diff options
Diffstat (limited to 'src')
83 files changed, 1675 insertions, 727 deletions
diff --git a/src/common/lz4_compression.h b/src/common/lz4_compression.h index fe2231a6c..4c16f6e03 100644 --- a/src/common/lz4_compression.h +++ b/src/common/lz4_compression.h @@ -2,6 +2,8 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#pragma once + #include <vector> #include "common/common_types.h" diff --git a/src/common/scope_exit.h b/src/common/scope_exit.h index baf1f1c9e..1176a72b1 100644 --- a/src/common/scope_exit.h +++ b/src/common/scope_exit.h @@ -20,7 +20,7 @@ struct ScopeExitHelper { template <typename Func> ScopeExitHelper<Func> ScopeExit(Func&& func) { - return ScopeExitHelper<Func>(std::move(func)); + return ScopeExitHelper<Func>(std::forward<Func>(func)); } } // namespace detail diff --git a/src/common/swap.h b/src/common/swap.h index b3eab1324..71932c2bb 100644 --- a/src/common/swap.h +++ b/src/common/swap.h @@ -21,11 +21,6 @@ #if defined(_MSC_VER) #include <cstdlib> -#elif defined(__linux__) -#include <byteswap.h> -#elif defined(__Bitrig__) || defined(__DragonFly__) || defined(__FreeBSD__) || \ - defined(__NetBSD__) || defined(__OpenBSD__) -#include <sys/endian.h> #endif #include <cstring> #include "common/common_types.h" @@ -62,86 +57,49 @@ namespace Common { #ifdef _MSC_VER -inline u16 swap16(u16 _data) { - return _byteswap_ushort(_data); +[[nodiscard]] inline u16 swap16(u16 data) noexcept { + return _byteswap_ushort(data); } -inline u32 swap32(u32 _data) { - return _byteswap_ulong(_data); +[[nodiscard]] inline u32 swap32(u32 data) noexcept { + return _byteswap_ulong(data); } -inline u64 swap64(u64 _data) { - return _byteswap_uint64(_data); +[[nodiscard]] inline u64 swap64(u64 data) noexcept { + return _byteswap_uint64(data); } -#elif defined(ARCHITECTURE_ARM) && (__ARM_ARCH >= 6) -inline u16 swap16(u16 _data) { - u32 data = _data; - __asm__("rev16 %0, %1\n" : "=l"(data) : "l"(data)); - return (u16)data; -} -inline u32 swap32(u32 _data) { - __asm__("rev %0, %1\n" : "=l"(_data) : "l"(_data)); - return _data; -} -inline u64 swap64(u64 _data) { - return ((u64)swap32(_data) << 32) | swap32(_data >> 32); -} -#elif __linux__ -inline u16 swap16(u16 _data) { - return bswap_16(_data); -} -inline u32 swap32(u32 _data) { - return bswap_32(_data); -} -inline u64 swap64(u64 _data) { - return bswap_64(_data); -} -#elif __APPLE__ -inline __attribute__((always_inline)) u16 swap16(u16 _data) { - return (_data >> 8) | (_data << 8); -} -inline __attribute__((always_inline)) u32 swap32(u32 _data) { - return __builtin_bswap32(_data); -} -inline __attribute__((always_inline)) u64 swap64(u64 _data) { - return __builtin_bswap64(_data); -} -#elif defined(__Bitrig__) || defined(__OpenBSD__) +#elif defined(__clang__) || defined(__GNUC__) +#if defined(__Bitrig__) || defined(__OpenBSD__) // redefine swap16, swap32, swap64 as inline functions #undef swap16 #undef swap32 #undef swap64 -inline u16 swap16(u16 _data) { - return __swap16(_data); -} -inline u32 swap32(u32 _data) { - return __swap32(_data); -} -inline u64 swap64(u64 _data) { - return __swap64(_data); -} -#elif defined(__DragonFly__) || defined(__FreeBSD__) || defined(__NetBSD__) -inline u16 swap16(u16 _data) { - return bswap16(_data); +#endif +[[nodiscard]] inline u16 swap16(u16 data) noexcept { + return __builtin_bswap16(data); } -inline u32 swap32(u32 _data) { - return bswap32(_data); +[[nodiscard]] inline u32 swap32(u32 data) noexcept { + return __builtin_bswap32(data); } -inline u64 swap64(u64 _data) { - return bswap64(_data); +[[nodiscard]] inline u64 swap64(u64 data) noexcept { + return __builtin_bswap64(data); } #else -// Slow generic implementation. -inline u16 swap16(u16 data) { +// Generic implementation. +[[nodiscard]] inline u16 swap16(u16 data) noexcept { return (data >> 8) | (data << 8); } -inline u32 swap32(u32 data) { - return (swap16(data) << 16) | swap16(data >> 16); +[[nodiscard]] inline u32 swap32(u32 data) noexcept { + return ((data & 0xFF000000U) >> 24) | ((data & 0x00FF0000U) >> 8) | + ((data & 0x0000FF00U) << 8) | ((data & 0x000000FFU) << 24); } -inline u64 swap64(u64 data) { - return ((u64)swap32(data) << 32) | swap32(data >> 32); +[[nodiscard]] inline u64 swap64(u64 data) noexcept { + return ((data & 0xFF00000000000000ULL) >> 56) | ((data & 0x00FF000000000000ULL) >> 40) | + ((data & 0x0000FF0000000000ULL) >> 24) | ((data & 0x000000FF00000000ULL) >> 8) | + ((data & 0x00000000FF000000ULL) << 8) | ((data & 0x0000000000FF0000ULL) << 24) | + ((data & 0x000000000000FF00ULL) << 40) | ((data & 0x00000000000000FFULL) << 56); } #endif -inline float swapf(float f) { +[[nodiscard]] inline float swapf(float f) noexcept { static_assert(sizeof(u32) == sizeof(float), "float must be the same size as uint32_t."); u32 value; @@ -153,7 +111,7 @@ inline float swapf(float f) { return f; } -inline double swapd(double f) { +[[nodiscard]] inline double swapd(double f) noexcept { static_assert(sizeof(u64) == sizeof(double), "double must be the same size as uint64_t."); u64 value; diff --git a/src/common/zstd_compression.h b/src/common/zstd_compression.h index e0a64b035..e9de941c8 100644 --- a/src/common/zstd_compression.h +++ b/src/common/zstd_compression.h @@ -2,6 +2,8 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#pragma once + #include <vector> #include "common/common_types.h" diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h index d0bcb4660..70a522556 100644 --- a/src/core/frontend/emu_window.h +++ b/src/core/frontend/emu_window.h @@ -13,6 +13,23 @@ namespace Core::Frontend { /** + * Represents a graphics context that can be used for background computation or drawing. If the + * graphics backend doesn't require the context, then the implementation of these methods can be + * stubs + */ +class GraphicsContext { +public: + /// Makes the graphics context current for the caller thread + virtual void MakeCurrent() = 0; + + /// Releases (dunno if this is the "right" word) the context from the caller thread + virtual void DoneCurrent() = 0; + + /// Swap buffers to display the next frame + virtual void SwapBuffers() = 0; +}; + +/** * Abstraction class used to provide an interface between emulation code and the frontend * (e.g. SDL, QGLWidget, GLFW, etc...). * @@ -30,7 +47,7 @@ namespace Core::Frontend { * - DO NOT TREAT THIS CLASS AS A GUI TOOLKIT ABSTRACTION LAYER. That's not what it is. Please * re-read the upper points again and think about it if you don't see this. */ -class EmuWindow { +class EmuWindow : public GraphicsContext { public: /// Data structure to store emuwindow configuration struct WindowConfig { @@ -40,17 +57,21 @@ public: std::pair<unsigned, unsigned> min_client_area_size; }; - /// Swap buffers to display the next frame - virtual void SwapBuffers() = 0; - /// Polls window events virtual void PollEvents() = 0; - /// Makes the graphics context current for the caller thread - virtual void MakeCurrent() = 0; - - /// Releases (dunno if this is the "right" word) the GLFW context from the caller thread - virtual void DoneCurrent() = 0; + /** + * Returns a GraphicsContext that the frontend provides that is shared with the emu window. This + * context can be used from other threads for background graphics computation. If the frontend + * is using a graphics backend that doesn't need anything specific to run on a different thread, + * then it can use a stubbed implemenation for GraphicsContext. + * + * If the return value is null, then the core should assume that the frontend cannot provide a + * Shared Context + */ + virtual std::unique_ptr<GraphicsContext> CreateSharedContext() const { + return nullptr; + } /** * Signal that a touch pressed event has occurred (e.g. mouse click pressed) diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp index 9825274b4..6d7a7e754 100644 --- a/src/core/hle/kernel/process.cpp +++ b/src/core/hle/kernel/process.cpp @@ -40,9 +40,8 @@ void SetupMainThread(Process& owner_process, KernelCore& kernel, u32 priority) { SharedPtr<Thread> thread = std::move(thread_res).Unwrap(); // Register 1 must be a handle to the main thread - const Handle guest_handle = owner_process.GetHandleTable().Create(thread).Unwrap(); - thread->SetGuestHandle(guest_handle); - thread->GetContext().cpu_registers[1] = guest_handle; + const Handle thread_handle = owner_process.GetHandleTable().Create(thread).Unwrap(); + thread->GetContext().cpu_registers[1] = thread_handle; // Threads by default are dormant, wake up the main thread so it runs when the scheduler fires thread->ResumeFromWait(); diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp index e5d4d6b55..4eeb97bef 100644 --- a/src/core/hle/kernel/svc.cpp +++ b/src/core/hle/kernel/svc.cpp @@ -1189,6 +1189,142 @@ static ResultCode QueryMemory(Core::System& system, VAddr memory_info_address, query_address); } +static ResultCode MapProcessCodeMemory(Core::System& system, Handle process_handle, u64 dst_address, + u64 src_address, u64 size) { + LOG_DEBUG(Kernel_SVC, + "called. process_handle=0x{:08X}, dst_address=0x{:016X}, " + "src_address=0x{:016X}, size=0x{:016X}", + process_handle, dst_address, src_address, size); + + if (!Common::Is4KBAligned(src_address)) { + LOG_ERROR(Kernel_SVC, "src_address is not page-aligned (src_address=0x{:016X}).", + src_address); + return ERR_INVALID_ADDRESS; + } + + if (!Common::Is4KBAligned(dst_address)) { + LOG_ERROR(Kernel_SVC, "dst_address is not page-aligned (dst_address=0x{:016X}).", + dst_address); + return ERR_INVALID_ADDRESS; + } + + if (size == 0 || !Common::Is4KBAligned(size)) { + LOG_ERROR(Kernel_SVC, "Size is zero or not page-aligned (size=0x{:016X})", size); + return ERR_INVALID_SIZE; + } + + if (!IsValidAddressRange(dst_address, size)) { + LOG_ERROR(Kernel_SVC, + "Destination address range overflows the address space (dst_address=0x{:016X}, " + "size=0x{:016X}).", + dst_address, size); + return ERR_INVALID_ADDRESS_STATE; + } + + if (!IsValidAddressRange(src_address, size)) { + LOG_ERROR(Kernel_SVC, + "Source address range overflows the address space (src_address=0x{:016X}, " + "size=0x{:016X}).", + src_address, size); + return ERR_INVALID_ADDRESS_STATE; + } + + const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable(); + auto process = handle_table.Get<Process>(process_handle); + if (!process) { + LOG_ERROR(Kernel_SVC, "Invalid process handle specified (handle=0x{:08X}).", + process_handle); + return ERR_INVALID_HANDLE; + } + + auto& vm_manager = process->VMManager(); + if (!vm_manager.IsWithinAddressSpace(src_address, size)) { + LOG_ERROR(Kernel_SVC, + "Source address range is not within the address space (src_address=0x{:016X}, " + "size=0x{:016X}).", + src_address, size); + return ERR_INVALID_ADDRESS_STATE; + } + + if (!vm_manager.IsWithinASLRRegion(dst_address, size)) { + LOG_ERROR(Kernel_SVC, + "Destination address range is not within the ASLR region (dst_address=0x{:016X}, " + "size=0x{:016X}).", + dst_address, size); + return ERR_INVALID_MEMORY_RANGE; + } + + return vm_manager.MapCodeMemory(dst_address, src_address, size); +} + +ResultCode UnmapProcessCodeMemory(Core::System& system, Handle process_handle, u64 dst_address, + u64 src_address, u64 size) { + LOG_DEBUG(Kernel_SVC, + "called. process_handle=0x{:08X}, dst_address=0x{:016X}, src_address=0x{:016X}, " + "size=0x{:016X}", + process_handle, dst_address, src_address, size); + + if (!Common::Is4KBAligned(dst_address)) { + LOG_ERROR(Kernel_SVC, "dst_address is not page-aligned (dst_address=0x{:016X}).", + dst_address); + return ERR_INVALID_ADDRESS; + } + + if (!Common::Is4KBAligned(src_address)) { + LOG_ERROR(Kernel_SVC, "src_address is not page-aligned (src_address=0x{:016X}).", + src_address); + return ERR_INVALID_ADDRESS; + } + + if (size == 0 || Common::Is4KBAligned(size)) { + LOG_ERROR(Kernel_SVC, "Size is zero or not page-aligned (size=0x{:016X}).", size); + return ERR_INVALID_SIZE; + } + + if (!IsValidAddressRange(dst_address, size)) { + LOG_ERROR(Kernel_SVC, + "Destination address range overflows the address space (dst_address=0x{:016X}, " + "size=0x{:016X}).", + dst_address, size); + return ERR_INVALID_ADDRESS_STATE; + } + + if (!IsValidAddressRange(src_address, size)) { + LOG_ERROR(Kernel_SVC, + "Source address range overflows the address space (src_address=0x{:016X}, " + "size=0x{:016X}).", + src_address, size); + return ERR_INVALID_ADDRESS_STATE; + } + + const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable(); + auto process = handle_table.Get<Process>(process_handle); + if (!process) { + LOG_ERROR(Kernel_SVC, "Invalid process handle specified (handle=0x{:08X}).", + process_handle); + return ERR_INVALID_HANDLE; + } + + auto& vm_manager = process->VMManager(); + if (!vm_manager.IsWithinAddressSpace(src_address, size)) { + LOG_ERROR(Kernel_SVC, + "Source address range is not within the address space (src_address=0x{:016X}, " + "size=0x{:016X}).", + src_address, size); + return ERR_INVALID_ADDRESS_STATE; + } + + if (!vm_manager.IsWithinASLRRegion(dst_address, size)) { + LOG_ERROR(Kernel_SVC, + "Destination address range is not within the ASLR region (dst_address=0x{:016X}, " + "size=0x{:016X}).", + dst_address, size); + return ERR_INVALID_MEMORY_RANGE; + } + + return vm_manager.UnmapCodeMemory(dst_address, src_address, size); +} + /// Exits the current process static void ExitProcess(Core::System& system) { auto* current_process = system.Kernel().CurrentProcess(); @@ -1244,20 +1380,22 @@ static ResultCode CreateThread(Core::System& system, Handle* out_handle, VAddr e return ERR_INVALID_THREAD_PRIORITY; } - const std::string name = fmt::format("thread-{:X}", entry_point); auto& kernel = system.Kernel(); CASCADE_RESULT(SharedPtr<Thread> thread, - Thread::Create(kernel, name, entry_point, priority, arg, processor_id, stack_top, + Thread::Create(kernel, "", entry_point, priority, arg, processor_id, stack_top, *current_process)); - const auto new_guest_handle = current_process->GetHandleTable().Create(thread); - if (new_guest_handle.Failed()) { + const auto new_thread_handle = current_process->GetHandleTable().Create(thread); + if (new_thread_handle.Failed()) { LOG_ERROR(Kernel_SVC, "Failed to create handle with error=0x{:X}", - new_guest_handle.Code().raw); - return new_guest_handle.Code(); + new_thread_handle.Code().raw); + return new_thread_handle.Code(); } - thread->SetGuestHandle(*new_guest_handle); - *out_handle = *new_guest_handle; + *out_handle = *new_thread_handle; + + // Set the thread name for debugging purposes. + thread->SetName( + fmt::format("thread[entry_point={:X}, handle={:X}]", entry_point, *new_thread_handle)); system.CpuCore(thread->GetProcessorID()).PrepareReschedule(); @@ -2217,8 +2355,8 @@ static const FunctionDef SVC_Table[] = { {0x74, nullptr, "MapProcessMemory"}, {0x75, nullptr, "UnmapProcessMemory"}, {0x76, SvcWrap<QueryProcessMemory>, "QueryProcessMemory"}, - {0x77, nullptr, "MapProcessCodeMemory"}, - {0x78, nullptr, "UnmapProcessCodeMemory"}, + {0x77, SvcWrap<MapProcessCodeMemory>, "MapProcessCodeMemory"}, + {0x78, SvcWrap<UnmapProcessCodeMemory>, "UnmapProcessCodeMemory"}, {0x79, nullptr, "CreateProcess"}, {0x7A, nullptr, "StartProcess"}, {0x7B, nullptr, "TerminateProcess"}, diff --git a/src/core/hle/kernel/svc_wrap.h b/src/core/hle/kernel/svc_wrap.h index b3690b5f3..865473c6f 100644 --- a/src/core/hle/kernel/svc_wrap.h +++ b/src/core/hle/kernel/svc_wrap.h @@ -44,6 +44,13 @@ void SvcWrap(Core::System& system) { func(system, static_cast<u32>(Param(system, 0)), static_cast<u32>(Param(system, 1))).raw); } +template <ResultCode func(Core::System&, u32, u64, u64, u64)> +void SvcWrap(Core::System& system) { + FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)), Param(system, 1), + Param(system, 2), Param(system, 3)) + .raw); +} + template <ResultCode func(Core::System&, u32*)> void SvcWrap(Core::System& system) { u32 param = 0; diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp index 1b891f632..ca52267b2 100644 --- a/src/core/hle/kernel/thread.cpp +++ b/src/core/hle/kernel/thread.cpp @@ -220,11 +220,6 @@ void Thread::SetPriority(u32 priority) { UpdatePriority(); } -void Thread::BoostPriority(u32 priority) { - scheduler->SetThreadPriority(this, priority); - current_priority = priority; -} - void Thread::SetWaitSynchronizationResult(ResultCode result) { context.cpu_registers[0] = result.raw; } diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h index 83c83e45a..411a73b49 100644 --- a/src/core/hle/kernel/thread.h +++ b/src/core/hle/kernel/thread.h @@ -102,6 +102,11 @@ public: std::string GetName() const override { return name; } + + void SetName(std::string new_name) { + name = std::move(new_name); + } + std::string GetTypeName() const override { return "Thread"; } @@ -136,12 +141,6 @@ public: */ void SetPriority(u32 priority); - /** - * Temporarily boosts the thread's priority until the next time it is scheduled - * @param priority The new priority - */ - void BoostPriority(u32 priority); - /// Adds a thread to the list of threads that are waiting for a lock held by this thread. void AddMutexWaiter(SharedPtr<Thread> thread); @@ -345,10 +344,6 @@ public: arb_wait_address = address; } - void SetGuestHandle(Handle handle) { - guest_handle = handle; - } - bool HasWakeupCallback() const { return wakeup_callback != nullptr; } @@ -442,9 +437,6 @@ private: /// If waiting for an AddressArbiter, this is the address being waited on. VAddr arb_wait_address{0}; - /// Handle used by guest emulated application to access this thread - Handle guest_handle = 0; - /// Handle used as userdata to reference this object when inserting into the CoreTiming queue. Handle callback_handle = 0; diff --git a/src/core/hle/kernel/vm_manager.cpp b/src/core/hle/kernel/vm_manager.cpp index ec0a480ce..f0c0c12fc 100644 --- a/src/core/hle/kernel/vm_manager.cpp +++ b/src/core/hle/kernel/vm_manager.cpp @@ -302,6 +302,86 @@ ResultVal<VAddr> VMManager::SetHeapSize(u64 size) { return MakeResult<VAddr>(heap_region_base); } +ResultCode VMManager::MapCodeMemory(VAddr dst_address, VAddr src_address, u64 size) { + constexpr auto ignore_attribute = MemoryAttribute::LockedForIPC | MemoryAttribute::DeviceMapped; + const auto src_check_result = CheckRangeState( + src_address, size, MemoryState::All, MemoryState::Heap, VMAPermission::All, + VMAPermission::ReadWrite, MemoryAttribute::Mask, MemoryAttribute::None, ignore_attribute); + + if (src_check_result.Failed()) { + return src_check_result.Code(); + } + + const auto mirror_result = + MirrorMemory(dst_address, src_address, size, MemoryState::ModuleCode); + if (mirror_result.IsError()) { + return mirror_result; + } + + // Ensure we lock the source memory region. + const auto src_vma_result = CarveVMARange(src_address, size); + if (src_vma_result.Failed()) { + return src_vma_result.Code(); + } + auto src_vma_iter = *src_vma_result; + src_vma_iter->second.attribute = MemoryAttribute::Locked; + Reprotect(src_vma_iter, VMAPermission::Read); + + // The destination memory region is fine as is, however we need to make it read-only. + return ReprotectRange(dst_address, size, VMAPermission::Read); +} + +ResultCode VMManager::UnmapCodeMemory(VAddr dst_address, VAddr src_address, u64 size) { + constexpr auto ignore_attribute = MemoryAttribute::LockedForIPC | MemoryAttribute::DeviceMapped; + const auto src_check_result = CheckRangeState( + src_address, size, MemoryState::All, MemoryState::Heap, VMAPermission::None, + VMAPermission::None, MemoryAttribute::Mask, MemoryAttribute::Locked, ignore_attribute); + + if (src_check_result.Failed()) { + return src_check_result.Code(); + } + + // Yes, the kernel only checks the first page of the region. + const auto dst_check_result = + CheckRangeState(dst_address, Memory::PAGE_SIZE, MemoryState::FlagModule, + MemoryState::FlagModule, VMAPermission::None, VMAPermission::None, + MemoryAttribute::Mask, MemoryAttribute::None, ignore_attribute); + + if (dst_check_result.Failed()) { + return dst_check_result.Code(); + } + + const auto dst_memory_state = std::get<MemoryState>(*dst_check_result); + const auto dst_contiguous_check_result = CheckRangeState( + dst_address, size, MemoryState::All, dst_memory_state, VMAPermission::None, + VMAPermission::None, MemoryAttribute::Mask, MemoryAttribute::None, ignore_attribute); + + if (dst_contiguous_check_result.Failed()) { + return dst_contiguous_check_result.Code(); + } + + const auto unmap_result = UnmapRange(dst_address, size); + if (unmap_result.IsError()) { + return unmap_result; + } + + // With the mirrored portion unmapped, restore the original region's traits. + const auto src_vma_result = CarveVMARange(src_address, size); + if (src_vma_result.Failed()) { + return src_vma_result.Code(); + } + auto src_vma_iter = *src_vma_result; + src_vma_iter->second.state = MemoryState::Heap; + src_vma_iter->second.attribute = MemoryAttribute::None; + Reprotect(src_vma_iter, VMAPermission::ReadWrite); + + if (dst_memory_state == MemoryState::ModuleCode) { + Core::System::GetInstance().InvalidateCpuInstructionCaches(); + } + + return unmap_result; +} + MemoryInfo VMManager::QueryMemory(VAddr address) const { const auto vma = FindVMA(address); MemoryInfo memory_info{}; diff --git a/src/core/hle/kernel/vm_manager.h b/src/core/hle/kernel/vm_manager.h index 6f484b7bf..288eb9450 100644 --- a/src/core/hle/kernel/vm_manager.h +++ b/src/core/hle/kernel/vm_manager.h @@ -43,6 +43,9 @@ enum class VMAPermission : u8 { ReadExecute = Read | Execute, WriteExecute = Write | Execute, ReadWriteExecute = Read | Write | Execute, + + // Used as a wildcard when checking permissions across memory ranges + All = 0xFF, }; constexpr VMAPermission operator|(VMAPermission lhs, VMAPermission rhs) { @@ -152,6 +155,9 @@ enum class MemoryState : u32 { FlagUncached = 1U << 24, FlagCodeMemory = 1U << 25, + // Wildcard used in range checking to indicate all states. + All = 0xFFFFFFFF, + // Convenience flag sets to reduce repetition IPCFlags = FlagIPC0 | FlagIPC3 | FlagIPC1, @@ -415,6 +421,49 @@ public: /// ResultVal<VAddr> SetHeapSize(u64 size); + /// Maps a region of memory as code memory. + /// + /// @param dst_address The base address of the region to create the aliasing memory region. + /// @param src_address The base address of the region to be aliased. + /// @param size The total amount of memory to map in bytes. + /// + /// @pre Both memory regions lie within the actual addressable address space. + /// + /// @post After this function finishes execution, assuming success, then the address range + /// [dst_address, dst_address+size) will alias the memory region, + /// [src_address, src_address+size). + /// <p> + /// What this also entails is as follows: + /// 1. The aliased region gains the Locked memory attribute. + /// 2. The aliased region becomes read-only. + /// 3. The aliasing region becomes read-only. + /// 4. The aliasing region is created with a memory state of MemoryState::CodeModule. + /// + ResultCode MapCodeMemory(VAddr dst_address, VAddr src_address, u64 size); + + /// Unmaps a region of memory designated as code module memory. + /// + /// @param dst_address The base address of the memory region aliasing the source memory region. + /// @param src_address The base address of the memory region being aliased. + /// @param size The size of the memory region to unmap in bytes. + /// + /// @pre Both memory ranges lie within the actual addressable address space. + /// + /// @pre The memory region being unmapped has been previously been mapped + /// by a call to MapCodeMemory. + /// + /// @post After execution of the function, if successful. the aliasing memory region + /// will be unmapped and the aliased region will have various traits about it + /// restored to what they were prior to the original mapping call preceding + /// this function call. + /// <p> + /// What this also entails is as follows: + /// 1. The state of the memory region will now indicate a general heap region. + /// 2. All memory attributes for the memory region are cleared. + /// 3. Memory permissions for the region are restored to user read/write. + /// + ResultCode UnmapCodeMemory(VAddr dst_address, VAddr src_address, u64 size); + /// Queries the memory manager for information about the given address. /// /// @param address The address to query the memory manager about for information. diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp index 1f8ed265e..ba7d7acbd 100644 --- a/src/core/hle/service/acc/acc.cpp +++ b/src/core/hle/service/acc/acc.cpp @@ -137,6 +137,7 @@ private: class IManagerForApplication final : public ServiceFramework<IManagerForApplication> { public: IManagerForApplication() : ServiceFramework("IManagerForApplication") { + // clang-format off static const FunctionInfo functions[] = { {0, &IManagerForApplication::CheckAvailability, "CheckAvailability"}, {1, &IManagerForApplication::GetAccountId, "GetAccountId"}, @@ -145,7 +146,10 @@ public: {130, nullptr, "GetNintendoAccountUserResourceCacheForApplication"}, {150, nullptr, "CreateAuthorizationRequest"}, {160, nullptr, "StoreOpenContext"}, + {170, nullptr, "LoadNetworkServiceLicenseKindAsync"}, }; + // clang-format on + RegisterHandlers(functions); } diff --git a/src/core/hle/service/acc/acc_su.cpp b/src/core/hle/service/acc/acc_su.cpp index 5e2030355..d66233cad 100644 --- a/src/core/hle/service/acc/acc_su.cpp +++ b/src/core/hle/service/acc/acc_su.cpp @@ -8,6 +8,7 @@ namespace Service::Account { ACC_SU::ACC_SU(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> profile_manager) : Module::Interface(std::move(module), std::move(profile_manager), "acc:su") { + // clang-format off static const FunctionInfo functions[] = { {0, &ACC_SU::GetUserCount, "GetUserCount"}, {1, &ACC_SU::GetUserExistence, "GetUserExistence"}, @@ -19,6 +20,7 @@ ACC_SU::ACC_SU(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p {50, &ACC_SU::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"}, {51, &ACC_SU::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"}, {60, nullptr, "ListOpenContextStoredUsers"}, + {99, nullptr, "DebugActivateOpenContextRetention"}, {100, nullptr, "GetUserRegistrationNotifier"}, {101, nullptr, "GetUserStateChangeNotifier"}, {102, nullptr, "GetBaasAccountManagerForSystemService"}, @@ -29,6 +31,8 @@ ACC_SU::ACC_SU(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p {111, nullptr, "ClearSaveDataThumbnail"}, {112, nullptr, "LoadSaveDataThumbnail"}, {113, nullptr, "GetSaveDataThumbnailExistence"}, + {130, nullptr, "ActivateOpenContextRetention"}, + {140, nullptr, "ListQualifiedUsers"}, {190, nullptr, "GetUserLastOpenedApplication"}, {191, nullptr, "ActivateOpenContextHolder"}, {200, nullptr, "BeginUserRegistration"}, @@ -48,6 +52,8 @@ ACC_SU::ACC_SU(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p {998, nullptr, "DebugSetUserStateClose"}, {999, nullptr, "DebugSetUserStateOpen"}, }; + // clang-format on + RegisterHandlers(functions); } diff --git a/src/core/hle/service/acc/acc_u0.cpp b/src/core/hle/service/acc/acc_u0.cpp index a4d705b45..182f7c7e5 100644 --- a/src/core/hle/service/acc/acc_u0.cpp +++ b/src/core/hle/service/acc/acc_u0.cpp @@ -8,6 +8,7 @@ namespace Service::Account { ACC_U0::ACC_U0(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> profile_manager) : Module::Interface(std::move(module), std::move(profile_manager), "acc:u0") { + // clang-format off static const FunctionInfo functions[] = { {0, &ACC_U0::GetUserCount, "GetUserCount"}, {1, &ACC_U0::GetUserExistence, "GetUserExistence"}, @@ -19,6 +20,7 @@ ACC_U0::ACC_U0(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p {50, &ACC_U0::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"}, {51, &ACC_U0::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"}, {60, nullptr, "ListOpenContextStoredUsers"}, + {99, nullptr, "DebugActivateOpenContextRetention"}, {100, &ACC_U0::InitializeApplicationInfo, "InitializeApplicationInfo"}, {101, &ACC_U0::GetBaasAccountManagerForApplication, "GetBaasAccountManagerForApplication"}, {102, nullptr, "AuthenticateApplicationAsync"}, @@ -27,7 +29,13 @@ ACC_U0::ACC_U0(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p {111, nullptr, "ClearSaveDataThumbnail"}, {120, nullptr, "CreateGuestLoginRequest"}, {130, nullptr, "LoadOpenContext"}, + {131, nullptr, "ListOpenContextStoredUsers"}, + {140, nullptr, "InitializeApplicationInfo"}, + {141, nullptr, "ListQualifiedUsers"}, + {150, nullptr, "IsUserAccountSwitchLocked"}, }; + // clang-format on + RegisterHandlers(functions); } diff --git a/src/core/hle/service/acc/acc_u1.cpp b/src/core/hle/service/acc/acc_u1.cpp index 8fffc93b5..2dd17d935 100644 --- a/src/core/hle/service/acc/acc_u1.cpp +++ b/src/core/hle/service/acc/acc_u1.cpp @@ -8,6 +8,7 @@ namespace Service::Account { ACC_U1::ACC_U1(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> profile_manager) : Module::Interface(std::move(module), std::move(profile_manager), "acc:u1") { + // clang-format off static const FunctionInfo functions[] = { {0, &ACC_U1::GetUserCount, "GetUserCount"}, {1, &ACC_U1::GetUserExistence, "GetUserExistence"}, @@ -19,6 +20,7 @@ ACC_U1::ACC_U1(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p {50, &ACC_U1::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"}, {51, &ACC_U1::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"}, {60, nullptr, "ListOpenContextStoredUsers"}, + {99, nullptr, "DebugActivateOpenContextRetention"}, {100, nullptr, "GetUserRegistrationNotifier"}, {101, nullptr, "GetUserStateChangeNotifier"}, {102, nullptr, "GetBaasAccountManagerForSystemService"}, @@ -29,12 +31,16 @@ ACC_U1::ACC_U1(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p {111, nullptr, "ClearSaveDataThumbnail"}, {112, nullptr, "LoadSaveDataThumbnail"}, {113, nullptr, "GetSaveDataThumbnailExistence"}, + {130, nullptr, "ActivateOpenContextRetention"}, + {140, nullptr, "ListQualifiedUsers"}, {190, nullptr, "GetUserLastOpenedApplication"}, {191, nullptr, "ActivateOpenContextHolder"}, {997, nullptr, "DebugInvalidateTokenCacheForUser"}, {998, nullptr, "DebugSetUserStateClose"}, {999, nullptr, "DebugSetUserStateOpen"}, }; + // clang-format on + RegisterHandlers(functions); } diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp index 85271d418..1aa4ce1ac 100644 --- a/src/core/hle/service/am/am.cpp +++ b/src/core/hle/service/am/am.cpp @@ -224,6 +224,7 @@ IDebugFunctions::IDebugFunctions() : ServiceFramework{"IDebugFunctions"} { {20, nullptr, "InvalidateTransitionLayer"}, {30, nullptr, "RequestLaunchApplicationWithUserAndArgumentForDebug"}, {40, nullptr, "GetAppletResourceUsageInfo"}, + {41, nullptr, "SetCpuBoostModeForApplet"}, }; // clang-format on @@ -256,6 +257,7 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger {40, &ISelfController::CreateManagedDisplayLayer, "CreateManagedDisplayLayer"}, {41, nullptr, "IsSystemBufferSharingEnabled"}, {42, nullptr, "GetSystemSharedLayerHandle"}, + {43, nullptr, "GetSystemSharedBufferHandle"}, {50, &ISelfController::SetHandlesRequestToDisplay, "SetHandlesRequestToDisplay"}, {51, nullptr, "ApproveToDisplay"}, {60, nullptr, "OverrideAutoSleepTimeAndDimmingTime"}, @@ -269,9 +271,11 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger {68, nullptr, "SetAutoSleepDisabled"}, {69, nullptr, "IsAutoSleepDisabled"}, {70, nullptr, "ReportMultimediaError"}, + {71, nullptr, "GetCurrentIlluminanceEx"}, {80, nullptr, "SetWirelessPriorityMode"}, {90, nullptr, "GetAccumulatedSuspendedTickValue"}, {91, nullptr, "GetAccumulatedSuspendedTickChangedEvent"}, + {100, nullptr, "SetAlbumImageTakenNotificationEnabled"}, {1000, nullptr, "GetDebugStorageChannel"}, }; // clang-format on @@ -516,11 +520,20 @@ ICommonStateGetter::ICommonStateGetter(std::shared_ptr<AppletMessageQueue> msg_q {50, nullptr, "IsVrModeEnabled"}, {51, nullptr, "SetVrModeEnabled"}, {52, nullptr, "SwitchLcdBacklight"}, + {53, nullptr, "BeginVrModeEx"}, + {54, nullptr, "EndVrModeEx"}, {55, nullptr, "IsInControllerFirmwareUpdateSection"}, {60, &ICommonStateGetter::GetDefaultDisplayResolution, "GetDefaultDisplayResolution"}, {61, &ICommonStateGetter::GetDefaultDisplayResolutionChangeEvent, "GetDefaultDisplayResolutionChangeEvent"}, {62, nullptr, "GetHdcpAuthenticationState"}, {63, nullptr, "GetHdcpAuthenticationStateChangeEvent"}, + {64, nullptr, "SetTvPowerStateMatchingMode"}, + {65, nullptr, "GetApplicationIdByContentActionName"}, + {66, nullptr, "SetCpuBoostMode"}, + {80, nullptr, "PerformSystemButtonPressingIfInFocus"}, + {90, nullptr, "SetPerformanceConfigurationChangedNotification"}, + {91, nullptr, "GetCurrentPerformanceConfiguration"}, + {200, nullptr, "GetOperationModeSystemInfo"}, }; // clang-format on @@ -960,6 +973,8 @@ IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationF {11, nullptr, "CreateApplicationAndPushAndRequestToStartForQuest"}, {12, nullptr, "CreateApplicationAndRequestToStart"}, {13, &IApplicationFunctions::CreateApplicationAndRequestToStartForQuest, "CreateApplicationAndRequestToStartForQuest"}, + {14, nullptr, "CreateApplicationWithAttributeAndPushAndRequestToStartForQuest"}, + {15, nullptr, "CreateApplicationWithAttributeAndRequestToStartForQuest"}, {20, &IApplicationFunctions::EnsureSaveData, "EnsureSaveData"}, {21, &IApplicationFunctions::GetDesiredLanguage, "GetDesiredLanguage"}, {22, &IApplicationFunctions::SetTerminateResult, "SetTerminateResult"}, @@ -1233,6 +1248,7 @@ IGlobalStateController::IGlobalStateController() : ServiceFramework("IGlobalStat {2, nullptr, "StartSleepSequence"}, {3, nullptr, "StartShutdownSequence"}, {4, nullptr, "StartRebootSequence"}, + {9, nullptr, "IsAutoPowerDownRequested"}, {10, nullptr, "LoadAndApplyIdlePolicySettings"}, {11, nullptr, "NotifyCecSettingsChanged"}, {12, nullptr, "SetDefaultHomeButtonLongPressTime"}, diff --git a/src/core/hle/service/am/applet_ae.cpp b/src/core/hle/service/am/applet_ae.cpp index b888f861d..488add8e7 100644 --- a/src/core/hle/service/am/applet_ae.cpp +++ b/src/core/hle/service/am/applet_ae.cpp @@ -16,6 +16,7 @@ public: std::shared_ptr<AppletMessageQueue> msg_queue) : ServiceFramework("ILibraryAppletProxy"), nvflinger(std::move(nvflinger)), msg_queue(std::move(msg_queue)) { + // clang-format off static const FunctionInfo functions[] = { {0, &ILibraryAppletProxy::GetCommonStateGetter, "GetCommonStateGetter"}, {1, &ILibraryAppletProxy::GetSelfController, "GetSelfController"}, @@ -25,8 +26,11 @@ public: {10, &ILibraryAppletProxy::GetProcessWindingController, "GetProcessWindingController"}, {11, &ILibraryAppletProxy::GetLibraryAppletCreator, "GetLibraryAppletCreator"}, {20, &ILibraryAppletProxy::GetApplicationFunctions, "GetApplicationFunctions"}, + {21, nullptr, "GetAppletCommonFunctions"}, {1000, &ILibraryAppletProxy::GetDebugFunctions, "GetDebugFunctions"}, }; + // clang-format on + RegisterHandlers(functions); } @@ -113,6 +117,7 @@ public: std::shared_ptr<AppletMessageQueue> msg_queue) : ServiceFramework("ISystemAppletProxy"), nvflinger(std::move(nvflinger)), msg_queue(std::move(msg_queue)) { + // clang-format off static const FunctionInfo functions[] = { {0, &ISystemAppletProxy::GetCommonStateGetter, "GetCommonStateGetter"}, {1, &ISystemAppletProxy::GetSelfController, "GetSelfController"}, @@ -124,8 +129,11 @@ public: {20, &ISystemAppletProxy::GetHomeMenuFunctions, "GetHomeMenuFunctions"}, {21, &ISystemAppletProxy::GetGlobalStateController, "GetGlobalStateController"}, {22, &ISystemAppletProxy::GetApplicationCreator, "GetApplicationCreator"}, + {23, nullptr, "GetAppletCommonFunctions"}, {1000, &ISystemAppletProxy::GetDebugFunctions, "GetDebugFunctions"}, }; + // clang-format on + RegisterHandlers(functions); } diff --git a/src/core/hle/service/aoc/aoc_u.cpp b/src/core/hle/service/aoc/aoc_u.cpp index 2d768d9fc..51d8c26b4 100644 --- a/src/core/hle/service/aoc/aoc_u.cpp +++ b/src/core/hle/service/aoc/aoc_u.cpp @@ -50,6 +50,7 @@ static std::vector<u64> AccumulateAOCTitleIDs() { } AOC_U::AOC_U() : ServiceFramework("aoc:u"), add_on_content(AccumulateAOCTitleIDs()) { + // clang-format off static const FunctionInfo functions[] = { {0, nullptr, "CountAddOnContentByApplicationId"}, {1, nullptr, "ListAddOnContentByApplicationId"}, @@ -60,7 +61,10 @@ AOC_U::AOC_U() : ServiceFramework("aoc:u"), add_on_content(AccumulateAOCTitleIDs {6, nullptr, "PrepareAddOnContentByApplicationId"}, {7, &AOC_U::PrepareAddOnContent, "PrepareAddOnContent"}, {8, &AOC_U::GetAddOnContentListChangedEvent, "GetAddOnContentListChangedEvent"}, + {100, nullptr, "CreateEcPurchasedEventManager"}, }; + // clang-format on + RegisterHandlers(functions); auto& kernel = Core::System::GetInstance().Kernel(); diff --git a/src/core/hle/service/apm/interface.cpp b/src/core/hle/service/apm/interface.cpp index fcacbab72..d058c0245 100644 --- a/src/core/hle/service/apm/interface.cpp +++ b/src/core/hle/service/apm/interface.cpp @@ -87,6 +87,8 @@ APM_Sys::APM_Sys() : ServiceFramework{"apm:sys"} { {3, nullptr, "GetLastThrottlingState"}, {4, nullptr, "ClearLastThrottlingState"}, {5, nullptr, "LoadAndApplySettings"}, + {6, nullptr, "SetCpuBoostMode"}, + {7, nullptr, "GetCurrentPerformanceConfiguration"}, }; // clang-format on diff --git a/src/core/hle/service/audio/audin_u.cpp b/src/core/hle/service/audio/audin_u.cpp index e5daefdde..d7f1d348d 100644 --- a/src/core/hle/service/audio/audin_u.cpp +++ b/src/core/hle/service/audio/audin_u.cpp @@ -25,6 +25,7 @@ public: {11, nullptr, "GetAudioInBufferCount"}, {12, nullptr, "SetAudioInDeviceGain"}, {13, nullptr, "GetAudioInDeviceGain"}, + {14, nullptr, "FlushAudioInBuffers"}, }; // clang-format on diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp index 39acb7b23..12875fb42 100644 --- a/src/core/hle/service/audio/audout_u.cpp +++ b/src/core/hle/service/audio/audout_u.cpp @@ -44,7 +44,7 @@ public: std::string&& unique_name) : ServiceFramework("IAudioOut"), audio_core(audio_core), device_name(std::move(device_name)), audio_params(audio_params) { - + // clang-format off static const FunctionInfo functions[] = { {0, &IAudioOut::GetAudioOutState, "GetAudioOutState"}, {1, &IAudioOut::StartAudioOut, "StartAudioOut"}, @@ -58,7 +58,10 @@ public: {9, &IAudioOut::GetAudioOutBufferCount, "GetAudioOutBufferCount"}, {10, nullptr, "GetAudioOutPlayedSampleCount"}, {11, nullptr, "FlushAudioOutBuffers"}, + {12, nullptr, "SetAudioOutVolume"}, + {13, nullptr, "GetAudioOutVolume"}, }; + // clang-format on RegisterHandlers(functions); // This is the event handle used to check if the audio buffer was released diff --git a/src/core/hle/service/btdrv/btdrv.cpp b/src/core/hle/service/btdrv/btdrv.cpp index 59ef603e1..974ff8e1a 100644 --- a/src/core/hle/service/btdrv/btdrv.cpp +++ b/src/core/hle/service/btdrv/btdrv.cpp @@ -154,7 +154,8 @@ public: {96, nullptr, "GetLeHidEventInfo"}, {97, nullptr, "RegisterBleHidEvent"}, {98, nullptr, "SetLeScanParameter"}, - {256, nullptr, "GetIsManufacturingMode"} + {256, nullptr, "GetIsManufacturingMode"}, + {257, nullptr, "EmulateBluetoothCrash"}, }; // clang-format on diff --git a/src/core/hle/service/caps/caps.cpp b/src/core/hle/service/caps/caps.cpp index ae7b0720b..907f464ab 100644 --- a/src/core/hle/service/caps/caps.cpp +++ b/src/core/hle/service/caps/caps.cpp @@ -15,32 +15,41 @@ public: explicit CAPS_A() : ServiceFramework{"caps:a"} { // clang-format off static const FunctionInfo functions[] = { - {0, nullptr, "Unknown1"}, - {1, nullptr, "Unknown2"}, - {2, nullptr, "Unknown3"}, - {3, nullptr, "Unknown4"}, - {4, nullptr, "Unknown5"}, - {5, nullptr, "Unknown6"}, - {6, nullptr, "Unknown7"}, - {7, nullptr, "Unknown8"}, - {8, nullptr, "Unknown9"}, - {9, nullptr, "Unknown10"}, - {10, nullptr, "Unknown11"}, - {11, nullptr, "Unknown12"}, - {12, nullptr, "Unknown13"}, - {13, nullptr, "Unknown14"}, - {14, nullptr, "Unknown15"}, - {301, nullptr, "Unknown16"}, - {401, nullptr, "Unknown17"}, - {501, nullptr, "Unknown18"}, - {1001, nullptr, "Unknown19"}, - {1002, nullptr, "Unknown20"}, - {8001, nullptr, "Unknown21"}, - {8002, nullptr, "Unknown22"}, - {8011, nullptr, "Unknown23"}, - {8012, nullptr, "Unknown24"}, - {8021, nullptr, "Unknown25"}, - {10011, nullptr, "Unknown26"}, + {0, nullptr, "GetAlbumFileCount"}, + {1, nullptr, "GetAlbumFileList"}, + {2, nullptr, "LoadAlbumFile"}, + {3, nullptr, "DeleteAlbumFile"}, + {4, nullptr, "StorageCopyAlbumFile"}, + {5, nullptr, "IsAlbumMounted"}, + {6, nullptr, "GetAlbumUsage"}, + {7, nullptr, "GetAlbumFileSize"}, + {8, nullptr, "LoadAlbumFileThumbnail"}, + {9, nullptr, "LoadAlbumScreenShotImage"}, + {10, nullptr, "LoadAlbumScreenShotThumbnailImage"}, + {11, nullptr, "GetAlbumEntryFromApplicationAlbumEntry"}, + {12, nullptr, "Unknown12"}, + {13, nullptr, "Unknown13"}, + {14, nullptr, "Unknown14"}, + {15, nullptr, "Unknown15"}, + {16, nullptr, "Unknown16"}, + {17, nullptr, "Unknown17"}, + {18, nullptr, "Unknown18"}, + {202, nullptr, "SaveEditedScreenShot"}, + {301, nullptr, "GetLastThumbnail"}, + {401, nullptr, "GetAutoSavingStorage"}, + {501, nullptr, "GetRequiredStorageSpaceSizeToCopyAll"}, + {1001, nullptr, "Unknown1001"}, + {1002, nullptr, "Unknown1002"}, + {1003, nullptr, "Unknown1003"}, + {8001, nullptr, "ForceAlbumUnmounted"}, + {8002, nullptr, "ResetAlbumMountStatus"}, + {8011, nullptr, "RefreshAlbumCache"}, + {8012, nullptr, "GetAlbumCache"}, + {8013, nullptr, "Unknown8013"}, + {8021, nullptr, "GetAlbumEntryFromApplicationAlbumEntryAruid"}, + {10011, nullptr, "SetInternalErrorConversionEnabled"}, + {50000, nullptr, "Unknown50000"}, + {60002, nullptr, "Unknown60002"}, }; // clang-format on @@ -53,16 +62,17 @@ public: explicit CAPS_C() : ServiceFramework{"caps:c"} { // clang-format off static const FunctionInfo functions[] = { - {2001, nullptr, "Unknown1"}, - {2002, nullptr, "Unknown2"}, - {2011, nullptr, "Unknown3"}, - {2012, nullptr, "Unknown4"}, - {2013, nullptr, "Unknown5"}, - {2014, nullptr, "Unknown6"}, - {2101, nullptr, "Unknown7"}, - {2102, nullptr, "Unknown8"}, - {2201, nullptr, "Unknown9"}, - {2301, nullptr, "Unknown10"}, + {33, nullptr, "Unknown33"}, + {2001, nullptr, "Unknown2001"}, + {2002, nullptr, "Unknown2002"}, + {2011, nullptr, "Unknown2011"}, + {2012, nullptr, "Unknown2012"}, + {2013, nullptr, "Unknown2013"}, + {2014, nullptr, "Unknown2014"}, + {2101, nullptr, "Unknown2101"}, + {2102, nullptr, "Unknown2102"}, + {2201, nullptr, "Unknown2201"}, + {2301, nullptr, "Unknown2301"}, }; // clang-format on @@ -127,11 +137,18 @@ public: explicit CAPS_U() : ServiceFramework{"caps:u"} { // clang-format off static const FunctionInfo functions[] = { + {32, nullptr, "SetShimLibraryVersion"}, {102, nullptr, "GetAlbumFileListByAruid"}, {103, nullptr, "DeleteAlbumFileByAruid"}, {104, nullptr, "GetAlbumFileSizeByAruid"}, + {105, nullptr, "DeleteAlbumFileByAruidForDebug"}, {110, nullptr, "LoadAlbumScreenShotImageByAruid"}, {120, nullptr, "LoadAlbumScreenShotThumbnailImageByAruid"}, + {130, nullptr, "PrecheckToCreateContentsByAruid"}, + {140, nullptr, "GetAlbumFileList1AafeAruidDeprecated"}, + {141, nullptr, "GetAlbumFileList2AafeUidAruidDeprecated"}, + {142, nullptr, "GetAlbumFileList3AaeAruid"}, + {143, nullptr, "GetAlbumFileList4AaeUidAruid"}, {60002, nullptr, "OpenAccessorSessionForApplication"}, }; // clang-format on diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp index 657baddb8..e7df8fd98 100644 --- a/src/core/hle/service/filesystem/fsp_srv.cpp +++ b/src/core/hle/service/filesystem/fsp_srv.cpp @@ -115,11 +115,12 @@ private: void Read(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - const u64 unk = rp.Pop<u64>(); + const u64 option = rp.Pop<u64>(); const s64 offset = rp.Pop<s64>(); const s64 length = rp.Pop<s64>(); - LOG_DEBUG(Service_FS, "called, offset=0x{:X}, length={}", offset, length); + LOG_DEBUG(Service_FS, "called, option={}, offset=0x{:X}, length={}", option, offset, + length); // Error checking if (length < 0) { @@ -148,11 +149,12 @@ private: void Write(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - const u64 unk = rp.Pop<u64>(); + const u64 option = rp.Pop<u64>(); const s64 offset = rp.Pop<s64>(); const s64 length = rp.Pop<s64>(); - LOG_DEBUG(Service_FS, "called, offset=0x{:X}, length={}", offset, length); + LOG_DEBUG(Service_FS, "called, option={}, offset=0x{:X}, length={}", option, offset, + length); // Error checking if (length < 0) { @@ -250,10 +252,7 @@ private: u64 next_entry_index = 0; void Read(Kernel::HLERequestContext& ctx) { - IPC::RequestParser rp{ctx}; - const u64 unk = rp.Pop<u64>(); - - LOG_DEBUG(Service_FS, "called, unk=0x{:X}", unk); + LOG_DEBUG(Service_FS, "called."); // Calculate how many entries we can fit in the output buffer const u64 count_entries = ctx.GetWriteBufferSize() / sizeof(FileSys::Entry); @@ -665,10 +664,13 @@ FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") { {100, nullptr, "OpenImageDirectoryFileSystem"}, {110, nullptr, "OpenContentStorageFileSystem"}, {120, nullptr, "OpenCloudBackupWorkStorageFileSystem"}, + {130, nullptr, "OpenCustomStorageFileSystem"}, {200, &FSP_SRV::OpenDataStorageByCurrentProcess, "OpenDataStorageByCurrentProcess"}, {201, nullptr, "OpenDataStorageByProgramId"}, {202, &FSP_SRV::OpenDataStorageByDataId, "OpenDataStorageByDataId"}, {203, &FSP_SRV::OpenPatchDataStorageByCurrentProcess, "OpenPatchDataStorageByCurrentProcess"}, + {204, nullptr, "OpenDataFileSystemByProgramIndex"}, + {205, nullptr, "OpenDataStorageByProgramIndex"}, {400, nullptr, "OpenDeviceOperator"}, {500, nullptr, "OpenSdCardDetectionEventNotifier"}, {501, nullptr, "OpenGameCardDetectionEventNotifier"}, @@ -692,6 +694,7 @@ FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") { {614, nullptr, "CorruptSaveDataFileSystemBySaveDataSpaceId"}, {615, nullptr, "QuerySaveDataInternalStorageTotalSize"}, {616, nullptr, "GetSaveDataCommitId"}, + {617, nullptr, "UnregisterExternalKey"}, {620, nullptr, "SetSdCardEncryptionSeed"}, {630, nullptr, "SetSdCardAccessibility"}, {631, nullptr, "IsSdCardAccessible"}, @@ -702,6 +705,7 @@ FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") { {710, nullptr, "ResolveAccessFailure"}, {720, nullptr, "AbandonAccessFailure"}, {800, nullptr, "GetAndClearFileSystemProxyErrorInfo"}, + {810, nullptr, "RegisterProgramIndexMapInfo"}, {1000, nullptr, "SetBisRootForHost"}, {1001, nullptr, "SetSaveDataSize"}, {1002, nullptr, "SetSaveDataRootPath"}, @@ -712,6 +716,8 @@ FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") { {1007, nullptr, "RegisterUpdatePartition"}, {1008, nullptr, "OpenRegisteredUpdatePartition"}, {1009, nullptr, "GetAndClearMemoryReportInfo"}, + {1010, nullptr, "SetDataStorageRedirectTarget"}, + {1011, nullptr, "OutputAccessLogToSdCard2"}, {1100, nullptr, "OverrideSaveDataTransferTokenSignVerificationKey"}, {1110, nullptr, "CorruptSaveDataFileSystemBySaveDataSpaceId2"}, {1200, nullptr, "OpenMultiCommitManager"}, diff --git a/src/core/hle/service/friend/friend.cpp b/src/core/hle/service/friend/friend.cpp index d9225d624..5100e376c 100644 --- a/src/core/hle/service/friend/friend.cpp +++ b/src/core/hle/service/friend/friend.cpp @@ -12,6 +12,7 @@ namespace Service::Friend { class IFriendService final : public ServiceFramework<IFriendService> { public: IFriendService() : ServiceFramework("IFriendService") { + // clang-format off static const FunctionInfo functions[] = { {0, nullptr, "GetCompletionEvent"}, {1, nullptr, "Cancel"}, @@ -24,8 +25,7 @@ public: {10400, nullptr, "GetBlockedUserListIds"}, {10500, nullptr, "GetProfileList"}, {10600, nullptr, "DeclareOpenOnlinePlaySession"}, - {10601, &IFriendService::DeclareCloseOnlinePlaySession, - "DeclareCloseOnlinePlaySession"}, + {10601, &IFriendService::DeclareCloseOnlinePlaySession, "DeclareCloseOnlinePlaySession"}, {10610, &IFriendService::UpdateUserPresence, "UpdateUserPresence"}, {10700, nullptr, "GetPlayHistoryRegistrationKey"}, {10701, nullptr, "GetPlayHistoryRegistrationKeyWithNetworkServiceAccountId"}, @@ -88,6 +88,7 @@ public: {30830, nullptr, "ClearPlayLog"}, {49900, nullptr, "DeleteNetworkServiceAccountCache"}, }; + // clang-format on RegisterHandlers(functions); } diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index 63b55758b..a4ad95d96 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -210,6 +210,7 @@ Hid::Hid() : ServiceFramework("hid") { {131, nullptr, "IsUnintendedHomeButtonInputProtectionEnabled"}, {132, nullptr, "EnableUnintendedHomeButtonInputProtection"}, {133, nullptr, "SetNpadJoyAssignmentModeSingleWithDestination"}, + {134, nullptr, "SetNpadAnalogStickUseCenterClamp"}, {200, &Hid::GetVibrationDeviceInfo, "GetVibrationDeviceInfo"}, {201, &Hid::SendVibrationValue, "SendVibrationValue"}, {202, &Hid::GetActualVibrationValue, "GetActualVibrationValue"}, @@ -221,6 +222,7 @@ Hid::Hid() : ServiceFramework("hid") { {208, nullptr, "GetActualVibrationGcErmCommand"}, {209, &Hid::BeginPermitVibrationSession, "BeginPermitVibrationSession"}, {210, &Hid::EndPermitVibrationSession, "EndPermitVibrationSession"}, + {211, nullptr, "IsVibrationDeviceMounted"}, {300, &Hid::ActivateConsoleSixAxisSensor, "ActivateConsoleSixAxisSensor"}, {301, &Hid::StartConsoleSixAxisSensor, "StartConsoleSixAxisSensor"}, {302, nullptr, "StopConsoleSixAxisSensor"}, @@ -265,6 +267,7 @@ Hid::Hid() : ServiceFramework("hid") { {523, nullptr, "SetIsPalmaPairedConnectable"}, {524, nullptr, "PairPalma"}, {525, &Hid::SetPalmaBoostMode, "SetPalmaBoostMode"}, + {526, nullptr, "CancelWritePalmaWaveEntry"}, {1000, nullptr, "SetNpadCommunicationMode"}, {1001, nullptr, "GetNpadCommunicationMode"}, }; @@ -797,12 +800,22 @@ public: {232, nullptr, "EnableShipmentMode"}, {233, nullptr, "ClearPairingInfo"}, {234, nullptr, "GetUniquePadDeviceTypeSetInternal"}, + {235, nullptr, "EnableAnalogStickPower"}, {301, nullptr, "GetAbstractedPadHandles"}, {302, nullptr, "GetAbstractedPadState"}, {303, nullptr, "GetAbstractedPadsState"}, {321, nullptr, "SetAutoPilotVirtualPadState"}, {322, nullptr, "UnsetAutoPilotVirtualPadState"}, {323, nullptr, "UnsetAllAutoPilotVirtualPadState"}, + {324, nullptr, "AttachHdlsWorkBuffer"}, + {325, nullptr, "ReleaseHdlsWorkBuffer"}, + {326, nullptr, "DumpHdlsNpadAssignmentState"}, + {327, nullptr, "DumpHdlsStates"}, + {328, nullptr, "ApplyHdlsNpadAssignmentState"}, + {329, nullptr, "ApplyHdlsStateList"}, + {330, nullptr, "AttachHdlsVirtualDevice"}, + {331, nullptr, "DetachHdlsVirtualDevice"}, + {332, nullptr, "SetHdlsState"}, {350, nullptr, "AddRegisteredDevice"}, {400, nullptr, "DisableExternalMcuOnNxDevice"}, {401, nullptr, "DisableRailDeviceFiltering"}, @@ -825,6 +838,7 @@ public: {131, nullptr, "ActivateSleepButton"}, {141, nullptr, "AcquireCaptureButtonEventHandle"}, {151, nullptr, "ActivateCaptureButton"}, + {161, nullptr, "GetPlatformConfig"}, {210, nullptr, "AcquireNfcDeviceUpdateEventHandle"}, {211, nullptr, "GetNpadsWithNfc"}, {212, nullptr, "AcquireNfcActivateEventHandle"}, @@ -894,6 +908,7 @@ public: {827, nullptr, "IsAnalogStickButtonPressed"}, {828, nullptr, "IsAnalogStickInReleasePosition"}, {829, nullptr, "IsAnalogStickInCircumference"}, + {830, nullptr, "SetNotificationLedPattern"}, {850, nullptr, "IsUsbFullKeyControllerEnabled"}, {851, nullptr, "EnableUsbFullKeyController"}, {852, nullptr, "IsUsbConnected"}, diff --git a/src/core/hle/service/ldn/ldn.cpp b/src/core/hle/service/ldn/ldn.cpp index e250595e3..ed5059047 100644 --- a/src/core/hle/service/ldn/ldn.cpp +++ b/src/core/hle/service/ldn/ldn.cpp @@ -52,9 +52,11 @@ public: } }; -class ILocalCommunicationService final : public ServiceFramework<ILocalCommunicationService> { +class ISystemLocalCommunicationService final + : public ServiceFramework<ISystemLocalCommunicationService> { public: - explicit ILocalCommunicationService(const char* name) : ServiceFramework{name} { + explicit ISystemLocalCommunicationService() + : ServiceFramework{"ISystemLocalCommunicationService"} { // clang-format off static const FunctionInfo functions[] = { {0, nullptr, "GetState"}, @@ -84,6 +86,50 @@ public: {304, nullptr, "Disconnect"}, {400, nullptr, "InitializeSystem"}, {401, nullptr, "FinalizeSystem"}, + {402, nullptr, "SetOperationMode"}, + {403, nullptr, "InitializeSystem2"}, + }; + // clang-format on + + RegisterHandlers(functions); + } +}; + +class IUserLocalCommunicationService final + : public ServiceFramework<IUserLocalCommunicationService> { +public: + explicit IUserLocalCommunicationService() : ServiceFramework{"IUserLocalCommunicationService"} { + // clang-format off + static const FunctionInfo functions[] = { + {0, nullptr, "GetState"}, + {1, nullptr, "GetNetworkInfo"}, + {2, nullptr, "GetIpv4Address"}, + {3, nullptr, "GetDisconnectReason"}, + {4, nullptr, "GetSecurityParameter"}, + {5, nullptr, "GetNetworkConfig"}, + {100, nullptr, "AttachStateChangeEvent"}, + {101, nullptr, "GetNetworkInfoLatestUpdate"}, + {102, nullptr, "Scan"}, + {103, nullptr, "ScanPrivate"}, + {104, nullptr, "SetWirelessControllerRestriction"}, + {200, nullptr, "OpenAccessPoint"}, + {201, nullptr, "CloseAccessPoint"}, + {202, nullptr, "CreateNetwork"}, + {203, nullptr, "CreateNetworkPrivate"}, + {204, nullptr, "DestroyNetwork"}, + {205, nullptr, "Reject"}, + {206, nullptr, "SetAdvertiseData"}, + {207, nullptr, "SetStationAcceptPolicy"}, + {208, nullptr, "AddAcceptFilterEntry"}, + {209, nullptr, "ClearAcceptFilter"}, + {300, nullptr, "OpenStation"}, + {301, nullptr, "CloseStation"}, + {302, nullptr, "Connect"}, + {303, nullptr, "ConnectPrivate"}, + {304, nullptr, "Disconnect"}, + {400, nullptr, "Initialize"}, + {401, nullptr, "Finalize"}, + {402, nullptr, "SetOperationMode"}, }; // clang-format on @@ -108,7 +154,7 @@ public: IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); - rb.PushIpcInterface<ILocalCommunicationService>("ISystemLocalCommunicationService"); + rb.PushIpcInterface<ISystemLocalCommunicationService>(); } }; @@ -129,7 +175,7 @@ public: IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(RESULT_SUCCESS); - rb.PushIpcInterface<ILocalCommunicationService>("IUserLocalCommunicationService"); + rb.PushIpcInterface<IUserLocalCommunicationService>(); } }; diff --git a/src/core/hle/service/ldr/ldr.cpp b/src/core/hle/service/ldr/ldr.cpp index d65693fc7..5af925515 100644 --- a/src/core/hle/service/ldr/ldr.cpp +++ b/src/core/hle/service/ldr/ldr.cpp @@ -86,6 +86,7 @@ public: {2, &RelocatableObject::LoadNrr, "LoadNrr"}, {3, &RelocatableObject::UnloadNrr, "UnloadNrr"}, {4, &RelocatableObject::Initialize, "Initialize"}, + {10, nullptr, "LoadNrrEx"}, }; // clang-format on @@ -93,12 +94,18 @@ public: } void LoadNrr(Kernel::HLERequestContext& ctx) { + struct Parameters { + u64_le process_id; + u64_le nrr_address; + u64_le nrr_size; + }; + IPC::RequestParser rp{ctx}; - rp.Skip(2, false); - const VAddr nrr_addr{rp.Pop<VAddr>()}; - const u64 nrr_size{rp.Pop<u64>()}; - LOG_DEBUG(Service_LDR, "called with nrr_addr={:016X}, nrr_size={:016X}", nrr_addr, - nrr_size); + const auto [process_id, nrr_address, nrr_size] = rp.PopRaw<Parameters>(); + + LOG_DEBUG(Service_LDR, + "called with process_id={:016X}, nrr_address={:016X}, nrr_size={:016X}", + process_id, nrr_address, nrr_size); if (!initialized) { LOG_ERROR(Service_LDR, "LDR:RO not initialized before use!"); @@ -116,24 +123,26 @@ public: } // NRR Address does not fall on 0x1000 byte boundary - if (!Common::Is4KBAligned(nrr_addr)) { - LOG_ERROR(Service_LDR, "NRR Address has invalid alignment (actual {:016X})!", nrr_addr); + if (!Common::Is4KBAligned(nrr_address)) { + LOG_ERROR(Service_LDR, "NRR Address has invalid alignment (actual {:016X})!", + nrr_address); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(ERROR_INVALID_ALIGNMENT); return; } // NRR Size is zero or causes overflow - if (nrr_addr + nrr_size <= nrr_addr || nrr_size == 0 || !Common::Is4KBAligned(nrr_size)) { + if (nrr_address + nrr_size <= nrr_address || nrr_size == 0 || + !Common::Is4KBAligned(nrr_size)) { LOG_ERROR(Service_LDR, "NRR Size is invalid! (nrr_address={:016X}, nrr_size={:016X})", - nrr_addr, nrr_size); + nrr_address, nrr_size); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(ERROR_INVALID_SIZE); return; } // Read NRR data from memory std::vector<u8> nrr_data(nrr_size); - Memory::ReadBlock(nrr_addr, nrr_data.data(), nrr_size); + Memory::ReadBlock(nrr_address, nrr_data.data(), nrr_size); NRRHeader header; std::memcpy(&header, nrr_data.data(), sizeof(NRRHeader)); @@ -174,7 +183,7 @@ public: hashes.emplace_back(hash); } - nrr.insert_or_assign(nrr_addr, std::move(hashes)); + nrr.insert_or_assign(nrr_address, std::move(hashes)); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); @@ -188,23 +197,30 @@ public: return; } + struct Parameters { + u64_le process_id; + u64_le nrr_address; + }; + IPC::RequestParser rp{ctx}; - rp.Skip(2, false); - const auto nrr_addr{rp.Pop<VAddr>()}; - LOG_DEBUG(Service_LDR, "called with nrr_addr={:016X}", nrr_addr); + const auto [process_id, nrr_address] = rp.PopRaw<Parameters>(); + + LOG_DEBUG(Service_LDR, "called with process_id={:016X}, nrr_addr={:016X}", process_id, + nrr_address); - if (!Common::Is4KBAligned(nrr_addr)) { - LOG_ERROR(Service_LDR, "NRR Address has invalid alignment (actual {:016X})!", nrr_addr); + if (!Common::Is4KBAligned(nrr_address)) { + LOG_ERROR(Service_LDR, "NRR Address has invalid alignment (actual {:016X})!", + nrr_address); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(ERROR_INVALID_ALIGNMENT); return; } - const auto iter = nrr.find(nrr_addr); + const auto iter = nrr.find(nrr_address); if (iter == nrr.end()) { LOG_ERROR(Service_LDR, "Attempting to unload NRR which has not been loaded! (addr={:016X})", - nrr_addr); + nrr_address); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(ERROR_INVALID_NRR_ADDRESS); return; @@ -216,16 +232,22 @@ public: } void LoadNro(Kernel::HLERequestContext& ctx) { + struct Parameters { + u64_le process_id; + u64_le image_address; + u64_le image_size; + u64_le bss_address; + u64_le bss_size; + }; + IPC::RequestParser rp{ctx}; - rp.Skip(2, false); - const VAddr nro_addr{rp.Pop<VAddr>()}; - const u64 nro_size{rp.Pop<u64>()}; - const VAddr bss_addr{rp.Pop<VAddr>()}; - const u64 bss_size{rp.Pop<u64>()}; - LOG_DEBUG( - Service_LDR, - "called with nro_addr={:016X}, nro_size={:016X}, bss_addr={:016X}, bss_size={:016X}", - nro_addr, nro_size, bss_addr, bss_size); + const auto [process_id, nro_address, nro_size, bss_address, bss_size] = + rp.PopRaw<Parameters>(); + + LOG_DEBUG(Service_LDR, + "called with pid={:016X}, nro_addr={:016X}, nro_size={:016X}, bss_addr={:016X}, " + "bss_size={:016X}", + process_id, nro_address, nro_size, bss_address, bss_size); if (!initialized) { LOG_ERROR(Service_LDR, "LDR:RO not initialized before use!"); @@ -243,8 +265,9 @@ public: } // NRO Address does not fall on 0x1000 byte boundary - if (!Common::Is4KBAligned(nro_addr)) { - LOG_ERROR(Service_LDR, "NRO Address has invalid alignment (actual {:016X})!", nro_addr); + if (!Common::Is4KBAligned(nro_address)) { + LOG_ERROR(Service_LDR, "NRO Address has invalid alignment (actual {:016X})!", + nro_address); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(ERROR_INVALID_ALIGNMENT); return; @@ -252,15 +275,15 @@ public: // NRO Size or BSS Size is zero or causes overflow const auto nro_size_valid = - nro_size != 0 && nro_addr + nro_size > nro_addr && Common::Is4KBAligned(nro_size); - const auto bss_size_valid = - nro_size + bss_size >= nro_size && (bss_size == 0 || bss_addr + bss_size > bss_addr); + nro_size != 0 && nro_address + nro_size > nro_address && Common::Is4KBAligned(nro_size); + const auto bss_size_valid = nro_size + bss_size >= nro_size && + (bss_size == 0 || bss_address + bss_size > bss_address); if (!nro_size_valid || !bss_size_valid) { LOG_ERROR(Service_LDR, "NRO Size or BSS Size is invalid! (nro_address={:016X}, nro_size={:016X}, " "bss_address={:016X}, bss_size={:016X})", - nro_addr, nro_size, bss_addr, bss_size); + nro_address, nro_size, bss_address, bss_size); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(ERROR_INVALID_SIZE); return; @@ -268,7 +291,7 @@ public: // Read NRO data from memory std::vector<u8> nro_data(nro_size); - Memory::ReadBlock(nro_addr, nro_data.data(), nro_size); + Memory::ReadBlock(nro_address, nro_data.data(), nro_size); SHA256Hash hash{}; mbedtls_sha256(nro_data.data(), nro_data.size(), hash.data(), 0); @@ -318,17 +341,18 @@ public: return; } - ASSERT(vm_manager - .MirrorMemory(*map_address, nro_addr, nro_size, Kernel::MemoryState::ModuleCode) - .IsSuccess()); - ASSERT(vm_manager.UnmapRange(nro_addr, nro_size).IsSuccess()); + ASSERT( + vm_manager + .MirrorMemory(*map_address, nro_address, nro_size, Kernel::MemoryState::ModuleCode) + .IsSuccess()); + ASSERT(vm_manager.UnmapRange(nro_address, nro_size).IsSuccess()); if (bss_size > 0) { ASSERT(vm_manager - .MirrorMemory(*map_address + nro_size, bss_addr, bss_size, + .MirrorMemory(*map_address + nro_size, bss_address, bss_size, Kernel::MemoryState::ModuleCode) .IsSuccess()); - ASSERT(vm_manager.UnmapRange(bss_addr, bss_size).IsSuccess()); + ASSERT(vm_manager.UnmapRange(bss_address, bss_size).IsSuccess()); } vm_manager.ReprotectRange(*map_address, header.text_size, @@ -348,13 +372,6 @@ public: } void UnloadNro(Kernel::HLERequestContext& ctx) { - IPC::RequestParser rp{ctx}; - rp.Skip(2, false); - const VAddr mapped_addr{rp.PopRaw<VAddr>()}; - const VAddr heap_addr{rp.PopRaw<VAddr>()}; - LOG_DEBUG(Service_LDR, "called with mapped_addr={:016X}, heap_addr={:016X}", mapped_addr, - heap_addr); - if (!initialized) { LOG_ERROR(Service_LDR, "LDR:RO not initialized before use!"); IPC::ResponseBuilder rb{ctx, 2}; @@ -362,22 +379,30 @@ public: return; } - if (!Common::Is4KBAligned(mapped_addr) || !Common::Is4KBAligned(heap_addr)) { - LOG_ERROR(Service_LDR, - "NRO/BSS Address has invalid alignment (actual nro_addr={:016X}, " - "bss_addr={:016X})!", - mapped_addr, heap_addr); + struct Parameters { + u64_le process_id; + u64_le nro_address; + }; + + IPC::RequestParser rp{ctx}; + const auto [process_id, nro_address] = rp.PopRaw<Parameters>(); + LOG_DEBUG(Service_LDR, "called with process_id={:016X}, nro_address=0x{:016X}", process_id, + nro_address); + + if (!Common::Is4KBAligned(nro_address)) { + LOG_ERROR(Service_LDR, "NRO address has invalid alignment (nro_address=0x{:016X})", + nro_address); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(ERROR_INVALID_ALIGNMENT); return; } - const auto iter = nro.find(mapped_addr); + const auto iter = nro.find(nro_address); if (iter == nro.end()) { LOG_ERROR(Service_LDR, - "The NRO attempting to unmap was not mapped or has an invalid address " - "(actual {:016X})!", - mapped_addr); + "The NRO attempting to be unmapped was not mapped or has an invalid address " + "(nro_address=0x{:016X})!", + nro_address); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(ERROR_INVALID_NRO_ADDRESS); return; @@ -386,10 +411,7 @@ public: auto& vm_manager = Core::CurrentProcess()->VMManager(); const auto& nro_size = iter->second.size; - ASSERT(vm_manager - .MirrorMemory(heap_addr, mapped_addr, nro_size, Kernel::MemoryState::ModuleCode) - .IsSuccess()); - ASSERT(vm_manager.UnmapRange(mapped_addr, nro_size).IsSuccess()); + ASSERT(vm_manager.UnmapRange(nro_address, nro_size).IsSuccess()); Core::System::GetInstance().InvalidateCpuInstructionCaches(); @@ -459,11 +481,10 @@ private: std::map<VAddr, NROInfo> nro; std::map<VAddr, std::vector<SHA256Hash>> nrr; - bool IsValidNROHash(const SHA256Hash& hash) { - return std::any_of( - nrr.begin(), nrr.end(), [&hash](const std::pair<VAddr, std::vector<SHA256Hash>>& p) { - return std::find(p.second.begin(), p.second.end(), hash) != p.second.end(); - }); + bool IsValidNROHash(const SHA256Hash& hash) const { + return std::any_of(nrr.begin(), nrr.end(), [&hash](const auto& p) { + return std::find(p.second.begin(), p.second.end(), hash) != p.second.end(); + }); } static bool IsValidNRO(const NROHeader& header, u64 nro_size, u64 bss_size) { diff --git a/src/core/hle/service/nifm/nifm.cpp b/src/core/hle/service/nifm/nifm.cpp index 60479bb45..f92571008 100644 --- a/src/core/hle/service/nifm/nifm.cpp +++ b/src/core/hle/service/nifm/nifm.cpp @@ -15,12 +15,16 @@ namespace Service::NIFM { class IScanRequest final : public ServiceFramework<IScanRequest> { public: explicit IScanRequest() : ServiceFramework("IScanRequest") { + // clang-format off static const FunctionInfo functions[] = { {0, nullptr, "Submit"}, {1, nullptr, "IsProcessing"}, {2, nullptr, "GetResult"}, {3, nullptr, "GetSystemEventReadableHandle"}, + {4, nullptr, "SetChannels"}, }; + // clang-format on + RegisterHandlers(functions); } }; diff --git a/src/core/hle/service/npns/npns.cpp b/src/core/hle/service/npns/npns.cpp index ccb6f9da9..8751522ca 100644 --- a/src/core/hle/service/npns/npns.cpp +++ b/src/core/hle/service/npns/npns.cpp @@ -45,7 +45,7 @@ public: {114, nullptr, "AttachJid"}, {115, nullptr, "DetachJid"}, {201, nullptr, "RequestChangeStateForceTimed"}, - {102, nullptr, "RequestChangeStateForceAsync"}, + {202, nullptr, "RequestChangeStateForceAsync"}, }; // clang-format on @@ -73,6 +73,7 @@ public: {103, nullptr, "GetState"}, {104, nullptr, "GetStatistics"}, {111, nullptr, "GetJid"}, + {120, nullptr, "CreateNotificationReceiver"}, }; // clang-format on diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp index c7f5bbf28..3c5c53e24 100644 --- a/src/core/hle/service/nvflinger/nvflinger.cpp +++ b/src/core/hle/service/nvflinger/nvflinger.cpp @@ -21,12 +21,13 @@ #include "core/hle/service/vi/display/vi_display.h" #include "core/hle/service/vi/layer/vi_layer.h" #include "core/perf_stats.h" +#include "core/settings.h" #include "video_core/renderer_base.h" namespace Service::NVFlinger { -constexpr std::size_t SCREEN_REFRESH_RATE = 60; -constexpr s64 frame_ticks = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / SCREEN_REFRESH_RATE); +constexpr s64 frame_ticks = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 60); +constexpr s64 frame_ticks_30fps = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 30); NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing) : core_timing{core_timing} { displays.emplace_back(0, "Default"); @@ -36,13 +37,15 @@ NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing) : core_timing{core_t displays.emplace_back(4, "Null"); // Schedule the screen composition events - composition_event = - core_timing.RegisterEvent("ScreenComposition", [this](u64 userdata, s64 cycles_late) { + const auto ticks = Settings::values.force_30fps_mode ? frame_ticks_30fps : frame_ticks; + + composition_event = core_timing.RegisterEvent( + "ScreenComposition", [this, ticks](u64 userdata, s64 cycles_late) { Compose(); - this->core_timing.ScheduleEvent(frame_ticks - cycles_late, composition_event); + this->core_timing.ScheduleEvent(ticks - cycles_late, composition_event); }); - core_timing.ScheduleEvent(frame_ticks, composition_event); + core_timing.ScheduleEvent(ticks, composition_event); } NVFlinger::~NVFlinger() { @@ -62,6 +65,7 @@ std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) { const auto itr = std::find_if(displays.begin(), displays.end(), [&](const VI::Display& display) { return display.GetName() == name; }); + if (itr == displays.end()) { return {}; } diff --git a/src/core/hle/service/pctl/module.cpp b/src/core/hle/service/pctl/module.cpp index 6081f41e1..c75b4ee34 100644 --- a/src/core/hle/service/pctl/module.cpp +++ b/src/core/hle/service/pctl/module.cpp @@ -12,10 +12,10 @@ namespace Service::PCTL { class IParentalControlService final : public ServiceFramework<IParentalControlService> { public: IParentalControlService() : ServiceFramework("IParentalControlService") { + // clang-format off static const FunctionInfo functions[] = { {1, &IParentalControlService::Initialize, "Initialize"}, - {1001, &IParentalControlService::CheckFreeCommunicationPermission, - "CheckFreeCommunicationPermission"}, + {1001, &IParentalControlService::CheckFreeCommunicationPermission, "CheckFreeCommunicationPermission"}, {1002, nullptr, "ConfirmLaunchApplicationPermission"}, {1003, nullptr, "ConfirmResumeApplicationPermission"}, {1004, nullptr, "ConfirmSnsPostPermission"}, @@ -30,6 +30,7 @@ public: {1013, nullptr, "ConfirmStereoVisionPermission"}, {1014, nullptr, "ConfirmPlayableApplicationVideoOld"}, {1015, nullptr, "ConfirmPlayableApplicationVideo"}, + {1016, nullptr, "ConfirmShowNewsPermission"}, {1031, nullptr, "IsRestrictionEnabled"}, {1032, nullptr, "GetSafetyLevel"}, {1033, nullptr, "SetSafetyLevel"}, @@ -45,6 +46,7 @@ public: {1045, nullptr, "UpdateFreeCommunicationApplicationList"}, {1046, nullptr, "DisableFeaturesForReset"}, {1047, nullptr, "NotifyApplicationDownloadStarted"}, + {1048, nullptr, "NotifyNetworkProfileCreated"}, {1061, nullptr, "ConfirmStereoVisionRestrictionConfigurable"}, {1062, nullptr, "GetStereoVisionRestriction"}, {1063, nullptr, "SetStereoVisionRestriction"}, @@ -63,6 +65,7 @@ public: {1411, nullptr, "GetPairingAccountInfo"}, {1421, nullptr, "GetAccountNickname"}, {1424, nullptr, "GetAccountState"}, + {1425, nullptr, "RequestPostEvents"}, {1432, nullptr, "GetSynchronizationEvent"}, {1451, nullptr, "StartPlayTimer"}, {1452, nullptr, "StopPlayTimer"}, diff --git a/src/core/hle/service/pm/pm.cpp b/src/core/hle/service/pm/pm.cpp index 6b27dc4a3..ebcc41a43 100644 --- a/src/core/hle/service/pm/pm.cpp +++ b/src/core/hle/service/pm/pm.cpp @@ -42,15 +42,18 @@ private: class DebugMonitor final : public ServiceFramework<DebugMonitor> { public: explicit DebugMonitor() : ServiceFramework{"pm:dmnt"} { + // clang-format off static const FunctionInfo functions[] = { - {0, nullptr, "IsDebugMode"}, - {1, nullptr, "GetDebugProcesses"}, - {2, nullptr, "StartDebugProcess"}, - {3, nullptr, "GetTitlePid"}, - {4, nullptr, "EnableDebugForTitleId"}, - {5, nullptr, "GetApplicationPid"}, - {6, nullptr, "EnableDebugForApplication"}, + {0, nullptr, "GetDebugProcesses"}, + {1, nullptr, "StartDebugProcess"}, + {2, nullptr, "GetTitlePid"}, + {3, nullptr, "EnableDebugForTitleId"}, + {4, nullptr, "GetApplicationPid"}, + {5, nullptr, "EnableDebugForApplication"}, + {6, nullptr, "DisableDebug"}, }; + // clang-format on + RegisterHandlers(functions); } }; @@ -68,6 +71,7 @@ public: class Shell final : public ServiceFramework<Shell> { public: explicit Shell() : ServiceFramework{"pm:shell"} { + // clang-format off static const FunctionInfo functions[] = { {0, nullptr, "LaunchProcess"}, {1, nullptr, "TerminateProcessByPid"}, @@ -77,7 +81,10 @@ public: {5, nullptr, "NotifyBootFinished"}, {6, nullptr, "GetApplicationPid"}, {7, nullptr, "BoostSystemMemoryResourceLimit"}, + {8, nullptr, "EnableAdditionalSystemThreads"}, }; + // clang-format on + RegisterHandlers(functions); } }; diff --git a/src/core/hle/service/set/set.cpp b/src/core/hle/service/set/set.cpp index 1afc43f75..4ecb6bcef 100644 --- a/src/core/hle/service/set/set.cpp +++ b/src/core/hle/service/set/set.cpp @@ -116,6 +116,7 @@ void SET::GetLanguageCode(Kernel::HLERequestContext& ctx) { } SET::SET() : ServiceFramework("set") { + // clang-format off static const FunctionInfo functions[] = { {0, &SET::GetLanguageCode, "GetLanguageCode"}, {1, &SET::GetAvailableLanguageCodes, "GetAvailableLanguageCodes"}, @@ -126,7 +127,10 @@ SET::SET() : ServiceFramework("set") { {6, &SET::GetAvailableLanguageCodeCount2, "GetAvailableLanguageCodeCount2"}, {7, nullptr, "GetKeyCodeMap"}, {8, nullptr, "GetQuestFlag"}, + {9, nullptr, "GetKeyCodeMap2"}, }; + // clang-format on + RegisterHandlers(functions); } diff --git a/src/core/hle/service/set/set_cal.cpp b/src/core/hle/service/set/set_cal.cpp index 34654bb07..5981c575c 100644 --- a/src/core/hle/service/set/set_cal.cpp +++ b/src/core/hle/service/set/set_cal.cpp @@ -40,7 +40,7 @@ SET_CAL::SET_CAL() : ServiceFramework("set:cal") { {30, nullptr, "GetAmiiboEcqvBlsCertificate"}, {31, nullptr, "GetAmiiboEcqvBlsRootCertificate"}, {32, nullptr, "GetUsbTypeCPowerSourceCircuitVersion"}, - {33, nullptr, "GetBatteryVersion"}, + {41, nullptr, "GetBatteryVersion"}, }; RegisterHandlers(functions); } diff --git a/src/core/hle/service/set/set_sys.cpp b/src/core/hle/service/set/set_sys.cpp index ecee554bf..98d0cfdfd 100644 --- a/src/core/hle/service/set/set_sys.cpp +++ b/src/core/hle/service/set/set_sys.cpp @@ -104,6 +104,7 @@ void SET_SYS::SetColorSetId(Kernel::HLERequestContext& ctx) { } SET_SYS::SET_SYS() : ServiceFramework("set:sys") { + // clang-format off static const FunctionInfo functions[] = { {0, nullptr, "SetLanguageCode"}, {1, nullptr, "SetNetworkSettings"}, @@ -252,7 +253,33 @@ SET_SYS::SET_SYS() : ServiceFramework("set:sys") { {147, nullptr, "GetConsoleSixAxisSensorAngularAcceleration"}, {148, nullptr, "SetConsoleSixAxisSensorAngularAcceleration"}, {149, nullptr, "GetRebootlessSystemUpdateVersion"}, + {150, nullptr, "GetDeviceTimeZoneLocationUpdatedTime"}, + {151, nullptr, "SetDeviceTimeZoneLocationUpdatedTime"}, + {152, nullptr, "GetUserSystemClockAutomaticCorrectionUpdatedTime"}, + {153, nullptr, "SetUserSystemClockAutomaticCorrectionUpdatedTime"}, + {154, nullptr, "GetAccountOnlineStorageSettings"}, + {155, nullptr, "SetAccountOnlineStorageSettings"}, + {156, nullptr, "GetPctlReadyFlag"}, + {157, nullptr, "SetPctlReadyFlag"}, + {162, nullptr, "GetPtmBatteryVersion"}, + {163, nullptr, "SetPtmBatteryVersion"}, + {164, nullptr, "GetUsb30HostEnableFlag"}, + {165, nullptr, "SetUsb30HostEnableFlag"}, + {166, nullptr, "GetUsb30DeviceEnableFlag"}, + {167, nullptr, "SetUsb30DeviceEnableFlag"}, + {168, nullptr, "GetThemeId"}, + {169, nullptr, "SetThemeId"}, + {170, nullptr, "GetChineseTraditionalInputMethod"}, + {171, nullptr, "SetChineseTraditionalInputMethod"}, + {172, nullptr, "GetPtmCycleCountReliability"}, + {173, nullptr, "SetPtmCycleCountReliability"}, + {175, nullptr, "GetThemeSettings"}, + {176, nullptr, "SetThemeSettings"}, + {177, nullptr, "GetThemeKey"}, + {178, nullptr, "SetThemeKey"}, }; + // clang-format on + RegisterHandlers(functions); } diff --git a/src/core/hle/service/sockets/bsd.cpp b/src/core/hle/service/sockets/bsd.cpp index 4342f3b2d..884ad173b 100644 --- a/src/core/hle/service/sockets/bsd.cpp +++ b/src/core/hle/service/sockets/bsd.cpp @@ -73,6 +73,7 @@ void BSD::Close(Kernel::HLERequestContext& ctx) { } BSD::BSD(const char* name) : ServiceFramework(name) { + // clang-format off static const FunctionInfo functions[] = { {0, &BSD::RegisterClient, "RegisterClient"}, {1, &BSD::StartMonitoring, "StartMonitoring"}, @@ -105,7 +106,11 @@ BSD::BSD(const char* name) : ServiceFramework(name) { {28, nullptr, "GetResourceStatistics"}, {29, nullptr, "RecvMMsg"}, {30, nullptr, "SendMMsg"}, + {31, nullptr, "EventFd"}, + {32, nullptr, "RegisterResourceStatisticsName"}, }; + // clang-format on + RegisterHandlers(functions); } diff --git a/src/core/hle/service/ssl/ssl.cpp b/src/core/hle/service/ssl/ssl.cpp index f7f87a958..65040c077 100644 --- a/src/core/hle/service/ssl/ssl.cpp +++ b/src/core/hle/service/ssl/ssl.cpp @@ -103,6 +103,8 @@ public: {4, nullptr, "DebugIoctl"}, {5, &SSL::SetInterfaceVersion, "SetInterfaceVersion"}, {6, nullptr, "FlushSessionCache"}, + {7, nullptr, "SetDebugOption"}, + {8, nullptr, "GetDebugOption"}, }; // clang-format on diff --git a/src/core/hle/service/time/interface.cpp b/src/core/hle/service/time/interface.cpp index b3a196f65..8d122ae33 100644 --- a/src/core/hle/service/time/interface.cpp +++ b/src/core/hle/service/time/interface.cpp @@ -8,6 +8,7 @@ namespace Service::Time { Time::Time(std::shared_ptr<Module> time, const char* name) : Module::Interface(std::move(time), name) { + // clang-format off static const FunctionInfo functions[] = { {0, &Time::GetStandardUserSystemClock, "GetStandardUserSystemClock"}, {1, &Time::GetStandardNetworkSystemClock, "GetStandardNetworkSystemClock"}, @@ -15,18 +16,23 @@ Time::Time(std::shared_ptr<Module> time, const char* name) {3, &Time::GetTimeZoneService, "GetTimeZoneService"}, {4, &Time::GetStandardLocalSystemClock, "GetStandardLocalSystemClock"}, {5, nullptr, "GetEphemeralNetworkSystemClock"}, + {20, nullptr, "GetSharedMemoryNativeHandle"}, + {30, nullptr, "GetStandardNetworkClockOperationEventReadableHandle"}, + {31, nullptr, "GetEphemeralNetworkClockOperationEventReadableHandle"}, {50, nullptr, "SetStandardSteadyClockInternalOffset"}, {100, nullptr, "IsStandardUserSystemClockAutomaticCorrectionEnabled"}, {101, nullptr, "SetStandardUserSystemClockAutomaticCorrectionEnabled"}, {102, nullptr, "GetStandardUserSystemClockInitialYear"}, {200, nullptr, "IsStandardNetworkSystemClockAccuracySufficient"}, + {201, nullptr, "GetStandardUserSystemClockAutomaticCorrectionUpdatedTime"}, {300, nullptr, "CalculateMonotonicSystemClockBaseTimePoint"}, {400, &Time::GetClockSnapshot, "GetClockSnapshot"}, {401, nullptr, "GetClockSnapshotFromSystemClockContext"}, - {500, &Time::CalculateStandardUserSystemClockDifferenceByUser, - "CalculateStandardUserSystemClockDifferenceByUser"}, + {500, &Time::CalculateStandardUserSystemClockDifferenceByUser, "CalculateStandardUserSystemClockDifferenceByUser"}, {501, nullptr, "CalculateSpanBetween"}, }; + // clang-format on + RegisterHandlers(functions); } diff --git a/src/core/settings.h b/src/core/settings.h index d543eb32f..b84390745 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -393,6 +393,7 @@ struct Values { bool use_disk_shader_cache; bool use_accurate_gpu_emulation; bool use_asynchronous_gpu_emulation; + bool force_30fps_mode; float bg_red; float bg_green; diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index 114bed20d..1e31a2900 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -46,6 +46,8 @@ add_library(video_core STATIC renderer_opengl/gl_rasterizer_cache.h renderer_opengl/gl_resource_manager.cpp renderer_opengl/gl_resource_manager.h + renderer_opengl/gl_sampler_cache.cpp + renderer_opengl/gl_sampler_cache.h renderer_opengl/gl_shader_cache.cpp renderer_opengl/gl_shader_cache.h renderer_opengl/gl_shader_decompiler.cpp @@ -67,6 +69,8 @@ add_library(video_core STATIC renderer_opengl/renderer_opengl.h renderer_opengl/utils.cpp renderer_opengl/utils.h + sampler_cache.cpp + sampler_cache.h shader/decode/arithmetic.cpp shader/decode/arithmetic_immediate.cpp shader/decode/bfe.cpp diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 74403eed4..b198793bc 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -482,19 +482,8 @@ std::vector<Texture::FullTextureInfo> Maxwell3D::GetStageTextures(Regs::ShaderSt return textures; } -Texture::FullTextureInfo Maxwell3D::GetStageTexture(Regs::ShaderStage stage, - std::size_t offset) const { - auto& shader = state.shader_stages[static_cast<std::size_t>(stage)]; - auto& tex_info_buffer = shader.const_buffers[regs.tex_cb_index]; - ASSERT(tex_info_buffer.enabled && tex_info_buffer.address != 0); - - const GPUVAddr tex_info_address = - tex_info_buffer.address + offset * sizeof(Texture::TextureHandle); - - ASSERT(tex_info_address < tex_info_buffer.address + tex_info_buffer.size); - - const Texture::TextureHandle tex_handle{memory_manager.Read<u32>(tex_info_address)}; - +Texture::FullTextureInfo Maxwell3D::GetTextureInfo(const Texture::TextureHandle tex_handle, + std::size_t offset) const { Texture::FullTextureInfo tex_info{}; tex_info.index = static_cast<u32>(offset); @@ -511,6 +500,22 @@ Texture::FullTextureInfo Maxwell3D::GetStageTexture(Regs::ShaderStage stage, return tex_info; } +Texture::FullTextureInfo Maxwell3D::GetStageTexture(Regs::ShaderStage stage, + std::size_t offset) const { + const auto& shader = state.shader_stages[static_cast<std::size_t>(stage)]; + const auto& tex_info_buffer = shader.const_buffers[regs.tex_cb_index]; + ASSERT(tex_info_buffer.enabled && tex_info_buffer.address != 0); + + const GPUVAddr tex_info_address = + tex_info_buffer.address + offset * sizeof(Texture::TextureHandle); + + ASSERT(tex_info_address < tex_info_buffer.address + tex_info_buffer.size); + + const Texture::TextureHandle tex_handle{memory_manager.Read<u32>(tex_info_address)}; + + return GetTextureInfo(tex_handle, offset); +} + u32 Maxwell3D::GetRegisterValue(u32 method) const { ASSERT_MSG(method < Regs::NUM_REGS, "Invalid Maxwell3D register"); return regs.reg_array[method]; @@ -524,4 +529,12 @@ void Maxwell3D::ProcessClearBuffers() { rasterizer.Clear(); } +u32 Maxwell3D::AccessConstBuffer32(Regs::ShaderStage stage, u64 const_buffer, u64 offset) const { + const auto& shader_stage = state.shader_stages[static_cast<std::size_t>(stage)]; + const auto& buffer = shader_stage.const_buffers[const_buffer]; + u32 result; + std::memcpy(&result, memory_manager.GetPointer(buffer.address + offset), sizeof(u32)); + return result; +} + } // namespace Tegra::Engines diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index 321af3297..cc2424d38 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -1131,12 +1131,18 @@ public: /// Write the value to the register identified by method. void CallMethod(const GPU::MethodCall& method_call); + /// Given a Texture Handle, returns the TSC and TIC entries. + Texture::FullTextureInfo GetTextureInfo(const Texture::TextureHandle tex_handle, + std::size_t offset) const; + /// Returns a list of enabled textures for the specified shader stage. std::vector<Texture::FullTextureInfo> GetStageTextures(Regs::ShaderStage stage) const; /// Returns the texture information for a specific texture in a specific shader stage. Texture::FullTextureInfo GetStageTexture(Regs::ShaderStage stage, std::size_t offset) const; + u32 AccessConstBuffer32(Regs::ShaderStage stage, u64 const_buffer, u64 offset) const; + /// Memory for macro code - it's undetermined how big this is, however 1MB is much larger than /// we've seen used. using MacroMemory = std::array<u32, 0x40000>; diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index 2e1e96c81..fce9733b9 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -387,6 +387,20 @@ enum class IpaSampleMode : u64 { Offset = 2, }; +enum class LmemLoadCacheManagement : u64 { + Default = 0, + LU = 1, + CI = 2, + CV = 3, +}; + +enum class LmemStoreCacheManagement : u64 { + Default = 0, + CG = 1, + CS = 2, + WT = 3, +}; + struct IpaMode { IpaInterpMode interpolation_mode; IpaSampleMode sampling_mode; @@ -782,7 +796,7 @@ union Instruction { } ld_l; union { - BitField<44, 2, u64> unknown; + BitField<44, 2, LmemStoreCacheManagement> cache_management; } st_l; union { @@ -792,6 +806,12 @@ union Instruction { } ldg; union { + BitField<48, 3, UniformType> type; + BitField<46, 2, u64> cache_mode; + BitField<20, 24, s64> immediate_offset; + } stg; + + union { BitField<0, 3, u64> pred0; BitField<3, 3, u64> pred3; BitField<7, 1, u64> abs_a; @@ -967,6 +987,38 @@ union Instruction { } tex; union { + BitField<28, 1, u64> array; + BitField<29, 2, TextureType> texture_type; + BitField<31, 4, u64> component_mask; + BitField<49, 1, u64> nodep_flag; + BitField<50, 1, u64> dc_flag; + BitField<36, 1, u64> aoffi_flag; + BitField<37, 3, TextureProcessMode> process_mode; + + bool IsComponentEnabled(std::size_t component) const { + return ((1ULL << component) & component_mask) != 0; + } + + TextureProcessMode GetTextureProcessMode() const { + return process_mode; + } + + bool UsesMiscMode(TextureMiscMode mode) const { + switch (mode) { + case TextureMiscMode::DC: + return dc_flag != 0; + case TextureMiscMode::NODEP: + return nodep_flag != 0; + case TextureMiscMode::AOFFI: + return aoffi_flag != 0; + default: + break; + } + return false; + } + } tex_b; + + union { BitField<22, 6, TextureQueryType> query_type; BitField<31, 4, u64> component_mask; BitField<49, 1, u64> nodep_flag; @@ -1312,7 +1364,9 @@ public: LDG, // Load from global memory STG, // Store in global memory TEX, + TEX_B, // Texture Load Bindless TXQ, // Texture Query + TXQ_B, // Texture Query Bindless TEXS, // Texture Fetch with scalar/non-vec4 source/destinations TLDS, // Texture Load with scalar/non-vec4 source/destinations TLD4, // Texture Load 4 @@ -1580,7 +1634,9 @@ private: INST("1110111011010---", Id::LDG, Type::Memory, "LDG"), INST("1110111011011---", Id::STG, Type::Memory, "STG"), INST("110000----111---", Id::TEX, Type::Texture, "TEX"), + INST("1101111010111---", Id::TEX_B, Type::Texture, "TEX_B"), INST("1101111101001---", Id::TXQ, Type::Texture, "TXQ"), + INST("1101111101010---", Id::TXQ_B, Type::Texture, "TXQ_B"), INST("1101-00---------", Id::TEXS, Type::Texture, "TEXS"), INST("1101101---------", Id::TLDS, Type::Texture, "TLDS"), INST("110010----111---", Id::TLD4, Type::Texture, "TLD4"), diff --git a/src/video_core/renderer_opengl/gl_global_cache.cpp b/src/video_core/renderer_opengl/gl_global_cache.cpp index 8d9ee81f1..ea4a593af 100644 --- a/src/video_core/renderer_opengl/gl_global_cache.cpp +++ b/src/video_core/renderer_opengl/gl_global_cache.cpp @@ -14,28 +14,28 @@ namespace OpenGL { -CachedGlobalRegion::CachedGlobalRegion(VAddr cpu_addr, u32 size, u8* host_ptr) - : RasterizerCacheObject{host_ptr}, cpu_addr{cpu_addr}, size{size} { +CachedGlobalRegion::CachedGlobalRegion(VAddr cpu_addr, u8* host_ptr, u32 size, u32 max_size) + : RasterizerCacheObject{host_ptr}, cpu_addr{cpu_addr}, host_ptr{host_ptr}, size{size}, + max_size{max_size} { buffer.Create(); - // Bind and unbind the buffer so it gets allocated by the driver - glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffer.handle); - glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0); LabelGLObject(GL_BUFFER, buffer.handle, cpu_addr, "GlobalMemory"); } -void CachedGlobalRegion::Reload(u32 size_) { - constexpr auto max_size = static_cast<u32>(RasterizerOpenGL::MaxGlobalMemorySize); +CachedGlobalRegion::~CachedGlobalRegion() = default; +void CachedGlobalRegion::Reload(u32 size_) { size = size_; if (size > max_size) { size = max_size; - LOG_CRITICAL(HW_GPU, "Global region size {} exceeded the expected size {}!", size_, + LOG_CRITICAL(HW_GPU, "Global region size {} exceeded the supported size {}!", size_, max_size); } + glNamedBufferData(buffer.handle, size, host_ptr, GL_STREAM_DRAW); +} - // TODO(Rodrigo): Get rid of Memory::GetPointer with a staging buffer - glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffer.handle); - glBufferData(GL_SHADER_STORAGE_BUFFER, size, GetHostPtr(), GL_DYNAMIC_DRAW); +void CachedGlobalRegion::Flush() { + LOG_DEBUG(Render_OpenGL, "Flushing {} bytes to CPU memory address 0x{:16}", size, cpu_addr); + glGetNamedBufferSubData(buffer.handle, 0, static_cast<GLsizeiptr>(size), host_ptr); } GlobalRegion GlobalRegionCacheOpenGL::TryGetReservedGlobalRegion(CacheAddr addr, u32 size) const { @@ -46,14 +46,16 @@ GlobalRegion GlobalRegionCacheOpenGL::TryGetReservedGlobalRegion(CacheAddr addr, return search->second; } -GlobalRegion GlobalRegionCacheOpenGL::GetUncachedGlobalRegion(GPUVAddr addr, u32 size, - u8* host_ptr) { +GlobalRegion GlobalRegionCacheOpenGL::GetUncachedGlobalRegion(GPUVAddr addr, u8* host_ptr, + u32 size) { GlobalRegion region{TryGetReservedGlobalRegion(ToCacheAddr(host_ptr), size)}; if (!region) { // No reserved surface available, create a new one and reserve it auto& memory_manager{Core::System::GetInstance().GPU().MemoryManager()}; - const auto cpu_addr = *memory_manager.GpuToCpuAddress(addr); - region = std::make_shared<CachedGlobalRegion>(cpu_addr, size, host_ptr); + const auto cpu_addr{memory_manager.GpuToCpuAddress(addr)}; + ASSERT(cpu_addr); + + region = std::make_shared<CachedGlobalRegion>(*cpu_addr, host_ptr, size, max_ssbo_size); ReserveGlobalRegion(region); } region->Reload(size); @@ -65,7 +67,11 @@ void GlobalRegionCacheOpenGL::ReserveGlobalRegion(GlobalRegion region) { } GlobalRegionCacheOpenGL::GlobalRegionCacheOpenGL(RasterizerOpenGL& rasterizer) - : RasterizerCache{rasterizer} {} + : RasterizerCache{rasterizer} { + GLint max_ssbo_size_; + glGetIntegerv(GL_MAX_SHADER_STORAGE_BLOCK_SIZE, &max_ssbo_size_); + max_ssbo_size = static_cast<u32>(max_ssbo_size_); +} GlobalRegion GlobalRegionCacheOpenGL::GetGlobalRegion( const GLShader::GlobalMemoryEntry& global_region, @@ -73,7 +79,7 @@ GlobalRegion GlobalRegionCacheOpenGL::GetGlobalRegion( auto& gpu{Core::System::GetInstance().GPU()}; auto& memory_manager{gpu.MemoryManager()}; - const auto cbufs{gpu.Maxwell3D().state.shader_stages[static_cast<u64>(stage)]}; + const auto cbufs{gpu.Maxwell3D().state.shader_stages[static_cast<std::size_t>(stage)]}; const auto addr{cbufs.const_buffers[global_region.GetCbufIndex()].address + global_region.GetCbufOffset()}; const auto actual_addr{memory_manager.Read<u64>(addr)}; @@ -85,7 +91,7 @@ GlobalRegion GlobalRegionCacheOpenGL::GetGlobalRegion( if (!region) { // No global region found - create a new one - region = GetUncachedGlobalRegion(actual_addr, size, host_ptr); + region = GetUncachedGlobalRegion(actual_addr, host_ptr, size); Register(region); } diff --git a/src/video_core/renderer_opengl/gl_global_cache.h b/src/video_core/renderer_opengl/gl_global_cache.h index 5a21ab66f..196e6e278 100644 --- a/src/video_core/renderer_opengl/gl_global_cache.h +++ b/src/video_core/renderer_opengl/gl_global_cache.h @@ -19,7 +19,7 @@ namespace OpenGL { namespace GLShader { class GlobalMemoryEntry; -} // namespace GLShader +} class RasterizerOpenGL; class CachedGlobalRegion; @@ -27,7 +27,8 @@ using GlobalRegion = std::shared_ptr<CachedGlobalRegion>; class CachedGlobalRegion final : public RasterizerCacheObject { public: - explicit CachedGlobalRegion(VAddr cpu_addr, u32 size, u8* host_ptr); + explicit CachedGlobalRegion(VAddr cpu_addr, u8* host_ptr, u32 size, u32 max_size); + ~CachedGlobalRegion(); VAddr GetCpuAddr() const override { return cpu_addr; @@ -45,14 +46,14 @@ public: /// Reloads the global region from guest memory void Reload(u32 size_); - // TODO(Rodrigo): When global memory is written (STG), implement flushing - void Flush() override { - UNIMPLEMENTED(); - } + void Flush() override; private: VAddr cpu_addr{}; + u8* host_ptr{}; u32 size{}; + u32 max_size{}; + OGLBuffer buffer; }; @@ -66,10 +67,11 @@ public: private: GlobalRegion TryGetReservedGlobalRegion(CacheAddr addr, u32 size) const; - GlobalRegion GetUncachedGlobalRegion(GPUVAddr addr, u32 size, u8* host_ptr); + GlobalRegion GetUncachedGlobalRegion(GPUVAddr addr, u8* host_ptr, u32 size); void ReserveGlobalRegion(GlobalRegion region); std::unordered_map<CacheAddr, GlobalRegion> reserve; + u32 max_ssbo_size{}; }; } // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index d250d5cbb..6034dc489 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -101,12 +101,6 @@ struct FramebufferCacheKey { RasterizerOpenGL::RasterizerOpenGL(Core::System& system, ScreenInfo& info) : res_cache{*this}, shader_cache{*this, system}, global_cache{*this}, system{system}, screen_info{info}, buffer_cache(*this, STREAM_BUFFER_SIZE) { - // Create sampler objects - for (std::size_t i = 0; i < texture_samplers.size(); ++i) { - texture_samplers[i].Create(); - state.texture_units[i].sampler = texture_samplers[i].sampler.handle; - } - OpenGLState::ApplyDefaultState(); shader_program_manager = std::make_unique<GLShader::ProgramManager>(); @@ -582,9 +576,6 @@ std::pair<bool, bool> RasterizerOpenGL::ConfigureFramebuffers( } void RasterizerOpenGL::Clear() { - const auto prev_state{state}; - SCOPE_EXIT({ prev_state.Apply(); }); - const auto& regs = system.GPU().Maxwell3D().regs; bool use_color{}; bool use_depth{}; @@ -656,7 +647,10 @@ void RasterizerOpenGL::Clear() { clear_state.EmulateViewportWithScissor(); } - clear_state.Apply(); + clear_state.ApplyColorMask(); + clear_state.ApplyDepth(); + clear_state.ApplyStencilTest(); + clear_state.ApplyViewport(); if (use_color) { glClearBufferfv(GL_COLOR, regs.clear_buffers.RT, regs.clear_color); @@ -756,6 +750,7 @@ void RasterizerOpenGL::FlushRegion(CacheAddr addr, u64 size) { return; } res_cache.FlushRegion(addr, size); + global_cache.FlushRegion(addr, size); } void RasterizerOpenGL::InvalidateRegion(CacheAddr addr, u64 size) { @@ -812,92 +807,6 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config, return true; } -void RasterizerOpenGL::SamplerInfo::Create() { - sampler.Create(); - mag_filter = Tegra::Texture::TextureFilter::Linear; - min_filter = Tegra::Texture::TextureFilter::Linear; - wrap_u = Tegra::Texture::WrapMode::Wrap; - wrap_v = Tegra::Texture::WrapMode::Wrap; - wrap_p = Tegra::Texture::WrapMode::Wrap; - use_depth_compare = false; - depth_compare_func = Tegra::Texture::DepthCompareFunc::Never; - - // OpenGL's default is GL_LINEAR_MIPMAP_LINEAR - glSamplerParameteri(sampler.handle, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glSamplerParameteri(sampler.handle, GL_TEXTURE_COMPARE_FUNC, GL_NEVER); - - // Other attributes have correct defaults -} - -void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::TSCEntry& config) { - const GLuint sampler_id = sampler.handle; - if (mag_filter != config.mag_filter) { - mag_filter = config.mag_filter; - glSamplerParameteri( - sampler_id, GL_TEXTURE_MAG_FILTER, - MaxwellToGL::TextureFilterMode(mag_filter, Tegra::Texture::TextureMipmapFilter::None)); - } - if (min_filter != config.min_filter || mipmap_filter != config.mipmap_filter) { - min_filter = config.min_filter; - mipmap_filter = config.mipmap_filter; - glSamplerParameteri(sampler_id, GL_TEXTURE_MIN_FILTER, - MaxwellToGL::TextureFilterMode(min_filter, mipmap_filter)); - } - - if (wrap_u != config.wrap_u) { - wrap_u = config.wrap_u; - glSamplerParameteri(sampler_id, GL_TEXTURE_WRAP_S, MaxwellToGL::WrapMode(wrap_u)); - } - if (wrap_v != config.wrap_v) { - wrap_v = config.wrap_v; - glSamplerParameteri(sampler_id, GL_TEXTURE_WRAP_T, MaxwellToGL::WrapMode(wrap_v)); - } - if (wrap_p != config.wrap_p) { - wrap_p = config.wrap_p; - glSamplerParameteri(sampler_id, GL_TEXTURE_WRAP_R, MaxwellToGL::WrapMode(wrap_p)); - } - - if (const bool enabled = config.depth_compare_enabled == 1; use_depth_compare != enabled) { - use_depth_compare = enabled; - glSamplerParameteri(sampler_id, GL_TEXTURE_COMPARE_MODE, - use_depth_compare ? GL_COMPARE_REF_TO_TEXTURE : GL_NONE); - } - - if (depth_compare_func != config.depth_compare_func) { - depth_compare_func = config.depth_compare_func; - glSamplerParameteri(sampler_id, GL_TEXTURE_COMPARE_FUNC, - MaxwellToGL::DepthCompareFunc(depth_compare_func)); - } - - if (const auto new_border_color = config.GetBorderColor(); border_color != new_border_color) { - border_color = new_border_color; - glSamplerParameterfv(sampler_id, GL_TEXTURE_BORDER_COLOR, border_color.data()); - } - - if (const float anisotropic = config.GetMaxAnisotropy(); max_anisotropic != anisotropic) { - max_anisotropic = anisotropic; - if (GLAD_GL_ARB_texture_filter_anisotropic) { - glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_ANISOTROPY, max_anisotropic); - } else if (GLAD_GL_EXT_texture_filter_anisotropic) { - glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_ANISOTROPY_EXT, max_anisotropic); - } - } - - if (const float min = config.GetMinLod(); min_lod != min) { - min_lod = min; - glSamplerParameterf(sampler_id, GL_TEXTURE_MIN_LOD, min_lod); - } - if (const float max = config.GetMaxLod(); max_lod != max) { - max_lod = max; - glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_LOD, max_lod); - } - - if (const float bias = config.GetLodBias(); lod_bias != bias) { - lod_bias = bias; - glSamplerParameterf(sampler_id, GL_TEXTURE_LOD_BIAS, lod_bias); - } -} - void RasterizerOpenGL::SetupConstBuffers(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, const Shader& shader, GLuint program_handle, BaseBindings base_bindings) { @@ -953,6 +862,9 @@ void RasterizerOpenGL::SetupGlobalRegions(Tegra::Engines::Maxwell3D::Regs::Shade for (std::size_t bindpoint = 0; bindpoint < entries.size(); ++bindpoint) { const auto& entry{entries[bindpoint]}; const auto& region{global_cache.GetGlobalRegion(entry, stage)}; + if (entry.IsWritten()) { + region->MarkAsModified(true, global_cache); + } bind_ssbo_pushbuffer.Push(region->GetBufferHandle(), 0, static_cast<GLsizeiptr>(region->GetSizeInBytes())); } @@ -970,10 +882,18 @@ void RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, const Shader& s for (u32 bindpoint = 0; bindpoint < entries.size(); ++bindpoint) { const auto& entry = entries[bindpoint]; - const auto texture = maxwell3d.GetStageTexture(stage, entry.GetOffset()); + Tegra::Texture::FullTextureInfo texture; + if (entry.IsBindless()) { + const auto cbuf = entry.GetBindlessCBuf(); + Tegra::Texture::TextureHandle tex_handle; + tex_handle.raw = maxwell3d.AccessConstBuffer32(stage, cbuf.first, cbuf.second); + texture = maxwell3d.GetTextureInfo(tex_handle, entry.GetOffset()); + } else { + texture = maxwell3d.GetStageTexture(stage, entry.GetOffset()); + } const u32 current_bindpoint = base_bindings.sampler + bindpoint; - texture_samplers[current_bindpoint].SyncWithConfig(texture.tsc); + state.texture_units[current_bindpoint].sampler = sampler_cache.GetSampler(texture.tsc); if (Surface surface = res_cache.GetTextureSurface(texture, entry); surface) { state.texture_units[current_bindpoint].texture = diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index e4c64ae71..a0e056142 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -25,6 +25,7 @@ #include "video_core/renderer_opengl/gl_primitive_assembler.h" #include "video_core/renderer_opengl/gl_rasterizer_cache.h" #include "video_core/renderer_opengl/gl_resource_manager.h" +#include "video_core/renderer_opengl/gl_sampler_cache.h" #include "video_core/renderer_opengl/gl_shader_cache.h" #include "video_core/renderer_opengl/gl_shader_manager.h" #include "video_core/renderer_opengl/gl_state.h" @@ -71,39 +72,7 @@ public: static_assert(MaxConstbufferSize % sizeof(GLvec4) == 0, "The maximum size of a constbuffer must be a multiple of the size of GLvec4"); - static constexpr std::size_t MaxGlobalMemorySize = 0x10000; - static_assert(MaxGlobalMemorySize % sizeof(float) == 0, - "The maximum size of a global memory must be a multiple of the size of float"); - private: - class SamplerInfo { - public: - OGLSampler sampler; - - /// Creates the sampler object, initializing its state so that it's in sync with the - /// SamplerInfo struct. - void Create(); - /// Syncs the sampler object with the config, updating any necessary state. - void SyncWithConfig(const Tegra::Texture::TSCEntry& info); - - private: - Tegra::Texture::TextureFilter mag_filter = Tegra::Texture::TextureFilter::Nearest; - Tegra::Texture::TextureFilter min_filter = Tegra::Texture::TextureFilter::Nearest; - Tegra::Texture::TextureMipmapFilter mipmap_filter = - Tegra::Texture::TextureMipmapFilter::None; - Tegra::Texture::WrapMode wrap_u = Tegra::Texture::WrapMode::ClampToEdge; - Tegra::Texture::WrapMode wrap_v = Tegra::Texture::WrapMode::ClampToEdge; - Tegra::Texture::WrapMode wrap_p = Tegra::Texture::WrapMode::ClampToEdge; - bool use_depth_compare = false; - Tegra::Texture::DepthCompareFunc depth_compare_func = - Tegra::Texture::DepthCompareFunc::Always; - GLvec4 border_color = {}; - float min_lod = 0.0f; - float max_lod = 16.0f; - float lod_bias = 0.0f; - float max_anisotropic = 1.0f; - }; - struct FramebufferConfigState { bool using_color_fb{}; bool using_depth_fb{}; @@ -208,6 +177,7 @@ private: RasterizerCacheOpenGL res_cache; ShaderCacheOpenGL shader_cache; GlobalRegionCacheOpenGL global_cache; + SamplerCacheOpenGL sampler_cache; Core::System& system; @@ -223,8 +193,6 @@ private: FramebufferConfigState current_framebuffer_config_state; std::pair<bool, bool> current_depth_stencil_usage{}; - std::array<SamplerInfo, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> texture_samplers; - static constexpr std::size_t STREAM_BUFFER_SIZE = 128 * 1024 * 1024; OGLBufferCache buffer_cache; PrimitiveAssembler primitive_assembler{buffer_cache}; diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 55b6d8591..7a68b8738 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -112,11 +112,26 @@ std::size_t SurfaceParams::InnerMemorySize(bool force_gl, bool layer_only, params.pixel_format = PixelFormatFromTextureFormat(config.tic.format, config.tic.r_type.Value(), params.srgb_conversion); - if (params.pixel_format == PixelFormat::R16U && config.tsc.depth_compare_enabled) { + if (config.tsc.depth_compare_enabled) { // Some titles create a 'R16U' (normalized 16-bit) texture with depth_compare enabled, // then attempt to sample from it via a shadow sampler. Convert format to Z16 (which also // causes GetFormatType to properly return 'Depth' below). - params.pixel_format = PixelFormat::Z16; + if (GetFormatType(params.pixel_format) == SurfaceType::ColorTexture) { + switch (params.pixel_format) { + case PixelFormat::R16S: + case PixelFormat::R16U: + case PixelFormat::R16F: + params.pixel_format = PixelFormat::Z16; + break; + case PixelFormat::R32F: + params.pixel_format = PixelFormat::Z32F; + break; + default: + LOG_WARNING(HW_GPU, "Color texture format being used with depth compare: {}", + static_cast<u32>(params.pixel_format)); + break; + } + } } params.component_type = ComponentTypeFromTexture(config.tic.r_type.Value()); @@ -266,10 +281,7 @@ std::size_t SurfaceParams::InnerMemorySize(bool force_gl, bool layer_only, params.component_type = ComponentTypeFromRenderTarget(config.format); params.type = GetFormatType(params.pixel_format); params.width = config.width; - if (!params.is_tiled) { - const u32 bpp = params.GetFormatBpp() / 8; - params.pitch = config.width * bpp; - } + params.pitch = config.pitch; params.height = config.height; params.unaligned_height = config.height; params.target = SurfaceTarget::Texture2D; diff --git a/src/video_core/renderer_opengl/gl_sampler_cache.cpp b/src/video_core/renderer_opengl/gl_sampler_cache.cpp new file mode 100644 index 000000000..3ded5ecea --- /dev/null +++ b/src/video_core/renderer_opengl/gl_sampler_cache.cpp @@ -0,0 +1,52 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "common/logging/log.h" +#include "video_core/renderer_opengl/gl_resource_manager.h" +#include "video_core/renderer_opengl/gl_sampler_cache.h" +#include "video_core/renderer_opengl/maxwell_to_gl.h" + +namespace OpenGL { + +SamplerCacheOpenGL::SamplerCacheOpenGL() = default; + +SamplerCacheOpenGL::~SamplerCacheOpenGL() = default; + +OGLSampler SamplerCacheOpenGL::CreateSampler(const Tegra::Texture::TSCEntry& tsc) const { + OGLSampler sampler; + sampler.Create(); + + const GLuint sampler_id{sampler.handle}; + glSamplerParameteri( + sampler_id, GL_TEXTURE_MAG_FILTER, + MaxwellToGL::TextureFilterMode(tsc.mag_filter, Tegra::Texture::TextureMipmapFilter::None)); + glSamplerParameteri(sampler_id, GL_TEXTURE_MIN_FILTER, + MaxwellToGL::TextureFilterMode(tsc.min_filter, tsc.mipmap_filter)); + glSamplerParameteri(sampler_id, GL_TEXTURE_WRAP_S, MaxwellToGL::WrapMode(tsc.wrap_u)); + glSamplerParameteri(sampler_id, GL_TEXTURE_WRAP_T, MaxwellToGL::WrapMode(tsc.wrap_v)); + glSamplerParameteri(sampler_id, GL_TEXTURE_WRAP_R, MaxwellToGL::WrapMode(tsc.wrap_p)); + glSamplerParameteri(sampler_id, GL_TEXTURE_COMPARE_MODE, + tsc.depth_compare_enabled == 1 ? GL_COMPARE_REF_TO_TEXTURE : GL_NONE); + glSamplerParameteri(sampler_id, GL_TEXTURE_COMPARE_FUNC, + MaxwellToGL::DepthCompareFunc(tsc.depth_compare_func)); + glSamplerParameterfv(sampler_id, GL_TEXTURE_BORDER_COLOR, tsc.GetBorderColor().data()); + glSamplerParameterf(sampler_id, GL_TEXTURE_MIN_LOD, tsc.GetMinLod()); + glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_LOD, tsc.GetMaxLod()); + glSamplerParameterf(sampler_id, GL_TEXTURE_LOD_BIAS, tsc.GetLodBias()); + if (GLAD_GL_ARB_texture_filter_anisotropic) { + glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_ANISOTROPY, tsc.GetMaxAnisotropy()); + } else if (GLAD_GL_EXT_texture_filter_anisotropic) { + glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_ANISOTROPY_EXT, tsc.GetMaxAnisotropy()); + } else if (tsc.GetMaxAnisotropy() != 1) { + LOG_WARNING(Render_OpenGL, "Anisotropy not supported by host GPU driver"); + } + + return sampler; +} + +GLuint SamplerCacheOpenGL::ToSamplerType(const OGLSampler& sampler) const { + return sampler.handle; +} + +} // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_sampler_cache.h b/src/video_core/renderer_opengl/gl_sampler_cache.h new file mode 100644 index 000000000..defbc2d81 --- /dev/null +++ b/src/video_core/renderer_opengl/gl_sampler_cache.h @@ -0,0 +1,25 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <glad/glad.h> + +#include "video_core/renderer_opengl/gl_resource_manager.h" +#include "video_core/sampler_cache.h" + +namespace OpenGL { + +class SamplerCacheOpenGL final : public VideoCommon::SamplerCache<GLuint, OGLSampler> { +public: + explicit SamplerCacheOpenGL(); + ~SamplerCacheOpenGL(); + +protected: + OGLSampler CreateSampler(const Tegra::Texture::TSCEntry& tsc) const; + + GLuint ToSamplerType(const OGLSampler& sampler) const; +}; + +} // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 28e490b3c..445048daf 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -45,8 +45,6 @@ using TextureIR = std::variant<TextureAoffi, TextureArgument>; enum : u32 { POSITION_VARYING_LOCATION = 0, GENERIC_VARYING_START_LOCATION = 1 }; constexpr u32 MAX_CONSTBUFFER_ELEMENTS = static_cast<u32>(RasterizerOpenGL::MaxConstbufferSize) / (4 * sizeof(float)); -constexpr u32 MAX_GLOBALMEMORY_ELEMENTS = - static_cast<u32>(RasterizerOpenGL::MaxGlobalMemorySize) / sizeof(float); class ShaderWriter { public: @@ -208,8 +206,10 @@ public: for (const auto& sampler : ir.GetSamplers()) { entries.samplers.emplace_back(sampler); } - for (const auto& gmem : ir.GetGlobalMemoryBases()) { - entries.global_memory_entries.emplace_back(gmem.cbuf_index, gmem.cbuf_offset); + for (const auto& gmem_pair : ir.GetGlobalMemory()) { + const auto& [base, usage] = gmem_pair; + entries.global_memory_entries.emplace_back(base.cbuf_index, base.cbuf_offset, + usage.is_read, usage.is_written); } entries.clip_distances = ir.GetClipDistances(); entries.shader_length = ir.GetLength(); @@ -380,12 +380,22 @@ private: } void DeclareGlobalMemory() { - for (const auto& entry : ir.GetGlobalMemoryBases()) { + for (const auto& gmem : ir.GetGlobalMemory()) { + const auto& [base, usage] = gmem; + + // Since we don't know how the shader will use the shader, hint the driver to disable as + // much optimizations as possible + std::string qualifier = "coherent volatile"; + if (usage.is_read && !usage.is_written) + qualifier += " readonly"; + else if (usage.is_written && !usage.is_read) + qualifier += " writeonly"; + const std::string binding = - fmt::format("GMEM_BINDING_{}_{}", entry.cbuf_index, entry.cbuf_offset); - code.AddLine("layout (std430, binding = " + binding + ") buffer " + - GetGlobalMemoryBlock(entry) + " {"); - code.AddLine(" float " + GetGlobalMemory(entry) + "[MAX_GLOBALMEMORY_ELEMENTS];"); + fmt::format("GMEM_BINDING_{}_{}", base.cbuf_index, base.cbuf_offset); + code.AddLine("layout (std430, binding = " + binding + ") " + qualifier + " buffer " + + GetGlobalMemoryBlock(base) + " {"); + code.AddLine(" float " + GetGlobalMemory(base) + "[];"); code.AddLine("};"); code.AddNewLine(); } @@ -868,6 +878,12 @@ private: } else if (const auto lmem = std::get_if<LmemNode>(dest)) { target = GetLocalMemory() + "[ftou(" + Visit(lmem->GetAddress()) + ") / 4]"; + } else if (const auto gmem = std::get_if<GmemNode>(dest)) { + const std::string real = Visit(gmem->GetRealAddress()); + const std::string base = Visit(gmem->GetBaseAddress()); + const std::string final_offset = "(ftou(" + real + ") - ftou(" + base + ")) / 4"; + target = fmt::format("{}[{}]", GetGlobalMemory(gmem->GetDescriptor()), final_offset); + } else { UNREACHABLE_MSG("Assign called without a proper target"); } @@ -1621,9 +1637,7 @@ private: std::string GetCommonDeclarations() { const auto cbuf = std::to_string(MAX_CONSTBUFFER_ELEMENTS); - const auto gmem = std::to_string(MAX_GLOBALMEMORY_ELEMENTS); return "#define MAX_CONSTBUFFER_ELEMENTS " + cbuf + "\n" + - "#define MAX_GLOBALMEMORY_ELEMENTS " + gmem + "\n" + "#define ftoi floatBitsToInt\n" "#define ftou floatBitsToUint\n" "#define itof intBitsToFloat\n" diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.h b/src/video_core/renderer_opengl/gl_shader_decompiler.h index 4e04ab2f8..74032d237 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.h +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.h @@ -39,8 +39,9 @@ private: class GlobalMemoryEntry { public: - explicit GlobalMemoryEntry(u32 cbuf_index, u32 cbuf_offset) - : cbuf_index{cbuf_index}, cbuf_offset{cbuf_offset} {} + explicit GlobalMemoryEntry(u32 cbuf_index, u32 cbuf_offset, bool is_read, bool is_written) + : cbuf_index{cbuf_index}, cbuf_offset{cbuf_offset}, is_read{is_read}, is_written{ + is_written} {} u32 GetCbufIndex() const { return cbuf_index; @@ -50,14 +51,25 @@ public: return cbuf_offset; } + bool IsRead() const { + return is_read; + } + + bool IsWritten() const { + return is_written; + } + private: u32 cbuf_index{}; u32 cbuf_offset{}; + bool is_read{}; + bool is_written{}; }; struct ShaderEntries { std::vector<ConstBufferEntry> const_buffers; std::vector<SamplerEntry> samplers; + std::vector<SamplerEntry> bindless_samplers; std::vector<GlobalMemoryEntry> global_memory_entries; std::array<bool, Maxwell::NumClipDistances> clip_distances{}; std::size_t shader_length{}; @@ -68,4 +80,4 @@ std::string GetCommonDeclarations(); ProgramResult Decompile(const VideoCommon::Shader::ShaderIR& ir, Maxwell::ShaderStage stage, const std::string& suffix); -} // namespace OpenGL::GLShader
\ No newline at end of file +} // namespace OpenGL::GLShader diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp index 8a43eb157..53752b38d 100644 --- a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp @@ -319,16 +319,19 @@ std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEn u32 type{}; u8 is_array{}; u8 is_shadow{}; + u8 is_bindless{}; if (file.ReadBytes(&offset, sizeof(u64)) != sizeof(u64) || file.ReadBytes(&index, sizeof(u64)) != sizeof(u64) || file.ReadBytes(&type, sizeof(u32)) != sizeof(u32) || file.ReadBytes(&is_array, sizeof(u8)) != sizeof(u8) || - file.ReadBytes(&is_shadow, sizeof(u8)) != sizeof(u8)) { + file.ReadBytes(&is_shadow, sizeof(u8)) != sizeof(u8) || + file.ReadBytes(&is_bindless, sizeof(u8)) != sizeof(u8)) { return {}; } - entry.entries.samplers.emplace_back( - static_cast<std::size_t>(offset), static_cast<std::size_t>(index), - static_cast<Tegra::Shader::TextureType>(type), is_array != 0, is_shadow != 0); + entry.entries.samplers.emplace_back(static_cast<std::size_t>(offset), + static_cast<std::size_t>(index), + static_cast<Tegra::Shader::TextureType>(type), + is_array != 0, is_shadow != 0, is_bindless != 0); } u32 global_memory_count{}; @@ -337,11 +340,16 @@ std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEn for (u32 i = 0; i < global_memory_count; ++i) { u32 cbuf_index{}; u32 cbuf_offset{}; + u8 is_read{}; + u8 is_written{}; if (file.ReadBytes(&cbuf_index, sizeof(u32)) != sizeof(u32) || - file.ReadBytes(&cbuf_offset, sizeof(u32)) != sizeof(u32)) { + file.ReadBytes(&cbuf_offset, sizeof(u32)) != sizeof(u32) || + file.ReadBytes(&is_read, sizeof(u8)) != sizeof(u8) || + file.ReadBytes(&is_written, sizeof(u8)) != sizeof(u8)) { return {}; } - entry.entries.global_memory_entries.emplace_back(cbuf_index, cbuf_offset); + entry.entries.global_memory_entries.emplace_back(cbuf_index, cbuf_offset, is_read != 0, + is_written != 0); } for (auto& clip_distance : entry.entries.clip_distances) { @@ -388,7 +396,8 @@ bool ShaderDiskCacheOpenGL::SaveDecompiledFile(FileUtil::IOFile& file, u64 uniqu file.WriteObject(static_cast<u64>(sampler.GetIndex())) != 1 || file.WriteObject(static_cast<u32>(sampler.GetType())) != 1 || file.WriteObject(static_cast<u8>(sampler.IsArray() ? 1 : 0)) != 1 || - file.WriteObject(static_cast<u8>(sampler.IsShadow() ? 1 : 0)) != 1) { + file.WriteObject(static_cast<u8>(sampler.IsShadow() ? 1 : 0)) != 1 || + file.WriteObject(static_cast<u8>(sampler.IsBindless() ? 1 : 0)) != 1) { return false; } } @@ -397,7 +406,9 @@ bool ShaderDiskCacheOpenGL::SaveDecompiledFile(FileUtil::IOFile& file, u64 uniqu return false; for (const auto& gmem : entries.global_memory_entries) { if (file.WriteObject(static_cast<u32>(gmem.GetCbufIndex())) != 1 || - file.WriteObject(static_cast<u32>(gmem.GetCbufOffset())) != 1) { + file.WriteObject(static_cast<u32>(gmem.GetCbufOffset())) != 1 || + file.WriteObject(static_cast<u8>(gmem.IsRead() ? 1 : 0)) != 1 || + file.WriteObject(static_cast<u8>(gmem.IsWritten() ? 1 : 0)) != 1) { return false; } } diff --git a/src/video_core/renderer_opengl/gl_shader_manager.cpp b/src/video_core/renderer_opengl/gl_shader_manager.cpp index eaf3e03a0..05ab01dcb 100644 --- a/src/video_core/renderer_opengl/gl_shader_manager.cpp +++ b/src/video_core/renderer_opengl/gl_shader_manager.cpp @@ -2,12 +2,44 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include "common/common_types.h" +#include "video_core/engines/maxwell_3d.h" #include "video_core/renderer_opengl/gl_shader_manager.h" namespace OpenGL::GLShader { using Tegra::Engines::Maxwell3D; +ProgramManager::ProgramManager() { + pipeline.Create(); +} + +ProgramManager::~ProgramManager() = default; + +void ProgramManager::ApplyTo(OpenGLState& state) { + UpdatePipeline(); + state.draw.shader_program = 0; + state.draw.program_pipeline = pipeline.handle; +} + +void ProgramManager::UpdatePipeline() { + // Avoid updating the pipeline when values have no changed + if (old_state == current_state) { + return; + } + + // Workaround for AMD bug + constexpr GLenum all_used_stages{GL_VERTEX_SHADER_BIT | GL_GEOMETRY_SHADER_BIT | + GL_FRAGMENT_SHADER_BIT}; + glUseProgramStages(pipeline.handle, all_used_stages, 0); + + glUseProgramStages(pipeline.handle, GL_VERTEX_SHADER_BIT, current_state.vertex_shader); + glUseProgramStages(pipeline.handle, GL_GEOMETRY_SHADER_BIT, current_state.geometry_shader); + glUseProgramStages(pipeline.handle, GL_FRAGMENT_SHADER_BIT, current_state.fragment_shader); + + old_state = current_state; +} + void MaxwellUniformData::SetFromRegs(const Maxwell3D& maxwell, std::size_t shader_stage) { const auto& regs = maxwell.regs; const auto& state = maxwell.state; @@ -16,7 +48,7 @@ void MaxwellUniformData::SetFromRegs(const Maxwell3D& maxwell, std::size_t shade viewport_flip[0] = regs.viewport_transform[0].scale_x < 0.0 ? -1.0f : 1.0f; viewport_flip[1] = regs.viewport_transform[0].scale_y < 0.0 ? -1.0f : 1.0f; - u32 func = static_cast<u32>(regs.alpha_test_func); + auto func{static_cast<u32>(regs.alpha_test_func)}; // Normalize the gl variants of opCompare to be the same as the normal variants const u32 op_gl_variant_base = static_cast<u32>(Maxwell3D::Regs::ComparisonOp::Never); if (func >= op_gl_variant_base) { diff --git a/src/video_core/renderer_opengl/gl_shader_manager.h b/src/video_core/renderer_opengl/gl_shader_manager.h index 37dcfefdb..cec18a832 100644 --- a/src/video_core/renderer_opengl/gl_shader_manager.h +++ b/src/video_core/renderer_opengl/gl_shader_manager.h @@ -4,6 +4,8 @@ #pragma once +#include <cstddef> + #include <glad/glad.h> #include "video_core/renderer_opengl/gl_resource_manager.h" @@ -38,55 +40,48 @@ static_assert(sizeof(MaxwellUniformData) < 16384, class ProgramManager { public: - ProgramManager() { - pipeline.Create(); - } + explicit ProgramManager(); + ~ProgramManager(); + + void ApplyTo(OpenGLState& state); void UseProgrammableVertexShader(GLuint program) { - vs = program; + current_state.vertex_shader = program; } void UseProgrammableGeometryShader(GLuint program) { - gs = program; + current_state.geometry_shader = program; } void UseProgrammableFragmentShader(GLuint program) { - fs = program; + current_state.fragment_shader = program; } void UseTrivialGeometryShader() { - gs = 0; - } - - void ApplyTo(OpenGLState& state) { - UpdatePipeline(); - state.draw.shader_program = 0; - state.draw.program_pipeline = pipeline.handle; + current_state.geometry_shader = 0; } private: - void UpdatePipeline() { - // Avoid updating the pipeline when values have no changed - if (old_vs == vs && old_fs == fs && old_gs == gs) - return; - // Workaround for AMD bug - glUseProgramStages(pipeline.handle, - GL_VERTEX_SHADER_BIT | GL_GEOMETRY_SHADER_BIT | GL_FRAGMENT_SHADER_BIT, - 0); - - glUseProgramStages(pipeline.handle, GL_VERTEX_SHADER_BIT, vs); - glUseProgramStages(pipeline.handle, GL_GEOMETRY_SHADER_BIT, gs); - glUseProgramStages(pipeline.handle, GL_FRAGMENT_SHADER_BIT, fs); - - // Update the old values - old_vs = vs; - old_fs = fs; - old_gs = gs; - } + struct PipelineState { + bool operator==(const PipelineState& rhs) const { + return vertex_shader == rhs.vertex_shader && fragment_shader == rhs.fragment_shader && + geometry_shader == rhs.geometry_shader; + } + + bool operator!=(const PipelineState& rhs) const { + return !operator==(rhs); + } + + GLuint vertex_shader{}; + GLuint fragment_shader{}; + GLuint geometry_shader{}; + }; + + void UpdatePipeline(); OGLPipeline pipeline; - GLuint vs{}, fs{}, gs{}; - GLuint old_vs{}, old_fs{}, old_gs{}; + PipelineState current_state; + PipelineState old_state; }; } // namespace OpenGL::GLShader diff --git a/src/video_core/renderer_vulkan/vk_sampler_cache.cpp b/src/video_core/renderer_vulkan/vk_sampler_cache.cpp index ed3178f09..801826d3d 100644 --- a/src/video_core/renderer_vulkan/vk_sampler_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_sampler_cache.cpp @@ -7,7 +7,6 @@ #include <unordered_map> #include "common/assert.h" -#include "common/cityhash.h" #include "video_core/renderer_vulkan/declarations.h" #include "video_core/renderer_vulkan/maxwell_to_vk.h" #include "video_core/renderer_vulkan/vk_sampler_cache.h" @@ -28,39 +27,20 @@ static std::optional<vk::BorderColor> TryConvertBorderColor(std::array<float, 4> } } -std::size_t SamplerCacheKey::Hash() const { - static_assert(sizeof(raw) % sizeof(u64) == 0); - return static_cast<std::size_t>( - Common::CityHash64(reinterpret_cast<const char*>(raw.data()), sizeof(raw) / sizeof(u64))); -} - -bool SamplerCacheKey::operator==(const SamplerCacheKey& rhs) const { - return raw == rhs.raw; -} - VKSamplerCache::VKSamplerCache(const VKDevice& device) : device{device} {} VKSamplerCache::~VKSamplerCache() = default; -vk::Sampler VKSamplerCache::GetSampler(const Tegra::Texture::TSCEntry& tsc) { - const auto [entry, is_cache_miss] = cache.try_emplace(SamplerCacheKey{tsc}); - auto& sampler = entry->second; - if (is_cache_miss) { - sampler = CreateSampler(tsc); - } - return *sampler; -} - -UniqueSampler VKSamplerCache::CreateSampler(const Tegra::Texture::TSCEntry& tsc) { - const float max_anisotropy = tsc.GetMaxAnisotropy(); - const bool has_anisotropy = max_anisotropy > 1.0f; +UniqueSampler VKSamplerCache::CreateSampler(const Tegra::Texture::TSCEntry& tsc) const { + const float max_anisotropy{tsc.GetMaxAnisotropy()}; + const bool has_anisotropy{max_anisotropy > 1.0f}; - const auto border_color = tsc.GetBorderColor(); - const auto vk_border_color = TryConvertBorderColor(border_color); + const auto border_color{tsc.GetBorderColor()}; + const auto vk_border_color{TryConvertBorderColor(border_color)}; UNIMPLEMENTED_IF_MSG(!vk_border_color, "Unimplemented border color {} {} {} {}", border_color[0], border_color[1], border_color[2], border_color[3]); - constexpr bool unnormalized_coords = false; + constexpr bool unnormalized_coords{false}; const vk::SamplerCreateInfo sampler_ci( {}, MaxwellToVK::Sampler::Filter(tsc.mag_filter), @@ -73,9 +53,13 @@ UniqueSampler VKSamplerCache::CreateSampler(const Tegra::Texture::TSCEntry& tsc) tsc.GetMaxLod(), vk_border_color.value_or(vk::BorderColor::eFloatTransparentBlack), unnormalized_coords); - const auto& dld = device.GetDispatchLoader(); - const auto dev = device.GetLogical(); + const auto& dld{device.GetDispatchLoader()}; + const auto dev{device.GetLogical()}; return dev.createSamplerUnique(sampler_ci, nullptr, dld); } +vk::Sampler VKSamplerCache::ToSamplerType(const UniqueSampler& sampler) const { + return *sampler; +} + } // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_sampler_cache.h b/src/video_core/renderer_vulkan/vk_sampler_cache.h index c6394dc87..771b05c73 100644 --- a/src/video_core/renderer_vulkan/vk_sampler_cache.h +++ b/src/video_core/renderer_vulkan/vk_sampler_cache.h @@ -8,49 +8,25 @@ #include "common/common_types.h" #include "video_core/renderer_vulkan/declarations.h" +#include "video_core/sampler_cache.h" #include "video_core/textures/texture.h" namespace Vulkan { class VKDevice; -struct SamplerCacheKey final : public Tegra::Texture::TSCEntry { - std::size_t Hash() const; - - bool operator==(const SamplerCacheKey& rhs) const; - - bool operator!=(const SamplerCacheKey& rhs) const { - return !operator==(rhs); - } -}; - -} // namespace Vulkan - -namespace std { - -template <> -struct hash<Vulkan::SamplerCacheKey> { - std::size_t operator()(const Vulkan::SamplerCacheKey& k) const noexcept { - return k.Hash(); - } -}; - -} // namespace std - -namespace Vulkan { - -class VKSamplerCache { +class VKSamplerCache final : public VideoCommon::SamplerCache<vk::Sampler, UniqueSampler> { public: explicit VKSamplerCache(const VKDevice& device); ~VKSamplerCache(); - vk::Sampler GetSampler(const Tegra::Texture::TSCEntry& tsc); +protected: + UniqueSampler CreateSampler(const Tegra::Texture::TSCEntry& tsc) const; -private: - UniqueSampler CreateSampler(const Tegra::Texture::TSCEntry& tsc); + vk::Sampler ToSamplerType(const UniqueSampler& sampler) const; +private: const VKDevice& device; - std::unordered_map<SamplerCacheKey, UniqueSampler> cache; }; } // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp index e0a6f5e87..25500f9a3 100644 --- a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp +++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp @@ -191,8 +191,9 @@ public: for (const auto& cbuf : ir.GetConstantBuffers()) { entries.const_buffers.emplace_back(cbuf.second, cbuf.first); } - for (const auto& gmem : ir.GetGlobalMemoryBases()) { - entries.global_buffers.emplace_back(gmem.cbuf_index, gmem.cbuf_offset); + for (const auto& gmem_pair : ir.GetGlobalMemory()) { + const auto& [base, usage] = gmem_pair; + entries.global_buffers.emplace_back(base.cbuf_index, base.cbuf_offset); } for (const auto& sampler : ir.GetSamplers()) { entries.samplers.emplace_back(sampler); @@ -225,7 +226,7 @@ private: return current_binding; }; const_buffers_base_binding = Allocate(ir.GetConstantBuffers().size()); - global_buffers_base_binding = Allocate(ir.GetGlobalMemoryBases().size()); + global_buffers_base_binding = Allocate(ir.GetGlobalMemory().size()); samplers_base_binding = Allocate(ir.GetSamplers().size()); ASSERT_MSG(binding_iterator - binding_base < STAGE_BINDING_STRIDE, @@ -390,14 +391,15 @@ private: void DeclareGlobalBuffers() { u32 binding = global_buffers_base_binding; - for (const auto& entry : ir.GetGlobalMemoryBases()) { + for (const auto& entry : ir.GetGlobalMemory()) { + const auto [base, usage] = entry; const Id id = OpVariable(t_gmem_ssbo, spv::StorageClass::StorageBuffer); AddGlobalVariable( - Name(id, fmt::format("gmem_{}_{}", entry.cbuf_index, entry.cbuf_offset))); + Name(id, fmt::format("gmem_{}_{}", base.cbuf_index, base.cbuf_offset))); Decorate(id, spv::Decoration::Binding, binding++); Decorate(id, spv::Decoration::DescriptorSet, DESCRIPTOR_SET); - global_buffers.emplace(entry, id); + global_buffers.emplace(base, id); } } diff --git a/src/video_core/sampler_cache.cpp b/src/video_core/sampler_cache.cpp new file mode 100644 index 000000000..53c7ef12d --- /dev/null +++ b/src/video_core/sampler_cache.cpp @@ -0,0 +1,21 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "common/cityhash.h" +#include "common/common_types.h" +#include "video_core/sampler_cache.h" + +namespace VideoCommon { + +std::size_t SamplerCacheKey::Hash() const { + static_assert(sizeof(raw) % sizeof(u64) == 0); + return static_cast<std::size_t>( + Common::CityHash64(reinterpret_cast<const char*>(raw.data()), sizeof(raw) / sizeof(u64))); +} + +bool SamplerCacheKey::operator==(const SamplerCacheKey& rhs) const { + return raw == rhs.raw; +} + +} // namespace VideoCommon diff --git a/src/video_core/sampler_cache.h b/src/video_core/sampler_cache.h new file mode 100644 index 000000000..cbe3ad071 --- /dev/null +++ b/src/video_core/sampler_cache.h @@ -0,0 +1,60 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <cstddef> +#include <unordered_map> + +#include "video_core/textures/texture.h" + +namespace VideoCommon { + +struct SamplerCacheKey final : public Tegra::Texture::TSCEntry { + std::size_t Hash() const; + + bool operator==(const SamplerCacheKey& rhs) const; + + bool operator!=(const SamplerCacheKey& rhs) const { + return !operator==(rhs); + } +}; + +} // namespace VideoCommon + +namespace std { + +template <> +struct hash<VideoCommon::SamplerCacheKey> { + std::size_t operator()(const VideoCommon::SamplerCacheKey& k) const noexcept { + return k.Hash(); + } +}; + +} // namespace std + +namespace VideoCommon { + +template <typename SamplerType, typename SamplerStorageType> +class SamplerCache { +public: + SamplerType GetSampler(const Tegra::Texture::TSCEntry& tsc) { + const auto [entry, is_cache_miss] = cache.try_emplace(SamplerCacheKey{tsc}); + auto& sampler = entry->second; + if (is_cache_miss) { + sampler = CreateSampler(tsc); + } + return ToSamplerType(sampler); + } + +protected: + virtual SamplerStorageType CreateSampler(const Tegra::Texture::TSCEntry& tsc) const = 0; + + virtual SamplerType ToSamplerType(const SamplerStorageType& sampler) const = 0; + +private: + std::unordered_map<SamplerCacheKey, SamplerStorageType> cache; +}; + +} // namespace VideoCommon
\ No newline at end of file diff --git a/src/video_core/shader/decode/memory.cpp b/src/video_core/shader/decode/memory.cpp index ea3c71eed..ea1092db1 100644 --- a/src/video_core/shader/decode/memory.cpp +++ b/src/video_core/shader/decode/memory.cpp @@ -8,6 +8,7 @@ #include "common/assert.h" #include "common/common_types.h" +#include "common/logging/log.h" #include "video_core/engines/shader_bytecode.h" #include "video_core/shader/shader_ir.h" @@ -18,6 +19,23 @@ using Tegra::Shader::Instruction; using Tegra::Shader::OpCode; using Tegra::Shader::Register; +namespace { +u32 GetUniformTypeElementsCount(Tegra::Shader::UniformType uniform_type) { + switch (uniform_type) { + case Tegra::Shader::UniformType::Single: + return 1; + case Tegra::Shader::UniformType::Double: + return 2; + case Tegra::Shader::UniformType::Quad: + case Tegra::Shader::UniformType::UnsignedQuad: + return 4; + default: + UNIMPLEMENTED_MSG("Unimplemented size={}!", static_cast<u32>(uniform_type)); + return 1; + } +} +} // namespace + u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) { const Instruction instr = {program_code[pc]}; const auto opcode = OpCode::Decode(instr); @@ -85,8 +103,8 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) { break; } case OpCode::Id::LD_L: { - UNIMPLEMENTED_IF_MSG(instr.ld_l.unknown == 1, "LD_L Unhandled mode: {}", - static_cast<u32>(instr.ld_l.unknown.Value())); + LOG_DEBUG(HW_GPU, "LD_L cache management mode: {}", + static_cast<u64>(instr.ld_l.unknown.Value())); const auto GetLmem = [&](s32 offset) { ASSERT(offset % 4 == 0); @@ -126,45 +144,15 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) { break; } case OpCode::Id::LDG: { - const u32 count = [&]() { - switch (instr.ldg.type) { - case Tegra::Shader::UniformType::Single: - return 1; - case Tegra::Shader::UniformType::Double: - return 2; - case Tegra::Shader::UniformType::Quad: - case Tegra::Shader::UniformType::UnsignedQuad: - return 4; - default: - UNIMPLEMENTED_MSG("Unimplemented LDG size!"); - return 1; - } - }(); - - const Node addr_register = GetRegister(instr.gpr8); - const Node base_address = - TrackCbuf(addr_register, global_code, static_cast<s64>(global_code.size())); - const auto cbuf = std::get_if<CbufNode>(base_address); - ASSERT(cbuf != nullptr); - const auto cbuf_offset_imm = std::get_if<ImmediateNode>(cbuf->GetOffset()); - ASSERT(cbuf_offset_imm != nullptr); - const auto cbuf_offset = cbuf_offset_imm->GetValue(); - - bb.push_back(Comment( - fmt::format("Base address is c[0x{:x}][0x{:x}]", cbuf->GetIndex(), cbuf_offset))); - - const GlobalMemoryBase descriptor{cbuf->GetIndex(), cbuf_offset}; - used_global_memory_bases.insert(descriptor); - - const Node immediate_offset = - Immediate(static_cast<u32>(instr.ldg.immediate_offset.Value())); - const Node base_real_address = - Operation(OperationCode::UAdd, NO_PRECISE, immediate_offset, addr_register); + const auto [real_address_base, base_address, descriptor] = + TrackAndGetGlobalMemory(bb, GetRegister(instr.gpr8), + static_cast<u32>(instr.ldg.immediate_offset.Value()), false); + const u32 count = GetUniformTypeElementsCount(instr.ldg.type); for (u32 i = 0; i < count; ++i) { const Node it_offset = Immediate(i * 4); const Node real_address = - Operation(OperationCode::UAdd, NO_PRECISE, base_real_address, it_offset); + Operation(OperationCode::UAdd, NO_PRECISE, real_address_base, it_offset); const Node gmem = StoreNode(GmemNode(real_address, base_address, descriptor)); SetTemporal(bb, i, gmem); @@ -174,6 +162,28 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) { } break; } + case OpCode::Id::STG: { + const auto [real_address_base, base_address, descriptor] = + TrackAndGetGlobalMemory(bb, GetRegister(instr.gpr8), + static_cast<u32>(instr.stg.immediate_offset.Value()), true); + + // Encode in temporary registers like this: real_base_address, {registers_to_be_written...} + SetTemporal(bb, 0, real_address_base); + + const u32 count = GetUniformTypeElementsCount(instr.stg.type); + for (u32 i = 0; i < count; ++i) { + SetTemporal(bb, i + 1, GetRegister(instr.gpr0.Value() + i)); + } + for (u32 i = 0; i < count; ++i) { + const Node it_offset = Immediate(i * 4); + const Node real_address = + Operation(OperationCode::UAdd, NO_PRECISE, real_address_base, it_offset); + const Node gmem = StoreNode(GmemNode(real_address, base_address, descriptor)); + + bb.push_back(Operation(OperationCode::Assign, gmem, GetTemporal(i + 1))); + } + break; + } case OpCode::Id::ST_A: { UNIMPLEMENTED_IF_MSG(instr.gpr8.Value() != Register::ZeroIndex, "Indirect attribute loads are not supported"); @@ -205,8 +215,8 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) { break; } case OpCode::Id::ST_L: { - UNIMPLEMENTED_IF_MSG(instr.st_l.unknown == 0, "ST_L Unhandled mode: {}", - static_cast<u32>(instr.st_l.unknown.Value())); + LOG_DEBUG(HW_GPU, "ST_L cache management mode: {}", + static_cast<u64>(instr.st_l.cache_management.Value())); const auto GetLmemAddr = [&](s32 offset) { ASSERT(offset % 4 == 0); @@ -236,4 +246,34 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) { return pc; } +std::tuple<Node, Node, GlobalMemoryBase> ShaderIR::TrackAndGetGlobalMemory(NodeBlock& bb, + Node addr_register, + u32 immediate_offset, + bool is_write) { + const Node base_address{ + TrackCbuf(addr_register, global_code, static_cast<s64>(global_code.size()))}; + const auto cbuf = std::get_if<CbufNode>(base_address); + ASSERT(cbuf != nullptr); + const auto cbuf_offset_imm = std::get_if<ImmediateNode>(cbuf->GetOffset()); + ASSERT(cbuf_offset_imm != nullptr); + const auto cbuf_offset = cbuf_offset_imm->GetValue(); + + bb.push_back( + Comment(fmt::format("Base address is c[0x{:x}][0x{:x}]", cbuf->GetIndex(), cbuf_offset))); + + const GlobalMemoryBase descriptor{cbuf->GetIndex(), cbuf_offset}; + const auto& [entry, is_new] = used_global_memory.try_emplace(descriptor); + auto& usage = entry->second; + if (is_write) { + usage.is_written = true; + } else { + usage.is_read = true; + } + + const auto real_address = + Operation(OperationCode::UAdd, NO_PRECISE, Immediate(immediate_offset), addr_register); + + return {real_address, base_address, descriptor}; +} + } // namespace VideoCommon::Shader diff --git a/src/video_core/shader/decode/texture.cpp b/src/video_core/shader/decode/texture.cpp index a775b402b..fa65ac9a9 100644 --- a/src/video_core/shader/decode/texture.cpp +++ b/src/video_core/shader/decode/texture.cpp @@ -40,7 +40,7 @@ static std::size_t GetCoordCount(TextureType texture_type) { u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) { const Instruction instr = {program_code[pc]}; const auto opcode = OpCode::Decode(instr); - + bool is_bindless = false; switch (opcode->get().GetId()) { case OpCode::Id::TEX: { if (instr.tex.UsesMiscMode(TextureMiscMode::NODEP)) { @@ -54,7 +54,25 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) { const auto process_mode = instr.tex.GetTextureProcessMode(); WriteTexInstructionFloat( bb, instr, - GetTexCode(instr, texture_type, process_mode, depth_compare, is_array, is_aoffi)); + GetTexCode(instr, texture_type, process_mode, depth_compare, is_array, is_aoffi, {})); + break; + } + case OpCode::Id::TEX_B: { + UNIMPLEMENTED_IF_MSG(instr.tex.UsesMiscMode(TextureMiscMode::AOFFI), + "AOFFI is not implemented"); + + if (instr.tex.UsesMiscMode(TextureMiscMode::NODEP)) { + LOG_WARNING(HW_GPU, "TEX.NODEP implementation is incomplete"); + } + + const TextureType texture_type{instr.tex_b.texture_type}; + const bool is_array = instr.tex_b.array != 0; + const bool is_aoffi = instr.tex.UsesMiscMode(TextureMiscMode::AOFFI); + const bool depth_compare = instr.tex_b.UsesMiscMode(TextureMiscMode::DC); + const auto process_mode = instr.tex_b.GetTextureProcessMode(); + WriteTexInstructionFloat(bb, instr, + GetTexCode(instr, texture_type, process_mode, depth_compare, + is_array, is_aoffi, {instr.gpr20})); break; } case OpCode::Id::TEXS: { @@ -134,6 +152,9 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) { WriteTexsInstructionFloat(bb, instr, values); break; } + case OpCode::Id::TXQ_B: + is_bindless = true; + [[fallthrough]]; case OpCode::Id::TXQ: { if (instr.txq.UsesMiscMode(TextureMiscMode::NODEP)) { LOG_WARNING(HW_GPU, "TXQ.NODEP implementation is incomplete"); @@ -143,7 +164,10 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) { // Sadly, not all texture instructions specify the type of texture their sampler // uses. This must be fixed at a later instance. const auto& sampler = - GetSampler(instr.sampler, Tegra::Shader::TextureType::Texture2D, false, false); + is_bindless + ? GetBindlessSampler(instr.gpr8, Tegra::Shader::TextureType::Texture2D, false, + false) + : GetSampler(instr.sampler, Tegra::Shader::TextureType::Texture2D, false, false); u32 indexer = 0; switch (instr.txq.query_type) { @@ -154,7 +178,8 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) { } MetaTexture meta{sampler, {}, {}, {}, {}, {}, {}, element}; const Node value = - Operation(OperationCode::TextureQueryDimensions, meta, GetRegister(instr.gpr8)); + Operation(OperationCode::TextureQueryDimensions, meta, + GetRegister(instr.gpr8.Value() + (is_bindless ? 1 : 0))); SetTemporal(bb, indexer++, value); } for (u32 i = 0; i < indexer; ++i) { @@ -168,6 +193,9 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) { } break; } + case OpCode::Id::TMML_B: + is_bindless = true; + [[fallthrough]]; case OpCode::Id::TMML: { UNIMPLEMENTED_IF_MSG(instr.tmml.UsesMiscMode(Tegra::Shader::TextureMiscMode::NDV), "NDV is not implemented"); @@ -178,7 +206,9 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) { auto texture_type = instr.tmml.texture_type.Value(); const bool is_array = instr.tmml.array != 0; - const auto& sampler = GetSampler(instr.sampler, texture_type, is_array, false); + const auto& sampler = is_bindless + ? GetBindlessSampler(instr.gpr20, texture_type, is_array, false) + : GetSampler(instr.sampler, texture_type, is_array, false); std::vector<Node> coords; @@ -199,17 +229,19 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) { coords.push_back(GetRegister(instr.gpr8.Value() + 1)); texture_type = TextureType::Texture2D; } - + u32 indexer = 0; for (u32 element = 0; element < 2; ++element) { + if (!instr.tmml.IsComponentEnabled(element)) { + continue; + } auto params = coords; MetaTexture meta{sampler, {}, {}, {}, {}, {}, {}, element}; const Node value = Operation(OperationCode::TextureQueryLod, meta, std::move(params)); - SetTemporal(bb, element, value); + SetTemporal(bb, indexer++, value); } - for (u32 element = 0; element < 2; ++element) { - SetRegister(bb, instr.gpr0.Value() + element, GetTemporal(element)); + for (u32 i = 0; i < indexer; ++i) { + SetRegister(bb, instr.gpr0.Value() + i, GetTemporal(i)); } - break; } case OpCode::Id::TLDS: { @@ -254,6 +286,34 @@ const Sampler& ShaderIR::GetSampler(const Tegra::Shader::Sampler& sampler, Textu return *used_samplers.emplace(entry).first; } +const Sampler& ShaderIR::GetBindlessSampler(const Tegra::Shader::Register& reg, TextureType type, + bool is_array, bool is_shadow) { + const Node sampler_register = GetRegister(reg); + const Node base_sampler = + TrackCbuf(sampler_register, global_code, static_cast<s64>(global_code.size())); + const auto cbuf = std::get_if<CbufNode>(base_sampler); + const auto cbuf_offset_imm = std::get_if<ImmediateNode>(cbuf->GetOffset()); + ASSERT(cbuf_offset_imm != nullptr); + const auto cbuf_offset = cbuf_offset_imm->GetValue(); + const auto cbuf_index = cbuf->GetIndex(); + const u64 cbuf_key = (cbuf_index << 32) | cbuf_offset; + + // If this sampler has already been used, return the existing mapping. + const auto itr = + std::find_if(used_samplers.begin(), used_samplers.end(), + [&](const Sampler& entry) { return entry.GetOffset() == cbuf_key; }); + if (itr != used_samplers.end()) { + ASSERT(itr->GetType() == type && itr->IsArray() == is_array && + itr->IsShadow() == is_shadow); + return *itr; + } + + // Otherwise create a new mapping for this sampler + const std::size_t next_index = used_samplers.size(); + const Sampler entry{cbuf_index, cbuf_offset, next_index, type, is_array, is_shadow}; + return *used_samplers.emplace(entry).first; +} + void ShaderIR::WriteTexInstructionFloat(NodeBlock& bb, Instruction instr, const Node4& components) { u32 dest_elem = 0; for (u32 elem = 0; elem < 4; ++elem) { @@ -326,22 +386,27 @@ void ShaderIR::WriteTexsInstructionHalfFloat(NodeBlock& bb, Instruction instr, Node4 ShaderIR::GetTextureCode(Instruction instr, TextureType texture_type, TextureProcessMode process_mode, std::vector<Node> coords, Node array, Node depth_compare, u32 bias_offset, - std::vector<Node> aoffi) { + std::vector<Node> aoffi, + std::optional<Tegra::Shader::Register> bindless_reg) { const bool is_array = array; const bool is_shadow = depth_compare; + const bool is_bindless = bindless_reg.has_value(); UNIMPLEMENTED_IF_MSG((texture_type == TextureType::Texture3D && (is_array || is_shadow)) || (texture_type == TextureType::TextureCube && is_array && is_shadow), "This method is not supported."); - const auto& sampler = GetSampler(instr.sampler, texture_type, is_array, is_shadow); + const auto& sampler = is_bindless + ? GetBindlessSampler(*bindless_reg, texture_type, is_array, is_shadow) + : GetSampler(instr.sampler, texture_type, is_array, is_shadow); const bool lod_needed = process_mode == TextureProcessMode::LZ || process_mode == TextureProcessMode::LL || process_mode == TextureProcessMode::LLA; - // LOD selection (either via bias or explicit textureLod) not supported in GL for - // sampler2DArrayShadow and samplerCubeArrayShadow. + // LOD selection (either via bias or explicit textureLod) not + // supported in GL for sampler2DArrayShadow and + // samplerCubeArrayShadow. const bool gl_lod_supported = !((texture_type == Tegra::Shader::TextureType::Texture2D && is_array && is_shadow) || (texture_type == Tegra::Shader::TextureType::TextureCube && is_array && is_shadow)); @@ -359,8 +424,9 @@ Node4 ShaderIR::GetTextureCode(Instruction instr, TextureType texture_type, lod = Immediate(0.0f); break; case TextureProcessMode::LB: - // If present, lod or bias are always stored in the register indexed by the gpr20 - // field with an offset depending on the usage of the other registers + // If present, lod or bias are always stored in the register + // indexed by the gpr20 field with an offset depending on the + // usage of the other registers bias = GetRegister(instr.gpr20.Value() + bias_offset); break; case TextureProcessMode::LL: @@ -384,11 +450,18 @@ Node4 ShaderIR::GetTextureCode(Instruction instr, TextureType texture_type, Node4 ShaderIR::GetTexCode(Instruction instr, TextureType texture_type, TextureProcessMode process_mode, bool depth_compare, bool is_array, - bool is_aoffi) { + bool is_aoffi, std::optional<Tegra::Shader::Register> bindless_reg) { const bool lod_bias_enabled{ (process_mode != TextureProcessMode::None && process_mode != TextureProcessMode::LZ)}; + const bool is_bindless = bindless_reg.has_value(); + u64 parameter_register = instr.gpr20.Value(); + if (is_bindless) { + ++parameter_register; + } + + const u32 bias_lod_offset = (is_bindless ? 1 : 0); if (lod_bias_enabled) { ++parameter_register; } @@ -423,7 +496,8 @@ Node4 ShaderIR::GetTexCode(Instruction instr, TextureType texture_type, dc = GetRegister(parameter_register++); } - return GetTextureCode(instr, texture_type, process_mode, coords, array, dc, 0, aoffi); + return GetTextureCode(instr, texture_type, process_mode, coords, array, dc, bias_lod_offset, + aoffi, bindless_reg); } Node4 ShaderIR::GetTexsCode(Instruction instr, TextureType texture_type, @@ -459,7 +533,8 @@ Node4 ShaderIR::GetTexsCode(Instruction instr, TextureType texture_type, dc = GetRegister(depth_register); } - return GetTextureCode(instr, texture_type, process_mode, coords, array, dc, bias_offset, {}); + return GetTextureCode(instr, texture_type, process_mode, coords, array, dc, bias_offset, {}, + {}); } Node4 ShaderIR::GetTld4Code(Instruction instr, TextureType texture_type, bool depth_compare, diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h index 4888998d3..57af8b10f 100644 --- a/src/video_core/shader/shader_ir.h +++ b/src/video_core/shader/shader_ir.h @@ -196,9 +196,23 @@ enum class ExitMethod { class Sampler { public: + // Use this constructor for bounded Samplers explicit Sampler(std::size_t offset, std::size_t index, Tegra::Shader::TextureType type, bool is_array, bool is_shadow) - : offset{offset}, index{index}, type{type}, is_array{is_array}, is_shadow{is_shadow} {} + : offset{offset}, index{index}, type{type}, is_array{is_array}, is_shadow{is_shadow}, + is_bindless{false} {} + + // Use this constructor for bindless Samplers + explicit Sampler(u32 cbuf_index, u32 cbuf_offset, std::size_t index, + Tegra::Shader::TextureType type, bool is_array, bool is_shadow) + : offset{(static_cast<u64>(cbuf_index) << 32) | cbuf_offset}, index{index}, type{type}, + is_array{is_array}, is_shadow{is_shadow}, is_bindless{true} {} + + // Use this only for serialization/deserialization + explicit Sampler(std::size_t offset, std::size_t index, Tegra::Shader::TextureType type, + bool is_array, bool is_shadow, bool is_bindless) + : offset{offset}, index{index}, type{type}, is_array{is_array}, is_shadow{is_shadow}, + is_bindless{is_bindless} {} std::size_t GetOffset() const { return offset; @@ -220,6 +234,14 @@ public: return is_shadow; } + bool IsBindless() const { + return is_bindless; + } + + std::pair<u32, u32> GetBindlessCBuf() const { + return {static_cast<u32>(offset >> 32), static_cast<u32>(offset)}; + } + bool operator<(const Sampler& rhs) const { return std::tie(offset, index, type, is_array, is_shadow) < std::tie(rhs.offset, rhs.index, rhs.type, rhs.is_array, rhs.is_shadow); @@ -231,8 +253,9 @@ private: std::size_t offset{}; std::size_t index{}; ///< Value used to index into the generated GLSL sampler array. Tegra::Shader::TextureType type{}; ///< The type used to sample this texture (Texture2D, etc) - bool is_array{}; ///< Whether the texture is being sampled as an array texture or not. - bool is_shadow{}; ///< Whether the texture is being sampled as a depth texture or not. + bool is_array{}; ///< Whether the texture is being sampled as an array texture or not. + bool is_shadow{}; ///< Whether the texture is being sampled as a depth texture or not. + bool is_bindless{}; ///< Whether this sampler belongs to a bindless texture or not. }; class ConstBuffer { @@ -276,6 +299,11 @@ struct GlobalMemoryBase { } }; +struct GlobalMemoryUsage { + bool is_read{}; + bool is_written{}; +}; + struct MetaArithmetic { bool precise{}; }; @@ -578,8 +606,8 @@ public: return used_clip_distances; } - const std::set<GlobalMemoryBase>& GetGlobalMemoryBases() const { - return used_global_memory_bases; + const std::map<GlobalMemoryBase, GlobalMemoryUsage>& GetGlobalMemory() const { + return used_global_memory; } std::size_t GetLength() const { @@ -730,6 +758,11 @@ private: const Sampler& GetSampler(const Tegra::Shader::Sampler& sampler, Tegra::Shader::TextureType type, bool is_array, bool is_shadow); + // Accesses a texture sampler for a bindless texture. + const Sampler& GetBindlessSampler(const Tegra::Shader::Register& reg, + Tegra::Shader::TextureType type, bool is_array, + bool is_shadow); + /// Extracts a sequence of bits from a node Node BitfieldExtract(Node value, u32 offset, u32 bits); @@ -743,7 +776,8 @@ private: Node4 GetTexCode(Tegra::Shader::Instruction instr, Tegra::Shader::TextureType texture_type, Tegra::Shader::TextureProcessMode process_mode, bool depth_compare, - bool is_array, bool is_aoffi); + bool is_array, bool is_aoffi, + std::optional<Tegra::Shader::Register> bindless_reg); Node4 GetTexsCode(Tegra::Shader::Instruction instr, Tegra::Shader::TextureType texture_type, Tegra::Shader::TextureProcessMode process_mode, bool depth_compare, @@ -763,7 +797,8 @@ private: Node4 GetTextureCode(Tegra::Shader::Instruction instr, Tegra::Shader::TextureType texture_type, Tegra::Shader::TextureProcessMode process_mode, std::vector<Node> coords, - Node array, Node depth_compare, u32 bias_offset, std::vector<Node> aoffi); + Node array, Node depth_compare, u32 bias_offset, std::vector<Node> aoffi, + std::optional<Tegra::Shader::Register> bindless_reg); Node GetVideoOperand(Node op, bool is_chunk, bool is_signed, Tegra::Shader::VideoType type, u64 byte_height); @@ -781,6 +816,11 @@ private: std::pair<Node, s64> TrackRegister(const GprNode* tracked, const NodeBlock& code, s64 cursor); + std::tuple<Node, Node, GlobalMemoryBase> TrackAndGetGlobalMemory(NodeBlock& bb, + Node addr_register, + u32 immediate_offset, + bool is_write); + template <typename... T> Node Operation(OperationCode code, const T*... operands) { return StoreNode(OperationNode(code, operands...)); @@ -834,7 +874,7 @@ private: std::map<u32, ConstBuffer> used_cbufs; std::set<Sampler> used_samplers; std::array<bool, Tegra::Engines::Maxwell3D::Regs::NumClipDistances> used_clip_distances{}; - std::set<GlobalMemoryBase> used_global_memory_bases; + std::map<GlobalMemoryBase, GlobalMemoryUsage> used_global_memory; Tegra::Shader::Header header; }; diff --git a/src/video_core/surface.cpp b/src/video_core/surface.cpp index a7ac26d71..3b022a456 100644 --- a/src/video_core/surface.cpp +++ b/src/video_core/surface.cpp @@ -294,6 +294,8 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format, return PixelFormat::Z16; case Tegra::Texture::TextureFormat::Z24S8: return PixelFormat::Z24S8; + case Tegra::Texture::TextureFormat::ZF32_X24S8: + return PixelFormat::Z32FS8; case Tegra::Texture::TextureFormat::DXT1: return is_srgb ? PixelFormat::DXT1_SRGB : PixelFormat::DXT1; case Tegra::Texture::TextureFormat::DXT23: diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index 2eb86d6e5..31b65c04c 100644 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -151,6 +151,12 @@ target_link_libraries(yuzu PRIVATE common core input_common video_core) target_link_libraries(yuzu PRIVATE Boost::boost glad Qt5::OpenGL Qt5::Widgets) target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads) +target_compile_definitions(yuzu PRIVATE + # Use QStringBuilder for string concatenation to reduce + # the overall number of temporary strings created. + -DQT_USE_QSTRINGBUILDER +) + if (YUZU_ENABLE_COMPATIBILITY_REPORTING) target_compile_definitions(yuzu PRIVATE -DYUZU_ENABLE_COMPATIBILITY_REPORTING) endif() diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 7438fbc0a..c29f2d2dc 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -1,6 +1,13 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + #include <QApplication> #include <QHBoxLayout> #include <QKeyEvent> +#include <QOffscreenSurface> +#include <QOpenGLWindow> +#include <QPainter> #include <QScreen> #include <QWindow> #include <fmt/format.h> @@ -82,13 +89,36 @@ void EmuThread::run() { render_window->moveContext(); } +class GGLContext : public Core::Frontend::GraphicsContext { +public: + explicit GGLContext(QOpenGLContext* shared_context) : surface() { + context = std::make_unique<QOpenGLContext>(shared_context); + surface.setFormat(shared_context->format()); + surface.create(); + } + + void MakeCurrent() override { + context->makeCurrent(&surface); + } + + void DoneCurrent() override { + context->doneCurrent(); + } + + void SwapBuffers() override {} + +private: + std::unique_ptr<QOpenGLContext> context; + QOffscreenSurface surface; +}; + // This class overrides paintEvent and resizeEvent to prevent the GUI thread from stealing GL // context. // The corresponding functionality is handled in EmuThread instead -class GGLWidgetInternal : public QGLWidget { +class GGLWidgetInternal : public QOpenGLWindow { public: - GGLWidgetInternal(QGLFormat fmt, GRenderWindow* parent) - : QGLWidget(fmt, parent), parent(parent) {} + GGLWidgetInternal(GRenderWindow* parent, QOpenGLContext* shared_context) + : QOpenGLWindow(shared_context), parent(parent) {} void paintEvent(QPaintEvent* ev) override { if (do_painting) { @@ -101,9 +131,51 @@ public: parent->OnFramebufferSizeChanged(); } + void keyPressEvent(QKeyEvent* event) override { + InputCommon::GetKeyboard()->PressKey(event->key()); + } + + void keyReleaseEvent(QKeyEvent* event) override { + InputCommon::GetKeyboard()->ReleaseKey(event->key()); + } + + void mousePressEvent(QMouseEvent* event) override { + if (event->source() == Qt::MouseEventSynthesizedBySystem) + return; // touch input is handled in TouchBeginEvent + + const auto pos{event->pos()}; + if (event->button() == Qt::LeftButton) { + const auto [x, y] = parent->ScaleTouch(pos); + parent->TouchPressed(x, y); + } else if (event->button() == Qt::RightButton) { + InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y()); + } + } + + void mouseMoveEvent(QMouseEvent* event) override { + if (event->source() == Qt::MouseEventSynthesizedBySystem) + return; // touch input is handled in TouchUpdateEvent + + const auto pos{event->pos()}; + const auto [x, y] = parent->ScaleTouch(pos); + parent->TouchMoved(x, y); + InputCommon::GetMotionEmu()->Tilt(pos.x(), pos.y()); + } + + void mouseReleaseEvent(QMouseEvent* event) override { + if (event->source() == Qt::MouseEventSynthesizedBySystem) + return; // touch input is handled in TouchEndEvent + + if (event->button() == Qt::LeftButton) + parent->TouchReleased(); + else if (event->button() == Qt::RightButton) + InputCommon::GetMotionEmu()->EndTilt(); + } + void DisablePainting() { do_painting = false; } + void EnablePainting() { do_painting = true; } @@ -114,7 +186,7 @@ private: }; GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread) - : QWidget(parent), child(nullptr), emu_thread(emu_thread) { + : QWidget(parent), child(nullptr), context(nullptr), emu_thread(emu_thread) { setWindowTitle(QStringLiteral("yuzu %1 | %2-%3") .arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc)); @@ -137,19 +209,19 @@ void GRenderWindow::moveContext() { auto thread = (QThread::currentThread() == qApp->thread() && emu_thread != nullptr) ? emu_thread : qApp->thread(); - child->context()->moveToThread(thread); + context->moveToThread(thread); } void GRenderWindow::SwapBuffers() { - // In our multi-threaded QGLWidget use case we shouldn't need to call `makeCurrent`, + // In our multi-threaded QWidget use case we shouldn't need to call `makeCurrent`, // since we never call `doneCurrent` in this thread. // However: // - The Qt debug runtime prints a bogus warning on the console if `makeCurrent` wasn't called // since the last time `swapBuffers` was executed; // - On macOS, if `makeCurrent` isn't called explicitely, resizing the buffer breaks. - child->makeCurrent(); + context->makeCurrent(child); - child->swapBuffers(); + context->swapBuffers(child); if (!first_frame) { emit FirstFrameDisplayed(); first_frame = true; @@ -157,11 +229,11 @@ void GRenderWindow::SwapBuffers() { } void GRenderWindow::MakeCurrent() { - child->makeCurrent(); + context->makeCurrent(child); } void GRenderWindow::DoneCurrent() { - child->doneCurrent(); + context->doneCurrent(); } void GRenderWindow::PollEvents() {} @@ -174,14 +246,26 @@ void GRenderWindow::PollEvents() {} void GRenderWindow::OnFramebufferSizeChanged() { // Screen changes potentially incur a change in screen DPI, hence we should update the // framebuffer size - qreal pixelRatio = windowPixelRatio(); + qreal pixelRatio = GetWindowPixelRatio(); unsigned width = child->QPaintDevice::width() * pixelRatio; unsigned height = child->QPaintDevice::height() * pixelRatio; UpdateCurrentFramebufferLayout(width, height); } +void GRenderWindow::ForwardKeyPressEvent(QKeyEvent* event) { + if (child) { + child->keyPressEvent(event); + } +} + +void GRenderWindow::ForwardKeyReleaseEvent(QKeyEvent* event) { + if (child) { + child->keyReleaseEvent(event); + } +} + void GRenderWindow::BackupGeometry() { - geometry = ((QGLWidget*)this)->saveGeometry(); + geometry = ((QWidget*)this)->saveGeometry(); } void GRenderWindow::RestoreGeometry() { @@ -199,18 +283,18 @@ QByteArray GRenderWindow::saveGeometry() { // If we are a top-level widget, store the current geometry // otherwise, store the last backup if (parent() == nullptr) - return ((QGLWidget*)this)->saveGeometry(); + return ((QWidget*)this)->saveGeometry(); else return geometry; } -qreal GRenderWindow::windowPixelRatio() const { +qreal GRenderWindow::GetWindowPixelRatio() const { // windowHandle() might not be accessible until the window is displayed to screen. return windowHandle() ? windowHandle()->screen()->devicePixelRatio() : 1.0f; } std::pair<unsigned, unsigned> GRenderWindow::ScaleTouch(const QPointF pos) const { - const qreal pixel_ratio = windowPixelRatio(); + const qreal pixel_ratio = GetWindowPixelRatio(); return {static_cast<unsigned>(std::max(std::round(pos.x() * pixel_ratio), qreal{0.0})), static_cast<unsigned>(std::max(std::round(pos.y() * pixel_ratio), qreal{0.0}))}; } @@ -220,47 +304,6 @@ void GRenderWindow::closeEvent(QCloseEvent* event) { QWidget::closeEvent(event); } -void GRenderWindow::keyPressEvent(QKeyEvent* event) { - InputCommon::GetKeyboard()->PressKey(event->key()); -} - -void GRenderWindow::keyReleaseEvent(QKeyEvent* event) { - InputCommon::GetKeyboard()->ReleaseKey(event->key()); -} - -void GRenderWindow::mousePressEvent(QMouseEvent* event) { - if (event->source() == Qt::MouseEventSynthesizedBySystem) - return; // touch input is handled in TouchBeginEvent - - auto pos = event->pos(); - if (event->button() == Qt::LeftButton) { - const auto [x, y] = ScaleTouch(pos); - this->TouchPressed(x, y); - } else if (event->button() == Qt::RightButton) { - InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y()); - } -} - -void GRenderWindow::mouseMoveEvent(QMouseEvent* event) { - if (event->source() == Qt::MouseEventSynthesizedBySystem) - return; // touch input is handled in TouchUpdateEvent - - auto pos = event->pos(); - const auto [x, y] = ScaleTouch(pos); - this->TouchMoved(x, y); - InputCommon::GetMotionEmu()->Tilt(pos.x(), pos.y()); -} - -void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) { - if (event->source() == Qt::MouseEventSynthesizedBySystem) - return; // touch input is handled in TouchEndEvent - - if (event->button() == Qt::LeftButton) - this->TouchReleased(); - else if (event->button() == Qt::RightButton) - InputCommon::GetMotionEmu()->EndTilt(); -} - void GRenderWindow::TouchBeginEvent(const QTouchEvent* event) { // TouchBegin always has exactly one touch point, so take the .first() const auto [x, y] = ScaleTouch(event->touchPoints().first().pos()); @@ -313,35 +356,60 @@ void GRenderWindow::OnClientAreaResized(unsigned width, unsigned height) { NotifyClientAreaSizeChanged(std::make_pair(width, height)); } +std::unique_ptr<Core::Frontend::GraphicsContext> GRenderWindow::CreateSharedContext() const { + return std::make_unique<GGLContext>(shared_context.get()); +} + void GRenderWindow::InitRenderTarget() { - if (child) { - delete child; - } + shared_context.reset(); + context.reset(); - if (layout()) { - delete layout(); - } + delete child; + child = nullptr; + + delete container; + container = nullptr; + + delete layout(); first_frame = false; // TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground, // WA_DontShowOnScreen, WA_DeleteOnClose - QGLFormat fmt; + QSurfaceFormat fmt; fmt.setVersion(4, 3); - fmt.setProfile(QGLFormat::CoreProfile); + fmt.setProfile(QSurfaceFormat::CoreProfile); + // TODO: expose a setting for buffer value (ie default/single/double/triple) + fmt.setSwapBehavior(QSurfaceFormat::DefaultSwapBehavior); + shared_context = std::make_unique<QOpenGLContext>(); + shared_context->setFormat(fmt); + shared_context->create(); + context = std::make_unique<QOpenGLContext>(); + context->setShareContext(shared_context.get()); + context->setFormat(fmt); + context->create(); fmt.setSwapInterval(false); - // Requests a forward-compatible context, which is required to get a 3.2+ context on OS X - fmt.setOption(QGL::NoDeprecatedFunctions); + child = new GGLWidgetInternal(this, shared_context.get()); + container = QWidget::createWindowContainer(child, this); - child = new GGLWidgetInternal(fmt, this); QBoxLayout* layout = new QHBoxLayout(this); - - resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height); - layout->addWidget(child); + layout->addWidget(container); layout->setMargin(0); setLayout(layout); + // Reset minimum size to avoid unwanted resizes when this function is called for a second time. + setMinimumSize(1, 1); + + // Show causes the window to actually be created and the OpenGL context as well, but we don't + // want the widget to be shown yet, so immediately hide it. + show(); + hide(); + + resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height); + child->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height); + container->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height); + OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size); OnFramebufferSizeChanged(); diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h index 3183621bc..9608b959f 100644 --- a/src/yuzu/bootmanager.h +++ b/src/yuzu/bootmanager.h @@ -7,9 +7,9 @@ #include <atomic> #include <condition_variable> #include <mutex> -#include <QGLWidget> #include <QImage> #include <QThread> +#include <QWidget> #include "common/thread.h" #include "core/core.h" #include "core/frontend/emu_window.h" @@ -21,6 +21,8 @@ class QTouchEvent; class GGLWidgetInternal; class GMainWindow; class GRenderWindow; +class QSurface; +class QOpenGLContext; namespace VideoCore { enum class LoadCallbackStage; @@ -121,25 +123,21 @@ public: void MakeCurrent() override; void DoneCurrent() override; void PollEvents() override; + std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override; + + void ForwardKeyPressEvent(QKeyEvent* event); + void ForwardKeyReleaseEvent(QKeyEvent* event); void BackupGeometry(); void RestoreGeometry(); void restoreGeometry(const QByteArray& geometry); // overridden QByteArray saveGeometry(); // overridden - qreal windowPixelRatio() const; + qreal GetWindowPixelRatio() const; + std::pair<unsigned, unsigned> ScaleTouch(const QPointF pos) const; void closeEvent(QCloseEvent* event) override; - - void keyPressEvent(QKeyEvent* event) override; - void keyReleaseEvent(QKeyEvent* event) override; - - void mousePressEvent(QMouseEvent* event) override; - void mouseMoveEvent(QMouseEvent* event) override; - void mouseReleaseEvent(QMouseEvent* event) override; - bool event(QEvent* event) override; - void focusOutEvent(QFocusEvent* event) override; void OnClientAreaResized(unsigned width, unsigned height); @@ -161,7 +159,6 @@ signals: void FirstFrameDisplayed(); private: - std::pair<unsigned, unsigned> ScaleTouch(const QPointF pos) const; void TouchBeginEvent(const QTouchEvent* event); void TouchUpdateEvent(const QTouchEvent* event); void TouchEndEvent(); @@ -169,11 +166,17 @@ private: void OnMinimalClientAreaChangeRequest( const std::pair<unsigned, unsigned>& minimal_size) override; - GGLWidgetInternal* child; + QWidget* container = nullptr; + GGLWidgetInternal* child = nullptr; QByteArray geometry; EmuThread* emu_thread; + // Context that backs the GGLWidgetInternal (and will be used by core to render) + std::unique_ptr<QOpenGLContext> context; + // Context that will be shared between all newly created contexts. This should never be made + // current + std::unique_ptr<QOpenGLContext> shared_context; /// Temporary storage of the screenshot taken QImage screenshot_image; diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 802db3945..8725a78dc 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -394,6 +394,7 @@ void Config::ReadValues() { ReadSetting("use_accurate_gpu_emulation", false).toBool(); Settings::values.use_asynchronous_gpu_emulation = ReadSetting("use_asynchronous_gpu_emulation", false).toBool(); + Settings::values.force_30fps_mode = ReadSetting("force_30fps_mode", false).toBool(); Settings::values.bg_red = ReadSetting("bg_red", 0.0).toFloat(); Settings::values.bg_green = ReadSetting("bg_green", 0.0).toFloat(); @@ -523,8 +524,8 @@ void Config::ReadValues() { qt_config->beginGroup("Paths"); UISettings::values.roms_path = ReadSetting("romsPath").toString(); UISettings::values.symbols_path = ReadSetting("symbolsPath").toString(); - UISettings::values.gamedir = ReadSetting("gameListRootDir", ".").toString(); - UISettings::values.gamedir_deepscan = ReadSetting("gameListDeepScan", false).toBool(); + UISettings::values.game_directory_path = ReadSetting("gameListRootDir", ".").toString(); + UISettings::values.game_directory_deepscan = ReadSetting("gameListDeepScan", false).toBool(); UISettings::values.recent_files = ReadSetting("recentFiles").toStringList(); qt_config->endGroup(); @@ -664,6 +665,7 @@ void Config::SaveValues() { WriteSetting("use_accurate_gpu_emulation", Settings::values.use_accurate_gpu_emulation, false); WriteSetting("use_asynchronous_gpu_emulation", Settings::values.use_asynchronous_gpu_emulation, false); + WriteSetting("force_30fps_mode", Settings::values.force_30fps_mode, false); // Cast to double because Qt's written float values are not human-readable WriteSetting("bg_red", (double)Settings::values.bg_red, 0.0); @@ -768,8 +770,8 @@ void Config::SaveValues() { WriteSetting("romsPath", UISettings::values.roms_path); WriteSetting("symbolsPath", UISettings::values.symbols_path); WriteSetting("screenshotPath", UISettings::values.screenshot_path); - WriteSetting("gameListRootDir", UISettings::values.gamedir, "."); - WriteSetting("gameListDeepScan", UISettings::values.gamedir_deepscan, false); + WriteSetting("gameListRootDir", UISettings::values.game_directory_path, "."); + WriteSetting("gameListDeepScan", UISettings::values.game_directory_deepscan, false); WriteSetting("recentFiles", UISettings::values.recent_files); qt_config->endGroup(); diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp index 51bd1f121..a5218b051 100644 --- a/src/yuzu/configuration/configure_dialog.cpp +++ b/src/yuzu/configuration/configure_dialog.cpp @@ -12,7 +12,7 @@ #include "yuzu/hotkeys.h" ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry) - : QDialog(parent), registry(registry), ui(new Ui::ConfigureDialog) { + : QDialog(parent), ui(new Ui::ConfigureDialog), registry(registry) { ui->setupUi(this); ui->hotkeysTab->Populate(registry); this->setConfiguration(); diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp index eeb038afb..e48f4f5a3 100644 --- a/src/yuzu/configuration/configure_general.cpp +++ b/src/yuzu/configuration/configure_general.cpp @@ -28,7 +28,7 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent) ConfigureGeneral::~ConfigureGeneral() = default; void ConfigureGeneral::setConfiguration() { - ui->toggle_deepscan->setChecked(UISettings::values.gamedir_deepscan); + ui->toggle_deepscan->setChecked(UISettings::values.game_directory_deepscan); ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing); ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot); ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme)); @@ -36,7 +36,7 @@ void ConfigureGeneral::setConfiguration() { } void ConfigureGeneral::applyConfiguration() { - UISettings::values.gamedir_deepscan = ui->toggle_deepscan->isChecked(); + UISettings::values.game_directory_deepscan = ui->toggle_deepscan->isChecked(); UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked(); UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked(); UISettings::values.theme = diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index dd1d67488..0a9883d37 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -77,6 +77,8 @@ void ConfigureGraphics::setConfiguration() { ui->use_accurate_gpu_emulation->setChecked(Settings::values.use_accurate_gpu_emulation); ui->use_asynchronous_gpu_emulation->setEnabled(!Core::System::GetInstance().IsPoweredOn()); ui->use_asynchronous_gpu_emulation->setChecked(Settings::values.use_asynchronous_gpu_emulation); + ui->force_30fps_mode->setEnabled(!Core::System::GetInstance().IsPoweredOn()); + ui->force_30fps_mode->setChecked(Settings::values.force_30fps_mode); UpdateBackgroundColorButton(QColor::fromRgbF(Settings::values.bg_red, Settings::values.bg_green, Settings::values.bg_blue)); } @@ -90,6 +92,7 @@ void ConfigureGraphics::applyConfiguration() { Settings::values.use_accurate_gpu_emulation = ui->use_accurate_gpu_emulation->isChecked(); Settings::values.use_asynchronous_gpu_emulation = ui->use_asynchronous_gpu_emulation->isChecked(); + Settings::values.force_30fps_mode = ui->force_30fps_mode->isChecked(); Settings::values.bg_red = static_cast<float>(bg_color.redF()); Settings::values.bg_green = static_cast<float>(bg_color.greenF()); Settings::values.bg_blue = static_cast<float>(bg_color.blueF()); diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui index c6767e0ca..15ab18ecd 100644 --- a/src/yuzu/configuration/configure_graphics.ui +++ b/src/yuzu/configuration/configure_graphics.ui @@ -71,6 +71,13 @@ </widget> </item> <item> + <widget class="QCheckBox" name="force_30fps_mode"> + <property name="text"> + <string>Force 30 FPS mode</string> + </property> + </widget> + </item> + <item> <layout class="QHBoxLayout" name="horizontalLayout"> <item> <widget class="QLabel" name="label"> diff --git a/src/yuzu/configuration/configure_hotkeys.cpp b/src/yuzu/configuration/configure_hotkeys.cpp index bfb562535..a7a8752e5 100644 --- a/src/yuzu/configuration/configure_hotkeys.cpp +++ b/src/yuzu/configuration/configure_hotkeys.cpp @@ -66,20 +66,21 @@ void ConfigureHotkeys::Populate(const HotkeyRegistry& registry) { } void ConfigureHotkeys::Configure(QModelIndex index) { - if (index.parent() == QModelIndex()) + if (!index.parent().isValid()) { return; + } index = index.sibling(index.row(), 1); - auto* model = ui->hotkey_list->model(); - auto previous_key = model->data(index); - - auto* hotkey_dialog = new SequenceDialog; - int return_code = hotkey_dialog->exec(); + auto* const model = ui->hotkey_list->model(); + const auto previous_key = model->data(index); - auto key_sequence = hotkey_dialog->GetSequence(); + SequenceDialog hotkey_dialog{this}; - if (return_code == QDialog::Rejected || key_sequence.isEmpty()) + const int return_code = hotkey_dialog.exec(); + const auto key_sequence = hotkey_dialog.GetSequence(); + if (return_code == QDialog::Rejected || key_sequence.isEmpty()) { return; + } if (IsUsedKey(key_sequence) && key_sequence != QKeySequence(previous_key.toString())) { QMessageBox::critical(this, tr("Error in inputted key"), @@ -90,7 +91,7 @@ void ConfigureHotkeys::Configure(QModelIndex index) { } } -bool ConfigureHotkeys::IsUsedKey(QKeySequence key_sequence) { +bool ConfigureHotkeys::IsUsedKey(QKeySequence key_sequence) const { return GetUsedKeyList().contains(key_sequence); } diff --git a/src/yuzu/configuration/configure_hotkeys.h b/src/yuzu/configuration/configure_hotkeys.h index cd203aad6..73fb8a175 100644 --- a/src/yuzu/configuration/configure_hotkeys.h +++ b/src/yuzu/configuration/configure_hotkeys.h @@ -6,7 +6,6 @@ #include <memory> #include <QWidget> -#include "core/settings.h" namespace Ui { class ConfigureHotkeys; @@ -39,7 +38,7 @@ signals: private: void Configure(QModelIndex index); - bool IsUsedKey(QKeySequence key_sequence); + bool IsUsedKey(QKeySequence key_sequence) const; QList<QKeySequence> GetUsedKeyList() const; std::unique_ptr<Ui::ConfigureHotkeys> ui; diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index 4b67656ac..b0ca766ec 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -467,9 +467,10 @@ void GameList::LoadInterfaceLayout() { const QStringList GameList::supported_file_extensions = {"nso", "nro", "nca", "xci", "nsp"}; void GameList::RefreshGameDirectory() { - if (!UISettings::values.gamedir.isEmpty() && current_worker != nullptr) { + if (!UISettings::values.game_directory_path.isEmpty() && current_worker != nullptr) { LOG_INFO(Frontend, "Change detected in the games directory. Reloading game list."); search_field->clear(); - PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan); + PopulateAsync(UISettings::values.game_directory_path, + UISettings::values.game_directory_deepscan); } } diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h index 3db0e90da..2cf5c58a0 100644 --- a/src/yuzu/game_list_p.h +++ b/src/yuzu/game_list_p.h @@ -95,7 +95,7 @@ public: if (row2.isEmpty()) return row1; - return row1 + "\n " + row2; + return QString(row1 + "\n " + row2); } return GameListItem::data(role); diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index ca231d710..bdee44b04 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -213,7 +213,8 @@ GMainWindow::GMainWindow() OnReinitializeKeys(ReinitializeKeyBehavior::NoWarning); game_list->LoadCompatibilityList(); - game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan); + game_list->PopulateAsync(UISettings::values.game_directory_path, + UISettings::values.game_directory_deepscan); // Show one-time "callout" messages to the user ShowTelemetryCallout(); @@ -1278,8 +1279,8 @@ void GMainWindow::OnGameListOpenPerGameProperties(const std::string& file) { const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false); if (reload) { - game_list->PopulateAsync(UISettings::values.gamedir, - UISettings::values.gamedir_deepscan); + game_list->PopulateAsync(UISettings::values.game_directory_path, + UISettings::values.game_directory_deepscan); } config->Save(); @@ -1367,7 +1368,8 @@ void GMainWindow::OnMenuInstallToNAND() { const auto success = [this]() { QMessageBox::information(this, tr("Successfully Installed"), tr("The file was successfully installed.")); - game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan); + game_list->PopulateAsync(UISettings::values.game_directory_path, + UISettings::values.game_directory_deepscan); }; const auto failed = [this]() { @@ -1494,8 +1496,8 @@ void GMainWindow::OnMenuInstallToNAND() { void GMainWindow::OnMenuSelectGameListRoot() { QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory")); if (!dir_path.isEmpty()) { - UISettings::values.gamedir = dir_path; - game_list->PopulateAsync(dir_path, UISettings::values.gamedir_deepscan); + UISettings::values.game_directory_path = dir_path; + game_list->PopulateAsync(dir_path, UISettings::values.game_directory_deepscan); } } @@ -1517,7 +1519,8 @@ void GMainWindow::OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget target) : FileUtil::UserPath::NANDDir, dir_path.toStdString()); Service::FileSystem::CreateFactories(*vfs); - game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan); + game_list->PopulateAsync(UISettings::values.game_directory_path, + UISettings::values.game_directory_deepscan); } } @@ -1669,8 +1672,8 @@ void GMainWindow::OnConfigure() { const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false); if (reload) { - game_list->PopulateAsync(UISettings::values.gamedir, - UISettings::values.gamedir_deepscan); + game_list->PopulateAsync(UISettings::values.game_directory_path, + UISettings::values.game_directory_deepscan); } config->Save(); @@ -1920,7 +1923,8 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) { Service::FileSystem::CreateFactories(*vfs); if (behavior == ReinitializeKeyBehavior::Warning) { - game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan); + game_list->PopulateAsync(UISettings::values.game_directory_path, + UISettings::values.game_directory_deepscan); } } @@ -2027,6 +2031,18 @@ void GMainWindow::dragMoveEvent(QDragMoveEvent* event) { event->acceptProposedAction(); } +void GMainWindow::keyPressEvent(QKeyEvent* event) { + if (render_window) { + render_window->ForwardKeyPressEvent(event); + } +} + +void GMainWindow::keyReleaseEvent(QKeyEvent* event) { + if (render_window) { + render_window->ForwardKeyReleaseEvent(event); + } +} + bool GMainWindow::ConfirmChangeGame() { if (emu_thread == nullptr) return true; @@ -2094,7 +2110,8 @@ int main(int argc, char* argv[]) { QCoreApplication::setOrganizationName("yuzu team"); QCoreApplication::setApplicationName("yuzu"); - QApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity); + // Enables the core to make the qt created contexts current on std::threads + QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity); QApplication app(argc, argv); // Qt changes the locale and causes issues in float conversion using std::to_string() when diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 85e3810f2..ce5045819 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -252,4 +252,8 @@ protected: void dropEvent(QDropEvent* event) override; void dragEnterEvent(QDragEnterEvent* event) override; void dragMoveEvent(QDragMoveEvent* event) override; + + // Overrides used to forward signals to the render window when the focus moves out. + void keyPressEvent(QKeyEvent* event) override; + void keyReleaseEvent(QKeyEvent* event) override; }; diff --git a/src/yuzu/ui_settings.h b/src/yuzu/ui_settings.h index 45e705b61..dbd318e20 100644 --- a/src/yuzu/ui_settings.h +++ b/src/yuzu/ui_settings.h @@ -55,8 +55,8 @@ struct Values { QString roms_path; QString symbols_path; QString screenshot_path; - QString gamedir; - bool gamedir_deepscan; + QString game_directory_path; + bool game_directory_deepscan; QStringList recent_files; QString theme; diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp index de7a26e14..68a176032 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp @@ -19,6 +19,37 @@ #include "input_common/sdl/sdl.h" #include "yuzu_cmd/emu_window/emu_window_sdl2.h" +class SDLGLContext : public Core::Frontend::GraphicsContext { +public: + explicit SDLGLContext() { + // create a hidden window to make the shared context against + window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED, // x position + SDL_WINDOWPOS_UNDEFINED, // y position + Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height, + SDL_WINDOW_OPENGL | SDL_WINDOW_HIDDEN); + context = SDL_GL_CreateContext(window); + } + + ~SDLGLContext() { + SDL_GL_DeleteContext(context); + SDL_DestroyWindow(window); + } + + void MakeCurrent() override { + SDL_GL_MakeCurrent(window, context); + } + + void DoneCurrent() override { + SDL_GL_MakeCurrent(window, nullptr); + } + + void SwapBuffers() override {} + +private: + SDL_Window* window; + SDL_GLContext context; +}; + void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) { TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0)); InputCommon::GetMotionEmu()->Tilt(x, y); @@ -153,6 +184,7 @@ EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) { SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8); SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8); SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0); + SDL_GL_SetAttribute(SDL_GL_SHARE_WITH_CURRENT_CONTEXT, 1); std::string window_title = fmt::format("yuzu {} | {}-{}", Common::g_build_fullname, Common::g_scm_branch, Common::g_scm_desc); @@ -171,7 +203,6 @@ EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) { if (fullscreen) { Fullscreen(); } - gl_context = SDL_GL_CreateContext(render_window); if (gl_context == nullptr) { @@ -278,3 +309,7 @@ void EmuWindow_SDL2::OnMinimalClientAreaChangeRequest( SDL_SetWindowMinimumSize(render_window, minimal_size.first, minimal_size.second); } + +std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2::CreateSharedContext() const { + return std::make_unique<SDLGLContext>(); +} diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.h b/src/yuzu_cmd/emu_window/emu_window_sdl2.h index b0d4116cc..17e98227f 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.h +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.h @@ -27,6 +27,8 @@ public: /// Releases the GL context from the caller thread void DoneCurrent() override; + std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override; + /// Whether the window is still open, and a close request hasn't yet been sent bool IsOpen() const; |