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-rw-r--r--src/input_common/CMakeLists.txt12
-rw-r--r--[-rwxr-xr-x]src/input_common/helpers/stick_from_buttons.cpp (renamed from src/input_common/analog_from_button.cpp)142
-rw-r--r--[-rwxr-xr-x]src/input_common/helpers/stick_from_buttons.h (renamed from src/input_common/analog_from_button.h)8
-rw-r--r--src/input_common/helpers/touch_from_buttons.cpp70
-rw-r--r--src/input_common/helpers/touch_from_buttons.h (renamed from src/input_common/touch_from_button.h)7
-rw-r--r--src/input_common/helpers/udp_protocol.cpp (renamed from src/input_common/udp/protocol.cpp)2
-rw-r--r--src/input_common/helpers/udp_protocol.h (renamed from src/input_common/udp/protocol.h)0
-rw-r--r--src/input_common/main.cpp8
-rw-r--r--src/input_common/touch_from_button.cpp53
-rw-r--r--src/input_common/udp/client.cpp2
10 files changed, 172 insertions, 132 deletions
diff --git a/src/input_common/CMakeLists.txt b/src/input_common/CMakeLists.txt
index 72f1e0f4a..90e7618ce 100644
--- a/src/input_common/CMakeLists.txt
+++ b/src/input_common/CMakeLists.txt
@@ -1,8 +1,12 @@
add_library(input_common STATIC
- analog_from_button.cpp
- analog_from_button.h
keyboard.cpp
keyboard.h
+ helpers/stick_from_buttons.cpp
+ helpers/stick_from_buttons.h
+ helpers/touch_from_buttons.cpp
+ helpers/touch_from_buttons.h
+ helpers/udp_protocol.cpp
+ helpers/udp_protocol.h
input_engine.cpp
input_engine.h
input_mapping.cpp
@@ -15,8 +19,6 @@ add_library(input_common STATIC
motion_from_button.h
motion_input.cpp
motion_input.h
- touch_from_button.cpp
- touch_from_button.h
gcadapter/gc_adapter.cpp
gcadapter/gc_adapter.h
gcadapter/gc_poller.cpp
@@ -33,8 +35,6 @@ add_library(input_common STATIC
tas/tas_poller.h
udp/client.cpp
udp/client.h
- udp/protocol.cpp
- udp/protocol.h
udp/udp.cpp
udp/udp.h
)
diff --git a/src/input_common/analog_from_button.cpp b/src/input_common/helpers/stick_from_buttons.cpp
index 2fafd077f..38f150746 100755..100644
--- a/src/input_common/analog_from_button.cpp
+++ b/src/input_common/helpers/stick_from_buttons.cpp
@@ -2,32 +2,38 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <atomic>
#include <chrono>
#include <cmath>
-#include <thread>
#include "common/math_util.h"
#include "common/settings.h"
-#include "input_common/analog_from_button.h"
+#include "input_common/helpers/stick_from_buttons.h"
namespace InputCommon {
-class Analog final : public Input::AnalogDevice {
+class Stick final : public Input::InputDevice {
public:
- using Button = std::unique_ptr<Input::ButtonDevice>;
+ using Button = std::unique_ptr<Input::InputDevice>;
- Analog(Button up_, Button down_, Button left_, Button right_, Button modifier_,
- float modifier_scale_, float modifier_angle_)
+ Stick(Button up_, Button down_, Button left_, Button right_, Button modifier_,
+ float modifier_scale_, float modifier_angle_)
: up(std::move(up_)), down(std::move(down_)), left(std::move(left_)),
right(std::move(right_)), modifier(std::move(modifier_)), modifier_scale(modifier_scale_),
modifier_angle(modifier_angle_) {
- Input::InputCallback<bool> callbacks{
- [this]([[maybe_unused]] bool status) { UpdateStatus(); }};
- up->SetCallback(callbacks);
- down->SetCallback(callbacks);
- left->SetCallback(callbacks);
- right->SetCallback(callbacks);
- modifier->SetCallback(callbacks);
+ Input::InputCallback button_up_callback{
+ [this](Input::CallbackStatus callback_) { UpdateUpButtonStatus(callback_); }};
+ Input::InputCallback button_down_callback{
+ [this](Input::CallbackStatus callback_) { UpdateDownButtonStatus(callback_); }};
+ Input::InputCallback button_left_callback{
+ [this](Input::CallbackStatus callback_) { UpdateLeftButtonStatus(callback_); }};
+ Input::InputCallback button_right_callback{
+ [this](Input::CallbackStatus callback_) { UpdateRightButtonStatus(callback_); }};
+ Input::InputCallback button_modifier_callback{
+ [this](Input::CallbackStatus callback_) { UpdateModButtonStatus(callback_); }};
+ up->SetCallback(button_up_callback);
+ down->SetCallback(button_down_callback);
+ left->SetCallback(button_left_callback);
+ right->SetCallback(button_right_callback);
+ modifier->SetCallback(button_modifier_callback);
}
bool IsAngleGreater(float old_angle, float new_angle) const {
@@ -123,13 +129,38 @@ public:
}
}
+ void UpdateUpButtonStatus(Input::CallbackStatus button_callback) {
+ up_status = button_callback.button_status.value;
+ UpdateStatus();
+ }
+
+ void UpdateDownButtonStatus(Input::CallbackStatus button_callback) {
+ down_status = button_callback.button_status.value;
+ UpdateStatus();
+ }
+
+ void UpdateLeftButtonStatus(Input::CallbackStatus button_callback) {
+ left_status = button_callback.button_status.value;
+ UpdateStatus();
+ }
+
+ void UpdateRightButtonStatus(Input::CallbackStatus button_callback) {
+ right_status = button_callback.button_status.value;
+ UpdateStatus();
+ }
+
+ void UpdateModButtonStatus(Input::CallbackStatus button_callback) {
+ modifier_status = button_callback.button_status.value;
+ UpdateStatus();
+ }
+
void UpdateStatus() {
- const float coef = modifier->GetStatus() ? modifier_scale : 1.0f;
+ const float coef = modifier_status ? modifier_scale : 1.0f;
- bool r = right->GetStatus();
- bool l = left->GetStatus();
- bool u = up->GetStatus();
- bool d = down->GetStatus();
+ bool r = right_status;
+ bool l = left_status;
+ bool u = up_status;
+ bool d = down_status;
// Eliminate contradictory movements
if (r && l) {
@@ -162,49 +193,42 @@ public:
}
last_update = now;
+ Input::CallbackStatus status{
+ .type = Input::InputType::Stick,
+ .stick_status = GetStatus(),
+ };
+ TriggerOnChange(status);
}
- std::tuple<float, float> GetStatus() const override {
+ Input::StickStatus GetStatus() const {
+ Input::StickStatus status{};
+ status.x.properties = properties;
+ status.y.properties = properties;
if (Settings::values.emulate_analog_keyboard) {
const auto now = std::chrono::steady_clock::now();
float angle_ = GetAngle(now);
- return std::make_tuple(std::cos(angle_) * amplitude, std::sin(angle_) * amplitude);
+ status.x.raw_value = std::cos(angle_) * amplitude;
+ status.y.raw_value = std::sin(angle_) * amplitude;
+ return status;
}
constexpr float SQRT_HALF = 0.707106781f;
int x = 0, y = 0;
- if (right->GetStatus()) {
+ if (right_status) {
++x;
}
- if (left->GetStatus()) {
+ if (left_status) {
--x;
}
- if (up->GetStatus()) {
+ if (up_status) {
++y;
}
- if (down->GetStatus()) {
+ if (down_status) {
--y;
}
- const float coef = modifier->GetStatus() ? modifier_scale : 1.0f;
- return std::make_tuple(static_cast<float>(x) * coef * (y == 0 ? 1.0f : SQRT_HALF),
- static_cast<float>(y) * coef * (x == 0 ? 1.0f : SQRT_HALF));
- }
-
- Input::AnalogProperties GetAnalogProperties() const override {
- return {modifier_scale, 1.0f, 0.5f};
- }
-
- bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override {
- switch (direction) {
- case Input::AnalogDirection::RIGHT:
- return right->GetStatus();
- case Input::AnalogDirection::LEFT:
- return left->GetStatus();
- case Input::AnalogDirection::UP:
- return up->GetStatus();
- case Input::AnalogDirection::DOWN:
- return down->GetStatus();
- }
- return false;
+ const float coef = modifier_status ? modifier_scale : 1.0f;
+ status.x.raw_value = static_cast<float>(x) * coef * (y == 0 ? 1.0f : SQRT_HALF);
+ status.y.raw_value = static_cast<float>(y) * coef * (x == 0 ? 1.0f : SQRT_HALF);
+ return status;
}
private:
@@ -218,21 +242,29 @@ private:
float angle{};
float goal_angle{};
float amplitude{};
+ bool up_status;
+ bool down_status;
+ bool left_status;
+ bool right_status;
+ bool modifier_status;
+ const Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false};
std::chrono::time_point<std::chrono::steady_clock> last_update;
};
-std::unique_ptr<Input::AnalogDevice> AnalogFromButton::Create(const Common::ParamPackage& params) {
+std::unique_ptr<Input::InputDevice> StickFromButton::Create(const Common::ParamPackage& params) {
const std::string null_engine = Common::ParamPackage{{"engine", "null"}}.Serialize();
- auto up = Input::CreateDevice<Input::ButtonDevice>(params.Get("up", null_engine));
- auto down = Input::CreateDevice<Input::ButtonDevice>(params.Get("down", null_engine));
- auto left = Input::CreateDevice<Input::ButtonDevice>(params.Get("left", null_engine));
- auto right = Input::CreateDevice<Input::ButtonDevice>(params.Get("right", null_engine));
- auto modifier = Input::CreateDevice<Input::ButtonDevice>(params.Get("modifier", null_engine));
+ auto up = Input::CreateDeviceFromString<Input::InputDevice>(params.Get("up", null_engine));
+ auto down = Input::CreateDeviceFromString<Input::InputDevice>(params.Get("down", null_engine));
+ auto left = Input::CreateDeviceFromString<Input::InputDevice>(params.Get("left", null_engine));
+ auto right =
+ Input::CreateDeviceFromString<Input::InputDevice>(params.Get("right", null_engine));
+ auto modifier =
+ Input::CreateDeviceFromString<Input::InputDevice>(params.Get("modifier", null_engine));
auto modifier_scale = params.Get("modifier_scale", 0.5f);
auto modifier_angle = params.Get("modifier_angle", 5.5f);
- return std::make_unique<Analog>(std::move(up), std::move(down), std::move(left),
- std::move(right), std::move(modifier), modifier_scale,
- modifier_angle);
+ return std::make_unique<Stick>(std::move(up), std::move(down), std::move(left),
+ std::move(right), std::move(modifier), modifier_scale,
+ modifier_angle);
}
} // namespace InputCommon
diff --git a/src/input_common/analog_from_button.h b/src/input_common/helpers/stick_from_buttons.h
index bbd583dd9..1d6e24c98 100755..100644
--- a/src/input_common/analog_from_button.h
+++ b/src/input_common/helpers/stick_from_buttons.h
@@ -1,11 +1,11 @@
+
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
-#include <memory>
-#include "core/frontend/input.h"
+#include "common/input.h"
namespace InputCommon {
@@ -13,7 +13,7 @@ namespace InputCommon {
* An analog device factory that takes direction button devices and combines them into a analog
* device.
*/
-class AnalogFromButton final : public Input::Factory<Input::AnalogDevice> {
+class StickFromButton final : public Input::Factory<Input::InputDevice> {
public:
/**
* Creates an analog device from direction button devices
@@ -25,7 +25,7 @@ public:
* - "modifier": a serialized ParamPackage for creating a button device as the modifier
* - "modifier_scale": a float for the multiplier the modifier gives to the position
*/
- std::unique_ptr<Input::AnalogDevice> Create(const Common::ParamPackage& params) override;
+ std::unique_ptr<Input::InputDevice> Create(const Common::ParamPackage& params) override;
};
} // namespace InputCommon
diff --git a/src/input_common/helpers/touch_from_buttons.cpp b/src/input_common/helpers/touch_from_buttons.cpp
new file mode 100644
index 000000000..2abfaf841
--- /dev/null
+++ b/src/input_common/helpers/touch_from_buttons.cpp
@@ -0,0 +1,70 @@
+// Copyright 2020 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include "common/settings.h"
+#include "core/frontend/framebuffer_layout.h"
+#include "input_common/helpers/touch_from_buttons.h"
+
+namespace InputCommon {
+
+class TouchFromButtonDevice final : public Input::InputDevice {
+public:
+ using Button = std::unique_ptr<Input::InputDevice>;
+ TouchFromButtonDevice(Button button_, u32 touch_id_, float x_, float y_)
+ : button(std::move(button_)), touch_id(touch_id_), x(x_), y(y_) {
+ Input::InputCallback button_up_callback{
+ [this](Input::CallbackStatus callback_) { UpdateButtonStatus(callback_); }};
+ button->SetCallback(button_up_callback);
+ }
+
+ Input::TouchStatus GetStatus(bool pressed) const {
+ const Input::ButtonStatus button_status{
+ .value = pressed,
+ };
+ Input::TouchStatus status{
+ .pressed = button_status,
+ .x = {},
+ .y = {},
+ .id = touch_id,
+ };
+ status.x.properties = properties;
+ status.y.properties = properties;
+
+ if (!pressed) {
+ return status;
+ }
+
+ status.x.raw_value = x;
+ status.y.raw_value = y;
+ return status;
+ }
+
+ void UpdateButtonStatus(Input::CallbackStatus button_callback) {
+ const Input::CallbackStatus status{
+ .type = Input::InputType::Touch,
+ .touch_status = GetStatus(button_callback.button_status.value),
+ };
+ TriggerOnChange(status);
+ }
+
+private:
+ Button button;
+ const u32 touch_id;
+ const float x;
+ const float y;
+ const Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false};
+};
+
+std::unique_ptr<Input::InputDevice> TouchFromButton::Create(const Common::ParamPackage& params) {
+ const std::string null_engine = Common::ParamPackage{{"engine", "null"}}.Serialize();
+ auto button =
+ Input::CreateDeviceFromString<Input::InputDevice>(params.Get("button", null_engine));
+ const auto touch_id = params.Get("touch_id", 0);
+ const float x = params.Get("x", 0.0f) / 1280.0f;
+ const float y = params.Get("y", 0.0f) / 720.0f;
+ return std::make_unique<TouchFromButtonDevice>(std::move(button), touch_id, x, y);
+}
+
+} // namespace InputCommon
diff --git a/src/input_common/touch_from_button.h b/src/input_common/helpers/touch_from_buttons.h
index 8b4d1aa96..21b353728 100644
--- a/src/input_common/touch_from_button.h
+++ b/src/input_common/helpers/touch_from_buttons.h
@@ -4,20 +4,19 @@
#pragma once
-#include <memory>
-#include "core/frontend/input.h"
+#include "common/input.h"
namespace InputCommon {
/**
* A touch device factory that takes a list of button devices and combines them into a touch device.
*/
-class TouchFromButtonFactory final : public Input::Factory<Input::TouchDevice> {
+class TouchFromButton final : public Input::Factory<Input::InputDevice> {
public:
/**
* Creates a touch device from a list of button devices
*/
- std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage& params) override;
+ std::unique_ptr<Input::InputDevice> Create(const Common::ParamPackage& params) override;
};
} // namespace InputCommon
diff --git a/src/input_common/udp/protocol.cpp b/src/input_common/helpers/udp_protocol.cpp
index 5e50bd612..cdeab7e11 100644
--- a/src/input_common/udp/protocol.cpp
+++ b/src/input_common/helpers/udp_protocol.cpp
@@ -5,7 +5,7 @@
#include <cstddef>
#include <cstring>
#include "common/logging/log.h"
-#include "input_common/udp/protocol.h"
+#include "input_common/helpers/udp_protocol.h"
namespace InputCommon::CemuhookUDP {
diff --git a/src/input_common/udp/protocol.h b/src/input_common/helpers/udp_protocol.h
index 1bdc9209e..1bdc9209e 100644
--- a/src/input_common/udp/protocol.h
+++ b/src/input_common/helpers/udp_protocol.h
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp
index f3907c65a..7a5c29b40 100644
--- a/src/input_common/main.cpp
+++ b/src/input_common/main.cpp
@@ -6,7 +6,6 @@
#include <thread>
#include "common/param_package.h"
#include "common/settings.h"
-#include "input_common/analog_from_button.h"
#include "input_common/gcadapter/gc_adapter.h"
#include "input_common/gcadapter/gc_poller.h"
#include "input_common/keyboard.h"
@@ -16,7 +15,6 @@
#include "input_common/mouse/mouse_poller.h"
#include "input_common/tas/tas_input.h"
#include "input_common/tas/tas_poller.h"
-#include "input_common/touch_from_button.h"
#include "input_common/udp/client.h"
#include "input_common/udp/udp.h"
#ifdef HAVE_SDL2
@@ -37,12 +35,8 @@ struct InputSubsystem::Impl {
keyboard = std::make_shared<Keyboard>();
Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard);
- Input::RegisterFactory<Input::AnalogDevice>("analog_from_button",
- std::make_shared<AnalogFromButton>());
Input::RegisterFactory<Input::MotionDevice>("keyboard",
std::make_shared<MotionFromButton>());
- Input::RegisterFactory<Input::TouchDevice>("touch_from_button",
- std::make_shared<TouchFromButtonFactory>());
#ifdef HAVE_SDL2
sdl = SDL::Init();
@@ -75,8 +69,6 @@ struct InputSubsystem::Impl {
Input::UnregisterFactory<Input::ButtonDevice>("keyboard");
Input::UnregisterFactory<Input::MotionDevice>("keyboard");
keyboard.reset();
- Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button");
- Input::UnregisterFactory<Input::TouchDevice>("touch_from_button");
#ifdef HAVE_SDL2
sdl.reset();
#endif
diff --git a/src/input_common/touch_from_button.cpp b/src/input_common/touch_from_button.cpp
deleted file mode 100644
index 7878a56d7..000000000
--- a/src/input_common/touch_from_button.cpp
+++ /dev/null
@@ -1,53 +0,0 @@
-// Copyright 2020 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <algorithm>
-#include "common/settings.h"
-#include "core/frontend/framebuffer_layout.h"
-#include "input_common/touch_from_button.h"
-
-namespace InputCommon {
-
-class TouchFromButtonDevice final : public Input::TouchDevice {
-public:
- TouchFromButtonDevice() {
- const auto button_index =
- static_cast<u64>(Settings::values.touch_from_button_map_index.GetValue());
- const auto& buttons = Settings::values.touch_from_button_maps[button_index].buttons;
-
- for (const auto& config_entry : buttons) {
- const Common::ParamPackage package{config_entry};
- map.emplace_back(
- Input::CreateDevice<Input::ButtonDevice>(config_entry),
- std::clamp(package.Get("x", 0), 0, static_cast<int>(Layout::ScreenUndocked::Width)),
- std::clamp(package.Get("y", 0), 0,
- static_cast<int>(Layout::ScreenUndocked::Height)));
- }
- }
-
- Input::TouchStatus GetStatus() const override {
- Input::TouchStatus touch_status{};
- for (std::size_t id = 0; id < map.size() && id < touch_status.size(); ++id) {
- const bool state = std::get<0>(map[id])->GetStatus();
- if (state) {
- const float x = static_cast<float>(std::get<1>(map[id])) /
- static_cast<int>(Layout::ScreenUndocked::Width);
- const float y = static_cast<float>(std::get<2>(map[id])) /
- static_cast<int>(Layout::ScreenUndocked::Height);
- touch_status[id] = {x, y, true};
- }
- }
- return touch_status;
- }
-
-private:
- // A vector of the mapped button, its x and its y-coordinate
- std::vector<std::tuple<std::unique_ptr<Input::ButtonDevice>, int, int>> map;
-};
-
-std::unique_ptr<Input::TouchDevice> TouchFromButtonFactory::Create(const Common::ParamPackage&) {
- return std::make_unique<TouchFromButtonDevice>();
-}
-
-} // namespace InputCommon
diff --git a/src/input_common/udp/client.cpp b/src/input_common/udp/client.cpp
index b9512aa2e..bcc29c4e0 100644
--- a/src/input_common/udp/client.cpp
+++ b/src/input_common/udp/client.cpp
@@ -11,7 +11,7 @@
#include "common/logging/log.h"
#include "common/settings.h"
#include "input_common/udp/client.h"
-#include "input_common/udp/protocol.h"
+#include "input_common/helpers/udp_protocol.h"
using boost::asio::ip::udp;