diff options
Diffstat (limited to 'src')
29 files changed, 401 insertions, 238 deletions
diff --git a/src/audio_core/stream.cpp b/src/audio_core/stream.cpp index aab3e979a..f80ab92e4 100644 --- a/src/audio_core/stream.cpp +++ b/src/audio_core/stream.cpp @@ -38,7 +38,7 @@ Stream::Stream(Core::Timing::CoreTiming& core_timing, u32 sample_rate, Format fo sink_stream{sink_stream}, core_timing{core_timing}, name{std::move(name_)} { release_event = Core::Timing::CreateEvent( - name, [this](u64 userdata, s64 cycles_late) { ReleaseActiveBuffer(cycles_late); }); + name, [this](u64, std::chrono::nanoseconds ns_late) { ReleaseActiveBuffer(ns_late); }); } void Stream::Play() { @@ -59,11 +59,9 @@ Stream::State Stream::GetState() const { return state; } -s64 Stream::GetBufferReleaseNS(const Buffer& buffer) const { +std::chrono::nanoseconds Stream::GetBufferReleaseNS(const Buffer& buffer) const { const std::size_t num_samples{buffer.GetSamples().size() / GetNumChannels()}; - const auto ns = - std::chrono::nanoseconds((static_cast<u64>(num_samples) * 1000000000ULL) / sample_rate); - return ns.count(); + return std::chrono::nanoseconds((static_cast<u64>(num_samples) * 1000000000ULL) / sample_rate); } static void VolumeAdjustSamples(std::vector<s16>& samples, float game_volume) { @@ -80,7 +78,7 @@ static void VolumeAdjustSamples(std::vector<s16>& samples, float game_volume) { } } -void Stream::PlayNextBuffer(s64 cycles_late) { +void Stream::PlayNextBuffer(std::chrono::nanoseconds ns_late) { if (!IsPlaying()) { // Ensure we are in playing state before playing the next buffer sink_stream.Flush(); @@ -105,17 +103,18 @@ void Stream::PlayNextBuffer(s64 cycles_late) { sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples()); - core_timing.ScheduleEvent( - GetBufferReleaseNS(*active_buffer) - - (Settings::values.enable_audio_stretching.GetValue() ? 0 : cycles_late), - release_event, {}); + const auto time_stretch_delta = Settings::values.enable_audio_stretching.GetValue() + ? std::chrono::nanoseconds::zero() + : ns_late; + const auto future_time = GetBufferReleaseNS(*active_buffer) - time_stretch_delta; + core_timing.ScheduleEvent(future_time, release_event, {}); } -void Stream::ReleaseActiveBuffer(s64 cycles_late) { +void Stream::ReleaseActiveBuffer(std::chrono::nanoseconds ns_late) { ASSERT(active_buffer); released_buffers.push(std::move(active_buffer)); release_callback(); - PlayNextBuffer(cycles_late); + PlayNextBuffer(ns_late); } bool Stream::QueueBuffer(BufferPtr&& buffer) { diff --git a/src/audio_core/stream.h b/src/audio_core/stream.h index 524376257..6437b8591 100644 --- a/src/audio_core/stream.h +++ b/src/audio_core/stream.h @@ -4,6 +4,7 @@ #pragma once +#include <chrono> #include <functional> #include <memory> #include <string> @@ -90,16 +91,13 @@ public: private: /// Plays the next queued buffer in the audio stream, starting playback if necessary - void PlayNextBuffer(s64 cycles_late = 0); + void PlayNextBuffer(std::chrono::nanoseconds ns_late = {}); /// Releases the actively playing buffer, signalling that it has been completed - void ReleaseActiveBuffer(s64 cycles_late = 0); + void ReleaseActiveBuffer(std::chrono::nanoseconds ns_late = {}); /// Gets the number of core cycles when the specified buffer will be released - s64 GetBufferReleaseNS(const Buffer& buffer) const; - - /// Gets the number of core cycles when the specified buffer will be released - s64 GetBufferReleaseNSHostTiming(const Buffer& buffer) const; + std::chrono::nanoseconds GetBufferReleaseNS(const Buffer& buffer) const; u32 sample_rate; ///< Sample rate of the stream Format format; ///< Format of the stream diff --git a/src/common/alignment.h b/src/common/alignment.h index b37044bb6..ef4d6f896 100644 --- a/src/common/alignment.h +++ b/src/common/alignment.h @@ -3,7 +3,7 @@ #pragma once #include <cstddef> -#include <memory> +#include <new> #include <type_traits> namespace Common { @@ -54,66 +54,28 @@ public: using size_type = std::size_t; using difference_type = std::ptrdiff_t; - using pointer = T*; - using const_pointer = const T*; - - using reference = T&; - using const_reference = const T&; - using propagate_on_container_copy_assignment = std::true_type; using propagate_on_container_move_assignment = std::true_type; using propagate_on_container_swap = std::true_type; using is_always_equal = std::true_type; -public: constexpr AlignmentAllocator() noexcept = default; template <typename T2> constexpr AlignmentAllocator(const AlignmentAllocator<T2, Align>&) noexcept {} - pointer address(reference r) noexcept { - return std::addressof(r); - } - - const_pointer address(const_reference r) const noexcept { - return std::addressof(r); - } - - pointer allocate(size_type n) { - return static_cast<pointer>(::operator new (n, std::align_val_t{Align})); - } - - void deallocate(pointer p, size_type) { - ::operator delete (p, std::align_val_t{Align}); + T* allocate(size_type n) { + return static_cast<T*>(::operator new (n * sizeof(T), std::align_val_t{Align})); } - void construct(pointer p, const value_type& wert) { - new (p) value_type(wert); - } - - void destroy(pointer p) { - p->~value_type(); - } - - size_type max_size() const noexcept { - return size_type(-1) / sizeof(value_type); + void deallocate(T* p, size_type n) { + ::operator delete (p, n * sizeof(T), std::align_val_t{Align}); } template <typename T2> struct rebind { using other = AlignmentAllocator<T2, Align>; }; - - bool operator!=(const AlignmentAllocator<T, Align>& other) const noexcept { - return !(*this == other); - } - - // Returns true if and only if storage allocated from *this - // can be deallocated from other, and vice versa. - // Always returns true for stateless allocators. - bool operator==(const AlignmentAllocator<T, Align>& other) const noexcept { - return true; - } }; } // namespace Common diff --git a/src/core/core_timing.cpp b/src/core/core_timing.cpp index a63e60461..b5feb3f24 100644 --- a/src/core/core_timing.cpp +++ b/src/core/core_timing.cpp @@ -53,12 +53,12 @@ void CoreTiming::ThreadEntry(CoreTiming& instance) { instance.ThreadLoop(); } -void CoreTiming::Initialize(std::function<void(void)>&& on_thread_init_) { +void CoreTiming::Initialize(std::function<void()>&& on_thread_init_) { on_thread_init = std::move(on_thread_init_); event_fifo_id = 0; shutting_down = false; ticks = 0; - const auto empty_timed_callback = [](u64, s64) {}; + const auto empty_timed_callback = [](u64, std::chrono::nanoseconds) {}; ev_lost = CreateEvent("_lost_event", empty_timed_callback); if (is_multicore) { timer_thread = std::make_unique<std::thread>(ThreadEntry, std::ref(*this)); @@ -106,11 +106,11 @@ bool CoreTiming::HasPendingEvents() const { return !(wait_set && event_queue.empty()); } -void CoreTiming::ScheduleEvent(s64 ns_into_future, const std::shared_ptr<EventType>& event_type, - u64 userdata) { +void CoreTiming::ScheduleEvent(std::chrono::nanoseconds ns_into_future, + const std::shared_ptr<EventType>& event_type, u64 userdata) { { std::scoped_lock scope{basic_lock}; - const u64 timeout = static_cast<u64>(GetGlobalTimeNs().count() + ns_into_future); + const u64 timeout = static_cast<u64>((GetGlobalTimeNs() + ns_into_future).count()); event_queue.emplace_back(Event{timeout, event_fifo_id++, userdata, event_type}); @@ -195,8 +195,9 @@ std::optional<s64> CoreTiming::Advance() { event_queue.pop_back(); basic_lock.unlock(); - if (auto event_type{evt.type.lock()}) { - event_type->callback(evt.userdata, global_timer - evt.time); + if (const auto event_type{evt.type.lock()}) { + event_type->callback( + evt.userdata, std::chrono::nanoseconds{static_cast<s64>(global_timer - evt.time)}); } basic_lock.lock(); diff --git a/src/core/core_timing.h b/src/core/core_timing.h index 72faaab64..120c74e46 100644 --- a/src/core/core_timing.h +++ b/src/core/core_timing.h @@ -17,14 +17,12 @@ #include "common/common_types.h" #include "common/spin_lock.h" #include "common/thread.h" -#include "common/threadsafe_queue.h" #include "common/wall_clock.h" -#include "core/hardware_properties.h" namespace Core::Timing { /// A callback that may be scheduled for a particular core timing event. -using TimedCallback = std::function<void(u64 userdata, s64 cycles_late)>; +using TimedCallback = std::function<void(u64 userdata, std::chrono::nanoseconds ns_late)>; /// Contains the characteristics of a particular event. struct EventType { @@ -42,12 +40,12 @@ struct EventType { * in main CPU clock cycles. * * To schedule an event, you first have to register its type. This is where you pass in the - * callback. You then schedule events using the type id you get back. + * callback. You then schedule events using the type ID you get back. * - * The int cyclesLate that the callbacks get is how many cycles late it was. + * The s64 ns_late that the callbacks get is how many ns late it was. * So to schedule a new event on a regular basis: * inside callback: - * ScheduleEvent(periodInCycles - cyclesLate, callback, "whatever") + * ScheduleEvent(period_in_ns - ns_late, callback, "whatever") */ class CoreTiming { public: @@ -62,7 +60,7 @@ public: /// CoreTiming begins at the boundary of timing slice -1. An initial call to Advance() is /// required to end slice - 1 and start slice 0 before the first cycle of code is executed. - void Initialize(std::function<void(void)>&& on_thread_init_); + void Initialize(std::function<void()>&& on_thread_init_); /// Tears down all timing related functionality. void Shutdown(); @@ -95,8 +93,8 @@ public: bool HasPendingEvents() const; /// Schedules an event in core timing - void ScheduleEvent(s64 ns_into_future, const std::shared_ptr<EventType>& event_type, - u64 userdata = 0); + void ScheduleEvent(std::chrono::nanoseconds ns_into_future, + const std::shared_ptr<EventType>& event_type, u64 userdata = 0); void UnscheduleEvent(const std::shared_ptr<EventType>& event_type, u64 userdata); @@ -141,8 +139,6 @@ private: u64 global_timer = 0; - std::chrono::nanoseconds start_point; - // The queue is a min-heap using std::make_heap/push_heap/pop_heap. // We don't use std::priority_queue because we need to be able to serialize, unserialize and // erase arbitrary events (RemoveEvent()) regardless of the queue order. These aren't @@ -161,7 +157,7 @@ private: std::atomic<bool> wait_set{}; std::atomic<bool> shutting_down{}; std::atomic<bool> has_started{}; - std::function<void(void)> on_thread_init{}; + std::function<void()> on_thread_init{}; bool is_multicore{}; diff --git a/src/core/hardware_interrupt_manager.cpp b/src/core/hardware_interrupt_manager.cpp index c629d9fa1..efc1030c1 100644 --- a/src/core/hardware_interrupt_manager.cpp +++ b/src/core/hardware_interrupt_manager.cpp @@ -11,19 +11,20 @@ namespace Core::Hardware { InterruptManager::InterruptManager(Core::System& system_in) : system(system_in) { - gpu_interrupt_event = Core::Timing::CreateEvent("GPUInterrupt", [this](u64 message, s64) { - auto nvdrv = system.ServiceManager().GetService<Service::Nvidia::NVDRV>("nvdrv"); - const u32 syncpt = static_cast<u32>(message >> 32); - const u32 value = static_cast<u32>(message); - nvdrv->SignalGPUInterruptSyncpt(syncpt, value); - }); + gpu_interrupt_event = + Core::Timing::CreateEvent("GPUInterrupt", [this](u64 message, std::chrono::nanoseconds) { + auto nvdrv = system.ServiceManager().GetService<Service::Nvidia::NVDRV>("nvdrv"); + const u32 syncpt = static_cast<u32>(message >> 32); + const u32 value = static_cast<u32>(message); + nvdrv->SignalGPUInterruptSyncpt(syncpt, value); + }); } InterruptManager::~InterruptManager() = default; void InterruptManager::GPUInterruptSyncpt(const u32 syncpoint_id, const u32 value) { const u64 msg = (static_cast<u64>(syncpoint_id) << 32ULL) | value; - system.CoreTiming().ScheduleEvent(10, gpu_interrupt_event, msg); + system.CoreTiming().ScheduleEvent(std::chrono::nanoseconds{10}, gpu_interrupt_event, msg); } } // namespace Core::Hardware diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp index e1c7a0f3b..8dd4a2637 100644 --- a/src/core/hle/kernel/kernel.cpp +++ b/src/core/hle/kernel/kernel.cpp @@ -145,16 +145,18 @@ struct KernelCore::Impl { void InitializePreemption(KernelCore& kernel) { preemption_event = Core::Timing::CreateEvent( - "PreemptionCallback", [this, &kernel](u64 userdata, s64 cycles_late) { + "PreemptionCallback", [this, &kernel](u64, std::chrono::nanoseconds) { { SchedulerLock lock(kernel); global_scheduler.PreemptThreads(); } - s64 time_interval = Core::Timing::msToCycles(std::chrono::milliseconds(10)); + const auto time_interval = std::chrono::nanoseconds{ + Core::Timing::msToCycles(std::chrono::milliseconds(10))}; system.CoreTiming().ScheduleEvent(time_interval, preemption_event); }); - s64 time_interval = Core::Timing::msToCycles(std::chrono::milliseconds(10)); + const auto time_interval = + std::chrono::nanoseconds{Core::Timing::msToCycles(std::chrono::milliseconds(10))}; system.CoreTiming().ScheduleEvent(time_interval, preemption_event); } diff --git a/src/core/hle/kernel/server_session.cpp b/src/core/hle/kernel/server_session.cpp index 7b23a6889..af22f4c33 100644 --- a/src/core/hle/kernel/server_session.cpp +++ b/src/core/hle/kernel/server_session.cpp @@ -34,7 +34,7 @@ ResultVal<std::shared_ptr<ServerSession>> ServerSession::Create(KernelCore& kern std::shared_ptr<ServerSession> session{std::make_shared<ServerSession>(kernel)}; session->request_event = Core::Timing::CreateEvent( - name, [session](u64 userdata, s64 cycles_late) { session->CompleteSyncRequest(); }); + name, [session](u64, std::chrono::nanoseconds) { session->CompleteSyncRequest(); }); session->name = std::move(name); session->parent = std::move(parent); @@ -184,8 +184,8 @@ ResultCode ServerSession::CompleteSyncRequest() { ResultCode ServerSession::HandleSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory) { - ResultCode result = QueueSyncRequest(std::move(thread), memory); - const u64 delay = kernel.IsMulticore() ? 0U : 20000U; + const ResultCode result = QueueSyncRequest(std::move(thread), memory); + const auto delay = std::chrono::nanoseconds{kernel.IsMulticore() ? 0 : 20000}; Core::System::GetInstance().CoreTiming().ScheduleEvent(delay, request_event, {}); return result; } diff --git a/src/core/hle/kernel/time_manager.cpp b/src/core/hle/kernel/time_manager.cpp index 941305e8e..88b01b751 100644 --- a/src/core/hle/kernel/time_manager.cpp +++ b/src/core/hle/kernel/time_manager.cpp @@ -16,7 +16,7 @@ namespace Kernel { TimeManager::TimeManager(Core::System& system_) : system{system_} { time_manager_event_type = Core::Timing::CreateEvent( - "Kernel::TimeManagerCallback", [this](u64 thread_handle, [[maybe_unused]] s64 cycles_late) { + "Kernel::TimeManagerCallback", [this](u64 thread_handle, std::chrono::nanoseconds) { SchedulerLock lock(system.Kernel()); Handle proper_handle = static_cast<Handle>(thread_handle); if (cancelled_events[proper_handle]) { @@ -34,7 +34,8 @@ void TimeManager::ScheduleTimeEvent(Handle& event_handle, Thread* timetask, s64 ASSERT(timetask); ASSERT(timetask->GetStatus() != ThreadStatus::Ready); ASSERT(timetask->GetStatus() != ThreadStatus::WaitMutex); - system.CoreTiming().ScheduleEvent(nanoseconds, time_manager_event_type, event_handle); + system.CoreTiming().ScheduleEvent(std::chrono::nanoseconds{nanoseconds}, + time_manager_event_type, event_handle); } else { event_handle = InvalidHandle; } diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp index cadc03805..c66124998 100644 --- a/src/core/hle/service/filesystem/filesystem.cpp +++ b/src/core/hle/service/filesystem/filesystem.cpp @@ -55,6 +55,10 @@ std::string VfsDirectoryServiceWrapper::GetName() const { ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path_, u64 size) const { std::string path(FileUtil::SanitizePath(path_)); auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path)); + // dir can be nullptr if path contains subdirectories, create those prior to creating the file. + if (dir == nullptr) { + dir = backing->CreateSubdirectory(FileUtil::GetParentPath(path)); + } auto file = dir->CreateFile(FileUtil::GetFilename(path)); if (file == nullptr) { // TODO(DarkLordZach): Find a better error code for this diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index e9020e0dc..680290cbd 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -39,9 +39,10 @@ namespace Service::HID { // Updating period for each HID device. // TODO(ogniK): Find actual polling rate of hid -constexpr s64 pad_update_ticks = static_cast<s64>(1000000000 / 66); -[[maybe_unused]] constexpr s64 accelerometer_update_ticks = static_cast<s64>(1000000000 / 100); -[[maybe_unused]] constexpr s64 gyroscope_update_ticks = static_cast<s64>(1000000000 / 100); +constexpr auto pad_update_ns = std::chrono::nanoseconds{1000000000 / 66}; +[[maybe_unused]] constexpr auto accelerometer_update_ns = + std::chrono::nanoseconds{1000000000 / 100}; +[[maybe_unused]] constexpr auto gyroscope_update_ticks = std::chrono::nanoseconds{1000000000 / 100}; constexpr std::size_t SHARED_MEMORY_SIZE = 0x40000; IAppletResource::IAppletResource(Core::System& system) @@ -75,14 +76,14 @@ IAppletResource::IAppletResource(Core::System& system) GetController<Controller_Stubbed>(HidController::Unknown3).SetCommonHeaderOffset(0x5000); // Register update callbacks - pad_update_event = - Core::Timing::CreateEvent("HID::UpdatePadCallback", [this](u64 userdata, s64 ns_late) { + pad_update_event = Core::Timing::CreateEvent( + "HID::UpdatePadCallback", [this](u64 userdata, std::chrono::nanoseconds ns_late) { UpdateControllers(userdata, ns_late); }); // TODO(shinyquagsire23): Other update callbacks? (accel, gyro?) - system.CoreTiming().ScheduleEvent(pad_update_ticks, pad_update_event); + system.CoreTiming().ScheduleEvent(pad_update_ns, pad_update_event); ReloadInputDevices(); } @@ -107,7 +108,7 @@ void IAppletResource::GetSharedMemoryHandle(Kernel::HLERequestContext& ctx) { rb.PushCopyObjects(shared_mem); } -void IAppletResource::UpdateControllers(u64 userdata, s64 ns_late) { +void IAppletResource::UpdateControllers(u64 userdata, std::chrono::nanoseconds ns_late) { auto& core_timing = system.CoreTiming(); const bool should_reload = Settings::values.is_device_reload_pending.exchange(false); @@ -118,7 +119,7 @@ void IAppletResource::UpdateControllers(u64 userdata, s64 ns_late) { controller->OnUpdate(core_timing, shared_mem->GetPointer(), SHARED_MEMORY_SIZE); } - core_timing.ScheduleEvent(pad_update_ticks - ns_late, pad_update_event); + core_timing.ScheduleEvent(pad_update_ns - ns_late, pad_update_event); } class IActiveVibrationDeviceList final : public ServiceFramework<IActiveVibrationDeviceList> { diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h index 6fb048360..c6f0a2584 100644 --- a/src/core/hle/service/hid/hid.h +++ b/src/core/hle/service/hid/hid.h @@ -4,10 +4,9 @@ #pragma once -#include "core/hle/service/hid/controllers/controller_base.h" -#include "core/hle/service/service.h" +#include <chrono> -#include "controllers/controller_base.h" +#include "core/hle/service/hid/controllers/controller_base.h" #include "core/hle/service/service.h" namespace Core::Timing { @@ -65,7 +64,7 @@ private: } void GetSharedMemoryHandle(Kernel::HLERequestContext& ctx); - void UpdateControllers(u64 userdata, s64 cycles_late); + void UpdateControllers(u64 userdata, std::chrono::nanoseconds ns_late); std::shared_ptr<Kernel::SharedMemory> shared_mem; diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp index 2f44d3779..789856118 100644 --- a/src/core/hle/service/nvflinger/nvflinger.cpp +++ b/src/core/hle/service/nvflinger/nvflinger.cpp @@ -28,8 +28,7 @@ namespace Service::NVFlinger { -constexpr s64 frame_ticks = static_cast<s64>(1000000000 / 60); -constexpr s64 frame_ticks_30fps = static_cast<s64>(1000000000 / 30); +constexpr auto frame_ns = std::chrono::nanoseconds{1000000000 / 60}; void NVFlinger::VSyncThread(NVFlinger& nv_flinger) { nv_flinger.SplitVSync(); @@ -67,20 +66,24 @@ NVFlinger::NVFlinger(Core::System& system) : system(system) { guard = std::make_shared<std::mutex>(); // Schedule the screen composition events - composition_event = - Core::Timing::CreateEvent("ScreenComposition", [this](u64 userdata, s64 ns_late) { + composition_event = Core::Timing::CreateEvent( + "ScreenComposition", [this](u64, std::chrono::nanoseconds ns_late) { Lock(); Compose(); - const auto ticks = GetNextTicks(); - this->system.CoreTiming().ScheduleEvent(std::max<s64>(0LL, ticks - ns_late), - composition_event); + + const auto ticks = std::chrono::nanoseconds{GetNextTicks()}; + const auto ticks_delta = ticks - ns_late; + const auto future_ns = std::max(std::chrono::nanoseconds::zero(), ticks_delta); + + this->system.CoreTiming().ScheduleEvent(future_ns, composition_event); }); + if (system.IsMulticore()) { is_running = true; wait_event = std::make_unique<Common::Event>(); vsync_thread = std::make_unique<std::thread>(VSyncThread, std::ref(*this)); } else { - system.CoreTiming().ScheduleEvent(frame_ticks, composition_event); + system.CoreTiming().ScheduleEvent(frame_ns, composition_event); } } diff --git a/src/core/memory/cheat_engine.cpp b/src/core/memory/cheat_engine.cpp index 53d27859b..ced41b1fe 100644 --- a/src/core/memory/cheat_engine.cpp +++ b/src/core/memory/cheat_engine.cpp @@ -20,7 +20,7 @@ namespace Core::Memory { -constexpr s64 CHEAT_ENGINE_TICKS = static_cast<s64>(1000000000 / 12); +constexpr auto CHEAT_ENGINE_NS = std::chrono::nanoseconds{1000000000 / 12}; constexpr u32 KEYPAD_BITMASK = 0x3FFFFFF; StandardVmCallbacks::StandardVmCallbacks(Core::System& system, const CheatProcessMetadata& metadata) @@ -188,10 +188,12 @@ CheatEngine::~CheatEngine() { } void CheatEngine::Initialize() { - event = Core::Timing::CreateEvent( - "CheatEngine::FrameCallback::" + Common::HexToString(metadata.main_nso_build_id), - [this](u64 userdata, s64 ns_late) { FrameCallback(userdata, ns_late); }); - core_timing.ScheduleEvent(CHEAT_ENGINE_TICKS, event); + event = Core::Timing::CreateEvent("CheatEngine::FrameCallback::" + + Common::HexToString(metadata.main_nso_build_id), + [this](u64 userdata, std::chrono::nanoseconds ns_late) { + FrameCallback(userdata, ns_late); + }); + core_timing.ScheduleEvent(CHEAT_ENGINE_NS, event); metadata.process_id = system.CurrentProcess()->GetProcessID(); metadata.title_id = system.CurrentProcess()->GetTitleID(); @@ -217,7 +219,7 @@ void CheatEngine::Reload(std::vector<CheatEntry> cheats) { MICROPROFILE_DEFINE(Cheat_Engine, "Add-Ons", "Cheat Engine", MP_RGB(70, 200, 70)); -void CheatEngine::FrameCallback(u64 userdata, s64 ns_late) { +void CheatEngine::FrameCallback(u64, std::chrono::nanoseconds ns_late) { if (is_pending_reload.exchange(false)) { vm.LoadProgram(cheats); } @@ -230,7 +232,7 @@ void CheatEngine::FrameCallback(u64 userdata, s64 ns_late) { vm.Execute(metadata); - core_timing.ScheduleEvent(CHEAT_ENGINE_TICKS - ns_late, event); + core_timing.ScheduleEvent(CHEAT_ENGINE_NS - ns_late, event); } } // namespace Core::Memory diff --git a/src/core/memory/cheat_engine.h b/src/core/memory/cheat_engine.h index 2649423f8..d4068cf84 100644 --- a/src/core/memory/cheat_engine.h +++ b/src/core/memory/cheat_engine.h @@ -5,6 +5,7 @@ #pragma once #include <atomic> +#include <chrono> #include <memory> #include <vector> #include "common/common_types.h" @@ -71,7 +72,7 @@ public: void Reload(std::vector<CheatEntry> cheats); private: - void FrameCallback(u64 userdata, s64 cycles_late); + void FrameCallback(u64 userdata, std::chrono::nanoseconds ns_late); DmntCheatVm vm; CheatProcessMetadata metadata; diff --git a/src/core/tools/freezer.cpp b/src/core/tools/freezer.cpp index 8b0c50d11..27b894b51 100644 --- a/src/core/tools/freezer.cpp +++ b/src/core/tools/freezer.cpp @@ -14,7 +14,7 @@ namespace Tools { namespace { -constexpr s64 MEMORY_FREEZER_TICKS = static_cast<s64>(1000000000 / 60); +constexpr auto memory_freezer_ns = std::chrono::nanoseconds{1000000000 / 60}; u64 MemoryReadWidth(Core::Memory::Memory& memory, u32 width, VAddr addr) { switch (width) { @@ -55,10 +55,11 @@ void MemoryWriteWidth(Core::Memory::Memory& memory, u32 width, VAddr addr, u64 v Freezer::Freezer(Core::Timing::CoreTiming& core_timing_, Core::Memory::Memory& memory_) : core_timing{core_timing_}, memory{memory_} { - event = Core::Timing::CreateEvent( - "MemoryFreezer::FrameCallback", - [this](u64 userdata, s64 ns_late) { FrameCallback(userdata, ns_late); }); - core_timing.ScheduleEvent(MEMORY_FREEZER_TICKS, event); + event = Core::Timing::CreateEvent("MemoryFreezer::FrameCallback", + [this](u64 userdata, std::chrono::nanoseconds ns_late) { + FrameCallback(userdata, ns_late); + }); + core_timing.ScheduleEvent(memory_freezer_ns, event); } Freezer::~Freezer() { @@ -68,7 +69,7 @@ Freezer::~Freezer() { void Freezer::SetActive(bool active) { if (!this->active.exchange(active)) { FillEntryReads(); - core_timing.ScheduleEvent(MEMORY_FREEZER_TICKS, event); + core_timing.ScheduleEvent(memory_freezer_ns, event); LOG_DEBUG(Common_Memory, "Memory freezer activated!"); } else { LOG_DEBUG(Common_Memory, "Memory freezer deactivated!"); @@ -158,7 +159,7 @@ std::vector<Freezer::Entry> Freezer::GetEntries() const { return entries; } -void Freezer::FrameCallback(u64 userdata, s64 ns_late) { +void Freezer::FrameCallback(u64, std::chrono::nanoseconds ns_late) { if (!IsActive()) { LOG_DEBUG(Common_Memory, "Memory freezer has been deactivated, ending callback events."); return; @@ -173,7 +174,7 @@ void Freezer::FrameCallback(u64 userdata, s64 ns_late) { MemoryWriteWidth(memory, entry.width, entry.address, entry.value); } - core_timing.ScheduleEvent(MEMORY_FREEZER_TICKS - ns_late, event); + core_timing.ScheduleEvent(memory_freezer_ns - ns_late, event); } void Freezer::FillEntryReads() { diff --git a/src/core/tools/freezer.h b/src/core/tools/freezer.h index 62fc6aa6c..8438783d5 100644 --- a/src/core/tools/freezer.h +++ b/src/core/tools/freezer.h @@ -5,6 +5,7 @@ #pragma once #include <atomic> +#include <chrono> #include <memory> #include <mutex> #include <optional> @@ -72,7 +73,7 @@ public: std::vector<Entry> GetEntries() const; private: - void FrameCallback(u64 userdata, s64 cycles_late); + void FrameCallback(u64 userdata, std::chrono::nanoseconds ns_late); void FillEntryReads(); std::atomic_bool active{false}; diff --git a/src/tests/core/core_timing.cpp b/src/tests/core/core_timing.cpp index e66db1940..244463a47 100644 --- a/src/tests/core/core_timing.cpp +++ b/src/tests/core/core_timing.cpp @@ -6,6 +6,7 @@ #include <array> #include <bitset> +#include <chrono> #include <cstdlib> #include <memory> #include <string> @@ -17,7 +18,6 @@ namespace { // Numbers are chosen randomly to make sure the correct one is given. constexpr std::array<u64, 5> CB_IDS{{42, 144, 93, 1026, UINT64_C(0xFFFF7FFFF7FFFF)}}; -constexpr int MAX_SLICE_LENGTH = 10000; // Copied from CoreTiming internals constexpr std::array<u64, 5> calls_order{{2, 0, 1, 4, 3}}; std::array<s64, 5> delays{}; @@ -25,12 +25,12 @@ std::bitset<CB_IDS.size()> callbacks_ran_flags; u64 expected_callback = 0; template <unsigned int IDX> -void HostCallbackTemplate(u64 userdata, s64 nanoseconds_late) { +void HostCallbackTemplate(u64 userdata, std::chrono::nanoseconds ns_late) { static_assert(IDX < CB_IDS.size(), "IDX out of range"); callbacks_ran_flags.set(IDX); REQUIRE(CB_IDS[IDX] == userdata); REQUIRE(CB_IDS[IDX] == CB_IDS[calls_order[expected_callback]]); - delays[IDX] = nanoseconds_late; + delays[IDX] = ns_late.count(); ++expected_callback; } @@ -77,10 +77,12 @@ TEST_CASE("CoreTiming[BasicOrder]", "[core]") { core_timing.SyncPause(true); - u64 one_micro = 1000U; + const u64 one_micro = 1000U; for (std::size_t i = 0; i < events.size(); i++) { - u64 order = calls_order[i]; - core_timing.ScheduleEvent(i * one_micro + 100U, events[order], CB_IDS[order]); + const u64 order = calls_order[i]; + const auto future_ns = std::chrono::nanoseconds{static_cast<s64>(i * one_micro + 100)}; + + core_timing.ScheduleEvent(future_ns, events[order], CB_IDS[order]); } /// test pause REQUIRE(callbacks_ran_flags.none()); @@ -116,13 +118,16 @@ TEST_CASE("CoreTiming[BasicOrderNoPausing]", "[core]") { expected_callback = 0; - u64 start = core_timing.GetGlobalTimeNs().count(); - u64 one_micro = 1000U; + const u64 start = core_timing.GetGlobalTimeNs().count(); + const u64 one_micro = 1000U; + for (std::size_t i = 0; i < events.size(); i++) { - u64 order = calls_order[i]; - core_timing.ScheduleEvent(i * one_micro + 100U, events[order], CB_IDS[order]); + const u64 order = calls_order[i]; + const auto future_ns = std::chrono::nanoseconds{static_cast<s64>(i * one_micro + 100)}; + core_timing.ScheduleEvent(future_ns, events[order], CB_IDS[order]); } - u64 end = core_timing.GetGlobalTimeNs().count(); + + const u64 end = core_timing.GetGlobalTimeNs().count(); const double scheduling_time = static_cast<double>(end - start); const double timer_time = static_cast<double>(TestTimerSpeed(core_timing)); diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index a862b2610..656096c9f 100644 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -133,11 +133,44 @@ file(GLOB COMPAT_LIST file(GLOB_RECURSE ICONS ${PROJECT_SOURCE_DIR}/dist/icons/*) file(GLOB_RECURSE THEMES ${PROJECT_SOURCE_DIR}/dist/qt_themes/*) +if (ENABLE_QT_TRANSLATION) + set(YUZU_QT_LANGUAGES "${PROJECT_SOURCE_DIR}/dist/languages" CACHE PATH "Path to the translation bundle for the Qt frontend") + option(GENERATE_QT_TRANSLATION "Generate en.ts as the translation source file" OFF) + + # Update source TS file if enabled + if (GENERATE_QT_TRANSLATION) + get_target_property(SRCS yuzu SOURCES) + qt5_create_translation(QM_FILES ${SRCS} ${UIS} ${YUZU_QT_LANGUAGES}/en.ts) + add_custom_target(translation ALL DEPENDS ${YUZU_QT_LANGUAGES}/en.ts) + endif() + + # Find all TS files except en.ts + file(GLOB_RECURSE LANGUAGES_TS ${YUZU_QT_LANGUAGES}/*.ts) + list(REMOVE_ITEM LANGUAGES_TS ${YUZU_QT_LANGUAGES}/en.ts) + + # Compile TS files to QM files + qt5_add_translation(LANGUAGES_QM ${LANGUAGES_TS}) + + # Build a QRC file from the QM file list + set(LANGUAGES_QRC ${CMAKE_CURRENT_BINARY_DIR}/languages.qrc) + file(WRITE ${LANGUAGES_QRC} "<RCC><qresource prefix=\"languages\">\n") + foreach (QM ${LANGUAGES_QM}) + get_filename_component(QM_FILE ${QM} NAME) + file(APPEND ${LANGUAGES_QRC} "<file>${QM_FILE}</file>\n") + endforeach (QM) + file(APPEND ${LANGUAGES_QRC} "</qresource></RCC>") + + # Add the QRC file to package in all QM files + qt5_add_resources(LANGUAGES ${LANGUAGES_QRC}) +else() + set(LANGUAGES) +endif() target_sources(yuzu PRIVATE ${COMPAT_LIST} ${ICONS} + ${LANGUAGES} ${THEMES} ) diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 805bb954b..59a193edd 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -611,6 +611,7 @@ void Config::ReadPathValues() { } } UISettings::values.recent_files = ReadSetting(QStringLiteral("recentFiles")).toStringList(); + UISettings::values.language = ReadSetting(QStringLiteral("language"), QString{}).toString(); qt_config->endGroup(); } @@ -1095,6 +1096,7 @@ void Config::SavePathValues() { } qt_config->endArray(); WriteSetting(QStringLiteral("recentFiles"), UISettings::values.recent_files); + WriteSetting(QStringLiteral("language"), UISettings::values.language, QString{}); qt_config->endGroup(); } diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp index a5afb354f..4e30dc51e 100644 --- a/src/yuzu/configuration/configure_dialog.cpp +++ b/src/yuzu/configuration/configure_dialog.cpp @@ -23,6 +23,7 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry) SetConfiguration(); PopulateSelectionList(); + connect(ui->uiTab, &ConfigureUi::LanguageChanged, this, &ConfigureDialog::OnLanguageChanged); connect(ui->selectorList, &QListWidget::itemSelectionChanged, this, &ConfigureDialog::UpdateVisibleTabs); @@ -98,6 +99,14 @@ void ConfigureDialog::PopulateSelectionList() { } } +void ConfigureDialog::OnLanguageChanged(const QString& locale) { + emit LanguageChanged(locale); + // first apply the configuration, and then restore the display + ApplyConfiguration(); + RetranslateUI(); + SetConfiguration(); +} + void ConfigureDialog::UpdateVisibleTabs() { const auto items = ui->selectorList->selectedItems(); if (items.isEmpty()) { diff --git a/src/yuzu/configuration/configure_dialog.h b/src/yuzu/configuration/configure_dialog.h index 2d3bfc2da..4289bc225 100644 --- a/src/yuzu/configuration/configure_dialog.h +++ b/src/yuzu/configuration/configure_dialog.h @@ -22,6 +22,12 @@ public: void ApplyConfiguration(); +private slots: + void OnLanguageChanged(const QString& locale); + +signals: + void LanguageChanged(const QString& locale); + private: void changeEvent(QEvent* event) override; diff --git a/src/yuzu/configuration/configure_ui.cpp b/src/yuzu/configuration/configure_ui.cpp index 94424ee44..24b6c5b72 100644 --- a/src/yuzu/configuration/configure_ui.cpp +++ b/src/yuzu/configuration/configure_ui.cpp @@ -5,6 +5,7 @@ #include <array> #include <utility> +#include <QDirIterator> #include "common/common_types.h" #include "core/settings.h" #include "ui_configure_ui.h" @@ -29,6 +30,8 @@ constexpr std::array row_text_names{ ConfigureUi::ConfigureUi(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureUi) { ui->setupUi(this); + InitializeLanguageComboBox(); + for (const auto& theme : UISettings::themes) { ui->theme_combobox->addItem(QString::fromUtf8(theme.first), QString::fromUtf8(theme.second)); @@ -72,6 +75,8 @@ void ConfigureUi::RequestGameListUpdate() { void ConfigureUi::SetConfiguration() { ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme)); + ui->language_combobox->setCurrentIndex( + ui->language_combobox->findData(UISettings::values.language)); ui->show_add_ons->setChecked(UISettings::values.show_add_ons); ui->icon_size_combobox->setCurrentIndex( ui->icon_size_combobox->findData(UISettings::values.icon_size)); @@ -100,6 +105,25 @@ void ConfigureUi::RetranslateUI() { } } +void ConfigureUi::InitializeLanguageComboBox() { + ui->language_combobox->addItem(tr("<System>"), QString{}); + ui->language_combobox->addItem(tr("English"), QStringLiteral("en")); + QDirIterator it(QStringLiteral(":/languages"), QDirIterator::NoIteratorFlags); + while (it.hasNext()) { + QString locale = it.next(); + locale.truncate(locale.lastIndexOf(QLatin1Char{'.'})); + locale.remove(0, locale.lastIndexOf(QLatin1Char{'/'}) + 1); + const QString lang = QLocale::languageToString(QLocale(locale).language()); + ui->language_combobox->addItem(lang, locale); + } + + // Unlike other configuration changes, interface language changes need to be reflected on the + // interface immediately. This is done by passing a signal to the main window, and then + // retranslating when passing back. + connect(ui->language_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this, + &ConfigureUi::OnLanguageChanged); +} + void ConfigureUi::InitializeIconSizeComboBox() { for (const auto& size : default_icon_sizes) { ui->icon_size_combobox->addItem(QString::fromUtf8(size.second), size.first); @@ -147,3 +171,10 @@ void ConfigureUi::UpdateSecondRowComboBox(bool init) { ui->row_2_text_combobox->removeItem( ui->row_2_text_combobox->findData(ui->row_1_text_combobox->currentData())); } + +void ConfigureUi::OnLanguageChanged(int index) { + if (index == -1) + return; + + emit LanguageChanged(ui->language_combobox->itemData(index).toString()); +} diff --git a/src/yuzu/configuration/configure_ui.h b/src/yuzu/configuration/configure_ui.h index d471afe99..c30bcf6ff 100644 --- a/src/yuzu/configuration/configure_ui.h +++ b/src/yuzu/configuration/configure_ui.h @@ -20,6 +20,12 @@ public: void ApplyConfiguration(); +private slots: + void OnLanguageChanged(int index); + +signals: + void LanguageChanged(const QString& locale); + private: void RequestGameListUpdate(); @@ -28,6 +34,7 @@ private: void changeEvent(QEvent*) override; void RetranslateUI(); + void InitializeLanguageComboBox(); void InitializeIconSizeComboBox(); void InitializeRowComboBoxes(); diff --git a/src/yuzu/configuration/configure_ui.ui b/src/yuzu/configuration/configure_ui.ui index bd5c5d3c2..0b81747d7 100644 --- a/src/yuzu/configuration/configure_ui.ui +++ b/src/yuzu/configuration/configure_ui.ui @@ -13,112 +13,132 @@ <property name="windowTitle"> <string>Form</string> </property> - <layout class="QHBoxLayout" name="HorizontalLayout"> + <layout class="QVBoxLayout" name="verticalLayout"> <item> - <layout class="QVBoxLayout" name="VerticalLayout"> - <item> - <widget class="QGroupBox" name="GeneralGroupBox"> - <property name="title"> - <string>General</string> - </property> - <layout class="QHBoxLayout" name="horizontalLayout"> + <widget class="QGroupBox" name="general_groupBox"> + <property name="title"> + <string>General</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout"> + <item> + <layout class="QVBoxLayout" name="verticalLayout_2"> <item> - <layout class="QVBoxLayout" name="verticalLayout"> + <widget class="QLabel" name="label_change_language_info"> + <property name="text"> + <string>Note: Changing language will apply your configuration.</string> + </property> + <property name="wordWrap"> + <bool>true</bool> + </property> + </widget> + </item> + <item> + <layout class="QHBoxLayout" name="horizontalLayout_2"> + <item> + <widget class="QLabel" name="language_label"> + <property name="text"> + <string>Interface language:</string> + </property> + </widget> + </item> + <item> + <widget class="QComboBox" name="language_combobox"/> + </item> + </layout> + </item> + <item> + <layout class="QHBoxLayout" name="horizontalLayout_3"> + <item> + <widget class="QLabel" name="theme_label"> + <property name="text"> + <string>Theme:</string> + </property> + </widget> + </item> <item> - <layout class="QHBoxLayout" name="horizontalLayout_3"> - <item> - <widget class="QLabel" name="theme_label"> - <property name="text"> - <string>Theme:</string> - </property> - </widget> - </item> - <item> - <widget class="QComboBox" name="theme_combobox"/> - </item> - </layout> + <widget class="QComboBox" name="theme_combobox"/> </item> </layout> </item> </layout> - </widget> - </item> - <item> - <widget class="QGroupBox" name="GameListGroupBox"> - <property name="title"> - <string>Game List</string> - </property> - <layout class="QHBoxLayout" name="GameListHorizontalLayout"> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="GameListGroupBox"> + <property name="title"> + <string>Game List</string> + </property> + <layout class="QHBoxLayout" name="GameListHorizontalLayout"> + <item> + <layout class="QVBoxLayout" name="GeneralVerticalLayout"> <item> - <layout class="QVBoxLayout" name="GeneralVerticalLayout"> + <widget class="QCheckBox" name="show_add_ons"> + <property name="text"> + <string>Show Add-Ons Column</string> + </property> + </widget> + </item> + <item> + <layout class="QHBoxLayout" name="icon_size_qhbox_layout_2"> <item> - <widget class="QCheckBox" name="show_add_ons"> + <widget class="QLabel" name="icon_size_label"> <property name="text"> - <string>Show Add-Ons Column</string> + <string>Icon Size:</string> </property> </widget> </item> <item> - <layout class="QHBoxLayout" name="icon_size_qhbox_layout_2"> - <item> - <widget class="QLabel" name="icon_size_label"> - <property name="text"> - <string>Icon Size:</string> - </property> - </widget> - </item> - <item> - <widget class="QComboBox" name="icon_size_combobox"/> - </item> - </layout> + <widget class="QComboBox" name="icon_size_combobox"/> </item> + </layout> + </item> + <item> + <layout class="QHBoxLayout" name="row_1_qhbox_layout"> <item> - <layout class="QHBoxLayout" name="row_1_qhbox_layout"> - <item> - <widget class="QLabel" name="row_1_label"> - <property name="text"> - <string>Row 1 Text:</string> - </property> - </widget> - </item> - <item> - <widget class="QComboBox" name="row_1_text_combobox"/> - </item> - </layout> + <widget class="QLabel" name="row_1_label"> + <property name="text"> + <string>Row 1 Text:</string> + </property> + </widget> </item> <item> - <layout class="QHBoxLayout" name="row_2_qhbox_layout"> - <item> - <widget class="QLabel" name="row_2_label"> - <property name="text"> - <string>Row 2 Text:</string> - </property> - </widget> - </item> - <item> - <widget class="QComboBox" name="row_2_text_combobox"/> - </item> - </layout> + <widget class="QComboBox" name="row_1_text_combobox"/> + </item> + </layout> + </item> + <item> + <layout class="QHBoxLayout" name="row_2_qhbox_layout"> + <item> + <widget class="QLabel" name="row_2_label"> + <property name="text"> + <string>Row 2 Text:</string> + </property> + </widget> + </item> + <item> + <widget class="QComboBox" name="row_2_text_combobox"/> </item> </layout> </item> </layout> - </widget> - </item> - <item> - <spacer name="verticalSpacer"> - <property name="orientation"> - <enum>Qt::Vertical</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>20</width> - <height>40</height> - </size> - </property> - </spacer> - </item> - </layout> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="verticalSpacer"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>40</height> + </size> + </property> + </spacer> </item> </layout> </widget> diff --git a/src/yuzu/debugger/wait_tree.cpp b/src/yuzu/debugger/wait_tree.cpp index 9bb0a0109..f391a41a9 100644 --- a/src/yuzu/debugger/wait_tree.cpp +++ b/src/yuzu/debugger/wait_tree.cpp @@ -2,9 +2,11 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <array> #include <fmt/format.h> #include "yuzu/debugger/wait_tree.h" +#include "yuzu/uisettings.h" #include "yuzu/util/util.h" #include "common/assert.h" @@ -19,11 +21,37 @@ #include "core/hle/kernel/thread.h" #include "core/memory.h" +namespace { + +constexpr std::array<std::array<Qt::GlobalColor, 2>, 10> WaitTreeColors{{ + {Qt::GlobalColor::darkGreen, Qt::GlobalColor::green}, + {Qt::GlobalColor::darkGreen, Qt::GlobalColor::green}, + {Qt::GlobalColor::darkBlue, Qt::GlobalColor::cyan}, + {Qt::GlobalColor::lightGray, Qt::GlobalColor::lightGray}, + {Qt::GlobalColor::lightGray, Qt::GlobalColor::lightGray}, + {Qt::GlobalColor::darkRed, Qt::GlobalColor::red}, + {Qt::GlobalColor::darkYellow, Qt::GlobalColor::yellow}, + {Qt::GlobalColor::red, Qt::GlobalColor::red}, + {Qt::GlobalColor::darkCyan, Qt::GlobalColor::cyan}, + {Qt::GlobalColor::gray, Qt::GlobalColor::gray}, +}}; + +bool IsDarkTheme() { + const auto& theme = UISettings::values.theme; + return theme == QStringLiteral("qdarkstyle") || theme == QStringLiteral("colorful_dark"); +} + +} // namespace + WaitTreeItem::WaitTreeItem() = default; WaitTreeItem::~WaitTreeItem() = default; QColor WaitTreeItem::GetColor() const { - return QColor(Qt::GlobalColor::black); + if (IsDarkTheme()) { + return QColor(Qt::GlobalColor::white); + } else { + return QColor(Qt::GlobalColor::black); + } } std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeItem::GetChildren() const { @@ -263,36 +291,38 @@ QString WaitTreeThread::GetText() const { } QColor WaitTreeThread::GetColor() const { + const std::size_t color_index = IsDarkTheme() ? 1 : 0; + const auto& thread = static_cast<const Kernel::Thread&>(object); switch (thread.GetStatus()) { case Kernel::ThreadStatus::Running: - return QColor(Qt::GlobalColor::darkGreen); + return QColor(WaitTreeColors[0][color_index]); case Kernel::ThreadStatus::Ready: if (!thread.IsPaused()) { if (thread.WasRunning()) { - return QColor(Qt::GlobalColor::darkGreen); + return QColor(WaitTreeColors[1][color_index]); } else { - return QColor(Qt::GlobalColor::darkBlue); + return QColor(WaitTreeColors[2][color_index]); } } else { - return QColor(Qt::GlobalColor::lightGray); + return QColor(WaitTreeColors[3][color_index]); } case Kernel::ThreadStatus::Paused: - return QColor(Qt::GlobalColor::lightGray); + return QColor(WaitTreeColors[4][color_index]); case Kernel::ThreadStatus::WaitHLEEvent: case Kernel::ThreadStatus::WaitIPC: - return QColor(Qt::GlobalColor::darkRed); + return QColor(WaitTreeColors[5][color_index]); case Kernel::ThreadStatus::WaitSleep: - return QColor(Qt::GlobalColor::darkYellow); + return QColor(WaitTreeColors[6][color_index]); case Kernel::ThreadStatus::WaitSynch: case Kernel::ThreadStatus::WaitMutex: case Kernel::ThreadStatus::WaitCondVar: case Kernel::ThreadStatus::WaitArb: - return QColor(Qt::GlobalColor::red); + return QColor(WaitTreeColors[7][color_index]); case Kernel::ThreadStatus::Dormant: - return QColor(Qt::GlobalColor::darkCyan); + return QColor(WaitTreeColors[8][color_index]); case Kernel::ThreadStatus::Dead: - return QColor(Qt::GlobalColor::gray); + return QColor(WaitTreeColors[9][color_index]); default: return WaitTreeItem::GetColor(); } diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 6909d65d0..31a635176 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -191,6 +191,8 @@ GMainWindow::GMainWindow() provider(std::make_unique<FileSys::ManualContentProvider>()) { InitializeLogging(); + LoadTranslation(); + setAcceptDrops(true); ui.setupUi(this); statusBar()->hide(); @@ -2048,6 +2050,9 @@ void GMainWindow::OnConfigure() { const bool old_discord_presence = UISettings::values.enable_discord_presence; ConfigureDialog configure_dialog(this, hotkey_registry); + connect(&configure_dialog, &ConfigureDialog::LanguageChanged, this, + &GMainWindow::OnLanguageChanged); + const auto result = configure_dialog.exec(); if (result != QDialog::Accepted) { return; @@ -2620,6 +2625,43 @@ void GMainWindow::UpdateUITheme() { QIcon::setThemeSearchPaths(theme_paths); } +void GMainWindow::LoadTranslation() { + // If the selected language is English, no need to install any translation + if (UISettings::values.language == QStringLiteral("en")) { + return; + } + + bool loaded; + + if (UISettings::values.language.isEmpty()) { + // If the selected language is empty, use system locale + loaded = translator.load(QLocale(), {}, {}, QStringLiteral(":/languages/")); + } else { + // Otherwise load from the specified file + loaded = translator.load(UISettings::values.language, QStringLiteral(":/languages/")); + } + + if (loaded) { + qApp->installTranslator(&translator); + } else { + UISettings::values.language = QStringLiteral("en"); + } +} + +void GMainWindow::OnLanguageChanged(const QString& locale) { + if (UISettings::values.language != QStringLiteral("en")) { + qApp->removeTranslator(&translator); + } + + UISettings::values.language = locale; + LoadTranslation(); + ui.retranslateUi(this); + UpdateWindowTitle(); + + if (emulation_running) + ui.action_Start->setText(tr("Continue")); +} + void GMainWindow::SetDiscordEnabled([[maybe_unused]] bool state) { #ifdef USE_DISCORD_PRESENCE if (state) { diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 59d9073ae..db573d606 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -10,6 +10,7 @@ #include <QMainWindow> #include <QTimer> +#include <QTranslator> #include "common/common_types.h" #include "core/core.h" @@ -225,6 +226,7 @@ private slots: void OnCaptureScreenshot(); void OnCoreError(Core::System::ResultStatus, std::string); void OnReinitializeKeys(ReinitializeKeyBehavior behavior); + void OnLanguageChanged(const QString& locale); private: std::optional<u64> SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id); @@ -237,6 +239,7 @@ private: void HideMouseCursor(); void ShowMouseCursor(); void OpenURL(const QUrl& url); + void LoadTranslation(); Ui::MainWindow ui; @@ -285,6 +288,8 @@ private: HotkeyRegistry hotkey_registry; + QTranslator translator; + // Install progress dialog QProgressDialog* install_progress; diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h index 830932d45..6cc65736d 100644 --- a/src/yuzu/uisettings.h +++ b/src/yuzu/uisettings.h @@ -75,6 +75,7 @@ struct Values { bool game_dir_deprecated_deepscan; QVector<UISettings::GameDir> game_dirs; QStringList recent_files; + QString language; QString theme; |