diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/core/hle/kernel/k_scheduler.cpp | 22 | ||||
-rw-r--r-- | src/core/hle/kernel/k_scheduler.h | 7 | ||||
-rw-r--r-- | src/core/hle/kernel/k_scheduler_lock.h | 11 | ||||
-rw-r--r-- | src/core/hle/kernel/k_spin_lock.h | 6 | ||||
-rw-r--r-- | src/core/hle/kernel/k_thread.h | 4 |
5 files changed, 25 insertions, 25 deletions
diff --git a/src/core/hle/kernel/k_scheduler.cpp b/src/core/hle/kernel/k_scheduler.cpp index e7de48476..d1df97305 100644 --- a/src/core/hle/kernel/k_scheduler.cpp +++ b/src/core/hle/kernel/k_scheduler.cpp @@ -62,7 +62,7 @@ void KScheduler::RescheduleCores(KernelCore& kernel, u64 cores_pending_reschedul } u64 KScheduler::UpdateHighestPriorityThread(KThread* highest_thread) { - std::scoped_lock lock{guard}; + KScopedSpinLock lk{guard}; if (KThread* prev_highest_thread = state.highest_priority_thread; prev_highest_thread != highest_thread) { if (prev_highest_thread != nullptr) { @@ -637,11 +637,11 @@ void KScheduler::RescheduleCurrentCore() { if (phys_core.IsInterrupted()) { phys_core.ClearInterrupt(); } - guard.lock(); + guard.Lock(); if (state.needs_scheduling.load()) { Schedule(); } else { - guard.unlock(); + guard.Unlock(); } } @@ -669,7 +669,7 @@ void KScheduler::Unload(KThread* thread) { } else { prev_thread = nullptr; } - thread->context_guard.unlock(); + thread->context_guard.Unlock(); } } @@ -713,7 +713,7 @@ void KScheduler::ScheduleImpl() { // If we're not actually switching thread, there's nothing to do. if (next_thread == current_thread.load()) { - guard.unlock(); + guard.Unlock(); return; } @@ -732,7 +732,7 @@ void KScheduler::ScheduleImpl() { } else { old_context = &idle_thread->GetHostContext(); } - guard.unlock(); + guard.Unlock(); Common::Fiber::YieldTo(*old_context, *switch_fiber); /// When a thread wakes up, the scheduler may have changed to other in another core. @@ -748,24 +748,24 @@ void KScheduler::OnSwitch(void* this_scheduler) { void KScheduler::SwitchToCurrent() { while (true) { { - std::scoped_lock lock{guard}; + KScopedSpinLock lk{guard}; current_thread.store(state.highest_priority_thread); state.needs_scheduling.store(false); } const auto is_switch_pending = [this] { - std::scoped_lock lock{guard}; + KScopedSpinLock lk{guard}; return state.needs_scheduling.load(); }; do { auto next_thread = current_thread.load(); if (next_thread != nullptr) { - next_thread->context_guard.lock(); + next_thread->context_guard.Lock(); if (next_thread->GetRawState() != ThreadState::Runnable) { - next_thread->context_guard.unlock(); + next_thread->context_guard.Unlock(); break; } if (next_thread->GetActiveCore() != core_id) { - next_thread->context_guard.unlock(); + next_thread->context_guard.Unlock(); break; } } diff --git a/src/core/hle/kernel/k_scheduler.h b/src/core/hle/kernel/k_scheduler.h index f595b9a5c..f1cca51dc 100644 --- a/src/core/hle/kernel/k_scheduler.h +++ b/src/core/hle/kernel/k_scheduler.h @@ -2,19 +2,16 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -// This file references various implementation details from Atmosphere, an open-source firmware for -// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX. - #pragma once #include <atomic> #include "common/common_types.h" -#include "common/spin_lock.h" #include "core/hle/kernel/global_scheduler_context.h" #include "core/hle/kernel/k_priority_queue.h" #include "core/hle/kernel/k_scheduler_lock.h" #include "core/hle/kernel/k_scoped_lock.h" +#include "core/hle/kernel/k_spin_lock.h" namespace Common { class Fiber; @@ -195,7 +192,7 @@ private: u64 last_context_switch_time{}; const s32 core_id; - Common::SpinLock guard{}; + KSpinLock guard{}; }; class KScopedSchedulerLock : KScopedLock<GlobalSchedulerContext::LockType> { diff --git a/src/core/hle/kernel/k_scheduler_lock.h b/src/core/hle/kernel/k_scheduler_lock.h index 169455d18..47e315555 100644 --- a/src/core/hle/kernel/k_scheduler_lock.h +++ b/src/core/hle/kernel/k_scheduler_lock.h @@ -2,14 +2,11 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -// This file references various implementation details from Atmosphere, an open-source firmware for -// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX. - #pragma once #include "common/assert.h" -#include "common/spin_lock.h" #include "core/hardware_properties.h" +#include "core/hle/kernel/k_spin_lock.h" #include "core/hle/kernel/k_thread.h" #include "core/hle/kernel/kernel.h" @@ -34,7 +31,7 @@ public: } else { // Otherwise, we want to disable scheduling and acquire the spinlock. SchedulerType::DisableScheduling(kernel); - spin_lock.lock(); + spin_lock.Lock(); // For debug, ensure that our state is valid. ASSERT(lock_count == 0); @@ -58,7 +55,7 @@ public: // Note that we no longer hold the lock, and unlock the spinlock. owner_thread = nullptr; - spin_lock.unlock(); + spin_lock.Unlock(); // Enable scheduling, and perform a rescheduling operation. SchedulerType::EnableScheduling(kernel, cores_needing_scheduling); @@ -67,7 +64,7 @@ public: private: KernelCore& kernel; - Common::SpinLock spin_lock{}; + KAlignedSpinLock spin_lock{}; s32 lock_count{}; KThread* owner_thread{}; }; diff --git a/src/core/hle/kernel/k_spin_lock.h b/src/core/hle/kernel/k_spin_lock.h index 12c4b2e88..4d87d006a 100644 --- a/src/core/hle/kernel/k_spin_lock.h +++ b/src/core/hle/kernel/k_spin_lock.h @@ -28,6 +28,12 @@ private: std::atomic_flag lck = ATOMIC_FLAG_INIT; }; +// TODO(bunnei): Alias for now, in case we want to implement these accurately in the future. +using KAlignedSpinLock = KSpinLock; +using KNotAlignedSpinLock = KSpinLock; + using KScopedSpinLock = KScopedLock<KSpinLock>; +using KScopedAlignedSpinLock = KScopedLock<KAlignedSpinLock>; +using KScopedNotAlignedSpinLock = KScopedLock<KNotAlignedSpinLock>; } // namespace Kernel diff --git a/src/core/hle/kernel/k_thread.h b/src/core/hle/kernel/k_thread.h index 1c19b23dc..1c86fdd20 100644 --- a/src/core/hle/kernel/k_thread.h +++ b/src/core/hle/kernel/k_thread.h @@ -14,10 +14,10 @@ #include "common/common_types.h" #include "common/intrusive_red_black_tree.h" -#include "common/spin_lock.h" #include "core/arm/arm_interface.h" #include "core/hle/kernel/k_affinity_mask.h" #include "core/hle/kernel/k_light_lock.h" +#include "core/hle/kernel/k_spin_lock.h" #include "core/hle/kernel/k_synchronization_object.h" #include "core/hle/kernel/object.h" #include "core/hle/kernel/svc_common.h" @@ -732,7 +732,7 @@ private: s8 priority_inheritance_count{}; bool resource_limit_release_hint{}; StackParameters stack_parameters{}; - Common::SpinLock context_guard{}; + KSpinLock context_guard{}; // For emulation std::shared_ptr<Common::Fiber> host_context{}; |