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-rw-r--r--src/audio_core/command_generator.cpp3
-rw-r--r--src/audio_core/mix_context.cpp2
-rw-r--r--src/audio_core/voice_context.cpp2
-rw-r--r--src/common/CMakeLists.txt1
-rw-r--r--src/common/alignment.h21
-rw-r--r--src/common/div_ceil.h8
-rw-r--r--src/common/fs/fs_paths.h1
-rw-r--r--src/common/fs/path_util.cpp28
-rw-r--r--src/common/fs/path_util.h1
-rw-r--r--src/common/host_memory.cpp2
-rw-r--r--src/common/intrusive_red_black_tree.h17
-rw-r--r--src/common/logging/backend.cpp3
-rw-r--r--src/common/logging/log.h6
-rw-r--r--src/common/logging/log_entry.h28
-rw-r--r--src/common/logging/text_formatter.cpp1
-rw-r--r--src/common/logging/types.h17
-rw-r--r--src/common/param_package.cpp1
-rw-r--r--src/common/settings.cpp2
-rw-r--r--src/common/settings.h7
-rw-r--r--src/common/string_util.cpp12
-rw-r--r--src/common/string_util.h2
-rw-r--r--src/common/threadsafe_queue.h27
-rw-r--r--src/common/uuid.h7
-rw-r--r--src/common/vector_math.h4
-rw-r--r--src/core/CMakeLists.txt17
-rw-r--r--src/core/core.cpp114
-rw-r--r--src/core/core.h73
-rw-r--r--src/core/file_sys/program_metadata.cpp2
-rw-r--r--src/core/file_sys/vfs_libzip.cpp88
-rw-r--r--src/core/file_sys/vfs_libzip.h13
-rw-r--r--src/core/frontend/applets/profile_select.cpp3
-rw-r--r--src/core/hle/ipc_helpers.h3
-rw-r--r--src/core/hle/kernel/hle_ipc.cpp1
-rw-r--r--src/core/hle/kernel/hle_ipc.h2
-rw-r--r--src/core/hle/kernel/k_auto_object_container.cpp2
-rw-r--r--src/core/hle/kernel/k_handle_table.cpp2
-rw-r--r--src/core/hle/kernel/k_priority_queue.h27
-rw-r--r--src/core/hle/kernel/k_process.cpp54
-rw-r--r--src/core/hle/kernel/k_process.h4
-rw-r--r--src/core/hle/kernel/k_scheduler.h2
-rw-r--r--src/core/hle/kernel/k_scoped_lock.h15
-rw-r--r--src/core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h2
-rw-r--r--src/core/hle/kernel/k_shared_memory_info.h46
-rw-r--r--src/core/hle/kernel/kernel.h4
-rw-r--r--src/core/hle/kernel/svc.cpp14
-rw-r--r--src/core/hle/service/acc/acc.cpp3
-rw-r--r--src/core/hle/service/acc/async_context.cpp17
-rw-r--r--src/core/hle/service/acc/async_context.h7
-rw-r--r--src/core/hle/service/acc/profile_manager.cpp9
-rw-r--r--src/core/hle/service/am/am.cpp123
-rw-r--r--src/core/hle/service/am/am.h32
-rw-r--r--src/core/hle/service/am/applet_ae.h2
-rw-r--r--src/core/hle/service/am/applet_oe.h2
-rw-r--r--src/core/hle/service/am/applets/applet_profile_select.cpp2
-rw-r--r--src/core/hle/service/am/applets/applet_web_browser.cpp10
-rw-r--r--src/core/hle/service/am/applets/applets.cpp41
-rw-r--r--src/core/hle/service/am/applets/applets.h10
-rw-r--r--src/core/hle/service/aoc/aoc_u.cpp31
-rw-r--r--src/core/hle/service/aoc/aoc_u.h6
-rw-r--r--src/core/hle/service/audio/audctl.cpp8
-rw-r--r--src/core/hle/service/audio/audin_u.cpp81
-rw-r--r--src/core/hle/service/audio/audin_u.h16
-rw-r--r--src/core/hle/service/audio/audout_u.cpp33
-rw-r--r--src/core/hle/service/audio/audren_u.cpp45
-rw-r--r--src/core/hle/service/audio/audren_u.h6
-rw-r--r--src/core/hle/service/audio/hwopus.cpp1
-rw-r--r--src/core/hle/service/bcat/backend/backend.cpp22
-rw-r--r--src/core/hle/service/bcat/backend/backend.h10
-rw-r--r--src/core/hle/service/bcat/backend/boxcat.cpp548
-rw-r--r--src/core/hle/service/bcat/backend/boxcat.h64
-rw-r--r--src/core/hle/service/bcat/bcat_module.cpp11
-rw-r--r--src/core/hle/service/btdrv/btdrv.cpp22
-rw-r--r--src/core/hle/service/btm/btm.cpp43
-rw-r--r--src/core/hle/service/caps/caps.h3
-rw-r--r--src/core/hle/service/caps/caps_ss.cpp1
-rw-r--r--src/core/hle/service/es/es.cpp6
-rw-r--r--src/core/hle/service/fgm/fgm.cpp1
-rw-r--r--src/core/hle/service/filesystem/fsp_ldr.cpp1
-rw-r--r--src/core/hle/service/filesystem/fsp_pr.cpp1
-rw-r--r--src/core/hle/service/friend/friend.cpp26
-rw-r--r--src/core/hle/service/glue/arp.cpp2
-rw-r--r--src/core/hle/service/hid/controllers/npad.h1
-rw-r--r--src/core/hle/service/hid/hid.cpp15
-rw-r--r--src/core/hle/service/lbl/lbl.cpp2
-rw-r--r--src/core/hle/service/mii/mii.cpp1
-rw-r--r--src/core/hle/service/nfc/nfc.cpp1
-rw-r--r--src/core/hle/service/nfp/nfp.cpp49
-rw-r--r--src/core/hle/service/nfp/nfp.h11
-rw-r--r--src/core/hle/service/nifm/nifm.cpp32
-rw-r--r--src/core/hle/service/nim/nim.cpp25
-rw-r--r--src/core/hle/service/npns/npns.cpp1
-rw-r--r--src/core/hle/service/ns/ns.cpp1
-rw-r--r--src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp7
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp42
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp13
-rw-r--r--src/core/hle/service/nvdrv/nvdrv.h2
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.cpp29
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.h11
-rw-r--r--src/core/hle/service/olsc/olsc.cpp1
-rw-r--r--src/core/hle/service/ptm/psm.cpp24
-rw-r--r--src/core/hle/service/set/set_sys.cpp1
-rw-r--r--src/core/hle/service/sockets/bsd.cpp14
-rw-r--r--src/core/hle/service/sockets/bsd.h3
-rw-r--r--src/core/hle/service/sockets/sfdnsres.h1
-rw-r--r--src/core/hle/service/sockets/sockets.h6
-rw-r--r--src/core/hle/service/spl/spl_module.cpp2
-rw-r--r--src/core/hle/service/ssl/ssl.cpp1
-rw-r--r--src/core/hle/service/time/standard_user_system_clock_core.cpp14
-rw-r--r--src/core/hle/service/time/standard_user_system_clock_core.h7
-rw-r--r--src/core/hle/service/time/system_clock_context_update_callback.h1
-rw-r--r--src/core/hle/service/time/system_clock_core.cpp2
-rw-r--r--src/core/hle/service/time/system_clock_core.h2
-rw-r--r--src/core/hle/service/time/time.cpp2
-rw-r--r--src/core/hle/service/time/time.h1
-rw-r--r--src/core/hle/service/time/time_zone_service.cpp4
-rw-r--r--src/core/hle/service/usb/usb.cpp7
-rw-r--r--src/core/hle/service/vi/vi.cpp13
-rw-r--r--src/core/hle/service/vi/vi.h1
-rw-r--r--src/core/memory.cpp6
-rw-r--r--src/core/network/network.cpp2
-rw-r--r--src/input_common/CMakeLists.txt4
-rw-r--r--src/input_common/main.cpp56
-rw-r--r--src/input_common/main.h39
-rw-r--r--src/input_common/sdl/sdl_impl.cpp25
-rw-r--r--src/input_common/tas/tas_input.cpp455
-rw-r--r--src/input_common/tas/tas_input.h237
-rw-r--r--src/input_common/tas/tas_poller.cpp101
-rw-r--r--src/input_common/tas/tas_poller.h43
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp4
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp8
-rw-r--r--src/shader_recompiler/object_pool.h6
-rw-r--r--src/video_core/buffer_cache/buffer_cache.h7
-rw-r--r--src/video_core/cdma_pusher.cpp1
-rw-r--r--src/video_core/cdma_pusher.h2
-rw-r--r--src/video_core/command_classes/codecs/h264.cpp7
-rw-r--r--src/video_core/command_classes/vic.cpp259
-rw-r--r--src/video_core/command_classes/vic.h20
-rw-r--r--src/video_core/engines/maxwell_3d.h1
-rw-r--r--src/video_core/engines/maxwell_dma.cpp64
-rw-r--r--src/video_core/engines/maxwell_dma.h2
-rw-r--r--src/video_core/framebuffer_config.h20
-rw-r--r--src/video_core/gpu.cpp1223
-rw-r--r--src/video_core/gpu.h230
-rw-r--r--src/video_core/gpu_thread.cpp57
-rw-r--r--src/video_core/gpu_thread.h16
-rw-r--r--src/video_core/host_shaders/CMakeLists.txt1
-rw-r--r--src/video_core/host_shaders/opengl_copy_bgra.comp15
-rw-r--r--src/video_core/query_cache.h1
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.cpp3
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp38
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.h23
-rw-r--r--src/video_core/renderer_opengl/maxwell_to_gl.h4
-rw-r--r--src/video_core/renderer_opengl/util_shaders.cpp76
-rw-r--r--src/video_core/renderer_opengl/util_shaders.h22
-rw-r--r--src/video_core/renderer_vulkan/renderer_vulkan.cpp15
-rw-r--r--src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp16
-rw-r--r--src/video_core/renderer_vulkan/vk_scheduler.cpp19
-rw-r--r--src/video_core/renderer_vulkan/vk_scheduler.h7
-rw-r--r--src/video_core/renderer_vulkan/vk_swapchain.cpp29
-rw-r--r--src/video_core/renderer_vulkan/vk_swapchain.h11
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.cpp3
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.h2
-rw-r--r--src/video_core/shader_environment.cpp1
-rw-r--r--src/video_core/shader_environment.h4
-rw-r--r--src/video_core/texture_cache/image_view_info.cpp1
-rw-r--r--src/video_core/texture_cache/slot_vector.h4
-rw-r--r--src/video_core/texture_cache/texture_cache.h5
-rw-r--r--src/video_core/texture_cache/texture_cache_base.h8
-rw-r--r--src/video_core/vulkan_common/vulkan_device.cpp25
-rw-r--r--src/video_core/vulkan_common/vulkan_device.h6
-rw-r--r--src/yuzu/CMakeLists.txt7
-rw-r--r--src/yuzu/about_dialog.cpp3
-rw-r--r--src/yuzu/applets/qt_controller.cpp26
-rw-r--r--src/yuzu/applets/qt_controller.h6
-rw-r--r--src/yuzu/applets/qt_web_browser.cpp4
-rw-r--r--src/yuzu/bootmanager.cpp25
-rw-r--r--src/yuzu/bootmanager.h23
-rw-r--r--src/yuzu/compatdb.cpp14
-rw-r--r--src/yuzu/compatdb.h5
-rw-r--r--src/yuzu/configuration/config.cpp39
-rw-r--r--src/yuzu/configuration/config.h10
-rw-r--r--src/yuzu/configuration/configure.ui200
-rw-r--r--src/yuzu/configuration/configure_audio.cpp6
-rw-r--r--src/yuzu/configuration/configure_audio.h10
-rw-r--r--src/yuzu/configuration/configure_audio.ui3
-rw-r--r--src/yuzu/configuration/configure_cpu.cpp5
-rw-r--r--src/yuzu/configuration/configure_cpu.h11
-rw-r--r--src/yuzu/configuration/configure_cpu.ui5
-rw-r--r--src/yuzu/configuration/configure_cpu_debug.cpp6
-rw-r--r--src/yuzu/configuration/configure_cpu_debug.h8
-rw-r--r--src/yuzu/configuration/configure_cpu_debug.ui3
-rw-r--r--src/yuzu/configuration/configure_debug.cpp5
-rw-r--r--src/yuzu/configuration/configure_debug.h8
-rw-r--r--src/yuzu/configuration/configure_debug.ui181
-rw-r--r--src/yuzu/configuration/configure_debug_controller.cpp5
-rw-r--r--src/yuzu/configuration/configure_debug_controller.h6
-rw-r--r--src/yuzu/configuration/configure_debug_tab.cpp16
-rw-r--r--src/yuzu/configuration/configure_debug_tab.h12
-rw-r--r--src/yuzu/configuration/configure_debug_tab.ui29
-rw-r--r--src/yuzu/configuration/configure_dialog.cpp109
-rw-r--r--src/yuzu/configuration/configure_dialog.h38
-rw-r--r--src/yuzu/configuration/configure_filesystem.ui3
-rw-r--r--src/yuzu/configuration/configure_general.cpp6
-rw-r--r--src/yuzu/configuration/configure_general.h11
-rw-r--r--src/yuzu/configuration/configure_general.ui3
-rw-r--r--src/yuzu/configuration/configure_graphics.cpp6
-rw-r--r--src/yuzu/configuration/configure_graphics.h11
-rw-r--r--src/yuzu/configuration/configure_graphics.ui11
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.cpp6
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.h11
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.ui3
-rw-r--r--src/yuzu/configuration/configure_hotkeys.ui3
-rw-r--r--src/yuzu/configuration/configure_input.cpp44
-rw-r--r--src/yuzu/configuration/configure_input.h10
-rw-r--r--src/yuzu/configuration/configure_input_advanced.cpp4
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp48
-rw-r--r--src/yuzu/configuration/configure_input_player.h9
-rw-r--r--src/yuzu/configuration/configure_input_player_widget.cpp23
-rw-r--r--src/yuzu/configuration/configure_input_player_widget.h3
-rw-r--r--src/yuzu/configuration/configure_input_profile_dialog.cpp7
-rw-r--r--src/yuzu/configuration/configure_input_profile_dialog.h6
-rw-r--r--src/yuzu/configuration/configure_network.cpp123
-rw-r--r--src/yuzu/configuration/configure_network.h9
-rw-r--r--src/yuzu/configuration/configure_network.ui89
-rw-r--r--src/yuzu/configuration/configure_per_game.cpp66
-rw-r--r--src/yuzu/configuration/configure_per_game.h25
-rw-r--r--src/yuzu/configuration/configure_per_game.ui104
-rw-r--r--src/yuzu/configuration/configure_per_game_addons.cpp7
-rw-r--r--src/yuzu/configuration/configure_per_game_addons.h8
-rw-r--r--src/yuzu/configuration/configure_per_game_addons.ui3
-rw-r--r--src/yuzu/configuration/configure_profile_manager.cpp10
-rw-r--r--src/yuzu/configuration/configure_profile_manager.h8
-rw-r--r--src/yuzu/configuration/configure_profile_manager.ui5
-rw-r--r--src/yuzu/configuration/configure_system.cpp11
-rw-r--r--src/yuzu/configuration/configure_system.h11
-rw-r--r--src/yuzu/configuration/configure_system.ui3
-rw-r--r--src/yuzu/configuration/configure_tas.cpp85
-rw-r--r--src/yuzu/configuration/configure_tas.h38
-rw-r--r--src/yuzu/configuration/configure_tas.ui186
-rw-r--r--src/yuzu/configuration/configure_ui.cpp5
-rw-r--r--src/yuzu/configuration/configure_ui.h8
-rw-r--r--src/yuzu/configuration/configure_ui.ui5
-rw-r--r--src/yuzu/configuration/configure_vibration.cpp2
-rw-r--r--src/yuzu/configuration/configure_web.ui36
-rw-r--r--src/yuzu/configuration/input_profiles.cpp9
-rw-r--r--src/yuzu/configuration/input_profiles.h8
-rw-r--r--src/yuzu/debugger/controller.cpp18
-rw-r--r--src/yuzu/debugger/controller.h22
-rw-r--r--src/yuzu/debugger/profiler.cpp12
-rw-r--r--src/yuzu/debugger/wait_tree.cpp79
-rw-r--r--src/yuzu/debugger/wait_tree.h47
-rw-r--r--src/yuzu/discord_impl.cpp9
-rw-r--r--src/yuzu/discord_impl.h8
-rw-r--r--src/yuzu/game_list.cpp10
-rw-r--r--src/yuzu/game_list.h5
-rw-r--r--src/yuzu/game_list_worker.cpp10
-rw-r--r--src/yuzu/game_list_worker.h8
-rw-r--r--src/yuzu/main.cpp591
-rw-r--r--src/yuzu/main.h24
-rw-r--r--src/yuzu/main.ui54
-rw-r--r--src/yuzu/uisettings.h2
-rw-r--r--src/yuzu_cmd/config.cpp5
-rw-r--r--src/yuzu_cmd/default_ini.h9
-rw-r--r--src/yuzu_cmd/yuzu.cpp21
264 files changed, 4741 insertions, 3634 deletions
diff --git a/src/audio_core/command_generator.cpp b/src/audio_core/command_generator.cpp
index 45b2eef52..830af46ad 100644
--- a/src/audio_core/command_generator.cpp
+++ b/src/audio_core/command_generator.cpp
@@ -2,13 +2,16 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
#include <cmath>
#include <numbers>
+
#include "audio_core/algorithm/interpolate.h"
#include "audio_core/command_generator.h"
#include "audio_core/effect_context.h"
#include "audio_core/mix_context.h"
#include "audio_core/voice_context.h"
+#include "common/common_types.h"
#include "core/memory.h"
namespace AudioCore {
diff --git a/src/audio_core/mix_context.cpp b/src/audio_core/mix_context.cpp
index 4bca72eb0..057aab5ad 100644
--- a/src/audio_core/mix_context.cpp
+++ b/src/audio_core/mix_context.cpp
@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
+
#include "audio_core/behavior_info.h"
#include "audio_core/common.h"
#include "audio_core/effect_context.h"
diff --git a/src/audio_core/voice_context.cpp b/src/audio_core/voice_context.cpp
index d8c954b60..75012a887 100644
--- a/src/audio_core/voice_context.cpp
+++ b/src/audio_core/voice_context.cpp
@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
+
#include "audio_core/behavior_info.h"
#include "audio_core/voice_context.h"
#include "core/memory.h"
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index b18a2a2f5..cb5c0f326 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -79,6 +79,7 @@ add_library(common STATIC
logging/filter.cpp
logging/filter.h
logging/log.h
+ logging/log_entry.h
logging/text_formatter.cpp
logging/text_formatter.h
logging/types.h
diff --git a/src/common/alignment.h b/src/common/alignment.h
index 32d796ffa..1b56569d1 100644
--- a/src/common/alignment.h
+++ b/src/common/alignment.h
@@ -9,41 +9,48 @@
namespace Common {
template <typename T>
-requires std::is_unsigned_v<T>[[nodiscard]] constexpr T AlignUp(T value, size_t size) {
+requires std::is_unsigned_v<T>
+[[nodiscard]] constexpr T AlignUp(T value, size_t size) {
auto mod{static_cast<T>(value % size)};
value -= mod;
return static_cast<T>(mod == T{0} ? value : value + size);
}
template <typename T>
-requires std::is_unsigned_v<T>[[nodiscard]] constexpr T AlignUpLog2(T value, size_t align_log2) {
+requires std::is_unsigned_v<T>
+[[nodiscard]] constexpr T AlignUpLog2(T value, size_t align_log2) {
return static_cast<T>((value + ((1ULL << align_log2) - 1)) >> align_log2 << align_log2);
}
template <typename T>
-requires std::is_unsigned_v<T>[[nodiscard]] constexpr T AlignDown(T value, size_t size) {
+requires std::is_unsigned_v<T>
+[[nodiscard]] constexpr T AlignDown(T value, size_t size) {
return static_cast<T>(value - value % size);
}
template <typename T>
-requires std::is_unsigned_v<T>[[nodiscard]] constexpr bool Is4KBAligned(T value) {
+requires std::is_unsigned_v<T>
+[[nodiscard]] constexpr bool Is4KBAligned(T value) {
return (value & 0xFFF) == 0;
}
template <typename T>
-requires std::is_unsigned_v<T>[[nodiscard]] constexpr bool IsWordAligned(T value) {
+requires std::is_unsigned_v<T>
+[[nodiscard]] constexpr bool IsWordAligned(T value) {
return (value & 0b11) == 0;
}
template <typename T>
-requires std::is_integral_v<T>[[nodiscard]] constexpr bool IsAligned(T value, size_t alignment) {
+requires std::is_integral_v<T>
+[[nodiscard]] constexpr bool IsAligned(T value, size_t alignment) {
using U = typename std::make_unsigned_t<T>;
const U mask = static_cast<U>(alignment - 1);
return (value & mask) == 0;
}
template <typename T, typename U>
-requires std::is_integral_v<T>[[nodiscard]] constexpr T DivideUp(T x, U y) {
+requires std::is_integral_v<T>
+[[nodiscard]] constexpr T DivideUp(T x, U y) {
return (x + (y - 1)) / y;
}
diff --git a/src/common/div_ceil.h b/src/common/div_ceil.h
index 95e1489a9..e1db35464 100644
--- a/src/common/div_ceil.h
+++ b/src/common/div_ceil.h
@@ -11,15 +11,15 @@ namespace Common {
/// Ceiled integer division.
template <typename N, typename D>
-requires std::is_integral_v<N>&& std::is_unsigned_v<D>[[nodiscard]] constexpr N DivCeil(N number,
- D divisor) {
+requires std::is_integral_v<N> && std::is_unsigned_v<D>
+[[nodiscard]] constexpr N DivCeil(N number, D divisor) {
return static_cast<N>((static_cast<D>(number) + divisor - 1) / divisor);
}
/// Ceiled integer division with logarithmic divisor in base 2
template <typename N, typename D>
-requires std::is_integral_v<N>&& std::is_unsigned_v<D>[[nodiscard]] constexpr N DivCeilLog2(
- N value, D alignment_log2) {
+requires std::is_integral_v<N> && std::is_unsigned_v<D>
+[[nodiscard]] constexpr N DivCeilLog2(N value, D alignment_log2) {
return static_cast<N>((static_cast<D>(value) + (D(1) << alignment_log2) - 1) >> alignment_log2);
}
diff --git a/src/common/fs/fs_paths.h b/src/common/fs/fs_paths.h
index b32614797..5d447f108 100644
--- a/src/common/fs/fs_paths.h
+++ b/src/common/fs/fs_paths.h
@@ -21,6 +21,7 @@
#define SCREENSHOTS_DIR "screenshots"
#define SDMC_DIR "sdmc"
#define SHADER_DIR "shader"
+#define TAS_DIR "tas"
// yuzu-specific files
diff --git a/src/common/fs/path_util.cpp b/src/common/fs/path_util.cpp
index 6cdd14f13..1bcb897b5 100644
--- a/src/common/fs/path_util.cpp
+++ b/src/common/fs/path_util.cpp
@@ -82,32 +82,35 @@ public:
private:
PathManagerImpl() {
+ fs::path yuzu_path;
+ fs::path yuzu_path_cache;
+ fs::path yuzu_path_config;
+
#ifdef _WIN32
- auto yuzu_path = GetExeDirectory() / PORTABLE_DIR;
+ yuzu_path = GetExeDirectory() / PORTABLE_DIR;
if (!IsDir(yuzu_path)) {
yuzu_path = GetAppDataRoamingDirectory() / YUZU_DIR;
}
- GenerateYuzuPath(YuzuPath::YuzuDir, yuzu_path);
- GenerateYuzuPath(YuzuPath::CacheDir, yuzu_path / CACHE_DIR);
- GenerateYuzuPath(YuzuPath::ConfigDir, yuzu_path / CONFIG_DIR);
+ yuzu_path_cache = yuzu_path / CACHE_DIR;
+ yuzu_path_config = yuzu_path / CONFIG_DIR;
#else
- auto yuzu_path = GetCurrentDir() / PORTABLE_DIR;
+ yuzu_path = GetCurrentDir() / PORTABLE_DIR;
if (Exists(yuzu_path) && IsDir(yuzu_path)) {
- GenerateYuzuPath(YuzuPath::YuzuDir, yuzu_path);
- GenerateYuzuPath(YuzuPath::CacheDir, yuzu_path / CACHE_DIR);
- GenerateYuzuPath(YuzuPath::ConfigDir, yuzu_path / CONFIG_DIR);
+ yuzu_path_cache = yuzu_path / CACHE_DIR;
+ yuzu_path_config = yuzu_path / CONFIG_DIR;
} else {
yuzu_path = GetDataDirectory("XDG_DATA_HOME") / YUZU_DIR;
-
- GenerateYuzuPath(YuzuPath::YuzuDir, yuzu_path);
- GenerateYuzuPath(YuzuPath::CacheDir, GetDataDirectory("XDG_CACHE_HOME") / YUZU_DIR);
- GenerateYuzuPath(YuzuPath::ConfigDir, GetDataDirectory("XDG_CONFIG_HOME") / YUZU_DIR);
+ yuzu_path_cache = GetDataDirectory("XDG_CACHE_HOME") / YUZU_DIR;
+ yuzu_path_config = GetDataDirectory("XDG_CONFIG_HOME") / YUZU_DIR;
}
#endif
+ GenerateYuzuPath(YuzuPath::YuzuDir, yuzu_path);
+ GenerateYuzuPath(YuzuPath::CacheDir, yuzu_path_cache);
+ GenerateYuzuPath(YuzuPath::ConfigDir, yuzu_path_config);
GenerateYuzuPath(YuzuPath::DumpDir, yuzu_path / DUMP_DIR);
GenerateYuzuPath(YuzuPath::KeysDir, yuzu_path / KEYS_DIR);
GenerateYuzuPath(YuzuPath::LoadDir, yuzu_path / LOAD_DIR);
@@ -116,6 +119,7 @@ private:
GenerateYuzuPath(YuzuPath::ScreenshotsDir, yuzu_path / SCREENSHOTS_DIR);
GenerateYuzuPath(YuzuPath::SDMCDir, yuzu_path / SDMC_DIR);
GenerateYuzuPath(YuzuPath::ShaderDir, yuzu_path / SHADER_DIR);
+ GenerateYuzuPath(YuzuPath::TASDir, yuzu_path / TAS_DIR);
}
~PathManagerImpl() = default;
diff --git a/src/common/fs/path_util.h b/src/common/fs/path_util.h
index f956ac9a2..0a9e3a145 100644
--- a/src/common/fs/path_util.h
+++ b/src/common/fs/path_util.h
@@ -23,6 +23,7 @@ enum class YuzuPath {
ScreenshotsDir, // Where yuzu screenshots are stored.
SDMCDir, // Where the emulated SDMC is stored.
ShaderDir, // Where shaders are stored.
+ TASDir, // Where TAS scripts are stored.
};
/**
diff --git a/src/common/host_memory.cpp b/src/common/host_memory.cpp
index 6661244cf..b44a44949 100644
--- a/src/common/host_memory.cpp
+++ b/src/common/host_memory.cpp
@@ -314,8 +314,8 @@ private:
}
void UntrackPlaceholder(boost::icl::separate_interval_set<size_t>::iterator it) {
- placeholders.erase(it);
placeholder_host_pointers.erase(it->lower());
+ placeholders.erase(it);
}
/// Return true when a given memory region is a "nieche" and the placeholders don't have to be
diff --git a/src/common/intrusive_red_black_tree.h b/src/common/intrusive_red_black_tree.h
index 1f696fe80..3173cc449 100644
--- a/src/common/intrusive_red_black_tree.h
+++ b/src/common/intrusive_red_black_tree.h
@@ -235,20 +235,19 @@ public:
template <typename T>
concept HasLightCompareType = requires {
- { std::is_same<typename T::LightCompareType, void>::value }
- ->std::convertible_to<bool>;
+ { std::is_same<typename T::LightCompareType, void>::value } -> std::convertible_to<bool>;
};
namespace impl {
-template <typename T, typename Default>
-consteval auto* GetLightCompareType() {
- if constexpr (HasLightCompareType<T>) {
- return static_cast<typename T::LightCompareType*>(nullptr);
- } else {
- return static_cast<Default*>(nullptr);
+ template <typename T, typename Default>
+ consteval auto* GetLightCompareType() {
+ if constexpr (HasLightCompareType<T>) {
+ return static_cast<typename T::LightCompareType*>(nullptr);
+ } else {
+ return static_cast<Default*>(nullptr);
+ }
}
-}
} // namespace impl
diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp
index e40d117d6..0e85a9c1d 100644
--- a/src/common/logging/backend.cpp
+++ b/src/common/logging/backend.cpp
@@ -9,6 +9,8 @@
#include <thread>
#include <vector>
+#include <fmt/format.h>
+
#ifdef _WIN32
#include <windows.h> // For OutputDebugStringW
#endif
@@ -22,6 +24,7 @@
#include "common/logging/backend.h"
#include "common/logging/log.h"
+#include "common/logging/log_entry.h"
#include "common/logging/text_formatter.h"
#include "common/settings.h"
#ifdef _WIN32
diff --git a/src/common/logging/log.h b/src/common/logging/log.h
index 8d43eddc7..c186d55ef 100644
--- a/src/common/logging/log.h
+++ b/src/common/logging/log.h
@@ -4,7 +4,11 @@
#pragma once
-#include <fmt/format.h>
+#include <algorithm>
+#include <string_view>
+
+#include <fmt/core.h>
+
#include "common/logging/types.h"
namespace Common::Log {
diff --git a/src/common/logging/log_entry.h b/src/common/logging/log_entry.h
new file mode 100644
index 000000000..dd6f44841
--- /dev/null
+++ b/src/common/logging/log_entry.h
@@ -0,0 +1,28 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <chrono>
+
+#include "common/logging/types.h"
+
+namespace Common::Log {
+
+/**
+ * A log entry. Log entries are store in a structured format to permit more varied output
+ * formatting on different frontends, as well as facilitating filtering and aggregation.
+ */
+struct Entry {
+ std::chrono::microseconds timestamp;
+ Class log_class{};
+ Level log_level{};
+ const char* filename = nullptr;
+ unsigned int line_num = 0;
+ std::string function;
+ std::string message;
+ bool final_entry = false;
+};
+
+} // namespace Common::Log
diff --git a/src/common/logging/text_formatter.cpp b/src/common/logging/text_formatter.cpp
index cfc0d5846..10b2281db 100644
--- a/src/common/logging/text_formatter.cpp
+++ b/src/common/logging/text_formatter.cpp
@@ -13,6 +13,7 @@
#include "common/common_funcs.h"
#include "common/logging/filter.h"
#include "common/logging/log.h"
+#include "common/logging/log_entry.h"
#include "common/logging/text_formatter.h"
#include "common/string_util.h"
diff --git a/src/common/logging/types.h b/src/common/logging/types.h
index ddf9d27ca..2d21fc483 100644
--- a/src/common/logging/types.h
+++ b/src/common/logging/types.h
@@ -4,8 +4,6 @@
#pragma once
-#include <chrono>
-
#include "common/common_types.h"
namespace Common::Log {
@@ -131,19 +129,4 @@ enum class Class : u8 {
Count ///< Total number of logging classes
};
-/**
- * A log entry. Log entries are store in a structured format to permit more varied output
- * formatting on different frontends, as well as facilitating filtering and aggregation.
- */
-struct Entry {
- std::chrono::microseconds timestamp;
- Class log_class{};
- Level log_level{};
- const char* filename = nullptr;
- unsigned int line_num = 0;
- std::string function;
- std::string message;
- bool final_entry = false;
-};
-
} // namespace Common::Log
diff --git a/src/common/param_package.cpp b/src/common/param_package.cpp
index b916b4866..bbf20f5eb 100644
--- a/src/common/param_package.cpp
+++ b/src/common/param_package.cpp
@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <array>
+#include <stdexcept>
#include <utility>
#include <vector>
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index 69f0bd8c0..9dd5e3efb 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -69,8 +69,6 @@ void LogSettings() {
log_path("DataStorage_NANDDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir));
log_path("DataStorage_SDMCDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir));
log_setting("Debugging_ProgramArgs", values.program_args.GetValue());
- log_setting("Services_BCATBackend", values.bcat_backend.GetValue());
- log_setting("Services_BCATBoxcatLocal", values.bcat_boxcat_local.GetValue());
log_setting("Input_EnableMotion", values.motion_enabled.GetValue());
log_setting("Input_EnableVibration", values.vibration_enabled.GetValue());
log_setting("Input_EnableRawInput", values.enable_raw_input.GetValue());
diff --git a/src/common/settings.h b/src/common/settings.h
index b1bddb895..402339443 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -512,6 +512,11 @@ struct Values {
"motion_device"};
BasicSetting<std::string> udp_input_servers{"127.0.0.1:26760", "udp_input_servers"};
+ BasicSetting<bool> pause_tas_on_load{true, "pause_tas_on_load"};
+ BasicSetting<bool> tas_enable{false, "tas_enable"};
+ BasicSetting<bool> tas_loop{false, "tas_loop"};
+ BasicSetting<bool> tas_swap_controllers{true, "tas_swap_controllers"};
+
BasicSetting<bool> mouse_panning{false, "mouse_panning"};
BasicRangedSetting<u8> mouse_panning_sensitivity{10, 1, 100, "mouse_panning_sensitivity"};
BasicSetting<bool> mouse_enabled{false, "mouse_enabled"};
@@ -563,8 +568,6 @@ struct Values {
BasicSetting<bool> use_dev_keys{false, "use_dev_keys"};
// Network
- BasicSetting<std::string> bcat_backend{"none", "bcat_backend"};
- BasicSetting<bool> bcat_boxcat_local{false, "bcat_boxcat_local"};
BasicSetting<std::string> network_interface{std::string(), "network_interface"};
// WebService
diff --git a/src/common/string_util.cpp b/src/common/string_util.cpp
index e6344fd41..662171138 100644
--- a/src/common/string_util.cpp
+++ b/src/common/string_util.cpp
@@ -180,20 +180,20 @@ std::wstring UTF8ToUTF16W(const std::string& input) {
#endif
-std::string StringFromFixedZeroTerminatedBuffer(const char* buffer, std::size_t max_len) {
+std::string StringFromFixedZeroTerminatedBuffer(std::string_view buffer, std::size_t max_len) {
std::size_t len = 0;
- while (len < max_len && buffer[len] != '\0')
+ while (len < buffer.length() && len < max_len && buffer[len] != '\0') {
++len;
-
- return std::string(buffer, len);
+ }
+ return std::string(buffer.begin(), buffer.begin() + len);
}
std::u16string UTF16StringFromFixedZeroTerminatedBuffer(std::u16string_view buffer,
std::size_t max_len) {
std::size_t len = 0;
- while (len < max_len && buffer[len] != '\0')
+ while (len < buffer.length() && len < max_len && buffer[len] != '\0') {
++len;
-
+ }
return std::u16string(buffer.begin(), buffer.begin() + len);
}
diff --git a/src/common/string_util.h b/src/common/string_util.h
index 7e90a9ca5..f0dd632ee 100644
--- a/src/common/string_util.h
+++ b/src/common/string_util.h
@@ -63,7 +63,7 @@ template <typename InIt>
* Creates a std::string from a fixed-size NUL-terminated char buffer. If the buffer isn't
* NUL-terminated then the string ends at max_len characters.
*/
-[[nodiscard]] std::string StringFromFixedZeroTerminatedBuffer(const char* buffer,
+[[nodiscard]] std::string StringFromFixedZeroTerminatedBuffer(std::string_view buffer,
std::size_t max_len);
/**
diff --git a/src/common/threadsafe_queue.h b/src/common/threadsafe_queue.h
index 8430b9778..2c8c2b90e 100644
--- a/src/common/threadsafe_queue.h
+++ b/src/common/threadsafe_queue.h
@@ -14,7 +14,7 @@
#include <utility>
namespace Common {
-template <typename T>
+template <typename T, bool with_stop_token = false>
class SPSCQueue {
public:
SPSCQueue() {
@@ -84,7 +84,7 @@ public:
void Wait() {
if (Empty()) {
std::unique_lock lock{cv_mutex};
- cv.wait(lock, [this]() { return !Empty(); });
+ cv.wait(lock, [this] { return !Empty(); });
}
}
@@ -95,6 +95,19 @@ public:
return t;
}
+ T PopWait(std::stop_token stop_token) {
+ if (Empty()) {
+ std::unique_lock lock{cv_mutex};
+ cv.wait(lock, stop_token, [this] { return !Empty(); });
+ }
+ if (stop_token.stop_requested()) {
+ return T{};
+ }
+ T t;
+ Pop(t);
+ return t;
+ }
+
// not thread-safe
void Clear() {
size.store(0);
@@ -123,13 +136,13 @@ private:
ElementPtr* read_ptr;
std::atomic_size_t size{0};
std::mutex cv_mutex;
- std::condition_variable cv;
+ std::conditional_t<with_stop_token, std::condition_variable_any, std::condition_variable> cv;
};
// a simple thread-safe,
// single reader, multiple writer queue
-template <typename T>
+template <typename T, bool with_stop_token = false>
class MPSCQueue {
public:
[[nodiscard]] std::size_t Size() const {
@@ -166,13 +179,17 @@ public:
return spsc_queue.PopWait();
}
+ T PopWait(std::stop_token stop_token) {
+ return spsc_queue.PopWait(stop_token);
+ }
+
// not thread-safe
void Clear() {
spsc_queue.Clear();
}
private:
- SPSCQueue<T> spsc_queue;
+ SPSCQueue<T, with_stop_token> spsc_queue;
std::mutex write_lock;
};
} // namespace Common
diff --git a/src/common/uuid.h b/src/common/uuid.h
index 2353179d8..8ea01f8da 100644
--- a/src/common/uuid.h
+++ b/src/common/uuid.h
@@ -58,6 +58,13 @@ struct UUID {
uuid = INVALID_UUID;
}
+ [[nodiscard]] constexpr bool IsInvalid() const {
+ return uuid == INVALID_UUID;
+ }
+ [[nodiscard]] constexpr bool IsValid() const {
+ return !IsInvalid();
+ }
+
// TODO(ogniK): Properly generate a Nintendo ID
[[nodiscard]] constexpr u64 GetNintendoID() const {
return uuid[0];
diff --git a/src/common/vector_math.h b/src/common/vector_math.h
index 22dba3c2d..ba7c363c1 100644
--- a/src/common/vector_math.h
+++ b/src/common/vector_math.h
@@ -667,8 +667,8 @@ template <typename T>
// linear interpolation via float: 0.0=begin, 1.0=end
template <typename X>
-[[nodiscard]] constexpr decltype(X{} * float{} + X{} * float{}) Lerp(const X& begin, const X& end,
- const float t) {
+[[nodiscard]] constexpr decltype(X{} * float{} + X{} * float{})
+ Lerp(const X& begin, const X& end, const float t) {
return begin * (1.f - t) + end * t;
}
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 7140d0db8..9f0fbba2d 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -106,8 +106,6 @@ add_library(core STATIC
file_sys/vfs_concat.h
file_sys/vfs_layered.cpp
file_sys/vfs_layered.h
- file_sys/vfs_libzip.cpp
- file_sys/vfs_libzip.h
file_sys/vfs_offset.cpp
file_sys/vfs_offset.h
file_sys/vfs_real.cpp
@@ -218,6 +216,7 @@ add_library(core STATIC
hle/kernel/k_session.h
hle/kernel/k_shared_memory.cpp
hle/kernel/k_shared_memory.h
+ hle/kernel/k_shared_memory_info.h
hle/kernel/k_slab_heap.h
hle/kernel/k_spin_lock.cpp
hle/kernel/k_spin_lock.h
@@ -653,13 +652,6 @@ add_library(core STATIC
tools/freezer.h
)
-if (YUZU_ENABLE_BOXCAT)
- target_sources(core PRIVATE
- hle/service/bcat/backend/boxcat.cpp
- hle/service/bcat/backend/boxcat.h
- )
-endif()
-
if (MSVC)
target_compile_options(core PRIVATE
/we4242 # 'identifier': conversion from 'type1' to 'type2', possible loss of data
@@ -690,12 +682,7 @@ endif()
create_target_directory_groups(core)
target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)
-target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt::fmt nlohmann_json::nlohmann_json mbedtls Opus::Opus zip)
-
-if (YUZU_ENABLE_BOXCAT)
- target_compile_definitions(core PRIVATE -DYUZU_ENABLE_BOXCAT)
- target_link_libraries(core PRIVATE httplib nlohmann_json::nlohmann_json)
-endif()
+target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt::fmt nlohmann_json::nlohmann_json mbedtls Opus::Opus)
if (ENABLE_WEB_SERVICE)
target_compile_definitions(core PRIVATE -DENABLE_WEB_SERVICE)
diff --git a/src/core/core.cpp b/src/core/core.cpp
index b13350f6e..3042d611b 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -139,27 +139,47 @@ struct System::Impl {
: kernel{system}, fs_controller{system}, memory{system},
cpu_manager{system}, reporter{system}, applet_manager{system}, time_manager{system} {}
- ResultStatus Run() {
- status = ResultStatus::Success;
+ SystemResultStatus Run() {
+ std::unique_lock<std::mutex> lk(suspend_guard);
+ status = SystemResultStatus::Success;
kernel.Suspend(false);
core_timing.SyncPause(false);
cpu_manager.Pause(false);
+ is_paused = false;
return status;
}
- ResultStatus Pause() {
- status = ResultStatus::Success;
+ SystemResultStatus Pause() {
+ std::unique_lock<std::mutex> lk(suspend_guard);
+ status = SystemResultStatus::Success;
core_timing.SyncPause(true);
kernel.Suspend(true);
cpu_manager.Pause(true);
+ is_paused = true;
return status;
}
- ResultStatus Init(System& system, Frontend::EmuWindow& emu_window) {
+ std::unique_lock<std::mutex> StallCPU() {
+ std::unique_lock<std::mutex> lk(suspend_guard);
+ kernel.Suspend(true);
+ core_timing.SyncPause(true);
+ cpu_manager.Pause(true);
+ return lk;
+ }
+
+ void UnstallCPU() {
+ if (!is_paused) {
+ core_timing.SyncPause(false);
+ kernel.Suspend(false);
+ cpu_manager.Pause(false);
+ }
+ }
+
+ SystemResultStatus Init(System& system, Frontend::EmuWindow& emu_window) {
LOG_DEBUG(Core, "initialized OK");
device_memory = std::make_unique<Core::DeviceMemory>();
@@ -197,7 +217,7 @@ struct System::Impl {
gpu_core = VideoCore::CreateGPU(emu_window, system);
if (!gpu_core) {
- return ResultStatus::ErrorVideoCore;
+ return SystemResultStatus::ErrorVideoCore;
}
service_manager = std::make_shared<Service::SM::ServiceManager>(kernel);
@@ -217,21 +237,22 @@ struct System::Impl {
LOG_DEBUG(Core, "Initialized OK");
- return ResultStatus::Success;
+ return SystemResultStatus::Success;
}
- ResultStatus Load(System& system, Frontend::EmuWindow& emu_window, const std::string& filepath,
- u64 program_id, std::size_t program_index) {
+ SystemResultStatus Load(System& system, Frontend::EmuWindow& emu_window,
+ const std::string& filepath, u64 program_id,
+ std::size_t program_index) {
app_loader = Loader::GetLoader(system, GetGameFileFromPath(virtual_filesystem, filepath),
program_id, program_index);
if (!app_loader) {
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
- return ResultStatus::ErrorGetLoader;
+ return SystemResultStatus::ErrorGetLoader;
}
- ResultStatus init_result{Init(system, emu_window)};
- if (init_result != ResultStatus::Success) {
+ SystemResultStatus init_result{Init(system, emu_window)};
+ if (init_result != SystemResultStatus::Success) {
LOG_CRITICAL(Core, "Failed to initialize system (Error {})!",
static_cast<int>(init_result));
Shutdown();
@@ -249,8 +270,8 @@ struct System::Impl {
LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", load_result);
Shutdown();
- return static_cast<ResultStatus>(static_cast<u32>(ResultStatus::ErrorLoader) +
- static_cast<u32>(load_result));
+ return static_cast<SystemResultStatus>(
+ static_cast<u32>(SystemResultStatus::ErrorLoader) + static_cast<u32>(load_result));
}
AddGlueRegistrationForProcess(*app_loader, *main_process);
kernel.MakeCurrentProcess(main_process.get());
@@ -282,7 +303,7 @@ struct System::Impl {
GetAndResetPerfStats();
perf_stats->BeginSystemFrame();
- status = ResultStatus::Success;
+ status = SystemResultStatus::Success;
return status;
}
@@ -305,10 +326,6 @@ struct System::Impl {
is_powered_on = false;
exit_lock = false;
- if (gpu_core) {
- gpu_core->ShutDown();
- }
-
services.reset();
service_manager.reset();
cheat_engine.reset();
@@ -317,8 +334,8 @@ struct System::Impl {
time_manager.Shutdown();
core_timing.Shutdown();
app_loader.reset();
- gpu_core.reset();
perf_stats.reset();
+ gpu_core.reset();
kernel.Shutdown();
memory.Reset();
applet_manager.ClearAll();
@@ -359,7 +376,7 @@ struct System::Impl {
arp_manager.Register(launch.title_id, launch, std::move(nacp_data));
}
- void SetStatus(ResultStatus new_status, const char* details = nullptr) {
+ void SetStatus(SystemResultStatus new_status, const char* details = nullptr) {
status = new_status;
if (details) {
status_details = details;
@@ -370,6 +387,9 @@ struct System::Impl {
return perf_stats->GetAndResetStats(core_timing.GetGlobalTimeUs());
}
+ std::mutex suspend_guard;
+ bool is_paused{};
+
Timing::CoreTiming core_timing;
Kernel::KernelCore kernel;
/// RealVfsFilesystem instance
@@ -415,7 +435,7 @@ struct System::Impl {
/// Network instance
Network::NetworkInstance network_instance;
- ResultStatus status = ResultStatus::Success;
+ SystemResultStatus status = SystemResultStatus::Success;
std::string status_details = "";
std::unique_ptr<Core::PerfStats> perf_stats;
@@ -425,27 +445,15 @@ struct System::Impl {
bool is_async_gpu{};
ExecuteProgramCallback execute_program_callback;
+ ExitCallback exit_callback;
std::array<u64, Core::Hardware::NUM_CPU_CORES> dynarmic_ticks{};
std::array<MicroProfileToken, Core::Hardware::NUM_CPU_CORES> microprofile_dynarmic{};
};
System::System() : impl{std::make_unique<Impl>(*this)} {}
-System::~System() = default;
-
-System& System::GetInstance() {
- if (!s_instance) {
- throw std::runtime_error("Using System instance before its initialization");
- }
- return *s_instance;
-}
-void System::InitializeGlobalInstance() {
- if (s_instance) {
- throw std::runtime_error("Reinitializing Global System instance.");
- }
- s_instance = std::unique_ptr<System>(new System);
-}
+System::~System() = default;
CpuManager& System::GetCpuManager() {
return impl->cpu_manager;
@@ -455,16 +463,16 @@ const CpuManager& System::GetCpuManager() const {
return impl->cpu_manager;
}
-System::ResultStatus System::Run() {
+SystemResultStatus System::Run() {
return impl->Run();
}
-System::ResultStatus System::Pause() {
+SystemResultStatus System::Pause() {
return impl->Pause();
}
-System::ResultStatus System::SingleStep() {
- return ResultStatus::Success;
+SystemResultStatus System::SingleStep() {
+ return SystemResultStatus::Success;
}
void System::InvalidateCpuInstructionCaches() {
@@ -479,8 +487,16 @@ void System::Shutdown() {
impl->Shutdown();
}
-System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath,
- u64 program_id, std::size_t program_index) {
+std::unique_lock<std::mutex> System::StallCPU() {
+ return impl->StallCPU();
+}
+
+void System::UnstallCPU() {
+ impl->UnstallCPU();
+}
+
+SystemResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath,
+ u64 program_id, std::size_t program_index) {
return impl->Load(*this, emu_window, filepath, program_id, program_index);
}
@@ -640,7 +656,7 @@ Loader::ResultStatus System::GetGameName(std::string& out) const {
return impl->GetGameName(out);
}
-void System::SetStatus(ResultStatus new_status, const char* details) {
+void System::SetStatus(SystemResultStatus new_status, const char* details) {
impl->SetStatus(new_status, details);
}
@@ -802,6 +818,18 @@ void System::ExecuteProgram(std::size_t program_index) {
}
}
+void System::RegisterExitCallback(ExitCallback&& callback) {
+ impl->exit_callback = std::move(callback);
+}
+
+void System::Exit() {
+ if (impl->exit_callback) {
+ impl->exit_callback();
+ } else {
+ LOG_CRITICAL(Core, "exit_callback must be initialized by the frontend");
+ }
+}
+
void System::ApplySettings() {
if (IsPoweredOn()) {
Renderer().RefreshBaseSettings();
diff --git a/src/core/core.h b/src/core/core.h
index 715ab88e7..1cfe1bba6 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -7,6 +7,7 @@
#include <cstddef>
#include <functional>
#include <memory>
+#include <mutex>
#include <string>
#include <vector>
@@ -104,55 +105,49 @@ struct PerfStatsResults;
FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
const std::string& path);
+/// Enumeration representing the return values of the System Initialize and Load process.
+enum class SystemResultStatus : u32 {
+ Success, ///< Succeeded
+ ErrorNotInitialized, ///< Error trying to use core prior to initialization
+ ErrorGetLoader, ///< Error finding the correct application loader
+ ErrorSystemFiles, ///< Error in finding system files
+ ErrorSharedFont, ///< Error in finding shared font
+ ErrorVideoCore, ///< Error in the video core
+ ErrorUnknown, ///< Any other error
+ ErrorLoader, ///< The base for loader errors (too many to repeat)
+};
+
class System {
public:
using CurrentBuildProcessID = std::array<u8, 0x20>;
+ explicit System();
+
+ ~System();
+
System(const System&) = delete;
System& operator=(const System&) = delete;
System(System&&) = delete;
System& operator=(System&&) = delete;
- ~System();
-
- /**
- * Gets the instance of the System singleton class.
- * @returns Reference to the instance of the System singleton class.
- */
- [[deprecated("Use of the global system instance is deprecated")]] static System& GetInstance();
-
- static void InitializeGlobalInstance();
-
- /// Enumeration representing the return values of the System Initialize and Load process.
- enum class ResultStatus : u32 {
- Success, ///< Succeeded
- ErrorNotInitialized, ///< Error trying to use core prior to initialization
- ErrorGetLoader, ///< Error finding the correct application loader
- ErrorSystemFiles, ///< Error in finding system files
- ErrorSharedFont, ///< Error in finding shared font
- ErrorVideoCore, ///< Error in the video core
- ErrorUnknown, ///< Any other error
- ErrorLoader, ///< The base for loader errors (too many to repeat)
- };
-
/**
* Run the OS and Application
* This function will start emulation and run the relevant devices
*/
- [[nodiscard]] ResultStatus Run();
+ [[nodiscard]] SystemResultStatus Run();
/**
* Pause the OS and Application
* This function will pause emulation and stop the relevant devices
*/
- [[nodiscard]] ResultStatus Pause();
+ [[nodiscard]] SystemResultStatus Pause();
/**
* Step the CPU one instruction
* @return Result status, indicating whether or not the operation succeeded.
*/
- [[nodiscard]] ResultStatus SingleStep();
+ [[nodiscard]] SystemResultStatus SingleStep();
/**
* Invalidate the CPU instruction caches
@@ -166,16 +161,20 @@ public:
/// Shutdown the emulated system.
void Shutdown();
+ std::unique_lock<std::mutex> StallCPU();
+ void UnstallCPU();
+
/**
* Load an executable application.
* @param emu_window Reference to the host-system window used for video output and keyboard
* input.
* @param filepath String path to the executable application to load on the host file system.
* @param program_index Specifies the index within the container of the program to launch.
- * @returns ResultStatus code, indicating if the operation succeeded.
+ * @returns SystemResultStatus code, indicating if the operation succeeded.
*/
- [[nodiscard]] ResultStatus Load(Frontend::EmuWindow& emu_window, const std::string& filepath,
- u64 program_id = 0, std::size_t program_index = 0);
+ [[nodiscard]] SystemResultStatus Load(Frontend::EmuWindow& emu_window,
+ const std::string& filepath, u64 program_id = 0,
+ std::size_t program_index = 0);
/**
* Indicates if the emulated system is powered on (all subsystems initialized and able to run an
@@ -301,7 +300,7 @@ public:
/// Gets the name of the current game
[[nodiscard]] Loader::ResultStatus GetGameName(std::string& out) const;
- void SetStatus(ResultStatus new_status, const char* details);
+ void SetStatus(SystemResultStatus new_status, const char* details);
[[nodiscard]] const std::string& GetStatusDetails() const;
@@ -387,16 +386,24 @@ public:
*/
void ExecuteProgram(std::size_t program_index);
+ /// Type used for the frontend to designate a callback for System to exit the application.
+ using ExitCallback = std::function<void()>;
+
+ /**
+ * Registers a callback from the frontend for System to exit the application.
+ * @param callback Callback from the frontend to exit the application.
+ */
+ void RegisterExitCallback(ExitCallback&& callback);
+
+ /// Instructs the frontend to exit the application.
+ void Exit();
+
/// Applies any changes to settings to this core instance.
void ApplySettings();
private:
- System();
-
struct Impl;
std::unique_ptr<Impl> impl;
-
- inline static std::unique_ptr<System> s_instance{};
};
} // namespace Core
diff --git a/src/core/file_sys/program_metadata.cpp b/src/core/file_sys/program_metadata.cpp
index 01ae1a567..35a53d36c 100644
--- a/src/core/file_sys/program_metadata.cpp
+++ b/src/core/file_sys/program_metadata.cpp
@@ -77,7 +77,7 @@ void ProgramMetadata::LoadManual(bool is_64_bit, ProgramAddressSpaceType address
aci_header.title_id = title_id;
aci_file_access.permissions = filesystem_permissions;
npdm_header.system_resource_size = system_resource_size;
- aci_kernel_capabilities = std ::move(capabilities);
+ aci_kernel_capabilities = std::move(capabilities);
}
bool ProgramMetadata::Is64BitProgram() const {
diff --git a/src/core/file_sys/vfs_libzip.cpp b/src/core/file_sys/vfs_libzip.cpp
deleted file mode 100644
index 00e256779..000000000
--- a/src/core/file_sys/vfs_libzip.cpp
+++ /dev/null
@@ -1,88 +0,0 @@
-// Copyright 2019 yuzu emulator team
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <string>
-
-#ifdef __GNUC__
-#pragma GCC diagnostic push
-#pragma GCC diagnostic ignored "-Wshadow"
-#endif
-#include <zip.h>
-#ifdef __GNUC__
-#pragma GCC diagnostic pop
-#endif
-
-#include "common/fs/path_util.h"
-#include "core/file_sys/vfs.h"
-#include "core/file_sys/vfs_libzip.h"
-#include "core/file_sys/vfs_vector.h"
-
-namespace FileSys {
-
-VirtualDir ExtractZIP(VirtualFile file) {
- zip_error_t error{};
-
- const auto data = file->ReadAllBytes();
- std::unique_ptr<zip_source_t, decltype(&zip_source_close)> src{
- zip_source_buffer_create(data.data(), data.size(), 0, &error), zip_source_close};
- if (src == nullptr)
- return nullptr;
-
- std::unique_ptr<zip_t, decltype(&zip_close)> zip{zip_open_from_source(src.get(), 0, &error),
- zip_close};
- if (zip == nullptr)
- return nullptr;
-
- std::shared_ptr<VectorVfsDirectory> out = std::make_shared<VectorVfsDirectory>();
-
- const auto num_entries = static_cast<std::size_t>(zip_get_num_entries(zip.get(), 0));
-
- zip_stat_t stat{};
- zip_stat_init(&stat);
-
- for (std::size_t i = 0; i < num_entries; ++i) {
- const auto stat_res = zip_stat_index(zip.get(), i, 0, &stat);
- if (stat_res == -1)
- return nullptr;
-
- const std::string name(stat.name);
- if (name.empty())
- continue;
-
- if (name.back() != '/') {
- std::unique_ptr<zip_file_t, decltype(&zip_fclose)> file2{
- zip_fopen_index(zip.get(), i, 0), zip_fclose};
-
- std::vector<u8> buf(stat.size);
- if (zip_fread(file2.get(), buf.data(), buf.size()) != s64(buf.size()))
- return nullptr;
-
- const auto parts = Common::FS::SplitPathComponents(stat.name);
- const auto new_file = std::make_shared<VectorVfsFile>(buf, parts.back());
-
- std::shared_ptr<VectorVfsDirectory> dtrv = out;
- for (std::size_t j = 0; j < parts.size() - 1; ++j) {
- if (dtrv == nullptr)
- return nullptr;
- const auto subdir = dtrv->GetSubdirectory(parts[j]);
- if (subdir == nullptr) {
- const auto temp = std::make_shared<VectorVfsDirectory>(
- std::vector<VirtualFile>{}, std::vector<VirtualDir>{}, parts[j]);
- dtrv->AddDirectory(temp);
- dtrv = temp;
- } else {
- dtrv = std::dynamic_pointer_cast<VectorVfsDirectory>(subdir);
- }
- }
-
- if (dtrv == nullptr)
- return nullptr;
- dtrv->AddFile(new_file);
- }
- }
-
- return out;
-}
-
-} // namespace FileSys
diff --git a/src/core/file_sys/vfs_libzip.h b/src/core/file_sys/vfs_libzip.h
deleted file mode 100644
index f68af576a..000000000
--- a/src/core/file_sys/vfs_libzip.h
+++ /dev/null
@@ -1,13 +0,0 @@
-// Copyright 2019 yuzu emulator team
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include "core/file_sys/vfs_types.h"
-
-namespace FileSys {
-
-VirtualDir ExtractZIP(VirtualFile zip);
-
-} // namespace FileSys
diff --git a/src/core/frontend/applets/profile_select.cpp b/src/core/frontend/applets/profile_select.cpp
index 4c58c310f..3e4f90be2 100644
--- a/src/core/frontend/applets/profile_select.cpp
+++ b/src/core/frontend/applets/profile_select.cpp
@@ -13,7 +13,8 @@ ProfileSelectApplet::~ProfileSelectApplet() = default;
void DefaultProfileSelectApplet::SelectProfile(
std::function<void(std::optional<Common::UUID>)> callback) const {
Service::Account::ProfileManager manager;
- callback(manager.GetUser(Settings::values.current_user.GetValue()).value_or(Common::UUID{}));
+ callback(manager.GetUser(Settings::values.current_user.GetValue())
+ .value_or(Common::UUID{Common::INVALID_UUID}));
LOG_INFO(Service_ACC, "called, selecting current user instead of prompting...");
}
diff --git a/src/core/hle/ipc_helpers.h b/src/core/hle/ipc_helpers.h
index ceff2532d..cf204f570 100644
--- a/src/core/hle/ipc_helpers.h
+++ b/src/core/hle/ipc_helpers.h
@@ -4,17 +4,14 @@
#pragma once
-#include <array>
#include <cstring>
#include <memory>
-#include <tuple>
#include <type_traits>
#include <utility>
#include "common/assert.h"
#include "common/common_types.h"
#include "core/hle/ipc.h"
#include "core/hle/kernel/hle_ipc.h"
-#include "core/hle/kernel/k_client_port.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_resource_limit.h"
#include "core/hle/kernel/k_session.h"
diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp
index ca68fc325..cee96dd9b 100644
--- a/src/core/hle/kernel/hle_ipc.cpp
+++ b/src/core/hle/kernel/hle_ipc.cpp
@@ -15,6 +15,7 @@
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
+#include "core/hle/kernel/k_auto_object.h"
#include "core/hle/kernel/k_handle_table.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_readable_event.h"
diff --git a/src/core/hle/kernel/hle_ipc.h b/src/core/hle/kernel/hle_ipc.h
index a61870f8b..55e6fb9f7 100644
--- a/src/core/hle/kernel/hle_ipc.h
+++ b/src/core/hle/kernel/hle_ipc.h
@@ -17,7 +17,6 @@
#include "common/concepts.h"
#include "common/swap.h"
#include "core/hle/ipc.h"
-#include "core/hle/kernel/k_auto_object.h"
#include "core/hle/kernel/svc_common.h"
union ResultCode;
@@ -38,6 +37,7 @@ namespace Kernel {
class Domain;
class HLERequestContext;
+class KAutoObject;
class KernelCore;
class KHandleTable;
class KProcess;
diff --git a/src/core/hle/kernel/k_auto_object_container.cpp b/src/core/hle/kernel/k_auto_object_container.cpp
index 010006bb7..d5f80d5b2 100644
--- a/src/core/hle/kernel/k_auto_object_container.cpp
+++ b/src/core/hle/kernel/k_auto_object_container.cpp
@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
+
#include "core/hle/kernel/k_auto_object_container.h"
namespace Kernel {
diff --git a/src/core/hle/kernel/k_handle_table.cpp b/src/core/hle/kernel/k_handle_table.cpp
index 6a420d5b0..44d13169f 100644
--- a/src/core/hle/kernel/k_handle_table.cpp
+++ b/src/core/hle/kernel/k_handle_table.cpp
@@ -7,7 +7,7 @@
namespace Kernel {
KHandleTable::KHandleTable(KernelCore& kernel_) : kernel{kernel_} {}
-KHandleTable ::~KHandleTable() = default;
+KHandleTable::~KHandleTable() = default;
ResultCode KHandleTable::Finalize() {
// Get the table and clear our record of it.
diff --git a/src/core/hle/kernel/k_priority_queue.h b/src/core/hle/kernel/k_priority_queue.h
index 4aa669d95..f4d71ad7e 100644
--- a/src/core/hle/kernel/k_priority_queue.h
+++ b/src/core/hle/kernel/k_priority_queue.h
@@ -22,12 +22,10 @@ class KThread;
template <typename T>
concept KPriorityQueueAffinityMask = !std::is_reference_v<T> && requires(T & t) {
- { t.GetAffinityMask() }
- ->Common::ConvertibleTo<u64>;
+ { t.GetAffinityMask() } -> Common::ConvertibleTo<u64>;
{t.SetAffinityMask(0)};
- { t.GetAffinity(0) }
- ->std::same_as<bool>;
+ { t.GetAffinity(0) } -> std::same_as<bool>;
{t.SetAffinity(0, false)};
{t.SetAll()};
};
@@ -38,25 +36,20 @@ concept KPriorityQueueMember = !std::is_reference_v<T> && requires(T & t) {
{(typename T::QueueEntry()).Initialize()};
{(typename T::QueueEntry()).SetPrev(std::addressof(t))};
{(typename T::QueueEntry()).SetNext(std::addressof(t))};
- { (typename T::QueueEntry()).GetNext() }
- ->std::same_as<T*>;
- { (typename T::QueueEntry()).GetPrev() }
- ->std::same_as<T*>;
- { t.GetPriorityQueueEntry(0) }
- ->std::same_as<typename T::QueueEntry&>;
+ { (typename T::QueueEntry()).GetNext() } -> std::same_as<T*>;
+ { (typename T::QueueEntry()).GetPrev() } -> std::same_as<T*>;
+ { t.GetPriorityQueueEntry(0) } -> std::same_as<typename T::QueueEntry&>;
{t.GetAffinityMask()};
- { std::remove_cvref_t<decltype(t.GetAffinityMask())>() }
- ->KPriorityQueueAffinityMask;
+ { std::remove_cvref_t<decltype(t.GetAffinityMask())>() } -> KPriorityQueueAffinityMask;
- { t.GetActiveCore() }
- ->Common::ConvertibleTo<s32>;
- { t.GetPriority() }
- ->Common::ConvertibleTo<s32>;
+ { t.GetActiveCore() } -> Common::ConvertibleTo<s32>;
+ { t.GetPriority() } -> Common::ConvertibleTo<s32>;
};
template <typename Member, size_t NumCores_, int LowestPriority, int HighestPriority>
-requires KPriorityQueueMember<Member> class KPriorityQueue {
+requires KPriorityQueueMember<Member>
+class KPriorityQueue {
public:
using AffinityMaskType = std::remove_cv_t<
std::remove_reference_t<decltype(std::declval<Member>().GetAffinityMask())>>;
diff --git a/src/core/hle/kernel/k_process.cpp b/src/core/hle/kernel/k_process.cpp
index 8ead1a769..211157ccc 100644
--- a/src/core/hle/kernel/k_process.cpp
+++ b/src/core/hle/kernel/k_process.cpp
@@ -23,6 +23,7 @@
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_resource_reservation.h"
#include "core/hle/kernel/k_shared_memory.h"
+#include "core/hle/kernel/k_shared_memory_info.h"
#include "core/hle/kernel/k_slab_heap.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
@@ -254,10 +255,26 @@ ResultCode KProcess::AddSharedMemory(KSharedMemory* shmem, [[maybe_unused]] VAdd
// Lock ourselves, to prevent concurrent access.
KScopedLightLock lk(state_lock);
- // TODO(bunnei): Manage KSharedMemoryInfo list here.
+ // Try to find an existing info for the memory.
+ KSharedMemoryInfo* shemen_info = nullptr;
+ const auto iter = std::find_if(
+ shared_memory_list.begin(), shared_memory_list.end(),
+ [shmem](const KSharedMemoryInfo* info) { return info->GetSharedMemory() == shmem; });
+ if (iter != shared_memory_list.end()) {
+ shemen_info = *iter;
+ }
+
+ if (shemen_info == nullptr) {
+ shemen_info = KSharedMemoryInfo::Allocate(kernel);
+ R_UNLESS(shemen_info != nullptr, ResultOutOfMemory);
+
+ shemen_info->Initialize(shmem);
+ shared_memory_list.push_back(shemen_info);
+ }
- // Open a reference to the shared memory.
+ // Open a reference to the shared memory and its info.
shmem->Open();
+ shemen_info->Open();
return ResultSuccess;
}
@@ -267,7 +284,20 @@ void KProcess::RemoveSharedMemory(KSharedMemory* shmem, [[maybe_unused]] VAddr a
// Lock ourselves, to prevent concurrent access.
KScopedLightLock lk(state_lock);
- // TODO(bunnei): Manage KSharedMemoryInfo list here.
+ KSharedMemoryInfo* shemen_info = nullptr;
+ const auto iter = std::find_if(
+ shared_memory_list.begin(), shared_memory_list.end(),
+ [shmem](const KSharedMemoryInfo* info) { return info->GetSharedMemory() == shmem; });
+ if (iter != shared_memory_list.end()) {
+ shemen_info = *iter;
+ }
+
+ ASSERT(shemen_info != nullptr);
+
+ if (shemen_info->Close()) {
+ shared_memory_list.erase(iter);
+ KSharedMemoryInfo::Free(kernel, shemen_info);
+ }
// Close a reference to the shared memory.
shmem->Close();
@@ -412,6 +442,24 @@ void KProcess::Finalize() {
// Finalize the handle table and close any open handles.
handle_table.Finalize();
+ // Free all shared memory infos.
+ {
+ auto it = shared_memory_list.begin();
+ while (it != shared_memory_list.end()) {
+ KSharedMemoryInfo* info = *it;
+ KSharedMemory* shmem = info->GetSharedMemory();
+
+ while (!info->Close()) {
+ shmem->Close();
+ }
+
+ shmem->Close();
+
+ it = shared_memory_list.erase(it);
+ KSharedMemoryInfo::Free(kernel, info);
+ }
+ }
+
// Perform inherited finalization.
KAutoObjectWithSlabHeapAndContainer<KProcess, KSynchronizationObject>::Finalize();
}
diff --git a/src/core/hle/kernel/k_process.h b/src/core/hle/kernel/k_process.h
index a03c074fb..1a53e2be7 100644
--- a/src/core/hle/kernel/k_process.h
+++ b/src/core/hle/kernel/k_process.h
@@ -34,6 +34,7 @@ class KernelCore;
class KPageTable;
class KResourceLimit;
class KThread;
+class KSharedMemoryInfo;
class TLSPage;
struct CodeSet;
@@ -448,6 +449,9 @@ private:
/// List of threads that are running with this process as their owner.
std::list<const KThread*> thread_list;
+ /// List of shared memory that are running with this process as their owner.
+ std::list<KSharedMemoryInfo*> shared_memory_list;
+
/// Address of the top of the main thread's stack
VAddr main_thread_stack_top{};
diff --git a/src/core/hle/kernel/k_scheduler.h b/src/core/hle/kernel/k_scheduler.h
index 12cfae919..c8ccc1ae4 100644
--- a/src/core/hle/kernel/k_scheduler.h
+++ b/src/core/hle/kernel/k_scheduler.h
@@ -197,7 +197,7 @@ private:
class [[nodiscard]] KScopedSchedulerLock : KScopedLock<GlobalSchedulerContext::LockType> {
public:
- explicit KScopedSchedulerLock(KernelCore & kernel);
+ explicit KScopedSchedulerLock(KernelCore& kernel);
~KScopedSchedulerLock();
};
diff --git a/src/core/hle/kernel/k_scoped_lock.h b/src/core/hle/kernel/k_scoped_lock.h
index 72c3b0252..4fb180fc6 100644
--- a/src/core/hle/kernel/k_scoped_lock.h
+++ b/src/core/hle/kernel/k_scoped_lock.h
@@ -13,19 +13,18 @@ namespace Kernel {
template <typename T>
concept KLockable = !std::is_reference_v<T> && requires(T & t) {
- { t.Lock() }
- ->std::same_as<void>;
- { t.Unlock() }
- ->std::same_as<void>;
+ { t.Lock() } -> std::same_as<void>;
+ { t.Unlock() } -> std::same_as<void>;
};
template <typename T>
-requires KLockable<T> class [[nodiscard]] KScopedLock {
+requires KLockable<T>
+class [[nodiscard]] KScopedLock {
public:
- explicit KScopedLock(T * l) : lock_ptr(l) {
+ explicit KScopedLock(T* l) : lock_ptr(l) {
this->lock_ptr->Lock();
}
- explicit KScopedLock(T & l) : KScopedLock(std::addressof(l)) {}
+ explicit KScopedLock(T& l) : KScopedLock(std::addressof(l)) {}
~KScopedLock() {
this->lock_ptr->Unlock();
@@ -34,7 +33,7 @@ public:
KScopedLock(const KScopedLock&) = delete;
KScopedLock& operator=(const KScopedLock&) = delete;
- KScopedLock(KScopedLock &&) = delete;
+ KScopedLock(KScopedLock&&) = delete;
KScopedLock& operator=(KScopedLock&&) = delete;
private:
diff --git a/src/core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h b/src/core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h
index a86af56dd..f6c75f2d9 100644
--- a/src/core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h
+++ b/src/core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h
@@ -17,7 +17,7 @@ namespace Kernel {
class [[nodiscard]] KScopedSchedulerLockAndSleep {
public:
- explicit KScopedSchedulerLockAndSleep(KernelCore & kernel_, KThread * t, s64 timeout)
+ explicit KScopedSchedulerLockAndSleep(KernelCore& kernel_, KThread* t, s64 timeout)
: kernel(kernel_), thread(t), timeout_tick(timeout) {
// Lock the scheduler.
kernel.GlobalSchedulerContext().scheduler_lock.Lock();
diff --git a/src/core/hle/kernel/k_shared_memory_info.h b/src/core/hle/kernel/k_shared_memory_info.h
new file mode 100644
index 000000000..bf97a0184
--- /dev/null
+++ b/src/core/hle/kernel/k_shared_memory_info.h
@@ -0,0 +1,46 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <string>
+
+#include <boost/intrusive/list.hpp>
+
+#include "common/assert.h"
+#include "core/hle/kernel/slab_helpers.h"
+
+namespace Kernel {
+
+class KSharedMemory;
+
+class KSharedMemoryInfo final : public KSlabAllocated<KSharedMemoryInfo>,
+ public boost::intrusive::list_base_hook<> {
+
+public:
+ explicit KSharedMemoryInfo() = default;
+
+ constexpr void Initialize(KSharedMemory* shmem) {
+ shared_memory = shmem;
+ }
+
+ constexpr KSharedMemory* GetSharedMemory() const {
+ return shared_memory;
+ }
+
+ constexpr void Open() {
+ ++reference_count;
+ }
+
+ constexpr bool Close() {
+ return (--reference_count) == 0;
+ }
+
+private:
+ KSharedMemory* shared_memory{};
+ size_t reference_count{};
+};
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h
index 901d43da9..b6658b437 100644
--- a/src/core/hle/kernel/kernel.h
+++ b/src/core/hle/kernel/kernel.h
@@ -49,6 +49,7 @@ class KScheduler;
class KServerSession;
class KSession;
class KSharedMemory;
+class KSharedMemoryInfo;
class KThread;
class KTransferMemory;
class KWritableEvent;
@@ -309,6 +310,8 @@ public:
return slab_heap_container->session;
} else if constexpr (std::is_same_v<T, KSharedMemory>) {
return slab_heap_container->shared_memory;
+ } else if constexpr (std::is_same_v<T, KSharedMemoryInfo>) {
+ return slab_heap_container->shared_memory_info;
} else if constexpr (std::is_same_v<T, KThread>) {
return slab_heap_container->thread;
} else if constexpr (std::is_same_v<T, KTransferMemory>) {
@@ -362,6 +365,7 @@ private:
KSlabHeap<KResourceLimit> resource_limit;
KSlabHeap<KSession> session;
KSlabHeap<KSharedMemory> shared_memory;
+ KSlabHeap<KSharedMemoryInfo> shared_memory_info;
KSlabHeap<KThread> thread;
KSlabHeap<KTransferMemory> transfer_memory;
KSlabHeap<KWritableEvent> writeable_event;
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index 62fb06c45..f98f24a60 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -320,17 +320,19 @@ static ResultCode SendSyncRequest(Core::System& system, Handle handle) {
auto& kernel = system.Kernel();
- KScopedAutoObject session =
- kernel.CurrentProcess()->GetHandleTable().GetObject<KClientSession>(handle);
- R_UNLESS(session.IsNotNull(), ResultInvalidHandle);
- LOG_TRACE(Kernel_SVC, "called handle=0x{:08X}({})", handle, session->GetName());
-
auto thread = kernel.CurrentScheduler()->GetCurrentThread();
{
KScopedSchedulerLock lock(kernel);
thread->SetState(ThreadState::Waiting);
thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::IPC);
- session->SendSyncRequest(thread, system.Memory(), system.CoreTiming());
+
+ {
+ KScopedAutoObject session =
+ kernel.CurrentProcess()->GetHandleTable().GetObject<KClientSession>(handle);
+ R_UNLESS(session.IsNotNull(), ResultInvalidHandle);
+ LOG_TRACE(Kernel_SVC, "called handle=0x{:08X}({})", handle, session->GetName());
+ session->SendSyncRequest(thread, system.Memory(), system.CoreTiming());
+ }
}
KSynchronizationObject* dummy{};
diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp
index 6d9ec0a8a..689b36056 100644
--- a/src/core/hle/service/acc/acc.cpp
+++ b/src/core/hle/service/acc/acc.cpp
@@ -929,8 +929,7 @@ void Module::Interface::TrySelectUserWithoutInteraction(Kernel::HLERequestContex
}
const auto user_list = profile_manager->GetAllUsers();
- if (std::all_of(user_list.begin(), user_list.end(),
- [](const auto& user) { return user.uuid == Common::INVALID_UUID; })) {
+ if (std::ranges::all_of(user_list, [](const auto& user) { return user.IsInvalid(); })) {
rb.Push(ResultUnknown); // TODO(ogniK): Find the correct error code
rb.PushRaw<u128>(Common::INVALID_UUID);
return;
diff --git a/src/core/hle/service/acc/async_context.cpp b/src/core/hle/service/acc/async_context.cpp
index 459323132..a49dfdec7 100644
--- a/src/core/hle/service/acc/async_context.cpp
+++ b/src/core/hle/service/acc/async_context.cpp
@@ -4,15 +4,12 @@
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
+#include "core/hle/kernel/k_event.h"
#include "core/hle/service/acc/async_context.h"
namespace Service::Account {
IAsyncContext::IAsyncContext(Core::System& system_)
- : ServiceFramework{system_, "IAsyncContext"}, compeletion_event{system_.Kernel()} {
-
- Kernel::KAutoObject::Create(std::addressof(compeletion_event));
- compeletion_event.Initialize("IAsyncContext:CompletionEvent");
-
+ : ServiceFramework{system_, "IAsyncContext"}, service_context{system_, "IAsyncContext"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IAsyncContext::GetSystemEvent, "GetSystemEvent"},
@@ -23,6 +20,12 @@ IAsyncContext::IAsyncContext(Core::System& system_)
// clang-format on
RegisterHandlers(functions);
+
+ completion_event = service_context.CreateEvent("IAsyncContext:CompletionEvent");
+}
+
+IAsyncContext::~IAsyncContext() {
+ service_context.CloseEvent(completion_event);
}
void IAsyncContext::GetSystemEvent(Kernel::HLERequestContext& ctx) {
@@ -30,7 +33,7 @@ void IAsyncContext::GetSystemEvent(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(compeletion_event.GetReadableEvent());
+ rb.PushCopyObjects(completion_event->GetReadableEvent());
}
void IAsyncContext::Cancel(Kernel::HLERequestContext& ctx) {
@@ -62,7 +65,7 @@ void IAsyncContext::GetResult(Kernel::HLERequestContext& ctx) {
void IAsyncContext::MarkComplete() {
is_complete.store(true);
- compeletion_event.GetWritableEvent().Signal();
+ completion_event->GetWritableEvent().Signal();
}
} // namespace Service::Account
diff --git a/src/core/hle/service/acc/async_context.h b/src/core/hle/service/acc/async_context.h
index c694b4946..cc3a0a9fe 100644
--- a/src/core/hle/service/acc/async_context.h
+++ b/src/core/hle/service/acc/async_context.h
@@ -5,7 +5,7 @@
#pragma once
#include <atomic>
-#include "core/hle/kernel/k_event.h"
+#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/service.h"
namespace Core {
@@ -17,6 +17,7 @@ namespace Service::Account {
class IAsyncContext : public ServiceFramework<IAsyncContext> {
public:
explicit IAsyncContext(Core::System& system_);
+ ~IAsyncContext() override;
void GetSystemEvent(Kernel::HLERequestContext& ctx);
void Cancel(Kernel::HLERequestContext& ctx);
@@ -30,8 +31,10 @@ protected:
void MarkComplete();
+ KernelHelpers::ServiceContext service_context;
+
std::atomic<bool> is_complete{false};
- Kernel::KEvent compeletion_event;
+ Kernel::KEvent* completion_event;
};
} // namespace Service::Account
diff --git a/src/core/hle/service/acc/profile_manager.cpp b/src/core/hle/service/acc/profile_manager.cpp
index 24a1c9157..568303ced 100644
--- a/src/core/hle/service/acc/profile_manager.cpp
+++ b/src/core/hle/service/acc/profile_manager.cpp
@@ -208,9 +208,10 @@ bool ProfileManager::UserExists(UUID uuid) const {
}
bool ProfileManager::UserExistsIndex(std::size_t index) const {
- if (index >= MAX_USERS)
+ if (index >= MAX_USERS) {
return false;
- return profiles[index].user_uuid.uuid != Common::INVALID_UUID;
+ }
+ return profiles[index].user_uuid.IsValid();
}
/// Opens a specific user
@@ -304,7 +305,7 @@ bool ProfileManager::RemoveUser(UUID uuid) {
bool ProfileManager::SetProfileBase(UUID uuid, const ProfileBase& profile_new) {
const auto index = GetUserIndex(uuid);
- if (!index || profile_new.user_uuid == UUID(Common::INVALID_UUID)) {
+ if (!index || profile_new.user_uuid.IsInvalid()) {
return false;
}
@@ -346,7 +347,7 @@ void ProfileManager::ParseUserSaveFile() {
}
for (const auto& user : data.users) {
- if (user.uuid == UUID(Common::INVALID_UUID)) {
+ if (user.uuid.IsInvalid()) {
continue;
}
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp
index c3ac73131..eccdcc20d 100644
--- a/src/core/hle/service/am/am.cpp
+++ b/src/core/hle/service/am/am.cpp
@@ -16,9 +16,7 @@
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/kernel/k_process.h"
-#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/kernel/k_transfer_memory.h"
-#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/am/am.h"
@@ -254,8 +252,9 @@ IDebugFunctions::IDebugFunctions(Core::System& system_)
IDebugFunctions::~IDebugFunctions() = default;
ISelfController::ISelfController(Core::System& system_, NVFlinger::NVFlinger& nvflinger_)
- : ServiceFramework{system_, "ISelfController"}, nvflinger{nvflinger_},
- launchable_event{system.Kernel()}, accumulated_suspended_tick_changed_event{system.Kernel()} {
+ : ServiceFramework{system_, "ISelfController"}, nvflinger{nvflinger_}, service_context{
+ system,
+ "ISelfController"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &ISelfController::Exit, "Exit"},
@@ -275,12 +274,14 @@ ISelfController::ISelfController(Core::System& system_, NVFlinger::NVFlinger& nv
{18, nullptr, "SetRequiresCaptureButtonShortPressedMessage"},
{19, &ISelfController::SetAlbumImageOrientation, "SetAlbumImageOrientation"},
{20, nullptr, "SetDesirableKeyboardLayout"},
+ {21, nullptr, "GetScreenShotProgramId"},
{40, &ISelfController::CreateManagedDisplayLayer, "CreateManagedDisplayLayer"},
{41, nullptr, "IsSystemBufferSharingEnabled"},
{42, nullptr, "GetSystemSharedLayerHandle"},
{43, nullptr, "GetSystemSharedBufferHandle"},
{44, &ISelfController::CreateManagedDisplaySeparableLayer, "CreateManagedDisplaySeparableLayer"},
{45, nullptr, "SetManagedDisplayLayerSeparationMode"},
+ {46, nullptr, "SetRecordingLayerCompositionEnabled"},
{50, &ISelfController::SetHandlesRequestToDisplay, "SetHandlesRequestToDisplay"},
{51, nullptr, "ApproveToDisplay"},
{60, nullptr, "OverrideAutoSleepTimeAndDimmingTime"},
@@ -302,15 +303,14 @@ ISelfController::ISelfController(Core::System& system_, NVFlinger::NVFlinger& nv
{100, &ISelfController::SetAlbumImageTakenNotificationEnabled, "SetAlbumImageTakenNotificationEnabled"},
{110, nullptr, "SetApplicationAlbumUserData"},
{120, nullptr, "SaveCurrentScreenshot"},
+ {130, nullptr, "SetRecordVolumeMuted"},
{1000, nullptr, "GetDebugStorageChannel"},
};
// clang-format on
RegisterHandlers(functions);
- Kernel::KAutoObject::Create(std::addressof(launchable_event));
-
- launchable_event.Initialize("ISelfController:LaunchableEvent");
+ launchable_event = service_context.CreateEvent("ISelfController:LaunchableEvent");
// This event is created by AM on the first time GetAccumulatedSuspendedTickChangedEvent() is
// called. Yuzu can just create it unconditionally, since it doesn't need to support multiple
@@ -318,21 +318,23 @@ ISelfController::ISelfController(Core::System& system_, NVFlinger::NVFlinger& nv
// suspended if the event has previously been created by a call to
// GetAccumulatedSuspendedTickChangedEvent.
- Kernel::KAutoObject::Create(std::addressof(accumulated_suspended_tick_changed_event));
- accumulated_suspended_tick_changed_event.Initialize(
- "ISelfController:AccumulatedSuspendedTickChangedEvent");
- accumulated_suspended_tick_changed_event.GetWritableEvent().Signal();
+ accumulated_suspended_tick_changed_event =
+ service_context.CreateEvent("ISelfController:AccumulatedSuspendedTickChangedEvent");
+ accumulated_suspended_tick_changed_event->GetWritableEvent().Signal();
}
-ISelfController::~ISelfController() = default;
+ISelfController::~ISelfController() {
+ service_context.CloseEvent(launchable_event);
+ service_context.CloseEvent(accumulated_suspended_tick_changed_event);
+}
void ISelfController::Exit(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called");
- system.Shutdown();
-
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
+
+ system.Exit();
}
void ISelfController::LockExit(Kernel::HLERequestContext& ctx) {
@@ -380,11 +382,11 @@ void ISelfController::LeaveFatalSection(Kernel::HLERequestContext& ctx) {
void ISelfController::GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
- launchable_event.GetWritableEvent().Signal();
+ launchable_event->GetWritableEvent().Signal();
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(launchable_event.GetReadableEvent());
+ rb.PushCopyObjects(launchable_event->GetReadableEvent());
}
void ISelfController::SetScreenShotPermission(Kernel::HLERequestContext& ctx) {
@@ -563,7 +565,7 @@ void ISelfController::GetAccumulatedSuspendedTickChangedEvent(Kernel::HLERequest
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(accumulated_suspended_tick_changed_event.GetReadableEvent());
+ rb.PushCopyObjects(accumulated_suspended_tick_changed_event->GetReadableEvent());
}
void ISelfController::SetAlbumImageTakenNotificationEnabled(Kernel::HLERequestContext& ctx) {
@@ -581,40 +583,39 @@ void ISelfController::SetAlbumImageTakenNotificationEnabled(Kernel::HLERequestCo
rb.Push(ResultSuccess);
}
-AppletMessageQueue::AppletMessageQueue(Kernel::KernelCore& kernel)
- : on_new_message{kernel}, on_operation_mode_changed{kernel} {
-
- Kernel::KAutoObject::Create(std::addressof(on_new_message));
- Kernel::KAutoObject::Create(std::addressof(on_operation_mode_changed));
-
- on_new_message.Initialize("AMMessageQueue:OnMessageReceived");
- on_operation_mode_changed.Initialize("AMMessageQueue:OperationModeChanged");
+AppletMessageQueue::AppletMessageQueue(Core::System& system)
+ : service_context{system, "AppletMessageQueue"} {
+ on_new_message = service_context.CreateEvent("AMMessageQueue:OnMessageReceived");
+ on_operation_mode_changed = service_context.CreateEvent("AMMessageQueue:OperationModeChanged");
}
-AppletMessageQueue::~AppletMessageQueue() = default;
+AppletMessageQueue::~AppletMessageQueue() {
+ service_context.CloseEvent(on_new_message);
+ service_context.CloseEvent(on_operation_mode_changed);
+}
Kernel::KReadableEvent& AppletMessageQueue::GetMessageReceiveEvent() {
- return on_new_message.GetReadableEvent();
+ return on_new_message->GetReadableEvent();
}
Kernel::KReadableEvent& AppletMessageQueue::GetOperationModeChangedEvent() {
- return on_operation_mode_changed.GetReadableEvent();
+ return on_operation_mode_changed->GetReadableEvent();
}
void AppletMessageQueue::PushMessage(AppletMessage msg) {
messages.push(msg);
- on_new_message.GetWritableEvent().Signal();
+ on_new_message->GetWritableEvent().Signal();
}
AppletMessageQueue::AppletMessage AppletMessageQueue::PopMessage() {
if (messages.empty()) {
- on_new_message.GetWritableEvent().Clear();
+ on_new_message->GetWritableEvent().Clear();
return AppletMessage::NoMessage;
}
auto msg = messages.front();
messages.pop();
if (messages.empty()) {
- on_new_message.GetWritableEvent().Clear();
+ on_new_message->GetWritableEvent().Clear();
}
return msg;
}
@@ -634,7 +635,7 @@ void AppletMessageQueue::FocusStateChanged() {
void AppletMessageQueue::OperationModeChanged() {
PushMessage(AppletMessage::OperationModeChanged);
PushMessage(AppletMessage::PerformanceModeChanged);
- on_operation_mode_changed.GetWritableEvent().Signal();
+ on_operation_mode_changed->GetWritableEvent().Signal();
}
ICommonStateGetter::ICommonStateGetter(Core::System& system_,
@@ -683,6 +684,7 @@ ICommonStateGetter::ICommonStateGetter(Core::System& system_,
{91, nullptr, "GetCurrentPerformanceConfiguration"},
{100, nullptr, "SetHandlingHomeButtonShortPressedEnabled"},
{110, nullptr, "OpenMyGpuErrorHandler"},
+ {120, nullptr, "GetAppletLaunchedHistory"},
{200, nullptr, "GetOperationModeSystemInfo"},
{300, nullptr, "GetSettingsPlatformRegion"},
{400, nullptr, "ActivateMigrationService"},
@@ -1268,10 +1270,8 @@ void ILibraryAppletCreator::CreateHandleStorage(Kernel::HLERequestContext& ctx)
}
IApplicationFunctions::IApplicationFunctions(Core::System& system_)
- : ServiceFramework{system_, "IApplicationFunctions"}, gpu_error_detected_event{system.Kernel()},
- friend_invitation_storage_channel_event{system.Kernel()},
- notification_storage_channel_event{system.Kernel()}, health_warning_disappeared_system_event{
- system.Kernel()} {
+ : ServiceFramework{system_, "IApplicationFunctions"}, service_context{system,
+ "IApplicationFunctions"} {
// clang-format off
static const FunctionInfo functions[] = {
{1, &IApplicationFunctions::PopLaunchParameter, "PopLaunchParameter"},
@@ -1339,21 +1339,22 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
RegisterHandlers(functions);
- Kernel::KAutoObject::Create(std::addressof(gpu_error_detected_event));
- Kernel::KAutoObject::Create(std::addressof(friend_invitation_storage_channel_event));
- Kernel::KAutoObject::Create(std::addressof(notification_storage_channel_event));
- Kernel::KAutoObject::Create(std::addressof(health_warning_disappeared_system_event));
-
- gpu_error_detected_event.Initialize("IApplicationFunctions:GpuErrorDetectedSystemEvent");
- friend_invitation_storage_channel_event.Initialize(
- "IApplicationFunctions:FriendInvitationStorageChannelEvent");
- notification_storage_channel_event.Initialize(
- "IApplicationFunctions:NotificationStorageChannelEvent");
- health_warning_disappeared_system_event.Initialize(
- "IApplicationFunctions:HealthWarningDisappearedSystemEvent");
+ gpu_error_detected_event =
+ service_context.CreateEvent("IApplicationFunctions:GpuErrorDetectedSystemEvent");
+ friend_invitation_storage_channel_event =
+ service_context.CreateEvent("IApplicationFunctions:FriendInvitationStorageChannelEvent");
+ notification_storage_channel_event =
+ service_context.CreateEvent("IApplicationFunctions:NotificationStorageChannelEvent");
+ health_warning_disappeared_system_event =
+ service_context.CreateEvent("IApplicationFunctions:HealthWarningDisappearedSystemEvent");
}
-IApplicationFunctions::~IApplicationFunctions() = default;
+IApplicationFunctions::~IApplicationFunctions() {
+ service_context.CloseEvent(gpu_error_detected_event);
+ service_context.CloseEvent(friend_invitation_storage_channel_event);
+ service_context.CloseEvent(notification_storage_channel_event);
+ service_context.CloseEvent(health_warning_disappeared_system_event);
+}
void IApplicationFunctions::EnableApplicationCrashReport(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
@@ -1747,7 +1748,7 @@ void IApplicationFunctions::GetGpuErrorDetectedSystemEvent(Kernel::HLERequestCon
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(gpu_error_detected_event.GetReadableEvent());
+ rb.PushCopyObjects(gpu_error_detected_event->GetReadableEvent());
}
void IApplicationFunctions::GetFriendInvitationStorageChannelEvent(Kernel::HLERequestContext& ctx) {
@@ -1755,7 +1756,7 @@ void IApplicationFunctions::GetFriendInvitationStorageChannelEvent(Kernel::HLERe
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(friend_invitation_storage_channel_event.GetReadableEvent());
+ rb.PushCopyObjects(friend_invitation_storage_channel_event->GetReadableEvent());
}
void IApplicationFunctions::TryPopFromFriendInvitationStorageChannel(
@@ -1771,7 +1772,7 @@ void IApplicationFunctions::GetNotificationStorageChannelEvent(Kernel::HLEReques
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(notification_storage_channel_event.GetReadableEvent());
+ rb.PushCopyObjects(notification_storage_channel_event->GetReadableEvent());
}
void IApplicationFunctions::GetHealthWarningDisappearedSystemEvent(Kernel::HLERequestContext& ctx) {
@@ -1779,12 +1780,12 @@ void IApplicationFunctions::GetHealthWarningDisappearedSystemEvent(Kernel::HLERe
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(health_warning_disappeared_system_event.GetReadableEvent());
+ rb.PushCopyObjects(health_warning_disappeared_system_event->GetReadableEvent());
}
void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger,
Core::System& system) {
- auto message_queue = std::make_shared<AppletMessageQueue>(system.Kernel());
+ auto message_queue = std::make_shared<AppletMessageQueue>(system);
// Needed on game boot
message_queue->PushMessage(AppletMessageQueue::AppletMessage::FocusStateChanged);
@@ -1797,8 +1798,8 @@ void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger
}
IHomeMenuFunctions::IHomeMenuFunctions(Core::System& system_)
- : ServiceFramework{system_, "IHomeMenuFunctions"}, pop_from_general_channel_event{
- system.Kernel()} {
+ : ServiceFramework{system_, "IHomeMenuFunctions"}, service_context{system,
+ "IHomeMenuFunctions"} {
// clang-format off
static const FunctionInfo functions[] = {
{10, &IHomeMenuFunctions::RequestToGetForeground, "RequestToGetForeground"},
@@ -1819,11 +1820,13 @@ IHomeMenuFunctions::IHomeMenuFunctions(Core::System& system_)
RegisterHandlers(functions);
- Kernel::KAutoObject::Create(std::addressof(pop_from_general_channel_event));
- pop_from_general_channel_event.Initialize("IHomeMenuFunctions:PopFromGeneralChannelEvent");
+ pop_from_general_channel_event =
+ service_context.CreateEvent("IHomeMenuFunctions:PopFromGeneralChannelEvent");
}
-IHomeMenuFunctions::~IHomeMenuFunctions() = default;
+IHomeMenuFunctions::~IHomeMenuFunctions() {
+ service_context.CloseEvent(pop_from_general_channel_event);
+}
void IHomeMenuFunctions::RequestToGetForeground(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
@@ -1837,7 +1840,7 @@ void IHomeMenuFunctions::GetPopFromGeneralChannelEvent(Kernel::HLERequestContext
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(pop_from_general_channel_event.GetReadableEvent());
+ rb.PushCopyObjects(pop_from_general_channel_event->GetReadableEvent());
}
IGlobalStateController::IGlobalStateController(Core::System& system_)
diff --git a/src/core/hle/service/am/am.h b/src/core/hle/service/am/am.h
index c13aa5787..202d20757 100644
--- a/src/core/hle/service/am/am.h
+++ b/src/core/hle/service/am/am.h
@@ -8,7 +8,7 @@
#include <memory>
#include <queue>
-#include "core/hle/kernel/k_event.h"
+#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/service.h"
namespace Kernel {
@@ -53,7 +53,7 @@ public:
PerformanceModeChanged = 31,
};
- explicit AppletMessageQueue(Kernel::KernelCore& kernel);
+ explicit AppletMessageQueue(Core::System& system);
~AppletMessageQueue();
Kernel::KReadableEvent& GetMessageReceiveEvent();
@@ -66,9 +66,12 @@ public:
void OperationModeChanged();
private:
+ KernelHelpers::ServiceContext service_context;
+
+ Kernel::KEvent* on_new_message;
+ Kernel::KEvent* on_operation_mode_changed;
+
std::queue<AppletMessage> messages;
- Kernel::KEvent on_new_message;
- Kernel::KEvent on_operation_mode_changed;
};
class IWindowController final : public ServiceFramework<IWindowController> {
@@ -156,8 +159,11 @@ private:
};
NVFlinger::NVFlinger& nvflinger;
- Kernel::KEvent launchable_event;
- Kernel::KEvent accumulated_suspended_tick_changed_event;
+
+ KernelHelpers::ServiceContext service_context;
+
+ Kernel::KEvent* launchable_event;
+ Kernel::KEvent* accumulated_suspended_tick_changed_event;
u32 idle_time_detection_extension = 0;
u64 num_fatal_sections_entered = 0;
@@ -298,13 +304,15 @@ private:
void GetNotificationStorageChannelEvent(Kernel::HLERequestContext& ctx);
void GetHealthWarningDisappearedSystemEvent(Kernel::HLERequestContext& ctx);
+ KernelHelpers::ServiceContext service_context;
+
bool launch_popped_application_specific = false;
bool launch_popped_account_preselect = false;
s32 previous_program_index{-1};
- Kernel::KEvent gpu_error_detected_event;
- Kernel::KEvent friend_invitation_storage_channel_event;
- Kernel::KEvent notification_storage_channel_event;
- Kernel::KEvent health_warning_disappeared_system_event;
+ Kernel::KEvent* gpu_error_detected_event;
+ Kernel::KEvent* friend_invitation_storage_channel_event;
+ Kernel::KEvent* notification_storage_channel_event;
+ Kernel::KEvent* health_warning_disappeared_system_event;
};
class IHomeMenuFunctions final : public ServiceFramework<IHomeMenuFunctions> {
@@ -316,7 +324,9 @@ private:
void RequestToGetForeground(Kernel::HLERequestContext& ctx);
void GetPopFromGeneralChannelEvent(Kernel::HLERequestContext& ctx);
- Kernel::KEvent pop_from_general_channel_event;
+ KernelHelpers::ServiceContext service_context;
+
+ Kernel::KEvent* pop_from_general_channel_event;
};
class IGlobalStateController final : public ServiceFramework<IGlobalStateController> {
diff --git a/src/core/hle/service/am/applet_ae.h b/src/core/hle/service/am/applet_ae.h
index adb207349..f89f65649 100644
--- a/src/core/hle/service/am/applet_ae.h
+++ b/src/core/hle/service/am/applet_ae.h
@@ -5,7 +5,7 @@
#pragma once
#include <memory>
-#include "core/hle/kernel/hle_ipc.h"
+
#include "core/hle/service/service.h"
namespace Service {
diff --git a/src/core/hle/service/am/applet_oe.h b/src/core/hle/service/am/applet_oe.h
index 6c1aa255a..64b874ead 100644
--- a/src/core/hle/service/am/applet_oe.h
+++ b/src/core/hle/service/am/applet_oe.h
@@ -5,7 +5,7 @@
#pragma once
#include <memory>
-#include "core/hle/kernel/hle_ipc.h"
+
#include "core/hle/service/service.h"
namespace Service {
diff --git a/src/core/hle/service/am/applets/applet_profile_select.cpp b/src/core/hle/service/am/applets/applet_profile_select.cpp
index bdc21778e..a6e891944 100644
--- a/src/core/hle/service/am/applets/applet_profile_select.cpp
+++ b/src/core/hle/service/am/applets/applet_profile_select.cpp
@@ -60,7 +60,7 @@ void ProfileSelect::Execute() {
void ProfileSelect::SelectionComplete(std::optional<Common::UUID> uuid) {
UserSelectionOutput output{};
- if (uuid.has_value() && uuid->uuid != Common::INVALID_UUID) {
+ if (uuid.has_value() && uuid->IsValid()) {
output.result = 0;
output.uuid_selected = uuid->uuid;
} else {
diff --git a/src/core/hle/service/am/applets/applet_web_browser.cpp b/src/core/hle/service/am/applets/applet_web_browser.cpp
index 35f194961..927eeefff 100644
--- a/src/core/hle/service/am/applets/applet_web_browser.cpp
+++ b/src/core/hle/service/am/applets/applet_web_browser.cpp
@@ -24,6 +24,7 @@
#include "core/hle/service/am/applets/applet_web_browser.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/ns/pl_u.h"
+#include "core/loader/loader.h"
namespace Service::AM::Applets {
@@ -122,6 +123,15 @@ FileSys::VirtualFile GetOfflineRomFS(Core::System& system, u64 title_id,
const auto nca = system.GetContentProvider().GetEntry(title_id, nca_type);
if (nca == nullptr) {
+ if (nca_type == FileSys::ContentRecordType::HtmlDocument) {
+ LOG_WARNING(Service_AM, "Falling back to AppLoader to get the RomFS.");
+ FileSys::VirtualFile romfs;
+ system.GetAppLoader().ReadManualRomFS(romfs);
+ if (romfs != nullptr) {
+ return romfs;
+ }
+ }
+
LOG_ERROR(Service_AM,
"NCA of type={} with title_id={:016X} is not found in the ContentProvider!",
nca_type, title_id);
diff --git a/src/core/hle/service/am/applets/applets.cpp b/src/core/hle/service/am/applets/applets.cpp
index 2b7685d42..7320b1c0f 100644
--- a/src/core/hle/service/am/applets/applets.cpp
+++ b/src/core/hle/service/am/applets/applets.cpp
@@ -12,8 +12,7 @@
#include "core/frontend/applets/profile_select.h"
#include "core/frontend/applets/software_keyboard.h"
#include "core/frontend/applets/web_browser.h"
-#include "core/hle/kernel/k_readable_event.h"
-#include "core/hle/kernel/k_writable_event.h"
+#include "core/hle/kernel/k_event.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applet_ae.h"
#include "core/hle/service/am/applet_oe.h"
@@ -29,19 +28,19 @@
namespace Service::AM::Applets {
AppletDataBroker::AppletDataBroker(Core::System& system_, LibraryAppletMode applet_mode_)
- : system{system_}, applet_mode{applet_mode_}, state_changed_event{system.Kernel()},
- pop_out_data_event{system.Kernel()}, pop_interactive_out_data_event{system.Kernel()} {
-
- Kernel::KAutoObject::Create(std::addressof(state_changed_event));
- Kernel::KAutoObject::Create(std::addressof(pop_out_data_event));
- Kernel::KAutoObject::Create(std::addressof(pop_interactive_out_data_event));
-
- state_changed_event.Initialize("ILibraryAppletAccessor:StateChangedEvent");
- pop_out_data_event.Initialize("ILibraryAppletAccessor:PopDataOutEvent");
- pop_interactive_out_data_event.Initialize("ILibraryAppletAccessor:PopInteractiveDataOutEvent");
+ : system{system_}, applet_mode{applet_mode_}, service_context{system,
+ "ILibraryAppletAccessor"} {
+ state_changed_event = service_context.CreateEvent("ILibraryAppletAccessor:StateChangedEvent");
+ pop_out_data_event = service_context.CreateEvent("ILibraryAppletAccessor:PopDataOutEvent");
+ pop_interactive_out_data_event =
+ service_context.CreateEvent("ILibraryAppletAccessor:PopInteractiveDataOutEvent");
}
-AppletDataBroker::~AppletDataBroker() = default;
+AppletDataBroker::~AppletDataBroker() {
+ service_context.CloseEvent(state_changed_event);
+ service_context.CloseEvent(pop_out_data_event);
+ service_context.CloseEvent(pop_interactive_out_data_event);
+}
AppletDataBroker::RawChannelData AppletDataBroker::PeekDataToAppletForDebug() const {
std::vector<std::vector<u8>> out_normal;
@@ -65,7 +64,7 @@ std::shared_ptr<IStorage> AppletDataBroker::PopNormalDataToGame() {
auto out = std::move(out_channel.front());
out_channel.pop_front();
- pop_out_data_event.GetWritableEvent().Clear();
+ pop_out_data_event->GetWritableEvent().Clear();
return out;
}
@@ -84,7 +83,7 @@ std::shared_ptr<IStorage> AppletDataBroker::PopInteractiveDataToGame() {
auto out = std::move(out_interactive_channel.front());
out_interactive_channel.pop_front();
- pop_interactive_out_data_event.GetWritableEvent().Clear();
+ pop_interactive_out_data_event->GetWritableEvent().Clear();
return out;
}
@@ -103,7 +102,7 @@ void AppletDataBroker::PushNormalDataFromGame(std::shared_ptr<IStorage>&& storag
void AppletDataBroker::PushNormalDataFromApplet(std::shared_ptr<IStorage>&& storage) {
out_channel.emplace_back(std::move(storage));
- pop_out_data_event.GetWritableEvent().Signal();
+ pop_out_data_event->GetWritableEvent().Signal();
}
void AppletDataBroker::PushInteractiveDataFromGame(std::shared_ptr<IStorage>&& storage) {
@@ -112,11 +111,11 @@ void AppletDataBroker::PushInteractiveDataFromGame(std::shared_ptr<IStorage>&& s
void AppletDataBroker::PushInteractiveDataFromApplet(std::shared_ptr<IStorage>&& storage) {
out_interactive_channel.emplace_back(std::move(storage));
- pop_interactive_out_data_event.GetWritableEvent().Signal();
+ pop_interactive_out_data_event->GetWritableEvent().Signal();
}
void AppletDataBroker::SignalStateChanged() {
- state_changed_event.GetWritableEvent().Signal();
+ state_changed_event->GetWritableEvent().Signal();
switch (applet_mode) {
case LibraryAppletMode::AllForeground:
@@ -141,15 +140,15 @@ void AppletDataBroker::SignalStateChanged() {
}
Kernel::KReadableEvent& AppletDataBroker::GetNormalDataEvent() {
- return pop_out_data_event.GetReadableEvent();
+ return pop_out_data_event->GetReadableEvent();
}
Kernel::KReadableEvent& AppletDataBroker::GetInteractiveDataEvent() {
- return pop_interactive_out_data_event.GetReadableEvent();
+ return pop_interactive_out_data_event->GetReadableEvent();
}
Kernel::KReadableEvent& AppletDataBroker::GetStateChangedEvent() {
- return state_changed_event.GetReadableEvent();
+ return state_changed_event->GetReadableEvent();
}
Applet::Applet(Core::System& system_, LibraryAppletMode applet_mode_)
diff --git a/src/core/hle/service/am/applets/applets.h b/src/core/hle/service/am/applets/applets.h
index 5c0b4b459..15eeb4ee1 100644
--- a/src/core/hle/service/am/applets/applets.h
+++ b/src/core/hle/service/am/applets/applets.h
@@ -8,7 +8,7 @@
#include <queue>
#include "common/swap.h"
-#include "core/hle/kernel/k_event.h"
+#include "core/hle/service/kernel_helpers.h"
union ResultCode;
@@ -105,6 +105,8 @@ private:
Core::System& system;
LibraryAppletMode applet_mode;
+ KernelHelpers::ServiceContext service_context;
+
// Queues are named from applet's perspective
// PopNormalDataToApplet and PushNormalDataFromGame
@@ -119,13 +121,13 @@ private:
// PopInteractiveDataToGame and PushInteractiveDataFromApplet
std::deque<std::shared_ptr<IStorage>> out_interactive_channel;
- Kernel::KEvent state_changed_event;
+ Kernel::KEvent* state_changed_event;
// Signaled on PushNormalDataFromApplet
- Kernel::KEvent pop_out_data_event;
+ Kernel::KEvent* pop_out_data_event;
// Signaled on PushInteractiveDataFromApplet
- Kernel::KEvent pop_interactive_out_data_event;
+ Kernel::KEvent* pop_interactive_out_data_event;
};
class Applet {
diff --git a/src/core/hle/service/aoc/aoc_u.cpp b/src/core/hle/service/aoc/aoc_u.cpp
index dd945e058..4c54066c6 100644
--- a/src/core/hle/service/aoc/aoc_u.cpp
+++ b/src/core/hle/service/aoc/aoc_u.cpp
@@ -16,8 +16,8 @@
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/registered_cache.h"
#include "core/hle/ipc_helpers.h"
+#include "core/hle/kernel/k_event.h"
#include "core/hle/kernel/k_process.h"
-#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/aoc/aoc_u.h"
#include "core/loader/loader.h"
@@ -49,7 +49,8 @@ static std::vector<u64> AccumulateAOCTitleIDs(Core::System& system) {
class IPurchaseEventManager final : public ServiceFramework<IPurchaseEventManager> {
public:
explicit IPurchaseEventManager(Core::System& system_)
- : ServiceFramework{system_, "IPurchaseEventManager"}, purchased_event{system.Kernel()} {
+ : ServiceFramework{system_, "IPurchaseEventManager"}, service_context{
+ system, "IPurchaseEventManager"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IPurchaseEventManager::SetDefaultDeliveryTarget, "SetDefaultDeliveryTarget"},
@@ -62,8 +63,11 @@ public:
RegisterHandlers(functions);
- Kernel::KAutoObject::Create(std::addressof(purchased_event));
- purchased_event.Initialize("IPurchaseEventManager:PurchasedEvent");
+ purchased_event = service_context.CreateEvent("IPurchaseEventManager:PurchasedEvent");
+ }
+
+ ~IPurchaseEventManager() override {
+ service_context.CloseEvent(purchased_event);
}
private:
@@ -96,15 +100,17 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(purchased_event.GetReadableEvent());
+ rb.PushCopyObjects(purchased_event->GetReadableEvent());
}
- Kernel::KEvent purchased_event;
+ KernelHelpers::ServiceContext service_context;
+
+ Kernel::KEvent* purchased_event;
};
AOC_U::AOC_U(Core::System& system_)
: ServiceFramework{system_, "aoc:u"}, add_on_content{AccumulateAOCTitleIDs(system)},
- aoc_change_event{system.Kernel()} {
+ service_context{system_, "aoc:u"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "CountAddOnContentByApplicationId"},
@@ -126,11 +132,12 @@ AOC_U::AOC_U(Core::System& system_)
RegisterHandlers(functions);
- Kernel::KAutoObject::Create(std::addressof(aoc_change_event));
- aoc_change_event.Initialize("GetAddOnContentListChanged:Event");
+ aoc_change_event = service_context.CreateEvent("GetAddOnContentListChanged:Event");
}
-AOC_U::~AOC_U() = default;
+AOC_U::~AOC_U() {
+ service_context.CloseEvent(aoc_change_event);
+}
void AOC_U::CountAddOnContent(Kernel::HLERequestContext& ctx) {
struct Parameters {
@@ -254,7 +261,7 @@ void AOC_U::GetAddOnContentListChangedEvent(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(aoc_change_event.GetReadableEvent());
+ rb.PushCopyObjects(aoc_change_event->GetReadableEvent());
}
void AOC_U::GetAddOnContentListChangedEventWithProcessId(Kernel::HLERequestContext& ctx) {
@@ -262,7 +269,7 @@ void AOC_U::GetAddOnContentListChangedEventWithProcessId(Kernel::HLERequestConte
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(aoc_change_event.GetReadableEvent());
+ rb.PushCopyObjects(aoc_change_event->GetReadableEvent());
}
void AOC_U::CreateEcPurchasedEventManager(Kernel::HLERequestContext& ctx) {
diff --git a/src/core/hle/service/aoc/aoc_u.h b/src/core/hle/service/aoc/aoc_u.h
index bb6ffb8eb..31d645be8 100644
--- a/src/core/hle/service/aoc/aoc_u.h
+++ b/src/core/hle/service/aoc/aoc_u.h
@@ -4,7 +4,7 @@
#pragma once
-#include "core/hle/kernel/k_event.h"
+#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/service.h"
namespace Core {
@@ -33,7 +33,9 @@ private:
void CreatePermanentEcPurchasedEventManager(Kernel::HLERequestContext& ctx);
std::vector<u64> add_on_content;
- Kernel::KEvent aoc_change_event;
+ KernelHelpers::ServiceContext service_context;
+
+ Kernel::KEvent* aoc_change_event;
};
/// Registers all AOC services with the specified service manager.
diff --git a/src/core/hle/service/audio/audctl.cpp b/src/core/hle/service/audio/audctl.cpp
index 8c4c49b85..2e46e7161 100644
--- a/src/core/hle/service/audio/audctl.cpp
+++ b/src/core/hle/service/audio/audctl.cpp
@@ -41,6 +41,14 @@ AudCtl::AudCtl(Core::System& system_) : ServiceFramework{system_, "audctl"} {
{27, nullptr, "SetVolumeMappingTableForDev"},
{28, nullptr, "GetAudioOutputChannelCountForPlayReport"},
{29, nullptr, "BindAudioOutputChannelCountUpdateEventForPlayReport"},
+ {30, nullptr, "Unknown30"},
+ {31, nullptr, "Unknown31"},
+ {32, nullptr, "Unknown32"},
+ {33, nullptr, "Unknown33"},
+ {34, nullptr, "Unknown34"},
+ {10000, nullptr, "Unknown10000"},
+ {10001, nullptr, "Unknown10001"},
+ {10002, nullptr, "Unknown10002"},
};
// clang-format on
diff --git a/src/core/hle/service/audio/audin_u.cpp b/src/core/hle/service/audio/audin_u.cpp
index 3e7fd6024..34cc659ed 100644
--- a/src/core/hle/service/audio/audin_u.cpp
+++ b/src/core/hle/service/audio/audin_u.cpp
@@ -3,38 +3,65 @@
// Refer to the license.txt file included.
#include "common/logging/log.h"
+#include "core/core.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/hle_ipc.h"
+#include "core/hle/kernel/k_event.h"
#include "core/hle/service/audio/audin_u.h"
namespace Service::Audio {
-class IAudioIn final : public ServiceFramework<IAudioIn> {
-public:
- explicit IAudioIn(Core::System& system_) : ServiceFramework{system_, "IAudioIn"} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {0, nullptr, "GetAudioInState"},
- {1, nullptr, "Start"},
- {2, nullptr, "Stop"},
- {3, nullptr, "AppendAudioInBuffer"},
- {4, nullptr, "RegisterBufferEvent"},
- {5, nullptr, "GetReleasedAudioInBuffer"},
- {6, nullptr, "ContainsAudioInBuffer"},
- {7, nullptr, "AppendUacInBuffer"},
- {8, nullptr, "AppendAudioInBufferAuto"},
- {9, nullptr, "GetReleasedAudioInBuffersAuto"},
- {10, nullptr, "AppendUacInBufferAuto"},
- {11, nullptr, "GetAudioInBufferCount"},
- {12, nullptr, "SetDeviceGain"},
- {13, nullptr, "GetDeviceGain"},
- {14, nullptr, "FlushAudioInBuffers"},
- };
- // clang-format on
-
- RegisterHandlers(functions);
- }
-};
+IAudioIn::IAudioIn(Core::System& system_)
+ : ServiceFramework{system_, "IAudioIn"}, service_context{system_, "IAudioIn"} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, nullptr, "GetAudioInState"},
+ {1, &IAudioIn::Start, "Start"},
+ {2, nullptr, "Stop"},
+ {3, nullptr, "AppendAudioInBuffer"},
+ {4, &IAudioIn::RegisterBufferEvent, "RegisterBufferEvent"},
+ {5, nullptr, "GetReleasedAudioInBuffer"},
+ {6, nullptr, "ContainsAudioInBuffer"},
+ {7, nullptr, "AppendUacInBuffer"},
+ {8, &IAudioIn::AppendAudioInBufferAuto, "AppendAudioInBufferAuto"},
+ {9, nullptr, "GetReleasedAudioInBuffersAuto"},
+ {10, nullptr, "AppendUacInBufferAuto"},
+ {11, nullptr, "GetAudioInBufferCount"},
+ {12, nullptr, "SetDeviceGain"},
+ {13, nullptr, "GetDeviceGain"},
+ {14, nullptr, "FlushAudioInBuffers"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+
+ buffer_event = service_context.CreateEvent("IAudioIn:BufferEvent");
+}
+
+IAudioIn::~IAudioIn() {
+ service_context.CloseEvent(buffer_event);
+}
+
+void IAudioIn::Start(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_Audio, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
+void IAudioIn::RegisterBufferEvent(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_Audio, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2, 1};
+ rb.Push(ResultSuccess);
+ rb.PushCopyObjects(buffer_event->GetReadableEvent());
+}
+
+void IAudioIn::AppendAudioInBufferAuto(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_Audio, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
AudInU::AudInU(Core::System& system_) : ServiceFramework{system_, "audin:u"} {
// clang-format off
diff --git a/src/core/hle/service/audio/audin_u.h b/src/core/hle/service/audio/audin_u.h
index 0d75ae5ac..bf3418613 100644
--- a/src/core/hle/service/audio/audin_u.h
+++ b/src/core/hle/service/audio/audin_u.h
@@ -4,6 +4,7 @@
#pragma once
+#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/service.h"
namespace Core {
@@ -16,6 +17,21 @@ class HLERequestContext;
namespace Service::Audio {
+class IAudioIn final : public ServiceFramework<IAudioIn> {
+public:
+ explicit IAudioIn(Core::System& system_);
+ ~IAudioIn() override;
+
+private:
+ void Start(Kernel::HLERequestContext& ctx);
+ void RegisterBufferEvent(Kernel::HLERequestContext& ctx);
+ void AppendAudioInBufferAuto(Kernel::HLERequestContext& ctx);
+
+ KernelHelpers::ServiceContext service_context;
+
+ Kernel::KEvent* buffer_event;
+};
+
class AudInU final : public ServiceFramework<AudInU> {
public:
explicit AudInU(Core::System& system_);
diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp
index 92d4510b1..81adbfe09 100644
--- a/src/core/hle/service/audio/audout_u.cpp
+++ b/src/core/hle/service/audio/audout_u.cpp
@@ -13,13 +13,11 @@
#include "common/swap.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/k_event.h"
-#include "core/hle/kernel/k_readable_event.h"
-#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/audio/audout_u.h"
#include "core/hle/service/audio/errors.h"
+#include "core/hle/service/kernel_helpers.h"
#include "core/memory.h"
namespace Service::Audio {
@@ -41,11 +39,12 @@ enum class AudioState : u32 {
class IAudioOut final : public ServiceFramework<IAudioOut> {
public:
- IAudioOut(Core::System& system_, AudoutParams audio_params_, AudioCore::AudioOut& audio_core_,
- std::string&& device_name_, std::string&& unique_name)
- : ServiceFramework{system_, "IAudioOut"}, audio_core{audio_core_}, device_name{std::move(
- device_name_)},
- audio_params{audio_params_}, buffer_event{system.Kernel()}, main_memory{system.Memory()} {
+ explicit IAudioOut(Core::System& system_, AudoutParams audio_params_,
+ AudioCore::AudioOut& audio_core_, std::string&& device_name_,
+ std::string&& unique_name)
+ : ServiceFramework{system_, "IAudioOut"}, audio_core{audio_core_},
+ device_name{std::move(device_name_)}, audio_params{audio_params_},
+ main_memory{system.Memory()}, service_context{system_, "IAudioOut"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
@@ -67,16 +66,19 @@ public:
RegisterHandlers(functions);
// This is the event handle used to check if the audio buffer was released
- Kernel::KAutoObject::Create(std::addressof(buffer_event));
- buffer_event.Initialize("IAudioOutBufferReleased");
+ buffer_event = service_context.CreateEvent("IAudioOutBufferReleased");
stream = audio_core.OpenStream(system.CoreTiming(), audio_params.sample_rate,
audio_params.channel_count, std::move(unique_name), [this] {
const auto guard = LockService();
- buffer_event.GetWritableEvent().Signal();
+ buffer_event->GetWritableEvent().Signal();
});
}
+ ~IAudioOut() override {
+ service_context.CloseEvent(buffer_event);
+ }
+
private:
struct AudioBuffer {
u64_le next;
@@ -126,7 +128,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(buffer_event.GetReadableEvent());
+ rb.PushCopyObjects(buffer_event->GetReadableEvent());
}
void AppendAudioOutBufferImpl(Kernel::HLERequestContext& ctx) {
@@ -227,9 +229,12 @@ private:
[[maybe_unused]] AudoutParams audio_params{};
- /// This is the event handle used to check if the audio buffer was released
- Kernel::KEvent buffer_event;
Core::Memory::Memory& main_memory;
+
+ KernelHelpers::ServiceContext service_context;
+
+ /// This is the event handle used to check if the audio buffer was released
+ Kernel::KEvent* buffer_event;
};
AudOutU::AudOutU(Core::System& system_) : ServiceFramework{system_, "audout:u"} {
diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp
index b769fe959..cdb2a9521 100644
--- a/src/core/hle/service/audio/audren_u.cpp
+++ b/src/core/hle/service/audio/audren_u.cpp
@@ -15,10 +15,7 @@
#include "common/string_util.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/k_event.h"
-#include "core/hle/kernel/k_readable_event.h"
-#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/audio/audren_u.h"
#include "core/hle/service/audio/errors.h"
@@ -30,7 +27,7 @@ public:
explicit IAudioRenderer(Core::System& system_,
const AudioCommon::AudioRendererParameter& audren_params,
const std::size_t instance_number)
- : ServiceFramework{system_, "IAudioRenderer"}, system_event{system.Kernel()} {
+ : ServiceFramework{system_, "IAudioRenderer"}, service_context{system_, "IAudioRenderer"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IAudioRenderer::GetSampleRate, "GetSampleRate"},
@@ -49,17 +46,20 @@ public:
// clang-format on
RegisterHandlers(functions);
- Kernel::KAutoObject::Create(std::addressof(system_event));
- system_event.Initialize("IAudioRenderer:SystemEvent");
+ system_event = service_context.CreateEvent("IAudioRenderer:SystemEvent");
renderer = std::make_unique<AudioCore::AudioRenderer>(
system.CoreTiming(), system.Memory(), audren_params,
[this]() {
const auto guard = LockService();
- system_event.GetWritableEvent().Signal();
+ system_event->GetWritableEvent().Signal();
},
instance_number);
}
+ ~IAudioRenderer() override {
+ service_context.CloseEvent(system_event);
+ }
+
private:
void GetSampleRate(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
@@ -130,7 +130,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(system_event.GetReadableEvent());
+ rb.PushCopyObjects(system_event->GetReadableEvent());
}
void SetRenderingTimeLimit(Kernel::HLERequestContext& ctx) {
@@ -164,14 +164,16 @@ private:
rb.Push(ERR_NOT_SUPPORTED);
}
- Kernel::KEvent system_event;
+ KernelHelpers::ServiceContext service_context;
+
+ Kernel::KEvent* system_event;
std::unique_ptr<AudioCore::AudioRenderer> renderer;
u32 rendering_time_limit_percent = 100;
};
class IAudioDevice final : public ServiceFramework<IAudioDevice> {
public:
- explicit IAudioDevice(Core::System& system_, Kernel::KEvent& buffer_event_, u32_le revision_)
+ explicit IAudioDevice(Core::System& system_, Kernel::KEvent* buffer_event_, u32_le revision_)
: ServiceFramework{system_, "IAudioDevice"}, buffer_event{buffer_event_}, revision{
revision_} {
static const FunctionInfo functions[] = {
@@ -187,7 +189,8 @@ public:
{10, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceNameAuto"},
{11, &IAudioDevice::QueryAudioDeviceInputEvent, "QueryAudioDeviceInputEvent"},
{12, &IAudioDevice::QueryAudioDeviceOutputEvent, "QueryAudioDeviceOutputEvent"},
- {13, nullptr, "GetAudioSystemMasterVolumeSetting"},
+ {13, nullptr, "GetActiveAudioOutputDeviceName"},
+ {14, nullptr, "ListAudioOutputDeviceName"},
};
RegisterHandlers(functions);
}
@@ -278,11 +281,11 @@ private:
void QueryAudioDeviceSystemEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
- buffer_event.GetWritableEvent().Signal();
+ buffer_event->GetWritableEvent().Signal();
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(buffer_event.GetReadableEvent());
+ rb.PushCopyObjects(buffer_event->GetReadableEvent());
}
void GetActiveChannelCount(Kernel::HLERequestContext& ctx) {
@@ -299,7 +302,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(buffer_event.GetReadableEvent());
+ rb.PushCopyObjects(buffer_event->GetReadableEvent());
}
void QueryAudioDeviceOutputEvent(Kernel::HLERequestContext& ctx) {
@@ -307,16 +310,15 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(buffer_event.GetReadableEvent());
+ rb.PushCopyObjects(buffer_event->GetReadableEvent());
}
- Kernel::KEvent& buffer_event;
+ Kernel::KEvent* buffer_event;
u32_le revision = 0;
};
AudRenU::AudRenU(Core::System& system_)
- : ServiceFramework{system_, "audren:u"}, buffer_event{system.Kernel()} {
-
+ : ServiceFramework{system_, "audren:u"}, service_context{system_, "audren:u"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &AudRenU::OpenAudioRenderer, "OpenAudioRenderer"},
@@ -329,11 +331,12 @@ AudRenU::AudRenU(Core::System& system_)
RegisterHandlers(functions);
- Kernel::KAutoObject::Create(std::addressof(buffer_event));
- buffer_event.Initialize("IAudioOutBufferReleasedEvent");
+ buffer_event = service_context.CreateEvent("IAudioOutBufferReleasedEvent");
}
-AudRenU::~AudRenU() = default;
+AudRenU::~AudRenU() {
+ service_context.CloseEvent(buffer_event);
+}
void AudRenU::OpenAudioRenderer(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
diff --git a/src/core/hle/service/audio/audren_u.h b/src/core/hle/service/audio/audren_u.h
index 0ee6f9542..5922b4b27 100644
--- a/src/core/hle/service/audio/audren_u.h
+++ b/src/core/hle/service/audio/audren_u.h
@@ -4,7 +4,7 @@
#pragma once
-#include "core/hle/kernel/k_event.h"
+#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/service.h"
namespace Core {
@@ -31,8 +31,10 @@ private:
void OpenAudioRendererImpl(Kernel::HLERequestContext& ctx);
+ KernelHelpers::ServiceContext service_context;
+
std::size_t audren_instance_count = 0;
- Kernel::KEvent buffer_event;
+ Kernel::KEvent* buffer_event;
};
// Describes a particular audio feature that may be supported in a particular revision.
diff --git a/src/core/hle/service/audio/hwopus.cpp b/src/core/hle/service/audio/hwopus.cpp
index 33a6dbbb6..7da1f2969 100644
--- a/src/core/hle/service/audio/hwopus.cpp
+++ b/src/core/hle/service/audio/hwopus.cpp
@@ -13,7 +13,6 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/audio/hwopus.h"
namespace Service::Audio {
diff --git a/src/core/hle/service/bcat/backend/backend.cpp b/src/core/hle/service/bcat/backend/backend.cpp
index a78544c88..4c7d3bb6e 100644
--- a/src/core/hle/service/bcat/backend/backend.cpp
+++ b/src/core/hle/service/bcat/backend/backend.cpp
@@ -5,22 +5,24 @@
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "core/core.h"
-#include "core/hle/kernel/k_readable_event.h"
-#include "core/hle/kernel/k_writable_event.h"
+#include "core/hle/kernel/k_event.h"
#include "core/hle/lock.h"
#include "core/hle/service/bcat/backend/backend.h"
namespace Service::BCAT {
-ProgressServiceBackend::ProgressServiceBackend(Kernel::KernelCore& kernel,
- std::string_view event_name)
- : update_event{kernel} {
- Kernel::KAutoObject::Create(std::addressof(update_event));
- update_event.Initialize("ProgressServiceBackend:UpdateEvent:" + std::string(event_name));
+ProgressServiceBackend::ProgressServiceBackend(Core::System& system, std::string_view event_name)
+ : service_context{system, "ProgressServiceBackend"} {
+ update_event = service_context.CreateEvent("ProgressServiceBackend:UpdateEvent:" +
+ std::string(event_name));
+}
+
+ProgressServiceBackend::~ProgressServiceBackend() {
+ service_context.CloseEvent(update_event);
}
Kernel::KReadableEvent& ProgressServiceBackend::GetEvent() {
- return update_event.GetReadableEvent();
+ return update_event->GetReadableEvent();
}
DeliveryCacheProgressImpl& ProgressServiceBackend::GetImpl() {
@@ -88,9 +90,9 @@ void ProgressServiceBackend::FinishDownload(ResultCode result) {
void ProgressServiceBackend::SignalUpdate() {
if (need_hle_lock) {
std::lock_guard lock(HLE::g_hle_lock);
- update_event.GetWritableEvent().Signal();
+ update_event->GetWritableEvent().Signal();
} else {
- update_event.GetWritableEvent().Signal();
+ update_event->GetWritableEvent().Signal();
}
}
diff --git a/src/core/hle/service/bcat/backend/backend.h b/src/core/hle/service/bcat/backend/backend.h
index e79a9c2ad..749e046c7 100644
--- a/src/core/hle/service/bcat/backend/backend.h
+++ b/src/core/hle/service/bcat/backend/backend.h
@@ -11,8 +11,8 @@
#include "common/common_types.h"
#include "core/file_sys/vfs_types.h"
-#include "core/hle/kernel/k_event.h"
#include "core/hle/result.h"
+#include "core/hle/service/kernel_helpers.h"
namespace Core {
class System;
@@ -70,6 +70,8 @@ class ProgressServiceBackend {
friend class IBcatService;
public:
+ ~ProgressServiceBackend();
+
// Clients should call this with true if any of the functions are going to be called from a
// non-HLE thread and this class need to lock the hle mutex. (default is false)
void SetNeedHLELock(bool need);
@@ -97,15 +99,17 @@ public:
void FinishDownload(ResultCode result);
private:
- explicit ProgressServiceBackend(Kernel::KernelCore& kernel, std::string_view event_name);
+ explicit ProgressServiceBackend(Core::System& system, std::string_view event_name);
Kernel::KReadableEvent& GetEvent();
DeliveryCacheProgressImpl& GetImpl();
void SignalUpdate();
+ KernelHelpers::ServiceContext service_context;
+
DeliveryCacheProgressImpl impl{};
- Kernel::KEvent update_event;
+ Kernel::KEvent* update_event;
bool need_hle_lock = false;
};
diff --git a/src/core/hle/service/bcat/backend/boxcat.cpp b/src/core/hle/service/bcat/backend/boxcat.cpp
deleted file mode 100644
index 7ca7f2aac..000000000
--- a/src/core/hle/service/bcat/backend/boxcat.cpp
+++ /dev/null
@@ -1,548 +0,0 @@
-// Copyright 2019 yuzu emulator team
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <fmt/ostream.h>
-
-#ifdef __GNUC__
-#pragma GCC diagnostic push
-#pragma GCC diagnostic ignored "-Wshadow"
-#ifndef __clang__
-#pragma GCC diagnostic ignored "-Wmaybe-uninitialized"
-#endif
-#endif
-#include <httplib.h>
-#include <mbedtls/sha256.h>
-#include <nlohmann/json.hpp>
-#ifdef __GNUC__
-#pragma GCC diagnostic pop
-#endif
-
-#include "common/fs/file.h"
-#include "common/fs/fs.h"
-#include "common/fs/path_util.h"
-#include "common/hex_util.h"
-#include "common/logging/log.h"
-#include "common/settings.h"
-#include "core/core.h"
-#include "core/file_sys/vfs.h"
-#include "core/file_sys/vfs_libzip.h"
-#include "core/file_sys/vfs_vector.h"
-#include "core/frontend/applets/error.h"
-#include "core/hle/service/am/applets/applets.h"
-#include "core/hle/service/bcat/backend/boxcat.h"
-
-namespace Service::BCAT {
-namespace {
-
-// Prevents conflicts with windows macro called CreateFile
-FileSys::VirtualFile VfsCreateFileWrap(FileSys::VirtualDir dir, std::string_view name) {
- return dir->CreateFile(name);
-}
-
-// Prevents conflicts with windows macro called DeleteFile
-bool VfsDeleteFileWrap(FileSys::VirtualDir dir, std::string_view name) {
- return dir->DeleteFile(name);
-}
-
-constexpr ResultCode ERROR_GENERAL_BCAT_FAILURE{ErrorModule::BCAT, 1};
-
-constexpr char BOXCAT_HOSTNAME[] = "api.yuzu-emu.org";
-
-// Formatted using fmt with arg[0] = hex title id
-constexpr char BOXCAT_PATHNAME_DATA[] = "/game-assets/{:016X}/boxcat";
-constexpr char BOXCAT_PATHNAME_LAUNCHPARAM[] = "/game-assets/{:016X}/launchparam";
-
-constexpr char BOXCAT_PATHNAME_EVENTS[] = "/game-assets/boxcat/events";
-
-constexpr char BOXCAT_API_VERSION[] = "1";
-constexpr char BOXCAT_CLIENT_TYPE[] = "yuzu";
-
-// HTTP status codes for Boxcat
-enum class ResponseStatus {
- Ok = 200, ///< Operation completed successfully.
- BadClientVersion = 301, ///< The Boxcat-Client-Version doesn't match the server.
- NoUpdate = 304, ///< The digest provided would match the new data, no need to update.
- NoMatchTitleId = 404, ///< The title ID provided doesn't have a boxcat implementation.
- NoMatchBuildId = 406, ///< The build ID provided is blacklisted (potentially because of format
- ///< issues or whatnot) and has no data.
-};
-
-enum class DownloadResult {
- Success = 0,
- NoResponse,
- GeneralWebError,
- NoMatchTitleId,
- NoMatchBuildId,
- InvalidContentType,
- GeneralFSError,
- BadClientVersion,
-};
-
-constexpr std::array<const char*, 8> DOWNLOAD_RESULT_LOG_MESSAGES{
- "Success",
- "There was no response from the server.",
- "There was a general web error code returned from the server.",
- "The title ID of the current game doesn't have a boxcat implementation. If you believe an "
- "implementation should be added, contact yuzu support.",
- "The build ID of the current version of the game is marked as incompatible with the current "
- "BCAT distribution. Try upgrading or downgrading your game version or contacting yuzu support.",
- "The content type of the web response was invalid.",
- "There was a general filesystem error while saving the zip file.",
- "The server is either too new or too old to serve the request. Try using the latest version of "
- "an official release of yuzu.",
-};
-
-std::ostream& operator<<(std::ostream& os, DownloadResult result) {
- return os << DOWNLOAD_RESULT_LOG_MESSAGES.at(static_cast<std::size_t>(result));
-}
-
-constexpr u32 PORT = 443;
-constexpr u32 TIMEOUT_SECONDS = 30;
-[[maybe_unused]] constexpr u64 VFS_COPY_BLOCK_SIZE = 1ULL << 24; // 4MB
-
-std::filesystem::path GetBINFilePath(u64 title_id) {
- return Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) / "bcat" /
- fmt::format("{:016X}/launchparam.bin", title_id);
-}
-
-std::filesystem::path GetZIPFilePath(u64 title_id) {
- return Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) / "bcat" /
- fmt::format("{:016X}/data.zip", title_id);
-}
-
-// If the error is something the user should know about (build ID mismatch, bad client version),
-// display an error.
-void HandleDownloadDisplayResult(const AM::Applets::AppletManager& applet_manager,
- DownloadResult res) {
- if (res == DownloadResult::Success || res == DownloadResult::NoResponse ||
- res == DownloadResult::GeneralWebError || res == DownloadResult::GeneralFSError ||
- res == DownloadResult::NoMatchTitleId || res == DownloadResult::InvalidContentType) {
- return;
- }
-
- const auto& frontend{applet_manager.GetAppletFrontendSet()};
- frontend.error->ShowCustomErrorText(
- ResultUnknown, "There was an error while attempting to use Boxcat.",
- DOWNLOAD_RESULT_LOG_MESSAGES[static_cast<std::size_t>(res)], [] {});
-}
-
-bool VfsRawCopyProgress(FileSys::VirtualFile src, FileSys::VirtualFile dest,
- std::string_view dir_name, ProgressServiceBackend& progress,
- std::size_t block_size = 0x1000) {
- if (src == nullptr || dest == nullptr || !src->IsReadable() || !dest->IsWritable())
- return false;
- if (!dest->Resize(src->GetSize()))
- return false;
-
- progress.StartDownloadingFile(dir_name, src->GetName(), src->GetSize());
-
- std::vector<u8> temp(std::min(block_size, src->GetSize()));
- for (std::size_t i = 0; i < src->GetSize(); i += block_size) {
- const auto read = std::min(block_size, src->GetSize() - i);
-
- if (src->Read(temp.data(), read, i) != read) {
- return false;
- }
-
- if (dest->Write(temp.data(), read, i) != read) {
- return false;
- }
-
- progress.UpdateFileProgress(i);
- }
-
- progress.FinishDownloadingFile();
-
- return true;
-}
-
-bool VfsRawCopyDProgressSingle(FileSys::VirtualDir src, FileSys::VirtualDir dest,
- ProgressServiceBackend& progress, std::size_t block_size = 0x1000) {
- if (src == nullptr || dest == nullptr || !src->IsReadable() || !dest->IsWritable())
- return false;
-
- for (const auto& file : src->GetFiles()) {
- const auto out_file = VfsCreateFileWrap(dest, file->GetName());
- if (!VfsRawCopyProgress(file, out_file, src->GetName(), progress, block_size)) {
- return false;
- }
- }
- progress.CommitDirectory(src->GetName());
-
- return true;
-}
-
-bool VfsRawCopyDProgress(FileSys::VirtualDir src, FileSys::VirtualDir dest,
- ProgressServiceBackend& progress, std::size_t block_size = 0x1000) {
- if (src == nullptr || dest == nullptr || !src->IsReadable() || !dest->IsWritable())
- return false;
-
- for (const auto& dir : src->GetSubdirectories()) {
- const auto out = dest->CreateSubdirectory(dir->GetName());
- if (!VfsRawCopyDProgressSingle(dir, out, progress, block_size)) {
- return false;
- }
- }
-
- return true;
-}
-
-} // Anonymous namespace
-
-class Boxcat::Client {
-public:
- Client(std::filesystem::path path_, u64 title_id_, u64 build_id_)
- : path(std::move(path_)), title_id(title_id_), build_id(build_id_) {}
-
- DownloadResult DownloadDataZip() {
- return DownloadInternal(fmt::format(BOXCAT_PATHNAME_DATA, title_id), TIMEOUT_SECONDS,
- "application/zip");
- }
-
- DownloadResult DownloadLaunchParam() {
- return DownloadInternal(fmt::format(BOXCAT_PATHNAME_LAUNCHPARAM, title_id),
- TIMEOUT_SECONDS / 3, "application/octet-stream");
- }
-
-private:
- DownloadResult DownloadInternal(const std::string& resolved_path, u32 timeout_seconds,
- const std::string& content_type_name) {
- if (client == nullptr) {
- client = std::make_unique<httplib::SSLClient>(BOXCAT_HOSTNAME, PORT);
- client->set_connection_timeout(timeout_seconds);
- client->set_read_timeout(timeout_seconds);
- client->set_write_timeout(timeout_seconds);
- }
-
- httplib::Headers headers{
- {std::string("Game-Assets-API-Version"), std::string(BOXCAT_API_VERSION)},
- {std::string("Boxcat-Client-Type"), std::string(BOXCAT_CLIENT_TYPE)},
- {std::string("Game-Build-Id"), fmt::format("{:016X}", build_id)},
- };
-
- if (Common::FS::Exists(path)) {
- Common::FS::IOFile file{path, Common::FS::FileAccessMode::Read,
- Common::FS::FileType::BinaryFile};
- if (file.IsOpen()) {
- std::vector<u8> bytes(file.GetSize());
- void(file.Read(bytes));
- const auto digest = DigestFile(bytes);
- headers.insert({std::string("If-None-Match"), Common::HexToString(digest, false)});
- }
- }
-
- const auto response = client->Get(resolved_path.c_str(), headers);
- if (response == nullptr)
- return DownloadResult::NoResponse;
-
- if (response->status == static_cast<int>(ResponseStatus::NoUpdate))
- return DownloadResult::Success;
- if (response->status == static_cast<int>(ResponseStatus::BadClientVersion))
- return DownloadResult::BadClientVersion;
- if (response->status == static_cast<int>(ResponseStatus::NoMatchTitleId))
- return DownloadResult::NoMatchTitleId;
- if (response->status == static_cast<int>(ResponseStatus::NoMatchBuildId))
- return DownloadResult::NoMatchBuildId;
- if (response->status != static_cast<int>(ResponseStatus::Ok))
- return DownloadResult::GeneralWebError;
-
- const auto content_type = response->headers.find("content-type");
- if (content_type == response->headers.end() ||
- content_type->second.find(content_type_name) == std::string::npos) {
- return DownloadResult::InvalidContentType;
- }
-
- if (!Common::FS::CreateDirs(path)) {
- return DownloadResult::GeneralFSError;
- }
-
- Common::FS::IOFile file{path, Common::FS::FileAccessMode::Append,
- Common::FS::FileType::BinaryFile};
- if (!file.IsOpen()) {
- return DownloadResult::GeneralFSError;
- }
-
- if (!file.SetSize(response->body.size())) {
- return DownloadResult::GeneralFSError;
- }
-
- if (file.Write(response->body) != response->body.size()) {
- return DownloadResult::GeneralFSError;
- }
-
- return DownloadResult::Success;
- }
-
- using Digest = std::array<u8, 0x20>;
- static Digest DigestFile(std::vector<u8> bytes) {
- Digest out{};
- mbedtls_sha256_ret(bytes.data(), bytes.size(), out.data(), 0);
- return out;
- }
-
- std::unique_ptr<httplib::SSLClient> client;
- std::filesystem::path path;
- u64 title_id;
- u64 build_id;
-};
-
-Boxcat::Boxcat(AM::Applets::AppletManager& applet_manager_, DirectoryGetter getter)
- : Backend(std::move(getter)), applet_manager{applet_manager_} {}
-
-Boxcat::~Boxcat() = default;
-
-void SynchronizeInternal(AM::Applets::AppletManager& applet_manager, DirectoryGetter dir_getter,
- TitleIDVersion title, ProgressServiceBackend& progress,
- std::optional<std::string> dir_name = {}) {
- progress.SetNeedHLELock(true);
-
- if (Settings::values.bcat_boxcat_local) {
- LOG_INFO(Service_BCAT, "Boxcat using local data by override, skipping download.");
- const auto dir = dir_getter(title.title_id);
- if (dir)
- progress.SetTotalSize(dir->GetSize());
- progress.FinishDownload(ResultSuccess);
- return;
- }
-
- const auto zip_path = GetZIPFilePath(title.title_id);
- Boxcat::Client client{zip_path, title.title_id, title.build_id};
-
- progress.StartConnecting();
-
- const auto res = client.DownloadDataZip();
- if (res != DownloadResult::Success) {
- LOG_ERROR(Service_BCAT, "Boxcat synchronization failed with error '{}'!", res);
-
- if (res == DownloadResult::NoMatchBuildId || res == DownloadResult::NoMatchTitleId) {
- Common::FS::RemoveFile(zip_path);
- }
-
- HandleDownloadDisplayResult(applet_manager, res);
- progress.FinishDownload(ERROR_GENERAL_BCAT_FAILURE);
- return;
- }
-
- progress.StartProcessingDataList();
-
- Common::FS::IOFile zip{zip_path, Common::FS::FileAccessMode::Read,
- Common::FS::FileType::BinaryFile};
- const auto size = zip.GetSize();
- std::vector<u8> bytes(size);
- if (!zip.IsOpen() || size == 0 || zip.Read(bytes) != bytes.size()) {
- LOG_ERROR(Service_BCAT, "Boxcat failed to read ZIP file at path '{}'!",
- Common::FS::PathToUTF8String(zip_path));
- progress.FinishDownload(ERROR_GENERAL_BCAT_FAILURE);
- return;
- }
-
- const auto extracted = FileSys::ExtractZIP(std::make_shared<FileSys::VectorVfsFile>(bytes));
- if (extracted == nullptr) {
- LOG_ERROR(Service_BCAT, "Boxcat failed to extract ZIP file!");
- progress.FinishDownload(ERROR_GENERAL_BCAT_FAILURE);
- return;
- }
-
- if (dir_name == std::nullopt) {
- progress.SetTotalSize(extracted->GetSize());
-
- const auto target_dir = dir_getter(title.title_id);
- if (target_dir == nullptr || !VfsRawCopyDProgress(extracted, target_dir, progress)) {
- LOG_ERROR(Service_BCAT, "Boxcat failed to copy extracted ZIP to target directory!");
- progress.FinishDownload(ERROR_GENERAL_BCAT_FAILURE);
- return;
- }
- } else {
- const auto target_dir = dir_getter(title.title_id);
- if (target_dir == nullptr) {
- LOG_ERROR(Service_BCAT, "Boxcat failed to get directory for title ID!");
- progress.FinishDownload(ERROR_GENERAL_BCAT_FAILURE);
- return;
- }
-
- const auto target_sub = target_dir->GetSubdirectory(*dir_name);
- const auto source_sub = extracted->GetSubdirectory(*dir_name);
-
- progress.SetTotalSize(source_sub->GetSize());
-
- std::vector<std::string> filenames;
- {
- const auto files = target_sub->GetFiles();
- std::transform(files.begin(), files.end(), std::back_inserter(filenames),
- [](const auto& vfile) { return vfile->GetName(); });
- }
-
- for (const auto& filename : filenames) {
- VfsDeleteFileWrap(target_sub, filename);
- }
-
- if (target_sub == nullptr || source_sub == nullptr ||
- !VfsRawCopyDProgressSingle(source_sub, target_sub, progress)) {
- LOG_ERROR(Service_BCAT, "Boxcat failed to copy extracted ZIP to target directory!");
- progress.FinishDownload(ERROR_GENERAL_BCAT_FAILURE);
- return;
- }
- }
-
- progress.FinishDownload(ResultSuccess);
-}
-
-bool Boxcat::Synchronize(TitleIDVersion title, ProgressServiceBackend& progress) {
- is_syncing.exchange(true);
-
- std::thread([this, title, &progress] {
- SynchronizeInternal(applet_manager, dir_getter, title, progress);
- }).detach();
-
- return true;
-}
-
-bool Boxcat::SynchronizeDirectory(TitleIDVersion title, std::string name,
- ProgressServiceBackend& progress) {
- is_syncing.exchange(true);
-
- std::thread([this, title, name, &progress] {
- SynchronizeInternal(applet_manager, dir_getter, title, progress, name);
- }).detach();
-
- return true;
-}
-
-bool Boxcat::Clear(u64 title_id) {
- if (Settings::values.bcat_boxcat_local) {
- LOG_INFO(Service_BCAT, "Boxcat using local data by override, skipping clear.");
- return true;
- }
-
- const auto dir = dir_getter(title_id);
-
- std::vector<std::string> dirnames;
-
- for (const auto& subdir : dir->GetSubdirectories())
- dirnames.push_back(subdir->GetName());
-
- for (const auto& subdir : dirnames) {
- if (!dir->DeleteSubdirectoryRecursive(subdir))
- return false;
- }
-
- return true;
-}
-
-void Boxcat::SetPassphrase(u64 title_id, const Passphrase& passphrase) {
- LOG_DEBUG(Service_BCAT, "called, title_id={:016X}, passphrase={}", title_id,
- Common::HexToString(passphrase));
-}
-
-std::optional<std::vector<u8>> Boxcat::GetLaunchParameter(TitleIDVersion title) {
- const auto bin_file_path = GetBINFilePath(title.title_id);
-
- if (Settings::values.bcat_boxcat_local) {
- LOG_INFO(Service_BCAT, "Boxcat using local data by override, skipping download.");
- } else {
- Client launch_client{bin_file_path, title.title_id, title.build_id};
-
- const auto res = launch_client.DownloadLaunchParam();
- if (res != DownloadResult::Success) {
- LOG_ERROR(Service_BCAT, "Boxcat synchronization failed with error '{}'!", res);
-
- if (res == DownloadResult::NoMatchBuildId || res == DownloadResult::NoMatchTitleId) {
- Common::FS::RemoveFile(bin_file_path);
- }
-
- HandleDownloadDisplayResult(applet_manager, res);
- return std::nullopt;
- }
- }
-
- Common::FS::IOFile bin{bin_file_path, Common::FS::FileAccessMode::Read,
- Common::FS::FileType::BinaryFile};
- const auto size = bin.GetSize();
- std::vector<u8> bytes(size);
- if (!bin.IsOpen() || size == 0 || bin.Read(bytes) != bytes.size()) {
- LOG_ERROR(Service_BCAT, "Boxcat failed to read launch parameter binary at path '{}'!",
- Common::FS::PathToUTF8String(bin_file_path));
- return std::nullopt;
- }
-
- return bytes;
-}
-
-Boxcat::StatusResult Boxcat::GetStatus(std::optional<std::string>& global,
- std::map<std::string, EventStatus>& games) {
- httplib::SSLClient client{BOXCAT_HOSTNAME, static_cast<int>(PORT)};
- client.set_connection_timeout(static_cast<int>(TIMEOUT_SECONDS));
- client.set_read_timeout(static_cast<int>(TIMEOUT_SECONDS));
- client.set_write_timeout(static_cast<int>(TIMEOUT_SECONDS));
-
- httplib::Headers headers{
- {std::string("Game-Assets-API-Version"), std::string(BOXCAT_API_VERSION)},
- {std::string("Boxcat-Client-Type"), std::string(BOXCAT_CLIENT_TYPE)},
- };
-
- if (!client.is_valid()) {
- LOG_ERROR(Service_BCAT, "Client is invalid, going offline!");
- return StatusResult::Offline;
- }
-
- if (!client.is_socket_open()) {
- LOG_ERROR(Service_BCAT, "Failed to open socket, going offline!");
- return StatusResult::Offline;
- }
-
- const auto response = client.Get(BOXCAT_PATHNAME_EVENTS, headers);
- if (response == nullptr)
- return StatusResult::Offline;
-
- if (response->status == static_cast<int>(ResponseStatus::BadClientVersion))
- return StatusResult::BadClientVersion;
-
- try {
- nlohmann::json json = nlohmann::json::parse(response->body);
-
- if (!json["online"].get<bool>())
- return StatusResult::Offline;
-
- if (json["global"].is_null())
- global = std::nullopt;
- else
- global = json["global"].get<std::string>();
-
- if (json["games"].is_array()) {
- for (const auto& object : json["games"]) {
- if (object.is_object() && object.find("name") != object.end()) {
- EventStatus detail{};
- if (object["header"].is_string()) {
- detail.header = object["header"].get<std::string>();
- } else {
- detail.header = std::nullopt;
- }
-
- if (object["footer"].is_string()) {
- detail.footer = object["footer"].get<std::string>();
- } else {
- detail.footer = std::nullopt;
- }
-
- if (object["events"].is_array()) {
- for (const auto& event : object["events"]) {
- if (!event.is_string())
- continue;
- detail.events.push_back(event.get<std::string>());
- }
- }
-
- games.insert_or_assign(object["name"], std::move(detail));
- }
- }
- }
-
- return StatusResult::Success;
- } catch (const nlohmann::json::parse_error& error) {
- LOG_ERROR(Service_BCAT, "{}", error.what());
- return StatusResult::ParseError;
- }
-}
-
-} // namespace Service::BCAT
diff --git a/src/core/hle/service/bcat/backend/boxcat.h b/src/core/hle/service/bcat/backend/boxcat.h
deleted file mode 100644
index d65b42e58..000000000
--- a/src/core/hle/service/bcat/backend/boxcat.h
+++ /dev/null
@@ -1,64 +0,0 @@
-// Copyright 2019 yuzu emulator team
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <atomic>
-#include <map>
-#include <optional>
-#include "core/hle/service/bcat/backend/backend.h"
-
-namespace Service::AM::Applets {
-class AppletManager;
-}
-
-namespace Service::BCAT {
-
-struct EventStatus {
- std::optional<std::string> header;
- std::optional<std::string> footer;
- std::vector<std::string> events;
-};
-
-/// Boxcat is yuzu's custom backend implementation of Nintendo's BCAT service. It is free to use and
-/// doesn't require a switch or nintendo account. The content is controlled by the yuzu team.
-class Boxcat final : public Backend {
- friend void SynchronizeInternal(AM::Applets::AppletManager& applet_manager,
- DirectoryGetter dir_getter, TitleIDVersion title,
- ProgressServiceBackend& progress,
- std::optional<std::string> dir_name);
-
-public:
- explicit Boxcat(AM::Applets::AppletManager& applet_manager_, DirectoryGetter getter);
- ~Boxcat() override;
-
- bool Synchronize(TitleIDVersion title, ProgressServiceBackend& progress) override;
- bool SynchronizeDirectory(TitleIDVersion title, std::string name,
- ProgressServiceBackend& progress) override;
-
- bool Clear(u64 title_id) override;
-
- void SetPassphrase(u64 title_id, const Passphrase& passphrase) override;
-
- std::optional<std::vector<u8>> GetLaunchParameter(TitleIDVersion title) override;
-
- enum class StatusResult {
- Success,
- Offline,
- ParseError,
- BadClientVersion,
- };
-
- static StatusResult GetStatus(std::optional<std::string>& global,
- std::map<std::string, EventStatus>& games);
-
-private:
- std::atomic_bool is_syncing{false};
-
- class Client;
- std::unique_ptr<Client> client;
- AM::Applets::AppletManager& applet_manager;
-};
-
-} // namespace Service::BCAT
diff --git a/src/core/hle/service/bcat/bcat_module.cpp b/src/core/hle/service/bcat/bcat_module.cpp
index 72294eb2e..27e9b8df8 100644
--- a/src/core/hle/service/bcat/bcat_module.cpp
+++ b/src/core/hle/service/bcat/bcat_module.cpp
@@ -4,7 +4,6 @@
#include <cctype>
#include <mbedtls/md5.h>
-#include "backend/boxcat.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "common/settings.h"
@@ -128,8 +127,8 @@ public:
explicit IBcatService(Core::System& system_, Backend& backend_)
: ServiceFramework{system_, "IBcatService"}, backend{backend_},
progress{{
- ProgressServiceBackend{system_.Kernel(), "Normal"},
- ProgressServiceBackend{system_.Kernel(), "Directory"},
+ ProgressServiceBackend{system_, "Normal"},
+ ProgressServiceBackend{system_, "Directory"},
}} {
// clang-format off
static const FunctionInfo functions[] = {
@@ -578,12 +577,6 @@ void Module::Interface::CreateDeliveryCacheStorageServiceWithApplicationId(
std::unique_ptr<Backend> CreateBackendFromSettings([[maybe_unused]] Core::System& system,
DirectoryGetter getter) {
-#ifdef YUZU_ENABLE_BOXCAT
- if (Settings::values.bcat_backend.GetValue() == "boxcat") {
- return std::make_unique<Boxcat>(system.GetAppletManager(), std::move(getter));
- }
-#endif
-
return std::make_unique<NullBackend>(std::move(getter));
}
diff --git a/src/core/hle/service/btdrv/btdrv.cpp b/src/core/hle/service/btdrv/btdrv.cpp
index 46da438ef..088a1a18a 100644
--- a/src/core/hle/service/btdrv/btdrv.cpp
+++ b/src/core/hle/service/btdrv/btdrv.cpp
@@ -5,11 +5,10 @@
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/k_event.h"
-#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/btdrv/btdrv.h"
+#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
@@ -18,7 +17,7 @@ namespace Service::BtDrv {
class Bt final : public ServiceFramework<Bt> {
public:
explicit Bt(Core::System& system_)
- : ServiceFramework{system_, "bt"}, register_event{system.Kernel()} {
+ : ServiceFramework{system_, "bt"}, service_context{system_, "bt"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "LeClientReadCharacteristic"},
@@ -35,8 +34,11 @@ public:
// clang-format on
RegisterHandlers(functions);
- Kernel::KAutoObject::Create(std::addressof(register_event));
- register_event.Initialize("BT:RegisterEvent");
+ register_event = service_context.CreateEvent("BT:RegisterEvent");
+ }
+
+ ~Bt() override {
+ service_context.CloseEvent(register_event);
}
private:
@@ -45,10 +47,12 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(register_event.GetReadableEvent());
+ rb.PushCopyObjects(register_event->GetReadableEvent());
}
- Kernel::KEvent register_event;
+ KernelHelpers::ServiceContext service_context;
+
+ Kernel::KEvent* register_event;
};
class BtDrv final : public ServiceFramework<BtDrv> {
@@ -175,6 +179,10 @@ public:
{143, nullptr, "GetAudioControlInputState"},
{144, nullptr, "AcquireAudioConnectionStateChangedEvent"},
{145, nullptr, "GetConnectedAudioDevice"},
+ {146, nullptr, "CloseAudioControlInput"},
+ {147, nullptr, "RegisterAudioControlNotification"},
+ {148, nullptr, "SendAudioControlPassthroughCommand"},
+ {149, nullptr, "SendAudioControlSetAbsoluteVolumeCommand"},
{256, nullptr, "IsManufacturingMode"},
{257, nullptr, "EmulateBluetoothCrash"},
{258, nullptr, "GetBleChannelMap"},
diff --git a/src/core/hle/service/btm/btm.cpp b/src/core/hle/service/btm/btm.cpp
index 3ab29036a..7aabacc19 100644
--- a/src/core/hle/service/btm/btm.cpp
+++ b/src/core/hle/service/btm/btm.cpp
@@ -7,11 +7,10 @@
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/k_event.h"
-#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/btm/btm.h"
+#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/service.h"
namespace Service::BTM {
@@ -19,9 +18,7 @@ namespace Service::BTM {
class IBtmUserCore final : public ServiceFramework<IBtmUserCore> {
public:
explicit IBtmUserCore(Core::System& system_)
- : ServiceFramework{system_, "IBtmUserCore"}, scan_event{system.Kernel()},
- connection_event{system.Kernel()}, service_discovery{system.Kernel()},
- config_event{system.Kernel()} {
+ : ServiceFramework{system_, "IBtmUserCore"}, service_context{system_, "IBtmUserCore"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IBtmUserCore::AcquireBleScanEvent, "AcquireBleScanEvent"},
@@ -60,15 +57,17 @@ public:
// clang-format on
RegisterHandlers(functions);
- Kernel::KAutoObject::Create(std::addressof(scan_event));
- Kernel::KAutoObject::Create(std::addressof(connection_event));
- Kernel::KAutoObject::Create(std::addressof(service_discovery));
- Kernel::KAutoObject::Create(std::addressof(config_event));
+ scan_event = service_context.CreateEvent("IBtmUserCore:ScanEvent");
+ connection_event = service_context.CreateEvent("IBtmUserCore:ConnectionEvent");
+ service_discovery_event = service_context.CreateEvent("IBtmUserCore:DiscoveryEvent");
+ config_event = service_context.CreateEvent("IBtmUserCore:ConfigEvent");
+ }
- scan_event.Initialize("IBtmUserCore:ScanEvent");
- connection_event.Initialize("IBtmUserCore:ConnectionEvent");
- service_discovery.Initialize("IBtmUserCore:Discovery");
- config_event.Initialize("IBtmUserCore:ConfigEvent");
+ ~IBtmUserCore() override {
+ service_context.CloseEvent(scan_event);
+ service_context.CloseEvent(connection_event);
+ service_context.CloseEvent(service_discovery_event);
+ service_context.CloseEvent(config_event);
}
private:
@@ -77,7 +76,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(scan_event.GetReadableEvent());
+ rb.PushCopyObjects(scan_event->GetReadableEvent());
}
void AcquireBleConnectionEvent(Kernel::HLERequestContext& ctx) {
@@ -85,7 +84,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(connection_event.GetReadableEvent());
+ rb.PushCopyObjects(connection_event->GetReadableEvent());
}
void AcquireBleServiceDiscoveryEvent(Kernel::HLERequestContext& ctx) {
@@ -93,7 +92,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(service_discovery.GetReadableEvent());
+ rb.PushCopyObjects(service_discovery_event->GetReadableEvent());
}
void AcquireBleMtuConfigEvent(Kernel::HLERequestContext& ctx) {
@@ -101,13 +100,15 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(config_event.GetReadableEvent());
+ rb.PushCopyObjects(config_event->GetReadableEvent());
}
- Kernel::KEvent scan_event;
- Kernel::KEvent connection_event;
- Kernel::KEvent service_discovery;
- Kernel::KEvent config_event;
+ KernelHelpers::ServiceContext service_context;
+
+ Kernel::KEvent* scan_event;
+ Kernel::KEvent* connection_event;
+ Kernel::KEvent* service_discovery_event;
+ Kernel::KEvent* config_event;
};
class BTM_USR final : public ServiceFramework<BTM_USR> {
diff --git a/src/core/hle/service/caps/caps.h b/src/core/hle/service/caps/caps.h
index 3c4290c88..b18adcb9d 100644
--- a/src/core/hle/service/caps/caps.h
+++ b/src/core/hle/service/caps/caps.h
@@ -4,7 +4,8 @@
#pragma once
-#include "core/hle/service/service.h"
+#include "common/common_funcs.h"
+#include "common/common_types.h"
namespace Core {
class System;
diff --git a/src/core/hle/service/caps/caps_ss.cpp b/src/core/hle/service/caps/caps_ss.cpp
index 2b5314691..33a976ddf 100644
--- a/src/core/hle/service/caps/caps_ss.cpp
+++ b/src/core/hle/service/caps/caps_ss.cpp
@@ -15,6 +15,7 @@ CAPS_SS::CAPS_SS(Core::System& system_) : ServiceFramework{system_, "caps:ss"} {
{204, nullptr, "SaveEditedScreenShotEx0"},
{206, nullptr, "Unknown206"},
{208, nullptr, "SaveScreenShotOfMovieEx1"},
+ {1000, nullptr, "Unknown1000"},
};
// clang-format on
diff --git a/src/core/hle/service/es/es.cpp b/src/core/hle/service/es/es.cpp
index 110c7cb1c..f6184acc9 100644
--- a/src/core/hle/service/es/es.cpp
+++ b/src/core/hle/service/es/es.cpp
@@ -55,6 +55,8 @@ public:
{36, nullptr, "DeleteAllInactiveELicenseRequiredPersonalizedTicket"},
{37, nullptr, "OwnTicket2"},
{38, nullptr, "OwnTicket3"},
+ {39, nullptr, "DeleteAllInactivePersonalizedTicket"},
+ {40, nullptr, "DeletePrepurchaseRecordByNintendoAccountId"},
{501, nullptr, "Unknown501"},
{502, nullptr, "Unknown502"},
{503, nullptr, "GetTitleKey"},
@@ -88,11 +90,15 @@ public:
{1503, nullptr, "Unknown1503"},
{1504, nullptr, "Unknown1504"},
{1505, nullptr, "Unknown1505"},
+ {1506, nullptr, "Unknown1506"},
{2000, nullptr, "Unknown2000"},
{2001, nullptr, "Unknown2001"},
+ {2002, nullptr, "Unknown2002"},
+ {2003, nullptr, "Unknown2003"},
{2100, nullptr, "Unknown2100"},
{2501, nullptr, "Unknown2501"},
{2502, nullptr, "Unknown2502"},
+ {2601, nullptr, "Unknown2601"},
{3001, nullptr, "Unknown3001"},
{3002, nullptr, "Unknown3002"},
};
diff --git a/src/core/hle/service/fgm/fgm.cpp b/src/core/hle/service/fgm/fgm.cpp
index 25c6c0194..d7a638f96 100644
--- a/src/core/hle/service/fgm/fgm.cpp
+++ b/src/core/hle/service/fgm/fgm.cpp
@@ -5,7 +5,6 @@
#include <memory>
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/fgm/fgm.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
diff --git a/src/core/hle/service/filesystem/fsp_ldr.cpp b/src/core/hle/service/filesystem/fsp_ldr.cpp
index 1f6c17ba5..f112ae9d0 100644
--- a/src/core/hle/service/filesystem/fsp_ldr.cpp
+++ b/src/core/hle/service/filesystem/fsp_ldr.cpp
@@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include "core/hle/service/filesystem/fsp_ldr.h"
-#include "core/hle/service/service.h"
namespace Service::FileSystem {
diff --git a/src/core/hle/service/filesystem/fsp_pr.cpp b/src/core/hle/service/filesystem/fsp_pr.cpp
index 00e4d1662..9b7f7d861 100644
--- a/src/core/hle/service/filesystem/fsp_pr.cpp
+++ b/src/core/hle/service/filesystem/fsp_pr.cpp
@@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include "core/hle/service/filesystem/fsp_pr.h"
-#include "core/hle/service/service.h"
namespace Service::FileSystem {
diff --git a/src/core/hle/service/friend/friend.cpp b/src/core/hle/service/friend/friend.cpp
index b58c152ce..68c9240ae 100644
--- a/src/core/hle/service/friend/friend.cpp
+++ b/src/core/hle/service/friend/friend.cpp
@@ -8,11 +8,10 @@
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/k_event.h"
-#include "core/hle/kernel/k_readable_event.h"
-#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/service/friend/errors.h"
#include "core/hle/service/friend/friend.h"
#include "core/hle/service/friend/friend_interface.h"
+#include "core/hle/service/kernel_helpers.h"
namespace Service::Friend {
@@ -184,9 +183,9 @@ private:
class INotificationService final : public ServiceFramework<INotificationService> {
public:
- explicit INotificationService(Common::UUID uuid_, Core::System& system_)
- : ServiceFramework{system_, "INotificationService"}, uuid{uuid_}, notification_event{
- system.Kernel()} {
+ explicit INotificationService(Core::System& system_, Common::UUID uuid_)
+ : ServiceFramework{system_, "INotificationService"}, uuid{uuid_},
+ service_context{system_, "INotificationService"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &INotificationService::GetEvent, "GetEvent"},
@@ -197,8 +196,11 @@ public:
RegisterHandlers(functions);
- Kernel::KAutoObject::Create(std::addressof(notification_event));
- notification_event.Initialize("INotificationService:NotifyEvent");
+ notification_event = service_context.CreateEvent("INotificationService:NotifyEvent");
+ }
+
+ ~INotificationService() override {
+ service_context.CloseEvent(notification_event);
}
private:
@@ -207,7 +209,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(notification_event.GetReadableEvent());
+ rb.PushCopyObjects(notification_event->GetReadableEvent());
}
void Clear(Kernel::HLERequestContext& ctx) {
@@ -272,8 +274,10 @@ private:
bool has_received_friend_request;
};
- Common::UUID uuid{Common::INVALID_UUID};
- Kernel::KEvent notification_event;
+ Common::UUID uuid;
+ KernelHelpers::ServiceContext service_context;
+
+ Kernel::KEvent* notification_event;
std::queue<SizedNotificationInfo> notifications;
States states{};
};
@@ -293,7 +297,7 @@ void Module::Interface::CreateNotificationService(Kernel::HLERequestContext& ctx
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
- rb.PushIpcInterface<INotificationService>(uuid, system);
+ rb.PushIpcInterface<INotificationService>(system, uuid);
}
Module::Interface::Interface(std::shared_ptr<Module> module_, Core::System& system_,
diff --git a/src/core/hle/service/glue/arp.cpp b/src/core/hle/service/glue/arp.cpp
index 5a3b54cc1..70cd63c6b 100644
--- a/src/core/hle/service/glue/arp.cpp
+++ b/src/core/hle/service/glue/arp.cpp
@@ -8,13 +8,11 @@
#include "core/core.h"
#include "core/file_sys/control_metadata.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/glue/arp.h"
#include "core/hle/service/glue/errors.h"
#include "core/hle/service/glue/glue_manager.h"
-#include "core/hle/service/service.h"
namespace Service::Glue {
diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h
index 4fcc6f93a..9ee146caf 100644
--- a/src/core/hle/service/hid/controllers/npad.h
+++ b/src/core/hle/service/hid/controllers/npad.h
@@ -507,6 +507,7 @@ private:
LarkNesRight = 18,
Lucia = 19,
Verification = 20,
+ Lagon = 21,
};
struct NPadEntry {
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index a1707a72a..043320d50 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -8,12 +8,9 @@
#include "common/settings.h"
#include "core/core.h"
#include "core/core_timing.h"
-#include "core/core_timing_util.h"
#include "core/frontend/emu_window.h"
#include "core/frontend/input.h"
-#include "core/hardware_properties.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/k_client_port.h"
#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/kernel/k_shared_memory.h"
#include "core/hle/kernel/k_transfer_memory.h"
@@ -23,7 +20,6 @@
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/hid/irs.h"
#include "core/hle/service/hid/xcd.h"
-#include "core/hle/service/service.h"
#include "core/memory.h"
#include "core/hle/service/hid/controllers/console_sixaxis.h"
@@ -106,7 +102,7 @@ void IAppletResource::DeactivateController(HidController controller) {
controllers[static_cast<size_t>(controller)]->DeactivateController();
}
-IAppletResource ::~IAppletResource() {
+IAppletResource::~IAppletResource() {
system.CoreTiming().UnscheduleEvent(pad_update_event, 0);
system.CoreTiming().UnscheduleEvent(motion_update_event, 0);
}
@@ -239,6 +235,12 @@ Hid::Hid(Core::System& system_)
{81, &Hid::ResetGyroscopeZeroDriftMode, "ResetGyroscopeZeroDriftMode"},
{82, &Hid::IsSixAxisSensorAtRest, "IsSixAxisSensorAtRest"},
{83, &Hid::IsFirmwareUpdateAvailableForSixAxisSensor, "IsFirmwareUpdateAvailableForSixAxisSensor"},
+ {84, nullptr, "EnableSixAxisSensorUnalteredPassthrough"},
+ {85, nullptr, "IsSixAxisSensorUnalteredPassthroughEnabled"},
+ {86, nullptr, "StoreSixAxisSensorCalibrationParameter"},
+ {87, nullptr, "LoadSixAxisSensorCalibrationParameter"},
+ {88, nullptr, "GetSixAxisSensorIcInformation"},
+ {89, nullptr, "ResetIsSixAxisSensorDeviceNewlyAssigned"},
{91, &Hid::ActivateGesture, "ActivateGesture"},
{100, &Hid::SetSupportedNpadStyleSet, "SetSupportedNpadStyleSet"},
{101, &Hid::GetSupportedNpadStyleSet, "GetSupportedNpadStyleSet"},
@@ -1656,6 +1658,9 @@ public:
{12, nullptr, "UnsetTouchScreenAutoPilotState"},
{13, nullptr, "GetTouchScreenConfiguration"},
{14, nullptr, "ProcessTouchScreenAutoTune"},
+ {15, nullptr, "ForceStopTouchScreenManagement"},
+ {16, nullptr, "ForceRestartTouchScreenManagement"},
+ {17, nullptr, "IsTouchScreenManaged"},
{20, nullptr, "DeactivateMouse"},
{21, nullptr, "SetMouseAutoPilotState"},
{22, nullptr, "UnsetMouseAutoPilotState"},
diff --git a/src/core/hle/service/lbl/lbl.cpp b/src/core/hle/service/lbl/lbl.cpp
index 24890c830..5c8ae029c 100644
--- a/src/core/hle/service/lbl/lbl.cpp
+++ b/src/core/hle/service/lbl/lbl.cpp
@@ -2,11 +2,11 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <cmath>
#include <memory>
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/lbl/lbl.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
diff --git a/src/core/hle/service/mii/mii.cpp b/src/core/hle/service/mii/mii.cpp
index 9d863486a..0b907824d 100644
--- a/src/core/hle/service/mii/mii.cpp
+++ b/src/core/hle/service/mii/mii.cpp
@@ -6,7 +6,6 @@
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/mii/mii.h"
#include "core/hle/service/mii/mii_manager.h"
#include "core/hle/service/service.h"
diff --git a/src/core/hle/service/nfc/nfc.cpp b/src/core/hle/service/nfc/nfc.cpp
index b014ea826..f77037842 100644
--- a/src/core/hle/service/nfc/nfc.cpp
+++ b/src/core/hle/service/nfc/nfc.cpp
@@ -7,7 +7,6 @@
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/nfc/nfc.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
diff --git a/src/core/hle/service/nfp/nfp.cpp b/src/core/hle/service/nfp/nfp.cpp
index 5f1ca029d..6791f20a5 100644
--- a/src/core/hle/service/nfp/nfp.cpp
+++ b/src/core/hle/service/nfp/nfp.cpp
@@ -8,9 +8,8 @@
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/k_readable_event.h"
+#include "core/hle/kernel/k_event.h"
#include "core/hle/kernel/k_thread.h"
-#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/lock.h"
#include "core/hle/service/nfp/nfp.h"
@@ -23,18 +22,21 @@ constexpr ResultCode ERR_NO_APPLICATION_AREA(ErrorModule::NFP, 152);
Module::Interface::Interface(std::shared_ptr<Module> module_, Core::System& system_,
const char* name)
- : ServiceFramework{system_, name}, nfc_tag_load{system.Kernel()}, module{std::move(module_)} {
- Kernel::KAutoObject::Create(std::addressof(nfc_tag_load));
- nfc_tag_load.Initialize("IUser:NFCTagDetected");
+ : ServiceFramework{system_, name}, module{std::move(module_)}, service_context{system_,
+ "NFP::IUser"} {
+ nfc_tag_load = service_context.CreateEvent("NFP::IUser:NFCTagDetected");
}
-Module::Interface::~Interface() = default;
+Module::Interface::~Interface() {
+ service_context.CloseEvent(nfc_tag_load);
+}
class IUser final : public ServiceFramework<IUser> {
public:
- explicit IUser(Module::Interface& nfp_interface_, Core::System& system_)
+ explicit IUser(Module::Interface& nfp_interface_, Core::System& system_,
+ KernelHelpers::ServiceContext& service_context_)
: ServiceFramework{system_, "NFP::IUser"}, nfp_interface{nfp_interface_},
- deactivate_event{system.Kernel()}, availability_change_event{system.Kernel()} {
+ service_context{service_context_} {
static const FunctionInfo functions[] = {
{0, &IUser::Initialize, "Initialize"},
{1, &IUser::Finalize, "Finalize"},
@@ -64,11 +66,14 @@ public:
};
RegisterHandlers(functions);
- Kernel::KAutoObject::Create(std::addressof(deactivate_event));
- Kernel::KAutoObject::Create(std::addressof(availability_change_event));
+ deactivate_event = service_context.CreateEvent("NFP::IUser:DeactivateEvent");
+ availability_change_event =
+ service_context.CreateEvent("NFP::IUser:AvailabilityChangeEvent");
+ }
- deactivate_event.Initialize("IUser:DeactivateEvent");
- availability_change_event.Initialize("IUser:AvailabilityChangeEvent");
+ ~IUser() override {
+ service_context.CloseEvent(deactivate_event);
+ service_context.CloseEvent(availability_change_event);
}
private:
@@ -166,7 +171,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(deactivate_event.GetReadableEvent());
+ rb.PushCopyObjects(deactivate_event->GetReadableEvent());
}
void StopDetection(Kernel::HLERequestContext& ctx) {
@@ -175,7 +180,7 @@ private:
switch (device_state) {
case DeviceState::TagFound:
case DeviceState::TagNearby:
- deactivate_event.GetWritableEvent().Signal();
+ deactivate_event->GetWritableEvent().Signal();
device_state = DeviceState::Initialized;
break;
case DeviceState::SearchingForTag:
@@ -264,7 +269,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(availability_change_event.GetReadableEvent());
+ rb.PushCopyObjects(availability_change_event->GetReadableEvent());
}
void GetRegisterInfo(Kernel::HLERequestContext& ctx) {
@@ -313,14 +318,16 @@ private:
rb.PushRaw<u32>(0); // This is from the GetCommonInfo stub
}
+ Module::Interface& nfp_interface;
+ KernelHelpers::ServiceContext& service_context;
+
bool has_attached_handle{};
const u64 device_handle{0}; // Npad device 1
const u32 npad_id{0}; // Player 1 controller
State state{State::NonInitialized};
DeviceState device_state{DeviceState::Initialized};
- Module::Interface& nfp_interface;
- Kernel::KEvent deactivate_event;
- Kernel::KEvent availability_change_event;
+ Kernel::KEvent* deactivate_event;
+ Kernel::KEvent* availability_change_event;
};
void Module::Interface::CreateUserInterface(Kernel::HLERequestContext& ctx) {
@@ -328,7 +335,7 @@ void Module::Interface::CreateUserInterface(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
- rb.PushIpcInterface<IUser>(*this, system);
+ rb.PushIpcInterface<IUser>(*this, system, service_context);
}
bool Module::Interface::LoadAmiibo(const std::vector<u8>& buffer) {
@@ -338,12 +345,12 @@ bool Module::Interface::LoadAmiibo(const std::vector<u8>& buffer) {
}
std::memcpy(&amiibo, buffer.data(), sizeof(amiibo));
- nfc_tag_load.GetWritableEvent().Signal();
+ nfc_tag_load->GetWritableEvent().Signal();
return true;
}
Kernel::KReadableEvent& Module::Interface::GetNFCEvent() {
- return nfc_tag_load.GetReadableEvent();
+ return nfc_tag_load->GetReadableEvent();
}
const Module::Interface::AmiiboFile& Module::Interface::GetAmiiboBuffer() const {
diff --git a/src/core/hle/service/nfp/nfp.h b/src/core/hle/service/nfp/nfp.h
index 5e4e49bc6..95c127efb 100644
--- a/src/core/hle/service/nfp/nfp.h
+++ b/src/core/hle/service/nfp/nfp.h
@@ -7,7 +7,7 @@
#include <array>
#include <vector>
-#include "core/hle/kernel/k_event.h"
+#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/service.h"
namespace Kernel {
@@ -42,12 +42,13 @@ public:
Kernel::KReadableEvent& GetNFCEvent();
const AmiiboFile& GetAmiiboBuffer() const;
- private:
- Kernel::KEvent nfc_tag_load;
- AmiiboFile amiibo{};
-
protected:
std::shared_ptr<Module> module;
+
+ private:
+ KernelHelpers::ServiceContext service_context;
+ Kernel::KEvent* nfc_tag_load;
+ AmiiboFile amiibo{};
};
};
diff --git a/src/core/hle/service/nifm/nifm.cpp b/src/core/hle/service/nifm/nifm.cpp
index 9decb9290..f13dc8b0d 100644
--- a/src/core/hle/service/nifm/nifm.cpp
+++ b/src/core/hle/service/nifm/nifm.cpp
@@ -6,10 +6,21 @@
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/k_event.h"
-#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/kernel/kernel.h"
+#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/nifm/nifm.h"
#include "core/hle/service/service.h"
+
+namespace {
+
+// Avoids name conflict with Windows' CreateEvent macro.
+[[nodiscard]] Kernel::KEvent* CreateKEvent(Service::KernelHelpers::ServiceContext& service_context,
+ std::string&& name) {
+ return service_context.CreateEvent(std::move(name));
+}
+
+} // Anonymous namespace
+
#include "core/network/network.h"
#include "core/network/network_interface.h"
@@ -129,7 +140,7 @@ public:
class IRequest final : public ServiceFramework<IRequest> {
public:
explicit IRequest(Core::System& system_)
- : ServiceFramework{system_, "IRequest"}, event1{system.Kernel()}, event2{system.Kernel()} {
+ : ServiceFramework{system_, "IRequest"}, service_context{system_, "IRequest"} {
static const FunctionInfo functions[] = {
{0, &IRequest::GetRequestState, "GetRequestState"},
{1, &IRequest::GetResult, "GetResult"},
@@ -159,11 +170,13 @@ public:
};
RegisterHandlers(functions);
- Kernel::KAutoObject::Create(std::addressof(event1));
- Kernel::KAutoObject::Create(std::addressof(event2));
+ event1 = CreateKEvent(service_context, "IRequest:Event1");
+ event2 = CreateKEvent(service_context, "IRequest:Event2");
+ }
- event1.Initialize("IRequest:Event1");
- event2.Initialize("IRequest:Event2");
+ ~IRequest() override {
+ service_context.CloseEvent(event1);
+ service_context.CloseEvent(event2);
}
private:
@@ -199,7 +212,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 2};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(event1.GetReadableEvent(), event2.GetReadableEvent());
+ rb.PushCopyObjects(event1->GetReadableEvent(), event2->GetReadableEvent());
}
void Cancel(Kernel::HLERequestContext& ctx) {
@@ -230,7 +243,10 @@ private:
rb.Push<u32>(0);
}
- Kernel::KEvent event1, event2;
+ KernelHelpers::ServiceContext service_context;
+
+ Kernel::KEvent* event1;
+ Kernel::KEvent* event2;
};
class INetworkProfile final : public ServiceFramework<INetworkProfile> {
diff --git a/src/core/hle/service/nim/nim.cpp b/src/core/hle/service/nim/nim.cpp
index 7447cc38f..30fb060b8 100644
--- a/src/core/hle/service/nim/nim.cpp
+++ b/src/core/hle/service/nim/nim.cpp
@@ -7,9 +7,8 @@
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/k_event.h"
-#include "core/hle/kernel/k_readable_event.h"
-#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/kernel.h"
+#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/nim/nim.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
@@ -301,7 +300,7 @@ class IEnsureNetworkClockAvailabilityService final
public:
explicit IEnsureNetworkClockAvailabilityService(Core::System& system_)
: ServiceFramework{system_, "IEnsureNetworkClockAvailabilityService"},
- finished_event{system.Kernel()} {
+ service_context{system_, "IEnsureNetworkClockAvailabilityService"} {
static const FunctionInfo functions[] = {
{0, &IEnsureNetworkClockAvailabilityService::StartTask, "StartTask"},
{1, &IEnsureNetworkClockAvailabilityService::GetFinishNotificationEvent,
@@ -313,17 +312,19 @@ public:
};
RegisterHandlers(functions);
- Kernel::KAutoObject::Create(std::addressof(finished_event));
- finished_event.Initialize("IEnsureNetworkClockAvailabilityService:FinishEvent");
+ finished_event =
+ service_context.CreateEvent("IEnsureNetworkClockAvailabilityService:FinishEvent");
}
-private:
- Kernel::KEvent finished_event;
+ ~IEnsureNetworkClockAvailabilityService() override {
+ service_context.CloseEvent(finished_event);
+ }
+private:
void StartTask(Kernel::HLERequestContext& ctx) {
// No need to connect to the internet, just finish the task straight away.
LOG_DEBUG(Service_NIM, "called");
- finished_event.GetWritableEvent().Signal();
+ finished_event->GetWritableEvent().Signal();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
@@ -333,7 +334,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(finished_event.GetReadableEvent());
+ rb.PushCopyObjects(finished_event->GetReadableEvent());
}
void GetResult(Kernel::HLERequestContext& ctx) {
@@ -345,7 +346,7 @@ private:
void Cancel(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NIM, "called");
- finished_event.GetWritableEvent().Clear();
+ finished_event->GetWritableEvent().Clear();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
@@ -368,6 +369,10 @@ private:
rb.Push(ResultSuccess);
rb.PushRaw<s64>(server_time);
}
+
+ KernelHelpers::ServiceContext service_context;
+
+ Kernel::KEvent* finished_event;
};
class NTC final : public ServiceFramework<NTC> {
diff --git a/src/core/hle/service/npns/npns.cpp b/src/core/hle/service/npns/npns.cpp
index e4c703da4..32533cd94 100644
--- a/src/core/hle/service/npns/npns.cpp
+++ b/src/core/hle/service/npns/npns.cpp
@@ -31,6 +31,7 @@ public:
{24, nullptr, "DestroyTokenWithApplicationId"},
{25, nullptr, "QueryIsTokenValid"},
{26, nullptr, "ListenToMyApplicationId"},
+ {27, nullptr, "DestroyTokenAll"},
{31, nullptr, "UploadTokenToBaaS"},
{32, nullptr, "DestroyTokenForBaaS"},
{33, nullptr, "CreateTokenForBaaS"},
diff --git a/src/core/hle/service/ns/ns.cpp b/src/core/hle/service/ns/ns.cpp
index 8ce1f3296..931b48f72 100644
--- a/src/core/hle/service/ns/ns.cpp
+++ b/src/core/hle/service/ns/ns.cpp
@@ -9,7 +9,6 @@
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/vfs.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/ns/errors.h"
#include "core/hle/service/ns/language.h"
#include "core/hle/service/ns/ns.h"
diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
index a33e47d0b..4ee8c5733 100644
--- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
@@ -16,7 +16,7 @@ namespace Service::Nvidia::Devices {
nvdisp_disp0::nvdisp_disp0(Core::System& system_, std::shared_ptr<nvmap> nvmap_dev_)
: nvdevice{system_}, nvmap_dev{std::move(nvmap_dev_)} {}
-nvdisp_disp0 ::~nvdisp_disp0() = default;
+nvdisp_disp0::~nvdisp_disp0() = default;
NvResult nvdisp_disp0::Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
std::vector<u8>& output) {
@@ -48,8 +48,9 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3
addr, offset, width, height, stride, format);
const auto pixel_format = static_cast<Tegra::FramebufferConfig::PixelFormat>(format);
- const Tegra::FramebufferConfig framebuffer{addr, offset, width, height,
- stride, pixel_format, transform, crop_rect};
+ const auto transform_flags = static_cast<Tegra::FramebufferConfig::TransformFlags>(transform);
+ const Tegra::FramebufferConfig framebuffer{addr, offset, width, height,
+ stride, pixel_format, transform_flags, crop_rect};
system.GetPerfStats().EndSystemFrame();
system.GPU().SwapBuffers(&framebuffer);
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp
index 775e76330..f9b82b504 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp
@@ -92,6 +92,7 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
if (syncpoint_manager.IsSyncpointExpired(params.syncpt_id, params.threshold)) {
params.value = syncpoint_manager.GetSyncpointMin(params.syncpt_id);
std::memcpy(output.data(), &params, sizeof(params));
+ events_interface.failed[event_id] = false;
return NvResult::Success;
}
@@ -99,6 +100,7 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
syncpoint_manager.IsSyncpointExpired(params.syncpt_id, params.threshold)) {
params.value = new_value;
std::memcpy(output.data(), &params, sizeof(params));
+ events_interface.failed[event_id] = false;
return NvResult::Success;
}
@@ -111,13 +113,13 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
event.event->GetWritableEvent().Signal();
return NvResult::Success;
}
- auto lock = gpu.LockSync();
const u32 current_syncpoint_value = event.fence.value;
const s32 diff = current_syncpoint_value - params.threshold;
if (diff >= 0) {
event.event->GetWritableEvent().Signal();
params.value = current_syncpoint_value;
std::memcpy(output.data(), &params, sizeof(params));
+ events_interface.failed[event_id] = false;
return NvResult::Success;
}
const u32 target_value = current_syncpoint_value - diff;
@@ -132,23 +134,34 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
}
EventState status = events_interface.status[event_id];
- if (event_id < MaxNvEvents || status == EventState::Free || status == EventState::Registered) {
- events_interface.SetEventStatus(event_id, EventState::Waiting);
- events_interface.assigned_syncpt[event_id] = params.syncpt_id;
- events_interface.assigned_value[event_id] = target_value;
- if (is_async) {
- params.value = params.syncpt_id << 4;
- } else {
- params.value = ((params.syncpt_id & 0xfff) << 16) | 0x10000000;
+ const bool bad_parameter = status != EventState::Free && status != EventState::Registered;
+ if (bad_parameter) {
+ std::memcpy(output.data(), &params, sizeof(params));
+ return NvResult::BadParameter;
+ }
+ events_interface.SetEventStatus(event_id, EventState::Waiting);
+ events_interface.assigned_syncpt[event_id] = params.syncpt_id;
+ events_interface.assigned_value[event_id] = target_value;
+ if (is_async) {
+ params.value = params.syncpt_id << 4;
+ } else {
+ params.value = ((params.syncpt_id & 0xfff) << 16) | 0x10000000;
+ }
+ params.value |= event_id;
+ event.event->GetWritableEvent().Clear();
+ if (events_interface.failed[event_id]) {
+ {
+ auto lk = system.StallCPU();
+ gpu.WaitFence(params.syncpt_id, target_value);
+ system.UnstallCPU();
}
- params.value |= event_id;
- event.event->GetWritableEvent().Clear();
- gpu.RegisterSyncptInterrupt(params.syncpt_id, target_value);
std::memcpy(output.data(), &params, sizeof(params));
- return NvResult::Timeout;
+ events_interface.failed[event_id] = false;
+ return NvResult::Success;
}
+ gpu.RegisterSyncptInterrupt(params.syncpt_id, target_value);
std::memcpy(output.data(), &params, sizeof(params));
- return NvResult::BadParameter;
+ return NvResult::Timeout;
}
NvResult nvhost_ctrl::IocCtrlEventRegister(const std::vector<u8>& input, std::vector<u8>& output) {
@@ -201,6 +214,7 @@ NvResult nvhost_ctrl::IocCtrlClearEventWait(const std::vector<u8>& input, std::v
if (events_interface.status[event_id] == EventState::Waiting) {
events_interface.LiberateEvent(event_id);
}
+ events_interface.failed[event_id] = true;
syncpoint_manager.RefreshSyncpoint(events_interface.events[event_id].fence.id);
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp
index c0a380088..54ac105d5 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp
@@ -13,6 +13,14 @@
#include "video_core/memory_manager.h"
namespace Service::Nvidia::Devices {
+namespace {
+Tegra::CommandHeader BuildFenceAction(Tegra::GPU::FenceOperation op, u32 syncpoint_id) {
+ Tegra::GPU::FenceAction result{};
+ result.op.Assign(op);
+ result.syncpoint_id.Assign(syncpoint_id);
+ return {result.raw};
+}
+} // namespace
nvhost_gpu::nvhost_gpu(Core::System& system_, std::shared_ptr<nvmap> nvmap_dev_,
SyncpointManager& syncpoint_manager_)
@@ -187,7 +195,7 @@ static std::vector<Tegra::CommandHeader> BuildWaitCommandList(Fence fence) {
{fence.value},
Tegra::BuildCommandHeader(Tegra::BufferMethods::FenceAction, 1,
Tegra::SubmissionMode::Increasing),
- Tegra::GPU::FenceAction::Build(Tegra::GPU::FenceOperation::Acquire, fence.id),
+ BuildFenceAction(Tegra::GPU::FenceOperation::Acquire, fence.id),
};
}
@@ -200,8 +208,7 @@ static std::vector<Tegra::CommandHeader> BuildIncrementCommandList(Fence fence,
for (u32 count = 0; count < add_increment; ++count) {
result.emplace_back(Tegra::BuildCommandHeader(Tegra::BufferMethods::FenceAction, 1,
Tegra::SubmissionMode::Increasing));
- result.emplace_back(
- Tegra::GPU::FenceAction::Build(Tegra::GPU::FenceOperation::Increment, fence.id));
+ result.emplace_back(BuildFenceAction(Tegra::GPU::FenceOperation::Increment, fence.id));
}
return result;
diff --git a/src/core/hle/service/nvdrv/nvdrv.h b/src/core/hle/service/nvdrv/nvdrv.h
index e2a1dde5b..a5af5b785 100644
--- a/src/core/hle/service/nvdrv/nvdrv.h
+++ b/src/core/hle/service/nvdrv/nvdrv.h
@@ -49,6 +49,8 @@ struct EventInterface {
std::array<EventState, MaxNvEvents> status{};
// Tells if an NVEvent is registered or not
std::array<bool, MaxNvEvents> registered{};
+ // Tells the NVEvent that it has failed.
+ std::array<bool, MaxNvEvents> failed{};
// When an NVEvent is waiting on GPU interrupt, this is the sync_point
// associated with it.
std::array<u32, MaxNvEvents> assigned_syncpt{};
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp
index 3ead813b0..a22811ec1 100644
--- a/src/core/hle/service/nvflinger/nvflinger.cpp
+++ b/src/core/hle/service/nvflinger/nvflinger.cpp
@@ -13,28 +13,20 @@
#include "common/thread.h"
#include "core/core.h"
#include "core/core_timing.h"
-#include "core/core_timing_util.h"
-#include "core/hardware_properties.h"
#include "core/hle/kernel/k_readable_event.h"
-#include "core/hle/kernel/kernel.h"
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
#include "core/hle/service/nvflinger/nvflinger.h"
#include "core/hle/service/vi/display/vi_display.h"
#include "core/hle/service/vi/layer/vi_layer.h"
-#include "core/perf_stats.h"
-#include "video_core/renderer_base.h"
+#include "video_core/gpu.h"
namespace Service::NVFlinger {
constexpr auto frame_ns = std::chrono::nanoseconds{1000000000 / 60};
-void NVFlinger::VSyncThread(NVFlinger& nv_flinger) {
- nv_flinger.SplitVSync();
-}
-
-void NVFlinger::SplitVSync() {
+void NVFlinger::SplitVSync(std::stop_token stop_token) {
system.RegisterHostThread();
std::string name = "yuzu:VSyncThread";
MicroProfileOnThreadCreate(name.c_str());
@@ -45,7 +37,7 @@ void NVFlinger::SplitVSync() {
Common::SetCurrentThreadName(name.c_str());
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
s64 delay = 0;
- while (is_running) {
+ while (!stop_token.stop_requested()) {
guard->lock();
const s64 time_start = system.CoreTiming().GetGlobalTimeNs().count();
Compose();
@@ -55,7 +47,7 @@ void NVFlinger::SplitVSync() {
const s64 next_time = std::max<s64>(0, ticks - time_passed - delay);
guard->unlock();
if (next_time > 0) {
- wait_event->WaitFor(std::chrono::nanoseconds{next_time});
+ std::this_thread::sleep_for(std::chrono::nanoseconds{next_time});
}
delay = (system.CoreTiming().GetGlobalTimeNs().count() - time_end) - next_time;
}
@@ -84,9 +76,7 @@ NVFlinger::NVFlinger(Core::System& system_)
});
if (system.IsMulticore()) {
- is_running = true;
- wait_event = std::make_unique<Common::Event>();
- vsync_thread = std::make_unique<std::thread>(VSyncThread, std::ref(*this));
+ vsync_thread = std::jthread([this](std::stop_token token) { SplitVSync(token); });
} else {
system.CoreTiming().ScheduleEvent(frame_ns, composition_event);
}
@@ -96,14 +86,7 @@ NVFlinger::~NVFlinger() {
for (auto& buffer_queue : buffer_queues) {
buffer_queue->Disconnect();
}
-
- if (system.IsMulticore()) {
- is_running = false;
- wait_event->Set();
- vsync_thread->join();
- vsync_thread.reset();
- wait_event.reset();
- } else {
+ if (!system.IsMulticore()) {
system.CoreTiming().UnscheduleEvent(composition_event, 0);
}
}
diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h
index 6d84cafb4..7935cf773 100644
--- a/src/core/hle/service/nvflinger/nvflinger.h
+++ b/src/core/hle/service/nvflinger/nvflinger.h
@@ -4,13 +4,10 @@
#pragma once
-#include <atomic>
#include <list>
#include <memory>
#include <mutex>
#include <optional>
-#include <string>
-#include <string_view>
#include <thread>
#include <vector>
@@ -109,9 +106,7 @@ private:
/// Creates a layer with the specified layer ID in the desired display.
void CreateLayerAtId(VI::Display& display, u64 layer_id);
- static void VSyncThread(NVFlinger& nv_flinger);
-
- void SplitVSync();
+ void SplitVSync(std::stop_token stop_token);
std::shared_ptr<Nvidia::Module> nvdrv;
@@ -133,9 +128,7 @@ private:
Core::System& system;
- std::unique_ptr<std::thread> vsync_thread;
- std::unique_ptr<Common::Event> wait_event;
- std::atomic<bool> is_running{};
+ std::jthread vsync_thread;
KernelHelpers::ServiceContext service_context;
};
diff --git a/src/core/hle/service/olsc/olsc.cpp b/src/core/hle/service/olsc/olsc.cpp
index 3bbe1bfe2..39a8031a5 100644
--- a/src/core/hle/service/olsc/olsc.cpp
+++ b/src/core/hle/service/olsc/olsc.cpp
@@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/olsc/olsc.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
diff --git a/src/core/hle/service/ptm/psm.cpp b/src/core/hle/service/ptm/psm.cpp
index d9897c5c5..22ff5269c 100644
--- a/src/core/hle/service/ptm/psm.cpp
+++ b/src/core/hle/service/ptm/psm.cpp
@@ -8,9 +8,8 @@
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/k_event.h"
-#include "core/hle/kernel/k_readable_event.h"
-#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/kernel.h"
+#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/ptm/psm.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
@@ -20,7 +19,7 @@ namespace Service::PSM {
class IPsmSession final : public ServiceFramework<IPsmSession> {
public:
explicit IPsmSession(Core::System& system_)
- : ServiceFramework{system_, "IPsmSession"}, state_change_event{system.Kernel()} {
+ : ServiceFramework{system_, "IPsmSession"}, service_context{system_, "IPsmSession"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IPsmSession::BindStateChangeEvent, "BindStateChangeEvent"},
@@ -33,27 +32,28 @@ public:
RegisterHandlers(functions);
- Kernel::KAutoObject::Create(std::addressof(state_change_event));
- state_change_event.Initialize("IPsmSession::state_change_event");
+ state_change_event = service_context.CreateEvent("IPsmSession::state_change_event");
}
- ~IPsmSession() override = default;
+ ~IPsmSession() override {
+ service_context.CloseEvent(state_change_event);
+ }
void SignalChargerTypeChanged() {
if (should_signal && should_signal_charger_type) {
- state_change_event.GetWritableEvent().Signal();
+ state_change_event->GetWritableEvent().Signal();
}
}
void SignalPowerSupplyChanged() {
if (should_signal && should_signal_power_supply) {
- state_change_event.GetWritableEvent().Signal();
+ state_change_event->GetWritableEvent().Signal();
}
}
void SignalBatteryVoltageStateChanged() {
if (should_signal && should_signal_battery_voltage) {
- state_change_event.GetWritableEvent().Signal();
+ state_change_event->GetWritableEvent().Signal();
}
}
@@ -65,7 +65,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
- rb.PushCopyObjects(state_change_event.GetReadableEvent());
+ rb.PushCopyObjects(state_change_event->GetReadableEvent());
}
void UnbindStateChangeEvent(Kernel::HLERequestContext& ctx) {
@@ -110,11 +110,13 @@ private:
rb.Push(ResultSuccess);
}
+ KernelHelpers::ServiceContext service_context;
+
bool should_signal_charger_type{};
bool should_signal_power_supply{};
bool should_signal_battery_voltage{};
bool should_signal{};
- Kernel::KEvent state_change_event;
+ Kernel::KEvent* state_change_event;
};
class PSM final : public ServiceFramework<PSM> {
diff --git a/src/core/hle/service/set/set_sys.cpp b/src/core/hle/service/set/set_sys.cpp
index 8299c6b68..286578b17 100644
--- a/src/core/hle/service/set/set_sys.cpp
+++ b/src/core/hle/service/set/set_sys.cpp
@@ -7,7 +7,6 @@
#include "core/file_sys/errors.h"
#include "core/file_sys/system_archive/system_version.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/k_client_port.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/set/set_sys.h"
diff --git a/src/core/hle/service/sockets/bsd.cpp b/src/core/hle/service/sockets/bsd.cpp
index 7d85ecb6a..b9e765f1d 100644
--- a/src/core/hle/service/sockets/bsd.cpp
+++ b/src/core/hle/service/sockets/bsd.cpp
@@ -415,6 +415,18 @@ void BSD::Write(Kernel::HLERequestContext& ctx) {
});
}
+void BSD::Read(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const s32 fd = rp.Pop<s32>();
+
+ LOG_WARNING(Service, "(STUBBED) called. fd={} len={}", fd, ctx.GetWriteBufferSize());
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(ResultSuccess);
+ rb.Push<u32>(0); // ret
+ rb.Push<u32>(0); // bsd errno
+}
+
void BSD::Close(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
@@ -855,7 +867,7 @@ BSD::BSD(Core::System& system_, const char* name) : ServiceFramework{system_, na
{22, &BSD::Shutdown, "Shutdown"},
{23, nullptr, "ShutdownAllSockets"},
{24, &BSD::Write, "Write"},
- {25, nullptr, "Read"},
+ {25, &BSD::Read, "Read"},
{26, &BSD::Close, "Close"},
{27, nullptr, "DuplicateSocket"},
{28, nullptr, "GetResourceStatistics"},
diff --git a/src/core/hle/service/sockets/bsd.h b/src/core/hle/service/sockets/bsd.h
index 1d2df9c61..a387e50df 100644
--- a/src/core/hle/service/sockets/bsd.h
+++ b/src/core/hle/service/sockets/bsd.h
@@ -5,11 +5,9 @@
#pragma once
#include <memory>
-#include <string_view>
#include <vector>
#include "common/common_types.h"
-#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sockets/sockets.h"
@@ -135,6 +133,7 @@ private:
void Send(Kernel::HLERequestContext& ctx);
void SendTo(Kernel::HLERequestContext& ctx);
void Write(Kernel::HLERequestContext& ctx);
+ void Read(Kernel::HLERequestContext& ctx);
void Close(Kernel::HLERequestContext& ctx);
void EventFd(Kernel::HLERequestContext& ctx);
diff --git a/src/core/hle/service/sockets/sfdnsres.h b/src/core/hle/service/sockets/sfdnsres.h
index faa6b7d0d..5d3b4dc2d 100644
--- a/src/core/hle/service/sockets/sfdnsres.h
+++ b/src/core/hle/service/sockets/sfdnsres.h
@@ -4,7 +4,6 @@
#pragma once
-#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/service.h"
namespace Core {
diff --git a/src/core/hle/service/sockets/sockets.h b/src/core/hle/service/sockets/sockets.h
index 5a65ed2a9..02dbbae40 100644
--- a/src/core/hle/service/sockets/sockets.h
+++ b/src/core/hle/service/sockets/sockets.h
@@ -4,13 +4,17 @@
#pragma once
+#include "common/common_funcs.h"
#include "common/common_types.h"
-#include "core/hle/service/service.h"
namespace Core {
class System;
}
+namespace Service::SM {
+class ServiceManager;
+}
+
namespace Service::Sockets {
enum class Errno : u32 {
diff --git a/src/core/hle/service/spl/spl_module.cpp b/src/core/hle/service/spl/spl_module.cpp
index 918633af5..ed4c06260 100644
--- a/src/core/hle/service/spl/spl_module.cpp
+++ b/src/core/hle/service/spl/spl_module.cpp
@@ -3,10 +3,8 @@
// Refer to the license.txt file included.
#include <algorithm>
-#include <chrono>
#include <cstdlib>
#include <ctime>
-#include <functional>
#include <vector>
#include "common/logging/log.h"
#include "common/settings.h"
diff --git a/src/core/hle/service/ssl/ssl.cpp b/src/core/hle/service/ssl/ssl.cpp
index 921f4d776..a81a595ea 100644
--- a/src/core/hle/service/ssl/ssl.cpp
+++ b/src/core/hle/service/ssl/ssl.cpp
@@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
#include "core/hle/service/ssl/ssl.h"
diff --git a/src/core/hle/service/time/standard_user_system_clock_core.cpp b/src/core/hle/service/time/standard_user_system_clock_core.cpp
index ef79ab917..e94220a44 100644
--- a/src/core/hle/service/time/standard_user_system_clock_core.cpp
+++ b/src/core/hle/service/time/standard_user_system_clock_core.cpp
@@ -4,6 +4,7 @@
#include "common/assert.h"
#include "core/core.h"
+#include "core/hle/kernel/k_event.h"
#include "core/hle/service/time/standard_local_system_clock_core.h"
#include "core/hle/service/time/standard_network_system_clock_core.h"
#include "core/hle/service/time/standard_user_system_clock_core.h"
@@ -16,10 +17,15 @@ StandardUserSystemClockCore::StandardUserSystemClockCore(
: SystemClockCore(local_system_clock_core_.GetSteadyClockCore()),
local_system_clock_core{local_system_clock_core_},
network_system_clock_core{network_system_clock_core_},
- auto_correction_time{SteadyClockTimePoint::GetRandom()}, auto_correction_event{
- system_.Kernel()} {
- Kernel::KAutoObject::Create(std::addressof(auto_correction_event));
- auto_correction_event.Initialize("StandardUserSystemClockCore:AutoCorrectionEvent");
+ auto_correction_time{SteadyClockTimePoint::GetRandom()}, service_context{
+ system_,
+ "StandardUserSystemClockCore"} {
+ auto_correction_event =
+ service_context.CreateEvent("StandardUserSystemClockCore:AutoCorrectionEvent");
+}
+
+StandardUserSystemClockCore::~StandardUserSystemClockCore() {
+ service_context.CloseEvent(auto_correction_event);
}
ResultCode StandardUserSystemClockCore::SetAutomaticCorrectionEnabled(Core::System& system,
diff --git a/src/core/hle/service/time/standard_user_system_clock_core.h b/src/core/hle/service/time/standard_user_system_clock_core.h
index bf9ec5e42..b7cb2b045 100644
--- a/src/core/hle/service/time/standard_user_system_clock_core.h
+++ b/src/core/hle/service/time/standard_user_system_clock_core.h
@@ -4,7 +4,7 @@
#pragma once
-#include "core/hle/kernel/k_event.h"
+#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/time/clock_types.h"
#include "core/hle/service/time/system_clock_core.h"
@@ -27,6 +27,8 @@ public:
StandardNetworkSystemClockCore& network_system_clock_core_,
Core::System& system_);
+ ~StandardUserSystemClockCore() override;
+
ResultCode SetAutomaticCorrectionEnabled(Core::System& system, bool value);
ResultCode GetClockContext(Core::System& system, SystemClockContext& ctx) const override;
@@ -55,7 +57,8 @@ private:
StandardNetworkSystemClockCore& network_system_clock_core;
bool auto_correction_enabled{};
SteadyClockTimePoint auto_correction_time;
- Kernel::KEvent auto_correction_event;
+ KernelHelpers::ServiceContext service_context;
+ Kernel::KEvent* auto_correction_event;
};
} // namespace Service::Time::Clock
diff --git a/src/core/hle/service/time/system_clock_context_update_callback.h b/src/core/hle/service/time/system_clock_context_update_callback.h
index 797954958..6936397a5 100644
--- a/src/core/hle/service/time/system_clock_context_update_callback.h
+++ b/src/core/hle/service/time/system_clock_context_update_callback.h
@@ -4,6 +4,7 @@
#pragma once
+#include <memory>
#include <vector>
#include "core/hle/service/time/clock_types.h"
diff --git a/src/core/hle/service/time/system_clock_core.cpp b/src/core/hle/service/time/system_clock_core.cpp
index bd334bbef..5c2354cdd 100644
--- a/src/core/hle/service/time/system_clock_core.cpp
+++ b/src/core/hle/service/time/system_clock_core.cpp
@@ -13,7 +13,7 @@ SystemClockCore::SystemClockCore(SteadyClockCore& steady_clock_core_)
context.steady_time_point.clock_source_id = steady_clock_core.GetClockSourceId();
}
-SystemClockCore ::~SystemClockCore() = default;
+SystemClockCore::~SystemClockCore() = default;
ResultCode SystemClockCore::GetCurrentTime(Core::System& system, s64& posix_time) const {
posix_time = 0;
diff --git a/src/core/hle/service/time/system_clock_core.h b/src/core/hle/service/time/system_clock_core.h
index 83d0e5d62..b9237ad28 100644
--- a/src/core/hle/service/time/system_clock_core.h
+++ b/src/core/hle/service/time/system_clock_core.h
@@ -4,6 +4,8 @@
#pragma once
+#include <memory>
+
#include "common/common_types.h"
#include "core/hle/service/time/clock_types.h"
diff --git a/src/core/hle/service/time/time.cpp b/src/core/hle/service/time/time.cpp
index 8fdd5076f..d84a111c2 100644
--- a/src/core/hle/service/time/time.cpp
+++ b/src/core/hle/service/time/time.cpp
@@ -8,11 +8,11 @@
#include "core/core_timing_util.h"
#include "core/hardware_properties.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/k_client_port.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/time/time.h"
#include "core/hle/service/time/time_interface.h"
+#include "core/hle/service/time/time_manager.h"
#include "core/hle/service/time/time_sharedmemory.h"
#include "core/hle/service/time/time_zone_service.h"
diff --git a/src/core/hle/service/time/time.h b/src/core/hle/service/time/time.h
index ce9c479c6..30e2cd369 100644
--- a/src/core/hle/service/time/time.h
+++ b/src/core/hle/service/time/time.h
@@ -6,7 +6,6 @@
#include "core/hle/service/service.h"
#include "core/hle/service/time/clock_types.h"
-#include "core/hle/service/time/time_manager.h"
namespace Core {
class System;
diff --git a/src/core/hle/service/time/time_zone_service.cpp b/src/core/hle/service/time/time_zone_service.cpp
index 5c3108768..3871e7316 100644
--- a/src/core/hle/service/time/time_zone_service.cpp
+++ b/src/core/hle/service/time/time_zone_service.cpp
@@ -10,8 +10,8 @@
namespace Service::Time {
-ITimeZoneService ::ITimeZoneService(Core::System& system_,
- TimeZone::TimeZoneContentManager& time_zone_manager_)
+ITimeZoneService::ITimeZoneService(Core::System& system_,
+ TimeZone::TimeZoneContentManager& time_zone_manager_)
: ServiceFramework{system_, "ITimeZoneService"}, time_zone_content_manager{time_zone_manager_} {
static const FunctionInfo functions[] = {
{0, &ITimeZoneService::GetDeviceLocationName, "GetDeviceLocationName"},
diff --git a/src/core/hle/service/usb/usb.cpp b/src/core/hle/service/usb/usb.cpp
index 7f436c3bb..502dfbb4a 100644
--- a/src/core/hle/service/usb/usb.cpp
+++ b/src/core/hle/service/usb/usb.cpp
@@ -6,7 +6,6 @@
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
#include "core/hle/service/usb/usb.h"
@@ -97,7 +96,7 @@ public:
{3, nullptr, "GetAlternateInterface"},
{4, nullptr, "GetCurrentFrame"},
{5, nullptr, "CtrlXferAsync"},
- {6, nullptr, "Unknown6"},
+ {6, nullptr, "GetCtrlXferCompletionEvent"},
{7, nullptr, "GetCtrlXferReport"},
{8, nullptr, "ResetDevice"},
{9, nullptr, "OpenUsbEp"},
@@ -183,8 +182,8 @@ public:
{4, nullptr, "GetHostPdcFirmwareRevision"},
{5, nullptr, "GetHostPdcManufactureId"},
{6, nullptr, "GetHostPdcDeviceId"},
- {7, nullptr, "AwakeCradle"},
- {8, nullptr, "SleepCradle"},
+ {7, nullptr, "EnableCradleRecovery"},
+ {8, nullptr, "DisableCradleRecovery"},
};
// clang-format on
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp
index 8e8fc40ca..439e7e472 100644
--- a/src/core/hle/service/vi/vi.cpp
+++ b/src/core/hle/service/vi/vi.cpp
@@ -524,7 +524,9 @@ private:
Disconnect = 11,
AllocateBuffers = 13,
- SetPreallocatedBuffer = 14
+ SetPreallocatedBuffer = 14,
+
+ GetBufferHistory = 17
};
void TransactParcel(Kernel::HLERequestContext& ctx) {
@@ -641,6 +643,14 @@ private:
ctx.WriteBuffer(response.Serialize());
break;
}
+ case TransactionId::GetBufferHistory: {
+ LOG_WARNING(Service_VI, "(STUBBED) called, transaction=GetBufferHistory");
+ [[maybe_unused]] const auto buffer = ctx.ReadBuffer();
+
+ IGBPEmptyResponseParcel response{};
+ ctx.WriteBuffer(response.Serialize());
+ break;
+ }
default:
ASSERT_MSG(false, "Unimplemented");
}
@@ -831,6 +841,7 @@ public:
{6010, nullptr, "GetLayerPresentationAllFencesExpiredEvent"},
{6011, nullptr, "EnableLayerAutoClearTransitionBuffer"},
{6012, nullptr, "DisableLayerAutoClearTransitionBuffer"},
+ {6013, nullptr, "SetLayerOpacity"},
{7000, nullptr, "SetContentVisibility"},
{8000, nullptr, "SetConductorLayer"},
{8001, nullptr, "SetTimestampTracking"},
diff --git a/src/core/hle/service/vi/vi.h b/src/core/hle/service/vi/vi.h
index eec531d54..2fd7f8e61 100644
--- a/src/core/hle/service/vi/vi.h
+++ b/src/core/hle/service/vi/vi.h
@@ -4,7 +4,6 @@
#pragma once
-#include <memory>
#include "common/common_types.h"
namespace Core {
diff --git a/src/core/memory.cpp b/src/core/memory.cpp
index 51c4dea26..88d6ec908 100644
--- a/src/core/memory.cpp
+++ b/src/core/memory.cpp
@@ -587,7 +587,11 @@ void Memory::UnmapRegion(Common::PageTable& page_table, VAddr base, u64 size) {
bool Memory::IsValidVirtualAddress(const VAddr vaddr) const {
const Kernel::KProcess& process = *system.CurrentProcess();
const auto& page_table = process.PageTable().PageTableImpl();
- const auto [pointer, type] = page_table.pointers[vaddr >> PAGE_BITS].PointerType();
+ const size_t page = vaddr >> PAGE_BITS;
+ if (page >= page_table.pointers.size()) {
+ return false;
+ }
+ const auto [pointer, type] = page_table.pointers[page].PointerType();
return pointer != nullptr || type == Common::PageType::RasterizerCachedMemory;
}
diff --git a/src/core/network/network.cpp b/src/core/network/network.cpp
index 72eea52f0..a3e0664b9 100644
--- a/src/core/network/network.cpp
+++ b/src/core/network/network.cpp
@@ -366,8 +366,6 @@ std::optional<IPv4Address> GetHostIPv4Address() {
if (res != network_interfaces.end()) {
char ip_addr[16] = {};
ASSERT(inet_ntop(AF_INET, &res->ip_address, ip_addr, sizeof(ip_addr)) != nullptr);
- LOG_INFO(Network, "IP address: {}", ip_addr);
-
return TranslateIPv4(res->ip_address);
} else {
LOG_ERROR(Network, "Couldn't find selected interface \"{}\"", selected_network_interface);
diff --git a/src/input_common/CMakeLists.txt b/src/input_common/CMakeLists.txt
index c4283a952..dd13d948f 100644
--- a/src/input_common/CMakeLists.txt
+++ b/src/input_common/CMakeLists.txt
@@ -21,6 +21,10 @@ add_library(input_common STATIC
mouse/mouse_poller.h
sdl/sdl.cpp
sdl/sdl.h
+ tas/tas_input.cpp
+ tas/tas_input.h
+ tas/tas_poller.cpp
+ tas/tas_poller.h
udp/client.cpp
udp/client.h
udp/protocol.cpp
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp
index ff23230f0..f3907c65a 100644
--- a/src/input_common/main.cpp
+++ b/src/input_common/main.cpp
@@ -5,6 +5,7 @@
#include <memory>
#include <thread>
#include "common/param_package.h"
+#include "common/settings.h"
#include "input_common/analog_from_button.h"
#include "input_common/gcadapter/gc_adapter.h"
#include "input_common/gcadapter/gc_poller.h"
@@ -13,6 +14,8 @@
#include "input_common/motion_from_button.h"
#include "input_common/mouse/mouse_input.h"
#include "input_common/mouse/mouse_poller.h"
+#include "input_common/tas/tas_input.h"
+#include "input_common/tas/tas_poller.h"
#include "input_common/touch_from_button.h"
#include "input_common/udp/client.h"
#include "input_common/udp/udp.h"
@@ -60,6 +63,12 @@ struct InputSubsystem::Impl {
Input::RegisterFactory<Input::MotionDevice>("mouse", mousemotion);
mousetouch = std::make_shared<MouseTouchFactory>(mouse);
Input::RegisterFactory<Input::TouchDevice>("mouse", mousetouch);
+
+ tas = std::make_shared<TasInput::Tas>();
+ tasbuttons = std::make_shared<TasButtonFactory>(tas);
+ Input::RegisterFactory<Input::ButtonDevice>("tas", tasbuttons);
+ tasanalog = std::make_shared<TasAnalogFactory>(tas);
+ Input::RegisterFactory<Input::AnalogDevice>("tas", tasanalog);
}
void Shutdown() {
@@ -94,6 +103,12 @@ struct InputSubsystem::Impl {
mouseanalog.reset();
mousemotion.reset();
mousetouch.reset();
+
+ Input::UnregisterFactory<Input::ButtonDevice>("tas");
+ Input::UnregisterFactory<Input::AnalogDevice>("tas");
+
+ tasbuttons.reset();
+ tasanalog.reset();
}
[[nodiscard]] std::vector<Common::ParamPackage> GetInputDevices() const {
@@ -101,6 +116,10 @@ struct InputSubsystem::Impl {
Common::ParamPackage{{"display", "Any"}, {"class", "any"}},
Common::ParamPackage{{"display", "Keyboard/Mouse"}, {"class", "keyboard"}},
};
+ if (Settings::values.tas_enable) {
+ devices.emplace_back(
+ Common::ParamPackage{{"display", "TAS Controller"}, {"class", "tas"}});
+ }
#ifdef HAVE_SDL2
auto sdl_devices = sdl->GetInputDevices();
devices.insert(devices.end(), sdl_devices.begin(), sdl_devices.end());
@@ -120,6 +139,9 @@ struct InputSubsystem::Impl {
if (params.Get("class", "") == "gcpad") {
return gcadapter->GetAnalogMappingForDevice(params);
}
+ if (params.Get("class", "") == "tas") {
+ return tas->GetAnalogMappingForDevice(params);
+ }
#ifdef HAVE_SDL2
if (params.Get("class", "") == "sdl") {
return sdl->GetAnalogMappingForDevice(params);
@@ -136,6 +158,9 @@ struct InputSubsystem::Impl {
if (params.Get("class", "") == "gcpad") {
return gcadapter->GetButtonMappingForDevice(params);
}
+ if (params.Get("class", "") == "tas") {
+ return tas->GetButtonMappingForDevice(params);
+ }
#ifdef HAVE_SDL2
if (params.Get("class", "") == "sdl") {
return sdl->GetButtonMappingForDevice(params);
@@ -174,9 +199,12 @@ struct InputSubsystem::Impl {
std::shared_ptr<MouseAnalogFactory> mouseanalog;
std::shared_ptr<MouseMotionFactory> mousemotion;
std::shared_ptr<MouseTouchFactory> mousetouch;
+ std::shared_ptr<TasButtonFactory> tasbuttons;
+ std::shared_ptr<TasAnalogFactory> tasanalog;
std::shared_ptr<CemuhookUDP::Client> udp;
std::shared_ptr<GCAdapter::Adapter> gcadapter;
std::shared_ptr<MouseInput::Mouse> mouse;
+ std::shared_ptr<TasInput::Tas> tas;
};
InputSubsystem::InputSubsystem() : impl{std::make_unique<Impl>()} {}
@@ -207,6 +235,14 @@ const MouseInput::Mouse* InputSubsystem::GetMouse() const {
return impl->mouse.get();
}
+TasInput::Tas* InputSubsystem::GetTas() {
+ return impl->tas.get();
+}
+
+const TasInput::Tas* InputSubsystem::GetTas() const {
+ return impl->tas.get();
+}
+
std::vector<Common::ParamPackage> InputSubsystem::GetInputDevices() const {
return impl->GetInputDevices();
}
@@ -287,6 +323,22 @@ const MouseTouchFactory* InputSubsystem::GetMouseTouch() const {
return impl->mousetouch.get();
}
+TasButtonFactory* InputSubsystem::GetTasButtons() {
+ return impl->tasbuttons.get();
+}
+
+const TasButtonFactory* InputSubsystem::GetTasButtons() const {
+ return impl->tasbuttons.get();
+}
+
+TasAnalogFactory* InputSubsystem::GetTasAnalogs() {
+ return impl->tasanalog.get();
+}
+
+const TasAnalogFactory* InputSubsystem::GetTasAnalogs() const {
+ return impl->tasanalog.get();
+}
+
void InputSubsystem::ReloadInputDevices() {
if (!impl->udp) {
return;
@@ -294,8 +346,8 @@ void InputSubsystem::ReloadInputDevices() {
impl->udp->ReloadSockets();
}
-std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers([
- [maybe_unused]] Polling::DeviceType type) const {
+std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers(
+ [[maybe_unused]] Polling::DeviceType type) const {
#ifdef HAVE_SDL2
return impl->sdl->GetPollers(type);
#else
diff --git a/src/input_common/main.h b/src/input_common/main.h
index 5d6f26385..6390d3f09 100644
--- a/src/input_common/main.h
+++ b/src/input_common/main.h
@@ -29,6 +29,10 @@ namespace MouseInput {
class Mouse;
}
+namespace TasInput {
+class Tas;
+}
+
namespace InputCommon {
namespace Polling {
@@ -64,6 +68,8 @@ class MouseButtonFactory;
class MouseAnalogFactory;
class MouseMotionFactory;
class MouseTouchFactory;
+class TasButtonFactory;
+class TasAnalogFactory;
class Keyboard;
/**
@@ -103,6 +109,11 @@ public:
/// Retrieves the underlying mouse device.
[[nodiscard]] const MouseInput::Mouse* GetMouse() const;
+ /// Retrieves the underlying tas device.
+ [[nodiscard]] TasInput::Tas* GetTas();
+
+ /// Retrieves the underlying tas device.
+ [[nodiscard]] const TasInput::Tas* GetTas() const;
/**
* Returns all available input devices that this Factory can create a new device with.
* Each returned ParamPackage should have a `display` field used for display, a class field for
@@ -144,30 +155,42 @@ public:
/// Retrieves the underlying udp touch handler.
[[nodiscard]] const UDPTouchFactory* GetUDPTouch() const;
- /// Retrieves the underlying GameCube button handler.
+ /// Retrieves the underlying mouse button handler.
[[nodiscard]] MouseButtonFactory* GetMouseButtons();
- /// Retrieves the underlying GameCube button handler.
+ /// Retrieves the underlying mouse button handler.
[[nodiscard]] const MouseButtonFactory* GetMouseButtons() const;
- /// Retrieves the underlying udp touch handler.
+ /// Retrieves the underlying mouse analog handler.
[[nodiscard]] MouseAnalogFactory* GetMouseAnalogs();
- /// Retrieves the underlying udp touch handler.
+ /// Retrieves the underlying mouse analog handler.
[[nodiscard]] const MouseAnalogFactory* GetMouseAnalogs() const;
- /// Retrieves the underlying udp motion handler.
+ /// Retrieves the underlying mouse motion handler.
[[nodiscard]] MouseMotionFactory* GetMouseMotions();
- /// Retrieves the underlying udp motion handler.
+ /// Retrieves the underlying mouse motion handler.
[[nodiscard]] const MouseMotionFactory* GetMouseMotions() const;
- /// Retrieves the underlying udp touch handler.
+ /// Retrieves the underlying mouse touch handler.
[[nodiscard]] MouseTouchFactory* GetMouseTouch();
- /// Retrieves the underlying udp touch handler.
+ /// Retrieves the underlying mouse touch handler.
[[nodiscard]] const MouseTouchFactory* GetMouseTouch() const;
+ /// Retrieves the underlying tas button handler.
+ [[nodiscard]] TasButtonFactory* GetTasButtons();
+
+ /// Retrieves the underlying tas button handler.
+ [[nodiscard]] const TasButtonFactory* GetTasButtons() const;
+
+ /// Retrieves the underlying tas analogs handler.
+ [[nodiscard]] TasAnalogFactory* GetTasAnalogs();
+
+ /// Retrieves the underlying tas analogs handler.
+ [[nodiscard]] const TasAnalogFactory* GetTasAnalogs() const;
+
/// Reloads the input devices
void ReloadInputDevices();
diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp
index 03888b7cb..ecb00d428 100644
--- a/src/input_common/sdl/sdl_impl.cpp
+++ b/src/input_common/sdl/sdl_impl.cpp
@@ -170,7 +170,8 @@ public:
float GetAxis(int axis, float range, float offset) const {
std::lock_guard lock{mutex};
const float value = static_cast<float>(state.axes.at(axis)) / 32767.0f;
- return (value + offset) / range;
+ const float offset_scale = (value + offset) > 0.0f ? 1.0f + offset : 1.0f - offset;
+ return (value + offset) / range / offset_scale;
}
bool RumblePlay(u16 amp_low, u16 amp_high) {
@@ -254,11 +255,25 @@ public:
}
bool IsJoyconLeft() const {
- return std::strstr(GetControllerName().c_str(), "Joy-Con Left") != nullptr;
+ const std::string controller_name = GetControllerName();
+ if (std::strstr(controller_name.c_str(), "Joy-Con Left") != nullptr) {
+ return true;
+ }
+ if (std::strstr(controller_name.c_str(), "Joy-Con (L)") != nullptr) {
+ return true;
+ }
+ return false;
}
bool IsJoyconRight() const {
- return std::strstr(GetControllerName().c_str(), "Joy-Con Right") != nullptr;
+ const std::string controller_name = GetControllerName();
+ if (std::strstr(controller_name.c_str(), "Joy-Con Right") != nullptr) {
+ return true;
+ }
+ if (std::strstr(controller_name.c_str(), "Joy-Con (R)") != nullptr) {
+ return true;
+ }
+ return false;
}
std::string GetControllerName() const {
@@ -775,8 +790,8 @@ public:
const std::string invert_y_value = params.Get("invert_y", "+");
const bool invert_x = invert_x_value == "-";
const bool invert_y = invert_y_value == "-";
- const float offset_x = params.Get("offset_x", 0.0f);
- const float offset_y = params.Get("offset_y", 0.0f);
+ const float offset_x = std::clamp(params.Get("offset_x", 0.0f), -0.99f, 0.99f);
+ const float offset_y = std::clamp(params.Get("offset_y", 0.0f), -0.99f, 0.99f);
auto joystick = state.GetSDLJoystickByGUID(guid, port);
// This is necessary so accessing GetAxis with axis_x and axis_y won't crash
diff --git a/src/input_common/tas/tas_input.cpp b/src/input_common/tas/tas_input.cpp
new file mode 100644
index 000000000..1598092b6
--- /dev/null
+++ b/src/input_common/tas/tas_input.cpp
@@ -0,0 +1,455 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#include <cstring>
+#include <regex>
+
+#include "common/fs/file.h"
+#include "common/fs/fs_types.h"
+#include "common/fs/path_util.h"
+#include "common/logging/log.h"
+#include "common/settings.h"
+#include "input_common/tas/tas_input.h"
+
+namespace TasInput {
+
+// Supported keywords and buttons from a TAS file
+constexpr std::array<std::pair<std::string_view, TasButton>, 20> text_to_tas_button = {
+ std::pair{"KEY_A", TasButton::BUTTON_A},
+ {"KEY_B", TasButton::BUTTON_B},
+ {"KEY_X", TasButton::BUTTON_X},
+ {"KEY_Y", TasButton::BUTTON_Y},
+ {"KEY_LSTICK", TasButton::STICK_L},
+ {"KEY_RSTICK", TasButton::STICK_R},
+ {"KEY_L", TasButton::TRIGGER_L},
+ {"KEY_R", TasButton::TRIGGER_R},
+ {"KEY_PLUS", TasButton::BUTTON_PLUS},
+ {"KEY_MINUS", TasButton::BUTTON_MINUS},
+ {"KEY_DLEFT", TasButton::BUTTON_LEFT},
+ {"KEY_DUP", TasButton::BUTTON_UP},
+ {"KEY_DRIGHT", TasButton::BUTTON_RIGHT},
+ {"KEY_DDOWN", TasButton::BUTTON_DOWN},
+ {"KEY_SL", TasButton::BUTTON_SL},
+ {"KEY_SR", TasButton::BUTTON_SR},
+ {"KEY_CAPTURE", TasButton::BUTTON_CAPTURE},
+ {"KEY_HOME", TasButton::BUTTON_HOME},
+ {"KEY_ZL", TasButton::TRIGGER_ZL},
+ {"KEY_ZR", TasButton::TRIGGER_ZR},
+};
+
+Tas::Tas() {
+ if (!Settings::values.tas_enable) {
+ needs_reset = true;
+ return;
+ }
+ LoadTasFiles();
+}
+
+Tas::~Tas() {
+ Stop();
+};
+
+void Tas::LoadTasFiles() {
+ script_length = 0;
+ for (size_t i = 0; i < commands.size(); i++) {
+ LoadTasFile(i);
+ if (commands[i].size() > script_length) {
+ script_length = commands[i].size();
+ }
+ }
+}
+
+void Tas::LoadTasFile(size_t player_index) {
+ if (!commands[player_index].empty()) {
+ commands[player_index].clear();
+ }
+ std::string file =
+ Common::FS::ReadStringFromFile(Common::FS::GetYuzuPath(Common::FS::YuzuPath::TASDir) /
+ fmt::format("script0-{}.txt", player_index + 1),
+ Common::FS::FileType::BinaryFile);
+ std::stringstream command_line(file);
+ std::string line;
+ int frame_no = 0;
+ while (std::getline(command_line, line, '\n')) {
+ if (line.empty()) {
+ continue;
+ }
+ LOG_DEBUG(Input, "Loading line: {}", line);
+ std::smatch m;
+
+ std::stringstream linestream(line);
+ std::string segment;
+ std::vector<std::string> seglist;
+
+ while (std::getline(linestream, segment, ' ')) {
+ seglist.push_back(segment);
+ }
+
+ if (seglist.size() < 4) {
+ continue;
+ }
+
+ while (frame_no < std::stoi(seglist.at(0))) {
+ commands[player_index].push_back({});
+ frame_no++;
+ }
+
+ TASCommand command = {
+ .buttons = ReadCommandButtons(seglist.at(1)),
+ .l_axis = ReadCommandAxis(seglist.at(2)),
+ .r_axis = ReadCommandAxis(seglist.at(3)),
+ };
+ commands[player_index].push_back(command);
+ frame_no++;
+ }
+ LOG_INFO(Input, "TAS file loaded! {} frames", frame_no);
+}
+
+void Tas::WriteTasFile(std::u8string file_name) {
+ std::string output_text;
+ for (size_t frame = 0; frame < record_commands.size(); frame++) {
+ if (!output_text.empty()) {
+ output_text += "\n";
+ }
+ const TASCommand& line = record_commands[frame];
+ output_text += std::to_string(frame) + " " + WriteCommandButtons(line.buttons) + " " +
+ WriteCommandAxis(line.l_axis) + " " + WriteCommandAxis(line.r_axis);
+ }
+ const auto bytes_written = Common::FS::WriteStringToFile(
+ Common::FS::GetYuzuPath(Common::FS::YuzuPath::TASDir) / file_name,
+ Common::FS::FileType::TextFile, output_text);
+ if (bytes_written == output_text.size()) {
+ LOG_INFO(Input, "TAS file written to file!");
+ } else {
+ LOG_ERROR(Input, "Writing the TAS-file has failed! {} / {} bytes written", bytes_written,
+ output_text.size());
+ }
+}
+
+std::pair<float, float> Tas::FlipAxisY(std::pair<float, float> old) {
+ auto [x, y] = old;
+ return {x, -y};
+}
+
+void Tas::RecordInput(u32 buttons, const std::array<std::pair<float, float>, 2>& axes) {
+ last_input = {buttons, FlipAxisY(axes[0]), FlipAxisY(axes[1])};
+}
+
+std::tuple<TasState, size_t, size_t> Tas::GetStatus() const {
+ TasState state;
+ if (is_recording) {
+ return {TasState::Recording, 0, record_commands.size()};
+ }
+
+ if (is_running) {
+ state = TasState::Running;
+ } else {
+ state = TasState::Stopped;
+ }
+
+ return {state, current_command, script_length};
+}
+
+std::string Tas::DebugButtons(u32 buttons) const {
+ return fmt::format("{{ {} }}", TasInput::Tas::ButtonsToString(buttons));
+}
+
+std::string Tas::DebugJoystick(float x, float y) const {
+ return fmt::format("[ {} , {} ]", std::to_string(x), std::to_string(y));
+}
+
+std::string Tas::DebugInput(const TasData& data) const {
+ return fmt::format("{{ {} , {} , {} }}", DebugButtons(data.buttons),
+ DebugJoystick(data.axis[0], data.axis[1]),
+ DebugJoystick(data.axis[2], data.axis[3]));
+}
+
+std::string Tas::DebugInputs(const std::array<TasData, PLAYER_NUMBER>& arr) const {
+ std::string returns = "[ ";
+ for (size_t i = 0; i < arr.size(); i++) {
+ returns += DebugInput(arr[i]);
+ if (i != arr.size() - 1) {
+ returns += " , ";
+ }
+ }
+ return returns + "]";
+}
+
+std::string Tas::ButtonsToString(u32 button) const {
+ std::string returns;
+ for (auto [text_button, tas_button] : text_to_tas_button) {
+ if ((button & static_cast<u32>(tas_button)) != 0)
+ returns += fmt::format(", {}", text_button.substr(4));
+ }
+ return returns.empty() ? "" : returns.substr(2);
+}
+
+void Tas::UpdateThread() {
+ if (!Settings::values.tas_enable) {
+ if (is_running) {
+ Stop();
+ }
+ return;
+ }
+
+ if (is_recording) {
+ record_commands.push_back(last_input);
+ }
+ if (needs_reset) {
+ current_command = 0;
+ needs_reset = false;
+ LoadTasFiles();
+ LOG_DEBUG(Input, "tas_reset done");
+ }
+
+ if (!is_running) {
+ tas_data.fill({});
+ return;
+ }
+ if (current_command < script_length) {
+ LOG_DEBUG(Input, "Playing TAS {}/{}", current_command, script_length);
+ size_t frame = current_command++;
+ for (size_t i = 0; i < commands.size(); i++) {
+ if (frame < commands[i].size()) {
+ TASCommand command = commands[i][frame];
+ tas_data[i].buttons = command.buttons;
+ auto [l_axis_x, l_axis_y] = command.l_axis;
+ tas_data[i].axis[0] = l_axis_x;
+ tas_data[i].axis[1] = l_axis_y;
+ auto [r_axis_x, r_axis_y] = command.r_axis;
+ tas_data[i].axis[2] = r_axis_x;
+ tas_data[i].axis[3] = r_axis_y;
+ } else {
+ tas_data[i] = {};
+ }
+ }
+ } else {
+ is_running = Settings::values.tas_loop.GetValue();
+ current_command = 0;
+ tas_data.fill({});
+ if (!is_running) {
+ SwapToStoredController();
+ }
+ }
+ LOG_DEBUG(Input, "TAS inputs: {}", DebugInputs(tas_data));
+}
+
+TasAnalog Tas::ReadCommandAxis(const std::string& line) const {
+ std::stringstream linestream(line);
+ std::string segment;
+ std::vector<std::string> seglist;
+
+ while (std::getline(linestream, segment, ';')) {
+ seglist.push_back(segment);
+ }
+
+ const float x = std::stof(seglist.at(0)) / 32767.0f;
+ const float y = std::stof(seglist.at(1)) / 32767.0f;
+
+ return {x, y};
+}
+
+u32 Tas::ReadCommandButtons(const std::string& data) const {
+ std::stringstream button_text(data);
+ std::string line;
+ u32 buttons = 0;
+ while (std::getline(button_text, line, ';')) {
+ for (auto [text, tas_button] : text_to_tas_button) {
+ if (text == line) {
+ buttons |= static_cast<u32>(tas_button);
+ break;
+ }
+ }
+ }
+ return buttons;
+}
+
+std::string Tas::WriteCommandAxis(TasAnalog data) const {
+ auto [x, y] = data;
+ std::string line;
+ line += std::to_string(static_cast<int>(x * 32767));
+ line += ";";
+ line += std::to_string(static_cast<int>(y * 32767));
+ return line;
+}
+
+std::string Tas::WriteCommandButtons(u32 data) const {
+ if (data == 0) {
+ return "NONE";
+ }
+
+ std::string line;
+ u32 index = 0;
+ while (data > 0) {
+ if ((data & 1) == 1) {
+ for (auto [text, tas_button] : text_to_tas_button) {
+ if (tas_button == static_cast<TasButton>(1 << index)) {
+ if (line.size() > 0) {
+ line += ";";
+ }
+ line += text;
+ break;
+ }
+ }
+ }
+ index++;
+ data >>= 1;
+ }
+ return line;
+}
+
+void Tas::StartStop() {
+ if (!Settings::values.tas_enable) {
+ return;
+ }
+ if (is_running) {
+ Stop();
+ } else {
+ is_running = true;
+ SwapToTasController();
+ }
+}
+
+void Tas::Stop() {
+ is_running = false;
+ SwapToStoredController();
+}
+
+void Tas::SwapToTasController() {
+ if (!Settings::values.tas_swap_controllers) {
+ return;
+ }
+ auto& players = Settings::values.players.GetValue();
+ for (std::size_t index = 0; index < players.size(); index++) {
+ auto& player = players[index];
+ player_mappings[index] = player;
+
+ // Only swap active controllers
+ if (!player.connected) {
+ continue;
+ }
+
+ Common::ParamPackage tas_param;
+ tas_param.Set("pad", static_cast<u8>(index));
+ auto button_mapping = GetButtonMappingForDevice(tas_param);
+ auto analog_mapping = GetAnalogMappingForDevice(tas_param);
+ auto& buttons = player.buttons;
+ auto& analogs = player.analogs;
+
+ for (std::size_t i = 0; i < buttons.size(); ++i) {
+ buttons[i] = button_mapping[static_cast<Settings::NativeButton::Values>(i)].Serialize();
+ }
+ for (std::size_t i = 0; i < analogs.size(); ++i) {
+ analogs[i] = analog_mapping[static_cast<Settings::NativeAnalog::Values>(i)].Serialize();
+ }
+ }
+ is_old_input_saved = true;
+ Settings::values.is_device_reload_pending.store(true);
+}
+
+void Tas::SwapToStoredController() {
+ if (!is_old_input_saved) {
+ return;
+ }
+ auto& players = Settings::values.players.GetValue();
+ for (std::size_t index = 0; index < players.size(); index++) {
+ players[index] = player_mappings[index];
+ }
+ is_old_input_saved = false;
+ Settings::values.is_device_reload_pending.store(true);
+}
+
+void Tas::Reset() {
+ if (!Settings::values.tas_enable) {
+ return;
+ }
+ needs_reset = true;
+}
+
+bool Tas::Record() {
+ if (!Settings::values.tas_enable) {
+ return true;
+ }
+ is_recording = !is_recording;
+ return is_recording;
+}
+
+void Tas::SaveRecording(bool overwrite_file) {
+ if (is_recording) {
+ return;
+ }
+ if (record_commands.empty()) {
+ return;
+ }
+ WriteTasFile(u8"record.txt");
+ if (overwrite_file) {
+ WriteTasFile(u8"script0-1.txt");
+ }
+ needs_reset = true;
+ record_commands.clear();
+}
+
+InputCommon::ButtonMapping Tas::GetButtonMappingForDevice(
+ const Common::ParamPackage& params) const {
+ // This list is missing ZL/ZR since those are not considered buttons.
+ // We will add those afterwards
+ // This list also excludes any button that can't be really mapped
+ static constexpr std::array<std::pair<Settings::NativeButton::Values, TasButton>, 20>
+ switch_to_tas_button = {
+ std::pair{Settings::NativeButton::A, TasButton::BUTTON_A},
+ {Settings::NativeButton::B, TasButton::BUTTON_B},
+ {Settings::NativeButton::X, TasButton::BUTTON_X},
+ {Settings::NativeButton::Y, TasButton::BUTTON_Y},
+ {Settings::NativeButton::LStick, TasButton::STICK_L},
+ {Settings::NativeButton::RStick, TasButton::STICK_R},
+ {Settings::NativeButton::L, TasButton::TRIGGER_L},
+ {Settings::NativeButton::R, TasButton::TRIGGER_R},
+ {Settings::NativeButton::Plus, TasButton::BUTTON_PLUS},
+ {Settings::NativeButton::Minus, TasButton::BUTTON_MINUS},
+ {Settings::NativeButton::DLeft, TasButton::BUTTON_LEFT},
+ {Settings::NativeButton::DUp, TasButton::BUTTON_UP},
+ {Settings::NativeButton::DRight, TasButton::BUTTON_RIGHT},
+ {Settings::NativeButton::DDown, TasButton::BUTTON_DOWN},
+ {Settings::NativeButton::SL, TasButton::BUTTON_SL},
+ {Settings::NativeButton::SR, TasButton::BUTTON_SR},
+ {Settings::NativeButton::Screenshot, TasButton::BUTTON_CAPTURE},
+ {Settings::NativeButton::Home, TasButton::BUTTON_HOME},
+ {Settings::NativeButton::ZL, TasButton::TRIGGER_ZL},
+ {Settings::NativeButton::ZR, TasButton::TRIGGER_ZR},
+ };
+
+ InputCommon::ButtonMapping mapping{};
+ for (const auto& [switch_button, tas_button] : switch_to_tas_button) {
+ Common::ParamPackage button_params({{"engine", "tas"}});
+ button_params.Set("pad", params.Get("pad", 0));
+ button_params.Set("button", static_cast<int>(tas_button));
+ mapping.insert_or_assign(switch_button, std::move(button_params));
+ }
+
+ return mapping;
+}
+
+InputCommon::AnalogMapping Tas::GetAnalogMappingForDevice(
+ const Common::ParamPackage& params) const {
+
+ InputCommon::AnalogMapping mapping = {};
+ Common::ParamPackage left_analog_params;
+ left_analog_params.Set("engine", "tas");
+ left_analog_params.Set("pad", params.Get("pad", 0));
+ left_analog_params.Set("axis_x", static_cast<int>(TasAxes::StickX));
+ left_analog_params.Set("axis_y", static_cast<int>(TasAxes::StickY));
+ mapping.insert_or_assign(Settings::NativeAnalog::LStick, std::move(left_analog_params));
+ Common::ParamPackage right_analog_params;
+ right_analog_params.Set("engine", "tas");
+ right_analog_params.Set("pad", params.Get("pad", 0));
+ right_analog_params.Set("axis_x", static_cast<int>(TasAxes::SubstickX));
+ right_analog_params.Set("axis_y", static_cast<int>(TasAxes::SubstickY));
+ mapping.insert_or_assign(Settings::NativeAnalog::RStick, std::move(right_analog_params));
+ return mapping;
+}
+
+const TasData& Tas::GetTasState(std::size_t pad) const {
+ return tas_data[pad];
+}
+} // namespace TasInput
diff --git a/src/input_common/tas/tas_input.h b/src/input_common/tas/tas_input.h
new file mode 100644
index 000000000..3e2db8f00
--- /dev/null
+++ b/src/input_common/tas/tas_input.h
@@ -0,0 +1,237 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+
+#include "common/common_types.h"
+#include "common/settings_input.h"
+#include "core/frontend/input.h"
+#include "input_common/main.h"
+
+/*
+To play back TAS scripts on Yuzu, select the folder with scripts in the configuration menu below
+Tools -> Configure TAS. The file itself has normal text format and has to be called script0-1.txt
+for controller 1, script0-2.txt for controller 2 and so forth (with max. 8 players).
+
+A script file has the same format as TAS-nx uses, so final files will look like this:
+
+1 KEY_B 0;0 0;0
+6 KEY_ZL 0;0 0;0
+41 KEY_ZL;KEY_Y 0;0 0;0
+43 KEY_X;KEY_A 32767;0 0;0
+44 KEY_A 32767;0 0;0
+45 KEY_A 32767;0 0;0
+46 KEY_A 32767;0 0;0
+47 KEY_A 32767;0 0;0
+
+After placing the file at the correct location, it can be read into Yuzu with the (default) hotkey
+CTRL+F6 (refresh). In the bottom left corner, it will display the amount of frames the script file
+has. Playback can be started or stopped using CTRL+F5.
+
+However, for playback to actually work, the correct input device has to be selected: In the Controls
+menu, select TAS from the device list for the controller that the script should be played on.
+
+Recording a new script file is really simple: Just make sure that the proper device (not TAS) is
+connected on P1, and press CTRL+F7 to start recording. When done, just press the same keystroke
+again (CTRL+F7). The new script will be saved at the location previously selected, as the filename
+record.txt.
+
+For debugging purposes, the common controller debugger can be used (View -> Debugging -> Controller
+P1).
+*/
+
+namespace TasInput {
+
+constexpr size_t PLAYER_NUMBER = 8;
+
+using TasAnalog = std::pair<float, float>;
+
+enum class TasState {
+ Running,
+ Recording,
+ Stopped,
+};
+
+enum class TasButton : u32 {
+ BUTTON_A = 1U << 0,
+ BUTTON_B = 1U << 1,
+ BUTTON_X = 1U << 2,
+ BUTTON_Y = 1U << 3,
+ STICK_L = 1U << 4,
+ STICK_R = 1U << 5,
+ TRIGGER_L = 1U << 6,
+ TRIGGER_R = 1U << 7,
+ TRIGGER_ZL = 1U << 8,
+ TRIGGER_ZR = 1U << 9,
+ BUTTON_PLUS = 1U << 10,
+ BUTTON_MINUS = 1U << 11,
+ BUTTON_LEFT = 1U << 12,
+ BUTTON_UP = 1U << 13,
+ BUTTON_RIGHT = 1U << 14,
+ BUTTON_DOWN = 1U << 15,
+ BUTTON_SL = 1U << 16,
+ BUTTON_SR = 1U << 17,
+ BUTTON_HOME = 1U << 18,
+ BUTTON_CAPTURE = 1U << 19,
+};
+
+enum class TasAxes : u8 {
+ StickX,
+ StickY,
+ SubstickX,
+ SubstickY,
+ Undefined,
+};
+
+struct TasData {
+ u32 buttons{};
+ std::array<float, 4> axis{};
+};
+
+class Tas {
+public:
+ Tas();
+ ~Tas();
+
+ // Changes the input status that will be stored in each frame
+ void RecordInput(u32 buttons, const std::array<std::pair<float, float>, 2>& axes);
+
+ // Main loop that records or executes input
+ void UpdateThread();
+
+ // Sets the flag to start or stop the TAS command excecution and swaps controllers profiles
+ void StartStop();
+
+ // Stop the TAS and reverts any controller profile
+ void Stop();
+
+ // Sets the flag to reload the file and start from the begining in the next update
+ void Reset();
+
+ /**
+ * Sets the flag to enable or disable recording of inputs
+ * @return Returns true if the current recording status is enabled
+ */
+ bool Record();
+
+ // Saves contents of record_commands on a file if overwrite is enabled player 1 will be
+ // overwritten with the recorded commands
+ void SaveRecording(bool overwrite_file);
+
+ /**
+ * Returns the current status values of TAS playback/recording
+ * @return Tuple of
+ * TasState indicating the current state out of Running, Recording or Stopped ;
+ * Current playback progress or amount of frames (so far) for Recording ;
+ * Total length of script file currently loaded or amount of frames (so far) for Recording
+ */
+ std::tuple<TasState, size_t, size_t> GetStatus() const;
+
+ // Retuns an array of the default button mappings
+ InputCommon::ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& params) const;
+
+ // Retuns an array of the default analog mappings
+ InputCommon::AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& params) const;
+ [[nodiscard]] const TasData& GetTasState(std::size_t pad) const;
+
+private:
+ struct TASCommand {
+ u32 buttons{};
+ TasAnalog l_axis{};
+ TasAnalog r_axis{};
+ };
+
+ // Loads TAS files from all players
+ void LoadTasFiles();
+
+ // Loads TAS file from the specified player
+ void LoadTasFile(size_t player_index);
+
+ // Writes a TAS file from the recorded commands
+ void WriteTasFile(std::u8string file_name);
+
+ /**
+ * Parses a string containing the axis values with the following format "x;y"
+ * X and Y have a range from -32767 to 32767
+ * @return Returns a TAS analog object with axis values with range from -1.0 to 1.0
+ */
+ TasAnalog ReadCommandAxis(const std::string& line) const;
+
+ /**
+ * Parses a string containing the button values with the following format "a;b;c;d..."
+ * Each button is represented by it's text format specified in text_to_tas_button array
+ * @return Returns a u32 with each bit representing the status of a button
+ */
+ u32 ReadCommandButtons(const std::string& line) const;
+
+ /**
+ * Converts an u32 containing the button status into the text equivalent
+ * @return Returns a string with the name of the buttons to be written to the file
+ */
+ std::string WriteCommandButtons(u32 data) const;
+
+ /**
+ * Converts an TAS analog object containing the axis status into the text equivalent
+ * @return Returns a string with the value of the axis to be written to the file
+ */
+ std::string WriteCommandAxis(TasAnalog data) const;
+
+ // Inverts the Y axis polarity
+ std::pair<float, float> FlipAxisY(std::pair<float, float> old);
+
+ /**
+ * Converts an u32 containing the button status into the text equivalent
+ * @return Returns a string with the name of the buttons to be printed on console
+ */
+ std::string DebugButtons(u32 buttons) const;
+
+ /**
+ * Converts an TAS analog object containing the axis status into the text equivalent
+ * @return Returns a string with the value of the axis to be printed on console
+ */
+ std::string DebugJoystick(float x, float y) const;
+
+ /**
+ * Converts the given TAS status into the text equivalent
+ * @return Returns a string with the value of the TAS status to be printed on console
+ */
+ std::string DebugInput(const TasData& data) const;
+
+ /**
+ * Converts the given TAS status of multiple players into the text equivalent
+ * @return Returns a string with the value of the status of all TAS players to be printed on
+ * console
+ */
+ std::string DebugInputs(const std::array<TasData, PLAYER_NUMBER>& arr) const;
+
+ /**
+ * Converts an u32 containing the button status into the text equivalent
+ * @return Returns a string with the name of the buttons
+ */
+ std::string ButtonsToString(u32 button) const;
+
+ // Stores current controller configuration and sets a TAS controller for every active controller
+ // to the current config
+ void SwapToTasController();
+
+ // Sets the stored controller configuration to the current config
+ void SwapToStoredController();
+
+ size_t script_length{0};
+ std::array<TasData, PLAYER_NUMBER> tas_data;
+ bool is_old_input_saved{false};
+ bool is_recording{false};
+ bool is_running{false};
+ bool needs_reset{false};
+ std::array<std::vector<TASCommand>, PLAYER_NUMBER> commands{};
+ std::vector<TASCommand> record_commands{};
+ size_t current_command{0};
+ TASCommand last_input{}; // only used for recording
+
+ // Old settings for swapping controllers
+ std::array<Settings::PlayerInput, 10> player_mappings;
+};
+} // namespace TasInput
diff --git a/src/input_common/tas/tas_poller.cpp b/src/input_common/tas/tas_poller.cpp
new file mode 100644
index 000000000..15810d6b0
--- /dev/null
+++ b/src/input_common/tas/tas_poller.cpp
@@ -0,0 +1,101 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <mutex>
+#include <utility>
+
+#include "common/settings.h"
+#include "common/threadsafe_queue.h"
+#include "input_common/tas/tas_input.h"
+#include "input_common/tas/tas_poller.h"
+
+namespace InputCommon {
+
+class TasButton final : public Input::ButtonDevice {
+public:
+ explicit TasButton(u32 button_, u32 pad_, const TasInput::Tas* tas_input_)
+ : button(button_), pad(pad_), tas_input(tas_input_) {}
+
+ bool GetStatus() const override {
+ return (tas_input->GetTasState(pad).buttons & button) != 0;
+ }
+
+private:
+ const u32 button;
+ const u32 pad;
+ const TasInput::Tas* tas_input;
+};
+
+TasButtonFactory::TasButtonFactory(std::shared_ptr<TasInput::Tas> tas_input_)
+ : tas_input(std::move(tas_input_)) {}
+
+std::unique_ptr<Input::ButtonDevice> TasButtonFactory::Create(const Common::ParamPackage& params) {
+ const auto button_id = params.Get("button", 0);
+ const auto pad = params.Get("pad", 0);
+
+ return std::make_unique<TasButton>(button_id, pad, tas_input.get());
+}
+
+class TasAnalog final : public Input::AnalogDevice {
+public:
+ explicit TasAnalog(u32 pad_, u32 axis_x_, u32 axis_y_, const TasInput::Tas* tas_input_)
+ : pad(pad_), axis_x(axis_x_), axis_y(axis_y_), tas_input(tas_input_) {}
+
+ float GetAxis(u32 axis) const {
+ std::lock_guard lock{mutex};
+ return tas_input->GetTasState(pad).axis.at(axis);
+ }
+
+ std::pair<float, float> GetAnalog(u32 analog_axis_x, u32 analog_axis_y) const {
+ float x = GetAxis(analog_axis_x);
+ float y = GetAxis(analog_axis_y);
+
+ // Make sure the coordinates are in the unit circle,
+ // otherwise normalize it.
+ float r = x * x + y * y;
+ if (r > 1.0f) {
+ r = std::sqrt(r);
+ x /= r;
+ y /= r;
+ }
+
+ return {x, y};
+ }
+
+ std::tuple<float, float> GetStatus() const override {
+ return GetAnalog(axis_x, axis_y);
+ }
+
+ Input::AnalogProperties GetAnalogProperties() const override {
+ return {0.0f, 1.0f, 0.5f};
+ }
+
+private:
+ const u32 pad;
+ const u32 axis_x;
+ const u32 axis_y;
+ const TasInput::Tas* tas_input;
+ mutable std::mutex mutex;
+};
+
+/// An analog device factory that creates analog devices from GC Adapter
+TasAnalogFactory::TasAnalogFactory(std::shared_ptr<TasInput::Tas> tas_input_)
+ : tas_input(std::move(tas_input_)) {}
+
+/**
+ * Creates analog device from joystick axes
+ * @param params contains parameters for creating the device:
+ * - "port": the nth gcpad on the adapter
+ * - "axis_x": the index of the axis to be bind as x-axis
+ * - "axis_y": the index of the axis to be bind as y-axis
+ */
+std::unique_ptr<Input::AnalogDevice> TasAnalogFactory::Create(const Common::ParamPackage& params) {
+ const auto pad = static_cast<u32>(params.Get("pad", 0));
+ const auto axis_x = static_cast<u32>(params.Get("axis_x", 0));
+ const auto axis_y = static_cast<u32>(params.Get("axis_y", 1));
+
+ return std::make_unique<TasAnalog>(pad, axis_x, axis_y, tas_input.get());
+}
+
+} // namespace InputCommon
diff --git a/src/input_common/tas/tas_poller.h b/src/input_common/tas/tas_poller.h
new file mode 100644
index 000000000..09e426cef
--- /dev/null
+++ b/src/input_common/tas/tas_poller.h
@@ -0,0 +1,43 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include "core/frontend/input.h"
+#include "input_common/tas/tas_input.h"
+
+namespace InputCommon {
+
+/**
+ * A button device factory representing a tas bot. It receives tas events and forward them
+ * to all button devices it created.
+ */
+class TasButtonFactory final : public Input::Factory<Input::ButtonDevice> {
+public:
+ explicit TasButtonFactory(std::shared_ptr<TasInput::Tas> tas_input_);
+
+ /**
+ * Creates a button device from a button press
+ * @param params contains parameters for creating the device:
+ * - "code": the code of the key to bind with the button
+ */
+ std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override;
+
+private:
+ std::shared_ptr<TasInput::Tas> tas_input;
+};
+
+/// An analog device factory that creates analog devices from tas
+class TasAnalogFactory final : public Input::Factory<Input::AnalogDevice> {
+public:
+ explicit TasAnalogFactory(std::shared_ptr<TasInput::Tas> tas_input_);
+
+ std::unique_ptr<Input::AnalogDevice> Create(const Common::ParamPackage& params) override;
+
+private:
+ std::shared_ptr<TasInput::Tas> tas_input;
+};
+
+} // namespace InputCommon
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
index 580063fa9..170db269a 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
@@ -58,8 +58,8 @@ void GetCbuf(EmitContext& ctx, std::string_view ret, const IR::Value& binding,
const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())};
const auto cbuf_cast{fmt::format("{}({}[{}]{{}})", cast, cbuf, index)};
const auto extraction{num_bits == 32 ? cbuf_cast
- : fmt ::format("bitfieldExtract({},int({}),{})", cbuf_cast,
- bit_offset, num_bits)};
+ : fmt::format("bitfieldExtract({},int({}),{})", cbuf_cast,
+ bit_offset, num_bits)};
if (!component_indexing_bug) {
const auto result{fmt::format(fmt::runtime(extraction), swizzle)};
ctx.Add("{}={};", ret, result);
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
index 68f360b3c..6f60c6574 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
@@ -477,7 +477,13 @@ void EmitSetSampleMask(EmitContext& ctx, Id value) {
}
void EmitSetFragDepth(EmitContext& ctx, Id value) {
- ctx.OpStore(ctx.frag_depth, value);
+ if (!ctx.runtime_info.convert_depth_mode) {
+ ctx.OpStore(ctx.frag_depth, value);
+ return;
+ }
+ const Id unit{ctx.Const(0.5f)};
+ const Id new_depth{ctx.OpFma(ctx.F32[1], value, unit, unit)};
+ ctx.OpStore(ctx.frag_depth, new_depth);
}
void EmitGetZFlag(EmitContext&) {
diff --git a/src/shader_recompiler/object_pool.h b/src/shader_recompiler/object_pool.h
index f3b12d04b..a12ddcc8f 100644
--- a/src/shader_recompiler/object_pool.h
+++ b/src/shader_recompiler/object_pool.h
@@ -11,14 +11,16 @@
namespace Shader {
template <typename T>
-requires std::is_destructible_v<T> class ObjectPool {
+requires std::is_destructible_v<T>
+class ObjectPool {
public:
explicit ObjectPool(size_t chunk_size = 8192) : new_chunk_size{chunk_size} {
node = &chunks.emplace_back(new_chunk_size);
}
template <typename... Args>
- requires std::is_constructible_v<T, Args...>[[nodiscard]] T* Create(Args&&... args) {
+ requires std::is_constructible_v<T, Args...>
+ [[nodiscard]] T* Create(Args&&... args) {
return std::construct_at(Memory(), std::forward<Args>(args)...);
}
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h
index 7bfd57369..d350c9b36 100644
--- a/src/video_core/buffer_cache/buffer_cache.h
+++ b/src/video_core/buffer_cache/buffer_cache.h
@@ -570,13 +570,12 @@ bool BufferCache<P>::DMACopy(GPUVAddr src_address, GPUVAddr dest_address, u64 am
ForEachWrittenRange(*cpu_src_address, amount, mirror);
// This subtraction in this order is important for overlapping copies.
common_ranges.subtract(subtract_interval);
- bool atleast_1_download = tmp_intervals.size() != 0;
- for (const IntervalType add_interval : tmp_intervals) {
+ const bool has_new_downloads = tmp_intervals.size() != 0;
+ for (const IntervalType& add_interval : tmp_intervals) {
common_ranges.add(add_interval);
}
-
runtime.CopyBuffer(dest_buffer, src_buffer, copies);
- if (atleast_1_download) {
+ if (has_new_downloads) {
dest_buffer.MarkRegionAsGpuModified(*cpu_dest_address, amount);
}
std::vector<u8> tmp_buffer(amount);
diff --git a/src/video_core/cdma_pusher.cpp b/src/video_core/cdma_pusher.cpp
index 8b86ad050..a8c4b4415 100644
--- a/src/video_core/cdma_pusher.cpp
+++ b/src/video_core/cdma_pusher.cpp
@@ -24,6 +24,7 @@
#include "command_classes/vic.h"
#include "video_core/cdma_pusher.h"
#include "video_core/command_classes/nvdec_common.h"
+#include "video_core/command_classes/sync_manager.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
diff --git a/src/video_core/cdma_pusher.h b/src/video_core/cdma_pusher.h
index 1bada44dd..87b49d6ea 100644
--- a/src/video_core/cdma_pusher.h
+++ b/src/video_core/cdma_pusher.h
@@ -9,13 +9,13 @@
#include "common/bit_field.h"
#include "common/common_types.h"
-#include "video_core/command_classes/sync_manager.h"
namespace Tegra {
class GPU;
class Host1x;
class Nvdec;
+class SyncptIncrManager;
class Vic;
enum class ChSubmissionMode : u32 {
diff --git a/src/video_core/command_classes/codecs/h264.cpp b/src/video_core/command_classes/codecs/h264.cpp
index 51ee14c13..5519c4705 100644
--- a/src/video_core/command_classes/codecs/h264.cpp
+++ b/src/video_core/command_classes/codecs/h264.cpp
@@ -20,6 +20,8 @@
#include <array>
#include <bit>
+
+#include "common/settings.h"
#include "video_core/command_classes/codecs/h264.h"
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
@@ -96,7 +98,10 @@ const std::vector<u8>& H264::ComposeFrameHeader(const NvdecCommon::NvdecRegister
(context.h264_parameter_set.frame_mbs_only_flag ? 1 : 2);
// TODO (ameerj): Where do we get this number, it seems to be particular for each stream
- writer.WriteUe(6); // Max number of reference frames
+ const auto nvdec_decoding = Settings::values.nvdec_emulation.GetValue();
+ const bool uses_gpu_decoding = nvdec_decoding == Settings::NvdecEmulation::GPU;
+ const u32 max_num_ref_frames = uses_gpu_decoding ? 6u : 16u;
+ writer.WriteUe(max_num_ref_frames);
writer.WriteBit(false);
writer.WriteUe(context.h264_parameter_set.pic_width_in_mbs - 1);
writer.WriteUe(pic_height - 1);
diff --git a/src/video_core/command_classes/vic.cpp b/src/video_core/command_classes/vic.cpp
index 0ee07f398..051616124 100644
--- a/src/video_core/command_classes/vic.cpp
+++ b/src/video_core/command_classes/vic.cpp
@@ -16,6 +16,7 @@ extern "C" {
}
#include "common/assert.h"
+#include "common/bit_field.h"
#include "common/logging/log.h"
#include "video_core/command_classes/nvdec.h"
@@ -26,6 +27,25 @@ extern "C" {
#include "video_core/textures/decoders.h"
namespace Tegra {
+namespace {
+enum class VideoPixelFormat : u64_le {
+ RGBA8 = 0x1f,
+ BGRA8 = 0x20,
+ RGBX8 = 0x23,
+ YUV420 = 0x44,
+};
+} // Anonymous namespace
+
+union VicConfig {
+ u64_le raw{};
+ BitField<0, 7, VideoPixelFormat> pixel_format;
+ BitField<7, 2, u64_le> chroma_loc_horiz;
+ BitField<9, 2, u64_le> chroma_loc_vert;
+ BitField<11, 4, u64_le> block_linear_kind;
+ BitField<15, 4, u64_le> block_linear_height_log2;
+ BitField<32, 14, u64_le> surface_width_minus1;
+ BitField<46, 14, u64_le> surface_height_minus1;
+};
Vic::Vic(GPU& gpu_, std::shared_ptr<Nvdec> nvdec_processor_)
: gpu(gpu_),
@@ -65,134 +85,155 @@ void Vic::Execute() {
if (!frame) {
return;
}
- const auto pixel_format = static_cast<VideoPixelFormat>(config.pixel_format.Value());
- switch (pixel_format) {
+ const u64 surface_width = config.surface_width_minus1 + 1;
+ const u64 surface_height = config.surface_height_minus1 + 1;
+ if (static_cast<u64>(frame->width) != surface_width ||
+ static_cast<u64>(frame->height) != surface_height) {
+ // TODO: Properly support multiple video streams with differing frame dimensions
+ LOG_WARNING(Service_NVDRV, "Frame dimensions {}x{} don't match surface dimensions {}x{}",
+ frame->width, frame->height, surface_width, surface_height);
+ }
+ switch (config.pixel_format) {
+ case VideoPixelFormat::RGBA8:
case VideoPixelFormat::BGRA8:
- case VideoPixelFormat::RGBA8: {
- LOG_TRACE(Service_NVDRV, "Writing RGB Frame");
+ case VideoPixelFormat::RGBX8:
+ WriteRGBFrame(frame, config);
+ break;
+ case VideoPixelFormat::YUV420:
+ WriteYUVFrame(frame, config);
+ break;
+ default:
+ UNIMPLEMENTED_MSG("Unknown video pixel format {:X}", config.pixel_format.Value());
+ break;
+ }
+}
- if (scaler_ctx == nullptr || frame->width != scaler_width ||
- frame->height != scaler_height) {
- const AVPixelFormat target_format =
- (pixel_format == VideoPixelFormat::RGBA8) ? AV_PIX_FMT_RGBA : AV_PIX_FMT_BGRA;
+void Vic::WriteRGBFrame(const AVFrame* frame, const VicConfig& config) {
+ LOG_TRACE(Service_NVDRV, "Writing RGB Frame");
+
+ if (!scaler_ctx || frame->width != scaler_width || frame->height != scaler_height) {
+ const AVPixelFormat target_format = [pixel_format = config.pixel_format]() {
+ switch (pixel_format) {
+ case VideoPixelFormat::RGBA8:
+ return AV_PIX_FMT_RGBA;
+ case VideoPixelFormat::BGRA8:
+ return AV_PIX_FMT_BGRA;
+ case VideoPixelFormat::RGBX8:
+ return AV_PIX_FMT_RGB0;
+ default:
+ return AV_PIX_FMT_RGBA;
+ }
+ }();
+
+ sws_freeContext(scaler_ctx);
+ // Frames are decoded into either YUV420 or NV12 formats. Convert to desired RGB format
+ scaler_ctx = sws_getContext(frame->width, frame->height,
+ static_cast<AVPixelFormat>(frame->format), frame->width,
+ frame->height, target_format, 0, nullptr, nullptr, nullptr);
+ scaler_width = frame->width;
+ scaler_height = frame->height;
+ converted_frame_buffer.reset();
+ }
+ if (!converted_frame_buffer) {
+ const size_t frame_size = frame->width * frame->height * 4;
+ converted_frame_buffer = AVMallocPtr{static_cast<u8*>(av_malloc(frame_size)), av_free};
+ }
+ const std::array<int, 4> converted_stride{frame->width * 4, frame->height * 4, 0, 0};
+ u8* const converted_frame_buf_addr{converted_frame_buffer.get()};
+ sws_scale(scaler_ctx, frame->data, frame->linesize, 0, frame->height, &converted_frame_buf_addr,
+ converted_stride.data());
+
+ // Use the minimum of surface/frame dimensions to avoid buffer overflow.
+ const u32 surface_width = static_cast<u32>(config.surface_width_minus1) + 1;
+ const u32 surface_height = static_cast<u32>(config.surface_height_minus1) + 1;
+ const u32 width = std::min(surface_width, static_cast<u32>(frame->width));
+ const u32 height = std::min(surface_height, static_cast<u32>(frame->height));
+ const u32 blk_kind = static_cast<u32>(config.block_linear_kind);
+ if (blk_kind != 0) {
+ // swizzle pitch linear to block linear
+ const u32 block_height = static_cast<u32>(config.block_linear_height_log2);
+ const auto size = Texture::CalculateSize(true, 4, width, height, 1, block_height, 0);
+ luma_buffer.resize(size);
+ Texture::SwizzleSubrect(width, height, width * 4, width, 4, luma_buffer.data(),
+ converted_frame_buf_addr, block_height, 0, 0);
+
+ gpu.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(), size);
+ } else {
+ // send pitch linear frame
+ const size_t linear_size = width * height * 4;
+ gpu.MemoryManager().WriteBlock(output_surface_luma_address, converted_frame_buf_addr,
+ linear_size);
+ }
+}
- sws_freeContext(scaler_ctx);
- scaler_ctx = nullptr;
+void Vic::WriteYUVFrame(const AVFrame* frame, const VicConfig& config) {
+ LOG_TRACE(Service_NVDRV, "Writing YUV420 Frame");
- // Frames are decoded into either YUV420 or NV12 formats. Convert to desired format
- scaler_ctx = sws_getContext(frame->width, frame->height,
- static_cast<AVPixelFormat>(frame->format), frame->width,
- frame->height, target_format, 0, nullptr, nullptr, nullptr);
+ const std::size_t surface_width = config.surface_width_minus1 + 1;
+ const std::size_t surface_height = config.surface_height_minus1 + 1;
+ const std::size_t aligned_width = (surface_width + 0xff) & ~0xffUL;
+ // Use the minimum of surface/frame dimensions to avoid buffer overflow.
+ const auto frame_width = std::min(surface_width, static_cast<size_t>(frame->width));
+ const auto frame_height = std::min(surface_height, static_cast<size_t>(frame->height));
- scaler_width = frame->width;
- scaler_height = frame->height;
- }
- // Get Converted frame
- const u32 width = static_cast<u32>(frame->width);
- const u32 height = static_cast<u32>(frame->height);
- const std::size_t linear_size = width * height * 4;
-
- // Only allocate frame_buffer once per stream, as the size is not expected to change
- if (!converted_frame_buffer) {
- converted_frame_buffer = AVMallocPtr{static_cast<u8*>(av_malloc(linear_size)), av_free};
+ const auto stride = static_cast<size_t>(frame->linesize[0]);
+
+ luma_buffer.resize(aligned_width * surface_height);
+ chroma_buffer.resize(aligned_width * surface_height / 2);
+
+ // Populate luma buffer
+ const u8* luma_src = frame->data[0];
+ for (std::size_t y = 0; y < frame_height; ++y) {
+ const std::size_t src = y * stride;
+ const std::size_t dst = y * aligned_width;
+ for (std::size_t x = 0; x < frame_width; ++x) {
+ luma_buffer[dst + x] = luma_src[src + x];
}
- const std::array<int, 4> converted_stride{frame->width * 4, frame->height * 4, 0, 0};
- u8* const converted_frame_buf_addr{converted_frame_buffer.get()};
-
- sws_scale(scaler_ctx, frame->data, frame->linesize, 0, frame->height,
- &converted_frame_buf_addr, converted_stride.data());
-
- const u32 blk_kind = static_cast<u32>(config.block_linear_kind);
- if (blk_kind != 0) {
- // swizzle pitch linear to block linear
- const u32 block_height = static_cast<u32>(config.block_linear_height_log2);
- const auto size =
- Tegra::Texture::CalculateSize(true, 4, width, height, 1, block_height, 0);
- luma_buffer.resize(size);
- Tegra::Texture::SwizzleSubrect(width, height, width * 4, width, 4, luma_buffer.data(),
- converted_frame_buffer.get(), block_height, 0, 0);
-
- gpu.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(), size);
- } else {
- // send pitch linear frame
- gpu.MemoryManager().WriteBlock(output_surface_luma_address, converted_frame_buf_addr,
- linear_size);
+ }
+ gpu.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(),
+ luma_buffer.size());
+
+ // Chroma
+ const std::size_t half_height = frame_height / 2;
+ const auto half_stride = static_cast<size_t>(frame->linesize[1]);
+
+ switch (frame->format) {
+ case AV_PIX_FMT_YUV420P: {
+ // Frame from FFmpeg software
+ // Populate chroma buffer from both channels with interleaving.
+ const std::size_t half_width = frame_width / 2;
+ const u8* chroma_b_src = frame->data[1];
+ const u8* chroma_r_src = frame->data[2];
+ for (std::size_t y = 0; y < half_height; ++y) {
+ const std::size_t src = y * half_stride;
+ const std::size_t dst = y * aligned_width;
+
+ for (std::size_t x = 0; x < half_width; ++x) {
+ chroma_buffer[dst + x * 2] = chroma_b_src[src + x];
+ chroma_buffer[dst + x * 2 + 1] = chroma_r_src[src + x];
+ }
}
break;
}
- case VideoPixelFormat::Yuv420: {
- LOG_TRACE(Service_NVDRV, "Writing YUV420 Frame");
-
- const std::size_t surface_width = config.surface_width_minus1 + 1;
- const std::size_t surface_height = config.surface_height_minus1 + 1;
- const auto frame_width = std::min(surface_width, static_cast<size_t>(frame->width));
- const auto frame_height = std::min(surface_height, static_cast<size_t>(frame->height));
- const std::size_t aligned_width = (surface_width + 0xff) & ~0xffUL;
-
- const auto stride = static_cast<size_t>(frame->linesize[0]);
-
- luma_buffer.resize(aligned_width * surface_height);
- chroma_buffer.resize(aligned_width * surface_height / 2);
-
- // Populate luma buffer
- const u8* luma_src = frame->data[0];
- for (std::size_t y = 0; y < frame_height; ++y) {
+ case AV_PIX_FMT_NV12: {
+ // Frame from VA-API hardware
+ // This is already interleaved so just copy
+ const u8* chroma_src = frame->data[1];
+ for (std::size_t y = 0; y < half_height; ++y) {
const std::size_t src = y * stride;
const std::size_t dst = y * aligned_width;
for (std::size_t x = 0; x < frame_width; ++x) {
- luma_buffer[dst + x] = luma_src[src + x];
- }
- }
- gpu.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(),
- luma_buffer.size());
-
- // Chroma
- const std::size_t half_height = frame_height / 2;
- const auto half_stride = static_cast<size_t>(frame->linesize[1]);
-
- switch (frame->format) {
- case AV_PIX_FMT_YUV420P: {
- // Frame from FFmpeg software
- // Populate chroma buffer from both channels with interleaving.
- const std::size_t half_width = frame_width / 2;
- const u8* chroma_b_src = frame->data[1];
- const u8* chroma_r_src = frame->data[2];
- for (std::size_t y = 0; y < half_height; ++y) {
- const std::size_t src = y * half_stride;
- const std::size_t dst = y * aligned_width;
-
- for (std::size_t x = 0; x < half_width; ++x) {
- chroma_buffer[dst + x * 2] = chroma_b_src[src + x];
- chroma_buffer[dst + x * 2 + 1] = chroma_r_src[src + x];
- }
+ chroma_buffer[dst + x] = chroma_src[src + x];
}
- break;
- }
- case AV_PIX_FMT_NV12: {
- // Frame from VA-API hardware
- // This is already interleaved so just copy
- const u8* chroma_src = frame->data[1];
- for (std::size_t y = 0; y < half_height; ++y) {
- const std::size_t src = y * stride;
- const std::size_t dst = y * aligned_width;
- for (std::size_t x = 0; x < frame_width; ++x) {
- chroma_buffer[dst + x] = chroma_src[src + x];
- }
- }
- break;
- }
- default:
- UNREACHABLE();
- break;
}
- gpu.MemoryManager().WriteBlock(output_surface_chroma_address, chroma_buffer.data(),
- chroma_buffer.size());
break;
}
default:
- UNIMPLEMENTED_MSG("Unknown video pixel format {}", config.pixel_format.Value());
+ UNREACHABLE();
break;
}
+ gpu.MemoryManager().WriteBlock(output_surface_chroma_address, chroma_buffer.data(),
+ chroma_buffer.size());
}
} // namespace Tegra
diff --git a/src/video_core/command_classes/vic.h b/src/video_core/command_classes/vic.h
index 74246e08c..6d4cdfd57 100644
--- a/src/video_core/command_classes/vic.h
+++ b/src/video_core/command_classes/vic.h
@@ -6,7 +6,6 @@
#include <memory>
#include <vector>
-#include "common/bit_field.h"
#include "common/common_types.h"
struct SwsContext;
@@ -14,6 +13,7 @@ struct SwsContext;
namespace Tegra {
class GPU;
class Nvdec;
+union VicConfig;
class Vic {
public:
@@ -27,6 +27,7 @@ public:
};
explicit Vic(GPU& gpu, std::shared_ptr<Nvdec> nvdec_processor);
+
~Vic();
/// Write to the device state.
@@ -35,22 +36,9 @@ public:
private:
void Execute();
- enum class VideoPixelFormat : u64_le {
- RGBA8 = 0x1f,
- BGRA8 = 0x20,
- Yuv420 = 0x44,
- };
+ void WriteRGBFrame(const AVFrame* frame, const VicConfig& config);
- union VicConfig {
- u64_le raw{};
- BitField<0, 7, u64_le> pixel_format;
- BitField<7, 2, u64_le> chroma_loc_horiz;
- BitField<9, 2, u64_le> chroma_loc_vert;
- BitField<11, 4, u64_le> block_linear_kind;
- BitField<15, 4, u64_le> block_linear_height_log2;
- BitField<32, 14, u64_le> surface_width_minus1;
- BitField<46, 14, u64_le> surface_height_minus1;
- };
+ void WriteYUVFrame(const AVFrame* frame, const VicConfig& config);
GPU& gpu;
std::shared_ptr<Tegra::Nvdec> nvdec_processor;
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index 7f4ca6282..f22342dfb 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -6,6 +6,7 @@
#include <array>
#include <bitset>
+#include <cmath>
#include <limits>
#include <optional>
#include <type_traits>
diff --git a/src/video_core/engines/maxwell_dma.cpp b/src/video_core/engines/maxwell_dma.cpp
index c7ec1eac9..67388d980 100644
--- a/src/video_core/engines/maxwell_dma.cpp
+++ b/src/video_core/engines/maxwell_dma.cpp
@@ -82,41 +82,41 @@ void MaxwellDMA::Launch() {
}
void MaxwellDMA::CopyPitchToPitch() {
- // When `multi_line_enable` bit is disabled the copy is performed as if we were copying a 1D
- // buffer of length `line_length_in`.
- // Otherwise we copy a 2D image of dimensions (line_length_in, line_count).
- auto& accelerate = rasterizer->AccessAccelerateDMA();
- if (!regs.launch_dma.multi_line_enable) {
- const bool is_buffer_clear = regs.launch_dma.remap_enable != 0 &&
- regs.remap_const.dst_x == RemapConst::Swizzle::CONST_A;
- // TODO: allow multisized components.
- if (is_buffer_clear) {
- ASSERT(regs.remap_const.component_size_minus_one == 3);
- accelerate.BufferClear(regs.offset_out, regs.line_length_in, regs.remap_consta_value);
- std::vector<u32> tmp_buffer(regs.line_length_in, regs.remap_consta_value);
- memory_manager.WriteBlockUnsafe(regs.offset_out,
- reinterpret_cast<u8*>(tmp_buffer.data()),
- regs.line_length_in * sizeof(u32));
- return;
- }
- UNIMPLEMENTED_IF(regs.launch_dma.remap_enable != 0);
- if (!accelerate.BufferCopy(regs.offset_in, regs.offset_out, regs.line_length_in)) {
- std::vector<u8> tmp_buffer(regs.line_length_in);
- memory_manager.ReadBlockUnsafe(regs.offset_in, tmp_buffer.data(), regs.line_length_in);
- memory_manager.WriteBlock(regs.offset_out, tmp_buffer.data(), regs.line_length_in);
+ // When `multi_line_enable` bit is enabled we copy a 2D image of dimensions
+ // (line_length_in, line_count).
+ // Otherwise the copy is performed as if we were copying a 1D buffer of length line_length_in.
+ const bool remap_enabled = regs.launch_dma.remap_enable != 0;
+ if (regs.launch_dma.multi_line_enable) {
+ UNIMPLEMENTED_IF(remap_enabled);
+
+ // Perform a line-by-line copy.
+ // We're going to take a subrect of size (line_length_in, line_count) from the source
+ // rectangle. There is no need to manually flush/invalidate the regions because CopyBlock
+ // does that for us.
+ for (u32 line = 0; line < regs.line_count; ++line) {
+ const GPUVAddr source_line = regs.offset_in + static_cast<size_t>(line) * regs.pitch_in;
+ const GPUVAddr dest_line = regs.offset_out + static_cast<size_t>(line) * regs.pitch_out;
+ memory_manager.CopyBlock(dest_line, source_line, regs.line_length_in);
}
return;
}
-
- UNIMPLEMENTED_IF(regs.launch_dma.remap_enable != 0);
-
- // Perform a line-by-line copy.
- // We're going to take a subrect of size (line_length_in, line_count) from the source rectangle.
- // There is no need to manually flush/invalidate the regions because CopyBlock does that for us.
- for (u32 line = 0; line < regs.line_count; ++line) {
- const GPUVAddr source_line = regs.offset_in + static_cast<size_t>(line) * regs.pitch_in;
- const GPUVAddr dest_line = regs.offset_out + static_cast<size_t>(line) * regs.pitch_out;
- memory_manager.CopyBlock(dest_line, source_line, regs.line_length_in);
+ // TODO: allow multisized components.
+ auto& accelerate = rasterizer->AccessAccelerateDMA();
+ const bool is_const_a_dst = regs.remap_const.dst_x == RemapConst::Swizzle::CONST_A;
+ const bool is_buffer_clear = remap_enabled && is_const_a_dst;
+ if (is_buffer_clear) {
+ ASSERT(regs.remap_const.component_size_minus_one == 3);
+ accelerate.BufferClear(regs.offset_out, regs.line_length_in, regs.remap_consta_value);
+ std::vector<u32> tmp_buffer(regs.line_length_in, regs.remap_consta_value);
+ memory_manager.WriteBlockUnsafe(regs.offset_out, reinterpret_cast<u8*>(tmp_buffer.data()),
+ regs.line_length_in * sizeof(u32));
+ return;
+ }
+ UNIMPLEMENTED_IF(remap_enabled);
+ if (!accelerate.BufferCopy(regs.offset_in, regs.offset_out, regs.line_length_in)) {
+ std::vector<u8> tmp_buffer(regs.line_length_in);
+ memory_manager.ReadBlockUnsafe(regs.offset_in, tmp_buffer.data(), regs.line_length_in);
+ memory_manager.WriteBlock(regs.offset_out, tmp_buffer.data(), regs.line_length_in);
}
}
diff --git a/src/video_core/engines/maxwell_dma.h b/src/video_core/engines/maxwell_dma.h
index 9e457ae16..a04514425 100644
--- a/src/video_core/engines/maxwell_dma.h
+++ b/src/video_core/engines/maxwell_dma.h
@@ -175,7 +175,7 @@ public:
static_assert(sizeof(LaunchDMA) == 4);
struct RemapConst {
- enum Swizzle : u32 {
+ enum class Swizzle : u32 {
SRC_X = 0,
SRC_Y = 1,
SRC_Z = 2,
diff --git a/src/video_core/framebuffer_config.h b/src/video_core/framebuffer_config.h
index b86c3a757..b1d455e30 100644
--- a/src/video_core/framebuffer_config.h
+++ b/src/video_core/framebuffer_config.h
@@ -4,8 +4,10 @@
#pragma once
-namespace Tegra {
+#include "common/common_types.h"
+#include "common/math_util.h"
+namespace Tegra {
/**
* Struct describing framebuffer configuration
*/
@@ -16,6 +18,21 @@ struct FramebufferConfig {
B8G8R8A8_UNORM = 5,
};
+ enum class TransformFlags : u32 {
+ /// No transform flags are set
+ Unset = 0x00,
+ /// Flip source image horizontally (around the vertical axis)
+ FlipH = 0x01,
+ /// Flip source image vertically (around the horizontal axis)
+ FlipV = 0x02,
+ /// Rotate source image 90 degrees clockwise
+ Rotate90 = 0x04,
+ /// Rotate source image 180 degrees
+ Rotate180 = 0x03,
+ /// Rotate source image 270 degrees clockwise
+ Rotate270 = 0x07,
+ };
+
VAddr address{};
u32 offset{};
u32 width{};
@@ -23,7 +40,6 @@ struct FramebufferConfig {
u32 stride{};
PixelFormat pixel_format{};
- using TransformFlags = Service::NVFlinger::BufferQueue::BufferTransformFlags;
TransformFlags transform_flags{};
Common::Rectangle<int> crop_rect;
};
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp
index ff024f530..ab7c21a49 100644
--- a/src/video_core/gpu.cpp
+++ b/src/video_core/gpu.cpp
@@ -2,548 +2,913 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <array>
+#include <atomic>
#include <chrono>
+#include <condition_variable>
+#include <list>
+#include <memory>
#include "common/assert.h"
#include "common/microprofile.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/core_timing.h"
-#include "core/core_timing_util.h"
#include "core/frontend/emu_window.h"
#include "core/hardware_interrupt_manager.h"
-#include "core/memory.h"
+#include "core/hle/service/nvdrv/nvdata.h"
+#include "core/hle/service/nvflinger/buffer_queue.h"
#include "core/perf_stats.h"
+#include "video_core/cdma_pusher.h"
+#include "video_core/dma_pusher.h"
#include "video_core/engines/fermi_2d.h"
#include "video_core/engines/kepler_compute.h"
#include "video_core/engines/kepler_memory.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/maxwell_dma.h"
#include "video_core/gpu.h"
+#include "video_core/gpu_thread.h"
#include "video_core/memory_manager.h"
#include "video_core/renderer_base.h"
#include "video_core/shader_notify.h"
-#include "video_core/video_core.h"
namespace Tegra {
MICROPROFILE_DEFINE(GPU_wait, "GPU", "Wait for the GPU", MP_RGB(128, 128, 192));
-GPU::GPU(Core::System& system_, bool is_async_, bool use_nvdec_)
- : system{system_}, memory_manager{std::make_unique<Tegra::MemoryManager>(system)},
- dma_pusher{std::make_unique<Tegra::DmaPusher>(system, *this)}, use_nvdec{use_nvdec_},
- maxwell_3d{std::make_unique<Engines::Maxwell3D>(system, *memory_manager)},
- fermi_2d{std::make_unique<Engines::Fermi2D>()},
- kepler_compute{std::make_unique<Engines::KeplerCompute>(system, *memory_manager)},
- maxwell_dma{std::make_unique<Engines::MaxwellDMA>(system, *memory_manager)},
- kepler_memory{std::make_unique<Engines::KeplerMemory>(system, *memory_manager)},
- shader_notify{std::make_unique<VideoCore::ShaderNotify>()}, is_async{is_async_},
- gpu_thread{system_, is_async_} {}
+struct GPU::Impl {
+ explicit Impl(GPU& gpu_, Core::System& system_, bool is_async_, bool use_nvdec_)
+ : gpu{gpu_}, system{system_}, memory_manager{std::make_unique<Tegra::MemoryManager>(
+ system)},
+ dma_pusher{std::make_unique<Tegra::DmaPusher>(system, gpu)}, use_nvdec{use_nvdec_},
+ maxwell_3d{std::make_unique<Engines::Maxwell3D>(system, *memory_manager)},
+ fermi_2d{std::make_unique<Engines::Fermi2D>()},
+ kepler_compute{std::make_unique<Engines::KeplerCompute>(system, *memory_manager)},
+ maxwell_dma{std::make_unique<Engines::MaxwellDMA>(system, *memory_manager)},
+ kepler_memory{std::make_unique<Engines::KeplerMemory>(system, *memory_manager)},
+ shader_notify{std::make_unique<VideoCore::ShaderNotify>()}, is_async{is_async_},
+ gpu_thread{system_, is_async_} {}
+
+ ~Impl() = default;
+
+ /// Binds a renderer to the GPU.
+ void BindRenderer(std::unique_ptr<VideoCore::RendererBase> renderer_) {
+ renderer = std::move(renderer_);
+ rasterizer = renderer->ReadRasterizer();
+
+ memory_manager->BindRasterizer(rasterizer);
+ maxwell_3d->BindRasterizer(rasterizer);
+ fermi_2d->BindRasterizer(rasterizer);
+ kepler_compute->BindRasterizer(rasterizer);
+ maxwell_dma->BindRasterizer(rasterizer);
+ }
-GPU::~GPU() = default;
+ /// Calls a GPU method.
+ void CallMethod(const GPU::MethodCall& method_call) {
+ LOG_TRACE(HW_GPU, "Processing method {:08X} on subchannel {}", method_call.method,
+ method_call.subchannel);
+
+ ASSERT(method_call.subchannel < bound_engines.size());
+
+ if (ExecuteMethodOnEngine(method_call.method)) {
+ CallEngineMethod(method_call);
+ } else {
+ CallPullerMethod(method_call);
+ }
+ }
+
+ /// Calls a GPU multivalue method.
+ void CallMultiMethod(u32 method, u32 subchannel, const u32* base_start, u32 amount,
+ u32 methods_pending) {
+ LOG_TRACE(HW_GPU, "Processing method {:08X} on subchannel {}", method, subchannel);
+
+ ASSERT(subchannel < bound_engines.size());
+
+ if (ExecuteMethodOnEngine(method)) {
+ CallEngineMultiMethod(method, subchannel, base_start, amount, methods_pending);
+ } else {
+ for (std::size_t i = 0; i < amount; i++) {
+ CallPullerMethod(GPU::MethodCall{
+ method,
+ base_start[i],
+ subchannel,
+ methods_pending - static_cast<u32>(i),
+ });
+ }
+ }
+ }
+
+ /// Flush all current written commands into the host GPU for execution.
+ void FlushCommands() {
+ rasterizer->FlushCommands();
+ }
+
+ /// Synchronizes CPU writes with Host GPU memory.
+ void SyncGuestHost() {
+ rasterizer->SyncGuestHost();
+ }
+
+ /// Signal the ending of command list.
+ void OnCommandListEnd() {
+ if (is_async) {
+ // This command only applies to asynchronous GPU mode
+ gpu_thread.OnCommandListEnd();
+ }
+ }
+
+ /// Request a host GPU memory flush from the CPU.
+ [[nodiscard]] u64 RequestFlush(VAddr addr, std::size_t size) {
+ std::unique_lock lck{flush_request_mutex};
+ const u64 fence = ++last_flush_fence;
+ flush_requests.emplace_back(fence, addr, size);
+ return fence;
+ }
+
+ /// Obtains current flush request fence id.
+ [[nodiscard]] u64 CurrentFlushRequestFence() const {
+ return current_flush_fence.load(std::memory_order_relaxed);
+ }
+
+ /// Tick pending requests within the GPU.
+ void TickWork() {
+ std::unique_lock lck{flush_request_mutex};
+ while (!flush_requests.empty()) {
+ auto& request = flush_requests.front();
+ const u64 fence = request.fence;
+ const VAddr addr = request.addr;
+ const std::size_t size = request.size;
+ flush_requests.pop_front();
+ flush_request_mutex.unlock();
+ rasterizer->FlushRegion(addr, size);
+ current_flush_fence.store(fence);
+ flush_request_mutex.lock();
+ }
+ }
+
+ /// Returns a reference to the Maxwell3D GPU engine.
+ [[nodiscard]] Engines::Maxwell3D& Maxwell3D() {
+ return *maxwell_3d;
+ }
+
+ /// Returns a const reference to the Maxwell3D GPU engine.
+ [[nodiscard]] const Engines::Maxwell3D& Maxwell3D() const {
+ return *maxwell_3d;
+ }
+
+ /// Returns a reference to the KeplerCompute GPU engine.
+ [[nodiscard]] Engines::KeplerCompute& KeplerCompute() {
+ return *kepler_compute;
+ }
+
+ /// Returns a reference to the KeplerCompute GPU engine.
+ [[nodiscard]] const Engines::KeplerCompute& KeplerCompute() const {
+ return *kepler_compute;
+ }
+
+ /// Returns a reference to the GPU memory manager.
+ [[nodiscard]] Tegra::MemoryManager& MemoryManager() {
+ return *memory_manager;
+ }
+
+ /// Returns a const reference to the GPU memory manager.
+ [[nodiscard]] const Tegra::MemoryManager& MemoryManager() const {
+ return *memory_manager;
+ }
+
+ /// Returns a reference to the GPU DMA pusher.
+ [[nodiscard]] Tegra::DmaPusher& DmaPusher() {
+ return *dma_pusher;
+ }
+
+ /// Returns a const reference to the GPU DMA pusher.
+ [[nodiscard]] const Tegra::DmaPusher& DmaPusher() const {
+ return *dma_pusher;
+ }
+
+ /// Returns a reference to the GPU CDMA pusher.
+ [[nodiscard]] Tegra::CDmaPusher& CDmaPusher() {
+ return *cdma_pusher;
+ }
+
+ /// Returns a const reference to the GPU CDMA pusher.
+ [[nodiscard]] const Tegra::CDmaPusher& CDmaPusher() const {
+ return *cdma_pusher;
+ }
+
+ /// Returns a reference to the underlying renderer.
+ [[nodiscard]] VideoCore::RendererBase& Renderer() {
+ return *renderer;
+ }
+
+ /// Returns a const reference to the underlying renderer.
+ [[nodiscard]] const VideoCore::RendererBase& Renderer() const {
+ return *renderer;
+ }
+
+ /// Returns a reference to the shader notifier.
+ [[nodiscard]] VideoCore::ShaderNotify& ShaderNotify() {
+ return *shader_notify;
+ }
+
+ /// Returns a const reference to the shader notifier.
+ [[nodiscard]] const VideoCore::ShaderNotify& ShaderNotify() const {
+ return *shader_notify;
+ }
+
+ /// Allows the CPU/NvFlinger to wait on the GPU before presenting a frame.
+ void WaitFence(u32 syncpoint_id, u32 value) {
+ // Synced GPU, is always in sync
+ if (!is_async) {
+ return;
+ }
+ if (syncpoint_id == UINT32_MAX) {
+ // TODO: Research what this does.
+ LOG_ERROR(HW_GPU, "Waiting for syncpoint -1 not implemented");
+ return;
+ }
+ MICROPROFILE_SCOPE(GPU_wait);
+ std::unique_lock lock{sync_mutex};
+ sync_cv.wait(lock, [=, this] {
+ if (shutting_down.load(std::memory_order_relaxed)) {
+ // We're shutting down, ensure no threads continue to wait for the next syncpoint
+ return true;
+ }
+ return syncpoints.at(syncpoint_id).load() >= value;
+ });
+ }
+
+ void IncrementSyncPoint(u32 syncpoint_id) {
+ auto& syncpoint = syncpoints.at(syncpoint_id);
+ syncpoint++;
+ std::lock_guard lock{sync_mutex};
+ sync_cv.notify_all();
+ auto& interrupt = syncpt_interrupts.at(syncpoint_id);
+ if (!interrupt.empty()) {
+ u32 value = syncpoint.load();
+ auto it = interrupt.begin();
+ while (it != interrupt.end()) {
+ if (value >= *it) {
+ TriggerCpuInterrupt(syncpoint_id, *it);
+ it = interrupt.erase(it);
+ continue;
+ }
+ it++;
+ }
+ }
+ }
+
+ [[nodiscard]] u32 GetSyncpointValue(u32 syncpoint_id) const {
+ return syncpoints.at(syncpoint_id).load();
+ }
+
+ void RegisterSyncptInterrupt(u32 syncpoint_id, u32 value) {
+ std::lock_guard lock{sync_mutex};
+ auto& interrupt = syncpt_interrupts.at(syncpoint_id);
+ bool contains = std::any_of(interrupt.begin(), interrupt.end(),
+ [value](u32 in_value) { return in_value == value; });
+ if (contains) {
+ return;
+ }
+ interrupt.emplace_back(value);
+ }
+
+ [[nodiscard]] bool CancelSyncptInterrupt(u32 syncpoint_id, u32 value) {
+ std::lock_guard lock{sync_mutex};
+ auto& interrupt = syncpt_interrupts.at(syncpoint_id);
+ const auto iter =
+ std::find_if(interrupt.begin(), interrupt.end(),
+ [value](u32 interrupt_value) { return value == interrupt_value; });
+
+ if (iter == interrupt.end()) {
+ return false;
+ }
+ interrupt.erase(iter);
+ return true;
+ }
+
+ [[nodiscard]] u64 GetTicks() const {
+ // This values were reversed engineered by fincs from NVN
+ // The gpu clock is reported in units of 385/625 nanoseconds
+ constexpr u64 gpu_ticks_num = 384;
+ constexpr u64 gpu_ticks_den = 625;
+
+ u64 nanoseconds = system.CoreTiming().GetGlobalTimeNs().count();
+ if (Settings::values.use_fast_gpu_time.GetValue()) {
+ nanoseconds /= 256;
+ }
+ const u64 nanoseconds_num = nanoseconds / gpu_ticks_den;
+ const u64 nanoseconds_rem = nanoseconds % gpu_ticks_den;
+ return nanoseconds_num * gpu_ticks_num + (nanoseconds_rem * gpu_ticks_num) / gpu_ticks_den;
+ }
+
+ [[nodiscard]] bool IsAsync() const {
+ return is_async;
+ }
+
+ [[nodiscard]] bool UseNvdec() const {
+ return use_nvdec;
+ }
+
+ void RendererFrameEndNotify() {
+ system.GetPerfStats().EndGameFrame();
+ }
+
+ /// Performs any additional setup necessary in order to begin GPU emulation.
+ /// This can be used to launch any necessary threads and register any necessary
+ /// core timing events.
+ void Start() {
+ gpu_thread.StartThread(*renderer, renderer->Context(), *dma_pusher);
+ cpu_context = renderer->GetRenderWindow().CreateSharedContext();
+ cpu_context->MakeCurrent();
+ }
+
+ /// Obtain the CPU Context
+ void ObtainContext() {
+ cpu_context->MakeCurrent();
+ }
+
+ /// Release the CPU Context
+ void ReleaseContext() {
+ cpu_context->DoneCurrent();
+ }
+
+ /// Push GPU command entries to be processed
+ void PushGPUEntries(Tegra::CommandList&& entries) {
+ gpu_thread.SubmitList(std::move(entries));
+ }
+
+ /// Push GPU command buffer entries to be processed
+ void PushCommandBuffer(Tegra::ChCommandHeaderList& entries) {
+ if (!use_nvdec) {
+ return;
+ }
+
+ if (!cdma_pusher) {
+ cdma_pusher = std::make_unique<Tegra::CDmaPusher>(gpu);
+ }
+
+ // SubmitCommandBuffer would make the nvdec operations async, this is not currently working
+ // TODO(ameerj): RE proper async nvdec operation
+ // gpu_thread.SubmitCommandBuffer(std::move(entries));
+
+ cdma_pusher->ProcessEntries(std::move(entries));
+ }
+
+ /// Frees the CDMAPusher instance to free up resources
+ void ClearCdmaInstance() {
+ cdma_pusher.reset();
+ }
+
+ /// Swap buffers (render frame)
+ void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
+ gpu_thread.SwapBuffers(framebuffer);
+ }
+
+ /// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
+ void FlushRegion(VAddr addr, u64 size) {
+ gpu_thread.FlushRegion(addr, size);
+ }
+
+ /// Notify rasterizer that any caches of the specified region should be invalidated
+ void InvalidateRegion(VAddr addr, u64 size) {
+ gpu_thread.InvalidateRegion(addr, size);
+ }
+
+ /// Notify rasterizer that any caches of the specified region should be flushed and invalidated
+ void FlushAndInvalidateRegion(VAddr addr, u64 size) {
+ gpu_thread.FlushAndInvalidateRegion(addr, size);
+ }
+
+ void TriggerCpuInterrupt(u32 syncpoint_id, u32 value) const {
+ auto& interrupt_manager = system.InterruptManager();
+ interrupt_manager.GPUInterruptSyncpt(syncpoint_id, value);
+ }
+
+ void ProcessBindMethod(const GPU::MethodCall& method_call) {
+ // Bind the current subchannel to the desired engine id.
+ LOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", method_call.subchannel,
+ method_call.argument);
+ const auto engine_id = static_cast<EngineID>(method_call.argument);
+ bound_engines[method_call.subchannel] = static_cast<EngineID>(engine_id);
+ switch (engine_id) {
+ case EngineID::FERMI_TWOD_A:
+ dma_pusher->BindSubchannel(fermi_2d.get(), method_call.subchannel);
+ break;
+ case EngineID::MAXWELL_B:
+ dma_pusher->BindSubchannel(maxwell_3d.get(), method_call.subchannel);
+ break;
+ case EngineID::KEPLER_COMPUTE_B:
+ dma_pusher->BindSubchannel(kepler_compute.get(), method_call.subchannel);
+ break;
+ case EngineID::MAXWELL_DMA_COPY_A:
+ dma_pusher->BindSubchannel(maxwell_dma.get(), method_call.subchannel);
+ break;
+ case EngineID::KEPLER_INLINE_TO_MEMORY_B:
+ dma_pusher->BindSubchannel(kepler_memory.get(), method_call.subchannel);
+ break;
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented engine {:04X}", engine_id);
+ }
+ }
-void GPU::BindRenderer(std::unique_ptr<VideoCore::RendererBase> renderer_) {
- renderer = std::move(renderer_);
- rasterizer = renderer->ReadRasterizer();
+ void ProcessFenceActionMethod() {
+ switch (regs.fence_action.op) {
+ case GPU::FenceOperation::Acquire:
+ WaitFence(regs.fence_action.syncpoint_id, regs.fence_value);
+ break;
+ case GPU::FenceOperation::Increment:
+ IncrementSyncPoint(regs.fence_action.syncpoint_id);
+ break;
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented operation {}", regs.fence_action.op.Value());
+ }
+ }
+
+ void ProcessWaitForInterruptMethod() {
+ // TODO(bunnei) ImplementMe
+ LOG_WARNING(HW_GPU, "(STUBBED) called");
+ }
+
+ void ProcessSemaphoreTriggerMethod() {
+ const auto semaphoreOperationMask = 0xF;
+ const auto op =
+ static_cast<GpuSemaphoreOperation>(regs.semaphore_trigger & semaphoreOperationMask);
+ if (op == GpuSemaphoreOperation::WriteLong) {
+ struct Block {
+ u32 sequence;
+ u32 zeros = 0;
+ u64 timestamp;
+ };
+
+ Block block{};
+ block.sequence = regs.semaphore_sequence;
+ // TODO(Kmather73): Generate a real GPU timestamp and write it here instead of
+ // CoreTiming
+ block.timestamp = GetTicks();
+ memory_manager->WriteBlock(regs.semaphore_address.SemaphoreAddress(), &block,
+ sizeof(block));
+ } else {
+ const u32 word{memory_manager->Read<u32>(regs.semaphore_address.SemaphoreAddress())};
+ if ((op == GpuSemaphoreOperation::AcquireEqual && word == regs.semaphore_sequence) ||
+ (op == GpuSemaphoreOperation::AcquireGequal &&
+ static_cast<s32>(word - regs.semaphore_sequence) > 0) ||
+ (op == GpuSemaphoreOperation::AcquireMask && (word & regs.semaphore_sequence))) {
+ // Nothing to do in this case
+ } else {
+ regs.acquire_source = true;
+ regs.acquire_value = regs.semaphore_sequence;
+ if (op == GpuSemaphoreOperation::AcquireEqual) {
+ regs.acquire_active = true;
+ regs.acquire_mode = false;
+ } else if (op == GpuSemaphoreOperation::AcquireGequal) {
+ regs.acquire_active = true;
+ regs.acquire_mode = true;
+ } else if (op == GpuSemaphoreOperation::AcquireMask) {
+ // TODO(kemathe) The acquire mask operation waits for a value that, ANDed with
+ // semaphore_sequence, gives a non-0 result
+ LOG_ERROR(HW_GPU, "Invalid semaphore operation AcquireMask not implemented");
+ } else {
+ LOG_ERROR(HW_GPU, "Invalid semaphore operation");
+ }
+ }
+ }
+ }
+
+ void ProcessSemaphoreRelease() {
+ memory_manager->Write<u32>(regs.semaphore_address.SemaphoreAddress(),
+ regs.semaphore_release);
+ }
+
+ void ProcessSemaphoreAcquire() {
+ const u32 word = memory_manager->Read<u32>(regs.semaphore_address.SemaphoreAddress());
+ const auto value = regs.semaphore_acquire;
+ if (word != value) {
+ regs.acquire_active = true;
+ regs.acquire_value = value;
+ // TODO(kemathe73) figure out how to do the acquire_timeout
+ regs.acquire_mode = false;
+ regs.acquire_source = false;
+ }
+ }
- memory_manager->BindRasterizer(rasterizer);
- maxwell_3d->BindRasterizer(rasterizer);
- fermi_2d->BindRasterizer(rasterizer);
- kepler_compute->BindRasterizer(rasterizer);
- maxwell_dma->BindRasterizer(rasterizer);
+ /// Calls a GPU puller method.
+ void CallPullerMethod(const GPU::MethodCall& method_call) {
+ regs.reg_array[method_call.method] = method_call.argument;
+ const auto method = static_cast<BufferMethods>(method_call.method);
+
+ switch (method) {
+ case BufferMethods::BindObject: {
+ ProcessBindMethod(method_call);
+ break;
+ }
+ case BufferMethods::Nop:
+ case BufferMethods::SemaphoreAddressHigh:
+ case BufferMethods::SemaphoreAddressLow:
+ case BufferMethods::SemaphoreSequence:
+ case BufferMethods::UnkCacheFlush:
+ case BufferMethods::WrcacheFlush:
+ case BufferMethods::FenceValue:
+ break;
+ case BufferMethods::RefCnt:
+ rasterizer->SignalReference();
+ break;
+ case BufferMethods::FenceAction:
+ ProcessFenceActionMethod();
+ break;
+ case BufferMethods::WaitForInterrupt:
+ ProcessWaitForInterruptMethod();
+ break;
+ case BufferMethods::SemaphoreTrigger: {
+ ProcessSemaphoreTriggerMethod();
+ break;
+ }
+ case BufferMethods::NotifyIntr: {
+ // TODO(Kmather73): Research and implement this method.
+ LOG_ERROR(HW_GPU, "Special puller engine method NotifyIntr not implemented");
+ break;
+ }
+ case BufferMethods::Unk28: {
+ // TODO(Kmather73): Research and implement this method.
+ LOG_ERROR(HW_GPU, "Special puller engine method Unk28 not implemented");
+ break;
+ }
+ case BufferMethods::SemaphoreAcquire: {
+ ProcessSemaphoreAcquire();
+ break;
+ }
+ case BufferMethods::SemaphoreRelease: {
+ ProcessSemaphoreRelease();
+ break;
+ }
+ case BufferMethods::Yield: {
+ // TODO(Kmather73): Research and implement this method.
+ LOG_ERROR(HW_GPU, "Special puller engine method Yield not implemented");
+ break;
+ }
+ default:
+ LOG_ERROR(HW_GPU, "Special puller engine method {:X} not implemented", method);
+ break;
+ }
+ }
+
+ /// Calls a GPU engine method.
+ void CallEngineMethod(const GPU::MethodCall& method_call) {
+ const EngineID engine = bound_engines[method_call.subchannel];
+
+ switch (engine) {
+ case EngineID::FERMI_TWOD_A:
+ fermi_2d->CallMethod(method_call.method, method_call.argument,
+ method_call.IsLastCall());
+ break;
+ case EngineID::MAXWELL_B:
+ maxwell_3d->CallMethod(method_call.method, method_call.argument,
+ method_call.IsLastCall());
+ break;
+ case EngineID::KEPLER_COMPUTE_B:
+ kepler_compute->CallMethod(method_call.method, method_call.argument,
+ method_call.IsLastCall());
+ break;
+ case EngineID::MAXWELL_DMA_COPY_A:
+ maxwell_dma->CallMethod(method_call.method, method_call.argument,
+ method_call.IsLastCall());
+ break;
+ case EngineID::KEPLER_INLINE_TO_MEMORY_B:
+ kepler_memory->CallMethod(method_call.method, method_call.argument,
+ method_call.IsLastCall());
+ break;
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented engine");
+ }
+ }
+
+ /// Calls a GPU engine multivalue method.
+ void CallEngineMultiMethod(u32 method, u32 subchannel, const u32* base_start, u32 amount,
+ u32 methods_pending) {
+ const EngineID engine = bound_engines[subchannel];
+
+ switch (engine) {
+ case EngineID::FERMI_TWOD_A:
+ fermi_2d->CallMultiMethod(method, base_start, amount, methods_pending);
+ break;
+ case EngineID::MAXWELL_B:
+ maxwell_3d->CallMultiMethod(method, base_start, amount, methods_pending);
+ break;
+ case EngineID::KEPLER_COMPUTE_B:
+ kepler_compute->CallMultiMethod(method, base_start, amount, methods_pending);
+ break;
+ case EngineID::MAXWELL_DMA_COPY_A:
+ maxwell_dma->CallMultiMethod(method, base_start, amount, methods_pending);
+ break;
+ case EngineID::KEPLER_INLINE_TO_MEMORY_B:
+ kepler_memory->CallMultiMethod(method, base_start, amount, methods_pending);
+ break;
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented engine");
+ }
+ }
+
+ /// Determines where the method should be executed.
+ [[nodiscard]] bool ExecuteMethodOnEngine(u32 method) {
+ const auto buffer_method = static_cast<BufferMethods>(method);
+ return buffer_method >= BufferMethods::NonPullerMethods;
+ }
+
+ struct Regs {
+ static constexpr size_t NUM_REGS = 0x40;
+
+ union {
+ struct {
+ INSERT_PADDING_WORDS_NOINIT(0x4);
+ struct {
+ u32 address_high;
+ u32 address_low;
+
+ [[nodiscard]] GPUVAddr SemaphoreAddress() const {
+ return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
+ address_low);
+ }
+ } semaphore_address;
+
+ u32 semaphore_sequence;
+ u32 semaphore_trigger;
+ INSERT_PADDING_WORDS_NOINIT(0xC);
+
+ // The pusher and the puller share the reference counter, the pusher only has read
+ // access
+ u32 reference_count;
+ INSERT_PADDING_WORDS_NOINIT(0x5);
+
+ u32 semaphore_acquire;
+ u32 semaphore_release;
+ u32 fence_value;
+ GPU::FenceAction fence_action;
+ INSERT_PADDING_WORDS_NOINIT(0xE2);
+
+ // Puller state
+ u32 acquire_mode;
+ u32 acquire_source;
+ u32 acquire_active;
+ u32 acquire_timeout;
+ u32 acquire_value;
+ };
+ std::array<u32, NUM_REGS> reg_array;
+ };
+ } regs{};
+
+ GPU& gpu;
+ Core::System& system;
+ std::unique_ptr<Tegra::MemoryManager> memory_manager;
+ std::unique_ptr<Tegra::DmaPusher> dma_pusher;
+ std::unique_ptr<Tegra::CDmaPusher> cdma_pusher;
+ std::unique_ptr<VideoCore::RendererBase> renderer;
+ VideoCore::RasterizerInterface* rasterizer = nullptr;
+ const bool use_nvdec;
+
+ /// Mapping of command subchannels to their bound engine ids
+ std::array<EngineID, 8> bound_engines{};
+ /// 3D engine
+ std::unique_ptr<Engines::Maxwell3D> maxwell_3d;
+ /// 2D engine
+ std::unique_ptr<Engines::Fermi2D> fermi_2d;
+ /// Compute engine
+ std::unique_ptr<Engines::KeplerCompute> kepler_compute;
+ /// DMA engine
+ std::unique_ptr<Engines::MaxwellDMA> maxwell_dma;
+ /// Inline memory engine
+ std::unique_ptr<Engines::KeplerMemory> kepler_memory;
+ /// Shader build notifier
+ std::unique_ptr<VideoCore::ShaderNotify> shader_notify;
+ /// When true, we are about to shut down emulation session, so terminate outstanding tasks
+ std::atomic_bool shutting_down{};
+
+ std::array<std::atomic<u32>, Service::Nvidia::MaxSyncPoints> syncpoints{};
+
+ std::array<std::list<u32>, Service::Nvidia::MaxSyncPoints> syncpt_interrupts;
+
+ std::mutex sync_mutex;
+ std::mutex device_mutex;
+
+ std::condition_variable sync_cv;
+
+ struct FlushRequest {
+ explicit FlushRequest(u64 fence_, VAddr addr_, std::size_t size_)
+ : fence{fence_}, addr{addr_}, size{size_} {}
+ u64 fence;
+ VAddr addr;
+ std::size_t size;
+ };
+
+ std::list<FlushRequest> flush_requests;
+ std::atomic<u64> current_flush_fence{};
+ u64 last_flush_fence{};
+ std::mutex flush_request_mutex;
+
+ const bool is_async;
+
+ VideoCommon::GPUThread::ThreadManager gpu_thread;
+ std::unique_ptr<Core::Frontend::GraphicsContext> cpu_context;
+
+#define ASSERT_REG_POSITION(field_name, position) \
+ static_assert(offsetof(Regs, field_name) == position * 4, \
+ "Field " #field_name " has invalid position")
+
+ ASSERT_REG_POSITION(semaphore_address, 0x4);
+ ASSERT_REG_POSITION(semaphore_sequence, 0x6);
+ ASSERT_REG_POSITION(semaphore_trigger, 0x7);
+ ASSERT_REG_POSITION(reference_count, 0x14);
+ ASSERT_REG_POSITION(semaphore_acquire, 0x1A);
+ ASSERT_REG_POSITION(semaphore_release, 0x1B);
+ ASSERT_REG_POSITION(fence_value, 0x1C);
+ ASSERT_REG_POSITION(fence_action, 0x1D);
+
+ ASSERT_REG_POSITION(acquire_mode, 0x100);
+ ASSERT_REG_POSITION(acquire_source, 0x101);
+ ASSERT_REG_POSITION(acquire_active, 0x102);
+ ASSERT_REG_POSITION(acquire_timeout, 0x103);
+ ASSERT_REG_POSITION(acquire_value, 0x104);
+
+#undef ASSERT_REG_POSITION
+
+ enum class GpuSemaphoreOperation {
+ AcquireEqual = 0x1,
+ WriteLong = 0x2,
+ AcquireGequal = 0x4,
+ AcquireMask = 0x8,
+ };
+};
+
+GPU::GPU(Core::System& system, bool is_async, bool use_nvdec)
+ : impl{std::make_unique<Impl>(*this, system, is_async, use_nvdec)} {}
+
+GPU::~GPU() = default;
+
+void GPU::BindRenderer(std::unique_ptr<VideoCore::RendererBase> renderer) {
+ impl->BindRenderer(std::move(renderer));
}
-Engines::Maxwell3D& GPU::Maxwell3D() {
- return *maxwell_3d;
+void GPU::CallMethod(const MethodCall& method_call) {
+ impl->CallMethod(method_call);
}
-const Engines::Maxwell3D& GPU::Maxwell3D() const {
- return *maxwell_3d;
+void GPU::CallMultiMethod(u32 method, u32 subchannel, const u32* base_start, u32 amount,
+ u32 methods_pending) {
+ impl->CallMultiMethod(method, subchannel, base_start, amount, methods_pending);
}
-Engines::KeplerCompute& GPU::KeplerCompute() {
- return *kepler_compute;
+void GPU::FlushCommands() {
+ impl->FlushCommands();
}
-const Engines::KeplerCompute& GPU::KeplerCompute() const {
- return *kepler_compute;
+void GPU::SyncGuestHost() {
+ impl->SyncGuestHost();
}
-MemoryManager& GPU::MemoryManager() {
- return *memory_manager;
+void GPU::OnCommandListEnd() {
+ impl->OnCommandListEnd();
}
-const MemoryManager& GPU::MemoryManager() const {
- return *memory_manager;
+u64 GPU::RequestFlush(VAddr addr, std::size_t size) {
+ return impl->RequestFlush(addr, size);
}
-DmaPusher& GPU::DmaPusher() {
- return *dma_pusher;
+u64 GPU::CurrentFlushRequestFence() const {
+ return impl->CurrentFlushRequestFence();
}
-Tegra::CDmaPusher& GPU::CDmaPusher() {
- return *cdma_pusher;
+void GPU::TickWork() {
+ impl->TickWork();
}
-const DmaPusher& GPU::DmaPusher() const {
- return *dma_pusher;
+Engines::Maxwell3D& GPU::Maxwell3D() {
+ return impl->Maxwell3D();
}
-const Tegra::CDmaPusher& GPU::CDmaPusher() const {
- return *cdma_pusher;
+const Engines::Maxwell3D& GPU::Maxwell3D() const {
+ return impl->Maxwell3D();
}
-void GPU::WaitFence(u32 syncpoint_id, u32 value) {
- // Synced GPU, is always in sync
- if (!is_async) {
- return;
- }
- if (syncpoint_id == UINT32_MAX) {
- // TODO: Research what this does.
- LOG_ERROR(HW_GPU, "Waiting for syncpoint -1 not implemented");
- return;
- }
- MICROPROFILE_SCOPE(GPU_wait);
- std::unique_lock lock{sync_mutex};
- sync_cv.wait(lock, [=, this] {
- if (shutting_down.load(std::memory_order_relaxed)) {
- // We're shutting down, ensure no threads continue to wait for the next syncpoint
- return true;
- }
- return syncpoints.at(syncpoint_id).load() >= value;
- });
-}
-
-void GPU::IncrementSyncPoint(const u32 syncpoint_id) {
- auto& syncpoint = syncpoints.at(syncpoint_id);
- syncpoint++;
- std::lock_guard lock{sync_mutex};
- sync_cv.notify_all();
- auto& interrupt = syncpt_interrupts.at(syncpoint_id);
- if (!interrupt.empty()) {
- u32 value = syncpoint.load();
- auto it = interrupt.begin();
- while (it != interrupt.end()) {
- if (value >= *it) {
- TriggerCpuInterrupt(syncpoint_id, *it);
- it = interrupt.erase(it);
- continue;
- }
- it++;
- }
- }
+Engines::KeplerCompute& GPU::KeplerCompute() {
+ return impl->KeplerCompute();
}
-u32 GPU::GetSyncpointValue(const u32 syncpoint_id) const {
- return syncpoints.at(syncpoint_id).load();
+const Engines::KeplerCompute& GPU::KeplerCompute() const {
+ return impl->KeplerCompute();
}
-void GPU::RegisterSyncptInterrupt(const u32 syncpoint_id, const u32 value) {
- auto& interrupt = syncpt_interrupts.at(syncpoint_id);
- bool contains = std::any_of(interrupt.begin(), interrupt.end(),
- [value](u32 in_value) { return in_value == value; });
- if (contains) {
- return;
- }
- interrupt.emplace_back(value);
+Tegra::MemoryManager& GPU::MemoryManager() {
+ return impl->MemoryManager();
}
-bool GPU::CancelSyncptInterrupt(const u32 syncpoint_id, const u32 value) {
- std::lock_guard lock{sync_mutex};
- auto& interrupt = syncpt_interrupts.at(syncpoint_id);
- const auto iter =
- std::find_if(interrupt.begin(), interrupt.end(),
- [value](u32 interrupt_value) { return value == interrupt_value; });
+const Tegra::MemoryManager& GPU::MemoryManager() const {
+ return impl->MemoryManager();
+}
- if (iter == interrupt.end()) {
- return false;
- }
- interrupt.erase(iter);
- return true;
+Tegra::DmaPusher& GPU::DmaPusher() {
+ return impl->DmaPusher();
}
-u64 GPU::RequestFlush(VAddr addr, std::size_t size) {
- std::unique_lock lck{flush_request_mutex};
- const u64 fence = ++last_flush_fence;
- flush_requests.emplace_back(fence, addr, size);
- return fence;
+const Tegra::DmaPusher& GPU::DmaPusher() const {
+ return impl->DmaPusher();
}
-void GPU::TickWork() {
- std::unique_lock lck{flush_request_mutex};
- while (!flush_requests.empty()) {
- auto& request = flush_requests.front();
- const u64 fence = request.fence;
- const VAddr addr = request.addr;
- const std::size_t size = request.size;
- flush_requests.pop_front();
- flush_request_mutex.unlock();
- rasterizer->FlushRegion(addr, size);
- current_flush_fence.store(fence);
- flush_request_mutex.lock();
- }
+Tegra::CDmaPusher& GPU::CDmaPusher() {
+ return impl->CDmaPusher();
}
-u64 GPU::GetTicks() const {
- // This values were reversed engineered by fincs from NVN
- // The gpu clock is reported in units of 385/625 nanoseconds
- constexpr u64 gpu_ticks_num = 384;
- constexpr u64 gpu_ticks_den = 625;
+const Tegra::CDmaPusher& GPU::CDmaPusher() const {
+ return impl->CDmaPusher();
+}
- u64 nanoseconds = system.CoreTiming().GetGlobalTimeNs().count();
- if (Settings::values.use_fast_gpu_time.GetValue()) {
- nanoseconds /= 256;
- }
- const u64 nanoseconds_num = nanoseconds / gpu_ticks_den;
- const u64 nanoseconds_rem = nanoseconds % gpu_ticks_den;
- return nanoseconds_num * gpu_ticks_num + (nanoseconds_rem * gpu_ticks_num) / gpu_ticks_den;
+VideoCore::RendererBase& GPU::Renderer() {
+ return impl->Renderer();
}
-void GPU::RendererFrameEndNotify() {
- system.GetPerfStats().EndGameFrame();
+const VideoCore::RendererBase& GPU::Renderer() const {
+ return impl->Renderer();
}
-void GPU::FlushCommands() {
- rasterizer->FlushCommands();
+VideoCore::ShaderNotify& GPU::ShaderNotify() {
+ return impl->ShaderNotify();
}
-void GPU::SyncGuestHost() {
- rasterizer->SyncGuestHost();
+const VideoCore::ShaderNotify& GPU::ShaderNotify() const {
+ return impl->ShaderNotify();
}
-enum class GpuSemaphoreOperation {
- AcquireEqual = 0x1,
- WriteLong = 0x2,
- AcquireGequal = 0x4,
- AcquireMask = 0x8,
-};
+void GPU::WaitFence(u32 syncpoint_id, u32 value) {
+ impl->WaitFence(syncpoint_id, value);
+}
-void GPU::CallMethod(const MethodCall& method_call) {
- LOG_TRACE(HW_GPU, "Processing method {:08X} on subchannel {}", method_call.method,
- method_call.subchannel);
+void GPU::IncrementSyncPoint(u32 syncpoint_id) {
+ impl->IncrementSyncPoint(syncpoint_id);
+}
- ASSERT(method_call.subchannel < bound_engines.size());
+u32 GPU::GetSyncpointValue(u32 syncpoint_id) const {
+ return impl->GetSyncpointValue(syncpoint_id);
+}
- if (ExecuteMethodOnEngine(method_call.method)) {
- CallEngineMethod(method_call);
- } else {
- CallPullerMethod(method_call);
- }
+void GPU::RegisterSyncptInterrupt(u32 syncpoint_id, u32 value) {
+ impl->RegisterSyncptInterrupt(syncpoint_id, value);
}
-void GPU::CallMultiMethod(u32 method, u32 subchannel, const u32* base_start, u32 amount,
- u32 methods_pending) {
- LOG_TRACE(HW_GPU, "Processing method {:08X} on subchannel {}", method, subchannel);
-
- ASSERT(subchannel < bound_engines.size());
-
- if (ExecuteMethodOnEngine(method)) {
- CallEngineMultiMethod(method, subchannel, base_start, amount, methods_pending);
- } else {
- for (std::size_t i = 0; i < amount; i++) {
- CallPullerMethod(MethodCall{
- method,
- base_start[i],
- subchannel,
- methods_pending - static_cast<u32>(i),
- });
- }
- }
+bool GPU::CancelSyncptInterrupt(u32 syncpoint_id, u32 value) {
+ return impl->CancelSyncptInterrupt(syncpoint_id, value);
}
-bool GPU::ExecuteMethodOnEngine(u32 method) {
- const auto buffer_method = static_cast<BufferMethods>(method);
- return buffer_method >= BufferMethods::NonPullerMethods;
-}
-
-void GPU::CallPullerMethod(const MethodCall& method_call) {
- regs.reg_array[method_call.method] = method_call.argument;
- const auto method = static_cast<BufferMethods>(method_call.method);
-
- switch (method) {
- case BufferMethods::BindObject: {
- ProcessBindMethod(method_call);
- break;
- }
- case BufferMethods::Nop:
- case BufferMethods::SemaphoreAddressHigh:
- case BufferMethods::SemaphoreAddressLow:
- case BufferMethods::SemaphoreSequence:
- case BufferMethods::UnkCacheFlush:
- case BufferMethods::WrcacheFlush:
- case BufferMethods::FenceValue:
- break;
- case BufferMethods::RefCnt:
- rasterizer->SignalReference();
- break;
- case BufferMethods::FenceAction:
- ProcessFenceActionMethod();
- break;
- case BufferMethods::WaitForInterrupt:
- ProcessWaitForInterruptMethod();
- break;
- case BufferMethods::SemaphoreTrigger: {
- ProcessSemaphoreTriggerMethod();
- break;
- }
- case BufferMethods::NotifyIntr: {
- // TODO(Kmather73): Research and implement this method.
- LOG_ERROR(HW_GPU, "Special puller engine method NotifyIntr not implemented");
- break;
- }
- case BufferMethods::Unk28: {
- // TODO(Kmather73): Research and implement this method.
- LOG_ERROR(HW_GPU, "Special puller engine method Unk28 not implemented");
- break;
- }
- case BufferMethods::SemaphoreAcquire: {
- ProcessSemaphoreAcquire();
- break;
- }
- case BufferMethods::SemaphoreRelease: {
- ProcessSemaphoreRelease();
- break;
- }
- case BufferMethods::Yield: {
- // TODO(Kmather73): Research and implement this method.
- LOG_ERROR(HW_GPU, "Special puller engine method Yield not implemented");
- break;
- }
- default:
- LOG_ERROR(HW_GPU, "Special puller engine method {:X} not implemented", method);
- break;
- }
-}
-
-void GPU::CallEngineMethod(const MethodCall& method_call) {
- const EngineID engine = bound_engines[method_call.subchannel];
-
- switch (engine) {
- case EngineID::FERMI_TWOD_A:
- fermi_2d->CallMethod(method_call.method, method_call.argument, method_call.IsLastCall());
- break;
- case EngineID::MAXWELL_B:
- maxwell_3d->CallMethod(method_call.method, method_call.argument, method_call.IsLastCall());
- break;
- case EngineID::KEPLER_COMPUTE_B:
- kepler_compute->CallMethod(method_call.method, method_call.argument,
- method_call.IsLastCall());
- break;
- case EngineID::MAXWELL_DMA_COPY_A:
- maxwell_dma->CallMethod(method_call.method, method_call.argument, method_call.IsLastCall());
- break;
- case EngineID::KEPLER_INLINE_TO_MEMORY_B:
- kepler_memory->CallMethod(method_call.method, method_call.argument,
- method_call.IsLastCall());
- break;
- default:
- UNIMPLEMENTED_MSG("Unimplemented engine");
- }
-}
-
-void GPU::CallEngineMultiMethod(u32 method, u32 subchannel, const u32* base_start, u32 amount,
- u32 methods_pending) {
- const EngineID engine = bound_engines[subchannel];
-
- switch (engine) {
- case EngineID::FERMI_TWOD_A:
- fermi_2d->CallMultiMethod(method, base_start, amount, methods_pending);
- break;
- case EngineID::MAXWELL_B:
- maxwell_3d->CallMultiMethod(method, base_start, amount, methods_pending);
- break;
- case EngineID::KEPLER_COMPUTE_B:
- kepler_compute->CallMultiMethod(method, base_start, amount, methods_pending);
- break;
- case EngineID::MAXWELL_DMA_COPY_A:
- maxwell_dma->CallMultiMethod(method, base_start, amount, methods_pending);
- break;
- case EngineID::KEPLER_INLINE_TO_MEMORY_B:
- kepler_memory->CallMultiMethod(method, base_start, amount, methods_pending);
- break;
- default:
- UNIMPLEMENTED_MSG("Unimplemented engine");
- }
-}
-
-void GPU::ProcessBindMethod(const MethodCall& method_call) {
- // Bind the current subchannel to the desired engine id.
- LOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", method_call.subchannel,
- method_call.argument);
- const auto engine_id = static_cast<EngineID>(method_call.argument);
- bound_engines[method_call.subchannel] = static_cast<EngineID>(engine_id);
- switch (engine_id) {
- case EngineID::FERMI_TWOD_A:
- dma_pusher->BindSubchannel(fermi_2d.get(), method_call.subchannel);
- break;
- case EngineID::MAXWELL_B:
- dma_pusher->BindSubchannel(maxwell_3d.get(), method_call.subchannel);
- break;
- case EngineID::KEPLER_COMPUTE_B:
- dma_pusher->BindSubchannel(kepler_compute.get(), method_call.subchannel);
- break;
- case EngineID::MAXWELL_DMA_COPY_A:
- dma_pusher->BindSubchannel(maxwell_dma.get(), method_call.subchannel);
- break;
- case EngineID::KEPLER_INLINE_TO_MEMORY_B:
- dma_pusher->BindSubchannel(kepler_memory.get(), method_call.subchannel);
- break;
- default:
- UNIMPLEMENTED_MSG("Unimplemented engine {:04X}", engine_id);
- }
-}
-
-void GPU::ProcessFenceActionMethod() {
- switch (regs.fence_action.op) {
- case FenceOperation::Acquire:
- WaitFence(regs.fence_action.syncpoint_id, regs.fence_value);
- break;
- case FenceOperation::Increment:
- IncrementSyncPoint(regs.fence_action.syncpoint_id);
- break;
- default:
- UNIMPLEMENTED_MSG("Unimplemented operation {}", regs.fence_action.op.Value());
- }
-}
-
-void GPU::ProcessWaitForInterruptMethod() {
- // TODO(bunnei) ImplementMe
- LOG_WARNING(HW_GPU, "(STUBBED) called");
-}
-
-void GPU::ProcessSemaphoreTriggerMethod() {
- const auto semaphoreOperationMask = 0xF;
- const auto op =
- static_cast<GpuSemaphoreOperation>(regs.semaphore_trigger & semaphoreOperationMask);
- if (op == GpuSemaphoreOperation::WriteLong) {
- struct Block {
- u32 sequence;
- u32 zeros = 0;
- u64 timestamp;
- };
+u64 GPU::GetTicks() const {
+ return impl->GetTicks();
+}
- Block block{};
- block.sequence = regs.semaphore_sequence;
- // TODO(Kmather73): Generate a real GPU timestamp and write it here instead of
- // CoreTiming
- block.timestamp = GetTicks();
- memory_manager->WriteBlock(regs.semaphore_address.SemaphoreAddress(), &block,
- sizeof(block));
- } else {
- const u32 word{memory_manager->Read<u32>(regs.semaphore_address.SemaphoreAddress())};
- if ((op == GpuSemaphoreOperation::AcquireEqual && word == regs.semaphore_sequence) ||
- (op == GpuSemaphoreOperation::AcquireGequal &&
- static_cast<s32>(word - regs.semaphore_sequence) > 0) ||
- (op == GpuSemaphoreOperation::AcquireMask && (word & regs.semaphore_sequence))) {
- // Nothing to do in this case
- } else {
- regs.acquire_source = true;
- regs.acquire_value = regs.semaphore_sequence;
- if (op == GpuSemaphoreOperation::AcquireEqual) {
- regs.acquire_active = true;
- regs.acquire_mode = false;
- } else if (op == GpuSemaphoreOperation::AcquireGequal) {
- regs.acquire_active = true;
- regs.acquire_mode = true;
- } else if (op == GpuSemaphoreOperation::AcquireMask) {
- // TODO(kemathe) The acquire mask operation waits for a value that, ANDed with
- // semaphore_sequence, gives a non-0 result
- LOG_ERROR(HW_GPU, "Invalid semaphore operation AcquireMask not implemented");
- } else {
- LOG_ERROR(HW_GPU, "Invalid semaphore operation");
- }
- }
- }
+bool GPU::IsAsync() const {
+ return impl->IsAsync();
}
-void GPU::ProcessSemaphoreRelease() {
- memory_manager->Write<u32>(regs.semaphore_address.SemaphoreAddress(), regs.semaphore_release);
+bool GPU::UseNvdec() const {
+ return impl->UseNvdec();
}
-void GPU::ProcessSemaphoreAcquire() {
- const u32 word = memory_manager->Read<u32>(regs.semaphore_address.SemaphoreAddress());
- const auto value = regs.semaphore_acquire;
- if (word != value) {
- regs.acquire_active = true;
- regs.acquire_value = value;
- // TODO(kemathe73) figure out how to do the acquire_timeout
- regs.acquire_mode = false;
- regs.acquire_source = false;
- }
+void GPU::RendererFrameEndNotify() {
+ impl->RendererFrameEndNotify();
}
void GPU::Start() {
- gpu_thread.StartThread(*renderer, renderer->Context(), *dma_pusher);
- cpu_context = renderer->GetRenderWindow().CreateSharedContext();
- cpu_context->MakeCurrent();
+ impl->Start();
}
void GPU::ObtainContext() {
- cpu_context->MakeCurrent();
+ impl->ObtainContext();
}
void GPU::ReleaseContext() {
- cpu_context->DoneCurrent();
+ impl->ReleaseContext();
}
void GPU::PushGPUEntries(Tegra::CommandList&& entries) {
- gpu_thread.SubmitList(std::move(entries));
+ impl->PushGPUEntries(std::move(entries));
}
void GPU::PushCommandBuffer(Tegra::ChCommandHeaderList& entries) {
- if (!use_nvdec) {
- return;
- }
-
- if (!cdma_pusher) {
- cdma_pusher = std::make_unique<Tegra::CDmaPusher>(*this);
- }
-
- // SubmitCommandBuffer would make the nvdec operations async, this is not currently working
- // TODO(ameerj): RE proper async nvdec operation
- // gpu_thread.SubmitCommandBuffer(std::move(entries));
-
- cdma_pusher->ProcessEntries(std::move(entries));
+ impl->PushCommandBuffer(entries);
}
void GPU::ClearCdmaInstance() {
- cdma_pusher.reset();
+ impl->ClearCdmaInstance();
}
void GPU::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
- gpu_thread.SwapBuffers(framebuffer);
+ impl->SwapBuffers(framebuffer);
}
void GPU::FlushRegion(VAddr addr, u64 size) {
- gpu_thread.FlushRegion(addr, size);
+ impl->FlushRegion(addr, size);
}
void GPU::InvalidateRegion(VAddr addr, u64 size) {
- gpu_thread.InvalidateRegion(addr, size);
+ impl->InvalidateRegion(addr, size);
}
void GPU::FlushAndInvalidateRegion(VAddr addr, u64 size) {
- gpu_thread.FlushAndInvalidateRegion(addr, size);
-}
-
-void GPU::TriggerCpuInterrupt(const u32 syncpoint_id, const u32 value) const {
- auto& interrupt_manager = system.InterruptManager();
- interrupt_manager.GPUInterruptSyncpt(syncpoint_id, value);
-}
-
-void GPU::ShutDown() {
- // Signal that threads should no longer block on syncpoint fences
- shutting_down.store(true, std::memory_order_relaxed);
- sync_cv.notify_all();
-
- gpu_thread.ShutDown();
-}
-
-void GPU::OnCommandListEnd() {
- if (is_async) {
- // This command only applies to asynchronous GPU mode
- gpu_thread.OnCommandListEnd();
- }
+ impl->FlushAndInvalidateRegion(addr, size);
}
} // namespace Tegra
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index a8e98e51b..05e5c94f3 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -4,28 +4,12 @@
#pragma once
-#include <array>
-#include <atomic>
-#include <condition_variable>
-#include <list>
#include <memory>
-#include <mutex>
+
+#include "common/bit_field.h"
#include "common/common_types.h"
-#include "core/hle/service/nvdrv/nvdata.h"
-#include "core/hle/service/nvflinger/buffer_queue.h"
#include "video_core/cdma_pusher.h"
-#include "video_core/dma_pusher.h"
#include "video_core/framebuffer_config.h"
-#include "video_core/gpu_thread.h"
-
-using CacheAddr = std::uintptr_t;
-[[nodiscard]] inline CacheAddr ToCacheAddr(const void* host_ptr) {
- return reinterpret_cast<CacheAddr>(host_ptr);
-}
-
-[[nodiscard]] inline u8* FromCacheAddr(CacheAddr cache_addr) {
- return reinterpret_cast<u8*>(cache_addr);
-}
namespace Core {
namespace Frontend {
@@ -40,6 +24,9 @@ class ShaderNotify;
} // namespace VideoCore
namespace Tegra {
+class DmaPusher;
+class CDmaPusher;
+struct CommandList;
enum class RenderTargetFormat : u32 {
NONE = 0x0,
@@ -138,7 +125,18 @@ public:
}
};
- explicit GPU(Core::System& system_, bool is_async_, bool use_nvdec_);
+ enum class FenceOperation : u32 {
+ Acquire = 0,
+ Increment = 1,
+ };
+
+ union FenceAction {
+ u32 raw;
+ BitField<0, 1, FenceOperation> op;
+ BitField<8, 24, u32> syncpoint_id;
+ };
+
+ explicit GPU(Core::System& system, bool is_async, bool use_nvdec);
~GPU();
/// Binds a renderer to the GPU.
@@ -162,9 +160,7 @@ public:
[[nodiscard]] u64 RequestFlush(VAddr addr, std::size_t size);
/// Obtains current flush request fence id.
- [[nodiscard]] u64 CurrentFlushRequestFence() const {
- return current_flush_fence.load(std::memory_order_relaxed);
- }
+ [[nodiscard]] u64 CurrentFlushRequestFence() const;
/// Tick pending requests within the GPU.
void TickWork();
@@ -200,27 +196,16 @@ public:
[[nodiscard]] const Tegra::CDmaPusher& CDmaPusher() const;
/// Returns a reference to the underlying renderer.
- [[nodiscard]] VideoCore::RendererBase& Renderer() {
- return *renderer;
- }
+ [[nodiscard]] VideoCore::RendererBase& Renderer();
/// Returns a const reference to the underlying renderer.
- [[nodiscard]] const VideoCore::RendererBase& Renderer() const {
- return *renderer;
- }
+ [[nodiscard]] const VideoCore::RendererBase& Renderer() const;
/// Returns a reference to the shader notifier.
- [[nodiscard]] VideoCore::ShaderNotify& ShaderNotify() {
- return *shader_notify;
- }
+ [[nodiscard]] VideoCore::ShaderNotify& ShaderNotify();
/// Returns a const reference to the shader notifier.
- [[nodiscard]] const VideoCore::ShaderNotify& ShaderNotify() const {
- return *shader_notify;
- }
-
- // Stops the GPU execution and waits for the GPU to finish working
- void ShutDown();
+ [[nodiscard]] const VideoCore::ShaderNotify& ShaderNotify() const;
/// Allows the CPU/NvFlinger to wait on the GPU before presenting a frame.
void WaitFence(u32 syncpoint_id, u32 value);
@@ -235,80 +220,12 @@ public:
[[nodiscard]] u64 GetTicks() const;
- [[nodiscard]] std::unique_lock<std::mutex> LockSync() {
- return std::unique_lock{sync_mutex};
- }
-
- [[nodiscard]] bool IsAsync() const {
- return is_async;
- }
+ [[nodiscard]] bool IsAsync() const;
- [[nodiscard]] bool UseNvdec() const {
- return use_nvdec;
- }
+ [[nodiscard]] bool UseNvdec() const;
void RendererFrameEndNotify();
- enum class FenceOperation : u32 {
- Acquire = 0,
- Increment = 1,
- };
-
- union FenceAction {
- u32 raw;
- BitField<0, 1, FenceOperation> op;
- BitField<8, 24, u32> syncpoint_id;
-
- [[nodiscard]] static CommandHeader Build(FenceOperation op, u32 syncpoint_id) {
- FenceAction result{};
- result.op.Assign(op);
- result.syncpoint_id.Assign(syncpoint_id);
- return {result.raw};
- }
- };
-
- struct Regs {
- static constexpr size_t NUM_REGS = 0x40;
-
- union {
- struct {
- INSERT_PADDING_WORDS_NOINIT(0x4);
- struct {
- u32 address_high;
- u32 address_low;
-
- [[nodiscard]] GPUVAddr SemaphoreAddress() const {
- return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
- address_low);
- }
- } semaphore_address;
-
- u32 semaphore_sequence;
- u32 semaphore_trigger;
- INSERT_PADDING_WORDS_NOINIT(0xC);
-
- // The pusher and the puller share the reference counter, the pusher only has read
- // access
- u32 reference_count;
- INSERT_PADDING_WORDS_NOINIT(0x5);
-
- u32 semaphore_acquire;
- u32 semaphore_release;
- u32 fence_value;
- FenceAction fence_action;
- INSERT_PADDING_WORDS_NOINIT(0xE2);
-
- // Puller state
- u32 acquire_mode;
- u32 acquire_source;
- u32 acquire_active;
- u32 acquire_timeout;
- u32 acquire_value;
- };
- std::array<u32, NUM_REGS> reg_array;
- };
- } regs{};
-
/// Performs any additional setup necessary in order to begin GPU emulation.
/// This can be used to launch any necessary threads and register any necessary
/// core timing events.
@@ -341,104 +258,9 @@ public:
/// Notify rasterizer that any caches of the specified region should be flushed and invalidated
void FlushAndInvalidateRegion(VAddr addr, u64 size);
-protected:
- void TriggerCpuInterrupt(u32 syncpoint_id, u32 value) const;
-
-private:
- void ProcessBindMethod(const MethodCall& method_call);
- void ProcessFenceActionMethod();
- void ProcessWaitForInterruptMethod();
- void ProcessSemaphoreTriggerMethod();
- void ProcessSemaphoreRelease();
- void ProcessSemaphoreAcquire();
-
- /// Calls a GPU puller method.
- void CallPullerMethod(const MethodCall& method_call);
-
- /// Calls a GPU engine method.
- void CallEngineMethod(const MethodCall& method_call);
-
- /// Calls a GPU engine multivalue method.
- void CallEngineMultiMethod(u32 method, u32 subchannel, const u32* base_start, u32 amount,
- u32 methods_pending);
-
- /// Determines where the method should be executed.
- [[nodiscard]] bool ExecuteMethodOnEngine(u32 method);
-
-protected:
- Core::System& system;
- std::unique_ptr<Tegra::MemoryManager> memory_manager;
- std::unique_ptr<Tegra::DmaPusher> dma_pusher;
- std::unique_ptr<Tegra::CDmaPusher> cdma_pusher;
- std::unique_ptr<VideoCore::RendererBase> renderer;
- VideoCore::RasterizerInterface* rasterizer = nullptr;
- const bool use_nvdec;
-
private:
- /// Mapping of command subchannels to their bound engine ids
- std::array<EngineID, 8> bound_engines = {};
- /// 3D engine
- std::unique_ptr<Engines::Maxwell3D> maxwell_3d;
- /// 2D engine
- std::unique_ptr<Engines::Fermi2D> fermi_2d;
- /// Compute engine
- std::unique_ptr<Engines::KeplerCompute> kepler_compute;
- /// DMA engine
- std::unique_ptr<Engines::MaxwellDMA> maxwell_dma;
- /// Inline memory engine
- std::unique_ptr<Engines::KeplerMemory> kepler_memory;
- /// Shader build notifier
- std::unique_ptr<VideoCore::ShaderNotify> shader_notify;
- /// When true, we are about to shut down emulation session, so terminate outstanding tasks
- std::atomic_bool shutting_down{};
-
- std::array<std::atomic<u32>, Service::Nvidia::MaxSyncPoints> syncpoints{};
-
- std::array<std::list<u32>, Service::Nvidia::MaxSyncPoints> syncpt_interrupts;
-
- std::mutex sync_mutex;
- std::mutex device_mutex;
-
- std::condition_variable sync_cv;
-
- struct FlushRequest {
- explicit FlushRequest(u64 fence_, VAddr addr_, std::size_t size_)
- : fence{fence_}, addr{addr_}, size{size_} {}
- u64 fence;
- VAddr addr;
- std::size_t size;
- };
-
- std::list<FlushRequest> flush_requests;
- std::atomic<u64> current_flush_fence{};
- u64 last_flush_fence{};
- std::mutex flush_request_mutex;
-
- const bool is_async;
-
- VideoCommon::GPUThread::ThreadManager gpu_thread;
- std::unique_ptr<Core::Frontend::GraphicsContext> cpu_context;
+ struct Impl;
+ std::unique_ptr<Impl> impl;
};
-#define ASSERT_REG_POSITION(field_name, position) \
- static_assert(offsetof(GPU::Regs, field_name) == position * 4, \
- "Field " #field_name " has invalid position")
-
-ASSERT_REG_POSITION(semaphore_address, 0x4);
-ASSERT_REG_POSITION(semaphore_sequence, 0x6);
-ASSERT_REG_POSITION(semaphore_trigger, 0x7);
-ASSERT_REG_POSITION(reference_count, 0x14);
-ASSERT_REG_POSITION(semaphore_acquire, 0x1A);
-ASSERT_REG_POSITION(semaphore_release, 0x1B);
-ASSERT_REG_POSITION(fence_value, 0x1C);
-ASSERT_REG_POSITION(fence_action, 0x1D);
-
-ASSERT_REG_POSITION(acquire_mode, 0x100);
-ASSERT_REG_POSITION(acquire_source, 0x101);
-ASSERT_REG_POSITION(acquire_active, 0x102);
-ASSERT_REG_POSITION(acquire_timeout, 0x103);
-ASSERT_REG_POSITION(acquire_value, 0x104);
-
-#undef ASSERT_REG_POSITION
-
} // namespace Tegra
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp
index 46f642b19..9547f277a 100644
--- a/src/video_core/gpu_thread.cpp
+++ b/src/video_core/gpu_thread.cpp
@@ -17,9 +17,9 @@
namespace VideoCommon::GPUThread {
/// Runs the GPU thread
-static void RunThread(Core::System& system, VideoCore::RendererBase& renderer,
- Core::Frontend::GraphicsContext& context, Tegra::DmaPusher& dma_pusher,
- SynchState& state) {
+static void RunThread(std::stop_token stop_token, Core::System& system,
+ VideoCore::RendererBase& renderer, Core::Frontend::GraphicsContext& context,
+ Tegra::DmaPusher& dma_pusher, SynchState& state) {
std::string name = "yuzu:GPU";
MicroProfileOnThreadCreate(name.c_str());
SCOPE_EXIT({ MicroProfileOnThreadExit(); });
@@ -28,20 +28,14 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer,
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
system.RegisterHostThread();
- // Wait for first GPU command before acquiring the window context
- state.queue.Wait();
-
- // If emulation was stopped during disk shader loading, abort before trying to acquire context
- if (!state.is_running) {
- return;
- }
-
auto current_context = context.Acquire();
VideoCore::RasterizerInterface* const rasterizer = renderer.ReadRasterizer();
- CommandDataContainer next;
- while (state.is_running) {
- next = state.queue.PopWait();
+ while (!stop_token.stop_requested()) {
+ CommandDataContainer next = state.queue.PopWait(stop_token);
+ if (stop_token.stop_requested()) {
+ break;
+ }
if (auto* submit_list = std::get_if<SubmitListCommand>(&next.data)) {
dma_pusher.Push(std::move(submit_list->entries));
dma_pusher.DispatchCalls();
@@ -55,8 +49,6 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer,
rasterizer->FlushRegion(flush->addr, flush->size);
} else if (const auto* invalidate = std::get_if<InvalidateRegionCommand>(&next.data)) {
rasterizer->OnCPUWrite(invalidate->addr, invalidate->size);
- } else if (std::holds_alternative<EndProcessingCommand>(next.data)) {
- ASSERT(state.is_running == false);
} else {
UNREACHABLE();
}
@@ -73,16 +65,14 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer,
ThreadManager::ThreadManager(Core::System& system_, bool is_async_)
: system{system_}, is_async{is_async_} {}
-ThreadManager::~ThreadManager() {
- ShutDown();
-}
+ThreadManager::~ThreadManager() = default;
void ThreadManager::StartThread(VideoCore::RendererBase& renderer,
Core::Frontend::GraphicsContext& context,
Tegra::DmaPusher& dma_pusher) {
rasterizer = renderer.ReadRasterizer();
- thread = std::thread(RunThread, std::ref(system), std::ref(renderer), std::ref(context),
- std::ref(dma_pusher), std::ref(state));
+ thread = std::jthread(RunThread, std::ref(system), std::ref(renderer), std::ref(context),
+ std::ref(dma_pusher), std::ref(state));
}
void ThreadManager::SubmitList(Tegra::CommandList&& entries) {
@@ -117,26 +107,6 @@ void ThreadManager::FlushAndInvalidateRegion(VAddr addr, u64 size) {
rasterizer->OnCPUWrite(addr, size);
}
-void ThreadManager::ShutDown() {
- if (!state.is_running) {
- return;
- }
-
- {
- std::lock_guard lk(state.write_lock);
- state.is_running = false;
- state.cv.notify_all();
- }
-
- if (!thread.joinable()) {
- return;
- }
-
- // Notify GPU thread that a shutdown is pending
- PushCommand(EndProcessingCommand());
- thread.join();
-}
-
void ThreadManager::OnCommandListEnd() {
PushCommand(OnCommandListEndCommand());
}
@@ -152,9 +122,8 @@ u64 ThreadManager::PushCommand(CommandData&& command_data, bool block) {
state.queue.Push(CommandDataContainer(std::move(command_data), fence, block));
if (block) {
- state.cv.wait(lk, [this, fence] {
- return fence <= state.signaled_fence.load(std::memory_order_relaxed) ||
- !state.is_running;
+ state.cv.wait(lk, thread.get_stop_token(), [this, fence] {
+ return fence <= state.signaled_fence.load(std::memory_order_relaxed);
});
}
diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h
index 11a648f38..00984188e 100644
--- a/src/video_core/gpu_thread.h
+++ b/src/video_core/gpu_thread.h
@@ -33,9 +33,6 @@ class RendererBase;
namespace VideoCommon::GPUThread {
-/// Command to signal to the GPU thread that processing has ended
-struct EndProcessingCommand final {};
-
/// Command to signal to the GPU thread that a command list is ready for processing
struct SubmitListCommand final {
explicit SubmitListCommand(Tegra::CommandList&& entries_) : entries{std::move(entries_)} {}
@@ -83,7 +80,7 @@ struct OnCommandListEndCommand final {};
struct GPUTickCommand final {};
using CommandData =
- std::variant<EndProcessingCommand, SubmitListCommand, SwapBuffersCommand, FlushRegionCommand,
+ std::variant<std::monostate, SubmitListCommand, SwapBuffersCommand, FlushRegionCommand,
InvalidateRegionCommand, FlushAndInvalidateRegionCommand, OnCommandListEndCommand,
GPUTickCommand>;
@@ -100,14 +97,12 @@ struct CommandDataContainer {
/// Struct used to synchronize the GPU thread
struct SynchState final {
- std::atomic_bool is_running{true};
-
- using CommandQueue = Common::SPSCQueue<CommandDataContainer>;
+ using CommandQueue = Common::SPSCQueue<CommandDataContainer, true>;
std::mutex write_lock;
CommandQueue queue;
u64 last_fence{};
std::atomic<u64> signaled_fence{};
- std::condition_variable cv;
+ std::condition_variable_any cv;
};
/// Class used to manage the GPU thread
@@ -135,9 +130,6 @@ public:
/// Notify rasterizer that any caches of the specified region should be flushed and invalidated
void FlushAndInvalidateRegion(VAddr addr, u64 size);
- // Stops the GPU execution and waits for the GPU to finish working
- void ShutDown();
-
void OnCommandListEnd();
private:
@@ -149,7 +141,7 @@ private:
VideoCore::RasterizerInterface* rasterizer = nullptr;
SynchState state;
- std::thread thread;
+ std::jthread thread;
};
} // namespace VideoCommon::GPUThread
diff --git a/src/video_core/host_shaders/CMakeLists.txt b/src/video_core/host_shaders/CMakeLists.txt
index c9cff7450..20d748c12 100644
--- a/src/video_core/host_shaders/CMakeLists.txt
+++ b/src/video_core/host_shaders/CMakeLists.txt
@@ -6,7 +6,6 @@ set(SHADER_FILES
convert_float_to_depth.frag
full_screen_triangle.vert
opengl_copy_bc4.comp
- opengl_copy_bgra.comp
opengl_present.frag
opengl_present.vert
pitch_unswizzle.comp
diff --git a/src/video_core/host_shaders/opengl_copy_bgra.comp b/src/video_core/host_shaders/opengl_copy_bgra.comp
deleted file mode 100644
index 2571a4abf..000000000
--- a/src/video_core/host_shaders/opengl_copy_bgra.comp
+++ /dev/null
@@ -1,15 +0,0 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#version 430 core
-
-layout (local_size_x = 4, local_size_y = 4) in;
-
-layout(binding = 0, rgba8) readonly uniform image2DArray bgr_input;
-layout(binding = 1, rgba8) writeonly uniform image2DArray bgr_output;
-
-void main() {
- vec4 color = imageLoad(bgr_input, ivec3(gl_GlobalInvocationID));
- imageStore(bgr_output, ivec3(gl_GlobalInvocationID), color.bgra);
-}
diff --git a/src/video_core/query_cache.h b/src/video_core/query_cache.h
index aac851253..73231061a 100644
--- a/src/video_core/query_cache.h
+++ b/src/video_core/query_cache.h
@@ -8,6 +8,7 @@
#include <array>
#include <cstring>
#include <iterator>
+#include <list>
#include <memory>
#include <mutex>
#include <optional>
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
index 07a995f7d..187a28e4d 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
@@ -147,8 +147,7 @@ void BufferCacheRuntime::CopyBuffer(Buffer& dst_buffer, Buffer& src_buffer,
void BufferCacheRuntime::ClearBuffer(Buffer& dest_buffer, u32 offset, size_t size, u32 value) {
glClearNamedBufferSubData(dest_buffer.Handle(), GL_R32UI, static_cast<GLintptr>(offset),
- static_cast<GLsizeiptr>(size / sizeof(u32)), GL_RED, GL_UNSIGNED_INT,
- &value);
+ static_cast<GLsizeiptr>(size), GL_RED, GL_UNSIGNED_INT, &value);
}
void BufferCacheRuntime::BindIndexBuffer(Buffer& buffer, u32 offset, u32 size) {
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index b0aee6cc1..8c3ca3d82 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -20,6 +20,7 @@
#include "video_core/surface.h"
#include "video_core/texture_cache/formatter.h"
#include "video_core/texture_cache/samples_helper.h"
+#include "video_core/texture_cache/util.h"
namespace OpenGL {
namespace {
@@ -461,7 +462,7 @@ bool TextureCacheRuntime::CanImageBeCopied(const Image& dst, const Image& src) {
if (dst.info.type == ImageType::e3D && dst.info.format == PixelFormat::BC4_UNORM) {
return false;
}
- if (IsPixelFormatBGR(dst.info.format) || IsPixelFormatBGR(src.info.format)) {
+ if (IsPixelFormatBGR(dst.info.format) != IsPixelFormatBGR(src.info.format)) {
return false;
}
return true;
@@ -473,7 +474,7 @@ void TextureCacheRuntime::EmulateCopyImage(Image& dst, Image& src,
ASSERT(src.info.type == ImageType::e3D);
util_shaders.CopyBC4(dst, src, copies);
} else if (IsPixelFormatBGR(dst.info.format) || IsPixelFormatBGR(src.info.format)) {
- util_shaders.CopyBGR(dst, src, copies);
+ bgr_copy_pass.CopyBGR(dst, src, copies);
} else {
UNREACHABLE();
}
@@ -1112,4 +1113,37 @@ Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM
framebuffer.handle = handle;
}
+void BGRCopyPass::CopyBGR(Image& dst_image, Image& src_image,
+ std::span<const VideoCommon::ImageCopy> copies) {
+ static constexpr VideoCommon::Offset3D zero_offset{0, 0, 0};
+ const u32 requested_pbo_size =
+ std::max(src_image.unswizzled_size_bytes, dst_image.unswizzled_size_bytes);
+
+ if (bgr_pbo_size < requested_pbo_size) {
+ bgr_pbo.Create();
+ bgr_pbo_size = requested_pbo_size;
+ glNamedBufferData(bgr_pbo.handle, bgr_pbo_size, nullptr, GL_STREAM_COPY);
+ }
+ for (const ImageCopy& copy : copies) {
+ ASSERT(copy.src_offset == zero_offset);
+ ASSERT(copy.dst_offset == zero_offset);
+
+ // Copy from source to PBO
+ glPixelStorei(GL_PACK_ALIGNMENT, 1);
+ glPixelStorei(GL_PACK_ROW_LENGTH, copy.extent.width);
+ glBindBuffer(GL_PIXEL_PACK_BUFFER, bgr_pbo.handle);
+ glGetTextureSubImage(src_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
+ copy.src_subresource.num_layers, src_image.GlFormat(),
+ src_image.GlType(), static_cast<GLsizei>(bgr_pbo_size), nullptr);
+
+ // Copy from PBO to destination in desired GL format
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, copy.extent.width);
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER, bgr_pbo.handle);
+ glTextureSubImage3D(dst_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
+ copy.dst_subresource.num_layers, dst_image.GlFormat(),
+ dst_image.GlType(), nullptr);
+ }
+}
+
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h
index 4a4f6301c..1ca2c90be 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.h
+++ b/src/video_core/renderer_opengl/gl_texture_cache.h
@@ -12,6 +12,7 @@
#include "shader_recompiler/shader_info.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/util_shaders.h"
+#include "video_core/texture_cache/image_view_base.h"
#include "video_core/texture_cache/texture_cache_base.h"
namespace OpenGL {
@@ -47,6 +48,19 @@ struct FormatProperties {
bool is_compressed;
};
+class BGRCopyPass {
+public:
+ BGRCopyPass() = default;
+ ~BGRCopyPass() = default;
+
+ void CopyBGR(Image& dst_image, Image& src_image,
+ std::span<const VideoCommon::ImageCopy> copies);
+
+private:
+ OGLBuffer bgr_pbo;
+ size_t bgr_pbo_size{};
+};
+
class TextureCacheRuntime {
friend Framebuffer;
friend Image;
@@ -118,6 +132,7 @@ private:
const Device& device;
StateTracker& state_tracker;
UtilShaders util_shaders;
+ BGRCopyPass bgr_copy_pass;
std::array<std::unordered_map<GLenum, FormatProperties>, 3> format_properties;
bool has_broken_texture_view_formats = false;
@@ -162,6 +177,14 @@ public:
return texture.handle;
}
+ GLuint GlFormat() const noexcept {
+ return gl_format;
+ }
+
+ GLuint GlType() const noexcept {
+ return gl_type;
+ }
+
private:
void CopyBufferToImage(const VideoCommon::BufferImageCopy& copy, size_t buffer_offset);
diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h
index 672f94bfc..39158aa3e 100644
--- a/src/video_core/renderer_opengl/maxwell_to_gl.h
+++ b/src/video_core/renderer_opengl/maxwell_to_gl.h
@@ -52,7 +52,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> FORMAT_TAB
{GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT}, // BC6H_UFLOAT
{GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT}, // BC6H_SFLOAT
{GL_COMPRESSED_RGBA_ASTC_4x4_KHR}, // ASTC_2D_4X4_UNORM
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE}, // B8G8R8A8_UNORM
+ {GL_RGBA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV}, // B8G8R8A8_UNORM
{GL_RGBA32F, GL_RGBA, GL_FLOAT}, // R32G32B32A32_FLOAT
{GL_RGBA32I, GL_RGBA_INTEGER, GL_INT}, // R32G32B32A32_SINT
{GL_RG32F, GL_RG, GL_FLOAT}, // R32G32_FLOAT
@@ -81,7 +81,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> FORMAT_TAB
{GL_COMPRESSED_RGBA_ASTC_8x8_KHR}, // ASTC_2D_8X8_UNORM
{GL_COMPRESSED_RGBA_ASTC_8x5_KHR}, // ASTC_2D_8X5_UNORM
{GL_COMPRESSED_RGBA_ASTC_5x4_KHR}, // ASTC_2D_5X4_UNORM
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE}, // B8G8R8A8_SRGB
+ {GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV}, // B8G8R8A8_SRGB
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT}, // BC1_RGBA_SRGB
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT}, // BC2_SRGB
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}, // BC3_SRGB
diff --git a/src/video_core/renderer_opengl/util_shaders.cpp b/src/video_core/renderer_opengl/util_shaders.cpp
index 333f35a1c..897c380b3 100644
--- a/src/video_core/renderer_opengl/util_shaders.cpp
+++ b/src/video_core/renderer_opengl/util_shaders.cpp
@@ -14,7 +14,6 @@
#include "video_core/host_shaders/block_linear_unswizzle_2d_comp.h"
#include "video_core/host_shaders/block_linear_unswizzle_3d_comp.h"
#include "video_core/host_shaders/opengl_copy_bc4_comp.h"
-#include "video_core/host_shaders/opengl_copy_bgra_comp.h"
#include "video_core/host_shaders/pitch_unswizzle_comp.h"
#include "video_core/renderer_opengl/gl_shader_manager.h"
#include "video_core/renderer_opengl/gl_shader_util.h"
@@ -44,11 +43,6 @@ namespace {
OGLProgram MakeProgram(std::string_view source) {
return CreateProgram(source, GL_COMPUTE_SHADER);
}
-
-size_t NumPixelsInCopy(const VideoCommon::ImageCopy& copy) {
- return static_cast<size_t>(copy.extent.width * copy.extent.height *
- copy.src_subresource.num_layers);
-}
} // Anonymous namespace
UtilShaders::UtilShaders(ProgramManager& program_manager_)
@@ -56,7 +50,6 @@ UtilShaders::UtilShaders(ProgramManager& program_manager_)
block_linear_unswizzle_2d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_2D_COMP)),
block_linear_unswizzle_3d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_3D_COMP)),
pitch_unswizzle_program(MakeProgram(PITCH_UNSWIZZLE_COMP)),
- copy_bgra_program(MakeProgram(OPENGL_COPY_BGRA_COMP)),
copy_bc4_program(MakeProgram(OPENGL_COPY_BC4_COMP)) {
const auto swizzle_table = Tegra::Texture::MakeSwizzleTable();
swizzle_table_buffer.Create();
@@ -255,43 +248,6 @@ void UtilShaders::CopyBC4(Image& dst_image, Image& src_image, std::span<const Im
program_manager.RestoreGuestCompute();
}
-void UtilShaders::CopyBGR(Image& dst_image, Image& src_image,
- std::span<const VideoCommon::ImageCopy> copies) {
- static constexpr GLuint BINDING_INPUT_IMAGE = 0;
- static constexpr GLuint BINDING_OUTPUT_IMAGE = 1;
- static constexpr VideoCommon::Offset3D zero_offset{0, 0, 0};
- const u32 bytes_per_block = BytesPerBlock(dst_image.info.format);
- switch (bytes_per_block) {
- case 2:
- // BGR565 copy
- for (const ImageCopy& copy : copies) {
- ASSERT(copy.src_offset == zero_offset);
- ASSERT(copy.dst_offset == zero_offset);
- bgr_copy_pass.Execute(dst_image, src_image, copy);
- }
- break;
- case 4: {
- // BGRA8 copy
- program_manager.BindComputeProgram(copy_bgra_program.handle);
- constexpr GLenum FORMAT = GL_RGBA8;
- for (const ImageCopy& copy : copies) {
- ASSERT(copy.src_offset == zero_offset);
- ASSERT(copy.dst_offset == zero_offset);
- glBindImageTexture(BINDING_INPUT_IMAGE, src_image.StorageHandle(),
- copy.src_subresource.base_level, GL_FALSE, 0, GL_READ_ONLY, FORMAT);
- glBindImageTexture(BINDING_OUTPUT_IMAGE, dst_image.StorageHandle(),
- copy.dst_subresource.base_level, GL_FALSE, 0, GL_WRITE_ONLY, FORMAT);
- glDispatchCompute(copy.extent.width, copy.extent.height, copy.extent.depth);
- }
- program_manager.RestoreGuestCompute();
- break;
- }
- default:
- UNREACHABLE();
- break;
- }
-}
-
GLenum StoreFormat(u32 bytes_per_block) {
switch (bytes_per_block) {
case 1:
@@ -309,36 +265,4 @@ GLenum StoreFormat(u32 bytes_per_block) {
return GL_R8UI;
}
-void Bgr565CopyPass::Execute(const Image& dst_image, const Image& src_image,
- const ImageCopy& copy) {
- if (CopyBufferCreationNeeded(copy)) {
- CreateNewCopyBuffer(copy, GL_TEXTURE_2D_ARRAY, GL_RGB565);
- }
- // Copy from source to PBO
- glPixelStorei(GL_PACK_ALIGNMENT, 1);
- glPixelStorei(GL_PACK_ROW_LENGTH, copy.extent.width);
- glBindBuffer(GL_PIXEL_PACK_BUFFER, bgr16_pbo.handle);
- glGetTextureSubImage(src_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
- copy.src_subresource.num_layers, GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
- static_cast<GLsizei>(bgr16_pbo_size), nullptr);
-
- // Copy from PBO to destination in reverse order
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- glPixelStorei(GL_UNPACK_ROW_LENGTH, copy.extent.width);
- glBindBuffer(GL_PIXEL_UNPACK_BUFFER, bgr16_pbo.handle);
- glTextureSubImage3D(dst_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
- copy.dst_subresource.num_layers, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV,
- nullptr);
-}
-
-bool Bgr565CopyPass::CopyBufferCreationNeeded(const ImageCopy& copy) {
- return bgr16_pbo_size < NumPixelsInCopy(copy) * sizeof(u16);
-}
-
-void Bgr565CopyPass::CreateNewCopyBuffer(const ImageCopy& copy, GLenum target, GLuint format) {
- bgr16_pbo.Create();
- bgr16_pbo_size = NumPixelsInCopy(copy) * sizeof(u16);
- glNamedBufferData(bgr16_pbo.handle, bgr16_pbo_size, nullptr, GL_STREAM_COPY);
-}
-
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/util_shaders.h b/src/video_core/renderer_opengl/util_shaders.h
index ef881e35f..5de95ea7a 100644
--- a/src/video_core/renderer_opengl/util_shaders.h
+++ b/src/video_core/renderer_opengl/util_shaders.h
@@ -19,22 +19,6 @@ class ProgramManager;
struct ImageBufferMap;
-class Bgr565CopyPass {
-public:
- Bgr565CopyPass() = default;
- ~Bgr565CopyPass() = default;
-
- void Execute(const Image& dst_image, const Image& src_image,
- const VideoCommon::ImageCopy& copy);
-
-private:
- [[nodiscard]] bool CopyBufferCreationNeeded(const VideoCommon::ImageCopy& copy);
- void CreateNewCopyBuffer(const VideoCommon::ImageCopy& copy, GLenum target, GLuint format);
-
- OGLBuffer bgr16_pbo;
- size_t bgr16_pbo_size{};
-};
-
class UtilShaders {
public:
explicit UtilShaders(ProgramManager& program_manager);
@@ -55,9 +39,6 @@ public:
void CopyBC4(Image& dst_image, Image& src_image,
std::span<const VideoCommon::ImageCopy> copies);
- void CopyBGR(Image& dst_image, Image& src_image,
- std::span<const VideoCommon::ImageCopy> copies);
-
private:
ProgramManager& program_manager;
@@ -67,10 +48,7 @@ private:
OGLProgram block_linear_unswizzle_2d_program;
OGLProgram block_linear_unswizzle_3d_program;
OGLProgram pitch_unswizzle_program;
- OGLProgram copy_bgra_program;
OGLProgram copy_bc4_program;
-
- Bgr565CopyPass bgr_copy_pass;
};
GLenum StoreFormat(u32 bytes_per_block);
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
index 9ff0a28cd..74822814d 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
@@ -97,19 +97,14 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
Core::Frontend::EmuWindow& emu_window,
Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_,
std::unique_ptr<Core::Frontend::GraphicsContext> context_) try
- : RendererBase(emu_window, std::move(context_)),
- telemetry_session(telemetry_session_),
- cpu_memory(cpu_memory_),
- gpu(gpu_),
- library(OpenLibrary()),
+ : RendererBase(emu_window, std::move(context_)), telemetry_session(telemetry_session_),
+ cpu_memory(cpu_memory_), gpu(gpu_), library(OpenLibrary()),
instance(CreateInstance(library, dld, VK_API_VERSION_1_1, render_window.GetWindowInfo().type,
true, Settings::values.renderer_debug.GetValue())),
debug_callback(Settings::values.renderer_debug ? CreateDebugCallback(instance) : nullptr),
surface(CreateSurface(instance, render_window)),
- device(CreateDevice(instance, dld, *surface)),
- memory_allocator(device, false),
- state_tracker(gpu),
- scheduler(device, state_tracker),
+ device(CreateDevice(instance, dld, *surface)), memory_allocator(device, false),
+ state_tracker(gpu), scheduler(device, state_tracker),
swapchain(*surface, device, scheduler, render_window.GetFramebufferLayout().width,
render_window.GetFramebufferLayout().height, false),
blit_screen(cpu_memory, render_window, device, memory_allocator, swapchain, scheduler,
@@ -149,7 +144,7 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
const Layout::FramebufferLayout layout = render_window.GetFramebufferLayout();
swapchain.Create(layout.width, layout.height, is_srgb);
};
- if (swapchain.IsSubOptimal() || swapchain.HasColorSpaceChanged(is_srgb)) {
+ if (swapchain.NeedsRecreation(is_srgb)) {
recreate_swapchain();
}
bool is_outdated;
diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
index 7c0f91007..8634c3316 100644
--- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
@@ -507,8 +507,9 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
vertex_attributes.push_back({
.location = static_cast<u32>(index),
.binding = 0,
- .format = type == 1 ? VK_FORMAT_R32_SFLOAT
- : type == 2 ? VK_FORMAT_R32_SINT : VK_FORMAT_R32_UINT,
+ .format = type == 1 ? VK_FORMAT_R32_SFLOAT
+ : type == 2 ? VK_FORMAT_R32_SINT
+ : VK_FORMAT_R32_UINT,
.offset = 0,
});
}
@@ -567,12 +568,21 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
if (!vertex_binding_divisors.empty()) {
vertex_input_ci.pNext = &input_divisor_ci;
}
+ const bool has_tess_stages = spv_modules[1] || spv_modules[2];
auto input_assembly_topology = MaxwellToVK::PrimitiveTopology(device, key.state.topology);
if (input_assembly_topology == VK_PRIMITIVE_TOPOLOGY_PATCH_LIST) {
- if (!spv_modules[1] && !spv_modules[2]) {
+ if (!has_tess_stages) {
LOG_WARNING(Render_Vulkan, "Patch topology used without tessellation, using points");
input_assembly_topology = VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
}
+ } else {
+ if (has_tess_stages) {
+ // The Vulkan spec requires patch list IA topology be used with tessellation
+ // shader stages. Forcing it fixes a crash on some drivers
+ LOG_WARNING(Render_Vulkan,
+ "Patch topology not used with tessellation, using patch list");
+ input_assembly_topology = VK_PRIMITIVE_TOPOLOGY_PATCH_LIST;
+ }
}
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci{
.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
diff --git a/src/video_core/renderer_vulkan/vk_scheduler.cpp b/src/video_core/renderer_vulkan/vk_scheduler.cpp
index 1d438787a..0c11c814f 100644
--- a/src/video_core/renderer_vulkan/vk_scheduler.cpp
+++ b/src/video_core/renderer_vulkan/vk_scheduler.cpp
@@ -43,17 +43,10 @@ VKScheduler::VKScheduler(const Device& device_, StateTracker& state_tracker_)
command_pool{std::make_unique<CommandPool>(*master_semaphore, device)} {
AcquireNewChunk();
AllocateWorkerCommandBuffer();
- worker_thread = std::thread(&VKScheduler::WorkerThread, this);
+ worker_thread = std::jthread([this](std::stop_token token) { WorkerThread(token); });
}
-VKScheduler::~VKScheduler() {
- {
- std::lock_guard lock{work_mutex};
- quit = true;
- }
- work_cv.notify_all();
- worker_thread.join();
-}
+VKScheduler::~VKScheduler() = default;
void VKScheduler::Flush(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) {
SubmitExecution(signal_semaphore, wait_semaphore);
@@ -135,7 +128,7 @@ bool VKScheduler::UpdateGraphicsPipeline(GraphicsPipeline* pipeline) {
return true;
}
-void VKScheduler::WorkerThread() {
+void VKScheduler::WorkerThread(std::stop_token stop_token) {
Common::SetCurrentThreadName("yuzu:VulkanWorker");
do {
if (work_queue.empty()) {
@@ -144,8 +137,8 @@ void VKScheduler::WorkerThread() {
std::unique_ptr<CommandChunk> work;
{
std::unique_lock lock{work_mutex};
- work_cv.wait(lock, [this] { return !work_queue.empty() || quit; });
- if (quit) {
+ work_cv.wait(lock, stop_token, [this] { return !work_queue.empty(); });
+ if (stop_token.stop_requested()) {
continue;
}
work = std::move(work_queue.front());
@@ -158,7 +151,7 @@ void VKScheduler::WorkerThread() {
}
std::lock_guard reserve_lock{reserve_mutex};
chunk_reserve.push_back(std::move(work));
- } while (!quit);
+ } while (!stop_token.stop_requested());
}
void VKScheduler::AllocateWorkerCommandBuffer() {
diff --git a/src/video_core/renderer_vulkan/vk_scheduler.h b/src/video_core/renderer_vulkan/vk_scheduler.h
index 759ed5a48..85fc1712f 100644
--- a/src/video_core/renderer_vulkan/vk_scheduler.h
+++ b/src/video_core/renderer_vulkan/vk_scheduler.h
@@ -187,7 +187,7 @@ private:
GraphicsPipeline* graphics_pipeline = nullptr;
};
- void WorkerThread();
+ void WorkerThread(std::stop_token stop_token);
void AllocateWorkerCommandBuffer();
@@ -212,7 +212,6 @@ private:
vk::CommandBuffer current_cmdbuf;
std::unique_ptr<CommandChunk> chunk;
- std::thread worker_thread;
State state;
@@ -224,9 +223,9 @@ private:
std::vector<std::unique_ptr<CommandChunk>> chunk_reserve;
std::mutex reserve_mutex;
std::mutex work_mutex;
- std::condition_variable work_cv;
+ std::condition_variable_any work_cv;
std::condition_variable wait_cv;
- std::atomic_bool quit{};
+ std::jthread worker_thread;
};
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_swapchain.cpp b/src/video_core/renderer_vulkan/vk_swapchain.cpp
index aadf03cb0..8972a6921 100644
--- a/src/video_core/renderer_vulkan/vk_swapchain.cpp
+++ b/src/video_core/renderer_vulkan/vk_swapchain.cpp
@@ -9,6 +9,7 @@
#include "common/assert.h"
#include "common/logging/log.h"
+#include "common/settings.h"
#include "core/core.h"
#include "core/frontend/framebuffer_layout.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
@@ -36,8 +37,19 @@ VkSurfaceFormatKHR ChooseSwapSurfaceFormat(vk::Span<VkSurfaceFormatKHR> formats)
VkPresentModeKHR ChooseSwapPresentMode(vk::Span<VkPresentModeKHR> modes) {
// Mailbox doesn't lock the application like fifo (vsync), prefer it
- const auto found = std::find(modes.begin(), modes.end(), VK_PRESENT_MODE_MAILBOX_KHR);
- return found != modes.end() ? *found : VK_PRESENT_MODE_FIFO_KHR;
+ const auto found_mailbox = std::find(modes.begin(), modes.end(), VK_PRESENT_MODE_MAILBOX_KHR);
+ if (found_mailbox != modes.end()) {
+ return VK_PRESENT_MODE_MAILBOX_KHR;
+ }
+ if (Settings::values.disable_fps_limit.GetValue()) {
+ // FIFO present mode locks the framerate to the monitor's refresh rate,
+ // Find an alternative to surpass this limitation if FPS is unlocked.
+ const auto found_imm = std::find(modes.begin(), modes.end(), VK_PRESENT_MODE_IMMEDIATE_KHR);
+ if (found_imm != modes.end()) {
+ return VK_PRESENT_MODE_IMMEDIATE_KHR;
+ }
+ }
+ return VK_PRESENT_MODE_FIFO_KHR;
}
VkExtent2D ChooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities, u32 width, u32 height) {
@@ -143,7 +155,7 @@ void VKSwapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities,
const auto present_modes{physical_device.GetSurfacePresentModesKHR(surface)};
const VkSurfaceFormatKHR surface_format{ChooseSwapSurfaceFormat(formats)};
- const VkPresentModeKHR present_mode{ChooseSwapPresentMode(present_modes)};
+ present_mode = ChooseSwapPresentMode(present_modes);
u32 requested_image_count{capabilities.minImageCount + 1};
if (capabilities.maxImageCount > 0 && requested_image_count > capabilities.maxImageCount) {
@@ -196,6 +208,7 @@ void VKSwapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities,
extent = swapchain_ci.imageExtent;
current_srgb = srgb;
+ current_fps_unlocked = Settings::values.disable_fps_limit.GetValue();
images = swapchain.GetImages();
image_count = static_cast<u32>(images.size());
@@ -248,4 +261,14 @@ void VKSwapchain::Destroy() {
swapchain.reset();
}
+bool VKSwapchain::HasFpsUnlockChanged() const {
+ return current_fps_unlocked != Settings::values.disable_fps_limit.GetValue();
+}
+
+bool VKSwapchain::NeedsPresentModeUpdate() const {
+ // Mailbox present mode is the ideal for all scenarios. If it is not available,
+ // A different present mode is needed to support unlocked FPS above the monitor's refresh rate.
+ return present_mode != VK_PRESENT_MODE_MAILBOX_KHR && HasFpsUnlockChanged();
+}
+
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_swapchain.h b/src/video_core/renderer_vulkan/vk_swapchain.h
index 5bce41e21..61a6d959e 100644
--- a/src/video_core/renderer_vulkan/vk_swapchain.h
+++ b/src/video_core/renderer_vulkan/vk_swapchain.h
@@ -33,6 +33,11 @@ public:
/// Presents the rendered image to the swapchain.
void Present(VkSemaphore render_semaphore);
+ /// Returns true when the swapchain needs to be recreated.
+ bool NeedsRecreation(bool is_srgb) const {
+ return HasColorSpaceChanged(is_srgb) || IsSubOptimal() || NeedsPresentModeUpdate();
+ }
+
/// Returns true when the color space has changed.
bool HasColorSpaceChanged(bool is_srgb) const {
return current_srgb != is_srgb;
@@ -84,6 +89,10 @@ private:
void Destroy();
+ bool HasFpsUnlockChanged() const;
+
+ bool NeedsPresentModeUpdate() const;
+
const VkSurfaceKHR surface;
const Device& device;
VKScheduler& scheduler;
@@ -102,8 +111,10 @@ private:
VkFormat image_view_format{};
VkExtent2D extent{};
+ VkPresentModeKHR present_mode{};
bool current_srgb{};
+ bool current_fps_unlocked{};
bool is_outdated{};
bool is_suboptimal{};
};
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
index ff979a7ac..06c5fb867 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
@@ -21,6 +21,7 @@
#include "video_core/renderer_vulkan/vk_texture_cache.h"
#include "video_core/texture_cache/formatter.h"
#include "video_core/texture_cache/samples_helper.h"
+#include "video_core/texture_cache/util.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
@@ -127,7 +128,7 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
const auto format_info = MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, false, format);
VkImageCreateFlags flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT;
if (info.type == ImageType::e2D && info.resources.layers >= 6 &&
- info.size.width == info.size.height) {
+ info.size.width == info.size.height && !device.HasBrokenCubeImageCompability()) {
flags |= VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
}
if (info.type == ImageType::e3D) {
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.h b/src/video_core/renderer_vulkan/vk_texture_cache.h
index 6d5a68bfe..b09c468e4 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.h
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.h
@@ -4,11 +4,11 @@
#pragma once
-#include <compare>
#include <span>
#include "shader_recompiler/shader_info.h"
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
+#include "video_core/texture_cache/image_view_base.h"
#include "video_core/texture_cache/texture_cache_base.h"
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
diff --git a/src/video_core/shader_environment.cpp b/src/video_core/shader_environment.cpp
index 81a878bb2..05850afd0 100644
--- a/src/video_core/shader_environment.cpp
+++ b/src/video_core/shader_environment.cpp
@@ -16,6 +16,7 @@
#include "common/fs/fs.h"
#include "common/logging/log.h"
#include "shader_recompiler/environment.h"
+#include "video_core/engines/kepler_compute.h"
#include "video_core/memory_manager.h"
#include "video_core/shader_environment.h"
#include "video_core/textures/texture.h"
diff --git a/src/video_core/shader_environment.h b/src/video_core/shader_environment.h
index 2079979db..6640e53d0 100644
--- a/src/video_core/shader_environment.h
+++ b/src/video_core/shader_environment.h
@@ -5,13 +5,13 @@
#pragma once
#include <array>
-#include <atomic>
#include <filesystem>
#include <iosfwd>
#include <limits>
#include <memory>
#include <optional>
#include <span>
+#include <stop_token>
#include <type_traits>
#include <unordered_map>
#include <vector>
@@ -19,9 +19,7 @@
#include "common/common_types.h"
#include "common/unique_function.h"
#include "shader_recompiler/environment.h"
-#include "video_core/engines/kepler_compute.h"
#include "video_core/engines/maxwell_3d.h"
-#include "video_core/textures/texture.h"
namespace Tegra {
class Memorymanager;
diff --git a/src/video_core/texture_cache/image_view_info.cpp b/src/video_core/texture_cache/image_view_info.cpp
index 6527e14c8..e751f26c7 100644
--- a/src/video_core/texture_cache/image_view_info.cpp
+++ b/src/video_core/texture_cache/image_view_info.cpp
@@ -8,6 +8,7 @@
#include "video_core/texture_cache/image_view_info.h"
#include "video_core/texture_cache/texture_cache_base.h"
#include "video_core/texture_cache/types.h"
+#include "video_core/texture_cache/util.h"
#include "video_core/textures/texture.h"
namespace VideoCommon {
diff --git a/src/video_core/texture_cache/slot_vector.h b/src/video_core/texture_cache/slot_vector.h
index 74cd3c9d8..50df06409 100644
--- a/src/video_core/texture_cache/slot_vector.h
+++ b/src/video_core/texture_cache/slot_vector.h
@@ -31,8 +31,8 @@ struct SlotId {
};
template <class T>
-requires std::is_nothrow_move_assignable_v<T>&&
- std::is_nothrow_move_constructible_v<T> class SlotVector {
+requires std::is_nothrow_move_assignable_v<T> && std::is_nothrow_move_constructible_v<T>
+class SlotVector {
public:
class Iterator {
friend SlotVector<T>;
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index 24b809242..329df2e49 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -4,10 +4,15 @@
#pragma once
+#include <unordered_set>
+
#include "common/alignment.h"
#include "video_core/dirty_flags.h"
+#include "video_core/engines/kepler_compute.h"
+#include "video_core/texture_cache/image_view_base.h"
#include "video_core/texture_cache/samples_helper.h"
#include "video_core/texture_cache/texture_cache_base.h"
+#include "video_core/texture_cache/util.h"
namespace VideoCommon {
diff --git a/src/video_core/texture_cache/texture_cache_base.h b/src/video_core/texture_cache/texture_cache_base.h
index d7528ed24..2d1893c1c 100644
--- a/src/video_core/texture_cache/texture_cache_base.h
+++ b/src/video_core/texture_cache/texture_cache_base.h
@@ -4,13 +4,12 @@
#pragma once
-#include <array>
#include <mutex>
#include <span>
#include <type_traits>
#include <unordered_map>
-#include <unordered_set>
#include <vector>
+#include <queue>
#include "common/common_types.h"
#include "common/literals.h"
@@ -18,10 +17,6 @@
#include "video_core/compatible_formats.h"
#include "video_core/delayed_destruction_ring.h"
#include "video_core/engines/fermi_2d.h"
-#include "video_core/engines/kepler_compute.h"
-#include "video_core/engines/maxwell_3d.h"
-#include "video_core/memory_manager.h"
-#include "video_core/rasterizer_interface.h"
#include "video_core/surface.h"
#include "video_core/texture_cache/descriptor_table.h"
#include "video_core/texture_cache/image_base.h"
@@ -30,7 +25,6 @@
#include "video_core/texture_cache/render_targets.h"
#include "video_core/texture_cache/slot_vector.h"
#include "video_core/texture_cache/types.h"
-#include "video_core/texture_cache/util.h"
#include "video_core/textures/texture.h"
namespace VideoCommon {
diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp
index c2ec9f76a..6388ed2eb 100644
--- a/src/video_core/vulkan_common/vulkan_device.cpp
+++ b/src/video_core/vulkan_common/vulkan_device.cpp
@@ -588,22 +588,27 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
ext_extended_dynamic_state = false;
}
}
-
sets_per_pool = 64;
- if (driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE) {
+
+ const bool is_amd =
+ driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE;
+ if (is_amd) {
// AMD drivers need a higher amount of Sets per Pool in certain circunstances like in XC2.
sets_per_pool = 96;
- }
-
- const bool is_amd = driver_id == VK_DRIVER_ID_AMD_PROPRIETARY ||
- driver_id == VK_DRIVER_ID_MESA_RADV ||
- driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE;
- if (ext_sampler_filter_minmax && is_amd) {
- // Disable ext_sampler_filter_minmax on AMD GCN4 and lower as it is broken.
+ // Disable VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT on AMD GCN4 and lower as it is broken.
if (!is_float16_supported) {
LOG_WARNING(
Render_Vulkan,
- "Blacklisting AMD GCN4 and lower for VK_EXT_SAMPLER_FILTER_MINMAX_EXTENSION_NAME");
+ "AMD GCN4 and earlier do not properly support VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT");
+ has_broken_cube_compatibility = true;
+ }
+ }
+ const bool is_amd_or_radv = is_amd || driver_id == VK_DRIVER_ID_MESA_RADV;
+ if (ext_sampler_filter_minmax && is_amd_or_radv) {
+ // Disable ext_sampler_filter_minmax on AMD GCN4 and lower as it is broken.
+ if (!is_float16_supported) {
+ LOG_WARNING(Render_Vulkan,
+ "Blacklisting AMD GCN4 and earlier for VK_EXT_sampler_filter_minmax");
ext_sampler_filter_minmax = false;
}
}
diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h
index bc180a32a..d9e74f1aa 100644
--- a/src/video_core/vulkan_common/vulkan_device.h
+++ b/src/video_core/vulkan_common/vulkan_device.h
@@ -309,6 +309,11 @@ public:
return has_renderdoc || has_nsight_graphics;
}
+ /// Returns true when the device does not properly support cube compatibility.
+ bool HasBrokenCubeImageCompability() const {
+ return has_broken_cube_compatibility;
+ }
+
/// Returns the vendor name reported from Vulkan.
std::string_view GetVendorName() const {
return vendor_name;
@@ -417,6 +422,7 @@ private:
bool ext_conservative_rasterization{}; ///< Support for VK_EXT_conservative_rasterization.
bool ext_provoking_vertex{}; ///< Support for VK_EXT_provoking_vertex.
bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config.
+ bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit
bool has_renderdoc{}; ///< Has RenderDoc attached
bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index 19ba0dbba..402be6a78 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -108,6 +108,9 @@ add_executable(yuzu
configuration/configure_system.cpp
configuration/configure_system.h
configuration/configure_system.ui
+ configuration/configure_tas.cpp
+ configuration/configure_tas.h
+ configuration/configure_tas.ui
configuration/configure_touch_from_button.cpp
configuration/configure_touch_from_button.h
configuration/configure_touch_from_button.ui
@@ -287,10 +290,6 @@ if (YUZU_USE_QT_WEB_ENGINE)
target_compile_definitions(yuzu PRIVATE -DYUZU_USE_QT_WEB_ENGINE)
endif ()
-if (YUZU_ENABLE_BOXCAT)
- target_compile_definitions(yuzu PRIVATE -DYUZU_ENABLE_BOXCAT)
-endif ()
-
if(UNIX AND NOT APPLE)
install(TARGETS yuzu RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin")
endif()
diff --git a/src/yuzu/about_dialog.cpp b/src/yuzu/about_dialog.cpp
index 6b0155a78..04ab4ae21 100644
--- a/src/yuzu/about_dialog.cpp
+++ b/src/yuzu/about_dialog.cpp
@@ -8,7 +8,8 @@
#include "ui_aboutdialog.h"
#include "yuzu/about_dialog.h"
-AboutDialog::AboutDialog(QWidget* parent) : QDialog(parent), ui(new Ui::AboutDialog) {
+AboutDialog::AboutDialog(QWidget* parent)
+ : QDialog(parent), ui{std::make_unique<Ui::AboutDialog>()} {
const auto branch_name = std::string(Common::g_scm_branch);
const auto description = std::string(Common::g_scm_desc);
const auto build_id = std::string(Common::g_build_id);
diff --git a/src/yuzu/applets/qt_controller.cpp b/src/yuzu/applets/qt_controller.cpp
index 97106d2cc..bf8445a89 100644
--- a/src/yuzu/applets/qt_controller.cpp
+++ b/src/yuzu/applets/qt_controller.cpp
@@ -37,17 +37,14 @@ constexpr std::array<std::array<bool, 4>, 8> led_patterns{{
}};
void UpdateController(Settings::ControllerType controller_type, std::size_t npad_index,
- bool connected) {
- Core::System& system{Core::System::GetInstance()};
-
+ bool connected, Core::System& system) {
if (!system.IsPoweredOn()) {
return;
}
- Service::SM::ServiceManager& sm = system.ServiceManager();
-
auto& npad =
- sm.GetService<Service::HID::Hid>("hid")
+ system.ServiceManager()
+ .GetService<Service::HID::Hid>("hid")
->GetAppletResource()
->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad);
@@ -79,10 +76,10 @@ bool IsControllerCompatible(Settings::ControllerType controller_type,
QtControllerSelectorDialog::QtControllerSelectorDialog(
QWidget* parent, Core::Frontend::ControllerParameters parameters_,
- InputCommon::InputSubsystem* input_subsystem_)
+ InputCommon::InputSubsystem* input_subsystem_, Core::System& system_)
: QDialog(parent), ui(std::make_unique<Ui::QtControllerSelectorDialog>()),
parameters(std::move(parameters_)), input_subsystem{input_subsystem_},
- input_profiles(std::make_unique<InputProfiles>()) {
+ input_profiles(std::make_unique<InputProfiles>(system_)), system{system_} {
ui->setupUi(this);
player_widgets = {
@@ -245,7 +242,7 @@ int QtControllerSelectorDialog::exec() {
void QtControllerSelectorDialog::ApplyConfiguration() {
const bool pre_docked_mode = Settings::values.use_docked_mode.GetValue();
Settings::values.use_docked_mode.SetValue(ui->radioDocked->isChecked());
- OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue());
+ OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue(), system);
Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked());
Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked());
@@ -293,7 +290,7 @@ void QtControllerSelectorDialog::CallConfigureMotionTouchDialog() {
}
void QtControllerSelectorDialog::CallConfigureInputProfileDialog() {
- ConfigureInputProfileDialog dialog(this, input_subsystem, input_profiles.get());
+ ConfigureInputProfileDialog dialog(this, input_subsystem, input_profiles.get(), system);
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
Qt::WindowSystemMenuHint);
@@ -533,7 +530,7 @@ void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index)
}
// Disconnect the controller first.
- UpdateController(controller_type, player_index, false);
+ UpdateController(controller_type, player_index, false, system);
player.controller_type = controller_type;
player.connected = player_connected;
@@ -548,7 +545,7 @@ void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index)
}
handheld.connected = player_groupboxes[player_index]->isChecked() &&
controller_type == Settings::ControllerType::Handheld;
- UpdateController(Settings::ControllerType::Handheld, 8, handheld.connected);
+ UpdateController(Settings::ControllerType::Handheld, 8, handheld.connected, system);
}
if (!player.connected) {
@@ -560,7 +557,7 @@ void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index)
using namespace std::chrono_literals;
std::this_thread::sleep_for(60ms);
- UpdateController(controller_type, player_index, player_connected);
+ UpdateController(controller_type, player_index, player_connected, system);
}
void QtControllerSelectorDialog::UpdateLEDPattern(std::size_t player_index) {
@@ -659,7 +656,8 @@ void QtControllerSelectorDialog::DisableUnsupportedPlayers() {
for (std::size_t index = max_supported_players; index < NUM_PLAYERS; ++index) {
// Disconnect any unsupported players here and disable or hide them if applicable.
Settings::values.players.GetValue()[index].connected = false;
- UpdateController(Settings::values.players.GetValue()[index].controller_type, index, false);
+ UpdateController(Settings::values.players.GetValue()[index].controller_type, index, false,
+ system);
// Hide the player widgets when max_supported_controllers is less than or equal to 4.
if (max_supported_players <= 4) {
player_widgets[index]->hide();
diff --git a/src/yuzu/applets/qt_controller.h b/src/yuzu/applets/qt_controller.h
index 9b57aea1a..037325f50 100644
--- a/src/yuzu/applets/qt_controller.h
+++ b/src/yuzu/applets/qt_controller.h
@@ -7,6 +7,7 @@
#include <array>
#include <memory>
#include <QDialog>
+#include "core/core.h"
#include "core/frontend/applets/controller.h"
class GMainWindow;
@@ -36,7 +37,8 @@ class QtControllerSelectorDialog final : public QDialog {
public:
explicit QtControllerSelectorDialog(QWidget* parent,
Core::Frontend::ControllerParameters parameters_,
- InputCommon::InputSubsystem* input_subsystem_);
+ InputCommon::InputSubsystem* input_subsystem_,
+ Core::System& system_);
~QtControllerSelectorDialog() override;
int exec() override;
@@ -103,6 +105,8 @@ private:
std::unique_ptr<InputProfiles> input_profiles;
+ Core::System& system;
+
// This is true if and only if all parameters are met. Otherwise, this is false.
// This determines whether the "OK" button can be clicked to exit the applet.
bool parameters_met{false};
diff --git a/src/yuzu/applets/qt_web_browser.cpp b/src/yuzu/applets/qt_web_browser.cpp
index 652d99570..da8c6882a 100644
--- a/src/yuzu/applets/qt_web_browser.cpp
+++ b/src/yuzu/applets/qt_web_browser.cpp
@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#ifdef YUZU_USE_QT_WEB_ENGINE
+#include <QApplication>
#include <QKeyEvent>
#include <QWebEngineProfile>
@@ -54,6 +55,9 @@ QtNXWebEngineView::QtNXWebEngineView(QWidget* parent, Core::System& system,
input_interpreter(std::make_unique<InputInterpreter>(system)),
default_profile{QWebEngineProfile::defaultProfile()},
global_settings{QWebEngineSettings::globalSettings()} {
+ default_profile->setPersistentStoragePath(QString::fromStdString(Common::FS::PathToUTF8String(
+ Common::FS::GetYuzuPath(Common::FS::YuzuPath::YuzuDir) / "qtwebengine")));
+
QWebEngineScript gamepad;
QWebEngineScript window_nx;
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index 2e0ade815..40fd47406 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -36,12 +36,13 @@
#include "input_common/keyboard.h"
#include "input_common/main.h"
#include "input_common/mouse/mouse_input.h"
+#include "input_common/tas/tas_input.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
#include "yuzu/bootmanager.h"
#include "yuzu/main.h"
-EmuThread::EmuThread() = default;
+EmuThread::EmuThread(Core::System& system_) : system{system_} {}
EmuThread::~EmuThread() = default;
@@ -50,7 +51,6 @@ void EmuThread::run() {
MicroProfileOnThreadCreate(name.c_str());
Common::SetCurrentThreadName(name.c_str());
- auto& system = Core::System::GetInstance();
auto& gpu = system.GPU();
auto stop_token = stop_source.get_token();
@@ -86,15 +86,15 @@ void EmuThread::run() {
}
running_guard = true;
- Core::System::ResultStatus result = system.Run();
- if (result != Core::System::ResultStatus::Success) {
+ Core::SystemResultStatus result = system.Run();
+ if (result != Core::SystemResultStatus::Success) {
running_guard = false;
this->SetRunning(false);
emit ErrorThrown(result, system.GetStatusDetails());
}
running_wait.Wait();
result = system.Pause();
- if (result != Core::System::ResultStatus::Success) {
+ if (result != Core::SystemResultStatus::Success) {
running_guard = false;
this->SetRunning(false);
emit ErrorThrown(result, system.GetStatusDetails());
@@ -284,8 +284,10 @@ static Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow*
}
GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
- std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_)
- : QWidget(parent), emu_thread(emu_thread_), input_subsystem{std::move(input_subsystem_)} {
+ std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_,
+ Core::System& system_)
+ : QWidget(parent),
+ emu_thread(emu_thread_), input_subsystem{std::move(input_subsystem_)}, system{system_} {
setWindowTitle(QStringLiteral("yuzu %1 | %2-%3")
.arg(QString::fromUtf8(Common::g_build_name),
QString::fromUtf8(Common::g_scm_branch),
@@ -301,17 +303,23 @@ GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete);
connect(this, &GRenderWindow::ExecuteProgramSignal, parent, &GMainWindow::OnExecuteProgram,
Qt::QueuedConnection);
+ connect(this, &GRenderWindow::ExitSignal, parent, &GMainWindow::OnExit, Qt::QueuedConnection);
}
void GRenderWindow::ExecuteProgram(std::size_t program_index) {
emit ExecuteProgramSignal(program_index);
}
+void GRenderWindow::Exit() {
+ emit ExitSignal();
+}
+
GRenderWindow::~GRenderWindow() {
input_subsystem->Shutdown();
}
void GRenderWindow::OnFrameDisplayed() {
+ input_subsystem->GetTas()->UpdateThread();
if (!first_frame) {
first_frame = true;
emit FirstFrameDisplayed();
@@ -622,8 +630,7 @@ void GRenderWindow::ReleaseRenderTarget() {
}
void GRenderWindow::CaptureScreenshot(u32 res_scale, const QString& screenshot_path) {
- auto& renderer = Core::System::GetInstance().Renderer();
-
+ VideoCore::RendererBase& renderer = system.Renderer();
if (res_scale == 0) {
res_scale = VideoCore::GetResolutionScaleFactor(renderer);
}
diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h
index 402dd2ee1..e6a0666e9 100644
--- a/src/yuzu/bootmanager.h
+++ b/src/yuzu/bootmanager.h
@@ -16,7 +16,6 @@
#include <QWindow>
#include "common/thread.h"
-#include "core/core.h"
#include "core/frontend/emu_window.h"
class GRenderWindow;
@@ -24,6 +23,11 @@ class GMainWindow;
class QKeyEvent;
class QStringList;
+namespace Core {
+enum class SystemResultStatus : u32;
+class System;
+} // namespace Core
+
namespace InputCommon {
class InputSubsystem;
}
@@ -34,13 +38,14 @@ enum class MouseButton;
namespace VideoCore {
enum class LoadCallbackStage;
-}
+class RendererBase;
+} // namespace VideoCore
class EmuThread final : public QThread {
Q_OBJECT
public:
- explicit EmuThread();
+ explicit EmuThread(Core::System& system_);
~EmuThread() override;
/**
@@ -101,6 +106,7 @@ private:
std::condition_variable_any running_cv;
Common::Event running_wait{};
std::atomic_bool running_guard{false};
+ Core::System& system;
signals:
/**
@@ -121,7 +127,7 @@ signals:
*/
void DebugModeLeft();
- void ErrorThrown(Core::System::ResultStatus, std::string);
+ void ErrorThrown(Core::SystemResultStatus, std::string);
void LoadProgress(VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total);
};
@@ -131,7 +137,8 @@ class GRenderWindow : public QWidget, public Core::Frontend::EmuWindow {
public:
explicit GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
- std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_);
+ std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_,
+ Core::System& system_);
~GRenderWindow() override;
// EmuWindow implementation.
@@ -181,6 +188,9 @@ public:
*/
void ExecuteProgram(std::size_t program_index);
+ /// Instructs the window to exit the application.
+ void Exit();
+
public slots:
void OnEmulationStarting(EmuThread* emu_thread);
void OnEmulationStopping();
@@ -191,6 +201,7 @@ signals:
void Closed();
void FirstFrameDisplayed();
void ExecuteProgramSignal(std::size_t program_index);
+ void ExitSignal();
void MouseActivity();
private:
@@ -228,6 +239,8 @@ private:
std::array<std::size_t, 16> touch_ids{};
+ Core::System& system;
+
protected:
void showEvent(QShowEvent* event) override;
bool eventFilter(QObject* object, QEvent* event) override;
diff --git a/src/yuzu/compatdb.cpp b/src/yuzu/compatdb.cpp
index a470056ef..2442bb3c3 100644
--- a/src/yuzu/compatdb.cpp
+++ b/src/yuzu/compatdb.cpp
@@ -8,14 +8,13 @@
#include <QtConcurrent/qtconcurrentrun.h>
#include "common/logging/log.h"
#include "common/telemetry.h"
-#include "core/core.h"
#include "core/telemetry_session.h"
#include "ui_compatdb.h"
#include "yuzu/compatdb.h"
-CompatDB::CompatDB(QWidget* parent)
+CompatDB::CompatDB(Core::TelemetrySession& telemetry_session_, QWidget* parent)
: QWizard(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
- ui{std::make_unique<Ui::CompatDB>()} {
+ ui{std::make_unique<Ui::CompatDB>()}, telemetry_session{telemetry_session_} {
ui->setupUi(this);
connect(ui->radioButton_Perfect, &QRadioButton::clicked, this, &CompatDB::EnableNext);
connect(ui->radioButton_Great, &QRadioButton::clicked, this, &CompatDB::EnableNext);
@@ -53,16 +52,15 @@ void CompatDB::Submit() {
case CompatDBPage::Final:
back();
LOG_DEBUG(Frontend, "Compatibility Rating: {}", compatibility->checkedId());
- Core::System::GetInstance().TelemetrySession().AddField(
- Common::Telemetry::FieldType::UserFeedback, "Compatibility",
- compatibility->checkedId());
+ telemetry_session.AddField(Common::Telemetry::FieldType::UserFeedback, "Compatibility",
+ compatibility->checkedId());
button(NextButton)->setEnabled(false);
button(NextButton)->setText(tr("Submitting"));
button(CancelButton)->setVisible(false);
- testcase_watcher.setFuture(QtConcurrent::run(
- [] { return Core::System::GetInstance().TelemetrySession().SubmitTestcase(); }));
+ testcase_watcher.setFuture(
+ QtConcurrent::run([this] { return telemetry_session.SubmitTestcase(); }));
break;
default:
LOG_ERROR(Frontend, "Unexpected page: {}", currentId());
diff --git a/src/yuzu/compatdb.h b/src/yuzu/compatdb.h
index 5381f67f7..e2b2522bd 100644
--- a/src/yuzu/compatdb.h
+++ b/src/yuzu/compatdb.h
@@ -7,6 +7,7 @@
#include <memory>
#include <QFutureWatcher>
#include <QWizard>
+#include "core/telemetry_session.h"
namespace Ui {
class CompatDB;
@@ -16,7 +17,7 @@ class CompatDB : public QWizard {
Q_OBJECT
public:
- explicit CompatDB(QWidget* parent = nullptr);
+ explicit CompatDB(Core::TelemetrySession& telemetry_session_, QWidget* parent = nullptr);
~CompatDB();
private:
@@ -27,4 +28,6 @@ private:
void Submit();
void OnTestcaseSubmitted();
void EnableNext();
+
+ Core::TelemetrySession& telemetry_session;
};
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 952e96769..30a864135 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -16,7 +16,8 @@
namespace FS = Common::FS;
-Config::Config(const std::string& config_name, ConfigType config_type) : type(config_type) {
+Config::Config(Core::System& system_, const std::string& config_name, ConfigType config_type)
+ : type(config_type), system{system_} {
global = config_type == ConfigType::GlobalConfig;
Initialize(config_name);
@@ -221,7 +222,7 @@ const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> Config::default
// This must be in alphabetical order according to action name as it must have the same order as
// UISetting::values.shortcuts, which is alphabetically ordered.
// clang-format off
-const std::array<UISettings::Shortcut, 18> Config::default_hotkeys{{
+const std::array<UISettings::Shortcut, 21> Config::default_hotkeys{{
{QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::WidgetWithChildrenShortcut}},
{QStringLiteral("Change Docked Mode"), QStringLiteral("Main Window"), {QStringLiteral("F10"), Qt::ApplicationShortcut}},
{QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), Qt::WindowShortcut}},
@@ -235,6 +236,9 @@ const std::array<UISettings::Shortcut, 18> Config::default_hotkeys{{
{QStringLiteral("Mute Audio"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+M"), Qt::WindowShortcut}},
{QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), Qt::WindowShortcut}},
{QStringLiteral("Stop Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F5"), Qt::WindowShortcut}},
+ {QStringLiteral("TAS Start/Stop"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F5"), Qt::ApplicationShortcut}},
+ {QStringLiteral("TAS Reset"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F6"), Qt::ApplicationShortcut}},
+ {QStringLiteral("TAS Record"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F7"), Qt::ApplicationShortcut}},
{QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), Qt::WindowShortcut}},
{QStringLiteral("Toggle Framerate Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+U"), Qt::ApplicationShortcut}},
{QStringLiteral("Toggle Mouse Panning"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F9"), Qt::ApplicationShortcut}},
@@ -559,11 +563,20 @@ void Config::ReadControlValues() {
ReadTouchscreenValues();
ReadMotionTouchValues();
+#ifdef _WIN32
ReadBasicSetting(Settings::values.enable_raw_input);
+#else
+ Settings::values.enable_raw_input = false;
+#endif
ReadBasicSetting(Settings::values.emulate_analog_keyboard);
Settings::values.mouse_panning = false;
ReadBasicSetting(Settings::values.mouse_panning_sensitivity);
+ ReadBasicSetting(Settings::values.tas_enable);
+ ReadBasicSetting(Settings::values.tas_loop);
+ ReadBasicSetting(Settings::values.tas_swap_controllers);
+ ReadBasicSetting(Settings::values.pause_tas_on_load);
+
ReadGlobalSetting(Settings::values.use_docked_mode);
// Disable docked mode if handheld is selected
@@ -661,6 +674,13 @@ void Config::ReadDataStorageValues() {
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)))
.toString()
.toStdString());
+ FS::SetYuzuPath(FS::YuzuPath::TASDir,
+ qt_config
+ ->value(QStringLiteral("tas_directory"),
+ QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)))
+ .toString()
+ .toStdString());
+
ReadBasicSetting(Settings::values.gamecard_inserted);
ReadBasicSetting(Settings::values.gamecard_current_game);
ReadBasicSetting(Settings::values.gamecard_path);
@@ -690,8 +710,6 @@ void Config::ReadDebuggingValues() {
void Config::ReadServiceValues() {
qt_config->beginGroup(QStringLiteral("Services"));
- ReadBasicSetting(Settings::values.bcat_backend);
- ReadBasicSetting(Settings::values.bcat_boxcat_local);
ReadBasicSetting(Settings::values.network_interface);
qt_config->endGroup();
}
@@ -1188,6 +1206,11 @@ void Config::SaveControlValues() {
WriteBasicSetting(Settings::values.emulate_analog_keyboard);
WriteBasicSetting(Settings::values.mouse_panning_sensitivity);
+ WriteBasicSetting(Settings::values.tas_enable);
+ WriteBasicSetting(Settings::values.tas_loop);
+ WriteBasicSetting(Settings::values.tas_swap_controllers);
+ WriteBasicSetting(Settings::values.pause_tas_on_load);
+
qt_config->endGroup();
}
@@ -1215,6 +1238,10 @@ void Config::SaveDataStorageValues() {
WriteSetting(QStringLiteral("dump_directory"),
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)),
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)));
+ WriteSetting(QStringLiteral("tas_directory"),
+ QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)),
+ QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)));
+
WriteBasicSetting(Settings::values.gamecard_inserted);
WriteBasicSetting(Settings::values.gamecard_current_game);
WriteBasicSetting(Settings::values.gamecard_path);
@@ -1241,8 +1268,6 @@ void Config::SaveDebuggingValues() {
void Config::SaveNetworkValues() {
qt_config->beginGroup(QStringLiteral("Services"));
- WriteBasicSetting(Settings::values.bcat_backend);
- WriteBasicSetting(Settings::values.bcat_boxcat_local);
WriteBasicSetting(Settings::values.network_interface);
qt_config->endGroup();
@@ -1569,7 +1594,7 @@ void Config::Reload() {
ReadValues();
// To apply default value changes
SaveValues();
- Core::System::GetInstance().ApplySettings();
+ system.ApplySettings();
}
void Config::Save() {
diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h
index 4733227b6..a7f4a6720 100644
--- a/src/yuzu/configuration/config.h
+++ b/src/yuzu/configuration/config.h
@@ -14,6 +14,10 @@
class QSettings;
+namespace Core {
+class System;
+}
+
class Config {
public:
enum class ConfigType {
@@ -22,7 +26,7 @@ public:
InputProfile,
};
- explicit Config(const std::string& config_name = "qt-config",
+ explicit Config(Core::System& system_, const std::string& config_name = "qt-config",
ConfigType config_type = ConfigType::GlobalConfig);
~Config();
@@ -42,7 +46,7 @@ public:
default_mouse_buttons;
static const std::array<int, Settings::NativeKeyboard::NumKeyboardKeys> default_keyboard_keys;
static const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> default_keyboard_mods;
- static const std::array<UISettings::Shortcut, 18> default_hotkeys;
+ static const std::array<UISettings::Shortcut, 21> default_hotkeys;
private:
void Initialize(const std::string& config_name);
@@ -176,6 +180,8 @@ private:
std::unique_ptr<QSettings> qt_config;
std::string qt_config_loc;
bool global;
+
+ Core::System& system;
};
// These metatype declarations cannot be in common/settings.h because core is devoid of QT
diff --git a/src/yuzu/configuration/configure.ui b/src/yuzu/configuration/configure.ui
index 6258dcf20..eb8078467 100644
--- a/src/yuzu/configuration/configure.ui
+++ b/src/yuzu/configuration/configure.ui
@@ -41,120 +41,8 @@
<item>
<widget class="QTabWidget" name="tabWidget">
<property name="currentIndex">
- <number>11</number>
+ <number>-1</number>
</property>
- <widget class="ConfigureGeneral" name="generalTab">
- <property name="accessibleName">
- <string>General</string>
- </property>
- <attribute name="title">
- <string>General</string>
- </attribute>
- </widget>
- <widget class="ConfigureUi" name="uiTab">
- <property name="accessibleName">
- <string>UI</string>
- </property>
- <attribute name="title">
- <string>Game List</string>
- </attribute>
- </widget>
- <widget class="ConfigureSystem" name="systemTab">
- <property name="accessibleName">
- <string>System</string>
- </property>
- <attribute name="title">
- <string>System</string>
- </attribute>
- </widget>
- <widget class="ConfigureProfileManager" name="profileManagerTab">
- <property name="accessibleName">
- <string>Profiles</string>
- </property>
- <attribute name="title">
- <string>Profiles</string>
- </attribute>
- </widget>
- <widget class="ConfigureFilesystem" name="filesystemTab">
- <property name="accessibleName">
- <string>Filesystem</string>
- </property>
- <attribute name="title">
- <string>Filesystem</string>
- </attribute>
- </widget>
- <widget class="ConfigureInput" name="inputTab">
- <property name="accessibleName">
- <string>Controls</string>
- </property>
- <attribute name="title">
- <string>Controls</string>
- </attribute>
- </widget>
- <widget class="ConfigureHotkeys" name="hotkeysTab">
- <property name="accessibleName">
- <string>Hotkeys</string>
- </property>
- <attribute name="title">
- <string>Hotkeys</string>
- </attribute>
- </widget>
- <widget class="ConfigureCpu" name="cpuTab">
- <property name="accessibleName">
- <string>CPU</string>
- </property>
- <attribute name="title">
- <string>CPU</string>
- </attribute>
- </widget>
- <widget class="ConfigureGraphics" name="graphicsTab">
- <property name="accessibleName">
- <string>Graphics</string>
- </property>
- <attribute name="title">
- <string>Graphics</string>
- </attribute>
- </widget>
- <widget class="ConfigureGraphicsAdvanced" name="graphicsAdvancedTab">
- <property name="accessibleName">
- <string>Advanced</string>
- </property>
- <attribute name="title">
- <string>GraphicsAdvanced</string>
- </attribute>
- </widget>
- <widget class="ConfigureAudio" name="audioTab">
- <property name="accessibleName">
- <string>Audio</string>
- </property>
- <attribute name="title">
- <string>Audio</string>
- </attribute>
- </widget>
- <widget class="ConfigureDebugTab" name="debugTab">
- <property name="accessibleName">
- <string>Debug</string>
- </property>
- <attribute name="title">
- <string>Debug</string>
- </attribute>
- </widget>
- <widget class="ConfigureWeb" name="webTab">
- <property name="accessibleName">
- <string>Web</string>
- </property>
- <attribute name="title">
- <string>Web</string>
- </attribute>
- </widget>
- <widget class="ConfigureNetwork" name="networkTab">
- <property name="accessibleName">
- <string>Network</string>
- </property>
- <attribute name="title">
- <string>Network</string>
- </attribute>
- </widget>
</widget>
</item>
</layout>
@@ -168,92 +56,6 @@
</item>
</layout>
</widget>
- <customwidgets>
- <customwidget>
- <class>ConfigureGeneral</class>
- <extends>QWidget</extends>
- <header>configuration/configure_general.h</header>
- <container>1</container>
- </customwidget>
- <customwidget>
- <class>ConfigureSystem</class>
- <extends>QWidget</extends>
- <header>configuration/configure_system.h</header>
- <container>1</container>
- </customwidget>
- <customwidget>
- <class>ConfigureProfileManager</class>
- <extends>QWidget</extends>
- <header>configuration/configure_profile_manager.h</header>
- <container>1</container>
- </customwidget>
- <customwidget>
- <class>ConfigureFilesystem</class>
- <extends>QWidget</extends>
- <header>configuration/configure_filesystem.h</header>
- <container>1</container>
- </customwidget>
- <customwidget>
- <class>ConfigureAudio</class>
- <extends>QWidget</extends>
- <header>configuration/configure_audio.h</header>
- <container>1</container>
- </customwidget>
- <customwidget>
- <class>ConfigureCpu</class>
- <extends>QWidget</extends>
- <header>configuration/configure_cpu.h</header>
- <container>1</container>
- </customwidget>
- <customwidget>
- <class>ConfigureGraphics</class>
- <extends>QWidget</extends>
- <header>configuration/configure_graphics.h</header>
- <container>1</container>
- </customwidget>
- <customwidget>
- <class>ConfigureGraphicsAdvanced</class>
- <extends>QWidget</extends>
- <header>configuration/configure_graphics_advanced.h</header>
- <container>1</container>
- </customwidget>
- <customwidget>
- <class>ConfigureWeb</class>
- <extends>QWidget</extends>
- <header>configuration/configure_web.h</header>
- <container>1</container>
- </customwidget>
- <customwidget>
- <class>ConfigureUi</class>
- <extends>QWidget</extends>
- <header>configuration/configure_ui.h</header>
- <container>1</container>
- </customwidget>
- <customwidget>
- <class>ConfigureInput</class>
- <extends>QWidget</extends>
- <header>configuration/configure_input.h</header>
- <container>1</container>
- </customwidget>
- <customwidget>
- <class>ConfigureHotkeys</class>
- <extends>QWidget</extends>
- <header>configuration/configure_hotkeys.h</header>
- <container>1</container>
- </customwidget>
- <customwidget>
- <class>ConfigureNetwork</class>
- <extends>QWidget</extends>
- <header>configuration/configure_network.h</header>
- <container>1</container>
- </customwidget>
- <customwidget>
- <class>ConfigureDebugTab</class>
- <extends>QWidget</extends>
- <header>configuration/configure_debug_tab.h</header>
- <container>1</container>
- </customwidget>
- </customwidgets>
<resources/>
<connections>
<connection>
diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp
index f437cb53d..c33488718 100644
--- a/src/yuzu/configuration/configure_audio.cpp
+++ b/src/yuzu/configuration/configure_audio.cpp
@@ -14,8 +14,8 @@
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_audio.h"
-ConfigureAudio::ConfigureAudio(QWidget* parent)
- : QWidget(parent), ui(std::make_unique<Ui::ConfigureAudio>()) {
+ConfigureAudio::ConfigureAudio(const Core::System& system_, QWidget* parent)
+ : QWidget(parent), ui(std::make_unique<Ui::ConfigureAudio>()), system{system_} {
ui->setupUi(this);
InitializeAudioOutputSinkComboBox();
@@ -32,7 +32,7 @@ ConfigureAudio::ConfigureAudio(QWidget* parent)
SetConfiguration();
- const bool is_powered_on = Core::System::GetInstance().IsPoweredOn();
+ const bool is_powered_on = system_.IsPoweredOn();
ui->output_sink_combo_box->setEnabled(!is_powered_on);
ui->audio_device_combo_box->setEnabled(!is_powered_on);
}
diff --git a/src/yuzu/configuration/configure_audio.h b/src/yuzu/configuration/configure_audio.h
index 5a01c8de7..5d2d05e47 100644
--- a/src/yuzu/configuration/configure_audio.h
+++ b/src/yuzu/configuration/configure_audio.h
@@ -7,6 +7,10 @@
#include <memory>
#include <QWidget>
+namespace Core {
+class System;
+}
+
namespace ConfigurationShared {
enum class CheckState;
}
@@ -19,10 +23,11 @@ class ConfigureAudio : public QWidget {
Q_OBJECT
public:
- explicit ConfigureAudio(QWidget* parent = nullptr);
+ explicit ConfigureAudio(const Core::System& system_, QWidget* parent = nullptr);
~ConfigureAudio() override;
void ApplyConfiguration();
+ void SetConfiguration();
private:
void changeEvent(QEvent* event) override;
@@ -33,7 +38,6 @@ private:
void UpdateAudioDevices(int sink_index);
- void SetConfiguration();
void SetOutputSinkFromSinkID();
void SetAudioDeviceFromDeviceID();
void SetVolumeIndicatorText(int percentage);
@@ -41,4 +45,6 @@ private:
void SetupPerGameUI();
std::unique_ptr<Ui::ConfigureAudio> ui;
+
+ const Core::System& system;
};
diff --git a/src/yuzu/configuration/configure_audio.ui b/src/yuzu/configuration/configure_audio.ui
index bf736fc2c..d1ac8ad02 100644
--- a/src/yuzu/configuration/configure_audio.ui
+++ b/src/yuzu/configuration/configure_audio.ui
@@ -10,6 +10,9 @@
<height>368</height>
</rect>
</property>
+ <property name="accessibleName">
+ <string>Audio</string>
+ </property>
<layout class="QVBoxLayout">
<item>
<widget class="QGroupBox" name="groupBox">
diff --git a/src/yuzu/configuration/configure_cpu.cpp b/src/yuzu/configuration/configure_cpu.cpp
index 784b6484e..f66cab5d4 100644
--- a/src/yuzu/configuration/configure_cpu.cpp
+++ b/src/yuzu/configuration/configure_cpu.cpp
@@ -13,7 +13,8 @@
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_cpu.h"
-ConfigureCpu::ConfigureCpu(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureCpu) {
+ConfigureCpu::ConfigureCpu(const Core::System& system_, QWidget* parent)
+ : QWidget(parent), ui{std::make_unique<Ui::ConfigureCpu>()}, system{system_} {
ui->setupUi(this);
SetupPerGameUI();
@@ -27,7 +28,7 @@ ConfigureCpu::ConfigureCpu(QWidget* parent) : QWidget(parent), ui(new Ui::Config
ConfigureCpu::~ConfigureCpu() = default;
void ConfigureCpu::SetConfiguration() {
- const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
+ const bool runtime_lock = !system.IsPoweredOn();
ui->accuracy->setEnabled(runtime_lock);
ui->cpuopt_unsafe_unfuse_fma->setEnabled(runtime_lock);
diff --git a/src/yuzu/configuration/configure_cpu.h b/src/yuzu/configuration/configure_cpu.h
index 154931482..ed9af0e9f 100644
--- a/src/yuzu/configuration/configure_cpu.h
+++ b/src/yuzu/configuration/configure_cpu.h
@@ -8,6 +8,10 @@
#include <QWidget>
#include "common/settings.h"
+namespace Core {
+class System;
+}
+
namespace ConfigurationShared {
enum class CheckState;
}
@@ -20,10 +24,11 @@ class ConfigureCpu : public QWidget {
Q_OBJECT
public:
- explicit ConfigureCpu(QWidget* parent = nullptr);
+ explicit ConfigureCpu(const Core::System& system_, QWidget* parent = nullptr);
~ConfigureCpu() override;
void ApplyConfiguration();
+ void SetConfiguration();
private:
void changeEvent(QEvent* event) override;
@@ -31,8 +36,6 @@ private:
void UpdateGroup(int index);
- void SetConfiguration();
-
void SetupPerGameUI();
std::unique_ptr<Ui::ConfigureCpu> ui;
@@ -42,4 +45,6 @@ private:
ConfigurationShared::CheckState cpuopt_unsafe_ignore_standard_fpcr;
ConfigurationShared::CheckState cpuopt_unsafe_inaccurate_nan;
ConfigurationShared::CheckState cpuopt_unsafe_fastmem_check;
+
+ const Core::System& system;
};
diff --git a/src/yuzu/configuration/configure_cpu.ui b/src/yuzu/configuration/configure_cpu.ui
index 5b9457faf..d8064db24 100644
--- a/src/yuzu/configuration/configure_cpu.ui
+++ b/src/yuzu/configuration/configure_cpu.ui
@@ -7,12 +7,15 @@
<x>0</x>
<y>0</y>
<width>448</width>
- <height>433</height>
+ <height>439</height>
</rect>
</property>
<property name="windowTitle">
<string>Form</string>
</property>
+ <property name="accessibleName">
+ <string>CPU</string>
+ </property>
<layout class="QVBoxLayout">
<item>
<layout class="QVBoxLayout">
diff --git a/src/yuzu/configuration/configure_cpu_debug.cpp b/src/yuzu/configuration/configure_cpu_debug.cpp
index 98e2d2be5..05a90963d 100644
--- a/src/yuzu/configuration/configure_cpu_debug.cpp
+++ b/src/yuzu/configuration/configure_cpu_debug.cpp
@@ -11,8 +11,8 @@
#include "ui_configure_cpu_debug.h"
#include "yuzu/configuration/configure_cpu_debug.h"
-ConfigureCpuDebug::ConfigureCpuDebug(QWidget* parent)
- : QWidget(parent), ui(new Ui::ConfigureCpuDebug) {
+ConfigureCpuDebug::ConfigureCpuDebug(const Core::System& system_, QWidget* parent)
+ : QWidget(parent), ui{std::make_unique<Ui::ConfigureCpuDebug>()}, system{system_} {
ui->setupUi(this);
SetConfiguration();
@@ -21,7 +21,7 @@ ConfigureCpuDebug::ConfigureCpuDebug(QWidget* parent)
ConfigureCpuDebug::~ConfigureCpuDebug() = default;
void ConfigureCpuDebug::SetConfiguration() {
- const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
+ const bool runtime_lock = !system.IsPoweredOn();
ui->cpuopt_page_tables->setEnabled(runtime_lock);
ui->cpuopt_page_tables->setChecked(Settings::values.cpuopt_page_tables.GetValue());
diff --git a/src/yuzu/configuration/configure_cpu_debug.h b/src/yuzu/configuration/configure_cpu_debug.h
index 1b0d8050c..d06c4c63f 100644
--- a/src/yuzu/configuration/configure_cpu_debug.h
+++ b/src/yuzu/configuration/configure_cpu_debug.h
@@ -7,6 +7,10 @@
#include <memory>
#include <QWidget>
+namespace Core {
+class System;
+}
+
namespace Ui {
class ConfigureCpuDebug;
}
@@ -15,7 +19,7 @@ class ConfigureCpuDebug : public QWidget {
Q_OBJECT
public:
- explicit ConfigureCpuDebug(QWidget* parent = nullptr);
+ explicit ConfigureCpuDebug(const Core::System& system_, QWidget* parent = nullptr);
~ConfigureCpuDebug() override;
void ApplyConfiguration();
@@ -27,4 +31,6 @@ private:
void SetConfiguration();
std::unique_ptr<Ui::ConfigureCpuDebug> ui;
+
+ const Core::System& system;
};
diff --git a/src/yuzu/configuration/configure_cpu_debug.ui b/src/yuzu/configuration/configure_cpu_debug.ui
index abf469b55..6e635bb2f 100644
--- a/src/yuzu/configuration/configure_cpu_debug.ui
+++ b/src/yuzu/configuration/configure_cpu_debug.ui
@@ -13,6 +13,9 @@
<property name="windowTitle">
<string>Form</string>
</property>
+ <property name="accessibleName">
+ <string>CPU</string>
+ </property>
<layout class="QVBoxLayout">
<item>
<layout class="QVBoxLayout">
diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp
index c0b240c1e..07bfa0360 100644
--- a/src/yuzu/configuration/configure_debug.cpp
+++ b/src/yuzu/configuration/configure_debug.cpp
@@ -14,7 +14,8 @@
#include "yuzu/debugger/console.h"
#include "yuzu/uisettings.h"
-ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureDebug) {
+ConfigureDebug::ConfigureDebug(const Core::System& system_, QWidget* parent)
+ : QWidget(parent), ui{std::make_unique<Ui::ConfigureDebug>()}, system{system_} {
ui->setupUi(this);
SetConfiguration();
@@ -28,7 +29,7 @@ ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::Co
ConfigureDebug::~ConfigureDebug() = default;
void ConfigureDebug::SetConfiguration() {
- const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
+ const bool runtime_lock = !system.IsPoweredOn();
ui->toggle_console->setEnabled(runtime_lock);
ui->toggle_console->setChecked(UISettings::values.show_console.GetValue());
diff --git a/src/yuzu/configuration/configure_debug.h b/src/yuzu/configuration/configure_debug.h
index f4805a1d8..73f71c9e3 100644
--- a/src/yuzu/configuration/configure_debug.h
+++ b/src/yuzu/configuration/configure_debug.h
@@ -7,6 +7,10 @@
#include <memory>
#include <QWidget>
+namespace Core {
+class System;
+}
+
namespace Ui {
class ConfigureDebug;
}
@@ -15,7 +19,7 @@ class ConfigureDebug : public QWidget {
Q_OBJECT
public:
- explicit ConfigureDebug(QWidget* parent = nullptr);
+ explicit ConfigureDebug(const Core::System& system_, QWidget* parent = nullptr);
~ConfigureDebug() override;
void ApplyConfiguration();
@@ -27,4 +31,6 @@ private:
void SetConfiguration();
std::unique_ptr<Ui::ConfigureDebug> ui;
+
+ const Core::System& system;
};
diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui
index 3fe9ff7de..b884a56b0 100644
--- a/src/yuzu/configuration/configure_debug.ui
+++ b/src/yuzu/configuration/configure_debug.ui
@@ -2,85 +2,55 @@
<ui version="4.0">
<class>ConfigureDebug</class>
<widget class="QWidget" name="ConfigureDebug">
- <property name="geometry">
- <rect>
- <x>0</x>
- <y>0</y>
- <width>400</width>
- <height>777</height>
- </rect>
- </property>
- <property name="windowTitle">
- <string>Form</string>
- </property>
<layout class="QVBoxLayout" name="verticalLayout_1">
<item>
<widget class="QGroupBox" name="groupBox_2">
<property name="title">
<string>Logging</string>
</property>
- <layout class="QVBoxLayout" name="verticalLayout_4">
- <item>
- <layout class="QHBoxLayout" name="horizontalLayout_2">
- <item>
- <widget class="QLabel" name="label_1">
- <property name="text">
- <string>Global Log Filter</string>
+ <layout class="QGridLayout" name="gridLayout_1">
+ <item row="0" column="0" colspan="2">
+ <layout class="QHBoxLayout" name="horizontalLayout_1">
+ <item>
+ <widget class="QLabel" name="label_1">
+ <property name="text">
+ <string>Global Log Filter</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLineEdit" name="log_filter_edit"/>
+ </item>
+ </layout>
+ </item>
+ <item row="1" column="0">
+ <widget class="QCheckBox" name="toggle_console">
+ <property name="text">
+ <string>Show Log in Console</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QPushButton" name="open_log_button">
+ <property name="text">
+ <string>Open Log Location</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0">
+ <widget class="QCheckBox" name="extended_logging">
+ <property name="enabled">
+ <bool>true</bool>
</property>
- </widget>
- </item>
- <item>
- <widget class="QLineEdit" name="log_filter_edit"/>
- </item>
- </layout>
- </item>
- <item>
- <layout class="QHBoxLayout" name="horizontalLayout_3">
- <item>
- <widget class="QCheckBox" name="toggle_console">
- <property name="text">
- <string>Show Log in Console</string>
+ <property name="toolTip">
+ <string>When checked, the max size of the log increases from 100 MB to 1 GB</string>
</property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="open_log_button">
<property name="text">
- <string>Open Log Location</string>
+ <string>Enable Extended Logging**</string>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QCheckBox" name="extended_logging">
- <property name="enabled">
- <bool>true</bool>
- </property>
- <property name="toolTip">
- <string>When checked, the max size of the log increases from 100 MB to 1 GB</string>
- </property>
- <property name="text">
- <string>Enable Extended Logging</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QLabel" name="label_2">
- <property name="font">
- <font>
- <italic>true</italic>
- </font>
- </property>
- <property name="text">
- <string>This will be reset automatically when yuzu closes.</string>
- </property>
- <property name="indent">
- <number>20</number>
- </property>
- </widget>
- </item>
- </layout>
+ </widget>
+ </item>
+ </layout>
</widget>
</item>
<item>
@@ -111,7 +81,7 @@
<property name="title">
<string>Graphics</string>
</property>
- <layout class="QGridLayout" name="gridLayout_3">
+ <layout class="QGridLayout" name="gridLayout_2">
<item row="0" column="0">
<widget class="QCheckBox" name="enable_graphics_debugging">
<property name="enabled">
@@ -176,33 +146,18 @@
<property name="title">
<string>Debugging</string>
</property>
- <layout class="QVBoxLayout" name="verticalLayout_7">
- <item>
+ <layout class="QGridLayout" name="gridLayout_3">
+ <item row="0" column="0">
<widget class="QCheckBox" name="fs_access_log">
<property name="text">
<string>Enable FS Access Log</string>
</property>
</widget>
</item>
- <item>
+ <item row="1" column="0">
<widget class="QCheckBox" name="reporting_services">
<property name="text">
- <string>Enable Verbose Reporting Services</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QLabel" name="label_4">
- <property name="font">
- <font>
- <italic>true</italic>
- </font>
- </property>
- <property name="text">
- <string>This will be reset automatically when yuzu closes.</string>
- </property>
- <property name="indent">
- <number>20</number>
+ <string>Enable Verbose Reporting Services**</string>
</property>
</widget>
</item>
@@ -214,47 +169,32 @@
<property name="title">
<string>Advanced</string>
</property>
- <layout class="QVBoxLayout" name="verticalLayout_8">
- <item>
+ <layout class="QGridLayout" name="gridLayout_4">
+ <item> row="0" column="0">
<widget class="QCheckBox" name="quest_flag">
<property name="text">
<string>Kiosk (Quest) Mode</string>
</property>
</widget>
</item>
- <item>
+ <item row="1" column="0">
<widget class="QCheckBox" name="enable_cpu_debugging">
<property name="text">
<string>Enable CPU Debugging</string>
</property>
</widget>
</item>
- <item>
+ <item row="2" column="0">
<widget class="QCheckBox" name="use_debug_asserts">
<property name="text">
<string>Enable Debug Asserts</string>
</property>
</widget>
</item>
- <item>
+ <item row="0" column="1">
<widget class="QCheckBox" name="use_auto_stub">
<property name="text">
- <string>Enable Auto-Stub</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QLabel" name="label_5">
- <property name="font">
- <font>
- <italic>true</italic>
- </font>
- </property>
- <property name="text">
- <string>This will be reset automatically when yuzu closes.</string>
- </property>
- <property name="indent">
- <number>20</number>
+ <string>Enable Auto-Stub**</string>
</property>
</widget>
</item>
@@ -262,20 +202,19 @@
</widget>
</item>
<item>
- <spacer name="verticalSpacer">
- <property name="orientation">
- <enum>Qt::Vertical</enum>
+ <widget class="QLabel" name="label_5">
+ <property name="font">
+ <font>
+ <italic>true</italic>
+ </font>
</property>
- <property name="sizeType">
- <enum>QSizePolicy::Expanding</enum>
+ <property name="text">
+ <string>**This will be reset automatically when yuzu closes.</string>
</property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>20</width>
- <height>40</height>
- </size>
+ <property name="indent">
+ <number>20</number>
</property>
- </spacer>
+ </widget>
</item>
</layout>
</widget>
diff --git a/src/yuzu/configuration/configure_debug_controller.cpp b/src/yuzu/configuration/configure_debug_controller.cpp
index a878ef9c6..31ec48384 100644
--- a/src/yuzu/configuration/configure_debug_controller.cpp
+++ b/src/yuzu/configuration/configure_debug_controller.cpp
@@ -2,16 +2,17 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "core/core.h"
#include "ui_configure_debug_controller.h"
#include "yuzu/configuration/configure_debug_controller.h"
#include "yuzu/configuration/configure_input_player.h"
ConfigureDebugController::ConfigureDebugController(QWidget* parent,
InputCommon::InputSubsystem* input_subsystem,
- InputProfiles* profiles)
+ InputProfiles* profiles, Core::System& system)
: QDialog(parent), ui(std::make_unique<Ui::ConfigureDebugController>()),
debug_controller(
- new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, profiles, true)) {
+ new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, profiles, system, true)) {
ui->setupUi(this);
ui->controllerLayout->addWidget(debug_controller);
diff --git a/src/yuzu/configuration/configure_debug_controller.h b/src/yuzu/configuration/configure_debug_controller.h
index b4f53fad5..6e17c5aa0 100644
--- a/src/yuzu/configuration/configure_debug_controller.h
+++ b/src/yuzu/configuration/configure_debug_controller.h
@@ -13,6 +13,10 @@ class ConfigureInputPlayer;
class InputProfiles;
+namespace Core {
+class System;
+}
+
namespace InputCommon {
class InputSubsystem;
}
@@ -26,7 +30,7 @@ class ConfigureDebugController : public QDialog {
public:
explicit ConfigureDebugController(QWidget* parent, InputCommon::InputSubsystem* input_subsystem,
- InputProfiles* profiles);
+ InputProfiles* profiles, Core::System& system);
~ConfigureDebugController() override;
void ApplyConfiguration();
diff --git a/src/yuzu/configuration/configure_debug_tab.cpp b/src/yuzu/configuration/configure_debug_tab.cpp
index 67d369249..e69cca1ef 100644
--- a/src/yuzu/configuration/configure_debug_tab.cpp
+++ b/src/yuzu/configuration/configure_debug_tab.cpp
@@ -2,21 +2,29 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <memory>
#include "ui_configure_debug_tab.h"
+#include "yuzu/configuration/configure_cpu_debug.h"
+#include "yuzu/configuration/configure_debug.h"
#include "yuzu/configuration/configure_debug_tab.h"
-ConfigureDebugTab::ConfigureDebugTab(QWidget* parent)
- : QWidget(parent), ui(new Ui::ConfigureDebugTab) {
+ConfigureDebugTab::ConfigureDebugTab(const Core::System& system_, QWidget* parent)
+ : QWidget(parent), ui{std::make_unique<Ui::ConfigureDebugTab>()},
+ debug_tab{std::make_unique<ConfigureDebug>(system_, this)},
+ cpu_debug_tab{std::make_unique<ConfigureCpuDebug>(system_, this)} {
ui->setupUi(this);
+ ui->tabWidget->addTab(debug_tab.get(), tr("Debug"));
+ ui->tabWidget->addTab(cpu_debug_tab.get(), tr("CPU"));
+
SetConfiguration();
}
ConfigureDebugTab::~ConfigureDebugTab() = default;
void ConfigureDebugTab::ApplyConfiguration() {
- ui->debugTab->ApplyConfiguration();
- ui->cpuDebugTab->ApplyConfiguration();
+ debug_tab->ApplyConfiguration();
+ cpu_debug_tab->ApplyConfiguration();
}
void ConfigureDebugTab::SetCurrentIndex(int index) {
diff --git a/src/yuzu/configuration/configure_debug_tab.h b/src/yuzu/configuration/configure_debug_tab.h
index 0a96d43d0..4f68260aa 100644
--- a/src/yuzu/configuration/configure_debug_tab.h
+++ b/src/yuzu/configuration/configure_debug_tab.h
@@ -7,6 +7,13 @@
#include <memory>
#include <QWidget>
+class ConfigureDebug;
+class ConfigureCpuDebug;
+
+namespace Core {
+class System;
+}
+
namespace Ui {
class ConfigureDebugTab;
}
@@ -15,7 +22,7 @@ class ConfigureDebugTab : public QWidget {
Q_OBJECT
public:
- explicit ConfigureDebugTab(QWidget* parent = nullptr);
+ explicit ConfigureDebugTab(const Core::System& system_, QWidget* parent = nullptr);
~ConfigureDebugTab() override;
void ApplyConfiguration();
@@ -29,4 +36,7 @@ private:
void SetConfiguration();
std::unique_ptr<Ui::ConfigureDebugTab> ui;
+
+ std::unique_ptr<ConfigureDebug> debug_tab;
+ std::unique_ptr<ConfigureCpuDebug> cpu_debug_tab;
};
diff --git a/src/yuzu/configuration/configure_debug_tab.ui b/src/yuzu/configuration/configure_debug_tab.ui
index 7dc6dd704..15ec74727 100644
--- a/src/yuzu/configuration/configure_debug_tab.ui
+++ b/src/yuzu/configuration/configure_debug_tab.ui
@@ -13,40 +13,19 @@
<property name="windowTitle">
<string>Form</string>
</property>
+ <property name="accessibleName">
+ <string>Debug</string>
+ </property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QTabWidget" name="tabWidget">
<property name="currentIndex">
- <number>1</number>
+ <number>-1</number>
</property>
- <widget class="ConfigureDebug" name="debugTab">
- <attribute name="title">
- <string>General</string>
- </attribute>
- </widget>
- <widget class="ConfigureCpuDebug" name="cpuDebugTab">
- <attribute name="title">
- <string>CPU</string>
- </attribute>
- </widget>
</widget>
</item>
</layout>
</widget>
- <customwidgets>
- <customwidget>
- <class>ConfigureDebug</class>
- <extends>QWidget</extends>
- <header>configuration/configure_debug.h</header>
- <container>1</container>
- </customwidget>
- <customwidget>
- <class>ConfigureCpuDebug</class>
- <extends>QWidget</extends>
- <header>configuration/configure_cpu_debug.h</header>
- <container>1</container>
- </customwidget>
- </customwidgets>
<resources/>
<connections/>
</ui>
diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp
index fe4186157..4fa0c4a43 100644
--- a/src/yuzu/configuration/configure_dialog.cpp
+++ b/src/yuzu/configuration/configure_dialog.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <memory>
#include <QAbstractButton>
#include <QDialogButtonBox>
#include <QHash>
@@ -9,37 +10,84 @@
#include <QPushButton>
#include <QSignalBlocker>
#include <QTabWidget>
+#include "common/logging/log.h"
#include "common/settings.h"
#include "core/core.h"
#include "ui_configure.h"
#include "yuzu/configuration/config.h"
+#include "yuzu/configuration/configure_audio.h"
+#include "yuzu/configuration/configure_cpu.h"
+#include "yuzu/configuration/configure_debug_tab.h"
#include "yuzu/configuration/configure_dialog.h"
+#include "yuzu/configuration/configure_filesystem.h"
+#include "yuzu/configuration/configure_general.h"
+#include "yuzu/configuration/configure_graphics.h"
+#include "yuzu/configuration/configure_graphics_advanced.h"
+#include "yuzu/configuration/configure_hotkeys.h"
+#include "yuzu/configuration/configure_input.h"
#include "yuzu/configuration/configure_input_player.h"
+#include "yuzu/configuration/configure_network.h"
+#include "yuzu/configuration/configure_profile_manager.h"
+#include "yuzu/configuration/configure_system.h"
+#include "yuzu/configuration/configure_ui.h"
+#include "yuzu/configuration/configure_web.h"
#include "yuzu/hotkeys.h"
ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry,
- InputCommon::InputSubsystem* input_subsystem)
- : QDialog(parent), ui(new Ui::ConfigureDialog), registry(registry) {
+ InputCommon::InputSubsystem* input_subsystem,
+ Core::System& system_)
+ : QDialog(parent), ui{std::make_unique<Ui::ConfigureDialog>()},
+ registry(registry), system{system_}, audio_tab{std::make_unique<ConfigureAudio>(system_,
+ this)},
+ cpu_tab{std::make_unique<ConfigureCpu>(system_, this)},
+ debug_tab_tab{std::make_unique<ConfigureDebugTab>(system_, this)},
+ filesystem_tab{std::make_unique<ConfigureFilesystem>(this)},
+ general_tab{std::make_unique<ConfigureGeneral>(system_, this)},
+ graphics_tab{std::make_unique<ConfigureGraphics>(system_, this)},
+ graphics_advanced_tab{std::make_unique<ConfigureGraphicsAdvanced>(system_, this)},
+ hotkeys_tab{std::make_unique<ConfigureHotkeys>(this)},
+ input_tab{std::make_unique<ConfigureInput>(system_, this)},
+ network_tab{std::make_unique<ConfigureNetwork>(system_, this)},
+ profile_tab{std::make_unique<ConfigureProfileManager>(system_, this)},
+ system_tab{std::make_unique<ConfigureSystem>(system_, this)},
+ ui_tab{std::make_unique<ConfigureUi>(system_, this)}, web_tab{std::make_unique<ConfigureWeb>(
+ this)} {
Settings::SetConfiguringGlobal(true);
ui->setupUi(this);
- ui->hotkeysTab->Populate(registry);
+
+ ui->tabWidget->addTab(audio_tab.get(), tr("Audio"));
+ ui->tabWidget->addTab(cpu_tab.get(), tr("CPU"));
+ ui->tabWidget->addTab(debug_tab_tab.get(), tr("Debug"));
+ ui->tabWidget->addTab(filesystem_tab.get(), tr("Filesystem"));
+ ui->tabWidget->addTab(general_tab.get(), tr("General"));
+ ui->tabWidget->addTab(graphics_tab.get(), tr("Graphics"));
+ ui->tabWidget->addTab(graphics_advanced_tab.get(), tr("GraphicsAdvanced"));
+ ui->tabWidget->addTab(hotkeys_tab.get(), tr("Hotkeys"));
+ ui->tabWidget->addTab(input_tab.get(), tr("Controls"));
+ ui->tabWidget->addTab(profile_tab.get(), tr("Profiles"));
+ ui->tabWidget->addTab(network_tab.get(), tr("Network"));
+ ui->tabWidget->addTab(system_tab.get(), tr("System"));
+ ui->tabWidget->addTab(ui_tab.get(), tr("Game List"));
+ ui->tabWidget->addTab(web_tab.get(), tr("Web"));
+
+ hotkeys_tab->Populate(registry);
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
- ui->inputTab->Initialize(input_subsystem);
+ input_tab->Initialize(input_subsystem);
- ui->generalTab->SetResetCallback([&] { this->close(); });
+ general_tab->SetResetCallback([&] { this->close(); });
SetConfiguration();
PopulateSelectionList();
connect(ui->tabWidget, &QTabWidget::currentChanged, this,
- [this]() { ui->debugTab->SetCurrentIndex(0); });
- connect(ui->uiTab, &ConfigureUi::LanguageChanged, this, &ConfigureDialog::OnLanguageChanged);
+ [this]() { debug_tab_tab->SetCurrentIndex(0); });
+ connect(ui_tab.get(), &ConfigureUi::LanguageChanged, this, &ConfigureDialog::OnLanguageChanged);
connect(ui->selectorList, &QListWidget::itemSelectionChanged, this,
&ConfigureDialog::UpdateVisibleTabs);
- if (Core::System::GetInstance().IsPoweredOn()) {
+ if (system.IsPoweredOn()) {
QPushButton* apply_button = ui->buttonBox->addButton(QDialogButtonBox::Apply);
connect(apply_button, &QAbstractButton::clicked, this,
&ConfigureDialog::HandleApplyButtonClicked);
@@ -54,21 +102,21 @@ ConfigureDialog::~ConfigureDialog() = default;
void ConfigureDialog::SetConfiguration() {}
void ConfigureDialog::ApplyConfiguration() {
- ui->generalTab->ApplyConfiguration();
- ui->uiTab->ApplyConfiguration();
- ui->systemTab->ApplyConfiguration();
- ui->profileManagerTab->ApplyConfiguration();
- ui->filesystemTab->applyConfiguration();
- ui->inputTab->ApplyConfiguration();
- ui->hotkeysTab->ApplyConfiguration(registry);
- ui->cpuTab->ApplyConfiguration();
- ui->graphicsTab->ApplyConfiguration();
- ui->graphicsAdvancedTab->ApplyConfiguration();
- ui->audioTab->ApplyConfiguration();
- ui->debugTab->ApplyConfiguration();
- ui->webTab->ApplyConfiguration();
- ui->networkTab->ApplyConfiguration();
- Core::System::GetInstance().ApplySettings();
+ general_tab->ApplyConfiguration();
+ ui_tab->ApplyConfiguration();
+ system_tab->ApplyConfiguration();
+ profile_tab->ApplyConfiguration();
+ filesystem_tab->applyConfiguration();
+ input_tab->ApplyConfiguration();
+ hotkeys_tab->ApplyConfiguration(registry);
+ cpu_tab->ApplyConfiguration();
+ graphics_tab->ApplyConfiguration();
+ graphics_advanced_tab->ApplyConfiguration();
+ audio_tab->ApplyConfiguration();
+ debug_tab_tab->ApplyConfiguration();
+ web_tab->ApplyConfiguration();
+ network_tab->ApplyConfiguration();
+ system.ApplySettings();
Settings::LogSettings();
}
@@ -102,12 +150,14 @@ Q_DECLARE_METATYPE(QList<QWidget*>);
void ConfigureDialog::PopulateSelectionList() {
const std::array<std::pair<QString, QList<QWidget*>>, 6> items{
- {{tr("General"), {ui->generalTab, ui->hotkeysTab, ui->uiTab, ui->webTab, ui->debugTab}},
- {tr("System"), {ui->systemTab, ui->profileManagerTab, ui->networkTab, ui->filesystemTab}},
- {tr("CPU"), {ui->cpuTab}},
- {tr("Graphics"), {ui->graphicsTab, ui->graphicsAdvancedTab}},
- {tr("Audio"), {ui->audioTab}},
- {tr("Controls"), ui->inputTab->GetSubTabs()}},
+ {{tr("General"),
+ {general_tab.get(), hotkeys_tab.get(), ui_tab.get(), web_tab.get(), debug_tab_tab.get()}},
+ {tr("System"),
+ {system_tab.get(), profile_tab.get(), network_tab.get(), filesystem_tab.get()}},
+ {tr("CPU"), {cpu_tab.get()}},
+ {tr("Graphics"), {graphics_tab.get(), graphics_advanced_tab.get()}},
+ {tr("Audio"), {audio_tab.get()}},
+ {tr("Controls"), input_tab->GetSubTabs()}},
};
[[maybe_unused]] const QSignalBlocker blocker(ui->selectorList);
@@ -142,6 +192,7 @@ void ConfigureDialog::UpdateVisibleTabs() {
const auto tabs = qvariant_cast<QList<QWidget*>>(items[0]->data(Qt::UserRole));
for (auto* const tab : tabs) {
+ LOG_DEBUG(Frontend, "{}", tab->accessibleName().toStdString());
ui->tabWidget->addTab(tab, tab->accessibleName());
}
}
diff --git a/src/yuzu/configuration/configure_dialog.h b/src/yuzu/configuration/configure_dialog.h
index abe019635..32ddfd4e0 100644
--- a/src/yuzu/configuration/configure_dialog.h
+++ b/src/yuzu/configuration/configure_dialog.h
@@ -7,6 +7,25 @@
#include <memory>
#include <QDialog>
+namespace Core {
+class System;
+}
+
+class ConfigureAudio;
+class ConfigureCpu;
+class ConfigureDebugTab;
+class ConfigureFilesystem;
+class ConfigureGeneral;
+class ConfigureGraphics;
+class ConfigureGraphicsAdvanced;
+class ConfigureHotkeys;
+class ConfigureInput;
+class ConfigureProfileManager;
+class ConfigureSystem;
+class ConfigureNetwork;
+class ConfigureUi;
+class ConfigureWeb;
+
class HotkeyRegistry;
namespace InputCommon {
@@ -22,7 +41,7 @@ class ConfigureDialog : public QDialog {
public:
explicit ConfigureDialog(QWidget* parent, HotkeyRegistry& registry,
- InputCommon::InputSubsystem* input_subsystem);
+ InputCommon::InputSubsystem* input_subsystem, Core::System& system_);
~ConfigureDialog() override;
void ApplyConfiguration();
@@ -45,4 +64,21 @@ private:
std::unique_ptr<Ui::ConfigureDialog> ui;
HotkeyRegistry& registry;
+
+ Core::System& system;
+
+ std::unique_ptr<ConfigureAudio> audio_tab;
+ std::unique_ptr<ConfigureCpu> cpu_tab;
+ std::unique_ptr<ConfigureDebugTab> debug_tab_tab;
+ std::unique_ptr<ConfigureFilesystem> filesystem_tab;
+ std::unique_ptr<ConfigureGeneral> general_tab;
+ std::unique_ptr<ConfigureGraphics> graphics_tab;
+ std::unique_ptr<ConfigureGraphicsAdvanced> graphics_advanced_tab;
+ std::unique_ptr<ConfigureHotkeys> hotkeys_tab;
+ std::unique_ptr<ConfigureInput> input_tab;
+ std::unique_ptr<ConfigureNetwork> network_tab;
+ std::unique_ptr<ConfigureProfileManager> profile_tab;
+ std::unique_ptr<ConfigureSystem> system_tab;
+ std::unique_ptr<ConfigureUi> ui_tab;
+ std::unique_ptr<ConfigureWeb> web_tab;
};
diff --git a/src/yuzu/configuration/configure_filesystem.ui b/src/yuzu/configuration/configure_filesystem.ui
index 62b9abc7a..2f6030b5c 100644
--- a/src/yuzu/configuration/configure_filesystem.ui
+++ b/src/yuzu/configuration/configure_filesystem.ui
@@ -13,6 +13,9 @@
<property name="windowTitle">
<string>Form</string>
</property>
+ <property name="accessibleName">
+ <string>Filesystem</string>
+ </property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<layout class="QVBoxLayout" name="verticalLayout_3">
diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp
index 1f647a0d1..7af3ea97e 100644
--- a/src/yuzu/configuration/configure_general.cpp
+++ b/src/yuzu/configuration/configure_general.cpp
@@ -15,8 +15,8 @@
#include "yuzu/configuration/configure_general.h"
#include "yuzu/uisettings.h"
-ConfigureGeneral::ConfigureGeneral(QWidget* parent)
- : QWidget(parent), ui(new Ui::ConfigureGeneral) {
+ConfigureGeneral::ConfigureGeneral(const Core::System& system_, QWidget* parent)
+ : QWidget(parent), ui{std::make_unique<Ui::ConfigureGeneral>()}, system{system_} {
ui->setupUi(this);
SetupPerGameUI();
@@ -35,7 +35,7 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
ConfigureGeneral::~ConfigureGeneral() = default;
void ConfigureGeneral::SetConfiguration() {
- const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
+ const bool runtime_lock = !system.IsPoweredOn();
ui->use_multi_core->setEnabled(runtime_lock);
ui->use_multi_core->setChecked(Settings::values.use_multi_core.GetValue());
diff --git a/src/yuzu/configuration/configure_general.h b/src/yuzu/configuration/configure_general.h
index c9df37d73..85c1dd4a8 100644
--- a/src/yuzu/configuration/configure_general.h
+++ b/src/yuzu/configuration/configure_general.h
@@ -8,6 +8,10 @@
#include <memory>
#include <QWidget>
+namespace Core {
+class System;
+}
+
class ConfigureDialog;
namespace ConfigurationShared {
@@ -24,19 +28,18 @@ class ConfigureGeneral : public QWidget {
Q_OBJECT
public:
- explicit ConfigureGeneral(QWidget* parent = nullptr);
+ explicit ConfigureGeneral(const Core::System& system_, QWidget* parent = nullptr);
~ConfigureGeneral() override;
void SetResetCallback(std::function<void()> callback);
void ResetDefaults();
void ApplyConfiguration();
+ void SetConfiguration();
private:
void changeEvent(QEvent* event) override;
void RetranslateUI();
- void SetConfiguration();
-
void SetupPerGameUI();
std::function<void()> reset_callback;
@@ -45,4 +48,6 @@ private:
ConfigurationShared::CheckState use_speed_limit;
ConfigurationShared::CheckState use_multi_core;
+
+ const Core::System& system;
};
diff --git a/src/yuzu/configuration/configure_general.ui b/src/yuzu/configuration/configure_general.ui
index 69b6c2d66..f9f0e3ebf 100644
--- a/src/yuzu/configuration/configure_general.ui
+++ b/src/yuzu/configuration/configure_general.ui
@@ -13,6 +13,9 @@
<property name="windowTitle">
<string>Form</string>
</property>
+ <property name="accessibleName">
+ <string>General</string>
+ </property>
<layout class="QHBoxLayout" name="HorizontalLayout">
<item>
<layout class="QVBoxLayout" name="VerticalLayout">
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp
index c594164be..8e20cc6f3 100644
--- a/src/yuzu/configuration/configure_graphics.cpp
+++ b/src/yuzu/configuration/configure_graphics.cpp
@@ -19,8 +19,8 @@
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_graphics.h"
-ConfigureGraphics::ConfigureGraphics(QWidget* parent)
- : QWidget(parent), ui(new Ui::ConfigureGraphics) {
+ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* parent)
+ : QWidget(parent), ui{std::make_unique<Ui::ConfigureGraphics>()}, system{system_} {
vulkan_device = Settings::values.vulkan_device.GetValue();
RetrieveVulkanDevices();
@@ -83,7 +83,7 @@ void ConfigureGraphics::UpdateShaderBackendSelection(int backend) {
ConfigureGraphics::~ConfigureGraphics() = default;
void ConfigureGraphics::SetConfiguration() {
- const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
+ const bool runtime_lock = !system.IsPoweredOn();
ui->api_widget->setEnabled(runtime_lock);
ui->use_asynchronous_gpu_emulation->setEnabled(runtime_lock);
diff --git a/src/yuzu/configuration/configure_graphics.h b/src/yuzu/configuration/configure_graphics.h
index 7d7ac329d..1b101c940 100644
--- a/src/yuzu/configuration/configure_graphics.h
+++ b/src/yuzu/configuration/configure_graphics.h
@@ -10,6 +10,10 @@
#include <QWidget>
#include "common/settings.h"
+namespace Core {
+class System;
+}
+
namespace ConfigurationShared {
enum class CheckState;
}
@@ -22,17 +26,16 @@ class ConfigureGraphics : public QWidget {
Q_OBJECT
public:
- explicit ConfigureGraphics(QWidget* parent = nullptr);
+ explicit ConfigureGraphics(const Core::System& system_, QWidget* parent = nullptr);
~ConfigureGraphics() override;
void ApplyConfiguration();
+ void SetConfiguration();
private:
void changeEvent(QEvent* event) override;
void RetranslateUI();
- void SetConfiguration();
-
void UpdateBackgroundColorButton(QColor color);
void UpdateAPILayout();
void UpdateDeviceSelection(int device);
@@ -56,4 +59,6 @@ private:
std::vector<QString> vulkan_devices;
u32 vulkan_device{};
Settings::ShaderBackend shader_backend{};
+
+ const Core::System& system;
};
diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui
index 1a12cfa4d..beae74344 100644
--- a/src/yuzu/configuration/configure_graphics.ui
+++ b/src/yuzu/configuration/configure_graphics.ui
@@ -7,12 +7,15 @@
<x>0</x>
<y>0</y>
<width>437</width>
- <height>321</height>
+ <height>482</height>
</rect>
</property>
<property name="windowTitle">
<string>Form</string>
</property>
+ <property name="accessibleName">
+ <string>Graphics</string>
+ </property>
<layout class="QVBoxLayout" name="verticalLayout_1">
<item>
<layout class="QVBoxLayout" name="verticalLayout_2">
@@ -200,17 +203,17 @@
<widget class="QComboBox" name="nvdec_emulation">
<item>
<property name="text">
- <string>Disabled</string>
+ <string>No Video Output</string>
</property>
</item>
<item>
<property name="text">
- <string>CPU Decoding</string>
+ <string>CPU Video Decoding</string>
</property>
</item>
<item>
<property name="text">
- <string>GPU Decoding</string>
+ <string>GPU Video Decoding (Default)</string>
</property>
</item>
</widget>
diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp
index bfd464061..30c5a3595 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.cpp
+++ b/src/yuzu/configuration/configure_graphics_advanced.cpp
@@ -8,8 +8,8 @@
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_graphics_advanced.h"
-ConfigureGraphicsAdvanced::ConfigureGraphicsAdvanced(QWidget* parent)
- : QWidget(parent), ui(new Ui::ConfigureGraphicsAdvanced) {
+ConfigureGraphicsAdvanced::ConfigureGraphicsAdvanced(const Core::System& system_, QWidget* parent)
+ : QWidget(parent), ui{std::make_unique<Ui::ConfigureGraphicsAdvanced>()}, system{system_} {
ui->setupUi(this);
@@ -21,7 +21,7 @@ ConfigureGraphicsAdvanced::ConfigureGraphicsAdvanced(QWidget* parent)
ConfigureGraphicsAdvanced::~ConfigureGraphicsAdvanced() = default;
void ConfigureGraphicsAdvanced::SetConfiguration() {
- const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
+ const bool runtime_lock = !system.IsPoweredOn();
ui->use_vsync->setEnabled(runtime_lock);
ui->use_asynchronous_shaders->setEnabled(runtime_lock);
ui->anisotropic_filtering_combobox->setEnabled(runtime_lock);
diff --git a/src/yuzu/configuration/configure_graphics_advanced.h b/src/yuzu/configuration/configure_graphics_advanced.h
index 13ba4ff6b..0a1724ce4 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.h
+++ b/src/yuzu/configuration/configure_graphics_advanced.h
@@ -7,6 +7,10 @@
#include <memory>
#include <QWidget>
+namespace Core {
+class System;
+}
+
namespace ConfigurationShared {
enum class CheckState;
}
@@ -19,17 +23,16 @@ class ConfigureGraphicsAdvanced : public QWidget {
Q_OBJECT
public:
- explicit ConfigureGraphicsAdvanced(QWidget* parent = nullptr);
+ explicit ConfigureGraphicsAdvanced(const Core::System& system_, QWidget* parent = nullptr);
~ConfigureGraphicsAdvanced() override;
void ApplyConfiguration();
+ void SetConfiguration();
private:
void changeEvent(QEvent* event) override;
void RetranslateUI();
- void SetConfiguration();
-
void SetupPerGameUI();
std::unique_ptr<Ui::ConfigureGraphicsAdvanced> ui;
@@ -37,4 +40,6 @@ private:
ConfigurationShared::CheckState use_vsync;
ConfigurationShared::CheckState use_asynchronous_shaders;
ConfigurationShared::CheckState use_fast_gpu_time;
+
+ const Core::System& system;
};
diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui
index b91abc2f0..d06b45f17 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.ui
+++ b/src/yuzu/configuration/configure_graphics_advanced.ui
@@ -13,6 +13,9 @@
<property name="windowTitle">
<string>Form</string>
</property>
+ <property name="accessibleName">
+ <string>Advanced</string>
+ </property>
<layout class="QVBoxLayout" name="verticalLayout_1">
<item>
<layout class="QVBoxLayout" name="verticalLayout_2">
diff --git a/src/yuzu/configuration/configure_hotkeys.ui b/src/yuzu/configuration/configure_hotkeys.ui
index 6d9f861e3..a6902a5d8 100644
--- a/src/yuzu/configuration/configure_hotkeys.ui
+++ b/src/yuzu/configuration/configure_hotkeys.ui
@@ -13,6 +13,9 @@
<property name="windowTitle">
<string>Hotkey Settings</string>
</property>
+ <property name="accessibleName">
+ <string>Hotkeys</string>
+ </property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<layout class="QHBoxLayout" name="horizontalLayout">
diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp
index 422022d02..1599299db 100644
--- a/src/yuzu/configuration/configure_input.cpp
+++ b/src/yuzu/configuration/configure_input.cpp
@@ -39,12 +39,11 @@ void CallConfigureDialog(ConfigureInput& parent, Args&&... args) {
}
} // Anonymous namespace
-void OnDockedModeChanged(bool last_state, bool new_state) {
+void OnDockedModeChanged(bool last_state, bool new_state, Core::System& system) {
if (last_state == new_state) {
return;
}
- Core::System& system{Core::System::GetInstance()};
if (!system.IsPoweredOn()) {
return;
}
@@ -66,9 +65,9 @@ void OnDockedModeChanged(bool last_state, bool new_state) {
}
}
-ConfigureInput::ConfigureInput(QWidget* parent)
+ConfigureInput::ConfigureInput(Core::System& system_, QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()),
- profiles(std::make_unique<InputProfiles>()) {
+ profiles(std::make_unique<InputProfiles>(system_)), system{system_} {
ui->setupUi(this);
}
@@ -77,22 +76,22 @@ ConfigureInput::~ConfigureInput() = default;
void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem,
std::size_t max_players) {
player_controllers = {
- new ConfigureInputPlayer(this, 0, ui->consoleInputSettings, input_subsystem,
- profiles.get()),
- new ConfigureInputPlayer(this, 1, ui->consoleInputSettings, input_subsystem,
- profiles.get()),
- new ConfigureInputPlayer(this, 2, ui->consoleInputSettings, input_subsystem,
- profiles.get()),
- new ConfigureInputPlayer(this, 3, ui->consoleInputSettings, input_subsystem,
- profiles.get()),
- new ConfigureInputPlayer(this, 4, ui->consoleInputSettings, input_subsystem,
- profiles.get()),
- new ConfigureInputPlayer(this, 5, ui->consoleInputSettings, input_subsystem,
- profiles.get()),
- new ConfigureInputPlayer(this, 6, ui->consoleInputSettings, input_subsystem,
- profiles.get()),
- new ConfigureInputPlayer(this, 7, ui->consoleInputSettings, input_subsystem,
- profiles.get()),
+ new ConfigureInputPlayer(this, 0, ui->consoleInputSettings, input_subsystem, profiles.get(),
+ system),
+ new ConfigureInputPlayer(this, 1, ui->consoleInputSettings, input_subsystem, profiles.get(),
+ system),
+ new ConfigureInputPlayer(this, 2, ui->consoleInputSettings, input_subsystem, profiles.get(),
+ system),
+ new ConfigureInputPlayer(this, 3, ui->consoleInputSettings, input_subsystem, profiles.get(),
+ system),
+ new ConfigureInputPlayer(this, 4, ui->consoleInputSettings, input_subsystem, profiles.get(),
+ system),
+ new ConfigureInputPlayer(this, 5, ui->consoleInputSettings, input_subsystem, profiles.get(),
+ system),
+ new ConfigureInputPlayer(this, 6, ui->consoleInputSettings, input_subsystem, profiles.get(),
+ system),
+ new ConfigureInputPlayer(this, 7, ui->consoleInputSettings, input_subsystem, profiles.get(),
+ system),
};
player_tabs = {
@@ -148,7 +147,8 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem,
ui->tabAdvanced->setLayout(new QHBoxLayout(ui->tabAdvanced));
ui->tabAdvanced->layout()->addWidget(advanced);
connect(advanced, &ConfigureInputAdvanced::CallDebugControllerDialog, [this, input_subsystem] {
- CallConfigureDialog<ConfigureDebugController>(*this, input_subsystem, profiles.get());
+ CallConfigureDialog<ConfigureDebugController>(*this, input_subsystem, profiles.get(),
+ system);
});
connect(advanced, &ConfigureInputAdvanced::CallMouseConfigDialog, [this, input_subsystem] {
CallConfigureDialog<ConfigureMouseAdvanced>(*this, input_subsystem);
@@ -204,7 +204,7 @@ void ConfigureInput::ApplyConfiguration() {
const bool pre_docked_mode = Settings::values.use_docked_mode.GetValue();
Settings::values.use_docked_mode.SetValue(ui->radioDocked->isChecked());
- OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue());
+ OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue(), system);
Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked());
Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked());
diff --git a/src/yuzu/configuration/configure_input.h b/src/yuzu/configuration/configure_input.h
index f4eb0d78b..4cafa3dab 100644
--- a/src/yuzu/configuration/configure_input.h
+++ b/src/yuzu/configuration/configure_input.h
@@ -11,6 +11,10 @@
#include <QList>
#include <QWidget>
+namespace Core {
+class System;
+}
+
class QCheckBox;
class QString;
class QTimer;
@@ -28,13 +32,13 @@ namespace Ui {
class ConfigureInput;
}
-void OnDockedModeChanged(bool last_state, bool new_state);
+void OnDockedModeChanged(bool last_state, bool new_state, Core::System& system);
class ConfigureInput : public QWidget {
Q_OBJECT
public:
- explicit ConfigureInput(QWidget* parent = nullptr);
+ explicit ConfigureInput(Core::System& system_, QWidget* parent = nullptr);
~ConfigureInput() override;
/// Initializes the input dialog with the given input subsystem.
@@ -69,4 +73,6 @@ private:
std::array<QWidget*, 8> player_tabs;
std::array<QCheckBox*, 8> player_connected;
ConfigureInputAdvanced* advanced;
+
+ Core::System& system;
};
diff --git a/src/yuzu/configuration/configure_input_advanced.cpp b/src/yuzu/configuration/configure_input_advanced.cpp
index d20fd86b6..b30f09013 100644
--- a/src/yuzu/configuration/configure_input_advanced.cpp
+++ b/src/yuzu/configuration/configure_input_advanced.cpp
@@ -88,6 +88,10 @@ ConfigureInputAdvanced::ConfigureInputAdvanced(QWidget* parent)
connect(ui->buttonMotionTouch, &QPushButton::clicked, this,
&ConfigureInputAdvanced::CallMotionTouchConfigDialog);
+#ifndef _WIN32
+ ui->enable_raw_input->setVisible(false);
+#endif
+
LoadConfiguration();
}
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index 7527c068b..3aab5d5f8 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -44,8 +44,7 @@ namespace {
constexpr std::size_t HANDHELD_INDEX = 8;
void UpdateController(Settings::ControllerType controller_type, std::size_t npad_index,
- bool connected) {
- Core::System& system{Core::System::GetInstance()};
+ bool connected, Core::System& system) {
if (!system.IsPoweredOn()) {
return;
}
@@ -124,6 +123,19 @@ QString ButtonToText(const Common::ParamPackage& param) {
return GetKeyName(param.Get("code", 0));
}
+ if (param.Get("engine", "") == "tas") {
+ if (param.Has("axis")) {
+ const QString axis_str = QString::fromStdString(param.Get("axis", ""));
+
+ return QObject::tr("TAS Axis %1").arg(axis_str);
+ }
+ if (param.Has("button")) {
+ const QString button_str = QString::number(int(std::log2(param.Get("button", 0))));
+ return QObject::tr("TAS Btn %1").arg(button_str);
+ }
+ return GetKeyName(param.Get("code", 0));
+ }
+
if (param.Get("engine", "") == "cemuhookudp") {
if (param.Has("pad_index")) {
const QString motion_str = QString::fromStdString(param.Get("pad_index", ""));
@@ -187,7 +199,8 @@ QString AnalogToText(const Common::ParamPackage& param, const std::string& dir)
const QString axis_y_str = QString::fromStdString(param.Get("axis_y", ""));
const bool invert_x = param.Get("invert_x", "+") == "-";
const bool invert_y = param.Get("invert_y", "+") == "-";
- if (engine_str == "sdl" || engine_str == "gcpad" || engine_str == "mouse") {
+ if (engine_str == "sdl" || engine_str == "gcpad" || engine_str == "mouse" ||
+ engine_str == "tas") {
if (dir == "modifier") {
return QObject::tr("[unused]");
}
@@ -218,11 +231,12 @@ QString AnalogToText(const Common::ParamPackage& param, const std::string& dir)
ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index,
QWidget* bottom_row,
InputCommon::InputSubsystem* input_subsystem_,
- InputProfiles* profiles_, bool debug)
+ InputProfiles* profiles_, Core::System& system_,
+ bool debug)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index(player_index),
debug(debug), input_subsystem{input_subsystem_}, profiles(profiles_),
timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()),
- bottom_row(bottom_row) {
+ bottom_row(bottom_row), system{system_} {
ui->setupUi(this);
setFocusPolicy(Qt::ClickFocus);
@@ -669,7 +683,7 @@ void ConfigureInputPlayer::TryConnectSelectedController() {
controller_type == Settings::ControllerType::Handheld;
// Connect only if handheld is going from disconnected to connected
if (!handheld.connected && handheld_connected) {
- UpdateController(controller_type, HANDHELD_INDEX, true);
+ UpdateController(controller_type, HANDHELD_INDEX, true, system);
}
handheld.connected = handheld_connected;
}
@@ -689,7 +703,7 @@ void ConfigureInputPlayer::TryConnectSelectedController() {
return;
}
- UpdateController(controller_type, player_index, true);
+ UpdateController(controller_type, player_index, true, system);
}
void ConfigureInputPlayer::TryDisconnectSelectedController() {
@@ -707,7 +721,7 @@ void ConfigureInputPlayer::TryDisconnectSelectedController() {
controller_type == Settings::ControllerType::Handheld;
// Disconnect only if handheld is going from connected to disconnected
if (handheld.connected && !handheld_connected) {
- UpdateController(controller_type, HANDHELD_INDEX, false);
+ UpdateController(controller_type, HANDHELD_INDEX, false, system);
}
return;
}
@@ -723,7 +737,7 @@ void ConfigureInputPlayer::TryDisconnectSelectedController() {
}
// Disconnect the controller first.
- UpdateController(controller_type, player_index, false);
+ UpdateController(controller_type, player_index, false, system);
}
void ConfigureInputPlayer::showEvent(QShowEvent* event) {
@@ -926,9 +940,9 @@ void ConfigureInputPlayer::UpdateUI() {
int slider_value;
auto& param = analogs_param[analog_id];
- const bool is_controller = param.Get("engine", "") == "sdl" ||
- param.Get("engine", "") == "gcpad" ||
- param.Get("engine", "") == "mouse";
+ const bool is_controller =
+ param.Get("engine", "") == "sdl" || param.Get("engine", "") == "gcpad" ||
+ param.Get("engine", "") == "mouse" || param.Get("engine", "") == "tas";
if (is_controller) {
if (!param.Has("deadzone")) {
@@ -1003,8 +1017,6 @@ void ConfigureInputPlayer::SetConnectableControllers() {
}
};
- Core::System& system{Core::System::GetInstance()};
-
if (!system.IsPoweredOn()) {
add_controllers(true);
return;
@@ -1045,8 +1057,12 @@ int ConfigureInputPlayer::GetIndexFromControllerType(Settings::ControllerType ty
void ConfigureInputPlayer::UpdateInputDevices() {
input_devices = input_subsystem->GetInputDevices();
ui->comboDevices->clear();
- for (auto device : input_devices) {
- ui->comboDevices->addItem(QString::fromStdString(device.Get("display", "Unknown")), {});
+ for (auto& device : input_devices) {
+ const std::string display = device.Get("display", "Unknown");
+ ui->comboDevices->addItem(QString::fromStdString(display), {});
+ if (display == "TAS") {
+ device.Set("pad", static_cast<u8>(player_index));
+ }
}
}
diff --git a/src/yuzu/configuration/configure_input_player.h b/src/yuzu/configuration/configure_input_player.h
index c7d101682..39b44b8a5 100644
--- a/src/yuzu/configuration/configure_input_player.h
+++ b/src/yuzu/configuration/configure_input_player.h
@@ -29,6 +29,10 @@ class QWidget;
class InputProfiles;
+namespace Core {
+class System;
+}
+
namespace InputCommon {
class InputSubsystem;
}
@@ -48,7 +52,8 @@ class ConfigureInputPlayer : public QWidget {
public:
explicit ConfigureInputPlayer(QWidget* parent, std::size_t player_index, QWidget* bottom_row,
InputCommon::InputSubsystem* input_subsystem_,
- InputProfiles* profiles_, bool debug = false);
+ InputProfiles* profiles_, Core::System& system_,
+ bool debug = false);
~ConfigureInputPlayer() override;
/// Save all button configurations to settings file.
@@ -233,4 +238,6 @@ private:
/// ConfigureInput widget. On show, add this widget to the main layout. This will change the
/// parent of the widget to this widget (but thats fine).
QWidget* bottom_row;
+
+ Core::System& system;
};
diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp
index 9c890ed5d..f31f86339 100644
--- a/src/yuzu/configuration/configure_input_player_widget.cpp
+++ b/src/yuzu/configuration/configure_input_player_widget.cpp
@@ -175,7 +175,7 @@ void PlayerControlPreview::ResetInputs() {
}
void PlayerControlPreview::UpdateInput() {
- if (!is_enabled && !mapping_active) {
+ if (!is_enabled && !mapping_active && !Settings::values.tas_enable) {
return;
}
bool input_changed = false;
@@ -222,6 +222,19 @@ void PlayerControlPreview::UpdateInput() {
if (input_changed) {
update();
+ if (controller_callback.input != nullptr) {
+ ControllerInput input{
+ .axis_values = {std::pair<float, float>{
+ axis_values[Settings::NativeAnalog::LStick].value.x(),
+ axis_values[Settings::NativeAnalog::LStick].value.y()},
+ std::pair<float, float>{
+ axis_values[Settings::NativeAnalog::RStick].value.x(),
+ axis_values[Settings::NativeAnalog::RStick].value.y()}},
+ .button_values = button_values,
+ .changed = true,
+ };
+ controller_callback.input(std::move(input));
+ }
}
if (mapping_active) {
@@ -229,6 +242,10 @@ void PlayerControlPreview::UpdateInput() {
}
}
+void PlayerControlPreview::SetCallBack(ControllerCallback callback_) {
+ controller_callback = std::move(callback_);
+}
+
void PlayerControlPreview::paintEvent(QPaintEvent* event) {
QFrame::paintEvent(event);
QPainter p(this);
@@ -1820,7 +1837,7 @@ void PlayerControlPreview::DrawLeftBody(QPainter& p, const QPointF center) {
const float led_size = 5.0f;
const QPointF led_position = sideview_center + QPointF(0, -36);
int led_count = 0;
- for (const auto color : led_color) {
+ for (const auto& color : led_color) {
p.setBrush(color);
DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size);
}
@@ -1916,7 +1933,7 @@ void PlayerControlPreview::DrawRightBody(QPainter& p, const QPointF center) {
const float led_size = 5.0f;
const QPointF led_position = sideview_center + QPointF(0, -36);
int led_count = 0;
- for (const auto color : led_color) {
+ for (const auto& color : led_color) {
p.setBrush(color);
DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size);
}
diff --git a/src/yuzu/configuration/configure_input_player_widget.h b/src/yuzu/configuration/configure_input_player_widget.h
index f4a6a5e1b..f4bbfa528 100644
--- a/src/yuzu/configuration/configure_input_player_widget.h
+++ b/src/yuzu/configuration/configure_input_player_widget.h
@@ -9,6 +9,7 @@
#include <QPointer>
#include "common/settings.h"
#include "core/frontend/input.h"
+#include "yuzu/debugger/controller.h"
class QLabel;
@@ -33,6 +34,7 @@ public:
void BeginMappingAnalog(std::size_t button_id);
void EndMapping();
void UpdateInput();
+ void SetCallBack(ControllerCallback callback_);
protected:
void paintEvent(QPaintEvent* event) override;
@@ -181,6 +183,7 @@ private:
using StickArray =
std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID>;
+ ControllerCallback controller_callback;
bool is_enabled{};
bool mapping_active{};
int blink_counter{};
diff --git a/src/yuzu/configuration/configure_input_profile_dialog.cpp b/src/yuzu/configuration/configure_input_profile_dialog.cpp
index 1f5cfa75b..cd5a88cea 100644
--- a/src/yuzu/configuration/configure_input_profile_dialog.cpp
+++ b/src/yuzu/configuration/configure_input_profile_dialog.cpp
@@ -2,14 +2,17 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "core/core.h"
#include "ui_configure_input_profile_dialog.h"
#include "yuzu/configuration/configure_input_player.h"
#include "yuzu/configuration/configure_input_profile_dialog.h"
ConfigureInputProfileDialog::ConfigureInputProfileDialog(
- QWidget* parent, InputCommon::InputSubsystem* input_subsystem, InputProfiles* profiles)
+ QWidget* parent, InputCommon::InputSubsystem* input_subsystem, InputProfiles* profiles,
+ Core::System& system)
: QDialog(parent), ui(std::make_unique<Ui::ConfigureInputProfileDialog>()),
- profile_widget(new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, profiles, false)) {
+ profile_widget(
+ new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, profiles, system, false)) {
ui->setupUi(this);
ui->controllerLayout->addWidget(profile_widget);
diff --git a/src/yuzu/configuration/configure_input_profile_dialog.h b/src/yuzu/configuration/configure_input_profile_dialog.h
index e6386bdbb..84b1f6d1a 100644
--- a/src/yuzu/configuration/configure_input_profile_dialog.h
+++ b/src/yuzu/configuration/configure_input_profile_dialog.h
@@ -13,6 +13,10 @@ class ConfigureInputPlayer;
class InputProfiles;
+namespace Core {
+class System;
+}
+
namespace InputCommon {
class InputSubsystem;
}
@@ -27,7 +31,7 @@ class ConfigureInputProfileDialog : public QDialog {
public:
explicit ConfigureInputProfileDialog(QWidget* parent,
InputCommon::InputSubsystem* input_subsystem,
- InputProfiles* profiles);
+ InputProfiles* profiles, Core::System& system);
~ConfigureInputProfileDialog() override;
private:
diff --git a/src/yuzu/configuration/configure_network.cpp b/src/yuzu/configuration/configure_network.cpp
index ae22f1018..7020d2964 100644
--- a/src/yuzu/configuration/configure_network.cpp
+++ b/src/yuzu/configuration/configure_network.cpp
@@ -6,64 +6,25 @@
#include <QtConcurrent/QtConcurrent>
#include "common/settings.h"
#include "core/core.h"
-#include "core/hle/service/bcat/backend/boxcat.h"
#include "core/network/network_interface.h"
#include "ui_configure_network.h"
#include "yuzu/configuration/configure_network.h"
-#ifdef YUZU_ENABLE_BOXCAT
-namespace {
-QString FormatEventStatusString(const Service::BCAT::EventStatus& status) {
- QString out;
-
- if (status.header.has_value()) {
- out += QStringLiteral("<i>%1</i><br>").arg(QString::fromStdString(*status.header));
- }
-
- if (status.events.size() == 1) {
- out += QStringLiteral("%1<br>").arg(QString::fromStdString(status.events.front()));
- } else {
- for (const auto& event : status.events) {
- out += QStringLiteral("- %1<br>").arg(QString::fromStdString(event));
- }
- }
-
- if (status.footer.has_value()) {
- out += QStringLiteral("<i>%1</i><br>").arg(QString::fromStdString(*status.footer));
- }
-
- return out;
-}
-} // Anonymous namespace
-#endif
-
-ConfigureNetwork::ConfigureNetwork(QWidget* parent)
- : QWidget(parent), ui(std::make_unique<Ui::ConfigureNetwork>()) {
+ConfigureNetwork::ConfigureNetwork(const Core::System& system_, QWidget* parent)
+ : QWidget(parent), ui(std::make_unique<Ui::ConfigureNetwork>()), system{system_} {
ui->setupUi(this);
- ui->bcat_source->addItem(QStringLiteral("None"));
- ui->bcat_empty_label->setHidden(true);
- ui->bcat_empty_header->setHidden(true);
-
-#ifdef YUZU_ENABLE_BOXCAT
- ui->bcat_source->addItem(QStringLiteral("Boxcat"), QStringLiteral("boxcat"));
-#endif
-
ui->network_interface->addItem(tr("None"));
for (const auto& iface : Network::GetAvailableNetworkInterfaces()) {
ui->network_interface->addItem(QString::fromStdString(iface.name));
}
- connect(ui->bcat_source, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
- &ConfigureNetwork::OnBCATImplChanged);
-
this->SetConfiguration();
}
ConfigureNetwork::~ConfigureNetwork() = default;
void ConfigureNetwork::ApplyConfiguration() {
- Settings::values.bcat_backend = ui->bcat_source->currentText().toLower().toStdString();
Settings::values.network_interface = ui->network_interface->currentText().toStdString();
}
@@ -72,88 +33,10 @@ void ConfigureNetwork::RetranslateUi() {
}
void ConfigureNetwork::SetConfiguration() {
- const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
-
- const int index =
- ui->bcat_source->findData(QString::fromStdString(Settings::values.bcat_backend.GetValue()));
- ui->bcat_source->setCurrentIndex(index == -1 ? 0 : index);
+ const bool runtime_lock = !system.IsPoweredOn();
const std::string& network_interface = Settings::values.network_interface.GetValue();
ui->network_interface->setCurrentText(QString::fromStdString(network_interface));
ui->network_interface->setEnabled(runtime_lock);
}
-
-std::pair<QString, QString> ConfigureNetwork::BCATDownloadEvents() {
-#ifdef YUZU_ENABLE_BOXCAT
- std::optional<std::string> global;
- std::map<std::string, Service::BCAT::EventStatus> map;
- const auto res = Service::BCAT::Boxcat::GetStatus(global, map);
-
- switch (res) {
- case Service::BCAT::Boxcat::StatusResult::Success:
- break;
- case Service::BCAT::Boxcat::StatusResult::Offline:
- return {QString{},
- tr("The boxcat service is offline or you are not connected to the internet.")};
- case Service::BCAT::Boxcat::StatusResult::ParseError:
- return {QString{},
- tr("There was an error while processing the boxcat event data. Contact the yuzu "
- "developers.")};
- case Service::BCAT::Boxcat::StatusResult::BadClientVersion:
- return {QString{},
- tr("The version of yuzu you are using is either too new or too old for the server. "
- "Try updating to the latest official release of yuzu.")};
- }
-
- if (map.empty()) {
- return {QStringLiteral("Current Boxcat Events"),
- tr("There are currently no events on boxcat.")};
- }
-
- QString out;
-
- if (global.has_value()) {
- out += QStringLiteral("%1<br>").arg(QString::fromStdString(*global));
- }
-
- for (const auto& [key, value] : map) {
- out += QStringLiteral("%1<b>%2</b><br>%3")
- .arg(out.isEmpty() ? QString{} : QStringLiteral("<br>"))
- .arg(QString::fromStdString(key))
- .arg(FormatEventStatusString(value));
- }
- return {tr("Current Boxcat Events"), std::move(out)};
-#else
- return {tr("Current Boxcat Events"), tr("There are currently no events on boxcat.")};
-#endif
-}
-
-void ConfigureNetwork::OnBCATImplChanged() {
-#ifdef YUZU_ENABLE_BOXCAT
- const auto boxcat = ui->bcat_source->currentText() == QStringLiteral("Boxcat");
- ui->bcat_empty_header->setHidden(!boxcat);
- ui->bcat_empty_label->setHidden(!boxcat);
- ui->bcat_empty_header->setText(QString{});
- ui->bcat_empty_label->setText(tr("Yuzu is retrieving the latest boxcat status..."));
-
- if (!boxcat)
- return;
-
- const auto future = QtConcurrent::run([this] { return BCATDownloadEvents(); });
-
- watcher.setFuture(future);
- connect(&watcher, &QFutureWatcher<std::pair<QString, QString>>::finished, this,
- [this] { OnUpdateBCATEmptyLabel(watcher.result()); });
-#endif
-}
-
-void ConfigureNetwork::OnUpdateBCATEmptyLabel(std::pair<QString, QString> string) {
-#ifdef YUZU_ENABLE_BOXCAT
- const auto boxcat = ui->bcat_source->currentText() == QStringLiteral("Boxcat");
- if (boxcat) {
- ui->bcat_empty_header->setText(string.first);
- ui->bcat_empty_label->setText(string.second);
- }
-#endif
-}
diff --git a/src/yuzu/configuration/configure_network.h b/src/yuzu/configuration/configure_network.h
index 442b68e6b..8507c62eb 100644
--- a/src/yuzu/configuration/configure_network.h
+++ b/src/yuzu/configuration/configure_network.h
@@ -16,7 +16,7 @@ class ConfigureNetwork : public QWidget {
Q_OBJECT
public:
- explicit ConfigureNetwork(QWidget* parent = nullptr);
+ explicit ConfigureNetwork(const Core::System& system_, QWidget* parent = nullptr);
~ConfigureNetwork() override;
void ApplyConfiguration();
@@ -25,10 +25,7 @@ public:
private:
void SetConfiguration();
- std::pair<QString, QString> BCATDownloadEvents();
- void OnBCATImplChanged();
- void OnUpdateBCATEmptyLabel(std::pair<QString, QString> string);
-
std::unique_ptr<Ui::ConfigureNetwork> ui;
- QFutureWatcher<std::pair<QString, QString>> watcher{this};
+
+ const Core::System& system;
};
diff --git a/src/yuzu/configuration/configure_network.ui b/src/yuzu/configuration/configure_network.ui
index 5f9b7e97b..f10e973b1 100644
--- a/src/yuzu/configuration/configure_network.ui
+++ b/src/yuzu/configuration/configure_network.ui
@@ -13,6 +13,9 @@
<property name="windowTitle">
<string>Form</string>
</property>
+ <property name="accessibleName">
+ <string>Network</string>
+ </property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<layout class="QVBoxLayout" name="verticalLayout_3">
@@ -35,92 +38,6 @@
</layout>
</widget>
</item>
- <item>
- <widget class="QGroupBox" name="groupBox">
- <property name="title">
- <string>BCAT</string>
- </property>
- <layout class="QGridLayout" name="gridLayout">
- <item row="3" column="0">
- <widget class="QLabel" name="bcat_empty_header">
- <property name="text">
- <string/>
- </property>
- <property name="alignment">
- <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
- </property>
- <property name="wordWrap">
- <bool>true</bool>
- </property>
- </widget>
- </item>
- <item row="0" column="0">
- <widget class="QLabel" name="label">
- <property name="maximumSize">
- <size>
- <width>16777215</width>
- <height>16777215</height>
- </size>
- </property>
- <property name="text">
- <string>BCAT Backend</string>
- </property>
- </widget>
- </item>
- <item row="1" column="1" colspan="2">
- <widget class="QLabel" name="label_2">
- <property name="maximumSize">
- <size>
- <width>260</width>
- <height>16777215</height>
- </size>
- </property>
- <property name="text">
- <string>BCAT is Nintendo's way of sending data to games to engage its community and unlock additional content.</string>
- </property>
- <property name="wordWrap">
- <bool>true</bool>
- </property>
- </widget>
- </item>
- <item row="2" column="1" colspan="2">
- <widget class="QLabel" name="label_3">
- <property name="text">
- <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;a href=&quot;https://yuzu-emu.org/help/feature/boxcat&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;Learn more about BCAT, Boxcat, and Current Events&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
- </property>
- <property name="openExternalLinks">
- <bool>true</bool>
- </property>
- </widget>
- </item>
- <item row="0" column="1" colspan="2">
- <widget class="QComboBox" name="bcat_source"/>
- </item>
- <item row="3" column="1" colspan="2">
- <widget class="QLabel" name="bcat_empty_label">
- <property name="enabled">
- <bool>true</bool>
- </property>
- <property name="maximumSize">
- <size>
- <width>260</width>
- <height>16777215</height>
- </size>
- </property>
- <property name="text">
- <string/>
- </property>
- <property name="alignment">
- <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
- </property>
- <property name="wordWrap">
- <bool>true</bool>
- </property>
- </widget>
- </item>
- </layout>
- </widget>
- </item>
</layout>
</item>
<item>
diff --git a/src/yuzu/configuration/configure_per_game.cpp b/src/yuzu/configuration/configure_per_game.cpp
index 8c00eec59..1031399e1 100644
--- a/src/yuzu/configuration/configure_per_game.cpp
+++ b/src/yuzu/configuration/configure_per_game.cpp
@@ -30,32 +30,56 @@
#include "core/loader/loader.h"
#include "ui_configure_per_game.h"
#include "yuzu/configuration/config.h"
+#include "yuzu/configuration/configure_audio.h"
+#include "yuzu/configuration/configure_cpu.h"
+#include "yuzu/configuration/configure_general.h"
+#include "yuzu/configuration/configure_graphics.h"
+#include "yuzu/configuration/configure_graphics_advanced.h"
#include "yuzu/configuration/configure_input.h"
#include "yuzu/configuration/configure_per_game.h"
+#include "yuzu/configuration/configure_per_game_addons.h"
+#include "yuzu/configuration/configure_system.h"
#include "yuzu/uisettings.h"
#include "yuzu/util/util.h"
-ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id, const std::string& file_name)
- : QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()), title_id(title_id) {
+ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id, const std::string& file_name,
+ Core::System& system_)
+ : QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()),
+ title_id(title_id), system{system_}, addons_tab{std::make_unique<ConfigurePerGameAddons>(
+ system_, this)},
+ audio_tab{std::make_unique<ConfigureAudio>(system_, this)},
+ cpu_tab{std::make_unique<ConfigureCpu>(system_, this)},
+ general_tab{std::make_unique<ConfigureGeneral>(system_, this)},
+ graphics_tab{std::make_unique<ConfigureGraphics>(system_, this)},
+ graphics_advanced_tab{std::make_unique<ConfigureGraphicsAdvanced>(system_, this)},
+ system_tab{std::make_unique<ConfigureSystem>(system_, this)} {
const auto file_path = std::filesystem::path(Common::FS::ToU8String(file_name));
const auto config_file_name = title_id == 0 ? Common::FS::PathToUTF8String(file_path.filename())
: fmt::format("{:016X}", title_id);
- game_config = std::make_unique<Config>(config_file_name, Config::ConfigType::PerGameConfig);
-
- Settings::SetConfiguringGlobal(false);
+ game_config =
+ std::make_unique<Config>(system, config_file_name, Config::ConfigType::PerGameConfig);
ui->setupUi(this);
+
+ ui->tabWidget->addTab(addons_tab.get(), tr("Add-Ons"));
+ ui->tabWidget->addTab(general_tab.get(), tr("General"));
+ ui->tabWidget->addTab(system_tab.get(), tr("System"));
+ ui->tabWidget->addTab(cpu_tab.get(), tr("CPU"));
+ ui->tabWidget->addTab(graphics_tab.get(), tr("Graphics"));
+ ui->tabWidget->addTab(graphics_advanced_tab.get(), tr("GraphicsAdvanced"));
+ ui->tabWidget->addTab(audio_tab.get(), tr("Audio"));
+
setFocusPolicy(Qt::ClickFocus);
setWindowTitle(tr("Properties"));
// remove Help question mark button from the title bar
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
- ui->addonsTab->SetTitleId(title_id);
+ addons_tab->SetTitleId(title_id);
scene = new QGraphicsScene;
ui->icon_view->setScene(scene);
- if (Core::System::GetInstance().IsPoweredOn()) {
+ if (system.IsPoweredOn()) {
QPushButton* apply_button = ui->buttonBox->addButton(QDialogButtonBox::Apply);
connect(apply_button, &QAbstractButton::clicked, this,
&ConfigurePerGame::HandleApplyButtonClicked);
@@ -67,15 +91,15 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id, const std::str
ConfigurePerGame::~ConfigurePerGame() = default;
void ConfigurePerGame::ApplyConfiguration() {
- ui->addonsTab->ApplyConfiguration();
- ui->generalTab->ApplyConfiguration();
- ui->cpuTab->ApplyConfiguration();
- ui->systemTab->ApplyConfiguration();
- ui->graphicsTab->ApplyConfiguration();
- ui->graphicsAdvancedTab->ApplyConfiguration();
- ui->audioTab->ApplyConfiguration();
-
- Core::System::GetInstance().ApplySettings();
+ addons_tab->ApplyConfiguration();
+ general_tab->ApplyConfiguration();
+ cpu_tab->ApplyConfiguration();
+ system_tab->ApplyConfiguration();
+ graphics_tab->ApplyConfiguration();
+ graphics_advanced_tab->ApplyConfiguration();
+ audio_tab->ApplyConfiguration();
+
+ system.ApplySettings();
Settings::LogSettings();
game_config->Save();
@@ -108,12 +132,11 @@ void ConfigurePerGame::LoadConfiguration() {
return;
}
- ui->addonsTab->LoadFromFile(file);
+ addons_tab->LoadFromFile(file);
ui->display_title_id->setText(
QStringLiteral("%1").arg(title_id, 16, 16, QLatin1Char{'0'}).toUpper());
- auto& system = Core::System::GetInstance();
const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
system.GetContentProvider()};
const auto control = pm.GetControlMetadata();
@@ -164,4 +187,11 @@ void ConfigurePerGame::LoadConfiguration() {
const auto valueText = ReadableByteSize(file->GetSize());
ui->display_size->setText(valueText);
+
+ general_tab->SetConfiguration();
+ cpu_tab->SetConfiguration();
+ system_tab->SetConfiguration();
+ graphics_tab->SetConfiguration();
+ graphics_advanced_tab->SetConfiguration();
+ audio_tab->SetConfiguration();
}
diff --git a/src/yuzu/configuration/configure_per_game.h b/src/yuzu/configuration/configure_per_game.h
index a2d0211a3..c1a57d87b 100644
--- a/src/yuzu/configuration/configure_per_game.h
+++ b/src/yuzu/configuration/configure_per_game.h
@@ -14,6 +14,18 @@
#include "core/file_sys/vfs_types.h"
#include "yuzu/configuration/config.h"
+namespace Core {
+class System;
+}
+
+class ConfigurePerGameAddons;
+class ConfigureAudio;
+class ConfigureCpu;
+class ConfigureGeneral;
+class ConfigureGraphics;
+class ConfigureGraphicsAdvanced;
+class ConfigureSystem;
+
class QGraphicsScene;
class QStandardItem;
class QStandardItemModel;
@@ -29,7 +41,8 @@ class ConfigurePerGame : public QDialog {
public:
// Cannot use std::filesystem::path due to https://bugreports.qt.io/browse/QTBUG-73263
- explicit ConfigurePerGame(QWidget* parent, u64 title_id, const std::string& file_name);
+ explicit ConfigurePerGame(QWidget* parent, u64 title_id, const std::string& file_name,
+ Core::System& system_);
~ConfigurePerGame() override;
/// Save all button configurations to settings file
@@ -52,4 +65,14 @@ private:
QGraphicsScene* scene;
std::unique_ptr<Config> game_config;
+
+ Core::System& system;
+
+ std::unique_ptr<ConfigurePerGameAddons> addons_tab;
+ std::unique_ptr<ConfigureAudio> audio_tab;
+ std::unique_ptr<ConfigureCpu> cpu_tab;
+ std::unique_ptr<ConfigureGeneral> general_tab;
+ std::unique_ptr<ConfigureGraphics> graphics_tab;
+ std::unique_ptr<ConfigureGraphicsAdvanced> graphics_advanced_tab;
+ std::unique_ptr<ConfigureSystem> system_tab;
};
diff --git a/src/yuzu/configuration/configure_per_game.ui b/src/yuzu/configuration/configure_per_game.ui
index 7da14146b..60efdbf21 100644
--- a/src/yuzu/configuration/configure_per_game.ui
+++ b/src/yuzu/configuration/configure_per_game.ui
@@ -7,12 +7,13 @@
<x>0</x>
<y>0</y>
<width>900</width>
- <height>600</height>
+ <height>630</height>
</rect>
</property>
<property name="minimumSize">
<size>
<width>900</width>
+ <height>0</height>
</size>
</property>
<property name="windowTitle">
@@ -214,7 +215,7 @@
<bool>true</bool>
</property>
<property name="currentIndex">
- <number>0</number>
+ <number>-1</number>
</property>
<property name="usesScrollButtons">
<bool>true</bool>
@@ -225,41 +226,6 @@
<property name="tabsClosable">
<bool>false</bool>
</property>
- <widget class="ConfigurePerGameAddons" name="addonsTab">
- <attribute name="title">
- <string>Add-Ons</string>
- </attribute>
- </widget>
- <widget class="ConfigureGeneral" name="generalTab">
- <attribute name="title">
- <string>General</string>
- </attribute>
- </widget>
- <widget class="ConfigureSystem" name="systemTab">
- <attribute name="title">
- <string>System</string>
- </attribute>
- </widget>
- <widget class="ConfigureCpu" name="cpuTab">
- <attribute name="title">
- <string>CPU</string>
- </attribute>
- </widget>
- <widget class="ConfigureGraphics" name="graphicsTab">
- <attribute name="title">
- <string>Graphics</string>
- </attribute>
- </widget>
- <widget class="ConfigureGraphicsAdvanced" name="graphicsAdvancedTab">
- <attribute name="title">
- <string>Adv. Graphics</string>
- </attribute>
- </widget>
- <widget class="ConfigureAudio" name="audioTab">
- <attribute name="title">
- <string>Audio</string>
- </attribute>
- </widget>
</widget>
</item>
</layout>
@@ -284,50 +250,6 @@
</item>
</layout>
</widget>
- <customwidgets>
- <customwidget>
- <class>ConfigureGeneral</class>
- <extends>QWidget</extends>
- <header>configuration/configure_general.h</header>
- <container>1</container>
- </customwidget>
- <customwidget>
- <class>ConfigureSystem</class>
- <extends>QWidget</extends>
- <header>configuration/configure_system.h</header>
- <container>1</container>
- </customwidget>
- <customwidget>
- <class>ConfigureAudio</class>
- <extends>QWidget</extends>
- <header>configuration/configure_audio.h</header>
- <container>1</container>
- </customwidget>
- <customwidget>
- <class>ConfigureGraphics</class>
- <extends>QWidget</extends>
- <header>configuration/configure_graphics.h</header>
- <container>1</container>
- </customwidget>
- <customwidget>
- <class>ConfigureGraphicsAdvanced</class>
- <extends>QWidget</extends>
- <header>configuration/configure_graphics_advanced.h</header>
- <container>1</container>
- </customwidget>
- <customwidget>
- <class>ConfigurePerGameAddons</class>
- <extends>QWidget</extends>
- <header>configuration/configure_per_game_addons.h</header>
- <container>1</container>
- </customwidget>
- <customwidget>
- <class>ConfigureCpu</class>
- <extends>QWidget</extends>
- <header>configuration/configure_cpu.h</header>
- <container>1</container>
- </customwidget>
- </customwidgets>
<resources/>
<connections>
<connection>
@@ -335,12 +257,32 @@
<signal>accepted()</signal>
<receiver>ConfigurePerGame</receiver>
<slot>accept()</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
</connection>
<connection>
<sender>buttonBox</sender>
<signal>rejected()</signal>
<receiver>ConfigurePerGame</receiver>
<slot>reject()</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
</connection>
</connections>
</ui>
diff --git a/src/yuzu/configuration/configure_per_game_addons.cpp b/src/yuzu/configuration/configure_per_game_addons.cpp
index ebb0f411c..65e615963 100644
--- a/src/yuzu/configuration/configure_per_game_addons.cpp
+++ b/src/yuzu/configuration/configure_per_game_addons.cpp
@@ -26,8 +26,8 @@
#include "yuzu/uisettings.h"
#include "yuzu/util/util.h"
-ConfigurePerGameAddons::ConfigurePerGameAddons(QWidget* parent)
- : QWidget(parent), ui(new Ui::ConfigurePerGameAddons) {
+ConfigurePerGameAddons::ConfigurePerGameAddons(Core::System& system_, QWidget* parent)
+ : QWidget(parent), ui{std::make_unique<Ui::ConfigurePerGameAddons>()}, system{system_} {
ui->setupUi(this);
layout = new QVBoxLayout;
@@ -58,7 +58,7 @@ ConfigurePerGameAddons::ConfigurePerGameAddons(QWidget* parent)
ui->scrollArea->setLayout(layout);
- ui->scrollArea->setEnabled(!Core::System::GetInstance().IsPoweredOn());
+ ui->scrollArea->setEnabled(!system.IsPoweredOn());
connect(item_model, &QStandardItemModel::itemChanged,
[] { UISettings::values.is_game_list_reload_pending.exchange(true); });
@@ -112,7 +112,6 @@ void ConfigurePerGameAddons::LoadConfiguration() {
return;
}
- auto& system = Core::System::GetInstance();
const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
system.GetContentProvider()};
const auto loader = Loader::GetLoader(system, file);
diff --git a/src/yuzu/configuration/configure_per_game_addons.h b/src/yuzu/configuration/configure_per_game_addons.h
index a00ec3539..24b017494 100644
--- a/src/yuzu/configuration/configure_per_game_addons.h
+++ b/src/yuzu/configuration/configure_per_game_addons.h
@@ -11,6 +11,10 @@
#include "core/file_sys/vfs_types.h"
+namespace Core {
+class System;
+}
+
class QGraphicsScene;
class QStandardItem;
class QStandardItemModel;
@@ -25,7 +29,7 @@ class ConfigurePerGameAddons : public QWidget {
Q_OBJECT
public:
- explicit ConfigurePerGameAddons(QWidget* parent = nullptr);
+ explicit ConfigurePerGameAddons(Core::System& system_, QWidget* parent = nullptr);
~ConfigurePerGameAddons() override;
/// Save all button configurations to settings file
@@ -50,4 +54,6 @@ private:
QStandardItemModel* item_model;
std::vector<QList<QStandardItem*>> list_items;
+
+ Core::System& system;
};
diff --git a/src/yuzu/configuration/configure_per_game_addons.ui b/src/yuzu/configuration/configure_per_game_addons.ui
index aefdebfcd..f9cf6f2c3 100644
--- a/src/yuzu/configuration/configure_per_game_addons.ui
+++ b/src/yuzu/configuration/configure_per_game_addons.ui
@@ -13,6 +13,9 @@
<property name="windowTitle">
<string>Form</string>
</property>
+ <property name="accessibleDescription">
+ <string>Add-Ons</string>
+ </property>
<layout class="QGridLayout" name="gridLayout">
<item row="0" column="0">
<widget class="QScrollArea" name="scrollArea">
diff --git a/src/yuzu/configuration/configure_profile_manager.cpp b/src/yuzu/configuration/configure_profile_manager.cpp
index ac849b01d..99d5f4686 100644
--- a/src/yuzu/configuration/configure_profile_manager.cpp
+++ b/src/yuzu/configuration/configure_profile_manager.cpp
@@ -76,9 +76,9 @@ QString GetProfileUsernameFromUser(QWidget* parent, const QString& description_t
}
} // Anonymous namespace
-ConfigureProfileManager ::ConfigureProfileManager(QWidget* parent)
- : QWidget(parent), ui(new Ui::ConfigureProfileManager),
- profile_manager(std::make_unique<Service::Account::ProfileManager>()) {
+ConfigureProfileManager::ConfigureProfileManager(const Core::System& system_, QWidget* parent)
+ : QWidget(parent), ui{std::make_unique<Ui::ConfigureProfileManager>()},
+ profile_manager(std::make_unique<Service::Account::ProfileManager>()), system{system_} {
ui->setupUi(this);
tree_view = new QTreeView;
@@ -137,7 +137,7 @@ void ConfigureProfileManager::RetranslateUI() {
}
void ConfigureProfileManager::SetConfiguration() {
- enabled = !Core::System::GetInstance().IsPoweredOn();
+ enabled = !system.IsPoweredOn();
item_model->removeRows(0, item_model->rowCount());
list_items.clear();
@@ -180,8 +180,6 @@ void ConfigureProfileManager::ApplyConfiguration() {
if (!enabled) {
return;
}
-
- Core::System::GetInstance().ApplySettings();
}
void ConfigureProfileManager::SelectUser(const QModelIndex& index) {
diff --git a/src/yuzu/configuration/configure_profile_manager.h b/src/yuzu/configuration/configure_profile_manager.h
index 0a9bca2a6..575cb89d5 100644
--- a/src/yuzu/configuration/configure_profile_manager.h
+++ b/src/yuzu/configuration/configure_profile_manager.h
@@ -9,6 +9,10 @@
#include <QList>
#include <QWidget>
+namespace Core {
+class System;
+}
+
class QGraphicsScene;
class QStandardItem;
class QStandardItemModel;
@@ -27,7 +31,7 @@ class ConfigureProfileManager : public QWidget {
Q_OBJECT
public:
- explicit ConfigureProfileManager(QWidget* parent = nullptr);
+ explicit ConfigureProfileManager(const Core::System& system_, QWidget* parent = nullptr);
~ConfigureProfileManager() override;
void ApplyConfiguration();
@@ -58,4 +62,6 @@ private:
bool enabled = false;
std::unique_ptr<Service::Account::ProfileManager> profile_manager;
+
+ const Core::System& system;
};
diff --git a/src/yuzu/configuration/configure_profile_manager.ui b/src/yuzu/configuration/configure_profile_manager.ui
index dedba4998..cfe7478c8 100644
--- a/src/yuzu/configuration/configure_profile_manager.ui
+++ b/src/yuzu/configuration/configure_profile_manager.ui
@@ -6,13 +6,16 @@
<rect>
<x>0</x>
<y>0</y>
- <width>366</width>
+ <width>390</width>
<height>483</height>
</rect>
</property>
<property name="windowTitle">
<string>Form</string>
</property>
+ <property name="accessibleName">
+ <string>Profiles</string>
+ </property>
<layout class="QHBoxLayout" name="horizontalLayout">
<item>
<layout class="QVBoxLayout" name="verticalLayout">
diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp
index 99a5df241..eea45f8ea 100644
--- a/src/yuzu/configuration/configure_system.cpp
+++ b/src/yuzu/configuration/configure_system.cpp
@@ -12,12 +12,13 @@
#include "common/assert.h"
#include "common/settings.h"
#include "core/core.h"
-#include "core/hle/service/time/time.h"
+#include "core/hle/service/time/time_manager.h"
#include "ui_configure_system.h"
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_system.h"
-ConfigureSystem::ConfigureSystem(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureSystem) {
+ConfigureSystem::ConfigureSystem(Core::System& system_, QWidget* parent)
+ : QWidget(parent), ui{std::make_unique<Ui::ConfigureSystem>()}, system{system_} {
ui->setupUi(this);
connect(ui->button_regenerate_console_id, &QPushButton::clicked, this,
&ConfigureSystem::RefreshConsoleID);
@@ -59,7 +60,7 @@ void ConfigureSystem::RetranslateUI() {
}
void ConfigureSystem::SetConfiguration() {
- enabled = !Core::System::GetInstance().IsPoweredOn();
+ enabled = !system.IsPoweredOn();
const auto rng_seed =
QStringLiteral("%1")
.arg(Settings::values.rng_seed.GetValue().value_or(0), 8, 16, QLatin1Char{'0'})
@@ -103,8 +104,6 @@ void ConfigureSystem::SetConfiguration() {
void ConfigureSystem::ReadSystemSettings() {}
void ConfigureSystem::ApplyConfiguration() {
- auto& system = Core::System::GetInstance();
-
// Allow setting custom RTC even if system is powered on,
// to allow in-game time to be fast forwarded
if (Settings::IsConfiguringGlobal()) {
@@ -162,8 +161,6 @@ void ConfigureSystem::ApplyConfiguration() {
break;
}
}
-
- system.ApplySettings();
}
void ConfigureSystem::RefreshConsoleID() {
diff --git a/src/yuzu/configuration/configure_system.h b/src/yuzu/configuration/configure_system.h
index fc5cd2945..bb24c9ae7 100644
--- a/src/yuzu/configuration/configure_system.h
+++ b/src/yuzu/configuration/configure_system.h
@@ -9,6 +9,10 @@
#include <QList>
#include <QWidget>
+namespace Core {
+class System;
+}
+
namespace ConfigurationShared {
enum class CheckState;
}
@@ -21,17 +25,16 @@ class ConfigureSystem : public QWidget {
Q_OBJECT
public:
- explicit ConfigureSystem(QWidget* parent = nullptr);
+ explicit ConfigureSystem(Core::System& system_, QWidget* parent = nullptr);
~ConfigureSystem() override;
void ApplyConfiguration();
+ void SetConfiguration();
private:
void changeEvent(QEvent* event) override;
void RetranslateUI();
- void SetConfiguration();
-
void ReadSystemSettings();
void RefreshConsoleID();
@@ -48,4 +51,6 @@ private:
ConfigurationShared::CheckState use_rng_seed;
ConfigurationShared::CheckState use_custom_rtc;
+
+ Core::System& system;
};
diff --git a/src/yuzu/configuration/configure_system.ui b/src/yuzu/configuration/configure_system.ui
index 27f552f59..5b68dcb29 100644
--- a/src/yuzu/configuration/configure_system.ui
+++ b/src/yuzu/configuration/configure_system.ui
@@ -13,6 +13,9 @@
<property name="windowTitle">
<string>Form</string>
</property>
+ <property name="accessibleName">
+ <string>System</string>
+ </property>
<layout class="QHBoxLayout" name="horizontalLayout">
<item>
<layout class="QVBoxLayout" name="verticalLayout">
diff --git a/src/yuzu/configuration/configure_tas.cpp b/src/yuzu/configuration/configure_tas.cpp
new file mode 100644
index 000000000..8e5a4c72d
--- /dev/null
+++ b/src/yuzu/configuration/configure_tas.cpp
@@ -0,0 +1,85 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <QFileDialog>
+#include <QMessageBox>
+#include "common/fs/fs.h"
+#include "common/fs/path_util.h"
+#include "common/settings.h"
+#include "ui_configure_tas.h"
+#include "yuzu/configuration/configure_tas.h"
+#include "yuzu/uisettings.h"
+
+ConfigureTasDialog::ConfigureTasDialog(QWidget* parent)
+ : QDialog(parent), ui(std::make_unique<Ui::ConfigureTas>()) {
+
+ ui->setupUi(this);
+
+ setFocusPolicy(Qt::ClickFocus);
+ setWindowTitle(tr("TAS Configuration"));
+ setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
+
+ connect(ui->tas_path_button, &QToolButton::pressed, this,
+ [this] { SetDirectory(DirectoryTarget::TAS, ui->tas_path_edit); });
+
+ LoadConfiguration();
+}
+
+ConfigureTasDialog::~ConfigureTasDialog() = default;
+
+void ConfigureTasDialog::LoadConfiguration() {
+ ui->tas_path_edit->setText(
+ QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::TASDir)));
+ ui->tas_enable->setChecked(Settings::values.tas_enable.GetValue());
+ ui->tas_control_swap->setChecked(Settings::values.tas_swap_controllers.GetValue());
+ ui->tas_loop_script->setChecked(Settings::values.tas_loop.GetValue());
+ ui->tas_pause_on_load->setChecked(Settings::values.pause_tas_on_load.GetValue());
+}
+
+void ConfigureTasDialog::ApplyConfiguration() {
+ Common::FS::SetYuzuPath(Common::FS::YuzuPath::TASDir, ui->tas_path_edit->text().toStdString());
+ Settings::values.tas_enable.SetValue(ui->tas_enable->isChecked());
+ Settings::values.tas_swap_controllers.SetValue(ui->tas_control_swap->isChecked());
+ Settings::values.tas_loop.SetValue(ui->tas_loop_script->isChecked());
+ Settings::values.pause_tas_on_load.SetValue(ui->tas_pause_on_load->isChecked());
+}
+
+void ConfigureTasDialog::SetDirectory(DirectoryTarget target, QLineEdit* edit) {
+ QString caption;
+
+ switch (target) {
+ case DirectoryTarget::TAS:
+ caption = tr("Select TAS Load Directory...");
+ break;
+ }
+
+ QString str = QFileDialog::getExistingDirectory(this, caption, edit->text());
+
+ if (str.isEmpty()) {
+ return;
+ }
+
+ if (str.back() != QChar::fromLatin1('/')) {
+ str.append(QChar::fromLatin1('/'));
+ }
+
+ edit->setText(str);
+}
+
+void ConfigureTasDialog::changeEvent(QEvent* event) {
+ if (event->type() == QEvent::LanguageChange) {
+ RetranslateUI();
+ }
+
+ QDialog::changeEvent(event);
+}
+
+void ConfigureTasDialog::RetranslateUI() {
+ ui->retranslateUi(this);
+}
+
+void ConfigureTasDialog::HandleApplyButtonClicked() {
+ UISettings::values.configuration_applied = true;
+ ApplyConfiguration();
+}
diff --git a/src/yuzu/configuration/configure_tas.h b/src/yuzu/configuration/configure_tas.h
new file mode 100644
index 000000000..1546bf16f
--- /dev/null
+++ b/src/yuzu/configuration/configure_tas.h
@@ -0,0 +1,38 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <QDialog>
+
+namespace Ui {
+class ConfigureTas;
+}
+
+class ConfigureTasDialog : public QDialog {
+ Q_OBJECT
+
+public:
+ explicit ConfigureTasDialog(QWidget* parent);
+ ~ConfigureTasDialog() override;
+
+ /// Save all button configurations to settings file
+ void ApplyConfiguration();
+
+private:
+ enum class DirectoryTarget {
+ TAS,
+ };
+
+ void LoadConfiguration();
+
+ void SetDirectory(DirectoryTarget target, QLineEdit* edit);
+
+ void changeEvent(QEvent* event) override;
+ void RetranslateUI();
+
+ void HandleApplyButtonClicked();
+
+ std::unique_ptr<Ui::ConfigureTas> ui;
+};
diff --git a/src/yuzu/configuration/configure_tas.ui b/src/yuzu/configuration/configure_tas.ui
new file mode 100644
index 000000000..6caa19031
--- /dev/null
+++ b/src/yuzu/configuration/configure_tas.ui
@@ -0,0 +1,186 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureTas</class>
+ <widget class="QDialog" name="ConfigureTas">
+ <layout class="QVBoxLayout" name="verticalLayout_1">
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_1">
+ <item>
+ <widget class="QGroupBox" name="groupBox_1">
+ <property name="title">
+ <string>TAS</string>
+ </property>
+ <layout class="QGridLayout" name="gridLayout_1">
+ <item row="0" column="0" colspan="4">
+ <widget class="QLabel" name="label_1">
+ <property name="text">
+ <string>Reads controller input from scripts in the same format as TAS-nx scripts.&lt;br/&gt;For a more detailed explanation please consult the FAQ on the yuzu website.</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" colspan="4">
+ <widget class="QLabel" name="label_2">
+ <property name="text">
+ <string>To check which hotkeys control the playback/recording, please refer to the Hotkey settings (General -&gt; Hotkeys).</string>
+ </property>
+ <property name="wordWrap">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0" colspan="4">
+ <widget class="QLabel" name="label_3">
+ <property name="text">
+ <string>WARNING: This is an experimental feature.&lt;br/&gt;It will not play back scripts frame perfectly with the current, imperfect syncing method.</string>
+ </property>
+ <property name="wordWrap">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_2">
+ <item>
+ <widget class="QGroupBox" name="groupBox_2">
+ <property name="title">
+ <string>Settings</string>
+ </property>
+ <layout class="QGridLayout" name="gridLayout_2">
+ <item row="0" column="0" colspan="4">
+ <widget class="QCheckBox" name="tas_enable">
+ <property name="text">
+ <string>Enable TAS features</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" colspan="4">
+ <widget class="QCheckBox" name="tas_control_swap">
+ <property name="text">
+ <string>Automatic controller profile swapping</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0" colspan="4">
+ <widget class="QCheckBox" name="tas_loop_script">
+ <property name="text">
+ <string>Loop script</string>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="0" colspan="4">
+ <widget class="QCheckBox" name="tas_pause_on_load">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="text">
+ <string>Pause execution during loads</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_3">
+ <item>
+ <widget class="QGroupBox" name="groupBox_3">
+ <property name="title">
+ <string>Script Directory</string>
+ </property>
+ <layout class="QGridLayout" name="gridLayout_3">
+ <item row="0" column="0">
+ <widget class="QLabel" name="label_4">
+ <property name="text">
+ <string>Path</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3">
+ <widget class="QToolButton" name="tas_path_button">
+ <property name="text">
+ <string>...</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2">
+ <widget class="QLineEdit" name="tas_path_edit"/>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <spacer name="verticalSpacer">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>40</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QDialogButtonBox" name="buttonBox">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Preferred">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="standardButtons">
+ <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections>
+ <connection>
+ <sender>buttonBox</sender>
+ <signal>accepted()</signal>
+ <receiver>ConfigureTas</receiver>
+ <slot>accept()</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>buttonBox</sender>
+ <signal>rejected()</signal>
+ <receiver>ConfigureTas</receiver>
+ <slot>reject()</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ </connections>
+</ui>
diff --git a/src/yuzu/configuration/configure_ui.cpp b/src/yuzu/configuration/configure_ui.cpp
index 9d7d51126..46e5409db 100644
--- a/src/yuzu/configuration/configure_ui.cpp
+++ b/src/yuzu/configuration/configure_ui.cpp
@@ -54,7 +54,8 @@ QString GetTranslatedRowTextName(size_t index) {
}
} // Anonymous namespace
-ConfigureUi::ConfigureUi(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureUi) {
+ConfigureUi::ConfigureUi(Core::System& system_, QWidget* parent)
+ : QWidget(parent), ui{std::make_unique<Ui::ConfigureUi>()}, system{system_} {
ui->setupUi(this);
InitializeLanguageComboBox();
@@ -116,7 +117,7 @@ void ConfigureUi::ApplyConfiguration() {
UISettings::values.enable_screenshot_save_as = ui->enable_screenshot_save_as->isChecked();
Common::FS::SetYuzuPath(Common::FS::YuzuPath::ScreenshotsDir,
ui->screenshot_path_edit->text().toStdString());
- Core::System::GetInstance().ApplySettings();
+ system.ApplySettings();
}
void ConfigureUi::RequestGameListUpdate() {
diff --git a/src/yuzu/configuration/configure_ui.h b/src/yuzu/configuration/configure_ui.h
index c30bcf6ff..48b6e6d82 100644
--- a/src/yuzu/configuration/configure_ui.h
+++ b/src/yuzu/configuration/configure_ui.h
@@ -7,6 +7,10 @@
#include <memory>
#include <QWidget>
+namespace Core {
+class System;
+}
+
namespace Ui {
class ConfigureUi;
}
@@ -15,7 +19,7 @@ class ConfigureUi : public QWidget {
Q_OBJECT
public:
- explicit ConfigureUi(QWidget* parent = nullptr);
+ explicit ConfigureUi(Core::System& system_, QWidget* parent = nullptr);
~ConfigureUi() override;
void ApplyConfiguration();
@@ -42,4 +46,6 @@ private:
void UpdateSecondRowComboBox(bool init = false);
std::unique_ptr<Ui::ConfigureUi> ui;
+
+ Core::System& system;
};
diff --git a/src/yuzu/configuration/configure_ui.ui b/src/yuzu/configuration/configure_ui.ui
index 394f9fe04..a50df7f6f 100644
--- a/src/yuzu/configuration/configure_ui.ui
+++ b/src/yuzu/configuration/configure_ui.ui
@@ -7,12 +7,15 @@
<x>0</x>
<y>0</y>
<width>363</width>
- <height>391</height>
+ <height>507</height>
</rect>
</property>
<property name="windowTitle">
<string>Form</string>
</property>
+ <property name="accessibleName">
+ <string>UI</string>
+ </property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QGroupBox" name="general_groupBox">
diff --git a/src/yuzu/configuration/configure_vibration.cpp b/src/yuzu/configuration/configure_vibration.cpp
index 9d92c4949..46a0f3025 100644
--- a/src/yuzu/configuration/configure_vibration.cpp
+++ b/src/yuzu/configuration/configure_vibration.cpp
@@ -99,7 +99,7 @@ void ConfigureVibration::SetVibrationDevices(std::size_t player_index) {
const auto guid = param.Get("guid", "");
const auto port = param.Get("port", "");
- if (engine.empty() || engine == "keyboard" || engine == "mouse") {
+ if (engine.empty() || engine == "keyboard" || engine == "mouse" || engine == "tas") {
continue;
}
diff --git a/src/yuzu/configuration/configure_web.ui b/src/yuzu/configuration/configure_web.ui
index 8c07d1165..35b4274b0 100644
--- a/src/yuzu/configuration/configure_web.ui
+++ b/src/yuzu/configuration/configure_web.ui
@@ -13,6 +13,9 @@
<property name="windowTitle">
<string>Form</string>
</property>
+ <property name="accessibleName">
+ <string>Web</string>
+ </property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<layout class="QVBoxLayout" name="verticalLayout_3">
@@ -55,7 +58,7 @@
</widget>
</item>
<item row="0" column="1" colspan="3">
- <widget class="QLabel" name="username" />
+ <widget class="QLabel" name="username"/>
</item>
<item row="1" column="0">
<widget class="QLabel" name="label_token">
@@ -65,8 +68,7 @@
</widget>
</item>
<item row="1" column="4">
- <widget class="QLabel" name="label_token_verified">
- </widget>
+ <widget class="QLabel" name="label_token_verified"/>
</item>
<item row="0" column="0">
<widget class="QLabel" name="label_username">
@@ -163,20 +165,20 @@
</layout>
</item>
<item>
- <widget class="QGroupBox" name="discord_group">
- <property name="title">
- <string>Discord Presence</string>
- </property>
- <layout class="QVBoxLayout" name="verticalLayout_21">
- <item>
- <widget class="QCheckBox" name="toggle_discordrpc">
- <property name="text">
- <string>Show Current Game in your Discord Status</string>
- </property>
- </widget>
- </item>
- </layout>
- </widget>
+ <widget class="QGroupBox" name="discord_group">
+ <property name="title">
+ <string>Discord Presence</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_21">
+ <item>
+ <widget class="QCheckBox" name="toggle_discordrpc">
+ <property name="text">
+ <string>Show Current Game in your Discord Status</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
</item>
<item>
<spacer name="verticalSpacer">
diff --git a/src/yuzu/configuration/input_profiles.cpp b/src/yuzu/configuration/input_profiles.cpp
index 333eeb84e..38ea6c772 100644
--- a/src/yuzu/configuration/input_profiles.cpp
+++ b/src/yuzu/configuration/input_profiles.cpp
@@ -28,7 +28,7 @@ std::filesystem::path GetNameWithoutExtension(std::filesystem::path filename) {
} // namespace
-InputProfiles::InputProfiles() {
+InputProfiles::InputProfiles(Core::System& system_) : system{system_} {
const auto input_profile_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir) / "input";
if (!FS::IsDir(input_profile_loc)) {
@@ -44,8 +44,8 @@ InputProfiles::InputProfiles() {
if (IsINI(filename) && IsProfileNameValid(name_without_ext)) {
map_profiles.insert_or_assign(
- name_without_ext,
- std::make_unique<Config>(name_without_ext, Config::ConfigType::InputProfile));
+ name_without_ext, std::make_unique<Config>(system, name_without_ext,
+ Config::ConfigType::InputProfile));
}
return true;
@@ -81,7 +81,8 @@ bool InputProfiles::CreateProfile(const std::string& profile_name, std::size_t p
}
map_profiles.insert_or_assign(
- profile_name, std::make_unique<Config>(profile_name, Config::ConfigType::InputProfile));
+ profile_name,
+ std::make_unique<Config>(system, profile_name, Config::ConfigType::InputProfile));
return SaveProfile(profile_name, player_index);
}
diff --git a/src/yuzu/configuration/input_profiles.h b/src/yuzu/configuration/input_profiles.h
index cb41fd9be..a567bd5a9 100644
--- a/src/yuzu/configuration/input_profiles.h
+++ b/src/yuzu/configuration/input_profiles.h
@@ -8,12 +8,16 @@
#include <string_view>
#include <unordered_map>
+namespace Core {
+class System;
+}
+
class Config;
class InputProfiles {
public:
- explicit InputProfiles();
+ explicit InputProfiles(Core::System& system_);
virtual ~InputProfiles();
std::vector<std::string> GetInputProfileNames();
@@ -29,4 +33,6 @@ private:
bool ProfileExistsInMap(const std::string& profile_name) const;
std::unordered_map<std::string, std::unique_ptr<Config>> map_profiles;
+
+ Core::System& system;
};
diff --git a/src/yuzu/debugger/controller.cpp b/src/yuzu/debugger/controller.cpp
index c1fc69578..5a844409b 100644
--- a/src/yuzu/debugger/controller.cpp
+++ b/src/yuzu/debugger/controller.cpp
@@ -6,10 +6,13 @@
#include <QLayout>
#include <QString>
#include "common/settings.h"
+#include "input_common/main.h"
+#include "input_common/tas/tas_input.h"
#include "yuzu/configuration/configure_input_player_widget.h"
#include "yuzu/debugger/controller.h"
-ControllerDialog::ControllerDialog(QWidget* parent) : QWidget(parent, Qt::Dialog) {
+ControllerDialog::ControllerDialog(QWidget* parent, InputCommon::InputSubsystem* input_subsystem_)
+ : QWidget(parent, Qt::Dialog), input_subsystem{input_subsystem_} {
setObjectName(QStringLiteral("Controller"));
setWindowTitle(tr("Controller P1"));
resize(500, 350);
@@ -38,6 +41,9 @@ void ControllerDialog::refreshConfiguration() {
constexpr std::size_t player = 0;
widget->SetPlayerInputRaw(player, players[player].buttons, players[player].analogs);
widget->SetControllerType(players[player].controller_type);
+ ControllerCallback callback{[this](ControllerInput input) { InputController(input); }};
+ widget->SetCallBack(callback);
+ widget->repaint();
widget->SetConnectedStatus(players[player].connected);
}
@@ -67,3 +73,13 @@ void ControllerDialog::hideEvent(QHideEvent* ev) {
widget->SetConnectedStatus(false);
QWidget::hideEvent(ev);
}
+
+void ControllerDialog::InputController(ControllerInput input) {
+ u32 buttons = 0;
+ int index = 0;
+ for (bool btn : input.button_values) {
+ buttons |= (btn ? 1U : 0U) << index;
+ index++;
+ }
+ input_subsystem->GetTas()->RecordInput(buttons, input.axis_values);
+}
diff --git a/src/yuzu/debugger/controller.h b/src/yuzu/debugger/controller.h
index c54750070..7742db58b 100644
--- a/src/yuzu/debugger/controller.h
+++ b/src/yuzu/debugger/controller.h
@@ -4,18 +4,35 @@
#pragma once
+#include <QFileSystemWatcher>
#include <QWidget>
+#include "common/settings.h"
class QAction;
class QHideEvent;
class QShowEvent;
class PlayerControlPreview;
+namespace InputCommon {
+class InputSubsystem;
+}
+
+struct ControllerInput {
+ std::array<std::pair<float, float>, Settings::NativeAnalog::NUM_STICKS_HID> axis_values{};
+ std::array<bool, Settings::NativeButton::NumButtons> button_values{};
+ bool changed{};
+};
+
+struct ControllerCallback {
+ std::function<void(ControllerInput)> input;
+};
+
class ControllerDialog : public QWidget {
Q_OBJECT
public:
- explicit ControllerDialog(QWidget* parent = nullptr);
+ explicit ControllerDialog(QWidget* parent = nullptr,
+ InputCommon::InputSubsystem* input_subsystem_ = nullptr);
/// Returns a QAction that can be used to toggle visibility of this dialog.
QAction* toggleViewAction();
@@ -26,6 +43,9 @@ protected:
void hideEvent(QHideEvent* ev) override;
private:
+ void InputController(ControllerInput input);
QAction* toggle_view_action = nullptr;
+ QFileSystemWatcher* watcher = nullptr;
PlayerControlPreview* widget;
+ InputCommon::InputSubsystem* input_subsystem;
};
diff --git a/src/yuzu/debugger/profiler.cpp b/src/yuzu/debugger/profiler.cpp
index 7a6f84d96..33110685a 100644
--- a/src/yuzu/debugger/profiler.cpp
+++ b/src/yuzu/debugger/profiler.cpp
@@ -143,24 +143,28 @@ void MicroProfileWidget::hideEvent(QHideEvent* ev) {
}
void MicroProfileWidget::mouseMoveEvent(QMouseEvent* ev) {
- MicroProfileMousePosition(ev->pos().x() / x_scale, ev->pos().y() / y_scale, 0);
+ const auto mouse_position = ev->pos();
+ MicroProfileMousePosition(mouse_position.x() / x_scale, mouse_position.y() / y_scale, 0);
ev->accept();
}
void MicroProfileWidget::mousePressEvent(QMouseEvent* ev) {
- MicroProfileMousePosition(ev->pos().x() / x_scale, ev->pos().y() / y_scale, 0);
+ const auto mouse_position = ev->pos();
+ MicroProfileMousePosition(mouse_position.x() / x_scale, mouse_position.y() / y_scale, 0);
MicroProfileMouseButton(ev->buttons() & Qt::LeftButton, ev->buttons() & Qt::RightButton);
ev->accept();
}
void MicroProfileWidget::mouseReleaseEvent(QMouseEvent* ev) {
- MicroProfileMousePosition(ev->pos().x() / x_scale, ev->pos().y() / y_scale, 0);
+ const auto mouse_position = ev->pos();
+ MicroProfileMousePosition(mouse_position.x() / x_scale, mouse_position.y() / y_scale, 0);
MicroProfileMouseButton(ev->buttons() & Qt::LeftButton, ev->buttons() & Qt::RightButton);
ev->accept();
}
void MicroProfileWidget::wheelEvent(QWheelEvent* ev) {
- MicroProfileMousePosition(ev->pos().x() / x_scale, ev->pos().y() / y_scale,
+ const auto wheel_position = ev->position().toPoint();
+ MicroProfileMousePosition(wheel_position.x() / x_scale, wheel_position.y() / y_scale,
ev->angleDelta().y() / 120);
ev->accept();
}
diff --git a/src/yuzu/debugger/wait_tree.cpp b/src/yuzu/debugger/wait_tree.cpp
index bdfda6c54..1f41c46c4 100644
--- a/src/yuzu/debugger/wait_tree.cpp
+++ b/src/yuzu/debugger/wait_tree.cpp
@@ -89,20 +89,20 @@ std::size_t WaitTreeItem::Row() const {
return row;
}
-std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList() {
+std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList(
+ Core::System& system) {
std::vector<std::unique_ptr<WaitTreeThread>> item_list;
std::size_t row = 0;
auto add_threads = [&](const std::vector<Kernel::KThread*>& threads) {
for (std::size_t i = 0; i < threads.size(); ++i) {
if (threads[i]->GetThreadTypeForDebugging() == Kernel::ThreadType::User) {
- item_list.push_back(std::make_unique<WaitTreeThread>(*threads[i]));
+ item_list.push_back(std::make_unique<WaitTreeThread>(*threads[i], system));
item_list.back()->row = row;
}
++row;
}
};
- const auto& system = Core::System::GetInstance();
add_threads(system.GlobalSchedulerContext().GetThreadList());
return item_list;
@@ -115,9 +115,10 @@ QString WaitTreeText::GetText() const {
return text;
}
-WaitTreeMutexInfo::WaitTreeMutexInfo(VAddr mutex_address, const Kernel::KHandleTable& handle_table)
- : mutex_address(mutex_address) {
- mutex_value = Core::System::GetInstance().Memory().Read32(mutex_address);
+WaitTreeMutexInfo::WaitTreeMutexInfo(VAddr mutex_address, const Kernel::KHandleTable& handle_table,
+ Core::System& system_)
+ : mutex_address(mutex_address), system{system_} {
+ mutex_value = system.Memory().Read32(mutex_address);
owner_handle = static_cast<Kernel::Handle>(mutex_value & Kernel::Svc::HandleWaitMask);
owner = handle_table.GetObject<Kernel::KThread>(owner_handle).GetPointerUnsafe();
}
@@ -136,12 +137,13 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeMutexInfo::GetChildren() cons
list.push_back(std::make_unique<WaitTreeText>(
tr("owner handle: 0x%1").arg(owner_handle, 8, 16, QLatin1Char{'0'})));
if (owner != nullptr) {
- list.push_back(std::make_unique<WaitTreeThread>(*owner));
+ list.push_back(std::make_unique<WaitTreeThread>(*owner, system));
}
return list;
}
-WaitTreeCallstack::WaitTreeCallstack(const Kernel::KThread& thread) : thread(thread) {}
+WaitTreeCallstack::WaitTreeCallstack(const Kernel::KThread& thread, Core::System& system_)
+ : thread(thread), system{system_} {}
WaitTreeCallstack::~WaitTreeCallstack() = default;
QString WaitTreeCallstack::GetText() const {
@@ -159,8 +161,7 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeCallstack::GetChildren() cons
return list;
}
- auto backtrace = Core::ARM_Interface::GetBacktraceFromContext(Core::System::GetInstance(),
- thread.GetContext64());
+ auto backtrace = Core::ARM_Interface::GetBacktraceFromContext(system, thread.GetContext64());
for (auto& entry : backtrace) {
std::string s = fmt::format("{:20}{:016X} {:016X} {:016X} {}", entry.module, entry.address,
@@ -172,8 +173,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeCallstack::GetChildren() cons
}
WaitTreeSynchronizationObject::WaitTreeSynchronizationObject(
- const Kernel::KSynchronizationObject& o)
- : object(o) {}
+ const Kernel::KSynchronizationObject& o, Core::System& system_)
+ : object(o), system{system_} {}
WaitTreeSynchronizationObject::~WaitTreeSynchronizationObject() = default;
WaitTreeExpandableItem::WaitTreeExpandableItem() = default;
@@ -191,16 +192,18 @@ QString WaitTreeSynchronizationObject::GetText() const {
}
std::unique_ptr<WaitTreeSynchronizationObject> WaitTreeSynchronizationObject::make(
- const Kernel::KSynchronizationObject& object) {
+ const Kernel::KSynchronizationObject& object, Core::System& system) {
const auto type =
static_cast<Kernel::KClassTokenGenerator::ObjectType>(object.GetTypeObj().GetClassToken());
switch (type) {
case Kernel::KClassTokenGenerator::ObjectType::KReadableEvent:
- return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::KReadableEvent&>(object));
+ return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::KReadableEvent&>(object),
+ system);
case Kernel::KClassTokenGenerator::ObjectType::KThread:
- return std::make_unique<WaitTreeThread>(static_cast<const Kernel::KThread&>(object));
+ return std::make_unique<WaitTreeThread>(static_cast<const Kernel::KThread&>(object),
+ system);
default:
- return std::make_unique<WaitTreeSynchronizationObject>(object);
+ return std::make_unique<WaitTreeSynchronizationObject>(object, system);
}
}
@@ -211,15 +214,15 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeSynchronizationObject::GetChi
if (threads.empty()) {
list.push_back(std::make_unique<WaitTreeText>(tr("waited by no thread")));
} else {
- list.push_back(std::make_unique<WaitTreeThreadList>(std::move(threads)));
+ list.push_back(std::make_unique<WaitTreeThreadList>(std::move(threads), system));
}
return list;
}
WaitTreeObjectList::WaitTreeObjectList(const std::vector<Kernel::KSynchronizationObject*>& list,
- bool w_all)
- : object_list(list), wait_all(w_all) {}
+ bool w_all, Core::System& system_)
+ : object_list(list), wait_all(w_all), system{system_} {}
WaitTreeObjectList::~WaitTreeObjectList() = default;
@@ -231,13 +234,14 @@ QString WaitTreeObjectList::GetText() const {
std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeObjectList::GetChildren() const {
std::vector<std::unique_ptr<WaitTreeItem>> list(object_list.size());
- std::transform(object_list.begin(), object_list.end(), list.begin(),
- [](const auto& t) { return WaitTreeSynchronizationObject::make(*t); });
+ std::transform(object_list.begin(), object_list.end(), list.begin(), [this](const auto& t) {
+ return WaitTreeSynchronizationObject::make(*t, system);
+ });
return list;
}
-WaitTreeThread::WaitTreeThread(const Kernel::KThread& thread)
- : WaitTreeSynchronizationObject(thread) {}
+WaitTreeThread::WaitTreeThread(const Kernel::KThread& thread, Core::System& system_)
+ : WaitTreeSynchronizationObject(thread, system_), system{system_} {}
WaitTreeThread::~WaitTreeThread() = default;
QString WaitTreeThread::GetText() const {
@@ -360,7 +364,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
const VAddr mutex_wait_address = thread.GetMutexWaitAddressForDebugging();
if (mutex_wait_address != 0) {
const auto& handle_table = thread.GetOwnerProcess()->GetHandleTable();
- list.push_back(std::make_unique<WaitTreeMutexInfo>(mutex_wait_address, handle_table));
+ list.push_back(
+ std::make_unique<WaitTreeMutexInfo>(mutex_wait_address, handle_table, system));
} else {
list.push_back(std::make_unique<WaitTreeText>(tr("not waiting for mutex")));
}
@@ -369,20 +374,20 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
thread.GetWaitReasonForDebugging() ==
Kernel::ThreadWaitReasonForDebugging::Synchronization) {
list.push_back(std::make_unique<WaitTreeObjectList>(thread.GetWaitObjectsForDebugging(),
- thread.IsCancellable()));
+ thread.IsCancellable(), system));
}
- list.push_back(std::make_unique<WaitTreeCallstack>(thread));
+ list.push_back(std::make_unique<WaitTreeCallstack>(thread, system));
return list;
}
-WaitTreeEvent::WaitTreeEvent(const Kernel::KReadableEvent& object)
- : WaitTreeSynchronizationObject(object) {}
+WaitTreeEvent::WaitTreeEvent(const Kernel::KReadableEvent& object, Core::System& system_)
+ : WaitTreeSynchronizationObject(object, system_) {}
WaitTreeEvent::~WaitTreeEvent() = default;
-WaitTreeThreadList::WaitTreeThreadList(std::vector<Kernel::KThread*>&& list)
- : thread_list(std::move(list)) {}
+WaitTreeThreadList::WaitTreeThreadList(std::vector<Kernel::KThread*>&& list, Core::System& system_)
+ : thread_list(std::move(list)), system{system_} {}
WaitTreeThreadList::~WaitTreeThreadList() = default;
QString WaitTreeThreadList::GetText() const {
@@ -392,11 +397,12 @@ QString WaitTreeThreadList::GetText() const {
std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThreadList::GetChildren() const {
std::vector<std::unique_ptr<WaitTreeItem>> list(thread_list.size());
std::transform(thread_list.begin(), thread_list.end(), list.begin(),
- [](const auto& t) { return std::make_unique<WaitTreeThread>(*t); });
+ [this](const auto& t) { return std::make_unique<WaitTreeThread>(*t, system); });
return list;
}
-WaitTreeModel::WaitTreeModel(QObject* parent) : QAbstractItemModel(parent) {}
+WaitTreeModel::WaitTreeModel(Core::System& system_, QObject* parent)
+ : QAbstractItemModel(parent), system{system_} {}
WaitTreeModel::~WaitTreeModel() = default;
QModelIndex WaitTreeModel::index(int row, int column, const QModelIndex& parent) const {
@@ -455,10 +461,11 @@ void WaitTreeModel::ClearItems() {
}
void WaitTreeModel::InitItems() {
- thread_items = WaitTreeItem::MakeThreadItemList();
+ thread_items = WaitTreeItem::MakeThreadItemList(system);
}
-WaitTreeWidget::WaitTreeWidget(QWidget* parent) : QDockWidget(tr("&Wait Tree"), parent) {
+WaitTreeWidget::WaitTreeWidget(Core::System& system_, QWidget* parent)
+ : QDockWidget(tr("&Wait Tree"), parent), system{system_} {
setObjectName(QStringLiteral("WaitTreeWidget"));
view = new QTreeView(this);
view->setHeaderHidden(true);
@@ -469,7 +476,7 @@ WaitTreeWidget::WaitTreeWidget(QWidget* parent) : QDockWidget(tr("&Wait Tree"),
WaitTreeWidget::~WaitTreeWidget() = default;
void WaitTreeWidget::OnDebugModeEntered() {
- if (!Core::System::GetInstance().IsPoweredOn())
+ if (!system.IsPoweredOn())
return;
model->InitItems();
view->setModel(model);
@@ -483,7 +490,7 @@ void WaitTreeWidget::OnDebugModeLeft() {
}
void WaitTreeWidget::OnEmulationStarting(EmuThread* emu_thread) {
- model = new WaitTreeModel(this);
+ model = new WaitTreeModel(system, this);
view->setModel(model);
setEnabled(false);
}
diff --git a/src/yuzu/debugger/wait_tree.h b/src/yuzu/debugger/wait_tree.h
index d450345df..ea4d2e299 100644
--- a/src/yuzu/debugger/wait_tree.h
+++ b/src/yuzu/debugger/wait_tree.h
@@ -18,6 +18,10 @@
class EmuThread;
+namespace Core {
+class System;
+}
+
namespace Kernel {
class KHandleTable;
class KReadableEvent;
@@ -42,7 +46,7 @@ public:
WaitTreeItem* Parent() const;
const std::vector<std::unique_ptr<WaitTreeItem>>& Children() const;
std::size_t Row() const;
- static std::vector<std::unique_ptr<WaitTreeThread>> MakeThreadItemList();
+ static std::vector<std::unique_ptr<WaitTreeThread>> MakeThreadItemList(Core::System& system);
private:
std::size_t row;
@@ -75,7 +79,8 @@ public:
class WaitTreeMutexInfo : public WaitTreeExpandableItem {
Q_OBJECT
public:
- explicit WaitTreeMutexInfo(VAddr mutex_address, const Kernel::KHandleTable& handle_table);
+ explicit WaitTreeMutexInfo(VAddr mutex_address, const Kernel::KHandleTable& handle_table,
+ Core::System& system_);
~WaitTreeMutexInfo() override;
QString GetText() const override;
@@ -86,12 +91,14 @@ private:
u32 mutex_value{};
Kernel::Handle owner_handle{};
Kernel::KThread* owner{};
+
+ Core::System& system;
};
class WaitTreeCallstack : public WaitTreeExpandableItem {
Q_OBJECT
public:
- explicit WaitTreeCallstack(const Kernel::KThread& thread);
+ explicit WaitTreeCallstack(const Kernel::KThread& thread, Core::System& system_);
~WaitTreeCallstack() override;
QString GetText() const override;
@@ -99,27 +106,34 @@ public:
private:
const Kernel::KThread& thread;
+
+ Core::System& system;
};
class WaitTreeSynchronizationObject : public WaitTreeExpandableItem {
Q_OBJECT
public:
- explicit WaitTreeSynchronizationObject(const Kernel::KSynchronizationObject& object);
+ explicit WaitTreeSynchronizationObject(const Kernel::KSynchronizationObject& object,
+ Core::System& system_);
~WaitTreeSynchronizationObject() override;
static std::unique_ptr<WaitTreeSynchronizationObject> make(
- const Kernel::KSynchronizationObject& object);
+ const Kernel::KSynchronizationObject& object, Core::System& system);
QString GetText() const override;
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
protected:
const Kernel::KSynchronizationObject& object;
+
+private:
+ Core::System& system;
};
class WaitTreeObjectList : public WaitTreeExpandableItem {
Q_OBJECT
public:
- WaitTreeObjectList(const std::vector<Kernel::KSynchronizationObject*>& list, bool wait_all);
+ WaitTreeObjectList(const std::vector<Kernel::KSynchronizationObject*>& list, bool wait_all,
+ Core::System& system_);
~WaitTreeObjectList() override;
QString GetText() const override;
@@ -128,30 +142,35 @@ public:
private:
const std::vector<Kernel::KSynchronizationObject*>& object_list;
bool wait_all;
+
+ Core::System& system;
};
class WaitTreeThread : public WaitTreeSynchronizationObject {
Q_OBJECT
public:
- explicit WaitTreeThread(const Kernel::KThread& thread);
+ explicit WaitTreeThread(const Kernel::KThread& thread, Core::System& system_);
~WaitTreeThread() override;
QString GetText() const override;
QColor GetColor() const override;
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
+
+private:
+ Core::System& system;
};
class WaitTreeEvent : public WaitTreeSynchronizationObject {
Q_OBJECT
public:
- explicit WaitTreeEvent(const Kernel::KReadableEvent& object);
+ explicit WaitTreeEvent(const Kernel::KReadableEvent& object, Core::System& system_);
~WaitTreeEvent() override;
};
class WaitTreeThreadList : public WaitTreeExpandableItem {
Q_OBJECT
public:
- explicit WaitTreeThreadList(std::vector<Kernel::KThread*>&& list);
+ explicit WaitTreeThreadList(std::vector<Kernel::KThread*>&& list, Core::System& system_);
~WaitTreeThreadList() override;
QString GetText() const override;
@@ -159,13 +178,15 @@ public:
private:
std::vector<Kernel::KThread*> thread_list;
+
+ Core::System& system;
};
class WaitTreeModel : public QAbstractItemModel {
Q_OBJECT
public:
- explicit WaitTreeModel(QObject* parent = nullptr);
+ explicit WaitTreeModel(Core::System& system_, QObject* parent = nullptr);
~WaitTreeModel() override;
QVariant data(const QModelIndex& index, int role) const override;
@@ -179,13 +200,15 @@ public:
private:
std::vector<std::unique_ptr<WaitTreeThread>> thread_items;
+
+ Core::System& system;
};
class WaitTreeWidget : public QDockWidget {
Q_OBJECT
public:
- explicit WaitTreeWidget(QWidget* parent = nullptr);
+ explicit WaitTreeWidget(Core::System& system_, QWidget* parent = nullptr);
~WaitTreeWidget() override;
public slots:
@@ -198,4 +221,6 @@ public slots:
private:
QTreeView* view;
WaitTreeModel* model;
+
+ Core::System& system;
};
diff --git a/src/yuzu/discord_impl.cpp b/src/yuzu/discord_impl.cpp
index a93733b26..66f928af6 100644
--- a/src/yuzu/discord_impl.cpp
+++ b/src/yuzu/discord_impl.cpp
@@ -13,7 +13,7 @@
namespace DiscordRPC {
-DiscordImpl::DiscordImpl() {
+DiscordImpl::DiscordImpl(Core::System& system_) : system{system_} {
DiscordEventHandlers handlers{};
// The number is the client ID for yuzu, it's used for images and the
@@ -35,12 +35,13 @@ void DiscordImpl::Update() {
std::chrono::system_clock::now().time_since_epoch())
.count();
std::string title;
- if (Core::System::GetInstance().IsPoweredOn())
- Core::System::GetInstance().GetAppLoader().ReadTitle(title);
+ if (system.IsPoweredOn()) {
+ system.GetAppLoader().ReadTitle(title);
+ }
DiscordRichPresence presence{};
presence.largeImageKey = "yuzu_logo";
presence.largeImageText = "yuzu is an emulator for the Nintendo Switch";
- if (Core::System::GetInstance().IsPoweredOn()) {
+ if (system.IsPoweredOn()) {
presence.state = title.c_str();
presence.details = "Currently in game";
} else {
diff --git a/src/yuzu/discord_impl.h b/src/yuzu/discord_impl.h
index 4bfda8cdf..03ad42681 100644
--- a/src/yuzu/discord_impl.h
+++ b/src/yuzu/discord_impl.h
@@ -6,15 +6,21 @@
#include "yuzu/discord.h"
+namespace Core {
+class System;
+}
+
namespace DiscordRPC {
class DiscordImpl : public DiscordInterface {
public:
- DiscordImpl();
+ DiscordImpl(Core::System& system_);
~DiscordImpl() override;
void Pause() override;
void Update() override;
+
+ Core::System& system;
};
} // namespace DiscordRPC
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index f9d949e75..6bd0f9ee9 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -159,8 +159,7 @@ GameListSearchField::GameListSearchField(GameList* parent) : QWidget{parent} {
* @return true if the haystack contains all words of userinput
*/
static bool ContainsAllWords(const QString& haystack, const QString& userinput) {
- const QStringList userinput_split =
- userinput.split(QLatin1Char{' '}, QString::SplitBehavior::SkipEmptyParts);
+ const QStringList userinput_split = userinput.split(QLatin1Char{' '}, Qt::SkipEmptyParts);
return std::all_of(userinput_split.begin(), userinput_split.end(),
[&haystack](const QString& s) { return haystack.contains(s); });
@@ -305,8 +304,8 @@ void GameList::OnFilterCloseClicked() {
}
GameList::GameList(FileSys::VirtualFilesystem vfs, FileSys::ManualContentProvider* provider,
- GMainWindow* parent)
- : QWidget{parent}, vfs(std::move(vfs)), provider(provider) {
+ Core::System& system_, GMainWindow* parent)
+ : QWidget{parent}, vfs(std::move(vfs)), provider(provider), system{system_} {
watcher = new QFileSystemWatcher(this);
connect(watcher, &QFileSystemWatcher::directoryChanged, this, &GameList::RefreshGameDirectory);
@@ -738,7 +737,8 @@ void GameList::PopulateAsync(QVector<UISettings::GameDir>& game_dirs) {
emit ShouldCancelWorker();
- GameListWorker* worker = new GameListWorker(vfs, provider, game_dirs, compatibility_list);
+ GameListWorker* worker =
+ new GameListWorker(vfs, provider, game_dirs, compatibility_list, system);
connect(worker, &GameListWorker::EntryReady, this, &GameList::AddEntry, Qt::QueuedConnection);
connect(worker, &GameListWorker::DirEntryReady, this, &GameList::AddDirEntry,
diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h
index 10339dcca..675469e66 100644
--- a/src/yuzu/game_list.h
+++ b/src/yuzu/game_list.h
@@ -72,7 +72,8 @@ public:
};
explicit GameList(std::shared_ptr<FileSys::VfsFilesystem> vfs,
- FileSys::ManualContentProvider* provider, GMainWindow* parent = nullptr);
+ FileSys::ManualContentProvider* provider, Core::System& system_,
+ GMainWindow* parent = nullptr);
~GameList() override;
QString GetLastFilterResultItem() const;
@@ -145,6 +146,8 @@ private:
CompatibilityList compatibility_list;
friend class GameListSearchField;
+
+ Core::System& system;
};
class GameListPlaceholder : public QWidget {
diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp
index 2d5492157..fd92b36df 100644
--- a/src/yuzu/game_list_worker.cpp
+++ b/src/yuzu/game_list_worker.cpp
@@ -228,16 +228,15 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri
GameListWorker::GameListWorker(FileSys::VirtualFilesystem vfs,
FileSys::ManualContentProvider* provider,
QVector<UISettings::GameDir>& game_dirs,
- const CompatibilityList& compatibility_list)
+ const CompatibilityList& compatibility_list, Core::System& system_)
: vfs(std::move(vfs)), provider(provider), game_dirs(game_dirs),
- compatibility_list(compatibility_list) {}
+ compatibility_list(compatibility_list), system{system_} {}
GameListWorker::~GameListWorker() = default;
void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) {
using namespace FileSys;
- auto& system = Core::System::GetInstance();
const auto& cache = dynamic_cast<ContentProviderUnion&>(system.GetContentProvider());
auto installed_games = cache.ListEntriesFilterOrigin(std::nullopt, TitleType::Application,
@@ -285,10 +284,7 @@ void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) {
void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_path, bool deep_scan,
GameListDir* parent_dir) {
- auto& system = Core::System::GetInstance();
-
- const auto callback = [this, target, parent_dir,
- &system](const std::filesystem::path& path) -> bool {
+ const auto callback = [this, target, parent_dir](const std::filesystem::path& path) -> bool {
if (stop_processing) {
// Breaks the callback loop.
return false;
diff --git a/src/yuzu/game_list_worker.h b/src/yuzu/game_list_worker.h
index 396bb2623..1383e9fbc 100644
--- a/src/yuzu/game_list_worker.h
+++ b/src/yuzu/game_list_worker.h
@@ -19,6 +19,10 @@
#include "common/common_types.h"
#include "yuzu/compatibility_list.h"
+namespace Core {
+class System;
+}
+
class QStandardItem;
namespace FileSys {
@@ -37,7 +41,7 @@ public:
explicit GameListWorker(std::shared_ptr<FileSys::VfsFilesystem> vfs,
FileSys::ManualContentProvider* provider,
QVector<UISettings::GameDir>& game_dirs,
- const CompatibilityList& compatibility_list);
+ const CompatibilityList& compatibility_list, Core::System& system_);
~GameListWorker() override;
/// Starts the processing of directory tree information.
@@ -80,4 +84,6 @@ private:
QStringList watch_list;
std::atomic_bool stop_processing;
+
+ Core::System& system;
};
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index f4e49001d..2af582fe5 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -19,6 +19,7 @@
#include "common/nvidia_flags.h"
#include "configuration/configure_input.h"
#include "configuration/configure_per_game.h"
+#include "configuration/configure_tas.h"
#include "configuration/configure_vibration.h"
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_real.h"
@@ -102,6 +103,8 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "core/perf_stats.h"
#include "core/telemetry_session.h"
#include "input_common/main.h"
+#include "input_common/tas/tas_input.h"
+#include "ui_main.h"
#include "util/overlay_dialog.h"
#include "video_core/gpu.h"
#include "video_core/renderer_base.h"
@@ -169,7 +172,7 @@ void GMainWindow::ShowTelemetryCallout() {
"<br/><br/>Would you like to share your usage data with us?");
if (QMessageBox::question(this, tr("Telemetry"), telemetry_message) != QMessageBox::Yes) {
Settings::values.enable_telemetry = false;
- Core::System::GetInstance().ApplySettings();
+ system->ApplySettings();
}
}
@@ -189,14 +192,16 @@ static void RemoveCachedContents() {
}
GMainWindow::GMainWindow()
- : input_subsystem{std::make_shared<InputCommon::InputSubsystem>()},
- config{std::make_unique<Config>()}, vfs{std::make_shared<FileSys::RealVfsFilesystem>()},
+ : ui{std::make_unique<Ui::MainWindow>()}, system{std::make_unique<Core::System>()},
+ input_subsystem{std::make_shared<InputCommon::InputSubsystem>()},
+ config{std::make_unique<Config>(*system)},
+ vfs{std::make_shared<FileSys::RealVfsFilesystem>()},
provider{std::make_unique<FileSys::ManualContentProvider>()} {
Common::Log::Initialize();
LoadTranslation();
setAcceptDrops(true);
- ui.setupUi(this);
+ ui->setupUi(this);
statusBar()->hide();
default_theme_paths = QIcon::themeSearchPaths();
@@ -253,11 +258,10 @@ GMainWindow::GMainWindow()
show();
- Core::System::GetInstance().SetContentProvider(
- std::make_unique<FileSys::ContentProviderUnion>());
- Core::System::GetInstance().RegisterContentProvider(
- FileSys::ContentProviderUnionSlot::FrontendManual, provider.get());
- Core::System::GetInstance().GetFileSystemController().CreateFactories(*vfs);
+ system->SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
+ system->RegisterContentProvider(FileSys::ContentProviderUnionSlot::FrontendManual,
+ provider.get());
+ system->GetFileSystemController().CreateFactories(*vfs);
// Remove cached contents generated during the previous session
RemoveCachedContents();
@@ -272,16 +276,16 @@ GMainWindow::GMainWindow()
ShowTelemetryCallout();
// make sure menubar has the arrow cursor instead of inheriting from this
- ui.menubar->setCursor(QCursor());
+ ui->menubar->setCursor(QCursor());
statusBar()->setCursor(QCursor());
mouse_hide_timer.setInterval(default_mouse_timeout);
connect(&mouse_hide_timer, &QTimer::timeout, this, &GMainWindow::HideMouseCursor);
- connect(ui.menubar, &QMenuBar::hovered, this, &GMainWindow::ShowMouseCursor);
+ connect(ui->menubar, &QMenuBar::hovered, this, &GMainWindow::ShowMouseCursor);
MigrateConfigFiles();
- ui.action_Fullscreen->setChecked(false);
+ ui->action_Fullscreen->setChecked(false);
QStringList args = QApplication::arguments();
@@ -300,7 +304,7 @@ GMainWindow::GMainWindow()
// Launch game in fullscreen mode
if (args[i] == QStringLiteral("-f")) {
- ui.action_Fullscreen->setChecked(true);
+ ui->action_Fullscreen->setChecked(true);
continue;
}
@@ -403,12 +407,12 @@ void GMainWindow::RegisterMetaTypes() {
qRegisterMetaType<Service::AM::Applets::WebExitReason>("Service::AM::Applets::WebExitReason");
// Register loader types
- qRegisterMetaType<Core::System::ResultStatus>("Core::System::ResultStatus");
+ qRegisterMetaType<Core::SystemResultStatus>("Core::SystemResultStatus");
}
void GMainWindow::ControllerSelectorReconfigureControllers(
const Core::Frontend::ControllerParameters& parameters) {
- QtControllerSelectorDialog dialog(this, parameters, input_subsystem.get());
+ QtControllerSelectorDialog dialog(this, parameters, input_subsystem.get(), *system);
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowStaysOnTopHint |
Qt::WindowTitleHint | Qt::WindowSystemMenuHint);
@@ -418,7 +422,7 @@ void GMainWindow::ControllerSelectorReconfigureControllers(
emit ControllerSelectorReconfigureFinished();
// Don't forget to apply settings.
- Core::System::GetInstance().ApplySettings();
+ system->ApplySettings();
config->Save();
UpdateStatusButtons();
@@ -452,8 +456,8 @@ void GMainWindow::SoftwareKeyboardInitialize(
return;
}
- software_keyboard = new QtSoftwareKeyboardDialog(render_window, Core::System::GetInstance(),
- is_inline, std::move(initialize_parameters));
+ software_keyboard = new QtSoftwareKeyboardDialog(render_window, *system, is_inline,
+ std::move(initialize_parameters));
if (is_inline) {
connect(
@@ -564,11 +568,11 @@ void GMainWindow::WebBrowserOpenWebPage(const std::string& main_url,
return;
}
- QtNXWebEngineView web_browser_view(this, Core::System::GetInstance(), input_subsystem.get());
+ QtNXWebEngineView web_browser_view(this, *system, input_subsystem.get());
- ui.action_Pause->setEnabled(false);
- ui.action_Restart->setEnabled(false);
- ui.action_Stop->setEnabled(false);
+ ui->action_Pause->setEnabled(false);
+ ui->action_Restart->setEnabled(false);
+ ui->action_Stop->setEnabled(false);
{
QProgressDialog loading_progress(this);
@@ -632,7 +636,7 @@ void GMainWindow::WebBrowserOpenWebPage(const std::string& main_url,
web_browser_view.SetFinished(true);
}
});
- ui.menubar->addAction(exit_action);
+ ui->menubar->addAction(exit_action);
while (!web_browser_view.IsFinished()) {
QCoreApplication::processEvents();
@@ -674,11 +678,11 @@ void GMainWindow::WebBrowserOpenWebPage(const std::string& main_url,
render_window->show();
}
- ui.action_Pause->setEnabled(true);
- ui.action_Restart->setEnabled(true);
- ui.action_Stop->setEnabled(true);
+ ui->action_Pause->setEnabled(true);
+ ui->action_Restart->setEnabled(true);
+ ui->action_Stop->setEnabled(true);
- ui.menubar->removeAction(exit_action);
+ ui->menubar->removeAction(exit_action);
QCoreApplication::processEvents();
@@ -694,21 +698,21 @@ void GMainWindow::WebBrowserOpenWebPage(const std::string& main_url,
void GMainWindow::InitializeWidgets() {
#ifdef YUZU_ENABLE_COMPATIBILITY_REPORTING
- ui.action_Report_Compatibility->setVisible(true);
+ ui->action_Report_Compatibility->setVisible(true);
#endif
- render_window = new GRenderWindow(this, emu_thread.get(), input_subsystem);
+ render_window = new GRenderWindow(this, emu_thread.get(), input_subsystem, *system);
render_window->hide();
- game_list = new GameList(vfs, provider.get(), this);
- ui.horizontalLayout->addWidget(game_list);
+ game_list = new GameList(vfs, provider.get(), *system, this);
+ ui->horizontalLayout->addWidget(game_list);
game_list_placeholder = new GameListPlaceholder(this);
- ui.horizontalLayout->addWidget(game_list_placeholder);
+ ui->horizontalLayout->addWidget(game_list_placeholder);
game_list_placeholder->setVisible(false);
loading_screen = new LoadingScreen(this);
loading_screen->hide();
- ui.horizontalLayout->addWidget(loading_screen);
+ ui->horizontalLayout->addWidget(loading_screen);
connect(loading_screen, &LoadingScreen::Hidden, [&] {
loading_screen->Clear();
if (emulation_running) {
@@ -747,6 +751,11 @@ void GMainWindow::InitializeWidgets() {
statusBar()->addPermanentWidget(label);
}
+ tas_label = new QLabel();
+ tas_label->setObjectName(QStringLiteral("TASlabel"));
+ tas_label->setFocusPolicy(Qt::NoFocus);
+ statusBar()->insertPermanentWidget(0, tas_label);
+
// Setup Dock button
dock_status_button = new QPushButton();
dock_status_button->setObjectName(QStringLiteral("TogglableStatusBarButton"));
@@ -760,14 +769,14 @@ void GMainWindow::InitializeWidgets() {
tr("Handheld controller can't be used on docked mode. Pro "
"controller will be selected."));
controller_type = Settings::ControllerType::ProController;
- ConfigureDialog configure_dialog(this, hotkey_registry, input_subsystem.get());
+ ConfigureDialog configure_dialog(this, hotkey_registry, input_subsystem.get(), *system);
configure_dialog.ApplyConfiguration();
controller_dialog->refreshConfiguration();
}
Settings::values.use_docked_mode.SetValue(!is_docked);
dock_status_button->setChecked(!is_docked);
- OnDockedModeChanged(is_docked, !is_docked);
+ OnDockedModeChanged(is_docked, !is_docked, *system);
});
dock_status_button->setText(tr("DOCK"));
dock_status_button->setCheckable(true);
@@ -791,7 +800,7 @@ void GMainWindow::InitializeWidgets() {
}
}
- Core::System::GetInstance().ApplySettings();
+ system->ApplySettings();
UpdateGPUAccuracyButton();
});
UpdateGPUAccuracyButton();
@@ -819,7 +828,7 @@ void GMainWindow::InitializeWidgets() {
Settings::values.renderer_backend.SetValue(Settings::RendererBackend::OpenGL);
}
- Core::System::GetInstance().ApplySettings();
+ system->ApplySettings();
});
statusBar()->insertPermanentWidget(0, renderer_status_button);
@@ -828,7 +837,7 @@ void GMainWindow::InitializeWidgets() {
}
void GMainWindow::InitializeDebugWidgets() {
- QMenu* debug_menu = ui.menu_View_Debugging;
+ QMenu* debug_menu = ui->menu_View_Debugging;
#if MICROPROFILE_ENABLED
microProfileDialog = new MicroProfileDialog(this);
@@ -836,12 +845,12 @@ void GMainWindow::InitializeDebugWidgets() {
debug_menu->addAction(microProfileDialog->toggleViewAction());
#endif
- waitTreeWidget = new WaitTreeWidget(this);
+ waitTreeWidget = new WaitTreeWidget(*system, this);
addDockWidget(Qt::LeftDockWidgetArea, waitTreeWidget);
waitTreeWidget->hide();
debug_menu->addAction(waitTreeWidget->toggleViewAction());
- controller_dialog = new ControllerDialog(this);
+ controller_dialog = new ControllerDialog(this, input_subsystem.get());
controller_dialog->hide();
debug_menu->addAction(controller_dialog->toggleViewAction());
@@ -857,16 +866,16 @@ void GMainWindow::InitializeRecentFileMenuActions() {
actions_recent_files[i]->setVisible(false);
connect(actions_recent_files[i], &QAction::triggered, this, &GMainWindow::OnMenuRecentFile);
- ui.menu_recent_files->addAction(actions_recent_files[i]);
+ ui->menu_recent_files->addAction(actions_recent_files[i]);
}
- ui.menu_recent_files->addSeparator();
+ ui->menu_recent_files->addSeparator();
QAction* action_clear_recent_files = new QAction(this);
action_clear_recent_files->setText(tr("&Clear Recent Files"));
connect(action_clear_recent_files, &QAction::triggered, this, [this] {
UISettings::values.recent_files.clear();
UpdateRecentFiles();
});
- ui.menu_recent_files->addAction(action_clear_recent_files);
+ ui->menu_recent_files->addAction(action_clear_recent_files);
UpdateRecentFiles();
}
@@ -885,43 +894,43 @@ void GMainWindow::InitializeHotkeys() {
const QString fullscreen = QStringLiteral("Fullscreen");
const QString capture_screenshot = QStringLiteral("Capture Screenshot");
- ui.action_Load_File->setShortcut(hotkey_registry.GetKeySequence(main_window, load_file));
- ui.action_Load_File->setShortcutContext(
+ ui->action_Load_File->setShortcut(hotkey_registry.GetKeySequence(main_window, load_file));
+ ui->action_Load_File->setShortcutContext(
hotkey_registry.GetShortcutContext(main_window, load_file));
- ui.action_Load_Amiibo->setShortcut(hotkey_registry.GetKeySequence(main_window, load_amiibo));
- ui.action_Load_Amiibo->setShortcutContext(
+ ui->action_Load_Amiibo->setShortcut(hotkey_registry.GetKeySequence(main_window, load_amiibo));
+ ui->action_Load_Amiibo->setShortcutContext(
hotkey_registry.GetShortcutContext(main_window, load_amiibo));
- ui.action_Exit->setShortcut(hotkey_registry.GetKeySequence(main_window, exit_yuzu));
- ui.action_Exit->setShortcutContext(hotkey_registry.GetShortcutContext(main_window, exit_yuzu));
+ ui->action_Exit->setShortcut(hotkey_registry.GetKeySequence(main_window, exit_yuzu));
+ ui->action_Exit->setShortcutContext(hotkey_registry.GetShortcutContext(main_window, exit_yuzu));
- ui.action_Restart->setShortcut(hotkey_registry.GetKeySequence(main_window, restart_emulation));
- ui.action_Restart->setShortcutContext(
+ ui->action_Restart->setShortcut(hotkey_registry.GetKeySequence(main_window, restart_emulation));
+ ui->action_Restart->setShortcutContext(
hotkey_registry.GetShortcutContext(main_window, restart_emulation));
- ui.action_Stop->setShortcut(hotkey_registry.GetKeySequence(main_window, stop_emulation));
- ui.action_Stop->setShortcutContext(
+ ui->action_Stop->setShortcut(hotkey_registry.GetKeySequence(main_window, stop_emulation));
+ ui->action_Stop->setShortcutContext(
hotkey_registry.GetShortcutContext(main_window, stop_emulation));
- ui.action_Show_Filter_Bar->setShortcut(
+ ui->action_Show_Filter_Bar->setShortcut(
hotkey_registry.GetKeySequence(main_window, toggle_filter_bar));
- ui.action_Show_Filter_Bar->setShortcutContext(
+ ui->action_Show_Filter_Bar->setShortcutContext(
hotkey_registry.GetShortcutContext(main_window, toggle_filter_bar));
- ui.action_Show_Status_Bar->setShortcut(
+ ui->action_Show_Status_Bar->setShortcut(
hotkey_registry.GetKeySequence(main_window, toggle_status_bar));
- ui.action_Show_Status_Bar->setShortcutContext(
+ ui->action_Show_Status_Bar->setShortcutContext(
hotkey_registry.GetShortcutContext(main_window, toggle_status_bar));
- ui.action_Capture_Screenshot->setShortcut(
+ ui->action_Capture_Screenshot->setShortcut(
hotkey_registry.GetKeySequence(main_window, capture_screenshot));
- ui.action_Capture_Screenshot->setShortcutContext(
+ ui->action_Capture_Screenshot->setShortcutContext(
hotkey_registry.GetShortcutContext(main_window, capture_screenshot));
- ui.action_Fullscreen->setShortcut(
+ ui->action_Fullscreen->setShortcut(
hotkey_registry.GetHotkey(main_window, fullscreen, this)->key());
- ui.action_Fullscreen->setShortcutContext(
+ ui->action_Fullscreen->setShortcutContext(
hotkey_registry.GetShortcutContext(main_window, fullscreen));
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Load File"), this),
@@ -939,19 +948,19 @@ void GMainWindow::InitializeHotkeys() {
});
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Restart Emulation"), this),
&QShortcut::activated, this, [this] {
- if (!Core::System::GetInstance().IsPoweredOn()) {
+ if (!system->IsPoweredOn()) {
return;
}
BootGame(game_path);
});
connect(hotkey_registry.GetHotkey(main_window, fullscreen, render_window),
- &QShortcut::activated, ui.action_Fullscreen, &QAction::trigger);
+ &QShortcut::activated, ui->action_Fullscreen, &QAction::trigger);
connect(hotkey_registry.GetHotkey(main_window, fullscreen, render_window),
- &QShortcut::activatedAmbiguously, ui.action_Fullscreen, &QAction::trigger);
+ &QShortcut::activatedAmbiguously, ui->action_Fullscreen, &QAction::trigger);
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Exit Fullscreen"), this),
&QShortcut::activated, this, [&] {
if (emulation_running) {
- ui.action_Fullscreen->setChecked(false);
+ ui->action_Fullscreen->setChecked(false);
ToggleFullscreen();
}
});
@@ -980,7 +989,7 @@ void GMainWindow::InitializeHotkeys() {
});
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Load Amiibo"), this),
&QShortcut::activated, this, [&] {
- if (ui.action_Load_Amiibo->isEnabled()) {
+ if (ui->action_Load_Amiibo->isEnabled()) {
OnLoadAmiibo();
}
});
@@ -995,7 +1004,7 @@ void GMainWindow::InitializeHotkeys() {
Settings::values.use_docked_mode.SetValue(
!Settings::values.use_docked_mode.GetValue());
OnDockedModeChanged(!Settings::values.use_docked_mode.GetValue(),
- Settings::values.use_docked_mode.GetValue());
+ Settings::values.use_docked_mode.GetValue(), *system);
dock_status_button->setChecked(Settings::values.use_docked_mode.GetValue());
});
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Mute Audio"), this),
@@ -1014,6 +1023,28 @@ void GMainWindow::InitializeHotkeys() {
render_window->setAttribute(Qt::WA_Hover, true);
}
});
+ connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("TAS Start/Stop"), this),
+ &QShortcut::activated, this, [&] {
+ if (!emulation_running) {
+ return;
+ }
+ input_subsystem->GetTas()->StartStop();
+ });
+ connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("TAS Reset"), this),
+ &QShortcut::activated, this, [&] { input_subsystem->GetTas()->Reset(); });
+ connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("TAS Record"), this),
+ &QShortcut::activated, this, [&] {
+ if (!emulation_running) {
+ return;
+ }
+ bool is_recording = input_subsystem->GetTas()->Record();
+ if (!is_recording) {
+ const auto res = QMessageBox::question(this, tr("TAS Recording"),
+ tr("Overwrite file of player 1?"),
+ QMessageBox::Yes | QMessageBox::No);
+ input_subsystem->GetTas()->SaveRecording(res == QMessageBox::Yes);
+ }
+ });
}
void GMainWindow::SetDefaultUIGeometry() {
@@ -1039,20 +1070,20 @@ void GMainWindow::RestoreUIState() {
game_list->LoadInterfaceLayout();
- ui.action_Single_Window_Mode->setChecked(UISettings::values.single_window_mode.GetValue());
+ ui->action_Single_Window_Mode->setChecked(UISettings::values.single_window_mode.GetValue());
ToggleWindowMode();
- ui.action_Fullscreen->setChecked(UISettings::values.fullscreen.GetValue());
+ ui->action_Fullscreen->setChecked(UISettings::values.fullscreen.GetValue());
- ui.action_Display_Dock_Widget_Headers->setChecked(
+ ui->action_Display_Dock_Widget_Headers->setChecked(
UISettings::values.display_titlebar.GetValue());
- OnDisplayTitleBars(ui.action_Display_Dock_Widget_Headers->isChecked());
+ OnDisplayTitleBars(ui->action_Display_Dock_Widget_Headers->isChecked());
- ui.action_Show_Filter_Bar->setChecked(UISettings::values.show_filter_bar.GetValue());
- game_list->SetFilterVisible(ui.action_Show_Filter_Bar->isChecked());
+ ui->action_Show_Filter_Bar->setChecked(UISettings::values.show_filter_bar.GetValue());
+ game_list->SetFilterVisible(ui->action_Show_Filter_Bar->isChecked());
- ui.action_Show_Status_Bar->setChecked(UISettings::values.show_status_bar.GetValue());
- statusBar()->setVisible(ui.action_Show_Status_Bar->isChecked());
+ ui->action_Show_Status_Bar->setChecked(UISettings::values.show_status_bar.GetValue());
+ statusBar()->setVisible(ui->action_Show_Status_Bar->isChecked());
Debugger::ToggleConsole();
}
@@ -1064,11 +1095,11 @@ void GMainWindow::OnAppFocusStateChanged(Qt::ApplicationState state) {
state != Qt::ApplicationActive) {
LOG_DEBUG(Frontend, "ApplicationState unusual flag: {} ", state);
}
- if (ui.action_Pause->isEnabled() &&
+ if (ui->action_Pause->isEnabled() &&
(state & (Qt::ApplicationHidden | Qt::ApplicationInactive))) {
auto_paused = true;
OnPauseGame();
- } else if (ui.action_Start->isEnabled() && auto_paused && state == Qt::ApplicationActive) {
+ } else if (ui->action_Start->isEnabled() && auto_paused && state == Qt::ApplicationActive) {
auto_paused = false;
OnStartGame();
}
@@ -1113,52 +1144,60 @@ void GMainWindow::ConnectWidgetEvents() {
void GMainWindow::ConnectMenuEvents() {
// File
- connect(ui.action_Load_File, &QAction::triggered, this, &GMainWindow::OnMenuLoadFile);
- connect(ui.action_Load_Folder, &QAction::triggered, this, &GMainWindow::OnMenuLoadFolder);
- connect(ui.action_Install_File_NAND, &QAction::triggered, this,
+ connect(ui->action_Load_File, &QAction::triggered, this, &GMainWindow::OnMenuLoadFile);
+ connect(ui->action_Load_Folder, &QAction::triggered, this, &GMainWindow::OnMenuLoadFolder);
+ connect(ui->action_Install_File_NAND, &QAction::triggered, this,
&GMainWindow::OnMenuInstallToNAND);
- connect(ui.action_Exit, &QAction::triggered, this, &QMainWindow::close);
- connect(ui.action_Load_Amiibo, &QAction::triggered, this, &GMainWindow::OnLoadAmiibo);
+ connect(ui->action_Exit, &QAction::triggered, this, &QMainWindow::close);
+ connect(ui->action_Load_Amiibo, &QAction::triggered, this, &GMainWindow::OnLoadAmiibo);
// Emulation
- connect(ui.action_Start, &QAction::triggered, this, &GMainWindow::OnStartGame);
- connect(ui.action_Pause, &QAction::triggered, this, &GMainWindow::OnPauseGame);
- connect(ui.action_Stop, &QAction::triggered, this, &GMainWindow::OnStopGame);
- connect(ui.action_Report_Compatibility, &QAction::triggered, this,
+ connect(ui->action_Start, &QAction::triggered, this, &GMainWindow::OnStartGame);
+ connect(ui->action_Pause, &QAction::triggered, this, &GMainWindow::OnPauseGame);
+ connect(ui->action_Stop, &QAction::triggered, this, &GMainWindow::OnStopGame);
+ connect(ui->action_Report_Compatibility, &QAction::triggered, this,
&GMainWindow::OnMenuReportCompatibility);
- connect(ui.action_Open_Mods_Page, &QAction::triggered, this, &GMainWindow::OnOpenModsPage);
- connect(ui.action_Open_Quickstart_Guide, &QAction::triggered, this,
+ connect(ui->action_Open_Mods_Page, &QAction::triggered, this, &GMainWindow::OnOpenModsPage);
+ connect(ui->action_Open_Quickstart_Guide, &QAction::triggered, this,
&GMainWindow::OnOpenQuickstartGuide);
- connect(ui.action_Open_FAQ, &QAction::triggered, this, &GMainWindow::OnOpenFAQ);
- connect(ui.action_Restart, &QAction::triggered, this, [this] { BootGame(QString(game_path)); });
- connect(ui.action_Configure, &QAction::triggered, this, &GMainWindow::OnConfigure);
- connect(ui.action_Configure_Current_Game, &QAction::triggered, this,
+ connect(ui->action_Open_FAQ, &QAction::triggered, this, &GMainWindow::OnOpenFAQ);
+ connect(ui->action_Restart, &QAction::triggered, this,
+ [this] { BootGame(QString(game_path)); });
+ connect(ui->action_Configure, &QAction::triggered, this, &GMainWindow::OnConfigure);
+ connect(ui->action_Configure_Tas, &QAction::triggered, this, &GMainWindow::OnConfigureTas);
+ connect(ui->action_Configure_Current_Game, &QAction::triggered, this,
&GMainWindow::OnConfigurePerGame);
// View
- connect(ui.action_Single_Window_Mode, &QAction::triggered, this,
+ connect(ui->action_Single_Window_Mode, &QAction::triggered, this,
&GMainWindow::ToggleWindowMode);
- connect(ui.action_Display_Dock_Widget_Headers, &QAction::triggered, this,
+ connect(ui->action_Display_Dock_Widget_Headers, &QAction::triggered, this,
&GMainWindow::OnDisplayTitleBars);
- connect(ui.action_Show_Filter_Bar, &QAction::triggered, this, &GMainWindow::OnToggleFilterBar);
- connect(ui.action_Show_Status_Bar, &QAction::triggered, statusBar(), &QStatusBar::setVisible);
- connect(ui.action_Reset_Window_Size_720, &QAction::triggered, this,
+ connect(ui->action_Show_Filter_Bar, &QAction::triggered, this, &GMainWindow::OnToggleFilterBar);
+ connect(ui->action_Show_Status_Bar, &QAction::triggered, statusBar(), &QStatusBar::setVisible);
+
+ connect(ui->action_Reset_Window_Size_720, &QAction::triggered, this,
&GMainWindow::ResetWindowSize720);
- connect(ui.action_Reset_Window_Size_1080, &QAction::triggered, this,
+ connect(ui->action_Reset_Window_Size_900, &QAction::triggered, this,
+ &GMainWindow::ResetWindowSize900);
+ connect(ui->action_Reset_Window_Size_1080, &QAction::triggered, this,
&GMainWindow::ResetWindowSize1080);
+ ui->menu_Reset_Window_Size->addAction(ui->action_Reset_Window_Size_720);
+ ui->menu_Reset_Window_Size->addAction(ui->action_Reset_Window_Size_900);
+ ui->menu_Reset_Window_Size->addAction(ui->action_Reset_Window_Size_1080);
// Fullscreen
- connect(ui.action_Fullscreen, &QAction::triggered, this, &GMainWindow::ToggleFullscreen);
+ connect(ui->action_Fullscreen, &QAction::triggered, this, &GMainWindow::ToggleFullscreen);
// Movie
- connect(ui.action_Capture_Screenshot, &QAction::triggered, this,
+ connect(ui->action_Capture_Screenshot, &QAction::triggered, this,
&GMainWindow::OnCaptureScreenshot);
// Help
- connect(ui.action_Open_yuzu_Folder, &QAction::triggered, this, &GMainWindow::OnOpenYuzuFolder);
- connect(ui.action_Rederive, &QAction::triggered, this,
+ connect(ui->action_Open_yuzu_Folder, &QAction::triggered, this, &GMainWindow::OnOpenYuzuFolder);
+ connect(ui->action_Rederive, &QAction::triggered, this,
std::bind(&GMainWindow::OnReinitializeKeys, this, ReinitializeKeyBehavior::Warning));
- connect(ui.action_About, &QAction::triggered, this, &GMainWindow::OnAbout);
+ connect(ui->action_About, &QAction::triggered, this, &GMainWindow::OnAbout);
}
void GMainWindow::OnDisplayTitleBars(bool show) {
@@ -1202,10 +1241,9 @@ bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t p
return false;
}
- Core::System& system{Core::System::GetInstance()};
- system.SetFilesystem(vfs);
+ system->SetFilesystem(vfs);
- system.SetAppletFrontendSet({
+ system->SetAppletFrontendSet({
std::make_unique<QtControllerSelector>(*this), // Controller Selector
std::make_unique<QtErrorDisplay>(*this), // Error Display
nullptr, // Parental Controls
@@ -1215,14 +1253,14 @@ bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t p
std::make_unique<QtWebBrowser>(*this), // Web Browser
});
- const Core::System::ResultStatus result{
- system.Load(*render_window, filename.toStdString(), program_id, program_index)};
+ const Core::SystemResultStatus result{
+ system->Load(*render_window, filename.toStdString(), program_id, program_index)};
const auto drd_callout = (UISettings::values.callout_flags.GetValue() &
static_cast<u32>(CalloutFlag::DRDDeprecation)) == 0;
- if (result == Core::System::ResultStatus::Success &&
- system.GetAppLoader().GetFileType() == Loader::FileType::DeconstructedRomDirectory &&
+ if (result == Core::SystemResultStatus::Success &&
+ system->GetAppLoader().GetFileType() == Loader::FileType::DeconstructedRomDirectory &&
drd_callout) {
UISettings::values.callout_flags = UISettings::values.callout_flags.GetValue() |
static_cast<u32>(CalloutFlag::DRDDeprecation);
@@ -1236,14 +1274,14 @@ bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t p
"wiki</a>. This message will not be shown again."));
}
- if (result != Core::System::ResultStatus::Success) {
+ if (result != Core::SystemResultStatus::Success) {
switch (result) {
- case Core::System::ResultStatus::ErrorGetLoader:
+ case Core::SystemResultStatus::ErrorGetLoader:
LOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", filename.toStdString());
QMessageBox::critical(this, tr("Error while loading ROM!"),
tr("The ROM format is not supported."));
break;
- case Core::System::ResultStatus::ErrorVideoCore:
+ case Core::SystemResultStatus::ErrorVideoCore:
QMessageBox::critical(
this, tr("An error occurred initializing the video core."),
tr("yuzu has encountered an error while running the video core, please see the "
@@ -1257,8 +1295,8 @@ bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t p
break;
default:
- if (result > Core::System::ResultStatus::ErrorLoader) {
- const u16 loader_id = static_cast<u16>(Core::System::ResultStatus::ErrorLoader);
+ if (result > Core::SystemResultStatus::ErrorLoader) {
+ const u16 loader_id = static_cast<u16>(Core::SystemResultStatus::ErrorLoader);
const u16 error_id = static_cast<u16>(result) - loader_id;
const std::string error_code = fmt::format("({:04X}-{:04X})", loader_id, error_id);
LOG_CRITICAL(Frontend, "Failed to load ROM! {}", error_code);
@@ -1286,7 +1324,7 @@ bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t p
}
game_path = filename;
- system.TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "Qt");
+ system->TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "Qt");
return true;
}
@@ -1312,9 +1350,8 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
last_filename_booted = filename;
- auto& system = Core::System::GetInstance();
const auto v_file = Core::GetGameFileFromPath(vfs, filename.toUtf8().constData());
- const auto loader = Loader::GetLoader(system, v_file, program_id, program_index);
+ const auto loader = Loader::GetLoader(*system, v_file, program_id, program_index);
if (loader != nullptr && loader->ReadProgramId(title_id) == Loader::ResultStatus::Success &&
type == StartGameType::Normal) {
@@ -1323,7 +1360,7 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
const auto config_file_name = title_id == 0
? Common::FS::PathToUTF8String(file_path.filename())
: fmt::format("{:016X}", title_id);
- Config per_game_config(config_file_name, Config::ConfigType::PerGameConfig);
+ Config per_game_config(*system, config_file_name, Config::ConfigType::PerGameConfig);
}
ConfigureVibration::SetAllVibrationDevices();
@@ -1346,14 +1383,17 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
return;
// Create and start the emulation thread
- emu_thread = std::make_unique<EmuThread>();
+ emu_thread = std::make_unique<EmuThread>(*system);
emit EmulationStarting(emu_thread.get());
emu_thread->start();
// Register an ExecuteProgram callback such that Core can execute a sub-program
- system.RegisterExecuteProgramCallback(
+ system->RegisterExecuteProgramCallback(
[this](std::size_t program_index) { render_window->ExecuteProgram(program_index); });
+ // Register an Exit callback such that Core can exit the currently running application.
+ system->RegisterExitCallback([this]() { render_window->Exit(); });
+
connect(render_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame);
connect(render_window, &GRenderWindow::MouseActivity, this, &GMainWindow::OnMouseActivity);
// BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views
@@ -1368,7 +1408,7 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
// Update the GUI
UpdateStatusButtons();
- if (ui.action_Single_Window_Mode->isChecked()) {
+ if (ui->action_Single_Window_Mode->isChecked()) {
game_list->hide();
game_list_placeholder->hide();
}
@@ -1386,11 +1426,11 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
std::string title_name;
std::string title_version;
- const auto res = system.GetGameName(title_name);
+ const auto res = system->GetGameName(title_name);
- const auto metadata = [&system, title_id] {
- const FileSys::PatchManager pm(title_id, system.GetFileSystemController(),
- system.GetContentProvider());
+ const auto metadata = [this, title_id] {
+ const FileSys::PatchManager pm(title_id, system->GetFileSystemController(),
+ system->GetContentProvider());
return pm.GetControlMetadata();
}();
if (metadata.first != nullptr) {
@@ -1401,20 +1441,20 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
title_name = Common::FS::PathToUTF8String(
std::filesystem::path{filename.toStdU16String()}.filename());
}
- const bool is_64bit = system.Kernel().CurrentProcess()->Is64BitProcess();
+ const bool is_64bit = system->Kernel().CurrentProcess()->Is64BitProcess();
const auto instruction_set_suffix = is_64bit ? tr("(64-bit)") : tr("(32-bit)");
title_name = tr("%1 %2", "%1 is the title name. %2 indicates if the title is 64-bit or 32-bit")
.arg(QString::fromStdString(title_name), instruction_set_suffix)
.toStdString();
LOG_INFO(Frontend, "Booting game: {:016X} | {} | {}", title_id, title_name, title_version);
- const auto gpu_vendor = system.GPU().Renderer().GetDeviceVendor();
+ const auto gpu_vendor = system->GPU().Renderer().GetDeviceVendor();
UpdateWindowTitle(title_name, title_version, gpu_vendor);
- loading_screen->Prepare(system.GetAppLoader());
+ loading_screen->Prepare(system->GetAppLoader());
loading_screen->show();
emulation_running = true;
- if (ui.action_Fullscreen->isChecked()) {
+ if (ui->action_Fullscreen->isChecked()) {
ShowFullscreen();
}
OnStartGame();
@@ -1425,7 +1465,7 @@ void GMainWindow::ShutdownGame() {
return;
}
- if (ui.action_Fullscreen->isChecked()) {
+ if (ui->action_Fullscreen->isChecked()) {
HideFullscreen();
}
@@ -1446,15 +1486,15 @@ void GMainWindow::ShutdownGame() {
disconnect(render_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame);
// Update the GUI
- ui.action_Start->setEnabled(false);
- ui.action_Start->setText(tr("Start"));
- ui.action_Pause->setEnabled(false);
- ui.action_Stop->setEnabled(false);
- ui.action_Restart->setEnabled(false);
- ui.action_Configure_Current_Game->setEnabled(false);
- ui.action_Report_Compatibility->setEnabled(false);
- ui.action_Load_Amiibo->setEnabled(false);
- ui.action_Capture_Screenshot->setEnabled(false);
+ ui->action_Start->setEnabled(false);
+ ui->action_Start->setText(tr("Start"));
+ ui->action_Pause->setEnabled(false);
+ ui->action_Stop->setEnabled(false);
+ ui->action_Restart->setEnabled(false);
+ ui->action_Configure_Current_Game->setEnabled(false);
+ ui->action_Report_Compatibility->setEnabled(false);
+ ui->action_Load_Amiibo->setEnabled(false);
+ ui->action_Capture_Screenshot->setEnabled(false);
render_window->hide();
loading_screen->hide();
loading_screen->Clear();
@@ -1464,6 +1504,8 @@ void GMainWindow::ShutdownGame() {
game_list->show();
}
game_list->SetFilterFocus();
+ tas_label->clear();
+ input_subsystem->GetTas()->Stop();
render_window->removeEventFilter(render_window);
render_window->setAttribute(Qt::WA_Hover, false);
@@ -1514,7 +1556,7 @@ void GMainWindow::UpdateRecentFiles() {
}
// Enable the recent files menu if the list isn't empty
- ui.menu_recent_files->setEnabled(num_recent_files != 0);
+ ui->menu_recent_files->setEnabled(num_recent_files != 0);
}
void GMainWindow::OnGameListLoadFile(QString game_path, u64 program_id) {
@@ -1525,18 +1567,17 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
const std::string& game_path) {
std::filesystem::path path;
QString open_target;
- auto& system = Core::System::GetInstance();
- const auto [user_save_size, device_save_size] = [this, &game_path, &program_id, &system] {
- const FileSys::PatchManager pm{program_id, system.GetFileSystemController(),
- system.GetContentProvider()};
+ const auto [user_save_size, device_save_size] = [this, &game_path, &program_id] {
+ const FileSys::PatchManager pm{program_id, system->GetFileSystemController(),
+ system->GetContentProvider()};
const auto control = pm.GetControlMetadata().first;
if (control != nullptr) {
return std::make_pair(control->GetDefaultNormalSaveSize(),
control->GetDeviceSaveDataSize());
} else {
const auto file = Core::GetGameFileFromPath(vfs, game_path);
- const auto loader = Loader::GetLoader(system, file);
+ const auto loader = Loader::GetLoader(*system, file);
FileSys::NACP nacp{};
loader->ReadControlData(nacp);
@@ -1579,14 +1620,14 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
ASSERT(user_id);
const auto user_save_data_path = FileSys::SaveDataFactory::GetFullPath(
- system, FileSys::SaveDataSpaceId::NandUser, FileSys::SaveDataType::SaveData,
+ *system, FileSys::SaveDataSpaceId::NandUser, FileSys::SaveDataType::SaveData,
program_id, user_id->uuid, 0);
path = Common::FS::ConcatPathSafe(nand_dir, user_save_data_path);
} else {
// Device save data
const auto device_save_data_path = FileSys::SaveDataFactory::GetFullPath(
- system, FileSys::SaveDataSpaceId::NandUser, FileSys::SaveDataType::SaveData,
+ *system, FileSys::SaveDataSpaceId::NandUser, FileSys::SaveDataType::SaveData,
program_id, {}, 0);
path = Common::FS::ConcatPathSafe(nand_dir, device_save_data_path);
@@ -1625,7 +1666,7 @@ void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) {
const auto shader_cache_folder_path{shader_cache_dir / fmt::format("{:016x}", program_id)};
if (!Common::FS::CreateDirs(shader_cache_folder_path)) {
QMessageBox::warning(this, tr("Error Opening Transferable Shader Cache"),
- tr("Filed to create the shader cache directory for this title."));
+ tr("Failed to create the shader cache directory for this title."));
return;
}
const auto shader_path_string{Common::FS::PathToUTF8String(shader_cache_folder_path)};
@@ -1713,7 +1754,7 @@ void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryT
}
void GMainWindow::RemoveBaseContent(u64 program_id, const QString& entry_type) {
- const auto& fs_controller = Core::System::GetInstance().GetFileSystemController();
+ const auto& fs_controller = system->GetFileSystemController();
const auto res = fs_controller.GetUserNANDContents()->RemoveExistingEntry(program_id) ||
fs_controller.GetSDMCContents()->RemoveExistingEntry(program_id);
@@ -1729,7 +1770,7 @@ void GMainWindow::RemoveBaseContent(u64 program_id, const QString& entry_type) {
void GMainWindow::RemoveUpdateContent(u64 program_id, const QString& entry_type) {
const auto update_id = program_id | 0x800;
- const auto& fs_controller = Core::System::GetInstance().GetFileSystemController();
+ const auto& fs_controller = system->GetFileSystemController();
const auto res = fs_controller.GetUserNANDContents()->RemoveExistingEntry(update_id) ||
fs_controller.GetSDMCContents()->RemoveExistingEntry(update_id);
@@ -1744,8 +1785,8 @@ void GMainWindow::RemoveUpdateContent(u64 program_id, const QString& entry_type)
void GMainWindow::RemoveAddOnContent(u64 program_id, const QString& entry_type) {
u32 count{};
- const auto& fs_controller = Core::System::GetInstance().GetFileSystemController();
- const auto dlc_entries = Core::System::GetInstance().GetContentProvider().ListEntriesFilter(
+ const auto& fs_controller = system->GetFileSystemController();
+ const auto dlc_entries = system->GetContentProvider().ListEntriesFilter(
FileSys::TitleType::AOC, FileSys::ContentRecordType::Data);
for (const auto& entry : dlc_entries) {
@@ -1883,8 +1924,7 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
"cancelled the operation."));
};
- auto& system = Core::System::GetInstance();
- const auto loader = Loader::GetLoader(system, vfs->OpenFile(game_path, FileSys::Mode::Read));
+ const auto loader = Loader::GetLoader(*system, vfs->OpenFile(game_path, FileSys::Mode::Read));
if (loader == nullptr) {
failed();
return;
@@ -1896,7 +1936,7 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
return;
}
- const auto& installed = system.GetContentProvider();
+ const auto& installed = system->GetContentProvider();
const auto romfs_title_id = SelectRomFSDumpTarget(installed, program_id);
if (!romfs_title_id) {
@@ -1916,7 +1956,7 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
if (*romfs_title_id == program_id) {
const u64 ivfc_offset = loader->ReadRomFSIVFCOffset();
- const FileSys::PatchManager pm{program_id, system.GetFileSystemController(), installed};
+ const FileSys::PatchManager pm{program_id, system->GetFileSystemController(), installed};
romfs =
pm.PatchRomFS(file, ivfc_offset, FileSys::ContentRecordType::Program, nullptr, false);
} else {
@@ -2042,7 +2082,7 @@ void GMainWindow::OnGameListAddDirectory() {
}
void GMainWindow::OnGameListShowList(bool show) {
- if (emulation_running && ui.action_Single_Window_Mode->isChecked())
+ if (emulation_running && ui->action_Single_Window_Mode->isChecked())
return;
game_list->setVisible(show);
game_list_placeholder->setVisible(!show);
@@ -2051,7 +2091,7 @@ void GMainWindow::OnGameListShowList(bool show) {
void GMainWindow::OnGameListOpenPerGameProperties(const std::string& file) {
u64 title_id{};
const auto v_file = Core::GetGameFileFromPath(vfs, file);
- const auto loader = Loader::GetLoader(Core::System::GetInstance(), v_file);
+ const auto loader = Loader::GetLoader(*system, v_file);
if (loader == nullptr || loader->ReadProgramId(title_id) != Loader::ResultStatus::Success) {
QMessageBox::information(this, tr("Properties"),
@@ -2144,7 +2184,7 @@ void GMainWindow::OnMenuInstallToNAND() {
QStringList failed_files{}; // Files that failed to install due to errors
bool detected_base_install{}; // Whether a base game was attempted to be installed
- ui.action_Install_File_NAND->setEnabled(false);
+ ui->action_Install_File_NAND->setEnabled(false);
install_progress = new QProgressDialog(QString{}, tr("Cancel"), 0, total_size, this);
install_progress->setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint &
@@ -2220,7 +2260,7 @@ void GMainWindow::OnMenuInstallToNAND() {
Common::FS::RemoveDirRecursively(Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) /
"game_list");
game_list->PopulateAsync(UISettings::values.game_dirs);
- ui.action_Install_File_NAND->setEnabled(true);
+ ui->action_Install_File_NAND->setEnabled(true);
}
InstallResult GMainWindow::InstallNSPXCI(const QString& filename) {
@@ -2265,9 +2305,8 @@ InstallResult GMainWindow::InstallNSPXCI(const QString& filename) {
if (nsp->GetStatus() != Loader::ResultStatus::Success) {
return InstallResult::Failure;
}
- const auto res =
- Core::System::GetInstance().GetFileSystemController().GetUserNANDContents()->InstallEntry(
- *nsp, true, qt_raw_copy);
+ const auto res = system->GetFileSystemController().GetUserNANDContents()->InstallEntry(
+ *nsp, true, qt_raw_copy);
switch (res) {
case FileSys::InstallResult::Success:
return InstallResult::Success;
@@ -2345,19 +2384,13 @@ InstallResult GMainWindow::InstallNCA(const QString& filename) {
static_cast<size_t>(FileSys::TitleType::FirmwarePackageB);
}
- FileSys::InstallResult res;
- if (index >= static_cast<s32>(FileSys::TitleType::Application)) {
- res = Core::System::GetInstance()
- .GetFileSystemController()
- .GetUserNANDContents()
- ->InstallEntry(*nca, static_cast<FileSys::TitleType>(index), true, qt_raw_copy);
- } else {
- res = Core::System::GetInstance()
- .GetFileSystemController()
- .GetSystemNANDContents()
- ->InstallEntry(*nca, static_cast<FileSys::TitleType>(index), true, qt_raw_copy);
- }
+ const bool is_application = index >= static_cast<s32>(FileSys::TitleType::Application);
+ const auto& fs_controller = system->GetFileSystemController();
+ auto* registered_cache = is_application ? fs_controller.GetUserNANDContents()
+ : fs_controller.GetSystemNANDContents();
+ const auto res = registered_cache->InstallEntry(*nca, static_cast<FileSys::TitleType>(index),
+ true, qt_raw_copy);
if (res == FileSys::InstallResult::Success) {
return InstallResult::Success;
} else if (res == FileSys::InstallResult::OverwriteExisting) {
@@ -2391,40 +2424,39 @@ void GMainWindow::OnStartGame() {
connect(emu_thread.get(), &EmuThread::ErrorThrown, this, &GMainWindow::OnCoreError);
- ui.action_Start->setEnabled(false);
- ui.action_Start->setText(tr("&Continue"));
+ ui->action_Start->setEnabled(false);
+ ui->action_Start->setText(tr("&Continue"));
- ui.action_Pause->setEnabled(true);
- ui.action_Stop->setEnabled(true);
- ui.action_Restart->setEnabled(true);
- ui.action_Configure_Current_Game->setEnabled(true);
- ui.action_Report_Compatibility->setEnabled(true);
+ ui->action_Pause->setEnabled(true);
+ ui->action_Stop->setEnabled(true);
+ ui->action_Restart->setEnabled(true);
+ ui->action_Configure_Current_Game->setEnabled(true);
+ ui->action_Report_Compatibility->setEnabled(true);
discord_rpc->Update();
- ui.action_Load_Amiibo->setEnabled(true);
- ui.action_Capture_Screenshot->setEnabled(true);
+ ui->action_Load_Amiibo->setEnabled(true);
+ ui->action_Capture_Screenshot->setEnabled(true);
}
void GMainWindow::OnPauseGame() {
emu_thread->SetRunning(false);
- ui.action_Start->setEnabled(true);
- ui.action_Pause->setEnabled(false);
- ui.action_Stop->setEnabled(true);
- ui.action_Capture_Screenshot->setEnabled(false);
+ ui->action_Start->setEnabled(true);
+ ui->action_Pause->setEnabled(false);
+ ui->action_Stop->setEnabled(true);
+ ui->action_Capture_Screenshot->setEnabled(false);
AllowOSSleep();
}
void GMainWindow::OnStopGame() {
- auto& system{Core::System::GetInstance()};
- if (system.GetExitLock() && !ConfirmForceLockedExit()) {
+ if (system->GetExitLock() && !ConfirmForceLockedExit()) {
return;
}
ShutdownGame();
- Settings::RestoreGlobalState(system.IsPoweredOn());
+ Settings::RestoreGlobalState(system->IsPoweredOn());
UpdateStatusButtons();
}
@@ -2437,9 +2469,13 @@ void GMainWindow::OnExecuteProgram(std::size_t program_index) {
BootGame(last_filename_booted, 0, program_index);
}
+void GMainWindow::OnExit() {
+ OnStopGame();
+}
+
void GMainWindow::ErrorDisplayDisplayError(QString error_code, QString error_text) {
- OverlayDialog dialog(render_window, Core::System::GetInstance(), error_code, error_text,
- QString{}, tr("OK"), Qt::AlignLeft | Qt::AlignVCenter);
+ OverlayDialog dialog(render_window, *system, error_code, error_text, QString{}, tr("OK"),
+ Qt::AlignLeft | Qt::AlignVCenter);
dialog.exec();
emit ErrorDisplayFinished();
@@ -2448,7 +2484,7 @@ void GMainWindow::ErrorDisplayDisplayError(QString error_code, QString error_tex
void GMainWindow::OnMenuReportCompatibility() {
if (!Settings::values.yuzu_token.GetValue().empty() &&
!Settings::values.yuzu_username.GetValue().empty()) {
- CompatDB compatdb{this};
+ CompatDB compatdb{system->TelemetrySession(), this};
compatdb.exec();
} else {
QMessageBox::critical(
@@ -2484,7 +2520,7 @@ void GMainWindow::ToggleFullscreen() {
if (!emulation_running) {
return;
}
- if (ui.action_Fullscreen->isChecked()) {
+ if (ui->action_Fullscreen->isChecked()) {
ShowFullscreen();
} else {
HideFullscreen();
@@ -2492,10 +2528,10 @@ void GMainWindow::ToggleFullscreen() {
}
void GMainWindow::ShowFullscreen() {
- if (ui.action_Single_Window_Mode->isChecked()) {
+ if (ui->action_Single_Window_Mode->isChecked()) {
UISettings::values.geometry = saveGeometry();
- ui.menubar->hide();
+ ui->menubar->hide();
statusBar()->hide();
if (Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Exclusive) {
@@ -2529,7 +2565,7 @@ void GMainWindow::ShowFullscreen() {
}
void GMainWindow::HideFullscreen() {
- if (ui.action_Single_Window_Mode->isChecked()) {
+ if (ui->action_Single_Window_Mode->isChecked()) {
if (Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Exclusive) {
showNormal();
restoreGeometry(UISettings::values.geometry);
@@ -2541,8 +2577,8 @@ void GMainWindow::HideFullscreen() {
show();
}
- statusBar()->setVisible(ui.action_Show_Status_Bar->isChecked());
- ui.menubar->show();
+ statusBar()->setVisible(ui->action_Show_Status_Bar->isChecked());
+ ui->menubar->show();
} else {
if (Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Exclusive) {
render_window->showNormal();
@@ -2558,10 +2594,10 @@ void GMainWindow::HideFullscreen() {
}
void GMainWindow::ToggleWindowMode() {
- if (ui.action_Single_Window_Mode->isChecked()) {
+ if (ui->action_Single_Window_Mode->isChecked()) {
// Render in the main window...
render_window->BackupGeometry();
- ui.horizontalLayout->addWidget(render_window);
+ ui->horizontalLayout->addWidget(render_window);
render_window->setFocusPolicy(Qt::StrongFocus);
if (emulation_running) {
render_window->setVisible(true);
@@ -2571,7 +2607,7 @@ void GMainWindow::ToggleWindowMode() {
} else {
// Render in a separate window...
- ui.horizontalLayout->removeWidget(render_window);
+ ui->horizontalLayout->removeWidget(render_window);
render_window->setParent(nullptr);
render_window->setFocusPolicy(Qt::NoFocus);
if (emulation_running) {
@@ -2582,39 +2618,37 @@ void GMainWindow::ToggleWindowMode() {
}
}
-void GMainWindow::ResetWindowSize720() {
+void GMainWindow::ResetWindowSize(u32 width, u32 height) {
const auto aspect_ratio = Layout::EmulationAspectRatio(
static_cast<Layout::AspectRatio>(Settings::values.aspect_ratio.GetValue()),
- static_cast<float>(Layout::ScreenUndocked::Height) / Layout::ScreenUndocked::Width);
- if (!ui.action_Single_Window_Mode->isChecked()) {
- render_window->resize(Layout::ScreenUndocked::Height / aspect_ratio,
- Layout::ScreenUndocked::Height);
+ static_cast<float>(height) / width);
+ if (!ui->action_Single_Window_Mode->isChecked()) {
+ render_window->resize(height / aspect_ratio, height);
} else {
- resize(Layout::ScreenUndocked::Height / aspect_ratio,
- Layout::ScreenUndocked::Height + menuBar()->height() +
- (ui.action_Show_Status_Bar->isChecked() ? statusBar()->height() : 0));
+ const bool show_status_bar = ui->action_Show_Status_Bar->isChecked();
+ const auto status_bar_height = show_status_bar ? statusBar()->height() : 0;
+ resize(height / aspect_ratio, height + menuBar()->height() + status_bar_height);
}
}
+void GMainWindow::ResetWindowSize720() {
+ ResetWindowSize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
+}
+
+void GMainWindow::ResetWindowSize900() {
+ ResetWindowSize(1600U, 900U);
+}
+
void GMainWindow::ResetWindowSize1080() {
- const auto aspect_ratio = Layout::EmulationAspectRatio(
- static_cast<Layout::AspectRatio>(Settings::values.aspect_ratio.GetValue()),
- static_cast<float>(Layout::ScreenDocked::Height) / Layout::ScreenDocked::Width);
- if (!ui.action_Single_Window_Mode->isChecked()) {
- render_window->resize(Layout::ScreenDocked::Height / aspect_ratio,
- Layout::ScreenDocked::Height);
- } else {
- resize(Layout::ScreenDocked::Height / aspect_ratio,
- Layout::ScreenDocked::Height + menuBar()->height() +
- (ui.action_Show_Status_Bar->isChecked() ? statusBar()->height() : 0));
- }
+ ResetWindowSize(Layout::ScreenDocked::Width, Layout::ScreenDocked::Height);
}
void GMainWindow::OnConfigure() {
const auto old_theme = UISettings::values.theme;
const bool old_discord_presence = UISettings::values.enable_discord_presence.GetValue();
- ConfigureDialog configure_dialog(this, hotkey_registry, input_subsystem.get());
+ Settings::SetConfiguringGlobal(true);
+ ConfigureDialog configure_dialog(this, hotkey_registry, input_subsystem.get(), *system);
connect(&configure_dialog, &ConfigureDialog::LanguageChanged, this,
&GMainWindow::OnLanguageChanged);
@@ -2650,7 +2684,7 @@ void GMainWindow::OnConfigure() {
Settings::values.disabled_addons.clear();
- config = std::make_unique<Config>();
+ config = std::make_unique<Config>(*system);
UISettings::values.reset_to_defaults = false;
UISettings::values.game_dirs = std::move(old_game_dirs);
@@ -2698,21 +2732,33 @@ void GMainWindow::OnConfigure() {
UpdateStatusButtons();
}
+void GMainWindow::OnConfigureTas() {
+ ConfigureTasDialog dialog(this);
+ const auto result = dialog.exec();
+
+ if (result != QDialog::Accepted && !UISettings::values.configuration_applied) {
+ Settings::RestoreGlobalState(system->IsPoweredOn());
+ return;
+ } else if (result == QDialog::Accepted) {
+ dialog.ApplyConfiguration();
+ }
+}
+
void GMainWindow::OnConfigurePerGame() {
- const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID();
+ const u64 title_id = system->CurrentProcess()->GetTitleID();
OpenPerGameConfiguration(title_id, game_path.toStdString());
}
void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file_name) {
const auto v_file = Core::GetGameFileFromPath(vfs, file_name);
- const auto& system = Core::System::GetInstance();
- ConfigurePerGame dialog(this, title_id, file_name);
+ Settings::SetConfiguringGlobal(false);
+ ConfigurePerGame dialog(this, title_id, file_name, *system);
dialog.LoadFromFile(v_file);
const auto result = dialog.exec();
if (result != QDialog::Accepted && !UISettings::values.configuration_applied) {
- Settings::RestoreGlobalState(system.IsPoweredOn());
+ Settings::RestoreGlobalState(system->IsPoweredOn());
return;
} else if (result == QDialog::Accepted) {
dialog.ApplyConfiguration();
@@ -2724,7 +2770,7 @@ void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file
}
// Do not cause the global config to write local settings into the config file
- const bool is_powered_on = system.IsPoweredOn();
+ const bool is_powered_on = system->IsPoweredOn();
Settings::RestoreGlobalState(is_powered_on);
UISettings::values.configuration_applied = false;
@@ -2747,8 +2793,7 @@ void GMainWindow::OnLoadAmiibo() {
}
void GMainWindow::LoadAmiibo(const QString& filename) {
- Core::System& system{Core::System::GetInstance()};
- Service::SM::ServiceManager& sm = system.ServiceManager();
+ Service::SM::ServiceManager& sm = system->ServiceManager();
auto nfc = sm.GetService<Service::NFP::Module::Interface>("nfp:user");
if (nfc == nullptr) {
return;
@@ -2790,8 +2835,8 @@ void GMainWindow::OnAbout() {
}
void GMainWindow::OnToggleFilterBar() {
- game_list->SetFilterVisible(ui.action_Show_Filter_Bar->isChecked());
- if (ui.action_Show_Filter_Bar->isChecked()) {
+ game_list->SetFilterVisible(ui->action_Show_Filter_Bar->isChecked());
+ if (ui->action_Show_Filter_Bar->isChecked()) {
game_list->SetFilterFocus();
} else {
game_list->ClearFilter();
@@ -2799,7 +2844,7 @@ void GMainWindow::OnToggleFilterBar() {
}
void GMainWindow::OnCaptureScreenshot() {
- const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID();
+ const u64 title_id = system->CurrentProcess()->GetTitleID();
const auto screenshot_path =
QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::ScreenshotsDir));
const auto date =
@@ -2868,21 +2913,45 @@ void GMainWindow::UpdateWindowTitle(std::string_view title_name, std::string_vie
if (title_name.empty()) {
setWindowTitle(QString::fromStdString(window_title));
} else {
- const auto run_title =
- fmt::format("{} | {} | {} | {}", window_title, title_name, title_version, gpu_vendor);
+ const auto run_title = [window_title, title_name, title_version, gpu_vendor]() {
+ if (title_version.empty()) {
+ return fmt::format("{} | {} | {}", window_title, title_name, gpu_vendor);
+ }
+ return fmt::format("{} | {} | {} | {}", window_title, title_name, title_version,
+ gpu_vendor);
+ }();
setWindowTitle(QString::fromStdString(run_title));
}
}
+QString GMainWindow::GetTasStateDescription() const {
+ auto [tas_status, current_tas_frame, total_tas_frames] = input_subsystem->GetTas()->GetStatus();
+ switch (tas_status) {
+ case TasInput::TasState::Running:
+ return tr("TAS state: Running %1/%2").arg(current_tas_frame).arg(total_tas_frames);
+ case TasInput::TasState::Recording:
+ return tr("TAS state: Recording %1").arg(total_tas_frames);
+ case TasInput::TasState::Stopped:
+ return tr("TAS state: Idle %1/%2").arg(current_tas_frame).arg(total_tas_frames);
+ default:
+ return tr("TAS State: Invalid");
+ }
+}
+
void GMainWindow::UpdateStatusBar() {
if (emu_thread == nullptr) {
status_bar_update_timer.stop();
return;
}
- auto& system = Core::System::GetInstance();
- auto results = system.GetAndResetPerfStats();
- auto& shader_notify = system.GPU().ShaderNotify();
+ if (Settings::values.tas_enable) {
+ tas_label->setText(GetTasStateDescription());
+ } else {
+ tas_label->clear();
+ }
+
+ auto results = system->GetAndResetPerfStats();
+ auto& shader_notify = system->GPU().ShaderNotify();
const int shaders_building = shader_notify.ShadersBuilding();
if (shaders_building > 0) {
@@ -2944,7 +3013,7 @@ void GMainWindow::UpdateStatusButtons() {
}
void GMainWindow::UpdateUISettings() {
- if (!ui.action_Fullscreen->isChecked()) {
+ if (!ui->action_Fullscreen->isChecked()) {
UISettings::values.geometry = saveGeometry();
UISettings::values.renderwindow_geometry = render_window->saveGeometry();
}
@@ -2953,11 +3022,11 @@ void GMainWindow::UpdateUISettings() {
UISettings::values.microprofile_geometry = microProfileDialog->saveGeometry();
UISettings::values.microprofile_visible = microProfileDialog->isVisible();
#endif
- UISettings::values.single_window_mode = ui.action_Single_Window_Mode->isChecked();
- UISettings::values.fullscreen = ui.action_Fullscreen->isChecked();
- UISettings::values.display_titlebar = ui.action_Display_Dock_Widget_Headers->isChecked();
- UISettings::values.show_filter_bar = ui.action_Show_Filter_Bar->isChecked();
- UISettings::values.show_status_bar = ui.action_Show_Status_Bar->isChecked();
+ UISettings::values.single_window_mode = ui->action_Single_Window_Mode->isChecked();
+ UISettings::values.fullscreen = ui->action_Fullscreen->isChecked();
+ UISettings::values.display_titlebar = ui->action_Display_Dock_Widget_Headers->isChecked();
+ UISettings::values.show_filter_bar = ui->action_Show_Filter_Bar->isChecked();
+ UISettings::values.show_status_bar = ui->action_Show_Status_Bar->isChecked();
UISettings::values.first_start = false;
}
@@ -2983,7 +3052,7 @@ void GMainWindow::OnMouseActivity() {
}
}
-void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string details) {
+void GMainWindow::OnCoreError(Core::SystemResultStatus result, std::string details) {
QMessageBox::StandardButton answer;
QString status_message;
const QString common_message =
@@ -2998,7 +3067,7 @@ void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string det
"back to the game list? Continuing emulation may result in crashes, corrupted save "
"data, or other bugs.");
switch (result) {
- case Core::System::ResultStatus::ErrorSystemFiles: {
+ case Core::SystemResultStatus::ErrorSystemFiles: {
QString message;
if (details.empty()) {
message =
@@ -3014,7 +3083,7 @@ void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string det
break;
}
- case Core::System::ResultStatus::ErrorSharedFont: {
+ case Core::SystemResultStatus::ErrorSharedFont: {
const QString message =
tr("yuzu was unable to locate the Switch shared fonts. %1").arg(common_message);
answer = QMessageBox::question(this, tr("Shared Fonts Not Found"), message,
@@ -3043,7 +3112,7 @@ void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string det
if (emu_thread) {
ShutdownGame();
- Settings::RestoreGlobalState(Core::System::GetInstance().IsPoweredOn());
+ Settings::RestoreGlobalState(system->IsPoweredOn());
UpdateStatusButtons();
}
} else {
@@ -3085,9 +3154,8 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
const auto function = [this, &keys, &pdm] {
keys.PopulateFromPartitionData(pdm);
- auto& system = Core::System::GetInstance();
- system.GetFileSystemController().CreateFactories(*vfs);
- keys.DeriveETicket(pdm, system.GetContentProvider());
+ system->GetFileSystemController().CreateFactories(*vfs);
+ keys.DeriveETicket(pdm, system->GetContentProvider());
};
QString errors;
@@ -3129,7 +3197,7 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
prog.close();
}
- Core::System::GetInstance().GetFileSystemController().CreateFactories(*vfs);
+ system->GetFileSystemController().CreateFactories(*vfs);
if (behavior == ReinitializeKeyBehavior::Warning) {
game_list->PopulateAsync(UISettings::values.game_dirs);
@@ -3197,7 +3265,7 @@ void GMainWindow::closeEvent(QCloseEvent* event) {
if (emu_thread != nullptr) {
ShutdownGame();
- Settings::RestoreGlobalState(Core::System::GetInstance().IsPoweredOn());
+ Settings::RestoreGlobalState(system->IsPoweredOn());
UpdateStatusButtons();
}
@@ -3272,7 +3340,7 @@ bool GMainWindow::ConfirmForceLockedExit() {
}
void GMainWindow::RequestGameExit() {
- auto& sm{Core::System::GetInstance().ServiceManager()};
+ auto& sm{system->ServiceManager()};
auto applet_oe = sm.GetService<Service::AM::AppletOE>("appletOE");
auto applet_ae = sm.GetService<Service::AM::AppletAE>("appletAE");
bool has_signalled = false;
@@ -3288,7 +3356,7 @@ void GMainWindow::RequestGameExit() {
}
void GMainWindow::filterBarSetChecked(bool state) {
- ui.action_Show_Filter_Bar->setChecked(state);
+ ui->action_Show_Filter_Bar->setChecked(state);
emit(OnToggleFilterBar());
}
@@ -3356,17 +3424,17 @@ void GMainWindow::OnLanguageChanged(const QString& locale) {
UISettings::values.language = locale;
LoadTranslation();
- ui.retranslateUi(this);
+ ui->retranslateUi(this);
UpdateWindowTitle();
if (emulation_running)
- ui.action_Start->setText(tr("&Continue"));
+ ui->action_Start->setText(tr("&Continue"));
}
void GMainWindow::SetDiscordEnabled([[maybe_unused]] bool state) {
#ifdef USE_DISCORD_PRESENCE
if (state) {
- discord_rpc = std::make_unique<DiscordRPC::DiscordImpl>();
+ discord_rpc = std::make_unique<DiscordRPC::DiscordImpl>(*system);
} else {
discord_rpc = std::make_unique<DiscordRPC::NullImpl>();
}
@@ -3420,8 +3488,7 @@ int main(int argc, char* argv[]) {
// generating shaders
setlocale(LC_ALL, "C");
- Core::System::InitializeGlobalInstance();
- GMainWindow main_window;
+ GMainWindow main_window{};
// After settings have been loaded by GMainWindow, apply the filter
main_window.show();
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 38e66ccd0..aed15a0a0 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -13,9 +13,7 @@
#include <QTranslator>
#include "common/common_types.h"
-#include "core/core.h"
#include "core/hle/service/acc/profile_manager.h"
-#include "ui_main.h"
#include "yuzu/compatibility_list.h"
#include "yuzu/hotkeys.h"
@@ -45,6 +43,11 @@ enum class StartGameType {
Global, // Only uses global configuration
};
+namespace Core {
+enum class SystemResultStatus : u32;
+class System;
+} // namespace Core
+
namespace Core::Frontend {
struct ControllerParameters;
struct InlineAppearParameters;
@@ -73,6 +76,10 @@ enum class SwkbdReplyType : u32;
enum class WebExitReason : u32;
} // namespace Service::AM::Applets
+namespace Ui {
+class MainWindow;
+}
+
enum class EmulatedDirectoryTarget {
NAND,
SDMC,
@@ -107,7 +114,7 @@ class GMainWindow : public QMainWindow {
public:
void filterBarSetChecked(bool state);
void UpdateUITheme();
- GMainWindow();
+ explicit GMainWindow();
~GMainWindow() override;
bool DropAction(QDropEvent* event);
@@ -153,6 +160,7 @@ signals:
public slots:
void OnLoadComplete();
void OnExecuteProgram(std::size_t program_index);
+ void OnExit();
void ControllerSelectorReconfigureControllers(
const Core::Frontend::ControllerParameters& parameters);
void SoftwareKeyboardInitialize(
@@ -259,6 +267,7 @@ private slots:
void OnMenuInstallToNAND();
void OnMenuRecentFile();
void OnConfigure();
+ void OnConfigureTas();
void OnConfigurePerGame();
void OnLoadAmiibo();
void OnOpenYuzuFolder();
@@ -270,10 +279,12 @@ private slots:
void ShowFullscreen();
void HideFullscreen();
void ToggleWindowMode();
+ void ResetWindowSize(u32 width, u32 height);
void ResetWindowSize720();
+ void ResetWindowSize900();
void ResetWindowSize1080();
void OnCaptureScreenshot();
- void OnCoreError(Core::System::ResultStatus, std::string);
+ void OnCoreError(Core::SystemResultStatus, std::string);
void OnReinitializeKeys(ReinitializeKeyBehavior behavior);
void OnLanguageChanged(const QString& locale);
void OnMouseActivity();
@@ -300,9 +311,11 @@ private:
void OpenURL(const QUrl& url);
void LoadTranslation();
void OpenPerGameConfiguration(u64 title_id, const std::string& file_name);
+ QString GetTasStateDescription() const;
- Ui::MainWindow ui;
+ std::unique_ptr<Ui::MainWindow> ui;
+ std::unique_ptr<Core::System> system;
std::unique_ptr<DiscordRPC::DiscordInterface> discord_rpc;
std::shared_ptr<InputCommon::InputSubsystem> input_subsystem;
@@ -318,6 +331,7 @@ private:
QLabel* emu_speed_label = nullptr;
QLabel* game_fps_label = nullptr;
QLabel* emu_frametime_label = nullptr;
+ QLabel* tas_label = nullptr;
QPushButton* gpu_accuracy_button = nullptr;
QPushButton* renderer_status_button = nullptr;
QPushButton* dock_status_button = nullptr;
diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui
index 048870687..a62e39a06 100644
--- a/src/yuzu/main.ui
+++ b/src/yuzu/main.ui
@@ -78,6 +78,35 @@
<property name="title">
<string>&amp;View</string>
</property>
+ <widget class="QMenu" name="menu_Reset_Window_Size">
+ <property name="title">
+ <string>&amp;Reset Window Size</string>
+ </property>
+ </widget>
+ <action name="action_Reset_Window_Size_720">
+ <property name="text">
+ <string>Reset Window Size to &amp;720p</string>
+ </property>
+ <property name="iconText">
+ <string>Reset Window Size to 720p</string>
+ </property>
+ </action>
+ <action name="action_Reset_Window_Size_900">
+ <property name="text">
+ <string>Reset Window Size to &amp;900p</string>
+ </property>
+ <property name="iconText">
+ <string>Reset Window Size to 900p</string>
+ </property>
+ </action>
+ <action name="action_Reset_Window_Size_1080">
+ <property name="text">
+ <string>Reset Window Size to &amp;1080p</string>
+ </property>
+ <property name="iconText">
+ <string>Reset Window Size to 1080p</string>
+ </property>
+ </action>
<widget class="QMenu" name="menu_View_Debugging">
<property name="title">
<string>&amp;Debugging</string>
@@ -88,9 +117,8 @@
<addaction name="action_Display_Dock_Widget_Headers"/>
<addaction name="action_Show_Filter_Bar"/>
<addaction name="action_Show_Status_Bar"/>
- <addaction name="action_Reset_Window_Size_720"/>
- <addaction name="action_Reset_Window_Size_1080"/>
<addaction name="separator"/>
+ <addaction name="menu_Reset_Window_Size"/>
<addaction name="menu_View_Debugging"/>
</widget>
<widget class="QMenu" name="menu_Tools">
@@ -100,6 +128,7 @@
<addaction name="action_Rederive"/>
<addaction name="separator"/>
<addaction name="action_Capture_Screenshot"/>
+ <addaction name="action_Configure_Tas"/>
</widget>
<widget class="QMenu" name="menu_Help">
<property name="title">
@@ -215,22 +244,6 @@
<string>Show Status Bar</string>
</property>
</action>
- <action name="action_Reset_Window_Size_720">
- <property name="text">
- <string>Reset Window Size to &amp;720p</string>
- </property>
- <property name="iconText">
- <string>Reset Window Size to 720p</string>
- </property>
- </action>
- <action name="action_Reset_Window_Size_1080">
- <property name="text">
- <string>Reset Window Size to &amp;1080p</string>
- </property>
- <property name="iconText">
- <string>Reset Window Size to 1080p</string>
- </property>
- </action>
<action name="action_Fullscreen">
<property name="checkable">
<bool>true</bool>
@@ -294,6 +307,11 @@
<string>&amp;Capture Screenshot</string>
</property>
</action>
+ <action name="action_Configure_Tas">
+ <property name="text">
+ <string>Configure &amp;TAS...</string>
+ </property>
+ </action>
<action name="action_Configure_Current_Game">
<property name="enabled">
<bool>false</bool>
diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h
index 81f741f20..cac19452f 100644
--- a/src/yuzu/uisettings.h
+++ b/src/yuzu/uisettings.h
@@ -60,7 +60,7 @@ struct Values {
Settings::BasicSetting<bool> confirm_before_closing{true, "confirmClose"};
Settings::BasicSetting<bool> first_start{true, "firstStart"};
Settings::BasicSetting<bool> pause_when_in_background{false, "pauseWhenInBackground"};
- Settings::BasicSetting<bool> hide_mouse{false, "hideInactiveMouse"};
+ Settings::BasicSetting<bool> hide_mouse{true, "hideInactiveMouse"};
Settings::BasicSetting<bool> select_user_on_boot{false, "select_user_on_boot"};
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index d74eb7e2b..8ca20679a 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -519,9 +519,8 @@ void Config::ReadValues() {
ReadSetting("WebService", Settings::values.yuzu_username);
ReadSetting("WebService", Settings::values.yuzu_token);
- // Services
- ReadSetting("Services", Settings::values.bcat_backend);
- ReadSetting("Services", Settings::values.bcat_boxcat_local);
+ // Network
+ ReadSetting("Network", Settings::values.network_interface);
}
void Config::Reload() {
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index 72f3213fb..339dca766 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -428,10 +428,11 @@ web_api_url = https://api.yuzu-emu.org
yuzu_username =
yuzu_token =
-[Services]
-# The name of the backend to use for BCAT
-# If this is set to 'boxcat' boxcat will be used, otherwise a null implementation will be used
-bcat_backend =
+[Network]
+# Name of the network interface device to use with yuzu LAN play.
+# e.g. On *nix: 'enp7s0', 'wlp6s0u1u3u3', 'lo'
+# e.g. On Windows: 'Ethernet', 'Wi-Fi'
+network_interface =
[AddOns]
# Used to disable add-ons
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index ba2c993ba..67587cc54 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -146,9 +146,8 @@ int main(int argc, char** argv) {
return -1;
}
- Core::System::InitializeGlobalInstance();
- auto& system{Core::System::GetInstance()};
- InputCommon::InputSubsystem input_subsystem;
+ Core::System system{};
+ InputCommon::InputSubsystem input_subsystem{};
// Apply the command line arguments
system.ApplySettings();
@@ -167,27 +166,27 @@ int main(int argc, char** argv) {
system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
system.GetFileSystemController().CreateFactories(*system.GetFilesystem());
- const Core::System::ResultStatus load_result{system.Load(*emu_window, filepath)};
+ const Core::SystemResultStatus load_result{system.Load(*emu_window, filepath)};
switch (load_result) {
- case Core::System::ResultStatus::ErrorGetLoader:
+ case Core::SystemResultStatus::ErrorGetLoader:
LOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", filepath);
return -1;
- case Core::System::ResultStatus::ErrorLoader:
+ case Core::SystemResultStatus::ErrorLoader:
LOG_CRITICAL(Frontend, "Failed to load ROM!");
return -1;
- case Core::System::ResultStatus::ErrorNotInitialized:
+ case Core::SystemResultStatus::ErrorNotInitialized:
LOG_CRITICAL(Frontend, "CPUCore not initialized");
return -1;
- case Core::System::ResultStatus::ErrorVideoCore:
+ case Core::SystemResultStatus::ErrorVideoCore:
LOG_CRITICAL(Frontend, "Failed to initialize VideoCore!");
return -1;
- case Core::System::ResultStatus::Success:
+ case Core::SystemResultStatus::Success:
break; // Expected case
default:
if (static_cast<u32>(load_result) >
- static_cast<u32>(Core::System::ResultStatus::ErrorLoader)) {
- const u16 loader_id = static_cast<u16>(Core::System::ResultStatus::ErrorLoader);
+ static_cast<u32>(Core::SystemResultStatus::ErrorLoader)) {
+ const u16 loader_id = static_cast<u16>(Core::SystemResultStatus::ErrorLoader);
const u16 error_id = static_cast<u16>(load_result) - loader_id;
LOG_CRITICAL(Frontend,
"While attempting to load the ROM requested, an error occurred. Please "