
+ record_commands.push_back(last_input);
+ }
+ if (needs_reset) {
+ current_command = 0;
+ needs_reset = false;
+ LoadTasFiles();
+ LOG_DEBUG(Input, "tas_reset done");
+ }
+
+ if (!is_running) {
+ tas_data.fill({});
+ return;
+ }
+ if (current_command < script_length) {
+ LOG_DEBUG(Input, "Playing TAS {}/{}", current_command, script_length);
+ size_t frame = current_command++;
+ for (size_t i = 0; i < commands.size(); i++) {
+ if (frame < commands[i].size()) {
+ TASCommand command = commands[i][frame];
+ tas_data[i].buttons = command.buttons;
+ auto [l_axis_x, l_axis_y] = command.l_axis;
+ tas_data[i].axis[0] = l_axis_x;
+ tas_data[i].axis[1] = l_axis_y;
+ auto [r_axis_x, r_axis_y] = command.r_axis;
+ tas_data[i].axis[2] = r_axis_x;
+ tas_data[i].axis[3] = r_axis_y;
+ } else {
+ tas_data[i] = {};
+ }
+ }
+ } else {
+ is_running = Settings::values.tas_loop.GetValue();
+ current_command = 0;
+ tas_data.fill({});
+ if (!is_running) {
+ SwapToStoredController();
+ }
+ }
+ LOG_DEBUG(Input, "TAS inputs: {}", DebugInputs(tas_data));
+}
+
+TasAnalog Tas::ReadCommandAxis(const std::string& line) const {
+ std::stringstream linestream(line);
+ std::string segment;
+ std::vector<std::string> seglist;
+
+ while (std::getline(linestream, segment, ';')) {
+ seglist.push_back(segment);
+ }
+
+ const float x = std::stof(seglist.at(0)) / 32767.0f;
+ const float y = std::stof(seglist.at(1)) / 32767.0f;
+
+ return {x, y};
+}
+
+u32 Tas::ReadCommandButtons(const std::string& data) const {
+ std::stringstream button_text(data);
+ std::string line;
+ u32 buttons = 0;
+ while (std::getline(button_text, line, ';')) {
+ for (auto [text, tas_button] : text_to_tas_button) {
+ if (text == line) {
+ buttons |= static_cast<u32>(tas_button);
+ break;
+ }
+ }
+ }
+ return buttons;
+}
+
+std::string Tas::WriteCommandAxis(TasAnalog data) const {
+ auto [x, y] = data;
+ std::string line;
+ line += std::to_string(static_cast<int>(x * 32767));
+ line += ";";
+ line += std::to_string(static_cast<int>(y * 32767));
+ return line;
+}
+
+std::string Tas::WriteCommandButtons(u32 data) const {
+ if (data == 0) {
+ return "NONE";
+ }
+
+ std::string line;
+ u32 index = 0;
+ while (data > 0) {
+ if ((data & 1) == 1) {
+ for (auto [text, tas_button] : text_to_tas_button) {
+ if (tas_button == static_cast<TasButton>(1 << index)) {
+ if (line.size() > 0) {
+ line += ";";
+ }
+ line += text;
+ break;
+ }
+ }
+ }
+ index++;
+ data >>= 1;
+ }
+ return line;
+}
+
+void Tas::StartStop() {
+ if (!Settings::values.tas_enable) {
+ return;
+ }
+ if (is_running) {
+ Stop();
+ } else {
+ is_running = true;
+ SwapToTasController();
+ }
+}
+
+void Tas::Stop() {
+ is_running = false;
+ SwapToStoredController();
+}
+
+void Tas::SwapToTasController() {
+ if (!Settings::values.tas_swap_controllers) {
+ return;
+ }
+ auto& players = Settings::values.players.GetValue();
+ for (std::size_t index = 0; index < players.size(); index++) {
+ auto& player = players[index];
+ player_mappings[index] = player;
+
+ // Only swap active controllers
+ if (!player.connected) {
+ continue;
+ }
+
+ Common::ParamPackage tas_param;
+ tas_param.Set("pad", static_cast<u8>(index));
+ auto button_mapping = GetButtonMappingForDevice(tas_param);
+ auto analog_mapping = GetAnalogMappingForDevice(tas_param);
+ auto& buttons = player.buttons;
+ auto& analogs = player.analogs;
+
+ for (std::size_t i = 0; i < buttons.size(); ++i) {
+ buttons[i] = button_mapping[static_cast<Settings::NativeButton::Values>(i)].Serialize();
+ }
+ for (std::size_t i = 0; i < analogs.size(); ++i) {
+ analogs[i] = analog_mapping[static_cast<Settings::NativeAnalog::Values>(i)].Serialize();
+ }
+ }
+ is_old_input_saved = true;
+ Settings::values.is_device_reload_pending.store(true);
+}
+
+void Tas::SwapToStoredController() {
+ if (!is_old_input_saved) {
+ return;
+ }
+ auto& players = Settings::values.players.GetValue();
+ for (std::size_t index = 0; index < players.size(); index++) {
+ players[index] = player_mappings[index];
+ }
+ is_old_input_saved = false;
+ Settings::values.is_device_reload_pending.store(true);
+}
+
+void Tas::Reset() {
+ if (!Settings::values.tas_enable) {
+ return;
+ }
+ needs_reset = true;
+}
+
+bool Tas::Record() {
+ if (!Settings::values.tas_enable) {
+ return true;
+ }
+ is_recording = !is_recording;
+ return is_recording;
+}
+
+void Tas::SaveRecording(bool overwrite_file) {
+ if (is_recording) {
+ return;
+ }
+ if (record_commands.empty()) {
+ return;
+ }
+ WriteTasFile(u8"record.txt");
+ if (overwrite_file) {
+ WriteTasFile(u8"script0-1.txt");
+ }
+ needs_reset = true;
+ record_commands.clear();
+}
+
+InputCommon::ButtonMapping Tas::GetButtonMappingForDevice(
+ const Common::ParamPackage& params) const {
+ // This list is missing ZL/ZR since those are not considered buttons.
+ // We will add those afterwards
+ // This list also excludes any button that can't be really mapped
+ static constexpr std::array<std::pair<Settings::NativeButton::Values, TasButton>, 20>
+ switch_to_tas_button = {
+ std::pair{Settings::NativeButton::A, TasButton::BUTTON_A},
+ {Settings::NativeButton::B, TasButton::BUTTON_B},
+ {Settings::NativeButton::X, TasButton::BUTTON_X},
+ {Settings::NativeButton::Y, TasButton::BUTTON_Y},
+ {Settings::NativeButton::LStick, TasButton::STICK_L},
+ {Settings::NativeButton::RStick, TasButton::STICK_R},
+ {Settings::NativeButton::L, TasButton::TRIGGER_L},
+ {Settings::NativeButton::R, TasButton::TRIGGER_R},
+ {Settings::NativeButton::Plus, TasButton::BUTTON_PLUS},
+ {Settings::NativeButton::Minus, TasButton::BUTTON_MINUS},
+ {Settings::NativeButton::DLeft, TasButton::BUTTON_LEFT},
+ {Settings::NativeButton::DUp, TasButton::BUTTON_UP},
+ {Settings::NativeButton::DRight, TasButton::BUTTON_RIGHT},
+ {Settings::NativeButton::DDown, TasButton::BUTTON_DOWN},
+ {Settings::NativeButton::SL, TasButton::BUTTON_SL},
+ {Settings::NativeButton::SR, TasButton::BUTTON_SR},
+ {Settings::NativeButton::Screenshot, TasButton::BUTTON_CAPTURE},
+ {Settings::NativeButton::Home, TasButton::BUTTON_HOME},
+ {Settings::NativeButton::ZL, TasButton::TRIGGER_ZL},
+ {Settings::NativeButton::ZR, TasButton::TRIGGER_ZR},
+ };
+
+ InputCommon::ButtonMapping mapping{};
+ for (const auto& [switch_button, tas_button] : switch_to_tas_button) {
+ Common::ParamPackage button_params({{"engine", "tas"}});
+ button_params.Set("pad", params.Get("pad", 0));
+ button_params.Set("button", static_cast<int>(tas_button));
+ mapping.insert_or_assign(switch_button, std::move(button_params));
+ }
+
+ return mapping;
+}
+
+InputCommon::AnalogMapping Tas::GetAnalogMappingForDevice(
+ const Common::ParamPackage& params) const {
+
+ InputCommon::AnalogMapping mapping = {};
+ Common::ParamPackage left_analog_params;
+ left_analog_params.Set("engine", "tas");
+ left_analog_params.Set("pad", params.Get("pad", 0));
+ left_analog_params.Set("axis_x", static_cast<int>(TasAxes::StickX));
+ left_analog_params.Set("axis_y", static_cast<int>(TasAxes::StickY));
+ mapping.insert_or_assign(Settings::NativeAnalog::LStick, std::move(left_analog_params));
+ Common::ParamPackage right_analog_params;
+ right_analog_params.Set("engine", "tas");
+ right_analog_params.Set("pad", params.Get("pad", 0));
+ right_analog_params.Set("axis_x", static_cast<int>(TasAxes::SubstickX));
+ right_analog_params.Set("axis_y", static_cast<int>(TasAxes::SubstickY));
+ mapping.insert_or_assign(Settings::NativeAnalog::RStick, std::move(right_analog_params));
+ return mapping;
+}
+
+const TasData& Tas::GetTasState(std::size_t pad) const {
+ return tas_data[pad];
+}
+} // namespace TasInput
diff --git a/src/input_common/tas/tas_input.h b/src/input_common/tas/tas_input.h
new file mode 100644
index 000000000..3e2db8f00
--- /dev/null
+++ b/src/input_common/tas/tas_input.h
@@ -0,0 +1,237 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+
+#include "common/common_types.h"
+#include "common/settings_input.h"
+#include "core/frontend/input.h"
+#include "input_common/main.h"
+
+/*
+To play back TAS scripts on Yuzu, select the folder with scripts in the configuration menu below
+Tools -> Configure TAS. The file itself has normal text format and has to be called script0-1.txt
+for controller 1, script0-2.txt for controller 2 and so forth (with max. 8 players).
+
+A script file has the same format as TAS-nx uses, so final files will look like this:
+
+1 KEY_B 0;0 0;0
+6 KEY_ZL 0;0 0;0
+41 KEY_ZL;KEY_Y 0;0 0;0
+43 KEY_X;KEY_A 32767;0 0;0
+44 KEY_A 32767;0 0;0
+45 KEY_A 32767;0 0;0
+46 KEY_A 32767;0 0;0
+47 KEY_A 32767;0 0;0
+
+After placing the file at the correct location, it can be read into Yuzu with the (default) hotkey
+CTRL+F6 (refresh). In the bottom left corner, it will display the amount of frames the script file
+has. Playback can be started or stopped using CTRL+F5.
+
+However, for playback to actually work, the correct input device has to be selected: In the Controls
+menu, select TAS from the device list for the controller that the script should be played on.
+
+Recording a new script file is really simple: Just make sure that the proper device (not TAS) is
+connected on P1, and press CTRL+F7 to start recording. When done, just press the same keystroke
+again (CTRL+F7). The new script will be saved at the location previously selected, as the filename
+record.txt.
+
+For debugging purposes, the common controller debugger can be used (View -> Debugging -> Controller
+P1).
+*/
+
+namespace TasInput {
+
+constexpr size_t PLAYER_NUMBER = 8;
+
+using TasAnalog = std::pair<float, float>;
+
+enum class TasState {
+ Running,
+ Recording,
+ Stopped,
+};
+
+enum class TasButton : u32 {
+ BUTTON_A = 1U << 0,
+ BUTTON_B = 1U << 1,
+ BUTTON_X = 1U << 2,
+ BUTTON_Y = 1U << 3,
+ STICK_L = 1U << 4,
+ STICK_R = 1U << 5,
+ TRIGGER_L = 1U << 6,
+ TRIGGER_R = 1U << 7,
+ TRIGGER_ZL = 1U << 8,
+ TRIGGER_ZR = 1U << 9,
+ BUTTON_PLUS = 1U << 10,
+ BUTTON_MINUS = 1U << 11,
+ BUTTON_LEFT = 1U << 12,
+ BUTTON_UP = 1U << 13,
+ BUTTON_RIGHT = 1U << 14,
+ BUTTON_DOWN = 1U << 15,
+ BUTTON_SL = 1U << 16,
+ BUTTON_SR = 1U << 17,
+ BUTTON_HOME = 1U << 18,
+ BUTTON_CAPTURE = 1U << 19,
+};
+
+enum class TasAxes : u8 {
+ StickX,
+ StickY,
+ SubstickX,
+ SubstickY,
+ Undefined,
+};
+
+struct TasData {
+ u32 buttons{};
+ std::array<float, 4> axis{};
+};
+
+class Tas {
+public:
+ Tas();
+ ~Tas();
+
+ // Changes the input status that will be stored in each frame
+ void RecordInput(u32 buttons, const std::array<std::pair<float, float>, 2>& axes);
+
+ // Main loop that records or executes input
+ void UpdateThread();
+
+ // Sets the flag to start or stop the TAS command excecution and swaps controllers profiles
+ void StartStop();
+
+ // Stop the TAS and reverts any controller profile
+ void Stop();
+
+ // Sets the flag to reload the file and start from the begining in the next update
+ void Reset();
+
+ /**
+ * Sets the flag to enable or disable recording of inputs
+ * @return Returns true if the current recording status is enabled
+ */
+ bool Record();
+
+ // Saves contents of record_commands on a file if overwrite is enabled player 1 will be
+ // overwritten with the recorded commands
+ void SaveRecording(bool overwrite_file);
+
+ /**
+ * Returns the current status values of TAS playback/recording
+ * @return Tuple of
+ * TasState indicating the current state out of Running, Recording or Stopped ;
+ * Current playback progress or amount of frames (so far) for Recording ;
+ * Total length of script file currently loaded or amount of frames (so far) for Recording
+ */
+ std::tuple<TasState, size_t, size_t> GetStatus() const;
+
+ // Retuns an array of the default button mappings
+ InputCommon::ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& params) const;
+
+ // Retuns an array of the default analog mappings
+ InputCommon::AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& params) const;
+ [[nodiscard]] const TasData& GetTasState(std::size_t pad) const;
+
+private:
+ struct TASCommand {
+ u32 buttons{};
+ TasAnalog l_axis{};
+ TasAnalog r_axis{};
+ };
+
+ // Loads TAS files from all players
+ void LoadTasFiles();
+
+ // Loads TAS file from the specified player
+ void LoadTasFile(size_t player_index);
+
+ // Writes a TAS file from the recorded commands
+ void WriteTasFile(std::u8string file_name);
+
+ /**
+ * Parses a string containing the axis values with the following format "x;y"
+ * X and Y have a range from -32767 to 32767
+ * @return Returns a TAS analog object with axis values with range from -1.0 to 1.0
+ */
+ TasAnalog ReadCommandAxis(const std::string& line) const;
+
+ /**
+ * Parses a string containing the button values with the following format "a;b;c;d..."
+ * Each button is represented by it's text format specified in text_to_tas_button array
+ * @return Returns a u32 with each bit representing the status of a button
+ */
+ u32 ReadCommandButtons(const std::string& line) const;
+
+ /**
+ * Converts an u32 containing the button status into the text equivalent
+ * @return Returns a string with the name of the buttons to be written to the file
+ */
+ std::string WriteCommandButtons(u32 data) const;
+
+ /**
+ * Converts an TAS analog object containing the axis status into the text equivalent
+ * @return Returns a string with the value of the axis to be written to the file
+ */
+ std::string WriteCommandAxis(TasAnalog data) const;
+
+ // Inverts the Y axis polarity
+ std::pair<float, float> FlipAxisY(std::pair<float, float> old);
+
+ /**
+ * Converts an u32 containing the button status into the text equivalent
+ * @return Returns a string with the name of the buttons to be printed on console
+ */
+ std::string DebugButtons(u32 buttons) const;
+
+ /**
+ * Converts an TAS analog object containing the axis status into the text equivalent
+ * @return Returns a string with the value of the axis to be printed on console
+ */
+ std::string DebugJoystick(float x, float y) const;
+
+ /**
+ * Converts the given TAS status into the text equivalent
+ * @return Returns a string with the value of the TAS status to be printed on console
+ */
+ std::string DebugInput(const TasData& data) const;
+
+ /**
+ * Converts the given TAS status of multiple players into the text equivalent
+ * @return Returns a string with the value of the status of all TAS players to be printed on
+ * console
+ */
+ std::string DebugInputs(const std::array<TasData, PLAYER_NUMBER>& arr) const;
+
+ /**
+ * Converts an u32 containing the button status into the text equivalent
+ * @return Returns a string with the name of the buttons
+ */
+ std::string ButtonsToString(u32 button) const;
+
+ // Stores current controller configuration and sets a TAS controller for every active controller
+ // to the current config
+ void SwapToTasController();
+
+ // Sets the stored controller configuration to the current config
+ void SwapToStoredController();
+
+ size_t script_length{0};
+ std::array<TasData, PLAYER_NUMBER> tas_data;
+ bool is_old_input_saved{false};
+ bool is_recording{false};
+ bool is_running{false};
+ bool needs_reset{false};
+ std::array<std::vector<TASCommand>, PLAYER_NUMBER> commands{};
+ std::vector<TASCommand> record_commands{};
+ size_t current_command{0};
+ TASCommand last_input{}; // only used for recording
+
+ // Old settings for swapping controllers
+ std::array<Settings::PlayerInput, 10> player_mappings;
+};
+} // namespace TasInput
diff --git a/src/input_common/tas/tas_poller.cpp b/src/input_common/tas/tas_poller.cpp
new file mode 100644
index 000000000..15810d6b0
--- /dev/null
+++ b/src/input_common/tas/tas_poller.cpp
@@ -0,0 +1,101 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <mutex>
+#include <utility>
+
+#include "common/settings.h"
+#include "common/threadsafe_queue.h"
+#include "input_common/tas/tas_input.h"
+#include "input_common/tas/tas_poller.h"
+
+namespace InputCommon {
+
+class TasButton final : public Input::ButtonDevice {
+public:
+ explicit TasButton(u32 button_, u32 pad_, const TasInput::Tas* tas_input_)
+ : button(button_), pad(pad_), tas_input(tas_input_) {}
+
+ bool GetStatus() const override {
+ return (tas_input->GetTasState(pad).buttons & button) != 0;
+ }
+
+private:
+ const u32 button;
+ const u32 pad;
+ const TasInput::Tas* tas_input;
+};
+
+TasButtonFactory::TasButtonFactory(std::shared_ptr<TasInput::Tas> tas_input_)
+ : tas_input(std::move(tas_input_)) {}
+
+std::unique_ptr<Input::ButtonDevice> TasButtonFactory::Create(const Common::ParamPackage& params) {
+ const auto button_id = params.Get("button", 0);
+ const auto pad = params.Get("pad", 0);
+
+ return std::make_unique<TasButton>(button_id, pad, tas_input.get());
+}
+
+class TasAnalog final : public Input::AnalogDevice {
+public:
+ explicit TasAnalog(u32 pad_, u32 axis_x_, u32 axis_y_, const TasInput::Tas* tas_input_)
+ : pad(pad_), axis_x(axis_x_), axis_y(axis_y_), tas_input(tas_input_) {}
+
+ float GetAxis(u32 axis) const {
+ std::lock_guard lock{mutex};
+ return tas_input->GetTasState(pad).axis.at(axis);
+ }
+
+ std::pair<float, float> GetAnalog(u32 analog_axis_x, u32 analog_axis_y) const {
+ float x = GetAxis(analog_axis_x);
+ float y = GetAxis(analog_axis_y);
+
+ // Make sure the coordinates are in the unit circle,
+ // otherwise normalize it.
+ float r = x * x + y * y;
+ if (r > 1.0f) {
+ r = std::sqrt(r);
+ x /= r;
+ y /= r;
+ }
+
+ return {x, y};
+ }
+
+ std::tuple<float, float> GetStatus() const override {
+ return GetAnalog(axis_x, axis_y);
+ }
+
+ Input::AnalogProperties GetAnalogProperties() const override {
+ return {0.0f, 1.0f, 0.5f};
+ }
+
+private:
+ const u32 pad;
+ const u32 axis_x;
+ const u32 axis_y;
+ const TasInput::Tas* tas_input;
+ mutable std::mutex mutex;
+};
+
+/// An analog device factory that creates analog devices from GC Adapter
+TasAnalogFactory::TasAnalogFactory(std::shared_ptr<TasInput::Tas> tas_input_)
+ : tas_input(std::move(tas_input_)) {}
+
+/**
+ * Creates analog device from joystick axes
+ * @param params contains parameters for creating the device:
+ * - "port": the nth gcpad on the adapter
+ * - "axis_x": the index of the axis to be bind as x-axis
+ * - "axis_y": the index of the axis to be bind as y-axis
+ */
+std::unique_ptr<Input::AnalogDevice> TasAnalogFactory::Create(const Common::ParamPackage& params) {
+ const auto pad = static_cast<u32>(params.Get("pad", 0));
+ const auto axis_x = static_cast<u32>(params.Get("axis_x", 0));
+ const auto axis_y = static_cast<u32>(params.Get("axis_y", 1));
+
+ return std::make_unique<TasAnalog>(pad, axis_x, axis_y, tas_input.get());
+}
+
+} // namespace InputCommon
diff --git a/src/input_common/tas/tas_poller.h b/src/input_common/tas/tas_poller.h
new file mode 100644
index 000000000..09e426cef
--- /dev/null
+++ b/src/input_common/tas/tas_poller.h
@@ -0,0 +1,43 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include "core/frontend/input.h"
+#include "input_common/tas/tas_input.h"
+
+namespace InputCommon {
+
+/**
+ * A button device factory representing a tas bot. It receives tas events and forward them
+ * to all button devices it created.
+ */
+class TasButtonFactory final : public Input::Factory<Input::ButtonDevice> {
+public:
+ explicit TasButtonFactory(std::shared_ptr<TasInput::Tas> tas_input_);
+
+ /**
+ * Creates a button device from a button press
+ * @param params contains parameters for creating the device:
+ * - "code": the code of the key to bind with the button
+ */
+ std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override;
+
+private:
+ std::shared_ptr<TasInput::Tas> tas_input;
+};
+
+/// An analog device factory that creates analog devices from tas
+class TasAnalogFactory final : public Input::Factory<Input::AnalogDevice> {
+public:
+ explicit TasAnalogFactory(std::shared_ptr<TasInput::Tas> tas_input_);
+
+ std::unique_ptr<Input::AnalogDevice> Create(const Common::ParamPackage& params) override;
+
+private:
+ std::shared_ptr<TasInput::Tas> tas_input;
+};
+
+} // namespace InputCommon
diff --git a/src/input_common/udp/client.cpp b/src/input_common/udp/client.cpp
index 9b0aec797..b9512aa2e 100644
--- a/src/input_common/udp/client.cpp
+++ b/src/input_common/udp/client.cpp
@@ -471,46 +471,42 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
std::function<void(u16, u16, u16, u16)> data_callback) {
std::thread([=, this] {
- constexpr u16 CALIBRATION_THRESHOLD = 100;
-
- u16 min_x{UINT16_MAX};
- u16 min_y{UINT16_MAX};
- u16 max_x{};
- u16 max_y{};
-
Status current_status{Status::Initialized};
- SocketCallback callback{[](Response::Version) {}, [](Response::PortInfo) {},
- [&](Response::PadData data) {
- if (current_status == Status::Initialized) {
- // Receiving data means the communication is ready now
- current_status = Status::Ready;
- status_callback(current_status);
- }
- if (data.touch[0].is_active == 0) {
- return;
- }
- LOG_DEBUG(Input, "Current touch: {} {}", data.touch[0].x,
- data.touch[0].y);
- min_x = std::min(min_x, static_cast<u16>(data.touch[0].x));
- min_y = std::min(min_y, static_cast<u16>(data.touch[0].y));
- if (current_status == Status::Ready) {
- // First touch - min data (min_x/min_y)
- current_status = Status::Stage1Completed;
- status_callback(current_status);
- }
- if (data.touch[0].x - min_x > CALIBRATION_THRESHOLD &&
- data.touch[0].y - min_y > CALIBRATION_THRESHOLD) {
- // Set the current position as max value and finishes
- // configuration
- max_x = data.touch[0].x;
- max_y = data.touch[0].y;
- current_status = Status::Completed;
- data_callback(min_x, min_y, max_x, max_y);
- status_callback(current_status);
-
- complete_event.Set();
- }
- }};
+ SocketCallback callback{
+ [](Response::Version) {}, [](Response::PortInfo) {},
+ [&](Response::PadData data) {
+ static constexpr u16 CALIBRATION_THRESHOLD = 100;
+ static constexpr u16 MAX_VALUE = UINT16_MAX;
+
+ if (current_status == Status::Initialized) {
+ // Receiving data means the communication is ready now
+ current_status = Status::Ready;
+ status_callback(current_status);
+ }
+ const auto& touchpad_0 = data.touch[0];
+ if (touchpad_0.is_active == 0) {
+ return;
+ }
+ LOG_DEBUG(Input, "Current touch: {} {}", touchpad_0.x, touchpad_0.y);
+ const u16 min_x = std::min(MAX_VALUE, static_cast<u16>(touchpad_0.x));
+ const u16 min_y = std::min(MAX_VALUE, static_cast<u16>(touchpad_0.y));
+ if (current_status == Status::Ready) {
+ // First touch - min data (min_x/min_y)
+ current_status = Status::Stage1Completed;
+ status_callback(current_status);
+ }
+ if (touchpad_0.x - min_x > CALIBRATION_THRESHOLD &&
+ touchpad_0.y - min_y > CALIBRATION_THRESHOLD) {
+ // Set the current position as max value and finishes configuration
+ const u16 max_x = touchpad_0.x;
+ const u16 max_y = touchpad_0.y;
+ current_status = Status::Completed;
+ data_callback(min_x, min_y, max_x, max_y);
+ status_callback(current_status);
+
+ complete_event.Set();
+ }
+ }};
Socket socket{host, port, std::move(callback)};
std::thread worker_thread{SocketLoop, &socket};
complete_event.Wait();
diff --git a/src/input_common/udp/client.h b/src/input_common/udp/client.h
index a11ea3068..380f9bb76 100644
--- a/src/input_common/udp/client.h
+++ b/src/input_common/udp/client.h
@@ -21,8 +21,6 @@
namespace InputCommon::CemuhookUDP {
-constexpr char DEFAULT_SRV[] = "127.0.0.1:26760";
-
class Socket;
namespace Response {
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
index 580063fa9..170db269a 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
@@ -58,8 +58,8 @@ void GetCbuf(EmitContext& ctx, std::string_view ret, const IR::Value& binding,
const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())};
const auto cbuf_cast{fmt::format("{}({}[{}]{{}})", cast, cbuf, index)};
const auto extraction{num_bits == 32 ? cbuf_cast
- : fmt ::format("bitfieldExtract({},int({}),{})", cbuf_cast,
- bit_offset, num_bits)};
+ : fmt::format("bitfieldExtract({},int({}),{})", cbuf_cast,
+ bit_offset, num_bits)};
if (!component_indexing_bug) {
const auto result{fmt::format(fmt::runtime(extraction), swizzle)};
ctx.Add("{}={};", ret, result);
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp
index a982dd8a2..cd285e2c8 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp
@@ -11,6 +11,8 @@
namespace Shader::Backend::GLSL {
namespace {
+constexpr char THREAD_ID[]{"gl_SubGroupInvocationARB"};
+
void SetInBoundsFlag(EmitContext& ctx, IR::Inst& inst) {
IR::Inst* const in_bounds{inst.GetAssociatedPseudoOperation(IR::Opcode::GetInBoundsFromOp)};
if (!in_bounds) {
@@ -43,84 +45,100 @@ void UseShuffleNv(EmitContext& ctx, IR::Inst& inst, std::string_view shfl_op,
ctx.AddU32("{}={}({},{},{},shfl_in_bounds);", inst, shfl_op, value, index, width);
SetInBoundsFlag(ctx, inst);
}
+
+std::string_view BallotIndex(EmitContext& ctx) {
+ if (!ctx.profile.warp_size_potentially_larger_than_guest) {
+ return ".x";
+ }
+ return "[gl_SubGroupInvocationARB>>5]";
+}
+
+std::string GetMask(EmitContext& ctx, std::string_view mask) {
+ const auto ballot_index{BallotIndex(ctx)};
+ return fmt::format("uint(uvec2({}){})", mask, ballot_index);
+}
} // Anonymous namespace
void EmitLaneId(EmitContext& ctx, IR::Inst& inst) {
- ctx.AddU32("{}=gl_SubGroupInvocationARB&31u;", inst);
+ ctx.AddU32("{}={}&31u;", inst, THREAD_ID);
}
void EmitVoteAll(EmitContext& ctx, IR::Inst& inst, std::string_view pred) {
if (!ctx.profile.warp_size_potentially_larger_than_guest) {
ctx.AddU1("{}=allInvocationsEqualARB({});", inst, pred);
- } else {
- const auto active_mask{fmt::format("uvec2(ballotARB(true))[gl_SubGroupInvocationARB]")};
- const auto ballot{fmt::format("uvec2(ballotARB({}))[gl_SubGroupInvocationARB]", pred)};
- ctx.AddU1("{}=({}&{})=={};", inst, ballot, active_mask, active_mask);
+ return;
}
+ const auto ballot_index{BallotIndex(ctx)};
+ const auto active_mask{fmt::format("uvec2(ballotARB(true)){}", ballot_index)};
+ const auto ballot{fmt::format("uvec2(ballotARB({})){}", pred, ballot_index)};
+ ctx.AddU1("{}=({}&{})=={};", inst, ballot, active_mask, active_mask);
}
void EmitVoteAny(EmitContext& ctx, IR::Inst& inst, std::string_view pred) {
if (!ctx.profile.warp_size_potentially_larger_than_guest) {
ctx.AddU1("{}=anyInvocationARB({});", inst, pred);
- } else {
- const auto active_mask{fmt::format("uvec2(ballotARB(true))[gl_SubGroupInvocationARB]")};
- const auto ballot{fmt::format("uvec2(ballotARB({}))[gl_SubGroupInvocationARB]", pred)};
- ctx.AddU1("{}=({}&{})!=0u;", inst, ballot, active_mask, active_mask);
+ return;
}
+ const auto ballot_index{BallotIndex(ctx)};
+ const auto active_mask{fmt::format("uvec2(ballotARB(true)){}", ballot_index)};
+ const auto ballot{fmt::format("uvec2(ballotARB({})){}", pred, ballot_index)};
+ ctx.AddU1("{}=({}&{})!=0u;", inst, ballot, active_mask, active_mask);
}
void EmitVoteEqual(EmitContext& ctx, IR::Inst& inst, std::string_view pred) {
if (!ctx.profile.warp_size_potentially_larger_than_guest) {
ctx.AddU1("{}=allInvocationsEqualARB({});", inst, pred);
- } else {
- const auto active_mask{fmt::format("uvec2(ballotARB(true))[gl_SubGroupInvocationARB]")};
- const auto ballot{fmt::format("uvec2(ballotARB({}))[gl_SubGroupInvocationARB]", pred)};
- const auto value{fmt::format("({}^{})", ballot, active_mask)};
- ctx.AddU1("{}=({}==0)||({}=={});", inst, value, value, active_mask);
+ return;
}
+ const auto ballot_index{BallotIndex(ctx)};
+ const auto active_mask{fmt::format("uvec2(ballotARB(true)){}", ballot_index)};
+ const auto ballot{fmt::format("uvec2(ballotARB({})){}", pred, ballot_index)};
+ const auto value{fmt::format("({}^{})", ballot, active_mask)};
+ ctx.AddU1("{}=({}==0)||({}=={});", inst, value, value, active_mask);
}
void EmitSubgroupBallot(EmitContext& ctx, IR::Inst& inst, std::string_view pred) {
- if (!ctx.profile.warp_size_potentially_larger_than_guest) {
- ctx.AddU32("{}=uvec2(ballotARB({})).x;", inst, pred);
- } else {
- ctx.AddU32("{}=uvec2(ballotARB({}))[gl_SubGroupInvocationARB];", inst, pred);
- }
+ const auto ballot_index{BallotIndex(ctx)};
+ ctx.AddU32("{}=uvec2(ballotARB({})){};", inst, pred, ballot_index);
}
void EmitSubgroupEqMask(EmitContext& ctx, IR::Inst& inst) {
- ctx.AddU32("{}=uint(gl_SubGroupEqMaskARB.x);", inst);
+ ctx.AddU32("{}={};", inst, GetMask(ctx, "gl_SubGroupEqMaskARB"));
}
void EmitSubgroupLtMask(EmitContext& ctx, IR::Inst& inst) {
- ctx.AddU32("{}=uint(gl_SubGroupLtMaskARB.x);", inst);
+ ctx.AddU32("{}={};", inst, GetMask(ctx, "gl_SubGroupLtMaskARB"));
}
void EmitSubgroupLeMask(EmitContext& ctx, IR::Inst& inst) {
- ctx.AddU32("{}=uint(gl_SubGroupLeMaskARB.x);", inst);
+ ctx.AddU32("{}={};", inst, GetMask(ctx, "gl_SubGroupLeMaskARB"));
}
void EmitSubgroupGtMask(EmitContext& ctx, IR::Inst& inst) {
- ctx.AddU32("{}=uint(gl_SubGroupGtMaskARB.x);", inst);
+ ctx.AddU32("{}={};", inst, GetMask(ctx, "gl_SubGroupGtMaskARB"));
}
void EmitSubgroupGeMask(EmitContext& ctx, IR::Inst& inst) {
- ctx.AddU32("{}=uint(gl_SubGroupGeMaskARB.x);", inst);
+ ctx.AddU32("{}={};", inst, GetMask(ctx, "gl_SubGroupGeMaskARB"));
}
void EmitShuffleIndex(EmitContext& ctx, IR::Inst& inst, std::string_view value,
- std::string_view index, std::string_view clamp,
- std::string_view segmentation_mask) {
+ std::string_view index, std::string_view clamp, std::string_view seg_mask) {
if (ctx.profile.support_gl_warp_intrinsics) {
- UseShuffleNv(ctx, inst, "shuffleNV", value, index, clamp, segmentation_mask);
+ UseShuffleNv(ctx, inst, "shuffleNV", value, index, clamp, seg_mask);
return;
}
- const auto not_seg_mask{fmt::format("(~{})", segmentation_mask)};
- const auto thread_id{"gl_SubGroupInvocationARB"};
- const auto min_thread_id{ComputeMinThreadId(thread_id, segmentation_mask)};
- const auto max_thread_id{ComputeMaxThreadId(min_thread_id, clamp, not_seg_mask)};
+ const bool big_warp{ctx.profile.warp_size_potentially_larger_than_guest};
+ const auto is_upper_partition{"int(gl_SubGroupInvocationARB)>=32"};
+ const auto upper_index{fmt::format("{}?{}+32:{}", is_upper_partition, index, index)};
+ const auto upper_clamp{fmt::format("{}?{}+32:{}", is_upper_partition, clamp, clamp)};
+
+ const auto not_seg_mask{fmt::format("(~{})", seg_mask)};
+ const auto min_thread_id{ComputeMinThreadId(THREAD_ID, seg_mask)};
+ const auto max_thread_id{
+ ComputeMaxThreadId(min_thread_id, big_warp ? upper_clamp : clamp, not_seg_mask)};
- const auto lhs{fmt::format("({}&{})", index, not_seg_mask)};
+ const auto lhs{fmt::format("({}&{})", big_warp ? upper_index : index, not_seg_mask)};
const auto src_thread_id{fmt::format("({})|({})", lhs, min_thread_id)};
ctx.Add("shfl_in_bounds=int({})<=int({});", src_thread_id, max_thread_id);
SetInBoundsFlag(ctx, inst);
@@ -128,29 +146,34 @@ void EmitShuffleIndex(EmitContext& ctx, IR::Inst& inst, std::string_view value,
}
void EmitShuffleUp(EmitContext& ctx, IR::Inst& inst, std::string_view value, std::string_view index,
- std::string_view clamp, std::string_view segmentation_mask) {
+ std::string_view clamp, std::string_view seg_mask) {
if (ctx.profile.support_gl_warp_intrinsics) {
- UseShuffleNv(ctx, inst, "shuffleUpNV", value, index, clamp, segmentation_mask);
+ UseShuffleNv(ctx, inst, "shuffleUpNV", value, index, clamp, seg_mask);
return;
}
- const auto thread_id{"gl_SubGroupInvocationARB"};
- const auto max_thread_id{GetMaxThreadId(thread_id, clamp, segmentation_mask)};
- const auto src_thread_id{fmt::format("({}-{})", thread_id, index)};
+ const bool big_warp{ctx.profile.warp_size_potentially_larger_than_guest};
+ const auto is_upper_partition{"int(gl_SubGroupInvocationARB)>=32"};
+ const auto upper_clamp{fmt::format("{}?{}+32:{}", is_upper_partition, clamp, clamp)};
+
+ const auto max_thread_id{GetMaxThreadId(THREAD_ID, big_warp ? upper_clamp : clamp, seg_mask)};
+ const auto src_thread_id{fmt::format("({}-{})", THREAD_ID, index)};
ctx.Add("shfl_in_bounds=int({})>=int({});", src_thread_id, max_thread_id);
SetInBoundsFlag(ctx, inst);
ctx.AddU32("{}=shfl_in_bounds?readInvocationARB({},{}):{};", inst, value, src_thread_id, value);
}
void EmitShuffleDown(EmitContext& ctx, IR::Inst& inst, std::string_view value,
- std::string_view index, std::string_view clamp,
- std::string_view segmentation_mask) {
+ std::string_view index, std::string_view clamp, std::string_view seg_mask) {
if (ctx.profile.support_gl_warp_intrinsics) {
- UseShuffleNv(ctx, inst, "shuffleDownNV", value, index, clamp, segmentation_mask);
+ UseShuffleNv(ctx, inst, "shuffleDownNV", value, index, clamp, seg_mask);
return;
}
- const auto thread_id{"gl_SubGroupInvocationARB"};
- const auto max_thread_id{GetMaxThreadId(thread_id, clamp, segmentation_mask)};
- const auto src_thread_id{fmt::format("({}+{})", thread_id, index)};
+ const bool big_warp{ctx.profile.warp_size_potentially_larger_than_guest};
+ const auto is_upper_partition{"int(gl_SubGroupInvocationARB)>=32"};
+ const auto upper_clamp{fmt::format("{}?{}+32:{}", is_upper_partition, clamp, clamp)};
+
+ const auto max_thread_id{GetMaxThreadId(THREAD_ID, big_warp ? upper_clamp : clamp, seg_mask)};
+ const auto src_thread_id{fmt::format("({}+{})", THREAD_ID, index)};
ctx.Add("shfl_in_bounds=int({})<=int({});", src_thread_id, max_thread_id);
SetInBoundsFlag(ctx, inst);
ctx.AddU32("{}=shfl_in_bounds?readInvocationARB({},{}):{};", inst, value, src_thread_id, value);
@@ -158,14 +181,17 @@ void EmitShuffleDown(EmitContext& ctx, IR::Inst& inst, std::string_view value,
void EmitShuffleButterfly(EmitContext& ctx, IR::Inst& inst, std::string_view value,
std::string_view index, std::string_view clamp,
- std::string_view segmentation_mask) {
+ std::string_view seg_mask) {
if (ctx.profile.support_gl_warp_intrinsics) {
- UseShuffleNv(ctx, inst, "shuffleXorNV", value, index, clamp, segmentation_mask);
+ UseShuffleNv(ctx, inst, "shuffleXorNV", value, index, clamp, seg_mask);
return;
}
- const auto thread_id{"gl_SubGroupInvocationARB"};
- const auto max_thread_id{GetMaxThreadId(thread_id, clamp, segmentation_mask)};
- const auto src_thread_id{fmt::format("({}^{})", thread_id, index)};
+ const bool big_warp{ctx.profile.warp_size_potentially_larger_than_guest};
+ const auto is_upper_partition{"int(gl_SubGroupInvocationARB)>=32"};
+ const auto upper_clamp{fmt::format("{}?{}+32:{}", is_upper_partition, clamp, clamp)};
+
+ const auto max_thread_id{GetMaxThreadId(THREAD_ID, big_warp ? upper_clamp : clamp, seg_mask)};
+ const auto src_thread_id{fmt::format("({}^{})", THREAD_ID, index)};
ctx.Add("shfl_in_bounds=int({})<=int({});", src_thread_id, max_thread_id);
SetInBoundsFlag(ctx, inst);
ctx.AddU32("{}=shfl_in_bounds?readInvocationARB({},{}):{};", inst, value, src_thread_id, value);
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp
index 2d29d8c14..2885e6799 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_context.cpp
@@ -15,6 +15,8 @@
namespace Shader::Backend::SPIRV {
namespace {
+constexpr size_t NUM_FIXEDFNCTEXTURE = 10;
+
enum class Operation {
Increment,
Decrement,
@@ -427,6 +429,16 @@ Id DescType(EmitContext& ctx, Id sampled_type, Id pointer_type, u32 count) {
return pointer_type;
}
}
+
+size_t FindNextUnusedLocation(const std::bitset<IR::NUM_GENERICS>& used_locations,
+ size_t start_offset) {
+ for (size_t location = start_offset; location < used_locations.size(); ++location) {
+ if (!used_locations.test(location)) {
+ return location;
+ }
+ }
+ throw RuntimeError("Unable to get an unused location for legacy attribute");
+}
} // Anonymous namespace
void VectorTypes::Define(Sirit::Module& sirit_ctx, Id base_type, std::string_view name) {
@@ -1227,6 +1239,7 @@ void EmitContext::DefineInputs(const IR::Program& program) {
loads[IR::Attribute::TessellationEvaluationPointV]) {
tess_coord = DefineInput(*this, F32[3], false, spv::BuiltIn::TessCoord);
}
+ std::bitset<IR::NUM_GENERICS> used_locations{};
for (size_t index = 0; index < IR::NUM_GENERICS; ++index) {
const AttributeType input_type{runtime_info.generic_input_types[index]};
if (!runtime_info.previous_stage_stores.Generic(index)) {
@@ -1238,6 +1251,7 @@ void EmitContext::DefineInputs(const IR::Program& program) {
if (input_type == AttributeType::Disabled) {
continue;
}
+ used_locations.set(index);
const Id type{GetAttributeType(*this, input_type)};
const Id id{DefineInput(*this, type, true)};
Decorate(id, spv::Decoration::Location, static_cast<u32>(index));
@@ -1263,6 +1277,26 @@ void EmitContext::DefineInputs(const IR::Program& program) {
break;
}
}
+ size_t previous_unused_location = 0;
+ if (loads.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) {
+ const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location);
+ previous_unused_location = location;
+ used_locations.set(location);
+ const Id id{DefineInput(*this, F32[4], true)};
+ Decorate(id, spv::Decoration::Location, location);
+ input_front_color = id;
+ }
+ for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) {
+ if (loads.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
+ const size_t location =
+ FindNextUnusedLocation(used_locations, previous_unused_location);
+ previous_unused_location = location;
+ used_locations.set(location);
+ const Id id{DefineInput(*this, F32[4], true)};
+ Decorate(id, spv::Decoration::Location, location);
+ input_fixed_fnc_textures[index] = id;
+ }
+ }
if (stage == Stage::TessellationEval) {
for (size_t index = 0; index < info.uses_patches.size(); ++index) {
if (!info.uses_patches[index]) {
@@ -1313,9 +1347,31 @@ void EmitContext::DefineOutputs(const IR::Program& program) {
viewport_mask = DefineOutput(*this, TypeArray(U32[1], Const(1u)), std::nullopt,
spv::BuiltIn::ViewportMaskNV);
}
+ std::bitset<IR::NUM_GENERICS> used_locations{};
for (size_t index = 0; index < IR::NUM_GENERICS; ++index) {
if (info.stores.Generic(index)) {
DefineGenericOutput(*this, index, invocations);
+ used_locations.set(index);
+ }
+ }
+ size_t previous_unused_location = 0;
+ if (info.stores.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) {
+ const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location);
+ previous_unused_location = location;
+ used_locations.set(location);
+ const Id id{DefineOutput(*this, F32[4], invocations)};
+ Decorate(id, spv::Decoration::Location, static_cast<u32>(location));
+ output_front_color = id;
+ }
+ for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) {
+ if (info.stores.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
+ const size_t location =
+ FindNextUnusedLocation(used_locations, previous_unused_location);
+ previous_unused_location = location;
+ used_locations.set(location);
+ const Id id{DefineOutput(*this, F32[4], invocations)};
+ Decorate(id, spv::Decoration::Location, location);
+ output_fixed_fnc_textures[index] = id;
}
}
switch (stage) {
diff --git a/src/shader_recompiler/backend/spirv/emit_context.h b/src/shader_recompiler/backend/spirv/emit_context.h
index e277bc358..847d0c0e6 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.h
+++ b/src/shader_recompiler/backend/spirv/emit_context.h
@@ -268,10 +268,14 @@ public:
Id write_global_func_u32x4{};
Id input_position{};
+ Id input_front_color{};
+ std::array<Id, 10> input_fixed_fnc_textures{};
std::array<Id, 32> input_generics{};
Id output_point_size{};
Id output_position{};
+ Id output_front_color{};
+ std::array<Id, 10> output_fixed_fnc_textures{};
std::array<std::array<GenericElementInfo, 4>, 32> output_generics{};
Id output_tess_level_outer{};
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
index fb8c02a77..6f60c6574 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
@@ -43,6 +43,25 @@ Id AttrPointer(EmitContext& ctx, Id pointer_type, Id vertex, Id base, Args&&...
}
}
+bool IsFixedFncTexture(IR::Attribute attribute) {
+ return attribute >= IR::Attribute::FixedFncTexture0S &&
+ attribute <= IR::Attribute::FixedFncTexture9Q;
+}
+
+u32 FixedFncTextureAttributeIndex(IR::Attribute attribute) {
+ if (!IsFixedFncTexture(attribute)) {
+ throw InvalidArgument("Attribute {} is not a FixedFncTexture", attribute);
+ }
+ return (static_cast<u32>(attribute) - static_cast<u32>(IR::Attribute::FixedFncTexture0S)) / 4u;
+}
+
+u32 FixedFncTextureAttributeElement(IR::Attribute attribute) {
+ if (!IsFixedFncTexture(attribute)) {
+ throw InvalidArgument("Attribute {} is not a FixedFncTexture", attribute);
+ }
+ return static_cast<u32>(attribute) % 4u;
+}
+
template <typename... Args>
Id OutputAccessChain(EmitContext& ctx, Id result_type, Id base, Args&&... args) {
if (ctx.stage == Stage::TessellationControl) {
@@ -74,6 +93,13 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
return OutputAccessChain(ctx, ctx.output_f32, info.id, index_id);
}
}
+ if (IsFixedFncTexture(attr)) {
+ const u32 index{FixedFncTextureAttributeIndex(attr)};
+ const u32 element{FixedFncTextureAttributeElement(attr)};
+ const Id element_id{ctx.Const(element)};
+ return OutputAccessChain(ctx, ctx.output_f32, ctx.output_fixed_fnc_textures[index],
+ element_id);
+ }
switch (attr) {
case IR::Attribute::PointSize:
return ctx.output_point_size;
@@ -85,6 +111,14 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
const Id element_id{ctx.Const(element)};
return OutputAccessChain(ctx, ctx.output_f32, ctx.output_position, element_id);
}
+ case IR::Attribute::ColorFrontDiffuseR:
+ case IR::Attribute::ColorFrontDiffuseG:
+ case IR::Attribute::ColorFrontDiffuseB:
+ case IR::Attribute::ColorFrontDiffuseA: {
+ const u32 element{static_cast<u32>(attr) % 4};
+ const Id element_id{ctx.Const(element)};
+ return OutputAccessChain(ctx, ctx.output_f32, ctx.output_front_color, element_id);
+ }
case IR::Attribute::ClipDistance0:
case IR::Attribute::ClipDistance1:
case IR::Attribute::ClipDistance2:
@@ -298,19 +332,21 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
if (IR::IsGeneric(attr)) {
const u32 index{IR::GenericAttributeIndex(attr)};
const std::optional<AttrInfo> type{AttrTypes(ctx, index)};
- if (!type) {
- // Attribute is disabled
+ if (!type || !ctx.runtime_info.previous_stage_stores.Generic(index, element)) {
+ // Attribute is disabled or varying component is not written
return ctx.Const(element == 3 ? 1.0f : 0.0f);
}
- if (!ctx.runtime_info.previous_stage_stores.Generic(index, element)) {
- // Varying component is not written
- return ctx.Const(type && element == 3 ? 1.0f : 0.0f);
- }
const Id generic_id{ctx.input_generics.at(index)};
const Id pointer{AttrPointer(ctx, type->pointer, vertex, generic_id, ctx.Const(element))};
const Id value{ctx.OpLoad(type->id, pointer)};
return type->needs_cast ? ctx.OpBitcast(ctx.F32[1], value) : value;
}
+ if (IsFixedFncTexture(attr)) {
+ const u32 index{FixedFncTextureAttributeIndex(attr)};
+ const Id attr_id{ctx.input_fixed_fnc_textures[index]};
+ const Id attr_ptr{AttrPointer(ctx, ctx.input_f32, vertex, attr_id, ctx.Const(element))};
+ return ctx.OpLoad(ctx.F32[1], attr_ptr);
+ }
switch (attr) {
case IR::Attribute::PrimitiveId:
return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.primitive_id));
@@ -320,6 +356,13 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
case IR::Attribute::PositionW:
return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_position,
ctx.Const(element)));
+ case IR::Attribute::ColorFrontDiffuseR:
+ case IR::Attribute::ColorFrontDiffuseG:
+ case IR::Attribute::ColorFrontDiffuseB:
+ case IR::Attribute::ColorFrontDiffuseA: {
+ return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_front_color,
+ ctx.Const(element)));
+ }
case IR::Attribute::InstanceId:
if (ctx.profile.support_vertex_instance_id) {
return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.instance_id));
@@ -337,8 +380,9 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
return ctx.OpBitcast(ctx.F32[1], ctx.OpISub(ctx.U32[1], index, base));
}
case IR::Attribute::FrontFace:
- return ctx.OpSelect(ctx.U32[1], ctx.OpLoad(ctx.U1, ctx.front_face),
- ctx.Const(std::numeric_limits<u32>::max()), ctx.u32_zero_value);
+ return ctx.OpSelect(ctx.F32[1], ctx.OpLoad(ctx.U1, ctx.front_face),
+ ctx.OpBitcast(ctx.F32[1], ctx.Const(std::numeric_limits<u32>::max())),
+ ctx.f32_zero_value);
case IR::Attribute::PointSpriteS:
return ctx.OpLoad(ctx.F32[1],
ctx.OpAccessChain(ctx.input_f32, ctx.point_coord, ctx.u32_zero_value));
@@ -433,7 +477,13 @@ void EmitSetSampleMask(EmitContext& ctx, Id value) {
}
void EmitSetFragDepth(EmitContext& ctx, Id value) {
- ctx.OpStore(ctx.frag_depth, value);
+ if (!ctx.runtime_info.convert_depth_mode) {
+ ctx.OpStore(ctx.frag_depth, value);
+ return;
+ }
+ const Id unit{ctx.Const(0.5f)};
+ const Id new_depth{ctx.OpFma(ctx.F32[1], value, unit, unit)};
+ ctx.OpStore(ctx.frag_depth, new_depth);
}
void EmitGetZFlag(EmitContext&) {
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp
index 78b1e1ba7..cef52c56e 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp
@@ -7,8 +7,13 @@
namespace Shader::Backend::SPIRV {
namespace {
+Id GetThreadId(EmitContext& ctx) {
+ return ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id);
+}
+
Id WarpExtract(EmitContext& ctx, Id value) {
- const Id local_index{ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id)};
+ const Id thread_id{GetThreadId(ctx)};
+ const Id local_index{ctx.OpShiftRightArithmetic(ctx.U32[1], thread_id, ctx.Const(5U))};
return ctx.OpVectorExtractDynamic(ctx.U32[1], value, local_index);
}
@@ -48,10 +53,17 @@ Id SelectValue(EmitContext& ctx, Id in_range, Id value, Id src_thread_id) {
return ctx.OpSelect(ctx.U32[1], in_range,
ctx.OpSubgroupReadInvocationKHR(ctx.U32[1], value, src_thread_id), value);
}
+
+Id GetUpperClamp(EmitContext& ctx, Id invocation_id, Id clamp) {
+ const Id thirty_two{ctx.Const(32u)};
+ const Id is_upper_partition{ctx.OpSGreaterThanEqual(ctx.U1, invocation_id, thirty_two)};
+ const Id upper_clamp{ctx.OpIAdd(ctx.U32[1], thirty_two, clamp)};
+ return ctx.OpSelect(ctx.U32[1], is_upper_partition, upper_clamp, clamp);
+}
} // Anonymous namespace
Id EmitLaneId(EmitContext& ctx) {
- const Id id{ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id)};
+ const Id id{GetThreadId(ctx)};
if (!ctx.profile.warp_size_potentially_larger_than_guest) {
return id;
}
@@ -123,7 +135,15 @@ Id EmitSubgroupGeMask(EmitContext& ctx) {
Id EmitShuffleIndex(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp,
Id segmentation_mask) {
const Id not_seg_mask{ctx.OpNot(ctx.U32[1], segmentation_mask)};
- const Id thread_id{ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id)};
+ const Id thread_id{GetThreadId(ctx)};
+ if (ctx.profile.warp_size_potentially_larger_than_guest) {
+ const Id thirty_two{ctx.Const(32u)};
+ const Id is_upper_partition{ctx.OpSGreaterThanEqual(ctx.U1, thread_id, thirty_two)};
+ const Id upper_index{ctx.OpIAdd(ctx.U32[1], thirty_two, index)};
+ const Id upper_clamp{ctx.OpIAdd(ctx.U32[1], thirty_two, clamp)};
+ index = ctx.OpSelect(ctx.U32[1], is_upper_partition, upper_index, index);
+ clamp = ctx.OpSelect(ctx.U32[1], is_upper_partition, upper_clamp, clamp);
+ }
const Id min_thread_id{ComputeMinThreadId(ctx, thread_id, segmentation_mask)};
const Id max_thread_id{ComputeMaxThreadId(ctx, min_thread_id, clamp, not_seg_mask)};
@@ -137,7 +157,10 @@ Id EmitShuffleIndex(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id cla
Id EmitShuffleUp(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp,
Id segmentation_mask) {
- const Id thread_id{ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id)};
+ const Id thread_id{GetThreadId(ctx)};
+ if (ctx.profile.warp_size_potentially_larger_than_guest) {
+ clamp = GetUpperClamp(ctx, thread_id, clamp);
+ }
const Id max_thread_id{GetMaxThreadId(ctx, thread_id, clamp, segmentation_mask)};
const Id src_thread_id{ctx.OpISub(ctx.U32[1], thread_id, index)};
const Id in_range{ctx.OpSGreaterThanEqual(ctx.U1, src_thread_id, max_thread_id)};
@@ -148,7 +171,10 @@ Id EmitShuffleUp(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp,
Id EmitShuffleDown(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp,
Id segmentation_mask) {
- const Id thread_id{ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id)};
+ const Id thread_id{GetThreadId(ctx)};
+ if (ctx.profile.warp_size_potentially_larger_than_guest) {
+ clamp = GetUpperClamp(ctx, thread_id, clamp);
+ }
const Id max_thread_id{GetMaxThreadId(ctx, thread_id, clamp, segmentation_mask)};
const Id src_thread_id{ctx.OpIAdd(ctx.U32[1], thread_id, index)};
const Id in_range{ctx.OpSLessThanEqual(ctx.U1, src_thread_id, max_thread_id)};
@@ -159,7 +185,10 @@ Id EmitShuffleDown(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clam
Id EmitShuffleButterfly(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp,
Id segmentation_mask) {
- const Id thread_id{ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id)};
+ const Id thread_id{GetThreadId(ctx)};
+ if (ctx.profile.warp_size_potentially_larger_than_guest) {
+ clamp = GetUpperClamp(ctx, thread_id, clamp);
+ }
const Id max_thread_id{GetMaxThreadId(ctx, thread_id, clamp, segmentation_mask)};
const Id src_thread_id{ctx.OpBitwiseXor(ctx.U32[1], thread_id, index)};
const Id in_range{ctx.OpSLessThanEqual(ctx.U1, src_thread_id, max_thread_id)};
diff --git a/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp b/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp
index 8b3e0a15c..69eeaa3e6 100644
--- a/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp
+++ b/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp
@@ -20,6 +20,7 @@
#include "shader_recompiler/frontend/maxwell/decode.h"
#include "shader_recompiler/frontend/maxwell/structured_control_flow.h"
#include "shader_recompiler/frontend/maxwell/translate/translate.h"
+#include "shader_recompiler/host_translate_info.h"
#include "shader_recompiler/object_pool.h"
namespace Shader::Maxwell {
@@ -652,7 +653,7 @@ class TranslatePass {
public:
TranslatePass(ObjectPool<IR::Inst>& inst_pool_, ObjectPool<IR::Block>& block_pool_,
ObjectPool<Statement>& stmt_pool_, Environment& env_, Statement& root_stmt,
- IR::AbstractSyntaxList& syntax_list_)
+ IR::AbstractSyntaxList& syntax_list_, const HostTranslateInfo& host_info)
: stmt_pool{stmt_pool_}, inst_pool{inst_pool_}, block_pool{block_pool_}, env{env_},
syntax_list{syntax_list_} {
Visit(root_stmt, nullptr, nullptr);
@@ -660,6 +661,9 @@ public:
IR::Block& first_block{*syntax_list.front().data.block};
IR::IREmitter ir(first_block, first_block.begin());
ir.Prologue();
+ if (uses_demote_to_helper && host_info.needs_demote_reorder) {
+ DemoteCombinationPass();
+ }
}
private:
@@ -809,7 +813,14 @@ private:
}
case StatementType::Return: {
ensure_block();
- IR::IREmitter{*current_block}.Epilogue();
+ IR::Block* return_block{block_pool.Create(inst_pool)};
+ IR::IREmitter{*return_block}.Epilogue();
+ current_block->AddBranch(return_block);
+
+ auto& merge{syntax_list.emplace_back()};
+ merge.type = IR::AbstractSyntaxNode::Type::Block;
+ merge.data.block = return_block;
+
current_block = nullptr;
syntax_list.emplace_back().type = IR::AbstractSyntaxNode::Type::Return;
break;
@@ -824,6 +835,7 @@ private:
auto& merge{syntax_list.emplace_back()};
merge.type = IR::AbstractSyntaxNode::Type::Block;
merge.data.block = demote_block;
+ uses_demote_to_helper = true;
break;
}
case StatementType::Unreachable: {
@@ -855,11 +867,117 @@ private:
return block_pool.Create(inst_pool);
}
+ void DemoteCombinationPass() {
+ using Type = IR::AbstractSyntaxNode::Type;
+ std::vector<IR::Block*> demote_blocks;
+ std::vector<IR::U1> demote_conds;
+ u32 num_epilogues{};
+ u32 branch_depth{};
+ for (const IR::AbstractSyntaxNode& node : syntax_list) {
+ if (node.type == Type::If) {
+ ++branch_depth;
+ }
+ if (node.type == Type::EndIf) {
+ --branch_depth;
+ }
+ if (node.type != Type::Block) {
+ continue;
+ }
+ if (branch_depth > 1) {
+ // Skip reordering nested demote branches.
+ continue;
+ }
+ for (const IR::Inst& inst : node.data.block->Instructions()) {
+ const IR::Opcode op{inst.GetOpcode()};
+ if (op == IR::Opcode::DemoteToHelperInvocation) {
+ demote_blocks.push_back(node.data.block);
+ break;
+ }
+ if (op == IR::Opcode::Epilogue) {
+ ++num_epilogues;
+ }
+ }
+ }
+ if (demote_blocks.size() == 0) {
+ return;
+ }
+ if (num_epilogues > 1) {
+ LOG_DEBUG(Shader, "Combining demotes with more than one return is not implemented.");
+ return;
+ }
+ s64 last_iterator_offset{};
+ auto& asl{syntax_list};
+ for (const IR::Block* demote_block : demote_blocks) {
+ const auto start_it{asl.begin() + last_iterator_offset};
+ auto asl_it{std::find_if(start_it, asl.end(), [&](const IR::AbstractSyntaxNode& asn) {
+ return asn.type == Type::If && asn.data.if_node.body == demote_block;
+ })};
+ if (asl_it == asl.end()) {
+ // Demote without a conditional branch.
+ // No need to proceed since all fragment instances will be demoted regardless.
+ return;
+ }
+ const IR::Block* const end_if = asl_it->data.if_node.merge;
+ demote_conds.push_back(asl_it->data.if_node.cond);
+ last_iterator_offset = std::distance(asl.begin(), asl_it);
+
+ asl_it = asl.erase(asl_it);
+ asl_it = std::find_if(asl_it, asl.end(), [&](const IR::AbstractSyntaxNode& asn) {
+ return asn.type == Type::Block && asn.data.block == demote_block;
+ });
+
+ asl_it = asl.erase(asl_it);
+ asl_it = std::find_if(asl_it, asl.end(), [&](const IR::AbstractSyntaxNode& asn) {
+ return asn.type == Type::EndIf && asn.data.end_if.merge == end_if;
+ });
+ asl_it = asl.erase(asl_it);
+ }
+ const auto epilogue_func{[](const IR::AbstractSyntaxNode& asn) {
+ if (asn.type != Type::Block) {
+ return false;
+ }
+ for (const auto& inst : asn.data.block->Instructions()) {
+ if (inst.GetOpcode() == IR::Opcode::Epilogue) {
+ return true;
+ }
+ }
+ return false;
+ }};
+ const auto reverse_it{std::find_if(asl.rbegin(), asl.rend(), epilogue_func)};
+ const auto return_block_it{(reverse_it + 1).base()};
+
+ IR::IREmitter ir{*(return_block_it - 1)->data.block};
+ IR::U1 cond(IR::Value(false));
+ for (const auto& demote_cond : demote_conds) {
+ cond = ir.LogicalOr(cond, demote_cond);
+ }
+ cond.Inst()->DestructiveAddUsage(1);
+
+ IR::AbstractSyntaxNode demote_if_node{};
+ demote_if_node.type = Type::If;
+ demote_if_node.data.if_node.cond = cond;
+ demote_if_node.data.if_node.body = demote_blocks[0];
+ demote_if_node.data.if_node.merge = return_block_it->data.block;
+
+ IR::AbstractSyntaxNode demote_node{};
+ demote_node.type = Type::Block;
+ demote_node.data.block = demote_blocks[0];
+
+ IR::AbstractSyntaxNode demote_endif_node{};
+ demote_endif_node.type = Type::EndIf;
+ demote_endif_node.data.end_if.merge = return_block_it->data.block;
+
+ asl.insert(return_block_it, demote_endif_node);
+ asl.insert(return_block_it, demote_node);
+ asl.insert(return_block_it, demote_if_node);
+ }
+
ObjectPool<Statement>& stmt_pool;
ObjectPool<IR::Inst>& inst_pool;
ObjectPool<IR::Block>& block_pool;
Environment& env;
IR::AbstractSyntaxList& syntax_list;
+ bool uses_demote_to_helper{};
// TODO: C++20 Remove this when all compilers support constexpr std::vector
#if __cpp_lib_constexpr_vector >= 201907
@@ -871,12 +989,13 @@ private:
} // Anonymous namespace
IR::AbstractSyntaxList BuildASL(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
- Environment& env, Flow::CFG& cfg) {
+ Environment& env, Flow::CFG& cfg,
+ const HostTranslateInfo& host_info) {
ObjectPool<Statement> stmt_pool{64};
GotoPass goto_pass{cfg, stmt_pool};
Statement& root{goto_pass.RootStatement()};
IR::AbstractSyntaxList syntax_list;
- TranslatePass{inst_pool, block_pool, stmt_pool, env, root, syntax_list};
+ TranslatePass{inst_pool, block_pool, stmt_pool, env, root, syntax_list, host_info};
return syntax_list;
}
diff --git a/src/shader_recompiler/frontend/maxwell/structured_control_flow.h b/src/shader_recompiler/frontend/maxwell/structured_control_flow.h
index 88b083649..e38158da3 100644
--- a/src/shader_recompiler/frontend/maxwell/structured_control_flow.h
+++ b/src/shader_recompiler/frontend/maxwell/structured_control_flow.h
@@ -11,10 +11,13 @@
#include "shader_recompiler/frontend/maxwell/control_flow.h"
#include "shader_recompiler/object_pool.h"
-namespace Shader::Maxwell {
+namespace Shader {
+struct HostTranslateInfo;
+namespace Maxwell {
[[nodiscard]] IR::AbstractSyntaxList BuildASL(ObjectPool<IR::Inst>& inst_pool,
ObjectPool<IR::Block>& block_pool, Environment& env,
- Flow::CFG& cfg);
+ Flow::CFG& cfg, const HostTranslateInfo& host_info);
-} // namespace Shader::Maxwell
+} // namespace Maxwell
+} // namespace Shader
diff --git a/src/shader_recompiler/frontend/maxwell/translate_program.cpp b/src/shader_recompiler/frontend/maxwell/translate_program.cpp
index c067d459c..012d55357 100644
--- a/src/shader_recompiler/frontend/maxwell/translate_program.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate_program.cpp
@@ -130,7 +130,7 @@ void AddNVNStorageBuffers(IR::Program& program) {
IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
Environment& env, Flow::CFG& cfg, const HostTranslateInfo& host_info) {
IR::Program program;
- program.syntax_list = BuildASL(inst_pool, block_pool, env, cfg);
+ program.syntax_list = BuildASL(inst_pool, block_pool, env, cfg, host_info);
program.blocks = GenerateBlocks(program.syntax_list);
program.post_order_blocks = PostOrder(program.syntax_list.front());
program.stage = env.ShaderStage();
diff --git a/src/shader_recompiler/host_translate_info.h b/src/shader_recompiler/host_translate_info.h
index 94a584219..96468b2e7 100644
--- a/src/shader_recompiler/host_translate_info.h
+++ b/src/shader_recompiler/host_translate_info.h
@@ -11,8 +11,9 @@ namespace Shader {
/// Misc information about the host
struct HostTranslateInfo {
- bool support_float16{}; ///< True when the device supports 16-bit floats
- bool support_int64{}; ///< True when the device supports 64-bit integers
+ bool support_float16{}; ///< True when the device supports 16-bit floats
+ bool support_int64{}; ///< True when the device supports 64-bit integers
+ bool needs_demote_reorder{}; ///< True when the device needs DemoteToHelperInvocation reordered
};
} // namespace Shader
diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp
index 44ad10d43..225c238fb 100644
--- a/src/shader_recompiler/ir_opt/texture_pass.cpp
+++ b/src/shader_recompiler/ir_opt/texture_pass.cpp
@@ -492,7 +492,8 @@ void TexturePass(Environment& env, IR::Program& program) {
const auto insert_point{IR::Block::InstructionList::s_iterator_to(*inst)};
IR::IREmitter ir{*texture_inst.block, insert_point};
const IR::U32 shift{ir.Imm32(std::countr_zero(DESCRIPTOR_SIZE))};
- inst->SetArg(0, ir.ShiftRightArithmetic(cbuf.dynamic_offset, shift));
+ inst->SetArg(0, ir.SMin(ir.ShiftRightArithmetic(cbuf.dynamic_offset, shift),
+ ir.Imm32(DESCRIPTOR_SIZE - 1)));
} else {
inst->SetArg(0, IR::Value{});
}
diff --git a/src/shader_recompiler/object_pool.h b/src/shader_recompiler/object_pool.h
index f3b12d04b..a12ddcc8f 100644
--- a/src/shader_recompiler/object_pool.h
+++ b/src/shader_recompiler/object_pool.h
@@ -11,14 +11,16 @@
namespace Shader {
template <typename T>
-requires std::is_destructible_v<T> class ObjectPool {
+requires std::is_destructible_v<T>
+class ObjectPool {
public:
explicit ObjectPool(size_t chunk_size = 8192) : new_chunk_size{chunk_size} {
node = &chunks.emplace_back(new_chunk_size);
}
template <typename... Args>
- requires std::is_constructible_v<T, Args...>[[nodiscard]] T* Create(Args&&... args) {
+ requires std::is_constructible_v<T, Args...>
+ [[nodiscard]] T* Create(Args&&... args) {
return std::construct_at(Memory(), std::forward<Args>(args)...);
}
diff --git a/src/tests/common/param_package.cpp b/src/tests/common/param_package.cpp
index 4c0f9654f..e31ca3544 100644
--- a/src/tests/common/param_package.cpp
+++ b/src/tests/common/param_package.cpp
@@ -4,11 +4,13 @@
#include <catch2/catch.hpp>
#include <math.h>
+#include "common/logging/backend.h"
#include "common/param_package.h"
namespace Common {
TEST_CASE("ParamPackage", "[common]") {
+ Common::Log::DisableLoggingInTests();
ParamPackage original{
{"abc", "xyz"},
{"def", "42"},
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 1eb67c051..269db21a5 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -97,6 +97,7 @@ add_library(video_core STATIC
renderer_opengl/gl_stream_buffer.h
renderer_opengl/gl_texture_cache.cpp
renderer_opengl/gl_texture_cache.h
+ renderer_opengl/gl_texture_cache_base.cpp
renderer_opengl/gl_query_cache.cpp
renderer_opengl/gl_query_cache.h
renderer_opengl/maxwell_to_gl.h
@@ -155,6 +156,7 @@ add_library(video_core STATIC
renderer_vulkan/vk_swapchain.h
renderer_vulkan/vk_texture_cache.cpp
renderer_vulkan/vk_texture_cache.h
+ renderer_vulkan/vk_texture_cache_base.cpp
renderer_vulkan/vk_update_descriptor.cpp
renderer_vulkan/vk_update_descriptor.h
shader_cache.cpp
@@ -186,6 +188,7 @@ add_library(video_core STATIC
texture_cache/samples_helper.h
texture_cache/slot_vector.h
texture_cache/texture_cache.h
+ texture_cache/texture_cache_base.h
texture_cache/types.h
texture_cache/util.cpp
texture_cache/util.h
@@ -228,6 +231,7 @@ endif()
target_include_directories(video_core PRIVATE ${FFmpeg_INCLUDE_DIR})
target_link_libraries(video_core PRIVATE ${FFmpeg_LIBRARIES})
+target_link_options(video_core PRIVATE ${FFmpeg_LDFLAGS})
add_dependencies(video_core host_shaders)
target_include_directories(video_core PRIVATE ${HOST_SHADERS_INCLUDE})
diff --git a/src/video_core/buffer_cache/buffer_base.h b/src/video_core/buffer_cache/buffer_base.h
index c3318095c..be2113f5a 100644
--- a/src/video_core/buffer_cache/buffer_base.h
+++ b/src/video_core/buffer_cache/buffer_base.h
@@ -261,16 +261,6 @@ public:
stream_score += score;
}
- /// Sets the new frame tick
- void SetFrameTick(u64 new_frame_tick) noexcept {
- frame_tick = new_frame_tick;
- }
-
- /// Returns the new frame tick
- [[nodiscard]] u64 FrameTick() const noexcept {
- return frame_tick;
- }
-
/// Returns the likeliness of this being a stream buffer
[[nodiscard]] int StreamScore() const noexcept {
return stream_score;
@@ -307,6 +297,14 @@ public:
return words.size_bytes;
}
+ size_t getLRUID() const noexcept {
+ return lru_id;
+ }
+
+ void setLRUID(size_t lru_id_) {
+ lru_id = lru_id_;
+ }
+
private:
template <Type type>
u64* Array() noexcept {
@@ -603,9 +601,9 @@ private:
RasterizerInterface* rasterizer = nullptr;
VAddr cpu_addr = 0;
Words words;
- u64 frame_tick = 0;
BufferFlagBits flags{};
int stream_score = 0;
+ size_t lru_id = SIZE_MAX;
};
} // namespace VideoCommon
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h
index 3b43554f9..d350c9b36 100644
--- a/src/video_core/buffer_cache/buffer_cache.h
+++ b/src/video_core/buffer_cache/buffer_cache.h
@@ -20,6 +20,7 @@
#include "common/common_types.h"
#include "common/div_ceil.h"
#include "common/literals.h"
+#include "common/lru_cache.h"
#include "common/microprofile.h"
#include "common/scope_exit.h"
#include "common/settings.h"
@@ -330,7 +331,7 @@ private:
template <bool insert>
void ChangeRegister(BufferId buffer_id);
- void TouchBuffer(Buffer& buffer) const noexcept;
+ void TouchBuffer(Buffer& buffer, BufferId buffer_id) noexcept;
bool SynchronizeBuffer(Buffer& buffer, VAddr cpu_addr, u32 size);
@@ -428,7 +429,11 @@ private:
size_t immediate_buffer_capacity = 0;
std::unique_ptr<u8[]> immediate_buffer_alloc;
- typename SlotVector<Buffer>::Iterator deletion_iterator;
+ struct LRUItemParams {
+ using ObjectType = BufferId;
+ using TickType = u64;
+ };
+ Common::LeastRecentlyUsedCache<LRUItemParams> lru_cache;
u64 frame_tick = 0;
u64 total_used_memory = 0;
@@ -445,7 +450,6 @@ BufferCache<P>::BufferCache(VideoCore::RasterizerInterface& rasterizer_,
kepler_compute{kepler_compute_}, gpu_memory{gpu_memory_}, cpu_memory{cpu_memory_} {
// Ensure the first slot is used for the null buffer
void(slot_buffers.insert(runtime, NullBufferParams{}));
- deletion_iterator = slot_buffers.end();
common_ranges.clear();
}
@@ -454,20 +458,17 @@ void BufferCache<P>::RunGarbageCollector() {
const bool aggressive_gc = total_used_memory >= CRITICAL_MEMORY;
const u64 ticks_to_destroy = aggressive_gc ? 60 : 120;
int num_iterations = aggressive_gc ? 64 : 32;
- for (; num_iterations > 0; --num_iterations) {
- if (deletion_iterator == slot_buffers.end()) {
- deletion_iterator = slot_buffers.begin();
- }
- ++deletion_iterator;
- if (deletion_iterator == slot_buffers.end()) {
- break;
- }
- const auto [buffer_id, buffer] = *deletion_iterator;
- if (buffer->FrameTick() + ticks_to_destroy < frame_tick) {
- DownloadBufferMemory(*buffer);
- DeleteBuffer(buffer_id);
+ const auto clean_up = [this, &num_iterations](BufferId buffer_id) {
+ if (num_iterations == 0) {
+ return true;
}
- }
+ --num_iterations;
+ auto& buffer = slot_buffers[buffer_id];
+ DownloadBufferMemory(buffer);
+ DeleteBuffer(buffer_id);
+ return false;
+ };
+ lru_cache.ForEachItemBelow(frame_tick - ticks_to_destroy, clean_up);
}
template <class P>
@@ -485,7 +486,7 @@ void BufferCache<P>::TickFrame() {
const bool skip_preferred = hits * 256 < shots * 251;
uniform_buffer_skip_cache_size = skip_preferred ? DEFAULT_SKIP_CACHE_SIZE : 0;
- if (Settings::values.use_caches_gc.GetValue() && total_used_memory >= EXPECTED_MEMORY) {
+ if (total_used_memory >= EXPECTED_MEMORY) {
RunGarbageCollector();
}
++frame_tick;
@@ -569,13 +570,12 @@ bool BufferCache<P>::DMACopy(GPUVAddr src_address, GPUVAddr dest_address, u64 am
ForEachWrittenRange(*cpu_src_address, amount, mirror);
// This subtraction in this order is important for overlapping copies.
common_ranges.subtract(subtract_interval);
- bool atleast_1_download = tmp_intervals.size() != 0;
- for (const IntervalType add_interval : tmp_intervals) {
+ const bool has_new_downloads = tmp_intervals.size() != 0;
+ for (const IntervalType& add_interval : tmp_intervals) {
common_ranges.add(add_interval);
}
-
runtime.CopyBuffer(dest_buffer, src_buffer, copies);
- if (atleast_1_download) {
+ if (has_new_downloads) {
dest_buffer.MarkRegionAsGpuModified(*cpu_dest_address, amount);
}
std::vector<u8> tmp_buffer(amount);
@@ -954,7 +954,7 @@ bool BufferCache<P>::IsRegionCpuModified(VAddr addr, size_t size) {
template <class P>
void BufferCache<P>::BindHostIndexBuffer() {
Buffer& buffer = slot_buffers[index_buffer.buffer_id];
- TouchBuffer(buffer);
+ TouchBuffer(buffer, index_buffer.buffer_id);
const u32 offset = buffer.Offset(index_buffer.cpu_addr);
const u32 size = index_buffer.size;
SynchronizeBuffer(buffer, index_buffer.cpu_addr, size);
@@ -975,7 +975,7 @@ void BufferCache<P>::BindHostVertexBuffers() {
for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) {
const Binding& binding = vertex_buffers[index];
Buffer& buffer = slot_buffers[binding.buffer_id];
- TouchBuffer(buffer);
+ TouchBuffer(buffer, binding.buffer_id);
SynchronizeBuffer(buffer, binding.cpu_addr, binding.size);
if (!flags[Dirty::VertexBuffer0 + index]) {
continue;
@@ -1011,7 +1011,7 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
const VAddr cpu_addr = binding.cpu_addr;
const u32 size = std::min(binding.size, (*uniform_buffer_sizes)[stage][index]);
Buffer& buffer = slot_buffers[binding.buffer_id];
- TouchBuffer(buffer);
+ TouchBuffer(buffer, binding.buffer_id);
const bool use_fast_buffer = binding.buffer_id != NULL_BUFFER_ID &&
size <= uniform_buffer_skip_cache_size &&
!buffer.IsRegionGpuModified(cpu_addr, size);
@@ -1083,7 +1083,7 @@ void BufferCache<P>::BindHostGraphicsStorageBuffers(size_t stage) {
ForEachEnabledBit(enabled_storage_buffers[stage], [&](u32 index) {
const Binding& binding = storage_buffers[stage][index];
Buffer& buffer = slot_buffers[binding.buffer_id];
- TouchBuffer(buffer);
+ TouchBuffer(buffer, binding.buffer_id);
const u32 size = binding.size;
SynchronizeBuffer(buffer, binding.cpu_addr, size);
@@ -1128,7 +1128,7 @@ void BufferCache<P>::BindHostTransformFeedbackBuffers() {
for (u32 index = 0; index < NUM_TRANSFORM_FEEDBACK_BUFFERS; ++index) {
const Binding& binding = transform_feedback_buffers[index];
Buffer& buffer = slot_buffers[binding.buffer_id];
- TouchBuffer(buffer);
+ TouchBuffer(buffer, binding.buffer_id);
const u32 size = binding.size;
SynchronizeBuffer(buffer, binding.cpu_addr, size);
@@ -1148,7 +1148,7 @@ void BufferCache<P>::BindHostComputeUniformBuffers() {
ForEachEnabledBit(enabled_compute_uniform_buffer_mask, [&](u32 index) {
const Binding& binding = compute_uniform_buffers[index];
Buffer& buffer = slot_buffers[binding.buffer_id];
- TouchBuffer(buffer);
+ TouchBuffer(buffer, binding.buffer_id);
const u32 size = std::min(binding.size, (*compute_uniform_buffer_sizes)[index]);
SynchronizeBuffer(buffer, binding.cpu_addr, size);
@@ -1168,7 +1168,7 @@ void BufferCache<P>::BindHostComputeStorageBuffers() {
ForEachEnabledBit(enabled_compute_storage_buffers, [&](u32 index) {
const Binding& binding = compute_storage_buffers[index];
Buffer& buffer = slot_buffers[binding.buffer_id];
- TouchBuffer(buffer);
+ TouchBuffer(buffer, binding.buffer_id);
const u32 size = binding.size;
SynchronizeBuffer(buffer, binding.cpu_addr, size);
@@ -1513,11 +1513,11 @@ BufferId BufferCache<P>::CreateBuffer(VAddr cpu_addr, u32 wanted_size) {
const OverlapResult overlap = ResolveOverlaps(cpu_addr, wanted_size);
const u32 size = static_cast<u32>(overlap.end - overlap.begin);
const BufferId new_buffer_id = slot_buffers.insert(runtime, rasterizer, overlap.begin, size);
- TouchBuffer(slot_buffers[new_buffer_id]);
for (const BufferId overlap_id : overlap.ids) {
JoinOverlap(new_buffer_id, overlap_id, !overlap.has_stream_leap);
}
Register(new_buffer_id);
+ TouchBuffer(slot_buffers[new_buffer_id], new_buffer_id);
return new_buffer_id;
}
@@ -1534,12 +1534,14 @@ void BufferCache<P>::Unregister(BufferId buffer_id) {
template <class P>
template <bool insert>
void BufferCache<P>::ChangeRegister(BufferId buffer_id) {
- const Buffer& buffer = slot_buffers[buffer_id];
+ Buffer& buffer = slot_buffers[buffer_id];
const auto size = buffer.SizeBytes();
if (insert) {
total_used_memory += Common::AlignUp(size, 1024);
+ buffer.setLRUID(lru_cache.Insert(buffer_id, frame_tick));
} else {
total_used_memory -= Common::AlignUp(size, 1024);
+ lru_cache.Free(buffer.getLRUID());
}
const VAddr cpu_addr_begin = buffer.CpuAddr();
const VAddr cpu_addr_end = cpu_addr_begin + size;
@@ -1555,8 +1557,10 @@ void BufferCache<P>::ChangeRegister(BufferId buffer_id) {
}
template <class P>
-void BufferCache<P>::TouchBuffer(Buffer& buffer) const noexcept {
- buffer.SetFrameTick(frame_tick);
+void BufferCache<P>::TouchBuffer(Buffer& buffer, BufferId buffer_id) noexcept {
+ if (buffer_id != NULL_BUFFER_ID) {
+ lru_cache.Touch(buffer.getLRUID(), frame_tick);
+ }
}
template <class P>
diff --git a/src/video_core/cdma_pusher.cpp b/src/video_core/cdma_pusher.cpp
index 8b86ad050..a8c4b4415 100644
--- a/src/video_core/cdma_pusher.cpp
+++ b/src/video_core/cdma_pusher.cpp
@@ -24,6 +24,7 @@
#include "command_classes/vic.h"
#include "video_core/cdma_pusher.h"
#include "video_core/command_classes/nvdec_common.h"
+#include "video_core/command_classes/sync_manager.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
diff --git a/src/video_core/cdma_pusher.h b/src/video_core/cdma_pusher.h
index 1bada44dd..87b49d6ea 100644
--- a/src/video_core/cdma_pusher.h
+++ b/src/video_core/cdma_pusher.h
@@ -9,13 +9,13 @@
#include "common/bit_field.h"
#include "common/common_types.h"
-#include "video_core/command_classes/sync_manager.h"
namespace Tegra {
class GPU;
class Host1x;
class Nvdec;
+class SyncptIncrManager;
class Vic;
enum class ChSubmissionMode : u32 {
diff --git a/src/video_core/command_classes/codecs/codec.cpp b/src/video_core/command_classes/codecs/codec.cpp
index f798a0053..61966cbfe 100644
--- a/src/video_core/command_classes/codecs/codec.cpp
+++ b/src/video_core/command_classes/codecs/codec.cpp
@@ -5,6 +5,7 @@
#include <fstream>
#include <vector>
#include "common/assert.h"
+#include "common/settings.h"
#include "video_core/command_classes/codecs/codec.h"
#include "video_core/command_classes/codecs/h264.h"
#include "video_core/command_classes/codecs/vp9.h"
@@ -16,108 +17,146 @@ extern "C" {
}
namespace Tegra {
-#if defined(LIBVA_FOUND)
-// Hardware acceleration code from FFmpeg/doc/examples/hw_decode.c originally under MIT license
namespace {
-constexpr std::array<const char*, 2> VAAPI_DRIVERS = {
- "i915",
- "amdgpu",
-};
+constexpr AVPixelFormat PREFERRED_GPU_FMT = AV_PIX_FMT_NV12;
+constexpr AVPixelFormat PREFERRED_CPU_FMT = AV_PIX_FMT_YUV420P;
+
+void AVPacketDeleter(AVPacket* ptr) {
+ av_packet_free(&ptr);
+}
-AVPixelFormat GetHwFormat(AVCodecContext*, const AVPixelFormat* pix_fmts) {
+using AVPacketPtr = std::unique_ptr<AVPacket, decltype(&AVPacketDeleter)>;
+
+AVPixelFormat GetGpuFormat(AVCodecContext* av_codec_ctx, const AVPixelFormat* pix_fmts) {
for (const AVPixelFormat* p = pix_fmts; *p != AV_PIX_FMT_NONE; ++p) {
- if (*p == AV_PIX_FMT_VAAPI) {
- return AV_PIX_FMT_VAAPI;
+ if (*p == av_codec_ctx->pix_fmt) {
+ return av_codec_ctx->pix_fmt;
}
}
LOG_INFO(Service_NVDRV, "Could not find compatible GPU AV format, falling back to CPU");
- return *pix_fmts;
+ av_buffer_unref(&av_codec_ctx->hw_device_ctx);
+ av_codec_ctx->pix_fmt = PREFERRED_CPU_FMT;
+ return PREFERRED_CPU_FMT;
+}
+} // namespace
+
+void AVFrameDeleter(AVFrame* ptr) {
+ av_frame_free(&ptr);
}
-bool CreateVaapiHwdevice(AVBufferRef** av_hw_device) {
+Codec::Codec(GPU& gpu_, const NvdecCommon::NvdecRegisters& regs)
+ : gpu(gpu_), state{regs}, h264_decoder(std::make_unique<Decoder::H264>(gpu)),
+ vp9_decoder(std::make_unique<Decoder::VP9>(gpu)) {}
+
+Codec::~Codec() {
+ if (!initialized) {
+ return;
+ }
+ // Free libav memory
+ avcodec_free_context(&av_codec_ctx);
+ av_buffer_unref(&av_gpu_decoder);
+}
+
+bool Codec::CreateGpuAvDevice() {
+#if defined(LIBVA_FOUND)
+ static constexpr std::array<const char*, 3> VAAPI_DRIVERS = {
+ "i915",
+ "iHD",
+ "amdgpu",
+ };
AVDictionary* hwdevice_options = nullptr;
av_dict_set(&hwdevice_options, "connection_type", "drm", 0);
for (const auto& driver : VAAPI_DRIVERS) {
av_dict_set(&hwdevice_options, "kernel_driver", driver, 0);
- const int hwdevice_error = av_hwdevice_ctx_create(av_hw_device, AV_HWDEVICE_TYPE_VAAPI,
+ const int hwdevice_error = av_hwdevice_ctx_create(&av_gpu_decoder, AV_HWDEVICE_TYPE_VAAPI,
nullptr, hwdevice_options, 0);
if (hwdevice_error >= 0) {
LOG_INFO(Service_NVDRV, "Using VA-API with {}", driver);
av_dict_free(&hwdevice_options);
+ av_codec_ctx->pix_fmt = AV_PIX_FMT_VAAPI;
return true;
}
LOG_DEBUG(Service_NVDRV, "VA-API av_hwdevice_ctx_create failed {}", hwdevice_error);
}
LOG_DEBUG(Service_NVDRV, "VA-API av_hwdevice_ctx_create failed for all drivers");
av_dict_free(&hwdevice_options);
- return false;
-}
-} // namespace
#endif
-
-void AVFrameDeleter(AVFrame* ptr) {
- av_frame_free(&ptr);
+ static constexpr auto HW_CONFIG_METHOD = AV_CODEC_HW_CONFIG_METHOD_HW_DEVICE_CTX;
+ static constexpr std::array GPU_DECODER_TYPES{
+ AV_HWDEVICE_TYPE_CUDA,
+#ifdef _WIN32
+ AV_HWDEVICE_TYPE_D3D11VA,
+#else
+ AV_HWDEVICE_TYPE_VDPAU,
+#endif
+ };
+ for (const auto& type : GPU_DECODER_TYPES) {
+ const int hwdevice_res = av_hwdevice_ctx_create(&av_gpu_decoder, type, nullptr, nullptr, 0);
+ if (hwdevice_res < 0) {
+ LOG_DEBUG(Service_NVDRV, "{} av_hwdevice_ctx_create failed {}",
+ av_hwdevice_get_type_name(type), hwdevice_res);
+ continue;
+ }
+ for (int i = 0;; i++) {
+ const AVCodecHWConfig* config = avcodec_get_hw_config(av_codec, i);
+ if (!config) {
+ LOG_DEBUG(Service_NVDRV, "{} decoder does not support device type {}.",
+ av_codec->name, av_hwdevice_get_type_name(type));
+ break;
+ }
+ if (config->methods & HW_CONFIG_METHOD && config->device_type == type) {
+ av_codec_ctx->pix_fmt = config->pix_fmt;
+ LOG_INFO(Service_NVDRV, "Using {} GPU decoder", av_hwdevice_get_type_name(type));
+ return true;
+ }
+ }
+ }
+ return false;
}
-Codec::Codec(GPU& gpu_, const NvdecCommon::NvdecRegisters& regs)
- : gpu(gpu_), state{regs}, h264_decoder(std::make_unique<Decoder::H264>(gpu)),
- vp9_decoder(std::make_unique<Decoder::VP9>(gpu)) {}
-
-Codec::~Codec() {
- if (!initialized) {
- return;
- }
- // Free libav memory
- avcodec_send_packet(av_codec_ctx, nullptr);
- AVFrame* av_frame = av_frame_alloc();
- avcodec_receive_frame(av_codec_ctx, av_frame);
- avcodec_flush_buffers(av_codec_ctx);
- av_frame_free(&av_frame);
- avcodec_close(av_codec_ctx);
- av_buffer_unref(&av_hw_device);
+void Codec::InitializeAvCodecContext() {
+ av_codec_ctx = avcodec_alloc_context3(av_codec);
+ av_opt_set(av_codec_ctx->priv_data, "tune", "zerolatency", 0);
}
-void Codec::InitializeHwdec() {
- // Prioritize integrated GPU to mitigate bandwidth bottlenecks
-#if defined(LIBVA_FOUND)
- if (CreateVaapiHwdevice(&av_hw_device)) {
- const auto hw_device_ctx = av_buffer_ref(av_hw_device);
- ASSERT_MSG(hw_device_ctx, "av_buffer_ref failed");
- av_codec_ctx->hw_device_ctx = hw_device_ctx;
- av_codec_ctx->get_format = GetHwFormat;
+void Codec::InitializeGpuDecoder() {
+ if (!CreateGpuAvDevice()) {
+ av_buffer_unref(&av_gpu_decoder);
return;
}
-#endif
- // TODO more GPU accelerated decoders
+ auto* hw_device_ctx = av_buffer_ref(av_gpu_decoder);
+ ASSERT_MSG(hw_device_ctx, "av_buffer_ref failed");
+ av_codec_ctx->hw_device_ctx = hw_device_ctx;
+ av_codec_ctx->get_format = GetGpuFormat;
}
void Codec::Initialize() {
- AVCodecID codec;
- switch (current_codec) {
- case NvdecCommon::VideoCodec::H264:
- codec = AV_CODEC_ID_H264;
- break;
- case NvdecCommon::VideoCodec::Vp9:
- codec = AV_CODEC_ID_VP9;
- break;
- default:
- UNIMPLEMENTED_MSG("Unknown codec {}", current_codec);
+ const AVCodecID codec = [&] {
+ switch (current_codec) {
+ case NvdecCommon::VideoCodec::H264:
+ return AV_CODEC_ID_H264;
+ case NvdecCommon::VideoCodec::Vp9:
+ return AV_CODEC_ID_VP9;
+ default:
+ UNIMPLEMENTED_MSG("Unknown codec {}", current_codec);
+ return AV_CODEC_ID_NONE;
+ }
+ }();
+ av_codec = avcodec_find_decoder(codec);
+
+ InitializeAvCodecContext();
+ if (Settings::values.nvdec_emulation.GetValue() == Settings::NvdecEmulation::GPU) {
+ InitializeGpuDecoder();
+ }
+ if (const int res = avcodec_open2(av_codec_ctx, av_codec, nullptr); res < 0) {
+ LOG_ERROR(Service_NVDRV, "avcodec_open2() Failed with result {}", res);
+ avcodec_free_context(&av_codec_ctx);
+ av_buffer_unref(&av_gpu_decoder);
return;
}
- av_codec = avcodec_find_decoder(codec);
- av_codec_ctx = avcodec_alloc_context3(av_codec);
- av_opt_set(av_codec_ctx->priv_data, "tune", "zerolatency", 0);
- InitializeHwdec();
if (!av_codec_ctx->hw_device_ctx) {
LOG_INFO(Service_NVDRV, "Using FFmpeg software decoding");
}
- const auto av_error = avcodec_open2(av_codec_ctx, av_codec, nullptr);
- if (av_error < 0) {
- LOG_ERROR(Service_NVDRV, "avcodec_open2() Failed.");
- avcodec_close(av_codec_ctx);
- av_buffer_unref(&av_hw_device);
- return;
- }
initialized = true;
}
@@ -133,6 +172,9 @@ void Codec::Decode() {
if (is_first_frame) {
Initialize();
}
+ if (!initialized) {
+ return;
+ }
bool vp9_hidden_frame = false;
std::vector<u8> frame_data;
if (current_codec == NvdecCommon::VideoCodec::H264) {
@@ -141,50 +183,48 @@ void Codec::Decode() {
frame_data = vp9_decoder->ComposeFrameHeader(state);
vp9_hidden_frame = vp9_decoder->WasFrameHidden();
}
- AVPacket packet{};
- av_init_packet(&packet);
- packet.data = frame_data.data();
- packet.size = static_cast<s32>(frame_data.size());
- if (const int ret = avcodec_send_packet(av_codec_ctx, &packet); ret) {
- LOG_DEBUG(Service_NVDRV, "avcodec_send_packet error {}", ret);
+ AVPacketPtr packet{av_packet_alloc(), AVPacketDeleter};
+ if (!packet) {
+ LOG_ERROR(Service_NVDRV, "av_packet_alloc failed");
+ return;
+ }
+ packet->data = frame_data.data();
+ packet->size = static_cast<s32>(frame_data.size());
+ if (const int res = avcodec_send_packet(av_codec_ctx, packet.get()); res != 0) {
+ LOG_DEBUG(Service_NVDRV, "avcodec_send_packet error {}", res);
return;
}
// Only receive/store visible frames
if (vp9_hidden_frame) {
return;
}
- AVFrame* hw_frame = av_frame_alloc();
- AVFrame* sw_frame = hw_frame;
- ASSERT_MSG(hw_frame, "av_frame_alloc hw_frame failed");
- if (const int ret = avcodec_receive_frame(av_codec_ctx, hw_frame); ret) {
+ AVFramePtr initial_frame{av_frame_alloc(), AVFrameDeleter};
+ AVFramePtr final_frame{nullptr, AVFrameDeleter};
+ ASSERT_MSG(initial_frame, "av_frame_alloc initial_frame failed");
+ if (const int ret = avcodec_receive_frame(av_codec_ctx, initial_frame.get()); ret) {
LOG_DEBUG(Service_NVDRV, "avcodec_receive_frame error {}", ret);
- av_frame_free(&hw_frame);
return;
}
- if (!hw_frame->width || !hw_frame->height) {
+ if (initial_frame->width == 0 || initial_frame->height == 0) {
LOG_WARNING(Service_NVDRV, "Zero width or height in frame");
- av_frame_free(&hw_frame);
return;
}
-#if defined(LIBVA_FOUND)
- // Hardware acceleration code from FFmpeg/doc/examples/hw_decode.c under MIT license
- if (hw_frame->format == AV_PIX_FMT_VAAPI) {
- sw_frame = av_frame_alloc();
- ASSERT_MSG(sw_frame, "av_frame_alloc sw_frame failed");
+ if (av_codec_ctx->hw_device_ctx) {
+ final_frame = AVFramePtr{av_frame_alloc(), AVFrameDeleter};
+ ASSERT_MSG(final_frame, "av_frame_alloc final_frame failed");
// Can't use AV_PIX_FMT_YUV420P and share code with software decoding in vic.cpp
// because Intel drivers crash unless using AV_PIX_FMT_NV12
- sw_frame->format = AV_PIX_FMT_NV12;
- const int transfer_data_ret = av_hwframe_transfer_data(sw_frame, hw_frame, 0);
- ASSERT_MSG(!transfer_data_ret, "av_hwframe_transfer_data error {}", transfer_data_ret);
- av_frame_free(&hw_frame);
+ final_frame->format = PREFERRED_GPU_FMT;
+ const int ret = av_hwframe_transfer_data(final_frame.get(), initial_frame.get(), 0);
+ ASSERT_MSG(!ret, "av_hwframe_transfer_data error {}", ret);
+ } else {
+ final_frame = std::move(initial_frame);
}
-#endif
- if (sw_frame->format != AV_PIX_FMT_YUV420P && sw_frame->format != AV_PIX_FMT_NV12) {
- UNIMPLEMENTED_MSG("Unexpected video format from host graphics: {}", sw_frame->format);
- av_frame_free(&sw_frame);
+ if (final_frame->format != PREFERRED_CPU_FMT && final_frame->format != PREFERRED_GPU_FMT) {
+ UNIMPLEMENTED_MSG("Unexpected video format: {}", final_frame->format);
return;
}
- av_frames.push(AVFramePtr{sw_frame, AVFrameDeleter});
+ av_frames.push(std::move(final_frame));
if (av_frames.size() > 10) {
LOG_TRACE(Service_NVDRV, "av_frames.push overflow dropped frame");
av_frames.pop();
diff --git a/src/video_core/command_classes/codecs/codec.h b/src/video_core/command_classes/codecs/codec.h
index 71936203f..f9a80886f 100644
--- a/src/video_core/command_classes/codecs/codec.h
+++ b/src/video_core/command_classes/codecs/codec.h
@@ -5,6 +5,7 @@
#pragma once
#include <memory>
+#include <string_view>
#include <queue>
#include "common/common_types.h"
#include "video_core/command_classes/nvdec_common.h"
@@ -50,18 +51,23 @@ public:
/// Returns the value of current_codec
[[nodiscard]] NvdecCommon::VideoCodec GetCurrentCodec() const;
+
/// Return name of the current codec
[[nodiscard]] std::string_view GetCurrentCodecName() const;
private:
- void InitializeHwdec();
+ void InitializeAvCodecContext();
+
+ void InitializeGpuDecoder();
+
+ bool CreateGpuAvDevice();
bool initialized{};
NvdecCommon::VideoCodec current_codec{NvdecCommon::VideoCodec::None};
AVCodec* av_codec{nullptr};
- AVBufferRef* av_hw_device{nullptr};
AVCodecContext* av_codec_ctx{nullptr};
+ AVBufferRef* av_gpu_decoder{nullptr};
GPU& gpu;
const NvdecCommon::NvdecRegisters& state;
diff --git a/src/video_core/command_classes/codecs/h264.cpp b/src/video_core/command_classes/codecs/h264.cpp
index 5fb6d45ee..5519c4705 100644
--- a/src/video_core/command_classes/codecs/h264.cpp
+++ b/src/video_core/command_classes/codecs/h264.cpp
@@ -20,6 +20,8 @@
#include <array>
#include <bit>
+
+#include "common/settings.h"
#include "video_core/command_classes/codecs/h264.h"
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
@@ -95,7 +97,11 @@ const std::vector<u8>& H264::ComposeFrameHeader(const NvdecCommon::NvdecRegister
const s32 pic_height = context.h264_parameter_set.frame_height_in_map_units /
(context.h264_parameter_set.frame_mbs_only_flag ? 1 : 2);
- writer.WriteUe(16);
+ // TODO (ameerj): Where do we get this number, it seems to be particular for each stream
+ const auto nvdec_decoding = Settings::values.nvdec_emulation.GetValue();
+ const bool uses_gpu_decoding = nvdec_decoding == Settings::NvdecEmulation::GPU;
+ const u32 max_num_ref_frames = uses_gpu_decoding ? 6u : 16u;
+ writer.WriteUe(max_num_ref_frames);
writer.WriteBit(false);
writer.WriteUe(context.h264_parameter_set.pic_width_in_mbs - 1);
writer.WriteUe(pic_height - 1);
diff --git a/src/video_core/command_classes/codecs/vp9.cpp b/src/video_core/command_classes/codecs/vp9.cpp
index 7eecb3991..d7e749485 100644
--- a/src/video_core/command_classes/codecs/vp9.cpp
+++ b/src/video_core/command_classes/codecs/vp9.cpp
@@ -397,14 +397,14 @@ Vp9FrameContainer VP9::GetCurrentFrame(const NvdecCommon::NvdecRegisters& state)
next_frame = std::move(temp);
} else {
next_frame.info = current_frame.info;
- next_frame.bit_stream = std::move(current_frame.bit_stream);
+ next_frame.bit_stream = current_frame.bit_stream;
}
return current_frame;
}
std::vector<u8> VP9::ComposeCompressedHeader() {
VpxRangeEncoder writer{};
- const bool update_probs = current_frame_info.show_frame && !current_frame_info.is_key_frame;
+ const bool update_probs = !current_frame_info.is_key_frame && current_frame_info.show_frame;
if (!current_frame_info.lossless) {
if (static_cast<u32>(current_frame_info.transform_mode) >= 3) {
writer.Write(3, 2);
@@ -742,6 +742,7 @@ VpxBitStreamWriter VP9::ComposeUncompressedHeader() {
uncomp_writer.WriteDeltaQ(current_frame_info.uv_dc_delta_q);
uncomp_writer.WriteDeltaQ(current_frame_info.uv_ac_delta_q);
+ ASSERT(!current_frame_info.segment_enabled);
uncomp_writer.WriteBit(false); // Segmentation enabled (TODO).
const s32 min_tile_cols_log2 = CalcMinLog2TileCols(current_frame_info.frame_size.width);
diff --git a/src/video_core/command_classes/codecs/vp9_types.h b/src/video_core/command_classes/codecs/vp9_types.h
index 6820afa26..3b1ed4b3a 100644
--- a/src/video_core/command_classes/codecs/vp9_types.h
+++ b/src/video_core/command_classes/codecs/vp9_types.h
@@ -22,7 +22,7 @@ struct Vp9FrameDimensions {
};
static_assert(sizeof(Vp9FrameDimensions) == 0x8, "Vp9 Vp9FrameDimensions is an invalid size");
-enum FrameFlags : u32 {
+enum class FrameFlags : u32 {
IsKeyFrame = 1 << 0,
LastFrameIsKeyFrame = 1 << 1,
FrameSizeChanged = 1 << 2,
@@ -30,6 +30,7 @@ enum FrameFlags : u32 {
LastShowFrame = 1 << 4,
IntraOnly = 1 << 5,
};
+DECLARE_ENUM_FLAG_OPERATORS(FrameFlags)
enum class TxSize {
Tx4x4 = 0, // 4x4 transform
@@ -92,44 +93,34 @@ struct Vp9EntropyProbs {
static_assert(sizeof(Vp9EntropyProbs) == 0x7B4, "Vp9EntropyProbs is an invalid size");
struct Vp9PictureInfo {
- bool is_key_frame;
- bool intra_only;
- bool last_frame_was_key;
- bool frame_size_changed;
- bool error_resilient_mode;
- bool last_frame_shown;
- bool show_frame;
+ u32 bitstream_size;
+ std::array<u64, 4> frame_offsets;
std::array<s8, 4> ref_frame_sign_bias;
s32 base_q_index;
s32 y_dc_delta_q;
s32 uv_dc_delta_q;
s32 uv_ac_delta_q;
- bool lossless;
s32 transform_mode;
- bool allow_high_precision_mv;
s32 interp_filter;
s32 reference_mode;
- s8 comp_fixed_ref;
- std::array<s8, 2> comp_var_ref;
s32 log2_tile_cols;
s32 log2_tile_rows;
- bool segment_enabled;
- bool segment_map_update;
- bool segment_map_temporal_update;
- s32 segment_abs_delta;
- std::array<u32, 8> segment_feature_enable;
- std::array<std::array<s16, 4>, 8> segment_feature_data;
- bool mode_ref_delta_enabled;
- bool use_prev_in_find_mv_refs;
std::array<s8, 4> ref_deltas;
std::array<s8, 2> mode_deltas;
Vp9EntropyProbs entropy;
Vp9FrameDimensions frame_size;
u8 first_level;
u8 sharpness_level;
- u32 bitstream_size;
- std::array<u64, 4> frame_offsets;
- std::array<bool, 4> refresh_frame;
+ bool is_key_frame;
+ bool intra_only;
+ bool last_frame_was_key;
+ bool error_resilient_mode;
+ bool last_frame_shown;
+ bool show_frame;
+ bool lossless;
+ bool allow_high_precision_mv;
+ bool segment_enabled;
+ bool mode_ref_delta_enabled;
};
struct Vp9FrameContainer {
@@ -145,7 +136,7 @@ struct PictureInfo {
Vp9FrameDimensions golden_frame_size; ///< 0x50
Vp9FrameDimensions alt_frame_size; ///< 0x58
Vp9FrameDimensions current_frame_size; ///< 0x60
- u32 vp9_flags; ///< 0x68
+ FrameFlags vp9_flags; ///< 0x68
std::array<s8, 4> ref_frame_sign_bias; ///< 0x6C
u8 first_level; ///< 0x70
u8 sharpness_level; ///< 0x71
@@ -158,60 +149,43 @@ struct PictureInfo {
u8 allow_high_precision_mv; ///< 0x78
u8 interp_filter; ///< 0x79
u8 reference_mode; ///< 0x7A
- s8 comp_fixed_ref; ///< 0x7B
- std::array<s8, 2> comp_var_ref; ///< 0x7C
+ INSERT_PADDING_BYTES_NOINIT(3); ///< 0x7B
u8 log2_tile_cols; ///< 0x7E
u8 log2_tile_rows; ///< 0x7F
Segmentation segmentation; ///< 0x80
LoopFilter loop_filter; ///< 0xE4
- INSERT_PADDING_BYTES_NOINIT(5); ///< 0xEB
- u32 surface_params; ///< 0xF0
- INSERT_PADDING_WORDS_NOINIT(3); ///< 0xF4
+ INSERT_PADDING_BYTES_NOINIT(21); ///< 0xEB
[[nodiscard]] Vp9PictureInfo Convert() const {
return {
- .is_key_frame = (vp9_flags & FrameFlags::IsKeyFrame) != 0,
- .intra_only = (vp9_flags & FrameFlags::IntraOnly) != 0,
- .last_frame_was_key = (vp9_flags & FrameFlags::LastFrameIsKeyFrame) != 0,
- .frame_size_changed = (vp9_flags & FrameFlags::FrameSizeChanged) != 0,
- .error_resilient_mode = (vp9_flags & FrameFlags::ErrorResilientMode) != 0,
- .last_frame_shown = (vp9_flags & FrameFlags::LastShowFrame) != 0,
- .show_frame = false,
+ .bitstream_size = bitstream_size,
+ .frame_offsets{},
.ref_frame_sign_bias = ref_frame_sign_bias,
.base_q_index = base_q_index,
.y_dc_delta_q = y_dc_delta_q,
.uv_dc_delta_q = uv_dc_delta_q,
.uv_ac_delta_q = uv_ac_delta_q,
- .lossless = lossless != 0,
.transform_mode = tx_mode,
- .allow_high_precision_mv = allow_high_precision_mv != 0,
.interp_filter = interp_filter,
.reference_mode = reference_mode,
- .comp_fixed_ref = comp_fixed_ref,
- .comp_var_ref = comp_var_ref,
.log2_tile_cols = log2_tile_cols,
.log2_tile_rows = log2_tile_rows,
- .segment_enabled = segmentation.enabled != 0,
- .segment_map_update = segmentation.update_map != 0,
- .segment_map_temporal_update = segmentation.temporal_update != 0,
- .segment_abs_delta = segmentation.abs_delta,
- .segment_feature_enable = segmentation.feature_mask,
- .segment_feature_data = segmentation.feature_data,
- .mode_ref_delta_enabled = loop_filter.mode_ref_delta_enabled != 0,
- .use_prev_in_find_mv_refs = !(vp9_flags == (FrameFlags::ErrorResilientMode)) &&
- !(vp9_flags == (FrameFlags::FrameSizeChanged)) &&
- !(vp9_flags == (FrameFlags::IntraOnly)) &&
- (vp9_flags == (FrameFlags::LastShowFrame)) &&
- !(vp9_flags == (FrameFlags::LastFrameIsKeyFrame)),
.ref_deltas = loop_filter.ref_deltas,
.mode_deltas = loop_filter.mode_deltas,
.entropy{},
.frame_size = current_frame_size,
.first_level = first_level,
.sharpness_level = sharpness_level,
- .bitstream_size = bitstream_size,
- .frame_offsets{},
- .refresh_frame{},
+ .is_key_frame = True(vp9_flags & FrameFlags::IsKeyFrame),
+ .intra_only = True(vp9_flags & FrameFlags::IntraOnly),
+ .last_frame_was_key = True(vp9_flags & FrameFlags::LastFrameIsKeyFrame),
+ .error_resilient_mode = True(vp9_flags & FrameFlags::ErrorResilientMode),
+ .last_frame_shown = True(vp9_flags & FrameFlags::LastShowFrame),
+ .show_frame = true,
+ .lossless = lossless != 0,
+ .allow_high_precision_mv = allow_high_precision_mv != 0,
+ .segment_enabled = segmentation.enabled != 0,
+ .mode_ref_delta_enabled = loop_filter.mode_ref_delta_enabled != 0,
};
}
};
@@ -316,7 +290,6 @@ ASSERT_POSITION(last_frame_size, 0x48);
ASSERT_POSITION(first_level, 0x70);
ASSERT_POSITION(segmentation, 0x80);
ASSERT_POSITION(loop_filter, 0xE4);
-ASSERT_POSITION(surface_params, 0xF0);
#undef ASSERT_POSITION
#define ASSERT_POSITION(field_name, position) \
diff --git a/src/video_core/command_classes/vic.cpp b/src/video_core/command_classes/vic.cpp
index d5e77941c..051616124 100644
--- a/src/video_core/command_classes/vic.cpp
+++ b/src/video_core/command_classes/vic.cpp
@@ -16,6 +16,7 @@ extern "C" {
}
#include "common/assert.h"
+#include "common/bit_field.h"
#include "common/logging/log.h"
#include "video_core/command_classes/nvdec.h"
@@ -26,6 +27,25 @@ extern "C" {
#include "video_core/textures/decoders.h"
namespace Tegra {
+namespace {
+enum class VideoPixelFormat : u64_le {
+ RGBA8 = 0x1f,
+ BGRA8 = 0x20,
+ RGBX8 = 0x23,
+ YUV420 = 0x44,
+};
+} // Anonymous namespace
+
+union VicConfig {
+ u64_le raw{};
+ BitField<0, 7, VideoPixelFormat> pixel_format;
+ BitField<7, 2, u64_le> chroma_loc_horiz;
+ BitField<9, 2, u64_le> chroma_loc_vert;
+ BitField<11, 4, u64_le> block_linear_kind;
+ BitField<15, 4, u64_le> block_linear_height_log2;
+ BitField<32, 14, u64_le> surface_width_minus1;
+ BitField<46, 14, u64_le> surface_height_minus1;
+};
Vic::Vic(GPU& gpu_, std::shared_ptr<Nvdec> nvdec_processor_)
: gpu(gpu_),
@@ -65,135 +85,155 @@ void Vic::Execute() {
if (!frame) {
return;
}
- const auto pixel_format = static_cast<VideoPixelFormat>(config.pixel_format.Value());
- switch (pixel_format) {
+ const u64 surface_width = config.surface_width_minus1 + 1;
+ const u64 surface_height = config.surface_height_minus1 + 1;
+ if (static_cast<u64>(frame->width) != surface_width ||
+ static_cast<u64>(frame->height) != surface_height) {
+ // TODO: Properly support multiple video streams with differing frame dimensions
+ LOG_WARNING(Service_NVDRV, "Frame dimensions {}x{} don't match surface dimensions {}x{}",
+ frame->width, frame->height, surface_width, surface_height);
+ }
+ switch (config.pixel_format) {
+ case VideoPixelFormat::RGBA8:
case VideoPixelFormat::BGRA8:
- case VideoPixelFormat::RGBA8: {
- LOG_TRACE(Service_NVDRV, "Writing RGB Frame");
+ case VideoPixelFormat::RGBX8:
+ WriteRGBFrame(frame, config);
+ break;
+ case VideoPixelFormat::YUV420:
+ WriteYUVFrame(frame, config);
+ break;
+ default:
+ UNIMPLEMENTED_MSG("Unknown video pixel format {:X}", config.pixel_format.Value());
+ break;
+ }
+}
- if (scaler_ctx == nullptr || frame->width != scaler_width ||
- frame->height != scaler_height) {
- const AVPixelFormat target_format =
- (pixel_format == VideoPixelFormat::RGBA8) ? AV_PIX_FMT_RGBA : AV_PIX_FMT_BGRA;
+void Vic::WriteRGBFrame(const AVFrame* frame, const VicConfig& config) {
+ LOG_TRACE(Service_NVDRV, "Writing RGB Frame");
+
+ if (!scaler_ctx || frame->width != scaler_width || frame->height != scaler_height) {
+ const AVPixelFormat target_format = [pixel_format = config.pixel_format]() {
+ switch (pixel_format) {
+ case VideoPixelFormat::RGBA8:
+ return AV_PIX_FMT_RGBA;
+ case VideoPixelFormat::BGRA8:
+ return AV_PIX_FMT_BGRA;
+ case VideoPixelFormat::RGBX8:
+ return AV_PIX_FMT_RGB0;
+ default:
+ return AV_PIX_FMT_RGBA;
+ }
+ }();
+
+ sws_freeContext(scaler_ctx);
+ // Frames are decoded into either YUV420 or NV12 formats. Convert to desired RGB format
+ scaler_ctx = sws_getContext(frame->width, frame->height,
+ static_cast<AVPixelFormat>(frame->format), frame->width,
+ frame->height, target_format, 0, nullptr, nullptr, nullptr);
+ scaler_width = frame->width;
+ scaler_height = frame->height;
+ converted_frame_buffer.reset();
+ }
+ if (!converted_frame_buffer) {
+ const size_t frame_size = frame->width * frame->height * 4;
+ converted_frame_buffer = AVMallocPtr{static_cast<u8*>(av_malloc(frame_size)), av_free};
+ }
+ const std::array<int, 4> converted_stride{frame->width * 4, frame->height * 4, 0, 0};
+ u8* const converted_frame_buf_addr{converted_frame_buffer.get()};
+ sws_scale(scaler_ctx, frame->data, frame->linesize, 0, frame->height, &converted_frame_buf_addr,
+ converted_stride.data());
+
+ // Use the minimum of surface/frame dimensions to avoid buffer overflow.
+ const u32 surface_width = static_cast<u32>(config.surface_width_minus1) + 1;
+ const u32 surface_height = static_cast<u32>(config.surface_height_minus1) + 1;
+ const u32 width = std::min(surface_width, static_cast<u32>(frame->width));
+ const u32 height = std::min(surface_height, static_cast<u32>(frame->height));
+ const u32 blk_kind = static_cast<u32>(config.block_linear_kind);
+ if (blk_kind != 0) {
+ // swizzle pitch linear to block linear
+ const u32 block_height = static_cast<u32>(config.block_linear_height_log2);
+ const auto size = Texture::CalculateSize(true, 4, width, height, 1, block_height, 0);
+ luma_buffer.resize(size);
+ Texture::SwizzleSubrect(width, height, width * 4, width, 4, luma_buffer.data(),
+ converted_frame_buf_addr, block_height, 0, 0);
+
+ gpu.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(), size);
+ } else {
+ // send pitch linear frame
+ const size_t linear_size = width * height * 4;
+ gpu.MemoryManager().WriteBlock(output_surface_luma_address, converted_frame_buf_addr,
+ linear_size);
+ }
+}
- sws_freeContext(scaler_ctx);
- scaler_ctx = nullptr;
+void Vic::WriteYUVFrame(const AVFrame* frame, const VicConfig& config) {
+ LOG_TRACE(Service_NVDRV, "Writing YUV420 Frame");
- // Frames are decoded into either YUV420 or NV12 formats. Convert to desired format
- scaler_ctx = sws_getContext(frame->width, frame->height,
- static_cast<AVPixelFormat>(frame->format), frame->width,
- frame->height, target_format, 0, nullptr, nullptr, nullptr);
+ const std::size_t surface_width = config.surface_width_minus1 + 1;
+ const std::size_t surface_height = config.surface_height_minus1 + 1;
+ const std::size_t aligned_width = (surface_width + 0xff) & ~0xffUL;
+ // Use the minimum of surface/frame dimensions to avoid buffer overflow.
+ const auto frame_width = std::min(surface_width, static_cast<size_t>(frame->width));
+ const auto frame_height = std::min(surface_height, static_cast<size_t>(frame->height));
- scaler_width = frame->width;
- scaler_height = frame->height;
- }
- // Get Converted frame
- const u32 width = static_cast<u32>(frame->width);
- const u32 height = static_cast<u32>(frame->height);
- const std::size_t linear_size = width * height * 4;
-
- // Only allocate frame_buffer once per stream, as the size is not expected to change
- if (!converted_frame_buffer) {
- converted_frame_buffer = AVMallocPtr{static_cast<u8*>(av_malloc(linear_size)), av_free};
+ const auto stride = static_cast<size_t>(frame->linesize[0]);
+
+ luma_buffer.resize(aligned_width * surface_height);
+ chroma_buffer.resize(aligned_width * surface_height / 2);
+
+ // Populate luma buffer
+ const u8* luma_src = frame->data[0];
+ for (std::size_t y = 0; y < frame_height; ++y) {
+ const std::size_t src = y * stride;
+ const std::size_t dst = y * aligned_width;
+ for (std::size_t x = 0; x < frame_width; ++x) {
+ luma_buffer[dst + x] = luma_src[src + x];
}
+ }
+ gpu.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(),
+ luma_buffer.size());
+
+ // Chroma
+ const std::size_t half_height = frame_height / 2;
+ const auto half_stride = static_cast<size_t>(frame->linesize[1]);
+
+ switch (frame->format) {
+ case AV_PIX_FMT_YUV420P: {
+ // Frame from FFmpeg software
+ // Populate chroma buffer from both channels with interleaving.
+ const std::size_t half_width = frame_width / 2;
+ const u8* chroma_b_src = frame->data[1];
+ const u8* chroma_r_src = frame->data[2];
+ for (std::size_t y = 0; y < half_height; ++y) {
+ const std::size_t src = y * half_stride;
+ const std::size_t dst = y * aligned_width;
- const int converted_stride{frame->width * 4};
- u8* const converted_frame_buf_addr{converted_frame_buffer.get()};
-
- sws_scale(scaler_ctx, frame->data, frame->linesize, 0, frame->height,
- &converted_frame_buf_addr, &converted_stride);
-
- const u32 blk_kind = static_cast<u32>(config.block_linear_kind);
- if (blk_kind != 0) {
- // swizzle pitch linear to block linear
- const u32 block_height = static_cast<u32>(config.block_linear_height_log2);
- const auto size =
- Tegra::Texture::CalculateSize(true, 4, width, height, 1, block_height, 0);
- luma_buffer.resize(size);
- Tegra::Texture::SwizzleSubrect(width, height, width * 4, width, 4, luma_buffer.data(),
- converted_frame_buffer.get(), block_height, 0, 0);
-
- gpu.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(), size);
- } else {
- // send pitch linear frame
- gpu.MemoryManager().WriteBlock(output_surface_luma_address, converted_frame_buf_addr,
- linear_size);
+ for (std::size_t x = 0; x < half_width; ++x) {
+ chroma_buffer[dst + x * 2] = chroma_b_src[src + x];
+ chroma_buffer[dst + x * 2 + 1] = chroma_r_src[src + x];
+ }
}
break;
}
- case VideoPixelFormat::Yuv420: {
- LOG_TRACE(Service_NVDRV, "Writing YUV420 Frame");
-
- const std::size_t surface_width = config.surface_width_minus1 + 1;
- const std::size_t surface_height = config.surface_height_minus1 + 1;
- const auto frame_width = std::min(surface_width, static_cast<size_t>(frame->width));
- const auto frame_height = std::min(surface_height, static_cast<size_t>(frame->height));
- const std::size_t aligned_width = (surface_width + 0xff) & ~0xffUL;
-
- const auto stride = static_cast<size_t>(frame->linesize[0]);
-
- luma_buffer.resize(aligned_width * surface_height);
- chroma_buffer.resize(aligned_width * surface_height / 2);
-
- // Populate luma buffer
- const u8* luma_src = frame->data[0];
- for (std::size_t y = 0; y < frame_height; ++y) {
+ case AV_PIX_FMT_NV12: {
+ // Frame from VA-API hardware
+ // This is already interleaved so just copy
+ const u8* chroma_src = frame->data[1];
+ for (std::size_t y = 0; y < half_height; ++y) {
const std::size_t src = y * stride;
const std::size_t dst = y * aligned_width;
for (std::size_t x = 0; x < frame_width; ++x) {
- luma_buffer[dst + x] = luma_src[src + x];
- }
- }
- gpu.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(),
- luma_buffer.size());
-
- // Chroma
- const std::size_t half_height = frame_height / 2;
- const auto half_stride = static_cast<size_t>(frame->linesize[1]);
-
- switch (frame->format) {
- case AV_PIX_FMT_YUV420P: {
- // Frame from FFmpeg software
- // Populate chroma buffer from both channels with interleaving.
- const std::size_t half_width = frame_width / 2;
- const u8* chroma_b_src = frame->data[1];
- const u8* chroma_r_src = frame->data[2];
- for (std::size_t y = 0; y < half_height; ++y) {
- const std::size_t src = y * half_stride;
- const std::size_t dst = y * aligned_width;
-
- for (std::size_t x = 0; x < half_width; ++x) {
- chroma_buffer[dst + x * 2] = chroma_b_src[src + x];
- chroma_buffer[dst + x * 2 + 1] = chroma_r_src[src + x];
- }
+ chroma_buffer[dst + x] = chroma_src[src + x];
}
- break;
- }
- case AV_PIX_FMT_NV12: {
- // Frame from VA-API hardware
- // This is already interleaved so just copy
- const u8* chroma_src = frame->data[1];
- for (std::size_t y = 0; y < half_height; ++y) {
- const std::size_t src = y * stride;
- const std::size_t dst = y * aligned_width;
- for (std::size_t x = 0; x < frame_width; ++x) {
- chroma_buffer[dst + x] = chroma_src[src + x];
- }
- }
- break;
- }
- default:
- UNREACHABLE();
- break;
}
- gpu.MemoryManager().WriteBlock(output_surface_chroma_address, chroma_buffer.data(),
- chroma_buffer.size());
break;
}
default:
- UNIMPLEMENTED_MSG("Unknown video pixel format {}", config.pixel_format.Value());
+ UNREACHABLE();
break;
}
+ gpu.MemoryManager().WriteBlock(output_surface_chroma_address, chroma_buffer.data(),
+ chroma_buffer.size());
}
} // namespace Tegra
diff --git a/src/video_core/command_classes/vic.h b/src/video_core/command_classes/vic.h
index 74246e08c..6d4cdfd57 100644
--- a/src/video_core/command_classes/vic.h
+++ b/src/video_core/command_classes/vic.h
@@ -6,7 +6,6 @@
#include <memory>
#include <vector>
-#include "common/bit_field.h"
#include "common/common_types.h"
struct SwsContext;
@@ -14,6 +13,7 @@ struct SwsContext;
namespace Tegra {
class GPU;
class Nvdec;
+union VicConfig;
class Vic {
public:
@@ -27,6 +27,7 @@ public:
};
explicit Vic(GPU& gpu, std::shared_ptr<Nvdec> nvdec_processor);
+
~Vic();
/// Write to the device state.
@@ -35,22 +36,9 @@ public:
private:
void Execute();
- enum class VideoPixelFormat : u64_le {
- RGBA8 = 0x1f,
- BGRA8 = 0x20,
- Yuv420 = 0x44,
- };
+ void WriteRGBFrame(const AVFrame* frame, const VicConfig& config);
- union VicConfig {
- u64_le raw{};
- BitField<0, 7, u64_le> pixel_format;
- BitField<7, 2, u64_le> chroma_loc_horiz;
- BitField<9, 2, u64_le> chroma_loc_vert;
- BitField<11, 4, u64_le> block_linear_kind;
- BitField<15, 4, u64_le> block_linear_height_log2;
- BitField<32, 14, u64_le> surface_width_minus1;
- BitField<46, 14, u64_le> surface_height_minus1;
- };
+ void WriteYUVFrame(const AVFrame* frame, const VicConfig& config);
GPU& gpu;
std::shared_ptr<Tegra::Nvdec> nvdec_processor;
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index 1aa43523a..f22342dfb 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -6,6 +6,7 @@
#include <array>
#include <bitset>
+#include <cmath>
#include <limits>
#include <optional>
#include <type_traits>
@@ -475,10 +476,10 @@ public:
// These values are used by Nouveau and some games.
AddGL = 0x8006,
- SubtractGL = 0x8007,
- ReverseSubtractGL = 0x8008,
- MinGL = 0x800a,
- MaxGL = 0x800b
+ MinGL = 0x8007,
+ MaxGL = 0x8008,
+ SubtractGL = 0x800a,
+ ReverseSubtractGL = 0x800b
};
enum class Factor : u32 {
diff --git a/src/video_core/engines/maxwell_dma.cpp b/src/video_core/engines/maxwell_dma.cpp
index c7ec1eac9..67388d980 100644
--- a/src/video_core/engines/maxwell_dma.cpp
+++ b/src/video_core/engines/maxwell_dma.cpp
@@ -82,41 +82,41 @@ void MaxwellDMA::Launch() {
}
void MaxwellDMA::CopyPitchToPitch() {
- // When `multi_line_enable` bit is disabled the copy is performed as if we were copying a 1D
- // buffer of length `line_length_in`.
- // Otherwise we copy a 2D image of dimensions (line_length_in, line_count).
- auto& accelerate = rasterizer->AccessAccelerateDMA();
- if (!regs.launch_dma.multi_line_enable) {
- const bool is_buffer_clear = regs.launch_dma.remap_enable != 0 &&
- regs.remap_const.dst_x == RemapConst::Swizzle::CONST_A;
- // TODO: allow multisized components.
- if (is_buffer_clear) {
- ASSERT(regs.remap_const.component_size_minus_one == 3);
- accelerate.BufferClear(regs.offset_out, regs.line_length_in, regs.remap_consta_value);
- std::vector<u32> tmp_buffer(regs.line_length_in, regs.remap_consta_value);
- memory_manager.WriteBlockUnsafe(regs.offset_out,
- reinterpret_cast<u8*>(tmp_buffer.data()),
- regs.line_length_in * sizeof(u32));
- return;
- }
- UNIMPLEMENTED_IF(regs.launch_dma.remap_enable != 0);
- if (!accelerate.BufferCopy(regs.offset_in, regs.offset_out, regs.line_length_in)) {
- std::vector<u8> tmp_buffer(regs.line_length_in);
- memory_manager.ReadBlockUnsafe(regs.offset_in, tmp_buffer.data(), regs.line_length_in);
- memory_manager.WriteBlock(regs.offset_out, tmp_buffer.data(), regs.line_length_in);
+ // When `multi_line_enable` bit is enabled we copy a 2D image of dimensions
+ // (line_length_in, line_count).
+ // Otherwise the copy is performed as if we were copying a 1D buffer of length line_length_in.
+ const bool remap_enabled = regs.launch_dma.remap_enable != 0;
+ if (regs.launch_dma.multi_line_enable) {
+ UNIMPLEMENTED_IF(remap_enabled);
+
+ // Perform a line-by-line copy.
+ // We're going to take a subrect of size (line_length_in, line_count) from the source
+ // rectangle. There is no need to manually flush/invalidate the regions because CopyBlock
+ // does that for us.
+ for (u32 line = 0; line < regs.line_count; ++line) {
+ const GPUVAddr source_line = regs.offset_in + static_cast<size_t>(line) * regs.pitch_in;
+ const GPUVAddr dest_line = regs.offset_out + static_cast<size_t>(line) * regs.pitch_out;
+ memory_manager.CopyBlock(dest_line, source_line, regs.line_length_in);
}
return;
}
-
- UNIMPLEMENTED_IF(regs.launch_dma.remap_enable != 0);
-
- // Perform a line-by-line copy.
- // We're going to take a subrect of size (line_length_in, line_count) from the source rectangle.
- // There is no need to manually flush/invalidate the regions because CopyBlock does that for us.
- for (u32 line = 0; line < regs.line_count; ++line) {
- const GPUVAddr source_line = regs.offset_in + static_cast<size_t>(line) * regs.pitch_in;
- const GPUVAddr dest_line = regs.offset_out + static_cast<size_t>(line) * regs.pitch_out;
- memory_manager.CopyBlock(dest_line, source_line, regs.line_length_in);
+ // TODO: allow multisized components.
+ auto& accelerate = rasterizer->AccessAccelerateDMA();
+ const bool is_const_a_dst = regs.remap_const.dst_x == RemapConst::Swizzle::CONST_A;
+ const bool is_buffer_clear = remap_enabled && is_const_a_dst;
+ if (is_buffer_clear) {
+ ASSERT(regs.remap_const.component_size_minus_one == 3);
+ accelerate.BufferClear(regs.offset_out, regs.line_length_in, regs.remap_consta_value);
+ std::vector<u32> tmp_buffer(regs.line_length_in, regs.remap_consta_value);
+ memory_manager.WriteBlockUnsafe(regs.offset_out, reinterpret_cast<u8*>(tmp_buffer.data()),
+ regs.line_length_in * sizeof(u32));
+ return;
+ }
+ UNIMPLEMENTED_IF(remap_enabled);
+ if (!accelerate.BufferCopy(regs.offset_in, regs.offset_out, regs.line_length_in)) {
+ std::vector<u8> tmp_buffer(regs.line_length_in);
+ memory_manager.ReadBlockUnsafe(regs.offset_in, tmp_buffer.data(), regs.line_length_in);
+ memory_manager.WriteBlock(regs.offset_out, tmp_buffer.data(), regs.line_length_in);
}
}
diff --git a/src/video_core/engines/maxwell_dma.h b/src/video_core/engines/maxwell_dma.h
index 9e457ae16..a04514425 100644
--- a/src/video_core/engines/maxwell_dma.h
+++ b/src/video_core/engines/maxwell_dma.h
@@ -175,7 +175,7 @@ public:
static_assert(sizeof(LaunchDMA) == 4);
struct RemapConst {
- enum Swizzle : u32 {
+ enum class Swizzle : u32 {
SRC_X = 0,
SRC_Y = 1,
SRC_Z = 2,
diff --git a/src/video_core/framebuffer_config.h b/src/video_core/framebuffer_config.h
index b86c3a757..b1d455e30 100644
--- a/src/video_core/framebuffer_config.h
+++ b/src/video_core/framebuffer_config.h
@@ -4,8 +4,10 @@
#pragma once
-namespace Tegra {
+#include "common/common_types.h"
+#include "common/math_util.h"
+namespace Tegra {
/**
* Struct describing framebuffer configuration
*/
@@ -16,6 +18,21 @@ struct FramebufferConfig {
B8G8R8A8_UNORM = 5,
};
+ enum class TransformFlags : u32 {
+ /// No transform flags are set
+ Unset = 0x00,
+ /// Flip source image horizontally (around the vertical axis)
+ FlipH = 0x01,
+ /// Flip source image vertically (around the horizontal axis)
+ FlipV = 0x02,
+ /// Rotate source image 90 degrees clockwise
+ Rotate90 = 0x04,
+ /// Rotate source image 180 degrees
+ Rotate180 = 0x03,
+ /// Rotate source image 270 degrees clockwise
+ Rotate270 = 0x07,
+ };
+
VAddr address{};
u32 offset{};
u32 width{};
@@ -23,7 +40,6 @@ struct FramebufferConfig {
u32 stride{};
PixelFormat pixel_format{};
- using TransformFlags = Service::NVFlinger::BufferQueue::BufferTransformFlags;
TransformFlags transform_flags{};
Common::Rectangle<int> crop_rect;
};
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp
index ff024f530..ab7c21a49 100644
--- a/src/video_core/gpu.cpp
+++ b/src/video_core/gpu.cpp
@@ -2,548 +2,913 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <array>
+#include <atomic>
#include <chrono>
+#include <condition_variable>
+#include <list>
+#include <memory>
#include "common/assert.h"
#include "common/microprofile.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/core_timing.h"
-#include "core/core_timing_util.h"
#include "core/frontend/emu_window.h"
#include "core/hardware_interrupt_manager.h"
-#include "core/memory.h"
+#include "core/hle/service/nvdrv/nvdata.h"
+#include "core/hle/service/nvflinger/buffer_queue.h"
#include "core/perf_stats.h"
+#include "video_core/cdma_pusher.h"
+#include "video_core/dma_pusher.h"
#include "video_core/engines/fermi_2d.h"
#include "video_core/engines/kepler_compute.h"
#include "video_core/engines/kepler_memory.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/maxwell_dma.h"
#include "video_core/gpu.h"
+#include "video_core/gpu_thread.h"
#include "video_core/memory_manager.h"
#include "video_core/renderer_base.h"
#include "video_core/shader_notify.h"
-#include "video_core/video_core.h"
namespace Tegra {
MICROPROFILE_DEFINE(GPU_wait, "GPU", "Wait for the GPU", MP_RGB(128, 128, 192));
-GPU::GPU(Core::System& system_, bool is_async_, bool use_nvdec_)
- : system{system_}, memory_manager{std::make_unique<Tegra::MemoryManager>(system)},
- dma_pusher{std::make_unique<Tegra::DmaPusher>(system, *this)}, use_nvdec{use_nvdec_},
- maxwell_3d{std::make_unique<Engines::Maxwell3D>(system, *memory_manager)},
- fermi_2d{std::make_unique<Engines::Fermi2D>()},
- kepler_compute{std::make_unique<Engines::KeplerCompute>(system, *memory_manager)},
- maxwell_dma{std::make_unique<Engines::MaxwellDMA>(system, *memory_manager)},
- kepler_memory{std::make_unique<Engines::KeplerMemory>(system, *memory_manager)},
- shader_notify{std::make_unique<VideoCore::ShaderNotify>()}, is_async{is_async_},
- gpu_thread{system_, is_async_} {}
+struct GPU::Impl {
+ explicit Impl(GPU& gpu_, Core::System& system_, bool is_async_, bool use_nvdec_)
+ : gpu{gpu_}, system{system_}, memory_manager{std::make_unique<Tegra::MemoryManager>(
+ system)},
+ dma_pusher{std::make_unique<Tegra::DmaPusher>(system, gpu)}, use_nvdec{use_nvdec_},
+ maxwell_3d{std::make_unique<Engines::Maxwell3D>(system, *memory_manager)},
+ fermi_2d{std::make_unique<Engines::Fermi2D>()},
+ kepler_compute{std::make_unique<Engines::KeplerCompute>(system, *memory_manager)},
+ maxwell_dma{std::make_unique<Engines::MaxwellDMA>(system, *memory_manager)},
+ kepler_memory{std::make_unique<Engines::KeplerMemory>(system, *memory_manager)},
+ shader_notify{std::make_unique<VideoCore::ShaderNotify>()}, is_async{is_async_},
+ gpu_thread{system_, is_async_} {}
+
+ ~Impl() = default;
+
+ /// Binds a renderer to the GPU.
+ void BindRenderer(std::unique_ptr<VideoCore::RendererBase> renderer_) {
+ renderer = std::move(renderer_);
+ rasterizer = renderer->ReadRasterizer();
+
+ memory_manager->BindRasterizer(rasterizer);
+ maxwell_3d->BindRasterizer(rasterizer);
+ fermi_2d->BindRasterizer(rasterizer);
+ kepler_compute->BindRasterizer(rasterizer);
+ maxwell_dma->BindRasterizer(rasterizer);
+ }
-GPU::~GPU() = default;
+ /// Calls a GPU method.
+ void CallMethod(const GPU::MethodCall& method_call) {
+ LOG_TRACE(HW_GPU, "Processing method {:08X} on subchannel {}", method_call.method,
+ method_call.subchannel);
+
+ ASSERT(method_call.subchannel < bound_engines.size());
+
+ if (ExecuteMethodOnEngine(method_call.method)) {
+ CallEngineMethod(method_call);
+ } else {
+ CallPullerMethod(method_call);
+ }
+ }
+
+ /// Calls a GPU multivalue method.
+ void CallMultiMethod(u32 method, u32 subchannel, const u32* base_start, u32 amount,
+ u32 methods_pending) {
+ LOG_TRACE(HW_GPU, "Processing method {:08X} on subchannel {}", method, subchannel);
+
+ ASSERT(subchannel < bound_engines.size());
+
+ if (ExecuteMethodOnEngine(method)) {
+ CallEngineMultiMethod(method, subchannel, base_start, amount, methods_pending);
+ } else {
+ for (std::size_t i = 0; i < amount; i++) {
+ CallPullerMethod(GPU::MethodCall{
+ method,
+ base_start[i],
+ subchannel,
+ methods_pending - static_cast<u32>(i),
+ });
+ }
+ }
+ }
+
+ /// Flush all current written commands into the host GPU for execution.
+ void FlushCommands() {
+ rasterizer->FlushCommands();
+ }
+
+ /// Synchronizes CPU writes with Host GPU memory.
+ void SyncGuestHost() {
+ rasterizer->SyncGuestHost();
+ }
+
+ /// Signal the ending of command list.
+ void OnCommandListEnd() {
+ if (is_async) {
+ // This command only applies to asynchronous GPU mode
+ gpu_thread.OnCommandListEnd();
+ }
+ }
+
+ /// Request a host GPU memory flush from the CPU.
+ [[nodiscard]] u64 RequestFlush(VAddr addr, std::size_t size) {
+ std::unique_lock lck{flush_request_mutex};
+ const u64 fence = ++last_flush_fence;
+ flush_requests.emplace_back(fence, addr, size);
+ return fence;
+ }
+
+ /// Obtains current flush request fence id.
+ [[nodiscard]] u64 CurrentFlushRequestFence() const {
+ return current_flush_fence.load(std::memory_order_relaxed);
+ }
+
+ /// Tick pending requests within the GPU.
+ void TickWork() {
+ std::unique_lock lck{flush_request_mutex};
+ while (!flush_requests.empty()) {
+ auto& request = flush_requests.front();
+ const u64 fence = request.fence;
+ const VAddr addr = request.addr;
+ const std::size_t size = request.size;
+ flush_requests.pop_front();
+ flush_request_mutex.unlock();
+ rasterizer->FlushRegion(addr, size);
+ current_flush_fence.store(fence);
+ flush_request_mutex.lock();
+ }
+ }
+
+ /// Returns a reference to the Maxwell3D GPU engine.
+ [[nodiscard]] Engines::Maxwell3D& Maxwell3D() {
+ return *maxwell_3d;
+ }
+
+ /// Returns a const reference to the Maxwell3D GPU engine.
+ [[nodiscard]] const Engines::Maxwell3D& Maxwell3D() const {
+ return *maxwell_3d;
+ }
+
+ /// Returns a reference to the KeplerCompute GPU engine.
+ [[nodiscard]] Engines::KeplerCompute& KeplerCompute() {
+ return *kepler_compute;
+ }
+
+ /// Returns a reference to the KeplerCompute GPU engine.
+ [[nodiscard]] const Engines::KeplerCompute& KeplerCompute() const {
+ return *kepler_compute;
+ }
+
+ /// Returns a reference to the GPU memory manager.
+ [[nodiscard]] Tegra::MemoryManager& MemoryManager() {
+ return *memory_manager;
+ }
+
+ /// Returns a const reference to the GPU memory manager.
+ [[nodiscard]] const Tegra::MemoryManager& MemoryManager() const {
+ return *memory_manager;
+ }
+
+ /// Returns a reference to the GPU DMA pusher.
+ [[nodiscard]] Tegra::DmaPusher& DmaPusher() {
+ return *dma_pusher;
+ }
+
+ /// Returns a const reference to the GPU DMA pusher.
+ [[nodiscard]] const Tegra::DmaPusher& DmaPusher() const {
+ return *dma_pusher;
+ }
+
+ /// Returns a reference to the GPU CDMA pusher.
+ [[nodiscard]] Tegra::CDmaPusher& CDmaPusher() {
+ return *cdma_pusher;
+ }
+
+ /// Returns a const reference to the GPU CDMA pusher.
+ [[nodiscard]] const Tegra::CDmaPusher& CDmaPusher() const {
+ return *cdma_pusher;
+ }
+
+ /// Returns a reference to the underlying renderer.
+ [[nodiscard]] VideoCore::RendererBase& Renderer() {
+ return *renderer;
+ }
+
+ /// Returns a const reference to the underlying renderer.
+ [[nodiscard]] const VideoCore::RendererBase& Renderer() const {
+ return *renderer;
+ }
+
+ /// Returns a reference to the shader notifier.
+ [[nodiscard]] VideoCore::ShaderNotify& ShaderNotify() {
+ return *shader_notify;
+ }
+
+ /// Returns a const reference to the shader notifier.
+ [[nodiscard]] const VideoCore::ShaderNotify& ShaderNotify() const {
+ return *shader_notify;
+ }
+
+ /// Allows the CPU/NvFlinger to wait on the GPU before presenting a frame.
+ void WaitFence(u32 syncpoint_id, u32 value) {
+ // Synced GPU, is always in sync
+ if (!is_async) {
+ return;
+ }
+ if (syncpoint_id == UINT32_MAX) {
+ // TODO: Research what this does.
+ LOG_ERROR(HW_GPU, "Waiting for syncpoint -1 not implemented");
+ return;
+ }
+ MICROPROFILE_SCOPE(GPU_wait);
+ std::unique_lock lock{sync_mutex};
+ sync_cv.wait(lock, [=, this] {
+ if (shutting_down.load(std::memory_order_relaxed)) {
+ // We're shutting down, ensure no threads continue to wait for the next syncpoint
+ return true;
+ }
+ return syncpoints.at(syncpoint_id).load() >= value;
+ });
+ }
+
+ void IncrementSyncPoint(u32 syncpoint_id) {
+ auto& syncpoint = syncpoints.at(syncpoint_id);
+ syncpoint++;
+ std::lock_guard lock{sync_mutex};
+ sync_cv.notify_all();
+ auto& interrupt = syncpt_interrupts.at(syncpoint_id);
+ if (!interrupt.empty()) {
+ u32 value = syncpoint.load();
+ auto it = interrupt.begin();
+ while (it != interrupt.end()) {
+ if (value >= *it) {
+ TriggerCpuInterrupt(syncpoint_id, *it);
+ it = interrupt.erase(it);
+ continue;
+ }
+ it++;
+ }
+ }
+ }
+
+ [[nodiscard]] u32 GetSyncpointValue(u32 syncpoint_id) const {
+ return syncpoints.at(syncpoint_id).load();
+ }
+
+ void RegisterSyncptInterrupt(u32 syncpoint_id, u32 value) {
+ std::lock_guard lock{sync_mutex};
+ auto& interrupt = syncpt_interrupts.at(syncpoint_id);
+ bool contains = std::any_of(interrupt.begin(), interrupt.end(),
+ [value](u32 in_value) { return in_value == value; });
+ if (contains) {
+ return;
+ }
+ interrupt.emplace_back(value);
+ }
+
+ [[nodiscard]] bool CancelSyncptInterrupt(u32 syncpoint_id, u32 value) {
+ std::lock_guard lock{sync_mutex};
+ auto& interrupt = syncpt_interrupts.at(syncpoint_id);
+ const auto iter =
+ std::find_if(interrupt.begin(), interrupt.end(),
+ [value](u32 interrupt_value) { return value == interrupt_value; });
+
+ if (iter == interrupt.end()) {
+ return false;
+ }
+ interrupt.erase(iter);
+ return true;
+ }
+
+ [[nodiscard]] u64 GetTicks() const {
+ // This values were reversed engineered by fincs from NVN
+ // The gpu clock is reported in units of 385/625 nanoseconds
+ constexpr u64 gpu_ticks_num = 384;
+ constexpr u64 gpu_ticks_den = 625;
+
+ u64 nanoseconds = system.CoreTiming().GetGlobalTimeNs().count();
+ if (Settings::values.use_fast_gpu_time.GetValue()) {
+ nanoseconds /= 256;
+ }
+ const u64 nanoseconds_num = nanoseconds / gpu_ticks_den;
+ const u64 nanoseconds_rem = nanoseconds % gpu_ticks_den;
+ return nanoseconds_num * gpu_ticks_num + (nanoseconds_rem * gpu_ticks_num) / gpu_ticks_den;
+ }
+
+ [[nodiscard]] bool IsAsync() const {
+ return is_async;
+ }
+
+ [[nodiscard]] bool UseNvdec() const {
+ return use_nvdec;
+ }
+
+ void RendererFrameEndNotify() {
+ system.GetPerfStats().EndGameFrame();
+ }
+
+ /// Performs any additional setup necessary in order to begin GPU emulation.
+ /// This can be used to launch any necessary threads and register any necessary
+ /// core timing events.
+ void Start() {
+ gpu_thread.StartThread(*renderer, renderer->Context(), *dma_pusher);
+ cpu_context = renderer->GetRenderWindow().CreateSharedContext();
+ cpu_context->MakeCurrent();
+ }
+
+ /// Obtain the CPU Context
+ void ObtainContext() {
+ cpu_context->MakeCurrent();
+ }
+
+ /// Release the CPU Context
+ void ReleaseContext() {
+ cpu_context->DoneCurrent();
+ }
+
+ /// Push GPU command entries to be processed
+ void PushGPUEntries(Tegra::CommandList&& entries) {
+ gpu_thread.SubmitList(std::move(entries));
+ }
+
+ /// Push GPU command buffer entries to be processed
+ void PushCommandBuffer(Tegra::ChCommandHeaderList& entries) {
+ if (!use_nvdec) {
+ return;
+ }
+
+ if (!cdma_pusher) {
+ cdma_pusher = std::make_unique<Tegra::CDmaPusher>(gpu);
+ }
+
+ // SubmitCommandBuffer would make the nvdec operations async, this is not currently working
+ // TODO(ameerj): RE proper async nvdec operation
+ // gpu_thread.SubmitCommandBuffer(std::move(entries));
+
+ cdma_pusher->ProcessEntries(std::move(entries));
+ }
+
+ /// Frees the CDMAPusher instance to free up resources
+ void ClearCdmaInstance() {
+ cdma_pusher.reset();
+ }
+
+ /// Swap buffers (render frame)
+ void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
+ gpu_thread.SwapBuffers(framebuffer);
+ }
+
+ /// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
+ void FlushRegion(VAddr addr, u64 size) {
+ gpu_thread.FlushRegion(addr, size);
+ }
+
+ /// Notify rasterizer that any caches of the specified region should be invalidated
+ void InvalidateRegion(VAddr addr, u64 size) {
+ gpu_thread.InvalidateRegion(addr, size);
+ }
+
+ /// Notify rasterizer that any caches of the specified region should be flushed and invalidated
+ void FlushAndInvalidateRegion(VAddr addr, u64 size) {
+ gpu_thread.FlushAndInvalidateRegion(addr, size);
+ }
+
+ void TriggerCpuInterrupt(u32 syncpoint_id, u32 value) const {
+ auto& interrupt_manager = system.InterruptManager();
+ interrupt_manager.GPUInterruptSyncpt(syncpoint_id, value);
+ }
+
+ void ProcessBindMethod(const GPU::MethodCall& method_call) {
+ // Bind the current subchannel to the desired engine id.
+ LOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", method_call.subchannel,
+ method_call.argument);
+ const auto engine_id = static_cast<EngineID>(method_call.argument);
+ bound_engines[method_call.subchannel] = static_cast<EngineID>(engine_id);
+ switch (engine_id) {
+ case EngineID::FERMI_TWOD_A:
+ dma_pusher->BindSubchannel(fermi_2d.get(), method_call.subchannel);
+ break;
+ case EngineID::MAXWELL_B:
+ dma_pusher->BindSubchannel(maxwell_3d.get(), method_call.subchannel);
+ break;
+ case EngineID::KEPLER_COMPUTE_B:
+ dma_pusher->BindSubchannel(kepler_compute.get(), method_call.subchannel);
+ break;
+ case EngineID::MAXWELL_DMA_COPY_A:
+ dma_pusher->BindSubchannel(maxwell_dma.get(), method_call.subchannel);
+ break;
+ case EngineID::KEPLER_INLINE_TO_MEMORY_B:
+ dma_pusher->BindSubchannel(kepler_memory.get(), method_call.subchannel);
+ break;
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented engine {:04X}", engine_id);
+ }
+ }
-void GPU::BindRenderer(std::unique_ptr<VideoCore::RendererBase> renderer_) {
- renderer = std::move(renderer_);
- rasterizer = renderer->ReadRasterizer();
+ void ProcessFenceActionMethod() {
+ switch (regs.fence_action.op) {
+ case GPU::FenceOperation::Acquire:
+ WaitFence(regs.fence_action.syncpoint_id, regs.fence_value);
+ break;
+ case GPU::FenceOperation::Increment:
+ IncrementSyncPoint(regs.fence_action.syncpoint_id);
+ break;
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented operation {}", regs.fence_action.op.Value());
+ }
+ }
+
+ void ProcessWaitForInterruptMethod() {
+ // TODO(bunnei) ImplementMe
+ LOG_WARNING(HW_GPU, "(STUBBED) called");
+ }
+
+ void ProcessSemaphoreTriggerMethod() {
+ const auto semaphoreOperationMask = 0xF;
+ const auto op =
+ static_cast<GpuSemaphoreOperation>(regs.semaphore_trigger & semaphoreOperationMask);
+ if (op == GpuSemaphoreOperation::WriteLong) {
+ struct Block {
+ u32 sequence;
+ u32 zeros = 0;
+ u64 timestamp;
+ };
+
+ Block block{};
+ block.sequence = regs.semaphore_sequence;
+ // TODO(Kmather73): Generate a real GPU timestamp and write it here instead of
+ // CoreTiming
+ block.timestamp = GetTicks();
+ memory_manager->WriteBlock(regs.semaphore_address.SemaphoreAddress(), &block,
+ sizeof(block));
+ } else {
+ const u32 word{memory_manager->Read<u32>(regs.semaphore_address.SemaphoreAddress())};
+ if ((op == GpuSemaphoreOperation::AcquireEqual && word == regs.semaphore_sequence) ||
+ (op == GpuSemaphoreOperation::AcquireGequal &&
+ static_cast<s32>(word - regs.semaphore_sequence) > 0) ||
+ (op == GpuSemaphoreOperation::AcquireMask && (word & regs.semaphore_sequence))) {
+ // Nothing to do in this case
+ } else {
+ regs.acquire_source = true;
+ regs.acquire_value = regs.semaphore_sequence;
+ if (op == GpuSemaphoreOperation::AcquireEqual) {
+ regs.acquire_active = true;
+ regs.acquire_mode = false;
+ } else if (op == GpuSemaphoreOperation::AcquireGequal) {
+ regs.acquire_active = true;
+ regs.acquire_mode = true;
+ } else if (op == GpuSemaphoreOperation::AcquireMask) {
+ // TODO(kemathe) The acquire mask operation waits for a value that, ANDed with
+ // semaphore_sequence, gives a non-0 result
+ LOG_ERROR(HW_GPU, "Invalid semaphore operation AcquireMask not implemented");
+ } else {
+ LOG_ERROR(HW_GPU, "Invalid semaphore operation");
+ }
+ }
+ }
+ }
+
+ void ProcessSemaphoreRelease() {
+ memory_manager->Write<u32>(regs.semaphore_address.SemaphoreAddress(),
+ regs.semaphore_release);
+ }
+
+ void ProcessSemaphoreAcquire() {
+ const u32 word = memory_manager->Read<u32>(regs.semaphore_address.SemaphoreAddress());
+ const auto value = regs.semaphore_acquire;
+ if (word != value) {
+ regs.acquire_active = true;
+ regs.acquire_value = value;
+ // TODO(kemathe73) figure out how to do the acquire_timeout
+ regs.acquire_mode = false;
+ regs.acquire_source = false;
+ }
+ }
- memory_manager->BindRasterizer(rasterizer);
- maxwell_3d->BindRasterizer(rasterizer);
- fermi_2d->BindRasterizer(rasterizer);
- kepler_compute->BindRasterizer(rasterizer);
- maxwell_dma->BindRasterizer(rasterizer);
+ /// Calls a GPU puller method.
+ void CallPullerMethod(const GPU::MethodCall& method_call) {
+ regs.reg_array[method_call.method] = method_call.argument;
+ const auto method = static_cast<BufferMethods>(method_call.method);
+
+ switch (method) {
+ case BufferMethods::BindObject: {
+ ProcessBindMethod(method_call);
+ break;
+ }
+ case BufferMethods::Nop:
+ case BufferMethods::SemaphoreAddressHigh:
+ case BufferMethods::SemaphoreAddressLow:
+ case BufferMethods::SemaphoreSequence:
+ case BufferMethods::UnkCacheFlush:
+ case BufferMethods::WrcacheFlush:
+ case BufferMethods::FenceValue:
+ break;
+ case BufferMethods::RefCnt:
+ rasterizer->SignalReference();
+ break;
+ case BufferMethods::FenceAction:
+ ProcessFenceActionMethod();
+ break;
+ case BufferMethods::WaitForInterrupt:
+ ProcessWaitForInterruptMethod();
+ break;
+ case BufferMethods::SemaphoreTrigger: {
+ ProcessSemaphoreTriggerMethod();
+ break;
+ }
+ case BufferMethods::NotifyIntr: {
+ // TODO(Kmather73): Research and implement this method.
+ LOG_ERROR(HW_GPU, "Special puller engine method NotifyIntr not implemented");
+ break;
+ }
+ case BufferMethods::Unk28: {
+ // TODO(Kmather73): Research and implement this method.
+ LOG_ERROR(HW_GPU, "Special puller engine method Unk28 not implemented");
+ break;
+ }
+ case BufferMethods::SemaphoreAcquire: {
+ ProcessSemaphoreAcquire();
+ break;
+ }
+ case BufferMethods::SemaphoreRelease: {
+ ProcessSemaphoreRelease();
+ break;
+ }
+ case BufferMethods::Yield: {
+ // TODO(Kmather73): Research and implement this method.
+ LOG_ERROR(HW_GPU, "Special puller engine method Yield not implemented");
+ break;
+ }
+ default:
+ LOG_ERROR(HW_GPU, "Special puller engine method {:X} not implemented", method);
+ break;
+ }
+ }
+
+ /// Calls a GPU engine method.
+ void CallEngineMethod(const GPU::MethodCall& method_call) {
+ const EngineID engine = bound_engines[method_call.subchannel];
+
+ switch (engine) {
+ case EngineID::FERMI_TWOD_A:
+ fermi_2d->CallMethod(method_call.method, method_call.argument,
+ method_call.IsLastCall());
+ break;
+ case EngineID::MAXWELL_B:
+ maxwell_3d->CallMethod(method_call.method, method_call.argument,
+ method_call.IsLastCall());
+ break;
+ case EngineID::KEPLER_COMPUTE_B:
+ kepler_compute->CallMethod(method_call.method, method_call.argument,
+ method_call.IsLastCall());
+ break;
+ case EngineID::MAXWELL_DMA_COPY_A:
+ maxwell_dma->CallMethod(method_call.method, method_call.argument,
+ method_call.IsLastCall());
+ break;
+ case EngineID::KEPLER_INLINE_TO_MEMORY_B:
+ kepler_memory->CallMethod(method_call.method, method_call.argument,
+ method_call.IsLastCall());
+ break;
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented engine");
+ }
+ }
+
+ /// Calls a GPU engine multivalue method.
+ void CallEngineMultiMethod(u32 method, u32 subchannel, const u32* base_start, u32 amount,
+ u32 methods_pending) {
+ const EngineID engine = bound_engines[subchannel];
+
+ switch (engine) {
+ case EngineID::FERMI_TWOD_A:
+ fermi_2d->CallMultiMethod(method, base_start, amount, methods_pending);
+ break;
+ case EngineID::MAXWELL_B:
+ maxwell_3d->CallMultiMethod(method, base_start, amount, methods_pending);
+ break;
+ case EngineID::KEPLER_COMPUTE_B:
+ kepler_compute->CallMultiMethod(method, base_start, amount, methods_pending);
+ break;
+ case EngineID::MAXWELL_DMA_COPY_A:
+ maxwell_dma->CallMultiMethod(method, base_start, amount, methods_pending);
+ break;
+ case EngineID::KEPLER_INLINE_TO_MEMORY_B:
+ kepler_memory->CallMultiMethod(method, base_start, amount, methods_pending);
+ break;
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented engine");
+ }
+ }
+
+ /// Determines where the method should be executed.
+ [[nodiscard]] bool ExecuteMethodOnEngine(u32 method) {
+ const auto buffer_method = static_cast<BufferMethods>(method);
+ return buffer_method >= BufferMethods::NonPullerMethods;
+ }
+
+ struct Regs {
+ static constexpr size_t NUM_REGS = 0x40;
+
+ union {
+ struct {
+ INSERT_PADDING_WORDS_NOINIT(0x4);
+ struct {
+ u32 address_high;
+ u32 address_low;
+
+ [[nodiscard]] GPUVAddr SemaphoreAddress() const {
+ return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
+ address_low);
+ }
+ } semaphore_address;
+
+ u32 semaphore_sequence;
+ u32 semaphore_trigger;
+ INSERT_PADDING_WORDS_NOINIT(0xC);
+
+ // The pusher and the puller share the reference counter, the pusher only has read
+ // access
+ u32 reference_count;
+ INSERT_PADDING_WORDS_NOINIT(0x5);
+
+ u32 semaphore_acquire;
+ u32 semaphore_release;
+ u32 fence_value;
+ GPU::FenceAction fence_action;
+ INSERT_PADDING_WORDS_NOINIT(0xE2);
+
+ // Puller state
+ u32 acquire_mode;
+ u32 acquire_source;
+ u32 acquire_active;
+ u32 acquire_timeout;
+ u32 acquire_value;
+ };
+ std::array<u32, NUM_REGS> reg_array;
+ };
+ } regs{};
+
+ GPU& gpu;
+ Core::System& system;
+ std::unique_ptr<Tegra::MemoryManager> memory_manager;
+ std::unique_ptr<Tegra::DmaPusher> dma_pusher;
+ std::unique_ptr<Tegra::CDmaPusher> cdma_pusher;
+ std::unique_ptr<VideoCore::RendererBase> renderer;
+ VideoCore::RasterizerInterface* rasterizer = nullptr;
+ const bool use_nvdec;
+
+ /// Mapping of command subchannels to their bound engine ids
+ std::array<EngineID, 8> bound_engines{};
+ /// 3D engine
+ std::unique_ptr<Engines::Maxwell3D> maxwell_3d;
+ /// 2D engine
+ std::unique_ptr<Engines::Fermi2D> fermi_2d;
+ /// Compute engine
+ std::unique_ptr<Engines::KeplerCompute> kepler_compute;
+ /// DMA engine
+ std::unique_ptr<Engines::MaxwellDMA> maxwell_dma;
+ /// Inline memory engine
+ std::unique_ptr<Engines::KeplerMemory> kepler_memory;
+ /// Shader build notifier
+ std::unique_ptr<VideoCore::ShaderNotify> shader_notify;
+ /// When true, we are about to shut down emulation session, so terminate outstanding tasks
+ std::atomic_bool shutting_down{};
+
+ std::array<std::atomic<u32>, Service::Nvidia::MaxSyncPoints> syncpoints{};
+
+ std::array<std::list<u32>, Service::Nvidia::MaxSyncPoints> syncpt_interrupts;
+
+ std::mutex sync_mutex;
+ std::mutex device_mutex;
+
+ std::condition_variable sync_cv;
+
+ struct FlushRequest {
+ explicit FlushRequest(u64 fence_, VAddr addr_, std::size_t size_)
+ : fence{fence_}, addr{addr_}, size{size_} {}
+ u64 fence;
+ VAddr addr;
+ std::size_t size;
+ };
+
+ std::list<FlushRequest> flush_requests;
+ std::atomic<u64> current_flush_fence{};
+ u64 last_flush_fence{};
+ std::mutex flush_request_mutex;
+
+ const bool is_async;
+
+ VideoCommon::GPUThread::ThreadManager gpu_thread;
+ std::unique_ptr<Core::Frontend::GraphicsContext> cpu_context;
+
+#define ASSERT_REG_POSITION(field_name, position) \
+ static_assert(offsetof(Regs, field_name) == position * 4, \
+ "Field " #field_name " has invalid position")
+
+ ASSERT_REG_POSITION(semaphore_address, 0x4);
+ ASSERT_REG_POSITION(semaphore_sequence, 0x6);
+ ASSERT_REG_POSITION(semaphore_trigger, 0x7);
+ ASSERT_REG_POSITION(reference_count, 0x14);
+ ASSERT_REG_POSITION(semaphore_acquire, 0x1A);
+ ASSERT_REG_POSITION(semaphore_release, 0x1B);
+ ASSERT_REG_POSITION(fence_value, 0x1C);
+ ASSERT_REG_POSITION(fence_action, 0x1D);
+
+ ASSERT_REG_POSITION(acquire_mode, 0x100);
+ ASSERT_REG_POSITION(acquire_source, 0x101);
+ ASSERT_REG_POSITION(acquire_active, 0x102);
+ ASSERT_REG_POSITION(acquire_timeout, 0x103);
+ ASSERT_REG_POSITION(acquire_value, 0x104);
+
+#undef ASSERT_REG_POSITION
+
+ enum class GpuSemaphoreOperation {
+ AcquireEqual = 0x1,
+ WriteLong = 0x2,
+ AcquireGequal = 0x4,
+ AcquireMask = 0x8,
+ };
+};
+
+GPU::GPU(Core::System& system, bool is_async, bool use_nvdec)
+ : impl{std::make_unique<Impl>(*this, system, is_async, use_nvdec)} {}
+
+GPU::~GPU() = default;
+
+void GPU::BindRenderer(std::unique_ptr<VideoCore::RendererBase> renderer) {
+ impl->BindRenderer(std::move(renderer));
}
-Engines::Maxwell3D& GPU::Maxwell3D() {
- return *maxwell_3d;
+void GPU::CallMethod(const MethodCall& method_call) {
+ impl->CallMethod(method_call);
}
-const Engines::Maxwell3D& GPU::Maxwell3D() const {
- return *maxwell_3d;
+void GPU::CallMultiMethod(u32 method, u32 subchannel, const u32* base_start, u32 amount,
+ u32 methods_pending) {
+ impl->CallMultiMethod(method, subchannel, base_start, amount, methods_pending);
}
-Engines::KeplerCompute& GPU::KeplerCompute() {
- return *kepler_compute;
+void GPU::FlushCommands() {
+ impl->FlushCommands();
}
-const Engines::KeplerCompute& GPU::KeplerCompute() const {
- return *kepler_compute;
+void GPU::SyncGuestHost() {
+ impl->SyncGuestHost();
}
-MemoryManager& GPU::MemoryManager() {
- return *memory_manager;
+void GPU::OnCommandListEnd() {
+ impl->OnCommandListEnd();
}
-const MemoryManager& GPU::MemoryManager() const {
- return *memory_manager;
+u64 GPU::RequestFlush(VAddr addr, std::size_t size) {
+ return impl->RequestFlush(addr, size);
}
-DmaPusher& GPU::DmaPusher() {
- return *dma_pusher;
+u64 GPU::CurrentFlushRequestFence() const {
+ return impl->CurrentFlushRequestFence();
}
-Tegra::CDmaPusher& GPU::CDmaPusher() {
- return *cdma_pusher;
+void GPU::TickWork() {
+ impl->TickWork();
}
-const DmaPusher& GPU::DmaPusher() const {
- return *dma_pusher;
+Engines::Maxwell3D& GPU::Maxwell3D() {
+ return impl->Maxwell3D();
}
-const Tegra::CDmaPusher& GPU::CDmaPusher() const {
- return *cdma_pusher;
+const Engines::Maxwell3D& GPU::Maxwell3D() const {
+ return impl->Maxwell3D();
}
-void GPU::WaitFence(u32 syncpoint_id, u32 value) {
- // Synced GPU, is always in sync
- if (!is_async) {
- return;
- }
- if (syncpoint_id == UINT32_MAX) {
- // TODO: Research what this does.
- LOG_ERROR(HW_GPU, "Waiting for syncpoint -1 not implemented");
- return;
- }
- MICROPROFILE_SCOPE(GPU_wait);
- std::unique_lock lock{sync_mutex};
- sync_cv.wait(lock, [=, this] {
- if (shutting_down.load(std::memory_order_relaxed)) {
- // We're shutting down, ensure no threads continue to wait for the next syncpoint
- return true;
- }
- return syncpoints.at(syncpoint_id).load() >= value;
- });
-}
-
-void GPU::IncrementSyncPoint(const u32 syncpoint_id) {
- auto& syncpoint = syncpoints.at(syncpoint_id);
- syncpoint++;
- std::lock_guard lock{sync_mutex};
- sync_cv.notify_all();
- auto& interrupt = syncpt_interrupts.at(syncpoint_id);
- if (!interrupt.empty()) {
- u32 value = syncpoint.load();
- auto it = interrupt.begin();
- while (it != interrupt.end()) {
- if (value >= *it) {
- TriggerCpuInterrupt(syncpoint_id, *it);
- it = interrupt.erase(it);
- continue;
- }
- it++;
- }
- }
+Engines::KeplerCompute& GPU::KeplerCompute() {
+ return impl->KeplerCompute();
}
-u32 GPU::GetSyncpointValue(const u32 syncpoint_id) const {
- return syncpoints.at(syncpoint_id).load();
+const Engines::KeplerCompute& GPU::KeplerCompute() const {
+ return impl->KeplerCompute();
}
-void GPU::RegisterSyncptInterrupt(const u32 syncpoint_id, const u32 value) {
- auto& interrupt = syncpt_interrupts.at(syncpoint_id);
- bool contains = std::any_of(interrupt.begin(), interrupt.end(),
- [value](u32 in_value) { return in_value == value; });
- if (contains) {
- return;
- }
- interrupt.emplace_back(value);
+Tegra::MemoryManager& GPU::MemoryManager() {
+ return impl->MemoryManager();
}
-bool GPU::CancelSyncptInterrupt(const u32 syncpoint_id, const u32 value) {
- std::lock_guard lock{sync_mutex};
- auto& interrupt = syncpt_interrupts.at(syncpoint_id);
- const auto iter =
- std::find_if(interrupt.begin(), interrupt.end(),
- [value](u32 interrupt_value) { return value == interrupt_value; });
+const Tegra::MemoryManager& GPU::MemoryManager() const {
+ return impl->MemoryManager();
+}
- if (iter == interrupt.end()) {
- return false;
- }
- interrupt.erase(iter);
- return true;
+Tegra::DmaPusher& GPU::DmaPusher() {
+ return impl->DmaPusher();
}
-u64 GPU::RequestFlush(VAddr addr, std::size_t size) {
- std::unique_lock lck{flush_request_mutex};
- const u64 fence = ++last_flush_fence;
- flush_requests.emplace_back(fence, addr, size);
- return fence;
+const Tegra::DmaPusher& GPU::DmaPusher() const {
+ return impl->DmaPusher();
}
-void GPU::TickWork() {
- std::unique_lock lck{flush_request_mutex};
- while (!flush_requests.empty()) {
- auto& request = flush_requests.front();
- const u64 fence = request.fence;
- const VAddr addr = request.addr;
- const std::size_t size = request.size;
- flush_requests.pop_front();
- flush_request_mutex.unlock();
- rasterizer->FlushRegion(addr, size);
- current_flush_fence.store(fence);
- flush_request_mutex.lock();
- }
+Tegra::CDmaPusher& GPU::CDmaPusher() {
+ return impl->CDmaPusher();
}
-u64 GPU::GetTicks() const {
- // This values were reversed engineered by fincs from NVN
- // The gpu clock is reported in units of 385/625 nanoseconds
- constexpr u64 gpu_ticks_num = 384;
- constexpr u64 gpu_ticks_den = 625;
+const Tegra::CDmaPusher& GPU::CDmaPusher() const {
+ return impl->CDmaPusher();
+}
- u64 nanoseconds = system.CoreTiming().GetGlobalTimeNs().count();
- if (Settings::values.use_fast_gpu_time.GetValue()) {
- nanoseconds /= 256;
- }
- const u64 nanoseconds_num = nanoseconds / gpu_ticks_den;
- const u64 nanoseconds_rem = nanoseconds % gpu_ticks_den;
- return nanoseconds_num * gpu_ticks_num + (nanoseconds_rem * gpu_ticks_num) / gpu_ticks_den;
+VideoCore::RendererBase& GPU::Renderer() {
+ return impl->Renderer();
}
-void GPU::RendererFrameEndNotify() {
- system.GetPerfStats().EndGameFrame();
+const VideoCore::RendererBase& GPU::Renderer() const {
+ return impl->Renderer();
}
-void GPU::FlushCommands() {
- rasterizer->FlushCommands();
+VideoCore::ShaderNotify& GPU::ShaderNotify() {
+ return impl->ShaderNotify();
}
-void GPU::SyncGuestHost() {
- rasterizer->SyncGuestHost();
+const VideoCore::ShaderNotify& GPU::ShaderNotify() const {
+ return impl->ShaderNotify();
}
-enum class GpuSemaphoreOperation {
- AcquireEqual = 0x1,
- WriteLong = 0x2,
- AcquireGequal = 0x4,
- AcquireMask = 0x8,
-};
+void GPU::WaitFence(u32 syncpoint_id, u32 value) {
+ impl->WaitFence(syncpoint_id, value);
+}
-void GPU::CallMethod(const MethodCall& method_call) {
- LOG_TRACE(HW_GPU, "Processing method {:08X} on subchannel {}", method_call.method,
- method_call.subchannel);
+void GPU::IncrementSyncPoint(u32 syncpoint_id) {
+ impl->IncrementSyncPoint(syncpoint_id);
+}
- ASSERT(method_call.subchannel < bound_engines.size());
+u32 GPU::GetSyncpointValue(u32 syncpoint_id) const {
+ return impl->GetSyncpointValue(syncpoint_id);
+}
- if (ExecuteMethodOnEngine(method_call.method)) {
- CallEngineMethod(method_call);
- } else {
- CallPullerMethod(method_call);
- }
+void GPU::RegisterSyncptInterrupt(u32 syncpoint_id, u32 value) {
+ impl->RegisterSyncptInterrupt(syncpoint_id, value);
}
-void GPU::CallMultiMethod(u32 method, u32 subchannel, const u32* base_start, u32 amount,
- u32 methods_pending) {
- LOG_TRACE(HW_GPU, "Processing method {:08X} on subchannel {}", method, subchannel);
-
- ASSERT(subchannel < bound_engines.size());
-
- if (ExecuteMethodOnEngine(method)) {
- CallEngineMultiMethod(method, subchannel, base_start, amount, methods_pending);
- } else {
- for (std::size_t i = 0; i < amount; i++) {
- CallPullerMethod(MethodCall{
- method,
- base_start[i],
- subchannel,
- methods_pending - static_cast<u32>(i),
- });
- }
- }
+bool GPU::CancelSyncptInterrupt(u32 syncpoint_id, u32 value) {
+ return impl->CancelSyncptInterrupt(syncpoint_id, value);
}
-bool GPU::ExecuteMethodOnEngine(u32 method) {
- const auto buffer_method = static_cast<BufferMethods>(method);
- return buffer_method >= BufferMethods::NonPullerMethods;
-}
-
-void GPU::CallPullerMethod(const MethodCall& method_call) {
- regs.reg_array[method_call.method] = method_call.argument;
- const auto method = static_cast<BufferMethods>(method_call.method);
-
- switch (method) {
- case BufferMethods::BindObject: {
- ProcessBindMethod(method_call);
- break;
- }
- case BufferMethods::Nop:
- case BufferMethods::SemaphoreAddressHigh:
- case BufferMethods::SemaphoreAddressLow:
- case BufferMethods::SemaphoreSequence:
- case BufferMethods::UnkCacheFlush:
- case BufferMethods::WrcacheFlush:
- case BufferMethods::FenceValue:
- break;
- case BufferMethods::RefCnt:
- rasterizer->SignalReference();
- break;
- case BufferMethods::FenceAction:
- ProcessFenceActionMethod();
- break;
- case BufferMethods::WaitForInterrupt:
- ProcessWaitForInterruptMethod();
- break;
- case BufferMethods::SemaphoreTrigger: {
- ProcessSemaphoreTriggerMethod();
- break;
- }
- case BufferMethods::NotifyIntr: {
- // TODO(Kmather73): Research and implement this method.
- LOG_ERROR(HW_GPU, "Special puller engine method NotifyIntr not implemented");
- break;
- }
- case BufferMethods::Unk28: {
- // TODO(Kmather73): Research and implement this method.
- LOG_ERROR(HW_GPU, "Special puller engine method Unk28 not implemented");
- break;
- }
- case BufferMethods::SemaphoreAcquire: {
- ProcessSemaphoreAcquire();
- break;
- }
- case BufferMethods::SemaphoreRelease: {
- ProcessSemaphoreRelease();
- break;
- }
- case BufferMethods::Yield: {
- // TODO(Kmather73): Research and implement this method.
- LOG_ERROR(HW_GPU, "Special puller engine method Yield not implemented");
- break;
- }
- default:
- LOG_ERROR(HW_GPU, "Special puller engine method {:X} not implemented", method);
- break;
- }
-}
-
-void GPU::CallEngineMethod(const MethodCall& method_call) {
- const EngineID engine = bound_engines[method_call.subchannel];
-
- switch (engine) {
- case EngineID::FERMI_TWOD_A:
- fermi_2d->CallMethod(method_call.method, method_call.argument, method_call.IsLastCall());
- break;
- case EngineID::MAXWELL_B:
- maxwell_3d->CallMethod(method_call.method, method_call.argument, method_call.IsLastCall());
- break;
- case EngineID::KEPLER_COMPUTE_B:
- kepler_compute->CallMethod(method_call.method, method_call.argument,
- method_call.IsLastCall());
- break;
- case EngineID::MAXWELL_DMA_COPY_A:
- maxwell_dma->CallMethod(method_call.method, method_call.argument, method_call.IsLastCall());
- break;
- case EngineID::KEPLER_INLINE_TO_MEMORY_B:
- kepler_memory->CallMethod(method_call.method, method_call.argument,
- method_call.IsLastCall());
- break;
- default:
- UNIMPLEMENTED_MSG("Unimplemented engine");
- }
-}
-
-void GPU::CallEngineMultiMethod(u32 method, u32 subchannel, const u32* base_start, u32 amount,
- u32 methods_pending) {
- const EngineID engine = bound_engines[subchannel];
-
- switch (engine) {
- case EngineID::FERMI_TWOD_A:
- fermi_2d->CallMultiMethod(method, base_start, amount, methods_pending);
- break;
- case EngineID::MAXWELL_B:
- maxwell_3d->CallMultiMethod(method, base_start, amount, methods_pending);
- break;
- case EngineID::KEPLER_COMPUTE_B:
- kepler_compute->CallMultiMethod(method, base_start, amount, methods_pending);
- break;
- case EngineID::MAXWELL_DMA_COPY_A:
- maxwell_dma->CallMultiMethod(method, base_start, amount, methods_pending);
- break;
- case EngineID::KEPLER_INLINE_TO_MEMORY_B:
- kepler_memory->CallMultiMethod(method, base_start, amount, methods_pending);
- break;
- default:
- UNIMPLEMENTED_MSG("Unimplemented engine");
- }
-}
-
-void GPU::ProcessBindMethod(const MethodCall& method_call) {
- // Bind the current subchannel to the desired engine id.
- LOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", method_call.subchannel,
- method_call.argument);
- const auto engine_id = static_cast<EngineID>(method_call.argument);
- bound_engines[method_call.subchannel] = static_cast<EngineID>(engine_id);
- switch (engine_id) {
- case EngineID::FERMI_TWOD_A:
- dma_pusher->BindSubchannel(fermi_2d.get(), method_call.subchannel);
- break;
- case EngineID::MAXWELL_B:
- dma_pusher->BindSubchannel(maxwell_3d.get(), method_call.subchannel);
- break;
- case EngineID::KEPLER_COMPUTE_B:
- dma_pusher->BindSubchannel(kepler_compute.get(), method_call.subchannel);
- break;
- case EngineID::MAXWELL_DMA_COPY_A:
- dma_pusher->BindSubchannel(maxwell_dma.get(), method_call.subchannel);
- break;
- case EngineID::KEPLER_INLINE_TO_MEMORY_B:
- dma_pusher->BindSubchannel(kepler_memory.get(), method_call.subchannel);
- break;
- default:
- UNIMPLEMENTED_MSG("Unimplemented engine {:04X}", engine_id);
- }
-}
-
-void GPU::ProcessFenceActionMethod() {
- switch (regs.fence_action.op) {
- case FenceOperation::Acquire:
- WaitFence(regs.fence_action.syncpoint_id, regs.fence_value);
- break;
- case FenceOperation::Increment:
- IncrementSyncPoint(regs.fence_action.syncpoint_id);
- break;
- default:
- UNIMPLEMENTED_MSG("Unimplemented operation {}", regs.fence_action.op.Value());
- }
-}
-
-void GPU::ProcessWaitForInterruptMethod() {
- // TODO(bunnei) ImplementMe
- LOG_WARNING(HW_GPU, "(STUBBED) called");
-}
-
-void GPU::ProcessSemaphoreTriggerMethod() {
- const auto semaphoreOperationMask = 0xF;
- const auto op =
- static_cast<GpuSemaphoreOperation>(regs.semaphore_trigger & semaphoreOperationMask);
- if (op == GpuSemaphoreOperation::WriteLong) {
- struct Block {
- u32 sequence;
- u32 zeros = 0;
- u64 timestamp;
- };
+u64 GPU::GetTicks() const {
+ return impl->GetTicks();
+}
- Block block{};
- block.sequence = regs.semaphore_sequence;
- // TODO(Kmather73): Generate a real GPU timestamp and write it here instead of
- // CoreTiming
- block.timestamp = GetTicks();
- memory_manager->WriteBlock(regs.semaphore_address.SemaphoreAddress(), &block,
- sizeof(block));
- } else {
- const u32 word{memory_manager->Read<u32>(regs.semaphore_address.SemaphoreAddress())};
- if ((op == GpuSemaphoreOperation::AcquireEqual && word == regs.semaphore_sequence) ||
- (op == GpuSemaphoreOperation::AcquireGequal &&
- static_cast<s32>(word - regs.semaphore_sequence) > 0) ||
- (op == GpuSemaphoreOperation::AcquireMask && (word & regs.semaphore_sequence))) {
- // Nothing to do in this case
- } else {
- regs.acquire_source = true;
- regs.acquire_value = regs.semaphore_sequence;
- if (op == GpuSemaphoreOperation::AcquireEqual) {
- regs.acquire_active = true;
- regs.acquire_mode = false;
- } else if (op == GpuSemaphoreOperation::AcquireGequal) {
- regs.acquire_active = true;
- regs.acquire_mode = true;
- } else if (op == GpuSemaphoreOperation::AcquireMask) {
- // TODO(kemathe) The acquire mask operation waits for a value that, ANDed with
- // semaphore_sequence, gives a non-0 result
- LOG_ERROR(HW_GPU, "Invalid semaphore operation AcquireMask not implemented");
- } else {
- LOG_ERROR(HW_GPU, "Invalid semaphore operation");
- }
- }
- }
+bool GPU::IsAsync() const {
+ return impl->IsAsync();
}
-void GPU::ProcessSemaphoreRelease() {
- memory_manager->Write<u32>(regs.semaphore_address.SemaphoreAddress(), regs.semaphore_release);
+bool GPU::UseNvdec() const {
+ return impl->UseNvdec();
}
-void GPU::ProcessSemaphoreAcquire() {
- const u32 word = memory_manager->Read<u32>(regs.semaphore_address.SemaphoreAddress());
- const auto value = regs.semaphore_acquire;
- if (word != value) {
- regs.acquire_active = true;
- regs.acquire_value = value;
- // TODO(kemathe73) figure out how to do the acquire_timeout
- regs.acquire_mode = false;
- regs.acquire_source = false;
- }
+void GPU::RendererFrameEndNotify() {
+ impl->RendererFrameEndNotify();
}
void GPU::Start() {
- gpu_thread.StartThread(*renderer, renderer->Context(), *dma_pusher);
- cpu_context = renderer->GetRenderWindow().CreateSharedContext();
- cpu_context->MakeCurrent();
+ impl->Start();
}
void GPU::ObtainContext() {
- cpu_context->MakeCurrent();
+ impl->ObtainContext();
}
void GPU::ReleaseContext() {
- cpu_context->DoneCurrent();
+ impl->ReleaseContext();
}
void GPU::PushGPUEntries(Tegra::CommandList&& entries) {
- gpu_thread.SubmitList(std::move(entries));
+ impl->PushGPUEntries(std::move(entries));
}
void GPU::PushCommandBuffer(Tegra::ChCommandHeaderList& entries) {
- if (!use_nvdec) {
- return;
- }
-
- if (!cdma_pusher) {
- cdma_pusher = std::make_unique<Tegra::CDmaPusher>(*this);
- }
-
- // SubmitCommandBuffer would make the nvdec operations async, this is not currently working
- // TODO(ameerj): RE proper async nvdec operation
- // gpu_thread.SubmitCommandBuffer(std::move(entries));
-
- cdma_pusher->ProcessEntries(std::move(entries));
+ impl->PushCommandBuffer(entries);
}
void GPU::ClearCdmaInstance() {
- cdma_pusher.reset();
+ impl->ClearCdmaInstance();
}
void GPU::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
- gpu_thread.SwapBuffers(framebuffer);
+ impl->SwapBuffers(framebuffer);
}
void GPU::FlushRegion(VAddr addr, u64 size) {
- gpu_thread.FlushRegion(addr, size);
+ impl->FlushRegion(addr, size);
}
void GPU::InvalidateRegion(VAddr addr, u64 size) {
- gpu_thread.InvalidateRegion(addr, size);
+ impl->InvalidateRegion(addr, size);
}
void GPU::FlushAndInvalidateRegion(VAddr addr, u64 size) {
- gpu_thread.FlushAndInvalidateRegion(addr, size);
-}
-
-void GPU::TriggerCpuInterrupt(const u32 syncpoint_id, const u32 value) const {
- auto& interrupt_manager = system.InterruptManager();
- interrupt_manager.GPUInterruptSyncpt(syncpoint_id, value);
-}
-
-void GPU::ShutDown() {
- // Signal that threads should no longer block on syncpoint fences
- shutting_down.store(true, std::memory_order_relaxed);
- sync_cv.notify_all();
-
- gpu_thread.ShutDown();
-}
-
-void GPU::OnCommandListEnd() {
- if (is_async) {
- // This command only applies to asynchronous GPU mode
- gpu_thread.OnCommandListEnd();
- }
+ impl->FlushAndInvalidateRegion(addr, size);
}
} // namespace Tegra
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index a8e98e51b..05e5c94f3 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -4,28 +4,12 @@
#pragma once
-#include <array>
-#include <atomic>
-#include <condition_variable>
-#include <list>
#include <memory>
-#include <mutex>
+
+#include "common/bit_field.h"
#include "common/common_types.h"
-#include "core/hle/service/nvdrv/nvdata.h"
-#include "core/hle/service/nvflinger/buffer_queue.h"
#include "video_core/cdma_pusher.h"
-#include "video_core/dma_pusher.h"
#include "video_core/framebuffer_config.h"
-#include "video_core/gpu_thread.h"
-
-using CacheAddr = std::uintptr_t;
-[[nodiscard]] inline CacheAddr ToCacheAddr(const void* host_ptr) {
- return reinterpret_cast<CacheAddr>(host_ptr);
-}
-
-[[nodiscard]] inline u8* FromCacheAddr(CacheAddr cache_addr) {
- return reinterpret_cast<u8*>(cache_addr);
-}
namespace Core {
namespace Frontend {
@@ -40,6 +24,9 @@ class ShaderNotify;
} // namespace VideoCore
namespace Tegra {
+class DmaPusher;
+class CDmaPusher;
+struct CommandList;
enum class RenderTargetFormat : u32 {
NONE = 0x0,
@@ -138,7 +125,18 @@ public:
}
};
- explicit GPU(Core::System& system_, bool is_async_, bool use_nvdec_);
+ enum class FenceOperation : u32 {
+ Acquire = 0,
+ Increment = 1,
+ };
+
+ union FenceAction {
+ u32 raw;
+ BitField<0, 1, FenceOperation> op;
+ BitField<8, 24, u32> syncpoint_id;
+ };
+
+ explicit GPU(Core::System& system, bool is_async, bool use_nvdec);
~GPU();
/// Binds a renderer to the GPU.
@@ -162,9 +160,7 @@ public:
[[nodiscard]] u64 RequestFlush(VAddr addr, std::size_t size);
/// Obtains current flush request fence id.
- [[nodiscard]] u64 CurrentFlushRequestFence() const {
- return current_flush_fence.load(std::memory_order_relaxed);
- }
+ [[nodiscard]] u64 CurrentFlushRequestFence() const;
/// Tick pending requests within the GPU.
void TickWork();
@@ -200,27 +196,16 @@ public:
[[nodiscard]] const Tegra::CDmaPusher& CDmaPusher() const;
/// Returns a reference to the underlying renderer.
- [[nodiscard]] VideoCore::RendererBase& Renderer() {
- return *renderer;
- }
+ [[nodiscard]] VideoCore::RendererBase& Renderer();
/// Returns a const reference to the underlying renderer.
- [[nodiscard]] const VideoCore::RendererBase& Renderer() const {
- return *renderer;
- }
+ [[nodiscard]] const VideoCore::RendererBase& Renderer() const;
/// Returns a reference to the shader notifier.
- [[nodiscard]] VideoCore::ShaderNotify& ShaderNotify() {
- return *shader_notify;
- }
+ [[nodiscard]] VideoCore::ShaderNotify& ShaderNotify();
/// Returns a const reference to the shader notifier.
- [[nodiscard]] const VideoCore::ShaderNotify& ShaderNotify() const {
- return *shader_notify;
- }
-
- // Stops the GPU execution and waits for the GPU to finish working
- void ShutDown();
+ [[nodiscard]] const VideoCore::ShaderNotify& ShaderNotify() const;
/// Allows the CPU/NvFlinger to wait on the GPU before presenting a frame.
void WaitFence(u32 syncpoint_id, u32 value);
@@ -235,80 +220,12 @@ public:
[[nodiscard]] u64 GetTicks() const;
- [[nodiscard]] std::unique_lock<std::mutex> LockSync() {
- return std::unique_lock{sync_mutex};
- }
-
- [[nodiscard]] bool IsAsync() const {
- return is_async;
- }
+ [[nodiscard]] bool IsAsync() const;
- [[nodiscard]] bool UseNvdec() const {
- return use_nvdec;
- }
+ [[nodiscard]] bool UseNvdec() const;
void RendererFrameEndNotify();
- enum class FenceOperation : u32 {
- Acquire = 0,
- Increment = 1,
- };
-
- union FenceAction {
- u32 raw;
- BitField<0, 1, FenceOperation> op;
- BitField<8, 24, u32> syncpoint_id;
-
- [[nodiscard]] static CommandHeader Build(FenceOperation op, u32 syncpoint_id) {
- FenceAction result{};
- result.op.Assign(op);
- result.syncpoint_id.Assign(syncpoint_id);
- return {result.raw};
- }
- };
-
- struct Regs {
- static constexpr size_t NUM_REGS = 0x40;
-
- union {
- struct {
- INSERT_PADDING_WORDS_NOINIT(0x4);
- struct {
- u32 address_high;
- u32 address_low;
-
- [[nodiscard]] GPUVAddr SemaphoreAddress() const {
- return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
- address_low);
- }
- } semaphore_address;
-
- u32 semaphore_sequence;
- u32 semaphore_trigger;
- INSERT_PADDING_WORDS_NOINIT(0xC);
-
- // The pusher and the puller share the reference counter, the pusher only has read
- // access
- u32 reference_count;
- INSERT_PADDING_WORDS_NOINIT(0x5);
-
- u32 semaphore_acquire;
- u32 semaphore_release;
- u32 fence_value;
- FenceAction fence_action;
- INSERT_PADDING_WORDS_NOINIT(0xE2);
-
- // Puller state
- u32 acquire_mode;
- u32 acquire_source;
- u32 acquire_active;
- u32 acquire_timeout;
- u32 acquire_value;
- };
- std::array<u32, NUM_REGS> reg_array;
- };
- } regs{};
-
/// Performs any additional setup necessary in order to begin GPU emulation.
/// This can be used to launch any necessary threads and register any necessary
/// core timing events.
@@ -341,104 +258,9 @@ public:
/// Notify rasterizer that any caches of the specified region should be flushed and invalidated
void FlushAndInvalidateRegion(VAddr addr, u64 size);
-protected:
- void TriggerCpuInterrupt(u32 syncpoint_id, u32 value) const;
-
-private:
- void ProcessBindMethod(const MethodCall& method_call);
- void ProcessFenceActionMethod();
- void ProcessWaitForInterruptMethod();
- void ProcessSemaphoreTriggerMethod();
- void ProcessSemaphoreRelease();
- void ProcessSemaphoreAcquire();
-
- /// Calls a GPU puller method.
- void CallPullerMethod(const MethodCall& method_call);
-
- /// Calls a GPU engine method.
- void CallEngineMethod(const MethodCall& method_call);
-
- /// Calls a GPU engine multivalue method.
- void CallEngineMultiMethod(u32 method, u32 subchannel, const u32* base_start, u32 amount,
- u32 methods_pending);
-
- /// Determines where the method should be executed.
- [[nodiscard]] bool ExecuteMethodOnEngine(u32 method);
-
-protected:
- Core::System& system;
- std::unique_ptr<Tegra::MemoryManager> memory_manager;
- std::unique_ptr<Tegra::DmaPusher> dma_pusher;
- std::unique_ptr<Tegra::CDmaPusher> cdma_pusher;
- std::unique_ptr<VideoCore::RendererBase> renderer;
- VideoCore::RasterizerInterface* rasterizer = nullptr;
- const bool use_nvdec;
-
private:
- /// Mapping of command subchannels to their bound engine ids
- std::array<EngineID, 8> bound_engines = {};
- /// 3D engine
- std::unique_ptr<Engines::Maxwell3D> maxwell_3d;
- /// 2D engine
- std::unique_ptr<Engines::Fermi2D> fermi_2d;
- /// Compute engine
- std::unique_ptr<Engines::KeplerCompute> kepler_compute;
- /// DMA engine
- std::unique_ptr<Engines::MaxwellDMA> maxwell_dma;
- /// Inline memory engine
- std::unique_ptr<Engines::KeplerMemory> kepler_memory;
- /// Shader build notifier
- std::unique_ptr<VideoCore::ShaderNotify> shader_notify;
- /// When true, we are about to shut down emulation session, so terminate outstanding tasks
- std::atomic_bool shutting_down{};
-
- std::array<std::atomic<u32>, Service::Nvidia::MaxSyncPoints> syncpoints{};
-
- std::array<std::list<u32>, Service::Nvidia::MaxSyncPoints> syncpt_interrupts;
-
- std::mutex sync_mutex;
- std::mutex device_mutex;
-
- std::condition_variable sync_cv;
-
- struct FlushRequest {
- explicit FlushRequest(u64 fence_, VAddr addr_, std::size_t size_)
- : fence{fence_}, addr{addr_}, size{size_} {}
- u64 fence;
- VAddr addr;
- std::size_t size;
- };
-
- std::list<FlushRequest> flush_requests;
- std::atomic<u64> current_flush_fence{};
- u64 last_flush_fence{};
- std::mutex flush_request_mutex;
-
- const bool is_async;
-
- VideoCommon::GPUThread::ThreadManager gpu_thread;
- std::unique_ptr<Core::Frontend::GraphicsContext> cpu_context;
+ struct Impl;
+ std::unique_ptr<Impl> impl;
};
-#define ASSERT_REG_POSITION(field_name, position) \
- static_assert(offsetof(GPU::Regs, field_name) == position * 4, \
- "Field " #field_name " has invalid position")
-
-ASSERT_REG_POSITION(semaphore_address, 0x4);
-ASSERT_REG_POSITION(semaphore_sequence, 0x6);
-ASSERT_REG_POSITION(semaphore_trigger, 0x7);
-ASSERT_REG_POSITION(reference_count, 0x14);
-ASSERT_REG_POSITION(semaphore_acquire, 0x1A);
-ASSERT_REG_POSITION(semaphore_release, 0x1B);
-ASSERT_REG_POSITION(fence_value, 0x1C);
-ASSERT_REG_POSITION(fence_action, 0x1D);
-
-ASSERT_REG_POSITION(acquire_mode, 0x100);
-ASSERT_REG_POSITION(acquire_source, 0x101);
-ASSERT_REG_POSITION(acquire_active, 0x102);
-ASSERT_REG_POSITION(acquire_timeout, 0x103);
-ASSERT_REG_POSITION(acquire_value, 0x104);
-
-#undef ASSERT_REG_POSITION
-
} // namespace Tegra
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp
index 46f642b19..9547f277a 100644
--- a/src/video_core/gpu_thread.cpp
+++ b/src/video_core/gpu_thread.cpp
@@ -17,9 +17,9 @@
namespace VideoCommon::GPUThread {
/// Runs the GPU thread
-static void RunThread(Core::System& system, VideoCore::RendererBase& renderer,
- Core::Frontend::GraphicsContext& context, Tegra::DmaPusher& dma_pusher,
- SynchState& state) {
+static void RunThread(std::stop_token stop_token, Core::System& system,
+ VideoCore::RendererBase& renderer, Core::Frontend::GraphicsContext& context,
+ Tegra::DmaPusher& dma_pusher, SynchState& state) {
std::string name = "yuzu:GPU";
MicroProfileOnThreadCreate(name.c_str());
SCOPE_EXIT({ MicroProfileOnThreadExit(); });
@@ -28,20 +28,14 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer,
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
system.RegisterHostThread();
- // Wait for first GPU command before acquiring the window context
- state.queue.Wait();
-
- // If emulation was stopped during disk shader loading, abort before trying to acquire context
- if (!state.is_running) {
- return;
- }
-
auto current_context = context.Acquire();
VideoCore::RasterizerInterface* const rasterizer = renderer.ReadRasterizer();
- CommandDataContainer next;
- while (state.is_running) {
- next = state.queue.PopWait();
+ while (!stop_token.stop_requested()) {
+ CommandDataContainer next = state.queue.PopWait(stop_token);
+ if (stop_token.stop_requested()) {
+ break;
+ }
if (auto* submit_list = std::get_if<SubmitListCommand>(&next.data)) {
dma_pusher.Push(std::move(submit_list->entries));
dma_pusher.DispatchCalls();
@@ -55,8 +49,6 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer,
rasterizer->FlushRegion(flush->addr, flush->size);
} else if (const auto* invalidate = std::get_if<InvalidateRegionCommand>(&next.data)) {
rasterizer->OnCPUWrite(invalidate->addr, invalidate->size);
- } else if (std::holds_alternative<EndProcessingCommand>(next.data)) {
- ASSERT(state.is_running == false);
} else {
UNREACHABLE();
}
@@ -73,16 +65,14 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer,
ThreadManager::ThreadManager(Core::System& system_, bool is_async_)
: system{system_}, is_async{is_async_} {}
-ThreadManager::~ThreadManager() {
- ShutDown();
-}
+ThreadManager::~ThreadManager() = default;
void ThreadManager::StartThread(VideoCore::RendererBase& renderer,
Core::Frontend::GraphicsContext& context,
Tegra::DmaPusher& dma_pusher) {
rasterizer = renderer.ReadRasterizer();
- thread = std::thread(RunThread, std::ref(system), std::ref(renderer), std::ref(context),
- std::ref(dma_pusher), std::ref(state));
+ thread = std::jthread(RunThread, std::ref(system), std::ref(renderer), std::ref(context),
+ std::ref(dma_pusher), std::ref(state));
}
void ThreadManager::SubmitList(Tegra::CommandList&& entries) {
@@ -117,26 +107,6 @@ void ThreadManager::FlushAndInvalidateRegion(VAddr addr, u64 size) {
rasterizer->OnCPUWrite(addr, size);
}
-void ThreadManager::ShutDown() {
- if (!state.is_running) {
- return;
- }
-
- {
- std::lock_guard lk(state.write_lock);
- state.is_running = false;
- state.cv.notify_all();
- }
-
- if (!thread.joinable()) {
- return;
- }
-
- // Notify GPU thread that a shutdown is pending
- PushCommand(EndProcessingCommand());
- thread.join();
-}
-
void ThreadManager::OnCommandListEnd() {
PushCommand(OnCommandListEndCommand());
}
@@ -152,9 +122,8 @@ u64 ThreadManager::PushCommand(CommandData&& command_data, bool block) {
state.queue.Push(CommandDataContainer(std::move(command_data), fence, block));
if (block) {
- state.cv.wait(lk, [this, fence] {
- return fence <= state.signaled_fence.load(std::memory_order_relaxed) ||
- !state.is_running;
+ state.cv.wait(lk, thread.get_stop_token(), [this, fence] {
+ return fence <= state.signaled_fence.load(std::memory_order_relaxed);
});
}
diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h
index 11a648f38..00984188e 100644
--- a/src/video_core/gpu_thread.h
+++ b/src/video_core/gpu_thread.h
@@ -33,9 +33,6 @@ class RendererBase;
namespace VideoCommon::GPUThread {
-/// Command to signal to the GPU thread that processing has ended
-struct EndProcessingCommand final {};
-
/// Command to signal to the GPU thread that a command list is ready for processing
struct SubmitListCommand final {
explicit SubmitListCommand(Tegra::CommandList&& entries_) : entries{std::move(entries_)} {}
@@ -83,7 +80,7 @@ struct OnCommandListEndCommand final {};
struct GPUTickCommand final {};
using CommandData =
- std::variant<EndProcessingCommand, SubmitListCommand, SwapBuffersCommand, FlushRegionCommand,
+ std::variant<std::monostate, SubmitListCommand, SwapBuffersCommand, FlushRegionCommand,
InvalidateRegionCommand, FlushAndInvalidateRegionCommand, OnCommandListEndCommand,
GPUTickCommand>;
@@ -100,14 +97,12 @@ struct CommandDataContainer {
/// Struct used to synchronize the GPU thread
struct SynchState final {
- std::atomic_bool is_running{true};
-
- using CommandQueue = Common::SPSCQueue<CommandDataContainer>;
+ using CommandQueue = Common::SPSCQueue<CommandDataContainer, true>;
std::mutex write_lock;
CommandQueue queue;
u64 last_fence{};
std::atomic<u64> signaled_fence{};
- std::condition_variable cv;
+ std::condition_variable_any cv;
};
/// Class used to manage the GPU thread
@@ -135,9 +130,6 @@ public:
/// Notify rasterizer that any caches of the specified region should be flushed and invalidated
void FlushAndInvalidateRegion(VAddr addr, u64 size);
- // Stops the GPU execution and waits for the GPU to finish working
- void ShutDown();
-
void OnCommandListEnd();
private:
@@ -149,7 +141,7 @@ private:
VideoCore::RasterizerInterface* rasterizer = nullptr;
SynchState state;
- std::thread thread;
+ std::jthread thread;
};
} // namespace VideoCommon::GPUThread
diff --git a/src/video_core/host_shaders/CMakeLists.txt b/src/video_core/host_shaders/CMakeLists.txt
index c9cff7450..20d748c12 100644
--- a/src/video_core/host_shaders/CMakeLists.txt
+++ b/src/video_core/host_shaders/CMakeLists.txt
@@ -6,7 +6,6 @@ set(SHADER_FILES
convert_float_to_depth.frag
full_screen_triangle.vert
opengl_copy_bc4.comp
- opengl_copy_bgra.comp
opengl_present.frag
opengl_present.vert
pitch_unswizzle.comp
diff --git a/src/video_core/host_shaders/opengl_copy_bgra.comp b/src/video_core/host_shaders/opengl_copy_bgra.comp
deleted file mode 100644
index 2571a4abf..000000000
--- a/src/video_core/host_shaders/opengl_copy_bgra.comp
+++ /dev/null
@@ -1,15 +0,0 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#version 430 core
-
-layout (local_size_x = 4, local_size_y = 4) in;
-
-layout(binding = 0, rgba8) readonly uniform image2DArray bgr_input;
-layout(binding = 1, rgba8) writeonly uniform image2DArray bgr_output;
-
-void main() {
- vec4 color = imageLoad(bgr_input, ivec3(gl_GlobalInvocationID));
- imageStore(bgr_output, ivec3(gl_GlobalInvocationID), color.bgra);
-}
diff --git a/src/video_core/macro/macro_jit_x64.h b/src/video_core/macro/macro_jit_x64.h
index 7f50ac2f8..d03d480b4 100644
--- a/src/video_core/macro/macro_jit_x64.h
+++ b/src/video_core/macro/macro_jit_x64.h
@@ -6,7 +6,7 @@
#include <array>
#include <bitset>
-#include <xbyak.h>
+#include <xbyak/xbyak.h>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "common/x64/xbyak_abi.h"
diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp
index 882eff880..dce00e829 100644
--- a/src/video_core/memory_manager.cpp
+++ b/src/video_core/memory_manager.cpp
@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
+
#include "common/alignment.h"
#include "common/assert.h"
#include "common/logging/log.h"
@@ -463,6 +465,7 @@ std::vector<std::pair<GPUVAddr, std::size_t>> MemoryManager::GetSubmappedRange(
++page_index;
page_offset = 0;
remaining_size -= num_bytes;
+ old_page_addr = page_addr;
}
split();
return result;
diff --git a/src/video_core/query_cache.h b/src/video_core/query_cache.h
index aac851253..392f82eb7 100644
--- a/src/video_core/query_cache.h
+++ b/src/video_core/query_cache.h
@@ -8,6 +8,7 @@
#include <array>
#include <cstring>
#include <iterator>
+#include <list>
#include <memory>
#include <mutex>
#include <optional>
@@ -257,9 +258,9 @@ private:
void AsyncFlushQuery(VAddr addr) {
if (!uncommitted_flushes) {
- uncommitted_flushes = std::make_shared<std::unordered_set<VAddr>>();
+ uncommitted_flushes = std::make_shared<std::vector<VAddr>>();
}
- uncommitted_flushes->insert(addr);
+ uncommitted_flushes->push_back(addr);
}
static constexpr std::uintptr_t PAGE_SIZE = 4096;
@@ -275,8 +276,8 @@ private:
std::array<CounterStream, VideoCore::NumQueryTypes> streams;
- std::shared_ptr<std::unordered_set<VAddr>> uncommitted_flushes{};
- std::list<std::shared_ptr<std::unordered_set<VAddr>>> committed_flushes;
+ std::shared_ptr<std::vector<VAddr>> uncommitted_flushes{};
+ std::list<std::shared_ptr<std::vector<VAddr>>> committed_flushes;
};
template <class QueryCache, class HostCounter>
diff --git a/src/video_core/rasterizer_accelerated.h b/src/video_core/rasterizer_accelerated.h
index ea879bfdd..249644e50 100644
--- a/src/video_core/rasterizer_accelerated.h
+++ b/src/video_core/rasterizer_accelerated.h
@@ -42,7 +42,7 @@ private:
};
static_assert(sizeof(CacheEntry) == 8, "CacheEntry should be 8 bytes!");
- std::array<CacheEntry, 0x1000000> cached_pages;
+ std::array<CacheEntry, 0x2000000> cached_pages;
Core::Memory::Memory& cpu_memory;
};
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
index 07a995f7d..187a28e4d 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
@@ -147,8 +147,7 @@ void BufferCacheRuntime::CopyBuffer(Buffer& dst_buffer, Buffer& src_buffer,
void BufferCacheRuntime::ClearBuffer(Buffer& dest_buffer, u32 offset, size_t size, u32 value) {
glClearNamedBufferSubData(dest_buffer.Handle(), GL_R32UI, static_cast<GLintptr>(offset),
- static_cast<GLsizeiptr>(size / sizeof(u32)), GL_RED, GL_UNSIGNED_INT,
- &value);
+ static_cast<GLsizeiptr>(size), GL_RED, GL_UNSIGNED_INT, &value);
}
void BufferCacheRuntime::BindIndexBuffer(Buffer& buffer, u32 offset, u32 size) {
diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp
index 9692b8e94..1e1d1d020 100644
--- a/src/video_core/renderer_opengl/gl_device.cpp
+++ b/src/video_core/renderer_opengl/gl_device.cpp
@@ -10,6 +10,7 @@
#include <limits>
#include <optional>
#include <span>
+#include <stdexcept>
#include <vector>
#include <glad/glad.h>
diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h
index ee992aed4..de9e41659 100644
--- a/src/video_core/renderer_opengl/gl_device.h
+++ b/src/video_core/renderer_opengl/gl_device.h
@@ -156,6 +156,10 @@ public:
return shader_backend;
}
+ bool IsAmd() const {
+ return vendor_name == "ATI Technologies Inc.";
+ }
+
private:
static bool TestVariableAoffi();
static bool TestPreciseBug();
diff --git a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp
index fac0034fb..bccb37a58 100644
--- a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp
+++ b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp
@@ -15,7 +15,7 @@
#include "video_core/renderer_opengl/gl_shader_util.h"
#include "video_core/renderer_opengl/gl_state_tracker.h"
#include "video_core/shader_notify.h"
-#include "video_core/texture_cache/texture_cache.h"
+#include "video_core/texture_cache/texture_cache_base.h"
#if defined(_MSC_VER) && defined(NDEBUG)
#define LAMBDA_FORCEINLINE [[msvc::forceinline]]
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 41d2b73f4..b909c387e 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -32,7 +32,7 @@
#include "video_core/renderer_opengl/maxwell_to_gl.h"
#include "video_core/renderer_opengl/renderer_opengl.h"
#include "video_core/shader_cache.h"
-#include "video_core/texture_cache/texture_cache.h"
+#include "video_core/texture_cache/texture_cache_base.h"
namespace OpenGL {
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 1f4dda17e..02682bd76 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -219,6 +219,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
host_info{
.support_float16 = false,
.support_int64 = device.HasShaderInt64(),
+ .needs_demote_reorder = device.IsAmd(),
} {
if (use_asynchronous_shaders) {
workers = CreateWorkers();
@@ -292,6 +293,8 @@ void ShaderCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading,
}};
LoadPipelines(stop_loading, shader_cache_filename, CACHE_VERSION, load_compute, load_graphics);
+ LOG_INFO(Render_OpenGL, "Total Pipeline Count: {}", state.total);
+
std::unique_lock lock{state.mutex};
callback(VideoCore::LoadCallbackStage::Build, 0, state.total);
state.has_loaded = true;
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index c373c9cb4..8c3ca3d82 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -18,10 +18,9 @@
#include "video_core/renderer_opengl/maxwell_to_gl.h"
#include "video_core/renderer_opengl/util_shaders.h"
#include "video_core/surface.h"
-#include "video_core/texture_cache/format_lookup_table.h"
+#include "video_core/texture_cache/formatter.h"
#include "video_core/texture_cache/samples_helper.h"
-#include "video_core/texture_cache/texture_cache.h"
-#include "video_core/textures/decoders.h"
+#include "video_core/texture_cache/util.h"
namespace OpenGL {
namespace {
@@ -463,7 +462,7 @@ bool TextureCacheRuntime::CanImageBeCopied(const Image& dst, const Image& src) {
if (dst.info.type == ImageType::e3D && dst.info.format == PixelFormat::BC4_UNORM) {
return false;
}
- if (IsPixelFormatBGR(dst.info.format) || IsPixelFormatBGR(src.info.format)) {
+ if (IsPixelFormatBGR(dst.info.format) != IsPixelFormatBGR(src.info.format)) {
return false;
}
return true;
@@ -475,7 +474,7 @@ void TextureCacheRuntime::EmulateCopyImage(Image& dst, Image& src,
ASSERT(src.info.type == ImageType::e3D);
util_shaders.CopyBC4(dst, src, copies);
} else if (IsPixelFormatBGR(dst.info.format) || IsPixelFormatBGR(src.info.format)) {
- util_shaders.CopyBGR(dst, src, copies);
+ bgr_copy_pass.CopyBGR(dst, src, copies);
} else {
UNREACHABLE();
}
@@ -1114,4 +1113,37 @@ Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM
framebuffer.handle = handle;
}
+void BGRCopyPass::CopyBGR(Image& dst_image, Image& src_image,
+ std::span<const VideoCommon::ImageCopy> copies) {
+ static constexpr VideoCommon::Offset3D zero_offset{0, 0, 0};
+ const u32 requested_pbo_size =
+ std::max(src_image.unswizzled_size_bytes, dst_image.unswizzled_size_bytes);
+
+ if (bgr_pbo_size < requested_pbo_size) {
+ bgr_pbo.Create();
+ bgr_pbo_size = requested_pbo_size;
+ glNamedBufferData(bgr_pbo.handle, bgr_pbo_size, nullptr, GL_STREAM_COPY);
+ }
+ for (const ImageCopy& copy : copies) {
+ ASSERT(copy.src_offset == zero_offset);
+ ASSERT(copy.dst_offset == zero_offset);
+
+ // Copy from source to PBO
+ glPixelStorei(GL_PACK_ALIGNMENT, 1);
+ glPixelStorei(GL_PACK_ROW_LENGTH, copy.extent.width);
+ glBindBuffer(GL_PIXEL_PACK_BUFFER, bgr_pbo.handle);
+ glGetTextureSubImage(src_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
+ copy.src_subresource.num_layers, src_image.GlFormat(),
+ src_image.GlType(), static_cast<GLsizei>(bgr_pbo_size), nullptr);
+
+ // Copy from PBO to destination in desired GL format
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, copy.extent.width);
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER, bgr_pbo.handle);
+ glTextureSubImage3D(dst_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
+ copy.dst_subresource.num_layers, dst_image.GlFormat(),
+ dst_image.GlType(), nullptr);
+ }
+}
+
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h
index 921072ebe..1ca2c90be 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.h
+++ b/src/video_core/renderer_opengl/gl_texture_cache.h
@@ -12,7 +12,8 @@
#include "shader_recompiler/shader_info.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/util_shaders.h"
-#include "video_core/texture_cache/texture_cache.h"
+#include "video_core/texture_cache/image_view_base.h"
+#include "video_core/texture_cache/texture_cache_base.h"
namespace OpenGL {
@@ -47,6 +48,19 @@ struct FormatProperties {
bool is_compressed;
};
+class BGRCopyPass {
+public:
+ BGRCopyPass() = default;
+ ~BGRCopyPass() = default;
+
+ void CopyBGR(Image& dst_image, Image& src_image,
+ std::span<const VideoCommon::ImageCopy> copies);
+
+private:
+ OGLBuffer bgr_pbo;
+ size_t bgr_pbo_size{};
+};
+
class TextureCacheRuntime {
friend Framebuffer;
friend Image;
@@ -118,6 +132,7 @@ private:
const Device& device;
StateTracker& state_tracker;
UtilShaders util_shaders;
+ BGRCopyPass bgr_copy_pass;
std::array<std::unordered_map<GLenum, FormatProperties>, 3> format_properties;
bool has_broken_texture_view_formats = false;
@@ -162,6 +177,14 @@ public:
return texture.handle;
}
+ GLuint GlFormat() const noexcept {
+ return gl_format;
+ }
+
+ GLuint GlType() const noexcept {
+ return gl_type;
+ }
+
private:
void CopyBufferToImage(const VideoCommon::BufferImageCopy& copy, size_t buffer_offset);
diff --git a/src/video_core/renderer_opengl/gl_texture_cache_base.cpp b/src/video_core/renderer_opengl/gl_texture_cache_base.cpp
new file mode 100644
index 000000000..385358fea
--- /dev/null
+++ b/src/video_core/renderer_opengl/gl_texture_cache_base.cpp
@@ -0,0 +1,10 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "video_core/renderer_opengl/gl_texture_cache.h"
+#include "video_core/texture_cache/texture_cache.h"
+
+namespace VideoCommon {
+template class VideoCommon::TextureCache<OpenGL::TextureCacheParams>;
+}
diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h
index 672f94bfc..39158aa3e 100644
--- a/src/video_core/renderer_opengl/maxwell_to_gl.h
+++ b/src/video_core/renderer_opengl/maxwell_to_gl.h
@@ -52,7 +52,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> FORMAT_TAB
{GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT}, // BC6H_UFLOAT
{GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT}, // BC6H_SFLOAT
{GL_COMPRESSED_RGBA_ASTC_4x4_KHR}, // ASTC_2D_4X4_UNORM
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE}, // B8G8R8A8_UNORM
+ {GL_RGBA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV}, // B8G8R8A8_UNORM
{GL_RGBA32F, GL_RGBA, GL_FLOAT}, // R32G32B32A32_FLOAT
{GL_RGBA32I, GL_RGBA_INTEGER, GL_INT}, // R32G32B32A32_SINT
{GL_RG32F, GL_RG, GL_FLOAT}, // R32G32_FLOAT
@@ -81,7 +81,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> FORMAT_TAB
{GL_COMPRESSED_RGBA_ASTC_8x8_KHR}, // ASTC_2D_8X8_UNORM
{GL_COMPRESSED_RGBA_ASTC_8x5_KHR}, // ASTC_2D_8X5_UNORM
{GL_COMPRESSED_RGBA_ASTC_5x4_KHR}, // ASTC_2D_5X4_UNORM
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE}, // B8G8R8A8_SRGB
+ {GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV}, // B8G8R8A8_SRGB
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT}, // BC1_RGBA_SRGB
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT}, // BC2_SRGB
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}, // BC3_SRGB
diff --git a/src/video_core/renderer_opengl/util_shaders.cpp b/src/video_core/renderer_opengl/util_shaders.cpp
index 333f35a1c..897c380b3 100644
--- a/src/video_core/renderer_opengl/util_shaders.cpp
+++ b/src/video_core/renderer_opengl/util_shaders.cpp
@@ -14,7 +14,6 @@
#include "video_core/host_shaders/block_linear_unswizzle_2d_comp.h"
#include "video_core/host_shaders/block_linear_unswizzle_3d_comp.h"
#include "video_core/host_shaders/opengl_copy_bc4_comp.h"
-#include "video_core/host_shaders/opengl_copy_bgra_comp.h"
#include "video_core/host_shaders/pitch_unswizzle_comp.h"
#include "video_core/renderer_opengl/gl_shader_manager.h"
#include "video_core/renderer_opengl/gl_shader_util.h"
@@ -44,11 +43,6 @@ namespace {
OGLProgram MakeProgram(std::string_view source) {
return CreateProgram(source, GL_COMPUTE_SHADER);
}
-
-size_t NumPixelsInCopy(const VideoCommon::ImageCopy& copy) {
- return static_cast<size_t>(copy.extent.width * copy.extent.height *
- copy.src_subresource.num_layers);
-}
} // Anonymous namespace
UtilShaders::UtilShaders(ProgramManager& program_manager_)
@@ -56,7 +50,6 @@ UtilShaders::UtilShaders(ProgramManager& program_manager_)
block_linear_unswizzle_2d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_2D_COMP)),
block_linear_unswizzle_3d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_3D_COMP)),
pitch_unswizzle_program(MakeProgram(PITCH_UNSWIZZLE_COMP)),
- copy_bgra_program(MakeProgram(OPENGL_COPY_BGRA_COMP)),
copy_bc4_program(MakeProgram(OPENGL_COPY_BC4_COMP)) {
const auto swizzle_table = Tegra::Texture::MakeSwizzleTable();
swizzle_table_buffer.Create();
@@ -255,43 +248,6 @@ void UtilShaders::CopyBC4(Image& dst_image, Image& src_image, std::span<const Im
program_manager.RestoreGuestCompute();
}
-void UtilShaders::CopyBGR(Image& dst_image, Image& src_image,
- std::span<const VideoCommon::ImageCopy> copies) {
- static constexpr GLuint BINDING_INPUT_IMAGE = 0;
- static constexpr GLuint BINDING_OUTPUT_IMAGE = 1;
- static constexpr VideoCommon::Offset3D zero_offset{0, 0, 0};
- const u32 bytes_per_block = BytesPerBlock(dst_image.info.format);
- switch (bytes_per_block) {
- case 2:
- // BGR565 copy
- for (const ImageCopy& copy : copies) {
- ASSERT(copy.src_offset == zero_offset);
- ASSERT(copy.dst_offset == zero_offset);
- bgr_copy_pass.Execute(dst_image, src_image, copy);
- }
- break;
- case 4: {
- // BGRA8 copy
- program_manager.BindComputeProgram(copy_bgra_program.handle);
- constexpr GLenum FORMAT = GL_RGBA8;
- for (const ImageCopy& copy : copies) {
- ASSERT(copy.src_offset == zero_offset);
- ASSERT(copy.dst_offset == zero_offset);
- glBindImageTexture(BINDING_INPUT_IMAGE, src_image.StorageHandle(),
- copy.src_subresource.base_level, GL_FALSE, 0, GL_READ_ONLY, FORMAT);
- glBindImageTexture(BINDING_OUTPUT_IMAGE, dst_image.StorageHandle(),
- copy.dst_subresource.base_level, GL_FALSE, 0, GL_WRITE_ONLY, FORMAT);
- glDispatchCompute(copy.extent.width, copy.extent.height, copy.extent.depth);
- }
- program_manager.RestoreGuestCompute();
- break;
- }
- default:
- UNREACHABLE();
- break;
- }
-}
-
GLenum StoreFormat(u32 bytes_per_block) {
switch (bytes_per_block) {
case 1:
@@ -309,36 +265,4 @@ GLenum StoreFormat(u32 bytes_per_block) {
return GL_R8UI;
}
-void Bgr565CopyPass::Execute(const Image& dst_image, const Image& src_image,
- const ImageCopy& copy) {
- if (CopyBufferCreationNeeded(copy)) {
- CreateNewCopyBuffer(copy, GL_TEXTURE_2D_ARRAY, GL_RGB565);
- }
- // Copy from source to PBO
- glPixelStorei(GL_PACK_ALIGNMENT, 1);
- glPixelStorei(GL_PACK_ROW_LENGTH, copy.extent.width);
- glBindBuffer(GL_PIXEL_PACK_BUFFER, bgr16_pbo.handle);
- glGetTextureSubImage(src_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
- copy.src_subresource.num_layers, GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
- static_cast<GLsizei>(bgr16_pbo_size), nullptr);
-
- // Copy from PBO to destination in reverse order
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- glPixelStorei(GL_UNPACK_ROW_LENGTH, copy.extent.width);
- glBindBuffer(GL_PIXEL_UNPACK_BUFFER, bgr16_pbo.handle);
- glTextureSubImage3D(dst_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
- copy.dst_subresource.num_layers, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV,
- nullptr);
-}
-
-bool Bgr565CopyPass::CopyBufferCreationNeeded(const ImageCopy& copy) {
- return bgr16_pbo_size < NumPixelsInCopy(copy) * sizeof(u16);
-}
-
-void Bgr565CopyPass::CreateNewCopyBuffer(const ImageCopy& copy, GLenum target, GLuint format) {
- bgr16_pbo.Create();
- bgr16_pbo_size = NumPixelsInCopy(copy) * sizeof(u16);
- glNamedBufferData(bgr16_pbo.handle, bgr16_pbo_size, nullptr, GL_STREAM_COPY);
-}
-
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/util_shaders.h b/src/video_core/renderer_opengl/util_shaders.h
index ef881e35f..5de95ea7a 100644
--- a/src/video_core/renderer_opengl/util_shaders.h
+++ b/src/video_core/renderer_opengl/util_shaders.h
@@ -19,22 +19,6 @@ class ProgramManager;
struct ImageBufferMap;
-class Bgr565CopyPass {
-public:
- Bgr565CopyPass() = default;
- ~Bgr565CopyPass() = default;
-
- void Execute(const Image& dst_image, const Image& src_image,
- const VideoCommon::ImageCopy& copy);
-
-private:
- [[nodiscard]] bool CopyBufferCreationNeeded(const VideoCommon::ImageCopy& copy);
- void CreateNewCopyBuffer(const VideoCommon::ImageCopy& copy, GLenum target, GLuint format);
-
- OGLBuffer bgr16_pbo;
- size_t bgr16_pbo_size{};
-};
-
class UtilShaders {
public:
explicit UtilShaders(ProgramManager& program_manager);
@@ -55,9 +39,6 @@ public:
void CopyBC4(Image& dst_image, Image& src_image,
std::span<const VideoCommon::ImageCopy> copies);
- void CopyBGR(Image& dst_image, Image& src_image,
- std::span<const VideoCommon::ImageCopy> copies);
-
private:
ProgramManager& program_manager;
@@ -67,10 +48,7 @@ private:
OGLProgram block_linear_unswizzle_2d_program;
OGLProgram block_linear_unswizzle_3d_program;
OGLProgram pitch_unswizzle_program;
- OGLProgram copy_bgra_program;
OGLProgram copy_bc4_program;
-
- Bgr565CopyPass bgr_copy_pass;
};
GLenum StoreFormat(u32 bytes_per_block);
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
index 7c9b0d6db..74822814d 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
@@ -97,19 +97,14 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
Core::Frontend::EmuWindow& emu_window,
Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_,
std::unique_ptr<Core::Frontend::GraphicsContext> context_) try
- : RendererBase(emu_window, std::move(context_)),
- telemetry_session(telemetry_session_),
- cpu_memory(cpu_memory_),
- gpu(gpu_),
- library(OpenLibrary()),
+ : RendererBase(emu_window, std::move(context_)), telemetry_session(telemetry_session_),
+ cpu_memory(cpu_memory_), gpu(gpu_), library(OpenLibrary()),
instance(CreateInstance(library, dld, VK_API_VERSION_1_1, render_window.GetWindowInfo().type,
true, Settings::values.renderer_debug.GetValue())),
debug_callback(Settings::values.renderer_debug ? CreateDebugCallback(instance) : nullptr),
surface(CreateSurface(instance, render_window)),
- device(CreateDevice(instance, dld, *surface)),
- memory_allocator(device, false),
- state_tracker(gpu),
- scheduler(device, state_tracker),
+ device(CreateDevice(instance, dld, *surface)), memory_allocator(device, false),
+ state_tracker(gpu), scheduler(device, state_tracker),
swapchain(*surface, device, scheduler, render_window.GetFramebufferLayout().width,
render_window.GetFramebufferLayout().height, false),
blit_screen(cpu_memory, render_window, device, memory_allocator, swapchain, scheduler,
@@ -149,7 +144,7 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
const Layout::FramebufferLayout layout = render_window.GetFramebufferLayout();
swapchain.Create(layout.width, layout.height, is_srgb);
};
- if (swapchain.IsSubOptimal() || swapchain.HasColorSpaceChanged(is_srgb)) {
+ if (swapchain.NeedsRecreation(is_srgb)) {
recreate_swapchain();
}
bool is_outdated;
@@ -164,7 +159,8 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
blit_screen.Recreate();
}
const VkSemaphore render_semaphore = blit_screen.DrawToSwapchain(*framebuffer, use_accelerated);
- scheduler.Flush(render_semaphore);
+ const VkSemaphore present_semaphore = swapchain.CurrentPresentSemaphore();
+ scheduler.Flush(render_semaphore, present_semaphore);
scheduler.WaitWorker();
swapchain.Present(render_semaphore);
diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.cpp b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
index 5c43b8acf..888bc7392 100644
--- a/src/video_core/renderer_vulkan/vk_blit_screen.cpp
+++ b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
@@ -159,11 +159,13 @@ VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
const VAddr framebuffer_addr = framebuffer.address + framebuffer.offset;
const u8* const host_ptr = cpu_memory.GetPointer(framebuffer_addr);
- const size_t size_bytes = GetSizeInBytes(framebuffer);
// TODO(Rodrigo): Read this from HLE
constexpr u32 block_height_log2 = 4;
const u32 bytes_per_pixel = GetBytesPerPixel(framebuffer);
+ const u64 size_bytes{Tegra::Texture::CalculateSize(true, bytes_per_pixel,
+ framebuffer.stride, framebuffer.height,
+ 1, block_height_log2, 0)};
Tegra::Texture::UnswizzleTexture(
mapped_span.subspan(image_offset, size_bytes), std::span(host_ptr, size_bytes),
bytes_per_pixel, framebuffer.width, framebuffer.height, 1, block_height_log2, 0);
@@ -356,7 +358,7 @@ void VKBlitScreen::CreateDescriptorPool() {
void VKBlitScreen::CreateRenderPass() {
const VkAttachmentDescription color_attachment{
.flags = 0,
- .format = swapchain.GetImageFormat(),
+ .format = swapchain.GetImageViewFormat(),
.samples = VK_SAMPLE_COUNT_1_BIT,
.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR,
.storeOp = VK_ATTACHMENT_STORE_OP_STORE,
diff --git a/src/video_core/renderer_vulkan/vk_descriptor_pool.cpp b/src/video_core/renderer_vulkan/vk_descriptor_pool.cpp
index 8e77e4796..d87da2a34 100644
--- a/src/video_core/renderer_vulkan/vk_descriptor_pool.cpp
+++ b/src/video_core/renderer_vulkan/vk_descriptor_pool.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
#include <mutex>
#include <span>
#include <vector>
@@ -18,7 +19,6 @@ namespace Vulkan {
// Prefer small grow rates to avoid saturating the descriptor pool with barely used pipelines
constexpr size_t SETS_GROW_RATE = 16;
constexpr s32 SCORE_THRESHOLD = 3;
-constexpr u32 SETS_PER_POOL = 64;
struct DescriptorBank {
DescriptorBankInfo info;
@@ -58,11 +58,12 @@ static DescriptorBankInfo MakeBankInfo(std::span<const Shader::Info> infos) {
static void AllocatePool(const Device& device, DescriptorBank& bank) {
std::array<VkDescriptorPoolSize, 6> pool_sizes;
size_t pool_cursor{};
+ const u32 sets_per_pool = device.GetSetsPerPool();
const auto add = [&](VkDescriptorType type, u32 count) {
if (count > 0) {
pool_sizes[pool_cursor++] = {
.type = type,
- .descriptorCount = count * SETS_PER_POOL,
+ .descriptorCount = count * sets_per_pool,
};
}
};
@@ -77,7 +78,7 @@ static void AllocatePool(const Device& device, DescriptorBank& bank) {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
.pNext = nullptr,
.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT,
- .maxSets = SETS_PER_POOL,
+ .maxSets = sets_per_pool,
.poolSizeCount = static_cast<u32>(pool_cursor),
.pPoolSizes = std::data(pool_sizes),
}));
diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
index 7c0f91007..8634c3316 100644
--- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
@@ -507,8 +507,9 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
vertex_attributes.push_back({
.location = static_cast<u32>(index),
.binding = 0,
- .format = type == 1 ? VK_FORMAT_R32_SFLOAT
- : type == 2 ? VK_FORMAT_R32_SINT : VK_FORMAT_R32_UINT,
+ .format = type == 1 ? VK_FORMAT_R32_SFLOAT
+ : type == 2 ? VK_FORMAT_R32_SINT
+ : VK_FORMAT_R32_UINT,
.offset = 0,
});
}
@@ -567,12 +568,21 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
if (!vertex_binding_divisors.empty()) {
vertex_input_ci.pNext = &input_divisor_ci;
}
+ const bool has_tess_stages = spv_modules[1] || spv_modules[2];
auto input_assembly_topology = MaxwellToVK::PrimitiveTopology(device, key.state.topology);
if (input_assembly_topology == VK_PRIMITIVE_TOPOLOGY_PATCH_LIST) {
- if (!spv_modules[1] && !spv_modules[2]) {
+ if (!has_tess_stages) {
LOG_WARNING(Render_Vulkan, "Patch topology used without tessellation, using points");
input_assembly_topology = VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
}
+ } else {
+ if (has_tess_stages) {
+ // The Vulkan spec requires patch list IA topology be used with tessellation
+ // shader stages. Forcing it fixes a crash on some drivers
+ LOG_WARNING(Render_Vulkan,
+ "Patch topology not used with tessellation, using patch list");
+ input_assembly_topology = VK_PRIMITIVE_TOPOLOGY_PATCH_LIST;
+ }
}
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci{
.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
diff --git a/src/video_core/renderer_vulkan/vk_master_semaphore.h b/src/video_core/renderer_vulkan/vk_master_semaphore.h
index 4f8688118..0886b7da8 100644
--- a/src/video_core/renderer_vulkan/vk_master_semaphore.h
+++ b/src/video_core/renderer_vulkan/vk_master_semaphore.h
@@ -21,12 +21,12 @@ public:
/// Returns the current logical tick.
[[nodiscard]] u64 CurrentTick() const noexcept {
- return current_tick.load(std::memory_order_relaxed);
+ return current_tick.load(std::memory_order_acquire);
}
/// Returns the last known GPU tick.
[[nodiscard]] u64 KnownGpuTick() const noexcept {
- return gpu_tick.load(std::memory_order_relaxed);
+ return gpu_tick.load(std::memory_order_acquire);
}
/// Returns the timeline semaphore handle.
@@ -41,12 +41,21 @@ public:
/// Advance to the logical tick and return the old one
[[nodiscard]] u64 NextTick() noexcept {
- return current_tick.fetch_add(1, std::memory_order::relaxed);
+ return current_tick.fetch_add(1, std::memory_order_release);
}
/// Refresh the known GPU tick
void Refresh() {
- gpu_tick.store(semaphore.GetCounter(), std::memory_order_relaxed);
+ u64 this_tick{};
+ u64 counter{};
+ do {
+ this_tick = gpu_tick.load(std::memory_order_acquire);
+ counter = semaphore.GetCounter();
+ if (counter < this_tick) {
+ return;
+ }
+ } while (!gpu_tick.compare_exchange_weak(this_tick, counter, std::memory_order_release,
+ std::memory_order_relaxed));
}
/// Waits for a tick to be hit on the GPU
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
index a37ca1fdf..eb8b4e08b 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
@@ -281,7 +281,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, Tegra::Engines::Maxw
.supported_spirv = device.IsKhrSpirv1_4Supported() ? 0x00010400U : 0x00010000U,
.unified_descriptor_binding = true,
.support_descriptor_aliasing = true,
- .support_int8 = true,
+ .support_int8 = device.IsInt8Supported(),
.support_int16 = device.IsShaderInt16Supported(),
.support_int64 = device.IsShaderInt64Supported(),
.support_vertex_instance_id = false,
@@ -325,6 +325,8 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, Tegra::Engines::Maxw
host_info = Shader::HostTranslateInfo{
.support_float16 = device.IsFloat16Supported(),
.support_int64 = device.IsShaderInt64Supported(),
+ .needs_demote_reorder = driver_id == VK_DRIVER_ID_AMD_PROPRIETARY_KHR ||
+ driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE_KHR,
};
}
@@ -445,6 +447,8 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
VideoCommon::LoadPipelines(stop_loading, pipeline_cache_filename, CACHE_VERSION, load_compute,
load_graphics);
+ LOG_INFO(Render_Vulkan, "Total Pipeline Count: {}", state.total);
+
std::unique_lock lock{state.mutex};
callback(VideoCore::LoadCallbackStage::Build, 0, state.total);
state.has_loaded = true;
diff --git a/src/video_core/renderer_vulkan/vk_query_cache.cpp b/src/video_core/renderer_vulkan/vk_query_cache.cpp
index c9cb32d71..259cba156 100644
--- a/src/video_core/renderer_vulkan/vk_query_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_query_cache.cpp
@@ -117,7 +117,8 @@ u64 HostCounter::BlockingQuery() const {
cache.GetScheduler().Wait(tick);
u64 data;
const VkResult query_result = cache.GetDevice().GetLogical().GetQueryResults(
- query.first, query.second, 1, sizeof(data), &data, sizeof(data), VK_QUERY_RESULT_64_BIT);
+ query.first, query.second, 1, sizeof(data), &data, sizeof(data),
+ VK_QUERY_RESULT_64_BIT | VK_QUERY_RESULT_WAIT_BIT);
switch (query_result) {
case VK_SUCCESS:
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index 23cef2996..3bcd6d6cc 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -32,7 +32,7 @@
#include "video_core/renderer_vulkan/vk_texture_cache.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
#include "video_core/shader_cache.h"
-#include "video_core/texture_cache/texture_cache.h"
+#include "video_core/texture_cache/texture_cache_base.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
@@ -228,9 +228,7 @@ void RasterizerVulkan::Clear() {
};
const u32 color_attachment = regs.clear_buffers.RT;
- const auto attachment_aspect_mask = framebuffer->ImageRanges()[color_attachment].aspectMask;
- const bool is_color_rt = (attachment_aspect_mask & VK_IMAGE_ASPECT_COLOR_BIT) != 0;
- if (use_color && is_color_rt) {
+ if (use_color && framebuffer->HasAspectColorBit(color_attachment)) {
VkClearValue clear_value;
std::memcpy(clear_value.color.float32, regs.clear_color, sizeof(regs.clear_color));
@@ -248,12 +246,15 @@ void RasterizerVulkan::Clear() {
return;
}
VkImageAspectFlags aspect_flags = 0;
- if (use_depth) {
+ if (use_depth && framebuffer->HasAspectDepthBit()) {
aspect_flags |= VK_IMAGE_ASPECT_DEPTH_BIT;
}
- if (use_stencil) {
+ if (use_stencil && framebuffer->HasAspectStencilBit()) {
aspect_flags |= VK_IMAGE_ASPECT_STENCIL_BIT;
}
+ if (aspect_flags == 0) {
+ return;
+ }
scheduler.Record([clear_depth = regs.clear_depth, clear_stencil = regs.clear_stencil,
clear_rect, aspect_flags](vk::CommandBuffer cmdbuf) {
VkClearAttachment attachment;
@@ -764,12 +765,7 @@ void RasterizerVulkan::UpdateStencilOp(Tegra::Engines::Maxwell3D::Regs& regs) {
const Maxwell::StencilOp zpass = regs.stencil_front_op_zpass;
const Maxwell::ComparisonOp compare = regs.stencil_front_func_func;
if (regs.stencil_two_side_enable) {
- scheduler.Record([fail, zfail, zpass, compare](vk::CommandBuffer cmdbuf) {
- cmdbuf.SetStencilOpEXT(VK_STENCIL_FACE_FRONT_AND_BACK, MaxwellToVK::StencilOp(fail),
- MaxwellToVK::StencilOp(zpass), MaxwellToVK::StencilOp(zfail),
- MaxwellToVK::ComparisonOp(compare));
- });
- } else {
+ // Separate stencil op per face
const Maxwell::StencilOp back_fail = regs.stencil_back_op_fail;
const Maxwell::StencilOp back_zfail = regs.stencil_back_op_zfail;
const Maxwell::StencilOp back_zpass = regs.stencil_back_op_zpass;
@@ -784,6 +780,13 @@ void RasterizerVulkan::UpdateStencilOp(Tegra::Engines::Maxwell3D::Regs& regs) {
MaxwellToVK::StencilOp(back_zfail),
MaxwellToVK::ComparisonOp(back_compare));
});
+ } else {
+ // Front face defines the stencil op of both faces
+ scheduler.Record([fail, zfail, zpass, compare](vk::CommandBuffer cmdbuf) {
+ cmdbuf.SetStencilOpEXT(VK_STENCIL_FACE_FRONT_AND_BACK, MaxwellToVK::StencilOp(fail),
+ MaxwellToVK::StencilOp(zpass), MaxwellToVK::StencilOp(zfail),
+ MaxwellToVK::ComparisonOp(compare));
+ });
}
}
diff --git a/src/video_core/renderer_vulkan/vk_scheduler.cpp b/src/video_core/renderer_vulkan/vk_scheduler.cpp
index 4840962de..0c11c814f 100644
--- a/src/video_core/renderer_vulkan/vk_scheduler.cpp
+++ b/src/video_core/renderer_vulkan/vk_scheduler.cpp
@@ -43,26 +43,19 @@ VKScheduler::VKScheduler(const Device& device_, StateTracker& state_tracker_)
command_pool{std::make_unique<CommandPool>(*master_semaphore, device)} {
AcquireNewChunk();
AllocateWorkerCommandBuffer();
- worker_thread = std::thread(&VKScheduler::WorkerThread, this);
+ worker_thread = std::jthread([this](std::stop_token token) { WorkerThread(token); });
}
-VKScheduler::~VKScheduler() {
- {
- std::lock_guard lock{work_mutex};
- quit = true;
- }
- work_cv.notify_all();
- worker_thread.join();
-}
+VKScheduler::~VKScheduler() = default;
-void VKScheduler::Flush(VkSemaphore semaphore) {
- SubmitExecution(semaphore);
+void VKScheduler::Flush(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) {
+ SubmitExecution(signal_semaphore, wait_semaphore);
AllocateNewContext();
}
-void VKScheduler::Finish(VkSemaphore semaphore) {
+void VKScheduler::Finish(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) {
const u64 presubmit_tick = CurrentTick();
- SubmitExecution(semaphore);
+ SubmitExecution(signal_semaphore, wait_semaphore);
WaitWorker();
Wait(presubmit_tick);
AllocateNewContext();
@@ -135,7 +128,7 @@ bool VKScheduler::UpdateGraphicsPipeline(GraphicsPipeline* pipeline) {
return true;
}
-void VKScheduler::WorkerThread() {
+void VKScheduler::WorkerThread(std::stop_token stop_token) {
Common::SetCurrentThreadName("yuzu:VulkanWorker");
do {
if (work_queue.empty()) {
@@ -144,8 +137,8 @@ void VKScheduler::WorkerThread() {
std::unique_ptr<CommandChunk> work;
{
std::unique_lock lock{work_mutex};
- work_cv.wait(lock, [this] { return !work_queue.empty() || quit; });
- if (quit) {
+ work_cv.wait(lock, stop_token, [this] { return !work_queue.empty(); });
+ if (stop_token.stop_requested()) {
continue;
}
work = std::move(work_queue.front());
@@ -158,7 +151,7 @@ void VKScheduler::WorkerThread() {
}
std::lock_guard reserve_lock{reserve_mutex};
chunk_reserve.push_back(std::move(work));
- } while (!quit);
+ } while (!stop_token.stop_requested());
}
void VKScheduler::AllocateWorkerCommandBuffer() {
@@ -171,37 +164,41 @@ void VKScheduler::AllocateWorkerCommandBuffer() {
});
}
-void VKScheduler::SubmitExecution(VkSemaphore semaphore) {
+void VKScheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) {
EndPendingOperations();
InvalidateState();
const u64 signal_value = master_semaphore->NextTick();
- Record([semaphore, signal_value, this](vk::CommandBuffer cmdbuf) {
+ Record([signal_semaphore, wait_semaphore, signal_value, this](vk::CommandBuffer cmdbuf) {
cmdbuf.End();
-
- const u32 num_signal_semaphores = semaphore ? 2U : 1U;
-
- const u64 wait_value = signal_value - 1;
- const VkPipelineStageFlags wait_stage_mask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
-
const VkSemaphore timeline_semaphore = master_semaphore->Handle();
+
+ const u32 num_signal_semaphores = signal_semaphore ? 2U : 1U;
const std::array signal_values{signal_value, u64(0)};
- const std::array signal_semaphores{timeline_semaphore, semaphore};
+ const std::array signal_semaphores{timeline_semaphore, signal_semaphore};
+
+ const u32 num_wait_semaphores = wait_semaphore ? 2U : 1U;
+ const std::array wait_values{signal_value - 1, u64(1)};
+ const std::array wait_semaphores{timeline_semaphore, wait_semaphore};
+ static constexpr std::array<VkPipelineStageFlags, 2> wait_stage_masks{
+ VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
+ VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
+ };
const VkTimelineSemaphoreSubmitInfoKHR timeline_si{
.sType = VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO_KHR,
.pNext = nullptr,
- .waitSemaphoreValueCount = 1,
- .pWaitSemaphoreValues = &wait_value,
+ .waitSemaphoreValueCount = num_wait_semaphores,
+ .pWaitSemaphoreValues = wait_values.data(),
.signalSemaphoreValueCount = num_signal_semaphores,
.pSignalSemaphoreValues = signal_values.data(),
};
const VkSubmitInfo submit_info{
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
.pNext = &timeline_si,
- .waitSemaphoreCount = 1,
- .pWaitSemaphores = &timeline_semaphore,
- .pWaitDstStageMask = &wait_stage_mask,
+ .waitSemaphoreCount = num_wait_semaphores,
+ .pWaitSemaphores = wait_semaphores.data(),
+ .pWaitDstStageMask = wait_stage_masks.data(),
.commandBufferCount = 1,
.pCommandBuffers = cmdbuf.address(),
.signalSemaphoreCount = num_signal_semaphores,
diff --git a/src/video_core/renderer_vulkan/vk_scheduler.h b/src/video_core/renderer_vulkan/vk_scheduler.h
index cf39a2363..85fc1712f 100644
--- a/src/video_core/renderer_vulkan/vk_scheduler.h
+++ b/src/video_core/renderer_vulkan/vk_scheduler.h
@@ -34,10 +34,10 @@ public:
~VKScheduler();
/// Sends the current execution context to the GPU.
- void Flush(VkSemaphore semaphore = nullptr);
+ void Flush(VkSemaphore signal_semaphore = nullptr, VkSemaphore wait_semaphore = nullptr);
/// Sends the current execution context to the GPU and waits for it to complete.
- void Finish(VkSemaphore semaphore = nullptr);
+ void Finish(VkSemaphore signal_semaphore = nullptr, VkSemaphore wait_semaphore = nullptr);
/// Waits for the worker thread to finish executing everything. After this function returns it's
/// safe to touch worker resources.
@@ -187,11 +187,11 @@ private:
GraphicsPipeline* graphics_pipeline = nullptr;
};
- void WorkerThread();
+ void WorkerThread(std::stop_token stop_token);
void AllocateWorkerCommandBuffer();
- void SubmitExecution(VkSemaphore semaphore);
+ void SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore);
void AllocateNewContext();
@@ -212,7 +212,6 @@ private:
vk::CommandBuffer current_cmdbuf;
std::unique_ptr<CommandChunk> chunk;
- std::thread worker_thread;
State state;
@@ -224,9 +223,9 @@ private:
std::vector<std::unique_ptr<CommandChunk>> chunk_reserve;
std::mutex reserve_mutex;
std::mutex work_mutex;
- std::condition_variable work_cv;
+ std::condition_variable_any work_cv;
std::condition_variable wait_cv;
- std::atomic_bool quit{};
+ std::jthread worker_thread;
};
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_state_tracker.h b/src/video_core/renderer_vulkan/vk_state_tracker.h
index 5f78f6950..d90935f52 100644
--- a/src/video_core/renderer_vulkan/vk_state_tracker.h
+++ b/src/video_core/renderer_vulkan/vk_state_tracker.h
@@ -110,10 +110,6 @@ public:
return Exchange(Dirty::DepthTestEnable, false);
}
- bool TouchDepthBoundsEnable() {
- return Exchange(Dirty::DepthBoundsEnable, false);
- }
-
bool TouchDepthWriteEnable() {
return Exchange(Dirty::DepthWriteEnable, false);
}
diff --git a/src/video_core/renderer_vulkan/vk_swapchain.cpp b/src/video_core/renderer_vulkan/vk_swapchain.cpp
index d990eefba..8972a6921 100644
--- a/src/video_core/renderer_vulkan/vk_swapchain.cpp
+++ b/src/video_core/renderer_vulkan/vk_swapchain.cpp
@@ -9,6 +9,7 @@
#include "common/assert.h"
#include "common/logging/log.h"
+#include "common/settings.h"
#include "core/core.h"
#include "core/frontend/framebuffer_layout.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
@@ -20,16 +21,15 @@ namespace Vulkan {
namespace {
-VkSurfaceFormatKHR ChooseSwapSurfaceFormat(vk::Span<VkSurfaceFormatKHR> formats, bool srgb) {
+VkSurfaceFormatKHR ChooseSwapSurfaceFormat(vk::Span<VkSurfaceFormatKHR> formats) {
if (formats.size() == 1 && formats[0].format == VK_FORMAT_UNDEFINED) {
VkSurfaceFormatKHR format;
format.format = VK_FORMAT_B8G8R8A8_UNORM;
format.colorSpace = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR;
return format;
}
- const auto& found = std::find_if(formats.begin(), formats.end(), [srgb](const auto& format) {
- const auto request_format = srgb ? VK_FORMAT_B8G8R8A8_SRGB : VK_FORMAT_B8G8R8A8_UNORM;
- return format.format == request_format &&
+ const auto& found = std::find_if(formats.begin(), formats.end(), [](const auto& format) {
+ return format.format == VK_FORMAT_B8G8R8A8_UNORM &&
format.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR;
});
return found != formats.end() ? *found : formats[0];
@@ -37,8 +37,19 @@ VkSurfaceFormatKHR ChooseSwapSurfaceFormat(vk::Span<VkSurfaceFormatKHR> formats,
VkPresentModeKHR ChooseSwapPresentMode(vk::Span<VkPresentModeKHR> modes) {
// Mailbox doesn't lock the application like fifo (vsync), prefer it
- const auto found = std::find(modes.begin(), modes.end(), VK_PRESENT_MODE_MAILBOX_KHR);
- return found != modes.end() ? *found : VK_PRESENT_MODE_FIFO_KHR;
+ const auto found_mailbox = std::find(modes.begin(), modes.end(), VK_PRESENT_MODE_MAILBOX_KHR);
+ if (found_mailbox != modes.end()) {
+ return VK_PRESENT_MODE_MAILBOX_KHR;
+ }
+ if (Settings::values.disable_fps_limit.GetValue()) {
+ // FIFO present mode locks the framerate to the monitor's refresh rate,
+ // Find an alternative to surpass this limitation if FPS is unlocked.
+ const auto found_imm = std::find(modes.begin(), modes.end(), VK_PRESENT_MODE_IMMEDIATE_KHR);
+ if (found_imm != modes.end()) {
+ return VK_PRESENT_MODE_IMMEDIATE_KHR;
+ }
+ }
+ return VK_PRESENT_MODE_FIFO_KHR;
}
VkExtent2D ChooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities, u32 width, u32 height) {
@@ -107,14 +118,12 @@ void VKSwapchain::AcquireNextImage() {
}
void VKSwapchain::Present(VkSemaphore render_semaphore) {
- const VkSemaphore present_semaphore{*present_semaphores[frame_index]};
- const std::array<VkSemaphore, 2> semaphores{present_semaphore, render_semaphore};
const auto present_queue{device.GetPresentQueue()};
const VkPresentInfoKHR present_info{
.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR,
.pNext = nullptr,
- .waitSemaphoreCount = render_semaphore ? 2U : 1U,
- .pWaitSemaphores = semaphores.data(),
+ .waitSemaphoreCount = render_semaphore ? 1U : 0U,
+ .pWaitSemaphores = &render_semaphore,
.swapchainCount = 1,
.pSwapchains = swapchain.address(),
.pImageIndices = &image_index,
@@ -145,8 +154,8 @@ void VKSwapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities,
const auto formats{physical_device.GetSurfaceFormatsKHR(surface)};
const auto present_modes{physical_device.GetSurfacePresentModesKHR(surface)};
- const VkSurfaceFormatKHR surface_format{ChooseSwapSurfaceFormat(formats, srgb)};
- const VkPresentModeKHR present_mode{ChooseSwapPresentMode(present_modes)};
+ const VkSurfaceFormatKHR surface_format{ChooseSwapSurfaceFormat(formats)};
+ present_mode = ChooseSwapPresentMode(present_modes);
u32 requested_image_count{capabilities.minImageCount + 1};
if (capabilities.maxImageCount > 0 && requested_image_count > capabilities.maxImageCount) {
@@ -180,6 +189,17 @@ void VKSwapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities,
swapchain_ci.queueFamilyIndexCount = static_cast<u32>(queue_indices.size());
swapchain_ci.pQueueFamilyIndices = queue_indices.data();
}
+ static constexpr std::array view_formats{VK_FORMAT_B8G8R8A8_UNORM, VK_FORMAT_B8G8R8A8_SRGB};
+ VkImageFormatListCreateInfo format_list{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO_KHR,
+ .pNext = nullptr,
+ .viewFormatCount = static_cast<u32>(view_formats.size()),
+ .pViewFormats = view_formats.data(),
+ };
+ if (device.IsKhrSwapchainMutableFormatEnabled()) {
+ format_list.pNext = std::exchange(swapchain_ci.pNext, &format_list);
+ swapchain_ci.flags |= VK_SWAPCHAIN_CREATE_MUTABLE_FORMAT_BIT_KHR;
+ }
// Request the size again to reduce the possibility of a TOCTOU race condition.
const auto updated_capabilities = physical_device.GetSurfaceCapabilitiesKHR(surface);
swapchain_ci.imageExtent = ChooseSwapExtent(updated_capabilities, width, height);
@@ -188,10 +208,11 @@ void VKSwapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities,
extent = swapchain_ci.imageExtent;
current_srgb = srgb;
+ current_fps_unlocked = Settings::values.disable_fps_limit.GetValue();
images = swapchain.GetImages();
image_count = static_cast<u32>(images.size());
- image_format = surface_format.format;
+ image_view_format = srgb ? VK_FORMAT_B8G8R8A8_SRGB : VK_FORMAT_B8G8R8A8_UNORM;
}
void VKSwapchain::CreateSemaphores() {
@@ -207,7 +228,7 @@ void VKSwapchain::CreateImageViews() {
.flags = 0,
.image = {},
.viewType = VK_IMAGE_VIEW_TYPE_2D,
- .format = image_format,
+ .format = image_view_format,
.components =
{
.r = VK_COMPONENT_SWIZZLE_IDENTITY,
@@ -240,4 +261,14 @@ void VKSwapchain::Destroy() {
swapchain.reset();
}
+bool VKSwapchain::HasFpsUnlockChanged() const {
+ return current_fps_unlocked != Settings::values.disable_fps_limit.GetValue();
+}
+
+bool VKSwapchain::NeedsPresentModeUpdate() const {
+ // Mailbox present mode is the ideal for all scenarios. If it is not available,
+ // A different present mode is needed to support unlocked FPS above the monitor's refresh rate.
+ return present_mode != VK_PRESENT_MODE_MAILBOX_KHR && HasFpsUnlockChanged();
+}
+
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_swapchain.h b/src/video_core/renderer_vulkan/vk_swapchain.h
index 35c2cdc14..61a6d959e 100644
--- a/src/video_core/renderer_vulkan/vk_swapchain.h
+++ b/src/video_core/renderer_vulkan/vk_swapchain.h
@@ -33,6 +33,11 @@ public:
/// Presents the rendered image to the swapchain.
void Present(VkSemaphore render_semaphore);
+ /// Returns true when the swapchain needs to be recreated.
+ bool NeedsRecreation(bool is_srgb) const {
+ return HasColorSpaceChanged(is_srgb) || IsSubOptimal() || NeedsPresentModeUpdate();
+ }
+
/// Returns true when the color space has changed.
bool HasColorSpaceChanged(bool is_srgb) const {
return current_srgb != is_srgb;
@@ -68,8 +73,12 @@ public:
return *image_views[index];
}
- VkFormat GetImageFormat() const {
- return image_format;
+ VkFormat GetImageViewFormat() const {
+ return image_view_format;
+ }
+
+ VkSemaphore CurrentPresentSemaphore() const {
+ return *present_semaphores[frame_index];
}
private:
@@ -80,6 +89,10 @@ private:
void Destroy();
+ bool HasFpsUnlockChanged() const;
+
+ bool NeedsPresentModeUpdate() const;
+
const VkSurfaceKHR surface;
const Device& device;
VKScheduler& scheduler;
@@ -96,10 +109,12 @@ private:
u32 image_index{};
u32 frame_index{};
- VkFormat image_format{};
+ VkFormat image_view_format{};
VkExtent2D extent{};
+ VkPresentModeKHR present_mode{};
bool current_srgb{};
+ bool current_fps_unlocked{};
bool is_outdated{};
bool is_suboptimal{};
};
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
index 8e029bcb3..06c5fb867 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
@@ -19,6 +19,9 @@
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
#include "video_core/renderer_vulkan/vk_texture_cache.h"
+#include "video_core/texture_cache/formatter.h"
+#include "video_core/texture_cache/samples_helper.h"
+#include "video_core/texture_cache/util.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
@@ -125,7 +128,7 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
const auto format_info = MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, false, format);
VkImageCreateFlags flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT;
if (info.type == ImageType::e2D && info.resources.layers >= 6 &&
- info.size.width == info.size.height) {
+ info.size.width == info.size.height && !device.HasBrokenCubeImageCompability()) {
flags |= VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
}
if (info.type == ImageType::e3D) {
@@ -1184,9 +1187,12 @@ Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM
renderpass_key.depth_format = depth_buffer->format;
num_layers = std::max(num_layers, depth_buffer->range.extent.layers);
images[num_images] = depth_buffer->ImageHandle();
- image_ranges[num_images] = MakeSubresourceRange(depth_buffer);
+ const VkImageSubresourceRange subresource_range = MakeSubresourceRange(depth_buffer);
+ image_ranges[num_images] = subresource_range;
samples = depth_buffer->Samples();
++num_images;
+ has_depth = (subresource_range.aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT) != 0;
+ has_stencil = (subresource_range.aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT) != 0;
} else {
renderpass_key.depth_format = PixelFormat::Invalid;
}
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.h b/src/video_core/renderer_vulkan/vk_texture_cache.h
index 0b73d55f8..b09c468e4 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.h
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.h
@@ -4,12 +4,12 @@
#pragma once
-#include <compare>
#include <span>
#include "shader_recompiler/shader_info.h"
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
-#include "video_core/texture_cache/texture_cache.h"
+#include "video_core/texture_cache/image_view_base.h"
+#include "video_core/texture_cache/texture_cache_base.h"
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
@@ -232,6 +232,18 @@ public:
return image_ranges;
}
+ [[nodiscard]] bool HasAspectColorBit(size_t index) const noexcept {
+ return (image_ranges.at(index).aspectMask & VK_IMAGE_ASPECT_COLOR_BIT) != 0;
+ }
+
+ [[nodiscard]] bool HasAspectDepthBit() const noexcept {
+ return has_depth;
+ }
+
+ [[nodiscard]] bool HasAspectStencilBit() const noexcept {
+ return has_stencil;
+ }
+
private:
vk::Framebuffer framebuffer;
VkRenderPass renderpass{};
@@ -241,6 +253,8 @@ private:
u32 num_images = 0;
std::array<VkImage, 9> images{};
std::array<VkImageSubresourceRange, 9> image_ranges{};
+ bool has_depth{};
+ bool has_stencil{};
};
struct TextureCacheParams {
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache_base.cpp b/src/video_core/renderer_vulkan/vk_texture_cache_base.cpp
new file mode 100644
index 000000000..44e688342
--- /dev/null
+++ b/src/video_core/renderer_vulkan/vk_texture_cache_base.cpp
@@ -0,0 +1,10 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "video_core/renderer_vulkan/vk_texture_cache.h"
+#include "video_core/texture_cache/texture_cache.h"
+
+namespace VideoCommon {
+template class VideoCommon::TextureCache<Vulkan::TextureCacheParams>;
+}
diff --git a/src/video_core/shader_environment.cpp b/src/video_core/shader_environment.cpp
index 8a4581c19..05850afd0 100644
--- a/src/video_core/shader_environment.cpp
+++ b/src/video_core/shader_environment.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
#include <filesystem>
#include <fstream>
#include <memory>
@@ -15,6 +16,7 @@
#include "common/fs/fs.h"
#include "common/logging/log.h"
#include "shader_recompiler/environment.h"
+#include "video_core/engines/kepler_compute.h"
#include "video_core/memory_manager.h"
#include "video_core/shader_environment.h"
#include "video_core/textures/texture.h"
diff --git a/src/video_core/shader_environment.h b/src/video_core/shader_environment.h
index 2079979db..6640e53d0 100644
--- a/src/video_core/shader_environment.h
+++ b/src/video_core/shader_environment.h
@@ -5,13 +5,13 @@
#pragma once
#include <array>
-#include <atomic>
#include <filesystem>
#include <iosfwd>
#include <limits>
#include <memory>
#include <optional>
#include <span>
+#include <stop_token>
#include <type_traits>
#include <unordered_map>
#include <vector>
@@ -19,9 +19,7 @@
#include "common/common_types.h"
#include "common/unique_function.h"
#include "shader_recompiler/environment.h"
-#include "video_core/engines/kepler_compute.h"
#include "video_core/engines/maxwell_3d.h"
-#include "video_core/textures/texture.h"
namespace Tegra {
class Memorymanager;
diff --git a/src/video_core/texture_cache/image_base.h b/src/video_core/texture_cache/image_base.h
index ff1feda9b..0c17a791b 100644
--- a/src/video_core/texture_cache/image_base.h
+++ b/src/video_core/texture_cache/image_base.h
@@ -80,7 +80,7 @@ struct ImageBase {
VAddr cpu_addr_end = 0;
u64 modification_tick = 0;
- u64 frame_tick = 0;
+ size_t lru_index = SIZE_MAX;
std::array<u32, MAX_MIP_LEVELS> mip_level_offsets{};
diff --git a/src/video_core/texture_cache/image_view_info.cpp b/src/video_core/texture_cache/image_view_info.cpp
index faf5b151f..e751f26c7 100644
--- a/src/video_core/texture_cache/image_view_info.cpp
+++ b/src/video_core/texture_cache/image_view_info.cpp
@@ -6,14 +6,17 @@
#include "common/assert.h"
#include "video_core/texture_cache/image_view_info.h"
-#include "video_core/texture_cache/texture_cache.h"
+#include "video_core/texture_cache/texture_cache_base.h"
#include "video_core/texture_cache/types.h"
+#include "video_core/texture_cache/util.h"
#include "video_core/textures/texture.h"
namespace VideoCommon {
namespace {
+using Tegra::Texture::TextureType;
+
constexpr u8 RENDER_TARGET_SWIZZLE = std::numeric_limits<u8>::max();
[[nodiscard]] u8 CastSwizzle(SwizzleSource source) {
diff --git a/src/video_core/texture_cache/slot_vector.h b/src/video_core/texture_cache/slot_vector.h
index 6180b8c0e..50df06409 100644
--- a/src/video_core/texture_cache/slot_vector.h
+++ b/src/video_core/texture_cache/slot_vector.h
@@ -4,6 +4,7 @@
#pragma once
+#include <algorithm>
#include <array>
#include <bit>
#include <concepts>
@@ -30,8 +31,8 @@ struct SlotId {
};
template <class T>
-requires std::is_nothrow_move_assignable_v<T>&&
- std::is_nothrow_move_constructible_v<T> class SlotVector {
+requires std::is_nothrow_move_assignable_v<T> && std::is_nothrow_move_constructible_v<T>
+class SlotVector {
public:
class Iterator {
friend SlotVector<T>;
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index f34c9d9ca..329df2e49 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -4,48 +4,15 @@
#pragma once
-#include <algorithm>
-#include <array>
-#include <bit>
-#include <memory>
-#include <mutex>
-#include <optional>
-#include <span>
-#include <type_traits>
-#include <unordered_map>
#include <unordered_set>
-#include <utility>
-#include <vector>
-
-#include <boost/container/small_vector.hpp>
#include "common/alignment.h"
-#include "common/common_types.h"
-#include "common/literals.h"
-#include "common/logging/log.h"
-#include "common/settings.h"
-#include "video_core/compatible_formats.h"
-#include "video_core/delayed_destruction_ring.h"
#include "video_core/dirty_flags.h"
-#include "video_core/engines/fermi_2d.h"
#include "video_core/engines/kepler_compute.h"
-#include "video_core/engines/maxwell_3d.h"
-#include "video_core/memory_manager.h"
-#include "video_core/rasterizer_interface.h"
-#include "video_core/surface.h"
-#include "video_core/texture_cache/descriptor_table.h"
-#include "video_core/texture_cache/format_lookup_table.h"
-#include "video_core/texture_cache/formatter.h"
-#include "video_core/texture_cache/image_base.h"
-#include "video_core/texture_cache/image_info.h"
#include "video_core/texture_cache/image_view_base.h"
-#include "video_core/texture_cache/image_view_info.h"
-#include "video_core/texture_cache/render_targets.h"
#include "video_core/texture_cache/samples_helper.h"
-#include "video_core/texture_cache/slot_vector.h"
-#include "video_core/texture_cache/types.h"
+#include "video_core/texture_cache/texture_cache_base.h"
#include "video_core/texture_cache/util.h"
-#include "video_core/textures/texture.h"
namespace VideoCommon {
@@ -62,352 +29,6 @@ using VideoCore::Surface::SurfaceType;
using namespace Common::Literals;
template <class P>
-class TextureCache {
- /// Address shift for caching images into a hash table
- static constexpr u64 PAGE_BITS = 20;
-
- /// Enables debugging features to the texture cache
- static constexpr bool ENABLE_VALIDATION = P::ENABLE_VALIDATION;
- /// Implement blits as copies between framebuffers
- static constexpr bool FRAMEBUFFER_BLITS = P::FRAMEBUFFER_BLITS;
- /// True when some copies have to be emulated
- static constexpr bool HAS_EMULATED_COPIES = P::HAS_EMULATED_COPIES;
- /// True when the API can provide info about the memory of the device.
- static constexpr bool HAS_DEVICE_MEMORY_INFO = P::HAS_DEVICE_MEMORY_INFO;
-
- /// Image view ID for null descriptors
- static constexpr ImageViewId NULL_IMAGE_VIEW_ID{0};
- /// Sampler ID for bugged sampler ids
- static constexpr SamplerId NULL_SAMPLER_ID{0};
-
- static constexpr u64 DEFAULT_EXPECTED_MEMORY = 1_GiB;
- static constexpr u64 DEFAULT_CRITICAL_MEMORY = 2_GiB;
-
- using Runtime = typename P::Runtime;
- using Image = typename P::Image;
- using ImageAlloc = typename P::ImageAlloc;
- using ImageView = typename P::ImageView;
- using Sampler = typename P::Sampler;
- using Framebuffer = typename P::Framebuffer;
-
- struct BlitImages {
- ImageId dst_id;
- ImageId src_id;
- PixelFormat dst_format;
- PixelFormat src_format;
- };
-
- template <typename T>
- struct IdentityHash {
- [[nodiscard]] size_t operator()(T value) const noexcept {
- return static_cast<size_t>(value);
- }
- };
-
-public:
- explicit TextureCache(Runtime&, VideoCore::RasterizerInterface&, Tegra::Engines::Maxwell3D&,
- Tegra::Engines::KeplerCompute&, Tegra::MemoryManager&);
-
- /// Notify the cache that a new frame has been queued
- void TickFrame();
-
- /// Return a constant reference to the given image view id
- [[nodiscard]] const ImageView& GetImageView(ImageViewId id) const noexcept;
-
- /// Return a reference to the given image view id
- [[nodiscard]] ImageView& GetImageView(ImageViewId id) noexcept;
-
- /// Mark an image as modified from the GPU
- void MarkModification(ImageId id) noexcept;
-
- /// Fill image_view_ids with the graphics images in indices
- void FillGraphicsImageViews(std::span<const u32> indices,
- std::span<ImageViewId> image_view_ids);
-
- /// Fill image_view_ids with the compute images in indices
- void FillComputeImageViews(std::span<const u32> indices, std::span<ImageViewId> image_view_ids);
-
- /// Get the sampler from the graphics descriptor table in the specified index
- Sampler* GetGraphicsSampler(u32 index);
-
- /// Get the sampler from the compute descriptor table in the specified index
- Sampler* GetComputeSampler(u32 index);
-
- /// Refresh the state for graphics image view and sampler descriptors
- void SynchronizeGraphicsDescriptors();
-
- /// Refresh the state for compute image view and sampler descriptors
- void SynchronizeComputeDescriptors();
-
- /// Update bound render targets and upload memory if necessary
- /// @param is_clear True when the render targets are being used for clears
- void UpdateRenderTargets(bool is_clear);
-
- /// Find a framebuffer with the currently bound render targets
- /// UpdateRenderTargets should be called before this
- Framebuffer* GetFramebuffer();
-
- /// Mark images in a range as modified from the CPU
- void WriteMemory(VAddr cpu_addr, size_t size);
-
- /// Download contents of host images to guest memory in a region
- void DownloadMemory(VAddr cpu_addr, size_t size);
-
- /// Remove images in a region
- void UnmapMemory(VAddr cpu_addr, size_t size);
-
- /// Remove images in a region
- void UnmapGPUMemory(GPUVAddr gpu_addr, size_t size);
-
- /// Blit an image with the given parameters
- void BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
- const Tegra::Engines::Fermi2D::Surface& src,
- const Tegra::Engines::Fermi2D::Config& copy);
-
- /// Invalidate the contents of the color buffer index
- /// These contents become unspecified, the cache can assume aggressive optimizations.
- void InvalidateColorBuffer(size_t index);
-
- /// Invalidate the contents of the depth buffer
- /// These contents become unspecified, the cache can assume aggressive optimizations.
- void InvalidateDepthBuffer();
-
- /// Try to find a cached image view in the given CPU address
- [[nodiscard]] ImageView* TryFindFramebufferImageView(VAddr cpu_addr);
-
- /// Return true when there are uncommitted images to be downloaded
- [[nodiscard]] bool HasUncommittedFlushes() const noexcept;
-
- /// Return true when the caller should wait for async downloads
- [[nodiscard]] bool ShouldWaitAsyncFlushes() const noexcept;
-
- /// Commit asynchronous downloads
- void CommitAsyncFlushes();
-
- /// Pop asynchronous downloads
- void PopAsyncFlushes();
-
- /// Return true when a CPU region is modified from the GPU
- [[nodiscard]] bool IsRegionGpuModified(VAddr addr, size_t size);
-
- std::mutex mutex;
-
-private:
- /// Iterate over all page indices in a range
- template <typename Func>
- static void ForEachCPUPage(VAddr addr, size_t size, Func&& func) {
- static constexpr bool RETURNS_BOOL = std::is_same_v<std::invoke_result<Func, u64>, bool>;
- const u64 page_end = (addr + size - 1) >> PAGE_BITS;
- for (u64 page = addr >> PAGE_BITS; page <= page_end; ++page) {
- if constexpr (RETURNS_BOOL) {
- if (func(page)) {
- break;
- }
- } else {
- func(page);
- }
- }
- }
-
- template <typename Func>
- static void ForEachGPUPage(GPUVAddr addr, size_t size, Func&& func) {
- static constexpr bool RETURNS_BOOL = std::is_same_v<std::invoke_result<Func, u64>, bool>;
- const u64 page_end = (addr + size - 1) >> PAGE_BITS;
- for (u64 page = addr >> PAGE_BITS; page <= page_end; ++page) {
- if constexpr (RETURNS_BOOL) {
- if (func(page)) {
- break;
- }
- } else {
- func(page);
- }
- }
- }
-
- /// Runs the Garbage Collector.
- void RunGarbageCollector();
-
- /// Fills image_view_ids in the image views in indices
- void FillImageViews(DescriptorTable<TICEntry>& table,
- std::span<ImageViewId> cached_image_view_ids, std::span<const u32> indices,
- std::span<ImageViewId> image_view_ids);
-
- /// Find or create an image view in the guest descriptor table
- ImageViewId VisitImageView(DescriptorTable<TICEntry>& table,
- std::span<ImageViewId> cached_image_view_ids, u32 index);
-
- /// Find or create a framebuffer with the given render target parameters
- FramebufferId GetFramebufferId(const RenderTargets& key);
-
- /// Refresh the contents (pixel data) of an image
- void RefreshContents(Image& image, ImageId image_id);
-
- /// Upload data from guest to an image
- template <typename StagingBuffer>
- void UploadImageContents(Image& image, StagingBuffer& staging_buffer);
-
- /// Find or create an image view from a guest descriptor
- [[nodiscard]] ImageViewId FindImageView(const TICEntry& config);
-
- /// Create a new image view from a guest descriptor
- [[nodiscard]] ImageViewId CreateImageView(const TICEntry& config);
-
- /// Find or create an image from the given parameters
- [[nodiscard]] ImageId FindOrInsertImage(const ImageInfo& info, GPUVAddr gpu_addr,
- RelaxedOptions options = RelaxedOptions{});
-
- /// Find an image from the given parameters
- [[nodiscard]] ImageId FindImage(const ImageInfo& info, GPUVAddr gpu_addr,
- RelaxedOptions options);
-
- /// Create an image from the given parameters
- [[nodiscard]] ImageId InsertImage(const ImageInfo& info, GPUVAddr gpu_addr,
- RelaxedOptions options);
-
- /// Create a new image and join perfectly matching existing images
- /// Remove joined images from the cache
- [[nodiscard]] ImageId JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VAddr cpu_addr);
-
- /// Return a blit image pair from the given guest blit parameters
- [[nodiscard]] BlitImages GetBlitImages(const Tegra::Engines::Fermi2D::Surface& dst,
- const Tegra::Engines::Fermi2D::Surface& src);
-
- /// Find or create a sampler from a guest descriptor sampler
- [[nodiscard]] SamplerId FindSampler(const TSCEntry& config);
-
- /// Find or create an image view for the given color buffer index
- [[nodiscard]] ImageViewId FindColorBuffer(size_t index, bool is_clear);
-
- /// Find or create an image view for the depth buffer
- [[nodiscard]] ImageViewId FindDepthBuffer(bool is_clear);
-
- /// Find or create a view for a render target with the given image parameters
- [[nodiscard]] ImageViewId FindRenderTargetView(const ImageInfo& info, GPUVAddr gpu_addr,
- bool is_clear);
-
- /// Iterates over all the images in a region calling func
- template <typename Func>
- void ForEachImageInRegion(VAddr cpu_addr, size_t size, Func&& func);
-
- template <typename Func>
- void ForEachImageInRegionGPU(GPUVAddr gpu_addr, size_t size, Func&& func);
-
- template <typename Func>
- void ForEachSparseImageInRegion(GPUVAddr gpu_addr, size_t size, Func&& func);
-
- /// Iterates over all the images in a region calling func
- template <typename Func>
- void ForEachSparseSegment(ImageBase& image, Func&& func);
-
- /// Find or create an image view in the given image with the passed parameters
- [[nodiscard]] ImageViewId FindOrEmplaceImageView(ImageId image_id, const ImageViewInfo& info);
-
- /// Register image in the page table
- void RegisterImage(ImageId image);
-
- /// Unregister image from the page table
- void UnregisterImage(ImageId image);
-
- /// Track CPU reads and writes for image
- void TrackImage(ImageBase& image, ImageId image_id);
-
- /// Stop tracking CPU reads and writes for image
- void UntrackImage(ImageBase& image, ImageId image_id);
-
- /// Delete image from the cache
- void DeleteImage(ImageId image);
-
- /// Remove image views references from the cache
- void RemoveImageViewReferences(std::span<const ImageViewId> removed_views);
-
- /// Remove framebuffers using the given image views from the cache
- void RemoveFramebuffers(std::span<const ImageViewId> removed_views);
-
- /// Mark an image as modified from the GPU
- void MarkModification(ImageBase& image) noexcept;
-
- /// Synchronize image aliases, copying data if needed
- void SynchronizeAliases(ImageId image_id);
-
- /// Prepare an image to be used
- void PrepareImage(ImageId image_id, bool is_modification, bool invalidate);
-
- /// Prepare an image view to be used
- void PrepareImageView(ImageViewId image_view_id, bool is_modification, bool invalidate);
-
- /// Execute copies from one image to the other, even if they are incompatible
- void CopyImage(ImageId dst_id, ImageId src_id, std::span<const ImageCopy> copies);
-
- /// Bind an image view as render target, downloading resources preemtively if needed
- void BindRenderTarget(ImageViewId* old_id, ImageViewId new_id);
-
- /// Create a render target from a given image and image view parameters
- [[nodiscard]] std::pair<FramebufferId, ImageViewId> RenderTargetFromImage(
- ImageId, const ImageViewInfo& view_info);
-
- /// Returns true if the current clear parameters clear the whole image of a given image view
- [[nodiscard]] bool IsFullClear(ImageViewId id);
-
- Runtime& runtime;
- VideoCore::RasterizerInterface& rasterizer;
- Tegra::Engines::Maxwell3D& maxwell3d;
- Tegra::Engines::KeplerCompute& kepler_compute;
- Tegra::MemoryManager& gpu_memory;
-
- DescriptorTable<TICEntry> graphics_image_table{gpu_memory};
- DescriptorTable<TSCEntry> graphics_sampler_table{gpu_memory};
- std::vector<SamplerId> graphics_sampler_ids;
- std::vector<ImageViewId> graphics_image_view_ids;
-
- DescriptorTable<TICEntry> compute_image_table{gpu_memory};
- DescriptorTable<TSCEntry> compute_sampler_table{gpu_memory};
- std::vector<SamplerId> compute_sampler_ids;
- std::vector<ImageViewId> compute_image_view_ids;
-
- RenderTargets render_targets;
-
- std::unordered_map<TICEntry, ImageViewId> image_views;
- std::unordered_map<TSCEntry, SamplerId> samplers;
- std::unordered_map<RenderTargets, FramebufferId> framebuffers;
-
- std::unordered_map<u64, std::vector<ImageMapId>, IdentityHash<u64>> page_table;
- std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>> gpu_page_table;
- std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>> sparse_page_table;
-
- std::unordered_map<ImageId, std::vector<ImageViewId>> sparse_views;
-
- VAddr virtual_invalid_space{};
-
- bool has_deleted_images = false;
- u64 total_used_memory = 0;
- u64 minimum_memory;
- u64 expected_memory;
- u64 critical_memory;
-
- SlotVector<Image> slot_images;
- SlotVector<ImageMapView> slot_map_views;
- SlotVector<ImageView> slot_image_views;
- SlotVector<ImageAlloc> slot_image_allocs;
- SlotVector<Sampler> slot_samplers;
- SlotVector<Framebuffer> slot_framebuffers;
-
- // TODO: This data structure is not optimal and it should be reworked
- std::vector<ImageId> uncommitted_downloads;
- std::queue<std::vector<ImageId>> committed_downloads;
-
- static constexpr size_t TICKS_TO_DESTROY = 6;
- DelayedDestructionRing<Image, TICKS_TO_DESTROY> sentenced_images;
- DelayedDestructionRing<ImageView, TICKS_TO_DESTROY> sentenced_image_view;
- DelayedDestructionRing<Framebuffer, TICKS_TO_DESTROY> sentenced_framebuffers;
-
- std::unordered_map<GPUVAddr, ImageAllocId> image_allocs_table;
-
- u64 modification_tick = 0;
- u64 frame_tick = 0;
- typename SlotVector<Image>::Iterator deletion_iterator;
-};
-
-template <class P>
TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface& rasterizer_,
Tegra::Engines::Maxwell3D& maxwell3d_,
Tegra::Engines::KeplerCompute& kepler_compute_,
@@ -426,8 +47,6 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface&
void(slot_image_views.insert(runtime, NullImageParams{}));
void(slot_samplers.insert(runtime, sampler_descriptor));
- deletion_iterator = slot_images.begin();
-
if constexpr (HAS_DEVICE_MEMORY_INFO) {
const auto device_memory = runtime.GetDeviceLocalMemory();
const u64 possible_expected_memory = (device_memory * 3) / 10;
@@ -447,70 +66,38 @@ template <class P>
void TextureCache<P>::RunGarbageCollector() {
const bool high_priority_mode = total_used_memory >= expected_memory;
const bool aggressive_mode = total_used_memory >= critical_memory;
- const u64 ticks_to_destroy = high_priority_mode ? 60 : 100;
- int num_iterations = aggressive_mode ? 256 : (high_priority_mode ? 128 : 64);
- for (; num_iterations > 0; --num_iterations) {
- if (deletion_iterator == slot_images.end()) {
- deletion_iterator = slot_images.begin();
- if (deletion_iterator == slot_images.end()) {
- break;
- }
+ const u64 ticks_to_destroy = aggressive_mode ? 10ULL : high_priority_mode ? 25ULL : 100ULL;
+ size_t num_iterations = aggressive_mode ? 10000 : (high_priority_mode ? 100 : 5);
+ const auto clean_up = [this, &num_iterations, high_priority_mode](ImageId image_id) {
+ if (num_iterations == 0) {
+ return true;
}
- auto [image_id, image_tmp] = *deletion_iterator;
- Image* image = image_tmp; // fix clang error.
- const bool is_alias = True(image->flags & ImageFlagBits::Alias);
- const bool is_bad_overlap = True(image->flags & ImageFlagBits::BadOverlap);
- const bool must_download = image->IsSafeDownload();
- bool should_care = is_bad_overlap || is_alias || (high_priority_mode && !must_download);
- const u64 ticks_needed =
- is_bad_overlap
- ? ticks_to_destroy >> 4
- : ((should_care && aggressive_mode) ? ticks_to_destroy >> 1 : ticks_to_destroy);
- should_care |= aggressive_mode;
- if (should_care && image->frame_tick + ticks_needed < frame_tick) {
- if (is_bad_overlap) {
- const bool overlap_check = std::ranges::all_of(
- image->overlapping_images, [&, image](const ImageId& overlap_id) {
- auto& overlap = slot_images[overlap_id];
- return overlap.frame_tick >= image->frame_tick;
- });
- if (!overlap_check) {
- ++deletion_iterator;
- continue;
- }
- }
- if (!is_bad_overlap && must_download) {
- const bool alias_check = std::ranges::none_of(
- image->aliased_images, [&, image](const AliasedImage& alias) {
- auto& alias_image = slot_images[alias.id];
- return (alias_image.frame_tick < image->frame_tick) ||
- (alias_image.modification_tick < image->modification_tick);
- });
-
- if (alias_check) {
- auto map = runtime.DownloadStagingBuffer(image->unswizzled_size_bytes);
- const auto copies = FullDownloadCopies(image->info);
- image->DownloadMemory(map, copies);
- runtime.Finish();
- SwizzleImage(gpu_memory, image->gpu_addr, image->info, copies, map.mapped_span);
- }
- }
- if (True(image->flags & ImageFlagBits::Tracked)) {
- UntrackImage(*image, image_id);
- }
- UnregisterImage(image_id);
- DeleteImage(image_id);
- if (is_bad_overlap) {
- ++num_iterations;
- }
+ --num_iterations;
+ auto& image = slot_images[image_id];
+ const bool must_download = image.IsSafeDownload();
+ if (!high_priority_mode && must_download) {
+ return false;
}
- ++deletion_iterator;
- }
+ if (must_download) {
+ auto map = runtime.DownloadStagingBuffer(image.unswizzled_size_bytes);
+ const auto copies = FullDownloadCopies(image.info);
+ image.DownloadMemory(map, copies);
+ runtime.Finish();
+ SwizzleImage(gpu_memory, image.gpu_addr, image.info, copies, map.mapped_span);
+ }
+ if (True(image.flags & ImageFlagBits::Tracked)) {
+ UntrackImage(image, image_id);
+ }
+ UnregisterImage(image_id);
+ DeleteImage(image_id);
+ return false;
+ };
+ lru_cache.ForEachItemBelow(frame_tick - ticks_to_destroy, clean_up);
}
template <class P>
void TextureCache<P>::TickFrame() {
- if (Settings::values.use_caches_gc.GetValue() && total_used_memory > minimum_memory) {
+ if (total_used_memory > minimum_memory) {
RunGarbageCollector();
}
sentenced_images.Tick();
@@ -821,40 +408,6 @@ void TextureCache<P>::BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
}
template <class P>
-void TextureCache<P>::InvalidateColorBuffer(size_t index) {
- ImageViewId& color_buffer_id = render_targets.color_buffer_ids[index];
- color_buffer_id = FindColorBuffer(index, false);
- if (!color_buffer_id) {
- LOG_ERROR(HW_GPU, "Invalidating invalid color buffer in index={}", index);
- return;
- }
- // When invalidating a color buffer, the old contents are no longer relevant
- ImageView& color_buffer = slot_image_views[color_buffer_id];
- Image& image = slot_images[color_buffer.image_id];
- image.flags &= ~ImageFlagBits::CpuModified;
- image.flags &= ~ImageFlagBits::GpuModified;
-
- runtime.InvalidateColorBuffer(color_buffer, index);
-}
-
-template <class P>
-void TextureCache<P>::InvalidateDepthBuffer() {
- ImageViewId& depth_buffer_id = render_targets.depth_buffer_id;
- depth_buffer_id = FindDepthBuffer(false);
- if (!depth_buffer_id) {
- LOG_ERROR(HW_GPU, "Invalidating invalid depth buffer");
- return;
- }
- // When invalidating the depth buffer, the old contents are no longer relevant
- ImageBase& image = slot_images[slot_image_views[depth_buffer_id].image_id];
- image.flags &= ~ImageFlagBits::CpuModified;
- image.flags &= ~ImageFlagBits::GpuModified;
-
- ImageView& depth_buffer = slot_image_views[depth_buffer_id];
- runtime.InvalidateDepthBuffer(depth_buffer);
-}
-
-template <class P>
typename P::ImageView* TextureCache<P>::TryFindFramebufferImageView(VAddr cpu_addr) {
// TODO: Properly implement this
const auto it = page_table.find(cpu_addr >> PAGE_BITS);
@@ -1495,6 +1048,8 @@ void TextureCache<P>::RegisterImage(ImageId image_id) {
tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
}
total_used_memory += Common::AlignUp(tentative_size, 1024);
+ image.lru_index = lru_cache.Insert(image_id, frame_tick);
+
ForEachGPUPage(image.gpu_addr, image.guest_size_bytes,
[this, image_id](u64 page) { gpu_page_table[page].push_back(image_id); });
if (False(image.flags & ImageFlagBits::Sparse)) {
@@ -1532,6 +1087,7 @@ void TextureCache<P>::UnregisterImage(ImageId image_id) {
tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
}
total_used_memory -= Common::AlignUp(tentative_size, 1024);
+ lru_cache.Free(image.lru_index);
const auto& clear_page_table =
[this, image_id](
u64 page,
@@ -1801,7 +1357,7 @@ void TextureCache<P>::PrepareImage(ImageId image_id, bool is_modification, bool
if (is_modification) {
MarkModification(image);
}
- image.frame_tick = frame_tick;
+ lru_cache.Touch(image.lru_index, frame_tick);
}
template <class P>
diff --git a/src/video_core/texture_cache/texture_cache_base.h b/src/video_core/texture_cache/texture_cache_base.h
new file mode 100644
index 000000000..2d1893c1c
--- /dev/null
+++ b/src/video_core/texture_cache/texture_cache_base.h
@@ -0,0 +1,385 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <mutex>
+#include <span>
+#include <type_traits>
+#include <unordered_map>
+#include <vector>
+#include <queue>
+
+#include "common/common_types.h"
+#include "common/literals.h"
+#include "common/lru_cache.h"
+#include "video_core/compatible_formats.h"
+#include "video_core/delayed_destruction_ring.h"
+#include "video_core/engines/fermi_2d.h"
+#include "video_core/surface.h"
+#include "video_core/texture_cache/descriptor_table.h"
+#include "video_core/texture_cache/image_base.h"
+#include "video_core/texture_cache/image_info.h"
+#include "video_core/texture_cache/image_view_info.h"
+#include "video_core/texture_cache/render_targets.h"
+#include "video_core/texture_cache/slot_vector.h"
+#include "video_core/texture_cache/types.h"
+#include "video_core/textures/texture.h"
+
+namespace VideoCommon {
+
+using Tegra::Texture::SwizzleSource;
+using Tegra::Texture::TICEntry;
+using Tegra::Texture::TSCEntry;
+using VideoCore::Surface::GetFormatType;
+using VideoCore::Surface::IsCopyCompatible;
+using VideoCore::Surface::PixelFormat;
+using VideoCore::Surface::PixelFormatFromDepthFormat;
+using VideoCore::Surface::PixelFormatFromRenderTargetFormat;
+using namespace Common::Literals;
+
+template <class P>
+class TextureCache {
+ /// Address shift for caching images into a hash table
+ static constexpr u64 PAGE_BITS = 20;
+
+ /// Enables debugging features to the texture cache
+ static constexpr bool ENABLE_VALIDATION = P::ENABLE_VALIDATION;
+ /// Implement blits as copies between framebuffers
+ static constexpr bool FRAMEBUFFER_BLITS = P::FRAMEBUFFER_BLITS;
+ /// True when some copies have to be emulated
+ static constexpr bool HAS_EMULATED_COPIES = P::HAS_EMULATED_COPIES;
+ /// True when the API can provide info about the memory of the device.
+ static constexpr bool HAS_DEVICE_MEMORY_INFO = P::HAS_DEVICE_MEMORY_INFO;
+
+ /// Image view ID for null descriptors
+ static constexpr ImageViewId NULL_IMAGE_VIEW_ID{0};
+ /// Sampler ID for bugged sampler ids
+ static constexpr SamplerId NULL_SAMPLER_ID{0};
+
+ static constexpr u64 DEFAULT_EXPECTED_MEMORY = 1_GiB;
+ static constexpr u64 DEFAULT_CRITICAL_MEMORY = 2_GiB;
+
+ using Runtime = typename P::Runtime;
+ using Image = typename P::Image;
+ using ImageAlloc = typename P::ImageAlloc;
+ using ImageView = typename P::ImageView;
+ using Sampler = typename P::Sampler;
+ using Framebuffer = typename P::Framebuffer;
+
+ struct BlitImages {
+ ImageId dst_id;
+ ImageId src_id;
+ PixelFormat dst_format;
+ PixelFormat src_format;
+ };
+
+ template <typename T>
+ struct IdentityHash {
+ [[nodiscard]] size_t operator()(T value) const noexcept {
+ return static_cast<size_t>(value);
+ }
+ };
+
+public:
+ explicit TextureCache(Runtime&, VideoCore::RasterizerInterface&, Tegra::Engines::Maxwell3D&,
+ Tegra::Engines::KeplerCompute&, Tegra::MemoryManager&);
+
+ /// Notify the cache that a new frame has been queued
+ void TickFrame();
+
+ /// Return a constant reference to the given image view id
+ [[nodiscard]] const ImageView& GetImageView(ImageViewId id) const noexcept;
+
+ /// Return a reference to the given image view id
+ [[nodiscard]] ImageView& GetImageView(ImageViewId id) noexcept;
+
+ /// Mark an image as modified from the GPU
+ void MarkModification(ImageId id) noexcept;
+
+ /// Fill image_view_ids with the graphics images in indices
+ void FillGraphicsImageViews(std::span<const u32> indices,
+ std::span<ImageViewId> image_view_ids);
+
+ /// Fill image_view_ids with the compute images in indices
+ void FillComputeImageViews(std::span<const u32> indices, std::span<ImageViewId> image_view_ids);
+
+ /// Get the sampler from the graphics descriptor table in the specified index
+ Sampler* GetGraphicsSampler(u32 index);
+
+ /// Get the sampler from the compute descriptor table in the specified index
+ Sampler* GetComputeSampler(u32 index);
+
+ /// Refresh the state for graphics image view and sampler descriptors
+ void SynchronizeGraphicsDescriptors();
+
+ /// Refresh the state for compute image view and sampler descriptors
+ void SynchronizeComputeDescriptors();
+
+ /// Update bound render targets and upload memory if necessary
+ /// @param is_clear True when the render targets are being used for clears
+ void UpdateRenderTargets(bool is_clear);
+
+ /// Find a framebuffer with the currently bound render targets
+ /// UpdateRenderTargets should be called before this
+ Framebuffer* GetFramebuffer();
+
+ /// Mark images in a range as modified from the CPU
+ void WriteMemory(VAddr cpu_addr, size_t size);
+
+ /// Download contents of host images to guest memory in a region
+ void DownloadMemory(VAddr cpu_addr, size_t size);
+
+ /// Remove images in a region
+ void UnmapMemory(VAddr cpu_addr, size_t size);
+
+ /// Remove images in a region
+ void UnmapGPUMemory(GPUVAddr gpu_addr, size_t size);
+
+ /// Blit an image with the given parameters
+ void BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
+ const Tegra::Engines::Fermi2D::Surface& src,
+ const Tegra::Engines::Fermi2D::Config& copy);
+
+ /// Try to find a cached image view in the given CPU address
+ [[nodiscard]] ImageView* TryFindFramebufferImageView(VAddr cpu_addr);
+
+ /// Return true when there are uncommitted images to be downloaded
+ [[nodiscard]] bool HasUncommittedFlushes() const noexcept;
+
+ /// Return true when the caller should wait for async downloads
+ [[nodiscard]] bool ShouldWaitAsyncFlushes() const noexcept;
+
+ /// Commit asynchronous downloads
+ void CommitAsyncFlushes();
+
+ /// Pop asynchronous downloads
+ void PopAsyncFlushes();
+
+ /// Return true when a CPU region is modified from the GPU
+ [[nodiscard]] bool IsRegionGpuModified(VAddr addr, size_t size);
+
+ std::mutex mutex;
+
+private:
+ /// Iterate over all page indices in a range
+ template <typename Func>
+ static void ForEachCPUPage(VAddr addr, size_t size, Func&& func) {
+ static constexpr bool RETURNS_BOOL = std::is_same_v<std::invoke_result<Func, u64>, bool>;
+ const u64 page_end = (addr + size - 1) >> PAGE_BITS;
+ for (u64 page = addr >> PAGE_BITS; page <= page_end; ++page) {
+ if constexpr (RETURNS_BOOL) {
+ if (func(page)) {
+ break;
+ }
+ } else {
+ func(page);
+ }
+ }
+ }
+
+ template <typename Func>
+ static void ForEachGPUPage(GPUVAddr addr, size_t size, Func&& func) {
+ static constexpr bool RETURNS_BOOL = std::is_same_v<std::invoke_result<Func, u64>, bool>;
+ const u64 page_end = (addr + size - 1) >> PAGE_BITS;
+ for (u64 page = addr >> PAGE_BITS; page <= page_end; ++page) {
+ if constexpr (RETURNS_BOOL) {
+ if (func(page)) {
+ break;
+ }
+ } else {
+ func(page);
+ }
+ }
+ }
+
+ /// Runs the Garbage Collector.
+ void RunGarbageCollector();
+
+ /// Fills image_view_ids in the image views in indices
+ void FillImageViews(DescriptorTable<TICEntry>& table,
+ std::span<ImageViewId> cached_image_view_ids, std::span<const u32> indices,
+ std::span<ImageViewId> image_view_ids);
+
+ /// Find or create an image view in the guest descriptor table
+ ImageViewId VisitImageView(DescriptorTable<TICEntry>& table,
+ std::span<ImageViewId> cached_image_view_ids, u32 index);
+
+ /// Find or create a framebuffer with the given render target parameters
+ FramebufferId GetFramebufferId(const RenderTargets& key);
+
+ /// Refresh the contents (pixel data) of an image
+ void RefreshContents(Image& image, ImageId image_id);
+
+ /// Upload data from guest to an image
+ template <typename StagingBuffer>
+ void UploadImageContents(Image& image, StagingBuffer& staging_buffer);
+
+ /// Find or create an image view from a guest descriptor
+ [[nodiscard]] ImageViewId FindImageView(const TICEntry& config);
+
+ /// Create a new image view from a guest descriptor
+ [[nodiscard]] ImageViewId CreateImageView(const TICEntry& config);
+
+ /// Find or create an image from the given parameters
+ [[nodiscard]] ImageId FindOrInsertImage(const ImageInfo& info, GPUVAddr gpu_addr,
+ RelaxedOptions options = RelaxedOptions{});
+
+ /// Find an image from the given parameters
+ [[nodiscard]] ImageId FindImage(const ImageInfo& info, GPUVAddr gpu_addr,
+ RelaxedOptions options);
+
+ /// Create an image from the given parameters
+ [[nodiscard]] ImageId InsertImage(const ImageInfo& info, GPUVAddr gpu_addr,
+ RelaxedOptions options);
+
+ /// Create a new image and join perfectly matching existing images
+ /// Remove joined images from the cache
+ [[nodiscard]] ImageId JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VAddr cpu_addr);
+
+ /// Return a blit image pair from the given guest blit parameters
+ [[nodiscard]] BlitImages GetBlitImages(const Tegra::Engines::Fermi2D::Surface& dst,
+ const Tegra::Engines::Fermi2D::Surface& src);
+
+ /// Find or create a sampler from a guest descriptor sampler
+ [[nodiscard]] SamplerId FindSampler(const TSCEntry& config);
+
+ /// Find or create an image view for the given color buffer index
+ [[nodiscard]] ImageViewId FindColorBuffer(size_t index, bool is_clear);
+
+ /// Find or create an image view for the depth buffer
+ [[nodiscard]] ImageViewId FindDepthBuffer(bool is_clear);
+
+ /// Find or create a view for a render target with the given image parameters
+ [[nodiscard]] ImageViewId FindRenderTargetView(const ImageInfo& info, GPUVAddr gpu_addr,
+ bool is_clear);
+
+ /// Iterates over all the images in a region calling func
+ template <typename Func>
+ void ForEachImageInRegion(VAddr cpu_addr, size_t size, Func&& func);
+
+ template <typename Func>
+ void ForEachImageInRegionGPU(GPUVAddr gpu_addr, size_t size, Func&& func);
+
+ template <typename Func>
+ void ForEachSparseImageInRegion(GPUVAddr gpu_addr, size_t size, Func&& func);
+
+ /// Iterates over all the images in a region calling func
+ template <typename Func>
+ void ForEachSparseSegment(ImageBase& image, Func&& func);
+
+ /// Find or create an image view in the given image with the passed parameters
+ [[nodiscard]] ImageViewId FindOrEmplaceImageView(ImageId image_id, const ImageViewInfo& info);
+
+ /// Register image in the page table
+ void RegisterImage(ImageId image);
+
+ /// Unregister image from the page table
+ void UnregisterImage(ImageId image);
+
+ /// Track CPU reads and writes for image
+ void TrackImage(ImageBase& image, ImageId image_id);
+
+ /// Stop tracking CPU reads and writes for image
+ void UntrackImage(ImageBase& image, ImageId image_id);
+
+ /// Delete image from the cache
+ void DeleteImage(ImageId image);
+
+ /// Remove image views references from the cache
+ void RemoveImageViewReferences(std::span<const ImageViewId> removed_views);
+
+ /// Remove framebuffers using the given image views from the cache
+ void RemoveFramebuffers(std::span<const ImageViewId> removed_views);
+
+ /// Mark an image as modified from the GPU
+ void MarkModification(ImageBase& image) noexcept;
+
+ /// Synchronize image aliases, copying data if needed
+ void SynchronizeAliases(ImageId image_id);
+
+ /// Prepare an image to be used
+ void PrepareImage(ImageId image_id, bool is_modification, bool invalidate);
+
+ /// Prepare an image view to be used
+ void PrepareImageView(ImageViewId image_view_id, bool is_modification, bool invalidate);
+
+ /// Execute copies from one image to the other, even if they are incompatible
+ void CopyImage(ImageId dst_id, ImageId src_id, std::span<const ImageCopy> copies);
+
+ /// Bind an image view as render target, downloading resources preemtively if needed
+ void BindRenderTarget(ImageViewId* old_id, ImageViewId new_id);
+
+ /// Create a render target from a given image and image view parameters
+ [[nodiscard]] std::pair<FramebufferId, ImageViewId> RenderTargetFromImage(
+ ImageId, const ImageViewInfo& view_info);
+
+ /// Returns true if the current clear parameters clear the whole image of a given image view
+ [[nodiscard]] bool IsFullClear(ImageViewId id);
+
+ Runtime& runtime;
+ VideoCore::RasterizerInterface& rasterizer;
+ Tegra::Engines::Maxwell3D& maxwell3d;
+ Tegra::Engines::KeplerCompute& kepler_compute;
+ Tegra::MemoryManager& gpu_memory;
+
+ DescriptorTable<TICEntry> graphics_image_table{gpu_memory};
+ DescriptorTable<TSCEntry> graphics_sampler_table{gpu_memory};
+ std::vector<SamplerId> graphics_sampler_ids;
+ std::vector<ImageViewId> graphics_image_view_ids;
+
+ DescriptorTable<TICEntry> compute_image_table{gpu_memory};
+ DescriptorTable<TSCEntry> compute_sampler_table{gpu_memory};
+ std::vector<SamplerId> compute_sampler_ids;
+ std::vector<ImageViewId> compute_image_view_ids;
+
+ RenderTargets render_targets;
+
+ std::unordered_map<TICEntry, ImageViewId> image_views;
+ std::unordered_map<TSCEntry, SamplerId> samplers;
+ std::unordered_map<RenderTargets, FramebufferId> framebuffers;
+
+ std::unordered_map<u64, std::vector<ImageMapId>, IdentityHash<u64>> page_table;
+ std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>> gpu_page_table;
+ std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>> sparse_page_table;
+
+ std::unordered_map<ImageId, std::vector<ImageViewId>> sparse_views;
+
+ VAddr virtual_invalid_space{};
+
+ bool has_deleted_images = false;
+ u64 total_used_memory = 0;
+ u64 minimum_memory;
+ u64 expected_memory;
+ u64 critical_memory;
+
+ SlotVector<Image> slot_images;
+ SlotVector<ImageMapView> slot_map_views;
+ SlotVector<ImageView> slot_image_views;
+ SlotVector<ImageAlloc> slot_image_allocs;
+ SlotVector<Sampler> slot_samplers;
+ SlotVector<Framebuffer> slot_framebuffers;
+
+ // TODO: This data structure is not optimal and it should be reworked
+ std::vector<ImageId> uncommitted_downloads;
+ std::queue<std::vector<ImageId>> committed_downloads;
+
+ struct LRUItemParams {
+ using ObjectType = ImageId;
+ using TickType = u64;
+ };
+ Common::LeastRecentlyUsedCache<LRUItemParams> lru_cache;
+
+ static constexpr size_t TICKS_TO_DESTROY = 6;
+ DelayedDestructionRing<Image, TICKS_TO_DESTROY> sentenced_images;
+ DelayedDestructionRing<ImageView, TICKS_TO_DESTROY> sentenced_image_view;
+ DelayedDestructionRing<Framebuffer, TICKS_TO_DESTROY> sentenced_framebuffers;
+
+ std::unordered_map<GPUVAddr, ImageAllocId> image_allocs_table;
+
+ u64 modification_tick = 0;
+ u64 frame_tick = 0;
+};
+
+} // namespace VideoCommon
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index c32ae956a..24e943e4c 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -63,14 +63,6 @@ void SwizzleImpl(std::span<u8> output, std::span<const u8> input, u32 width, u32
const u32 unswizzled_offset =
slice * pitch * height + line * pitch + column * BYTES_PER_PIXEL;
- if (const auto offset = (TO_LINEAR ? unswizzled_offset : swizzled_offset);
- offset >= input.size()) {
- // TODO(Rodrigo): This is an out of bounds access that should never happen. To
- // avoid crashing the emulator, break.
- ASSERT_MSG(false, "offset {} exceeds input size {}!", offset, input.size());
- break;
- }
-
u8* const dst = &output[TO_LINEAR ? swizzled_offset : unswizzled_offset];
const u8* const src = &input[TO_LINEAR ? unswizzled_offset : swizzled_offset];
@@ -84,56 +76,31 @@ template <bool TO_LINEAR>
void Swizzle(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel, u32 width,
u32 height, u32 depth, u32 block_height, u32 block_depth, u32 stride_alignment) {
switch (bytes_per_pixel) {
- case 1:
- return SwizzleImpl<TO_LINEAR, 1>(output, input, width, height, depth, block_height,
- block_depth, stride_alignment);
- case 2:
- return SwizzleImpl<TO_LINEAR, 2>(output, input, width, height, depth, block_height,
- block_depth, stride_alignment);
- case 3:
- return SwizzleImpl<TO_LINEAR, 3>(output, input, width, height, depth, block_height,
- block_depth, stride_alignment);
- case 4:
- return SwizzleImpl<TO_LINEAR, 4>(output, input, width, height, depth, block_height,
- block_depth, stride_alignment);
- case 6:
- return SwizzleImpl<TO_LINEAR, 6>(output, input, width, height, depth, block_height,
+#define BPP_CASE(x) \
+ case x: \
+ return SwizzleImpl<TO_LINEAR, x>(output, input, width, height, depth, block_height, \
block_depth, stride_alignment);
- case 8:
- return SwizzleImpl<TO_LINEAR, 8>(output, input, width, height, depth, block_height,
- block_depth, stride_alignment);
- case 12:
- return SwizzleImpl<TO_LINEAR, 12>(output, input, width, height, depth, block_height,
- block_depth, stride_alignment);
- case 16:
- return SwizzleImpl<TO_LINEAR, 16>(output, input, width, height, depth, block_height,
- block_depth, stride_alignment);
+ BPP_CASE(1)
+ BPP_CASE(2)
+ BPP_CASE(3)
+ BPP_CASE(4)
+ BPP_CASE(6)
+ BPP_CASE(8)
+ BPP_CASE(12)
+ BPP_CASE(16)
+#undef BPP_CASE
default:
UNREACHABLE_MSG("Invalid bytes_per_pixel={}", bytes_per_pixel);
}
}
-} // Anonymous namespace
-
-void UnswizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel,
- u32 width, u32 height, u32 depth, u32 block_height, u32 block_depth,
- u32 stride_alignment) {
- Swizzle<false>(output, input, bytes_per_pixel, width, height, depth, block_height, block_depth,
- stride_alignment);
-}
-
-void SwizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel, u32 width,
- u32 height, u32 depth, u32 block_height, u32 block_depth,
- u32 stride_alignment) {
- Swizzle<true>(output, input, bytes_per_pixel, width, height, depth, block_height, block_depth,
- stride_alignment);
-}
+template <u32 BYTES_PER_PIXEL>
void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width,
- u32 bytes_per_pixel, u8* swizzled_data, const u8* unswizzled_data,
- u32 block_height_bit, u32 offset_x, u32 offset_y) {
+ u8* swizzled_data, const u8* unswizzled_data, u32 block_height_bit,
+ u32 offset_x, u32 offset_y) {
const u32 block_height = 1U << block_height_bit;
const u32 image_width_in_gobs =
- (swizzled_width * bytes_per_pixel + (GOB_SIZE_X - 1)) / GOB_SIZE_X;
+ (swizzled_width * BYTES_PER_PIXEL + (GOB_SIZE_X - 1)) / GOB_SIZE_X;
for (u32 line = 0; line < subrect_height; ++line) {
const u32 dst_y = line + offset_y;
const u32 gob_address_y =
@@ -143,20 +110,21 @@ void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32
for (u32 x = 0; x < subrect_width; ++x) {
const u32 dst_x = x + offset_x;
const u32 gob_address =
- gob_address_y + (dst_x * bytes_per_pixel / GOB_SIZE_X) * GOB_SIZE * block_height;
- const u32 swizzled_offset = gob_address + table[(dst_x * bytes_per_pixel) % GOB_SIZE_X];
- const u32 unswizzled_offset = line * source_pitch + x * bytes_per_pixel;
+ gob_address_y + (dst_x * BYTES_PER_PIXEL / GOB_SIZE_X) * GOB_SIZE * block_height;
+ const u32 swizzled_offset = gob_address + table[(dst_x * BYTES_PER_PIXEL) % GOB_SIZE_X];
+ const u32 unswizzled_offset = line * source_pitch + x * BYTES_PER_PIXEL;
const u8* const source_line = unswizzled_data + unswizzled_offset;
u8* const dest_addr = swizzled_data + swizzled_offset;
- std::memcpy(dest_addr, source_line, bytes_per_pixel);
+ std::memcpy(dest_addr, source_line, BYTES_PER_PIXEL);
}
}
}
-void UnswizzleSubrect(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 bytes_per_pixel,
- u32 block_height, u32 origin_x, u32 origin_y, u8* output, const u8* input) {
- const u32 stride = width * bytes_per_pixel;
+template <u32 BYTES_PER_PIXEL>
+void UnswizzleSubrect(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 block_height,
+ u32 origin_x, u32 origin_y, u8* output, const u8* input) {
+ const u32 stride = width * BYTES_PER_PIXEL;
const u32 gobs_in_x = (stride + GOB_SIZE_X - 1) / GOB_SIZE_X;
const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block_height);
@@ -171,24 +139,25 @@ void UnswizzleSubrect(u32 line_length_in, u32 line_count, u32 pitch, u32 width,
const u32 src_offset_y = (block_y >> block_height) * block_size +
((block_y & block_height_mask) << GOB_SIZE_SHIFT);
for (u32 column = 0; column < line_length_in; ++column) {
- const u32 src_x = (column + origin_x) * bytes_per_pixel;
+ const u32 src_x = (column + origin_x) * BYTES_PER_PIXEL;
const u32 src_offset_x = (src_x >> GOB_SIZE_X_SHIFT) << x_shift;
const u32 swizzled_offset = src_offset_y + src_offset_x + table[src_x % GOB_SIZE_X];
- const u32 unswizzled_offset = line * pitch + column * bytes_per_pixel;
+ const u32 unswizzled_offset = line * pitch + column * BYTES_PER_PIXEL;
- std::memcpy(output + unswizzled_offset, input + swizzled_offset, bytes_per_pixel);
+ std::memcpy(output + unswizzled_offset, input + swizzled_offset, BYTES_PER_PIXEL);
}
}
}
+template <u32 BYTES_PER_PIXEL>
void SwizzleSliceToVoxel(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 height,
- u32 bytes_per_pixel, u32 block_height, u32 block_depth, u32 origin_x,
- u32 origin_y, u8* output, const u8* input) {
+ u32 block_height, u32 block_depth, u32 origin_x, u32 origin_y, u8* output,
+ const u8* input) {
UNIMPLEMENTED_IF(origin_x > 0);
UNIMPLEMENTED_IF(origin_y > 0);
- const u32 stride = width * bytes_per_pixel;
+ const u32 stride = width * BYTES_PER_PIXEL;
const u32 gobs_in_x = (stride + GOB_SIZE_X - 1) / GOB_SIZE_X;
const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block_height + block_depth);
@@ -203,11 +172,93 @@ void SwizzleSliceToVoxel(u32 line_length_in, u32 line_count, u32 pitch, u32 widt
for (u32 x = 0; x < line_length_in; ++x) {
const u32 dst_offset =
((x / GOB_SIZE_X) << x_shift) + dst_offset_y + table[x % GOB_SIZE_X];
- const u32 src_offset = x * bytes_per_pixel + line * pitch;
- std::memcpy(output + dst_offset, input + src_offset, bytes_per_pixel);
+ const u32 src_offset = x * BYTES_PER_PIXEL + line * pitch;
+ std::memcpy(output + dst_offset, input + src_offset, BYTES_PER_PIXEL);
}
}
}
+} // Anonymous namespace
+
+void UnswizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel,
+ u32 width, u32 height, u32 depth, u32 block_height, u32 block_depth,
+ u32 stride_alignment) {
+ Swizzle<false>(output, input, bytes_per_pixel, width, height, depth, block_height, block_depth,
+ stride_alignment);
+}
+
+void SwizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel, u32 width,
+ u32 height, u32 depth, u32 block_height, u32 block_depth,
+ u32 stride_alignment) {
+ Swizzle<true>(output, input, bytes_per_pixel, width, height, depth, block_height, block_depth,
+ stride_alignment);
+}
+
+void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width,
+ u32 bytes_per_pixel, u8* swizzled_data, const u8* unswizzled_data,
+ u32 block_height_bit, u32 offset_x, u32 offset_y) {
+ switch (bytes_per_pixel) {
+#define BPP_CASE(x) \
+ case x: \
+ return SwizzleSubrect<x>(subrect_width, subrect_height, source_pitch, swizzled_width, \
+ swizzled_data, unswizzled_data, block_height_bit, offset_x, \
+ offset_y);
+ BPP_CASE(1)
+ BPP_CASE(2)
+ BPP_CASE(3)
+ BPP_CASE(4)
+ BPP_CASE(6)
+ BPP_CASE(8)
+ BPP_CASE(12)
+ BPP_CASE(16)
+#undef BPP_CASE
+ default:
+ UNREACHABLE_MSG("Invalid bytes_per_pixel={}", bytes_per_pixel);
+ }
+}
+
+void UnswizzleSubrect(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 bytes_per_pixel,
+ u32 block_height, u32 origin_x, u32 origin_y, u8* output, const u8* input) {
+ switch (bytes_per_pixel) {
+#define BPP_CASE(x) \
+ case x: \
+ return UnswizzleSubrect<x>(line_length_in, line_count, pitch, width, block_height, \
+ origin_x, origin_y, output, input);
+ BPP_CASE(1)
+ BPP_CASE(2)
+ BPP_CASE(3)
+ BPP_CASE(4)
+ BPP_CASE(6)
+ BPP_CASE(8)
+ BPP_CASE(12)
+ BPP_CASE(16)
+#undef BPP_CASE
+ default:
+ UNREACHABLE_MSG("Invalid bytes_per_pixel={}", bytes_per_pixel);
+ }
+}
+
+void SwizzleSliceToVoxel(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 height,
+ u32 bytes_per_pixel, u32 block_height, u32 block_depth, u32 origin_x,
+ u32 origin_y, u8* output, const u8* input) {
+ switch (bytes_per_pixel) {
+#define BPP_CASE(x) \
+ case x: \
+ return SwizzleSliceToVoxel<x>(line_length_in, line_count, pitch, width, height, \
+ block_height, block_depth, origin_x, origin_y, output, \
+ input);
+ BPP_CASE(1)
+ BPP_CASE(2)
+ BPP_CASE(3)
+ BPP_CASE(4)
+ BPP_CASE(6)
+ BPP_CASE(8)
+ BPP_CASE(12)
+ BPP_CASE(16)
+#undef BPP_CASE
+ default:
+ UNREACHABLE_MSG("Invalid bytes_per_pixel={}", bytes_per_pixel);
+ }
+}
void SwizzleKepler(const u32 width, const u32 height, const u32 dst_x, const u32 dst_y,
const u32 block_height_bit, const std::size_t copy_size, const u8* source_data,
@@ -228,7 +279,7 @@ void SwizzleKepler(const u32 width, const u32 height, const u32 dst_x, const u32
u8* dest_addr = swizzle_data + swizzled_offset;
count++;
- std::memcpy(dest_addr, source_line, 1);
+ *dest_addr = *source_line;
}
}
}
diff --git a/src/video_core/textures/texture.h b/src/video_core/textures/texture.h
index 1a9399455..7994cb859 100644
--- a/src/video_core/textures/texture.h
+++ b/src/video_core/textures/texture.h
@@ -159,7 +159,7 @@ static_assert(sizeof(TextureHandle) == 4, "TextureHandle has wrong size");
return {raw, raw};
} else {
const Tegra::Texture::TextureHandle handle{raw};
- return {handle.tic_id, via_header_index ? handle.tic_id : handle.tsc_id};
+ return {handle.tic_id, handle.tsc_id};
}
}
diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp
index 3b575db4d..cae543a51 100644
--- a/src/video_core/video_core.cpp
+++ b/src/video_core/video_core.cpp
@@ -37,7 +37,8 @@ std::unique_ptr<VideoCore::RendererBase> CreateRenderer(
namespace VideoCore {
std::unique_ptr<Tegra::GPU> CreateGPU(Core::Frontend::EmuWindow& emu_window, Core::System& system) {
- const bool use_nvdec = Settings::values.use_nvdec_emulation.GetValue();
+ const auto nvdec_value = Settings::values.nvdec_emulation.GetValue();
+ const bool use_nvdec = nvdec_value != Settings::NvdecEmulation::Off;
const bool use_async = Settings::values.use_asynchronous_gpu_emulation.GetValue();
auto gpu = std::make_unique<Tegra::GPU>(system, use_async, use_nvdec);
auto context = emu_window.CreateSharedContext();
diff --git a/src/video_core/vulkan_common/vulkan_debug_callback.cpp b/src/video_core/vulkan_common/vulkan_debug_callback.cpp
index 0f60765bb..cf94e1d39 100644
--- a/src/video_core/vulkan_common/vulkan_debug_callback.cpp
+++ b/src/video_core/vulkan_common/vulkan_debug_callback.cpp
@@ -16,6 +16,7 @@ VkBool32 Callback(VkDebugUtilsMessageSeverityFlagBitsEXT severity,
switch (static_cast<u32>(data->messageIdNumber)) {
case 0x682a878au: // VUID-vkCmdBindVertexBuffers2EXT-pBuffers-parameter
case 0x99fb7dfdu: // UNASSIGNED-RequiredParameter (vkCmdBindVertexBuffers2EXT pBuffers[0])
+ case 0xe8616bf2u: // Bound VkDescriptorSet 0x0[] was destroyed. Likely push_descriptor related
return VK_FALSE;
default:
break;
diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp
index 8e56a89e1..6388ed2eb 100644
--- a/src/video_core/vulkan_common/vulkan_device.cpp
+++ b/src/video_core/vulkan_common/vulkan_device.cpp
@@ -369,17 +369,21 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
SetNext(next, demote);
VkPhysicalDeviceFloat16Int8FeaturesKHR float16_int8;
- if (is_float16_supported) {
+ if (is_int8_supported || is_float16_supported) {
float16_int8 = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR,
.pNext = nullptr,
- .shaderFloat16 = true,
- .shaderInt8 = false,
+ .shaderFloat16 = is_float16_supported,
+ .shaderInt8 = is_int8_supported,
};
SetNext(next, float16_int8);
- } else {
+ }
+ if (!is_float16_supported) {
LOG_INFO(Render_Vulkan, "Device doesn't support float16 natively");
}
+ if (!is_int8_supported) {
+ LOG_INFO(Render_Vulkan, "Device doesn't support int8 natively");
+ }
if (!nv_viewport_swizzle) {
LOG_INFO(Render_Vulkan, "Device doesn't support viewport swizzles");
@@ -584,6 +588,31 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
ext_extended_dynamic_state = false;
}
}
+ sets_per_pool = 64;
+
+ const bool is_amd =
+ driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE;
+ if (is_amd) {
+ // AMD drivers need a higher amount of Sets per Pool in certain circunstances like in XC2.
+ sets_per_pool = 96;
+ // Disable VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT on AMD GCN4 and lower as it is broken.
+ if (!is_float16_supported) {
+ LOG_WARNING(
+ Render_Vulkan,
+ "AMD GCN4 and earlier do not properly support VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT");
+ has_broken_cube_compatibility = true;
+ }
+ }
+ const bool is_amd_or_radv = is_amd || driver_id == VK_DRIVER_ID_MESA_RADV;
+ if (ext_sampler_filter_minmax && is_amd_or_radv) {
+ // Disable ext_sampler_filter_minmax on AMD GCN4 and lower as it is broken.
+ if (!is_float16_supported) {
+ LOG_WARNING(Render_Vulkan,
+ "Blacklisting AMD GCN4 and earlier for VK_EXT_sampler_filter_minmax");
+ ext_sampler_filter_minmax = false;
+ }
+ }
+
if (ext_vertex_input_dynamic_state && driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS) {
LOG_WARNING(Render_Vulkan, "Blacklisting Intel for VK_EXT_vertex_input_dynamic_state");
ext_vertex_input_dynamic_state = false;
@@ -836,6 +865,8 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
bool has_khr_shader_float16_int8{};
bool has_khr_workgroup_memory_explicit_layout{};
bool has_khr_pipeline_executable_properties{};
+ bool has_khr_image_format_list{};
+ bool has_khr_swapchain_mutable_format{};
bool has_ext_subgroup_size_control{};
bool has_ext_transform_feedback{};
bool has_ext_custom_border_color{};
@@ -885,6 +916,9 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
test(has_ext_shader_atomic_int64, VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME, false);
test(has_khr_workgroup_memory_explicit_layout,
VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_EXTENSION_NAME, false);
+ test(has_khr_image_format_list, VK_KHR_IMAGE_FORMAT_LIST_EXTENSION_NAME, false);
+ test(has_khr_swapchain_mutable_format, VK_KHR_SWAPCHAIN_MUTABLE_FORMAT_EXTENSION_NAME,
+ false);
test(has_ext_line_rasterization, VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME, false);
if (Settings::values.enable_nsight_aftermath) {
test(nv_device_diagnostics_config, VK_NV_DEVICE_DIAGNOSTICS_CONFIG_EXTENSION_NAME,
@@ -909,6 +943,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
physical.GetFeatures2KHR(features);
is_float16_supported = float16_int8_features.shaderFloat16;
+ is_int8_supported = float16_int8_features.shaderInt8;
extensions.push_back(VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME);
}
if (has_ext_subgroup_size_control) {
@@ -1062,6 +1097,11 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
khr_pipeline_executable_properties = true;
}
}
+ if (has_khr_image_format_list && has_khr_swapchain_mutable_format) {
+ extensions.push_back(VK_KHR_IMAGE_FORMAT_LIST_EXTENSION_NAME);
+ extensions.push_back(VK_KHR_SWAPCHAIN_MUTABLE_FORMAT_EXTENSION_NAME);
+ khr_swapchain_mutable_format = true;
+ }
if (khr_push_descriptor) {
VkPhysicalDevicePushDescriptorPropertiesKHR push_descriptor;
push_descriptor.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR;
diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h
index c19f40746..d9e74f1aa 100644
--- a/src/video_core/vulkan_common/vulkan_device.h
+++ b/src/video_core/vulkan_common/vulkan_device.h
@@ -139,11 +139,16 @@ public:
return is_optimal_astc_supported;
}
- /// Returns true if the device supports float16 natively
+ /// Returns true if the device supports float16 natively.
bool IsFloat16Supported() const {
return is_float16_supported;
}
+ /// Returns true if the device supports int8 natively.
+ bool IsInt8Supported() const {
+ return is_int8_supported;
+ }
+
/// Returns true if the device warp size can potentially be bigger than guest's warp size.
bool IsWarpSizePotentiallyBiggerThanGuest() const {
return is_warp_potentially_bigger;
@@ -219,6 +224,11 @@ public:
return khr_pipeline_executable_properties;
}
+ /// Returns true if VK_KHR_swapchain_mutable_format is enabled.
+ bool IsKhrSwapchainMutableFormatEnabled() const {
+ return khr_swapchain_mutable_format;
+ }
+
/// Returns true if the device supports VK_KHR_workgroup_memory_explicit_layout.
bool IsKhrWorkgroupMemoryExplicitLayoutSupported() const {
return khr_workgroup_memory_explicit_layout;
@@ -299,6 +309,11 @@ public:
return has_renderdoc || has_nsight_graphics;
}
+ /// Returns true when the device does not properly support cube compatibility.
+ bool HasBrokenCubeImageCompability() const {
+ return has_broken_cube_compatibility;
+ }
+
/// Returns the vendor name reported from Vulkan.
std::string_view GetVendorName() const {
return vendor_name;
@@ -313,6 +328,10 @@ public:
return device_access_memory;
}
+ u32 GetSetsPerPool() const {
+ return sets_per_pool;
+ }
+
private:
/// Checks if the physical device is suitable.
void CheckSuitability(bool requires_swapchain) const;
@@ -366,8 +385,10 @@ private:
VkShaderStageFlags guest_warp_stages{}; ///< Stages where the guest warp size can be forced.
u64 device_access_memory{}; ///< Total size of device local memory in bytes.
u32 max_push_descriptors{}; ///< Maximum number of push descriptors
+ u32 sets_per_pool{}; ///< Sets per Description Pool
bool is_optimal_astc_supported{}; ///< Support for native ASTC.
- bool is_float16_supported{}; ///< Support for float16 arithmetics.
+ bool is_float16_supported{}; ///< Support for float16 arithmetic.
+ bool is_int8_supported{}; ///< Support for int8 arithmetic.
bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest.
bool is_formatless_image_load_supported{}; ///< Support for shader image read without format.
bool is_depth_bounds_supported{}; ///< Support for depth bounds.
@@ -384,6 +405,7 @@ private:
bool khr_workgroup_memory_explicit_layout{}; ///< Support for explicit workgroup layouts.
bool khr_push_descriptor{}; ///< Support for VK_KHR_push_descritor.
bool khr_pipeline_executable_properties{}; ///< Support for executable properties.
+ bool khr_swapchain_mutable_format{}; ///< Support for VK_KHR_swapchain_mutable_format.
bool ext_index_type_uint8{}; ///< Support for VK_EXT_index_type_uint8.
bool ext_sampler_filter_minmax{}; ///< Support for VK_EXT_sampler_filter_minmax.
bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted.
@@ -400,6 +422,7 @@ private:
bool ext_conservative_rasterization{}; ///< Support for VK_EXT_conservative_rasterization.
bool ext_provoking_vertex{}; ///< Support for VK_EXT_provoking_vertex.
bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config.
+ bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit
bool has_renderdoc{}; ///< Has RenderDoc attached
bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
diff --git a/src/video_core/vulkan_common/vulkan_memory_allocator.cpp b/src/video_core/vulkan_common/vulkan_memory_allocator.cpp
index aa173d19e..300a61205 100644
--- a/src/video_core/vulkan_common/vulkan_memory_allocator.cpp
+++ b/src/video_core/vulkan_common/vulkan_memory_allocator.cpp
@@ -228,7 +228,9 @@ void MemoryCommit::Release() {
MemoryAllocator::MemoryAllocator(const Device& device_, bool export_allocations_)
: device{device_}, properties{device_.GetPhysical().GetMemoryProperties()},
- export_allocations{export_allocations_} {}
+ export_allocations{export_allocations_},
+ buffer_image_granularity{
+ device_.GetPhysical().GetProperties().limits.bufferImageGranularity} {}
MemoryAllocator::~MemoryAllocator() = default;
@@ -258,7 +260,9 @@ MemoryCommit MemoryAllocator::Commit(const vk::Buffer& buffer, MemoryUsage usage
}
MemoryCommit MemoryAllocator::Commit(const vk::Image& image, MemoryUsage usage) {
- auto commit = Commit(device.GetLogical().GetImageMemoryRequirements(*image), usage);
+ VkMemoryRequirements requirements = device.GetLogical().GetImageMemoryRequirements(*image);
+ requirements.size = Common::AlignUp(requirements.size, buffer_image_granularity);
+ auto commit = Commit(requirements, usage);
image.BindMemory(commit.Memory(), commit.Offset());
return commit;
}
diff --git a/src/video_core/vulkan_common/vulkan_memory_allocator.h b/src/video_core/vulkan_common/vulkan_memory_allocator.h
index b61e931e0..86e8ed119 100644
--- a/src/video_core/vulkan_common/vulkan_memory_allocator.h
+++ b/src/video_core/vulkan_common/vulkan_memory_allocator.h
@@ -123,6 +123,8 @@ private:
const VkPhysicalDeviceMemoryProperties properties; ///< Physical device properties.
const bool export_allocations; ///< True when memory allocations have to be exported.
std::vector<std::unique_ptr<MemoryAllocation>> allocations; ///< Current allocations.
+ VkDeviceSize buffer_image_granularity; // The granularity for adjacent offsets between buffers
+ // and optimal images
};
/// Returns true when a memory usage is guaranteed to be host visible.
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index cb4bdcc7e..402be6a78 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -102,12 +102,15 @@ add_executable(yuzu
configuration/configure_profile_manager.cpp
configuration/configure_profile_manager.h
configuration/configure_profile_manager.ui
- configuration/configure_service.cpp
- configuration/configure_service.h
- configuration/configure_service.ui
+ configuration/configure_network.cpp
+ configuration/configure_network.h
+ configuration/configure_network.ui
configuration/configure_system.cpp
configuration/configure_system.h
configuration/configure_system.ui
+ configuration/configure_tas.cpp
+ configuration/configure_tas.h
+ configuration/configure_tas.ui
configuration/configure_touch_from_button.cpp
configuration/configure_touch_from_button.h
configuration/configure_touch_from_button.ui
@@ -182,7 +185,14 @@ if (ENABLE_QT_TRANSLATION)
# Update source TS file if enabled
if (GENERATE_QT_TRANSLATION)
get_target_property(SRCS yuzu SOURCES)
- qt5_create_translation(QM_FILES ${SRCS} ${UIS} ${YUZU_QT_LANGUAGES}/en.ts)
+ qt5_create_translation(QM_FILES
+ ${SRCS}
+ ${UIS}
+ ${YUZU_QT_LANGUAGES}/en.ts
+ OPTIONS
+ -source-language en_US
+ -target-language en_US
+ )
add_custom_target(translation ALL DEPENDS ${YUZU_QT_LANGUAGES}/en.ts)
endif()
@@ -280,10 +290,6 @@ if (YUZU_USE_QT_WEB_ENGINE)
target_compile_definitions(yuzu PRIVATE -DYUZU_USE_QT_WEB_ENGINE)
endif ()
-if (YUZU_ENABLE_BOXCAT)
- target_compile_definitions(yuzu PRIVATE -DYUZU_ENABLE_BOXCAT)
-endif ()
-
if(UNIX AND NOT APPLE)
install(TARGETS yuzu RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin")
endif()
diff --git a/src/yuzu/about_dialog.cpp b/src/yuzu/about_dialog.cpp
index 6b0155a78..04ab4ae21 100644
--- a/src/yuzu/about_dialog.cpp
+++ b/src/yuzu/about_dialog.cpp
@@ -8,7 +8,8 @@
#include "ui_aboutdialog.h"
#include "yuzu/about_dialog.h"
-AboutDialog::AboutDialog(QWidget* parent) : QDialog(parent), ui(new Ui::AboutDialog) {
+AboutDialog::AboutDialog(QWidget* parent)
+ : QDialog(parent), ui{std::make_unique<Ui::AboutDialog>()} {
const auto branch_name = std::string(Common::g_scm_branch);
const auto description = std::string(Common::g_scm_desc);
const auto build_id = std::string(Common::g_build_id);
diff --git a/src/yuzu/applets/qt_controller.cpp b/src/yuzu/applets/qt_controller.cpp
index 97106d2cc..bf8445a89 100644
--- a/src/yuzu/applets/qt_controller.cpp
+++ b/src/yuzu/applets/qt_controller.cpp
@@ -37,17 +37,14 @@ constexpr std::array<std::array<bool, 4>, 8> led_patterns{{
}};
void UpdateController(Settings::ControllerType controller_type, std::size_t npad_index,
- bool connected) {
- Core::System& system{Core::System::GetInstance()};
-
+ bool connected, Core::System& system) {
if (!system.IsPoweredOn()) {
return;
}
- Service::SM::ServiceManager& sm = system.ServiceManager();
-
auto& npad =
- sm.GetService<Service::HID::Hid>("hid")
+ system.ServiceManager()
+ .GetService<Service::HID::Hid>("hid")
->GetAppletResource()
->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad);
@@ -79,10 +76,10 @@ bool IsControllerCompatible(Settings::ControllerType controller_type,
QtControllerSelectorDialog::QtControllerSelectorDialog(
QWidget* parent, Core::Frontend::ControllerParameters parameters_,
- InputCommon::InputSubsystem* input_subsystem_)
+ InputCommon::InputSubsystem* input_subsystem_, Core::System& system_)
: QDialog(parent), ui(std::make_unique<Ui::QtControllerSelectorDialog>()),
parameters(std::move(parameters_)), input_subsystem{input_subsystem_},
- input_profiles(std::make_unique<InputProfiles>()) {
+ input_profiles(std::make_unique<InputProfiles>(system_)), system{system_} {
ui->setupUi(this);
player_widgets = {
@@ -245,7 +242,7 @@ int QtControllerSelectorDialog::exec() {
void QtControllerSelectorDialog::ApplyConfiguration() {
const bool pre_docked_mode = Settings::values.use_docked_mode.GetValue();
Settings::values.use_docked_mode.SetValue(ui->radioDocked->isChecked());
- OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue());
+ OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue(), system);
Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked());
Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked());
@@ -293,7 +290,7 @@ void QtControllerSelectorDialog::CallConfigureMotionTouchDialog() {
}
void QtControllerSelectorDialog::CallConfigureInputProfileDialog() {
- ConfigureInputProfileDialog dialog(this, input_subsystem, input_profiles.get());
+ ConfigureInputProfileDialog dialog(this, input_subsystem, input_profiles.get(), system);
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
Qt::WindowSystemMenuHint);
@@ -533,7 +530,7 @@ void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index)
}
// Disconnect the controller first.
- UpdateController(controller_type, player_index, false);
+ UpdateController(controller_type, player_index, false, system);
player.controller_type = controller_type;
player.connected = player_connected;
@@ -548,7 +545,7 @@ void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index)
}
handheld.connected = player_groupboxes[player_index]->isChecked() &&
controller_type == Settings::ControllerType::Handheld;
- UpdateController(Settings::ControllerType::Handheld, 8, handheld.connected);
+ UpdateController(Settings::ControllerType::Handheld, 8, handheld.connected, system);
}
if (!player.connected) {
@@ -560,7 +557,7 @@ void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index)
using namespace std::chrono_literals;
std::this_thread::sleep_for(60ms);
- UpdateController(controller_type, player_index, player_connected);
+ UpdateController(controller_type, player_index, player_connected, system);
}
void QtControllerSelectorDialog::UpdateLEDPattern(std::size_t player_index) {
@@ -659,7 +656,8 @@ void QtControllerSelectorDialog::DisableUnsupportedPlayers() {
for (std::size_t index = max_supported_players; index < NUM_PLAYERS; ++index) {
// Disconnect any unsupported players here and disable or hide them if applicable.
Settings::values.players.GetValue()[index].connected = false;
- UpdateController(Settings::values.players.GetValue()[index].controller_type, index, false);
+ UpdateController(Settings::values.players.GetValue()[index].controller_type, index, false,
+ system);
// Hide the player widgets when max_supported_controllers is less than or equal to 4.
if (max_supported_players <= 4) {
player_widgets[index]->hide();
diff --git a/src/yuzu/applets/qt_controller.h b/src/yuzu/applets/qt_controller.h
index 9b57aea1a..037325f50 100644
--- a/src/yuzu/applets/qt_controller.h
+++ b/src/yuzu/applets/qt_controller.h
@@ -7,6 +7,7 @@
#include <array>
#include <memory>
#include <QDialog>
+#include "core/core.h"
#include "core/frontend/applets/controller.h"
class GMainWindow;
@@ -36,7 +37,8 @@ class QtControllerSelectorDialog final : public QDialog {
public:
explicit QtControllerSelectorDialog(QWidget* parent,
Core::Frontend::ControllerParameters parameters_,
- InputCommon::InputSubsystem* input_subsystem_);
+ InputCommon::InputSubsystem* input_subsystem_,
+ Core::System& system_);
~QtControllerSelectorDialog() override;
int exec() override;
@@ -103,6 +105,8 @@ private:
std::unique_ptr<InputProfiles> input_profiles;
+ Core::System& system;
+
// This is true if and only if all parameters are met. Otherwise, this is false.
// This determines whether the "OK" button can be clicked to exit the applet.
bool parameters_met{false};
diff --git a/src/yuzu/applets/qt_software_keyboard.cpp b/src/yuzu/applets/qt_software_keyboard.cpp
index 848801cec..8fc0c5a36 100644
--- a/src/yuzu/applets/qt_software_keyboard.cpp
+++ b/src/yuzu/applets/qt_software_keyboard.cpp
@@ -438,7 +438,7 @@ void QtSoftwareKeyboardDialog::ShowInlineKeyboard(
initialize_parameters.key_disable_flags = appear_parameters.key_disable_flags;
initialize_parameters.enable_backspace_button = appear_parameters.enable_backspace_button;
initialize_parameters.enable_return_button = appear_parameters.enable_return_button;
- initialize_parameters.disable_cancel_button = initialize_parameters.disable_cancel_button;
+ initialize_parameters.disable_cancel_button = appear_parameters.disable_cancel_button;
SetKeyboardType();
SetControllerImage();
diff --git a/src/yuzu/applets/qt_web_browser.cpp b/src/yuzu/applets/qt_web_browser.cpp
index 652d99570..da8c6882a 100644
--- a/src/yuzu/applets/qt_web_browser.cpp
+++ b/src/yuzu/applets/qt_web_browser.cpp
@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#ifdef YUZU_USE_QT_WEB_ENGINE
+#include <QApplication>
#include <QKeyEvent>
#include <QWebEngineProfile>
@@ -54,6 +55,9 @@ QtNXWebEngineView::QtNXWebEngineView(QWidget* parent, Core::System& system,
input_interpreter(std::make_unique<InputInterpreter>(system)),
default_profile{QWebEngineProfile::defaultProfile()},
global_settings{QWebEngineSettings::globalSettings()} {
+ default_profile->setPersistentStoragePath(QString::fromStdString(Common::FS::PathToUTF8String(
+ Common::FS::GetYuzuPath(Common::FS::YuzuPath::YuzuDir) / "qtwebengine")));
+
QWebEngineScript gamepad;
QWebEngineScript window_nx;
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index 2e0ade815..40fd47406 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -36,12 +36,13 @@
#include "input_common/keyboard.h"
#include "input_common/main.h"
#include "input_common/mouse/mouse_input.h"
+#include "input_common/tas/tas_input.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
#include "yuzu/bootmanager.h"
#include "yuzu/main.h"
-EmuThread::EmuThread() = default;
+EmuThread::EmuThread(Core::System& system_) : system{system_} {}
EmuThread::~EmuThread() = default;
@@ -50,7 +51,6 @@ void EmuThread::run() {
MicroProfileOnThreadCreate(name.c_str());
Common::SetCurrentThreadName(name.c_str());
- auto& system = Core::System::GetInstance();
auto& gpu = system.GPU();
auto stop_token = stop_source.get_token();
@@ -86,15 +86,15 @@ void EmuThread::run() {
}
running_guard = true;
- Core::System::ResultStatus result = system.Run();
- if (result != Core::System::ResultStatus::Success) {
+ Core::SystemResultStatus result = system.Run();
+ if (result != Core::SystemResultStatus::Success) {
running_guard = false;
this->SetRunning(false);
emit ErrorThrown(result, system.GetStatusDetails());
}
running_wait.Wait();
result = system.Pause();
- if (result != Core::System::ResultStatus::Success) {
+ if (result != Core::SystemResultStatus::Success) {
running_guard = false;
this->SetRunning(false);
emit ErrorThrown(result, system.GetStatusDetails());
@@ -284,8 +284,10 @@ static Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow*
}
GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
- std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_)
- : QWidget(parent), emu_thread(emu_thread_), input_subsystem{std::move(input_subsystem_)} {
+ std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_,
+ Core::System& system_)
+ : QWidget(parent),
+ emu_thread(emu_thread_), input_subsystem{std::move(input_subsystem_)}, system{system_} {
setWindowTitle(QStringLiteral("yuzu %1 | %2-%3")
.arg(QString::fromUtf8(Common::g_build_name),
QString::fromUtf8(Common::g_scm_branch),
@@ -301,17 +303,23 @@ GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete);
connect(this, &GRenderWindow::ExecuteProgramSignal, parent, &GMainWindow::OnExecuteProgram,
Qt::QueuedConnection);
+ connect(this, &GRenderWindow::ExitSignal, parent, &GMainWindow::OnExit, Qt::QueuedConnection);
}
void GRenderWindow::ExecuteProgram(std::size_t program_index) {
emit ExecuteProgramSignal(program_index);
}
+void GRenderWindow::Exit() {
+ emit ExitSignal();
+}
+
GRenderWindow::~GRenderWindow() {
input_subsystem->Shutdown();
}
void GRenderWindow::OnFrameDisplayed() {
+ input_subsystem->GetTas()->UpdateThread();
if (!first_frame) {
first_frame = true;
emit FirstFrameDisplayed();
@@ -622,8 +630,7 @@ void GRenderWindow::ReleaseRenderTarget() {
}
void GRenderWindow::CaptureScreenshot(u32 res_scale, const QString& screenshot_path) {
- auto& renderer = Core::System::GetInstance().Renderer();
-
+ VideoCore::RendererBase& renderer = system.Renderer();
if (res_scale == 0) {
res_scale = VideoCore::GetResolutionScaleFactor(renderer);
}
diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h
index 402dd2ee1..e6a0666e9 100644
--- a/src/yuzu/bootmanager.h
+++ b/src/yuzu/bootmanager.h
@@ -16,7 +16,6 @@
#include <QWindow>
#include "common/thread.h"
-#include "core/core.h"
#include "core/frontend/emu_window.h"
class GRenderWindow;
@@ -24,6 +23,11 @@ class GMainWindow;
class QKeyEvent;
class QStringList;
+namespace Core {
+enum class SystemResultStatus : u32;
+class System;
+} // namespace Core
+
namespace InputCommon {
class InputSubsystem;
}
@@ -34,13 +38,14 @@ enum class MouseButton;
namespace VideoCore {
enum class LoadCallbackStage;
-}
+class RendererBase;
+} // namespace VideoCore
class EmuThread final : public QThread {
Q_OBJECT
public:
- explicit EmuThread();
+ explicit EmuThread(Core::System& system_);
~EmuThread() override;
/**
@@ -101,6 +106,7 @@ private:
std::condition_variable_any running_cv;
Common::Event running_wait{};
std::atomic_bool running_guard{false};
+ Core::System& system;
signals:
/**
@@ -121,7 +127,7 @@ signals:
*/
void DebugModeLeft();
- void ErrorThrown(Core::System::ResultStatus, std::string);
+ void ErrorThrown(Core::SystemResultStatus, std::string);
void LoadProgress(VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total);
};
@@ -131,7 +137,8 @@ class GRenderWindow : public QWidget, public Core::Frontend::EmuWindow {
public:
explicit GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
- std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_);
+ std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_,
+ Core::System& system_);
~GRenderWindow() override;
// EmuWindow implementation.
@@ -181,6 +188,9 @@ public:
*/
void ExecuteProgram(std::size_t program_index);
+ /// Instructs the window to exit the application.
+ void Exit();
+
public slots:
void OnEmulationStarting(EmuThread* emu_thread);
void OnEmulationStopping();
@@ -191,6 +201,7 @@ signals:
void Closed();
void FirstFrameDisplayed();
void ExecuteProgramSignal(std::size_t program_index);
+ void ExitSignal();
void MouseActivity();
private:
@@ -228,6 +239,8 @@ private:
std::array<std::size_t, 16> touch_ids{};
+ Core::System& system;
+
protected:
void showEvent(QShowEvent* event) override;
bool eventFilter(QObject* object, QEvent* event) override;
diff --git a/src/yuzu/compatdb.cpp b/src/yuzu/compatdb.cpp
index a470056ef..2442bb3c3 100644
--- a/src/yuzu/compatdb.cpp
+++ b/src/yuzu/compatdb.cpp
@@ -8,14 +8,13 @@
#include <QtConcurrent/qtconcurrentrun.h>
#include "common/logging/log.h"
#include "common/telemetry.h"
-#include "core/core.h"
#include "core/telemetry_session.h"
#include "ui_compatdb.h"
#include "yuzu/compatdb.h"
-CompatDB::CompatDB(QWidget* parent)
+CompatDB::CompatDB(Core::TelemetrySession& telemetry_session_, QWidget* parent)
: QWizard(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
- ui{std::make_unique<Ui::CompatDB>()} {
+ ui{std::make_unique<Ui::CompatDB>()}, telemetry_session{telemetry_session_} {
ui->setupUi(this);
connect(ui->radioButton_Perfect, &QRadioButton::clicked, this, &CompatDB::EnableNext);
connect(ui->radioButton_Great, &QRadioButton::clicked, this, &CompatDB::EnableNext);
@@ -53,16 +52,15 @@ void CompatDB::Submit() {
case CompatDBPage::Final:
back();
LOG_DEBUG(Frontend, "Compatibility Rating: {}", compatibility->checkedId());
- Core::System::GetInstance().TelemetrySession().AddField(
- Common::Telemetry::FieldType::UserFeedback, "Compatibility",
- compatibility->checkedId());
+ telemetry_session.AddField(Common::Telemetry::FieldType::UserFeedback, "Compatibility",
+ compatibility->checkedId());
button(NextButton)->setEnabled(false);
button(NextButton)->setText(tr("Submitting"));
button(CancelButton)->setVisible(false);
- testcase_watcher.setFuture(QtConcurrent::run(
- [] { return Core::System::GetInstance().TelemetrySession().SubmitTestcase(); }));
+ testcase_watcher.setFuture(
+ QtConcurrent::run([this] { return telemetry_session.SubmitTestcase(); }));
break;
default:
LOG_ERROR(Frontend, "Unexpected page: {}", currentId());
diff --git a/src/yuzu/compatdb.h b/src/yuzu/compatdb.h
index 5381f67f7..e2b2522bd 100644
--- a/src/yuzu/compatdb.h
+++ b/src/yuzu/compatdb.h
@@ -7,6 +7,7 @@
#include <memory>
#include <QFutureWatcher>
#include <QWizard>
+#include "core/telemetry_session.h"
namespace Ui {
class CompatDB;
@@ -16,7 +17,7 @@ class CompatDB : public QWizard {
Q_OBJECT
public:
- explicit CompatDB(QWidget* parent = nullptr);
+ explicit CompatDB(Core::TelemetrySession& telemetry_session_, QWidget* parent = nullptr);
~CompatDB();
private:
@@ -27,4 +28,6 @@ private:
void Submit();
void OnTestcaseSubmitted();
void EnableNext();
+
+ Core::TelemetrySession& telemetry_session;
};
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 380379eb4..faea5dda1 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -16,7 +16,8 @@
namespace FS = Common::FS;
-Config::Config(const std::string& config_name, ConfigType config_type) : type(config_type) {
+Config::Config(Core::System& system_, const std::string& config_name, ConfigType config_type)
+ : type(config_type), system{system_} {
global = config_type == ConfigType::GlobalConfig;
Initialize(config_name);
@@ -221,7 +222,7 @@ const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> Config::default
// This must be in alphabetical order according to action name as it must have the same order as
// UISetting::values.shortcuts, which is alphabetically ordered.
// clang-format off
-const std::array<UISettings::Shortcut, 18> Config::default_hotkeys{{
+const std::array<UISettings::Shortcut, 21> Config::default_hotkeys{{
{QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::WidgetWithChildrenShortcut}},
{QStringLiteral("Change Docked Mode"), QStringLiteral("Main Window"), {QStringLiteral("F10"), Qt::ApplicationShortcut}},
{QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), Qt::WindowShortcut}},
@@ -235,6 +236,9 @@ const std::array<UISettings::Shortcut, 18> Config::default_hotkeys{{
{QStringLiteral("Mute Audio"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+M"), Qt::WindowShortcut}},
{QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), Qt::WindowShortcut}},
{QStringLiteral("Stop Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F5"), Qt::WindowShortcut}},
+ {QStringLiteral("TAS Start/Stop"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F5"), Qt::ApplicationShortcut}},
+ {QStringLiteral("TAS Reset"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F6"), Qt::ApplicationShortcut}},
+ {QStringLiteral("TAS Record"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F7"), Qt::ApplicationShortcut}},
{QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), Qt::WindowShortcut}},
{QStringLiteral("Toggle Framerate Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+U"), Qt::ApplicationShortcut}},
{QStringLiteral("Toggle Mouse Panning"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F9"), Qt::ApplicationShortcut}},
@@ -542,7 +546,6 @@ void Config::ReadAudioValues() {
ReadBasicSetting(Settings::values.audio_device_id);
ReadBasicSetting(Settings::values.sink_id);
}
- ReadGlobalSetting(Settings::values.enable_audio_stretching);
ReadGlobalSetting(Settings::values.volume);
qt_config->endGroup();
@@ -560,10 +563,20 @@ void Config::ReadControlValues() {
ReadTouchscreenValues();
ReadMotionTouchValues();
+#ifdef _WIN32
+ ReadBasicSetting(Settings::values.enable_raw_input);
+#else
+ Settings::values.enable_raw_input = false;
+#endif
ReadBasicSetting(Settings::values.emulate_analog_keyboard);
Settings::values.mouse_panning = false;
ReadBasicSetting(Settings::values.mouse_panning_sensitivity);
+ ReadBasicSetting(Settings::values.tas_enable);
+ ReadBasicSetting(Settings::values.tas_loop);
+ ReadBasicSetting(Settings::values.tas_swap_controllers);
+ ReadBasicSetting(Settings::values.pause_tas_on_load);
+
ReadGlobalSetting(Settings::values.use_docked_mode);
// Disable docked mode if handheld is selected
@@ -661,6 +674,13 @@ void Config::ReadDataStorageValues() {
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)))
.toString()
.toStdString());
+ FS::SetYuzuPath(FS::YuzuPath::TASDir,
+ qt_config
+ ->value(QStringLiteral("tas_directory"),
+ QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)))
+ .toString()
+ .toStdString());
+
ReadBasicSetting(Settings::values.gamecard_inserted);
ReadBasicSetting(Settings::values.gamecard_current_game);
ReadBasicSetting(Settings::values.gamecard_path);
@@ -690,8 +710,7 @@ void Config::ReadDebuggingValues() {
void Config::ReadServiceValues() {
qt_config->beginGroup(QStringLiteral("Services"));
- ReadBasicSetting(Settings::values.bcat_backend);
- ReadBasicSetting(Settings::values.bcat_boxcat_local);
+ ReadBasicSetting(Settings::values.network_interface);
qt_config->endGroup();
}
@@ -811,13 +830,12 @@ void Config::ReadRendererValues() {
ReadGlobalSetting(Settings::values.use_disk_shader_cache);
ReadGlobalSetting(Settings::values.gpu_accuracy);
ReadGlobalSetting(Settings::values.use_asynchronous_gpu_emulation);
- ReadGlobalSetting(Settings::values.use_nvdec_emulation);
+ ReadGlobalSetting(Settings::values.nvdec_emulation);
ReadGlobalSetting(Settings::values.accelerate_astc);
ReadGlobalSetting(Settings::values.use_vsync);
ReadGlobalSetting(Settings::values.shader_backend);
ReadGlobalSetting(Settings::values.use_asynchronous_shaders);
ReadGlobalSetting(Settings::values.use_fast_gpu_time);
- ReadGlobalSetting(Settings::values.use_caches_gc);
ReadGlobalSetting(Settings::values.bg_red);
ReadGlobalSetting(Settings::values.bg_green);
ReadGlobalSetting(Settings::values.bg_blue);
@@ -900,8 +918,7 @@ void Config::ReadSystemValues() {
const auto custom_rtc_enabled =
ReadSetting(QStringLiteral("custom_rtc_enabled"), false).toBool();
if (custom_rtc_enabled) {
- Settings::values.custom_rtc =
- std::chrono::seconds(ReadSetting(QStringLiteral("custom_rtc"), 0).toULongLong());
+ Settings::values.custom_rtc = ReadSetting(QStringLiteral("custom_rtc"), 0).toLongLong();
} else {
Settings::values.custom_rtc = std::nullopt;
}
@@ -1144,7 +1161,7 @@ void Config::SaveValues() {
SaveDataStorageValues();
SaveDebuggingValues();
SaveDisabledAddOnValues();
- SaveServiceValues();
+ SaveNetworkValues();
SaveUIValues();
SaveWebServiceValues();
SaveMiscellaneousValues();
@@ -1163,7 +1180,6 @@ void Config::SaveAudioValues() {
WriteBasicSetting(Settings::values.sink_id);
WriteBasicSetting(Settings::values.audio_device_id);
}
- WriteGlobalSetting(Settings::values.enable_audio_stretching);
WriteGlobalSetting(Settings::values.volume);
qt_config->endGroup();
@@ -1184,10 +1200,16 @@ void Config::SaveControlValues() {
WriteGlobalSetting(Settings::values.vibration_enabled);
WriteGlobalSetting(Settings::values.enable_accurate_vibrations);
WriteGlobalSetting(Settings::values.motion_enabled);
+ WriteBasicSetting(Settings::values.enable_raw_input);
WriteBasicSetting(Settings::values.keyboard_enabled);
WriteBasicSetting(Settings::values.emulate_analog_keyboard);
WriteBasicSetting(Settings::values.mouse_panning_sensitivity);
+ WriteBasicSetting(Settings::values.tas_enable);
+ WriteBasicSetting(Settings::values.tas_loop);
+ WriteBasicSetting(Settings::values.tas_swap_controllers);
+ WriteBasicSetting(Settings::values.pause_tas_on_load);
+
qt_config->endGroup();
}
@@ -1215,6 +1237,10 @@ void Config::SaveDataStorageValues() {
WriteSetting(QStringLiteral("dump_directory"),
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)),
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)));
+ WriteSetting(QStringLiteral("tas_directory"),
+ QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)),
+ QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)));
+
WriteBasicSetting(Settings::values.gamecard_inserted);
WriteBasicSetting(Settings::values.gamecard_current_game);
WriteBasicSetting(Settings::values.gamecard_path);
@@ -1238,11 +1264,10 @@ void Config::SaveDebuggingValues() {
qt_config->endGroup();
}
-void Config::SaveServiceValues() {
+void Config::SaveNetworkValues() {
qt_config->beginGroup(QStringLiteral("Services"));
- WriteBasicSetting(Settings::values.bcat_backend);
- WriteBasicSetting(Settings::values.bcat_boxcat_local);
+ WriteBasicSetting(Settings::values.network_interface);
qt_config->endGroup();
}
@@ -1348,7 +1373,10 @@ void Config::SaveRendererValues() {
static_cast<u32>(Settings::values.gpu_accuracy.GetDefault()),
Settings::values.gpu_accuracy.UsingGlobal());
WriteGlobalSetting(Settings::values.use_asynchronous_gpu_emulation);
- WriteGlobalSetting(Settings::values.use_nvdec_emulation);
+ WriteSetting(QString::fromStdString(Settings::values.nvdec_emulation.GetLabel()),
+ static_cast<u32>(Settings::values.nvdec_emulation.GetValue(global)),
+ static_cast<u32>(Settings::values.nvdec_emulation.GetDefault()),
+ Settings::values.nvdec_emulation.UsingGlobal());
WriteGlobalSetting(Settings::values.accelerate_astc);
WriteGlobalSetting(Settings::values.use_vsync);
WriteSetting(QString::fromStdString(Settings::values.shader_backend.GetLabel()),
@@ -1357,7 +1385,6 @@ void Config::SaveRendererValues() {
Settings::values.shader_backend.UsingGlobal());
WriteGlobalSetting(Settings::values.use_asynchronous_shaders);
WriteGlobalSetting(Settings::values.use_fast_gpu_time);
- WriteGlobalSetting(Settings::values.use_caches_gc);
WriteGlobalSetting(Settings::values.bg_red);
WriteGlobalSetting(Settings::values.bg_green);
WriteGlobalSetting(Settings::values.bg_blue);
@@ -1422,9 +1449,7 @@ void Config::SaveSystemValues() {
WriteSetting(QStringLiteral("custom_rtc_enabled"), Settings::values.custom_rtc.has_value(),
false);
WriteSetting(QStringLiteral("custom_rtc"),
- QVariant::fromValue<long long>(
- Settings::values.custom_rtc.value_or(std::chrono::seconds{}).count()),
- 0);
+ QVariant::fromValue<long long>(Settings::values.custom_rtc.value_or(0)), 0);
}
WriteGlobalSetting(Settings::values.sound_index);
@@ -1566,7 +1591,7 @@ void Config::Reload() {
ReadValues();
// To apply default value changes
SaveValues();
- Core::System::GetInstance().ApplySettings();
+ system.ApplySettings();
}
void Config::Save() {
diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h
index c1d7feb9f..a7f4a6720 100644
--- a/src/yuzu/configuration/config.h
+++ b/src/yuzu/configuration/config.h
@@ -14,6 +14,10 @@
class QSettings;
+namespace Core {
+class System;
+}
+
class Config {
public:
enum class ConfigType {
@@ -22,7 +26,7 @@ public:
InputProfile,
};
- explicit Config(const std::string& config_name = "qt-config",
+ explicit Config(Core::System& system_, const std::string& config_name = "qt-config",
ConfigType config_type = ConfigType::GlobalConfig);
~Config();
@@ -42,7 +46,7 @@ public:
default_mouse_buttons;
static const std::array<int, Settings::NativeKeyboard::NumKeyboardKeys> default_keyboard_keys;
static const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> default_keyboard_mods;
- static const std::array<UISettings::Shortcut, 18> default_hotkeys;
+ static const std::array<UISettings::Shortcut, 21> default_hotkeys;
private:
void Initialize(const std::string& config_name);
@@ -88,7 +92,7 @@ private:
void SaveCoreValues();
void SaveDataStorageValues();
void SaveDebuggingValues();
- void SaveServiceValues();
+ void SaveNetworkValues();
void SaveDisabledAddOnValues();
void SaveMiscellaneousValues();
void SavePathValues();
@@ -176,11 +180,14 @@ private:
std::unique_ptr<QSettings> qt_config;
std::string qt_config_loc;
bool global;
+
+ Core::System& system;
};
// These metatype declarations cannot be in common/settings.h because core is devoid of QT
Q_DECLARE_METATYPE(Settings::CPUAccuracy);
Q_DECLARE_METATYPE(Settings::GPUAccuracy);
Q_DECLARE_METATYPE(Settings::FullscreenMode);
+Q_DECLARE_METATYPE(Settings::NvdecEmulation);
Q_DECLARE_METATYPE(Settings::RendererBackend);
Q_DECLARE_METATYPE(Settings::ShaderBackend);
diff --git a/src/yuzu/configuration/configure.ui b/src/yuzu/configuration/configure.ui
index fca9aed5f..eb8078467 100644
--- a/src/yuzu/configuration/configure.ui
+++ b/src/yuzu/configuration/configure.ui
@@ -41,120 +41,8 @@
<item>
<widget class="QTabWidget" name="tabWidget">
<property name="currentIndex">
- <number>11</number>
+ <number>-1</number>
</property>
- <widget class="ConfigureGeneral" name="generalTab">
- <property name="accessibleName">
- <string>General</string>
- </property>
- <attribute name="title">
- <string>General</string>
- </attribute>
- </widget>
- <widget class="ConfigureUi" name="uiTab">
- <property name="accessibleName">
- <string>UI</string>
- </property>
- <attribute name="title">
- <string>Game List</string>
- </attribute>
- </widget>
- <widget class="ConfigureSystem" name="systemTab">
- <property name="accessibleName">
- <string>System</string>
- </property>
- <attribute name="title">
- <string>System</string>
- </attribute>
- </widget>
- <widget class="ConfigureProfileManager" name="profileManagerTab">
- <property name="accessibleName">
- <string>Profiles</string>
- </property>
- <attribute name="title">
- <string>Profiles</string>
- </attribute>
- </widget>
- <widget class="ConfigureFilesystem" name="filesystemTab">
- <property name="accessibleName">
- <string>Filesystem</string>
- </property>
- <attribute name="title">
- <string>Filesystem</string>
- </attribute>
- </widget>
- <widget class="ConfigureInput" name="inputTab">
- <property name="accessibleName">
- <string>Controls</string>
- </property>
- <attribute name="title">
- <string>Controls</string>
- </attribute>
- </widget>
- <widget class="ConfigureHotkeys" name="hotkeysTab">
- <property name="accessibleName">
- <string>Hotkeys</string>
- </property>
- <attribute name="title">
- <string>Hotkeys</string>
- </attribute>
- </widget>
- <widget class="ConfigureCpu" name="cpuTab">
- <property name="accessibleName">
- <string>CPU</string>
- </property>
- <attribute name="title">
- <string>CPU</string>
- </attribute>
- </widget>
- <widget class="ConfigureGraphics" name="graphicsTab">
- <property name="accessibleName">
- <string>Graphics</string>
- </property>
- <attribute name="title">
- <string>Graphics</string>
- </attribute>
- </widget>
- <widget class="ConfigureGraphicsAdvanced" name="graphicsAdvancedTab">
- <property name="accessibleName">
- <string>Advanced</string>
- </property>
- <attribute name="title">
- <string>GraphicsAdvanced</string>
- </attribute>
- </widget>
- <widget class="ConfigureAudio" name="audioTab">
- <property name="accessibleName">
- <string>Audio</string>
- </property>
- <attribute name="title">
- <string>Audio</string>
- </attribute>
- </widget>
- <widget class="ConfigureDebugTab" name="debugTab">
- <property name="accessibleName">
- <string>Debug</string>
- </property>
- <attribute name="title">
- <string>Debug</string>
- </attribute>
- </widget>
- <widget class="ConfigureWeb" name="webTab">
- <property name="accessibleName">
- <string>Web</string>
- </property>
- <attribute name="title">
- <string>Web</string>
- </attribute>
- </widget>
- <widget class="ConfigureService" name="serviceTab">
- <property name="accessibleName">
- <string>Services</string>
- </property>
- <attribute name="title">
- <string>Services</string>
- </attribute>
- </widget>
</widget>
</item>
</layout>
@@ -168,92 +56,6 @@
</item>
</layout>
</widget>
- <customwidgets>
- <customwidget>
- <class>ConfigureGeneral</class>
- <extends>QWidget</extends>
- <header>configuration/configure_general.h</header>
- <container>1</container>
- </customwidget>
- <customwidget>
- <class>ConfigureSystem</class>
- <extends>QWidget</extends>
- <header>configuration/configure_system.h</header>
- <container>1</container>
- </customwidget>
- <customwidget>
- <class>ConfigureProfileManager</class>
- <extends>QWidget</extends>
- <header>configuration/configure_profile_manager.h</header>
- <container>1</container>
- </customwidget>
- <customwidget>
- <class>ConfigureFilesystem</class>
- <extends>QWidget</extends>
- <header>configuration/configure_filesystem.h</header>
- <container>1</container>
- </customwidget>
- <customwidget>
- <class>ConfigureAudio</class>
- <extends>QWidget</extends>
- <header>configuration/configure_audio.h</header>
- <container>1</container>
- </customwidget>
- <customwidget>
- <class>ConfigureCpu</class>
- <extends>QWidget</extends>
- <header>configuration/configure_cpu.h</header>
- <container>1</container>
- </customwidget>
- <customwidget>
- <class>ConfigureGraphics</class>
- <extends>QWidget</extends>
- <header>configuration/configure_graphics.h</header>
- <container>1</container>
- </customwidget>
- <customwidget>
- <class>ConfigureGraphicsAdvanced</class>
- <extends>QWidget</extends>
- <header>configuration/configure_graphics_advanced.h</header>
- <container>1</container>
- </customwidget>
- <customwidget>
- <class>ConfigureWeb</class>
- <extends>QWidget</extends>
- <header>configuration/configure_web.h</header>
- <container>1</container>
- </customwidget>
- <customwidget>
- <class>ConfigureUi</class>
- <extends>QWidget</extends>
- <header>configuration/configure_ui.h</header>
- <container>1</container>
- </customwidget>
- <customwidget>
- <class>ConfigureInput</class>
- <extends>QWidget</extends>
- <header>configuration/configure_input.h</header>
- <container>1</container>
- </customwidget>
- <customwidget>
- <class>ConfigureHotkeys</class>
- <extends>QWidget</extends>
- <header>configuration/configure_hotkeys.h</header>
- <container>1</container>
- </customwidget>
- <customwidget>
- <class>ConfigureService</class>
- <extends>QWidget</extends>
- <header>configuration/configure_service.h</header>
- <container>1</container>
- </customwidget>
- <customwidget>
- <class>ConfigureDebugTab</class>
- <extends>QWidget</extends>
- <header>configuration/configure_debug_tab.h</header>
- <container>1</container>
- </customwidget>
- </customwidgets>
<resources/>
<connections>
<connection>
diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp
index 1d84bf4ed..c33488718 100644
--- a/src/yuzu/configuration/configure_audio.cpp
+++ b/src/yuzu/configuration/configure_audio.cpp
@@ -14,8 +14,8 @@
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_audio.h"
-ConfigureAudio::ConfigureAudio(QWidget* parent)
- : QWidget(parent), ui(std::make_unique<Ui::ConfigureAudio>()) {
+ConfigureAudio::ConfigureAudio(const Core::System& system_, QWidget* parent)
+ : QWidget(parent), ui(std::make_unique<Ui::ConfigureAudio>()), system{system_} {
ui->setupUi(this);
InitializeAudioOutputSinkComboBox();
@@ -32,7 +32,7 @@ ConfigureAudio::ConfigureAudio(QWidget* parent)
SetConfiguration();
- const bool is_powered_on = Core::System::GetInstance().IsPoweredOn();
+ const bool is_powered_on = system_.IsPoweredOn();
ui->output_sink_combo_box->setEnabled(!is_powered_on);
ui->audio_device_combo_box->setEnabled(!is_powered_on);
}
@@ -50,8 +50,6 @@ void ConfigureAudio::SetConfiguration() {
const auto volume_value = static_cast<int>(Settings::values.volume.GetValue());
ui->volume_slider->setValue(volume_value);
- ui->toggle_audio_stretching->setChecked(Settings::values.enable_audio_stretching.GetValue());
-
if (!Settings::IsConfiguringGlobal()) {
if (Settings::values.volume.UsingGlobal()) {
ui->volume_combo_box->setCurrentIndex(0);
@@ -100,8 +98,6 @@ void ConfigureAudio::SetVolumeIndicatorText(int percentage) {
}
void ConfigureAudio::ApplyConfiguration() {
- ConfigurationShared::ApplyPerGameSetting(&Settings::values.enable_audio_stretching,
- ui->toggle_audio_stretching, enable_audio_stretching);
if (Settings::IsConfiguringGlobal()) {
Settings::values.sink_id =
@@ -162,15 +158,10 @@ void ConfigureAudio::RetranslateUI() {
void ConfigureAudio::SetupPerGameUI() {
if (Settings::IsConfiguringGlobal()) {
ui->volume_slider->setEnabled(Settings::values.volume.UsingGlobal());
- ui->toggle_audio_stretching->setEnabled(
- Settings::values.enable_audio_stretching.UsingGlobal());
return;
}
- ConfigurationShared::SetColoredTristate(ui->toggle_audio_stretching,
- Settings::values.enable_audio_stretching,
- enable_audio_stretching);
connect(ui->volume_combo_box, qOverload<int>(&QComboBox::activated), this, [this](int index) {
ui->volume_slider->setEnabled(index == 1);
ConfigurationShared::SetHighlight(ui->volume_layout, index == 1);
diff --git a/src/yuzu/configuration/configure_audio.h b/src/yuzu/configuration/configure_audio.h
index 9dbd3d93e..5d2d05e47 100644
--- a/src/yuzu/configuration/configure_audio.h
+++ b/src/yuzu/configuration/configure_audio.h
@@ -7,6 +7,10 @@
#include <memory>
#include <QWidget>
+namespace Core {
+class System;
+}
+
namespace ConfigurationShared {
enum class CheckState;
}
@@ -19,10 +23,11 @@ class ConfigureAudio : public QWidget {
Q_OBJECT
public:
- explicit ConfigureAudio(QWidget* parent = nullptr);
+ explicit ConfigureAudio(const Core::System& system_, QWidget* parent = nullptr);
~ConfigureAudio() override;
void ApplyConfiguration();
+ void SetConfiguration();
private:
void changeEvent(QEvent* event) override;
@@ -33,7 +38,6 @@ private:
void UpdateAudioDevices(int sink_index);
- void SetConfiguration();
void SetOutputSinkFromSinkID();
void SetAudioDeviceFromDeviceID();
void SetVolumeIndicatorText(int percentage);
@@ -42,5 +46,5 @@ private:
std::unique_ptr<Ui::ConfigureAudio> ui;
- ConfigurationShared::CheckState enable_audio_stretching;
+ const Core::System& system;
};
diff --git a/src/yuzu/configuration/configure_audio.ui b/src/yuzu/configuration/configure_audio.ui
index 9bd0cca96..d1ac8ad02 100644
--- a/src/yuzu/configuration/configure_audio.ui
+++ b/src/yuzu/configuration/configure_audio.ui
@@ -10,6 +10,9 @@
<height>368</height>
</rect>
</property>
+ <property name="accessibleName">
+ <string>Audio</string>
+ </property>
<layout class="QVBoxLayout">
<item>
<widget class="QGroupBox" name="groupBox">
@@ -32,16 +35,6 @@
</layout>
</item>
<item>
- <widget class="QCheckBox" name="toggle_audio_stretching">
- <property name="toolTip">
- <string>This post-processing effect adjusts audio speed to match emulation speed and helps prevent audio stutter. This however increases audio latency.</string>
- </property>
- <property name="text">
- <string>Enable audio stretching</string>
- </property>
- </widget>
- </item>
- <item>
<layout class="QHBoxLayout" name="_2">
<item>
<widget class="QLabel" name="audio_device_label">
diff --git a/src/yuzu/configuration/configure_cpu.cpp b/src/yuzu/configuration/configure_cpu.cpp
index 784b6484e..f66cab5d4 100644
--- a/src/yuzu/configuration/configure_cpu.cpp
+++ b/src/yuzu/configuration/configure_cpu.cpp
@@ -13,7 +13,8 @@
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_cpu.h"
-ConfigureCpu::ConfigureCpu(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureCpu) {
+ConfigureCpu::ConfigureCpu(const Core::System& system_, QWidget* parent)
+ : QWidget(parent), ui{std::make_unique<Ui::ConfigureCpu>()}, system{system_} {
ui->setupUi(this);
SetupPerGameUI();
@@ -27,7 +28,7 @@ ConfigureCpu::ConfigureCpu(QWidget* parent) : QWidget(parent), ui(new Ui::Config
ConfigureCpu::~ConfigureCpu() = default;
void ConfigureCpu::SetConfiguration() {
- const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
+ const bool runtime_lock = !system.IsPoweredOn();
ui->accuracy->setEnabled(runtime_lock);
ui->cpuopt_unsafe_unfuse_fma->setEnabled(runtime_lock);
diff --git a/src/yuzu/configuration/configure_cpu.h b/src/yuzu/configuration/configure_cpu.h
index 154931482..ed9af0e9f 100644
--- a/src/yuzu/configuration/configure_cpu.h
+++ b/src/yuzu/configuration/configure_cpu.h
@@ -8,6 +8,10 @@
#include <QWidget>
#include "common/settings.h"
+namespace Core {
+class System;
+}
+
namespace ConfigurationShared {
enum class CheckState;
}
@@ -20,10 +24,11 @@ class ConfigureCpu : public QWidget {
Q_OBJECT
public:
- explicit ConfigureCpu(QWidget* parent = nullptr);
+ explicit ConfigureCpu(const Core::System& system_, QWidget* parent = nullptr);
~ConfigureCpu() override;
void ApplyConfiguration();
+ void SetConfiguration();
private:
void changeEvent(QEvent* event) override;
@@ -31,8 +36,6 @@ private:
void UpdateGroup(int index);
- void SetConfiguration();
-
void SetupPerGameUI();
std::unique_ptr<Ui::ConfigureCpu> ui;
@@ -42,4 +45,6 @@ private:
ConfigurationShared::CheckState cpuopt_unsafe_ignore_standard_fpcr;
ConfigurationShared::CheckState cpuopt_unsafe_inaccurate_nan;
ConfigurationShared::CheckState cpuopt_unsafe_fastmem_check;
+
+ const Core::System& system;
};
diff --git a/src/yuzu/configuration/configure_cpu.ui b/src/yuzu/configuration/configure_cpu.ui
index 5b9457faf..d8064db24 100644
--- a/src/yuzu/configuration/configure_cpu.ui
+++ b/src/yuzu/configuration/configure_cpu.ui
@@ -7,12 +7,15 @@
<x>0</x>
<y>0</y>
<width>448</width>
- <height>433</height>
+ <height>439</height>
</rect>
</property>
<property name="windowTitle">
<string>Form</string>
</property>
+ <property name="accessibleName">
+ <string>CPU</string>
+ </property>
<layout class="QVBoxLayout">
<item>
<layout class="QVBoxLayout">
diff --git a/src/yuzu/configuration/configure_cpu_debug.cpp b/src/yuzu/configuration/configure_cpu_debug.cpp
index 98e2d2be5..05a90963d 100644
--- a/src/yuzu/configuration/configure_cpu_debug.cpp
+++ b/src/yuzu/configuration/configure_cpu_debug.cpp
@@ -11,8 +11,8 @@
#include "ui_configure_cpu_debug.h"
#include "yuzu/configuration/configure_cpu_debug.h"
-ConfigureCpuDebug::ConfigureCpuDebug(QWidget* parent)
- : QWidget(parent), ui(new Ui::ConfigureCpuDebug) {
+ConfigureCpuDebug::ConfigureCpuDebug(const Core::System& system_, QWidget* parent)
+ : QWidget(parent), ui{std::make_unique<Ui::ConfigureCpuDebug>()}, system{system_} {
ui->setupUi(this);
SetConfiguration();
@@ -21,7 +21,7 @@ ConfigureCpuDebug::ConfigureCpuDebug(QWidget* parent)
ConfigureCpuDebug::~ConfigureCpuDebug() = default;
void ConfigureCpuDebug::SetConfiguration() {
- const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
+ const bool runtime_lock = !system.IsPoweredOn();
ui->cpuopt_page_tables->setEnabled(runtime_lock);
ui->cpuopt_page_tables->setChecked(Settings::values.cpuopt_page_tables.GetValue());
diff --git a/src/yuzu/configuration/configure_cpu_debug.h b/src/yuzu/configuration/configure_cpu_debug.h
index 1b0d8050c..d06c4c63f 100644
--- a/src/yuzu/configuration/configure_cpu_debug.h
+++ b/src/yuzu/configuration/configure_cpu_debug.h
@@ -7,6 +7,10 @@
#include <memory>
#include <QWidget>
+namespace Core {
+class System;
+}
+
namespace Ui {
class ConfigureCpuDebug;
}
@@ -15,7 +19,7 @@ class ConfigureCpuDebug : public QWidget {
Q_OBJECT
public:
- explicit ConfigureCpuDebug(QWidget* parent = nullptr);
+ explicit ConfigureCpuDebug(const Core::System& system_, QWidget* parent = nullptr);
~ConfigureCpuDebug() override;
void ApplyConfiguration();
@@ -27,4 +31,6 @@ private:
void SetConfiguration();
std::unique_ptr<Ui::ConfigureCpuDebug> ui;
+
+ const Core::System& system;
};
diff --git a/src/yuzu/configuration/configure_cpu_debug.ui b/src/yuzu/configuration/configure_cpu_debug.ui
index abf469b55..6e635bb2f 100644
--- a/src/yuzu/configuration/configure_cpu_debug.ui
+++ b/src/yuzu/configuration/configure_cpu_debug.ui
@@ -13,6 +13,9 @@
<property name="windowTitle">
<string>Form</string>
</property>
+ <property name="accessibleName">
+ <string>CPU</string>
+ </property>
<layout class="QVBoxLayout">
<item>
<layout class="QVBoxLayout">
diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp
index c0b240c1e..07bfa0360 100644
--- a/src/yuzu/configuration/configure_debug.cpp
+++ b/src/yuzu/configuration/configure_debug.cpp
@@ -14,7 +14,8 @@
#include "yuzu/debugger/console.h"
#include "yuzu/uisettings.h"
-ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureDebug) {
+ConfigureDebug::ConfigureDebug(const Core::System& system_, QWidget* parent)
+ : QWidget(parent), ui{std::make_unique<Ui::ConfigureDebug>()}, system{system_} {
ui->setupUi(this);
SetConfiguration();
@@ -28,7 +29,7 @@ ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::Co
ConfigureDebug::~ConfigureDebug() = default;
void ConfigureDebug::SetConfiguration() {
- const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
+ const bool runtime_lock = !system.IsPoweredOn();
ui->toggle_console->setEnabled(runtime_lock);
ui->toggle_console->setChecked(UISettings::values.show_console.GetValue());
diff --git a/src/yuzu/configuration/configure_debug.h b/src/yuzu/configuration/configure_debug.h
index f4805a1d8..73f71c9e3 100644
--- a/src/yuzu/configuration/configure_debug.h
+++ b/src/yuzu/configuration/configure_debug.h
@@ -7,6 +7,10 @@
#include <memory>
#include <QWidget>
+namespace Core {
+class System;
+}
+
namespace Ui {
class ConfigureDebug;
}
@@ -15,7 +19,7 @@ class ConfigureDebug : public QWidget {
Q_OBJECT
public:
- explicit ConfigureDebug(QWidget* parent = nullptr);
+ explicit ConfigureDebug(const Core::System& system_, QWidget* parent = nullptr);
~ConfigureDebug() override;
void ApplyConfiguration();
@@ -27,4 +31,6 @@ private:
void SetConfiguration();
std::unique_ptr<Ui::ConfigureDebug> ui;
+
+ const Core::System& system;
};
diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui
index 3fe9ff7de..b884a56b0 100644
--- a/src/yuzu/configuration/configure_debug.ui
+++ b/src/yuzu/configuration/configure_debug.ui
@@ -2,85 +2,55 @@
<ui version="4.0">
<class>ConfigureDebug</class>
<widget class="QWidget" name="ConfigureDebug">
- <property name="geometry">
- <rect>
- <x>0</x>
- <y>0</y>
- <width>400</width>
- <height>777</height>
- </rect>
- </property>
- <property name="windowTitle">
- <string>Form</string>
- </property>
<layout class="QVBoxLayout" name="verticalLayout_1">
<item>
<widget class="QGroupBox" name="groupBox_2">
<property name="title">
<string>Logging</string>
</property>
- <layout class="QVBoxLayout" name="verticalLayout_4">
- <item>
- <layout class="QHBoxLayout" name="horizontalLayout_2">
- <item>
- <widget class="QLabel" name="label_1">
- <property name="text">
- <string>Global Log Filter</string>
+ <layout class="QGridLayout" name="gridLayout_1">
+ <item row="0" column="0" colspan="2">
+ <layout class="QHBoxLayout" name="horizontalLayout_1">
+ <item>
+ <widget class="QLabel" name="label_1">
+ <property name="text">
+ <string>Global Log Filter</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLineEdit" name="log_filter_edit"/>
+ </item>
+ </layout>
+ </item>
+ <item row="1" column="0">
+ <widget class="QCheckBox" name="toggle_console">
+ <property name="text">
+ <string>Show Log in Console</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QPushButton" name="open_log_button">
+ <property name="text">
+ <string>Open Log Location</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0">
+ <widget class="QCheckBox" name="extended_logging">
+ <property name="enabled">
+ <bool>true</bool>
</property>
- </widget>
- </item>
- <item>
- <widget class="QLineEdit" name="log_filter_edit"/>
- </item>
- </layout>
- </item>
- <item>
- <layout class="QHBoxLayout" name="horizontalLayout_3">
- <item>
- <widget class="QCheckBox" name="toggle_console">
- <property name="text">
- <string>Show Log in Console</string>
+ <property name="toolTip">
+ <string>When checked, the max size of the log increases from 100 MB to 1 GB</string>
</property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="open_log_button">
<property name="text">
- <string>Open Log Location</string>
+ <string>Enable Extended Logging**</string>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QCheckBox" name="extended_logging">
- <property name="enabled">
- <bool>true</bool>
- </property>
- <property name="toolTip">
- <string>When checked, the max size of the log increases from 100 MB to 1 GB</string>
- </property>
- <property name="text">
- <string>Enable Extended Logging</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QLabel" name="label_2">
- <property name="font">
- <font>
- <italic>true</italic>
- </font>
- </property>
- <property name="text">
- <string>This will be reset automatically when yuzu closes.</string>
- </property>
- <property name="indent">
- <number>20</number>
- </property>
- </widget>
- </item>
- </layout>
+ </widget>
+ </item>
+ </layout>
</widget>
</item>
<item>
@@ -111,7 +81,7 @@
<property name="title">
<string>Graphics</string>
</property>
- <layout class="QGridLayout" name="gridLayout_3">
+ <layout class="QGridLayout" name="gridLayout_2">
<item row="0" column="0">
<widget class="QCheckBox" name="enable_graphics_debugging">
<property name="enabled">
@@ -176,33 +146,18 @@
<property name="title">
<string>Debugging</string>
</property>
- <layout class="QVBoxLayout" name="verticalLayout_7">
- <item>
+ <layout class="QGridLayout" name="gridLayout_3">
+ <item row="0" column="0">
<widget class="QCheckBox" name="fs_access_log">
<property name="text">
<string>Enable FS Access Log</string>
</property>
</widget>
</item>
- <item>
+ <item row="1" column="0">
<widget class="QCheckBox" name="reporting_services">
<property name="text">
- <string>Enable Verbose Reporting Services</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QLabel" name="label_4">
- <property name="font">
- <font>
- <italic>true</italic>
- </font>
- </property>
- <property name="text">
- <string>This will be reset automatically when yuzu closes.</string>
- </property>
- <property name="indent">
- <number>20</number>
+ <string>Enable Verbose Reporting Services**</string>
</property>
</widget>
</item>
@@ -214,47 +169,32 @@
<property name="title">
<string>Advanced</string>
</property>
- <layout class="QVBoxLayout" name="verticalLayout_8">
- <item>
+ <layout class="QGridLayout" name="gridLayout_4">
+ <item> row="0" column="0">
<widget class="QCheckBox" name="quest_flag">
<property name="text">
<string>Kiosk (Quest) Mode</string>
</property>
</widget>
</item>
- <item>
+ <item row="1" column="0">
<widget class="QCheckBox" name="enable_cpu_debugging">
<property name="text">
<string>Enable CPU Debugging</string>
</property>
</widget>
</item>
- <item>
+ <item row="2" column="0">
<widget class="QCheckBox" name="use_debug_asserts">
<property name="text">
<string>Enable Debug Asserts</string>
</property>
</widget>
</item>
- <item>
+ <item row="0" column="1">
<widget class="QCheckBox" name="use_auto_stub">
<property name="text">
- <string>Enable Auto-Stub</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QLabel" name="label_5">
- <property name="font">
- <font>
- <italic>true</italic>
- </font>
- </property>
- <property name="text">
- <string>This will be reset automatically when yuzu closes.</string>
- </property>
- <property name="indent">
- <number>20</number>
+ <string>Enable Auto-Stub**</string>
</property>
</widget>
</item>
@@ -262,20 +202,19 @@
</widget>
</item>
<item>
- <spacer name="verticalSpacer">
- <property name="orientation">
- <enum>Qt::Vertical</enum>
+ <widget class="QLabel" name="label_5">
+ <property name="font">
+ <font>
+ <italic>true</italic>
+ </font>
</property>
- <property name="sizeType">
- <enum>QSizePolicy::Expanding</enum>
+ <property name="text">
+ <string>**This will be reset automatically when yuzu closes.</string>
</property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>20</width>
- <height>40</height>
- </size>
+ <property name="indent">
+ <number>20</number>
</property>
- </spacer>
+ </widget>
</item>
</layout>
</widget>
diff --git a/src/yuzu/configuration/configure_debug_controller.cpp b/src/yuzu/configuration/configure_debug_controller.cpp
index a878ef9c6..31ec48384 100644
--- a/src/yuzu/configuration/configure_debug_controller.cpp
+++ b/src/yuzu/configuration/configure_debug_controller.cpp
@@ -2,16 +2,17 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "core/core.h"
#include "ui_configure_debug_controller.h"
#include "yuzu/configuration/configure_debug_controller.h"
#include "yuzu/configuration/configure_input_player.h"
ConfigureDebugController::ConfigureDebugController(QWidget* parent,
InputCommon::InputSubsystem* input_subsystem,
- InputProfiles* profiles)
+ InputProfiles* profiles, Core::System& system)
: QDialog(parent), ui(std::make_unique<Ui::ConfigureDebugController>()),
debug_controller(
- new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, profiles, true)) {
+ new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, profiles, system, true)) {
ui->setupUi(this);
ui->controllerLayout->addWidget(debug_controller);
diff --git a/src/yuzu/configuration/configure_debug_controller.h b/src/yuzu/configuration/configure_debug_controller.h
index b4f53fad5..6e17c5aa0 100644
--- a/src/yuzu/configuration/configure_debug_controller.h
+++ b/src/yuzu/configuration/configure_debug_controller.h
@@ -13,6 +13,10 @@ class ConfigureInputPlayer;
class InputProfiles;
+namespace Core {
+class System;
+}
+
namespace InputCommon {
class InputSubsystem;
}
@@ -26,7 +30,7 @@ class ConfigureDebugController : public QDialog {
public:
explicit ConfigureDebugController(QWidget* parent, InputCommon::InputSubsystem* input_subsystem,
- InputProfiles* profiles);
+ InputProfiles* profiles, Core::System& system);
~ConfigureDebugController() override;
void ApplyConfiguration();
diff --git a/src/yuzu/configuration/configure_debug_tab.cpp b/src/yuzu/configuration/configure_debug_tab.cpp
index 67d369249..e69cca1ef 100644
--- a/src/yuzu/configuration/configure_debug_tab.cpp
+++ b/src/yuzu/configuration/configure_debug_tab.cpp
@@ -2,21 +2,29 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <memory>
#include "ui_configure_debug_tab.h"
+#include "yuzu/configuration/configure_cpu_debug.h"
+#include "yuzu/configuration/configure_debug.h"
#include "yuzu/configuration/configure_debug_tab.h"
-ConfigureDebugTab::ConfigureDebugTab(QWidget* parent)
- : QWidget(parent), ui(new Ui::ConfigureDebugTab) {
+ConfigureDebugTab::ConfigureDebugTab(const Core::System& system_, QWidget* parent)
+ : QWidget(parent), ui{std::make_unique<Ui::ConfigureDebugTab>()},
+ debug_tab{std::make_unique<ConfigureDebug>(system_, this)},
+ cpu_debug_tab{std::make_unique<ConfigureCpuDebug>(system_, this)} {
ui->setupUi(this);
+ ui->tabWidget->addTab(debug_tab.get(), tr("Debug"));
+ ui->tabWidget->addTab(cpu_debug_tab.get(), tr("CPU"));
+
SetConfiguration();
}
ConfigureDebugTab::~ConfigureDebugTab() = default;
void ConfigureDebugTab::ApplyConfiguration() {
- ui->debugTab->ApplyConfiguration();
- ui->cpuDebugTab->ApplyConfiguration();
+ debug_tab->ApplyConfiguration();
+ cpu_debug_tab->ApplyConfiguration();
}
void ConfigureDebugTab::SetCurrentIndex(int index) {
diff --git a/src/yuzu/configuration/configure_debug_tab.h b/src/yuzu/configuration/configure_debug_tab.h
index 0a96d43d0..4f68260aa 100644
--- a/src/yuzu/configuration/configure_debug_tab.h
+++ b/src/yuzu/configuration/configure_debug_tab.h
@@ -7,6 +7,13 @@
#include <memory>
#include <QWidget>
+class ConfigureDebug;
+class ConfigureCpuDebug;
+
+namespace Core {
+class System;
+}
+
namespace Ui {
class ConfigureDebugTab;
}
@@ -15,7 +22,7 @@ class ConfigureDebugTab : public QWidget {
Q_OBJECT
public:
- explicit ConfigureDebugTab(QWidget* parent = nullptr);
+ explicit ConfigureDebugTab(const Core::System& system_, QWidget* parent = nullptr);
~ConfigureDebugTab() override;
void ApplyConfiguration();
@@ -29,4 +36,7 @@ private:
void SetConfiguration();
std::unique_ptr<Ui::ConfigureDebugTab> ui;
+
+ std::unique_ptr<ConfigureDebug> debug_tab;
+ std::unique_ptr<ConfigureCpuDebug> cpu_debug_tab;
};
diff --git a/src/yuzu/configuration/configure_debug_tab.ui b/src/yuzu/configuration/configure_debug_tab.ui
index 7dc6dd704..15ec74727 100644
--- a/src/yuzu/configuration/configure_debug_tab.ui
+++ b/src/yuzu/configuration/configure_debug_tab.ui
@@ -13,40 +13,19 @@
<property name="windowTitle">
<string>Form</string>
</property>
+ <property name="accessibleName">
+ <string>Debug</string>
+ </property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QTabWidget" name="tabWidget">
<property name="currentIndex">
- <number>1</number>
+ <number>-1</number>
</property>
- <widget class="ConfigureDebug" name="debugTab">
- <attribute name="title">
- <string>General</string>
- </attribute>
- </widget>
- <widget class="ConfigureCpuDebug" name="cpuDebugTab">
- <attribute name="title">
- <string>CPU</string>
- </attribute>
- </widget>
</widget>
</item>
</layout>
</widget>
- <customwidgets>
- <customwidget>
- <class>ConfigureDebug</class>
- <extends>QWidget</extends>
- <header>configuration/configure_debug.h</header>
- <container>1</container>
- </customwidget>
- <customwidget>
- <class>ConfigureCpuDebug</class>
- <extends>QWidget</extends>
- <header>configuration/configure_cpu_debug.h</header>
- <container>1</container>
- </customwidget>
- </customwidgets>
<resources/>
<connections/>
</ui>
diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp
index bc009b6b3..4fa0c4a43 100644
--- a/src/yuzu/configuration/configure_dialog.cpp
+++ b/src/yuzu/configuration/configure_dialog.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <memory>
#include <QAbstractButton>
#include <QDialogButtonBox>
#include <QHash>
@@ -9,37 +10,84 @@
#include <QPushButton>
#include <QSignalBlocker>
#include <QTabWidget>
+#include "common/logging/log.h"
#include "common/settings.h"
#include "core/core.h"
#include "ui_configure.h"
#include "yuzu/configuration/config.h"
+#include "yuzu/configuration/configure_audio.h"
+#include "yuzu/configuration/configure_cpu.h"
+#include "yuzu/configuration/configure_debug_tab.h"
#include "yuzu/configuration/configure_dialog.h"
+#include "yuzu/configuration/configure_filesystem.h"
+#include "yuzu/configuration/configure_general.h"
+#include "yuzu/configuration/configure_graphics.h"
+#include "yuzu/configuration/configure_graphics_advanced.h"
+#include "yuzu/configuration/configure_hotkeys.h"
+#include "yuzu/configuration/configure_input.h"
#include "yuzu/configuration/configure_input_player.h"
+#include "yuzu/configuration/configure_network.h"
+#include "yuzu/configuration/configure_profile_manager.h"
+#include "yuzu/configuration/configure_system.h"
+#include "yuzu/configuration/configure_ui.h"
+#include "yuzu/configuration/configure_web.h"
#include "yuzu/hotkeys.h"
ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry,
- InputCommon::InputSubsystem* input_subsystem)
- : QDialog(parent), ui(new Ui::ConfigureDialog), registry(registry) {
+ InputCommon::InputSubsystem* input_subsystem,
+ Core::System& system_)
+ : QDialog(parent), ui{std::make_unique<Ui::ConfigureDialog>()},
+ registry(registry), system{system_}, audio_tab{std::make_unique<ConfigureAudio>(system_,
+ this)},
+ cpu_tab{std::make_unique<ConfigureCpu>(system_, this)},
+ debug_tab_tab{std::make_unique<ConfigureDebugTab>(system_, this)},
+ filesystem_tab{std::make_unique<ConfigureFilesystem>(this)},
+ general_tab{std::make_unique<ConfigureGeneral>(system_, this)},
+ graphics_tab{std::make_unique<ConfigureGraphics>(system_, this)},
+ graphics_advanced_tab{std::make_unique<ConfigureGraphicsAdvanced>(system_, this)},
+ hotkeys_tab{std::make_unique<ConfigureHotkeys>(this)},
+ input_tab{std::make_unique<ConfigureInput>(system_, this)},
+ network_tab{std::make_unique<ConfigureNetwork>(system_, this)},
+ profile_tab{std::make_unique<ConfigureProfileManager>(system_, this)},
+ system_tab{std::make_unique<ConfigureSystem>(system_, this)},
+ ui_tab{std::make_unique<ConfigureUi>(system_, this)}, web_tab{std::make_unique<ConfigureWeb>(
+ this)} {
Settings::SetConfiguringGlobal(true);
ui->setupUi(this);
- ui->hotkeysTab->Populate(registry);
+
+ ui->tabWidget->addTab(audio_tab.get(), tr("Audio"));
+ ui->tabWidget->addTab(cpu_tab.get(), tr("CPU"));
+ ui->tabWidget->addTab(debug_tab_tab.get(), tr("Debug"));
+ ui->tabWidget->addTab(filesystem_tab.get(), tr("Filesystem"));
+ ui->tabWidget->addTab(general_tab.get(), tr("General"));
+ ui->tabWidget->addTab(graphics_tab.get(), tr("Graphics"));
+ ui->tabWidget->addTab(graphics_advanced_tab.get(), tr("GraphicsAdvanced"));
+ ui->tabWidget->addTab(hotkeys_tab.get(), tr("Hotkeys"));
+ ui->tabWidget->addTab(input_tab.get(), tr("Controls"));
+ ui->tabWidget->addTab(profile_tab.get(), tr("Profiles"));
+ ui->tabWidget->addTab(network_tab.get(), tr("Network"));
+ ui->tabWidget->addTab(system_tab.get(), tr("System"));
+ ui->tabWidget->addTab(ui_tab.get(), tr("Game List"));
+ ui->tabWidget->addTab(web_tab.get(), tr("Web"));
+
+ hotkeys_tab->Populate(registry);
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
- ui->inputTab->Initialize(input_subsystem);
+ input_tab->Initialize(input_subsystem);
- ui->generalTab->SetResetCallback([&] { this->close(); });
+ general_tab->SetResetCallback([&] { this->close(); });
SetConfiguration();
PopulateSelectionList();
connect(ui->tabWidget, &QTabWidget::currentChanged, this,
- [this]() { ui->debugTab->SetCurrentIndex(0); });
- connect(ui->uiTab, &ConfigureUi::LanguageChanged, this, &ConfigureDialog::OnLanguageChanged);
+ [this]() { debug_tab_tab->SetCurrentIndex(0); });
+ connect(ui_tab.get(), &ConfigureUi::LanguageChanged, this, &ConfigureDialog::OnLanguageChanged);
connect(ui->selectorList, &QListWidget::itemSelectionChanged, this,
&ConfigureDialog::UpdateVisibleTabs);
- if (Core::System::GetInstance().IsPoweredOn()) {
+ if (system.IsPoweredOn()) {
QPushButton* apply_button = ui->buttonBox->addButton(QDialogButtonBox::Apply);
connect(apply_button, &QAbstractButton::clicked, this,
&ConfigureDialog::HandleApplyButtonClicked);
@@ -54,21 +102,21 @@ ConfigureDialog::~ConfigureDialog() = default;
void ConfigureDialog::SetConfiguration() {}
void ConfigureDialog::ApplyConfiguration() {
- ui->generalTab->ApplyConfiguration();
- ui->uiTab->ApplyConfiguration();
- ui->systemTab->ApplyConfiguration();
- ui->profileManagerTab->ApplyConfiguration();
- ui->filesystemTab->applyConfiguration();
- ui->inputTab->ApplyConfiguration();
- ui->hotkeysTab->ApplyConfiguration(registry);
- ui->cpuTab->ApplyConfiguration();
- ui->graphicsTab->ApplyConfiguration();
- ui->graphicsAdvancedTab->ApplyConfiguration();
- ui->audioTab->ApplyConfiguration();
- ui->debugTab->ApplyConfiguration();
- ui->webTab->ApplyConfiguration();
- ui->serviceTab->ApplyConfiguration();
- Core::System::GetInstance().ApplySettings();
+ general_tab->ApplyConfiguration();
+ ui_tab->ApplyConfiguration();
+ system_tab->ApplyConfiguration();
+ profile_tab->ApplyConfiguration();
+ filesystem_tab->applyConfiguration();
+ input_tab->ApplyConfiguration();
+ hotkeys_tab->ApplyConfiguration(registry);
+ cpu_tab->ApplyConfiguration();
+ graphics_tab->ApplyConfiguration();
+ graphics_advanced_tab->ApplyConfiguration();
+ audio_tab->ApplyConfiguration();
+ debug_tab_tab->ApplyConfiguration();
+ web_tab->ApplyConfiguration();
+ network_tab->ApplyConfiguration();
+ system.ApplySettings();
Settings::LogSettings();
}
@@ -102,12 +150,14 @@ Q_DECLARE_METATYPE(QList<QWidget*>);
void ConfigureDialog::PopulateSelectionList() {
const std::array<std::pair<QString, QList<QWidget*>>, 6> items{
- {{tr("General"), {ui->generalTab, ui->hotkeysTab, ui->uiTab, ui->webTab, ui->debugTab}},
- {tr("System"), {ui->systemTab, ui->profileManagerTab, ui->serviceTab, ui->filesystemTab}},
- {tr("CPU"), {ui->cpuTab}},
- {tr("Graphics"), {ui->graphicsTab, ui->graphicsAdvancedTab}},
- {tr("Audio"), {ui->audioTab}},
- {tr("Controls"), ui->inputTab->GetSubTabs()}},
+ {{tr("General"),
+ {general_tab.get(), hotkeys_tab.get(), ui_tab.get(), web_tab.get(), debug_tab_tab.get()}},
+ {tr("System"),
+ {system_tab.get(), profile_tab.get(), network_tab.get(), filesystem_tab.get()}},
+ {tr("CPU"), {cpu_tab.get()}},
+ {tr("Graphics"), {graphics_tab.get(), graphics_advanced_tab.get()}},
+ {tr("Audio"), {audio_tab.get()}},
+ {tr("Controls"), input_tab->GetSubTabs()}},
};
[[maybe_unused]] const QSignalBlocker blocker(ui->selectorList);
@@ -142,6 +192,7 @@ void ConfigureDialog::UpdateVisibleTabs() {
const auto tabs = qvariant_cast<QList<QWidget*>>(items[0]->data(Qt::UserRole));
for (auto* const tab : tabs) {
+ LOG_DEBUG(Frontend, "{}", tab->accessibleName().toStdString());
ui->tabWidget->addTab(tab, tab->accessibleName());
}
}
diff --git a/src/yuzu/configuration/configure_dialog.h b/src/yuzu/configuration/configure_dialog.h
index abe019635..32ddfd4e0 100644
--- a/src/yuzu/configuration/configure_dialog.h
+++ b/src/yuzu/configuration/configure_dialog.h
@@ -7,6 +7,25 @@
#include <memory>
#include <QDialog>
+namespace Core {
+class System;
+}
+
+class ConfigureAudio;
+class ConfigureCpu;
+class ConfigureDebugTab;
+class ConfigureFilesystem;
+class ConfigureGeneral;
+class ConfigureGraphics;
+class ConfigureGraphicsAdvanced;
+class ConfigureHotkeys;
+class ConfigureInput;
+class ConfigureProfileManager;
+class ConfigureSystem;
+class ConfigureNetwork;
+class ConfigureUi;
+class ConfigureWeb;
+
class HotkeyRegistry;
namespace InputCommon {
@@ -22,7 +41,7 @@ class ConfigureDialog : public QDialog {
public:
explicit ConfigureDialog(QWidget* parent, HotkeyRegistry& registry,
- InputCommon::InputSubsystem* input_subsystem);
+ InputCommon::InputSubsystem* input_subsystem, Core::System& system_);
~ConfigureDialog() override;
void ApplyConfiguration();
@@ -45,4 +64,21 @@ private:
std::unique_ptr<Ui::ConfigureDialog> ui;
HotkeyRegistry& registry;
+
+ Core::System& system;
+
+ std::unique_ptr<ConfigureAudio> audio_tab;
+ std::unique_ptr<ConfigureCpu> cpu_tab;
+ std::unique_ptr<ConfigureDebugTab> debug_tab_tab;
+ std::unique_ptr<ConfigureFilesystem> filesystem_tab;
+ std::unique_ptr<ConfigureGeneral> general_tab;
+ std::unique_ptr<ConfigureGraphics> graphics_tab;
+ std::unique_ptr<ConfigureGraphicsAdvanced> graphics_advanced_tab;
+ std::unique_ptr<ConfigureHotkeys> hotkeys_tab;
+ std::unique_ptr<ConfigureInput> input_tab;
+ std::unique_ptr<ConfigureNetwork> network_tab;
+ std::unique_ptr<ConfigureProfileManager> profile_tab;
+ std::unique_ptr<ConfigureSystem> system_tab;
+ std::unique_ptr<ConfigureUi> ui_tab;
+ std::unique_ptr<ConfigureWeb> web_tab;
};
diff --git a/src/yuzu/configuration/configure_filesystem.ui b/src/yuzu/configuration/configure_filesystem.ui
index 62b9abc7a..2f6030b5c 100644
--- a/src/yuzu/configuration/configure_filesystem.ui
+++ b/src/yuzu/configuration/configure_filesystem.ui
@@ -13,6 +13,9 @@
<property name="windowTitle">
<string>Form</string>
</property>
+ <property name="accessibleName">
+ <string>Filesystem</string>
+ </property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<layout class="QVBoxLayout" name="verticalLayout_3">
diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp
index 1f647a0d1..7af3ea97e 100644
--- a/src/yuzu/configuration/configure_general.cpp
+++ b/src/yuzu/configuration/configure_general.cpp
@@ -15,8 +15,8 @@
#include "yuzu/configuration/configure_general.h"
#include "yuzu/uisettings.h"
-ConfigureGeneral::ConfigureGeneral(QWidget* parent)
- : QWidget(parent), ui(new Ui::ConfigureGeneral) {
+ConfigureGeneral::ConfigureGeneral(const Core::System& system_, QWidget* parent)
+ : QWidget(parent), ui{std::make_unique<Ui::ConfigureGeneral>()}, system{system_} {
ui->setupUi(this);
SetupPerGameUI();
@@ -35,7 +35,7 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
ConfigureGeneral::~ConfigureGeneral() = default;
void ConfigureGeneral::SetConfiguration() {
- const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
+ const bool runtime_lock = !system.IsPoweredOn();
ui->use_multi_core->setEnabled(runtime_lock);
ui->use_multi_core->setChecked(Settings::values.use_multi_core.GetValue());
diff --git a/src/yuzu/configuration/configure_general.h b/src/yuzu/configuration/configure_general.h
index c9df37d73..85c1dd4a8 100644
--- a/src/yuzu/configuration/configure_general.h
+++ b/src/yuzu/configuration/configure_general.h
@@ -8,6 +8,10 @@
#include <memory>
#include <QWidget>
+namespace Core {
+class System;
+}
+
class ConfigureDialog;
namespace ConfigurationShared {
@@ -24,19 +28,18 @@ class ConfigureGeneral : public QWidget {
Q_OBJECT
public:
- explicit ConfigureGeneral(QWidget* parent = nullptr);
+ explicit ConfigureGeneral(const Core::System& system_, QWidget* parent = nullptr);
~ConfigureGeneral() override;
void SetResetCallback(std::function<void()> callback);
void ResetDefaults();
void ApplyConfiguration();
+ void SetConfiguration();
private:
void changeEvent(QEvent* event) override;
void RetranslateUI();
- void SetConfiguration();
-
void SetupPerGameUI();
std::function<void()> reset_callback;
@@ -45,4 +48,6 @@ private:
ConfigurationShared::CheckState use_speed_limit;
ConfigurationShared::CheckState use_multi_core;
+
+ const Core::System& system;
};
diff --git a/src/yuzu/configuration/configure_general.ui b/src/yuzu/configuration/configure_general.ui
index 8ce97edec..f9f0e3ebf 100644
--- a/src/yuzu/configuration/configure_general.ui
+++ b/src/yuzu/configuration/configure_general.ui
@@ -13,6 +13,9 @@
<property name="windowTitle">
<string>Form</string>
</property>
+ <property name="accessibleName">
+ <string>General</string>
+ </property>
<layout class="QHBoxLayout" name="HorizontalLayout">
<item>
<layout class="QVBoxLayout" name="VerticalLayout">
@@ -25,6 +28,36 @@
<item>
<layout class="QVBoxLayout" name="GeneralVerticalLayout">
<item>
+ <layout class="QHBoxLayout" name="horizontalLayout_2">
+ <item>
+ <widget class="QLabel" name="fps_cap_label">
+ <property name="text">
+ <string>Framerate Cap</string>
+ </property>
+ <property name="toolTip">
+ <string>Requires the use of the FPS Limiter Toggle hotkey to take effect.</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="fps_cap">
+ <property name="suffix">
+ <string>x</string>
+ </property>
+ <property name="minimum">
+ <number>1</number>
+ </property>
+ <property name="maximum">
+ <number>1000</number>
+ </property>
+ <property name="value">
+ <number>500</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
<layout class="QHBoxLayout" name="horizontalLayout_2">
<item>
<widget class="QCheckBox" name="toggle_speed_limit">
@@ -52,36 +85,6 @@
</layout>
</item>
<item>
- <layout class="QHBoxLayout" name="horizontalLayout_2">
- <item>
- <widget class="QLabel" name="fps_cap_label">
- <property name="text">
- <string>Framerate Cap</string>
- </property>
- <property name="toolTip">
- <string>Requires the use of the FPS Limiter Toggle hotkey to take effect.</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QSpinBox" name="fps_cap">
- <property name="suffix">
- <string>x</string>
- </property>
- <property name="minimum">
- <number>1</number>
- </property>
- <property name="maximum">
- <number>1000</number>
- </property>
- <property name="value">
- <number>500</number>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
<widget class="QCheckBox" name="use_multi_core">
<property name="text">
<string>Multicore CPU Emulation</string>
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp
index 37e896258..8e20cc6f3 100644
--- a/src/yuzu/configuration/configure_graphics.cpp
+++ b/src/yuzu/configuration/configure_graphics.cpp
@@ -19,8 +19,8 @@
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_graphics.h"
-ConfigureGraphics::ConfigureGraphics(QWidget* parent)
- : QWidget(parent), ui(new Ui::ConfigureGraphics) {
+ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* parent)
+ : QWidget(parent), ui{std::make_unique<Ui::ConfigureGraphics>()}, system{system_} {
vulkan_device = Settings::values.vulkan_device.GetValue();
RetrieveVulkanDevices();
@@ -83,29 +83,35 @@ void ConfigureGraphics::UpdateShaderBackendSelection(int backend) {
ConfigureGraphics::~ConfigureGraphics() = default;
void ConfigureGraphics::SetConfiguration() {
- const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
+ const bool runtime_lock = !system.IsPoweredOn();
ui->api_widget->setEnabled(runtime_lock);
ui->use_asynchronous_gpu_emulation->setEnabled(runtime_lock);
ui->use_disk_shader_cache->setEnabled(runtime_lock);
- ui->use_nvdec_emulation->setEnabled(runtime_lock);
+ ui->nvdec_emulation_widget->setEnabled(runtime_lock);
ui->accelerate_astc->setEnabled(runtime_lock);
ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache.GetValue());
ui->use_asynchronous_gpu_emulation->setChecked(
Settings::values.use_asynchronous_gpu_emulation.GetValue());
- ui->use_nvdec_emulation->setChecked(Settings::values.use_nvdec_emulation.GetValue());
ui->accelerate_astc->setChecked(Settings::values.accelerate_astc.GetValue());
if (Settings::IsConfiguringGlobal()) {
ui->api->setCurrentIndex(static_cast<int>(Settings::values.renderer_backend.GetValue()));
ui->fullscreen_mode_combobox->setCurrentIndex(
static_cast<int>(Settings::values.fullscreen_mode.GetValue()));
+ ui->nvdec_emulation->setCurrentIndex(
+ static_cast<int>(Settings::values.nvdec_emulation.GetValue()));
ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio.GetValue());
} else {
ConfigurationShared::SetPerGameSetting(ui->api, &Settings::values.renderer_backend);
ConfigurationShared::SetHighlight(ui->api_widget,
!Settings::values.renderer_backend.UsingGlobal());
+ ConfigurationShared::SetPerGameSetting(ui->nvdec_emulation,
+ &Settings::values.nvdec_emulation);
+ ConfigurationShared::SetHighlight(ui->nvdec_emulation_widget,
+ !Settings::values.nvdec_emulation.UsingGlobal());
+
ConfigurationShared::SetPerGameSetting(ui->fullscreen_mode_combobox,
&Settings::values.fullscreen_mode);
ConfigurationShared::SetHighlight(ui->fullscreen_mode_label,
@@ -137,8 +143,6 @@ void ConfigureGraphics::ApplyConfiguration() {
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_gpu_emulation,
ui->use_asynchronous_gpu_emulation,
use_asynchronous_gpu_emulation);
- ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_nvdec_emulation,
- ui->use_nvdec_emulation, use_nvdec_emulation);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.accelerate_astc, ui->accelerate_astc,
accelerate_astc);
@@ -147,6 +151,9 @@ void ConfigureGraphics::ApplyConfiguration() {
if (Settings::values.renderer_backend.UsingGlobal()) {
Settings::values.renderer_backend.SetValue(GetCurrentGraphicsBackend());
}
+ if (Settings::values.nvdec_emulation.UsingGlobal()) {
+ Settings::values.nvdec_emulation.SetValue(GetCurrentNvdecEmulation());
+ }
if (Settings::values.shader_backend.UsingGlobal()) {
Settings::values.shader_backend.SetValue(shader_backend);
}
@@ -180,6 +187,13 @@ void ConfigureGraphics::ApplyConfiguration() {
}
}
+ if (ui->nvdec_emulation->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
+ Settings::values.nvdec_emulation.SetGlobal(true);
+ } else {
+ Settings::values.nvdec_emulation.SetGlobal(false);
+ Settings::values.nvdec_emulation.SetValue(GetCurrentNvdecEmulation());
+ }
+
if (ui->bg_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
Settings::values.bg_red.SetGlobal(true);
Settings::values.bg_green.SetGlobal(true);
@@ -278,6 +292,20 @@ Settings::RendererBackend ConfigureGraphics::GetCurrentGraphicsBackend() const {
ConfigurationShared::USE_GLOBAL_OFFSET);
}
+Settings::NvdecEmulation ConfigureGraphics::GetCurrentNvdecEmulation() const {
+ if (Settings::IsConfiguringGlobal()) {
+ return static_cast<Settings::NvdecEmulation>(ui->nvdec_emulation->currentIndex());
+ }
+
+ if (ui->nvdec_emulation->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
+ Settings::values.nvdec_emulation.SetGlobal(true);
+ return Settings::values.nvdec_emulation.GetValue();
+ }
+ Settings::values.nvdec_emulation.SetGlobal(false);
+ return static_cast<Settings::NvdecEmulation>(ui->nvdec_emulation->currentIndex() -
+ ConfigurationShared::USE_GLOBAL_OFFSET);
+}
+
void ConfigureGraphics::SetupPerGameUI() {
if (Settings::IsConfiguringGlobal()) {
ui->api->setEnabled(Settings::values.renderer_backend.UsingGlobal());
@@ -286,7 +314,7 @@ void ConfigureGraphics::SetupPerGameUI() {
ui->aspect_ratio_combobox->setEnabled(Settings::values.aspect_ratio.UsingGlobal());
ui->use_asynchronous_gpu_emulation->setEnabled(
Settings::values.use_asynchronous_gpu_emulation.UsingGlobal());
- ui->use_nvdec_emulation->setEnabled(Settings::values.use_nvdec_emulation.UsingGlobal());
+ ui->nvdec_emulation->setEnabled(Settings::values.nvdec_emulation.UsingGlobal());
ui->accelerate_astc->setEnabled(Settings::values.accelerate_astc.UsingGlobal());
ui->use_disk_shader_cache->setEnabled(Settings::values.use_disk_shader_cache.UsingGlobal());
ui->bg_button->setEnabled(Settings::values.bg_red.UsingGlobal());
@@ -301,8 +329,6 @@ void ConfigureGraphics::SetupPerGameUI() {
ConfigurationShared::SetColoredTristate(
ui->use_disk_shader_cache, Settings::values.use_disk_shader_cache, use_disk_shader_cache);
- ConfigurationShared::SetColoredTristate(
- ui->use_nvdec_emulation, Settings::values.use_nvdec_emulation, use_nvdec_emulation);
ConfigurationShared::SetColoredTristate(ui->accelerate_astc, Settings::values.accelerate_astc,
accelerate_astc);
ConfigurationShared::SetColoredTristate(ui->use_asynchronous_gpu_emulation,
@@ -316,4 +342,6 @@ void ConfigureGraphics::SetupPerGameUI() {
static_cast<int>(Settings::values.fullscreen_mode.GetValue(true)));
ConfigurationShared::InsertGlobalItem(
ui->api, static_cast<int>(Settings::values.renderer_backend.GetValue(true)));
+ ConfigurationShared::InsertGlobalItem(
+ ui->nvdec_emulation, static_cast<int>(Settings::values.nvdec_emulation.GetValue(true)));
}
diff --git a/src/yuzu/configuration/configure_graphics.h b/src/yuzu/configuration/configure_graphics.h
index c866b911b..1b101c940 100644
--- a/src/yuzu/configuration/configure_graphics.h
+++ b/src/yuzu/configuration/configure_graphics.h
@@ -10,6 +10,10 @@
#include <QWidget>
#include "common/settings.h"
+namespace Core {
+class System;
+}
+
namespace ConfigurationShared {
enum class CheckState;
}
@@ -22,17 +26,16 @@ class ConfigureGraphics : public QWidget {
Q_OBJECT
public:
- explicit ConfigureGraphics(QWidget* parent = nullptr);
+ explicit ConfigureGraphics(const Core::System& system_, QWidget* parent = nullptr);
~ConfigureGraphics() override;
void ApplyConfiguration();
+ void SetConfiguration();
private:
void changeEvent(QEvent* event) override;
void RetranslateUI();
- void SetConfiguration();
-
void UpdateBackgroundColorButton(QColor color);
void UpdateAPILayout();
void UpdateDeviceSelection(int device);
@@ -43,6 +46,7 @@ private:
void SetupPerGameUI();
Settings::RendererBackend GetCurrentGraphicsBackend() const;
+ Settings::NvdecEmulation GetCurrentNvdecEmulation() const;
std::unique_ptr<Ui::ConfigureGraphics> ui;
QColor bg_color;
@@ -55,4 +59,6 @@ private:
std::vector<QString> vulkan_devices;
u32 vulkan_device{};
Settings::ShaderBackend shader_backend{};
+
+ const Core::System& system;
};
diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui
index 099ddbb7c..beae74344 100644
--- a/src/yuzu/configuration/configure_graphics.ui
+++ b/src/yuzu/configuration/configure_graphics.ui
@@ -7,12 +7,15 @@
<x>0</x>
<y>0</y>
<width>437</width>
- <height>321</height>
+ <height>482</height>
</rect>
</property>
<property name="windowTitle">
<string>Form</string>
</property>
+ <property name="accessibleName">
+ <string>Graphics</string>
+ </property>
<layout class="QVBoxLayout" name="verticalLayout_1">
<item>
<layout class="QVBoxLayout" name="verticalLayout_2">
@@ -156,7 +159,7 @@
<item>
<widget class="QCheckBox" name="use_disk_shader_cache">
<property name="text">
- <string>Use disk shader cache</string>
+ <string>Use disk pipeline cache</string>
</property>
</widget>
</item>
@@ -168,13 +171,6 @@
</widget>
</item>
<item>
- <widget class="QCheckBox" name="use_nvdec_emulation">
- <property name="text">
- <string>Use NVDEC emulation</string>
- </property>
- </widget>
- </item>
- <item>
<widget class="QCheckBox" name="accelerate_astc">
<property name="text">
<string>Accelerate ASTC texture decoding</string>
@@ -182,6 +178,50 @@
</widget>
</item>
<item>
+ <widget class="QWidget" name="nvdec_emulation_widget" native="true">
+ <layout class="QHBoxLayout" name="nvdec_emulation_layout">
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="nvdec_emulation_label">
+ <property name="text">
+ <string>NVDEC emulation:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="nvdec_emulation">
+ <item>
+ <property name="text">
+ <string>No Video Output</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>CPU Video Decoding</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>GPU Video Decoding (Default)</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
<widget class="QWidget" name="fullscreen_mode_layout" native="true">
<layout class="QHBoxLayout" name="horizontalLayout_1">
<property name="leftMargin">
diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp
index a31b8e192..30c5a3595 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.cpp
+++ b/src/yuzu/configuration/configure_graphics_advanced.cpp
@@ -8,8 +8,8 @@
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_graphics_advanced.h"
-ConfigureGraphicsAdvanced::ConfigureGraphicsAdvanced(QWidget* parent)
- : QWidget(parent), ui(new Ui::ConfigureGraphicsAdvanced) {
+ConfigureGraphicsAdvanced::ConfigureGraphicsAdvanced(const Core::System& system_, QWidget* parent)
+ : QWidget(parent), ui{std::make_unique<Ui::ConfigureGraphicsAdvanced>()}, system{system_} {
ui->setupUi(this);
@@ -21,14 +21,13 @@ ConfigureGraphicsAdvanced::ConfigureGraphicsAdvanced(QWidget* parent)
ConfigureGraphicsAdvanced::~ConfigureGraphicsAdvanced() = default;
void ConfigureGraphicsAdvanced::SetConfiguration() {
- const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
+ const bool runtime_lock = !system.IsPoweredOn();
ui->use_vsync->setEnabled(runtime_lock);
ui->use_asynchronous_shaders->setEnabled(runtime_lock);
ui->anisotropic_filtering_combobox->setEnabled(runtime_lock);
ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue());
ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue());
- ui->use_caches_gc->setChecked(Settings::values.use_caches_gc.GetValue());
ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue());
if (Settings::IsConfiguringGlobal()) {
@@ -55,8 +54,6 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() {
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_shaders,
ui->use_asynchronous_shaders,
use_asynchronous_shaders);
- ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_caches_gc, ui->use_caches_gc,
- use_caches_gc);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time,
ui->use_fast_gpu_time, use_fast_gpu_time);
}
@@ -81,7 +78,6 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
ui->use_asynchronous_shaders->setEnabled(
Settings::values.use_asynchronous_shaders.UsingGlobal());
ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal());
- ui->use_caches_gc->setEnabled(Settings::values.use_caches_gc.UsingGlobal());
ui->anisotropic_filtering_combobox->setEnabled(
Settings::values.max_anisotropy.UsingGlobal());
@@ -94,8 +90,6 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
use_asynchronous_shaders);
ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time,
Settings::values.use_fast_gpu_time, use_fast_gpu_time);
- ConfigurationShared::SetColoredTristate(ui->use_caches_gc, Settings::values.use_caches_gc,
- use_caches_gc);
ConfigurationShared::SetColoredComboBox(
ui->gpu_accuracy, ui->label_gpu_accuracy,
static_cast<int>(Settings::values.gpu_accuracy.GetValue(true)));
diff --git a/src/yuzu/configuration/configure_graphics_advanced.h b/src/yuzu/configuration/configure_graphics_advanced.h
index 7356e6916..0a1724ce4 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.h
+++ b/src/yuzu/configuration/configure_graphics_advanced.h
@@ -7,6 +7,10 @@
#include <memory>
#include <QWidget>
+namespace Core {
+class System;
+}
+
namespace ConfigurationShared {
enum class CheckState;
}
@@ -19,17 +23,16 @@ class ConfigureGraphicsAdvanced : public QWidget {
Q_OBJECT
public:
- explicit ConfigureGraphicsAdvanced(QWidget* parent = nullptr);
+ explicit ConfigureGraphicsAdvanced(const Core::System& system_, QWidget* parent = nullptr);
~ConfigureGraphicsAdvanced() override;
void ApplyConfiguration();
+ void SetConfiguration();
private:
void changeEvent(QEvent* event) override;
void RetranslateUI();
- void SetConfiguration();
-
void SetupPerGameUI();
std::unique_ptr<Ui::ConfigureGraphicsAdvanced> ui;
@@ -37,5 +40,6 @@ private:
ConfigurationShared::CheckState use_vsync;
ConfigurationShared::CheckState use_asynchronous_shaders;
ConfigurationShared::CheckState use_fast_gpu_time;
- ConfigurationShared::CheckState use_caches_gc;
+
+ const Core::System& system;
};
diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui
index 379dc5d2e..d06b45f17 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.ui
+++ b/src/yuzu/configuration/configure_graphics_advanced.ui
@@ -13,6 +13,9 @@
<property name="windowTitle">
<string>Form</string>
</property>
+ <property name="accessibleName">
+ <string>Advanced</string>
+ </property>
<layout class="QVBoxLayout" name="verticalLayout_1">
<item>
<layout class="QVBoxLayout" name="verticalLayout_2">
@@ -82,24 +85,17 @@
<string>Enables asynchronous shader compilation, which may reduce shader stutter. This feature is experimental.</string>
</property>
<property name="text">
- <string>Use asynchronous shader building</string>
+ <string>Use asynchronous shader building (Hack)</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="use_fast_gpu_time">
- <property name="text">
- <string>Use Fast GPU Time</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QCheckBox" name="use_caches_gc">
<property name="toolTip">
- <string>Enables garbage collection for the GPU caches, this will try to keep VRAM within 3-4 GB by flushing the least used textures/buffers. May cause issues in a few games.</string>
+ <string>Enables Fast GPU Time. This option will force most games to run at their highest native resolution.</string>
</property>
<property name="text">
- <string>Enable GPU cache garbage collection (experimental)</string>
+ <string>Use Fast GPU Time (Hack)</string>
</property>
</widget>
</item>
diff --git a/src/yuzu/configuration/configure_hotkeys.ui b/src/yuzu/configuration/configure_hotkeys.ui
index 6d9f861e3..a6902a5d8 100644
--- a/src/yuzu/configuration/configure_hotkeys.ui
+++ b/src/yuzu/configuration/configure_hotkeys.ui
@@ -13,6 +13,9 @@
<property name="windowTitle">
<string>Hotkey Settings</string>
</property>
+ <property name="accessibleName">
+ <string>Hotkeys</string>
+ </property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<layout class="QHBoxLayout" name="horizontalLayout">
diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp
index 422022d02..1599299db 100644
--- a/src/yuzu/configuration/configure_input.cpp
+++ b/src/yuzu/configuration/configure_input.cpp
@@ -39,12 +39,11 @@ void CallConfigureDialog(ConfigureInput& parent, Args&&... args) {
}
} // Anonymous namespace
-void OnDockedModeChanged(bool last_state, bool new_state) {
+void OnDockedModeChanged(bool last_state, bool new_state, Core::System& system) {
if (last_state == new_state) {
return;
}
- Core::System& system{Core::System::GetInstance()};
if (!system.IsPoweredOn()) {
return;
}
@@ -66,9 +65,9 @@ void OnDockedModeChanged(bool last_state, bool new_state) {
}
}
-ConfigureInput::ConfigureInput(QWidget* parent)
+ConfigureInput::ConfigureInput(Core::System& system_, QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()),
- profiles(std::make_unique<InputProfiles>()) {
+ profiles(std::make_unique<InputProfiles>(system_)), system{system_} {
ui->setupUi(this);
}
@@ -77,22 +76,22 @@ ConfigureInput::~ConfigureInput() = default;
void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem,
std::size_t max_players) {
player_controllers = {
- new ConfigureInputPlayer(this, 0, ui->consoleInputSettings, input_subsystem,
- profiles.get()),
- new ConfigureInputPlayer(this, 1, ui->consoleInputSettings, input_subsystem,
- profiles.get()),
- new ConfigureInputPlayer(this, 2, ui->consoleInputSettings, input_subsystem,
- profiles.get()),
- new ConfigureInputPlayer(this, 3, ui->consoleInputSettings, input_subsystem,
- profiles.get()),
- new ConfigureInputPlayer(this, 4, ui->consoleInputSettings, input_subsystem,
- profiles.get()),
- new ConfigureInputPlayer(this, 5, ui->consoleInputSettings, input_subsystem,
- profiles.get()),
- new ConfigureInputPlayer(this, 6, ui->consoleInputSettings, input_subsystem,
- profiles.get()),
- new ConfigureInputPlayer(this, 7, ui->consoleInputSettings, input_subsystem,
- profiles.get()),
+ new ConfigureInputPlayer(this, 0, ui->consoleInputSettings, input_subsystem, profiles.get(),
+ system),
+ new ConfigureInputPlayer(this, 1, ui->consoleInputSettings, input_subsystem, profiles.get(),
+ system),
+ new ConfigureInputPlayer(this, 2, ui->consoleInputSettings, input_subsystem, profiles.get(),
+ system),
+ new ConfigureInputPlayer(this, 3, ui->consoleInputSettings, input_subsystem, profiles.get(),
+ system),
+ new ConfigureInputPlayer(this, 4, ui->consoleInputSettings, input_subsystem, profiles.get(),
+ system),
+ new ConfigureInputPlayer(this, 5, ui->consoleInputSettings, input_subsystem, profiles.get(),
+ system),
+ new ConfigureInputPlayer(this, 6, ui->consoleInputSettings, input_subsystem, profiles.get(),
+ system),
+ new ConfigureInputPlayer(this, 7, ui->consoleInputSettings, input_subsystem, profiles.get(),
+ system),
};
player_tabs = {
@@ -148,7 +147,8 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem,
ui->tabAdvanced->setLayout(new QHBoxLayout(ui->tabAdvanced));
ui->tabAdvanced->layout()->addWidget(advanced);
connect(advanced, &ConfigureInputAdvanced::CallDebugControllerDialog, [this, input_subsystem] {
- CallConfigureDialog<ConfigureDebugController>(*this, input_subsystem, profiles.get());
+ CallConfigureDialog<ConfigureDebugController>(*this, input_subsystem, profiles.get(),
+ system);
});
connect(advanced, &ConfigureInputAdvanced::CallMouseConfigDialog, [this, input_subsystem] {
CallConfigureDialog<ConfigureMouseAdvanced>(*this, input_subsystem);
@@ -204,7 +204,7 @@ void ConfigureInput::ApplyConfiguration() {
const bool pre_docked_mode = Settings::values.use_docked_mode.GetValue();
Settings::values.use_docked_mode.SetValue(ui->radioDocked->isChecked());
- OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue());
+ OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue(), system);
Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked());
Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked());
diff --git a/src/yuzu/configuration/configure_input.h b/src/yuzu/configuration/configure_input.h
index f4eb0d78b..4cafa3dab 100644
--- a/src/yuzu/configuration/configure_input.h
+++ b/src/yuzu/configuration/configure_input.h
@@ -11,6 +11,10 @@
#include <QList>
#include <QWidget>
+namespace Core {
+class System;
+}
+
class QCheckBox;
class QString;
class QTimer;
@@ -28,13 +32,13 @@ namespace Ui {
class ConfigureInput;
}
-void OnDockedModeChanged(bool last_state, bool new_state);
+void OnDockedModeChanged(bool last_state, bool new_state, Core::System& system);
class ConfigureInput : public QWidget {
Q_OBJECT
public:
- explicit ConfigureInput(QWidget* parent = nullptr);
+ explicit ConfigureInput(Core::System& system_, QWidget* parent = nullptr);
~ConfigureInput() override;
/// Initializes the input dialog with the given input subsystem.
@@ -69,4 +73,6 @@ private:
std::array<QWidget*, 8> player_tabs;
std::array<QCheckBox*, 8> player_connected;
ConfigureInputAdvanced* advanced;
+
+ Core::System& system;
};
diff --git a/src/yuzu/configuration/configure_input_advanced.cpp b/src/yuzu/configuration/configure_input_advanced.cpp
index 2f1419b5b..b30f09013 100644
--- a/src/yuzu/configuration/configure_input_advanced.cpp
+++ b/src/yuzu/configuration/configure_input_advanced.cpp
@@ -88,6 +88,10 @@ ConfigureInputAdvanced::ConfigureInputAdvanced(QWidget* parent)
connect(ui->buttonMotionTouch, &QPushButton::clicked, this,
&ConfigureInputAdvanced::CallMotionTouchConfigDialog);
+#ifndef _WIN32
+ ui->enable_raw_input->setVisible(false);
+#endif
+
LoadConfiguration();
}
@@ -126,6 +130,7 @@ void ConfigureInputAdvanced::ApplyConfiguration() {
Settings::values.mouse_panning_sensitivity =
static_cast<float>(ui->mouse_panning_sensitivity->value());
Settings::values.touchscreen.enabled = ui->touchscreen_enabled->isChecked();
+ Settings::values.enable_raw_input = ui->enable_raw_input->isChecked();
}
void ConfigureInputAdvanced::LoadConfiguration() {
@@ -155,6 +160,7 @@ void ConfigureInputAdvanced::LoadConfiguration() {
ui->mouse_panning->setChecked(Settings::values.mouse_panning.GetValue());
ui->mouse_panning_sensitivity->setValue(Settings::values.mouse_panning_sensitivity.GetValue());
ui->touchscreen_enabled->setChecked(Settings::values.touchscreen.enabled);
+ ui->enable_raw_input->setChecked(Settings::values.enable_raw_input.GetValue());
UpdateUIEnabled();
}
diff --git a/src/yuzu/configuration/configure_input_advanced.ui b/src/yuzu/configuration/configure_input_advanced.ui
index d3ef5bd06..9095206a0 100644
--- a/src/yuzu/configuration/configure_input_advanced.ui
+++ b/src/yuzu/configuration/configure_input_advanced.ui
@@ -2672,6 +2672,22 @@
</property>
</widget>
</item>
+ <item row="9" column="0">
+ <widget class="QCheckBox" name="enable_raw_input">
+ <property name="toolTip">
+ <string>Requires restarting yuzu</string>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>23</height>
+ </size>
+ </property>
+ <property name="text">
+ <string>Enable XInput 8 player support (disables web applet)</string>
+ </property>
+ </widget>
+ </item>
</layout>
</widget>
</item>
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index 6b9bd05f1..3aab5d5f8 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -44,8 +44,7 @@ namespace {
constexpr std::size_t HANDHELD_INDEX = 8;
void UpdateController(Settings::ControllerType controller_type, std::size_t npad_index,
- bool connected) {
- Core::System& system{Core::System::GetInstance()};
+ bool connected, Core::System& system) {
if (!system.IsPoweredOn()) {
return;
}
@@ -124,6 +123,19 @@ QString ButtonToText(const Common::ParamPackage& param) {
return GetKeyName(param.Get("code", 0));
}
+ if (param.Get("engine", "") == "tas") {
+ if (param.Has("axis")) {
+ const QString axis_str = QString::fromStdString(param.Get("axis", ""));
+
+ return QObject::tr("TAS Axis %1").arg(axis_str);
+ }
+ if (param.Has("button")) {
+ const QString button_str = QString::number(int(std::log2(param.Get("button", 0))));
+ return QObject::tr("TAS Btn %1").arg(button_str);
+ }
+ return GetKeyName(param.Get("code", 0));
+ }
+
if (param.Get("engine", "") == "cemuhookudp") {
if (param.Has("pad_index")) {
const QString motion_str = QString::fromStdString(param.Get("pad_index", ""));
@@ -187,7 +199,8 @@ QString AnalogToText(const Common::ParamPackage& param, const std::string& dir)
const QString axis_y_str = QString::fromStdString(param.Get("axis_y", ""));
const bool invert_x = param.Get("invert_x", "+") == "-";
const bool invert_y = param.Get("invert_y", "+") == "-";
- if (engine_str == "sdl" || engine_str == "gcpad" || engine_str == "mouse") {
+ if (engine_str == "sdl" || engine_str == "gcpad" || engine_str == "mouse" ||
+ engine_str == "tas") {
if (dir == "modifier") {
return QObject::tr("[unused]");
}
@@ -218,11 +231,12 @@ QString AnalogToText(const Common::ParamPackage& param, const std::string& dir)
ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index,
QWidget* bottom_row,
InputCommon::InputSubsystem* input_subsystem_,
- InputProfiles* profiles_, bool debug)
+ InputProfiles* profiles_, Core::System& system_,
+ bool debug)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index(player_index),
debug(debug), input_subsystem{input_subsystem_}, profiles(profiles_),
timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()),
- bottom_row(bottom_row) {
+ bottom_row(bottom_row), system{system_} {
ui->setupUi(this);
setFocusPolicy(Qt::ClickFocus);
@@ -309,11 +323,14 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
buttons_param[button_id].Clear();
button_map[button_id]->setText(tr("[not set]"));
});
- context_menu.addAction(tr("Toggle button"), [&] {
- const bool toggle_value = !buttons_param[button_id].Get("toggle", false);
- buttons_param[button_id].Set("toggle", toggle_value);
- button_map[button_id]->setText(ButtonToText(buttons_param[button_id]));
- });
+ if (buttons_param[button_id].Has("toggle")) {
+ context_menu.addAction(tr("Toggle button"), [&] {
+ const bool toggle_value =
+ !buttons_param[button_id].Get("toggle", false);
+ buttons_param[button_id].Set("toggle", toggle_value);
+ button_map[button_id]->setText(ButtonToText(buttons_param[button_id]));
+ });
+ }
if (buttons_param[button_id].Has("threshold")) {
context_menu.addAction(tr("Set threshold"), [&] {
const int button_threshold = static_cast<int>(
@@ -666,7 +683,7 @@ void ConfigureInputPlayer::TryConnectSelectedController() {
controller_type == Settings::ControllerType::Handheld;
// Connect only if handheld is going from disconnected to connected
if (!handheld.connected && handheld_connected) {
- UpdateController(controller_type, HANDHELD_INDEX, true);
+ UpdateController(controller_type, HANDHELD_INDEX, true, system);
}
handheld.connected = handheld_connected;
}
@@ -686,7 +703,7 @@ void ConfigureInputPlayer::TryConnectSelectedController() {
return;
}
- UpdateController(controller_type, player_index, true);
+ UpdateController(controller_type, player_index, true, system);
}
void ConfigureInputPlayer::TryDisconnectSelectedController() {
@@ -704,7 +721,7 @@ void ConfigureInputPlayer::TryDisconnectSelectedController() {
controller_type == Settings::ControllerType::Handheld;
// Disconnect only if handheld is going from connected to disconnected
if (handheld.connected && !handheld_connected) {
- UpdateController(controller_type, HANDHELD_INDEX, false);
+ UpdateController(controller_type, HANDHELD_INDEX, false, system);
}
return;
}
@@ -720,7 +737,7 @@ void ConfigureInputPlayer::TryDisconnectSelectedController() {
}
// Disconnect the controller first.
- UpdateController(controller_type, player_index, false);
+ UpdateController(controller_type, player_index, false, system);
}
void ConfigureInputPlayer::showEvent(QShowEvent* event) {
@@ -923,9 +940,9 @@ void ConfigureInputPlayer::UpdateUI() {
int slider_value;
auto& param = analogs_param[analog_id];
- const bool is_controller = param.Get("engine", "") == "sdl" ||
- param.Get("engine", "") == "gcpad" ||
- param.Get("engine", "") == "mouse";
+ const bool is_controller =
+ param.Get("engine", "") == "sdl" || param.Get("engine", "") == "gcpad" ||
+ param.Get("engine", "") == "mouse" || param.Get("engine", "") == "tas";
if (is_controller) {
if (!param.Has("deadzone")) {
@@ -1000,8 +1017,6 @@ void ConfigureInputPlayer::SetConnectableControllers() {
}
};
- Core::System& system{Core::System::GetInstance()};
-
if (!system.IsPoweredOn()) {
add_controllers(true);
return;
@@ -1042,8 +1057,12 @@ int ConfigureInputPlayer::GetIndexFromControllerType(Settings::ControllerType ty
void ConfigureInputPlayer::UpdateInputDevices() {
input_devices = input_subsystem->GetInputDevices();
ui->comboDevices->clear();
- for (auto device : input_devices) {
- ui->comboDevices->addItem(QString::fromStdString(device.Get("display", "Unknown")), {});
+ for (auto& device : input_devices) {
+ const std::string display = device.Get("display", "Unknown");
+ ui->comboDevices->addItem(QString::fromStdString(display), {});
+ if (display == "TAS") {
+ device.Set("pad", static_cast<u8>(player_index));
+ }
}
}
diff --git a/src/yuzu/configuration/configure_input_player.h b/src/yuzu/configuration/configure_input_player.h
index c7d101682..39b44b8a5 100644
--- a/src/yuzu/configuration/configure_input_player.h
+++ b/src/yuzu/configuration/configure_input_player.h
@@ -29,6 +29,10 @@ class QWidget;
class InputProfiles;
+namespace Core {
+class System;
+}
+
namespace InputCommon {
class InputSubsystem;
}
@@ -48,7 +52,8 @@ class ConfigureInputPlayer : public QWidget {
public:
explicit ConfigureInputPlayer(QWidget* parent, std::size_t player_index, QWidget* bottom_row,
InputCommon::InputSubsystem* input_subsystem_,
- InputProfiles* profiles_, bool debug = false);
+ InputProfiles* profiles_, Core::System& system_,
+ bool debug = false);
~ConfigureInputPlayer() override;
/// Save all button configurations to settings file.
@@ -233,4 +238,6 @@ private:
/// ConfigureInput widget. On show, add this widget to the main layout. This will change the
/// parent of the widget to this widget (but thats fine).
QWidget* bottom_row;
+
+ Core::System& system;
};
diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp
index cd633e45f..f31f86339 100644
--- a/src/yuzu/configuration/configure_input_player_widget.cpp
+++ b/src/yuzu/configuration/configure_input_player_widget.cpp
@@ -175,7 +175,7 @@ void PlayerControlPreview::ResetInputs() {
}
void PlayerControlPreview::UpdateInput() {
- if (!is_enabled && !mapping_active) {
+ if (!is_enabled && !mapping_active && !Settings::values.tas_enable) {
return;
}
bool input_changed = false;
@@ -222,6 +222,19 @@ void PlayerControlPreview::UpdateInput() {
if (input_changed) {
update();
+ if (controller_callback.input != nullptr) {
+ ControllerInput input{
+ .axis_values = {std::pair<float, float>{
+ axis_values[Settings::NativeAnalog::LStick].value.x(),
+ axis_values[Settings::NativeAnalog::LStick].value.y()},
+ std::pair<float, float>{
+ axis_values[Settings::NativeAnalog::RStick].value.x(),
+ axis_values[Settings::NativeAnalog::RStick].value.y()}},
+ .button_values = button_values,
+ .changed = true,
+ };
+ controller_callback.input(std::move(input));
+ }
}
if (mapping_active) {
@@ -229,6 +242,10 @@ void PlayerControlPreview::UpdateInput() {
}
}
+void PlayerControlPreview::SetCallBack(ControllerCallback callback_) {
+ controller_callback = std::move(callback_);
+}
+
void PlayerControlPreview::paintEvent(QPaintEvent* event) {
QFrame::paintEvent(event);
QPainter p(this);
@@ -647,18 +664,18 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen
// Face buttons
p.setPen(colors.outline);
button_color = colors.button;
- DrawCircleButton(p, face_center + QPoint(face_distance, 0), button_values[A], face_radius);
- DrawCircleButton(p, face_center + QPoint(0, face_distance), button_values[B], face_radius);
- DrawCircleButton(p, face_center + QPoint(0, -face_distance), button_values[X], face_radius);
- DrawCircleButton(p, face_center + QPoint(-face_distance, 0), button_values[Y], face_radius);
+ DrawCircleButton(p, face_center + QPointF(face_distance, 0), button_values[A], face_radius);
+ DrawCircleButton(p, face_center + QPointF(0, face_distance), button_values[B], face_radius);
+ DrawCircleButton(p, face_center + QPointF(0, -face_distance), button_values[X], face_radius);
+ DrawCircleButton(p, face_center + QPointF(-face_distance, 0), button_values[Y], face_radius);
// Face buttons text
p.setPen(colors.transparent);
p.setBrush(colors.font);
- DrawSymbol(p, face_center + QPoint(face_distance, 0), Symbol::A, text_size);
- DrawSymbol(p, face_center + QPoint(0, face_distance), Symbol::B, text_size);
- DrawSymbol(p, face_center + QPoint(0, -face_distance), Symbol::X, text_size);
- DrawSymbol(p, face_center + QPoint(-face_distance, 1), Symbol::Y, text_size);
+ DrawSymbol(p, face_center + QPointF(face_distance, 0), Symbol::A, text_size);
+ DrawSymbol(p, face_center + QPointF(0, face_distance), Symbol::B, text_size);
+ DrawSymbol(p, face_center + QPointF(0, -face_distance), Symbol::X, text_size);
+ DrawSymbol(p, face_center + QPointF(-face_distance, 1), Symbol::Y, text_size);
// D-pad constants
const QPointF dpad_center = center + QPoint(-171, 8);
@@ -669,18 +686,20 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen
// D-pad buttons
p.setPen(colors.outline);
button_color = colors.button;
- DrawCircleButton(p, dpad_center + QPoint(dpad_distance, 0), button_values[DRight], dpad_radius);
- DrawCircleButton(p, dpad_center + QPoint(0, dpad_distance), button_values[DDown], dpad_radius);
- DrawCircleButton(p, dpad_center + QPoint(0, -dpad_distance), button_values[DUp], dpad_radius);
- DrawCircleButton(p, dpad_center + QPoint(-dpad_distance, 0), button_values[DLeft], dpad_radius);
+ DrawCircleButton(p, dpad_center + QPointF(dpad_distance, 0), button_values[DRight],
+ dpad_radius);
+ DrawCircleButton(p, dpad_center + QPointF(0, dpad_distance), button_values[DDown], dpad_radius);
+ DrawCircleButton(p, dpad_center + QPointF(0, -dpad_distance), button_values[DUp], dpad_radius);
+ DrawCircleButton(p, dpad_center + QPointF(-dpad_distance, 0), button_values[DLeft],
+ dpad_radius);
// D-pad arrows
p.setPen(colors.font2);
p.setBrush(colors.font2);
- DrawArrow(p, dpad_center + QPoint(dpad_distance, 0), Direction::Right, dpad_arrow_size);
- DrawArrow(p, dpad_center + QPoint(0, dpad_distance), Direction::Down, dpad_arrow_size);
- DrawArrow(p, dpad_center + QPoint(0, -dpad_distance), Direction::Up, dpad_arrow_size);
- DrawArrow(p, dpad_center + QPoint(-dpad_distance, 0), Direction::Left, dpad_arrow_size);
+ DrawArrow(p, dpad_center + QPointF(dpad_distance, 0), Direction::Right, dpad_arrow_size);
+ DrawArrow(p, dpad_center + QPointF(0, dpad_distance), Direction::Down, dpad_arrow_size);
+ DrawArrow(p, dpad_center + QPointF(0, -dpad_distance), Direction::Up, dpad_arrow_size);
+ DrawArrow(p, dpad_center + QPointF(-dpad_distance, 0), Direction::Left, dpad_arrow_size);
// ZL and ZR buttons
p.setPen(colors.outline);
@@ -1818,7 +1837,7 @@ void PlayerControlPreview::DrawLeftBody(QPainter& p, const QPointF center) {
const float led_size = 5.0f;
const QPointF led_position = sideview_center + QPointF(0, -36);
int led_count = 0;
- for (const auto color : led_color) {
+ for (const auto& color : led_color) {
p.setBrush(color);
DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size);
}
@@ -1914,7 +1933,7 @@ void PlayerControlPreview::DrawRightBody(QPainter& p, const QPointF center) {
const float led_size = 5.0f;
const QPointF led_position = sideview_center + QPointF(0, -36);
int led_count = 0;
- for (const auto color : led_color) {
+ for (const auto& color : led_color) {
p.setBrush(color);
DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size);
}
diff --git a/src/yuzu/configuration/configure_input_player_widget.h b/src/yuzu/configuration/configure_input_player_widget.h
index f4a6a5e1b..f4bbfa528 100644
--- a/src/yuzu/configuration/configure_input_player_widget.h
+++ b/src/yuzu/configuration/configure_input_player_widget.h
@@ -9,6 +9,7 @@
#include <QPointer>
#include "common/settings.h"
#include "core/frontend/input.h"
+#include "yuzu/debugger/controller.h"
class QLabel;
@@ -33,6 +34,7 @@ public:
void BeginMappingAnalog(std::size_t button_id);
void EndMapping();
void UpdateInput();
+ void SetCallBack(ControllerCallback callback_);
protected:
void paintEvent(QPaintEvent* event) override;
@@ -181,6 +183,7 @@ private:
using StickArray =
std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID>;
+ ControllerCallback controller_callback;
bool is_enabled{};
bool mapping_active{};
int blink_counter{};
diff --git a/src/yuzu/configuration/configure_input_profile_dialog.cpp b/src/yuzu/configuration/configure_input_profile_dialog.cpp
index 1f5cfa75b..cd5a88cea 100644
--- a/src/yuzu/configuration/configure_input_profile_dialog.cpp
+++ b/src/yuzu/configuration/configure_input_profile_dialog.cpp
@@ -2,14 +2,17 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "core/core.h"
#include "ui_configure_input_profile_dialog.h"
#include "yuzu/configuration/configure_input_player.h"
#include "yuzu/configuration/configure_input_profile_dialog.h"
ConfigureInputProfileDialog::ConfigureInputProfileDialog(
- QWidget* parent, InputCommon::InputSubsystem* input_subsystem, InputProfiles* profiles)
+ QWidget* parent, InputCommon::InputSubsystem* input_subsystem, InputProfiles* profiles,
+ Core::System& system)
: QDialog(parent), ui(std::make_unique<Ui::ConfigureInputProfileDialog>()),
- profile_widget(new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, profiles, false)) {
+ profile_widget(
+ new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, profiles, system, false)) {
ui->setupUi(this);
ui->controllerLayout->addWidget(profile_widget);
diff --git a/src/yuzu/configuration/configure_input_profile_dialog.h b/src/yuzu/configuration/configure_input_profile_dialog.h
index e6386bdbb..84b1f6d1a 100644
--- a/src/yuzu/configuration/configure_input_profile_dialog.h
+++ b/src/yuzu/configuration/configure_input_profile_dialog.h
@@ -13,6 +13,10 @@ class ConfigureInputPlayer;
class InputProfiles;
+namespace Core {
+class System;
+}
+
namespace InputCommon {
class InputSubsystem;
}
@@ -27,7 +31,7 @@ class ConfigureInputProfileDialog : public QDialog {
public:
explicit ConfigureInputProfileDialog(QWidget* parent,
InputCommon::InputSubsystem* input_subsystem,
- InputProfiles* profiles);
+ InputProfiles* profiles, Core::System& system);
~ConfigureInputProfileDialog() override;
private:
diff --git a/src/yuzu/configuration/configure_network.cpp b/src/yuzu/configuration/configure_network.cpp
new file mode 100644
index 000000000..7020d2964
--- /dev/null
+++ b/src/yuzu/configuration/configure_network.cpp
@@ -0,0 +1,42 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <QGraphicsItem>
+#include <QtConcurrent/QtConcurrent>
+#include "common/settings.h"
+#include "core/core.h"
+#include "core/network/network_interface.h"
+#include "ui_configure_network.h"
+#include "yuzu/configuration/configure_network.h"
+
+ConfigureNetwork::ConfigureNetwork(const Core::System& system_, QWidget* parent)
+ : QWidget(parent), ui(std::make_unique<Ui::ConfigureNetwork>()), system{system_} {
+ ui->setupUi(this);
+
+ ui->network_interface->addItem(tr("None"));
+ for (const auto& iface : Network::GetAvailableNetworkInterfaces()) {
+ ui->network_interface->addItem(QString::fromStdString(iface.name));
+ }
+
+ this->SetConfiguration();
+}
+
+ConfigureNetwork::~ConfigureNetwork() = default;
+
+void ConfigureNetwork::ApplyConfiguration() {
+ Settings::values.network_interface = ui->network_interface->currentText().toStdString();
+}
+
+void ConfigureNetwork::RetranslateUi() {
+ ui->retranslateUi(this);
+}
+
+void ConfigureNetwork::SetConfiguration() {
+ const bool runtime_lock = !system.IsPoweredOn();
+
+ const std::string& network_interface = Settings::values.network_interface.GetValue();
+
+ ui->network_interface->setCurrentText(QString::fromStdString(network_interface));
+ ui->network_interface->setEnabled(runtime_lock);
+}
diff --git a/src/yuzu/configuration/configure_network.h b/src/yuzu/configuration/configure_network.h
new file mode 100644
index 000000000..8507c62eb
--- /dev/null
+++ b/src/yuzu/configuration/configure_network.h
@@ -0,0 +1,31 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <QFutureWatcher>
+#include <QWidget>
+
+namespace Ui {
+class ConfigureNetwork;
+}
+
+class ConfigureNetwork : public QWidget {
+ Q_OBJECT
+
+public:
+ explicit ConfigureNetwork(const Core::System& system_, QWidget* parent = nullptr);
+ ~ConfigureNetwork() override;
+
+ void ApplyConfiguration();
+ void RetranslateUi();
+
+private:
+ void SetConfiguration();
+
+ std::unique_ptr<Ui::ConfigureNetwork> ui;
+
+ const Core::System& system;
+};
diff --git a/src/yuzu/configuration/configure_network.ui b/src/yuzu/configuration/configure_network.ui
new file mode 100644
index 000000000..f10e973b1
--- /dev/null
+++ b/src/yuzu/configuration/configure_network.ui
@@ -0,0 +1,60 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureNetwork</class>
+ <widget class="QWidget" name="ConfigureNetwork">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>433</width>
+ <height>561</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Form</string>
+ </property>
+ <property name="accessibleName">
+ <string>Network</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout">
+ <item>
+ <layout class="QVBoxLayout" name="verticalLayout_3">
+ <item>
+ <widget class="QGroupBox" name="groupBox_2">
+ <property name="title">
+ <string>General</string>
+ </property>
+ <layout class="QGridLayout" name="gridLayout_2">
+ <item row="1" column="1">
+ <widget class="QComboBox" name="network_interface"/>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="label_4">
+ <property name="text">
+ <string>Network Interface</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <spacer name="verticalSpacer">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>40</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/src/yuzu/configuration/configure_per_game.cpp b/src/yuzu/configuration/configure_per_game.cpp
index 8c00eec59..1031399e1 100644
--- a/src/yuzu/configuration/configure_per_game.cpp
+++ b/src/yuzu/configuration/configure_per_game.cpp
@@ -30,32 +30,56 @@
#include "core/loader/loader.h"
#include "ui_configure_per_game.h"
#include "yuzu/configuration/config.h"
+#include "yuzu/configuration/configure_audio.h"
+#include "yuzu/configuration/configure_cpu.h"
+#include "yuzu/configuration/configure_general.h"
+#include "yuzu/configuration/configure_graphics.h"
+#include "yuzu/configuration/configure_graphics_advanced.h"
#include "yuzu/configuration/configure_input.h"
#include "yuzu/configuration/configure_per_game.h"
+#include "yuzu/configuration/configure_per_game_addons.h"
+#include "yuzu/configuration/configure_system.h"
#include "yuzu/uisettings.h"
#include "yuzu/util/util.h"
-ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id, const std::string& file_name)
- : QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()), title_id(title_id) {
+ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id, const std::string& file_name,
+ Core::System& system_)
+ : QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()),
+ title_id(title_id), system{system_}, addons_tab{std::make_unique<ConfigurePerGameAddons>(
+ system_, this)},
+ audio_tab{std::make_unique<ConfigureAudio>(system_, this)},
+ cpu_tab{std::make_unique<ConfigureCpu>(system_, this)},
+ general_tab{std::make_unique<ConfigureGeneral>(system_, this)},
+ graphics_tab{std::make_unique<ConfigureGraphics>(system_, this)},
+ graphics_advanced_tab{std::make_unique<ConfigureGraphicsAdvanced>(system_, this)},
+ system_tab{std::make_unique<ConfigureSystem>(system_, this)} {
const auto file_path = std::filesystem::path(Common::FS::ToU8String(file_name));
const auto config_file_name = title_id == 0 ? Common::FS::PathToUTF8String(file_path.filename())
: fmt::format("{:016X}", title_id);
- game_config = std::make_unique<Config>(config_file_name, Config::ConfigType::PerGameConfig);
-
- Settings::SetConfiguringGlobal(false);
+ game_config =
+ std::make_unique<Config>(system, config_file_name, Config::ConfigType::PerGameConfig);
ui->setupUi(this);
+
+ ui->tabWidget->addTab(addons_tab.get(), tr("Add-Ons"));
+ ui->tabWidget->addTab(general_tab.get(), tr("General"));
+ ui->tabWidget->addTab(system_tab.get(), tr("System"));
+ ui->tabWidget->addTab(cpu_tab.get(), tr("CPU"));
+ ui->tabWidget->addTab(graphics_tab.get(), tr("Graphics"));
+ ui->tabWidget->addTab(graphics_advanced_tab.get(), tr("GraphicsAdvanced"));
+ ui->tabWidget->addTab(audio_tab.get(), tr("Audio"));
+
setFocusPolicy(Qt::ClickFocus);
setWindowTitle(tr("Properties"));
// remove Help question mark button from the title bar
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
- ui->addonsTab->SetTitleId(title_id);
+ addons_tab->SetTitleId(title_id);
scene = new QGraphicsScene;
ui->icon_view->setScene(scene);
- if (Core::System::GetInstance().IsPoweredOn()) {
+ if (system.IsPoweredOn()) {
QPushButton* apply_button = ui->buttonBox->addButton(QDialogButtonBox::Apply);
connect(apply_button, &QAbstractButton::clicked, this,
&ConfigurePerGame::HandleApplyButtonClicked);
@@ -67,15 +91,15 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id, const std::str
ConfigurePerGame::~ConfigurePerGame() = default;
void ConfigurePerGame::ApplyConfiguration() {
- ui->addonsTab->ApplyConfiguration();
- ui->generalTab->ApplyConfiguration();
- ui->cpuTab->ApplyConfiguration();
- ui->systemTab->ApplyConfiguration();
- ui->graphicsTab->ApplyConfiguration();
- ui->graphicsAdvancedTab->ApplyConfiguration();
- ui->audioTab->ApplyConfiguration();
-
- Core::System::GetInstance().ApplySettings();
+ addons_tab->ApplyConfiguration();
+ general_tab->ApplyConfiguration();
+ cpu_tab->ApplyConfiguration();
+ system_tab->ApplyConfiguration();
+ graphics_tab->ApplyConfiguration();
+ graphics_advanced_tab->ApplyConfiguration();
+ audio_tab->ApplyConfiguration();
+
+ system.ApplySettings();
Settings::LogSettings();
game_config->Save();
@@ -108,12 +132,11 @@ void ConfigurePerGame::LoadConfiguration() {
return;
}
- ui->addonsTab->LoadFromFile(file);
+ addons_tab->LoadFromFile(file);
ui->display_title_id->setText(
QStringLiteral("%1").arg(title_id, 16, 16, QLatin1Char{'0'}).toUpper());
- auto& system = Core::System::GetInstance();
const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
system.GetContentProvider()};
const auto control = pm.GetControlMetadata();
@@ -164,4 +187,11 @@ void ConfigurePerGame::LoadConfiguration() {
const auto valueText = ReadableByteSize(file->GetSize());
ui->display_size->setText(valueText);
+
+ general_tab->SetConfiguration();
+ cpu_tab->SetConfiguration();
+ system_tab->SetConfiguration();
+ graphics_tab->SetConfiguration();
+ graphics_advanced_tab->SetConfiguration();
+ audio_tab->SetConfiguration();
}
diff --git a/src/yuzu/configuration/configure_per_game.h b/src/yuzu/configuration/configure_per_game.h
index a2d0211a3..c1a57d87b 100644
--- a/src/yuzu/configuration/configure_per_game.h
+++ b/src/yuzu/configuration/configure_per_game.h
@@ -14,6 +14,18 @@
#include "core/file_sys/vfs_types.h"
#include "yuzu/configuration/config.h"
+namespace Core {
+class System;
+}
+
+class ConfigurePerGameAddons;
+class ConfigureAudio;
+class ConfigureCpu;
+class ConfigureGeneral;
+class ConfigureGraphics;
+class ConfigureGraphicsAdvanced;
+class ConfigureSystem;
+
class QGraphicsScene;
class QStandardItem;
class QStandardItemModel;
@@ -29,7 +41,8 @@ class ConfigurePerGame : public QDialog {
public:
// Cannot use std::filesystem::path due to https://bugreports.qt.io/browse/QTBUG-73263
- explicit ConfigurePerGame(QWidget* parent, u64 title_id, const std::string& file_name);
+ explicit ConfigurePerGame(QWidget* parent, u64 title_id, const std::string& file_name,
+ Core::System& system_);
~ConfigurePerGame() override;
/// Save all button configurations to settings file
@@ -52,4 +65,14 @@ private:
QGraphicsScene* scene;
std::unique_ptr<Config> game_config;
+
+ Core::System& system;
+
+ std::unique_ptr<ConfigurePerGameAddons> addons_tab;
+ std::unique_ptr<ConfigureAudio> audio_tab;
+ std::unique_ptr<ConfigureCpu> cpu_tab;
+ std::unique_ptr<ConfigureGeneral> general_tab;
+ std::unique_ptr<ConfigureGraphics> graphics_tab;
+ std::unique_ptr<ConfigureGraphicsAdvanced> graphics_advanced_tab;
+ std::unique_ptr<ConfigureSystem> system_tab;
};
diff --git a/src/yuzu/configuration/configure_per_game.ui b/src/yuzu/configuration/configure_per_game.ui
index 7da14146b..60efdbf21 100644
--- a/src/yuzu/configuration/configure_per_game.ui
+++ b/src/yuzu/configuration/configure_per_game.ui
@@ -7,12 +7,13 @@
<x>0</x>
<y>0</y>
<width>900</width>
- <height>600</height>
+ <height>630</height>
</rect>
</property>
<property name="minimumSize">
<size>
<width>900</width>
+ <height>0</height>
</size>
</property>
<property name="windowTitle">
@@ -214,7 +215,7 @@
<bool>true</bool>
</property>
<property name="currentIndex">
- <number>0</number>
+ <number>-1</number>
</property>
<property name="usesScrollButtons">
<bool>true</bool>
@@ -225,41 +226,6 @@
<property name="tabsClosable">
<bool>false</bool>
</property>
- <widget class="ConfigurePerGameAddons" name="addonsTab">
- <attribute name="title">
- <string>Add-Ons</string>
- </attribute>
- </widget>
- <widget class="ConfigureGeneral" name="generalTab">
- <attribute name="title">
- <string>General</string>
- </attribute>
- </widget>
- <widget class="ConfigureSystem" name="systemTab">
- <attribute name="title">
- <string>System</string>
- </attribute>
- </widget>
- <widget class="ConfigureCpu" name="cpuTab">
- <attribute name="title">
- <string>CPU</string>
- </attribute>
- </widget>
- <widget class="ConfigureGraphics" name="graphicsTab">
- <attribute name="title">
- <string>Graphics</string>
- </attribute>
- </widget>
- <widget class="ConfigureGraphicsAdvanced" name="graphicsAdvancedTab">
- <attribute name="title">
- <string>Adv. Graphics</string>
- </attribute>
- </widget>
- <widget class="ConfigureAudio" name="audioTab">
- <attribute name="title">
- <string>Audio</string>
- </attribute>
- </widget>
</widget>
</item>
</layout>
@@ -284,50 +250,6 @@
</item>
</layout>
</widget>
- <customwidgets>
- <customwidget>
- <class>ConfigureGeneral</class>
- <extends>QWidget</extends>
- <header>configuration/configure_general.h</header>
- <container>1</container>
- </customwidget>
- <customwidget>
- <class>ConfigureSystem</class>
- <extends>QWidget</extends>
- <header>configuration/configure_system.h</header>
- <container>1</container>
- </customwidget>
- <customwidget>
- <class>ConfigureAudio</class>
- <extends>QWidget</extends>
- <header>configuration/configure_audio.h</header>
- <container>1</container>
- </customwidget>
- <customwidget>
- <class>ConfigureGraphics</class>
- <extends>QWidget</extends>
- <header>configuration/configure_graphics.h</header>
- <container>1</container>
- </customwidget>
- <customwidget>
- <class>ConfigureGraphicsAdvanced</class>
- <extends>QWidget</extends>
- <header>configuration/configure_graphics_advanced.h</header>
- <container>1</container>
- </customwidget>
- <customwidget>
- <class>ConfigurePerGameAddons</class>
- <extends>QWidget</extends>
- <header>configuration/configure_per_game_addons.h</header>
- <container>1</container>
- </customwidget>
- <customwidget>
- <class>ConfigureCpu</class>
- <extends>QWidget</extends>
- <header>configuration/configure_cpu.h</header>
- <container>1</container>
- </customwidget>
- </customwidgets>
<resources/>
<connections>
<connection>
@@ -335,12 +257,32 @@
<signal>accepted()</signal>
<receiver>ConfigurePerGame</receiver>
<slot>accept()</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
</connection>
<connection>
<sender>buttonBox</sender>
<signal>rejected()</signal>
<receiver>ConfigurePerGame</receiver>
<slot>reject()</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
</connection>
</connections>
</ui>
diff --git a/src/yuzu/configuration/configure_per_game_addons.cpp b/src/yuzu/configuration/configure_per_game_addons.cpp
index ebb0f411c..65e615963 100644
--- a/src/yuzu/configuration/configure_per_game_addons.cpp
+++ b/src/yuzu/configuration/configure_per_game_addons.cpp
@@ -26,8 +26,8 @@
#include "yuzu/uisettings.h"
#include "yuzu/util/util.h"
-ConfigurePerGameAddons::ConfigurePerGameAddons(QWidget* parent)
- : QWidget(parent), ui(new Ui::ConfigurePerGameAddons) {
+ConfigurePerGameAddons::ConfigurePerGameAddons(Core::System& system_, QWidget* parent)
+ : QWidget(parent), ui{std::make_unique<Ui::ConfigurePerGameAddons>()}, system{system_} {
ui->setupUi(this);
layout = new QVBoxLayout;
@@ -58,7 +58,7 @@ ConfigurePerGameAddons::ConfigurePerGameAddons(QWidget* parent)
ui->scrollArea->setLayout(layout);
- ui->scrollArea->setEnabled(!Core::System::GetInstance().IsPoweredOn());
+ ui->scrollArea->setEnabled(!system.IsPoweredOn());
connect(item_model, &QStandardItemModel::itemChanged,
[] { UISettings::values.is_game_list_reload_pending.exchange(true); });
@@ -112,7 +112,6 @@ void ConfigurePerGameAddons::LoadConfiguration() {
return;
}
- auto& system = Core::System::GetInstance();
const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
system.GetContentProvider()};
const auto loader = Loader::GetLoader(system, file);
diff --git a/src/yuzu/configuration/configure_per_game_addons.h b/src/yuzu/configuration/configure_per_game_addons.h
index a00ec3539..24b017494 100644
--- a/src/yuzu/configuration/configure_per_game_addons.h
+++ b/src/yuzu/configuration/configure_per_game_addons.h
@@ -11,6 +11,10 @@
#include "core/file_sys/vfs_types.h"
+namespace Core {
+class System;
+}
+
class QGraphicsScene;
class QStandardItem;
class QStandardItemModel;
@@ -25,7 +29,7 @@ class ConfigurePerGameAddons : public QWidget {
Q_OBJECT
public:
- explicit ConfigurePerGameAddons(QWidget* parent = nullptr);
+ explicit ConfigurePerGameAddons(Core::System& system_, QWidget* parent = nullptr);
~ConfigurePerGameAddons() override;
/// Save all button configurations to settings file
@@ -50,4 +54,6 @@ private:
QStandardItemModel* item_model;
std::vector<QList<QStandardItem*>> list_items;
+
+ Core::System& system;
};
diff --git a/src/yuzu/configuration/configure_per_game_addons.ui b/src/yuzu/configuration/configure_per_game_addons.ui
index aefdebfcd..f9cf6f2c3 100644
--- a/src/yuzu/configuration/configure_per_game_addons.ui
+++ b/src/yuzu/configuration/configure_per_game_addons.ui
@@ -13,6 +13,9 @@
<property name="windowTitle">
<string>Form</string>
</property>
+ <property name="accessibleDescription">
+ <string>Add-Ons</string>
+ </property>
<layout class="QGridLayout" name="gridLayout">
<item row="0" column="0">
<widget class="QScrollArea" name="scrollArea">
diff --git a/src/yuzu/configuration/configure_profile_manager.cpp b/src/yuzu/configuration/configure_profile_manager.cpp
index ac849b01d..99d5f4686 100644
--- a/src/yuzu/configuration/configure_profile_manager.cpp
+++ b/src/yuzu/configuration/configure_profile_manager.cpp
@@ -76,9 +76,9 @@ QString GetProfileUsernameFromUser(QWidget* parent, const QString& description_t
}
} // Anonymous namespace
-ConfigureProfileManager ::ConfigureProfileManager(QWidget* parent)
- : QWidget(parent), ui(new Ui::ConfigureProfileManager),
- profile_manager(std::make_unique<Service::Account::ProfileManager>()) {
+ConfigureProfileManager::ConfigureProfileManager(const Core::System& system_, QWidget* parent)
+ : QWidget(parent), ui{std::make_unique<Ui::ConfigureProfileManager>()},
+ profile_manager(std::make_unique<Service::Account::ProfileManager>()), system{system_} {
ui->setupUi(this);
tree_view = new QTreeView;
@@ -137,7 +137,7 @@ void ConfigureProfileManager::RetranslateUI() {
}
void ConfigureProfileManager::SetConfiguration() {
- enabled = !Core::System::GetInstance().IsPoweredOn();
+ enabled = !system.IsPoweredOn();
item_model->removeRows(0, item_model->rowCount());
list_items.clear();
@@ -180,8 +180,6 @@ void ConfigureProfileManager::ApplyConfiguration() {
if (!enabled) {
return;
}
-
- Core::System::GetInstance().ApplySettings();
}
void ConfigureProfileManager::SelectUser(const QModelIndex& index) {
diff --git a/src/yuzu/configuration/configure_profile_manager.h b/src/yuzu/configuration/configure_profile_manager.h
index 0a9bca2a6..575cb89d5 100644
--- a/src/yuzu/configuration/configure_profile_manager.h
+++ b/src/yuzu/configuration/configure_profile_manager.h
@@ -9,6 +9,10 @@
#include <QList>
#include <QWidget>
+namespace Core {
+class System;
+}
+
class QGraphicsScene;
class QStandardItem;
class QStandardItemModel;
@@ -27,7 +31,7 @@ class ConfigureProfileManager : public QWidget {
Q_OBJECT
public:
- explicit ConfigureProfileManager(QWidget* parent = nullptr);
+ explicit ConfigureProfileManager(const Core::System& system_, QWidget* parent = nullptr);
~ConfigureProfileManager() override;
void ApplyConfiguration();
@@ -58,4 +62,6 @@ private:
bool enabled = false;
std::unique_ptr<Service::Account::ProfileManager> profile_manager;
+
+ const Core::System& system;
};
diff --git a/src/yuzu/configuration/configure_profile_manager.ui b/src/yuzu/configuration/configure_profile_manager.ui
index dedba4998..cfe7478c8 100644
--- a/src/yuzu/configuration/configure_profile_manager.ui
+++ b/src/yuzu/configuration/configure_profile_manager.ui
@@ -6,13 +6,16 @@
<rect>
<x>0</x>
<y>0</y>
- <width>366</width>
+ <width>390</width>
<height>483</height>
</rect>
</property>
<property name="windowTitle">
<string>Form</string>
</property>
+ <property name="accessibleName">
+ <string>Profiles</string>
+ </property>
<layout class="QHBoxLayout" name="horizontalLayout">
<item>
<layout class="QVBoxLayout" name="verticalLayout">
diff --git a/src/yuzu/configuration/configure_service.cpp b/src/yuzu/configuration/configure_service.cpp
deleted file mode 100644
index 4aa424803..000000000
--- a/src/yuzu/configuration/configure_service.cpp
+++ /dev/null
@@ -1,144 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <QGraphicsItem>
-#include <QtConcurrent/QtConcurrent>
-#include "common/settings.h"
-#include "core/hle/service/bcat/backend/boxcat.h"
-#include "ui_configure_service.h"
-#include "yuzu/configuration/configure_service.h"
-
-#ifdef YUZU_ENABLE_BOXCAT
-namespace {
-QString FormatEventStatusString(const Service::BCAT::EventStatus& status) {
- QString out;
-
- if (status.header.has_value()) {
- out += QStringLiteral("<i>%1</i><br>").arg(QString::fromStdString(*status.header));
- }
-
- if (status.events.size() == 1) {
- out += QStringLiteral("%1<br>").arg(QString::fromStdString(status.events.front()));
- } else {
- for (const auto& event : status.events) {
- out += QStringLiteral("- %1<br>").arg(QString::fromStdString(event));
- }
- }
-
- if (status.footer.has_value()) {
- out += QStringLiteral("<i>%1</i><br>").arg(QString::fromStdString(*status.footer));
- }
-
- return out;
-}
-} // Anonymous namespace
-#endif
-
-ConfigureService::ConfigureService(QWidget* parent)
- : QWidget(parent), ui(std::make_unique<Ui::ConfigureService>()) {
- ui->setupUi(this);
-
- ui->bcat_source->addItem(QStringLiteral("None"));
- ui->bcat_empty_label->setHidden(true);
- ui->bcat_empty_header->setHidden(true);
-
-#ifdef YUZU_ENABLE_BOXCAT
- ui->bcat_source->addItem(QStringLiteral("Boxcat"), QStringLiteral("boxcat"));
-#endif
-
- connect(ui->bcat_source, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
- &ConfigureService::OnBCATImplChanged);
-
- this->SetConfiguration();
-}
-
-ConfigureService::~ConfigureService() = default;
-
-void ConfigureService::ApplyConfiguration() {
- Settings::values.bcat_backend = ui->bcat_source->currentText().toLower().toStdString();
-}
-
-void ConfigureService::RetranslateUi() {
- ui->retranslateUi(this);
-}
-
-void ConfigureService::SetConfiguration() {
- const int index =
- ui->bcat_source->findData(QString::fromStdString(Settings::values.bcat_backend.GetValue()));
- ui->bcat_source->setCurrentIndex(index == -1 ? 0 : index);
-}
-
-std::pair<QString, QString> ConfigureService::BCATDownloadEvents() {
-#ifdef YUZU_ENABLE_BOXCAT
- std::optional<std::string> global;
- std::map<std::string, Service::BCAT::EventStatus> map;
- const auto res = Service::BCAT::Boxcat::GetStatus(global, map);
-
- switch (res) {
- case Service::BCAT::Boxcat::StatusResult::Success:
- break;
- case Service::BCAT::Boxcat::StatusResult::Offline:
- return {QString{},
- tr("The boxcat service is offline or you are not connected to the internet.")};
- case Service::BCAT::Boxcat::StatusResult::ParseError:
- return {QString{},
- tr("There was an error while processing the boxcat event data. Contact the yuzu "
- "developers.")};
- case Service::BCAT::Boxcat::StatusResult::BadClientVersion:
- return {QString{},
- tr("The version of yuzu you are using is either too new or too old for the server. "
- "Try updating to the latest official release of yuzu.")};
- }
-
- if (map.empty()) {
- return {QStringLiteral("Current Boxcat Events"),
- tr("There are currently no events on boxcat.")};
- }
-
- QString out;
-
- if (global.has_value()) {
- out += QStringLiteral("%1<br>").arg(QString::fromStdString(*global));
- }
-
- for (const auto& [key, value] : map) {
- out += QStringLiteral("%1<b>%2</b><br>%3")
- .arg(out.isEmpty() ? QString{} : QStringLiteral("<br>"))
- .arg(QString::fromStdString(key))
- .arg(FormatEventStatusString(value));
- }
- return {tr("Current Boxcat Events"), std::move(out)};
-#else
- return {tr("Current Boxcat Events"), tr("There are currently no events on boxcat.")};
-#endif
-}
-
-void ConfigureService::OnBCATImplChanged() {
-#ifdef YUZU_ENABLE_BOXCAT
- const auto boxcat = ui->bcat_source->currentText() == QStringLiteral("Boxcat");
- ui->bcat_empty_header->setHidden(!boxcat);
- ui->bcat_empty_label->setHidden(!boxcat);
- ui->bcat_empty_header->setText(QString{});
- ui->bcat_empty_label->setText(tr("Yuzu is retrieving the latest boxcat status..."));
-
- if (!boxcat)
- return;
-
- const auto future = QtConcurrent::run([this] { return BCATDownloadEvents(); });
-
- watcher.setFuture(future);
- connect(&watcher, &QFutureWatcher<std::pair<QString, QString>>::finished, this,
- [this] { OnUpdateBCATEmptyLabel(watcher.result()); });
-#endif
-}
-
-void ConfigureService::OnUpdateBCATEmptyLabel(std::pair<QString, QString> string) {
-#ifdef YUZU_ENABLE_BOXCAT
- const auto boxcat = ui->bcat_source->currentText() == QStringLiteral("Boxcat");
- if (boxcat) {
- ui->bcat_empty_header->setText(string.first);
- ui->bcat_empty_label->setText(string.second);
- }
-#endif
-}
diff --git a/src/yuzu/configuration/configure_service.h b/src/yuzu/configuration/configure_service.h
deleted file mode 100644
index f5c1b703a..000000000
--- a/src/yuzu/configuration/configure_service.h
+++ /dev/null
@@ -1,34 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <memory>
-#include <QFutureWatcher>
-#include <QWidget>
-
-namespace Ui {
-class ConfigureService;
-}
-
-class ConfigureService : public QWidget {
- Q_OBJECT
-
-public:
- explicit ConfigureService(QWidget* parent = nullptr);
- ~ConfigureService() override;
-
- void ApplyConfiguration();
- void RetranslateUi();
-
-private:
- void SetConfiguration();
-
- std::pair<QString, QString> BCATDownloadEvents();
- void OnBCATImplChanged();
- void OnUpdateBCATEmptyLabel(std::pair<QString, QString> string);
-
- std::unique_ptr<Ui::ConfigureService> ui;
- QFutureWatcher<std::pair<QString, QString>> watcher{this};
-};
diff --git a/src/yuzu/configuration/configure_service.ui b/src/yuzu/configuration/configure_service.ui
deleted file mode 100644
index 9668dd557..000000000
--- a/src/yuzu/configuration/configure_service.ui
+++ /dev/null
@@ -1,124 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<ui version="4.0">
- <class>ConfigureService</class>
- <widget class="QWidget" name="ConfigureService">
- <property name="geometry">
- <rect>
- <x>0</x>
- <y>0</y>
- <width>433</width>
- <height>561</height>
- </rect>
- </property>
- <property name="windowTitle">
- <string>Form</string>
- </property>
- <layout class="QVBoxLayout" name="verticalLayout">
- <item>
- <layout class="QVBoxLayout" name="verticalLayout_3">
- <item>
- <widget class="QGroupBox" name="groupBox">
- <property name="title">
- <string>BCAT</string>
- </property>
- <layout class="QGridLayout" name="gridLayout">
- <item row="1" column="1" colspan="2">
- <widget class="QLabel" name="label_2">
- <property name="maximumSize">
- <size>
- <width>260</width>
- <height>16777215</height>
- </size>
- </property>
- <property name="text">
- <string>BCAT is Nintendo's way of sending data to games to engage its community and unlock additional content.</string>
- </property>
- <property name="wordWrap">
- <bool>true</bool>
- </property>
- </widget>
- </item>
- <item row="0" column="0">
- <widget class="QLabel" name="label">
- <property name="maximumSize">
- <size>
- <width>16777215</width>
- <height>16777215</height>
- </size>
- </property>
- <property name="text">
- <string>BCAT Backend</string>
- </property>
- </widget>
- </item>
- <item row="3" column="1" colspan="2">
- <widget class="QLabel" name="bcat_empty_label">
- <property name="enabled">
- <bool>true</bool>
- </property>
- <property name="maximumSize">
- <size>
- <width>260</width>
- <height>16777215</height>
- </size>
- </property>
- <property name="text">
- <string/>
- </property>
- <property name="alignment">
- <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
- </property>
- <property name="wordWrap">
- <bool>true</bool>
- </property>
- </widget>
- </item>
- <item row="2" column="1" colspan="2">
- <widget class="QLabel" name="label_3">
- <property name="text">
- <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;a href=&quot;https://yuzu-emu.org/help/feature/boxcat&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;Learn more about BCAT, Boxcat, and Current Events&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
- </property>
- <property name="openExternalLinks">
- <bool>true</bool>
- </property>
- </widget>
- </item>
- <item row="0" column="1" colspan="2">
- <widget class="QComboBox" name="bcat_source"/>
- </item>
- <item row="3" column="0">
- <widget class="QLabel" name="bcat_empty_header">
- <property name="text">
- <string/>
- </property>
- <property name="alignment">
- <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
- </property>
- <property name="wordWrap">
- <bool>true</bool>
- </property>
- </widget>
- </item>
- </layout>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <spacer name="verticalSpacer">
- <property name="orientation">
- <enum>Qt::Vertical</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>20</width>
- <height>40</height>
- </size>
- </property>
- </spacer>
- </item>
- </layout>
- </widget>
- <resources/>
- <connections/>
-</ui>
diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp
index 99a5df241..56c762d64 100644
--- a/src/yuzu/configuration/configure_system.cpp
+++ b/src/yuzu/configuration/configure_system.cpp
@@ -12,12 +12,13 @@
#include "common/assert.h"
#include "common/settings.h"
#include "core/core.h"
-#include "core/hle/service/time/time.h"
+#include "core/hle/service/time/time_manager.h"
#include "ui_configure_system.h"
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_system.h"
-ConfigureSystem::ConfigureSystem(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureSystem) {
+ConfigureSystem::ConfigureSystem(Core::System& system_, QWidget* parent)
+ : QWidget(parent), ui{std::make_unique<Ui::ConfigureSystem>()}, system{system_} {
ui->setupUi(this);
connect(ui->button_regenerate_console_id, &QPushButton::clicked, this,
&ConfigureSystem::RefreshConsoleID);
@@ -59,13 +60,12 @@ void ConfigureSystem::RetranslateUI() {
}
void ConfigureSystem::SetConfiguration() {
- enabled = !Core::System::GetInstance().IsPoweredOn();
+ enabled = !system.IsPoweredOn();
const auto rng_seed =
QStringLiteral("%1")
.arg(Settings::values.rng_seed.GetValue().value_or(0), 8, 16, QLatin1Char{'0'})
.toUpper();
- const auto rtc_time = Settings::values.custom_rtc.value_or(
- std::chrono::seconds(QDateTime::currentSecsSinceEpoch()));
+ const auto rtc_time = Settings::values.custom_rtc.value_or(QDateTime::currentSecsSinceEpoch());
ui->rng_seed_checkbox->setChecked(Settings::values.rng_seed.GetValue().has_value());
ui->rng_seed_edit->setEnabled(Settings::values.rng_seed.GetValue().has_value() &&
@@ -74,7 +74,7 @@ void ConfigureSystem::SetConfiguration() {
ui->custom_rtc_checkbox->setChecked(Settings::values.custom_rtc.has_value());
ui->custom_rtc_edit->setEnabled(Settings::values.custom_rtc.has_value());
- ui->custom_rtc_edit->setDateTime(QDateTime::fromSecsSinceEpoch(rtc_time.count()));
+ ui->custom_rtc_edit->setDateTime(QDateTime::fromSecsSinceEpoch(rtc_time));
if (Settings::IsConfiguringGlobal()) {
ui->combo_language->setCurrentIndex(Settings::values.language_index.GetValue());
@@ -103,16 +103,13 @@ void ConfigureSystem::SetConfiguration() {
void ConfigureSystem::ReadSystemSettings() {}
void ConfigureSystem::ApplyConfiguration() {
- auto& system = Core::System::GetInstance();
-
// Allow setting custom RTC even if system is powered on,
// to allow in-game time to be fast forwarded
if (Settings::IsConfiguringGlobal()) {
if (ui->custom_rtc_checkbox->isChecked()) {
- Settings::values.custom_rtc =
- std::chrono::seconds(ui->custom_rtc_edit->dateTime().toSecsSinceEpoch());
+ Settings::values.custom_rtc = ui->custom_rtc_edit->dateTime().toSecsSinceEpoch();
if (system.IsPoweredOn()) {
- const s64 posix_time{Settings::values.custom_rtc->count() +
+ const s64 posix_time{*Settings::values.custom_rtc +
Service::Time::TimeManager::GetExternalTimeZoneOffset()};
system.GetTimeManager().UpdateLocalSystemClockTime(posix_time);
}
@@ -162,8 +159,6 @@ void ConfigureSystem::ApplyConfiguration() {
break;
}
}
-
- system.ApplySettings();
}
void ConfigureSystem::RefreshConsoleID() {
diff --git a/src/yuzu/configuration/configure_system.h b/src/yuzu/configuration/configure_system.h
index fc5cd2945..bb24c9ae7 100644
--- a/src/yuzu/configuration/configure_system.h
+++ b/src/yuzu/configuration/configure_system.h
@@ -9,6 +9,10 @@
#include <QList>
#include <QWidget>
+namespace Core {
+class System;
+}
+
namespace ConfigurationShared {
enum class CheckState;
}
@@ -21,17 +25,16 @@ class ConfigureSystem : public QWidget {
Q_OBJECT
public:
- explicit ConfigureSystem(QWidget* parent = nullptr);
+ explicit ConfigureSystem(Core::System& system_, QWidget* parent = nullptr);
~ConfigureSystem() override;
void ApplyConfiguration();
+ void SetConfiguration();
private:
void changeEvent(QEvent* event) override;
void RetranslateUI();
- void SetConfiguration();
-
void ReadSystemSettings();
void RefreshConsoleID();
@@ -48,4 +51,6 @@ private:
ConfigurationShared::CheckState use_rng_seed;
ConfigurationShared::CheckState use_custom_rtc;
+
+ Core::System& system;
};
diff --git a/src/yuzu/configuration/configure_system.ui b/src/yuzu/configuration/configure_system.ui
index 27f552f59..5b68dcb29 100644
--- a/src/yuzu/configuration/configure_system.ui
+++ b/src/yuzu/configuration/configure_system.ui
@@ -13,6 +13,9 @@
<property name="windowTitle">
<string>Form</string>
</property>
+ <property name="accessibleName">
+ <string>System</string>
+ </property>
<layout class="QHBoxLayout" name="horizontalLayout">
<item>
<layout class="QVBoxLayout" name="verticalLayout">
diff --git a/src/yuzu/configuration/configure_tas.cpp b/src/yuzu/configuration/configure_tas.cpp
new file mode 100644
index 000000000..8e5a4c72d
--- /dev/null
+++ b/src/yuzu/configuration/configure_tas.cpp
@@ -0,0 +1,85 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <QFileDialog>
+#include <QMessageBox>
+#include "common/fs/fs.h"
+#include "common/fs/path_util.h"
+#include "common/settings.h"
+#include "ui_configure_tas.h"
+#include "yuzu/configuration/configure_tas.h"
+#include "yuzu/uisettings.h"
+
+ConfigureTasDialog::ConfigureTasDialog(QWidget* parent)
+ : QDialog(parent), ui(std::make_unique<Ui::ConfigureTas>()) {
+
+ ui->setupUi(this);
+
+ setFocusPolicy(Qt::ClickFocus);
+ setWindowTitle(tr("TAS Configuration"));
+ setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
+
+ connect(ui->tas_path_button, &QToolButton::pressed, this,
+ [this] { SetDirectory(DirectoryTarget::TAS, ui->tas_path_edit); });
+
+ LoadConfiguration();
+}
+
+ConfigureTasDialog::~ConfigureTasDialog() = default;
+
+void ConfigureTasDialog::LoadConfiguration() {
+ ui->tas_path_edit->setText(
+ QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::TASDir)));
+ ui->tas_enable->setChecked(Settings::values.tas_enable.GetValue());
+ ui->tas_control_swap->setChecked(Settings::values.tas_swap_controllers.GetValue());
+ ui->tas_loop_script->setChecked(Settings::values.tas_loop.GetValue());
+ ui->tas_pause_on_load->setChecked(Settings::values.pause_tas_on_load.GetValue());
+}
+
+void ConfigureTasDialog::ApplyConfiguration() {
+ Common::FS::SetYuzuPath(Common::FS::YuzuPath::TASDir, ui->tas_path_edit->text().toStdString());
+ Settings::values.tas_enable.SetValue(ui->tas_enable->isChecked());
+ Settings::values.tas_swap_controllers.SetValue(ui->tas_control_swap->isChecked());
+ Settings::values.tas_loop.SetValue(ui->tas_loop_script->isChecked());
+ Settings::values.pause_tas_on_load.SetValue(ui->tas_pause_on_load->isChecked());
+}
+
+void ConfigureTasDialog::SetDirectory(DirectoryTarget target, QLineEdit* edit) {
+ QString caption;
+
+ switch (target) {
+ case DirectoryTarget::TAS:
+ caption = tr("Select TAS Load Directory...");
+ break;
+ }
+
+ QString str = QFileDialog::getExistingDirectory(this, caption, edit->text());
+
+ if (str.isEmpty()) {
+ return;
+ }
+
+ if (str.back() != QChar::fromLatin1('/')) {
+ str.append(QChar::fromLatin1('/'));
+ }
+
+ edit->setText(str);
+}
+
+void ConfigureTasDialog::changeEvent(QEvent* event) {
+ if (event->type() == QEvent::LanguageChange) {
+ RetranslateUI();
+ }
+
+ QDialog::changeEvent(event);
+}
+
+void ConfigureTasDialog::RetranslateUI() {
+ ui->retranslateUi(this);
+}
+
+void ConfigureTasDialog::HandleApplyButtonClicked() {
+ UISettings::values.configuration_applied = true;
+ ApplyConfiguration();
+}
diff --git a/src/yuzu/configuration/configure_tas.h b/src/yuzu/configuration/configure_tas.h
new file mode 100644
index 000000000..1546bf16f
--- /dev/null
+++ b/src/yuzu/configuration/configure_tas.h
@@ -0,0 +1,38 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <QDialog>
+
+namespace Ui {
+class ConfigureTas;
+}
+
+class ConfigureTasDialog : public QDialog {
+ Q_OBJECT
+
+public:
+ explicit ConfigureTasDialog(QWidget* parent);
+ ~ConfigureTasDialog() override;
+
+ /// Save all button configurations to settings file
+ void ApplyConfiguration();
+
+private:
+ enum class DirectoryTarget {
+ TAS,
+ };
+
+ void LoadConfiguration();
+
+ void SetDirectory(DirectoryTarget target, QLineEdit* edit);
+
+ void changeEvent(QEvent* event) override;
+ void RetranslateUI();
+
+ void HandleApplyButtonClicked();
+
+ std::unique_ptr<Ui::ConfigureTas> ui;
+};
diff --git a/src/yuzu/configuration/configure_tas.ui b/src/yuzu/configuration/configure_tas.ui
new file mode 100644
index 000000000..7d44895c4
--- /dev/null
+++ b/src/yuzu/configuration/configure_tas.ui
@@ -0,0 +1,186 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureTas</class>
+ <widget class="QDialog" name="ConfigureTas">
+ <layout class="QVBoxLayout" name="verticalLayout_1">
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_1">
+ <item>
+ <widget class="QGroupBox" name="groupBox_1">
+ <property name="title">
+ <string>TAS</string>
+ </property>
+ <layout class="QGridLayout" name="gridLayout_1">
+ <item row="0" column="0" colspan="4">
+ <widget class="QLabel" name="label_1">
+ <property name="text">
+ <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Reads controller input from scripts in the same format as TAS-nx scripts.&lt;br/&gt;For a more detailed explanation, please consult the &lt;a href=&quot;https://yuzu-emu.org/help/feature/tas/&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;help page&lt;/span&gt;&lt;/a&gt; on the yuzu website.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" colspan="4">
+ <widget class="QLabel" name="label_2">
+ <property name="text">
+ <string>To check which hotkeys control the playback/recording, please refer to the Hotkey settings (Configure -&gt; General -&gt; Hotkeys).</string>
+ </property>
+ <property name="wordWrap">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0" colspan="4">
+ <widget class="QLabel" name="label_3">
+ <property name="text">
+ <string>WARNING: This is an experimental feature.&lt;br/&gt;It will not play back scripts frame perfectly with the current, imperfect syncing method.</string>
+ </property>
+ <property name="wordWrap">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_2">
+ <item>
+ <widget class="QGroupBox" name="groupBox_2">
+ <property name="title">
+ <string>Settings</string>
+ </property>
+ <layout class="QGridLayout" name="gridLayout_2">
+ <item row="0" column="0" colspan="4">
+ <widget class="QCheckBox" name="tas_enable">
+ <property name="text">
+ <string>Enable TAS features</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" colspan="4">
+ <widget class="QCheckBox" name="tas_control_swap">
+ <property name="text">
+ <string>Automatic controller profile swapping</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0" colspan="4">
+ <widget class="QCheckBox" name="tas_loop_script">
+ <property name="text">
+ <string>Loop script</string>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="0" colspan="4">
+ <widget class="QCheckBox" name="tas_pause_on_load">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="text">
+ <string>Pause execution during loads</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_3">
+ <item>
+ <widget class="QGroupBox" name="groupBox_3">
+ <property name="title">
+ <string>Script Directory</string>
+ </property>
+ <layout class="QGridLayout" name="gridLayout_3">
+ <item row="0" column="0">
+ <widget class="QLabel" name="label_4">
+ <property name="text">
+ <string>Path</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3">
+ <widget class="QToolButton" name="tas_path_button">
+ <property name="text">
+ <string>...</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2">
+ <widget class="QLineEdit" name="tas_path_edit"/>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <spacer name="verticalSpacer">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>40</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QDialogButtonBox" name="buttonBox">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Preferred">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="standardButtons">
+ <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections>
+ <connection>
+ <sender>buttonBox</sender>
+ <signal>accepted()</signal>
+ <receiver>ConfigureTas</receiver>
+ <slot>accept()</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>buttonBox</sender>
+ <signal>rejected()</signal>
+ <receiver>ConfigureTas</receiver>
+ <slot>reject()</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ </connections>
+</ui>
diff --git a/src/yuzu/configuration/configure_ui.cpp b/src/yuzu/configuration/configure_ui.cpp
index 9d7d51126..46e5409db 100644
--- a/src/yuzu/configuration/configure_ui.cpp
+++ b/src/yuzu/configuration/configure_ui.cpp
@@ -54,7 +54,8 @@ QString GetTranslatedRowTextName(size_t index) {
}
} // Anonymous namespace
-ConfigureUi::ConfigureUi(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureUi) {
+ConfigureUi::ConfigureUi(Core::System& system_, QWidget* parent)
+ : QWidget(parent), ui{std::make_unique<Ui::ConfigureUi>()}, system{system_} {
ui->setupUi(this);
InitializeLanguageComboBox();
@@ -116,7 +117,7 @@ void ConfigureUi::ApplyConfiguration() {
UISettings::values.enable_screenshot_save_as = ui->enable_screenshot_save_as->isChecked();
Common::FS::SetYuzuPath(Common::FS::YuzuPath::ScreenshotsDir,
ui->screenshot_path_edit->text().toStdString());
- Core::System::GetInstance().ApplySettings();
+ system.ApplySettings();
}
void ConfigureUi::RequestGameListUpdate() {
diff --git a/src/yuzu/configuration/configure_ui.h b/src/yuzu/configuration/configure_ui.h
index c30bcf6ff..48b6e6d82 100644
--- a/src/yuzu/configuration/configure_ui.h
+++ b/src/yuzu/configuration/configure_ui.h
@@ -7,6 +7,10 @@
#include <memory>
#include <QWidget>
+namespace Core {
+class System;
+}
+
namespace Ui {
class ConfigureUi;
}
@@ -15,7 +19,7 @@ class ConfigureUi : public QWidget {
Q_OBJECT
public:
- explicit ConfigureUi(QWidget* parent = nullptr);
+ explicit ConfigureUi(Core::System& system_, QWidget* parent = nullptr);
~ConfigureUi() override;
void ApplyConfiguration();
@@ -42,4 +46,6 @@ private:
void UpdateSecondRowComboBox(bool init = false);
std::unique_ptr<Ui::ConfigureUi> ui;
+
+ Core::System& system;
};
diff --git a/src/yuzu/configuration/configure_ui.ui b/src/yuzu/configuration/configure_ui.ui
index 394f9fe04..a50df7f6f 100644
--- a/src/yuzu/configuration/configure_ui.ui
+++ b/src/yuzu/configuration/configure_ui.ui
@@ -7,12 +7,15 @@
<x>0</x>
<y>0</y>
<width>363</width>
- <height>391</height>
+ <height>507</height>
</rect>
</property>
<property name="windowTitle">
<string>Form</string>
</property>
+ <property name="accessibleName">
+ <string>UI</string>
+ </property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QGroupBox" name="general_groupBox">
diff --git a/src/yuzu/configuration/configure_vibration.cpp b/src/yuzu/configuration/configure_vibration.cpp
index 9d92c4949..46a0f3025 100644
--- a/src/yuzu/configuration/configure_vibration.cpp
+++ b/src/yuzu/configuration/configure_vibration.cpp
@@ -99,7 +99,7 @@ void ConfigureVibration::SetVibrationDevices(std::size_t player_index) {
const auto guid = param.Get("guid", "");
const auto port = param.Get("port", "");
- if (engine.empty() || engine == "keyboard" || engine == "mouse") {
+ if (engine.empty() || engine == "keyboard" || engine == "mouse" || engine == "tas") {
continue;
}
diff --git a/src/yuzu/configuration/configure_web.ui b/src/yuzu/configuration/configure_web.ui
index 8c07d1165..35b4274b0 100644
--- a/src/yuzu/configuration/configure_web.ui
+++ b/src/yuzu/configuration/configure_web.ui
@@ -13,6 +13,9 @@
<property name="windowTitle">
<string>Form</string>
</property>
+ <property name="accessibleName">
+ <string>Web</string>
+ </property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<layout class="QVBoxLayout" name="verticalLayout_3">
@@ -55,7 +58,7 @@
</widget>
</item>
<item row="0" column="1" colspan="3">
- <widget class="QLabel" name="username" />
+ <widget class="QLabel" name="username"/>
</item>
<item row="1" column="0">
<widget class="QLabel" name="label_token">
@@ -65,8 +68,7 @@
</widget>
</item>
<item row="1" column="4">
- <widget class="QLabel" name="label_token_verified">
- </widget>
+ <widget class="QLabel" name="label_token_verified"/>
</item>
<item row="0" column="0">
<widget class="QLabel" name="label_username">
@@ -163,20 +165,20 @@
</layout>
</item>
<item>
- <widget class="QGroupBox" name="discord_group">
- <property name="title">
- <string>Discord Presence</string>
- </property>
- <layout class="QVBoxLayout" name="verticalLayout_21">
- <item>
- <widget class="QCheckBox" name="toggle_discordrpc">
- <property name="text">
- <string>Show Current Game in your Discord Status</string>
- </property>
- </widget>
- </item>
- </layout>
- </widget>
+ <widget class="QGroupBox" name="discord_group">
+ <property name="title">
+ <string>Discord Presence</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_21">
+ <item>
+ <widget class="QCheckBox" name="toggle_discordrpc">
+ <property name="text">
+ <string>Show Current Game in your Discord Status</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
</item>
<item>
<spacer name="verticalSpacer">
diff --git a/src/yuzu/configuration/input_profiles.cpp b/src/yuzu/configuration/input_profiles.cpp
index 333eeb84e..38ea6c772 100644
--- a/src/yuzu/configuration/input_profiles.cpp
+++ b/src/yuzu/configuration/input_profiles.cpp
@@ -28,7 +28,7 @@ std::filesystem::path GetNameWithoutExtension(std::filesystem::path filename) {
} // namespace
-InputProfiles::InputProfiles() {
+InputProfiles::InputProfiles(Core::System& system_) : system{system_} {
const auto input_profile_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir) / "input";
if (!FS::IsDir(input_profile_loc)) {
@@ -44,8 +44,8 @@ InputProfiles::InputProfiles() {
if (IsINI(filename) && IsProfileNameValid(name_without_ext)) {
map_profiles.insert_or_assign(
- name_without_ext,
- std::make_unique<Config>(name_without_ext, Config::ConfigType::InputProfile));
+ name_without_ext, std::make_unique<Config>(system, name_without_ext,
+ Config::ConfigType::InputProfile));
}
return true;
@@ -81,7 +81,8 @@ bool InputProfiles::CreateProfile(const std::string& profile_name, std::size_t p
}
map_profiles.insert_or_assign(
- profile_name, std::make_unique<Config>(profile_name, Config::ConfigType::InputProfile));
+ profile_name,
+ std::make_unique<Config>(system, profile_name, Config::ConfigType::InputProfile));
return SaveProfile(profile_name, player_index);
}
diff --git a/src/yuzu/configuration/input_profiles.h b/src/yuzu/configuration/input_profiles.h
index cb41fd9be..a567bd5a9 100644
--- a/src/yuzu/configuration/input_profiles.h
+++ b/src/yuzu/configuration/input_profiles.h
@@ -8,12 +8,16 @@
#include <string_view>
#include <unordered_map>
+namespace Core {
+class System;
+}
+
class Config;
class InputProfiles {
public:
- explicit InputProfiles();
+ explicit InputProfiles(Core::System& system_);
virtual ~InputProfiles();
std::vector<std::string> GetInputProfileNames();
@@ -29,4 +33,6 @@ private:
bool ProfileExistsInMap(const std::string& profile_name) const;
std::unordered_map<std::string, std::unique_ptr<Config>> map_profiles;
+
+ Core::System& system;
};
diff --git a/src/yuzu/debugger/console.cpp b/src/yuzu/debugger/console.cpp
index 22ca1285d..f89ea8ea7 100644
--- a/src/yuzu/debugger/console.cpp
+++ b/src/yuzu/debugger/console.cpp
@@ -21,6 +21,7 @@ void ToggleConsole() {
console_shown = UISettings::values.show_console.GetValue();
}
+ using namespace Common::Log;
#if defined(_WIN32) && !defined(_DEBUG)
FILE* temp;
if (UISettings::values.show_console) {
@@ -29,24 +30,20 @@ void ToggleConsole() {
freopen_s(&temp, "CONIN$", "r", stdin);
freopen_s(&temp, "CONOUT$", "w", stdout);
freopen_s(&temp, "CONOUT$", "w", stderr);
- Common::Log::AddBackend(std::make_unique<Common::Log::ColorConsoleBackend>());
+ SetColorConsoleBackendEnabled(true);
}
} else {
if (FreeConsole()) {
// In order to close the console, we have to also detach the streams on it.
// Just redirect them to NUL if there is no console window
- Common::Log::RemoveBackend(Common::Log::ColorConsoleBackend::Name());
+ SetColorConsoleBackendEnabled(false);
freopen_s(&temp, "NUL", "r", stdin);
freopen_s(&temp, "NUL", "w", stdout);
freopen_s(&temp, "NUL", "w", stderr);
}
}
#else
- if (UISettings::values.show_console) {
- Common::Log::AddBackend(std::make_unique<Common::Log::ColorConsoleBackend>());
- } else {
- Common::Log::RemoveBackend(Common::Log::ColorConsoleBackend::Name());
- }
+ SetColorConsoleBackendEnabled(UISettings::values.show_console.GetValue());
#endif
}
} // namespace Debugger
diff --git a/src/yuzu/debugger/controller.cpp b/src/yuzu/debugger/controller.cpp
index c1fc69578..5a844409b 100644
--- a/src/yuzu/debugger/controller.cpp
+++ b/src/yuzu/debugger/controller.cpp
@@ -6,10 +6,13 @@
#include <QLayout>
#include <QString>
#include "common/settings.h"
+#include "input_common/main.h"
+#include "input_common/tas/tas_input.h"
#include "yuzu/configuration/configure_input_player_widget.h"
#include "yuzu/debugger/controller.h"
-ControllerDialog::ControllerDialog(QWidget* parent) : QWidget(parent, Qt::Dialog) {
+ControllerDialog::ControllerDialog(QWidget* parent, InputCommon::InputSubsystem* input_subsystem_)
+ : QWidget(parent, Qt::Dialog), input_subsystem{input_subsystem_} {
setObjectName(QStringLiteral("Controller"));
setWindowTitle(tr("Controller P1"));
resize(500, 350);
@@ -38,6 +41,9 @@ void ControllerDialog::refreshConfiguration() {
constexpr std::size_t player = 0;
widget->SetPlayerInputRaw(player, players[player].buttons, players[player].analogs);
widget->SetControllerType(players[player].controller_type);
+ ControllerCallback callback{[this](ControllerInput input) { InputController(input); }};
+ widget->SetCallBack(callback);
+ widget->repaint();
widget->SetConnectedStatus(players[player].connected);
}
@@ -67,3 +73,13 @@ void ControllerDialog::hideEvent(QHideEvent* ev) {
widget->SetConnectedStatus(false);
QWidget::hideEvent(ev);
}
+
+void ControllerDialog::InputController(ControllerInput input) {
+ u32 buttons = 0;
+ int index = 0;
+ for (bool btn : input.button_values) {
+ buttons |= (btn ? 1U : 0U) << index;
+ index++;
+ }
+ input_subsystem->GetTas()->RecordInput(buttons, input.axis_values);
+}
diff --git a/src/yuzu/debugger/controller.h b/src/yuzu/debugger/controller.h
index c54750070..7742db58b 100644
--- a/src/yuzu/debugger/controller.h
+++ b/src/yuzu/debugger/controller.h
@@ -4,18 +4,35 @@
#pragma once
+#include <QFileSystemWatcher>
#include <QWidget>
+#include "common/settings.h"
class QAction;
class QHideEvent;
class QShowEvent;
class PlayerControlPreview;
+namespace InputCommon {
+class InputSubsystem;
+}
+
+struct ControllerInput {
+ std::array<std::pair<float, float>, Settings::NativeAnalog::NUM_STICKS_HID> axis_values{};
+ std::array<bool, Settings::NativeButton::NumButtons> button_values{};
+ bool changed{};
+};
+
+struct ControllerCallback {
+ std::function<void(ControllerInput)> input;
+};
+
class ControllerDialog : public QWidget {
Q_OBJECT
public:
- explicit ControllerDialog(QWidget* parent = nullptr);
+ explicit ControllerDialog(QWidget* parent = nullptr,
+ InputCommon::InputSubsystem* input_subsystem_ = nullptr);
/// Returns a QAction that can be used to toggle visibility of this dialog.
QAction* toggleViewAction();
@@ -26,6 +43,9 @@ protected:
void hideEvent(QHideEvent* ev) override;
private:
+ void InputController(ControllerInput input);
QAction* toggle_view_action = nullptr;
+ QFileSystemWatcher* watcher = nullptr;
PlayerControlPreview* widget;
+ InputCommon::InputSubsystem* input_subsystem;
};
diff --git a/src/yuzu/debugger/profiler.cpp b/src/yuzu/debugger/profiler.cpp
index 7a6f84d96..33110685a 100644
--- a/src/yuzu/debugger/profiler.cpp
+++ b/src/yuzu/debugger/profiler.cpp
@@ -143,24 +143,28 @@ void MicroProfileWidget::hideEvent(QHideEvent* ev) {
}
void MicroProfileWidget::mouseMoveEvent(QMouseEvent* ev) {
- MicroProfileMousePosition(ev->pos().x() / x_scale, ev->pos().y() / y_scale, 0);
+ const auto mouse_position = ev->pos();
+ MicroProfileMousePosition(mouse_position.x() / x_scale, mouse_position.y() / y_scale, 0);
ev->accept();
}
void MicroProfileWidget::mousePressEvent(QMouseEvent* ev) {
- MicroProfileMousePosition(ev->pos().x() / x_scale, ev->pos().y() / y_scale, 0);
+ const auto mouse_position = ev->pos();
+ MicroProfileMousePosition(mouse_position.x() / x_scale, mouse_position.y() / y_scale, 0);
MicroProfileMouseButton(ev->buttons() & Qt::LeftButton, ev->buttons() & Qt::RightButton);
ev->accept();
}
void MicroProfileWidget::mouseReleaseEvent(QMouseEvent* ev) {
- MicroProfileMousePosition(ev->pos().x() / x_scale, ev->pos().y() / y_scale, 0);
+ const auto mouse_position = ev->pos();
+ MicroProfileMousePosition(mouse_position.x() / x_scale, mouse_position.y() / y_scale, 0);
MicroProfileMouseButton(ev->buttons() & Qt::LeftButton, ev->buttons() & Qt::RightButton);
ev->accept();
}
void MicroProfileWidget::wheelEvent(QWheelEvent* ev) {
- MicroProfileMousePosition(ev->pos().x() / x_scale, ev->pos().y() / y_scale,
+ const auto wheel_position = ev->position().toPoint();
+ MicroProfileMousePosition(wheel_position.x() / x_scale, wheel_position.y() / y_scale,
ev->angleDelta().y() / 120);
ev->accept();
}
diff --git a/src/yuzu/debugger/wait_tree.cpp b/src/yuzu/debugger/wait_tree.cpp
index bdfda6c54..1f41c46c4 100644
--- a/src/yuzu/debugger/wait_tree.cpp
+++ b/src/yuzu/debugger/wait_tree.cpp
@@ -89,20 +89,20 @@ std::size_t WaitTreeItem::Row() const {
return row;
}
-std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList() {
+std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList(
+ Core::System& system) {
std::vector<std::unique_ptr<WaitTreeThread>> item_list;
std::size_t row = 0;
auto add_threads = [&](const std::vector<Kernel::KThread*>& threads) {
for (std::size_t i = 0; i < threads.size(); ++i) {
if (threads[i]->GetThreadTypeForDebugging() == Kernel::ThreadType::User) {
- item_list.push_back(std::make_unique<WaitTreeThread>(*threads[i]));
+ item_list.push_back(std::make_unique<WaitTreeThread>(*threads[i], system));
item_list.back()->row = row;
}
++row;
}
};
- const auto& system = Core::System::GetInstance();
add_threads(system.GlobalSchedulerContext().GetThreadList());
return item_list;
@@ -115,9 +115,10 @@ QString WaitTreeText::GetText() const {
return text;
}
-WaitTreeMutexInfo::WaitTreeMutexInfo(VAddr mutex_address, const Kernel::KHandleTable& handle_table)
- : mutex_address(mutex_address) {
- mutex_value = Core::System::GetInstance().Memory().Read32(mutex_address);
+WaitTreeMutexInfo::WaitTreeMutexInfo(VAddr mutex_address, const Kernel::KHandleTable& handle_table,
+ Core::System& system_)
+ : mutex_address(mutex_address), system{system_} {
+ mutex_value = system.Memory().Read32(mutex_address);
owner_handle = static_cast<Kernel::Handle>(mutex_value & Kernel::Svc::HandleWaitMask);
owner = handle_table.GetObject<Kernel::KThread>(owner_handle).GetPointerUnsafe();
}
@@ -136,12 +137,13 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeMutexInfo::GetChildren() cons
list.push_back(std::make_unique<WaitTreeText>(
tr("owner handle: 0x%1").arg(owner_handle, 8, 16, QLatin1Char{'0'})));
if (owner != nullptr) {
- list.push_back(std::make_unique<WaitTreeThread>(*owner));
+ list.push_back(std::make_unique<WaitTreeThread>(*owner, system));
}
return list;
}
-WaitTreeCallstack::WaitTreeCallstack(const Kernel::KThread& thread) : thread(thread) {}
+WaitTreeCallstack::WaitTreeCallstack(const Kernel::KThread& thread, Core::System& system_)
+ : thread(thread), system{system_} {}
WaitTreeCallstack::~WaitTreeCallstack() = default;
QString WaitTreeCallstack::GetText() const {
@@ -159,8 +161,7 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeCallstack::GetChildren() cons
return list;
}
- auto backtrace = Core::ARM_Interface::GetBacktraceFromContext(Core::System::GetInstance(),
- thread.GetContext64());
+ auto backtrace = Core::ARM_Interface::GetBacktraceFromContext(system, thread.GetContext64());
for (auto& entry : backtrace) {
std::string s = fmt::format("{:20}{:016X} {:016X} {:016X} {}", entry.module, entry.address,
@@ -172,8 +173,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeCallstack::GetChildren() cons
}
WaitTreeSynchronizationObject::WaitTreeSynchronizationObject(
- const Kernel::KSynchronizationObject& o)
- : object(o) {}
+ const Kernel::KSynchronizationObject& o, Core::System& system_)
+ : object(o), system{system_} {}
WaitTreeSynchronizationObject::~WaitTreeSynchronizationObject() = default;
WaitTreeExpandableItem::WaitTreeExpandableItem() = default;
@@ -191,16 +192,18 @@ QString WaitTreeSynchronizationObject::GetText() const {
}
std::unique_ptr<WaitTreeSynchronizationObject> WaitTreeSynchronizationObject::make(
- const Kernel::KSynchronizationObject& object) {
+ const Kernel::KSynchronizationObject& object, Core::System& system) {
const auto type =
static_cast<Kernel::KClassTokenGenerator::ObjectType>(object.GetTypeObj().GetClassToken());
switch (type) {
case Kernel::KClassTokenGenerator::ObjectType::KReadableEvent:
- return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::KReadableEvent&>(object));
+ return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::KReadableEvent&>(object),
+ system);
case Kernel::KClassTokenGenerator::ObjectType::KThread:
- return std::make_unique<WaitTreeThread>(static_cast<const Kernel::KThread&>(object));
+ return std::make_unique<WaitTreeThread>(static_cast<const Kernel::KThread&>(object),
+ system);
default:
- return std::make_unique<WaitTreeSynchronizationObject>(object);
+ return std::make_unique<WaitTreeSynchronizationObject>(object, system);
}
}
@@ -211,15 +214,15 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeSynchronizationObject::GetChi
if (threads.empty()) {
list.push_back(std::make_unique<WaitTreeText>(tr("waited by no thread")));
} else {
- list.push_back(std::make_unique<WaitTreeThreadList>(std::move(threads)));
+ list.push_back(std::make_unique<WaitTreeThreadList>(std::move(threads), system));
}
return list;
}
WaitTreeObjectList::WaitTreeObjectList(const std::vector<Kernel::KSynchronizationObject*>& list,
- bool w_all)
- : object_list(list), wait_all(w_all) {}
+ bool w_all, Core::System& system_)
+ : object_list(list), wait_all(w_all), system{system_} {}
WaitTreeObjectList::~WaitTreeObjectList() = default;
@@ -231,13 +234,14 @@ QString WaitTreeObjectList::GetText() const {
std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeObjectList::GetChildren() const {
std::vector<std::unique_ptr<WaitTreeItem>> list(object_list.size());
- std::transform(object_list.begin(), object_list.end(), list.begin(),
- [](const auto& t) { return WaitTreeSynchronizationObject::make(*t); });
+ std::transform(object_list.begin(), object_list.end(), list.begin(), [this](const auto& t) {
+ return WaitTreeSynchronizationObject::make(*t, system);
+ });
return list;
}
-WaitTreeThread::WaitTreeThread(const Kernel::KThread& thread)
- : WaitTreeSynchronizationObject(thread) {}
+WaitTreeThread::WaitTreeThread(const Kernel::KThread& thread, Core::System& system_)
+ : WaitTreeSynchronizationObject(thread, system_), system{system_} {}
WaitTreeThread::~WaitTreeThread() = default;
QString WaitTreeThread::GetText() const {
@@ -360,7 +364,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
const VAddr mutex_wait_address = thread.GetMutexWaitAddressForDebugging();
if (mutex_wait_address != 0) {
const auto& handle_table = thread.GetOwnerProcess()->GetHandleTable();
- list.push_back(std::make_unique<WaitTreeMutexInfo>(mutex_wait_address, handle_table));
+ list.push_back(
+ std::make_unique<WaitTreeMutexInfo>(mutex_wait_address, handle_table, system));
} else {
list.push_back(std::make_unique<WaitTreeText>(tr("not waiting for mutex")));
}
@@ -369,20 +374,20 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
thread.GetWaitReasonForDebugging() ==
Kernel::ThreadWaitReasonForDebugging::Synchronization) {
list.push_back(std::make_unique<WaitTreeObjectList>(thread.GetWaitObjectsForDebugging(),
- thread.IsCancellable()));
+ thread.IsCancellable(), system));
}
- list.push_back(std::make_unique<WaitTreeCallstack>(thread));
+ list.push_back(std::make_unique<WaitTreeCallstack>(thread, system));
return list;
}
-WaitTreeEvent::WaitTreeEvent(const Kernel::KReadableEvent& object)
- : WaitTreeSynchronizationObject(object) {}
+WaitTreeEvent::WaitTreeEvent(const Kernel::KReadableEvent& object, Core::System& system_)
+ : WaitTreeSynchronizationObject(object, system_) {}
WaitTreeEvent::~WaitTreeEvent() = default;
-WaitTreeThreadList::WaitTreeThreadList(std::vector<Kernel::KThread*>&& list)
- : thread_list(std::move(list)) {}
+WaitTreeThreadList::WaitTreeThreadList(std::vector<Kernel::KThread*>&& list, Core::System& system_)
+ : thread_list(std::move(list)), system{system_} {}
WaitTreeThreadList::~WaitTreeThreadList() = default;
QString WaitTreeThreadList::GetText() const {
@@ -392,11 +397,12 @@ QString WaitTreeThreadList::GetText() const {
std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThreadList::GetChildren() const {
std::vector<std::unique_ptr<WaitTreeItem>> list(thread_list.size());
std::transform(thread_list.begin(), thread_list.end(), list.begin(),
- [](const auto& t) { return std::make_unique<WaitTreeThread>(*t); });
+ [this](const auto& t) { return std::make_unique<WaitTreeThread>(*t, system); });
return list;
}
-WaitTreeModel::WaitTreeModel(QObject* parent) : QAbstractItemModel(parent) {}
+WaitTreeModel::WaitTreeModel(Core::System& system_, QObject* parent)
+ : QAbstractItemModel(parent), system{system_} {}
WaitTreeModel::~WaitTreeModel() = default;
QModelIndex WaitTreeModel::index(int row, int column, const QModelIndex& parent) const {
@@ -455,10 +461,11 @@ void WaitTreeModel::ClearItems() {
}
void WaitTreeModel::InitItems() {
- thread_items = WaitTreeItem::MakeThreadItemList();
+ thread_items = WaitTreeItem::MakeThreadItemList(system);
}
-WaitTreeWidget::WaitTreeWidget(QWidget* parent) : QDockWidget(tr("&Wait Tree"), parent) {
+WaitTreeWidget::WaitTreeWidget(Core::System& system_, QWidget* parent)
+ : QDockWidget(tr("&Wait Tree"), parent), system{system_} {
setObjectName(QStringLiteral("WaitTreeWidget"));
view = new QTreeView(this);
view->setHeaderHidden(true);
@@ -469,7 +476,7 @@ WaitTreeWidget::WaitTreeWidget(QWidget* parent) : QDockWidget(tr("&Wait Tree"),
WaitTreeWidget::~WaitTreeWidget() = default;
void WaitTreeWidget::OnDebugModeEntered() {
- if (!Core::System::GetInstance().IsPoweredOn())
+ if (!system.IsPoweredOn())
return;
model->InitItems();
view->setModel(model);
@@ -483,7 +490,7 @@ void WaitTreeWidget::OnDebugModeLeft() {
}
void WaitTreeWidget::OnEmulationStarting(EmuThread* emu_thread) {
- model = new WaitTreeModel(this);
+ model = new WaitTreeModel(system, this);
view->setModel(model);
setEnabled(false);
}
diff --git a/src/yuzu/debugger/wait_tree.h b/src/yuzu/debugger/wait_tree.h
index d450345df..ea4d2e299 100644
--- a/src/yuzu/debugger/wait_tree.h
+++ b/src/yuzu/debugger/wait_tree.h
@@ -18,6 +18,10 @@
class EmuThread;
+namespace Core {
+class System;
+}
+
namespace Kernel {
class KHandleTable;
class KReadableEvent;
@@ -42,7 +46,7 @@ public:
WaitTreeItem* Parent() const;
const std::vector<std::unique_ptr<WaitTreeItem>>& Children() const;
std::size_t Row() const;
- static std::vector<std::unique_ptr<WaitTreeThread>> MakeThreadItemList();
+ static std::vector<std::unique_ptr<WaitTreeThread>> MakeThreadItemList(Core::System& system);
private:
std::size_t row;
@@ -75,7 +79,8 @@ public:
class WaitTreeMutexInfo : public WaitTreeExpandableItem {
Q_OBJECT
public:
- explicit WaitTreeMutexInfo(VAddr mutex_address, const Kernel::KHandleTable& handle_table);
+ explicit WaitTreeMutexInfo(VAddr mutex_address, const Kernel::KHandleTable& handle_table,
+ Core::System& system_);
~WaitTreeMutexInfo() override;
QString GetText() const override;
@@ -86,12 +91,14 @@ private:
u32 mutex_value{};
Kernel::Handle owner_handle{};
Kernel::KThread* owner{};
+
+ Core::System& system;
};
class WaitTreeCallstack : public WaitTreeExpandableItem {
Q_OBJECT
public:
- explicit WaitTreeCallstack(const Kernel::KThread& thread);
+ explicit WaitTreeCallstack(const Kernel::KThread& thread, Core::System& system_);
~WaitTreeCallstack() override;
QString GetText() const override;
@@ -99,27 +106,34 @@ public:
private:
const Kernel::KThread& thread;
+
+ Core::System& system;
};
class WaitTreeSynchronizationObject : public WaitTreeExpandableItem {
Q_OBJECT
public:
- explicit WaitTreeSynchronizationObject(const Kernel::KSynchronizationObject& object);
+ explicit WaitTreeSynchronizationObject(const Kernel::KSynchronizationObject& object,
+ Core::System& system_);
~WaitTreeSynchronizationObject() override;
static std::unique_ptr<WaitTreeSynchronizationObject> make(
- const Kernel::KSynchronizationObject& object);
+ const Kernel::KSynchronizationObject& object, Core::System& system);
QString GetText() const override;
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
protected:
const Kernel::KSynchronizationObject& object;
+
+private:
+ Core::System& system;
};
class WaitTreeObjectList : public WaitTreeExpandableItem {
Q_OBJECT
public:
- WaitTreeObjectList(const std::vector<Kernel::KSynchronizationObject*>& list, bool wait_all);
+ WaitTreeObjectList(const std::vector<Kernel::KSynchronizationObject*>& list, bool wait_all,
+ Core::System& system_);
~WaitTreeObjectList() override;
QString GetText() const override;
@@ -128,30 +142,35 @@ public:
private:
const std::vector<Kernel::KSynchronizationObject*>& object_list;
bool wait_all;
+
+ Core::System& system;
};
class WaitTreeThread : public WaitTreeSynchronizationObject {
Q_OBJECT
public:
- explicit WaitTreeThread(const Kernel::KThread& thread);
+ explicit WaitTreeThread(const Kernel::KThread& thread, Core::System& system_);
~WaitTreeThread() override;
QString GetText() const override;
QColor GetColor() const override;
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
+
+private:
+ Core::System& system;
};
class WaitTreeEvent : public WaitTreeSynchronizationObject {
Q_OBJECT
public:
- explicit WaitTreeEvent(const Kernel::KReadableEvent& object);
+ explicit WaitTreeEvent(const Kernel::KReadableEvent& object, Core::System& system_);
~WaitTreeEvent() override;
};
class WaitTreeThreadList : public WaitTreeExpandableItem {
Q_OBJECT
public:
- explicit WaitTreeThreadList(std::vector<Kernel::KThread*>&& list);
+ explicit WaitTreeThreadList(std::vector<Kernel::KThread*>&& list, Core::System& system_);
~WaitTreeThreadList() override;
QString GetText() const override;
@@ -159,13 +178,15 @@ public:
private:
std::vector<Kernel::KThread*> thread_list;
+
+ Core::System& system;
};
class WaitTreeModel : public QAbstractItemModel {
Q_OBJECT
public:
- explicit WaitTreeModel(QObject* parent = nullptr);
+ explicit WaitTreeModel(Core::System& system_, QObject* parent = nullptr);
~WaitTreeModel() override;
QVariant data(const QModelIndex& index, int role) const override;
@@ -179,13 +200,15 @@ public:
private:
std::vector<std::unique_ptr<WaitTreeThread>> thread_items;
+
+ Core::System& system;
};
class WaitTreeWidget : public QDockWidget {
Q_OBJECT
public:
- explicit WaitTreeWidget(QWidget* parent = nullptr);
+ explicit WaitTreeWidget(Core::System& system_, QWidget* parent = nullptr);
~WaitTreeWidget() override;
public slots:
@@ -198,4 +221,6 @@ public slots:
private:
QTreeView* view;
WaitTreeModel* model;
+
+ Core::System& system;
};
diff --git a/src/yuzu/discord_impl.cpp b/src/yuzu/discord_impl.cpp
index a93733b26..66f928af6 100644
--- a/src/yuzu/discord_impl.cpp
+++ b/src/yuzu/discord_impl.cpp
@@ -13,7 +13,7 @@
namespace DiscordRPC {
-DiscordImpl::DiscordImpl() {
+DiscordImpl::DiscordImpl(Core::System& system_) : system{system_} {
DiscordEventHandlers handlers{};
// The number is the client ID for yuzu, it's used for images and the
@@ -35,12 +35,13 @@ void DiscordImpl::Update() {
std::chrono::system_clock::now().time_since_epoch())
.count();
std::string title;
- if (Core::System::GetInstance().IsPoweredOn())
- Core::System::GetInstance().GetAppLoader().ReadTitle(title);
+ if (system.IsPoweredOn()) {
+ system.GetAppLoader().ReadTitle(title);
+ }
DiscordRichPresence presence{};
presence.largeImageKey = "yuzu_logo";
presence.largeImageText = "yuzu is an emulator for the Nintendo Switch";
- if (Core::System::GetInstance().IsPoweredOn()) {
+ if (system.IsPoweredOn()) {
presence.state = title.c_str();
presence.details = "Currently in game";
} else {
diff --git a/src/yuzu/discord_impl.h b/src/yuzu/discord_impl.h
index 4bfda8cdf..03ad42681 100644
--- a/src/yuzu/discord_impl.h
+++ b/src/yuzu/discord_impl.h
@@ -6,15 +6,21 @@
#include "yuzu/discord.h"
+namespace Core {
+class System;
+}
+
namespace DiscordRPC {
class DiscordImpl : public DiscordInterface {
public:
- DiscordImpl();
+ DiscordImpl(Core::System& system_);
~DiscordImpl() override;
void Pause() override;
void Update() override;
+
+ Core::System& system;
};
} // namespace DiscordRPC
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index e97804220..6bd0f9ee9 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -159,8 +159,7 @@ GameListSearchField::GameListSearchField(GameList* parent) : QWidget{parent} {
* @return true if the haystack contains all words of userinput
*/
static bool ContainsAllWords(const QString& haystack, const QString& userinput) {
- const QStringList userinput_split =
- userinput.split(QLatin1Char{' '}, QString::SplitBehavior::SkipEmptyParts);
+ const QStringList userinput_split = userinput.split(QLatin1Char{' '}, Qt::SkipEmptyParts);
return std::all_of(userinput_split.begin(), userinput_split.end(),
[&haystack](const QString& s) { return haystack.contains(s); });
@@ -305,8 +304,8 @@ void GameList::OnFilterCloseClicked() {
}
GameList::GameList(FileSys::VirtualFilesystem vfs, FileSys::ManualContentProvider* provider,
- GMainWindow* parent)
- : QWidget{parent}, vfs(std::move(vfs)), provider(provider) {
+ Core::System& system_, GMainWindow* parent)
+ : QWidget{parent}, vfs(std::move(vfs)), provider(provider), system{system_} {
watcher = new QFileSystemWatcher(this);
connect(watcher, &QFileSystemWatcher::directoryChanged, this, &GameList::RefreshGameDirectory);
@@ -515,16 +514,16 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
QAction* open_save_location = context_menu.addAction(tr("Open Save Data Location"));
QAction* open_mod_location = context_menu.addAction(tr("Open Mod Data Location"));
QAction* open_transferable_shader_cache =
- context_menu.addAction(tr("Open Transferable Shader Cache"));
+ context_menu.addAction(tr("Open Transferable Pipeline Cache"));
context_menu.addSeparator();
QMenu* remove_menu = context_menu.addMenu(tr("Remove"));
QAction* remove_update = remove_menu->addAction(tr("Remove Installed Update"));
QAction* remove_dlc = remove_menu->addAction(tr("Remove All Installed DLC"));
QAction* remove_custom_config = remove_menu->addAction(tr("Remove Custom Configuration"));
- QAction* remove_gl_shader_cache = remove_menu->addAction(tr("Remove OpenGL Shader Cache"));
- QAction* remove_vk_shader_cache = remove_menu->addAction(tr("Remove Vulkan Shader Cache"));
+ QAction* remove_gl_shader_cache = remove_menu->addAction(tr("Remove OpenGL Pipeline Cache"));
+ QAction* remove_vk_shader_cache = remove_menu->addAction(tr("Remove Vulkan Pipeline Cache"));
remove_menu->addSeparator();
- QAction* remove_shader_cache = remove_menu->addAction(tr("Remove All Shader Caches"));
+ QAction* remove_shader_cache = remove_menu->addAction(tr("Remove All Pipeline Caches"));
QAction* remove_all_content = remove_menu->addAction(tr("Remove All Installed Contents"));
QMenu* dump_romfs_menu = context_menu.addMenu(tr("Dump RomFS"));
QAction* dump_romfs = dump_romfs_menu->addAction(tr("Dump RomFS"));
@@ -738,7 +737,8 @@ void GameList::PopulateAsync(QVector<UISettings::GameDir>& game_dirs) {
emit ShouldCancelWorker();
- GameListWorker* worker = new GameListWorker(vfs, provider, game_dirs, compatibility_list);
+ GameListWorker* worker =
+ new GameListWorker(vfs, provider, game_dirs, compatibility_list, system);
connect(worker, &GameListWorker::EntryReady, this, &GameList::AddEntry, Qt::QueuedConnection);
connect(worker, &GameListWorker::DirEntryReady, this, &GameList::AddDirEntry,
diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h
index 10339dcca..675469e66 100644
--- a/src/yuzu/game_list.h
+++ b/src/yuzu/game_list.h
@@ -72,7 +72,8 @@ public:
};
explicit GameList(std::shared_ptr<FileSys::VfsFilesystem> vfs,
- FileSys::ManualContentProvider* provider, GMainWindow* parent = nullptr);
+ FileSys::ManualContentProvider* provider, Core::System& system_,
+ GMainWindow* parent = nullptr);
~GameList() override;
QString GetLastFilterResultItem() const;
@@ -145,6 +146,8 @@ private:
CompatibilityList compatibility_list;
friend class GameListSearchField;
+
+ Core::System& system;
};
class GameListPlaceholder : public QWidget {
diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp
index 2d5492157..fd92b36df 100644
--- a/src/yuzu/game_list_worker.cpp
+++ b/src/yuzu/game_list_worker.cpp
@@ -228,16 +228,15 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri
GameListWorker::GameListWorker(FileSys::VirtualFilesystem vfs,
FileSys::ManualContentProvider* provider,
QVector<UISettings::GameDir>& game_dirs,
- const CompatibilityList& compatibility_list)
+ const CompatibilityList& compatibility_list, Core::System& system_)
: vfs(std::move(vfs)), provider(provider), game_dirs(game_dirs),
- compatibility_list(compatibility_list) {}
+ compatibility_list(compatibility_list), system{system_} {}
GameListWorker::~GameListWorker() = default;
void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) {
using namespace FileSys;
- auto& system = Core::System::GetInstance();
const auto& cache = dynamic_cast<ContentProviderUnion&>(system.GetContentProvider());
auto installed_games = cache.ListEntriesFilterOrigin(std::nullopt, TitleType::Application,
@@ -285,10 +284,7 @@ void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) {
void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_path, bool deep_scan,
GameListDir* parent_dir) {
- auto& system = Core::System::GetInstance();
-
- const auto callback = [this, target, parent_dir,
- &system](const std::filesystem::path& path) -> bool {
+ const auto callback = [this, target, parent_dir](const std::filesystem::path& path) -> bool {
if (stop_processing) {
// Breaks the callback loop.
return false;
diff --git a/src/yuzu/game_list_worker.h b/src/yuzu/game_list_worker.h
index 396bb2623..1383e9fbc 100644
--- a/src/yuzu/game_list_worker.h
+++ b/src/yuzu/game_list_worker.h
@@ -19,6 +19,10 @@
#include "common/common_types.h"
#include "yuzu/compatibility_list.h"
+namespace Core {
+class System;
+}
+
class QStandardItem;
namespace FileSys {
@@ -37,7 +41,7 @@ public:
explicit GameListWorker(std::shared_ptr<FileSys::VfsFilesystem> vfs,
FileSys::ManualContentProvider* provider,
QVector<UISettings::GameDir>& game_dirs,
- const CompatibilityList& compatibility_list);
+ const CompatibilityList& compatibility_list, Core::System& system_);
~GameListWorker() override;
/// Starts the processing of directory tree information.
@@ -80,4 +84,6 @@ private:
QStringList watch_list;
std::atomic_bool stop_processing;
+
+ Core::System& system;
};
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 9544f0fb0..2af582fe5 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -19,6 +19,7 @@
#include "common/nvidia_flags.h"
#include "configuration/configure_input.h"
#include "configuration/configure_per_game.h"
+#include "configuration/configure_tas.h"
#include "configuration/configure_vibration.h"
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_real.h"
@@ -102,6 +103,8 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "core/perf_stats.h"
#include "core/telemetry_session.h"
#include "input_common/main.h"
+#include "input_common/tas/tas_input.h"
+#include "ui_main.h"
#include "util/overlay_dialog.h"
#include "video_core/gpu.h"
#include "video_core/renderer_base.h"
@@ -169,27 +172,12 @@ void GMainWindow::ShowTelemetryCallout() {
"<br/><br/>Would you like to share your usage data with us?");
if (QMessageBox::question(this, tr("Telemetry"), telemetry_message) != QMessageBox::Yes) {
Settings::values.enable_telemetry = false;
- Core::System::GetInstance().ApplySettings();
+ system->ApplySettings();
}
}
const int GMainWindow::max_recent_files_item;
-static void InitializeLogging() {
- using namespace Common;
-
- Log::Filter log_filter;
- log_filter.ParseFilterString(Settings::values.log_filter.GetValue());
- Log::SetGlobalFilter(log_filter);
-
- const auto log_dir = FS::GetYuzuPath(FS::YuzuPath::LogDir);
- void(FS::CreateDir(log_dir));
- Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir / LOG_FILE));
-#ifdef _WIN32
- Log::AddBackend(std::make_unique<Log::DebuggerBackend>());
-#endif
-}
-
static void RemoveCachedContents() {
const auto cache_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir);
const auto offline_fonts = cache_dir / "fonts";
@@ -204,15 +192,16 @@ static void RemoveCachedContents() {
}
GMainWindow::GMainWindow()
- : input_subsystem{std::make_shared<InputCommon::InputSubsystem>()},
- config{std::make_unique<Config>()}, vfs{std::make_shared<FileSys::RealVfsFilesystem>()},
+ : ui{std::make_unique<Ui::MainWindow>()}, system{std::make_unique<Core::System>()},
+ input_subsystem{std::make_shared<InputCommon::InputSubsystem>()},
+ config{std::make_unique<Config>(*system)},
+ vfs{std::make_shared<FileSys::RealVfsFilesystem>()},
provider{std::make_unique<FileSys::ManualContentProvider>()} {
- InitializeLogging();
-
+ Common::Log::Initialize();
LoadTranslation();
setAcceptDrops(true);
- ui.setupUi(this);
+ ui->setupUi(this);
statusBar()->hide();
default_theme_paths = QIcon::themeSearchPaths();
@@ -269,11 +258,10 @@ GMainWindow::GMainWindow()
show();
- Core::System::GetInstance().SetContentProvider(
- std::make_unique<FileSys::ContentProviderUnion>());
- Core::System::GetInstance().RegisterContentProvider(
- FileSys::ContentProviderUnionSlot::FrontendManual, provider.get());
- Core::System::GetInstance().GetFileSystemController().CreateFactories(*vfs);
+ system->SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
+ system->RegisterContentProvider(FileSys::ContentProviderUnionSlot::FrontendManual,
+ provider.get());
+ system->GetFileSystemController().CreateFactories(*vfs);
// Remove cached contents generated during the previous session
RemoveCachedContents();
@@ -288,16 +276,16 @@ GMainWindow::GMainWindow()
ShowTelemetryCallout();
// make sure menubar has the arrow cursor instead of inheriting from this
- ui.menubar->setCursor(QCursor());
+ ui->menubar->setCursor(QCursor());
statusBar()->setCursor(QCursor());
mouse_hide_timer.setInterval(default_mouse_timeout);
connect(&mouse_hide_timer, &QTimer::timeout, this, &GMainWindow::HideMouseCursor);
- connect(ui.menubar, &QMenuBar::hovered, this, &GMainWindow::ShowMouseCursor);
+ connect(ui->menubar, &QMenuBar::hovered, this, &GMainWindow::ShowMouseCursor);
MigrateConfigFiles();
- ui.action_Fullscreen->setChecked(false);
+ ui->action_Fullscreen->setChecked(false);
QStringList args = QApplication::arguments();
@@ -316,7 +304,7 @@ GMainWindow::GMainWindow()
// Launch game in fullscreen mode
if (args[i] == QStringLiteral("-f")) {
- ui.action_Fullscreen->setChecked(true);
+ ui->action_Fullscreen->setChecked(true);
continue;
}
@@ -419,12 +407,12 @@ void GMainWindow::RegisterMetaTypes() {
qRegisterMetaType<Service::AM::Applets::WebExitReason>("Service::AM::Applets::WebExitReason");
// Register loader types
- qRegisterMetaType<Core::System::ResultStatus>("Core::System::ResultStatus");
+ qRegisterMetaType<Core::SystemResultStatus>("Core::SystemResultStatus");
}
void GMainWindow::ControllerSelectorReconfigureControllers(
const Core::Frontend::ControllerParameters& parameters) {
- QtControllerSelectorDialog dialog(this, parameters, input_subsystem.get());
+ QtControllerSelectorDialog dialog(this, parameters, input_subsystem.get(), *system);
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowStaysOnTopHint |
Qt::WindowTitleHint | Qt::WindowSystemMenuHint);
@@ -434,7 +422,7 @@ void GMainWindow::ControllerSelectorReconfigureControllers(
emit ControllerSelectorReconfigureFinished();
// Don't forget to apply settings.
- Core::System::GetInstance().ApplySettings();
+ system->ApplySettings();
config->Save();
UpdateStatusButtons();
@@ -468,8 +456,8 @@ void GMainWindow::SoftwareKeyboardInitialize(
return;
}
- software_keyboard = new QtSoftwareKeyboardDialog(render_window, Core::System::GetInstance(),
- is_inline, std::move(initialize_parameters));
+ software_keyboard = new QtSoftwareKeyboardDialog(render_window, *system, is_inline,
+ std::move(initialize_parameters));
if (is_inline) {
connect(
@@ -573,17 +561,18 @@ void GMainWindow::WebBrowserOpenWebPage(const std::string& main_url,
const std::string& additional_args, bool is_local) {
#ifdef YUZU_USE_QT_WEB_ENGINE
- if (disable_web_applet) {
+ // Raw input breaks with the web applet, Disable web applets if enabled
+ if (disable_web_applet || Settings::values.enable_raw_input) {
emit WebBrowserClosed(Service::AM::Applets::WebExitReason::WindowClosed,
"http://localhost/");
return;
}
- QtNXWebEngineView web_browser_view(this, Core::System::GetInstance(), input_subsystem.get());
+ QtNXWebEngineView web_browser_view(this, *system, input_subsystem.get());
- ui.action_Pause->setEnabled(false);
- ui.action_Restart->setEnabled(false);
- ui.action_Stop->setEnabled(false);
+ ui->action_Pause->setEnabled(false);
+ ui->action_Restart->setEnabled(false);
+ ui->action_Stop->setEnabled(false);
{
QProgressDialog loading_progress(this);
@@ -647,7 +636,7 @@ void GMainWindow::WebBrowserOpenWebPage(const std::string& main_url,
web_browser_view.SetFinished(true);
}
});
- ui.menubar->addAction(exit_action);
+ ui->menubar->addAction(exit_action);
while (!web_browser_view.IsFinished()) {
QCoreApplication::processEvents();
@@ -689,11 +678,11 @@ void GMainWindow::WebBrowserOpenWebPage(const std::string& main_url,
render_window->show();
}
- ui.action_Pause->setEnabled(true);
- ui.action_Restart->setEnabled(true);
- ui.action_Stop->setEnabled(true);
+ ui->action_Pause->setEnabled(true);
+ ui->action_Restart->setEnabled(true);
+ ui->action_Stop->setEnabled(true);
- ui.menubar->removeAction(exit_action);
+ ui->menubar->removeAction(exit_action);
QCoreApplication::processEvents();
@@ -709,21 +698,21 @@ void GMainWindow::WebBrowserOpenWebPage(const std::string& main_url,
void GMainWindow::InitializeWidgets() {
#ifdef YUZU_ENABLE_COMPATIBILITY_REPORTING
- ui.action_Report_Compatibility->setVisible(true);
+ ui->action_Report_Compatibility->setVisible(true);
#endif
- render_window = new GRenderWindow(this, emu_thread.get(), input_subsystem);
+ render_window = new GRenderWindow(this, emu_thread.get(), input_subsystem, *system);
render_window->hide();
- game_list = new GameList(vfs, provider.get(), this);
- ui.horizontalLayout->addWidget(game_list);
+ game_list = new GameList(vfs, provider.get(), *system, this);
+ ui->horizontalLayout->addWidget(game_list);
game_list_placeholder = new GameListPlaceholder(this);
- ui.horizontalLayout->addWidget(game_list_placeholder);
+ ui->horizontalLayout->addWidget(game_list_placeholder);
game_list_placeholder->setVisible(false);
loading_screen = new LoadingScreen(this);
loading_screen->hide();
- ui.horizontalLayout->addWidget(loading_screen);
+ ui->horizontalLayout->addWidget(loading_screen);
connect(loading_screen, &LoadingScreen::Hidden, [&] {
loading_screen->Clear();
if (emulation_running) {
@@ -762,6 +751,11 @@ void GMainWindow::InitializeWidgets() {
statusBar()->addPermanentWidget(label);
}
+ tas_label = new QLabel();
+ tas_label->setObjectName(QStringLiteral("TASlabel"));
+ tas_label->setFocusPolicy(Qt::NoFocus);
+ statusBar()->insertPermanentWidget(0, tas_label);
+
// Setup Dock button
dock_status_button = new QPushButton();
dock_status_button->setObjectName(QStringLiteral("TogglableStatusBarButton"));
@@ -775,14 +769,14 @@ void GMainWindow::InitializeWidgets() {
tr("Handheld controller can't be used on docked mode. Pro "
"controller will be selected."));
controller_type = Settings::ControllerType::ProController;
- ConfigureDialog configure_dialog(this, hotkey_registry, input_subsystem.get());
+ ConfigureDialog configure_dialog(this, hotkey_registry, input_subsystem.get(), *system);
configure_dialog.ApplyConfiguration();
controller_dialog->refreshConfiguration();
}
Settings::values.use_docked_mode.SetValue(!is_docked);
dock_status_button->setChecked(!is_docked);
- OnDockedModeChanged(is_docked, !is_docked);
+ OnDockedModeChanged(is_docked, !is_docked, *system);
});
dock_status_button->setText(tr("DOCK"));
dock_status_button->setCheckable(true);
@@ -806,7 +800,7 @@ void GMainWindow::InitializeWidgets() {
}
}
- Core::System::GetInstance().ApplySettings();
+ system->ApplySettings();
UpdateGPUAccuracyButton();
});
UpdateGPUAccuracyButton();
@@ -834,7 +828,7 @@ void GMainWindow::InitializeWidgets() {
Settings::values.renderer_backend.SetValue(Settings::RendererBackend::OpenGL);
}
- Core::System::GetInstance().ApplySettings();
+ system->ApplySettings();
});
statusBar()->insertPermanentWidget(0, renderer_status_button);
@@ -843,7 +837,7 @@ void GMainWindow::InitializeWidgets() {
}
void GMainWindow::InitializeDebugWidgets() {
- QMenu* debug_menu = ui.menu_View_Debugging;
+ QMenu* debug_menu = ui->menu_View_Debugging;
#if MICROPROFILE_ENABLED
microProfileDialog = new MicroProfileDialog(this);
@@ -851,12 +845,12 @@ void GMainWindow::InitializeDebugWidgets() {
debug_menu->addAction(microProfileDialog->toggleViewAction());
#endif
- waitTreeWidget = new WaitTreeWidget(this);
+ waitTreeWidget = new WaitTreeWidget(*system, this);
addDockWidget(Qt::LeftDockWidgetArea, waitTreeWidget);
waitTreeWidget->hide();
debug_menu->addAction(waitTreeWidget->toggleViewAction());
- controller_dialog = new ControllerDialog(this);
+ controller_dialog = new ControllerDialog(this, input_subsystem.get());
controller_dialog->hide();
debug_menu->addAction(controller_dialog->toggleViewAction());
@@ -872,16 +866,16 @@ void GMainWindow::InitializeRecentFileMenuActions() {
actions_recent_files[i]->setVisible(false);
connect(actions_recent_files[i], &QAction::triggered, this, &GMainWindow::OnMenuRecentFile);
- ui.menu_recent_files->addAction(actions_recent_files[i]);
+ ui->menu_recent_files->addAction(actions_recent_files[i]);
}
- ui.menu_recent_files->addSeparator();
+ ui->menu_recent_files->addSeparator();
QAction* action_clear_recent_files = new QAction(this);
action_clear_recent_files->setText(tr("&Clear Recent Files"));
connect(action_clear_recent_files, &QAction::triggered, this, [this] {
UISettings::values.recent_files.clear();
UpdateRecentFiles();
});
- ui.menu_recent_files->addAction(action_clear_recent_files);
+ ui->menu_recent_files->addAction(action_clear_recent_files);
UpdateRecentFiles();
}
@@ -900,43 +894,43 @@ void GMainWindow::InitializeHotkeys() {
const QString fullscreen = QStringLiteral("Fullscreen");
const QString capture_screenshot = QStringLiteral("Capture Screenshot");
- ui.action_Load_File->setShortcut(hotkey_registry.GetKeySequence(main_window, load_file));
- ui.action_Load_File->setShortcutContext(
+ ui->action_Load_File->setShortcut(hotkey_registry.GetKeySequence(main_window, load_file));
+ ui->action_Load_File->setShortcutContext(
hotkey_registry.GetShortcutContext(main_window, load_file));
- ui.action_Load_Amiibo->setShortcut(hotkey_registry.GetKeySequence(main_window, load_amiibo));
- ui.action_Load_Amiibo->setShortcutContext(
+ ui->action_Load_Amiibo->setShortcut(hotkey_registry.GetKeySequence(main_window, load_amiibo));
+ ui->action_Load_Amiibo->setShortcutContext(
hotkey_registry.GetShortcutContext(main_window, load_amiibo));
- ui.action_Exit->setShortcut(hotkey_registry.GetKeySequence(main_window, exit_yuzu));
- ui.action_Exit->setShortcutContext(hotkey_registry.GetShortcutContext(main_window, exit_yuzu));
+ ui->action_Exit->setShortcut(hotkey_registry.GetKeySequence(main_window, exit_yuzu));
+ ui->action_Exit->setShortcutContext(hotkey_registry.GetShortcutContext(main_window, exit_yuzu));
- ui.action_Restart->setShortcut(hotkey_registry.GetKeySequence(main_window, restart_emulation));
- ui.action_Restart->setShortcutContext(
+ ui->action_Restart->setShortcut(hotkey_registry.GetKeySequence(main_window, restart_emulation));
+ ui->action_Restart->setShortcutContext(
hotkey_registry.GetShortcutContext(main_window, restart_emulation));
- ui.action_Stop->setShortcut(hotkey_registry.GetKeySequence(main_window, stop_emulation));
- ui.action_Stop->setShortcutContext(
+ ui->action_Stop->setShortcut(hotkey_registry.GetKeySequence(main_window, stop_emulation));
+ ui->action_Stop->setShortcutContext(
hotkey_registry.GetShortcutContext(main_window, stop_emulation));
- ui.action_Show_Filter_Bar->setShortcut(
+ ui->action_Show_Filter_Bar->setShortcut(
hotkey_registry.GetKeySequence(main_window, toggle_filter_bar));
- ui.action_Show_Filter_Bar->setShortcutContext(
+ ui->action_Show_Filter_Bar->setShortcutContext(
hotkey_registry.GetShortcutContext(main_window, toggle_filter_bar));
- ui.action_Show_Status_Bar->setShortcut(
+ ui->action_Show_Status_Bar->setShortcut(
hotkey_registry.GetKeySequence(main_window, toggle_status_bar));
- ui.action_Show_Status_Bar->setShortcutContext(
+ ui->action_Show_Status_Bar->setShortcutContext(
hotkey_registry.GetShortcutContext(main_window, toggle_status_bar));
- ui.action_Capture_Screenshot->setShortcut(
+ ui->action_Capture_Screenshot->setShortcut(
hotkey_registry.GetKeySequence(main_window, capture_screenshot));
- ui.action_Capture_Screenshot->setShortcutContext(
+ ui->action_Capture_Screenshot->setShortcutContext(
hotkey_registry.GetShortcutContext(main_window, capture_screenshot));
- ui.action_Fullscreen->setShortcut(
+ ui->action_Fullscreen->setShortcut(
hotkey_registry.GetHotkey(main_window, fullscreen, this)->key());
- ui.action_Fullscreen->setShortcutContext(
+ ui->action_Fullscreen->setShortcutContext(
hotkey_registry.GetShortcutContext(main_window, fullscreen));
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Load File"), this),
@@ -954,19 +948,19 @@ void GMainWindow::InitializeHotkeys() {
});
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Restart Emulation"), this),
&QShortcut::activated, this, [this] {
- if (!Core::System::GetInstance().IsPoweredOn()) {
+ if (!system->IsPoweredOn()) {
return;
}
BootGame(game_path);
});
connect(hotkey_registry.GetHotkey(main_window, fullscreen, render_window),
- &QShortcut::activated, ui.action_Fullscreen, &QAction::trigger);
+ &QShortcut::activated, ui->action_Fullscreen, &QAction::trigger);
connect(hotkey_registry.GetHotkey(main_window, fullscreen, render_window),
- &QShortcut::activatedAmbiguously, ui.action_Fullscreen, &QAction::trigger);
+ &QShortcut::activatedAmbiguously, ui->action_Fullscreen, &QAction::trigger);
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Exit Fullscreen"), this),
&QShortcut::activated, this, [&] {
if (emulation_running) {
- ui.action_Fullscreen->setChecked(false);
+ ui->action_Fullscreen->setChecked(false);
ToggleFullscreen();
}
});
@@ -995,7 +989,7 @@ void GMainWindow::InitializeHotkeys() {
});
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Load Amiibo"), this),
&QShortcut::activated, this, [&] {
- if (ui.action_Load_Amiibo->isEnabled()) {
+ if (ui->action_Load_Amiibo->isEnabled()) {
OnLoadAmiibo();
}
});
@@ -1010,7 +1004,7 @@ void GMainWindow::InitializeHotkeys() {
Settings::values.use_docked_mode.SetValue(
!Settings::values.use_docked_mode.GetValue());
OnDockedModeChanged(!Settings::values.use_docked_mode.GetValue(),
- Settings::values.use_docked_mode.GetValue());
+ Settings::values.use_docked_mode.GetValue(), *system);
dock_status_button->setChecked(Settings::values.use_docked_mode.GetValue());
});
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Mute Audio"), this),
@@ -1029,6 +1023,28 @@ void GMainWindow::InitializeHotkeys() {
render_window->setAttribute(Qt::WA_Hover, true);
}
});
+ connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("TAS Start/Stop"), this),
+ &QShortcut::activated, this, [&] {
+ if (!emulation_running) {
+ return;
+ }
+ input_subsystem->GetTas()->StartStop();
+ });
+ connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("TAS Reset"), this),
+ &QShortcut::activated, this, [&] { input_subsystem->GetTas()->Reset(); });
+ connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("TAS Record"), this),
+ &QShortcut::activated, this, [&] {
+ if (!emulation_running) {
+ return;
+ }
+ bool is_recording = input_subsystem->GetTas()->Record();
+ if (!is_recording) {
+ const auto res = QMessageBox::question(this, tr("TAS Recording"),
+ tr("Overwrite file of player 1?"),
+ QMessageBox::Yes | QMessageBox::No);
+ input_subsystem->GetTas()->SaveRecording(res == QMessageBox::Yes);
+ }
+ });
}
void GMainWindow::SetDefaultUIGeometry() {
@@ -1054,20 +1070,20 @@ void GMainWindow::RestoreUIState() {
game_list->LoadInterfaceLayout();
- ui.action_Single_Window_Mode->setChecked(UISettings::values.single_window_mode.GetValue());
+ ui->action_Single_Window_Mode->setChecked(UISettings::values.single_window_mode.GetValue());
ToggleWindowMode();
- ui.action_Fullscreen->setChecked(UISettings::values.fullscreen.GetValue());
+ ui->action_Fullscreen->setChecked(UISettings::values.fullscreen.GetValue());
- ui.action_Display_Dock_Widget_Headers->setChecked(
+ ui->action_Display_Dock_Widget_Headers->setChecked(
UISettings::values.display_titlebar.GetValue());
- OnDisplayTitleBars(ui.action_Display_Dock_Widget_Headers->isChecked());
+ OnDisplayTitleBars(ui->action_Display_Dock_Widget_Headers->isChecked());
- ui.action_Show_Filter_Bar->setChecked(UISettings::values.show_filter_bar.GetValue());
- game_list->SetFilterVisible(ui.action_Show_Filter_Bar->isChecked());
+ ui->action_Show_Filter_Bar->setChecked(UISettings::values.show_filter_bar.GetValue());
+ game_list->SetFilterVisible(ui->action_Show_Filter_Bar->isChecked());
- ui.action_Show_Status_Bar->setChecked(UISettings::values.show_status_bar.GetValue());
- statusBar()->setVisible(ui.action_Show_Status_Bar->isChecked());
+ ui->action_Show_Status_Bar->setChecked(UISettings::values.show_status_bar.GetValue());
+ statusBar()->setVisible(ui->action_Show_Status_Bar->isChecked());
Debugger::ToggleConsole();
}
@@ -1079,11 +1095,11 @@ void GMainWindow::OnAppFocusStateChanged(Qt::ApplicationState state) {
state != Qt::ApplicationActive) {
LOG_DEBUG(Frontend, "ApplicationState unusual flag: {} ", state);
}
- if (ui.action_Pause->isEnabled() &&
+ if (ui->action_Pause->isEnabled() &&
(state & (Qt::ApplicationHidden | Qt::ApplicationInactive))) {
auto_paused = true;
OnPauseGame();
- } else if (ui.action_Start->isEnabled() && auto_paused && state == Qt::ApplicationActive) {
+ } else if (ui->action_Start->isEnabled() && auto_paused && state == Qt::ApplicationActive) {
auto_paused = false;
OnStartGame();
}
@@ -1128,52 +1144,60 @@ void GMainWindow::ConnectWidgetEvents() {
void GMainWindow::ConnectMenuEvents() {
// File
- connect(ui.action_Load_File, &QAction::triggered, this, &GMainWindow::OnMenuLoadFile);
- connect(ui.action_Load_Folder, &QAction::triggered, this, &GMainWindow::OnMenuLoadFolder);
- connect(ui.action_Install_File_NAND, &QAction::triggered, this,
+ connect(ui->action_Load_File, &QAction::triggered, this, &GMainWindow::OnMenuLoadFile);
+ connect(ui->action_Load_Folder, &QAction::triggered, this, &GMainWindow::OnMenuLoadFolder);
+ connect(ui->action_Install_File_NAND, &QAction::triggered, this,
&GMainWindow::OnMenuInstallToNAND);
- connect(ui.action_Exit, &QAction::triggered, this, &QMainWindow::close);
- connect(ui.action_Load_Amiibo, &QAction::triggered, this, &GMainWindow::OnLoadAmiibo);
+ connect(ui->action_Exit, &QAction::triggered, this, &QMainWindow::close);
+ connect(ui->action_Load_Amiibo, &QAction::triggered, this, &GMainWindow::OnLoadAmiibo);
// Emulation
- connect(ui.action_Start, &QAction::triggered, this, &GMainWindow::OnStartGame);
- connect(ui.action_Pause, &QAction::triggered, this, &GMainWindow::OnPauseGame);
- connect(ui.action_Stop, &QAction::triggered, this, &GMainWindow::OnStopGame);
- connect(ui.action_Report_Compatibility, &QAction::triggered, this,
+ connect(ui->action_Start, &QAction::triggered, this, &GMainWindow::OnStartGame);
+ connect(ui->action_Pause, &QAction::triggered, this, &GMainWindow::OnPauseGame);
+ connect(ui->action_Stop, &QAction::triggered, this, &GMainWindow::OnStopGame);
+ connect(ui->action_Report_Compatibility, &QAction::triggered, this,
&GMainWindow::OnMenuReportCompatibility);
- connect(ui.action_Open_Mods_Page, &QAction::triggered, this, &GMainWindow::OnOpenModsPage);
- connect(ui.action_Open_Quickstart_Guide, &QAction::triggered, this,
+ connect(ui->action_Open_Mods_Page, &QAction::triggered, this, &GMainWindow::OnOpenModsPage);
+ connect(ui->action_Open_Quickstart_Guide, &QAction::triggered, this,
&GMainWindow::OnOpenQuickstartGuide);
- connect(ui.action_Open_FAQ, &QAction::triggered, this, &GMainWindow::OnOpenFAQ);
- connect(ui.action_Restart, &QAction::triggered, this, [this] { BootGame(QString(game_path)); });
- connect(ui.action_Configure, &QAction::triggered, this, &GMainWindow::OnConfigure);
- connect(ui.action_Configure_Current_Game, &QAction::triggered, this,
+ connect(ui->action_Open_FAQ, &QAction::triggered, this, &GMainWindow::OnOpenFAQ);
+ connect(ui->action_Restart, &QAction::triggered, this,
+ [this] { BootGame(QString(game_path)); });
+ connect(ui->action_Configure, &QAction::triggered, this, &GMainWindow::OnConfigure);
+ connect(ui->action_Configure_Tas, &QAction::triggered, this, &GMainWindow::OnConfigureTas);
+ connect(ui->action_Configure_Current_Game, &QAction::triggered, this,
&GMainWindow::OnConfigurePerGame);
// View
- connect(ui.action_Single_Window_Mode, &QAction::triggered, this,
+ connect(ui->action_Single_Window_Mode, &QAction::triggered, this,
&GMainWindow::ToggleWindowMode);
- connect(ui.action_Display_Dock_Widget_Headers, &QAction::triggered, this,
+ connect(ui->action_Display_Dock_Widget_Headers, &QAction::triggered, this,
&GMainWindow::OnDisplayTitleBars);
- connect(ui.action_Show_Filter_Bar, &QAction::triggered, this, &GMainWindow::OnToggleFilterBar);
- connect(ui.action_Show_Status_Bar, &QAction::triggered, statusBar(), &QStatusBar::setVisible);
- connect(ui.action_Reset_Window_Size_720, &QAction::triggered, this,
+ connect(ui->action_Show_Filter_Bar, &QAction::triggered, this, &GMainWindow::OnToggleFilterBar);
+ connect(ui->action_Show_Status_Bar, &QAction::triggered, statusBar(), &QStatusBar::setVisible);
+
+ connect(ui->action_Reset_Window_Size_720, &QAction::triggered, this,
&GMainWindow::ResetWindowSize720);
- connect(ui.action_Reset_Window_Size_1080, &QAction::triggered, this,
+ connect(ui->action_Reset_Window_Size_900, &QAction::triggered, this,
+ &GMainWindow::ResetWindowSize900);
+ connect(ui->action_Reset_Window_Size_1080, &QAction::triggered, this,
&GMainWindow::ResetWindowSize1080);
+ ui->menu_Reset_Window_Size->addAction(ui->action_Reset_Window_Size_720);
+ ui->menu_Reset_Window_Size->addAction(ui->action_Reset_Window_Size_900);
+ ui->menu_Reset_Window_Size->addAction(ui->action_Reset_Window_Size_1080);
// Fullscreen
- connect(ui.action_Fullscreen, &QAction::triggered, this, &GMainWindow::ToggleFullscreen);
+ connect(ui->action_Fullscreen, &QAction::triggered, this, &GMainWindow::ToggleFullscreen);
// Movie
- connect(ui.action_Capture_Screenshot, &QAction::triggered, this,
+ connect(ui->action_Capture_Screenshot, &QAction::triggered, this,
&GMainWindow::OnCaptureScreenshot);
// Help
- connect(ui.action_Open_yuzu_Folder, &QAction::triggered, this, &GMainWindow::OnOpenYuzuFolder);
- connect(ui.action_Rederive, &QAction::triggered, this,
+ connect(ui->action_Open_yuzu_Folder, &QAction::triggered, this, &GMainWindow::OnOpenYuzuFolder);
+ connect(ui->action_Rederive, &QAction::triggered, this,
std::bind(&GMainWindow::OnReinitializeKeys, this, ReinitializeKeyBehavior::Warning));
- connect(ui.action_About, &QAction::triggered, this, &GMainWindow::OnAbout);
+ connect(ui->action_About, &QAction::triggered, this, &GMainWindow::OnAbout);
}
void GMainWindow::OnDisplayTitleBars(bool show) {
@@ -1217,10 +1241,9 @@ bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t p
return false;
}
- Core::System& system{Core::System::GetInstance()};
- system.SetFilesystem(vfs);
+ system->SetFilesystem(vfs);
- system.SetAppletFrontendSet({
+ system->SetAppletFrontendSet({
std::make_unique<QtControllerSelector>(*this), // Controller Selector
std::make_unique<QtErrorDisplay>(*this), // Error Display
nullptr, // Parental Controls
@@ -1230,14 +1253,14 @@ bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t p
std::make_unique<QtWebBrowser>(*this), // Web Browser
});
- const Core::System::ResultStatus result{
- system.Load(*render_window, filename.toStdString(), program_id, program_index)};
+ const Core::SystemResultStatus result{
+ system->Load(*render_window, filename.toStdString(), program_id, program_index)};
const auto drd_callout = (UISettings::values.callout_flags.GetValue() &
static_cast<u32>(CalloutFlag::DRDDeprecation)) == 0;
- if (result == Core::System::ResultStatus::Success &&
- system.GetAppLoader().GetFileType() == Loader::FileType::DeconstructedRomDirectory &&
+ if (result == Core::SystemResultStatus::Success &&
+ system->GetAppLoader().GetFileType() == Loader::FileType::DeconstructedRomDirectory &&
drd_callout) {
UISettings::values.callout_flags = UISettings::values.callout_flags.GetValue() |
static_cast<u32>(CalloutFlag::DRDDeprecation);
@@ -1251,14 +1274,14 @@ bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t p
"wiki</a>. This message will not be shown again."));
}
- if (result != Core::System::ResultStatus::Success) {
+ if (result != Core::SystemResultStatus::Success) {
switch (result) {
- case Core::System::ResultStatus::ErrorGetLoader:
+ case Core::SystemResultStatus::ErrorGetLoader:
LOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", filename.toStdString());
QMessageBox::critical(this, tr("Error while loading ROM!"),
tr("The ROM format is not supported."));
break;
- case Core::System::ResultStatus::ErrorVideoCore:
+ case Core::SystemResultStatus::ErrorVideoCore:
QMessageBox::critical(
this, tr("An error occurred initializing the video core."),
tr("yuzu has encountered an error while running the video core, please see the "
@@ -1272,8 +1295,8 @@ bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t p
break;
default:
- if (result > Core::System::ResultStatus::ErrorLoader) {
- const u16 loader_id = static_cast<u16>(Core::System::ResultStatus::ErrorLoader);
+ if (result > Core::SystemResultStatus::ErrorLoader) {
+ const u16 loader_id = static_cast<u16>(Core::SystemResultStatus::ErrorLoader);
const u16 error_id = static_cast<u16>(result) - loader_id;
const std::string error_code = fmt::format("({:04X}-{:04X})", loader_id, error_id);
LOG_CRITICAL(Frontend, "Failed to load ROM! {}", error_code);
@@ -1301,7 +1324,7 @@ bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t p
}
game_path = filename;
- system.TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "Qt");
+ system->TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "Qt");
return true;
}
@@ -1327,9 +1350,8 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
last_filename_booted = filename;
- auto& system = Core::System::GetInstance();
const auto v_file = Core::GetGameFileFromPath(vfs, filename.toUtf8().constData());
- const auto loader = Loader::GetLoader(system, v_file, program_id, program_index);
+ const auto loader = Loader::GetLoader(*system, v_file, program_id, program_index);
if (loader != nullptr && loader->ReadProgramId(title_id) == Loader::ResultStatus::Success &&
type == StartGameType::Normal) {
@@ -1338,7 +1360,7 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
const auto config_file_name = title_id == 0
? Common::FS::PathToUTF8String(file_path.filename())
: fmt::format("{:016X}", title_id);
- Config per_game_config(config_file_name, Config::ConfigType::PerGameConfig);
+ Config per_game_config(*system, config_file_name, Config::ConfigType::PerGameConfig);
}
ConfigureVibration::SetAllVibrationDevices();
@@ -1361,14 +1383,17 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
return;
// Create and start the emulation thread
- emu_thread = std::make_unique<EmuThread>();
+ emu_thread = std::make_unique<EmuThread>(*system);
emit EmulationStarting(emu_thread.get());
emu_thread->start();
// Register an ExecuteProgram callback such that Core can execute a sub-program
- system.RegisterExecuteProgramCallback(
+ system->RegisterExecuteProgramCallback(
[this](std::size_t program_index) { render_window->ExecuteProgram(program_index); });
+ // Register an Exit callback such that Core can exit the currently running application.
+ system->RegisterExitCallback([this]() { render_window->Exit(); });
+
connect(render_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame);
connect(render_window, &GRenderWindow::MouseActivity, this, &GMainWindow::OnMouseActivity);
// BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views
@@ -1383,7 +1408,7 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
// Update the GUI
UpdateStatusButtons();
- if (ui.action_Single_Window_Mode->isChecked()) {
+ if (ui->action_Single_Window_Mode->isChecked()) {
game_list->hide();
game_list_placeholder->hide();
}
@@ -1401,11 +1426,11 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
std::string title_name;
std::string title_version;
- const auto res = system.GetGameName(title_name);
+ const auto res = system->GetGameName(title_name);
- const auto metadata = [&system, title_id] {
- const FileSys::PatchManager pm(title_id, system.GetFileSystemController(),
- system.GetContentProvider());
+ const auto metadata = [this, title_id] {
+ const FileSys::PatchManager pm(title_id, system->GetFileSystemController(),
+ system->GetContentProvider());
return pm.GetControlMetadata();
}();
if (metadata.first != nullptr) {
@@ -1416,20 +1441,20 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
title_name = Common::FS::PathToUTF8String(
std::filesystem::path{filename.toStdU16String()}.filename());
}
- const bool is_64bit = system.Kernel().CurrentProcess()->Is64BitProcess();
+ const bool is_64bit = system->Kernel().CurrentProcess()->Is64BitProcess();
const auto instruction_set_suffix = is_64bit ? tr("(64-bit)") : tr("(32-bit)");
title_name = tr("%1 %2", "%1 is the title name. %2 indicates if the title is 64-bit or 32-bit")
.arg(QString::fromStdString(title_name), instruction_set_suffix)
.toStdString();
LOG_INFO(Frontend, "Booting game: {:016X} | {} | {}", title_id, title_name, title_version);
- const auto gpu_vendor = system.GPU().Renderer().GetDeviceVendor();
+ const auto gpu_vendor = system->GPU().Renderer().GetDeviceVendor();
UpdateWindowTitle(title_name, title_version, gpu_vendor);
- loading_screen->Prepare(system.GetAppLoader());
+ loading_screen->Prepare(system->GetAppLoader());
loading_screen->show();
emulation_running = true;
- if (ui.action_Fullscreen->isChecked()) {
+ if (ui->action_Fullscreen->isChecked()) {
ShowFullscreen();
}
OnStartGame();
@@ -1440,7 +1465,7 @@ void GMainWindow::ShutdownGame() {
return;
}
- if (ui.action_Fullscreen->isChecked()) {
+ if (ui->action_Fullscreen->isChecked()) {
HideFullscreen();
}
@@ -1461,15 +1486,15 @@ void GMainWindow::ShutdownGame() {
disconnect(render_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame);
// Update the GUI
- ui.action_Start->setEnabled(false);
- ui.action_Start->setText(tr("Start"));
- ui.action_Pause->setEnabled(false);
- ui.action_Stop->setEnabled(false);
- ui.action_Restart->setEnabled(false);
- ui.action_Configure_Current_Game->setEnabled(false);
- ui.action_Report_Compatibility->setEnabled(false);
- ui.action_Load_Amiibo->setEnabled(false);
- ui.action_Capture_Screenshot->setEnabled(false);
+ ui->action_Start->setEnabled(false);
+ ui->action_Start->setText(tr("Start"));
+ ui->action_Pause->setEnabled(false);
+ ui->action_Stop->setEnabled(false);
+ ui->action_Restart->setEnabled(false);
+ ui->action_Configure_Current_Game->setEnabled(false);
+ ui->action_Report_Compatibility->setEnabled(false);
+ ui->action_Load_Amiibo->setEnabled(false);
+ ui->action_Capture_Screenshot->setEnabled(false);
render_window->hide();
loading_screen->hide();
loading_screen->Clear();
@@ -1479,6 +1504,8 @@ void GMainWindow::ShutdownGame() {
game_list->show();
}
game_list->SetFilterFocus();
+ tas_label->clear();
+ input_subsystem->GetTas()->Stop();
render_window->removeEventFilter(render_window);
render_window->setAttribute(Qt::WA_Hover, false);
@@ -1529,7 +1556,7 @@ void GMainWindow::UpdateRecentFiles() {
}
// Enable the recent files menu if the list isn't empty
- ui.menu_recent_files->setEnabled(num_recent_files != 0);
+ ui->menu_recent_files->setEnabled(num_recent_files != 0);
}
void GMainWindow::OnGameListLoadFile(QString game_path, u64 program_id) {
@@ -1540,18 +1567,17 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
const std::string& game_path) {
std::filesystem::path path;
QString open_target;
- auto& system = Core::System::GetInstance();
- const auto [user_save_size, device_save_size] = [this, &game_path, &program_id, &system] {
- const FileSys::PatchManager pm{program_id, system.GetFileSystemController(),
- system.GetContentProvider()};
+ const auto [user_save_size, device_save_size] = [this, &game_path, &program_id] {
+ const FileSys::PatchManager pm{program_id, system->GetFileSystemController(),
+ system->GetContentProvider()};
const auto control = pm.GetControlMetadata().first;
if (control != nullptr) {
return std::make_pair(control->GetDefaultNormalSaveSize(),
control->GetDeviceSaveDataSize());
} else {
const auto file = Core::GetGameFileFromPath(vfs, game_path);
- const auto loader = Loader::GetLoader(system, file);
+ const auto loader = Loader::GetLoader(*system, file);
FileSys::NACP nacp{};
loader->ReadControlData(nacp);
@@ -1594,14 +1620,14 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
ASSERT(user_id);
const auto user_save_data_path = FileSys::SaveDataFactory::GetFullPath(
- system, FileSys::SaveDataSpaceId::NandUser, FileSys::SaveDataType::SaveData,
+ *system, FileSys::SaveDataSpaceId::NandUser, FileSys::SaveDataType::SaveData,
program_id, user_id->uuid, 0);
path = Common::FS::ConcatPathSafe(nand_dir, user_save_data_path);
} else {
// Device save data
const auto device_save_data_path = FileSys::SaveDataFactory::GetFullPath(
- system, FileSys::SaveDataSpaceId::NandUser, FileSys::SaveDataType::SaveData,
+ *system, FileSys::SaveDataSpaceId::NandUser, FileSys::SaveDataType::SaveData,
program_id, {}, 0);
path = Common::FS::ConcatPathSafe(nand_dir, device_save_data_path);
@@ -1640,7 +1666,7 @@ void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) {
const auto shader_cache_folder_path{shader_cache_dir / fmt::format("{:016x}", program_id)};
if (!Common::FS::CreateDirs(shader_cache_folder_path)) {
QMessageBox::warning(this, tr("Error Opening Transferable Shader Cache"),
- tr("Filed to create the shader cache directory for this title."));
+ tr("Failed to create the shader cache directory for this title."));
return;
}
const auto shader_path_string{Common::FS::PathToUTF8String(shader_cache_folder_path)};
@@ -1728,7 +1754,7 @@ void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryT
}
void GMainWindow::RemoveBaseContent(u64 program_id, const QString& entry_type) {
- const auto& fs_controller = Core::System::GetInstance().GetFileSystemController();
+ const auto& fs_controller = system->GetFileSystemController();
const auto res = fs_controller.GetUserNANDContents()->RemoveExistingEntry(program_id) ||
fs_controller.GetSDMCContents()->RemoveExistingEntry(program_id);
@@ -1744,7 +1770,7 @@ void GMainWindow::RemoveBaseContent(u64 program_id, const QString& entry_type) {
void GMainWindow::RemoveUpdateContent(u64 program_id, const QString& entry_type) {
const auto update_id = program_id | 0x800;
- const auto& fs_controller = Core::System::GetInstance().GetFileSystemController();
+ const auto& fs_controller = system->GetFileSystemController();
const auto res = fs_controller.GetUserNANDContents()->RemoveExistingEntry(update_id) ||
fs_controller.GetSDMCContents()->RemoveExistingEntry(update_id);
@@ -1759,8 +1785,8 @@ void GMainWindow::RemoveUpdateContent(u64 program_id, const QString& entry_type)
void GMainWindow::RemoveAddOnContent(u64 program_id, const QString& entry_type) {
u32 count{};
- const auto& fs_controller = Core::System::GetInstance().GetFileSystemController();
- const auto dlc_entries = Core::System::GetInstance().GetContentProvider().ListEntriesFilter(
+ const auto& fs_controller = system->GetFileSystemController();
+ const auto dlc_entries = system->GetContentProvider().ListEntriesFilter(
FileSys::TitleType::AOC, FileSys::ContentRecordType::Data);
for (const auto& entry : dlc_entries) {
@@ -1898,8 +1924,7 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
"cancelled the operation."));
};
- auto& system = Core::System::GetInstance();
- const auto loader = Loader::GetLoader(system, vfs->OpenFile(game_path, FileSys::Mode::Read));
+ const auto loader = Loader::GetLoader(*system, vfs->OpenFile(game_path, FileSys::Mode::Read));
if (loader == nullptr) {
failed();
return;
@@ -1911,7 +1936,7 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
return;
}
- const auto& installed = system.GetContentProvider();
+ const auto& installed = system->GetContentProvider();
const auto romfs_title_id = SelectRomFSDumpTarget(installed, program_id);
if (!romfs_title_id) {
@@ -1931,7 +1956,7 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
if (*romfs_title_id == program_id) {
const u64 ivfc_offset = loader->ReadRomFSIVFCOffset();
- const FileSys::PatchManager pm{program_id, system.GetFileSystemController(), installed};
+ const FileSys::PatchManager pm{program_id, system->GetFileSystemController(), installed};
romfs =
pm.PatchRomFS(file, ivfc_offset, FileSys::ContentRecordType::Program, nullptr, false);
} else {
@@ -2057,7 +2082,7 @@ void GMainWindow::OnGameListAddDirectory() {
}
void GMainWindow::OnGameListShowList(bool show) {
- if (emulation_running && ui.action_Single_Window_Mode->isChecked())
+ if (emulation_running && ui->action_Single_Window_Mode->isChecked())
return;
game_list->setVisible(show);
game_list_placeholder->setVisible(!show);
@@ -2066,7 +2091,7 @@ void GMainWindow::OnGameListShowList(bool show) {
void GMainWindow::OnGameListOpenPerGameProperties(const std::string& file) {
u64 title_id{};
const auto v_file = Core::GetGameFileFromPath(vfs, file);
- const auto loader = Loader::GetLoader(Core::System::GetInstance(), v_file);
+ const auto loader = Loader::GetLoader(*system, v_file);
if (loader == nullptr || loader->ReadProgramId(title_id) != Loader::ResultStatus::Success) {
QMessageBox::information(this, tr("Properties"),
@@ -2159,7 +2184,7 @@ void GMainWindow::OnMenuInstallToNAND() {
QStringList failed_files{}; // Files that failed to install due to errors
bool detected_base_install{}; // Whether a base game was attempted to be installed
- ui.action_Install_File_NAND->setEnabled(false);
+ ui->action_Install_File_NAND->setEnabled(false);
install_progress = new QProgressDialog(QString{}, tr("Cancel"), 0, total_size, this);
install_progress->setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint &
@@ -2235,7 +2260,7 @@ void GMainWindow::OnMenuInstallToNAND() {
Common::FS::RemoveDirRecursively(Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) /
"game_list");
game_list->PopulateAsync(UISettings::values.game_dirs);
- ui.action_Install_File_NAND->setEnabled(true);
+ ui->action_Install_File_NAND->setEnabled(true);
}
InstallResult GMainWindow::InstallNSPXCI(const QString& filename) {
@@ -2280,9 +2305,8 @@ InstallResult GMainWindow::InstallNSPXCI(const QString& filename) {
if (nsp->GetStatus() != Loader::ResultStatus::Success) {
return InstallResult::Failure;
}
- const auto res =
- Core::System::GetInstance().GetFileSystemController().GetUserNANDContents()->InstallEntry(
- *nsp, true, qt_raw_copy);
+ const auto res = system->GetFileSystemController().GetUserNANDContents()->InstallEntry(
+ *nsp, true, qt_raw_copy);
switch (res) {
case FileSys::InstallResult::Success:
return InstallResult::Success;
@@ -2360,19 +2384,13 @@ InstallResult GMainWindow::InstallNCA(const QString& filename) {
static_cast<size_t>(FileSys::TitleType::FirmwarePackageB);
}
- FileSys::InstallResult res;
- if (index >= static_cast<s32>(FileSys::TitleType::Application)) {
- res = Core::System::GetInstance()
- .GetFileSystemController()
- .GetUserNANDContents()
- ->InstallEntry(*nca, static_cast<FileSys::TitleType>(index), true, qt_raw_copy);
- } else {
- res = Core::System::GetInstance()
- .GetFileSystemController()
- .GetSystemNANDContents()
- ->InstallEntry(*nca, static_cast<FileSys::TitleType>(index), true, qt_raw_copy);
- }
+ const bool is_application = index >= static_cast<s32>(FileSys::TitleType::Application);
+ const auto& fs_controller = system->GetFileSystemController();
+ auto* registered_cache = is_application ? fs_controller.GetUserNANDContents()
+ : fs_controller.GetSystemNANDContents();
+ const auto res = registered_cache->InstallEntry(*nca, static_cast<FileSys::TitleType>(index),
+ true, qt_raw_copy);
if (res == FileSys::InstallResult::Success) {
return InstallResult::Success;
} else if (res == FileSys::InstallResult::OverwriteExisting) {
@@ -2406,40 +2424,39 @@ void GMainWindow::OnStartGame() {
connect(emu_thread.get(), &EmuThread::ErrorThrown, this, &GMainWindow::OnCoreError);
- ui.action_Start->setEnabled(false);
- ui.action_Start->setText(tr("&Continue"));
+ ui->action_Start->setEnabled(false);
+ ui->action_Start->setText(tr("&Continue"));
- ui.action_Pause->setEnabled(true);
- ui.action_Stop->setEnabled(true);
- ui.action_Restart->setEnabled(true);
- ui.action_Configure_Current_Game->setEnabled(true);
- ui.action_Report_Compatibility->setEnabled(true);
+ ui->action_Pause->setEnabled(true);
+ ui->action_Stop->setEnabled(true);
+ ui->action_Restart->setEnabled(true);
+ ui->action_Configure_Current_Game->setEnabled(true);
+ ui->action_Report_Compatibility->setEnabled(true);
discord_rpc->Update();
- ui.action_Load_Amiibo->setEnabled(true);
- ui.action_Capture_Screenshot->setEnabled(true);
+ ui->action_Load_Amiibo->setEnabled(true);
+ ui->action_Capture_Screenshot->setEnabled(true);
}
void GMainWindow::OnPauseGame() {
emu_thread->SetRunning(false);
- ui.action_Start->setEnabled(true);
- ui.action_Pause->setEnabled(false);
- ui.action_Stop->setEnabled(true);
- ui.action_Capture_Screenshot->setEnabled(false);
+ ui->action_Start->setEnabled(true);
+ ui->action_Pause->setEnabled(false);
+ ui->action_Stop->setEnabled(true);
+ ui->action_Capture_Screenshot->setEnabled(false);
AllowOSSleep();
}
void GMainWindow::OnStopGame() {
- auto& system{Core::System::GetInstance()};
- if (system.GetExitLock() && !ConfirmForceLockedExit()) {
+ if (system->GetExitLock() && !ConfirmForceLockedExit()) {
return;
}
ShutdownGame();
- Settings::RestoreGlobalState(system.IsPoweredOn());
+ Settings::RestoreGlobalState(system->IsPoweredOn());
UpdateStatusButtons();
}
@@ -2452,9 +2469,13 @@ void GMainWindow::OnExecuteProgram(std::size_t program_index) {
BootGame(last_filename_booted, 0, program_index);
}
+void GMainWindow::OnExit() {
+ OnStopGame();
+}
+
void GMainWindow::ErrorDisplayDisplayError(QString error_code, QString error_text) {
- OverlayDialog dialog(render_window, Core::System::GetInstance(), error_code, error_text,
- QString{}, tr("OK"), Qt::AlignLeft | Qt::AlignVCenter);
+ OverlayDialog dialog(render_window, *system, error_code, error_text, QString{}, tr("OK"),
+ Qt::AlignLeft | Qt::AlignVCenter);
dialog.exec();
emit ErrorDisplayFinished();
@@ -2463,7 +2484,7 @@ void GMainWindow::ErrorDisplayDisplayError(QString error_code, QString error_tex
void GMainWindow::OnMenuReportCompatibility() {
if (!Settings::values.yuzu_token.GetValue().empty() &&
!Settings::values.yuzu_username.GetValue().empty()) {
- CompatDB compatdb{this};
+ CompatDB compatdb{system->TelemetrySession(), this};
compatdb.exec();
} else {
QMessageBox::critical(
@@ -2499,7 +2520,7 @@ void GMainWindow::ToggleFullscreen() {
if (!emulation_running) {
return;
}
- if (ui.action_Fullscreen->isChecked()) {
+ if (ui->action_Fullscreen->isChecked()) {
ShowFullscreen();
} else {
HideFullscreen();
@@ -2507,10 +2528,10 @@ void GMainWindow::ToggleFullscreen() {
}
void GMainWindow::ShowFullscreen() {
- if (ui.action_Single_Window_Mode->isChecked()) {
+ if (ui->action_Single_Window_Mode->isChecked()) {
UISettings::values.geometry = saveGeometry();
- ui.menubar->hide();
+ ui->menubar->hide();
statusBar()->hide();
if (Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Exclusive) {
@@ -2544,7 +2565,7 @@ void GMainWindow::ShowFullscreen() {
}
void GMainWindow::HideFullscreen() {
- if (ui.action_Single_Window_Mode->isChecked()) {
+ if (ui->action_Single_Window_Mode->isChecked()) {
if (Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Exclusive) {
showNormal();
restoreGeometry(UISettings::values.geometry);
@@ -2556,8 +2577,8 @@ void GMainWindow::HideFullscreen() {
show();
}
- statusBar()->setVisible(ui.action_Show_Status_Bar->isChecked());
- ui.menubar->show();
+ statusBar()->setVisible(ui->action_Show_Status_Bar->isChecked());
+ ui->menubar->show();
} else {
if (Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Exclusive) {
render_window->showNormal();
@@ -2573,10 +2594,10 @@ void GMainWindow::HideFullscreen() {
}
void GMainWindow::ToggleWindowMode() {
- if (ui.action_Single_Window_Mode->isChecked()) {
+ if (ui->action_Single_Window_Mode->isChecked()) {
// Render in the main window...
render_window->BackupGeometry();
- ui.horizontalLayout->addWidget(render_window);
+ ui->horizontalLayout->addWidget(render_window);
render_window->setFocusPolicy(Qt::StrongFocus);
if (emulation_running) {
render_window->setVisible(true);
@@ -2586,7 +2607,7 @@ void GMainWindow::ToggleWindowMode() {
} else {
// Render in a separate window...
- ui.horizontalLayout->removeWidget(render_window);
+ ui->horizontalLayout->removeWidget(render_window);
render_window->setParent(nullptr);
render_window->setFocusPolicy(Qt::NoFocus);
if (emulation_running) {
@@ -2597,39 +2618,37 @@ void GMainWindow::ToggleWindowMode() {
}
}
-void GMainWindow::ResetWindowSize720() {
+void GMainWindow::ResetWindowSize(u32 width, u32 height) {
const auto aspect_ratio = Layout::EmulationAspectRatio(
static_cast<Layout::AspectRatio>(Settings::values.aspect_ratio.GetValue()),
- static_cast<float>(Layout::ScreenUndocked::Height) / Layout::ScreenUndocked::Width);
- if (!ui.action_Single_Window_Mode->isChecked()) {
- render_window->resize(Layout::ScreenUndocked::Height / aspect_ratio,
- Layout::ScreenUndocked::Height);
+ static_cast<float>(height) / width);
+ if (!ui->action_Single_Window_Mode->isChecked()) {
+ render_window->resize(height / aspect_ratio, height);
} else {
- resize(Layout::ScreenUndocked::Height / aspect_ratio,
- Layout::ScreenUndocked::Height + menuBar()->height() +
- (ui.action_Show_Status_Bar->isChecked() ? statusBar()->height() : 0));
+ const bool show_status_bar = ui->action_Show_Status_Bar->isChecked();
+ const auto status_bar_height = show_status_bar ? statusBar()->height() : 0;
+ resize(height / aspect_ratio, height + menuBar()->height() + status_bar_height);
}
}
+void GMainWindow::ResetWindowSize720() {
+ ResetWindowSize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
+}
+
+void GMainWindow::ResetWindowSize900() {
+ ResetWindowSize(1600U, 900U);
+}
+
void GMainWindow::ResetWindowSize1080() {
- const auto aspect_ratio = Layout::EmulationAspectRatio(
- static_cast<Layout::AspectRatio>(Settings::values.aspect_ratio.GetValue()),
- static_cast<float>(Layout::ScreenDocked::Height) / Layout::ScreenDocked::Width);
- if (!ui.action_Single_Window_Mode->isChecked()) {
- render_window->resize(Layout::ScreenDocked::Height / aspect_ratio,
- Layout::ScreenDocked::Height);
- } else {
- resize(Layout::ScreenDocked::Height / aspect_ratio,
- Layout::ScreenDocked::Height + menuBar()->height() +
- (ui.action_Show_Status_Bar->isChecked() ? statusBar()->height() : 0));
- }
+ ResetWindowSize(Layout::ScreenDocked::Width, Layout::ScreenDocked::Height);
}
void GMainWindow::OnConfigure() {
const auto old_theme = UISettings::values.theme;
const bool old_discord_presence = UISettings::values.enable_discord_presence.GetValue();
- ConfigureDialog configure_dialog(this, hotkey_registry, input_subsystem.get());
+ Settings::SetConfiguringGlobal(true);
+ ConfigureDialog configure_dialog(this, hotkey_registry, input_subsystem.get(), *system);
connect(&configure_dialog, &ConfigureDialog::LanguageChanged, this,
&GMainWindow::OnLanguageChanged);
@@ -2665,7 +2684,7 @@ void GMainWindow::OnConfigure() {
Settings::values.disabled_addons.clear();
- config = std::make_unique<Config>();
+ config = std::make_unique<Config>(*system);
UISettings::values.reset_to_defaults = false;
UISettings::values.game_dirs = std::move(old_game_dirs);
@@ -2713,21 +2732,33 @@ void GMainWindow::OnConfigure() {
UpdateStatusButtons();
}
+void GMainWindow::OnConfigureTas() {
+ ConfigureTasDialog dialog(this);
+ const auto result = dialog.exec();
+
+ if (result != QDialog::Accepted && !UISettings::values.configuration_applied) {
+ Settings::RestoreGlobalState(system->IsPoweredOn());
+ return;
+ } else if (result == QDialog::Accepted) {
+ dialog.ApplyConfiguration();
+ }
+}
+
void GMainWindow::OnConfigurePerGame() {
- const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID();
+ const u64 title_id = system->CurrentProcess()->GetTitleID();
OpenPerGameConfiguration(title_id, game_path.toStdString());
}
void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file_name) {
const auto v_file = Core::GetGameFileFromPath(vfs, file_name);
- const auto& system = Core::System::GetInstance();
- ConfigurePerGame dialog(this, title_id, file_name);
+ Settings::SetConfiguringGlobal(false);
+ ConfigurePerGame dialog(this, title_id, file_name, *system);
dialog.LoadFromFile(v_file);
const auto result = dialog.exec();
if (result != QDialog::Accepted && !UISettings::values.configuration_applied) {
- Settings::RestoreGlobalState(system.IsPoweredOn());
+ Settings::RestoreGlobalState(system->IsPoweredOn());
return;
} else if (result == QDialog::Accepted) {
dialog.ApplyConfiguration();
@@ -2739,7 +2770,7 @@ void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file
}
// Do not cause the global config to write local settings into the config file
- const bool is_powered_on = system.IsPoweredOn();
+ const bool is_powered_on = system->IsPoweredOn();
Settings::RestoreGlobalState(is_powered_on);
UISettings::values.configuration_applied = false;
@@ -2762,8 +2793,7 @@ void GMainWindow::OnLoadAmiibo() {
}
void GMainWindow::LoadAmiibo(const QString& filename) {
- Core::System& system{Core::System::GetInstance()};
- Service::SM::ServiceManager& sm = system.ServiceManager();
+ Service::SM::ServiceManager& sm = system->ServiceManager();
auto nfc = sm.GetService<Service::NFP::Module::Interface>("nfp:user");
if (nfc == nullptr) {
return;
@@ -2805,8 +2835,8 @@ void GMainWindow::OnAbout() {
}
void GMainWindow::OnToggleFilterBar() {
- game_list->SetFilterVisible(ui.action_Show_Filter_Bar->isChecked());
- if (ui.action_Show_Filter_Bar->isChecked()) {
+ game_list->SetFilterVisible(ui->action_Show_Filter_Bar->isChecked());
+ if (ui->action_Show_Filter_Bar->isChecked()) {
game_list->SetFilterFocus();
} else {
game_list->ClearFilter();
@@ -2814,9 +2844,7 @@ void GMainWindow::OnToggleFilterBar() {
}
void GMainWindow::OnCaptureScreenshot() {
- OnPauseGame();
-
- const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID();
+ const u64 title_id = system->CurrentProcess()->GetTitleID();
const auto screenshot_path =
QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::ScreenshotsDir));
const auto date =
@@ -2827,23 +2855,22 @@ void GMainWindow::OnCaptureScreenshot() {
.arg(date);
if (!Common::FS::CreateDir(screenshot_path.toStdString())) {
- OnStartGame();
return;
}
#ifdef _WIN32
if (UISettings::values.enable_screenshot_save_as) {
+ OnPauseGame();
filename = QFileDialog::getSaveFileName(this, tr("Capture Screenshot"), filename,
tr("PNG Image (*.png)"));
+ OnStartGame();
if (filename.isEmpty()) {
- OnStartGame();
return;
}
}
#endif
render_window->CaptureScreenshot(UISettings::values.screenshot_resolution_factor.GetValue(),
filename);
- OnStartGame();
}
// TODO: Written 2020-10-01: Remove per-game config migration code when it is irrelevant
@@ -2886,21 +2913,45 @@ void GMainWindow::UpdateWindowTitle(std::string_view title_name, std::string_vie
if (title_name.empty()) {
setWindowTitle(QString::fromStdString(window_title));
} else {
- const auto run_title =
- fmt::format("{} | {} | {} | {}", window_title, title_name, title_version, gpu_vendor);
+ const auto run_title = [window_title, title_name, title_version, gpu_vendor]() {
+ if (title_version.empty()) {
+ return fmt::format("{} | {} | {}", window_title, title_name, gpu_vendor);
+ }
+ return fmt::format("{} | {} | {} | {}", window_title, title_name, title_version,
+ gpu_vendor);
+ }();
setWindowTitle(QString::fromStdString(run_title));
}
}
+QString GMainWindow::GetTasStateDescription() const {
+ auto [tas_status, current_tas_frame, total_tas_frames] = input_subsystem->GetTas()->GetStatus();
+ switch (tas_status) {
+ case TasInput::TasState::Running:
+ return tr("TAS state: Running %1/%2").arg(current_tas_frame).arg(total_tas_frames);
+ case TasInput::TasState::Recording:
+ return tr("TAS state: Recording %1").arg(total_tas_frames);
+ case TasInput::TasState::Stopped:
+ return tr("TAS state: Idle %1/%2").arg(current_tas_frame).arg(total_tas_frames);
+ default:
+ return tr("TAS State: Invalid");
+ }
+}
+
void GMainWindow::UpdateStatusBar() {
if (emu_thread == nullptr) {
status_bar_update_timer.stop();
return;
}
- auto& system = Core::System::GetInstance();
- auto results = system.GetAndResetPerfStats();
- auto& shader_notify = system.GPU().ShaderNotify();
+ if (Settings::values.tas_enable) {
+ tas_label->setText(GetTasStateDescription());
+ } else {
+ tas_label->clear();
+ }
+
+ auto results = system->GetAndResetPerfStats();
+ auto& shader_notify = system->GPU().ShaderNotify();
const int shaders_building = shader_notify.ShadersBuilding();
if (shaders_building > 0) {
@@ -2962,7 +3013,7 @@ void GMainWindow::UpdateStatusButtons() {
}
void GMainWindow::UpdateUISettings() {
- if (!ui.action_Fullscreen->isChecked()) {
+ if (!ui->action_Fullscreen->isChecked()) {
UISettings::values.geometry = saveGeometry();
UISettings::values.renderwindow_geometry = render_window->saveGeometry();
}
@@ -2971,11 +3022,11 @@ void GMainWindow::UpdateUISettings() {
UISettings::values.microprofile_geometry = microProfileDialog->saveGeometry();
UISettings::values.microprofile_visible = microProfileDialog->isVisible();
#endif
- UISettings::values.single_window_mode = ui.action_Single_Window_Mode->isChecked();
- UISettings::values.fullscreen = ui.action_Fullscreen->isChecked();
- UISettings::values.display_titlebar = ui.action_Display_Dock_Widget_Headers->isChecked();
- UISettings::values.show_filter_bar = ui.action_Show_Filter_Bar->isChecked();
- UISettings::values.show_status_bar = ui.action_Show_Status_Bar->isChecked();
+ UISettings::values.single_window_mode = ui->action_Single_Window_Mode->isChecked();
+ UISettings::values.fullscreen = ui->action_Fullscreen->isChecked();
+ UISettings::values.display_titlebar = ui->action_Display_Dock_Widget_Headers->isChecked();
+ UISettings::values.show_filter_bar = ui->action_Show_Filter_Bar->isChecked();
+ UISettings::values.show_status_bar = ui->action_Show_Status_Bar->isChecked();
UISettings::values.first_start = false;
}
@@ -3001,7 +3052,7 @@ void GMainWindow::OnMouseActivity() {
}
}
-void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string details) {
+void GMainWindow::OnCoreError(Core::SystemResultStatus result, std::string details) {
QMessageBox::StandardButton answer;
QString status_message;
const QString common_message =
@@ -3016,7 +3067,7 @@ void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string det
"back to the game list? Continuing emulation may result in crashes, corrupted save "
"data, or other bugs.");
switch (result) {
- case Core::System::ResultStatus::ErrorSystemFiles: {
+ case Core::SystemResultStatus::ErrorSystemFiles: {
QString message;
if (details.empty()) {
message =
@@ -3032,7 +3083,7 @@ void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string det
break;
}
- case Core::System::ResultStatus::ErrorSharedFont: {
+ case Core::SystemResultStatus::ErrorSharedFont: {
const QString message =
tr("yuzu was unable to locate the Switch shared fonts. %1").arg(common_message);
answer = QMessageBox::question(this, tr("Shared Fonts Not Found"), message,
@@ -3061,7 +3112,7 @@ void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string det
if (emu_thread) {
ShutdownGame();
- Settings::RestoreGlobalState(Core::System::GetInstance().IsPoweredOn());
+ Settings::RestoreGlobalState(system->IsPoweredOn());
UpdateStatusButtons();
}
} else {
@@ -3103,9 +3154,8 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
const auto function = [this, &keys, &pdm] {
keys.PopulateFromPartitionData(pdm);
- auto& system = Core::System::GetInstance();
- system.GetFileSystemController().CreateFactories(*vfs);
- keys.DeriveETicket(pdm, system.GetContentProvider());
+ system->GetFileSystemController().CreateFactories(*vfs);
+ keys.DeriveETicket(pdm, system->GetContentProvider());
};
QString errors;
@@ -3147,7 +3197,7 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
prog.close();
}
- Core::System::GetInstance().GetFileSystemController().CreateFactories(*vfs);
+ system->GetFileSystemController().CreateFactories(*vfs);
if (behavior == ReinitializeKeyBehavior::Warning) {
game_list->PopulateAsync(UISettings::values.game_dirs);
@@ -3193,12 +3243,11 @@ std::optional<u64> GMainWindow::SelectRomFSDumpTarget(const FileSys::ContentProv
}
bool GMainWindow::ConfirmClose() {
- if (emu_thread == nullptr || !UISettings::values.confirm_before_closing)
+ if (emu_thread == nullptr || !UISettings::values.confirm_before_closing) {
return true;
-
- QMessageBox::StandardButton answer =
- QMessageBox::question(this, tr("yuzu"), tr("Are you sure you want to close yuzu?"),
- QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
+ }
+ const auto text = tr("Are you sure you want to close yuzu?");
+ const auto answer = QMessageBox::question(this, tr("yuzu"), text);
return answer != QMessageBox::No;
}
@@ -3216,7 +3265,7 @@ void GMainWindow::closeEvent(QCloseEvent* event) {
if (emu_thread != nullptr) {
ShutdownGame();
- Settings::RestoreGlobalState(Core::System::GetInstance().IsPoweredOn());
+ Settings::RestoreGlobalState(system->IsPoweredOn());
UpdateStatusButtons();
}
@@ -3280,19 +3329,18 @@ bool GMainWindow::ConfirmChangeGame() {
}
bool GMainWindow::ConfirmForceLockedExit() {
- if (emu_thread == nullptr)
+ if (emu_thread == nullptr || !UISettings::values.confirm_before_closing) {
return true;
+ }
+ const auto text = tr("The currently running application has requested yuzu to not exit.\n\n"
+ "Would you like to bypass this and exit anyway?");
- const auto answer =
- QMessageBox::question(this, tr("yuzu"),
- tr("The currently running application has requested yuzu to not "
- "exit.\n\nWould you like to bypass this and exit anyway?"),
- QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
+ const auto answer = QMessageBox::question(this, tr("yuzu"), text);
return answer != QMessageBox::No;
}
void GMainWindow::RequestGameExit() {
- auto& sm{Core::System::GetInstance().ServiceManager()};
+ auto& sm{system->ServiceManager()};
auto applet_oe = sm.GetService<Service::AM::AppletOE>("appletOE");
auto applet_ae = sm.GetService<Service::AM::AppletAE>("appletAE");
bool has_signalled = false;
@@ -3308,7 +3356,7 @@ void GMainWindow::RequestGameExit() {
}
void GMainWindow::filterBarSetChecked(bool state) {
- ui.action_Show_Filter_Bar->setChecked(state);
+ ui->action_Show_Filter_Bar->setChecked(state);
emit(OnToggleFilterBar());
}
@@ -3376,17 +3424,17 @@ void GMainWindow::OnLanguageChanged(const QString& locale) {
UISettings::values.language = locale;
LoadTranslation();
- ui.retranslateUi(this);
+ ui->retranslateUi(this);
UpdateWindowTitle();
if (emulation_running)
- ui.action_Start->setText(tr("&Continue"));
+ ui->action_Start->setText(tr("&Continue"));
}
void GMainWindow::SetDiscordEnabled([[maybe_unused]] bool state) {
#ifdef USE_DISCORD_PRESENCE
if (state) {
- discord_rpc = std::make_unique<DiscordRPC::DiscordImpl>();
+ discord_rpc = std::make_unique<DiscordRPC::DiscordImpl>(*system);
} else {
discord_rpc = std::make_unique<DiscordRPC::NullImpl>();
}
@@ -3440,7 +3488,7 @@ int main(int argc, char* argv[]) {
// generating shaders
setlocale(LC_ALL, "C");
- GMainWindow main_window;
+ GMainWindow main_window{};
// After settings have been loaded by GMainWindow, apply the filter
main_window.show();
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 38e66ccd0..aed15a0a0 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -13,9 +13,7 @@
#include <QTranslator>
#include "common/common_types.h"
-#include "core/core.h"
#include "core/hle/service/acc/profile_manager.h"
-#include "ui_main.h"
#include "yuzu/compatibility_list.h"
#include "yuzu/hotkeys.h"
@@ -45,6 +43,11 @@ enum class StartGameType {
Global, // Only uses global configuration
};
+namespace Core {
+enum class SystemResultStatus : u32;
+class System;
+} // namespace Core
+
namespace Core::Frontend {
struct ControllerParameters;
struct InlineAppearParameters;
@@ -73,6 +76,10 @@ enum class SwkbdReplyType : u32;
enum class WebExitReason : u32;
} // namespace Service::AM::Applets
+namespace Ui {
+class MainWindow;
+}
+
enum class EmulatedDirectoryTarget {
NAND,
SDMC,
@@ -107,7 +114,7 @@ class GMainWindow : public QMainWindow {
public:
void filterBarSetChecked(bool state);
void UpdateUITheme();
- GMainWindow();
+ explicit GMainWindow();
~GMainWindow() override;
bool DropAction(QDropEvent* event);
@@ -153,6 +160,7 @@ signals:
public slots:
void OnLoadComplete();
void OnExecuteProgram(std::size_t program_index);
+ void OnExit();
void ControllerSelectorReconfigureControllers(
const Core::Frontend::ControllerParameters& parameters);
void SoftwareKeyboardInitialize(
@@ -259,6 +267,7 @@ private slots:
void OnMenuInstallToNAND();
void OnMenuRecentFile();
void OnConfigure();
+ void OnConfigureTas();
void OnConfigurePerGame();
void OnLoadAmiibo();
void OnOpenYuzuFolder();
@@ -270,10 +279,12 @@ private slots:
void ShowFullscreen();
void HideFullscreen();
void ToggleWindowMode();
+ void ResetWindowSize(u32 width, u32 height);
void ResetWindowSize720();
+ void ResetWindowSize900();
void ResetWindowSize1080();
void OnCaptureScreenshot();
- void OnCoreError(Core::System::ResultStatus, std::string);
+ void OnCoreError(Core::SystemResultStatus, std::string);
void OnReinitializeKeys(ReinitializeKeyBehavior behavior);
void OnLanguageChanged(const QString& locale);
void OnMouseActivity();
@@ -300,9 +311,11 @@ private:
void OpenURL(const QUrl& url);
void LoadTranslation();
void OpenPerGameConfiguration(u64 title_id, const std::string& file_name);
+ QString GetTasStateDescription() const;
- Ui::MainWindow ui;
+ std::unique_ptr<Ui::MainWindow> ui;
+ std::unique_ptr<Core::System> system;
std::unique_ptr<DiscordRPC::DiscordInterface> discord_rpc;
std::shared_ptr<InputCommon::InputSubsystem> input_subsystem;
@@ -318,6 +331,7 @@ private:
QLabel* emu_speed_label = nullptr;
QLabel* game_fps_label = nullptr;
QLabel* emu_frametime_label = nullptr;
+ QLabel* tas_label = nullptr;
QPushButton* gpu_accuracy_button = nullptr;
QPushButton* renderer_status_button = nullptr;
QPushButton* dock_status_button = nullptr;
diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui
index 048870687..a62e39a06 100644
--- a/src/yuzu/main.ui
+++ b/src/yuzu/main.ui
@@ -78,6 +78,35 @@
<property name="title">
<string>&amp;View</string>
</property>
+ <widget class="QMenu" name="menu_Reset_Window_Size">
+ <property name="title">
+ <string>&amp;Reset Window Size</string>
+ </property>
+ </widget>
+ <action name="action_Reset_Window_Size_720">
+ <property name="text">
+ <string>Reset Window Size to &amp;720p</string>
+ </property>
+ <property name="iconText">
+ <string>Reset Window Size to 720p</string>
+ </property>
+ </action>
+ <action name="action_Reset_Window_Size_900">
+ <property name="text">
+ <string>Reset Window Size to &amp;900p</string>
+ </property>
+ <property name="iconText">
+ <string>Reset Window Size to 900p</string>
+ </property>
+ </action>
+ <action name="action_Reset_Window_Size_1080">
+ <property name="text">
+ <string>Reset Window Size to &amp;1080p</string>
+ </property>
+ <property name="iconText">
+ <string>Reset Window Size to 1080p</string>
+ </property>
+ </action>
<widget class="QMenu" name="menu_View_Debugging">
<property name="title">
<string>&amp;Debugging</string>
@@ -88,9 +117,8 @@
<addaction name="action_Display_Dock_Widget_Headers"/>
<addaction name="action_Show_Filter_Bar"/>
<addaction name="action_Show_Status_Bar"/>
- <addaction name="action_Reset_Window_Size_720"/>
- <addaction name="action_Reset_Window_Size_1080"/>
<addaction name="separator"/>
+ <addaction name="menu_Reset_Window_Size"/>
<addaction name="menu_View_Debugging"/>
</widget>
<widget class="QMenu" name="menu_Tools">
@@ -100,6 +128,7 @@
<addaction name="action_Rederive"/>
<addaction name="separator"/>
<addaction name="action_Capture_Screenshot"/>
+ <addaction name="action_Configure_Tas"/>
</widget>
<widget class="QMenu" name="menu_Help">
<property name="title">
@@ -215,22 +244,6 @@
<string>Show Status Bar</string>
</property>
</action>
- <action name="action_Reset_Window_Size_720">
- <property name="text">
- <string>Reset Window Size to &amp;720p</string>
- </property>
- <property name="iconText">
- <string>Reset Window Size to 720p</string>
- </property>
- </action>
- <action name="action_Reset_Window_Size_1080">
- <property name="text">
- <string>Reset Window Size to &amp;1080p</string>
- </property>
- <property name="iconText">
- <string>Reset Window Size to 1080p</string>
- </property>
- </action>
<action name="action_Fullscreen">
<property name="checkable">
<bool>true</bool>
@@ -294,6 +307,11 @@
<string>&amp;Capture Screenshot</string>
</property>
</action>
+ <action name="action_Configure_Tas">
+ <property name="text">
+ <string>Configure &amp;TAS...</string>
+ </property>
+ </action>
<action name="action_Configure_Current_Game">
<property name="enabled">
<bool>false</bool>
diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h
index 81f741f20..cac19452f 100644
--- a/src/yuzu/uisettings.h
+++ b/src/yuzu/uisettings.h
@@ -60,7 +60,7 @@ struct Values {
Settings::BasicSetting<bool> confirm_before_closing{true, "confirmClose"};
Settings::BasicSetting<bool> first_start{true, "firstStart"};
Settings::BasicSetting<bool> pause_when_in_background{false, "pauseWhenInBackground"};
- Settings::BasicSetting<bool> hide_mouse{false, "hideInactiveMouse"};
+ Settings::BasicSetting<bool> hide_mouse{true, "hideInactiveMouse"};
Settings::BasicSetting<bool> select_user_on_boot{false, "select_user_on_boot"};
diff --git a/src/yuzu_cmd/CMakeLists.txt b/src/yuzu_cmd/CMakeLists.txt
index e55a19649..74fc24972 100644
--- a/src/yuzu_cmd/CMakeLists.txt
+++ b/src/yuzu_cmd/CMakeLists.txt
@@ -1,5 +1,6 @@
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules)
+# Credits to Samantas5855 and others for this function.
function(create_resource file output filename)
# Read hex data from file
file(READ ${file} filedata HEX)
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index 4f14be524..0b8fde691 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -412,8 +412,7 @@ void Config::ReadValues() {
const auto custom_rtc_enabled = sdl2_config->GetBoolean("System", "custom_rtc_enabled", false);
if (custom_rtc_enabled) {
- Settings::values.custom_rtc =
- std::chrono::seconds(sdl2_config->GetInteger("System", "custom_rtc", 0));
+ Settings::values.custom_rtc = sdl2_config->GetInteger("System", "custom_rtc", 0);
} else {
Settings::values.custom_rtc = std::nullopt;
}
@@ -465,10 +464,9 @@ void Config::ReadValues() {
ReadSetting("Renderer", Settings::values.disable_fps_limit);
ReadSetting("Renderer", Settings::values.shader_backend);
ReadSetting("Renderer", Settings::values.use_asynchronous_shaders);
- ReadSetting("Renderer", Settings::values.use_nvdec_emulation);
+ ReadSetting("Renderer", Settings::values.nvdec_emulation);
ReadSetting("Renderer", Settings::values.accelerate_astc);
ReadSetting("Renderer", Settings::values.use_fast_gpu_time);
- ReadSetting("Renderer", Settings::values.use_caches_gc);
ReadSetting("Renderer", Settings::values.bg_red);
ReadSetting("Renderer", Settings::values.bg_green);
@@ -476,7 +474,6 @@ void Config::ReadValues() {
// Audio
ReadSetting("Audio", Settings::values.sink_id);
- ReadSetting("Audio", Settings::values.enable_audio_stretching);
ReadSetting("Audio", Settings::values.audio_device_id);
ReadSetting("Audio", Settings::values.volume);
@@ -521,9 +518,8 @@ void Config::ReadValues() {
ReadSetting("WebService", Settings::values.yuzu_username);
ReadSetting("WebService", Settings::values.yuzu_token);
- // Services
- ReadSetting("Services", Settings::values.bcat_backend);
- ReadSetting("Services", Settings::values.bcat_boxcat_local);
+ // Network
+ ReadSetting("Network", Settings::values.network_interface);
}
void Config::Reload() {
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index e02eceb99..339dca766 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -261,9 +261,9 @@ shader_backend =
# 0 (default): Off, 1: On
use_asynchronous_shaders =
-# Enable NVDEC emulation.
-# 0: Off, 1 (default): On
-use_nvdec_emulation =
+# NVDEC emulation.
+# 0: Disabled, 1: CPU Decoding, 2 (default): GPU Decoding
+nvdec_emulation =
# Accelerate ASTC texture decoding.
# 0: Off, 1 (default): On
@@ -428,10 +428,11 @@ web_api_url = https://api.yuzu-emu.org
yuzu_username =
yuzu_token =
-[Services]
-# The name of the backend to use for BCAT
-# If this is set to 'boxcat' boxcat will be used, otherwise a null implementation will be used
-bcat_backend =
+[Network]
+# Name of the network interface device to use with yuzu LAN play.
+# e.g. On *nix: 'enp7s0', 'wlp6s0u1u3u3', 'lo'
+# e.g. On Windows: 'Ethernet', 'Wi-Fi'
+network_interface =
[AddOns]
# Used to disable add-ons
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
index c80f7791c..87fce0c23 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
@@ -232,6 +232,7 @@ void EmuWindow_SDL2::WaitEvent() {
}
}
+// Credits to Samantas5855 and others for this function.
void EmuWindow_SDL2::SetWindowIcon() {
SDL_RWops* const yuzu_icon_stream = SDL_RWFromConstMem((void*)yuzu_icon, yuzu_icon_size);
if (yuzu_icon_stream == nullptr) {
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index c10093820..67587cc54 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -74,31 +74,14 @@ static void PrintVersion() {
std::cout << "yuzu " << Common::g_scm_branch << " " << Common::g_scm_desc << std::endl;
}
-static void InitializeLogging() {
- using namespace Common;
-
- Log::Filter log_filter(Log::Level::Debug);
- log_filter.ParseFilterString(static_cast<std::string>(Settings::values.log_filter));
- Log::SetGlobalFilter(log_filter);
-
- Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>());
-
- const auto& log_dir = FS::GetYuzuPath(FS::YuzuPath::LogDir);
- void(FS::CreateDir(log_dir));
- Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir / LOG_FILE));
-#ifdef _WIN32
- Log::AddBackend(std::make_unique<Log::DebuggerBackend>());
-#endif
-}
-
/// Application entry point
int main(int argc, char** argv) {
+ Common::Log::Initialize();
+ Common::Log::SetColorConsoleBackendEnabled(true);
Common::DetachedTasks detached_tasks;
Config config;
int option_index = 0;
-
- InitializeLogging();
#ifdef _WIN32
int argc_w;
auto argv_w = CommandLineToArgvW(GetCommandLineW(), &argc_w);
@@ -163,8 +146,8 @@ int main(int argc, char** argv) {
return -1;
}
- auto& system{Core::System::GetInstance()};
- InputCommon::InputSubsystem input_subsystem;
+ Core::System system{};
+ InputCommon::InputSubsystem input_subsystem{};
// Apply the command line arguments
system.ApplySettings();
@@ -183,27 +166,27 @@ int main(int argc, char** argv) {
system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
system.GetFileSystemController().CreateFactories(*system.GetFilesystem());
- const Core::System::ResultStatus load_result{system.Load(*emu_window, filepath)};
+ const Core::SystemResultStatus load_result{system.Load(*emu_window, filepath)};
switch (load_result) {
- case Core::System::ResultStatus::ErrorGetLoader:
+ case Core::SystemResultStatus::ErrorGetLoader:
LOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", filepath);
return -1;
- case Core::System::ResultStatus::ErrorLoader:
+ case Core::SystemResultStatus::ErrorLoader:
LOG_CRITICAL(Frontend, "Failed to load ROM!");
return -1;
- case Core::System::ResultStatus::ErrorNotInitialized:
+ case Core::SystemResultStatus::ErrorNotInitialized:
LOG_CRITICAL(Frontend, "CPUCore not initialized");
return -1;
- case Core::System::ResultStatus::ErrorVideoCore:
+ case Core::SystemResultStatus::ErrorVideoCore:
LOG_CRITICAL(Frontend, "Failed to initialize VideoCore!");
return -1;
- case Core::System::ResultStatus::Success:
+ case Core::SystemResultStatus::Success:
break; // Expected case
default:
if (static_cast<u32>(load_result) >
- static_cast<u32>(Core::System::ResultStatus::ErrorLoader)) {
- const u16 loader_id = static_cast<u16>(Core::System::ResultStatus::ErrorLoader);
+ static_cast<u32>(Core::SystemResultStatus::ErrorLoader)) {
+ const u16 loader_id = static_cast<u16>(Core::SystemResultStatus::ErrorLoader);
const u16 error_id = static_cast<u16>(load_result) - loader_id;
LOG_CRITICAL(Frontend,
"While attempting to load the ROM requested, an error occurred. Please "