diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/core/hle/service/nvflinger/nvflinger.cpp | 23 | ||||
-rw-r--r-- | src/core/hle/service/nvflinger/nvflinger.h | 7 | ||||
-rw-r--r-- | src/core/hle/service/vi/vi.cpp | 46 |
3 files changed, 31 insertions, 45 deletions
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp index 44aa2bdae..a7a679df1 100644 --- a/src/core/hle/service/nvflinger/nvflinger.cpp +++ b/src/core/hle/service/nvflinger/nvflinger.cpp @@ -104,6 +104,8 @@ void NVFlinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) { } std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) { + const auto guard = Lock(); + LOG_DEBUG(Service, "Opening \"{}\" display", name); // TODO(Subv): Currently we only support the Default display. @@ -121,6 +123,7 @@ std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) { } std::optional<u64> NVFlinger::CreateLayer(u64 display_id) { + const auto guard = Lock(); auto* const display = FindDisplay(display_id); if (display == nullptr) { @@ -135,12 +138,15 @@ std::optional<u64> NVFlinger::CreateLayer(u64 display_id) { } void NVFlinger::CloseLayer(u64 layer_id) { + const auto guard = Lock(); + for (auto& display : displays) { display.CloseLayer(layer_id); } } std::optional<u32> NVFlinger::FindBufferQueueId(u64 display_id, u64 layer_id) const { + const auto guard = Lock(); const auto* const layer = FindLayer(display_id, layer_id); if (layer == nullptr) { @@ -151,6 +157,7 @@ std::optional<u32> NVFlinger::FindBufferQueueId(u64 display_id, u64 layer_id) co } std::shared_ptr<Kernel::ReadableEvent> NVFlinger::FindVsyncEvent(u64 display_id) const { + const auto guard = Lock(); auto* const display = FindDisplay(display_id); if (display == nullptr) { @@ -160,20 +167,16 @@ std::shared_ptr<Kernel::ReadableEvent> NVFlinger::FindVsyncEvent(u64 display_id) return display->GetVSyncEvent(); } -BufferQueue& NVFlinger::FindBufferQueue(u32 id) { +BufferQueue* NVFlinger::FindBufferQueue(u32 id) { + const auto guard = Lock(); const auto itr = std::find_if(buffer_queues.begin(), buffer_queues.end(), [id](const auto& queue) { return queue.GetId() == id; }); - ASSERT(itr != buffer_queues.end()); - return *itr; -} - -const BufferQueue& NVFlinger::FindBufferQueue(u32 id) const { - const auto itr = std::find_if(buffer_queues.begin(), buffer_queues.end(), - [id](const auto& queue) { return queue.GetId() == id; }); + if (itr == buffer_queues.end()) { + return nullptr; + } - ASSERT(itr != buffer_queues.end()); - return *itr; + return &*itr; } VI::Display* NVFlinger::FindDisplay(u64 display_id) { diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h index 1ebe949c0..ce1347d6d 100644 --- a/src/core/hle/service/nvflinger/nvflinger.h +++ b/src/core/hle/service/nvflinger/nvflinger.h @@ -75,10 +75,7 @@ public: [[nodiscard]] std::shared_ptr<Kernel::ReadableEvent> FindVsyncEvent(u64 display_id) const; /// Obtains a buffer queue identified by the ID. - [[nodiscard]] BufferQueue& FindBufferQueue(u32 id); - - /// Obtains a buffer queue identified by the ID. - [[nodiscard]] const BufferQueue& FindBufferQueue(u32 id) const; + [[nodiscard]] BufferQueue* FindBufferQueue(u32 id); /// Performs a composition request to the emulated nvidia GPU and triggers the vsync events when /// finished. @@ -86,11 +83,11 @@ public: [[nodiscard]] s64 GetNextTicks() const; +private: [[nodiscard]] std::unique_lock<std::mutex> Lock() const { return std::unique_lock{*guard}; } -private: /// Finds the display identified by the specified ID. [[nodiscard]] VI::Display* FindDisplay(u64 display_id); diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp index 93a113b93..ce0272e59 100644 --- a/src/core/hle/service/vi/vi.cpp +++ b/src/core/hle/service/vi/vi.cpp @@ -551,9 +551,9 @@ private: IGBPSetPreallocatedBufferRequestParcel request{ctx.ReadBuffer()}; { - const auto guard = nv_flinger.Lock(); - auto& buffer_queue = nv_flinger.FindBufferQueue(id); - buffer_queue.SetPreallocatedBuffer(request.data.slot, request.buffer_container.buffer); + auto& buffer_queue = *nv_flinger.FindBufferQueue(id); + buffer_queue.SetPreallocatedBuffer(request.data.slot, + request.buffer_container.buffer); } IGBPSetPreallocatedBufferResponseParcel response{}; @@ -568,11 +568,8 @@ private: std::optional<std::pair<u32, Service::Nvidia::MultiFence*>> result; while (!result) { - { - const auto guard = nv_flinger.Lock(); - auto& buffer_queue = nv_flinger.FindBufferQueue(id); - result = buffer_queue.DequeueBuffer(width, height); - } + auto& buffer_queue = *nv_flinger.FindBufferQueue(id); + result = buffer_queue.DequeueBuffer(width, height); if (result) { // Buffer is available @@ -586,8 +583,7 @@ private: case TransactionId::RequestBuffer: { IGBPRequestBufferRequestParcel request{ctx.ReadBuffer()}; - const auto guard = nv_flinger.Lock(); - auto& buffer_queue = nv_flinger.FindBufferQueue(id); + auto& buffer_queue = *nv_flinger.FindBufferQueue(id); auto& buffer = buffer_queue.RequestBuffer(request.slot); IGBPRequestBufferResponseParcel response{buffer}; ctx.WriteBuffer(response.Serialize()); @@ -597,13 +593,10 @@ private: case TransactionId::QueueBuffer: { IGBPQueueBufferRequestParcel request{ctx.ReadBuffer()}; - { - const auto guard = nv_flinger.Lock(); - auto& buffer_queue = nv_flinger.FindBufferQueue(id); - buffer_queue.QueueBuffer(request.data.slot, request.data.transform, - request.data.GetCropRect(), request.data.swap_interval, - request.data.multi_fence); - } + auto& buffer_queue = *nv_flinger.FindBufferQueue(id); + buffer_queue.QueueBuffer(request.data.slot, request.data.transform, + request.data.GetCropRect(), request.data.swap_interval, + request.data.multi_fence); IGBPQueueBufferResponseParcel response{1280, 720}; ctx.WriteBuffer(response.Serialize()); @@ -612,8 +605,7 @@ private: case TransactionId::Query: { IGBPQueryRequestParcel request{ctx.ReadBuffer()}; - const auto guard = nv_flinger.Lock(); - auto& buffer_queue = nv_flinger.FindBufferQueue(id); + auto& buffer_queue = *nv_flinger.FindBufferQueue(id); const u32 value = buffer_queue.Query(static_cast<NVFlinger::BufferQueue::QueryType>(request.type)); @@ -624,11 +616,8 @@ private: case TransactionId::CancelBuffer: { IGBPCancelBufferRequestParcel request{ctx.ReadBuffer()}; - { - const auto guard = nv_flinger.Lock(); - auto& buffer_queue = nv_flinger.FindBufferQueue(id); - buffer_queue.CancelBuffer(request.data.slot, request.data.multi_fence); - } + auto& buffer_queue = *nv_flinger.FindBufferQueue(id); + buffer_queue.CancelBuffer(request.data.slot, request.data.multi_fence); IGBPCancelBufferResponseParcel response{}; ctx.WriteBuffer(response.Serialize()); @@ -638,11 +627,8 @@ private: LOG_WARNING(Service_VI, "(STUBBED) called, transaction=Disconnect"); const auto buffer = ctx.ReadBuffer(); - { - const auto guard = nv_flinger.Lock(); - auto& buffer_queue = nv_flinger.FindBufferQueue(id); - buffer_queue.Disconnect(); - } + auto& buffer_queue = *nv_flinger.FindBufferQueue(id); + buffer_queue.Disconnect(); IGBPEmptyResponseParcel response{}; ctx.WriteBuffer(response.Serialize()); @@ -691,7 +677,7 @@ private: LOG_WARNING(Service_VI, "(STUBBED) called id={}, unknown={:08X}", id, unknown); - const auto& buffer_queue = nv_flinger.FindBufferQueue(id); + const auto& buffer_queue = *nv_flinger.FindBufferQueue(id); // TODO(Subv): Find out what this actually is. IPC::ResponseBuilder rb{ctx, 2, 1}; |