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-rw-r--r--src/core/CMakeLists.txt2
-rw-r--r--src/core/core.cpp3
-rw-r--r--src/core/crypto/key_manager.cpp241
-rw-r--r--src/core/crypto/key_manager.h116
-rw-r--r--src/core/file_sys/system_archive/mii_model.cpp46
-rw-r--r--src/core/file_sys/system_archive/mii_model.h13
-rw-r--r--src/core/file_sys/system_archive/system_archive.cpp3
-rw-r--r--src/core/hle/kernel/vm_manager.cpp72
-rw-r--r--src/core/hle/kernel/vm_manager.h8
-rw-r--r--src/core/hle/service/am/am.cpp63
-rw-r--r--src/core/hle/service/am/am.h31
-rw-r--r--src/core/hle/service/am/applet_ae.cpp14
-rw-r--r--src/core/hle/service/am/applet_oe.cpp9
-rw-r--r--src/core/hle/service/am/applets/applets.cpp25
-rw-r--r--src/core/hle/service/am/applets/applets.h17
-rw-r--r--src/core/hle/service/am/applets/error.cpp7
-rw-r--r--src/core/hle/service/am/applets/error.h7
-rw-r--r--src/core/hle/service/am/applets/general_backend.cpp13
-rw-r--r--src/core/hle/service/am/applets/general_backend.h12
-rw-r--r--src/core/hle/service/am/applets/profile_select.cpp5
-rw-r--r--src/core/hle/service/am/applets/profile_select.h7
-rw-r--r--src/core/hle/service/am/applets/software_keyboard.cpp5
-rw-r--r--src/core/hle/service/am/applets/software_keyboard.h7
-rw-r--r--src/core/hle/service/am/applets/web_browser.cpp19
-rw-r--r--src/core/hle/service/am/applets/web_browser.h12
-rw-r--r--src/core/hle/service/audio/audren_u.cpp33
-rw-r--r--src/core/hle/service/es/es.cpp230
-rw-r--r--src/core/hle/service/fatal/fatal.cpp2
-rw-r--r--src/core/hle/service/hid/controllers/npad.cpp6
-rw-r--r--src/core/hle/service/hid/controllers/npad.h1
-rw-r--r--src/core/hle/service/hid/hid.cpp25
-rw-r--r--src/core/hle/service/hid/hid.h2
-rw-r--r--src/core/loader/nro.cpp9
-rw-r--r--src/core/loader/nro.h1
-rw-r--r--src/core/reporter.cpp2
-rw-r--r--src/video_core/engines/kepler_compute.cpp53
-rw-r--r--src/video_core/engines/kepler_compute.h23
-rw-r--r--src/video_core/engines/maxwell_3d.cpp7
-rw-r--r--src/video_core/engines/maxwell_3d.h4
-rw-r--r--src/video_core/macro_interpreter.cpp18
-rw-r--r--src/video_core/macro_interpreter.h8
-rw-r--r--src/video_core/renderer_opengl/gl_device.cpp43
-rw-r--r--src/video_core/renderer_opengl/gl_device.h6
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp154
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h19
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp68
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.h21
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp948
-rw-r--r--src/video_core/renderer_opengl/gl_shader_disk_cache.cpp15
-rw-r--r--src/video_core/renderer_opengl/gl_state.cpp86
-rw-r--r--src/video_core/renderer_opengl/gl_state.h19
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.h22
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp4
-rw-r--r--src/video_core/shader/decode/half_set_predicate.cpp19
-rw-r--r--src/video_core/shader/decode/image.cpp40
-rw-r--r--src/video_core/shader/node.h48
-rw-r--r--src/video_core/shader/shader_ir.h8
-rw-r--r--src/video_core/texture_cache/surface_base.h12
-rw-r--r--src/video_core/texture_cache/surface_params.cpp134
-rw-r--r--src/video_core/texture_cache/surface_params.h9
-rw-r--r--src/video_core/texture_cache/surface_view.cpp2
-rw-r--r--src/video_core/texture_cache/surface_view.h20
-rw-r--r--src/video_core/texture_cache/texture_cache.h21
-rw-r--r--src/yuzu/configuration/config.cpp44
-rw-r--r--src/yuzu/configuration/configure_dialog.cpp44
-rw-r--r--src/yuzu/configuration/configure_general.cpp12
-rw-r--r--src/yuzu/configuration/configure_general.ui30
-rw-r--r--src/yuzu/configuration/configure_graphics.cpp6
-rw-r--r--src/yuzu/configuration/configure_graphics.ui27
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp17
-rw-r--r--src/yuzu/game_list.cpp436
-rw-r--r--src/yuzu/game_list.h43
-rw-r--r--src/yuzu/game_list_p.h127
-rw-r--r--src/yuzu/game_list_worker.cpp86
-rw-r--r--src/yuzu/game_list_worker.h26
-rw-r--r--src/yuzu/main.cpp98
-rw-r--r--src/yuzu/main.h8
-rw-r--r--src/yuzu/main.ui1
-rw-r--r--src/yuzu/uisettings.h21
79 files changed, 2704 insertions, 1221 deletions
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 5462decee..877a9e353 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -70,6 +70,8 @@ add_library(core STATIC
file_sys/sdmc_factory.h
file_sys/submission_package.cpp
file_sys/submission_package.h
+ file_sys/system_archive/mii_model.cpp
+ file_sys/system_archive/mii_model.h
file_sys/system_archive/ng_word.cpp
file_sys/system_archive/ng_word.h
file_sys/system_archive/system_archive.cpp
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 20d64f3b0..3d0978cbf 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -104,7 +104,8 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
return vfs->OpenFile(path, FileSys::Mode::Read);
}
struct System::Impl {
- explicit Impl(System& system) : kernel{system}, cpu_core_manager{system}, reporter{system} {}
+ explicit Impl(System& system)
+ : kernel{system}, cpu_core_manager{system}, applet_manager{system}, reporter{system} {}
Cpu& CurrentCpuCore() {
return cpu_core_manager.GetCurrentCore();
diff --git a/src/core/crypto/key_manager.cpp b/src/core/crypto/key_manager.cpp
index 6dd633363..46aceec3d 100644
--- a/src/core/crypto/key_manager.cpp
+++ b/src/core/crypto/key_manager.cpp
@@ -37,6 +37,7 @@
namespace Core::Crypto {
constexpr u64 CURRENT_CRYPTO_REVISION = 0x5;
+constexpr u64 FULL_TICKET_SIZE = 0x400;
using namespace Common;
@@ -55,6 +56,99 @@ const std::map<std::pair<S128KeyType, u64>, std::string> KEYS_VARIABLE_LENGTH{
{{S128KeyType::KeyblobMAC, 0}, "keyblob_mac_key_"},
};
+namespace {
+template <std::size_t Size>
+bool IsAllZeroArray(const std::array<u8, Size>& array) {
+ return std::all_of(array.begin(), array.end(), [](const auto& elem) { return elem == 0; });
+}
+} // namespace
+
+u64 GetSignatureTypeDataSize(SignatureType type) {
+ switch (type) {
+ case SignatureType::RSA_4096_SHA1:
+ case SignatureType::RSA_4096_SHA256:
+ return 0x200;
+ case SignatureType::RSA_2048_SHA1:
+ case SignatureType::RSA_2048_SHA256:
+ return 0x100;
+ case SignatureType::ECDSA_SHA1:
+ case SignatureType::ECDSA_SHA256:
+ return 0x3C;
+ }
+ UNREACHABLE();
+}
+
+u64 GetSignatureTypePaddingSize(SignatureType type) {
+ switch (type) {
+ case SignatureType::RSA_4096_SHA1:
+ case SignatureType::RSA_4096_SHA256:
+ case SignatureType::RSA_2048_SHA1:
+ case SignatureType::RSA_2048_SHA256:
+ return 0x3C;
+ case SignatureType::ECDSA_SHA1:
+ case SignatureType::ECDSA_SHA256:
+ return 0x40;
+ }
+ UNREACHABLE();
+}
+
+SignatureType Ticket::GetSignatureType() const {
+ if (auto ticket = std::get_if<RSA4096Ticket>(&data)) {
+ return ticket->sig_type;
+ }
+ if (auto ticket = std::get_if<RSA2048Ticket>(&data)) {
+ return ticket->sig_type;
+ }
+ if (auto ticket = std::get_if<ECDSATicket>(&data)) {
+ return ticket->sig_type;
+ }
+
+ UNREACHABLE();
+}
+
+TicketData& Ticket::GetData() {
+ if (auto ticket = std::get_if<RSA4096Ticket>(&data)) {
+ return ticket->data;
+ }
+ if (auto ticket = std::get_if<RSA2048Ticket>(&data)) {
+ return ticket->data;
+ }
+ if (auto ticket = std::get_if<ECDSATicket>(&data)) {
+ return ticket->data;
+ }
+
+ UNREACHABLE();
+}
+
+const TicketData& Ticket::GetData() const {
+ if (auto ticket = std::get_if<RSA4096Ticket>(&data)) {
+ return ticket->data;
+ }
+ if (auto ticket = std::get_if<RSA2048Ticket>(&data)) {
+ return ticket->data;
+ }
+ if (auto ticket = std::get_if<ECDSATicket>(&data)) {
+ return ticket->data;
+ }
+
+ UNREACHABLE();
+}
+
+u64 Ticket::GetSize() const {
+ const auto sig_type = GetSignatureType();
+
+ return sizeof(SignatureType) + GetSignatureTypeDataSize(sig_type) +
+ GetSignatureTypePaddingSize(sig_type) + sizeof(TicketData);
+}
+
+Ticket Ticket::SynthesizeCommon(Key128 title_key, const std::array<u8, 16>& rights_id) {
+ RSA2048Ticket out{};
+ out.sig_type = SignatureType::RSA_2048_SHA256;
+ out.data.rights_id = rights_id;
+ out.data.title_key_common = title_key;
+ return Ticket{out};
+}
+
Key128 GenerateKeyEncryptionKey(Key128 source, Key128 master, Key128 kek_seed, Key128 key_seed) {
Key128 out{};
@@ -135,6 +229,27 @@ void KeyManager::DeriveGeneralPurposeKeys(std::size_t crypto_revision) {
}
}
+RSAKeyPair<2048> KeyManager::GetETicketRSAKey() const {
+ if (IsAllZeroArray(eticket_extended_kek) || !HasKey(S128KeyType::ETicketRSAKek))
+ return {};
+
+ const auto eticket_final = GetKey(S128KeyType::ETicketRSAKek);
+
+ std::vector<u8> extended_iv(eticket_extended_kek.begin(), eticket_extended_kek.begin() + 0x10);
+ std::array<u8, 0x230> extended_dec{};
+ AESCipher<Key128> rsa_1(eticket_final, Mode::CTR);
+ rsa_1.SetIV(extended_iv);
+ rsa_1.Transcode(eticket_extended_kek.data() + 0x10, eticket_extended_kek.size() - 0x10,
+ extended_dec.data(), Op::Decrypt);
+
+ RSAKeyPair<2048> rsa_key{};
+ std::memcpy(rsa_key.decryption_key.data(), extended_dec.data(), rsa_key.decryption_key.size());
+ std::memcpy(rsa_key.modulus.data(), extended_dec.data() + 0x100, rsa_key.modulus.size());
+ std::memcpy(rsa_key.exponent.data(), extended_dec.data() + 0x200, rsa_key.exponent.size());
+
+ return rsa_key;
+}
+
Key128 DeriveKeyblobMACKey(const Key128& keyblob_key, const Key128& mac_source) {
AESCipher<Key128> mac_cipher(keyblob_key, Mode::ECB);
Key128 mac_key{};
@@ -237,7 +352,7 @@ Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, KeyManager& ke
return Loader::ResultStatus::Success;
}
-std::vector<TicketRaw> GetTicketblob(const FileUtil::IOFile& ticket_save) {
+std::vector<Ticket> GetTicketblob(const FileUtil::IOFile& ticket_save) {
if (!ticket_save.IsOpen())
return {};
@@ -246,14 +361,14 @@ std::vector<TicketRaw> GetTicketblob(const FileUtil::IOFile& ticket_save) {
return {};
}
- std::vector<TicketRaw> out;
+ std::vector<Ticket> out;
for (std::size_t offset = 0; offset + 0x4 < buffer.size(); ++offset) {
if (buffer[offset] == 0x4 && buffer[offset + 1] == 0x0 && buffer[offset + 2] == 0x1 &&
buffer[offset + 3] == 0x0) {
out.emplace_back();
auto& next = out.back();
- std::memcpy(&next, buffer.data() + offset, sizeof(TicketRaw));
- offset += next.size();
+ std::memcpy(&next, buffer.data() + offset, sizeof(Ticket));
+ offset += FULL_TICKET_SIZE;
}
}
@@ -305,29 +420,23 @@ static std::optional<u64> FindTicketOffset(const std::array<u8, size>& data) {
return offset;
}
-std::optional<std::pair<Key128, Key128>> ParseTicket(const TicketRaw& ticket,
+std::optional<std::pair<Key128, Key128>> ParseTicket(const Ticket& ticket,
const RSAKeyPair<2048>& key) {
- u32 cert_authority;
- std::memcpy(&cert_authority, ticket.data() + 0x140, sizeof(cert_authority));
- if (cert_authority == 0)
+ const auto issuer = ticket.GetData().issuer;
+ if (issuer == std::array<u8, 0x40>{})
return {};
- if (cert_authority != Common::MakeMagic('R', 'o', 'o', 't')) {
- LOG_INFO(Crypto,
- "Attempting to parse ticket with non-standard certificate authority {:08X}.",
- cert_authority);
+ if (issuer[0] != 'R' || issuer[1] != 'o' || issuer[2] != 'o' || issuer[3] != 't') {
+ LOG_INFO(Crypto, "Attempting to parse ticket with non-standard certificate authority.");
}
- Key128 rights_id;
- std::memcpy(rights_id.data(), ticket.data() + 0x2A0, sizeof(Key128));
+ Key128 rights_id = ticket.GetData().rights_id;
if (rights_id == Key128{})
return {};
- Key128 key_temp{};
-
- if (!std::any_of(ticket.begin() + 0x190, ticket.begin() + 0x280, [](u8 b) { return b != 0; })) {
- std::memcpy(key_temp.data(), ticket.data() + 0x180, key_temp.size());
- return std::make_pair(rights_id, key_temp);
+ if (!std::any_of(ticket.GetData().title_key_common_pad.begin(),
+ ticket.GetData().title_key_common_pad.end(), [](u8 b) { return b != 0; })) {
+ return std::make_pair(rights_id, ticket.GetData().title_key_common);
}
mbedtls_mpi D; // RSA Private Exponent
@@ -342,7 +451,7 @@ std::optional<std::pair<Key128, Key128>> ParseTicket(const TicketRaw& ticket,
mbedtls_mpi_read_binary(&D, key.decryption_key.data(), key.decryption_key.size());
mbedtls_mpi_read_binary(&N, key.modulus.data(), key.modulus.size());
- mbedtls_mpi_read_binary(&S, ticket.data() + 0x180, 0x100);
+ mbedtls_mpi_read_binary(&S, ticket.GetData().title_key_block.data(), 0x100);
mbedtls_mpi_exp_mod(&M, &S, &D, &N, nullptr);
@@ -366,6 +475,7 @@ std::optional<std::pair<Key128, Key128>> ParseTicket(const TicketRaw& ticket,
return {};
ASSERT(*offset > 0);
+ Key128 key_temp{};
std::memcpy(key_temp.data(), m_2.data() + *offset, key_temp.size());
return std::make_pair(rights_id, key_temp);
@@ -450,6 +560,8 @@ void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) {
const auto index = std::stoul(out[0].substr(18, 2), nullptr, 16);
encrypted_keyblobs[index] = Common::HexStringToArray<0xB0>(out[1]);
+ } else if (out[0].compare(0, 20, "eticket_extended_kek") == 0) {
+ eticket_extended_kek = Common::HexStringToArray<576>(out[1]);
} else {
for (const auto& kv : KEYS_VARIABLE_LENGTH) {
if (!ValidCryptoRevisionString(out[0], kv.second.size(), 2))
@@ -862,20 +974,19 @@ void KeyManager::DeriveETicket(PartitionDataManager& data) {
// Titlekeys
data.DecryptProdInfo(GetBISKey(0));
- const auto eticket_extended_kek = data.GetETicketExtendedKek();
+ eticket_extended_kek = data.GetETicketExtendedKek();
+ WriteKeyToFile(KeyCategory::Console, "eticket_extended_kek", eticket_extended_kek);
+ PopulateTickets();
+}
- std::vector<u8> extended_iv(0x10);
- std::memcpy(extended_iv.data(), eticket_extended_kek.data(), extended_iv.size());
- std::array<u8, 0x230> extended_dec{};
- AESCipher<Key128> rsa_1(eticket_final, Mode::CTR);
- rsa_1.SetIV(extended_iv);
- rsa_1.Transcode(eticket_extended_kek.data() + 0x10, eticket_extended_kek.size() - 0x10,
- extended_dec.data(), Op::Decrypt);
+void KeyManager::PopulateTickets() {
+ const auto rsa_key = GetETicketRSAKey();
- RSAKeyPair<2048> rsa_key{};
- std::memcpy(rsa_key.decryption_key.data(), extended_dec.data(), rsa_key.decryption_key.size());
- std::memcpy(rsa_key.modulus.data(), extended_dec.data() + 0x100, rsa_key.modulus.size());
- std::memcpy(rsa_key.exponent.data(), extended_dec.data() + 0x200, rsa_key.exponent.size());
+ if (rsa_key == RSAKeyPair<2048>{})
+ return;
+
+ if (!common_tickets.empty() && !personal_tickets.empty())
+ return;
const FileUtil::IOFile save1(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
"/system/save/80000000000000e1",
@@ -886,19 +997,41 @@ void KeyManager::DeriveETicket(PartitionDataManager& data) {
const auto blob2 = GetTicketblob(save2);
auto res = GetTicketblob(save1);
+ const auto idx = res.size();
res.insert(res.end(), blob2.begin(), blob2.end());
- for (const auto& raw : res) {
- const auto pair = ParseTicket(raw, rsa_key);
+ for (std::size_t i = 0; i < res.size(); ++i) {
+ const auto common = i < idx;
+ const auto pair = ParseTicket(res[i], rsa_key);
if (!pair)
continue;
const auto& [rid, key] = *pair;
u128 rights_id;
std::memcpy(rights_id.data(), rid.data(), rid.size());
+
+ if (common) {
+ common_tickets[rights_id] = res[i];
+ } else {
+ personal_tickets[rights_id] = res[i];
+ }
+
SetKey(S128KeyType::Titlekey, key, rights_id[1], rights_id[0]);
}
}
+void KeyManager::SynthesizeTickets() {
+ for (const auto& key : s128_keys) {
+ if (key.first.type != S128KeyType::Titlekey) {
+ continue;
+ }
+ u128 rights_id{key.first.field1, key.first.field2};
+ Key128 rights_id_2;
+ std::memcpy(rights_id_2.data(), rights_id.data(), rights_id_2.size());
+ const auto ticket = Ticket::SynthesizeCommon(key.second, rights_id_2);
+ common_tickets.insert_or_assign(rights_id, ticket);
+ }
+}
+
void KeyManager::SetKeyWrapped(S128KeyType id, Key128 key, u64 field1, u64 field2) {
if (key == Key128{})
return;
@@ -997,6 +1130,46 @@ void KeyManager::PopulateFromPartitionData(PartitionDataManager& data) {
DeriveBase();
}
+const std::map<u128, Ticket>& KeyManager::GetCommonTickets() const {
+ return common_tickets;
+}
+
+const std::map<u128, Ticket>& KeyManager::GetPersonalizedTickets() const {
+ return personal_tickets;
+}
+
+bool KeyManager::AddTicketCommon(Ticket raw) {
+ const auto rsa_key = GetETicketRSAKey();
+ if (rsa_key == RSAKeyPair<2048>{})
+ return false;
+
+ const auto pair = ParseTicket(raw, rsa_key);
+ if (!pair)
+ return false;
+ const auto& [rid, key] = *pair;
+ u128 rights_id;
+ std::memcpy(rights_id.data(), rid.data(), rid.size());
+ common_tickets[rights_id] = raw;
+ SetKey(S128KeyType::Titlekey, key, rights_id[1], rights_id[0]);
+ return true;
+}
+
+bool KeyManager::AddTicketPersonalized(Ticket raw) {
+ const auto rsa_key = GetETicketRSAKey();
+ if (rsa_key == RSAKeyPair<2048>{})
+ return false;
+
+ const auto pair = ParseTicket(raw, rsa_key);
+ if (!pair)
+ return false;
+ const auto& [rid, key] = *pair;
+ u128 rights_id;
+ std::memcpy(rights_id.data(), rid.data(), rid.size());
+ common_tickets[rights_id] = raw;
+ SetKey(S128KeyType::Titlekey, key, rights_id[1], rights_id[0]);
+ return true;
+}
+
const boost::container::flat_map<std::string, KeyIndex<S128KeyType>> KeyManager::s128_file_id = {
{"eticket_rsa_kek", {S128KeyType::ETicketRSAKek, 0, 0}},
{"eticket_rsa_kek_source",
diff --git a/src/core/crypto/key_manager.h b/src/core/crypto/key_manager.h
index 22f268c65..7265c4171 100644
--- a/src/core/crypto/key_manager.h
+++ b/src/core/crypto/key_manager.h
@@ -9,8 +9,10 @@
#include <optional>
#include <string>
+#include <variant>
#include <boost/container/flat_map.hpp>
#include <fmt/format.h>
+#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/crypto/partition_data_manager.h"
#include "core/file_sys/vfs_types.h"
@@ -30,7 +32,79 @@ constexpr u64 TICKET_FILE_TITLEKEY_OFFSET = 0x180;
using Key128 = std::array<u8, 0x10>;
using Key256 = std::array<u8, 0x20>;
using SHA256Hash = std::array<u8, 0x20>;
-using TicketRaw = std::array<u8, 0x400>;
+
+enum class SignatureType {
+ RSA_4096_SHA1 = 0x10000,
+ RSA_2048_SHA1 = 0x10001,
+ ECDSA_SHA1 = 0x10002,
+ RSA_4096_SHA256 = 0x10003,
+ RSA_2048_SHA256 = 0x10004,
+ ECDSA_SHA256 = 0x10005,
+};
+
+u64 GetSignatureTypeDataSize(SignatureType type);
+u64 GetSignatureTypePaddingSize(SignatureType type);
+
+enum class TitleKeyType : u8 {
+ Common = 0,
+ Personalized = 1,
+};
+
+struct TicketData {
+ std::array<u8, 0x40> issuer;
+ union {
+ std::array<u8, 0x100> title_key_block;
+
+ struct {
+ Key128 title_key_common;
+ std::array<u8, 0xF0> title_key_common_pad;
+ };
+ };
+
+ INSERT_PADDING_BYTES(0x1);
+ TitleKeyType type;
+ INSERT_PADDING_BYTES(0x3);
+ u8 revision;
+ INSERT_PADDING_BYTES(0xA);
+ u64 ticket_id;
+ u64 device_id;
+ std::array<u8, 0x10> rights_id;
+ u32 account_id;
+ INSERT_PADDING_BYTES(0x14C);
+};
+static_assert(sizeof(TicketData) == 0x2C0, "TicketData has incorrect size.");
+
+struct RSA4096Ticket {
+ SignatureType sig_type;
+ std::array<u8, 0x200> sig_data;
+ INSERT_PADDING_BYTES(0x3C);
+ TicketData data;
+};
+
+struct RSA2048Ticket {
+ SignatureType sig_type;
+ std::array<u8, 0x100> sig_data;
+ INSERT_PADDING_BYTES(0x3C);
+ TicketData data;
+};
+
+struct ECDSATicket {
+ SignatureType sig_type;
+ std::array<u8, 0x3C> sig_data;
+ INSERT_PADDING_BYTES(0x40);
+ TicketData data;
+};
+
+struct Ticket {
+ std::variant<RSA4096Ticket, RSA2048Ticket, ECDSATicket> data;
+
+ SignatureType GetSignatureType() const;
+ TicketData& GetData();
+ const TicketData& GetData() const;
+ u64 GetSize() const;
+
+ static Ticket SynthesizeCommon(Key128 title_key, const std::array<u8, 0x10>& rights_id);
+};
static_assert(sizeof(Key128) == 16, "Key128 must be 128 bytes big.");
static_assert(sizeof(Key256) == 32, "Key256 must be 256 bytes big.");
@@ -43,6 +117,19 @@ struct RSAKeyPair {
std::array<u8, 4> exponent;
};
+template <size_t bit_size, size_t byte_size>
+bool operator==(const RSAKeyPair<bit_size, byte_size>& lhs,
+ const RSAKeyPair<bit_size, byte_size>& rhs) {
+ return std::tie(lhs.encryption_key, lhs.decryption_key, lhs.modulus, lhs.exponent) ==
+ std::tie(rhs.encryption_key, rhs.decryption_key, rhs.modulus, rhs.exponent);
+}
+
+template <size_t bit_size, size_t byte_size>
+bool operator!=(const RSAKeyPair<bit_size, byte_size>& lhs,
+ const RSAKeyPair<bit_size, byte_size>& rhs) {
+ return !(lhs == rhs);
+}
+
enum class KeyCategory : u8 {
Standard,
Title,
@@ -151,22 +238,35 @@ public:
static bool KeyFileExists(bool title);
- // Call before using the sd seed to attempt to derive it if it dosen't exist. Needs system save
- // 8*43 and the private file to exist.
+ // Call before using the sd seed to attempt to derive it if it dosen't exist. Needs system
+ // save 8*43 and the private file to exist.
void DeriveSDSeedLazy();
bool BaseDeriveNecessary() const;
void DeriveBase();
void DeriveETicket(PartitionDataManager& data);
+ void PopulateTickets();
+ void SynthesizeTickets();
void PopulateFromPartitionData(PartitionDataManager& data);
+ const std::map<u128, Ticket>& GetCommonTickets() const;
+ const std::map<u128, Ticket>& GetPersonalizedTickets() const;
+
+ bool AddTicketCommon(Ticket raw);
+ bool AddTicketPersonalized(Ticket raw);
+
private:
std::map<KeyIndex<S128KeyType>, Key128> s128_keys;
std::map<KeyIndex<S256KeyType>, Key256> s256_keys;
+ // Map from rights ID to ticket
+ std::map<u128, Ticket> common_tickets;
+ std::map<u128, Ticket> personal_tickets;
+
std::array<std::array<u8, 0xB0>, 0x20> encrypted_keyblobs{};
std::array<std::array<u8, 0x90>, 0x20> keyblobs{};
+ std::array<u8, 576> eticket_extended_kek{};
bool dev_mode;
void LoadFromFile(const std::string& filename, bool is_title_keys);
@@ -178,6 +278,8 @@ private:
void DeriveGeneralPurposeKeys(std::size_t crypto_revision);
+ RSAKeyPair<2048> GetETicketRSAKey() const;
+
void SetKeyWrapped(S128KeyType id, Key128 key, u64 field1 = 0, u64 field2 = 0);
void SetKeyWrapped(S256KeyType id, Key256 key, u64 field1 = 0, u64 field2 = 0);
@@ -195,11 +297,11 @@ std::array<u8, 0x90> DecryptKeyblob(const std::array<u8, 0xB0>& encrypted_keyblo
std::optional<Key128> DeriveSDSeed();
Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, KeyManager& keys);
-std::vector<TicketRaw> GetTicketblob(const FileUtil::IOFile& ticket_save);
+std::vector<Ticket> GetTicketblob(const FileUtil::IOFile& ticket_save);
-// Returns a pair of {rights_id, titlekey}. Fails if the ticket has no certificate authority (offset
-// 0x140-0x144 is zero)
-std::optional<std::pair<Key128, Key128>> ParseTicket(const TicketRaw& ticket,
+// Returns a pair of {rights_id, titlekey}. Fails if the ticket has no certificate authority
+// (offset 0x140-0x144 is zero)
+std::optional<std::pair<Key128, Key128>> ParseTicket(const Ticket& ticket,
const RSAKeyPair<2048>& eticket_extended_key);
} // namespace Core::Crypto
diff --git a/src/core/file_sys/system_archive/mii_model.cpp b/src/core/file_sys/system_archive/mii_model.cpp
new file mode 100644
index 000000000..6a9add87c
--- /dev/null
+++ b/src/core/file_sys/system_archive/mii_model.cpp
@@ -0,0 +1,46 @@
+// Copyright 2019 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/file_sys/system_archive/mii_model.h"
+#include "core/file_sys/vfs_vector.h"
+
+namespace FileSys::SystemArchive {
+
+namespace MiiModelData {
+
+constexpr std::array<u8, 0x10> NFTR_STANDARD{'N', 'F', 'T', 'R', 0x01, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
+constexpr std::array<u8, 0x10> NFSR_STANDARD{'N', 'F', 'S', 'R', 0x01, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
+
+constexpr auto TEXTURE_LOW_LINEAR = NFTR_STANDARD;
+constexpr auto TEXTURE_LOW_SRGB = NFTR_STANDARD;
+constexpr auto TEXTURE_MID_LINEAR = NFTR_STANDARD;
+constexpr auto TEXTURE_MID_SRGB = NFTR_STANDARD;
+constexpr auto SHAPE_HIGH = NFSR_STANDARD;
+constexpr auto SHAPE_MID = NFSR_STANDARD;
+
+} // namespace MiiModelData
+
+VirtualDir MiiModel() {
+ auto out = std::make_shared<VectorVfsDirectory>(std::vector<VirtualFile>{},
+ std::vector<VirtualDir>{}, "data");
+
+ out->AddFile(std::make_shared<ArrayVfsFile<MiiModelData::TEXTURE_LOW_LINEAR.size()>>(
+ MiiModelData::TEXTURE_LOW_LINEAR, "NXTextureLowLinear.dat"));
+ out->AddFile(std::make_shared<ArrayVfsFile<MiiModelData::TEXTURE_LOW_SRGB.size()>>(
+ MiiModelData::TEXTURE_LOW_SRGB, "NXTextureLowSRGB.dat"));
+ out->AddFile(std::make_shared<ArrayVfsFile<MiiModelData::TEXTURE_MID_LINEAR.size()>>(
+ MiiModelData::TEXTURE_MID_LINEAR, "NXTextureMidLinear.dat"));
+ out->AddFile(std::make_shared<ArrayVfsFile<MiiModelData::TEXTURE_MID_SRGB.size()>>(
+ MiiModelData::TEXTURE_MID_SRGB, "NXTextureMidSRGB.dat"));
+ out->AddFile(std::make_shared<ArrayVfsFile<MiiModelData::SHAPE_HIGH.size()>>(
+ MiiModelData::SHAPE_HIGH, "ShapeHigh.dat"));
+ out->AddFile(std::make_shared<ArrayVfsFile<MiiModelData::SHAPE_MID.size()>>(
+ MiiModelData::SHAPE_MID, "ShapeMid.dat"));
+
+ return std::move(out);
+}
+
+} // namespace FileSys::SystemArchive
diff --git a/src/core/file_sys/system_archive/mii_model.h b/src/core/file_sys/system_archive/mii_model.h
new file mode 100644
index 000000000..6c2d9398b
--- /dev/null
+++ b/src/core/file_sys/system_archive/mii_model.h
@@ -0,0 +1,13 @@
+// Copyright 2019 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/file_sys/vfs_types.h"
+
+namespace FileSys::SystemArchive {
+
+VirtualDir MiiModel();
+
+} // namespace FileSys::SystemArchive
diff --git a/src/core/file_sys/system_archive/system_archive.cpp b/src/core/file_sys/system_archive/system_archive.cpp
index c9722ed77..6d8445383 100644
--- a/src/core/file_sys/system_archive/system_archive.cpp
+++ b/src/core/file_sys/system_archive/system_archive.cpp
@@ -4,6 +4,7 @@
#include "common/logging/log.h"
#include "core/file_sys/romfs.h"
+#include "core/file_sys/system_archive/mii_model.h"
#include "core/file_sys/system_archive/ng_word.h"
#include "core/file_sys/system_archive/system_archive.h"
#include "core/file_sys/system_archive/system_version.h"
@@ -24,7 +25,7 @@ struct SystemArchiveDescriptor {
constexpr std::array<SystemArchiveDescriptor, SYSTEM_ARCHIVE_COUNT> SYSTEM_ARCHIVES{{
{0x0100000000000800, "CertStore", nullptr},
{0x0100000000000801, "ErrorMessage", nullptr},
- {0x0100000000000802, "MiiModel", nullptr},
+ {0x0100000000000802, "MiiModel", &MiiModel},
{0x0100000000000803, "BrowserDll", nullptr},
{0x0100000000000804, "Help", nullptr},
{0x0100000000000805, "SharedFont", nullptr},
diff --git a/src/core/hle/kernel/vm_manager.cpp b/src/core/hle/kernel/vm_manager.cpp
index 40cea1e7c..c7af87073 100644
--- a/src/core/hle/kernel/vm_manager.cpp
+++ b/src/core/hle/kernel/vm_manager.cpp
@@ -296,12 +296,6 @@ ResultVal<VAddr> VMManager::SetHeapSize(u64 size) {
}
ResultCode VMManager::MapPhysicalMemory(VAddr target, u64 size) {
- const auto end_addr = target + size;
- const auto last_addr = end_addr - 1;
- VAddr cur_addr = target;
-
- ResultCode result = RESULT_SUCCESS;
-
// Check how much memory we've already mapped.
const auto mapped_size_result = SizeOfAllocatedVMAsInRange(target, size);
if (mapped_size_result.Failed()) {
@@ -324,13 +318,16 @@ ResultCode VMManager::MapPhysicalMemory(VAddr target, u64 size) {
// Keep track of the memory regions we unmap.
std::vector<std::pair<u64, u64>> mapped_regions;
+ ResultCode result = RESULT_SUCCESS;
// Iterate, trying to map memory.
{
- cur_addr = target;
+ const auto end_addr = target + size;
+ const auto last_addr = end_addr - 1;
+ VAddr cur_addr = target;
auto iter = FindVMA(target);
- ASSERT_MSG(iter != vma_map.end(), "MapPhysicalMemory iter != end");
+ ASSERT(iter != vma_map.end());
while (true) {
const auto& vma = iter->second;
@@ -342,7 +339,7 @@ ResultCode VMManager::MapPhysicalMemory(VAddr target, u64 size) {
const auto map_size = std::min(end_addr - cur_addr, vma_end - cur_addr);
if (vma.state == MemoryState::Unmapped) {
const auto map_res =
- MapMemoryBlock(cur_addr, std::make_shared<PhysicalMemory>(map_size, 0), 0,
+ MapMemoryBlock(cur_addr, std::make_shared<PhysicalMemory>(map_size), 0,
map_size, MemoryState::Heap, VMAPermission::ReadWrite);
result = map_res.Code();
if (result.IsError()) {
@@ -360,7 +357,7 @@ ResultCode VMManager::MapPhysicalMemory(VAddr target, u64 size) {
// Advance to the next block.
cur_addr = vma_end;
iter = FindVMA(cur_addr);
- ASSERT_MSG(iter != vma_map.end(), "MapPhysicalMemory iter != end");
+ ASSERT(iter != vma_map.end());
}
}
@@ -368,7 +365,7 @@ ResultCode VMManager::MapPhysicalMemory(VAddr target, u64 size) {
if (result.IsError()) {
for (const auto [unmap_address, unmap_size] : mapped_regions) {
ASSERT_MSG(UnmapRange(unmap_address, unmap_size).IsSuccess(),
- "MapPhysicalMemory un-map on error");
+ "Failed to unmap memory range.");
}
return result;
@@ -381,12 +378,6 @@ ResultCode VMManager::MapPhysicalMemory(VAddr target, u64 size) {
}
ResultCode VMManager::UnmapPhysicalMemory(VAddr target, u64 size) {
- const auto end_addr = target + size;
- const auto last_addr = end_addr - 1;
- VAddr cur_addr = target;
-
- ResultCode result = RESULT_SUCCESS;
-
// Check how much memory is currently mapped.
const auto mapped_size_result = SizeOfUnmappablePhysicalMemoryInRange(target, size);
if (mapped_size_result.Failed()) {
@@ -401,13 +392,16 @@ ResultCode VMManager::UnmapPhysicalMemory(VAddr target, u64 size) {
// Keep track of the memory regions we unmap.
std::vector<std::pair<u64, u64>> unmapped_regions;
+ ResultCode result = RESULT_SUCCESS;
// Try to unmap regions.
{
- cur_addr = target;
+ const auto end_addr = target + size;
+ const auto last_addr = end_addr - 1;
+ VAddr cur_addr = target;
auto iter = FindVMA(target);
- ASSERT_MSG(iter != vma_map.end(), "UnmapPhysicalMemory iter != end");
+ ASSERT(iter != vma_map.end());
while (true) {
const auto& vma = iter->second;
@@ -434,7 +428,7 @@ ResultCode VMManager::UnmapPhysicalMemory(VAddr target, u64 size) {
// Advance to the next block.
cur_addr = vma_end;
iter = FindVMA(cur_addr);
- ASSERT_MSG(iter != vma_map.end(), "UnmapPhysicalMemory iter != end");
+ ASSERT(iter != vma_map.end());
}
}
@@ -443,10 +437,12 @@ ResultCode VMManager::UnmapPhysicalMemory(VAddr target, u64 size) {
if (result.IsError()) {
for (const auto [map_address, map_size] : unmapped_regions) {
const auto remap_res =
- MapMemoryBlock(map_address, std::make_shared<PhysicalMemory>(map_size, 0), 0,
- map_size, MemoryState::Heap, VMAPermission::None);
- ASSERT_MSG(remap_res.Succeeded(), "UnmapPhysicalMemory re-map on error");
+ MapMemoryBlock(map_address, std::make_shared<PhysicalMemory>(map_size), 0, map_size,
+ MemoryState::Heap, VMAPermission::None);
+ ASSERT_MSG(remap_res.Succeeded(), "Failed to remap a memory block.");
}
+
+ return result;
}
// Update mapped amount
@@ -757,20 +753,26 @@ void VMManager::MergeAdjacentVMA(VirtualMemoryArea& left, const VirtualMemoryAre
// Always merge allocated memory blocks, even when they don't share the same backing block.
if (left.type == VMAType::AllocatedMemoryBlock &&
(left.backing_block != right.backing_block || left.offset + left.size != right.offset)) {
+ const auto right_begin = right.backing_block->begin() + right.offset;
+ const auto right_end = right_begin + right.size;
+
// Check if we can save work.
if (left.offset == 0 && left.size == left.backing_block->size()) {
// Fast case: left is an entire backing block.
- left.backing_block->insert(left.backing_block->end(),
- right.backing_block->begin() + right.offset,
- right.backing_block->begin() + right.offset + right.size);
+ left.backing_block->insert(left.backing_block->end(), right_begin, right_end);
} else {
// Slow case: make a new memory block for left and right.
+ const auto left_begin = left.backing_block->begin() + left.offset;
+ const auto left_end = left_begin + left.size;
+ const auto left_size = static_cast<std::size_t>(std::distance(left_begin, left_end));
+ const auto right_size = static_cast<std::size_t>(std::distance(right_begin, right_end));
+
auto new_memory = std::make_shared<PhysicalMemory>();
- new_memory->insert(new_memory->end(), left.backing_block->begin() + left.offset,
- left.backing_block->begin() + left.offset + left.size);
- new_memory->insert(new_memory->end(), right.backing_block->begin() + right.offset,
- right.backing_block->begin() + right.offset + right.size);
- left.backing_block = new_memory;
+ new_memory->reserve(left_size + right_size);
+ new_memory->insert(new_memory->end(), left_begin, left_end);
+ new_memory->insert(new_memory->end(), right_begin, right_end);
+
+ left.backing_block = std::move(new_memory);
left.offset = 0;
}
@@ -965,7 +967,7 @@ ResultVal<std::size_t> VMManager::SizeOfAllocatedVMAsInRange(VAddr address,
VAddr cur_addr = address;
auto iter = FindVMA(cur_addr);
- ASSERT_MSG(iter != vma_map.end(), "SizeOfAllocatedVMAsInRange iter != end");
+ ASSERT(iter != vma_map.end());
while (true) {
const auto& vma = iter->second;
@@ -986,7 +988,7 @@ ResultVal<std::size_t> VMManager::SizeOfAllocatedVMAsInRange(VAddr address,
// Advance to the next block.
cur_addr = vma_end;
iter = std::next(iter);
- ASSERT_MSG(iter != vma_map.end(), "SizeOfAllocatedVMAsInRange iter != end");
+ ASSERT(iter != vma_map.end());
}
return MakeResult(mapped_size);
@@ -1000,7 +1002,7 @@ ResultVal<std::size_t> VMManager::SizeOfUnmappablePhysicalMemoryInRange(VAddr ad
VAddr cur_addr = address;
auto iter = FindVMA(cur_addr);
- ASSERT_MSG(iter != vma_map.end(), "SizeOfUnmappablePhysicalMemoryInRange iter != end");
+ ASSERT(iter != vma_map.end());
while (true) {
const auto& vma = iter->second;
@@ -1029,7 +1031,7 @@ ResultVal<std::size_t> VMManager::SizeOfUnmappablePhysicalMemoryInRange(VAddr ad
// Advance to the next block.
cur_addr = vma_end;
iter = std::next(iter);
- ASSERT_MSG(iter != vma_map.end(), "SizeOfUnmappablePhysicalMemoryInRange iter != end");
+ ASSERT(iter != vma_map.end());
}
return MakeResult(mapped_size);
diff --git a/src/core/hle/kernel/vm_manager.h b/src/core/hle/kernel/vm_manager.h
index b18cde619..850a7ebc3 100644
--- a/src/core/hle/kernel/vm_manager.h
+++ b/src/core/hle/kernel/vm_manager.h
@@ -454,8 +454,8 @@ public:
/// Maps memory at a given address.
///
- /// @param addr The virtual address to map memory at.
- /// @param size The amount of memory to map.
+ /// @param target The virtual address to map memory at.
+ /// @param size The amount of memory to map.
///
/// @note The destination address must lie within the Map region.
///
@@ -468,8 +468,8 @@ public:
/// Unmaps memory at a given address.
///
- /// @param addr The virtual address to unmap memory at.
- /// @param size The amount of memory to unmap.
+ /// @param target The virtual address to unmap memory at.
+ /// @param size The amount of memory to unmap.
///
/// @note The destination address must lie within the Map region.
///
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp
index a192a1f5f..aa2c83937 100644
--- a/src/core/hle/service/am/am.cpp
+++ b/src/core/hle/service/am/am.cpp
@@ -56,7 +56,8 @@ struct LaunchParameters {
};
static_assert(sizeof(LaunchParameters) == 0x88);
-IWindowController::IWindowController() : ServiceFramework("IWindowController") {
+IWindowController::IWindowController(Core::System& system_)
+ : ServiceFramework("IWindowController"), system{system_} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "CreateWindow"},
@@ -75,7 +76,7 @@ IWindowController::IWindowController() : ServiceFramework("IWindowController") {
IWindowController::~IWindowController() = default;
void IWindowController::GetAppletResourceUserId(Kernel::HLERequestContext& ctx) {
- const u64 process_id = Core::System::GetInstance().Kernel().CurrentProcess()->GetProcessID();
+ const u64 process_id = system.CurrentProcess()->GetProcessID();
LOG_DEBUG(Service_AM, "called. Process ID=0x{:016X}", process_id);
@@ -231,8 +232,9 @@ IDebugFunctions::IDebugFunctions() : ServiceFramework{"IDebugFunctions"} {
IDebugFunctions::~IDebugFunctions() = default;
-ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
- : ServiceFramework("ISelfController"), nvflinger(std::move(nvflinger)) {
+ISelfController::ISelfController(Core::System& system_,
+ std::shared_ptr<NVFlinger::NVFlinger> nvflinger_)
+ : ServiceFramework("ISelfController"), nvflinger(std::move(nvflinger_)) {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Exit"},
@@ -280,7 +282,7 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
RegisterHandlers(functions);
- auto& kernel = Core::System::GetInstance().Kernel();
+ auto& kernel = system_.Kernel();
launchable_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Manual,
"ISelfController:LaunchableEvent");
@@ -501,8 +503,7 @@ void ISelfController::GetAccumulatedSuspendedTickChangedEvent(Kernel::HLERequest
rb.PushCopyObjects(accumulated_suspended_tick_changed_event.readable);
}
-AppletMessageQueue::AppletMessageQueue() {
- auto& kernel = Core::System::GetInstance().Kernel();
+AppletMessageQueue::AppletMessageQueue(Kernel::KernelCore& kernel) {
on_new_message = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Manual,
"AMMessageQueue:OnMessageRecieved");
on_operation_mode_changed = Kernel::WritableEvent::CreateEventPair(
@@ -937,9 +938,8 @@ void IStorageAccessor::Read(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
}
-ILibraryAppletCreator::ILibraryAppletCreator(u64 current_process_title_id)
- : ServiceFramework("ILibraryAppletCreator"),
- current_process_title_id(current_process_title_id) {
+ILibraryAppletCreator::ILibraryAppletCreator(Core::System& system_)
+ : ServiceFramework("ILibraryAppletCreator"), system{system_} {
static const FunctionInfo functions[] = {
{0, &ILibraryAppletCreator::CreateLibraryApplet, "CreateLibraryApplet"},
{1, nullptr, "TerminateAllLibraryApplets"},
@@ -961,8 +961,8 @@ void ILibraryAppletCreator::CreateLibraryApplet(Kernel::HLERequestContext& ctx)
LOG_DEBUG(Service_AM, "called with applet_id={:08X}, applet_mode={:08X}",
static_cast<u32>(applet_id), applet_mode);
- const auto& applet_manager{Core::System::GetInstance().GetAppletManager()};
- const auto applet = applet_manager.GetApplet(applet_id, current_process_title_id);
+ const auto& applet_manager{system.GetAppletManager()};
+ const auto applet = applet_manager.GetApplet(applet_id);
if (applet == nullptr) {
LOG_ERROR(Service_AM, "Applet doesn't exist! applet_id={}", static_cast<u32>(applet_id));
@@ -999,8 +999,7 @@ void ILibraryAppletCreator::CreateTransferMemoryStorage(Kernel::HLERequestContex
const auto handle{rp.Pop<Kernel::Handle>()};
const auto transfer_mem =
- Core::System::GetInstance().CurrentProcess()->GetHandleTable().Get<Kernel::TransferMemory>(
- handle);
+ system.CurrentProcess()->GetHandleTable().Get<Kernel::TransferMemory>(handle);
if (transfer_mem == nullptr) {
LOG_ERROR(Service_AM, "shared_mem is a nullpr for handle={:08X}", handle);
@@ -1018,7 +1017,8 @@ void ILibraryAppletCreator::CreateTransferMemoryStorage(Kernel::HLERequestContex
rb.PushIpcInterface(std::make_shared<IStorage>(std::move(memory)));
}
-IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationFunctions") {
+IApplicationFunctions::IApplicationFunctions(Core::System& system_)
+ : ServiceFramework("IApplicationFunctions"), system{system_} {
// clang-format off
static const FunctionInfo functions[] = {
{1, &IApplicationFunctions::PopLaunchParameter, "PopLaunchParameter"},
@@ -1057,6 +1057,7 @@ IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationF
{120, nullptr, "ExecuteProgram"},
{121, nullptr, "ClearUserChannel"},
{122, nullptr, "UnpopToUserChannel"},
+ {130, &IApplicationFunctions::GetGpuErrorDetectedSystemEvent, "GetGpuErrorDetectedSystemEvent"},
{500, nullptr, "StartContinuousRecordingFlushForDebug"},
{1000, nullptr, "CreateMovieMaker"},
{1001, nullptr, "PrepareForJit"},
@@ -1064,6 +1065,10 @@ IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationF
// clang-format on
RegisterHandlers(functions);
+
+ auto& kernel = Core::System::GetInstance().Kernel();
+ gpu_error_detected_event = Kernel::WritableEvent::CreateEventPair(
+ kernel, Kernel::ResetType::Manual, "IApplicationFunctions:GpuErrorDetectedSystemEvent");
}
IApplicationFunctions::~IApplicationFunctions() = default;
@@ -1175,7 +1180,7 @@ void IApplicationFunctions::GetDesiredLanguage(Kernel::HLERequestContext& ctx) {
// Get supported languages from NACP, if possible
// Default to 0 (all languages supported)
u32 supported_languages = 0;
- FileSys::PatchManager pm{Core::System::GetInstance().CurrentProcess()->GetTitleID()};
+ FileSys::PatchManager pm{system.CurrentProcess()->GetTitleID()};
const auto res = pm.GetControlMetadata();
if (res.first != nullptr) {
@@ -1183,8 +1188,8 @@ void IApplicationFunctions::GetDesiredLanguage(Kernel::HLERequestContext& ctx) {
}
// Call IApplicationManagerInterface implementation.
- auto& service_manager = Core::System::GetInstance().ServiceManager();
- auto ns_am2 = service_manager.GetService<Service::NS::NS>("ns:am2");
+ auto& service_manager = system.ServiceManager();
+ auto ns_am2 = service_manager.GetService<NS::NS>("ns:am2");
auto app_man = ns_am2->GetApplicationManagerInterface();
// Get desired application language
@@ -1256,8 +1261,8 @@ void IApplicationFunctions::ExtendSaveData(Kernel::HLERequestContext& ctx) {
"new_journal={:016X}",
static_cast<u8>(type), user_id[1], user_id[0], new_normal_size, new_journal_size);
- FileSystem::WriteSaveDataSize(type, Core::CurrentProcess()->GetTitleID(), user_id,
- {new_normal_size, new_journal_size});
+ const auto title_id = system.CurrentProcess()->GetTitleID();
+ FileSystem::WriteSaveDataSize(type, title_id, user_id, {new_normal_size, new_journal_size});
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
@@ -1276,8 +1281,8 @@ void IApplicationFunctions::GetSaveDataSize(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called with type={:02X}, user_id={:016X}{:016X}", static_cast<u8>(type),
user_id[1], user_id[0]);
- const auto size =
- FileSystem::ReadSaveDataSize(type, Core::CurrentProcess()->GetTitleID(), user_id);
+ const auto title_id = system.CurrentProcess()->GetTitleID();
+ const auto size = FileSystem::ReadSaveDataSize(type, title_id, user_id);
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(RESULT_SUCCESS);
@@ -1285,11 +1290,19 @@ void IApplicationFunctions::GetSaveDataSize(Kernel::HLERequestContext& ctx) {
rb.Push(size.journal);
}
+void IApplicationFunctions::GetGpuErrorDetectedSystemEvent(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_AM, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2, 1};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushCopyObjects(gpu_error_detected_event.readable);
+}
+
void InstallInterfaces(SM::ServiceManager& service_manager,
std::shared_ptr<NVFlinger::NVFlinger> nvflinger, Core::System& system) {
- auto message_queue = std::make_shared<AppletMessageQueue>();
- message_queue->PushMessage(AppletMessageQueue::AppletMessage::FocusStateChanged); // Needed on
- // game boot
+ auto message_queue = std::make_shared<AppletMessageQueue>(system.Kernel());
+ // Needed on game boot
+ message_queue->PushMessage(AppletMessageQueue::AppletMessage::FocusStateChanged);
std::make_shared<AppletAE>(nvflinger, message_queue, system)->InstallAsService(service_manager);
std::make_shared<AppletOE>(nvflinger, message_queue, system)->InstallAsService(service_manager);
diff --git a/src/core/hle/service/am/am.h b/src/core/hle/service/am/am.h
index 6cb582483..28f870302 100644
--- a/src/core/hle/service/am/am.h
+++ b/src/core/hle/service/am/am.h
@@ -10,12 +10,15 @@
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/service.h"
-namespace Service {
-namespace NVFlinger {
+namespace Kernel {
+class KernelCore;
+}
+
+namespace Service::NVFlinger {
class NVFlinger;
}
-namespace AM {
+namespace Service::AM {
enum SystemLanguage {
Japanese = 0,
@@ -47,7 +50,7 @@ public:
PerformanceModeChanged = 31,
};
- AppletMessageQueue();
+ explicit AppletMessageQueue(Kernel::KernelCore& kernel);
~AppletMessageQueue();
const Kernel::SharedPtr<Kernel::ReadableEvent>& GetMesssageRecieveEvent() const;
@@ -65,12 +68,14 @@ private:
class IWindowController final : public ServiceFramework<IWindowController> {
public:
- IWindowController();
+ explicit IWindowController(Core::System& system_);
~IWindowController() override;
private:
void GetAppletResourceUserId(Kernel::HLERequestContext& ctx);
void AcquireForegroundRights(Kernel::HLERequestContext& ctx);
+
+ Core::System& system;
};
class IAudioController final : public ServiceFramework<IAudioController> {
@@ -113,7 +118,8 @@ public:
class ISelfController final : public ServiceFramework<ISelfController> {
public:
- explicit ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger);
+ explicit ISelfController(Core::System& system_,
+ std::shared_ptr<NVFlinger::NVFlinger> nvflinger_);
~ISelfController() override;
private:
@@ -208,7 +214,7 @@ private:
class ILibraryAppletCreator final : public ServiceFramework<ILibraryAppletCreator> {
public:
- ILibraryAppletCreator(u64 current_process_title_id);
+ explicit ILibraryAppletCreator(Core::System& system_);
~ILibraryAppletCreator() override;
private:
@@ -216,12 +222,12 @@ private:
void CreateStorage(Kernel::HLERequestContext& ctx);
void CreateTransferMemoryStorage(Kernel::HLERequestContext& ctx);
- u64 current_process_title_id;
+ Core::System& system;
};
class IApplicationFunctions final : public ServiceFramework<IApplicationFunctions> {
public:
- IApplicationFunctions();
+ explicit IApplicationFunctions(Core::System& system_);
~IApplicationFunctions() override;
private:
@@ -242,6 +248,10 @@ private:
void BeginBlockingHomeButton(Kernel::HLERequestContext& ctx);
void EndBlockingHomeButton(Kernel::HLERequestContext& ctx);
void EnableApplicationCrashReport(Kernel::HLERequestContext& ctx);
+ void GetGpuErrorDetectedSystemEvent(Kernel::HLERequestContext& ctx);
+
+ Kernel::EventPair gpu_error_detected_event;
+ Core::System& system;
};
class IHomeMenuFunctions final : public ServiceFramework<IHomeMenuFunctions> {
@@ -275,5 +285,4 @@ public:
void InstallInterfaces(SM::ServiceManager& service_manager,
std::shared_ptr<NVFlinger::NVFlinger> nvflinger, Core::System& system);
-} // namespace AM
-} // namespace Service
+} // namespace Service::AM
diff --git a/src/core/hle/service/am/applet_ae.cpp b/src/core/hle/service/am/applet_ae.cpp
index a34368c8b..e454b77d8 100644
--- a/src/core/hle/service/am/applet_ae.cpp
+++ b/src/core/hle/service/am/applet_ae.cpp
@@ -50,7 +50,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<ISelfController>(nvflinger);
+ rb.PushIpcInterface<ISelfController>(system, nvflinger);
}
void GetWindowController(Kernel::HLERequestContext& ctx) {
@@ -58,7 +58,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IWindowController>();
+ rb.PushIpcInterface<IWindowController>(system);
}
void GetAudioController(Kernel::HLERequestContext& ctx) {
@@ -98,7 +98,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<ILibraryAppletCreator>(system.CurrentProcess()->GetTitleID());
+ rb.PushIpcInterface<ILibraryAppletCreator>(system);
}
void GetApplicationFunctions(Kernel::HLERequestContext& ctx) {
@@ -106,7 +106,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IApplicationFunctions>();
+ rb.PushIpcInterface<IApplicationFunctions>(system);
}
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
@@ -154,7 +154,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<ISelfController>(nvflinger);
+ rb.PushIpcInterface<ISelfController>(system, nvflinger);
}
void GetWindowController(Kernel::HLERequestContext& ctx) {
@@ -162,7 +162,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IWindowController>();
+ rb.PushIpcInterface<IWindowController>(system);
}
void GetAudioController(Kernel::HLERequestContext& ctx) {
@@ -194,7 +194,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<ILibraryAppletCreator>(system.CurrentProcess()->GetTitleID());
+ rb.PushIpcInterface<ILibraryAppletCreator>(system);
}
void GetHomeMenuFunctions(Kernel::HLERequestContext& ctx) {
diff --git a/src/core/hle/service/am/applet_oe.cpp b/src/core/hle/service/am/applet_oe.cpp
index 5d53ef113..a2ffaa440 100644
--- a/src/core/hle/service/am/applet_oe.cpp
+++ b/src/core/hle/service/am/applet_oe.cpp
@@ -4,7 +4,6 @@
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/process.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applet_oe.h"
#include "core/hle/service/nvflinger/nvflinger.h"
@@ -64,7 +63,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IWindowController>();
+ rb.PushIpcInterface<IWindowController>(system);
}
void GetSelfController(Kernel::HLERequestContext& ctx) {
@@ -72,7 +71,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<ISelfController>(nvflinger);
+ rb.PushIpcInterface<ISelfController>(system, nvflinger);
}
void GetCommonStateGetter(Kernel::HLERequestContext& ctx) {
@@ -88,7 +87,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<ILibraryAppletCreator>(system.CurrentProcess()->GetTitleID());
+ rb.PushIpcInterface<ILibraryAppletCreator>(system);
}
void GetApplicationFunctions(Kernel::HLERequestContext& ctx) {
@@ -96,7 +95,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IApplicationFunctions>();
+ rb.PushIpcInterface<IApplicationFunctions>(system);
}
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
diff --git a/src/core/hle/service/am/applets/applets.cpp b/src/core/hle/service/am/applets/applets.cpp
index 6bdba2468..d2e35362f 100644
--- a/src/core/hle/service/am/applets/applets.cpp
+++ b/src/core/hle/service/am/applets/applets.cpp
@@ -23,8 +23,7 @@
namespace Service::AM::Applets {
-AppletDataBroker::AppletDataBroker() {
- auto& kernel = Core::System::GetInstance().Kernel();
+AppletDataBroker::AppletDataBroker(Kernel::KernelCore& kernel) {
state_changed_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Manual, "ILibraryAppletAccessor:StateChangedEvent");
pop_out_data_event = Kernel::WritableEvent::CreateEventPair(
@@ -121,7 +120,7 @@ Kernel::SharedPtr<Kernel::ReadableEvent> AppletDataBroker::GetStateChangedEvent(
return state_changed_event.readable;
}
-Applet::Applet() = default;
+Applet::Applet(Kernel::KernelCore& kernel_) : broker{kernel_} {}
Applet::~Applet() = default;
@@ -154,7 +153,7 @@ AppletFrontendSet::AppletFrontendSet(AppletFrontendSet&&) noexcept = default;
AppletFrontendSet& AppletFrontendSet::operator=(AppletFrontendSet&&) noexcept = default;
-AppletManager::AppletManager() = default;
+AppletManager::AppletManager(Core::System& system_) : system{system_} {}
AppletManager::~AppletManager() = default;
@@ -216,28 +215,28 @@ void AppletManager::ClearAll() {
frontend = {};
}
-std::shared_ptr<Applet> AppletManager::GetApplet(AppletId id, u64 current_process_title_id) const {
+std::shared_ptr<Applet> AppletManager::GetApplet(AppletId id) const {
switch (id) {
case AppletId::Auth:
- return std::make_shared<Auth>(*frontend.parental_controls);
+ return std::make_shared<Auth>(system, *frontend.parental_controls);
case AppletId::Error:
- return std::make_shared<Error>(*frontend.error);
+ return std::make_shared<Error>(system, *frontend.error);
case AppletId::ProfileSelect:
- return std::make_shared<ProfileSelect>(*frontend.profile_select);
+ return std::make_shared<ProfileSelect>(system, *frontend.profile_select);
case AppletId::SoftwareKeyboard:
- return std::make_shared<SoftwareKeyboard>(*frontend.software_keyboard);
+ return std::make_shared<SoftwareKeyboard>(system, *frontend.software_keyboard);
case AppletId::PhotoViewer:
- return std::make_shared<PhotoViewer>(*frontend.photo_viewer);
+ return std::make_shared<PhotoViewer>(system, *frontend.photo_viewer);
case AppletId::LibAppletShop:
- return std::make_shared<WebBrowser>(*frontend.web_browser, current_process_title_id,
+ return std::make_shared<WebBrowser>(system, *frontend.web_browser,
frontend.e_commerce.get());
case AppletId::LibAppletOff:
- return std::make_shared<WebBrowser>(*frontend.web_browser, current_process_title_id);
+ return std::make_shared<WebBrowser>(system, *frontend.web_browser);
default:
UNIMPLEMENTED_MSG(
"No backend implementation exists for applet_id={:02X}! Falling back to stub applet.",
static_cast<u8>(id));
- return std::make_shared<StubApplet>(id);
+ return std::make_shared<StubApplet>(system, id);
}
}
diff --git a/src/core/hle/service/am/applets/applets.h b/src/core/hle/service/am/applets/applets.h
index adc973dad..764c3418c 100644
--- a/src/core/hle/service/am/applets/applets.h
+++ b/src/core/hle/service/am/applets/applets.h
@@ -12,6 +12,10 @@
union ResultCode;
+namespace Core {
+class System;
+}
+
namespace Core::Frontend {
class ECommerceApplet;
class ErrorApplet;
@@ -22,6 +26,10 @@ class SoftwareKeyboardApplet;
class WebBrowserApplet;
} // namespace Core::Frontend
+namespace Kernel {
+class KernelCore;
+}
+
namespace Service::AM {
class IStorage;
@@ -53,7 +61,7 @@ enum class AppletId : u32 {
class AppletDataBroker final {
public:
- AppletDataBroker();
+ explicit AppletDataBroker(Kernel::KernelCore& kernel_);
~AppletDataBroker();
struct RawChannelData {
@@ -108,7 +116,7 @@ private:
class Applet {
public:
- Applet();
+ explicit Applet(Kernel::KernelCore& kernel_);
virtual ~Applet();
virtual void Initialize();
@@ -179,7 +187,7 @@ struct AppletFrontendSet {
class AppletManager {
public:
- AppletManager();
+ explicit AppletManager(Core::System& system_);
~AppletManager();
void SetAppletFrontendSet(AppletFrontendSet set);
@@ -187,10 +195,11 @@ public:
void SetDefaultAppletsIfMissing();
void ClearAll();
- std::shared_ptr<Applet> GetApplet(AppletId id, u64 current_process_title_id) const;
+ std::shared_ptr<Applet> GetApplet(AppletId id) const;
private:
AppletFrontendSet frontend;
+ Core::System& system;
};
} // namespace Applets
diff --git a/src/core/hle/service/am/applets/error.cpp b/src/core/hle/service/am/applets/error.cpp
index af3a900f8..a7db26725 100644
--- a/src/core/hle/service/am/applets/error.cpp
+++ b/src/core/hle/service/am/applets/error.cpp
@@ -85,7 +85,8 @@ ResultCode Decode64BitError(u64 error) {
} // Anonymous namespace
-Error::Error(const Core::Frontend::ErrorApplet& frontend) : frontend(frontend) {}
+Error::Error(Core::System& system_, const Core::Frontend::ErrorApplet& frontend_)
+ : Applet{system_.Kernel()}, frontend(frontend_), system{system_} {}
Error::~Error() = default;
@@ -145,8 +146,8 @@ void Error::Execute() {
}
const auto callback = [this] { DisplayCompleted(); };
- const auto title_id = Core::CurrentProcess()->GetTitleID();
- const auto& reporter{Core::System::GetInstance().GetReporter()};
+ const auto title_id = system.CurrentProcess()->GetTitleID();
+ const auto& reporter{system.GetReporter()};
switch (mode) {
case ErrorAppletMode::ShowError:
diff --git a/src/core/hle/service/am/applets/error.h b/src/core/hle/service/am/applets/error.h
index a3590d181..a105cdb0c 100644
--- a/src/core/hle/service/am/applets/error.h
+++ b/src/core/hle/service/am/applets/error.h
@@ -7,6 +7,10 @@
#include "core/hle/result.h"
#include "core/hle/service/am/applets/applets.h"
+namespace Core {
+class System;
+}
+
namespace Service::AM::Applets {
enum class ErrorAppletMode : u8 {
@@ -21,7 +25,7 @@ enum class ErrorAppletMode : u8 {
class Error final : public Applet {
public:
- explicit Error(const Core::Frontend::ErrorApplet& frontend);
+ explicit Error(Core::System& system_, const Core::Frontend::ErrorApplet& frontend_);
~Error() override;
void Initialize() override;
@@ -42,6 +46,7 @@ private:
std::unique_ptr<ErrorArguments> args;
bool complete = false;
+ Core::System& system;
};
} // namespace Service::AM::Applets
diff --git a/src/core/hle/service/am/applets/general_backend.cpp b/src/core/hle/service/am/applets/general_backend.cpp
index e0def8dff..328438a1d 100644
--- a/src/core/hle/service/am/applets/general_backend.cpp
+++ b/src/core/hle/service/am/applets/general_backend.cpp
@@ -37,7 +37,8 @@ static void LogCurrentStorage(AppletDataBroker& broker, std::string_view prefix)
}
}
-Auth::Auth(Core::Frontend::ParentalControlsApplet& frontend) : frontend(frontend) {}
+Auth::Auth(Core::System& system_, Core::Frontend::ParentalControlsApplet& frontend_)
+ : Applet{system_.Kernel()}, frontend(frontend_) {}
Auth::~Auth() = default;
@@ -151,7 +152,8 @@ void Auth::AuthFinished(bool successful) {
broker.SignalStateChanged();
}
-PhotoViewer::PhotoViewer(const Core::Frontend::PhotoViewerApplet& frontend) : frontend(frontend) {}
+PhotoViewer::PhotoViewer(Core::System& system_, const Core::Frontend::PhotoViewerApplet& frontend_)
+ : Applet{system_.Kernel()}, frontend(frontend_), system{system_} {}
PhotoViewer::~PhotoViewer() = default;
@@ -185,7 +187,7 @@ void PhotoViewer::Execute() {
const auto callback = [this] { ViewFinished(); };
switch (mode) {
case PhotoViewerAppletMode::CurrentApp:
- frontend.ShowPhotosForApplication(Core::CurrentProcess()->GetTitleID(), callback);
+ frontend.ShowPhotosForApplication(system.CurrentProcess()->GetTitleID(), callback);
break;
case PhotoViewerAppletMode::AllApps:
frontend.ShowAllPhotos(callback);
@@ -200,7 +202,8 @@ void PhotoViewer::ViewFinished() {
broker.SignalStateChanged();
}
-StubApplet::StubApplet(AppletId id) : id(id) {}
+StubApplet::StubApplet(Core::System& system_, AppletId id_)
+ : Applet{system_.Kernel()}, id(id_), system{system_} {}
StubApplet::~StubApplet() = default;
@@ -209,7 +212,7 @@ void StubApplet::Initialize() {
Applet::Initialize();
const auto data = broker.PeekDataToAppletForDebug();
- Core::System::GetInstance().GetReporter().SaveUnimplementedAppletReport(
+ system.GetReporter().SaveUnimplementedAppletReport(
static_cast<u32>(id), common_args.arguments_version, common_args.library_version,
common_args.theme_color, common_args.play_startup_sound, common_args.system_tick,
data.normal, data.interactive);
diff --git a/src/core/hle/service/am/applets/general_backend.h b/src/core/hle/service/am/applets/general_backend.h
index 0da252044..cfa2df369 100644
--- a/src/core/hle/service/am/applets/general_backend.h
+++ b/src/core/hle/service/am/applets/general_backend.h
@@ -6,6 +6,10 @@
#include "core/hle/service/am/applets/applets.h"
+namespace Core {
+class System;
+}
+
namespace Service::AM::Applets {
enum class AuthAppletType : u32 {
@@ -16,7 +20,7 @@ enum class AuthAppletType : u32 {
class Auth final : public Applet {
public:
- explicit Auth(Core::Frontend::ParentalControlsApplet& frontend);
+ explicit Auth(Core::System& system_, Core::Frontend::ParentalControlsApplet& frontend_);
~Auth() override;
void Initialize() override;
@@ -45,7 +49,7 @@ enum class PhotoViewerAppletMode : u8 {
class PhotoViewer final : public Applet {
public:
- explicit PhotoViewer(const Core::Frontend::PhotoViewerApplet& frontend);
+ explicit PhotoViewer(Core::System& system_, const Core::Frontend::PhotoViewerApplet& frontend_);
~PhotoViewer() override;
void Initialize() override;
@@ -60,11 +64,12 @@ private:
const Core::Frontend::PhotoViewerApplet& frontend;
bool complete = false;
PhotoViewerAppletMode mode = PhotoViewerAppletMode::CurrentApp;
+ Core::System& system;
};
class StubApplet final : public Applet {
public:
- explicit StubApplet(AppletId id);
+ explicit StubApplet(Core::System& system_, AppletId id_);
~StubApplet() override;
void Initialize() override;
@@ -76,6 +81,7 @@ public:
private:
AppletId id;
+ Core::System& system;
};
} // namespace Service::AM::Applets
diff --git a/src/core/hle/service/am/applets/profile_select.cpp b/src/core/hle/service/am/applets/profile_select.cpp
index 57b5419e8..3eba696ca 100644
--- a/src/core/hle/service/am/applets/profile_select.cpp
+++ b/src/core/hle/service/am/applets/profile_select.cpp
@@ -15,8 +15,9 @@ namespace Service::AM::Applets {
constexpr ResultCode ERR_USER_CANCELLED_SELECTION{ErrorModule::Account, 1};
-ProfileSelect::ProfileSelect(const Core::Frontend::ProfileSelectApplet& frontend)
- : frontend(frontend) {}
+ProfileSelect::ProfileSelect(Core::System& system_,
+ const Core::Frontend::ProfileSelectApplet& frontend_)
+ : Applet{system_.Kernel()}, frontend(frontend_) {}
ProfileSelect::~ProfileSelect() = default;
diff --git a/src/core/hle/service/am/applets/profile_select.h b/src/core/hle/service/am/applets/profile_select.h
index 563cd744a..16364ead7 100644
--- a/src/core/hle/service/am/applets/profile_select.h
+++ b/src/core/hle/service/am/applets/profile_select.h
@@ -11,6 +11,10 @@
#include "core/hle/result.h"
#include "core/hle/service/am/applets/applets.h"
+namespace Core {
+class System;
+}
+
namespace Service::AM::Applets {
struct UserSelectionConfig {
@@ -29,7 +33,8 @@ static_assert(sizeof(UserSelectionOutput) == 0x18, "UserSelectionOutput has inco
class ProfileSelect final : public Applet {
public:
- explicit ProfileSelect(const Core::Frontend::ProfileSelectApplet& frontend);
+ explicit ProfileSelect(Core::System& system_,
+ const Core::Frontend::ProfileSelectApplet& frontend_);
~ProfileSelect() override;
void Initialize() override;
diff --git a/src/core/hle/service/am/applets/software_keyboard.cpp b/src/core/hle/service/am/applets/software_keyboard.cpp
index e197990f7..748559cd0 100644
--- a/src/core/hle/service/am/applets/software_keyboard.cpp
+++ b/src/core/hle/service/am/applets/software_keyboard.cpp
@@ -39,8 +39,9 @@ static Core::Frontend::SoftwareKeyboardParameters ConvertToFrontendParameters(
return params;
}
-SoftwareKeyboard::SoftwareKeyboard(const Core::Frontend::SoftwareKeyboardApplet& frontend)
- : frontend(frontend) {}
+SoftwareKeyboard::SoftwareKeyboard(Core::System& system_,
+ const Core::Frontend::SoftwareKeyboardApplet& frontend_)
+ : Applet{system_.Kernel()}, frontend(frontend_) {}
SoftwareKeyboard::~SoftwareKeyboard() = default;
diff --git a/src/core/hle/service/am/applets/software_keyboard.h b/src/core/hle/service/am/applets/software_keyboard.h
index 0fbc43e51..ef4801fc6 100644
--- a/src/core/hle/service/am/applets/software_keyboard.h
+++ b/src/core/hle/service/am/applets/software_keyboard.h
@@ -16,6 +16,10 @@
union ResultCode;
+namespace Core {
+class System;
+}
+
namespace Service::AM::Applets {
enum class KeysetDisable : u32 {
@@ -55,7 +59,8 @@ static_assert(sizeof(KeyboardConfig) == 0x3E0, "KeyboardConfig has incorrect siz
class SoftwareKeyboard final : public Applet {
public:
- explicit SoftwareKeyboard(const Core::Frontend::SoftwareKeyboardApplet& frontend);
+ explicit SoftwareKeyboard(Core::System& system_,
+ const Core::Frontend::SoftwareKeyboardApplet& frontend_);
~SoftwareKeyboard() override;
void Initialize() override;
diff --git a/src/core/hle/service/am/applets/web_browser.cpp b/src/core/hle/service/am/applets/web_browser.cpp
index f3c9fef0e..32283e819 100644
--- a/src/core/hle/service/am/applets/web_browser.cpp
+++ b/src/core/hle/service/am/applets/web_browser.cpp
@@ -190,8 +190,9 @@ std::map<WebArgTLVType, std::vector<u8>> GetWebArguments(const std::vector<u8>&
return out;
}
-FileSys::VirtualFile GetApplicationRomFS(u64 title_id, FileSys::ContentRecordType type) {
- const auto& installed{Core::System::GetInstance().GetContentProvider()};
+FileSys::VirtualFile GetApplicationRomFS(const Core::System& system, u64 title_id,
+ FileSys::ContentRecordType type) {
+ const auto& installed{system.GetContentProvider()};
const auto res = installed.GetEntry(title_id, type);
if (res != nullptr) {
@@ -207,10 +208,10 @@ FileSys::VirtualFile GetApplicationRomFS(u64 title_id, FileSys::ContentRecordTyp
} // Anonymous namespace
-WebBrowser::WebBrowser(Core::Frontend::WebBrowserApplet& frontend, u64 current_process_title_id,
- Core::Frontend::ECommerceApplet* frontend_e_commerce)
- : frontend(frontend), frontend_e_commerce(frontend_e_commerce),
- current_process_title_id(current_process_title_id) {}
+WebBrowser::WebBrowser(Core::System& system_, Core::Frontend::WebBrowserApplet& frontend_,
+ Core::Frontend::ECommerceApplet* frontend_e_commerce_)
+ : Applet{system_.Kernel()}, frontend(frontend_),
+ frontend_e_commerce(frontend_e_commerce_), system{system_} {}
WebBrowser::~WebBrowser() = default;
@@ -266,7 +267,7 @@ void WebBrowser::UnpackRomFS() {
ASSERT(offline_romfs != nullptr);
const auto dir =
FileSys::ExtractRomFS(offline_romfs, FileSys::RomFSExtractionType::SingleDiscard);
- const auto& vfs{Core::System::GetInstance().GetFilesystem()};
+ const auto& vfs{system.GetFilesystem()};
const auto temp_dir = vfs->CreateDirectory(temporary_dir, FileSys::Mode::ReadWrite);
FileSys::VfsRawCopyD(dir, temp_dir);
@@ -470,10 +471,10 @@ void WebBrowser::InitializeOffline() {
}
if (title_id == 0) {
- title_id = current_process_title_id;
+ title_id = system.CurrentProcess()->GetTitleID();
}
- offline_romfs = GetApplicationRomFS(title_id, type);
+ offline_romfs = GetApplicationRomFS(system, title_id, type);
if (offline_romfs == nullptr) {
status = ResultCode(-1);
LOG_ERROR(Service_AM, "Failed to find offline data for request!");
diff --git a/src/core/hle/service/am/applets/web_browser.h b/src/core/hle/service/am/applets/web_browser.h
index 870f57b64..8d4027411 100644
--- a/src/core/hle/service/am/applets/web_browser.h
+++ b/src/core/hle/service/am/applets/web_browser.h
@@ -9,6 +9,10 @@
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/applets.h"
+namespace Core {
+class System;
+}
+
namespace Service::AM::Applets {
enum class ShimKind : u32;
@@ -17,8 +21,8 @@ enum class WebArgTLVType : u16;
class WebBrowser final : public Applet {
public:
- WebBrowser(Core::Frontend::WebBrowserApplet& frontend, u64 current_process_title_id,
- Core::Frontend::ECommerceApplet* frontend_e_commerce = nullptr);
+ WebBrowser(Core::System& system_, Core::Frontend::WebBrowserApplet& frontend_,
+ Core::Frontend::ECommerceApplet* frontend_e_commerce_ = nullptr);
~WebBrowser() override;
@@ -59,8 +63,6 @@ private:
bool unpacked = false;
ResultCode status = RESULT_SUCCESS;
- u64 current_process_title_id;
-
ShimKind kind;
std::map<WebArgTLVType, std::vector<u8>> args;
@@ -74,6 +76,8 @@ private:
std::optional<u128> user_id;
std::optional<bool> shop_full_display;
std::string shop_extra_parameter;
+
+ Core::System& system;
};
} // namespace Service::AM::Applets
diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp
index 5b0b7f17e..f162249ed 100644
--- a/src/core/hle/service/audio/audren_u.cpp
+++ b/src/core/hle/service/audio/audren_u.cpp
@@ -165,15 +165,15 @@ public:
static const FunctionInfo functions[] = {
{0, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceName"},
{1, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolume"},
- {2, nullptr, "GetAudioDeviceOutputVolume"},
+ {2, &IAudioDevice::GetAudioDeviceOutputVolume, "GetAudioDeviceOutputVolume"},
{3, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceName"},
{4, &IAudioDevice::QueryAudioDeviceSystemEvent, "QueryAudioDeviceSystemEvent"},
{5, &IAudioDevice::GetActiveChannelCount, "GetActiveChannelCount"},
{6, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceNameAuto"},
{7, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolumeAuto"},
- {8, nullptr, "GetAudioDeviceOutputVolumeAuto"},
+ {8, &IAudioDevice::GetAudioDeviceOutputVolume, "GetAudioDeviceOutputVolumeAuto"},
{10, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceNameAuto"},
- {11, nullptr, "QueryAudioDeviceInputEvent"},
+ {11, &IAudioDevice::QueryAudioDeviceInputEvent, "QueryAudioDeviceInputEvent"},
{12, &IAudioDevice::QueryAudioDeviceOutputEvent, "QueryAudioDeviceOutputEvent"},
{13, nullptr, "GetAudioSystemMasterVolumeSetting"},
};
@@ -183,6 +183,10 @@ public:
buffer_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Automatic,
"IAudioOutBufferReleasedEvent");
+ // Should be similar to audio_output_device_switch_event
+ audio_input_device_switch_event = Kernel::WritableEvent::CreateEventPair(
+ kernel, Kernel::ResetType::Automatic, "IAudioDevice:AudioInputDeviceSwitchedEvent");
+
// Should only be signalled when an audio output device has been changed, example: speaker
// to headset
audio_output_device_switch_event = Kernel::WritableEvent::CreateEventPair(
@@ -246,6 +250,19 @@ private:
rb.Push(RESULT_SUCCESS);
}
+ void GetAudioDeviceOutputVolume(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+
+ const auto device_name_buffer = ctx.ReadBuffer();
+ const std::string name = Common::StringFromBuffer(device_name_buffer);
+
+ LOG_WARNING(Service_Audio, "(STUBBED) called. name={}", name);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(1.0f);
+ }
+
void GetActiveAudioDeviceName(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
@@ -279,6 +296,15 @@ private:
rb.Push<u32>(1);
}
+ // Should be similar to QueryAudioDeviceOutputEvent
+ void QueryAudioDeviceInputEvent(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_Audio, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2, 1};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushCopyObjects(audio_input_device_switch_event.readable);
+ }
+
void QueryAudioDeviceOutputEvent(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
@@ -289,6 +315,7 @@ private:
u32_le revision = 0;
Kernel::EventPair buffer_event;
+ Kernel::EventPair audio_input_device_switch_event;
Kernel::EventPair audio_output_device_switch_event;
}; // namespace Audio
diff --git a/src/core/hle/service/es/es.cpp b/src/core/hle/service/es/es.cpp
index 6701cb913..af70d174d 100644
--- a/src/core/hle/service/es/es.cpp
+++ b/src/core/hle/service/es/es.cpp
@@ -2,32 +2,37 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "core/crypto/key_manager.h"
+#include "core/hle/ipc_helpers.h"
#include "core/hle/service/service.h"
namespace Service::ES {
+constexpr ResultCode ERROR_INVALID_ARGUMENT{ErrorModule::ETicket, 2};
+constexpr ResultCode ERROR_INVALID_RIGHTS_ID{ErrorModule::ETicket, 3};
+
class ETicket final : public ServiceFramework<ETicket> {
public:
explicit ETicket() : ServiceFramework{"es"} {
// clang-format off
static const FunctionInfo functions[] = {
- {1, nullptr, "ImportTicket"},
+ {1, &ETicket::ImportTicket, "ImportTicket"},
{2, nullptr, "ImportTicketCertificateSet"},
{3, nullptr, "DeleteTicket"},
{4, nullptr, "DeletePersonalizedTicket"},
{5, nullptr, "DeleteAllCommonTicket"},
{6, nullptr, "DeleteAllPersonalizedTicket"},
{7, nullptr, "DeleteAllPersonalizedTicketEx"},
- {8, nullptr, "GetTitleKey"},
- {9, nullptr, "CountCommonTicket"},
- {10, nullptr, "CountPersonalizedTicket"},
- {11, nullptr, "ListCommonTicket"},
- {12, nullptr, "ListPersonalizedTicket"},
+ {8, &ETicket::GetTitleKey, "GetTitleKey"},
+ {9, &ETicket::CountCommonTicket, "CountCommonTicket"},
+ {10, &ETicket::CountPersonalizedTicket, "CountPersonalizedTicket"},
+ {11, &ETicket::ListCommonTicket, "ListCommonTicket"},
+ {12, &ETicket::ListPersonalizedTicket, "ListPersonalizedTicket"},
{13, nullptr, "ListMissingPersonalizedTicket"},
- {14, nullptr, "GetCommonTicketSize"},
- {15, nullptr, "GetPersonalizedTicketSize"},
- {16, nullptr, "GetCommonTicketData"},
- {17, nullptr, "GetPersonalizedTicketData"},
+ {14, &ETicket::GetCommonTicketSize, "GetCommonTicketSize"},
+ {15, &ETicket::GetPersonalizedTicketSize, "GetPersonalizedTicketSize"},
+ {16, &ETicket::GetCommonTicketData, "GetCommonTicketData"},
+ {17, &ETicket::GetPersonalizedTicketData, "GetPersonalizedTicketData"},
{18, nullptr, "OwnTicket"},
{19, nullptr, "GetTicketInfo"},
{20, nullptr, "ListLightTicketInfo"},
@@ -51,7 +56,212 @@ public:
};
// clang-format on
RegisterHandlers(functions);
+
+ keys.PopulateTickets();
+ keys.SynthesizeTickets();
+ }
+
+private:
+ bool CheckRightsId(Kernel::HLERequestContext& ctx, const u128& rights_id) {
+ if (rights_id == u128{}) {
+ LOG_ERROR(Service_ETicket, "The rights ID was invalid!");
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ERROR_INVALID_RIGHTS_ID);
+ return false;
+ }
+
+ return true;
+ }
+
+ void ImportTicket(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto ticket = ctx.ReadBuffer();
+ const auto cert = ctx.ReadBuffer(1);
+
+ if (ticket.size() < sizeof(Core::Crypto::Ticket)) {
+ LOG_ERROR(Service_ETicket, "The input buffer is not large enough!");
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ERROR_INVALID_ARGUMENT);
+ return;
+ }
+
+ Core::Crypto::Ticket raw{};
+ std::memcpy(&raw, ticket.data(), sizeof(Core::Crypto::Ticket));
+
+ if (!keys.AddTicketPersonalized(raw)) {
+ LOG_ERROR(Service_ETicket, "The ticket could not be imported!");
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ERROR_INVALID_ARGUMENT);
+ return;
+ }
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+
+ void GetTitleKey(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto rights_id = rp.PopRaw<u128>();
+
+ LOG_DEBUG(Service_ETicket, "called, rights_id={:016X}{:016X}", rights_id[1], rights_id[0]);
+
+ if (!CheckRightsId(ctx, rights_id))
+ return;
+
+ const auto key =
+ keys.GetKey(Core::Crypto::S128KeyType::Titlekey, rights_id[1], rights_id[0]);
+
+ if (key == Core::Crypto::Key128{}) {
+ LOG_ERROR(Service_ETicket,
+ "The titlekey doesn't exist in the KeyManager or the rights ID was invalid!");
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ERROR_INVALID_RIGHTS_ID);
+ return;
+ }
+
+ ctx.WriteBuffer(key.data(), key.size());
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+
+ void CountCommonTicket(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_ETicket, "called");
+
+ const auto count = keys.GetCommonTickets().size();
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u32>(count);
+ }
+
+ void CountPersonalizedTicket(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_ETicket, "called");
+
+ const auto count = keys.GetPersonalizedTickets().size();
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u32>(count);
+ }
+
+ void ListCommonTicket(Kernel::HLERequestContext& ctx) {
+ u32 out_entries;
+ if (keys.GetCommonTickets().empty())
+ out_entries = 0;
+ else
+ out_entries = ctx.GetWriteBufferSize() / sizeof(u128);
+
+ LOG_DEBUG(Service_ETicket, "called, entries={:016X}", out_entries);
+
+ keys.PopulateTickets();
+ const auto tickets = keys.GetCommonTickets();
+ std::vector<u128> ids;
+ std::transform(tickets.begin(), tickets.end(), std::back_inserter(ids),
+ [](const auto& pair) { return pair.first; });
+
+ out_entries = std::min<u32>(ids.size(), out_entries);
+ ctx.WriteBuffer(ids.data(), out_entries * sizeof(u128));
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u32>(out_entries);
}
+
+ void ListPersonalizedTicket(Kernel::HLERequestContext& ctx) {
+ u32 out_entries;
+ if (keys.GetPersonalizedTickets().empty())
+ out_entries = 0;
+ else
+ out_entries = ctx.GetWriteBufferSize() / sizeof(u128);
+
+ LOG_DEBUG(Service_ETicket, "called, entries={:016X}", out_entries);
+
+ keys.PopulateTickets();
+ const auto tickets = keys.GetPersonalizedTickets();
+ std::vector<u128> ids;
+ std::transform(tickets.begin(), tickets.end(), std::back_inserter(ids),
+ [](const auto& pair) { return pair.first; });
+
+ out_entries = std::min<u32>(ids.size(), out_entries);
+ ctx.WriteBuffer(ids.data(), out_entries * sizeof(u128));
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u32>(out_entries);
+ }
+
+ void GetCommonTicketSize(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto rights_id = rp.PopRaw<u128>();
+
+ LOG_DEBUG(Service_ETicket, "called, rights_id={:016X}{:016X}", rights_id[1], rights_id[0]);
+
+ if (!CheckRightsId(ctx, rights_id))
+ return;
+
+ const auto ticket = keys.GetCommonTickets().at(rights_id);
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u64>(ticket.GetSize());
+ }
+
+ void GetPersonalizedTicketSize(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto rights_id = rp.PopRaw<u128>();
+
+ LOG_DEBUG(Service_ETicket, "called, rights_id={:016X}{:016X}", rights_id[1], rights_id[0]);
+
+ if (!CheckRightsId(ctx, rights_id))
+ return;
+
+ const auto ticket = keys.GetPersonalizedTickets().at(rights_id);
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u64>(ticket.GetSize());
+ }
+
+ void GetCommonTicketData(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto rights_id = rp.PopRaw<u128>();
+
+ LOG_DEBUG(Service_ETicket, "called, rights_id={:016X}{:016X}", rights_id[1], rights_id[0]);
+
+ if (!CheckRightsId(ctx, rights_id))
+ return;
+
+ const auto ticket = keys.GetCommonTickets().at(rights_id);
+
+ const auto write_size = std::min<u64>(ticket.GetSize(), ctx.GetWriteBufferSize());
+ ctx.WriteBuffer(&ticket, write_size);
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u64>(write_size);
+ }
+
+ void GetPersonalizedTicketData(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto rights_id = rp.PopRaw<u128>();
+
+ LOG_DEBUG(Service_ETicket, "called, rights_id={:016X}{:016X}", rights_id[1], rights_id[0]);
+
+ if (!CheckRightsId(ctx, rights_id))
+ return;
+
+ const auto ticket = keys.GetPersonalizedTickets().at(rights_id);
+
+ const auto write_size = std::min<u64>(ticket.GetSize(), ctx.GetWriteBufferSize());
+ ctx.WriteBuffer(&ticket, write_size);
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u64>(write_size);
+ }
+
+ Core::Crypto::KeyManager keys;
};
void InstallInterfaces(SM::ServiceManager& service_manager) {
diff --git a/src/core/hle/service/fatal/fatal.cpp b/src/core/hle/service/fatal/fatal.cpp
index fe49c2161..01fa06ad3 100644
--- a/src/core/hle/service/fatal/fatal.cpp
+++ b/src/core/hle/service/fatal/fatal.cpp
@@ -5,7 +5,7 @@
#include <array>
#include <cstring>
#include <ctime>
-#include <fmt/time.h>
+#include <fmt/chrono.h>
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/scm_rev.h"
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
index 1e81f776f..e47fe8188 100644
--- a/src/core/hle/service/hid/controllers/npad.cpp
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -636,10 +636,15 @@ Controller_NPad::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) {
return LedPattern{0, 0, 0, 0};
};
}
+
void Controller_NPad::SetVibrationEnabled(bool can_vibrate) {
can_controllers_vibrate = can_vibrate;
}
+bool Controller_NPad::IsVibrationEnabled() const {
+ return can_controllers_vibrate;
+}
+
void Controller_NPad::ClearAllConnectedControllers() {
for (auto& controller : connected_controllers) {
if (controller.is_connected && controller.type != NPadControllerType::None) {
@@ -648,6 +653,7 @@ void Controller_NPad::ClearAllConnectedControllers() {
}
}
}
+
void Controller_NPad::DisconnectAllConnectedControllers() {
std::for_each(connected_controllers.begin(), connected_controllers.end(),
[](ControllerHolder& controller) { controller.is_connected = false; });
diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h
index 4b6c1083f..f28b36806 100644
--- a/src/core/hle/service/hid/controllers/npad.h
+++ b/src/core/hle/service/hid/controllers/npad.h
@@ -119,6 +119,7 @@ public:
void DisconnectNPad(u32 npad_id);
LedPattern GetLedPattern(u32 npad_id);
void SetVibrationEnabled(bool can_vibrate);
+ bool IsVibrationEnabled() const;
void ClearAllConnectedControllers();
void DisconnectAllConnectedControllers();
void ConnectAllDisconnectedControllers();
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index 0bd24b8eb..f8b1ca816 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -216,8 +216,8 @@ Hid::Hid() : ServiceFramework("hid") {
{201, &Hid::SendVibrationValue, "SendVibrationValue"},
{202, &Hid::GetActualVibrationValue, "GetActualVibrationValue"},
{203, &Hid::CreateActiveVibrationDeviceList, "CreateActiveVibrationDeviceList"},
- {204, nullptr, "PermitVibration"},
- {205, nullptr, "IsVibrationPermitted"},
+ {204, &Hid::PermitVibration, "PermitVibration"},
+ {205, &Hid::IsVibrationPermitted, "IsVibrationPermitted"},
{206, &Hid::SendVibrationValues, "SendVibrationValues"},
{207, nullptr, "SendVibrationGcErmCommand"},
{208, nullptr, "GetActualVibrationGcErmCommand"},
@@ -679,6 +679,27 @@ void Hid::CreateActiveVibrationDeviceList(Kernel::HLERequestContext& ctx) {
rb.PushIpcInterface<IActiveVibrationDeviceList>();
}
+void Hid::PermitVibration(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto can_vibrate{rp.Pop<bool>()};
+ applet_resource->GetController<Controller_NPad>(HidController::NPad)
+ .SetVibrationEnabled(can_vibrate);
+
+ LOG_DEBUG(Service_HID, "called, can_vibrate={}", can_vibrate);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+}
+
+void Hid::IsVibrationPermitted(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_HID, "called");
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(
+ applet_resource->GetController<Controller_NPad>(HidController::NPad).IsVibrationEnabled());
+}
+
void Hid::ActivateConsoleSixAxisSensor(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_resource_user_id{rp.Pop<u64>()};
diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h
index 28260ef1b..2fd6d9fc7 100644
--- a/src/core/hle/service/hid/hid.h
+++ b/src/core/hle/service/hid/hid.h
@@ -114,6 +114,8 @@ private:
void SetNpadHandheldActivationMode(Kernel::HLERequestContext& ctx);
void GetVibrationDeviceInfo(Kernel::HLERequestContext& ctx);
void CreateActiveVibrationDeviceList(Kernel::HLERequestContext& ctx);
+ void PermitVibration(Kernel::HLERequestContext& ctx);
+ void IsVibrationPermitted(Kernel::HLERequestContext& ctx);
void ActivateConsoleSixAxisSensor(Kernel::HLERequestContext& ctx);
void StartConsoleSixAxisSensor(Kernel::HLERequestContext& ctx);
void StopSixAxisSensor(Kernel::HLERequestContext& ctx);
diff --git a/src/core/loader/nro.cpp b/src/core/loader/nro.cpp
index e92e2e06e..3a5361fdd 100644
--- a/src/core/loader/nro.cpp
+++ b/src/core/loader/nro.cpp
@@ -258,6 +258,15 @@ ResultStatus AppLoader_NRO::ReadTitle(std::string& title) {
return ResultStatus::Success;
}
+ResultStatus AppLoader_NRO::ReadControlData(FileSys::NACP& control) {
+ if (nacp == nullptr) {
+ return ResultStatus::ErrorNoControl;
+ }
+
+ control = *nacp;
+ return ResultStatus::Success;
+}
+
bool AppLoader_NRO::IsRomFSUpdatable() const {
return false;
}
diff --git a/src/core/loader/nro.h b/src/core/loader/nro.h
index 1ffdae805..71811bc29 100644
--- a/src/core/loader/nro.h
+++ b/src/core/loader/nro.h
@@ -43,6 +43,7 @@ public:
ResultStatus ReadProgramId(u64& out_program_id) override;
ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override;
ResultStatus ReadTitle(std::string& title) override;
+ ResultStatus ReadControlData(FileSys::NACP& control) override;
bool IsRomFSUpdatable() const override;
private:
diff --git a/src/core/reporter.cpp b/src/core/reporter.cpp
index 5d4c3e6ea..cfe0771e2 100644
--- a/src/core/reporter.cpp
+++ b/src/core/reporter.cpp
@@ -5,8 +5,8 @@
#include <ctime>
#include <fstream>
+#include <fmt/chrono.h>
#include <fmt/format.h>
-#include <fmt/time.h>
#include <json.hpp>
#include "common/file_util.h"
diff --git a/src/video_core/engines/kepler_compute.cpp b/src/video_core/engines/kepler_compute.cpp
index 08586d33c..63d449135 100644
--- a/src/video_core/engines/kepler_compute.cpp
+++ b/src/video_core/engines/kepler_compute.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <bitset>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
@@ -49,6 +50,33 @@ void KeplerCompute::CallMethod(const GPU::MethodCall& method_call) {
}
}
+Tegra::Texture::FullTextureInfo KeplerCompute::GetTexture(std::size_t offset) const {
+ const std::bitset<8> cbuf_mask = launch_description.const_buffer_enable_mask.Value();
+ ASSERT(cbuf_mask[regs.tex_cb_index]);
+
+ const auto& texinfo = launch_description.const_buffer_config[regs.tex_cb_index];
+ ASSERT(texinfo.Address() != 0);
+
+ const GPUVAddr address = texinfo.Address() + offset * sizeof(Texture::TextureHandle);
+ ASSERT(address < texinfo.Address() + texinfo.size);
+
+ const Texture::TextureHandle tex_handle{memory_manager.Read<u32>(address)};
+ return GetTextureInfo(tex_handle, offset);
+}
+
+Texture::FullTextureInfo KeplerCompute::GetTextureInfo(const Texture::TextureHandle tex_handle,
+ std::size_t offset) const {
+ return Texture::FullTextureInfo{static_cast<u32>(offset), GetTICEntry(tex_handle.tic_id),
+ GetTSCEntry(tex_handle.tsc_id)};
+}
+
+u32 KeplerCompute::AccessConstBuffer32(u64 const_buffer, u64 offset) const {
+ const auto& buffer = launch_description.const_buffer_config[const_buffer];
+ u32 result;
+ std::memcpy(&result, memory_manager.GetPointer(buffer.Address() + offset), sizeof(u32));
+ return result;
+}
+
void KeplerCompute::ProcessLaunch() {
const GPUVAddr launch_desc_loc = regs.launch_desc_loc.Address();
memory_manager.ReadBlockUnsafe(launch_desc_loc, &launch_description,
@@ -60,4 +88,29 @@ void KeplerCompute::ProcessLaunch() {
rasterizer.DispatchCompute(code_addr);
}
+Texture::TICEntry KeplerCompute::GetTICEntry(u32 tic_index) const {
+ const GPUVAddr tic_address_gpu{regs.tic.Address() + tic_index * sizeof(Texture::TICEntry)};
+
+ Texture::TICEntry tic_entry;
+ memory_manager.ReadBlockUnsafe(tic_address_gpu, &tic_entry, sizeof(Texture::TICEntry));
+
+ const auto r_type{tic_entry.r_type.Value()};
+ const auto g_type{tic_entry.g_type.Value()};
+ const auto b_type{tic_entry.b_type.Value()};
+ const auto a_type{tic_entry.a_type.Value()};
+
+ // TODO(Subv): Different data types for separate components are not supported
+ DEBUG_ASSERT(r_type == g_type && r_type == b_type && r_type == a_type);
+
+ return tic_entry;
+}
+
+Texture::TSCEntry KeplerCompute::GetTSCEntry(u32 tsc_index) const {
+ const GPUVAddr tsc_address_gpu{regs.tsc.Address() + tsc_index * sizeof(Texture::TSCEntry)};
+
+ Texture::TSCEntry tsc_entry;
+ memory_manager.ReadBlockUnsafe(tsc_address_gpu, &tsc_entry, sizeof(Texture::TSCEntry));
+ return tsc_entry;
+}
+
} // namespace Tegra::Engines
diff --git a/src/video_core/engines/kepler_compute.h b/src/video_core/engines/kepler_compute.h
index 6a3309a2c..90cf650d2 100644
--- a/src/video_core/engines/kepler_compute.h
+++ b/src/video_core/engines/kepler_compute.h
@@ -12,6 +12,7 @@
#include "common/common_types.h"
#include "video_core/engines/engine_upload.h"
#include "video_core/gpu.h"
+#include "video_core/textures/texture.h"
namespace Core {
class System;
@@ -111,7 +112,7 @@ public:
INSERT_PADDING_WORDS(0x3FE);
- u32 texture_const_buffer_index;
+ u32 tex_cb_index;
INSERT_PADDING_WORDS(0x374);
};
@@ -149,7 +150,7 @@ public:
union {
BitField<0, 8, u32> const_buffer_enable_mask;
BitField<29, 2, u32> cache_layout;
- } memory_config;
+ };
INSERT_PADDING_WORDS(0x8);
@@ -194,6 +195,14 @@ public:
/// Write the value to the register identified by method.
void CallMethod(const GPU::MethodCall& method_call);
+ Tegra::Texture::FullTextureInfo GetTexture(std::size_t offset) const;
+
+ /// Given a Texture Handle, returns the TSC and TIC entries.
+ Texture::FullTextureInfo GetTextureInfo(const Texture::TextureHandle tex_handle,
+ std::size_t offset) const;
+
+ u32 AccessConstBuffer32(u64 const_buffer, u64 offset) const;
+
private:
Core::System& system;
VideoCore::RasterizerInterface& rasterizer;
@@ -201,6 +210,12 @@ private:
Upload::State upload_state;
void ProcessLaunch();
+
+ /// Retrieves information about a specific TIC entry from the TIC buffer.
+ Texture::TICEntry GetTICEntry(u32 tic_index) const;
+
+ /// Retrieves information about a specific TSC entry from the TSC buffer.
+ Texture::TSCEntry GetTSCEntry(u32 tsc_index) const;
};
#define ASSERT_REG_POSITION(field_name, position) \
@@ -218,12 +233,12 @@ ASSERT_REG_POSITION(launch, 0xAF);
ASSERT_REG_POSITION(tsc, 0x557);
ASSERT_REG_POSITION(tic, 0x55D);
ASSERT_REG_POSITION(code_loc, 0x582);
-ASSERT_REG_POSITION(texture_const_buffer_index, 0x982);
+ASSERT_REG_POSITION(tex_cb_index, 0x982);
ASSERT_LAUNCH_PARAM_POSITION(program_start, 0x8);
ASSERT_LAUNCH_PARAM_POSITION(grid_dim_x, 0xC);
ASSERT_LAUNCH_PARAM_POSITION(shared_alloc, 0x11);
ASSERT_LAUNCH_PARAM_POSITION(block_dim_x, 0x12);
-ASSERT_LAUNCH_PARAM_POSITION(memory_config, 0x14);
+ASSERT_LAUNCH_PARAM_POSITION(const_buffer_enable_mask, 0x14);
ASSERT_LAUNCH_PARAM_POSITION(const_buffer_config, 0x1D);
#undef ASSERT_REG_POSITION
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index f5158d219..c8c92757a 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -244,7 +244,7 @@ void Maxwell3D::InitDirtySettings() {
dirty_pointers[MAXWELL3D_REG_INDEX(polygon_offset_clamp)] = polygon_offset_dirty_reg;
}
-void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32> parameters) {
+void Maxwell3D::CallMacroMethod(u32 method, std::size_t num_parameters, const u32* parameters) {
// Reset the current macro.
executing_macro = 0;
@@ -252,7 +252,7 @@ void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32> parameters) {
const u32 entry = ((method - MacroRegistersStart) >> 1) % macro_positions.size();
// Execute the current macro.
- macro_interpreter.Execute(macro_positions[entry], std::move(parameters));
+ macro_interpreter.Execute(macro_positions[entry], num_parameters, parameters);
}
void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
@@ -289,7 +289,8 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
// Call the macro when there are no more parameters in the command buffer
if (method_call.IsLastCall()) {
- CallMacroMethod(executing_macro, std::move(macro_params));
+ CallMacroMethod(executing_macro, macro_params.size(), macro_params.data());
+ macro_params.clear();
}
return;
}
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index 0184342a0..f67a5389f 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -62,6 +62,7 @@ public:
static constexpr std::size_t NumVertexAttributes = 32;
static constexpr std::size_t NumVaryings = 31;
static constexpr std::size_t NumTextureSamplers = 32;
+ static constexpr std::size_t NumImages = 8; // TODO(Rodrigo): Investigate this number
static constexpr std::size_t NumClipDistances = 8;
static constexpr std::size_t MaxShaderProgram = 6;
static constexpr std::size_t MaxShaderStage = 5;
@@ -1307,9 +1308,10 @@ private:
/**
* Call a macro on this engine.
* @param method Method to call
+ * @param num_parameters Number of arguments
* @param parameters Arguments to the method call
*/
- void CallMacroMethod(u32 method, std::vector<u32> parameters);
+ void CallMacroMethod(u32 method, std::size_t num_parameters, const u32* parameters);
/// Handles writes to the macro uploading register.
void ProcessMacroUpload(u32 data);
diff --git a/src/video_core/macro_interpreter.cpp b/src/video_core/macro_interpreter.cpp
index 9f59a2dc1..4e1cb98db 100644
--- a/src/video_core/macro_interpreter.cpp
+++ b/src/video_core/macro_interpreter.cpp
@@ -14,11 +14,18 @@ namespace Tegra {
MacroInterpreter::MacroInterpreter(Engines::Maxwell3D& maxwell3d) : maxwell3d(maxwell3d) {}
-void MacroInterpreter::Execute(u32 offset, std::vector<u32> parameters) {
+void MacroInterpreter::Execute(u32 offset, std::size_t num_parameters, const u32* parameters) {
MICROPROFILE_SCOPE(MacroInterp);
Reset();
+
registers[1] = parameters[0];
- this->parameters = std::move(parameters);
+
+ if (num_parameters > parameters_capacity) {
+ parameters_capacity = num_parameters;
+ this->parameters = std::make_unique<u32[]>(num_parameters);
+ }
+ std::memcpy(this->parameters.get(), parameters, num_parameters * sizeof(u32));
+ this->num_parameters = num_parameters;
// Execute the code until we hit an exit condition.
bool keep_executing = true;
@@ -27,7 +34,7 @@ void MacroInterpreter::Execute(u32 offset, std::vector<u32> parameters) {
}
// Assert the the macro used all the input parameters
- ASSERT(next_parameter_index == this->parameters.size());
+ ASSERT(next_parameter_index == num_parameters);
}
void MacroInterpreter::Reset() {
@@ -35,7 +42,7 @@ void MacroInterpreter::Reset() {
pc = 0;
delayed_pc = {};
method_address.raw = 0;
- parameters.clear();
+ num_parameters = 0;
// The next parameter index starts at 1, because $r1 already has the value of the first
// parameter.
next_parameter_index = 1;
@@ -229,7 +236,8 @@ void MacroInterpreter::ProcessResult(ResultOperation operation, u32 reg, u32 res
}
u32 MacroInterpreter::FetchParameter() {
- return parameters.at(next_parameter_index++);
+ ASSERT(next_parameter_index < num_parameters);
+ return parameters[next_parameter_index++];
}
u32 MacroInterpreter::GetRegister(u32 register_id) const {
diff --git a/src/video_core/macro_interpreter.h b/src/video_core/macro_interpreter.h
index cde360288..76b6a895b 100644
--- a/src/video_core/macro_interpreter.h
+++ b/src/video_core/macro_interpreter.h
@@ -25,7 +25,7 @@ public:
* @param offset Offset to start execution at.
* @param parameters The parameters of the macro.
*/
- void Execute(u32 offset, std::vector<u32> parameters);
+ void Execute(u32 offset, std::size_t num_parameters, const u32* parameters);
private:
enum class Operation : u32 {
@@ -162,10 +162,12 @@ private:
MethodAddress method_address = {};
/// Input parameters of the current macro.
- std::vector<u32> parameters;
+ std::unique_ptr<u32[]> parameters;
+ std::size_t num_parameters = 0;
+ std::size_t parameters_capacity = 0;
/// Index of the next parameter that will be fetched by the 'parm' instruction.
u32 next_parameter_index = 0;
- bool carry_flag{};
+ bool carry_flag = false;
};
} // namespace Tegra
diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp
index 03d434b28..4f59a87b4 100644
--- a/src/video_core/renderer_opengl/gl_device.cpp
+++ b/src/video_core/renderer_opengl/gl_device.cpp
@@ -14,12 +14,22 @@
namespace OpenGL {
namespace {
+
template <typename T>
T GetInteger(GLenum pname) {
GLint temporary;
glGetIntegerv(pname, &temporary);
return static_cast<T>(temporary);
}
+
+bool TestProgram(const GLchar* glsl) {
+ const GLuint shader{glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &glsl)};
+ GLint link_status;
+ glGetProgramiv(shader, GL_LINK_STATUS, &link_status);
+ glDeleteProgram(shader);
+ return link_status == GL_TRUE;
+}
+
} // Anonymous namespace
Device::Device() {
@@ -32,6 +42,11 @@ Device::Device() {
has_vertex_viewport_layer = GLAD_GL_ARB_shader_viewport_layer_array;
has_variable_aoffi = TestVariableAoffi();
has_component_indexing_bug = TestComponentIndexingBug();
+ has_precise_bug = TestPreciseBug();
+
+ LOG_INFO(Render_OpenGL, "Renderer_VariableAOFFI: {}", has_variable_aoffi);
+ LOG_INFO(Render_OpenGL, "Renderer_ComponentIndexingBug: {}", has_component_indexing_bug);
+ LOG_INFO(Render_OpenGL, "Renderer_PreciseBug: {}", has_precise_bug);
}
Device::Device(std::nullptr_t) {
@@ -42,30 +57,21 @@ Device::Device(std::nullptr_t) {
has_vertex_viewport_layer = true;
has_variable_aoffi = true;
has_component_indexing_bug = false;
+ has_precise_bug = false;
}
bool Device::TestVariableAoffi() {
- const GLchar* AOFFI_TEST = R"(#version 430 core
+ return TestProgram(R"(#version 430 core
// This is a unit test, please ignore me on apitrace bug reports.
uniform sampler2D tex;
uniform ivec2 variable_offset;
out vec4 output_attribute;
void main() {
output_attribute = textureOffset(tex, vec2(0), variable_offset);
-}
-)";
- const GLuint shader{glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &AOFFI_TEST)};
- GLint link_status{};
- glGetProgramiv(shader, GL_LINK_STATUS, &link_status);
- glDeleteProgram(shader);
-
- const bool supported{link_status == GL_TRUE};
- LOG_INFO(Render_OpenGL, "Renderer_VariableAOFFI: {}", supported);
- return supported;
+})");
}
bool Device::TestComponentIndexingBug() {
- constexpr char log_message[] = "Renderer_ComponentIndexingBug: {}";
const GLchar* COMPONENT_TEST = R"(#version 430 core
layout (std430, binding = 0) buffer OutputBuffer {
uint output_value;
@@ -105,12 +111,21 @@ void main() {
GLuint result;
glGetNamedBufferSubData(ssbo.handle, 0, sizeof(result), &result);
if (result != values.at(index)) {
- LOG_INFO(Render_OpenGL, log_message, true);
return true;
}
}
- LOG_INFO(Render_OpenGL, log_message, false);
return false;
}
+bool Device::TestPreciseBug() {
+ return !TestProgram(R"(#version 430 core
+in vec3 coords;
+out float out_value;
+uniform sampler2DShadow tex;
+void main() {
+ precise float tmp_value = vec4(texture(tex, coords)).x;
+ out_value = tmp_value;
+})");
+}
+
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h
index 3ef7c6dd8..ba6dcd3be 100644
--- a/src/video_core/renderer_opengl/gl_device.h
+++ b/src/video_core/renderer_opengl/gl_device.h
@@ -46,9 +46,14 @@ public:
return has_component_indexing_bug;
}
+ bool HasPreciseBug() const {
+ return has_precise_bug;
+ }
+
private:
static bool TestVariableAoffi();
static bool TestComponentIndexingBug();
+ static bool TestPreciseBug();
std::size_t uniform_buffer_alignment{};
std::size_t shader_storage_alignment{};
@@ -58,6 +63,7 @@ private:
bool has_vertex_viewport_layer{};
bool has_variable_aoffi{};
bool has_component_indexing_bug{};
+ bool has_precise_bug{};
};
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index bb09ecd52..4e266cdad 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -331,7 +331,7 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
const auto stage_enum = static_cast<Maxwell::ShaderStage>(stage);
SetupDrawConstBuffers(stage_enum, shader);
SetupDrawGlobalMemory(stage_enum, shader);
- const auto texture_buffer_usage{SetupTextures(stage_enum, shader, base_bindings)};
+ const auto texture_buffer_usage{SetupDrawTextures(stage_enum, shader, base_bindings)};
const ProgramVariant variant{base_bindings, primitive_mode, texture_buffer_usage};
const auto [program_handle, next_bindings] = shader->GetProgramHandle(variant);
@@ -537,8 +537,7 @@ std::pair<bool, bool> RasterizerOpenGL::ConfigureFramebuffers(
texture_cache.MarkDepthBufferInUse();
fbkey.zeta = depth_surface;
- fbkey.stencil_enable = regs.stencil_enable &&
- depth_surface->GetSurfaceParams().type == SurfaceType::DepthStencil;
+ fbkey.stencil_enable = depth_surface->GetSurfaceParams().type == SurfaceType::DepthStencil;
}
texture_cache.GuardRenderTargets(false);
@@ -577,16 +576,15 @@ void RasterizerOpenGL::ConfigureClearFramebuffer(OpenGLState& current_state, boo
if (depth_surface) {
const auto& params = depth_surface->GetSurfaceParams();
switch (params.type) {
- case VideoCore::Surface::SurfaceType::Depth: {
+ case VideoCore::Surface::SurfaceType::Depth:
depth_surface->Attach(GL_DEPTH_ATTACHMENT, GL_DRAW_FRAMEBUFFER);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
break;
- }
- case VideoCore::Surface::SurfaceType::DepthStencil: {
- depth_surface->Attach(GL_DEPTH_ATTACHMENT, GL_DRAW_FRAMEBUFFER);
+ case VideoCore::Surface::SurfaceType::DepthStencil:
+ depth_surface->Attach(GL_DEPTH_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER);
break;
- }
- default: { UNIMPLEMENTED(); }
+ default:
+ UNIMPLEMENTED();
}
} else {
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
@@ -639,6 +637,7 @@ void RasterizerOpenGL::Clear() {
ASSERT_MSG(regs.zeta_enable != 0, "Tried to clear stencil but buffer is not enabled!");
use_stencil = true;
clear_state.stencil.test_enabled = true;
+
if (regs.clear_flags.stencil) {
// Stencil affects the clear so fill it with the used masks
clear_state.stencil.front.test_func = GL_ALWAYS;
@@ -802,7 +801,11 @@ void RasterizerOpenGL::DispatchCompute(GPUVAddr code_addr) {
}
auto kernel = shader_cache.GetComputeKernel(code_addr);
- const auto [program, next_bindings] = kernel->GetProgramHandle({});
+ ProgramVariant variant;
+ variant.texture_buffer_usage = SetupComputeTextures(kernel);
+ SetupComputeImages(kernel);
+
+ const auto [program, next_bindings] = kernel->GetProgramHandle(variant);
state.draw.shader_program = program;
state.draw.program_pipeline = 0;
@@ -817,13 +820,13 @@ void RasterizerOpenGL::DispatchCompute(GPUVAddr code_addr) {
SetupComputeConstBuffers(kernel);
SetupComputeGlobalMemory(kernel);
- // TODO(Rodrigo): Bind images and samplers
-
buffer_cache.Unmap();
bind_ubo_pushbuffer.Bind();
bind_ssbo_pushbuffer.Bind();
+ state.ApplyTextures();
+ state.ApplyImages();
state.ApplyShaderProgram();
state.ApplyProgramPipeline();
@@ -923,7 +926,7 @@ void RasterizerOpenGL::SetupComputeConstBuffers(const Shader& kernel) {
const auto& launch_desc = system.GPU().KeplerCompute().launch_description;
for (const auto& entry : kernel->GetShaderEntries().const_buffers) {
const auto& config = launch_desc.const_buffer_config[entry.GetIndex()];
- const std::bitset<8> mask = launch_desc.memory_config.const_buffer_enable_mask.Value();
+ const std::bitset<8> mask = launch_desc.const_buffer_enable_mask.Value();
Tegra::Engines::ConstBufferInfo buffer;
buffer.address = config.Address();
buffer.size = config.size;
@@ -982,53 +985,125 @@ void RasterizerOpenGL::SetupGlobalMemory(const GLShader::GlobalMemoryEntry& entr
bind_ssbo_pushbuffer.Push(ssbo, buffer_offset, static_cast<GLsizeiptr>(size));
}
-TextureBufferUsage RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, const Shader& shader,
- BaseBindings base_bindings) {
+TextureBufferUsage RasterizerOpenGL::SetupDrawTextures(Maxwell::ShaderStage stage,
+ const Shader& shader,
+ BaseBindings base_bindings) {
MICROPROFILE_SCOPE(OpenGL_Texture);
const auto& gpu = system.GPU();
const auto& maxwell3d = gpu.Maxwell3D();
const auto& entries = shader->GetShaderEntries().samplers;
- ASSERT_MSG(base_bindings.sampler + entries.size() <= std::size(state.texture_units),
+ ASSERT_MSG(base_bindings.sampler + entries.size() <= std::size(state.textures),
"Exceeded the number of active textures.");
TextureBufferUsage texture_buffer_usage{0};
for (u32 bindpoint = 0; bindpoint < entries.size(); ++bindpoint) {
const auto& entry = entries[bindpoint];
- Tegra::Texture::FullTextureInfo texture;
- if (entry.IsBindless()) {
+ const auto texture = [&]() {
+ if (!entry.IsBindless()) {
+ return maxwell3d.GetStageTexture(stage, entry.GetOffset());
+ }
const auto cbuf = entry.GetBindlessCBuf();
Tegra::Texture::TextureHandle tex_handle;
tex_handle.raw = maxwell3d.AccessConstBuffer32(stage, cbuf.first, cbuf.second);
- texture = maxwell3d.GetTextureInfo(tex_handle, entry.GetOffset());
- } else {
- texture = maxwell3d.GetStageTexture(stage, entry.GetOffset());
+ return maxwell3d.GetTextureInfo(tex_handle, entry.GetOffset());
+ }();
+
+ if (SetupTexture(base_bindings.sampler + bindpoint, texture, entry)) {
+ texture_buffer_usage.set(bindpoint);
}
- const u32 current_bindpoint = base_bindings.sampler + bindpoint;
+ }
- auto& unit{state.texture_units[current_bindpoint]};
- unit.sampler = sampler_cache.GetSampler(texture.tsc);
+ return texture_buffer_usage;
+}
- if (const auto view{texture_cache.GetTextureSurface(texture, entry)}; view) {
- if (view->GetSurfaceParams().IsBuffer()) {
- // Record that this texture is a texture buffer.
- texture_buffer_usage.set(bindpoint);
- } else {
- // Apply swizzle to textures that are not buffers.
- view->ApplySwizzle(texture.tic.x_source, texture.tic.y_source, texture.tic.z_source,
- texture.tic.w_source);
+TextureBufferUsage RasterizerOpenGL::SetupComputeTextures(const Shader& kernel) {
+ MICROPROFILE_SCOPE(OpenGL_Texture);
+ const auto& compute = system.GPU().KeplerCompute();
+ const auto& entries = kernel->GetShaderEntries().samplers;
+
+ ASSERT_MSG(entries.size() <= std::size(state.textures),
+ "Exceeded the number of active textures.");
+
+ TextureBufferUsage texture_buffer_usage{0};
+
+ for (u32 bindpoint = 0; bindpoint < entries.size(); ++bindpoint) {
+ const auto& entry = entries[bindpoint];
+ const auto texture = [&]() {
+ if (!entry.IsBindless()) {
+ return compute.GetTexture(entry.GetOffset());
}
- state.texture_units[current_bindpoint].texture = view->GetTexture();
- } else {
- // Can occur when texture addr is null or its memory is unmapped/invalid
- unit.texture = 0;
+ const auto cbuf = entry.GetBindlessCBuf();
+ Tegra::Texture::TextureHandle tex_handle;
+ tex_handle.raw = compute.AccessConstBuffer32(cbuf.first, cbuf.second);
+ return compute.GetTextureInfo(tex_handle, entry.GetOffset());
+ }();
+
+ if (SetupTexture(bindpoint, texture, entry)) {
+ texture_buffer_usage.set(bindpoint);
}
}
return texture_buffer_usage;
}
+bool RasterizerOpenGL::SetupTexture(u32 binding, const Tegra::Texture::FullTextureInfo& texture,
+ const GLShader::SamplerEntry& entry) {
+ state.samplers[binding] = sampler_cache.GetSampler(texture.tsc);
+
+ const auto view = texture_cache.GetTextureSurface(texture.tic, entry);
+ if (!view) {
+ // Can occur when texture addr is null or its memory is unmapped/invalid
+ state.textures[binding] = 0;
+ return false;
+ }
+ state.textures[binding] = view->GetTexture();
+
+ if (view->GetSurfaceParams().IsBuffer()) {
+ return true;
+ }
+
+ // Apply swizzle to textures that are not buffers.
+ view->ApplySwizzle(texture.tic.x_source, texture.tic.y_source, texture.tic.z_source,
+ texture.tic.w_source);
+ return false;
+}
+
+void RasterizerOpenGL::SetupComputeImages(const Shader& shader) {
+ const auto& compute = system.GPU().KeplerCompute();
+ const auto& entries = shader->GetShaderEntries().images;
+ for (u32 bindpoint = 0; bindpoint < entries.size(); ++bindpoint) {
+ const auto& entry = entries[bindpoint];
+ const auto tic = [&]() {
+ if (!entry.IsBindless()) {
+ return compute.GetTexture(entry.GetOffset()).tic;
+ }
+ const auto cbuf = entry.GetBindlessCBuf();
+ Tegra::Texture::TextureHandle tex_handle;
+ tex_handle.raw = compute.AccessConstBuffer32(cbuf.first, cbuf.second);
+ return compute.GetTextureInfo(tex_handle, entry.GetOffset()).tic;
+ }();
+ SetupImage(bindpoint, tic, entry);
+ }
+}
+
+void RasterizerOpenGL::SetupImage(u32 binding, const Tegra::Texture::TICEntry& tic,
+ const GLShader::ImageEntry& entry) {
+ const auto view = texture_cache.GetImageSurface(tic, entry);
+ if (!view) {
+ state.images[binding] = 0;
+ return;
+ }
+ if (!tic.IsBuffer()) {
+ view->ApplySwizzle(tic.x_source, tic.y_source, tic.z_source, tic.w_source);
+ }
+ if (entry.IsWritten()) {
+ view->MarkAsModified(texture_cache.Tick());
+ }
+ state.images[binding] = view->GetTexture();
+}
+
void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) {
const auto& regs = system.GPU().Maxwell3D().regs;
const bool geometry_shaders_enabled =
@@ -1119,9 +1194,12 @@ void RasterizerOpenGL::SyncStencilTestState() {
if (!maxwell3d.dirty.stencil_test) {
return;
}
- const auto& regs = maxwell3d.regs;
+ maxwell3d.dirty.stencil_test = false;
+ const auto& regs = maxwell3d.regs;
state.stencil.test_enabled = regs.stencil_enable != 0;
+ state.MarkDirtyStencilState();
+
if (!regs.stencil_enable) {
return;
}
@@ -1150,8 +1228,6 @@ void RasterizerOpenGL::SyncStencilTestState() {
state.stencil.back.action_depth_fail = GL_KEEP;
state.stencil.back.action_depth_pass = GL_KEEP;
}
- state.MarkDirtyStencilState();
- maxwell3d.dirty.stencil_test = false;
}
void RasterizerOpenGL::SyncColorMask() {
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 9d20a4fbf..eada752e0 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -32,6 +32,7 @@
#include "video_core/renderer_opengl/gl_state.h"
#include "video_core/renderer_opengl/gl_texture_cache.h"
#include "video_core/renderer_opengl/utils.h"
+#include "video_core/textures/texture.h"
namespace Core {
class System;
@@ -137,8 +138,22 @@ private:
/// Configures the current textures to use for the draw command. Returns shaders texture buffer
/// usage.
- TextureBufferUsage SetupTextures(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage,
- const Shader& shader, BaseBindings base_bindings);
+ TextureBufferUsage SetupDrawTextures(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage,
+ const Shader& shader, BaseBindings base_bindings);
+
+ /// Configures the textures used in a compute shader. Returns texture buffer usage.
+ TextureBufferUsage SetupComputeTextures(const Shader& kernel);
+
+ /// Configures a texture. Returns true when the texture is a texture buffer.
+ bool SetupTexture(u32 binding, const Tegra::Texture::FullTextureInfo& texture,
+ const GLShader::SamplerEntry& entry);
+
+ /// Configures images in a compute shader.
+ void SetupComputeImages(const Shader& shader);
+
+ /// Configures an image.
+ void SetupImage(u32 binding, const Tegra::Texture::TICEntry& tic,
+ const GLShader::ImageEntry& entry);
/// Syncs the viewport and depth range to match the guest state
void SyncViewport(OpenGLState& current_state);
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index cf6a5cddf..909ccb82c 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -348,23 +348,16 @@ Shader CachedShader::CreateKernelFromCache(const ShaderParameters& params,
}
std::tuple<GLuint, BaseBindings> CachedShader::GetProgramHandle(const ProgramVariant& variant) {
- GLuint handle{};
- if (program_type == ProgramType::Geometry) {
- handle = GetGeometryShader(variant);
- } else {
- const auto [entry, is_cache_miss] = programs.try_emplace(variant);
- auto& program = entry->second;
- if (is_cache_miss) {
- program = TryLoadProgram(variant);
- if (!program) {
- program = SpecializeShader(code, entries, program_type, variant);
- disk_cache.SaveUsage(GetUsage(variant));
- }
-
- LabelGLObject(GL_PROGRAM, program->handle, cpu_addr);
+ const auto [entry, is_cache_miss] = programs.try_emplace(variant);
+ auto& program = entry->second;
+ if (is_cache_miss) {
+ program = TryLoadProgram(variant);
+ if (!program) {
+ program = SpecializeShader(code, entries, program_type, variant);
+ disk_cache.SaveUsage(GetUsage(variant));
}
- handle = program->handle;
+ LabelGLObject(GL_PROGRAM, program->handle, cpu_addr);
}
auto base_bindings = variant.base_bindings;
@@ -375,52 +368,9 @@ std::tuple<GLuint, BaseBindings> CachedShader::GetProgramHandle(const ProgramVar
base_bindings.gmem += static_cast<u32>(entries.global_memory_entries.size());
base_bindings.sampler += static_cast<u32>(entries.samplers.size());
- return {handle, base_bindings};
+ return {program->handle, base_bindings};
}
-GLuint CachedShader::GetGeometryShader(const ProgramVariant& variant) {
- const auto [entry, is_cache_miss] = geometry_programs.try_emplace(variant);
- auto& programs = entry->second;
-
- switch (variant.primitive_mode) {
- case GL_POINTS:
- return LazyGeometryProgram(programs.points, variant);
- case GL_LINES:
- case GL_LINE_STRIP:
- return LazyGeometryProgram(programs.lines, variant);
- case GL_LINES_ADJACENCY:
- case GL_LINE_STRIP_ADJACENCY:
- return LazyGeometryProgram(programs.lines_adjacency, variant);
- case GL_TRIANGLES:
- case GL_TRIANGLE_STRIP:
- case GL_TRIANGLE_FAN:
- return LazyGeometryProgram(programs.triangles, variant);
- case GL_TRIANGLES_ADJACENCY:
- case GL_TRIANGLE_STRIP_ADJACENCY:
- return LazyGeometryProgram(programs.triangles_adjacency, variant);
- default:
- UNREACHABLE_MSG("Unknown primitive mode.");
- return LazyGeometryProgram(programs.points, variant);
- }
-}
-
-GLuint CachedShader::LazyGeometryProgram(CachedProgram& target_program,
- const ProgramVariant& variant) {
- if (target_program) {
- return target_program->handle;
- }
- const auto [glsl_name, debug_name, vertices] = GetPrimitiveDescription(variant.primitive_mode);
- target_program = TryLoadProgram(variant);
- if (!target_program) {
- target_program = SpecializeShader(code, entries, program_type, variant);
- disk_cache.SaveUsage(GetUsage(variant));
- }
-
- LabelGLObject(GL_PROGRAM, target_program->handle, cpu_addr, debug_name);
-
- return target_program->handle;
-};
-
CachedProgram CachedShader::TryLoadProgram(const ProgramVariant& variant) const {
const auto found = precompiled_programs.find(GetUsage(variant));
if (found == precompiled_programs.end()) {
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h
index 2c8faf855..de195cc5d 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.h
+++ b/src/video_core/renderer_opengl/gl_shader_cache.h
@@ -86,22 +86,6 @@ private:
explicit CachedShader(const ShaderParameters& params, ProgramType program_type,
GLShader::ProgramResult result);
- // Geometry programs. These are needed because GLSL needs an input topology but it's not
- // declared by the hardware. Workaround this issue by generating a different shader per input
- // topology class.
- struct GeometryPrograms {
- CachedProgram points;
- CachedProgram lines;
- CachedProgram lines_adjacency;
- CachedProgram triangles;
- CachedProgram triangles_adjacency;
- };
-
- GLuint GetGeometryShader(const ProgramVariant& variant);
-
- /// Generates a geometry shader or returns one that already exists.
- GLuint LazyGeometryProgram(CachedProgram& target_program, const ProgramVariant& variant);
-
CachedProgram TryLoadProgram(const ProgramVariant& variant) const;
ShaderDiskCacheUsage GetUsage(const ProgramVariant& variant) const;
@@ -117,11 +101,6 @@ private:
std::size_t shader_length{};
std::unordered_map<ProgramVariant, CachedProgram> programs;
- std::unordered_map<ProgramVariant, GeometryPrograms> geometry_programs;
-
- std::unordered_map<u32, GLuint> cbuf_resource_cache;
- std::unordered_map<u32, GLuint> gmem_resource_cache;
- std::unordered_map<u32, GLint> uniform_cache;
};
class ShaderCacheOpenGL final : public RasterizerCache<Shader> {
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 359d58cbe..6edb2ca38 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -39,7 +39,7 @@ using namespace VideoCommon::Shader;
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
using Operation = const OperationNode&;
-enum class Type { Bool, Bool2, Float, Int, Uint, HalfFloat };
+enum class Type { Void, Bool, Bool2, Float, Int, Uint, HalfFloat };
struct TextureAoffi {};
using TextureArgument = std::pair<Type, Node>;
@@ -48,7 +48,7 @@ using TextureIR = std::variant<TextureAoffi, TextureArgument>;
constexpr u32 MAX_CONSTBUFFER_ELEMENTS =
static_cast<u32>(Maxwell::MaxConstBufferSize) / (4 * sizeof(float));
-class ShaderWriter {
+class ShaderWriter final {
public:
void AddExpression(std::string_view text) {
DEBUG_ASSERT(scope >= 0);
@@ -93,9 +93,157 @@ private:
u32 temporary_index = 1;
};
+class Expression final {
+public:
+ Expression(std::string code, Type type) : code{std::move(code)}, type{type} {
+ ASSERT(type != Type::Void);
+ }
+ Expression() : type{Type::Void} {}
+
+ Type GetType() const {
+ return type;
+ }
+
+ std::string GetCode() const {
+ return code;
+ }
+
+ void CheckVoid() const {
+ ASSERT(type == Type::Void);
+ }
+
+ std::string As(Type type) const {
+ switch (type) {
+ case Type::Bool:
+ return AsBool();
+ case Type::Bool2:
+ return AsBool2();
+ case Type::Float:
+ return AsFloat();
+ case Type::Int:
+ return AsInt();
+ case Type::Uint:
+ return AsUint();
+ case Type::HalfFloat:
+ return AsHalfFloat();
+ default:
+ UNREACHABLE_MSG("Invalid type");
+ return code;
+ }
+ }
+
+ std::string AsBool() const {
+ switch (type) {
+ case Type::Bool:
+ return code;
+ default:
+ UNREACHABLE_MSG("Incompatible types");
+ return code;
+ }
+ }
+
+ std::string AsBool2() const {
+ switch (type) {
+ case Type::Bool2:
+ return code;
+ default:
+ UNREACHABLE_MSG("Incompatible types");
+ return code;
+ }
+ }
+
+ std::string AsFloat() const {
+ switch (type) {
+ case Type::Float:
+ return code;
+ case Type::Uint:
+ return fmt::format("utof({})", code);
+ case Type::Int:
+ return fmt::format("itof({})", code);
+ case Type::HalfFloat:
+ return fmt::format("utof(packHalf2x16({}))", code);
+ default:
+ UNREACHABLE_MSG("Incompatible types");
+ return code;
+ }
+ }
+
+ std::string AsInt() const {
+ switch (type) {
+ case Type::Float:
+ return fmt::format("ftoi({})", code);
+ case Type::Uint:
+ return fmt::format("int({})", code);
+ case Type::Int:
+ return code;
+ case Type::HalfFloat:
+ return fmt::format("int(packHalf2x16({}))", code);
+ default:
+ UNREACHABLE_MSG("Incompatible types");
+ return code;
+ }
+ }
+
+ std::string AsUint() const {
+ switch (type) {
+ case Type::Float:
+ return fmt::format("ftou({})", code);
+ case Type::Uint:
+ return code;
+ case Type::Int:
+ return fmt::format("uint({})", code);
+ case Type::HalfFloat:
+ return fmt::format("packHalf2x16({})", code);
+ default:
+ UNREACHABLE_MSG("Incompatible types");
+ return code;
+ }
+ }
+
+ std::string AsHalfFloat() const {
+ switch (type) {
+ case Type::Float:
+ return fmt::format("unpackHalf2x16(ftou({}))", code);
+ case Type::Uint:
+ return fmt::format("unpackHalf2x16({})", code);
+ case Type::Int:
+ return fmt::format("unpackHalf2x16(int({}))", code);
+ case Type::HalfFloat:
+ return code;
+ default:
+ UNREACHABLE_MSG("Incompatible types");
+ return code;
+ }
+ }
+
+private:
+ std::string code;
+ Type type{};
+};
+
+constexpr const char* GetTypeString(Type type) {
+ switch (type) {
+ case Type::Bool:
+ return "bool";
+ case Type::Bool2:
+ return "bvec2";
+ case Type::Float:
+ return "float";
+ case Type::Int:
+ return "int";
+ case Type::Uint:
+ return "uint";
+ case Type::HalfFloat:
+ return "vec2";
+ default:
+ UNREACHABLE_MSG("Invalid type");
+ return "<invalid type>";
+ }
+}
+
/// Generates code to use for a swizzle operation.
constexpr const char* GetSwizzle(u32 element) {
- constexpr std::array<const char*, 4> swizzle = {".x", ".y", ".z", ".w"};
+ constexpr std::array swizzle = {".x", ".y", ".z", ".w"};
return swizzle.at(element);
}
@@ -134,8 +282,8 @@ constexpr bool IsGenericAttribute(Attribute::Index index) {
return index >= Attribute::Index::Attribute_0 && index <= Attribute::Index::Attribute_31;
}
-constexpr Attribute::Index ToGenericAttribute(u32 value) {
- return static_cast<Attribute::Index>(value + static_cast<u32>(Attribute::Index::Attribute_0));
+constexpr Attribute::Index ToGenericAttribute(u64 value) {
+ return static_cast<Attribute::Index>(value + static_cast<u64>(Attribute::Index::Attribute_0));
}
u32 GetGenericAttributeIndex(Attribute::Index index) {
@@ -191,7 +339,7 @@ public:
// VM's program counter
const auto first_address = ir.GetBasicBlocks().begin()->first;
- code.AddLine("uint jmp_to = {}u;", first_address);
+ code.AddLine("uint jmp_to = {}U;", first_address);
// TODO(Subv): Figure out the actual depth of the flow stack, for now it seems
// unlikely that shaders will use 20 nested SSYs and PBKs.
@@ -199,7 +347,7 @@ public:
constexpr u32 FLOW_STACK_SIZE = 20;
for (const auto stack : std::array{MetaStackClass::Ssy, MetaStackClass::Pbk}) {
code.AddLine("uint {}[{}];", FlowStackName(stack), FLOW_STACK_SIZE);
- code.AddLine("uint {} = 0u;", FlowStackTopName(stack));
+ code.AddLine("uint {} = 0U;", FlowStackTopName(stack));
}
}
@@ -210,7 +358,7 @@ public:
for (const auto& pair : ir.GetBasicBlocks()) {
const auto [address, bb] = pair;
- code.AddLine("case 0x{:x}u: {{", address);
+ code.AddLine("case 0x{:X}U: {{", address);
++code.scope;
VisitBlock(bb);
@@ -241,11 +389,10 @@ public:
for (const auto& sampler : ir.GetSamplers()) {
entries.samplers.emplace_back(sampler);
}
- for (const auto& image : ir.GetImages()) {
+ for (const auto& [offset, image] : ir.GetImages()) {
entries.images.emplace_back(image);
}
- for (const auto& gmem_pair : ir.GetGlobalMemory()) {
- const auto& [base, usage] = gmem_pair;
+ for (const auto& [base, usage] : ir.GetGlobalMemory()) {
entries.global_memory_entries.emplace_back(base.cbuf_index, base.cbuf_offset,
usage.is_read, usage.is_written);
}
@@ -322,7 +469,7 @@ private:
void DeclareRegisters() {
const auto& registers = ir.GetRegisters();
for (const u32 gpr : registers) {
- code.AddLine("float {} = 0;", GetRegister(gpr));
+ code.AddLine("float {} = 0.0f;", GetRegister(gpr));
}
if (!registers.empty()) {
code.AddNewLine();
@@ -348,7 +495,7 @@ private:
return;
}
const auto element_count = Common::AlignUp(local_memory_size, 4) / 4;
- code.AddLine("float {}[{}];", GetLocalMemory(), element_count);
+ code.AddLine("uint {}[{}];", GetLocalMemory(), element_count);
code.AddNewLine();
}
@@ -371,8 +518,6 @@ private:
return "noperspective ";
default:
case AttributeUse::Unused:
- UNREACHABLE_MSG("Unused attribute being fetched");
- return {};
UNIMPLEMENTED_MSG("Unknown attribute usage index={}", static_cast<u32>(attribute));
return {};
}
@@ -449,7 +594,7 @@ private:
const auto [index, size] = entry;
code.AddLine("layout (std140, binding = CBUF_BINDING_{}) uniform {} {{", index,
GetConstBufferBlock(index));
- code.AddLine(" vec4 {}[MAX_CONSTBUFFER_ELEMENTS];", GetConstBuffer(index));
+ code.AddLine(" uvec4 {}[{}];", GetConstBuffer(index), MAX_CONSTBUFFER_ELEMENTS);
code.AddLine("}};");
code.AddNewLine();
}
@@ -470,7 +615,7 @@ private:
code.AddLine("layout (std430, binding = GMEM_BINDING_{}_{}) {} buffer {} {{",
base.cbuf_index, base.cbuf_offset, qualifier, GetGlobalMemoryBlock(base));
- code.AddLine(" float {}[];", GetGlobalMemory(base));
+ code.AddLine(" uint {}[];", GetGlobalMemory(base));
code.AddLine("}};");
code.AddNewLine();
}
@@ -528,7 +673,7 @@ private:
if (!ir.HasPhysicalAttributes()) {
return;
}
- code.AddLine("float readPhysicalAttribute(uint physical_address) {{");
+ code.AddLine("float ReadPhysicalAttribute(uint physical_address) {{");
++code.scope;
code.AddLine("switch (physical_address) {{");
@@ -537,15 +682,16 @@ private:
for (u32 index = 0; index < num_attributes; ++index) {
const auto attribute{ToGenericAttribute(index)};
for (u32 element = 0; element < 4; ++element) {
- constexpr u32 generic_base{0x80};
- constexpr u32 generic_stride{16};
- constexpr u32 element_stride{4};
+ constexpr u32 generic_base = 0x80;
+ constexpr u32 generic_stride = 16;
+ constexpr u32 element_stride = 4;
const u32 address{generic_base + index * generic_stride + element * element_stride};
- const bool declared{stage != ProgramType::Fragment ||
- header.ps.GetAttributeUse(index) != AttributeUse::Unused};
- const std::string value{declared ? ReadAttribute(attribute, element) : "0"};
- code.AddLine("case 0x{:x}: return {};", address, value);
+ const bool declared = stage != ProgramType::Fragment ||
+ header.ps.GetAttributeUse(index) != AttributeUse::Unused;
+ const std::string value =
+ declared ? ReadAttribute(attribute, element).AsFloat() : "0.0f";
+ code.AddLine("case 0x{:X}U: return {};", address, value);
}
}
@@ -559,7 +705,7 @@ private:
void DeclareImages() {
const auto& images{ir.GetImages()};
- for (const auto& image : images) {
+ for (const auto& [offset, image] : images) {
const std::string image_type = [&]() {
switch (image.GetType()) {
case Tegra::Shader::ImageType::Texture1D:
@@ -579,9 +725,16 @@ private:
return "image1D";
}
}();
- code.AddLine("layout (binding = IMAGE_BINDING_{}) coherent volatile writeonly uniform "
+ std::string qualifier = "coherent volatile";
+ if (image.IsRead() && !image.IsWritten()) {
+ qualifier += " readonly";
+ } else if (image.IsWritten() && !image.IsRead()) {
+ qualifier += " writeonly";
+ }
+
+ code.AddLine("layout (binding = IMAGE_BINDING_{}) {} uniform "
"{} {};",
- image.GetIndex(), image_type, GetImage(image));
+ image.GetIndex(), qualifier, image_type, GetImage(image));
}
if (!images.empty()) {
code.AddNewLine();
@@ -590,13 +743,11 @@ private:
void VisitBlock(const NodeBlock& bb) {
for (const auto& node : bb) {
- if (const std::string expr = Visit(node); !expr.empty()) {
- code.AddLine(expr);
- }
+ Visit(node).CheckVoid();
}
}
- std::string Visit(const Node& node) {
+ Expression Visit(const Node& node) {
if (const auto operation = std::get_if<OperationNode>(&*node)) {
const auto operation_index = static_cast<std::size_t>(operation->GetCode());
if (operation_index >= operation_decompilers.size()) {
@@ -614,18 +765,18 @@ private:
if (const auto gpr = std::get_if<GprNode>(&*node)) {
const u32 index = gpr->GetIndex();
if (index == Register::ZeroIndex) {
- return "0";
+ return {"0U", Type::Uint};
}
- return GetRegister(index);
+ return {GetRegister(index), Type::Float};
}
if (const auto immediate = std::get_if<ImmediateNode>(&*node)) {
const u32 value = immediate->GetValue();
if (value < 10) {
// For eyecandy avoid using hex numbers on single digits
- return fmt::format("utof({}u)", immediate->GetValue());
+ return {fmt::format("{}U", immediate->GetValue()), Type::Uint};
}
- return fmt::format("utof(0x{:x}u)", immediate->GetValue());
+ return {fmt::format("0x{:X}U", immediate->GetValue()), Type::Uint};
}
if (const auto predicate = std::get_if<PredicateNode>(&*node)) {
@@ -640,17 +791,18 @@ private:
}
}();
if (predicate->IsNegated()) {
- return fmt::format("!({})", value);
+ return {fmt::format("!({})", value), Type::Bool};
}
- return value;
+ return {value, Type::Bool};
}
if (const auto abuf = std::get_if<AbufNode>(&*node)) {
UNIMPLEMENTED_IF_MSG(abuf->IsPhysicalBuffer() && stage == ProgramType::Geometry,
"Physical attributes in geometry shaders are not implemented");
if (abuf->IsPhysicalBuffer()) {
- return fmt::format("readPhysicalAttribute(ftou({}))",
- Visit(abuf->GetPhysicalAddress()));
+ return {fmt::format("ReadPhysicalAttribute({})",
+ Visit(abuf->GetPhysicalAddress()).AsUint()),
+ Type::Float};
}
return ReadAttribute(abuf->GetIndex(), abuf->GetElement(), abuf->GetBuffer());
}
@@ -661,59 +813,64 @@ private:
// Direct access
const u32 offset_imm = immediate->GetValue();
ASSERT_MSG(offset_imm % 4 == 0, "Unaligned cbuf direct access");
- return fmt::format("{}[{}][{}]", GetConstBuffer(cbuf->GetIndex()),
- offset_imm / (4 * 4), (offset_imm / 4) % 4);
+ return {fmt::format("{}[{}][{}]", GetConstBuffer(cbuf->GetIndex()),
+ offset_imm / (4 * 4), (offset_imm / 4) % 4),
+ Type::Uint};
}
if (std::holds_alternative<OperationNode>(*offset)) {
// Indirect access
const std::string final_offset = code.GenerateTemporary();
- code.AddLine("uint {} = ftou({}) >> 2;", final_offset, Visit(offset));
+ code.AddLine("uint {} = {} >> 2;", final_offset, Visit(offset).AsUint());
if (!device.HasComponentIndexingBug()) {
- return fmt::format("{}[{} >> 2][{} & 3]", GetConstBuffer(cbuf->GetIndex()),
- final_offset, final_offset);
+ return {fmt::format("{}[{} >> 2][{} & 3]", GetConstBuffer(cbuf->GetIndex()),
+ final_offset, final_offset),
+ Type::Uint};
}
// AMD's proprietary GLSL compiler emits ill code for variable component access.
// To bypass this driver bug generate 4 ifs, one per each component.
const std::string pack = code.GenerateTemporary();
- code.AddLine("vec4 {} = {}[{} >> 2];", pack, GetConstBuffer(cbuf->GetIndex()),
+ code.AddLine("uvec4 {} = {}[{} >> 2];", pack, GetConstBuffer(cbuf->GetIndex()),
final_offset);
const std::string result = code.GenerateTemporary();
- code.AddLine("float {};", result);
+ code.AddLine("uint {};", result);
for (u32 swizzle = 0; swizzle < 4; ++swizzle) {
code.AddLine("if (({} & 3) == {}) {} = {}{};", final_offset, swizzle, result,
pack, GetSwizzle(swizzle));
}
- return result;
+ return {result, Type::Uint};
}
UNREACHABLE_MSG("Unmanaged offset node type");
}
if (const auto gmem = std::get_if<GmemNode>(&*node)) {
- const std::string real = Visit(gmem->GetRealAddress());
- const std::string base = Visit(gmem->GetBaseAddress());
- const std::string final_offset = fmt::format("(ftou({}) - ftou({})) / 4", real, base);
- return fmt::format("{}[{}]", GetGlobalMemory(gmem->GetDescriptor()), final_offset);
+ const std::string real = Visit(gmem->GetRealAddress()).AsUint();
+ const std::string base = Visit(gmem->GetBaseAddress()).AsUint();
+ const std::string final_offset = fmt::format("({} - {}) >> 2", real, base);
+ return {fmt::format("{}[{}]", GetGlobalMemory(gmem->GetDescriptor()), final_offset),
+ Type::Uint};
}
if (const auto lmem = std::get_if<LmemNode>(&*node)) {
if (stage == ProgramType::Compute) {
LOG_WARNING(Render_OpenGL, "Local memory is stubbed on compute shaders");
}
- return fmt::format("{}[ftou({}) / 4]", GetLocalMemory(), Visit(lmem->GetAddress()));
+ return {
+ fmt::format("{}[{} >> 2]", GetLocalMemory(), Visit(lmem->GetAddress()).AsUint()),
+ Type::Uint};
}
if (const auto internal_flag = std::get_if<InternalFlagNode>(&*node)) {
- return GetInternalFlag(internal_flag->GetFlag());
+ return {GetInternalFlag(internal_flag->GetFlag()), Type::Bool};
}
if (const auto conditional = std::get_if<ConditionalNode>(&*node)) {
// It's invalid to call conditional on nested nodes, use an operation instead
- code.AddLine("if ({}) {{", Visit(conditional->GetCondition()));
+ code.AddLine("if ({}) {{", Visit(conditional->GetCondition()).AsBool());
++code.scope;
VisitBlock(conditional->GetCode());
@@ -724,20 +881,21 @@ private:
}
if (const auto comment = std::get_if<CommentNode>(&*node)) {
- return "// " + comment->GetText();
+ code.AddLine("// " + comment->GetText());
+ return {};
}
UNREACHABLE();
return {};
}
- std::string ReadAttribute(Attribute::Index attribute, u32 element, const Node& buffer = {}) {
+ Expression ReadAttribute(Attribute::Index attribute, u32 element, const Node& buffer = {}) {
const auto GeometryPass = [&](std::string_view name) {
if (stage == ProgramType::Geometry && buffer) {
// TODO(Rodrigo): Guard geometry inputs against out of bound reads. Some games
// set an 0x80000000 index for those and the shader fails to build. Find out why
// this happens and what's its intent.
- return fmt::format("gs_{}[ftou({}) % MAX_VERTEX_INPUT]", name, Visit(buffer));
+ return fmt::format("gs_{}[{} % MAX_VERTEX_INPUT]", name, Visit(buffer).AsUint());
}
return std::string(name);
};
@@ -746,25 +904,27 @@ private:
case Attribute::Index::Position:
switch (stage) {
case ProgramType::Geometry:
- return fmt::format("gl_in[ftou({})].gl_Position{}", Visit(buffer),
- GetSwizzle(element));
+ return {fmt::format("gl_in[{}].gl_Position{}", Visit(buffer).AsUint(),
+ GetSwizzle(element)),
+ Type::Float};
case ProgramType::Fragment:
- return element == 3 ? "1.0f" : ("gl_FragCoord"s + GetSwizzle(element));
+ return {element == 3 ? "1.0f" : ("gl_FragCoord"s + GetSwizzle(element)),
+ Type::Float};
default:
UNREACHABLE();
}
case Attribute::Index::PointCoord:
switch (element) {
case 0:
- return "gl_PointCoord.x";
+ return {"gl_PointCoord.x", Type::Float};
case 1:
- return "gl_PointCoord.y";
+ return {"gl_PointCoord.y", Type::Float};
case 2:
case 3:
- return "0";
+ return {"0.0f", Type::Float};
}
UNREACHABLE();
- return "0";
+ return {"0", Type::Int};
case Attribute::Index::TessCoordInstanceIDVertexID:
// TODO(Subv): Find out what the values are for the first two elements when inside a
// vertex shader, and what's the value of the fourth element when inside a Tess Eval
@@ -773,44 +933,49 @@ private:
switch (element) {
case 2:
// Config pack's first value is instance_id.
- return "uintBitsToFloat(config_pack[0])";
+ return {"config_pack[0]", Type::Uint};
case 3:
- return "uintBitsToFloat(gl_VertexID)";
+ return {"gl_VertexID", Type::Int};
}
UNIMPLEMENTED_MSG("Unmanaged TessCoordInstanceIDVertexID element={}", element);
- return "0";
+ return {"0", Type::Int};
case Attribute::Index::FrontFacing:
// TODO(Subv): Find out what the values are for the other elements.
ASSERT(stage == ProgramType::Fragment);
switch (element) {
case 3:
- return "itof(gl_FrontFacing ? -1 : 0)";
+ return {"(gl_FrontFacing ? -1 : 0)", Type::Int};
}
UNIMPLEMENTED_MSG("Unmanaged FrontFacing element={}", element);
- return "0";
+ return {"0", Type::Int};
default:
if (IsGenericAttribute(attribute)) {
- return GeometryPass(GetInputAttribute(attribute)) + GetSwizzle(element);
+ return {GeometryPass(GetInputAttribute(attribute)) + GetSwizzle(element),
+ Type::Float};
}
break;
}
UNIMPLEMENTED_MSG("Unhandled input attribute: {}", static_cast<u32>(attribute));
- return "0";
+ return {"0", Type::Int};
}
- std::string ApplyPrecise(Operation operation, const std::string& value) {
+ Expression ApplyPrecise(Operation operation, std::string value, Type type) {
if (!IsPrecise(operation)) {
- return value;
+ return {std::move(value), type};
}
- // There's a bug in NVidia's proprietary drivers that makes precise fail on fragment shaders
- const std::string precise = stage != ProgramType::Fragment ? "precise " : "";
+ // Old Nvidia drivers have a bug with precise and texture sampling. These are more likely to
+ // be found in fragment shaders, so we disable precise there. There are vertex shaders that
+ // also fail to build but nobody seems to care about those.
+ // Note: Only bugged drivers will skip precise.
+ const bool disable_precise = device.HasPreciseBug() && stage == ProgramType::Fragment;
- const std::string temporary = code.GenerateTemporary();
- code.AddLine("{}float {} = {};", precise, temporary, value);
- return temporary;
+ std::string temporary = code.GenerateTemporary();
+ code.AddLine("{}{} {} = {};", disable_precise ? "" : "precise ", GetTypeString(type),
+ temporary, value);
+ return {std::move(temporary), type};
}
- std::string VisitOperand(Operation operation, std::size_t operand_index) {
+ Expression VisitOperand(Operation operation, std::size_t operand_index) {
const auto& operand = operation[operand_index];
const bool parent_precise = IsPrecise(operation);
const bool child_precise = IsPrecise(operand);
@@ -819,19 +984,16 @@ private:
return Visit(operand);
}
- const std::string temporary = code.GenerateTemporary();
- code.AddLine("float {} = {};", temporary, Visit(operand));
- return temporary;
- }
-
- std::string VisitOperand(Operation operation, std::size_t operand_index, Type type) {
- return CastOperand(VisitOperand(operation, operand_index), type);
+ Expression value = Visit(operand);
+ std::string temporary = code.GenerateTemporary();
+ code.AddLine("{} {} = {};", GetTypeString(value.GetType()), temporary, value.GetCode());
+ return {std::move(temporary), value.GetType()};
}
- std::optional<std::pair<std::string, bool>> GetOutputAttribute(const AbufNode* abuf) {
+ Expression GetOutputAttribute(const AbufNode* abuf) {
switch (const auto attribute = abuf->GetIndex()) {
case Attribute::Index::Position:
- return std::make_pair("gl_Position"s + GetSwizzle(abuf->GetElement()), false);
+ return {"gl_Position"s + GetSwizzle(abuf->GetElement()), Type::Float};
case Attribute::Index::LayerViewportPointSize:
switch (abuf->GetElement()) {
case 0:
@@ -841,119 +1003,79 @@ private:
if (IsVertexShader(stage) && !device.HasVertexViewportLayer()) {
return {};
}
- return std::make_pair("gl_Layer", true);
+ return {"gl_Layer", Type::Int};
case 2:
if (IsVertexShader(stage) && !device.HasVertexViewportLayer()) {
return {};
}
- return std::make_pair("gl_ViewportIndex", true);
+ return {"gl_ViewportIndex", Type::Int};
case 3:
UNIMPLEMENTED_MSG("Requires some state changes for gl_PointSize to work in shader");
- return std::make_pair("gl_PointSize", false);
+ return {"gl_PointSize", Type::Float};
}
return {};
case Attribute::Index::ClipDistances0123:
- return std::make_pair(fmt::format("gl_ClipDistance[{}]", abuf->GetElement()), false);
+ return {fmt::format("gl_ClipDistance[{}]", abuf->GetElement()), Type::Float};
case Attribute::Index::ClipDistances4567:
- return std::make_pair(fmt::format("gl_ClipDistance[{}]", abuf->GetElement() + 4),
- false);
+ return {fmt::format("gl_ClipDistance[{}]", abuf->GetElement() + 4), Type::Float};
default:
if (IsGenericAttribute(attribute)) {
- return std::make_pair(
- GetOutputAttribute(attribute) + GetSwizzle(abuf->GetElement()), false);
+ return {GetOutputAttribute(attribute) + GetSwizzle(abuf->GetElement()),
+ Type::Float};
}
UNIMPLEMENTED_MSG("Unhandled output attribute: {}", static_cast<u32>(attribute));
return {};
}
}
- std::string CastOperand(const std::string& value, Type type) const {
- switch (type) {
- case Type::Bool:
- case Type::Bool2:
- case Type::Float:
- return value;
- case Type::Int:
- return fmt::format("ftoi({})", value);
- case Type::Uint:
- return fmt::format("ftou({})", value);
- case Type::HalfFloat:
- return fmt::format("toHalf2({})", value);
- }
- UNREACHABLE();
- return value;
+ Expression GenerateUnary(Operation operation, std::string_view func, Type result_type,
+ Type type_a) {
+ std::string op_str = fmt::format("{}({})", func, VisitOperand(operation, 0).As(type_a));
+ return ApplyPrecise(operation, std::move(op_str), result_type);
}
- std::string BitwiseCastResult(const std::string& value, Type type,
- bool needs_parenthesis = false) {
- switch (type) {
- case Type::Bool:
- case Type::Bool2:
- case Type::Float:
- if (needs_parenthesis) {
- return fmt::format("({})", value);
- }
- return value;
- case Type::Int:
- return fmt::format("itof({})", value);
- case Type::Uint:
- return fmt::format("utof({})", value);
- case Type::HalfFloat:
- return fmt::format("fromHalf2({})", value);
- }
- UNREACHABLE();
- return value;
- }
-
- std::string GenerateUnary(Operation operation, const std::string& func, Type result_type,
- Type type_a, bool needs_parenthesis = true) {
- const std::string op_str = fmt::format("{}({})", func, VisitOperand(operation, 0, type_a));
-
- return ApplyPrecise(operation, BitwiseCastResult(op_str, result_type, needs_parenthesis));
- }
-
- std::string GenerateBinaryInfix(Operation operation, const std::string& func, Type result_type,
- Type type_a, Type type_b) {
- const std::string op_a = VisitOperand(operation, 0, type_a);
- const std::string op_b = VisitOperand(operation, 1, type_b);
- const std::string op_str = fmt::format("({} {} {})", op_a, func, op_b);
+ Expression GenerateBinaryInfix(Operation operation, std::string_view func, Type result_type,
+ Type type_a, Type type_b) {
+ const std::string op_a = VisitOperand(operation, 0).As(type_a);
+ const std::string op_b = VisitOperand(operation, 1).As(type_b);
+ std::string op_str = fmt::format("({} {} {})", op_a, func, op_b);
- return ApplyPrecise(operation, BitwiseCastResult(op_str, result_type));
+ return ApplyPrecise(operation, std::move(op_str), result_type);
}
- std::string GenerateBinaryCall(Operation operation, const std::string& func, Type result_type,
- Type type_a, Type type_b) {
- const std::string op_a = VisitOperand(operation, 0, type_a);
- const std::string op_b = VisitOperand(operation, 1, type_b);
- const std::string op_str = fmt::format("{}({}, {})", func, op_a, op_b);
+ Expression GenerateBinaryCall(Operation operation, std::string_view func, Type result_type,
+ Type type_a, Type type_b) {
+ const std::string op_a = VisitOperand(operation, 0).As(type_a);
+ const std::string op_b = VisitOperand(operation, 1).As(type_b);
+ std::string op_str = fmt::format("{}({}, {})", func, op_a, op_b);
- return ApplyPrecise(operation, BitwiseCastResult(op_str, result_type));
+ return ApplyPrecise(operation, std::move(op_str), result_type);
}
- std::string GenerateTernary(Operation operation, const std::string& func, Type result_type,
- Type type_a, Type type_b, Type type_c) {
- const std::string op_a = VisitOperand(operation, 0, type_a);
- const std::string op_b = VisitOperand(operation, 1, type_b);
- const std::string op_c = VisitOperand(operation, 2, type_c);
- const std::string op_str = fmt::format("{}({}, {}, {})", func, op_a, op_b, op_c);
+ Expression GenerateTernary(Operation operation, std::string_view func, Type result_type,
+ Type type_a, Type type_b, Type type_c) {
+ const std::string op_a = VisitOperand(operation, 0).As(type_a);
+ const std::string op_b = VisitOperand(operation, 1).As(type_b);
+ const std::string op_c = VisitOperand(operation, 2).As(type_c);
+ std::string op_str = fmt::format("{}({}, {}, {})", func, op_a, op_b, op_c);
- return ApplyPrecise(operation, BitwiseCastResult(op_str, result_type));
+ return ApplyPrecise(operation, std::move(op_str), result_type);
}
- std::string GenerateQuaternary(Operation operation, const std::string& func, Type result_type,
- Type type_a, Type type_b, Type type_c, Type type_d) {
- const std::string op_a = VisitOperand(operation, 0, type_a);
- const std::string op_b = VisitOperand(operation, 1, type_b);
- const std::string op_c = VisitOperand(operation, 2, type_c);
- const std::string op_d = VisitOperand(operation, 3, type_d);
- const std::string op_str = fmt::format("{}({}, {}, {}, {})", func, op_a, op_b, op_c, op_d);
+ Expression GenerateQuaternary(Operation operation, const std::string& func, Type result_type,
+ Type type_a, Type type_b, Type type_c, Type type_d) {
+ const std::string op_a = VisitOperand(operation, 0).As(type_a);
+ const std::string op_b = VisitOperand(operation, 1).As(type_b);
+ const std::string op_c = VisitOperand(operation, 2).As(type_c);
+ const std::string op_d = VisitOperand(operation, 3).As(type_d);
+ std::string op_str = fmt::format("{}({}, {}, {}, {})", func, op_a, op_b, op_c, op_d);
- return ApplyPrecise(operation, BitwiseCastResult(op_str, result_type));
+ return ApplyPrecise(operation, std::move(op_str), result_type);
}
std::string GenerateTexture(Operation operation, const std::string& function_suffix,
const std::vector<TextureIR>& extras) {
- constexpr std::array<const char*, 4> coord_constructors = {"float", "vec2", "vec3", "vec4"};
+ constexpr std::array coord_constructors = {"float", "vec2", "vec3", "vec4"};
const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
ASSERT(meta);
@@ -970,17 +1092,17 @@ private:
expr += coord_constructors.at(count + (has_array ? 1 : 0) + (has_shadow ? 1 : 0) - 1);
expr += '(';
for (std::size_t i = 0; i < count; ++i) {
- expr += Visit(operation[i]);
+ expr += Visit(operation[i]).AsFloat();
const std::size_t next = i + 1;
if (next < count)
expr += ", ";
}
if (has_array) {
- expr += ", float(ftoi(" + Visit(meta->array) + "))";
+ expr += ", float(" + Visit(meta->array).AsInt() + ')';
}
if (has_shadow) {
- expr += ", " + Visit(meta->depth_compare);
+ expr += ", " + Visit(meta->depth_compare).AsFloat();
}
expr += ')';
@@ -1011,11 +1133,11 @@ private:
// required to be constant)
expr += std::to_string(static_cast<s32>(immediate->GetValue()));
} else {
- expr += fmt::format("ftoi({})", Visit(operand));
+ expr += Visit(operand).AsInt();
}
break;
case Type::Float:
- expr += Visit(operand);
+ expr += Visit(operand).AsFloat();
break;
default: {
const auto type_int = static_cast<u32>(type);
@@ -1031,7 +1153,7 @@ private:
if (aoffi.empty()) {
return {};
}
- constexpr std::array<const char*, 3> coord_constructors = {"int", "ivec2", "ivec3"};
+ constexpr std::array coord_constructors = {"int", "ivec2", "ivec3"};
std::string expr = ", ";
expr += coord_constructors.at(aoffi.size() - 1);
expr += '(';
@@ -1044,7 +1166,7 @@ private:
expr += std::to_string(static_cast<s32>(immediate->GetValue()));
} else if (device.HasVariableAoffi()) {
// Avoid using variable AOFFI on unsupported devices.
- expr += fmt::format("ftoi({})", Visit(operand));
+ expr += Visit(operand).AsInt();
} else {
// Insert 0 on devices not supporting variable AOFFI.
expr += '0';
@@ -1058,328 +1180,314 @@ private:
return expr;
}
- std::string Assign(Operation operation) {
+ Expression Assign(Operation operation) {
const Node& dest = operation[0];
const Node& src = operation[1];
- std::string target;
- bool is_integer = false;
-
+ Expression target;
if (const auto gpr = std::get_if<GprNode>(&*dest)) {
if (gpr->GetIndex() == Register::ZeroIndex) {
// Writing to Register::ZeroIndex is a no op
return {};
}
- target = GetRegister(gpr->GetIndex());
+ target = {GetRegister(gpr->GetIndex()), Type::Float};
} else if (const auto abuf = std::get_if<AbufNode>(&*dest)) {
UNIMPLEMENTED_IF(abuf->IsPhysicalBuffer());
- const auto result = GetOutputAttribute(abuf);
- if (!result) {
- return {};
- }
- target = result->first;
- is_integer = result->second;
+ target = GetOutputAttribute(abuf);
} else if (const auto lmem = std::get_if<LmemNode>(&*dest)) {
if (stage == ProgramType::Compute) {
LOG_WARNING(Render_OpenGL, "Local memory is stubbed on compute shaders");
}
- target = fmt::format("{}[ftou({}) / 4]", GetLocalMemory(), Visit(lmem->GetAddress()));
+ target = {
+ fmt::format("{}[{} >> 2]", GetLocalMemory(), Visit(lmem->GetAddress()).AsUint()),
+ Type::Uint};
} else if (const auto gmem = std::get_if<GmemNode>(&*dest)) {
- const std::string real = Visit(gmem->GetRealAddress());
- const std::string base = Visit(gmem->GetBaseAddress());
- const std::string final_offset = fmt::format("(ftou({}) - ftou({})) / 4", real, base);
- target = fmt::format("{}[{}]", GetGlobalMemory(gmem->GetDescriptor()), final_offset);
+ const std::string real = Visit(gmem->GetRealAddress()).AsUint();
+ const std::string base = Visit(gmem->GetBaseAddress()).AsUint();
+ const std::string final_offset = fmt::format("({} - {}) >> 2", real, base);
+ target = {fmt::format("{}[{}]", GetGlobalMemory(gmem->GetDescriptor()), final_offset),
+ Type::Uint};
} else {
UNREACHABLE_MSG("Assign called without a proper target");
}
- if (is_integer) {
- code.AddLine("{} = ftoi({});", target, Visit(src));
- } else {
- code.AddLine("{} = {};", target, Visit(src));
- }
+ code.AddLine("{} = {};", target.GetCode(), Visit(src).As(target.GetType()));
return {};
}
template <Type type>
- std::string Add(Operation operation) {
+ Expression Add(Operation operation) {
return GenerateBinaryInfix(operation, "+", type, type, type);
}
template <Type type>
- std::string Mul(Operation operation) {
+ Expression Mul(Operation operation) {
return GenerateBinaryInfix(operation, "*", type, type, type);
}
template <Type type>
- std::string Div(Operation operation) {
+ Expression Div(Operation operation) {
return GenerateBinaryInfix(operation, "/", type, type, type);
}
template <Type type>
- std::string Fma(Operation operation) {
+ Expression Fma(Operation operation) {
return GenerateTernary(operation, "fma", type, type, type, type);
}
template <Type type>
- std::string Negate(Operation operation) {
- return GenerateUnary(operation, "-", type, type, true);
+ Expression Negate(Operation operation) {
+ return GenerateUnary(operation, "-", type, type);
}
template <Type type>
- std::string Absolute(Operation operation) {
- return GenerateUnary(operation, "abs", type, type, false);
+ Expression Absolute(Operation operation) {
+ return GenerateUnary(operation, "abs", type, type);
}
- std::string FClamp(Operation operation) {
+ Expression FClamp(Operation operation) {
return GenerateTernary(operation, "clamp", Type::Float, Type::Float, Type::Float,
Type::Float);
}
- std::string FCastHalf0(Operation operation) {
- const std::string op_a = VisitOperand(operation, 0, Type::HalfFloat);
- return fmt::format("({})[0]", op_a);
+ Expression FCastHalf0(Operation operation) {
+ return {fmt::format("({})[0]", VisitOperand(operation, 0).AsHalfFloat()), Type::Float};
}
- std::string FCastHalf1(Operation operation) {
- const std::string op_a = VisitOperand(operation, 0, Type::HalfFloat);
- return fmt::format("({})[1]", op_a);
+ Expression FCastHalf1(Operation operation) {
+ return {fmt::format("({})[1]", VisitOperand(operation, 0).AsHalfFloat()), Type::Float};
}
template <Type type>
- std::string Min(Operation operation) {
+ Expression Min(Operation operation) {
return GenerateBinaryCall(operation, "min", type, type, type);
}
template <Type type>
- std::string Max(Operation operation) {
+ Expression Max(Operation operation) {
return GenerateBinaryCall(operation, "max", type, type, type);
}
- std::string Select(Operation operation) {
- const std::string condition = Visit(operation[0]);
- const std::string true_case = Visit(operation[1]);
- const std::string false_case = Visit(operation[2]);
- const std::string op_str = fmt::format("({} ? {} : {})", condition, true_case, false_case);
+ Expression Select(Operation operation) {
+ const std::string condition = Visit(operation[0]).AsBool();
+ const std::string true_case = Visit(operation[1]).AsUint();
+ const std::string false_case = Visit(operation[2]).AsUint();
+ std::string op_str = fmt::format("({} ? {} : {})", condition, true_case, false_case);
- return ApplyPrecise(operation, op_str);
+ return ApplyPrecise(operation, std::move(op_str), Type::Uint);
}
- std::string FCos(Operation operation) {
- return GenerateUnary(operation, "cos", Type::Float, Type::Float, false);
+ Expression FCos(Operation operation) {
+ return GenerateUnary(operation, "cos", Type::Float, Type::Float);
}
- std::string FSin(Operation operation) {
- return GenerateUnary(operation, "sin", Type::Float, Type::Float, false);
+ Expression FSin(Operation operation) {
+ return GenerateUnary(operation, "sin", Type::Float, Type::Float);
}
- std::string FExp2(Operation operation) {
- return GenerateUnary(operation, "exp2", Type::Float, Type::Float, false);
+ Expression FExp2(Operation operation) {
+ return GenerateUnary(operation, "exp2", Type::Float, Type::Float);
}
- std::string FLog2(Operation operation) {
- return GenerateUnary(operation, "log2", Type::Float, Type::Float, false);
+ Expression FLog2(Operation operation) {
+ return GenerateUnary(operation, "log2", Type::Float, Type::Float);
}
- std::string FInverseSqrt(Operation operation) {
- return GenerateUnary(operation, "inversesqrt", Type::Float, Type::Float, false);
+ Expression FInverseSqrt(Operation operation) {
+ return GenerateUnary(operation, "inversesqrt", Type::Float, Type::Float);
}
- std::string FSqrt(Operation operation) {
- return GenerateUnary(operation, "sqrt", Type::Float, Type::Float, false);
+ Expression FSqrt(Operation operation) {
+ return GenerateUnary(operation, "sqrt", Type::Float, Type::Float);
}
- std::string FRoundEven(Operation operation) {
- return GenerateUnary(operation, "roundEven", Type::Float, Type::Float, false);
+ Expression FRoundEven(Operation operation) {
+ return GenerateUnary(operation, "roundEven", Type::Float, Type::Float);
}
- std::string FFloor(Operation operation) {
- return GenerateUnary(operation, "floor", Type::Float, Type::Float, false);
+ Expression FFloor(Operation operation) {
+ return GenerateUnary(operation, "floor", Type::Float, Type::Float);
}
- std::string FCeil(Operation operation) {
- return GenerateUnary(operation, "ceil", Type::Float, Type::Float, false);
+ Expression FCeil(Operation operation) {
+ return GenerateUnary(operation, "ceil", Type::Float, Type::Float);
}
- std::string FTrunc(Operation operation) {
- return GenerateUnary(operation, "trunc", Type::Float, Type::Float, false);
+ Expression FTrunc(Operation operation) {
+ return GenerateUnary(operation, "trunc", Type::Float, Type::Float);
}
template <Type type>
- std::string FCastInteger(Operation operation) {
- return GenerateUnary(operation, "float", Type::Float, type, false);
+ Expression FCastInteger(Operation operation) {
+ return GenerateUnary(operation, "float", Type::Float, type);
}
- std::string ICastFloat(Operation operation) {
- return GenerateUnary(operation, "int", Type::Int, Type::Float, false);
+ Expression ICastFloat(Operation operation) {
+ return GenerateUnary(operation, "int", Type::Int, Type::Float);
}
- std::string ICastUnsigned(Operation operation) {
- return GenerateUnary(operation, "int", Type::Int, Type::Uint, false);
+ Expression ICastUnsigned(Operation operation) {
+ return GenerateUnary(operation, "int", Type::Int, Type::Uint);
}
template <Type type>
- std::string LogicalShiftLeft(Operation operation) {
+ Expression LogicalShiftLeft(Operation operation) {
return GenerateBinaryInfix(operation, "<<", type, type, Type::Uint);
}
- std::string ILogicalShiftRight(Operation operation) {
- const std::string op_a = VisitOperand(operation, 0, Type::Uint);
- const std::string op_b = VisitOperand(operation, 1, Type::Uint);
- const std::string op_str = fmt::format("int({} >> {})", op_a, op_b);
+ Expression ILogicalShiftRight(Operation operation) {
+ const std::string op_a = VisitOperand(operation, 0).AsUint();
+ const std::string op_b = VisitOperand(operation, 1).AsUint();
+ std::string op_str = fmt::format("int({} >> {})", op_a, op_b);
- return ApplyPrecise(operation, BitwiseCastResult(op_str, Type::Int));
+ return ApplyPrecise(operation, std::move(op_str), Type::Int);
}
- std::string IArithmeticShiftRight(Operation operation) {
+ Expression IArithmeticShiftRight(Operation operation) {
return GenerateBinaryInfix(operation, ">>", Type::Int, Type::Int, Type::Uint);
}
template <Type type>
- std::string BitwiseAnd(Operation operation) {
+ Expression BitwiseAnd(Operation operation) {
return GenerateBinaryInfix(operation, "&", type, type, type);
}
template <Type type>
- std::string BitwiseOr(Operation operation) {
+ Expression BitwiseOr(Operation operation) {
return GenerateBinaryInfix(operation, "|", type, type, type);
}
template <Type type>
- std::string BitwiseXor(Operation operation) {
+ Expression BitwiseXor(Operation operation) {
return GenerateBinaryInfix(operation, "^", type, type, type);
}
template <Type type>
- std::string BitwiseNot(Operation operation) {
- return GenerateUnary(operation, "~", type, type, false);
+ Expression BitwiseNot(Operation operation) {
+ return GenerateUnary(operation, "~", type, type);
}
- std::string UCastFloat(Operation operation) {
- return GenerateUnary(operation, "uint", Type::Uint, Type::Float, false);
+ Expression UCastFloat(Operation operation) {
+ return GenerateUnary(operation, "uint", Type::Uint, Type::Float);
}
- std::string UCastSigned(Operation operation) {
- return GenerateUnary(operation, "uint", Type::Uint, Type::Int, false);
+ Expression UCastSigned(Operation operation) {
+ return GenerateUnary(operation, "uint", Type::Uint, Type::Int);
}
- std::string UShiftRight(Operation operation) {
+ Expression UShiftRight(Operation operation) {
return GenerateBinaryInfix(operation, ">>", Type::Uint, Type::Uint, Type::Uint);
}
template <Type type>
- std::string BitfieldInsert(Operation operation) {
+ Expression BitfieldInsert(Operation operation) {
return GenerateQuaternary(operation, "bitfieldInsert", type, type, type, Type::Int,
Type::Int);
}
template <Type type>
- std::string BitfieldExtract(Operation operation) {
+ Expression BitfieldExtract(Operation operation) {
return GenerateTernary(operation, "bitfieldExtract", type, type, Type::Int, Type::Int);
}
template <Type type>
- std::string BitCount(Operation operation) {
- return GenerateUnary(operation, "bitCount", type, type, false);
+ Expression BitCount(Operation operation) {
+ return GenerateUnary(operation, "bitCount", type, type);
}
- std::string HNegate(Operation operation) {
+ Expression HNegate(Operation operation) {
const auto GetNegate = [&](std::size_t index) {
- return VisitOperand(operation, index, Type::Bool) + " ? -1 : 1";
+ return VisitOperand(operation, index).AsBool() + " ? -1 : 1";
};
- const std::string value =
- fmt::format("({} * vec2({}, {}))", VisitOperand(operation, 0, Type::HalfFloat),
- GetNegate(1), GetNegate(2));
- return BitwiseCastResult(value, Type::HalfFloat);
- }
-
- std::string HClamp(Operation operation) {
- const std::string value = VisitOperand(operation, 0, Type::HalfFloat);
- const std::string min = VisitOperand(operation, 1, Type::Float);
- const std::string max = VisitOperand(operation, 2, Type::Float);
- const std::string clamped = fmt::format("clamp({}, vec2({}), vec2({}))", value, min, max);
-
- return ApplyPrecise(operation, BitwiseCastResult(clamped, Type::HalfFloat));
- }
-
- std::string HCastFloat(Operation operation) {
- const std::string op_a = VisitOperand(operation, 0, Type::Float);
- return fmt::format("fromHalf2(vec2({}, 0.0f))", op_a);
- }
-
- std::string HUnpack(Operation operation) {
- const std::string operand{VisitOperand(operation, 0, Type::HalfFloat)};
- const auto value = [&]() -> std::string {
- switch (std::get<Tegra::Shader::HalfType>(operation.GetMeta())) {
- case Tegra::Shader::HalfType::H0_H1:
- return operand;
- case Tegra::Shader::HalfType::F32:
- return fmt::format("vec2(fromHalf2({}))", operand);
- case Tegra::Shader::HalfType::H0_H0:
- return fmt::format("vec2({}[0])", operand);
- case Tegra::Shader::HalfType::H1_H1:
- return fmt::format("vec2({}[1])", operand);
- }
- UNREACHABLE();
- return "0";
- }();
- return fmt::format("fromHalf2({})", value);
+ return {fmt::format("({} * vec2({}, {}))", VisitOperand(operation, 0).AsHalfFloat(),
+ GetNegate(1), GetNegate(2)),
+ Type::HalfFloat};
+ }
+
+ Expression HClamp(Operation operation) {
+ const std::string value = VisitOperand(operation, 0).AsHalfFloat();
+ const std::string min = VisitOperand(operation, 1).AsFloat();
+ const std::string max = VisitOperand(operation, 2).AsFloat();
+ std::string clamped = fmt::format("clamp({}, vec2({}), vec2({}))", value, min, max);
+
+ return ApplyPrecise(operation, std::move(clamped), Type::HalfFloat);
+ }
+
+ Expression HCastFloat(Operation operation) {
+ return {fmt::format("vec2({})", VisitOperand(operation, 0).AsFloat()), Type::HalfFloat};
+ }
+
+ Expression HUnpack(Operation operation) {
+ Expression operand = VisitOperand(operation, 0);
+ switch (std::get<Tegra::Shader::HalfType>(operation.GetMeta())) {
+ case Tegra::Shader::HalfType::H0_H1:
+ return operand;
+ case Tegra::Shader::HalfType::F32:
+ return {fmt::format("vec2({})", operand.AsFloat()), Type::HalfFloat};
+ case Tegra::Shader::HalfType::H0_H0:
+ return {fmt::format("vec2({}[0])", operand.AsHalfFloat()), Type::HalfFloat};
+ case Tegra::Shader::HalfType::H1_H1:
+ return {fmt::format("vec2({}[1])", operand.AsHalfFloat()), Type::HalfFloat};
+ }
}
- std::string HMergeF32(Operation operation) {
- return fmt::format("float(toHalf2({})[0])", Visit(operation[0]));
+ Expression HMergeF32(Operation operation) {
+ return {fmt::format("float({}[0])", VisitOperand(operation, 0).AsHalfFloat()), Type::Float};
}
- std::string HMergeH0(Operation operation) {
- return fmt::format("fromHalf2(vec2(toHalf2({})[0], toHalf2({})[1]))", Visit(operation[1]),
- Visit(operation[0]));
+ Expression HMergeH0(Operation operation) {
+ std::string dest = VisitOperand(operation, 0).AsUint();
+ std::string src = VisitOperand(operation, 1).AsUint();
+ return {fmt::format("(({} & 0x0000FFFFU) | ({} & 0xFFFF0000U))", src, dest), Type::Uint};
}
- std::string HMergeH1(Operation operation) {
- return fmt::format("fromHalf2(vec2(toHalf2({})[0], toHalf2({})[1]))", Visit(operation[0]),
- Visit(operation[1]));
+ Expression HMergeH1(Operation operation) {
+ std::string dest = VisitOperand(operation, 0).AsUint();
+ std::string src = VisitOperand(operation, 1).AsUint();
+ return {fmt::format("(({} & 0x0000FFFFU) | ({} & 0xFFFF0000U))", dest, src), Type::Uint};
}
- std::string HPack2(Operation operation) {
- return fmt::format("utof(packHalf2x16(vec2({}, {})))", Visit(operation[0]),
- Visit(operation[1]));
+ Expression HPack2(Operation operation) {
+ return {fmt::format("vec2({}, {})", VisitOperand(operation, 0).AsFloat(),
+ VisitOperand(operation, 1).AsFloat()),
+ Type::HalfFloat};
}
template <Type type>
- std::string LogicalLessThan(Operation operation) {
+ Expression LogicalLessThan(Operation operation) {
return GenerateBinaryInfix(operation, "<", Type::Bool, type, type);
}
template <Type type>
- std::string LogicalEqual(Operation operation) {
+ Expression LogicalEqual(Operation operation) {
return GenerateBinaryInfix(operation, "==", Type::Bool, type, type);
}
template <Type type>
- std::string LogicalLessEqual(Operation operation) {
+ Expression LogicalLessEqual(Operation operation) {
return GenerateBinaryInfix(operation, "<=", Type::Bool, type, type);
}
template <Type type>
- std::string LogicalGreaterThan(Operation operation) {
+ Expression LogicalGreaterThan(Operation operation) {
return GenerateBinaryInfix(operation, ">", Type::Bool, type, type);
}
template <Type type>
- std::string LogicalNotEqual(Operation operation) {
+ Expression LogicalNotEqual(Operation operation) {
return GenerateBinaryInfix(operation, "!=", Type::Bool, type, type);
}
template <Type type>
- std::string LogicalGreaterEqual(Operation operation) {
+ Expression LogicalGreaterEqual(Operation operation) {
return GenerateBinaryInfix(operation, ">=", Type::Bool, type, type);
}
- std::string LogicalFIsNan(Operation operation) {
- return GenerateUnary(operation, "isnan", Type::Bool, Type::Float, false);
+ Expression LogicalFIsNan(Operation operation) {
+ return GenerateUnary(operation, "isnan", Type::Bool, Type::Float);
}
- std::string LogicalAssign(Operation operation) {
+ Expression LogicalAssign(Operation operation) {
const Node& dest = operation[0];
const Node& src = operation[1];
@@ -1400,78 +1508,80 @@ private:
target = GetInternalFlag(flag->GetFlag());
}
- code.AddLine("{} = {};", target, Visit(src));
+ code.AddLine("{} = {};", target, Visit(src).AsBool());
return {};
}
- std::string LogicalAnd(Operation operation) {
+ Expression LogicalAnd(Operation operation) {
return GenerateBinaryInfix(operation, "&&", Type::Bool, Type::Bool, Type::Bool);
}
- std::string LogicalOr(Operation operation) {
+ Expression LogicalOr(Operation operation) {
return GenerateBinaryInfix(operation, "||", Type::Bool, Type::Bool, Type::Bool);
}
- std::string LogicalXor(Operation operation) {
+ Expression LogicalXor(Operation operation) {
return GenerateBinaryInfix(operation, "^^", Type::Bool, Type::Bool, Type::Bool);
}
- std::string LogicalNegate(Operation operation) {
- return GenerateUnary(operation, "!", Type::Bool, Type::Bool, false);
+ Expression LogicalNegate(Operation operation) {
+ return GenerateUnary(operation, "!", Type::Bool, Type::Bool);
}
- std::string LogicalPick2(Operation operation) {
- const std::string pair = VisitOperand(operation, 0, Type::Bool2);
- return fmt::format("{}[{}]", pair, VisitOperand(operation, 1, Type::Uint));
+ Expression LogicalPick2(Operation operation) {
+ return {fmt::format("{}[{}]", VisitOperand(operation, 0).AsBool2(),
+ VisitOperand(operation, 1).AsUint()),
+ Type::Bool};
}
- std::string LogicalAnd2(Operation operation) {
+ Expression LogicalAnd2(Operation operation) {
return GenerateUnary(operation, "all", Type::Bool, Type::Bool2);
}
template <bool with_nan>
- std::string GenerateHalfComparison(Operation operation, const std::string& compare_op) {
- const std::string comparison{GenerateBinaryCall(operation, compare_op, Type::Bool2,
- Type::HalfFloat, Type::HalfFloat)};
+ Expression GenerateHalfComparison(Operation operation, std::string_view compare_op) {
+ Expression comparison = GenerateBinaryCall(operation, compare_op, Type::Bool2,
+ Type::HalfFloat, Type::HalfFloat);
if constexpr (!with_nan) {
return comparison;
}
- return fmt::format("halfFloatNanComparison({}, {}, {})", comparison,
- VisitOperand(operation, 0, Type::HalfFloat),
- VisitOperand(operation, 1, Type::HalfFloat));
+ return {fmt::format("HalfFloatNanComparison({}, {}, {})", comparison.AsBool2(),
+ VisitOperand(operation, 0).AsHalfFloat(),
+ VisitOperand(operation, 1).AsHalfFloat()),
+ Type::Bool2};
}
template <bool with_nan>
- std::string Logical2HLessThan(Operation operation) {
+ Expression Logical2HLessThan(Operation operation) {
return GenerateHalfComparison<with_nan>(operation, "lessThan");
}
template <bool with_nan>
- std::string Logical2HEqual(Operation operation) {
+ Expression Logical2HEqual(Operation operation) {
return GenerateHalfComparison<with_nan>(operation, "equal");
}
template <bool with_nan>
- std::string Logical2HLessEqual(Operation operation) {
+ Expression Logical2HLessEqual(Operation operation) {
return GenerateHalfComparison<with_nan>(operation, "lessThanEqual");
}
template <bool with_nan>
- std::string Logical2HGreaterThan(Operation operation) {
+ Expression Logical2HGreaterThan(Operation operation) {
return GenerateHalfComparison<with_nan>(operation, "greaterThan");
}
template <bool with_nan>
- std::string Logical2HNotEqual(Operation operation) {
+ Expression Logical2HNotEqual(Operation operation) {
return GenerateHalfComparison<with_nan>(operation, "notEqual");
}
template <bool with_nan>
- std::string Logical2HGreaterEqual(Operation operation) {
+ Expression Logical2HGreaterEqual(Operation operation) {
return GenerateHalfComparison<with_nan>(operation, "greaterThanEqual");
}
- std::string Texture(Operation operation) {
+ Expression Texture(Operation operation) {
const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
ASSERT(meta);
@@ -1480,10 +1590,10 @@ private:
if (meta->sampler.IsShadow()) {
expr = "vec4(" + expr + ')';
}
- return expr + GetSwizzle(meta->element);
+ return {expr + GetSwizzle(meta->element), Type::Float};
}
- std::string TextureLod(Operation operation) {
+ Expression TextureLod(Operation operation) {
const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
ASSERT(meta);
@@ -1492,54 +1602,54 @@ private:
if (meta->sampler.IsShadow()) {
expr = "vec4(" + expr + ')';
}
- return expr + GetSwizzle(meta->element);
+ return {expr + GetSwizzle(meta->element), Type::Float};
}
- std::string TextureGather(Operation operation) {
+ Expression TextureGather(Operation operation) {
const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
ASSERT(meta);
const auto type = meta->sampler.IsShadow() ? Type::Float : Type::Int;
- return GenerateTexture(operation, "Gather",
- {TextureArgument{type, meta->component}, TextureAoffi{}}) +
- GetSwizzle(meta->element);
+ return {GenerateTexture(operation, "Gather",
+ {TextureArgument{type, meta->component}, TextureAoffi{}}) +
+ GetSwizzle(meta->element),
+ Type::Float};
}
- std::string TextureQueryDimensions(Operation operation) {
+ Expression TextureQueryDimensions(Operation operation) {
const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
ASSERT(meta);
const std::string sampler = GetSampler(meta->sampler);
- const std::string lod = VisitOperand(operation, 0, Type::Int);
+ const std::string lod = VisitOperand(operation, 0).AsInt();
switch (meta->element) {
case 0:
case 1:
- return fmt::format("itof(int(textureSize({}, {}){}))", sampler, lod,
- GetSwizzle(meta->element));
- case 2:
- return "0";
+ return {fmt::format("textureSize({}, {}){}", sampler, lod, GetSwizzle(meta->element)),
+ Type::Int};
case 3:
- return fmt::format("itof(textureQueryLevels({}))", sampler);
+ return {fmt::format("textureQueryLevels({})", sampler), Type::Int};
}
UNREACHABLE();
- return "0";
+ return {"0", Type::Int};
}
- std::string TextureQueryLod(Operation operation) {
+ Expression TextureQueryLod(Operation operation) {
const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
ASSERT(meta);
if (meta->element < 2) {
- return fmt::format("itof(int(({} * vec2(256)){}))",
- GenerateTexture(operation, "QueryLod", {}),
- GetSwizzle(meta->element));
+ return {fmt::format("int(({} * vec2(256)){})",
+ GenerateTexture(operation, "QueryLod", {}),
+ GetSwizzle(meta->element)),
+ Type::Int};
}
- return "0";
+ return {"0", Type::Int};
}
- std::string TexelFetch(Operation operation) {
- constexpr std::array<const char*, 4> constructors = {"int", "ivec2", "ivec3", "ivec4"};
+ Expression TexelFetch(Operation operation) {
+ constexpr std::array constructors = {"int", "ivec2", "ivec3", "ivec4"};
const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
ASSERT(meta);
UNIMPLEMENTED_IF(meta->sampler.IsArray());
@@ -1552,7 +1662,7 @@ private:
expr += constructors.at(operation.GetOperandsCount() - 1);
expr += '(';
for (std::size_t i = 0; i < count; ++i) {
- expr += VisitOperand(operation, i, Type::Int);
+ expr += VisitOperand(operation, i).AsInt();
const std::size_t next = i + 1;
if (next == count)
expr += ')';
@@ -1565,7 +1675,7 @@ private:
if (meta->lod) {
expr += ", ";
- expr += CastOperand(Visit(meta->lod), Type::Int);
+ expr += Visit(meta->lod).AsInt();
}
expr += ')';
expr += GetSwizzle(meta->element);
@@ -1580,11 +1690,11 @@ private:
code.AddLine("float {} = {};", tmp, expr);
code.AddLine("#endif");
- return tmp;
+ return {tmp, Type::Float};
}
- std::string ImageStore(Operation operation) {
- constexpr std::array<const char*, 4> constructors{"int(", "ivec2(", "ivec3(", "ivec4("};
+ Expression ImageStore(Operation operation) {
+ constexpr std::array constructors{"int(", "ivec2(", "ivec3(", "ivec4("};
const auto meta{std::get<MetaImage>(operation.GetMeta())};
std::string expr = "imageStore(";
@@ -1594,7 +1704,7 @@ private:
const std::size_t coords_count{operation.GetOperandsCount()};
expr += constructors.at(coords_count - 1);
for (std::size_t i = 0; i < coords_count; ++i) {
- expr += VisitOperand(operation, i, Type::Int);
+ expr += VisitOperand(operation, i).AsInt();
if (i + 1 < coords_count) {
expr += ", ";
}
@@ -1605,7 +1715,7 @@ private:
UNIMPLEMENTED_IF(values_count != 4);
expr += "vec4(";
for (std::size_t i = 0; i < values_count; ++i) {
- expr += Visit(meta.values.at(i));
+ expr += Visit(meta.values.at(i)).AsFloat();
if (i + 1 < values_count) {
expr += ", ";
}
@@ -1616,52 +1726,52 @@ private:
return {};
}
- std::string Branch(Operation operation) {
+ Expression Branch(Operation operation) {
const auto target = std::get_if<ImmediateNode>(&*operation[0]);
UNIMPLEMENTED_IF(!target);
- code.AddLine("jmp_to = 0x{:x}u;", target->GetValue());
+ code.AddLine("jmp_to = 0x{:X}U;", target->GetValue());
code.AddLine("break;");
return {};
}
- std::string BranchIndirect(Operation operation) {
- const std::string op_a = VisitOperand(operation, 0, Type::Uint);
+ Expression BranchIndirect(Operation operation) {
+ const std::string op_a = VisitOperand(operation, 0).AsUint();
code.AddLine("jmp_to = {};", op_a);
code.AddLine("break;");
return {};
}
- std::string PushFlowStack(Operation operation) {
+ Expression PushFlowStack(Operation operation) {
const auto stack = std::get<MetaStackClass>(operation.GetMeta());
const auto target = std::get_if<ImmediateNode>(&*operation[0]);
UNIMPLEMENTED_IF(!target);
- code.AddLine("{}[{}++] = 0x{:x}u;", FlowStackName(stack), FlowStackTopName(stack),
+ code.AddLine("{}[{}++] = 0x{:X}U;", FlowStackName(stack), FlowStackTopName(stack),
target->GetValue());
return {};
}
- std::string PopFlowStack(Operation operation) {
+ Expression PopFlowStack(Operation operation) {
const auto stack = std::get<MetaStackClass>(operation.GetMeta());
code.AddLine("jmp_to = {}[--{}];", FlowStackName(stack), FlowStackTopName(stack));
code.AddLine("break;");
return {};
}
- std::string Exit(Operation operation) {
+ Expression Exit(Operation operation) {
if (stage != ProgramType::Fragment) {
code.AddLine("return;");
return {};
}
const auto& used_registers = ir.GetRegisters();
- const auto SafeGetRegister = [&](u32 reg) -> std::string {
+ const auto SafeGetRegister = [&](u32 reg) -> Expression {
// TODO(Rodrigo): Replace with contains once C++20 releases
if (used_registers.find(reg) != used_registers.end()) {
- return GetRegister(reg);
+ return {GetRegister(reg), Type::Float};
}
- return "0.0f";
+ return {"0.0f", Type::Float};
};
UNIMPLEMENTED_IF_MSG(header.ps.omap.sample_mask != 0, "Sample mask write is unimplemented");
@@ -1674,7 +1784,7 @@ private:
for (u32 component = 0; component < 4; ++component) {
if (header.ps.IsColorComponentOutputEnabled(render_target, component)) {
code.AddLine("FragColor{}[{}] = {};", render_target, component,
- SafeGetRegister(current_reg));
+ SafeGetRegister(current_reg).AsFloat());
++current_reg;
}
}
@@ -1683,14 +1793,14 @@ private:
if (header.ps.omap.depth) {
// The depth output is always 2 registers after the last color output, and current_reg
// already contains one past the last color register.
- code.AddLine("gl_FragDepth = {};", SafeGetRegister(current_reg + 1));
+ code.AddLine("gl_FragDepth = {};", SafeGetRegister(current_reg + 1).AsFloat());
}
code.AddLine("return;");
return {};
}
- std::string Discard(Operation operation) {
+ Expression Discard(Operation operation) {
// Enclose "discard" in a conditional, so that GLSL compilation does not complain
// about unexecuted instructions that may follow this.
code.AddLine("if (true) {{");
@@ -1701,7 +1811,7 @@ private:
return {};
}
- std::string EmitVertex(Operation operation) {
+ Expression EmitVertex(Operation operation) {
ASSERT_MSG(stage == ProgramType::Geometry,
"EmitVertex is expected to be used in a geometry shader.");
@@ -1712,7 +1822,7 @@ private:
return {};
}
- std::string EndPrimitive(Operation operation) {
+ Expression EndPrimitive(Operation operation) {
ASSERT_MSG(stage == ProgramType::Geometry,
"EndPrimitive is expected to be used in a geometry shader.");
@@ -1720,59 +1830,59 @@ private:
return {};
}
- std::string YNegate(Operation operation) {
+ Expression YNegate(Operation operation) {
// Config pack's third value is Y_NEGATE's state.
- return "uintBitsToFloat(config_pack[2])";
+ return {"config_pack[2]", Type::Uint};
}
template <u32 element>
- std::string LocalInvocationId(Operation) {
- return "utof(gl_LocalInvocationID"s + GetSwizzle(element) + ')';
+ Expression LocalInvocationId(Operation) {
+ return {"gl_LocalInvocationID"s + GetSwizzle(element), Type::Uint};
}
template <u32 element>
- std::string WorkGroupId(Operation) {
- return "utof(gl_WorkGroupID"s + GetSwizzle(element) + ')';
+ Expression WorkGroupId(Operation) {
+ return {"gl_WorkGroupID"s + GetSwizzle(element), Type::Uint};
}
- std::string BallotThread(Operation operation) {
- const std::string value = VisitOperand(operation, 0, Type::Bool);
+ Expression BallotThread(Operation operation) {
+ const std::string value = VisitOperand(operation, 0).AsBool();
if (!device.HasWarpIntrinsics()) {
LOG_ERROR(Render_OpenGL,
"Nvidia warp intrinsics are not available and its required by a shader");
// Stub on non-Nvidia devices by simulating all threads voting the same as the active
// one.
- return fmt::format("utof({} ? 0xFFFFFFFFU : 0U)", value);
+ return {fmt::format("({} ? 0xFFFFFFFFU : 0U)", value), Type::Uint};
}
- return fmt::format("utof(ballotThreadNV({}))", value);
+ return {fmt::format("ballotThreadNV({})", value), Type::Uint};
}
- std::string Vote(Operation operation, const char* func) {
- const std::string value = VisitOperand(operation, 0, Type::Bool);
+ Expression Vote(Operation operation, const char* func) {
+ const std::string value = VisitOperand(operation, 0).AsBool();
if (!device.HasWarpIntrinsics()) {
LOG_ERROR(Render_OpenGL,
"Nvidia vote intrinsics are not available and its required by a shader");
// Stub with a warp size of one.
- return value;
+ return {value, Type::Bool};
}
- return fmt::format("{}({})", func, value);
+ return {fmt::format("{}({})", func, value), Type::Bool};
}
- std::string VoteAll(Operation operation) {
+ Expression VoteAll(Operation operation) {
return Vote(operation, "allThreadsNV");
}
- std::string VoteAny(Operation operation) {
+ Expression VoteAny(Operation operation) {
return Vote(operation, "anyThreadNV");
}
- std::string VoteEqual(Operation operation) {
+ Expression VoteEqual(Operation operation) {
if (!device.HasWarpIntrinsics()) {
LOG_ERROR(Render_OpenGL,
"Nvidia vote intrinsics are not available and its required by a shader");
// We must return true here since a stub for a theoretical warp size of 1 will always
// return an equal result for all its votes.
- return "true";
+ return {"true", Type::Bool};
}
return Vote(operation, "allThreadsEqualNV");
}
@@ -1973,8 +2083,8 @@ private:
}
std::string GetInternalFlag(InternalFlag flag) const {
- constexpr std::array<const char*, 4> InternalFlagNames = {"zero_flag", "sign_flag",
- "carry_flag", "overflow_flag"};
+ constexpr std::array InternalFlagNames = {"zero_flag", "sign_flag", "carry_flag",
+ "overflow_flag"};
const auto index = static_cast<u32>(flag);
ASSERT(index < static_cast<u32>(InternalFlag::Amount));
@@ -2022,24 +2132,16 @@ private:
std::string GetCommonDeclarations() {
return fmt::format(
- "#define MAX_CONSTBUFFER_ELEMENTS {}\n"
"#define ftoi floatBitsToInt\n"
"#define ftou floatBitsToUint\n"
"#define itof intBitsToFloat\n"
"#define utof uintBitsToFloat\n\n"
- "float fromHalf2(vec2 pair) {{\n"
- " return utof(packHalf2x16(pair));\n"
- "}}\n\n"
- "vec2 toHalf2(float value) {{\n"
- " return unpackHalf2x16(ftou(value));\n"
- "}}\n\n"
- "bvec2 halfFloatNanComparison(bvec2 comparison, vec2 pair1, vec2 pair2) {{\n"
+ "bvec2 HalfFloatNanComparison(bvec2 comparison, vec2 pair1, vec2 pair2) {{\n"
" bvec2 is_nan1 = isnan(pair1);\n"
" bvec2 is_nan2 = isnan(pair2);\n"
" return bvec2(comparison.x || is_nan1.x || is_nan2.x, comparison.y || is_nan1.y || "
"is_nan2.y);\n"
- "}}\n",
- MAX_CONSTBUFFER_ELEMENTS);
+ "}}\n\n");
}
ProgramResult Decompile(const Device& device, const ShaderIR& ir, ProgramType stage,
diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
index 969fe9ced..5450feedf 100644
--- a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
@@ -341,13 +341,16 @@ std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEn
u64 index{};
u32 type{};
u8 is_bindless{};
+ u8 is_read{};
+ u8 is_written{};
if (!LoadObjectFromPrecompiled(offset) || !LoadObjectFromPrecompiled(index) ||
- !LoadObjectFromPrecompiled(type) || !LoadObjectFromPrecompiled(is_bindless)) {
+ !LoadObjectFromPrecompiled(type) || !LoadObjectFromPrecompiled(is_bindless) ||
+ !LoadObjectFromPrecompiled(is_read) || !LoadObjectFromPrecompiled(is_written)) {
return {};
}
- entry.entries.images.emplace_back(
- static_cast<std::size_t>(offset), static_cast<std::size_t>(index),
- static_cast<Tegra::Shader::ImageType>(type), is_bindless != 0);
+ entry.entries.images.emplace_back(static_cast<u64>(offset), static_cast<std::size_t>(index),
+ static_cast<Tegra::Shader::ImageType>(type),
+ is_bindless != 0, is_written != 0, is_read != 0);
}
u32 global_memory_count{};
@@ -429,7 +432,9 @@ bool ShaderDiskCacheOpenGL::SaveDecompiledFile(u64 unique_identifier, const std:
if (!SaveObjectToPrecompiled(static_cast<u64>(image.GetOffset())) ||
!SaveObjectToPrecompiled(static_cast<u64>(image.GetIndex())) ||
!SaveObjectToPrecompiled(static_cast<u32>(image.GetType())) ||
- !SaveObjectToPrecompiled(static_cast<u8>(image.IsBindless() ? 1 : 0))) {
+ !SaveObjectToPrecompiled(static_cast<u8>(image.IsBindless() ? 1 : 0)) ||
+ !SaveObjectToPrecompiled(static_cast<u8>(image.IsRead() ? 1 : 0)) ||
+ !SaveObjectToPrecompiled(static_cast<u8>(image.IsWritten() ? 1 : 0))) {
return false;
}
}
diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp
index f4777d0b0..6eabf4fac 100644
--- a/src/video_core/renderer_opengl/gl_state.cpp
+++ b/src/video_core/renderer_opengl/gl_state.cpp
@@ -34,6 +34,25 @@ bool UpdateTie(T1 current_value, const T2 new_value) {
return changed;
}
+template <typename T>
+std::optional<std::pair<GLuint, GLsizei>> UpdateArray(T& current_values, const T& new_values) {
+ std::optional<std::size_t> first;
+ std::size_t last;
+ for (std::size_t i = 0; i < std::size(current_values); ++i) {
+ if (!UpdateValue(current_values[i], new_values[i])) {
+ continue;
+ }
+ if (!first) {
+ first = i;
+ }
+ last = i;
+ }
+ if (!first) {
+ return std::nullopt;
+ }
+ return std::make_pair(static_cast<GLuint>(*first), static_cast<GLsizei>(last - *first + 1));
+}
+
void Enable(GLenum cap, bool enable) {
if (enable) {
glEnable(cap);
@@ -134,10 +153,6 @@ OpenGLState::OpenGLState() {
logic_op.enabled = false;
logic_op.operation = GL_COPY;
- for (auto& texture_unit : texture_units) {
- texture_unit.Reset();
- }
-
draw.read_framebuffer = 0;
draw.draw_framebuffer = 0;
draw.vertex_array = 0;
@@ -496,52 +511,20 @@ void OpenGLState::ApplyAlphaTest() const {
}
void OpenGLState::ApplyTextures() const {
- bool has_delta{};
- std::size_t first{};
- std::size_t last{};
- std::array<GLuint, Maxwell::NumTextureSamplers> textures;
-
- for (std::size_t i = 0; i < std::size(texture_units); ++i) {
- const auto& texture_unit = texture_units[i];
- auto& cur_state_texture_unit = cur_state.texture_units[i];
- textures[i] = texture_unit.texture;
- if (cur_state_texture_unit.texture == textures[i]) {
- continue;
- }
- cur_state_texture_unit.texture = textures[i];
- if (!has_delta) {
- first = i;
- has_delta = true;
- }
- last = i;
- }
- if (has_delta) {
- glBindTextures(static_cast<GLuint>(first), static_cast<GLsizei>(last - first + 1),
- textures.data() + first);
+ if (const auto update = UpdateArray(cur_state.textures, textures)) {
+ glBindTextures(update->first, update->second, textures.data() + update->first);
}
}
void OpenGLState::ApplySamplers() const {
- bool has_delta{};
- std::size_t first{};
- std::size_t last{};
- std::array<GLuint, Maxwell::NumTextureSamplers> samplers;
-
- for (std::size_t i = 0; i < std::size(samplers); ++i) {
- samplers[i] = texture_units[i].sampler;
- if (cur_state.texture_units[i].sampler == texture_units[i].sampler) {
- continue;
- }
- cur_state.texture_units[i].sampler = texture_units[i].sampler;
- if (!has_delta) {
- first = i;
- has_delta = true;
- }
- last = i;
+ if (const auto update = UpdateArray(cur_state.samplers, samplers)) {
+ glBindSamplers(update->first, update->second, samplers.data() + update->first);
}
- if (has_delta) {
- glBindSamplers(static_cast<GLuint>(first), static_cast<GLsizei>(last - first + 1),
- samplers.data() + first);
+}
+
+void OpenGLState::ApplyImages() const {
+ if (const auto update = UpdateArray(cur_state.images, images)) {
+ glBindImageTextures(update->first, update->second, images.data() + update->first);
}
}
@@ -576,6 +559,7 @@ void OpenGLState::Apply() {
ApplyLogicOp();
ApplyTextures();
ApplySamplers();
+ ApplyImages();
if (dirty.polygon_offset) {
ApplyPolygonOffset();
dirty.polygon_offset = false;
@@ -606,18 +590,18 @@ void OpenGLState::EmulateViewportWithScissor() {
}
OpenGLState& OpenGLState::UnbindTexture(GLuint handle) {
- for (auto& unit : texture_units) {
- if (unit.texture == handle) {
- unit.Unbind();
+ for (auto& texture : textures) {
+ if (texture == handle) {
+ texture = 0;
}
}
return *this;
}
OpenGLState& OpenGLState::ResetSampler(GLuint handle) {
- for (auto& unit : texture_units) {
- if (unit.sampler == handle) {
- unit.sampler = 0;
+ for (auto& sampler : samplers) {
+ if (sampler == handle) {
+ sampler = 0;
}
}
return *this;
diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h
index fdf9a8a12..949b13051 100644
--- a/src/video_core/renderer_opengl/gl_state.h
+++ b/src/video_core/renderer_opengl/gl_state.h
@@ -118,21 +118,9 @@ public:
GLenum operation;
} logic_op;
- // 3 texture units - one for each that is used in PICA fragment shader emulation
- struct TextureUnit {
- GLuint texture; // GL_TEXTURE_BINDING_2D
- GLuint sampler; // GL_SAMPLER_BINDING
-
- void Unbind() {
- texture = 0;
- }
-
- void Reset() {
- Unbind();
- sampler = 0;
- }
- };
- std::array<TextureUnit, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> texture_units;
+ std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> textures{};
+ std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> samplers{};
+ std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumImages> images{};
struct {
GLuint read_framebuffer; // GL_READ_FRAMEBUFFER_BINDING
@@ -220,6 +208,7 @@ public:
void ApplyLogicOp() const;
void ApplyTextures() const;
void ApplySamplers() const;
+ void ApplyImages() const;
void ApplyDepthClamp() const;
void ApplyPolygonOffset() const;
void ApplyAlphaTest() const;
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h
index 21324488a..8e13ab38b 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.h
+++ b/src/video_core/renderer_opengl/gl_texture_cache.h
@@ -78,6 +78,17 @@ public:
/// Attaches this texture view to the current bound GL_DRAW_FRAMEBUFFER
void Attach(GLenum attachment, GLenum target) const;
+ void ApplySwizzle(Tegra::Texture::SwizzleSource x_source,
+ Tegra::Texture::SwizzleSource y_source,
+ Tegra::Texture::SwizzleSource z_source,
+ Tegra::Texture::SwizzleSource w_source);
+
+ void DecorateViewName(GPUVAddr gpu_addr, std::string prefix);
+
+ void MarkAsModified(u64 tick) {
+ surface.MarkAsModified(true, tick);
+ }
+
GLuint GetTexture() const {
if (is_proxy) {
return surface.GetTexture();
@@ -89,13 +100,6 @@ public:
return surface.GetSurfaceParams();
}
- void ApplySwizzle(Tegra::Texture::SwizzleSource x_source,
- Tegra::Texture::SwizzleSource y_source,
- Tegra::Texture::SwizzleSource z_source,
- Tegra::Texture::SwizzleSource w_source);
-
- void DecorateViewName(GPUVAddr gpu_addr, std::string prefix);
-
private:
u32 EncodeSwizzle(Tegra::Texture::SwizzleSource x_source,
Tegra::Texture::SwizzleSource y_source,
@@ -111,8 +115,8 @@ private:
GLenum target{};
OGLTextureView texture_view;
- u32 swizzle;
- bool is_proxy;
+ u32 swizzle{};
+ bool is_proxy{};
};
class TextureCacheOpenGL final : public TextureCacheBase {
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index af9684839..839178152 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -342,7 +342,7 @@ void RendererOpenGL::DrawScreenTriangles(const ScreenInfo& screen_info, float x,
ScreenRectVertex(x + w, y + h, texcoords.bottom * scale_u, right * scale_v),
}};
- state.texture_units[0].texture = screen_info.display_texture;
+ state.textures[0] = screen_info.display_texture;
// Workaround brigthness problems in SMO by enabling sRGB in the final output
// if it has been used in the frame. Needed because of this bug in QT: QTBUG-50987
state.framebuffer_srgb.enabled = OpenGLState::GetsRGBUsed();
@@ -352,7 +352,7 @@ void RendererOpenGL::DrawScreenTriangles(const ScreenInfo& screen_info, float x,
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
// Restore default state
state.framebuffer_srgb.enabled = false;
- state.texture_units[0].texture = 0;
+ state.textures[0] = 0;
state.AllDirty();
state.Apply();
// Clear sRGB state for the next frame
diff --git a/src/video_core/shader/decode/half_set_predicate.cpp b/src/video_core/shader/decode/half_set_predicate.cpp
index afea33e5f..840694527 100644
--- a/src/video_core/shader/decode/half_set_predicate.cpp
+++ b/src/video_core/shader/decode/half_set_predicate.cpp
@@ -42,9 +42,8 @@ u32 ShaderIR::DecodeHalfSetPredicate(NodeBlock& bb, u32 pc) {
cond = instr.hsetp2.reg.cond;
h_and = instr.hsetp2.reg.h_and;
op_b =
- UnpackHalfFloat(GetOperandAbsNegHalf(GetRegister(instr.gpr20), instr.hsetp2.reg.abs_b,
- instr.hsetp2.reg.negate_b),
- instr.hsetp2.reg.type_b);
+ GetOperandAbsNegHalf(UnpackHalfFloat(GetRegister(instr.gpr20), instr.hsetp2.reg.type_b),
+ instr.hsetp2.reg.abs_b, instr.hsetp2.reg.negate_b);
break;
default:
UNREACHABLE();
@@ -52,22 +51,22 @@ u32 ShaderIR::DecodeHalfSetPredicate(NodeBlock& bb, u32 pc) {
}
const OperationCode combiner = GetPredicateCombiner(instr.hsetp2.op);
- const Node combined_pred = GetPredicate(instr.hsetp2.pred3, instr.hsetp2.neg_pred);
+ const Node combined_pred = GetPredicate(instr.hsetp2.pred39, instr.hsetp2.neg_pred);
const auto Write = [&](u64 dest, Node src) {
SetPredicate(bb, dest, Operation(combiner, std::move(src), combined_pred));
};
const Node comparison = GetPredicateComparisonHalf(cond, op_a, op_b);
- const u64 first = instr.hsetp2.pred0;
- const u64 second = instr.hsetp2.pred39;
+ const u64 first = instr.hsetp2.pred3;
+ const u64 second = instr.hsetp2.pred0;
if (h_and) {
- const Node joined = Operation(OperationCode::LogicalAnd2, comparison);
+ Node joined = Operation(OperationCode::LogicalAnd2, comparison);
Write(first, joined);
- Write(second, Operation(OperationCode::LogicalNegate, joined));
+ Write(second, Operation(OperationCode::LogicalNegate, std::move(joined)));
} else {
- Write(first, Operation(OperationCode::LogicalPick2, comparison, Immediate(0u)));
- Write(second, Operation(OperationCode::LogicalPick2, comparison, Immediate(1u)));
+ Write(first, Operation(OperationCode::LogicalPick2, comparison, Immediate(0U)));
+ Write(second, Operation(OperationCode::LogicalPick2, comparison, Immediate(1U)));
}
return pc;
diff --git a/src/video_core/shader/decode/image.cpp b/src/video_core/shader/decode/image.cpp
index 77151a24b..008109a99 100644
--- a/src/video_core/shader/decode/image.cpp
+++ b/src/video_core/shader/decode/image.cpp
@@ -61,56 +61,54 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
}
const auto type{instr.sust.image_type};
- const auto& image{instr.sust.is_immediate ? GetImage(instr.image, type)
- : GetBindlessImage(instr.gpr39, type)};
+ auto& image{instr.sust.is_immediate ? GetImage(instr.image, type)
+ : GetBindlessImage(instr.gpr39, type)};
+ image.MarkWrite();
+
MetaImage meta{image, values};
const Node store{Operation(OperationCode::ImageStore, meta, std::move(coords))};
bb.push_back(store);
break;
}
default:
- UNIMPLEMENTED_MSG("Unhandled conversion instruction: {}", opcode->get().GetName());
+ UNIMPLEMENTED_MSG("Unhandled image instruction: {}", opcode->get().GetName());
}
return pc;
}
-const Image& ShaderIR::GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type) {
- const auto offset{static_cast<std::size_t>(image.index.Value())};
+Image& ShaderIR::GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type) {
+ const auto offset{static_cast<u64>(image.index.Value())};
// If this image has already been used, return the existing mapping.
- const auto itr{std::find_if(used_images.begin(), used_images.end(),
- [=](const Image& entry) { return entry.GetOffset() == offset; })};
- if (itr != used_images.end()) {
- ASSERT(itr->GetType() == type);
- return *itr;
+ const auto it = used_images.find(offset);
+ if (it != used_images.end()) {
+ ASSERT(it->second.GetType() == type);
+ return it->second;
}
// Otherwise create a new mapping for this image.
const std::size_t next_index{used_images.size()};
- const Image entry{offset, next_index, type};
- return *used_images.emplace(entry).first;
+ return used_images.emplace(offset, Image{offset, next_index, type}).first->second;
}
-const Image& ShaderIR::GetBindlessImage(Tegra::Shader::Register reg,
- Tegra::Shader::ImageType type) {
+Image& ShaderIR::GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type) {
const Node image_register{GetRegister(reg)};
const auto [base_image, cbuf_index, cbuf_offset]{
TrackCbuf(image_register, global_code, static_cast<s64>(global_code.size()))};
const auto cbuf_key{(static_cast<u64>(cbuf_index) << 32) | static_cast<u64>(cbuf_offset)};
// If this image has already been used, return the existing mapping.
- const auto itr{std::find_if(used_images.begin(), used_images.end(),
- [=](const Image& entry) { return entry.GetOffset() == cbuf_key; })};
- if (itr != used_images.end()) {
- ASSERT(itr->GetType() == type);
- return *itr;
+ const auto it = used_images.find(cbuf_key);
+ if (it != used_images.end()) {
+ ASSERT(it->second.GetType() == type);
+ return it->second;
}
// Otherwise create a new mapping for this image.
const std::size_t next_index{used_images.size()};
- const Image entry{cbuf_index, cbuf_offset, next_index, type};
- return *used_images.emplace(entry).first;
+ return used_images.emplace(cbuf_key, Image{cbuf_index, cbuf_offset, next_index, type})
+ .first->second;
}
} // namespace VideoCommon::Shader
diff --git a/src/video_core/shader/node.h b/src/video_core/shader/node.h
index 5db9313c4..b29aedce8 100644
--- a/src/video_core/shader/node.h
+++ b/src/video_core/shader/node.h
@@ -273,46 +273,64 @@ private:
bool is_bindless{}; ///< Whether this sampler belongs to a bindless texture or not.
};
-class Image {
+class Image final {
public:
- explicit Image(std::size_t offset, std::size_t index, Tegra::Shader::ImageType type)
+ constexpr explicit Image(u64 offset, std::size_t index, Tegra::Shader::ImageType type)
: offset{offset}, index{index}, type{type}, is_bindless{false} {}
- explicit Image(u32 cbuf_index, u32 cbuf_offset, std::size_t index,
- Tegra::Shader::ImageType type)
+ constexpr explicit Image(u32 cbuf_index, u32 cbuf_offset, std::size_t index,
+ Tegra::Shader::ImageType type)
: offset{(static_cast<u64>(cbuf_index) << 32) | cbuf_offset}, index{index}, type{type},
is_bindless{true} {}
- explicit Image(std::size_t offset, std::size_t index, Tegra::Shader::ImageType type,
- bool is_bindless)
- : offset{offset}, index{index}, type{type}, is_bindless{is_bindless} {}
+ constexpr explicit Image(std::size_t offset, std::size_t index, Tegra::Shader::ImageType type,
+ bool is_bindless, bool is_written, bool is_read)
+ : offset{offset}, index{index}, type{type}, is_bindless{is_bindless},
+ is_written{is_written}, is_read{is_read} {}
- std::size_t GetOffset() const {
+ void MarkRead() {
+ is_read = true;
+ }
+
+ void MarkWrite() {
+ is_written = true;
+ }
+
+ constexpr std::size_t GetOffset() const {
return offset;
}
- std::size_t GetIndex() const {
+ constexpr std::size_t GetIndex() const {
return index;
}
- Tegra::Shader::ImageType GetType() const {
+ constexpr Tegra::Shader::ImageType GetType() const {
return type;
}
- bool IsBindless() const {
+ constexpr bool IsBindless() const {
return is_bindless;
}
- bool operator<(const Image& rhs) const {
- return std::tie(offset, index, type, is_bindless) <
- std::tie(rhs.offset, rhs.index, rhs.type, rhs.is_bindless);
+ constexpr bool IsRead() const {
+ return is_read;
+ }
+
+ constexpr bool IsWritten() const {
+ return is_written;
+ }
+
+ constexpr std::pair<u32, u32> GetBindlessCBuf() const {
+ return {static_cast<u32>(offset >> 32), static_cast<u32>(offset)};
}
private:
- std::size_t offset{};
+ u64 offset{};
std::size_t index{};
Tegra::Shader::ImageType type{};
bool is_bindless{};
+ bool is_read{};
+ bool is_written{};
};
struct GlobalMemoryBase {
diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h
index bcc9b79b6..0f891eace 100644
--- a/src/video_core/shader/shader_ir.h
+++ b/src/video_core/shader/shader_ir.h
@@ -95,7 +95,7 @@ public:
return used_samplers;
}
- const std::set<Image>& GetImages() const {
+ const std::map<u64, Image>& GetImages() const {
return used_images;
}
@@ -272,10 +272,10 @@ private:
bool is_shadow);
/// Accesses an image.
- const Image& GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type);
+ Image& GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type);
/// Access a bindless image sampler.
- const Image& GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type);
+ Image& GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type);
/// Extracts a sequence of bits from a node
Node BitfieldExtract(Node value, u32 offset, u32 bits);
@@ -356,7 +356,7 @@ private:
std::set<Tegra::Shader::Attribute::Index> used_output_attributes;
std::map<u32, ConstBuffer> used_cbufs;
std::set<Sampler> used_samplers;
- std::set<Image> used_images;
+ std::map<u64, Image> used_images;
std::array<bool, Tegra::Engines::Maxwell3D::Regs::NumClipDistances> used_clip_distances{};
std::map<GlobalMemoryBase, GlobalMemoryUsage> used_global_memory;
bool uses_layer{};
diff --git a/src/video_core/texture_cache/surface_base.h b/src/video_core/texture_cache/surface_base.h
index bcce8d863..5e497e49f 100644
--- a/src/video_core/texture_cache/surface_base.h
+++ b/src/video_core/texture_cache/surface_base.h
@@ -195,18 +195,18 @@ public:
virtual void DownloadTexture(std::vector<u8>& staging_buffer) = 0;
- void MarkAsModified(const bool is_modified_, const u64 tick) {
+ void MarkAsModified(bool is_modified_, u64 tick) {
is_modified = is_modified_ || is_target;
modification_tick = tick;
}
- void MarkAsRenderTarget(const bool is_target, const u32 index) {
- this->is_target = is_target;
- this->index = index;
+ void MarkAsRenderTarget(bool is_target_, u32 index_) {
+ is_target = is_target_;
+ index = index_;
}
- void MarkAsPicked(const bool is_picked) {
- this->is_picked = is_picked;
+ void MarkAsPicked(bool is_picked_) {
+ is_picked = is_picked_;
}
bool IsModified() const {
diff --git a/src/video_core/texture_cache/surface_params.cpp b/src/video_core/texture_cache/surface_params.cpp
index fd5472451..1e4d3fb79 100644
--- a/src/video_core/texture_cache/surface_params.cpp
+++ b/src/video_core/texture_cache/surface_params.cpp
@@ -24,55 +24,62 @@ using VideoCore::Surface::SurfaceTarget;
using VideoCore::Surface::SurfaceTargetFromTextureType;
using VideoCore::Surface::SurfaceType;
-SurfaceTarget TextureType2SurfaceTarget(Tegra::Shader::TextureType type, bool is_array) {
+namespace {
+
+SurfaceTarget TextureTypeToSurfaceTarget(Tegra::Shader::TextureType type, bool is_array) {
switch (type) {
- case Tegra::Shader::TextureType::Texture1D: {
- if (is_array)
- return SurfaceTarget::Texture1DArray;
- else
- return SurfaceTarget::Texture1D;
- }
- case Tegra::Shader::TextureType::Texture2D: {
- if (is_array)
- return SurfaceTarget::Texture2DArray;
- else
- return SurfaceTarget::Texture2D;
- }
- case Tegra::Shader::TextureType::Texture3D: {
+ case Tegra::Shader::TextureType::Texture1D:
+ return is_array ? SurfaceTarget::Texture1DArray : SurfaceTarget::Texture1D;
+ case Tegra::Shader::TextureType::Texture2D:
+ return is_array ? SurfaceTarget::Texture2DArray : SurfaceTarget::Texture2D;
+ case Tegra::Shader::TextureType::Texture3D:
ASSERT(!is_array);
return SurfaceTarget::Texture3D;
- }
- case Tegra::Shader::TextureType::TextureCube: {
- if (is_array)
- return SurfaceTarget::TextureCubeArray;
- else
- return SurfaceTarget::TextureCubemap;
- }
- default: {
+ case Tegra::Shader::TextureType::TextureCube:
+ return is_array ? SurfaceTarget::TextureCubeArray : SurfaceTarget::TextureCubemap;
+ default:
UNREACHABLE();
return SurfaceTarget::Texture2D;
}
+}
+
+SurfaceTarget ImageTypeToSurfaceTarget(Tegra::Shader::ImageType type) {
+ switch (type) {
+ case Tegra::Shader::ImageType::Texture1D:
+ return SurfaceTarget::Texture1D;
+ case Tegra::Shader::ImageType::TextureBuffer:
+ return SurfaceTarget::TextureBuffer;
+ case Tegra::Shader::ImageType::Texture1DArray:
+ return SurfaceTarget::Texture1DArray;
+ case Tegra::Shader::ImageType::Texture2D:
+ return SurfaceTarget::Texture2D;
+ case Tegra::Shader::ImageType::Texture2DArray:
+ return SurfaceTarget::Texture2DArray;
+ case Tegra::Shader::ImageType::Texture3D:
+ return SurfaceTarget::Texture3D;
+ default:
+ UNREACHABLE();
+ return SurfaceTarget::Texture2D;
}
}
-namespace {
constexpr u32 GetMipmapSize(bool uncompressed, u32 mip_size, u32 tile) {
return uncompressed ? mip_size : std::max(1U, (mip_size + tile - 1) / tile);
}
+
} // Anonymous namespace
-SurfaceParams SurfaceParams::CreateForTexture(Core::System& system,
- const Tegra::Texture::FullTextureInfo& config,
+SurfaceParams SurfaceParams::CreateForTexture(const Tegra::Texture::TICEntry& tic,
const VideoCommon::Shader::Sampler& entry) {
SurfaceParams params;
- params.is_tiled = config.tic.IsTiled();
- params.srgb_conversion = config.tic.IsSrgbConversionEnabled();
- params.block_width = params.is_tiled ? config.tic.BlockWidth() : 0,
- params.block_height = params.is_tiled ? config.tic.BlockHeight() : 0,
- params.block_depth = params.is_tiled ? config.tic.BlockDepth() : 0,
- params.tile_width_spacing = params.is_tiled ? (1 << config.tic.tile_width_spacing.Value()) : 1;
- params.pixel_format = PixelFormatFromTextureFormat(config.tic.format, config.tic.r_type.Value(),
- params.srgb_conversion);
+ params.is_tiled = tic.IsTiled();
+ params.srgb_conversion = tic.IsSrgbConversionEnabled();
+ params.block_width = params.is_tiled ? tic.BlockWidth() : 0,
+ params.block_height = params.is_tiled ? tic.BlockHeight() : 0,
+ params.block_depth = params.is_tiled ? tic.BlockDepth() : 0,
+ params.tile_width_spacing = params.is_tiled ? (1 << tic.tile_width_spacing.Value()) : 1;
+ params.pixel_format =
+ PixelFormatFromTextureFormat(tic.format, tic.r_type.Value(), params.srgb_conversion);
params.type = GetFormatType(params.pixel_format);
if (entry.IsShadow() && params.type == SurfaceType::ColorTexture) {
switch (params.pixel_format) {
@@ -92,31 +99,72 @@ SurfaceParams SurfaceParams::CreateForTexture(Core::System& system,
}
params.type = GetFormatType(params.pixel_format);
}
- params.component_type = ComponentTypeFromTexture(config.tic.r_type.Value());
+ params.component_type = ComponentTypeFromTexture(tic.r_type.Value());
params.type = GetFormatType(params.pixel_format);
// TODO: on 1DBuffer we should use the tic info.
- if (!config.tic.IsBuffer()) {
- params.target = TextureType2SurfaceTarget(entry.GetType(), entry.IsArray());
- params.width = config.tic.Width();
- params.height = config.tic.Height();
- params.depth = config.tic.Depth();
- params.pitch = params.is_tiled ? 0 : config.tic.Pitch();
+ if (tic.IsBuffer()) {
+ params.target = SurfaceTarget::TextureBuffer;
+ params.width = tic.Width();
+ params.pitch = params.width * params.GetBytesPerPixel();
+ params.height = 1;
+ params.depth = 1;
+ params.num_levels = 1;
+ params.emulated_levels = 1;
+ params.is_layered = false;
+ } else {
+ params.target = TextureTypeToSurfaceTarget(entry.GetType(), entry.IsArray());
+ params.width = tic.Width();
+ params.height = tic.Height();
+ params.depth = tic.Depth();
+ params.pitch = params.is_tiled ? 0 : tic.Pitch();
if (params.target == SurfaceTarget::TextureCubemap ||
params.target == SurfaceTarget::TextureCubeArray) {
params.depth *= 6;
}
- params.num_levels = config.tic.max_mip_level + 1;
+ params.num_levels = tic.max_mip_level + 1;
params.emulated_levels = std::min(params.num_levels, params.MaxPossibleMipmap());
params.is_layered = params.IsLayered();
- } else {
+ }
+ return params;
+}
+
+SurfaceParams SurfaceParams::CreateForImage(const Tegra::Texture::TICEntry& tic,
+ const VideoCommon::Shader::Image& entry) {
+ SurfaceParams params;
+ params.is_tiled = tic.IsTiled();
+ params.srgb_conversion = tic.IsSrgbConversionEnabled();
+ params.block_width = params.is_tiled ? tic.BlockWidth() : 0,
+ params.block_height = params.is_tiled ? tic.BlockHeight() : 0,
+ params.block_depth = params.is_tiled ? tic.BlockDepth() : 0,
+ params.tile_width_spacing = params.is_tiled ? (1 << tic.tile_width_spacing.Value()) : 1;
+ params.pixel_format =
+ PixelFormatFromTextureFormat(tic.format, tic.r_type.Value(), params.srgb_conversion);
+ params.type = GetFormatType(params.pixel_format);
+ params.component_type = ComponentTypeFromTexture(tic.r_type.Value());
+ params.type = GetFormatType(params.pixel_format);
+ params.target = ImageTypeToSurfaceTarget(entry.GetType());
+ // TODO: on 1DBuffer we should use the tic info.
+ if (tic.IsBuffer()) {
params.target = SurfaceTarget::TextureBuffer;
- params.width = config.tic.Width();
+ params.width = tic.Width();
params.pitch = params.width * params.GetBytesPerPixel();
params.height = 1;
params.depth = 1;
params.num_levels = 1;
params.emulated_levels = 1;
params.is_layered = false;
+ } else {
+ params.width = tic.Width();
+ params.height = tic.Height();
+ params.depth = tic.Depth();
+ params.pitch = params.is_tiled ? 0 : tic.Pitch();
+ if (params.target == SurfaceTarget::TextureCubemap ||
+ params.target == SurfaceTarget::TextureCubeArray) {
+ params.depth *= 6;
+ }
+ params.num_levels = tic.max_mip_level + 1;
+ params.emulated_levels = std::min(params.num_levels, params.MaxPossibleMipmap());
+ params.is_layered = params.IsLayered();
}
return params;
}
diff --git a/src/video_core/texture_cache/surface_params.h b/src/video_core/texture_cache/surface_params.h
index e7ef66ee2..c58e7f8a4 100644
--- a/src/video_core/texture_cache/surface_params.h
+++ b/src/video_core/texture_cache/surface_params.h
@@ -4,8 +4,6 @@
#pragma once
-#include <map>
-
#include "common/alignment.h"
#include "common/bit_util.h"
#include "common/cityhash.h"
@@ -23,10 +21,13 @@ using VideoCore::Surface::SurfaceCompression;
class SurfaceParams {
public:
/// Creates SurfaceCachedParams from a texture configuration.
- static SurfaceParams CreateForTexture(Core::System& system,
- const Tegra::Texture::FullTextureInfo& config,
+ static SurfaceParams CreateForTexture(const Tegra::Texture::TICEntry& tic,
const VideoCommon::Shader::Sampler& entry);
+ /// Creates SurfaceCachedParams from an image configuration.
+ static SurfaceParams CreateForImage(const Tegra::Texture::TICEntry& tic,
+ const VideoCommon::Shader::Image& entry);
+
/// Creates SurfaceCachedParams for a depth buffer configuration.
static SurfaceParams CreateForDepthBuffer(
Core::System& system, u32 zeta_width, u32 zeta_height, Tegra::DepthFormat format,
diff --git a/src/video_core/texture_cache/surface_view.cpp b/src/video_core/texture_cache/surface_view.cpp
index 467696a4c..57a1f5803 100644
--- a/src/video_core/texture_cache/surface_view.cpp
+++ b/src/video_core/texture_cache/surface_view.cpp
@@ -10,7 +10,7 @@
namespace VideoCommon {
std::size_t ViewParams::Hash() const {
- return static_cast<std::size_t>(base_layer) ^ static_cast<std::size_t>(num_layers << 16) ^
+ return static_cast<std::size_t>(base_layer) ^ (static_cast<std::size_t>(num_layers) << 16) ^
(static_cast<std::size_t>(base_level) << 24) ^
(static_cast<std::size_t>(num_levels) << 32) ^ (static_cast<std::size_t>(target) << 36);
}
diff --git a/src/video_core/texture_cache/surface_view.h b/src/video_core/texture_cache/surface_view.h
index 04ca5639b..b17fd11a9 100644
--- a/src/video_core/texture_cache/surface_view.h
+++ b/src/video_core/texture_cache/surface_view.h
@@ -13,8 +13,8 @@
namespace VideoCommon {
struct ViewParams {
- ViewParams(VideoCore::Surface::SurfaceTarget target, u32 base_layer, u32 num_layers,
- u32 base_level, u32 num_levels)
+ constexpr explicit ViewParams(VideoCore::Surface::SurfaceTarget target, u32 base_layer,
+ u32 num_layers, u32 base_level, u32 num_levels)
: target{target}, base_layer{base_layer}, num_layers{num_layers}, base_level{base_level},
num_levels{num_levels} {}
@@ -22,12 +22,6 @@ struct ViewParams {
bool operator==(const ViewParams& rhs) const;
- VideoCore::Surface::SurfaceTarget target{};
- u32 base_layer{};
- u32 num_layers{};
- u32 base_level{};
- u32 num_levels{};
-
bool IsLayered() const {
switch (target) {
case VideoCore::Surface::SurfaceTarget::Texture1DArray:
@@ -39,13 +33,19 @@ struct ViewParams {
return false;
}
}
+
+ VideoCore::Surface::SurfaceTarget target{};
+ u32 base_layer{};
+ u32 num_layers{};
+ u32 base_level{};
+ u32 num_levels{};
};
class ViewBase {
public:
- ViewBase(const ViewParams& params) : params{params} {}
+ constexpr explicit ViewBase(const ViewParams& params) : params{params} {}
- const ViewParams& GetViewParams() const {
+ constexpr const ViewParams& GetViewParams() const {
return params;
}
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index 2ec0203d1..877c6635d 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -89,14 +89,29 @@ public:
}
}
- TView GetTextureSurface(const Tegra::Texture::FullTextureInfo& config,
+ TView GetTextureSurface(const Tegra::Texture::TICEntry& tic,
const VideoCommon::Shader::Sampler& entry) {
std::lock_guard lock{mutex};
- const auto gpu_addr{config.tic.Address()};
+ const auto gpu_addr{tic.Address()};
if (!gpu_addr) {
return {};
}
- const auto params{SurfaceParams::CreateForTexture(system, config, entry)};
+ const auto params{SurfaceParams::CreateForTexture(tic, entry)};
+ const auto [surface, view] = GetSurface(gpu_addr, params, true, false);
+ if (guard_samplers) {
+ sampled_textures.push_back(surface);
+ }
+ return view;
+ }
+
+ TView GetImageSurface(const Tegra::Texture::TICEntry& tic,
+ const VideoCommon::Shader::Image& entry) {
+ std::lock_guard lock{mutex};
+ const auto gpu_addr{tic.Address()};
+ if (!gpu_addr) {
+ return {};
+ }
+ const auto params{SurfaceParams::CreateForImage(tic, entry)};
const auto [surface, view] = GetSurface(gpu_addr, params, true, false);
if (guard_samplers) {
sampled_textures.push_back(surface);
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 0456248ac..f594106bf 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -517,10 +517,37 @@ void Config::ReadPathValues() {
UISettings::values.roms_path = ReadSetting(QStringLiteral("romsPath")).toString();
UISettings::values.symbols_path = ReadSetting(QStringLiteral("symbolsPath")).toString();
UISettings::values.screenshot_path = ReadSetting(QStringLiteral("screenshotPath")).toString();
- UISettings::values.game_directory_path =
+ UISettings::values.game_dir_deprecated =
ReadSetting(QStringLiteral("gameListRootDir"), QStringLiteral(".")).toString();
- UISettings::values.game_directory_deepscan =
+ UISettings::values.game_dir_deprecated_deepscan =
ReadSetting(QStringLiteral("gameListDeepScan"), false).toBool();
+ const int gamedirs_size = qt_config->beginReadArray(QStringLiteral("gamedirs"));
+ for (int i = 0; i < gamedirs_size; ++i) {
+ qt_config->setArrayIndex(i);
+ UISettings::GameDir game_dir;
+ game_dir.path = ReadSetting(QStringLiteral("path")).toString();
+ game_dir.deep_scan = ReadSetting(QStringLiteral("deep_scan"), false).toBool();
+ game_dir.expanded = ReadSetting(QStringLiteral("expanded"), true).toBool();
+ UISettings::values.game_dirs.append(game_dir);
+ }
+ qt_config->endArray();
+ // create NAND and SD card directories if empty, these are not removable through the UI,
+ // also carries over old game list settings if present
+ if (UISettings::values.game_dirs.isEmpty()) {
+ UISettings::GameDir game_dir;
+ game_dir.path = QStringLiteral("SDMC");
+ game_dir.expanded = true;
+ UISettings::values.game_dirs.append(game_dir);
+ game_dir.path = QStringLiteral("UserNAND");
+ UISettings::values.game_dirs.append(game_dir);
+ game_dir.path = QStringLiteral("SysNAND");
+ UISettings::values.game_dirs.append(game_dir);
+ if (UISettings::values.game_dir_deprecated != QStringLiteral(".")) {
+ game_dir.path = UISettings::values.game_dir_deprecated;
+ game_dir.deep_scan = UISettings::values.game_dir_deprecated_deepscan;
+ UISettings::values.game_dirs.append(game_dir);
+ }
+ }
UISettings::values.recent_files = ReadSetting(QStringLiteral("recentFiles")).toStringList();
qt_config->endGroup();
@@ -899,10 +926,15 @@ void Config::SavePathValues() {
WriteSetting(QStringLiteral("romsPath"), UISettings::values.roms_path);
WriteSetting(QStringLiteral("symbolsPath"), UISettings::values.symbols_path);
WriteSetting(QStringLiteral("screenshotPath"), UISettings::values.screenshot_path);
- WriteSetting(QStringLiteral("gameListRootDir"), UISettings::values.game_directory_path,
- QStringLiteral("."));
- WriteSetting(QStringLiteral("gameListDeepScan"), UISettings::values.game_directory_deepscan,
- false);
+ qt_config->beginWriteArray(QStringLiteral("gamedirs"));
+ for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) {
+ qt_config->setArrayIndex(i);
+ const auto& game_dir = UISettings::values.game_dirs[i];
+ WriteSetting(QStringLiteral("path"), game_dir.path);
+ WriteSetting(QStringLiteral("deep_scan"), game_dir.deep_scan, false);
+ WriteSetting(QStringLiteral("expanded"), game_dir.expanded, true);
+ }
+ qt_config->endArray();
WriteSetting(QStringLiteral("recentFiles"), UISettings::values.recent_files);
qt_config->endGroup();
diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp
index e636964e3..775e3f2ea 100644
--- a/src/yuzu/configuration/configure_dialog.cpp
+++ b/src/yuzu/configuration/configure_dialog.cpp
@@ -68,12 +68,14 @@ void ConfigureDialog::RetranslateUI() {
ui->tabWidget->setCurrentIndex(old_index);
}
+Q_DECLARE_METATYPE(QList<QWidget*>);
+
void ConfigureDialog::PopulateSelectionList() {
- const std::array<std::pair<QString, QStringList>, 4> items{
- {{tr("General"), {tr("General"), tr("Web"), tr("Debug"), tr("Game List")}},
- {tr("System"), {tr("System"), tr("Profiles"), tr("Audio")}},
- {tr("Graphics"), {tr("Graphics")}},
- {tr("Controls"), {tr("Input"), tr("Hotkeys")}}},
+ const std::array<std::pair<QString, QList<QWidget*>>, 4> items{
+ {{tr("General"), {ui->generalTab, ui->webTab, ui->debugTab, ui->gameListTab}},
+ {tr("System"), {ui->systemTab, ui->profileManagerTab, ui->audioTab}},
+ {tr("Graphics"), {ui->graphicsTab}},
+ {tr("Controls"), {ui->inputTab, ui->hotkeysTab}}},
};
[[maybe_unused]] const QSignalBlocker blocker(ui->selectorList);
@@ -81,7 +83,7 @@ void ConfigureDialog::PopulateSelectionList() {
ui->selectorList->clear();
for (const auto& entry : items) {
auto* const item = new QListWidgetItem(entry.first);
- item->setData(Qt::UserRole, entry.second);
+ item->setData(Qt::UserRole, QVariant::fromValue(entry.second));
ui->selectorList->addItem(item);
}
@@ -93,24 +95,26 @@ void ConfigureDialog::UpdateVisibleTabs() {
return;
}
- const std::map<QString, QWidget*> widgets = {
- {tr("General"), ui->generalTab},
- {tr("System"), ui->systemTab},
- {tr("Profiles"), ui->profileManagerTab},
- {tr("Input"), ui->inputTab},
- {tr("Hotkeys"), ui->hotkeysTab},
- {tr("Graphics"), ui->graphicsTab},
- {tr("Audio"), ui->audioTab},
- {tr("Debug"), ui->debugTab},
- {tr("Web"), ui->webTab},
- {tr("Game List"), ui->gameListTab},
+ const std::map<QWidget*, QString> widgets = {
+ {ui->generalTab, tr("General")},
+ {ui->systemTab, tr("System")},
+ {ui->profileManagerTab, tr("Profiles")},
+ {ui->inputTab, tr("Input")},
+ {ui->hotkeysTab, tr("Hotkeys")},
+ {ui->graphicsTab, tr("Graphics")},
+ {ui->audioTab, tr("Audio")},
+ {ui->debugTab, tr("Debug")},
+ {ui->webTab, tr("Web")},
+ {ui->gameListTab, tr("Game List")},
};
[[maybe_unused]] const QSignalBlocker blocker(ui->tabWidget);
ui->tabWidget->clear();
- const QStringList tabs = items[0]->data(Qt::UserRole).toStringList();
- for (const auto& tab : tabs) {
- ui->tabWidget->addTab(widgets.find(tab)->second, tab);
+
+ const QList<QWidget*> tabs = qvariant_cast<QList<QWidget*>>(items[0]->data(Qt::UserRole));
+
+ for (const auto tab : tabs) {
+ ui->tabWidget->addTab(tab, widgets.at(tab));
}
}
diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp
index 75fcbfea3..10bcd650e 100644
--- a/src/yuzu/configuration/configure_general.cpp
+++ b/src/yuzu/configuration/configure_general.cpp
@@ -20,25 +20,29 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
SetConfiguration();
- connect(ui->toggle_deepscan, &QCheckBox::stateChanged, this,
- [] { UISettings::values.is_game_list_reload_pending.exchange(true); });
+ connect(ui->toggle_frame_limit, &QCheckBox::toggled, ui->frame_limit, &QSpinBox::setEnabled);
}
ConfigureGeneral::~ConfigureGeneral() = default;
void ConfigureGeneral::SetConfiguration() {
- ui->toggle_deepscan->setChecked(UISettings::values.game_directory_deepscan);
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing);
ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot);
ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme));
+
+ ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit);
+ ui->frame_limit->setEnabled(ui->toggle_frame_limit->isChecked());
+ ui->frame_limit->setValue(Settings::values.frame_limit);
}
void ConfigureGeneral::ApplyConfiguration() {
- UISettings::values.game_directory_deepscan = ui->toggle_deepscan->isChecked();
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked();
UISettings::values.theme =
ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString();
+
+ Settings::values.use_frame_limit = ui->toggle_frame_limit->isChecked();
+ Settings::values.frame_limit = ui->frame_limit->value();
}
void ConfigureGeneral::changeEvent(QEvent* event) {
diff --git a/src/yuzu/configuration/configure_general.ui b/src/yuzu/configuration/configure_general.ui
index 184fdd329..0bb91d64b 100644
--- a/src/yuzu/configuration/configure_general.ui
+++ b/src/yuzu/configuration/configure_general.ui
@@ -25,11 +25,31 @@
<item>
<layout class="QVBoxLayout" name="GeneralVerticalLayout">
<item>
- <widget class="QCheckBox" name="toggle_deepscan">
- <property name="text">
- <string>Search sub-directories for games</string>
- </property>
- </widget>
+ <layout class="QHBoxLayout" name="horizontalLayout_2">
+ <item>
+ <widget class="QCheckBox" name="toggle_frame_limit">
+ <property name="text">
+ <string>Limit Speed Percent</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="frame_limit">
+ <property name="suffix">
+ <string>%</string>
+ </property>
+ <property name="minimum">
+ <number>1</number>
+ </property>
+ <property name="maximum">
+ <number>9999</number>
+ </property>
+ <property name="value">
+ <number>100</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
</item>
<item>
<widget class="QCheckBox" name="toggle_check_exit">
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp
index 2b17b250c..2c9e322c9 100644
--- a/src/yuzu/configuration/configure_graphics.cpp
+++ b/src/yuzu/configuration/configure_graphics.cpp
@@ -55,7 +55,6 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent)
SetConfiguration();
- connect(ui->toggle_frame_limit, &QCheckBox::toggled, ui->frame_limit, &QSpinBox::setEnabled);
connect(ui->bg_button, &QPushButton::clicked, this, [this] {
const QColor new_bg_color = QColorDialog::getColor(bg_color);
if (!new_bg_color.isValid()) {
@@ -72,9 +71,6 @@ void ConfigureGraphics::SetConfiguration() {
ui->resolution_factor_combobox->setCurrentIndex(
static_cast<int>(FromResolutionFactor(Settings::values.resolution_factor)));
- ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit);
- ui->frame_limit->setEnabled(ui->toggle_frame_limit->isChecked());
- ui->frame_limit->setValue(Settings::values.frame_limit);
ui->use_disk_shader_cache->setEnabled(runtime_lock);
ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache);
ui->use_accurate_gpu_emulation->setChecked(Settings::values.use_accurate_gpu_emulation);
@@ -89,8 +85,6 @@ void ConfigureGraphics::SetConfiguration() {
void ConfigureGraphics::ApplyConfiguration() {
Settings::values.resolution_factor =
ToResolutionFactor(static_cast<Resolution>(ui->resolution_factor_combobox->currentIndex()));
- Settings::values.use_frame_limit = ui->toggle_frame_limit->isChecked();
- Settings::values.frame_limit = ui->frame_limit->value();
Settings::values.use_disk_shader_cache = ui->use_disk_shader_cache->isChecked();
Settings::values.use_accurate_gpu_emulation = ui->use_accurate_gpu_emulation->isChecked();
Settings::values.use_asynchronous_gpu_emulation =
diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui
index 15ab18ecd..0309ee300 100644
--- a/src/yuzu/configuration/configure_graphics.ui
+++ b/src/yuzu/configuration/configure_graphics.ui
@@ -23,33 +23,6 @@
</property>
<layout class="QVBoxLayout" name="verticalLayout_2">
<item>
- <layout class="QHBoxLayout" name="horizontalLayout_2">
- <item>
- <widget class="QCheckBox" name="toggle_frame_limit">
- <property name="text">
- <string>Limit Speed Percent</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QSpinBox" name="frame_limit">
- <property name="suffix">
- <string>%</string>
- </property>
- <property name="minimum">
- <number>1</number>
- </property>
- <property name="maximum">
- <number>9999</number>
- </property>
- <property name="value">
- <number>100</number>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
<widget class="QCheckBox" name="use_disk_shader_cache">
<property name="text">
<string>Use disk shader cache</string>
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index 7b70f307c..a968cfb5d 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -301,13 +301,16 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
});
}
connect(analog_map_stick[analog_id], &QPushButton::clicked, [=] {
- QMessageBox::information(this, tr("Information"),
- tr("After pressing OK, first move your joystick horizontally, "
- "and then vertically."));
- HandleClick(
- analog_map_stick[analog_id],
- [=](const Common::ParamPackage& params) { analogs_param[analog_id] = params; },
- InputCommon::Polling::DeviceType::Analog);
+ if (QMessageBox::information(
+ this, tr("Information"),
+ tr("After pressing OK, first move your joystick horizontally, "
+ "and then vertically."),
+ QMessageBox::Ok | QMessageBox::Cancel) == QMessageBox::Ok) {
+ HandleClick(
+ analog_map_stick[analog_id],
+ [=](const Common::ParamPackage& params) { analogs_param[analog_id] = params; },
+ InputCommon::Polling::DeviceType::Analog);
+ }
});
}
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index d18b96519..d5fab2f1f 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -34,7 +34,6 @@ bool GameListSearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* eve
return QObject::eventFilter(obj, event);
QKeyEvent* keyEvent = static_cast<QKeyEvent*>(event);
- int rowCount = gamelist->tree_view->model()->rowCount();
QString edit_filter_text = gamelist->search_field->edit_filter->text().toLower();
// If the searchfield's text hasn't changed special function keys get checked
@@ -56,19 +55,9 @@ bool GameListSearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* eve
// If there is only one result launch this game
case Qt::Key_Return:
case Qt::Key_Enter: {
- QStandardItemModel* item_model = new QStandardItemModel(gamelist->tree_view);
- QModelIndex root_index = item_model->invisibleRootItem()->index();
- QStandardItem* child_file;
- QString file_path;
- int resultCount = 0;
- for (int i = 0; i < rowCount; ++i) {
- if (!gamelist->tree_view->isRowHidden(i, root_index)) {
- ++resultCount;
- child_file = gamelist->item_model->item(i, 0);
- file_path = child_file->data(GameListItemPath::FullPathRole).toString();
- }
- }
- if (resultCount == 1) {
+ if (gamelist->search_field->visible == 1) {
+ QString file_path = gamelist->getLastFilterResultItem();
+
// To avoid loading error dialog loops while confirming them using enter
// Also users usually want to run a different game after closing one
gamelist->search_field->edit_filter->clear();
@@ -88,9 +77,31 @@ bool GameListSearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* eve
}
void GameListSearchField::setFilterResult(int visible, int total) {
+ this->visible = visible;
+ this->total = total;
+
label_filter_result->setText(tr("%1 of %n result(s)", "", total).arg(visible));
}
+QString GameList::getLastFilterResultItem() const {
+ QStandardItem* folder;
+ QStandardItem* child;
+ QString file_path;
+ const int folder_count = item_model->rowCount();
+ for (int i = 0; i < folder_count; ++i) {
+ folder = item_model->item(i, 0);
+ const QModelIndex folder_index = folder->index();
+ const int children_count = folder->rowCount();
+ for (int j = 0; j < children_count; ++j) {
+ if (!tree_view->isRowHidden(j, folder_index)) {
+ child = folder->child(j, 0);
+ file_path = child->data(GameListItemPath::FullPathRole).toString();
+ }
+ }
+ }
+ return file_path;
+}
+
void GameListSearchField::clear() {
edit_filter->clear();
}
@@ -147,45 +158,120 @@ static bool ContainsAllWords(const QString& haystack, const QString& userinput)
[&haystack](const QString& s) { return haystack.contains(s); });
}
+// Syncs the expanded state of Game Directories with settings to persist across sessions
+void GameList::onItemExpanded(const QModelIndex& item) {
+ const auto type = item.data(GameListItem::TypeRole).value<GameListItemType>();
+ if (type == GameListItemType::CustomDir || type == GameListItemType::SdmcDir ||
+ type == GameListItemType::UserNandDir || type == GameListItemType::SysNandDir)
+ item.data(GameListDir::GameDirRole).value<UISettings::GameDir*>()->expanded =
+ tree_view->isExpanded(item);
+}
+
// Event in order to filter the gamelist after editing the searchfield
void GameList::onTextChanged(const QString& new_text) {
- const int row_count = tree_view->model()->rowCount();
- const QString edit_filter_text = new_text.toLower();
- const QModelIndex root_index = item_model->invisibleRootItem()->index();
+ const int folder_count = tree_view->model()->rowCount();
+ QString edit_filter_text = new_text.toLower();
+ QStandardItem* folder;
+ QStandardItem* child;
+ int children_total = 0;
+ QModelIndex root_index = item_model->invisibleRootItem()->index();
// If the searchfield is empty every item is visible
// Otherwise the filter gets applied
if (edit_filter_text.isEmpty()) {
- for (int i = 0; i < row_count; ++i) {
- tree_view->setRowHidden(i, root_index, false);
+ for (int i = 0; i < folder_count; ++i) {
+ folder = item_model->item(i, 0);
+ const QModelIndex folder_index = folder->index();
+ const int children_count = folder->rowCount();
+ for (int j = 0; j < children_count; ++j) {
+ ++children_total;
+ tree_view->setRowHidden(j, folder_index, false);
+ }
}
- search_field->setFilterResult(row_count, row_count);
+ search_field->setFilterResult(children_total, children_total);
} else {
int result_count = 0;
- for (int i = 0; i < row_count; ++i) {
- const QStandardItem* child_file = item_model->item(i, 0);
- const QString file_path =
- child_file->data(GameListItemPath::FullPathRole).toString().toLower();
- const QString file_title =
- child_file->data(GameListItemPath::TitleRole).toString().toLower();
- const QString file_program_id =
- child_file->data(GameListItemPath::ProgramIdRole).toString().toLower();
-
- // Only items which filename in combination with its title contains all words
- // that are in the searchfield will be visible in the gamelist
- // The search is case insensitive because of toLower()
- // I decided not to use Qt::CaseInsensitive in containsAllWords to prevent
- // multiple conversions of edit_filter_text for each game in the gamelist
- const QString file_name = file_path.mid(file_path.lastIndexOf(QLatin1Char{'/'}) + 1) +
- QLatin1Char{' '} + file_title;
- if (ContainsAllWords(file_name, edit_filter_text) ||
- (file_program_id.count() == 16 && edit_filter_text.contains(file_program_id))) {
- tree_view->setRowHidden(i, root_index, false);
- ++result_count;
- } else {
- tree_view->setRowHidden(i, root_index, true);
+ for (int i = 0; i < folder_count; ++i) {
+ folder = item_model->item(i, 0);
+ const QModelIndex folder_index = folder->index();
+ const int children_count = folder->rowCount();
+ for (int j = 0; j < children_count; ++j) {
+ ++children_total;
+ const QStandardItem* child = folder->child(j, 0);
+ const QString file_path =
+ child->data(GameListItemPath::FullPathRole).toString().toLower();
+ const QString file_title =
+ child->data(GameListItemPath::TitleRole).toString().toLower();
+ const QString file_program_id =
+ child->data(GameListItemPath::ProgramIdRole).toString().toLower();
+
+ // Only items which filename in combination with its title contains all words
+ // that are in the searchfield will be visible in the gamelist
+ // The search is case insensitive because of toLower()
+ // I decided not to use Qt::CaseInsensitive in containsAllWords to prevent
+ // multiple conversions of edit_filter_text for each game in the gamelist
+ const QString file_name =
+ file_path.mid(file_path.lastIndexOf(QLatin1Char{'/'}) + 1) + QLatin1Char{' '} +
+ file_title;
+ if (ContainsAllWords(file_name, edit_filter_text) ||
+ (file_program_id.count() == 16 && edit_filter_text.contains(file_program_id))) {
+ tree_view->setRowHidden(j, folder_index, false);
+ ++result_count;
+ } else {
+ tree_view->setRowHidden(j, folder_index, true);
+ }
+ search_field->setFilterResult(result_count, children_total);
}
- search_field->setFilterResult(result_count, row_count);
+ }
+ }
+}
+
+void GameList::onUpdateThemedIcons() {
+ for (int i = 0; i < item_model->invisibleRootItem()->rowCount(); i++) {
+ QStandardItem* child = item_model->invisibleRootItem()->child(i);
+
+ const int icon_size = std::min(static_cast<int>(UISettings::values.icon_size), 64);
+ switch (child->data(GameListItem::TypeRole).value<GameListItemType>()) {
+ case GameListItemType::SdmcDir:
+ child->setData(
+ QIcon::fromTheme(QStringLiteral("sd_card"))
+ .pixmap(icon_size)
+ .scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
+ Qt::DecorationRole);
+ break;
+ case GameListItemType::UserNandDir:
+ child->setData(
+ QIcon::fromTheme(QStringLiteral("chip"))
+ .pixmap(icon_size)
+ .scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
+ Qt::DecorationRole);
+ break;
+ case GameListItemType::SysNandDir:
+ child->setData(
+ QIcon::fromTheme(QStringLiteral("chip"))
+ .pixmap(icon_size)
+ .scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
+ Qt::DecorationRole);
+ break;
+ case GameListItemType::CustomDir: {
+ const UISettings::GameDir* game_dir =
+ child->data(GameListDir::GameDirRole).value<UISettings::GameDir*>();
+ const QString icon_name = QFileInfo::exists(game_dir->path)
+ ? QStringLiteral("folder")
+ : QStringLiteral("bad_folder");
+ child->setData(
+ QIcon::fromTheme(icon_name).pixmap(icon_size).scaled(
+ icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
+ Qt::DecorationRole);
+ break;
+ }
+ case GameListItemType::AddDir:
+ child->setData(
+ QIcon::fromTheme(QStringLiteral("plus"))
+ .pixmap(icon_size)
+ .scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
+ Qt::DecorationRole);
+ break;
}
}
}
@@ -214,7 +300,6 @@ GameList::GameList(FileSys::VirtualFilesystem vfs, FileSys::ManualContentProvide
tree_view->setHorizontalScrollMode(QHeaderView::ScrollPerPixel);
tree_view->setSortingEnabled(true);
tree_view->setEditTriggers(QHeaderView::NoEditTriggers);
- tree_view->setUniformRowHeights(true);
tree_view->setContextMenuPolicy(Qt::CustomContextMenu);
tree_view->setStyleSheet(QStringLiteral("QTreeView{ border: none; }"));
@@ -230,12 +315,16 @@ GameList::GameList(FileSys::VirtualFilesystem vfs, FileSys::ManualContentProvide
item_model->setHeaderData(COLUMN_FILE_TYPE - 1, Qt::Horizontal, tr("File type"));
item_model->setHeaderData(COLUMN_SIZE - 1, Qt::Horizontal, tr("Size"));
}
+ item_model->setSortRole(GameListItemPath::TitleRole);
+ connect(main_window, &GMainWindow::UpdateThemedIcons, this, &GameList::onUpdateThemedIcons);
connect(tree_view, &QTreeView::activated, this, &GameList::ValidateEntry);
connect(tree_view, &QTreeView::customContextMenuRequested, this, &GameList::PopupContextMenu);
+ connect(tree_view, &QTreeView::expanded, this, &GameList::onItemExpanded);
+ connect(tree_view, &QTreeView::collapsed, this, &GameList::onItemExpanded);
- // We must register all custom types with the Qt Automoc system so that we are able to use it
- // with signals/slots. In this case, QList falls under the umbrells of custom types.
+ // We must register all custom types with the Qt Automoc system so that we are able to use
+ // it with signals/slots. In this case, QList falls under the umbrells of custom types.
qRegisterMetaType<QList<QStandardItem*>>("QList<QStandardItem*>");
layout->setContentsMargins(0, 0, 0, 0);
@@ -263,38 +352,68 @@ void GameList::clearFilter() {
search_field->clear();
}
-void GameList::AddEntry(const QList<QStandardItem*>& entry_items) {
+void GameList::AddDirEntry(GameListDir* entry_items) {
item_model->invisibleRootItem()->appendRow(entry_items);
+ tree_view->setExpanded(
+ entry_items->index(),
+ entry_items->data(GameListDir::GameDirRole).value<UISettings::GameDir*>()->expanded);
}
-void GameList::ValidateEntry(const QModelIndex& item) {
- // We don't care about the individual QStandardItem that was selected, but its row.
- const int row = item_model->itemFromIndex(item)->row();
- const QStandardItem* child_file = item_model->invisibleRootItem()->child(row, COLUMN_NAME);
- const QString file_path = child_file->data(GameListItemPath::FullPathRole).toString();
-
- if (file_path.isEmpty())
- return;
-
- if (!QFileInfo::exists(file_path))
- return;
+void GameList::AddEntry(const QList<QStandardItem*>& entry_items, GameListDir* parent) {
+ parent->appendRow(entry_items);
+}
- const QFileInfo file_info{file_path};
- if (file_info.isDir()) {
- const QDir dir{file_path};
- const QStringList matching_main = dir.entryList({QStringLiteral("main")}, QDir::Files);
- if (matching_main.size() == 1) {
- emit GameChosen(dir.path() + QDir::separator() + matching_main[0]);
+void GameList::ValidateEntry(const QModelIndex& item) {
+ const auto selected = item.sibling(item.row(), 0);
+
+ switch (selected.data(GameListItem::TypeRole).value<GameListItemType>()) {
+ case GameListItemType::Game: {
+ const QString file_path = selected.data(GameListItemPath::FullPathRole).toString();
+ if (file_path.isEmpty())
+ return;
+ const QFileInfo file_info(file_path);
+ if (!file_info.exists())
+ return;
+
+ if (file_info.isDir()) {
+ const QDir dir{file_path};
+ const QStringList matching_main = dir.entryList({QStringLiteral("main")}, QDir::Files);
+ if (matching_main.size() == 1) {
+ emit GameChosen(dir.path() + QDir::separator() + matching_main[0]);
+ }
+ return;
}
- return;
+
+ // Users usually want to run a different game after closing one
+ search_field->clear();
+ emit GameChosen(file_path);
+ break;
}
+ case GameListItemType::AddDir:
+ emit AddDirectory();
+ break;
+ }
+}
- // Users usually want to run a diffrent game after closing one
- search_field->clear();
- emit GameChosen(file_path);
+bool GameList::isEmpty() const {
+ for (int i = 0; i < item_model->rowCount(); i++) {
+ const QStandardItem* child = item_model->invisibleRootItem()->child(i);
+ const auto type = static_cast<GameListItemType>(child->type());
+ if (!child->hasChildren() &&
+ (type == GameListItemType::SdmcDir || type == GameListItemType::UserNandDir ||
+ type == GameListItemType::SysNandDir)) {
+ item_model->invisibleRootItem()->removeRow(child->row());
+ i--;
+ };
+ }
+ return !item_model->invisibleRootItem()->hasChildren();
}
void GameList::DonePopulating(QStringList watch_list) {
+ emit ShowList(!isEmpty());
+
+ item_model->invisibleRootItem()->appendRow(new GameListAddDir());
+
// Clear out the old directories to watch for changes and add the new ones
auto watch_dirs = watcher->directories();
if (!watch_dirs.isEmpty()) {
@@ -311,9 +430,13 @@ void GameList::DonePopulating(QStringList watch_list) {
QCoreApplication::processEvents();
}
tree_view->setEnabled(true);
- int rowCount = tree_view->model()->rowCount();
- search_field->setFilterResult(rowCount, rowCount);
- if (rowCount > 0) {
+ const int folder_count = tree_view->model()->rowCount();
+ int children_total = 0;
+ for (int i = 0; i < folder_count; ++i) {
+ children_total += item_model->item(i, 0)->rowCount();
+ }
+ search_field->setFilterResult(children_total, children_total);
+ if (children_total > 0) {
search_field->setFocus();
}
}
@@ -323,12 +446,27 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
if (!item.isValid())
return;
- int row = item_model->itemFromIndex(item)->row();
- QStandardItem* child_file = item_model->invisibleRootItem()->child(row, COLUMN_NAME);
- u64 program_id = child_file->data(GameListItemPath::ProgramIdRole).toULongLong();
- std::string path = child_file->data(GameListItemPath::FullPathRole).toString().toStdString();
-
+ const auto selected = item.sibling(item.row(), 0);
QMenu context_menu;
+ switch (selected.data(GameListItem::TypeRole).value<GameListItemType>()) {
+ case GameListItemType::Game:
+ AddGamePopup(context_menu, selected.data(GameListItemPath::ProgramIdRole).toULongLong(),
+ selected.data(GameListItemPath::FullPathRole).toString().toStdString());
+ break;
+ case GameListItemType::CustomDir:
+ AddPermDirPopup(context_menu, selected);
+ AddCustomDirPopup(context_menu, selected);
+ break;
+ case GameListItemType::SdmcDir:
+ case GameListItemType::UserNandDir:
+ case GameListItemType::SysNandDir:
+ AddPermDirPopup(context_menu, selected);
+ break;
+ }
+ context_menu.exec(tree_view->viewport()->mapToGlobal(menu_location));
+}
+
+void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, std::string path) {
QAction* open_save_location = context_menu.addAction(tr("Open Save Data Location"));
QAction* open_lfs_location = context_menu.addAction(tr("Open Mod Data Location"));
QAction* open_transferable_shader_cache =
@@ -344,19 +482,86 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
navigate_to_gamedb_entry->setVisible(it != compatibility_list.end() && program_id != 0);
- connect(open_save_location, &QAction::triggered,
- [&]() { emit OpenFolderRequested(program_id, GameListOpenTarget::SaveData); });
- connect(open_lfs_location, &QAction::triggered,
- [&]() { emit OpenFolderRequested(program_id, GameListOpenTarget::ModData); });
+ connect(open_save_location, &QAction::triggered, [this, program_id]() {
+ emit OpenFolderRequested(program_id, GameListOpenTarget::SaveData);
+ });
+ connect(open_lfs_location, &QAction::triggered, [this, program_id]() {
+ emit OpenFolderRequested(program_id, GameListOpenTarget::ModData);
+ });
connect(open_transferable_shader_cache, &QAction::triggered,
- [&]() { emit OpenTransferableShaderCacheRequested(program_id); });
- connect(dump_romfs, &QAction::triggered, [&]() { emit DumpRomFSRequested(program_id, path); });
- connect(copy_tid, &QAction::triggered, [&]() { emit CopyTIDRequested(program_id); });
- connect(navigate_to_gamedb_entry, &QAction::triggered,
- [&]() { emit NavigateToGamedbEntryRequested(program_id, compatibility_list); });
- connect(properties, &QAction::triggered, [&]() { emit OpenPerGameGeneralRequested(path); });
+ [this, program_id]() { emit OpenTransferableShaderCacheRequested(program_id); });
+ connect(dump_romfs, &QAction::triggered,
+ [this, program_id, path]() { emit DumpRomFSRequested(program_id, path); });
+ connect(copy_tid, &QAction::triggered,
+ [this, program_id]() { emit CopyTIDRequested(program_id); });
+ connect(navigate_to_gamedb_entry, &QAction::triggered, [this, program_id]() {
+ emit NavigateToGamedbEntryRequested(program_id, compatibility_list);
+ });
+ connect(properties, &QAction::triggered,
+ [this, path]() { emit OpenPerGameGeneralRequested(path); });
+};
+
+void GameList::AddCustomDirPopup(QMenu& context_menu, QModelIndex selected) {
+ UISettings::GameDir& game_dir =
+ *selected.data(GameListDir::GameDirRole).value<UISettings::GameDir*>();
+
+ QAction* deep_scan = context_menu.addAction(tr("Scan Subfolders"));
+ QAction* delete_dir = context_menu.addAction(tr("Remove Game Directory"));
+
+ deep_scan->setCheckable(true);
+ deep_scan->setChecked(game_dir.deep_scan);
+
+ connect(deep_scan, &QAction::triggered, [this, &game_dir] {
+ game_dir.deep_scan = !game_dir.deep_scan;
+ PopulateAsync(UISettings::values.game_dirs);
+ });
+ connect(delete_dir, &QAction::triggered, [this, &game_dir, selected] {
+ UISettings::values.game_dirs.removeOne(game_dir);
+ item_model->invisibleRootItem()->removeRow(selected.row());
+ });
+}
- context_menu.exec(tree_view->viewport()->mapToGlobal(menu_location));
+void GameList::AddPermDirPopup(QMenu& context_menu, QModelIndex selected) {
+ UISettings::GameDir& game_dir =
+ *selected.data(GameListDir::GameDirRole).value<UISettings::GameDir*>();
+
+ QAction* move_up = context_menu.addAction(tr(u8"\U000025b2 Move Up"));
+ QAction* move_down = context_menu.addAction(tr(u8"\U000025bc Move Down "));
+ QAction* open_directory_location = context_menu.addAction(tr("Open Directory Location"));
+
+ const int row = selected.row();
+
+ move_up->setEnabled(row > 0);
+ move_down->setEnabled(row < item_model->rowCount() - 2);
+
+ connect(move_up, &QAction::triggered, [this, selected, row, &game_dir] {
+ // find the indices of the items in settings and swap them
+ std::swap(UISettings::values.game_dirs[UISettings::values.game_dirs.indexOf(game_dir)],
+ UISettings::values.game_dirs[UISettings::values.game_dirs.indexOf(
+ *selected.sibling(row - 1, 0)
+ .data(GameListDir::GameDirRole)
+ .value<UISettings::GameDir*>())]);
+ // move the treeview items
+ QList<QStandardItem*> item = item_model->takeRow(row);
+ item_model->invisibleRootItem()->insertRow(row - 1, item);
+ tree_view->setExpanded(selected, game_dir.expanded);
+ });
+
+ connect(move_down, &QAction::triggered, [this, selected, row, &game_dir] {
+ // find the indices of the items in settings and swap them
+ std::swap(UISettings::values.game_dirs[UISettings::values.game_dirs.indexOf(game_dir)],
+ UISettings::values.game_dirs[UISettings::values.game_dirs.indexOf(
+ *selected.sibling(row + 1, 0)
+ .data(GameListDir::GameDirRole)
+ .value<UISettings::GameDir*>())]);
+ // move the treeview items
+ const QList<QStandardItem*> item = item_model->takeRow(row);
+ item_model->invisibleRootItem()->insertRow(row + 1, item);
+ tree_view->setExpanded(selected, game_dir.expanded);
+ });
+
+ connect(open_directory_location, &QAction::triggered,
+ [this, game_dir] { emit OpenDirectory(game_dir.path); });
}
void GameList::LoadCompatibilityList() {
@@ -403,14 +608,7 @@ void GameList::LoadCompatibilityList() {
}
}
-void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) {
- const QFileInfo dir_info{dir_path};
- if (!dir_info.exists() || !dir_info.isDir()) {
- LOG_ERROR(Frontend, "Could not find game list folder at {}", dir_path.toStdString());
- search_field->setFilterResult(0, 0);
- return;
- }
-
+void GameList::PopulateAsync(QVector<UISettings::GameDir>& game_dirs) {
tree_view->setEnabled(false);
// Update the columns in case UISettings has changed
@@ -433,17 +631,19 @@ void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) {
// Delete any rows that might already exist if we're repopulating
item_model->removeRows(0, item_model->rowCount());
+ search_field->clear();
emit ShouldCancelWorker();
- GameListWorker* worker =
- new GameListWorker(vfs, provider, dir_path, deep_scan, compatibility_list);
+ GameListWorker* worker = new GameListWorker(vfs, provider, game_dirs, compatibility_list);
connect(worker, &GameListWorker::EntryReady, this, &GameList::AddEntry, Qt::QueuedConnection);
+ connect(worker, &GameListWorker::DirEntryReady, this, &GameList::AddDirEntry,
+ Qt::QueuedConnection);
connect(worker, &GameListWorker::Finished, this, &GameList::DonePopulating,
Qt::QueuedConnection);
- // Use DirectConnection here because worker->Cancel() is thread-safe and we want it to cancel
- // without delay.
+ // Use DirectConnection here because worker->Cancel() is thread-safe and we want it to
+ // cancel without delay.
connect(this, &GameList::ShouldCancelWorker, worker, &GameListWorker::Cancel,
Qt::DirectConnection);
@@ -471,10 +671,40 @@ const QStringList GameList::supported_file_extensions = {
QStringLiteral("xci"), QStringLiteral("nsp"), QStringLiteral("kip")};
void GameList::RefreshGameDirectory() {
- if (!UISettings::values.game_directory_path.isEmpty() && current_worker != nullptr) {
+ if (!UISettings::values.game_dirs.isEmpty() && current_worker != nullptr) {
LOG_INFO(Frontend, "Change detected in the games directory. Reloading game list.");
- search_field->clear();
- PopulateAsync(UISettings::values.game_directory_path,
- UISettings::values.game_directory_deepscan);
+ PopulateAsync(UISettings::values.game_dirs);
}
}
+
+GameListPlaceholder::GameListPlaceholder(GMainWindow* parent) : QWidget{parent} {
+ connect(parent, &GMainWindow::UpdateThemedIcons, this,
+ &GameListPlaceholder::onUpdateThemedIcons);
+
+ layout = new QVBoxLayout;
+ image = new QLabel;
+ text = new QLabel;
+ layout->setAlignment(Qt::AlignCenter);
+ image->setPixmap(QIcon::fromTheme(QStringLiteral("plus_folder")).pixmap(200));
+
+ text->setText(tr("Double-click to add a new folder to the game list"));
+ QFont font = text->font();
+ font.setPointSize(20);
+ text->setFont(font);
+ text->setAlignment(Qt::AlignHCenter);
+ image->setAlignment(Qt::AlignHCenter);
+
+ layout->addWidget(image);
+ layout->addWidget(text);
+ setLayout(layout);
+}
+
+GameListPlaceholder::~GameListPlaceholder() = default;
+
+void GameListPlaceholder::onUpdateThemedIcons() {
+ image->setPixmap(QIcon::fromTheme(QStringLiteral("plus_folder")).pixmap(200));
+}
+
+void GameListPlaceholder::mouseDoubleClickEvent(QMouseEvent* event) {
+ emit GameListPlaceholder::AddDirectory();
+}
diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h
index f8f8bd6c5..878d94413 100644
--- a/src/yuzu/game_list.h
+++ b/src/yuzu/game_list.h
@@ -8,6 +8,7 @@
#include <QHBoxLayout>
#include <QLabel>
#include <QLineEdit>
+#include <QList>
#include <QModelIndex>
#include <QSettings>
#include <QStandardItem>
@@ -16,13 +17,16 @@
#include <QToolButton>
#include <QTreeView>
#include <QVBoxLayout>
+#include <QVector>
#include <QWidget>
#include "common/common_types.h"
+#include "uisettings.h"
#include "yuzu/compatibility_list.h"
class GameListWorker;
class GameListSearchField;
+class GameListDir;
class GMainWindow;
namespace FileSys {
@@ -52,12 +56,14 @@ public:
FileSys::ManualContentProvider* provider, GMainWindow* parent = nullptr);
~GameList() override;
+ QString getLastFilterResultItem() const;
void clearFilter();
void setFilterFocus();
void setFilterVisible(bool visibility);
+ bool isEmpty() const;
void LoadCompatibilityList();
- void PopulateAsync(const QString& dir_path, bool deep_scan);
+ void PopulateAsync(QVector<UISettings::GameDir>& game_dirs);
void SaveInterfaceLayout();
void LoadInterfaceLayout();
@@ -74,19 +80,29 @@ signals:
void NavigateToGamedbEntryRequested(u64 program_id,
const CompatibilityList& compatibility_list);
void OpenPerGameGeneralRequested(const std::string& file);
+ void OpenDirectory(const QString& directory);
+ void AddDirectory();
+ void ShowList(bool show);
private slots:
+ void onItemExpanded(const QModelIndex& item);
void onTextChanged(const QString& new_text);
void onFilterCloseClicked();
+ void onUpdateThemedIcons();
private:
- void AddEntry(const QList<QStandardItem*>& entry_items);
+ void AddDirEntry(GameListDir* entry_items);
+ void AddEntry(const QList<QStandardItem*>& entry_items, GameListDir* parent);
void ValidateEntry(const QModelIndex& item);
void DonePopulating(QStringList watch_list);
- void PopupContextMenu(const QPoint& menu_location);
void RefreshGameDirectory();
+ void PopupContextMenu(const QPoint& menu_location);
+ void AddGamePopup(QMenu& context_menu, u64 program_id, std::string path);
+ void AddCustomDirPopup(QMenu& context_menu, QModelIndex selected);
+ void AddPermDirPopup(QMenu& context_menu, QModelIndex selected);
+
std::shared_ptr<FileSys::VfsFilesystem> vfs;
FileSys::ManualContentProvider* provider;
GameListSearchField* search_field;
@@ -102,3 +118,24 @@ private:
};
Q_DECLARE_METATYPE(GameListOpenTarget);
+
+class GameListPlaceholder : public QWidget {
+ Q_OBJECT
+public:
+ explicit GameListPlaceholder(GMainWindow* parent = nullptr);
+ ~GameListPlaceholder();
+
+signals:
+ void AddDirectory();
+
+private slots:
+ void onUpdateThemedIcons();
+
+protected:
+ void mouseDoubleClickEvent(QMouseEvent* event) override;
+
+private:
+ QVBoxLayout* layout = nullptr;
+ QLabel* image = nullptr;
+ QLabel* text = nullptr;
+};
diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h
index ece534dd6..a8d888fee 100644
--- a/src/yuzu/game_list_p.h
+++ b/src/yuzu/game_list_p.h
@@ -10,6 +10,7 @@
#include <utility>
#include <QCoreApplication>
+#include <QFileInfo>
#include <QImage>
#include <QObject>
#include <QStandardItem>
@@ -22,6 +23,17 @@
#include "yuzu/uisettings.h"
#include "yuzu/util/util.h"
+enum class GameListItemType {
+ Game = QStandardItem::UserType + 1,
+ CustomDir = QStandardItem::UserType + 2,
+ SdmcDir = QStandardItem::UserType + 3,
+ UserNandDir = QStandardItem::UserType + 4,
+ SysNandDir = QStandardItem::UserType + 5,
+ AddDir = QStandardItem::UserType + 6
+};
+
+Q_DECLARE_METATYPE(GameListItemType);
+
/**
* Gets the default icon (for games without valid title metadata)
* @param size The desired width and height of the default icon.
@@ -36,8 +48,13 @@ static QPixmap GetDefaultIcon(u32 size) {
class GameListItem : public QStandardItem {
public:
+ // used to access type from item index
+ static const int TypeRole = Qt::UserRole + 1;
+ static const int SortRole = Qt::UserRole + 2;
GameListItem() = default;
- explicit GameListItem(const QString& string) : QStandardItem(string) {}
+ GameListItem(const QString& string) : QStandardItem(string) {
+ setData(string, SortRole);
+ }
};
/**
@@ -48,14 +65,15 @@ public:
*/
class GameListItemPath : public GameListItem {
public:
- static const int FullPathRole = Qt::UserRole + 1;
- static const int TitleRole = Qt::UserRole + 2;
- static const int ProgramIdRole = Qt::UserRole + 3;
- static const int FileTypeRole = Qt::UserRole + 4;
+ static const int TitleRole = SortRole;
+ static const int FullPathRole = SortRole + 1;
+ static const int ProgramIdRole = SortRole + 2;
+ static const int FileTypeRole = SortRole + 3;
GameListItemPath() = default;
GameListItemPath(const QString& game_path, const std::vector<u8>& picture_data,
const QString& game_name, const QString& game_type, u64 program_id) {
+ setData(type(), TypeRole);
setData(game_path, FullPathRole);
setData(game_name, TitleRole);
setData(qulonglong(program_id), ProgramIdRole);
@@ -72,6 +90,10 @@ public:
setData(picture, Qt::DecorationRole);
}
+ int type() const override {
+ return static_cast<int>(GameListItemType::Game);
+ }
+
QVariant data(int role) const override {
if (role == Qt::DisplayRole) {
std::string filename;
@@ -103,9 +125,11 @@ public:
class GameListItemCompat : public GameListItem {
Q_DECLARE_TR_FUNCTIONS(GameListItemCompat)
public:
- static const int CompatNumberRole = Qt::UserRole + 1;
+ static const int CompatNumberRole = SortRole;
GameListItemCompat() = default;
explicit GameListItemCompat(const QString& compatibility) {
+ setData(type(), TypeRole);
+
struct CompatStatus {
QString color;
const char* text;
@@ -135,6 +159,10 @@ public:
setData(CreateCirclePixmapFromColor(status.color), Qt::DecorationRole);
}
+ int type() const override {
+ return static_cast<int>(GameListItemType::Game);
+ }
+
bool operator<(const QStandardItem& other) const override {
return data(CompatNumberRole) < other.data(CompatNumberRole);
}
@@ -146,12 +174,12 @@ public:
* human-readable string representation will be displayed to the user.
*/
class GameListItemSize : public GameListItem {
-
public:
- static const int SizeRole = Qt::UserRole + 1;
+ static const int SizeRole = SortRole;
GameListItemSize() = default;
explicit GameListItemSize(const qulonglong size_bytes) {
+ setData(type(), TypeRole);
setData(size_bytes, SizeRole);
}
@@ -167,6 +195,10 @@ public:
}
}
+ int type() const override {
+ return static_cast<int>(GameListItemType::Game);
+ }
+
/**
* This operator is, in practice, only used by the TreeView sorting systems.
* Override it so that it will correctly sort by numerical value instead of by string
@@ -177,6 +209,82 @@ public:
}
};
+class GameListDir : public GameListItem {
+public:
+ static const int GameDirRole = Qt::UserRole + 2;
+
+ explicit GameListDir(UISettings::GameDir& directory,
+ GameListItemType dir_type = GameListItemType::CustomDir)
+ : dir_type{dir_type} {
+ setData(type(), TypeRole);
+
+ UISettings::GameDir* game_dir = &directory;
+ setData(QVariant::fromValue(game_dir), GameDirRole);
+
+ const int icon_size = std::min(static_cast<int>(UISettings::values.icon_size), 64);
+ switch (dir_type) {
+ case GameListItemType::SdmcDir:
+ setData(
+ QIcon::fromTheme(QStringLiteral("sd_card"))
+ .pixmap(icon_size)
+ .scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
+ Qt::DecorationRole);
+ setData(QObject::tr("Installed SD Titles"), Qt::DisplayRole);
+ break;
+ case GameListItemType::UserNandDir:
+ setData(
+ QIcon::fromTheme(QStringLiteral("chip"))
+ .pixmap(icon_size)
+ .scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
+ Qt::DecorationRole);
+ setData(QObject::tr("Installed NAND Titles"), Qt::DisplayRole);
+ break;
+ case GameListItemType::SysNandDir:
+ setData(
+ QIcon::fromTheme(QStringLiteral("chip"))
+ .pixmap(icon_size)
+ .scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
+ Qt::DecorationRole);
+ setData(QObject::tr("System Titles"), Qt::DisplayRole);
+ break;
+ case GameListItemType::CustomDir:
+ const QString icon_name = QFileInfo::exists(game_dir->path)
+ ? QStringLiteral("folder")
+ : QStringLiteral("bad_folder");
+ setData(QIcon::fromTheme(icon_name).pixmap(icon_size).scaled(
+ icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
+ Qt::DecorationRole);
+ setData(game_dir->path, Qt::DisplayRole);
+ break;
+ };
+ };
+
+ int type() const override {
+ return static_cast<int>(dir_type);
+ }
+
+private:
+ GameListItemType dir_type;
+};
+
+class GameListAddDir : public GameListItem {
+public:
+ explicit GameListAddDir() {
+ setData(type(), TypeRole);
+
+ const int icon_size = std::min(static_cast<int>(UISettings::values.icon_size), 64);
+ setData(QIcon::fromTheme(QStringLiteral("plus"))
+ .pixmap(icon_size)
+ .scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
+ Qt::DecorationRole);
+ setData(QObject::tr("Add New Game Directory"), Qt::DisplayRole);
+ }
+
+ int type() const override {
+ return static_cast<int>(GameListItemType::AddDir);
+ }
+};
+
class GameList;
class QHBoxLayout;
class QTreeView;
@@ -208,6 +316,9 @@ private:
// EventFilter in order to process systemkeys while editing the searchfield
bool eventFilter(QObject* obj, QEvent* event) override;
};
+ int visible;
+ int total;
+
QHBoxLayout* layout_filter = nullptr;
QTreeView* tree_view = nullptr;
QLabel* label_filter = nullptr;
diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp
index 77f358630..fd21a9761 100644
--- a/src/yuzu/game_list_worker.cpp
+++ b/src/yuzu/game_list_worker.cpp
@@ -223,21 +223,37 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri
} // Anonymous namespace
GameListWorker::GameListWorker(FileSys::VirtualFilesystem vfs,
- FileSys::ManualContentProvider* provider, QString dir_path,
- bool deep_scan, const CompatibilityList& compatibility_list)
- : vfs(std::move(vfs)), provider(provider), dir_path(std::move(dir_path)), deep_scan(deep_scan),
+ FileSys::ManualContentProvider* provider,
+ QVector<UISettings::GameDir>& game_dirs,
+ const CompatibilityList& compatibility_list)
+ : vfs(std::move(vfs)), provider(provider), game_dirs(game_dirs),
compatibility_list(compatibility_list) {}
GameListWorker::~GameListWorker() = default;
-void GameListWorker::AddTitlesToGameList() {
- const auto& cache = dynamic_cast<FileSys::ContentProviderUnion&>(
- Core::System::GetInstance().GetContentProvider());
- const auto installed_games = cache.ListEntriesFilterOrigin(
- std::nullopt, FileSys::TitleType::Application, FileSys::ContentRecordType::Program);
+void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) {
+ using namespace FileSys;
+
+ const auto& cache =
+ dynamic_cast<ContentProviderUnion&>(Core::System::GetInstance().GetContentProvider());
+
+ std::vector<std::pair<ContentProviderUnionSlot, ContentProviderEntry>> installed_games;
+ installed_games = cache.ListEntriesFilterOrigin(std::nullopt, TitleType::Application,
+ ContentRecordType::Program);
+
+ if (parent_dir->type() == static_cast<int>(GameListItemType::SdmcDir)) {
+ installed_games = cache.ListEntriesFilterOrigin(
+ ContentProviderUnionSlot::SDMC, TitleType::Application, ContentRecordType::Program);
+ } else if (parent_dir->type() == static_cast<int>(GameListItemType::UserNandDir)) {
+ installed_games = cache.ListEntriesFilterOrigin(
+ ContentProviderUnionSlot::UserNAND, TitleType::Application, ContentRecordType::Program);
+ } else if (parent_dir->type() == static_cast<int>(GameListItemType::SysNandDir)) {
+ installed_games = cache.ListEntriesFilterOrigin(
+ ContentProviderUnionSlot::SysNAND, TitleType::Application, ContentRecordType::Program);
+ }
for (const auto& [slot, game] : installed_games) {
- if (slot == FileSys::ContentProviderUnionSlot::FrontendManual)
+ if (slot == ContentProviderUnionSlot::FrontendManual)
continue;
const auto file = cache.GetEntryUnparsed(game.title_id, game.type);
@@ -250,21 +266,22 @@ void GameListWorker::AddTitlesToGameList() {
u64 program_id = 0;
loader->ReadProgramId(program_id);
- const FileSys::PatchManager patch{program_id};
- const auto control = cache.GetEntry(game.title_id, FileSys::ContentRecordType::Control);
+ const PatchManager patch{program_id};
+ const auto control = cache.GetEntry(game.title_id, ContentRecordType::Control);
if (control != nullptr)
GetMetadataFromControlNCA(patch, *control, icon, name);
emit EntryReady(MakeGameListEntry(file->GetFullPath(), name, icon, *loader, program_id,
- compatibility_list, patch));
+ compatibility_list, patch),
+ parent_dir);
}
}
void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_path,
- unsigned int recursion) {
- const auto callback = [this, target, recursion](u64* num_entries_out,
- const std::string& directory,
- const std::string& virtual_name) -> bool {
+ unsigned int recursion, GameListDir* parent_dir) {
+ const auto callback = [this, target, recursion,
+ parent_dir](u64* num_entries_out, const std::string& directory,
+ const std::string& virtual_name) -> bool {
if (stop_processing) {
// Breaks the callback loop.
return false;
@@ -317,11 +334,12 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
const FileSys::PatchManager patch{program_id};
emit EntryReady(MakeGameListEntry(physical_name, name, icon, *loader, program_id,
- compatibility_list, patch));
+ compatibility_list, patch),
+ parent_dir);
}
} else if (is_dir && recursion > 0) {
watch_list.append(QString::fromStdString(physical_name));
- ScanFileSystem(target, physical_name, recursion - 1);
+ ScanFileSystem(target, physical_name, recursion - 1, parent_dir);
}
return true;
@@ -332,12 +350,32 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
void GameListWorker::run() {
stop_processing = false;
- watch_list.append(dir_path);
- provider->ClearAllEntries();
- ScanFileSystem(ScanTarget::FillManualContentProvider, dir_path.toStdString(),
- deep_scan ? 256 : 0);
- AddTitlesToGameList();
- ScanFileSystem(ScanTarget::PopulateGameList, dir_path.toStdString(), deep_scan ? 256 : 0);
+
+ for (UISettings::GameDir& game_dir : game_dirs) {
+ if (game_dir.path == QStringLiteral("SDMC")) {
+ auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::SdmcDir);
+ emit DirEntryReady({game_list_dir});
+ AddTitlesToGameList(game_list_dir);
+ } else if (game_dir.path == QStringLiteral("UserNAND")) {
+ auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::UserNandDir);
+ emit DirEntryReady({game_list_dir});
+ AddTitlesToGameList(game_list_dir);
+ } else if (game_dir.path == QStringLiteral("SysNAND")) {
+ auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::SysNandDir);
+ emit DirEntryReady({game_list_dir});
+ AddTitlesToGameList(game_list_dir);
+ } else {
+ watch_list.append(game_dir.path);
+ auto* const game_list_dir = new GameListDir(game_dir);
+ emit DirEntryReady({game_list_dir});
+ provider->ClearAllEntries();
+ ScanFileSystem(ScanTarget::FillManualContentProvider, game_dir.path.toStdString(), 2,
+ game_list_dir);
+ ScanFileSystem(ScanTarget::PopulateGameList, game_dir.path.toStdString(),
+ game_dir.deep_scan ? 256 : 0, game_list_dir);
+ }
+ };
+
emit Finished(watch_list);
}
diff --git a/src/yuzu/game_list_worker.h b/src/yuzu/game_list_worker.h
index 7c3074af9..6e52fca89 100644
--- a/src/yuzu/game_list_worker.h
+++ b/src/yuzu/game_list_worker.h
@@ -14,6 +14,7 @@
#include <QObject>
#include <QRunnable>
#include <QString>
+#include <QVector>
#include "common/common_types.h"
#include "yuzu/compatibility_list.h"
@@ -33,9 +34,10 @@ class GameListWorker : public QObject, public QRunnable {
Q_OBJECT
public:
- GameListWorker(std::shared_ptr<FileSys::VfsFilesystem> vfs,
- FileSys::ManualContentProvider* provider, QString dir_path, bool deep_scan,
- const CompatibilityList& compatibility_list);
+ explicit GameListWorker(std::shared_ptr<FileSys::VfsFilesystem> vfs,
+ FileSys::ManualContentProvider* provider,
+ QVector<UISettings::GameDir>& game_dirs,
+ const CompatibilityList& compatibility_list);
~GameListWorker() override;
/// Starts the processing of directory tree information.
@@ -48,31 +50,33 @@ signals:
/**
* The `EntryReady` signal is emitted once an entry has been prepared and is ready
* to be added to the game list.
- * @param entry_items a list with `QStandardItem`s that make up the columns of the new entry.
+ * @param entry_items a list with `QStandardItem`s that make up the columns of the new
+ * entry.
*/
- void EntryReady(QList<QStandardItem*> entry_items);
+ void DirEntryReady(GameListDir* entry_items);
+ void EntryReady(QList<QStandardItem*> entry_items, GameListDir* parent_dir);
/**
- * After the worker has traversed the game directory looking for entries, this signal is emitted
- * with a list of folders that should be watched for changes as well.
+ * After the worker has traversed the game directory looking for entries, this signal is
+ * emitted with a list of folders that should be watched for changes as well.
*/
void Finished(QStringList watch_list);
private:
- void AddTitlesToGameList();
+ void AddTitlesToGameList(GameListDir* parent_dir);
enum class ScanTarget {
FillManualContentProvider,
PopulateGameList,
};
- void ScanFileSystem(ScanTarget target, const std::string& dir_path, unsigned int recursion = 0);
+ void ScanFileSystem(ScanTarget target, const std::string& dir_path, unsigned int recursion,
+ GameListDir* parent_dir);
std::shared_ptr<FileSys::VfsFilesystem> vfs;
FileSys::ManualContentProvider* provider;
QStringList watch_list;
- QString dir_path;
- bool deep_scan;
const CompatibilityList& compatibility_list;
+ QVector<UISettings::GameDir>& game_dirs;
std::atomic_bool stop_processing;
};
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index ac57229d5..8304c6517 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -6,6 +6,9 @@
#include <clocale>
#include <memory>
#include <thread>
+#ifdef __APPLE__
+#include <unistd.h> // for chdir
+#endif
// VFS includes must be before glad as they will conflict with Windows file api, which uses defines.
#include "applets/error.h"
@@ -216,8 +219,7 @@ GMainWindow::GMainWindow()
OnReinitializeKeys(ReinitializeKeyBehavior::NoWarning);
game_list->LoadCompatibilityList();
- game_list->PopulateAsync(UISettings::values.game_directory_path,
- UISettings::values.game_directory_deepscan);
+ game_list->PopulateAsync(UISettings::values.game_dirs);
// Show one-time "callout" messages to the user
ShowTelemetryCallout();
@@ -427,6 +429,10 @@ void GMainWindow::InitializeWidgets() {
game_list = new GameList(vfs, provider.get(), this);
ui.horizontalLayout->addWidget(game_list);
+ game_list_placeholder = new GameListPlaceholder(this);
+ ui.horizontalLayout->addWidget(game_list_placeholder);
+ game_list_placeholder->setVisible(false);
+
loading_screen = new LoadingScreen(this);
loading_screen->hide();
ui.horizontalLayout->addWidget(loading_screen);
@@ -660,6 +666,7 @@ void GMainWindow::RestoreUIState() {
void GMainWindow::ConnectWidgetEvents() {
connect(game_list, &GameList::GameChosen, this, &GMainWindow::OnGameListLoadFile);
+ connect(game_list, &GameList::OpenDirectory, this, &GMainWindow::OnGameListOpenDirectory);
connect(game_list, &GameList::OpenFolderRequested, this, &GMainWindow::OnGameListOpenFolder);
connect(game_list, &GameList::OpenTransferableShaderCacheRequested, this,
&GMainWindow::OnTransferableShaderCacheOpenFile);
@@ -667,6 +674,11 @@ void GMainWindow::ConnectWidgetEvents() {
connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID);
connect(game_list, &GameList::NavigateToGamedbEntryRequested, this,
&GMainWindow::OnGameListNavigateToGamedbEntry);
+ connect(game_list, &GameList::AddDirectory, this, &GMainWindow::OnGameListAddDirectory);
+ connect(game_list_placeholder, &GameListPlaceholder::AddDirectory, this,
+ &GMainWindow::OnGameListAddDirectory);
+ connect(game_list, &GameList::ShowList, this, &GMainWindow::OnGameListShowList);
+
connect(game_list, &GameList::OpenPerGameGeneralRequested, this,
&GMainWindow::OnGameListOpenPerGameProperties);
@@ -684,8 +696,6 @@ void GMainWindow::ConnectMenuEvents() {
connect(ui.action_Load_Folder, &QAction::triggered, this, &GMainWindow::OnMenuLoadFolder);
connect(ui.action_Install_File_NAND, &QAction::triggered, this,
&GMainWindow::OnMenuInstallToNAND);
- connect(ui.action_Select_Game_List_Root, &QAction::triggered, this,
- &GMainWindow::OnMenuSelectGameListRoot);
connect(ui.action_Select_NAND_Directory, &QAction::triggered, this,
[this] { OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget::NAND); });
connect(ui.action_Select_SDMC_Directory, &QAction::triggered, this,
@@ -950,6 +960,7 @@ void GMainWindow::BootGame(const QString& filename) {
// Update the GUI
if (ui.action_Single_Window_Mode->isChecked()) {
game_list->hide();
+ game_list_placeholder->hide();
}
status_bar_update_timer.start(2000);
@@ -1007,7 +1018,10 @@ void GMainWindow::ShutdownGame() {
render_window->hide();
loading_screen->hide();
loading_screen->Clear();
- game_list->show();
+ if (game_list->isEmpty())
+ game_list_placeholder->show();
+ else
+ game_list->show();
game_list->setFilterFocus();
UpdateWindowTitle();
@@ -1298,6 +1312,47 @@ void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id,
QDesktopServices::openUrl(QUrl(QStringLiteral("https://yuzu-emu.org/game/") + directory));
}
+void GMainWindow::OnGameListOpenDirectory(const QString& directory) {
+ QString path;
+ if (directory == QStringLiteral("SDMC")) {
+ path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir) +
+ "Nintendo/Contents/registered");
+ } else if (directory == QStringLiteral("UserNAND")) {
+ path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
+ "user/Contents/registered");
+ } else if (directory == QStringLiteral("SysNAND")) {
+ path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
+ "system/Contents/registered");
+ } else {
+ path = directory;
+ }
+ if (!QFileInfo::exists(path)) {
+ QMessageBox::critical(this, tr("Error Opening %1").arg(path), tr("Folder does not exist!"));
+ return;
+ }
+ QDesktopServices::openUrl(QUrl::fromLocalFile(path));
+}
+
+void GMainWindow::OnGameListAddDirectory() {
+ const QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory"));
+ if (dir_path.isEmpty())
+ return;
+ UISettings::GameDir game_dir{dir_path, false, true};
+ if (!UISettings::values.game_dirs.contains(game_dir)) {
+ UISettings::values.game_dirs.append(game_dir);
+ game_list->PopulateAsync(UISettings::values.game_dirs);
+ } else {
+ LOG_WARNING(Frontend, "Selected directory is already in the game list");
+ }
+}
+
+void GMainWindow::OnGameListShowList(bool show) {
+ if (emulation_running && ui.action_Single_Window_Mode->isChecked())
+ return;
+ game_list->setVisible(show);
+ game_list_placeholder->setVisible(!show);
+};
+
void GMainWindow::OnGameListOpenPerGameProperties(const std::string& file) {
u64 title_id{};
const auto v_file = Core::GetGameFileFromPath(vfs, file);
@@ -1316,8 +1371,7 @@ void GMainWindow::OnGameListOpenPerGameProperties(const std::string& file) {
const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false);
if (reload) {
- game_list->PopulateAsync(UISettings::values.game_directory_path,
- UISettings::values.game_directory_deepscan);
+ game_list->PopulateAsync(UISettings::values.game_dirs);
}
config->Save();
@@ -1407,8 +1461,7 @@ void GMainWindow::OnMenuInstallToNAND() {
const auto success = [this]() {
QMessageBox::information(this, tr("Successfully Installed"),
tr("The file was successfully installed."));
- game_list->PopulateAsync(UISettings::values.game_directory_path,
- UISettings::values.game_directory_deepscan);
+ game_list->PopulateAsync(UISettings::values.game_dirs);
FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) +
DIR_SEP + "game_list");
};
@@ -1533,14 +1586,6 @@ void GMainWindow::OnMenuInstallToNAND() {
}
}
-void GMainWindow::OnMenuSelectGameListRoot() {
- QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory"));
- if (!dir_path.isEmpty()) {
- UISettings::values.game_directory_path = dir_path;
- game_list->PopulateAsync(dir_path, UISettings::values.game_directory_deepscan);
- }
-}
-
void GMainWindow::OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget target) {
const auto res = QMessageBox::information(
this, tr("Changing Emulated Directory"),
@@ -1559,8 +1604,7 @@ void GMainWindow::OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget target)
: FileUtil::UserPath::NANDDir,
dir_path.toStdString());
Service::FileSystem::CreateFactories(*vfs);
- game_list->PopulateAsync(UISettings::values.game_directory_path,
- UISettings::values.game_directory_deepscan);
+ game_list->PopulateAsync(UISettings::values.game_dirs);
}
}
@@ -1724,11 +1768,11 @@ void GMainWindow::OnConfigure() {
if (UISettings::values.enable_discord_presence != old_discord_presence) {
SetDiscordEnabled(UISettings::values.enable_discord_presence);
}
+ emit UpdateThemedIcons();
const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false);
if (reload) {
- game_list->PopulateAsync(UISettings::values.game_directory_path,
- UISettings::values.game_directory_deepscan);
+ game_list->PopulateAsync(UISettings::values.game_dirs);
}
config->Save();
@@ -1992,8 +2036,7 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
Service::FileSystem::CreateFactories(*vfs);
if (behavior == ReinitializeKeyBehavior::Warning) {
- game_list->PopulateAsync(UISettings::values.game_directory_path,
- UISettings::values.game_directory_deepscan);
+ game_list->PopulateAsync(UISettings::values.game_dirs);
}
}
@@ -2158,7 +2201,6 @@ void GMainWindow::UpdateUITheme() {
}
QIcon::setThemeSearchPaths(theme_paths);
- emit UpdateThemedIcons();
}
void GMainWindow::SetDiscordEnabled([[maybe_unused]] bool state) {
@@ -2187,6 +2229,14 @@ int main(int argc, char* argv[]) {
QCoreApplication::setOrganizationName(QStringLiteral("yuzu team"));
QCoreApplication::setApplicationName(QStringLiteral("yuzu"));
+#ifdef __APPLE__
+ // If you start a bundle (binary) on OSX without the Terminal, the working directory is "/".
+ // But since we require the working directory to be the executable path for the location of the
+ // user folder in the Qt Frontend, we need to cd into that working directory
+ const std::string bin_path = FileUtil::GetBundleDirectory() + DIR_SEP + "..";
+ chdir(bin_path.c_str());
+#endif
+
// Enables the core to make the qt created contexts current on std::threads
QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity);
QApplication app(argc, argv);
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 501608ddc..7d16188cb 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -30,6 +30,7 @@ class ProfilerWidget;
class QLabel;
class WaitTreeWidget;
enum class GameListOpenTarget;
+class GameListPlaceholder;
namespace Core::Frontend {
struct SoftwareKeyboardParameters;
@@ -186,12 +187,13 @@ private slots:
void OnGameListCopyTID(u64 program_id);
void OnGameListNavigateToGamedbEntry(u64 program_id,
const CompatibilityList& compatibility_list);
+ void OnGameListOpenDirectory(const QString& directory);
+ void OnGameListAddDirectory();
+ void OnGameListShowList(bool show);
void OnGameListOpenPerGameProperties(const std::string& file);
void OnMenuLoadFile();
void OnMenuLoadFolder();
void OnMenuInstallToNAND();
- /// Called whenever a user selects the "File->Select Game List Root" menu item
- void OnMenuSelectGameListRoot();
/// Called whenever a user select the "File->Select -- Directory" where -- is NAND or SD Card
void OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget target);
void OnMenuRecentFile();
@@ -223,6 +225,8 @@ private:
GameList* game_list;
LoadingScreen* loading_screen;
+ GameListPlaceholder* game_list_placeholder;
+
// Status bar elements
QLabel* message_label = nullptr;
QLabel* emu_speed_label = nullptr;
diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui
index ffcabb495..a1ce3c0c3 100644
--- a/src/yuzu/main.ui
+++ b/src/yuzu/main.ui
@@ -62,7 +62,6 @@
<addaction name="action_Load_File"/>
<addaction name="action_Load_Folder"/>
<addaction name="separator"/>
- <addaction name="action_Select_Game_List_Root"/>
<addaction name="menu_recent_files"/>
<addaction name="separator"/>
<addaction name="action_Select_NAND_Directory"/>
diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h
index a62cd6911..c57290006 100644
--- a/src/yuzu/uisettings.h
+++ b/src/yuzu/uisettings.h
@@ -8,8 +8,10 @@
#include <atomic>
#include <vector>
#include <QByteArray>
+#include <QMetaType>
#include <QString>
#include <QStringList>
+#include <QVector>
#include "common/common_types.h"
namespace UISettings {
@@ -25,6 +27,18 @@ struct Shortcut {
using Themes = std::array<std::pair<const char*, const char*>, 2>;
extern const Themes themes;
+struct GameDir {
+ QString path;
+ bool deep_scan;
+ bool expanded;
+ bool operator==(const GameDir& rhs) const {
+ return path == rhs.path;
+ };
+ bool operator!=(const GameDir& rhs) const {
+ return !operator==(rhs);
+ };
+};
+
struct Values {
QByteArray geometry;
QByteArray state;
@@ -55,8 +69,9 @@ struct Values {
QString roms_path;
QString symbols_path;
QString screenshot_path;
- QString game_directory_path;
- bool game_directory_deepscan;
+ QString game_dir_deprecated;
+ bool game_dir_deprecated_deepscan;
+ QVector<UISettings::GameDir> game_dirs;
QStringList recent_files;
QString theme;
@@ -84,3 +99,5 @@ struct Values {
extern Values values;
} // namespace UISettings
+
+Q_DECLARE_METATYPE(UISettings::GameDir*);