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-rw-r--r--src/common/input.h18
-rw-r--r--src/common/x64/cpu_detect.cpp12
-rw-r--r--src/core/hid/emulated_console.cpp21
-rw-r--r--src/core/hid/emulated_console.h4
-rw-r--r--src/core/hid/emulated_controller.cpp99
-rw-r--r--src/core/hid/emulated_controller.h13
-rw-r--r--src/core/hid/emulated_devices.cpp66
-rw-r--r--src/core/hid/emulated_devices.h11
-rw-r--r--src/input_common/drivers/gc_adapter.cpp6
-rw-r--r--src/input_common/drivers/gc_adapter.h8
-rw-r--r--src/input_common/drivers/keyboard.cpp2
-rw-r--r--src/input_common/drivers/keyboard.h4
-rw-r--r--src/input_common/drivers/mouse.cpp2
-rw-r--r--src/input_common/drivers/mouse.h4
-rw-r--r--src/input_common/drivers/sdl_driver.cpp19
-rw-r--r--src/input_common/drivers/sdl_driver.h14
-rw-r--r--src/input_common/drivers/tas_input.cpp2
-rw-r--r--src/input_common/drivers/tas_input.h6
-rw-r--r--src/input_common/drivers/touch_screen.cpp2
-rw-r--r--src/input_common/drivers/touch_screen.h4
-rw-r--r--src/input_common/drivers/udp_client.cpp2
-rw-r--r--src/input_common/drivers/udp_client.h6
-rw-r--r--src/input_common/helpers/stick_from_buttons.cpp75
-rw-r--r--src/input_common/helpers/touch_from_buttons.cpp11
-rw-r--r--src/input_common/input_engine.cpp86
-rw-r--r--src/input_common/input_engine.h53
-rw-r--r--src/input_common/input_mapping.h28
-rw-r--r--src/input_common/input_poller.cpp39
-rw-r--r--src/input_common/input_poller.h212
-rw-r--r--src/video_core/renderer_vulkan/maxwell_to_vk.cpp4
-rw-r--r--src/yuzu/applets/qt_software_keyboard.cpp23
31 files changed, 446 insertions, 410 deletions
diff --git a/src/common/input.h b/src/common/input.h
index eaee0bdea..f775a4c01 100644
--- a/src/common/input.h
+++ b/src/common/input.h
@@ -227,7 +227,7 @@ struct CallbackStatus {
// Triggered once every input change
struct InputCallback {
- std::function<void(CallbackStatus)> on_change;
+ std::function<void(const CallbackStatus&)> on_change;
};
/// An abstract class template for an input device (a button, an analog input, etc.).
@@ -236,14 +236,10 @@ public:
virtual ~InputDevice() = default;
// Request input device to update if necessary
- virtual void SoftUpdate() {
- return;
- }
+ virtual void SoftUpdate() {}
// Force input device to update data regardless of the current state
- virtual void ForceUpdate() {
- return;
- }
+ virtual void ForceUpdate() {}
// Sets the function to be triggered when input changes
void SetCallback(InputCallback callback_) {
@@ -251,7 +247,7 @@ public:
}
// Triggers the function set in the callback
- void TriggerOnChange(CallbackStatus status) {
+ void TriggerOnChange(const CallbackStatus& status) {
if (callback.on_change) {
callback.on_change(status);
}
@@ -266,11 +262,9 @@ class OutputDevice {
public:
virtual ~OutputDevice() = default;
- virtual void SetLED([[maybe_unused]] LedStatus led_status) {
- return;
- }
+ virtual void SetLED([[maybe_unused]] const LedStatus& led_status) {}
- virtual VibrationError SetVibration([[maybe_unused]] VibrationStatus vibration_status) {
+ virtual VibrationError SetVibration([[maybe_unused]] const VibrationStatus& vibration_status) {
return VibrationError::NotSupported;
}
diff --git a/src/common/x64/cpu_detect.cpp b/src/common/x64/cpu_detect.cpp
index fccd2eee5..fbeacc7e2 100644
--- a/src/common/x64/cpu_detect.cpp
+++ b/src/common/x64/cpu_detect.cpp
@@ -71,9 +71,6 @@ static CPUCaps Detect() {
else
caps.manufacturer = Manufacturer::Unknown;
- u32 family = {};
- u32 model = {};
-
__cpuid(cpu_id, 0x80000000);
u32 max_ex_fn = cpu_id[0];
@@ -84,15 +81,6 @@ static CPUCaps Detect() {
// Detect family and other miscellaneous features
if (max_std_fn >= 1) {
__cpuid(cpu_id, 0x00000001);
- family = (cpu_id[0] >> 8) & 0xf;
- model = (cpu_id[0] >> 4) & 0xf;
- if (family == 0xf) {
- family += (cpu_id[0] >> 20) & 0xff;
- }
- if (family >= 6) {
- model += ((cpu_id[0] >> 16) & 0xf) << 4;
- }
-
if ((cpu_id[3] >> 25) & 1)
caps.sse = true;
if ((cpu_id[3] >> 26) & 1)
diff --git a/src/core/hid/emulated_console.cpp b/src/core/hid/emulated_console.cpp
index 80db8e9c6..685ec080c 100644
--- a/src/core/hid/emulated_console.cpp
+++ b/src/core/hid/emulated_console.cpp
@@ -66,9 +66,10 @@ void EmulatedConsole::ReloadInput() {
motion_devices = Common::Input::CreateDevice<Common::Input::InputDevice>(motion_params);
if (motion_devices) {
- Common::Input::InputCallback motion_callback{
- [this](Common::Input::CallbackStatus callback) { SetMotion(callback); }};
- motion_devices->SetCallback(motion_callback);
+ motion_devices->SetCallback({
+ .on_change =
+ [this](const Common::Input::CallbackStatus& callback) { SetMotion(callback); },
+ });
}
// Unique index for identifying touch device source
@@ -78,9 +79,12 @@ void EmulatedConsole::ReloadInput() {
if (!touch_device) {
continue;
}
- Common::Input::InputCallback touch_callback{
- [this, index](Common::Input::CallbackStatus callback) { SetTouch(callback, index); }};
- touch_device->SetCallback(touch_callback);
+ touch_device->SetCallback({
+ .on_change =
+ [this, index](const Common::Input::CallbackStatus& callback) {
+ SetTouch(callback, index);
+ },
+ });
index++;
}
}
@@ -127,7 +131,7 @@ void EmulatedConsole::SetMotionParam(Common::ParamPackage param) {
ReloadInput();
}
-void EmulatedConsole::SetMotion(Common::Input::CallbackStatus callback) {
+void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
std::lock_guard lock{mutex};
auto& raw_status = console.motion_values.raw_status;
auto& emulated = console.motion_values.emulated;
@@ -162,8 +166,7 @@ void EmulatedConsole::SetMotion(Common::Input::CallbackStatus callback) {
TriggerOnChange(ConsoleTriggerType::Motion);
}
-void EmulatedConsole::SetTouch(Common::Input::CallbackStatus callback,
- [[maybe_unused]] std::size_t index) {
+void EmulatedConsole::SetTouch(const Common::Input::CallbackStatus& callback, std::size_t index) {
if (index >= console.touch_values.size()) {
return;
}
diff --git a/src/core/hid/emulated_console.h b/src/core/hid/emulated_console.h
index bb3d7ab90..3afd284d5 100644
--- a/src/core/hid/emulated_console.h
+++ b/src/core/hid/emulated_console.h
@@ -155,14 +155,14 @@ private:
* Updates the motion status of the console
* @param callback A CallbackStatus containing gyro and accelerometer data
*/
- void SetMotion(Common::Input::CallbackStatus callback);
+ void SetMotion(const Common::Input::CallbackStatus& callback);
/**
* Updates the touch status of the console
* @param callback A CallbackStatus containing the touch position
* @param index Finger ID to be updated
*/
- void SetTouch(Common::Input::CallbackStatus callback, std::size_t index);
+ void SetTouch(const Common::Input::CallbackStatus& callback, std::size_t index);
/**
* Triggers a callback that something has changed on the console status
diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp
index fbb19f230..93372445b 100644
--- a/src/core/hid/emulated_controller.cpp
+++ b/src/core/hid/emulated_controller.cpp
@@ -205,11 +205,12 @@ void EmulatedController::ReloadInput() {
continue;
}
const auto uuid = Common::UUID{button_params[index].Get("guid", "")};
- Common::Input::InputCallback button_callback{
- [this, index, uuid](Common::Input::CallbackStatus callback) {
- SetButton(callback, index, uuid);
- }};
- button_devices[index]->SetCallback(button_callback);
+ button_devices[index]->SetCallback({
+ .on_change =
+ [this, index, uuid](const Common::Input::CallbackStatus& callback) {
+ SetButton(callback, index, uuid);
+ },
+ });
button_devices[index]->ForceUpdate();
}
@@ -218,11 +219,12 @@ void EmulatedController::ReloadInput() {
continue;
}
const auto uuid = Common::UUID{stick_params[index].Get("guid", "")};
- Common::Input::InputCallback stick_callback{
- [this, index, uuid](Common::Input::CallbackStatus callback) {
- SetStick(callback, index, uuid);
- }};
- stick_devices[index]->SetCallback(stick_callback);
+ stick_devices[index]->SetCallback({
+ .on_change =
+ [this, index, uuid](const Common::Input::CallbackStatus& callback) {
+ SetStick(callback, index, uuid);
+ },
+ });
stick_devices[index]->ForceUpdate();
}
@@ -231,11 +233,12 @@ void EmulatedController::ReloadInput() {
continue;
}
const auto uuid = Common::UUID{trigger_params[index].Get("guid", "")};
- Common::Input::InputCallback trigger_callback{
- [this, index, uuid](Common::Input::CallbackStatus callback) {
- SetTrigger(callback, index, uuid);
- }};
- trigger_devices[index]->SetCallback(trigger_callback);
+ trigger_devices[index]->SetCallback({
+ .on_change =
+ [this, index, uuid](const Common::Input::CallbackStatus& callback) {
+ SetTrigger(callback, index, uuid);
+ },
+ });
trigger_devices[index]->ForceUpdate();
}
@@ -243,9 +246,12 @@ void EmulatedController::ReloadInput() {
if (!battery_devices[index]) {
continue;
}
- Common::Input::InputCallback battery_callback{
- [this, index](Common::Input::CallbackStatus callback) { SetBattery(callback, index); }};
- battery_devices[index]->SetCallback(battery_callback);
+ battery_devices[index]->SetCallback({
+ .on_change =
+ [this, index](const Common::Input::CallbackStatus& callback) {
+ SetBattery(callback, index);
+ },
+ });
battery_devices[index]->ForceUpdate();
}
@@ -253,9 +259,12 @@ void EmulatedController::ReloadInput() {
if (!motion_devices[index]) {
continue;
}
- Common::Input::InputCallback motion_callback{
- [this, index](Common::Input::CallbackStatus callback) { SetMotion(callback, index); }};
- motion_devices[index]->SetCallback(motion_callback);
+ motion_devices[index]->SetCallback({
+ .on_change =
+ [this, index](const Common::Input::CallbackStatus& callback) {
+ SetMotion(callback, index);
+ },
+ });
motion_devices[index]->ForceUpdate();
}
@@ -267,22 +276,24 @@ void EmulatedController::ReloadInput() {
if (!tas_button_devices[index]) {
continue;
}
- Common::Input::InputCallback button_callback{
- [this, index, tas_uuid](Common::Input::CallbackStatus callback) {
- SetButton(callback, index, tas_uuid);
- }};
- tas_button_devices[index]->SetCallback(button_callback);
+ tas_button_devices[index]->SetCallback({
+ .on_change =
+ [this, index, tas_uuid](const Common::Input::CallbackStatus& callback) {
+ SetButton(callback, index, tas_uuid);
+ },
+ });
}
for (std::size_t index = 0; index < tas_stick_devices.size(); ++index) {
if (!tas_stick_devices[index]) {
continue;
}
- Common::Input::InputCallback stick_callback{
- [this, index, tas_uuid](Common::Input::CallbackStatus callback) {
- SetStick(callback, index, tas_uuid);
- }};
- tas_stick_devices[index]->SetCallback(stick_callback);
+ tas_stick_devices[index]->SetCallback({
+ .on_change =
+ [this, index, tas_uuid](const Common::Input::CallbackStatus& callback) {
+ SetStick(callback, index, tas_uuid);
+ },
+ });
}
}
@@ -440,7 +451,7 @@ void EmulatedController::SetButtonParam(std::size_t index, Common::ParamPackage
if (index >= button_params.size()) {
return;
}
- button_params[index] = param;
+ button_params[index] = std::move(param);
ReloadInput();
}
@@ -448,7 +459,7 @@ void EmulatedController::SetStickParam(std::size_t index, Common::ParamPackage p
if (index >= stick_params.size()) {
return;
}
- stick_params[index] = param;
+ stick_params[index] = std::move(param);
ReloadInput();
}
@@ -456,11 +467,11 @@ void EmulatedController::SetMotionParam(std::size_t index, Common::ParamPackage
if (index >= motion_params.size()) {
return;
}
- motion_params[index] = param;
+ motion_params[index] = std::move(param);
ReloadInput();
}
-void EmulatedController::SetButton(Common::Input::CallbackStatus callback, std::size_t index,
+void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback, std::size_t index,
Common::UUID uuid) {
if (index >= controller.button_values.size()) {
return;
@@ -600,7 +611,7 @@ void EmulatedController::SetButton(Common::Input::CallbackStatus callback, std::
TriggerOnChange(ControllerTriggerType::Button, true);
}
-void EmulatedController::SetStick(Common::Input::CallbackStatus callback, std::size_t index,
+void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback, std::size_t index,
Common::UUID uuid) {
if (index >= controller.stick_values.size()) {
return;
@@ -650,8 +661,8 @@ void EmulatedController::SetStick(Common::Input::CallbackStatus callback, std::s
TriggerOnChange(ControllerTriggerType::Stick, true);
}
-void EmulatedController::SetTrigger(Common::Input::CallbackStatus callback, std::size_t index,
- Common::UUID uuid) {
+void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callback,
+ std::size_t index, Common::UUID uuid) {
if (index >= controller.trigger_values.size()) {
return;
}
@@ -659,7 +670,7 @@ void EmulatedController::SetTrigger(Common::Input::CallbackStatus callback, std:
const auto trigger_value = TransformToTrigger(callback);
// Only read trigger values that have the same uuid or are pressed once
- if (controller.stick_values[index].uuid != uuid) {
+ if (controller.trigger_values[index].uuid != uuid) {
if (!trigger_value.pressed.value) {
return;
}
@@ -675,7 +686,7 @@ void EmulatedController::SetTrigger(Common::Input::CallbackStatus callback, std:
return;
}
- const auto trigger = controller.trigger_values[index];
+ const auto& trigger = controller.trigger_values[index];
switch (index) {
case Settings::NativeTrigger::LTrigger:
@@ -692,7 +703,8 @@ void EmulatedController::SetTrigger(Common::Input::CallbackStatus callback, std:
TriggerOnChange(ControllerTriggerType::Trigger, true);
}
-void EmulatedController::SetMotion(Common::Input::CallbackStatus callback, std::size_t index) {
+void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback,
+ std::size_t index) {
if (index >= controller.motion_values.size()) {
return;
}
@@ -730,7 +742,8 @@ void EmulatedController::SetMotion(Common::Input::CallbackStatus callback, std::
TriggerOnChange(ControllerTriggerType::Motion, true);
}
-void EmulatedController::SetBattery(Common::Input::CallbackStatus callback, std::size_t index) {
+void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callback,
+ std::size_t index) {
if (index >= controller.battery_values.size()) {
return;
}
@@ -1110,7 +1123,7 @@ void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npa
int EmulatedController::SetCallback(ControllerUpdateCallback update_callback) {
std::lock_guard lock{mutex};
- callback_list.insert_or_assign(last_callback_key, update_callback);
+ callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
return last_callback_key++;
}
diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h
index 425b3e7c4..e42aafebc 100644
--- a/src/core/hid/emulated_controller.h
+++ b/src/core/hid/emulated_controller.h
@@ -328,35 +328,38 @@ private:
* @param callback A CallbackStatus containing the button status
* @param index Button ID of the to be updated
*/
- void SetButton(Common::Input::CallbackStatus callback, std::size_t index, Common::UUID uuid);
+ void SetButton(const Common::Input::CallbackStatus& callback, std::size_t index,
+ Common::UUID uuid);
/**
* Updates the analog stick status of the controller
* @param callback A CallbackStatus containing the analog stick status
* @param index stick ID of the to be updated
*/
- void SetStick(Common::Input::CallbackStatus callback, std::size_t index, Common::UUID uuid);
+ void SetStick(const Common::Input::CallbackStatus& callback, std::size_t index,
+ Common::UUID uuid);
/**
* Updates the trigger status of the controller
* @param callback A CallbackStatus containing the trigger status
* @param index trigger ID of the to be updated
*/
- void SetTrigger(Common::Input::CallbackStatus callback, std::size_t index, Common::UUID uuid);
+ void SetTrigger(const Common::Input::CallbackStatus& callback, std::size_t index,
+ Common::UUID uuid);
/**
* Updates the motion status of the controller
* @param callback A CallbackStatus containing gyro and accelerometer data
* @param index motion ID of the to be updated
*/
- void SetMotion(Common::Input::CallbackStatus callback, std::size_t index);
+ void SetMotion(const Common::Input::CallbackStatus& callback, std::size_t index);
/**
* Updates the battery status of the controller
* @param callback A CallbackStatus containing the battery status
* @param index Button ID of the to be updated
*/
- void SetBattery(Common::Input::CallbackStatus callback, std::size_t index);
+ void SetBattery(const Common::Input::CallbackStatus& callback, std::size_t index);
/**
* Triggers a callback that something has changed on the controller status
diff --git a/src/core/hid/emulated_devices.cpp b/src/core/hid/emulated_devices.cpp
index 874780ec2..708480f2d 100644
--- a/src/core/hid/emulated_devices.cpp
+++ b/src/core/hid/emulated_devices.cpp
@@ -70,50 +70,55 @@ void EmulatedDevices::ReloadInput() {
if (!mouse_button_devices[index]) {
continue;
}
- Common::Input::InputCallback button_callback{
- [this, index](Common::Input::CallbackStatus callback) {
- SetMouseButton(callback, index);
- }};
- mouse_button_devices[index]->SetCallback(button_callback);
+ mouse_button_devices[index]->SetCallback({
+ .on_change =
+ [this, index](const Common::Input::CallbackStatus& callback) {
+ SetMouseButton(callback, index);
+ },
+ });
}
for (std::size_t index = 0; index < mouse_analog_devices.size(); ++index) {
if (!mouse_analog_devices[index]) {
continue;
}
- Common::Input::InputCallback button_callback{
- [this, index](Common::Input::CallbackStatus callback) {
- SetMouseAnalog(callback, index);
- }};
- mouse_analog_devices[index]->SetCallback(button_callback);
+ mouse_analog_devices[index]->SetCallback({
+ .on_change =
+ [this, index](const Common::Input::CallbackStatus& callback) {
+ SetMouseAnalog(callback, index);
+ },
+ });
}
if (mouse_stick_device) {
- Common::Input::InputCallback button_callback{
- [this](Common::Input::CallbackStatus callback) { SetMouseStick(callback); }};
- mouse_stick_device->SetCallback(button_callback);
+ mouse_stick_device->SetCallback({
+ .on_change =
+ [this](const Common::Input::CallbackStatus& callback) { SetMouseStick(callback); },
+ });
}
for (std::size_t index = 0; index < keyboard_devices.size(); ++index) {
if (!keyboard_devices[index]) {
continue;
}
- Common::Input::InputCallback button_callback{
- [this, index](Common::Input::CallbackStatus callback) {
- SetKeyboardButton(callback, index);
- }};
- keyboard_devices[index]->SetCallback(button_callback);
+ keyboard_devices[index]->SetCallback({
+ .on_change =
+ [this, index](const Common::Input::CallbackStatus& callback) {
+ SetKeyboardButton(callback, index);
+ },
+ });
}
for (std::size_t index = 0; index < keyboard_modifier_devices.size(); ++index) {
if (!keyboard_modifier_devices[index]) {
continue;
}
- Common::Input::InputCallback button_callback{
- [this, index](Common::Input::CallbackStatus callback) {
- SetKeyboardModifier(callback, index);
- }};
- keyboard_modifier_devices[index]->SetCallback(button_callback);
+ keyboard_modifier_devices[index]->SetCallback({
+ .on_change =
+ [this, index](const Common::Input::CallbackStatus& callback) {
+ SetKeyboardModifier(callback, index);
+ },
+ });
}
}
@@ -159,7 +164,8 @@ void EmulatedDevices::RestoreConfig() {
ReloadFromSettings();
}
-void EmulatedDevices::SetKeyboardButton(Common::Input::CallbackStatus callback, std::size_t index) {
+void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& callback,
+ std::size_t index) {
if (index >= device_status.keyboard_values.size()) {
return;
}
@@ -216,7 +222,7 @@ void EmulatedDevices::UpdateKey(std::size_t key_index, bool status) {
}
}
-void EmulatedDevices::SetKeyboardModifier(Common::Input::CallbackStatus callback,
+void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& callback,
std::size_t index) {
if (index >= device_status.keyboard_moddifier_values.size()) {
return;
@@ -286,7 +292,8 @@ void EmulatedDevices::SetKeyboardModifier(Common::Input::CallbackStatus callback
TriggerOnChange(DeviceTriggerType::KeyboardModdifier);
}
-void EmulatedDevices::SetMouseButton(Common::Input::CallbackStatus callback, std::size_t index) {
+void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callback,
+ std::size_t index) {
if (index >= device_status.mouse_button_values.size()) {
return;
}
@@ -347,7 +354,8 @@ void EmulatedDevices::SetMouseButton(Common::Input::CallbackStatus callback, std
TriggerOnChange(DeviceTriggerType::Mouse);
}
-void EmulatedDevices::SetMouseAnalog(Common::Input::CallbackStatus callback, std::size_t index) {
+void EmulatedDevices::SetMouseAnalog(const Common::Input::CallbackStatus& callback,
+ std::size_t index) {
if (index >= device_status.mouse_analog_values.size()) {
return;
}
@@ -374,7 +382,7 @@ void EmulatedDevices::SetMouseAnalog(Common::Input::CallbackStatus callback, std
TriggerOnChange(DeviceTriggerType::Mouse);
}
-void EmulatedDevices::SetMouseStick(Common::Input::CallbackStatus callback) {
+void EmulatedDevices::SetMouseStick(const Common::Input::CallbackStatus& callback) {
std::lock_guard lock{mutex};
const auto touch_value = TransformToTouch(callback);
@@ -435,7 +443,7 @@ void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) {
int EmulatedDevices::SetCallback(InterfaceUpdateCallback update_callback) {
std::lock_guard lock{mutex};
- callback_list.insert_or_assign(last_callback_key, update_callback);
+ callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
return last_callback_key++;
}
diff --git a/src/core/hid/emulated_devices.h b/src/core/hid/emulated_devices.h
index c72327681..790d3b411 100644
--- a/src/core/hid/emulated_devices.h
+++ b/src/core/hid/emulated_devices.h
@@ -156,35 +156,34 @@ private:
* @param callback A CallbackStatus containing the key status
* @param index key ID to be updated
*/
- void SetKeyboardButton(Common::Input::CallbackStatus callback, std::size_t index);
+ void SetKeyboardButton(const Common::Input::CallbackStatus& callback, std::size_t index);
/**
* Updates the keyboard status of the keyboard device
* @param callback A CallbackStatus containing the modifier key status
* @param index modifier key ID to be updated
*/
- void SetKeyboardModifier(Common::Input::CallbackStatus callback, std::size_t index);
+ void SetKeyboardModifier(const Common::Input::CallbackStatus& callback, std::size_t index);
/**
* Updates the mouse button status of the mouse device
* @param callback A CallbackStatus containing the button status
* @param index Button ID to be updated
*/
- void SetMouseButton(Common::Input::CallbackStatus callback, std::size_t index);
+ void SetMouseButton(const Common::Input::CallbackStatus& callback, std::size_t index);
/**
* Updates the mouse wheel status of the mouse device
* @param callback A CallbackStatus containing the wheel status
* @param index wheel ID to be updated
*/
- void SetMouseAnalog(Common::Input::CallbackStatus callback, std::size_t index);
+ void SetMouseAnalog(const Common::Input::CallbackStatus& callback, std::size_t index);
/**
* Updates the mouse position status of the mouse device
* @param callback A CallbackStatus containing the position status
- * @param index stick ID to be updated
*/
- void SetMouseStick(Common::Input::CallbackStatus callback);
+ void SetMouseStick(const Common::Input::CallbackStatus& callback);
/**
* Triggers a callback that something has changed on the device status
diff --git a/src/input_common/drivers/gc_adapter.cpp b/src/input_common/drivers/gc_adapter.cpp
index 8b6574223..7ab4540a8 100644
--- a/src/input_common/drivers/gc_adapter.cpp
+++ b/src/input_common/drivers/gc_adapter.cpp
@@ -69,7 +69,7 @@ private:
libusb_device_handle* handle{};
};
-GCAdapter::GCAdapter(const std::string& input_engine_) : InputEngine(input_engine_) {
+GCAdapter::GCAdapter(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
if (usb_adapter_handle) {
return;
}
@@ -325,8 +325,8 @@ bool GCAdapter::GetGCEndpoint(libusb_device* device) {
return true;
}
-Common::Input::VibrationError GCAdapter::SetRumble(const PadIdentifier& identifier,
- const Common::Input::VibrationStatus vibration) {
+Common::Input::VibrationError GCAdapter::SetRumble(
+ const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) {
const auto mean_amplitude = (vibration.low_amplitude + vibration.high_amplitude) * 0.5f;
const auto processed_amplitude =
static_cast<u8>((mean_amplitude + std::pow(mean_amplitude, 0.3f)) * 0.5f * 0x8);
diff --git a/src/input_common/drivers/gc_adapter.h b/src/input_common/drivers/gc_adapter.h
index 8dc51d2e5..7ce1912a3 100644
--- a/src/input_common/drivers/gc_adapter.h
+++ b/src/input_common/drivers/gc_adapter.h
@@ -22,13 +22,13 @@ namespace InputCommon {
class LibUSBContext;
class LibUSBDeviceHandle;
-class GCAdapter : public InputCommon::InputEngine {
+class GCAdapter : public InputEngine {
public:
- explicit GCAdapter(const std::string& input_engine_);
- ~GCAdapter();
+ explicit GCAdapter(std::string input_engine_);
+ ~GCAdapter() override;
Common::Input::VibrationError SetRumble(
- const PadIdentifier& identifier, const Common::Input::VibrationStatus vibration) override;
+ const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) override;
/// Used for automapping features
std::vector<Common::ParamPackage> GetInputDevices() const override;
diff --git a/src/input_common/drivers/keyboard.cpp b/src/input_common/drivers/keyboard.cpp
index 23b0c0ccf..4c1e5bbec 100644
--- a/src/input_common/drivers/keyboard.cpp
+++ b/src/input_common/drivers/keyboard.cpp
@@ -24,7 +24,7 @@ constexpr PadIdentifier keyboard_modifier_identifier = {
.pad = 1,
};
-Keyboard::Keyboard(const std::string& input_engine_) : InputEngine(input_engine_) {
+Keyboard::Keyboard(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
// Keyboard is broken into 3 diferent sets:
// key: Unfiltered intended for controllers.
// keyboard_key: Allows only Settings::NativeKeyboard::Keys intended for keyboard emulation.
diff --git a/src/input_common/drivers/keyboard.h b/src/input_common/drivers/keyboard.h
index ad123b136..3856c882c 100644
--- a/src/input_common/drivers/keyboard.h
+++ b/src/input_common/drivers/keyboard.h
@@ -12,9 +12,9 @@ namespace InputCommon {
* A button device factory representing a keyboard. It receives keyboard events and forward them
* to all button devices it created.
*/
-class Keyboard final : public InputCommon::InputEngine {
+class Keyboard final : public InputEngine {
public:
- explicit Keyboard(const std::string& input_engine_);
+ explicit Keyboard(std::string input_engine_);
/**
* Sets the status of all buttons bound with the key to pressed
diff --git a/src/input_common/drivers/mouse.cpp b/src/input_common/drivers/mouse.cpp
index 752118e97..aa69216c8 100644
--- a/src/input_common/drivers/mouse.cpp
+++ b/src/input_common/drivers/mouse.cpp
@@ -24,7 +24,7 @@ constexpr PadIdentifier identifier = {
.pad = 0,
};
-Mouse::Mouse(const std::string& input_engine_) : InputEngine(input_engine_) {
+Mouse::Mouse(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
PreSetController(identifier);
PreSetAxis(identifier, mouse_axis_x);
PreSetAxis(identifier, mouse_axis_y);
diff --git a/src/input_common/drivers/mouse.h b/src/input_common/drivers/mouse.h
index 4a1fd2fd9..040446178 100644
--- a/src/input_common/drivers/mouse.h
+++ b/src/input_common/drivers/mouse.h
@@ -27,9 +27,9 @@ enum class MouseButton {
* A button device factory representing a keyboard. It receives keyboard events and forward them
* to all button devices it created.
*/
-class Mouse final : public InputCommon::InputEngine {
+class Mouse final : public InputEngine {
public:
- explicit Mouse(const std::string& input_engine_);
+ explicit Mouse(std::string input_engine_);
/**
* Signals that mouse has moved.
diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp
index 1052ed394..0cda9df62 100644
--- a/src/input_common/drivers/sdl_driver.cpp
+++ b/src/input_common/drivers/sdl_driver.cpp
@@ -88,7 +88,7 @@ public:
return true;
}
- BasicMotion GetMotion() {
+ const BasicMotion& GetMotion() const {
return motion;
}
@@ -367,7 +367,7 @@ void SDLDriver::HandleGameControllerEvent(const SDL_Event& event) {
if (joystick->UpdateMotion(event.csensor)) {
const PadIdentifier identifier = joystick->GetPadIdentifier();
SetMotion(identifier, 0, joystick->GetMotion());
- };
+ }
}
break;
}
@@ -387,7 +387,7 @@ void SDLDriver::CloseJoysticks() {
joystick_map.clear();
}
-SDLDriver::SDLDriver(const std::string& input_engine_) : InputEngine(input_engine_) {
+SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
if (!Settings::values.enable_raw_input) {
// Disable raw input. When enabled this setting causes SDL to die when a web applet opens
SDL_SetHint(SDL_HINT_JOYSTICK_RAWINPUT, "0");
@@ -403,10 +403,11 @@ SDLDriver::SDLDriver(const std::string& input_engine_) : InputEngine(input_engin
// Use hidapi driver for joycons. This will allow joycons to be detected as a GameController and
// not a generic one
- SDL_SetHint("SDL_JOYSTICK_HIDAPI_JOY_CONS", "1");
+ SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "1");
- // Turn off Pro controller home led
- SDL_SetHint("SDL_JOYSTICK_HIDAPI_SWITCH_HOME_LED", "0");
+ // Disable hidapi driver for xbox. Already default on Windows, this causes conflict with native
+ // driver on Linux.
+ SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_XBOX, "0");
// If the frontend is going to manage the event loop, then we don't start one here
start_thread = SDL_WasInit(SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER) == 0;
@@ -491,8 +492,9 @@ std::vector<Common::ParamPackage> SDLDriver::GetInputDevices() const {
}
return devices;
}
-Common::Input::VibrationError SDLDriver::SetRumble(const PadIdentifier& identifier,
- const Common::Input::VibrationStatus vibration) {
+
+Common::Input::VibrationError SDLDriver::SetRumble(
+ const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) {
const auto joystick =
GetSDLJoystickByGUID(identifier.guid.Format(), static_cast<int>(identifier.port));
const auto process_amplitude_exp = [](f32 amplitude, f32 factor) {
@@ -526,6 +528,7 @@ Common::Input::VibrationError SDLDriver::SetRumble(const PadIdentifier& identifi
return Common::Input::VibrationError::None;
}
+
Common::ParamPackage SDLDriver::BuildAnalogParamPackageForButton(int port, std::string guid,
s32 axis, float value) const {
Common::ParamPackage params{};
diff --git a/src/input_common/drivers/sdl_driver.h b/src/input_common/drivers/sdl_driver.h
index d03ff4b84..e9a5d2e26 100644
--- a/src/input_common/drivers/sdl_driver.h
+++ b/src/input_common/drivers/sdl_driver.h
@@ -19,19 +19,19 @@ using SDL_GameController = struct _SDL_GameController;
using SDL_Joystick = struct _SDL_Joystick;
using SDL_JoystickID = s32;
+namespace InputCommon {
+
+class SDLJoystick;
+
using ButtonBindings =
std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerButton>, 17>;
using ZButtonBindings =
std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerAxis>, 2>;
-namespace InputCommon {
-
-class SDLJoystick;
-
-class SDLDriver : public InputCommon::InputEngine {
+class SDLDriver : public InputEngine {
public:
/// Initializes and registers SDL device factories
- SDLDriver(const std::string& input_engine_);
+ explicit SDLDriver(std::string input_engine_);
/// Unregisters SDL device factories and shut them down.
~SDLDriver() override;
@@ -59,7 +59,7 @@ public:
u8 GetHatButtonId(const std::string& direction_name) const override;
Common::Input::VibrationError SetRumble(
- const PadIdentifier& identifier, const Common::Input::VibrationStatus vibration) override;
+ const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) override;
private:
void InitJoystick(int joystick_index);
diff --git a/src/input_common/drivers/tas_input.cpp b/src/input_common/drivers/tas_input.cpp
index 2094c1feb..5bdd5dac3 100644
--- a/src/input_common/drivers/tas_input.cpp
+++ b/src/input_common/drivers/tas_input.cpp
@@ -46,7 +46,7 @@ constexpr std::array<std::pair<std::string_view, TasButton>, 20> text_to_tas_but
{"KEY_ZR", TasButton::TRIGGER_ZR},
};
-Tas::Tas(const std::string& input_engine_) : InputCommon::InputEngine(input_engine_) {
+Tas::Tas(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
for (size_t player_index = 0; player_index < PLAYER_NUMBER; player_index++) {
PadIdentifier identifier{
.guid = Common::UUID{},
diff --git a/src/input_common/drivers/tas_input.h b/src/input_common/drivers/tas_input.h
index 3996fe3a8..4b4e6c417 100644
--- a/src/input_common/drivers/tas_input.h
+++ b/src/input_common/drivers/tas_input.h
@@ -81,10 +81,10 @@ enum class TasState {
Stopped,
};
-class Tas final : public InputCommon::InputEngine {
+class Tas final : public InputEngine {
public:
- explicit Tas(const std::string& input_engine_);
- ~Tas();
+ explicit Tas(std::string input_engine_);
+ ~Tas() override;
/**
* Changes the input status that will be stored in each frame
diff --git a/src/input_common/drivers/touch_screen.cpp b/src/input_common/drivers/touch_screen.cpp
index 45b3086f6..880781825 100644
--- a/src/input_common/drivers/touch_screen.cpp
+++ b/src/input_common/drivers/touch_screen.cpp
@@ -13,7 +13,7 @@ constexpr PadIdentifier identifier = {
.pad = 0,
};
-TouchScreen::TouchScreen(const std::string& input_engine_) : InputEngine(input_engine_) {
+TouchScreen::TouchScreen(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
PreSetController(identifier);
}
diff --git a/src/input_common/drivers/touch_screen.h b/src/input_common/drivers/touch_screen.h
index 25c11e8bf..bf395c40b 100644
--- a/src/input_common/drivers/touch_screen.h
+++ b/src/input_common/drivers/touch_screen.h
@@ -12,9 +12,9 @@ namespace InputCommon {
* A button device factory representing a keyboard. It receives keyboard events and forward them
* to all button devices it created.
*/
-class TouchScreen final : public InputCommon::InputEngine {
+class TouchScreen final : public InputEngine {
public:
- explicit TouchScreen(const std::string& input_engine_);
+ explicit TouchScreen(std::string input_engine_);
/**
* Signals that mouse has moved.
diff --git a/src/input_common/drivers/udp_client.cpp b/src/input_common/drivers/udp_client.cpp
index fdee0f2d5..4ab991a7d 100644
--- a/src/input_common/drivers/udp_client.cpp
+++ b/src/input_common/drivers/udp_client.cpp
@@ -136,7 +136,7 @@ static void SocketLoop(Socket* socket) {
socket->Loop();
}
-UDPClient::UDPClient(const std::string& input_engine_) : InputEngine(input_engine_) {
+UDPClient::UDPClient(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
LOG_INFO(Input, "Udp Initialization started");
ReloadSockets();
}
diff --git a/src/input_common/drivers/udp_client.h b/src/input_common/drivers/udp_client.h
index 5d483f26b..1adc947c4 100644
--- a/src/input_common/drivers/udp_client.h
+++ b/src/input_common/drivers/udp_client.h
@@ -49,10 +49,10 @@ struct DeviceStatus {
* A button device factory representing a keyboard. It receives keyboard events and forward them
* to all button devices it created.
*/
-class UDPClient final : public InputCommon::InputEngine {
+class UDPClient final : public InputEngine {
public:
- explicit UDPClient(const std::string& input_engine_);
- ~UDPClient();
+ explicit UDPClient(std::string input_engine_);
+ ~UDPClient() override;
void ReloadSockets();
diff --git a/src/input_common/helpers/stick_from_buttons.cpp b/src/input_common/helpers/stick_from_buttons.cpp
index 77fcd655e..e23394f5f 100644
--- a/src/input_common/helpers/stick_from_buttons.cpp
+++ b/src/input_common/helpers/stick_from_buttons.cpp
@@ -19,23 +19,36 @@ public:
: up(std::move(up_)), down(std::move(down_)), left(std::move(left_)),
right(std::move(right_)), modifier(std::move(modifier_)), modifier_scale(modifier_scale_),
modifier_angle(modifier_angle_) {
- Common::Input::InputCallback button_up_callback{
- [this](Common::Input::CallbackStatus callback_) { UpdateUpButtonStatus(callback_); }};
- Common::Input::InputCallback button_down_callback{
- [this](Common::Input::CallbackStatus callback_) { UpdateDownButtonStatus(callback_); }};
- Common::Input::InputCallback button_left_callback{
- [this](Common::Input::CallbackStatus callback_) { UpdateLeftButtonStatus(callback_); }};
- Common::Input::InputCallback button_right_callback{
- [this](Common::Input::CallbackStatus callback_) {
- UpdateRightButtonStatus(callback_);
- }};
- Common::Input::InputCallback button_modifier_callback{
- [this](Common::Input::CallbackStatus callback_) { UpdateModButtonStatus(callback_); }};
- up->SetCallback(button_up_callback);
- down->SetCallback(button_down_callback);
- left->SetCallback(button_left_callback);
- right->SetCallback(button_right_callback);
- modifier->SetCallback(button_modifier_callback);
+ up->SetCallback({
+ .on_change =
+ [this](const Common::Input::CallbackStatus& callback_) {
+ UpdateUpButtonStatus(callback_);
+ },
+ });
+ down->SetCallback({
+ .on_change =
+ [this](const Common::Input::CallbackStatus& callback_) {
+ UpdateDownButtonStatus(callback_);
+ },
+ });
+ left->SetCallback({
+ .on_change =
+ [this](const Common::Input::CallbackStatus& callback_) {
+ UpdateLeftButtonStatus(callback_);
+ },
+ });
+ right->SetCallback({
+ .on_change =
+ [this](const Common::Input::CallbackStatus& callback_) {
+ UpdateRightButtonStatus(callback_);
+ },
+ });
+ modifier->SetCallback({
+ .on_change =
+ [this](const Common::Input::CallbackStatus& callback_) {
+ UpdateModButtonStatus(callback_);
+ },
+ });
last_x_axis_value = 0.0f;
last_y_axis_value = 0.0f;
}
@@ -133,27 +146,27 @@ public:
}
}
- void UpdateUpButtonStatus(Common::Input::CallbackStatus button_callback) {
+ void UpdateUpButtonStatus(const Common::Input::CallbackStatus& button_callback) {
up_status = button_callback.button_status.value;
UpdateStatus();
}
- void UpdateDownButtonStatus(Common::Input::CallbackStatus button_callback) {
+ void UpdateDownButtonStatus(const Common::Input::CallbackStatus& button_callback) {
down_status = button_callback.button_status.value;
UpdateStatus();
}
- void UpdateLeftButtonStatus(Common::Input::CallbackStatus button_callback) {
+ void UpdateLeftButtonStatus(const Common::Input::CallbackStatus& button_callback) {
left_status = button_callback.button_status.value;
UpdateStatus();
}
- void UpdateRightButtonStatus(Common::Input::CallbackStatus button_callback) {
+ void UpdateRightButtonStatus(const Common::Input::CallbackStatus& button_callback) {
right_status = button_callback.button_status.value;
UpdateStatus();
}
- void UpdateModButtonStatus(Common::Input::CallbackStatus button_callback) {
+ void UpdateModButtonStatus(const Common::Input::CallbackStatus& button_callback) {
modifier_status = button_callback.button_status.value;
UpdateStatus();
}
@@ -265,18 +278,18 @@ private:
Button left;
Button right;
Button modifier;
- float modifier_scale;
- float modifier_angle;
+ float modifier_scale{};
+ float modifier_angle{};
float angle{};
float goal_angle{};
float amplitude{};
- bool up_status;
- bool down_status;
- bool left_status;
- bool right_status;
- bool modifier_status;
- float last_x_axis_value;
- float last_y_axis_value;
+ bool up_status{};
+ bool down_status{};
+ bool left_status{};
+ bool right_status{};
+ bool modifier_status{};
+ float last_x_axis_value{};
+ float last_y_axis_value{};
const Common::Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false};
std::chrono::time_point<std::chrono::steady_clock> last_update;
};
diff --git a/src/input_common/helpers/touch_from_buttons.cpp b/src/input_common/helpers/touch_from_buttons.cpp
index 35d60bc90..ece1e3b32 100644
--- a/src/input_common/helpers/touch_from_buttons.cpp
+++ b/src/input_common/helpers/touch_from_buttons.cpp
@@ -14,10 +14,13 @@ public:
using Button = std::unique_ptr<Common::Input::InputDevice>;
TouchFromButtonDevice(Button button_, int touch_id_, float x_, float y_)
: button(std::move(button_)), touch_id(touch_id_), x(x_), y(y_) {
- Common::Input::InputCallback button_up_callback{
- [this](Common::Input::CallbackStatus callback_) { UpdateButtonStatus(callback_); }};
last_button_value = false;
- button->SetCallback(button_up_callback);
+ button->SetCallback({
+ .on_change =
+ [this](const Common::Input::CallbackStatus& callback_) {
+ UpdateButtonStatus(callback_);
+ },
+ });
button->ForceUpdate();
}
@@ -47,7 +50,7 @@ public:
return status;
}
- void UpdateButtonStatus(Common::Input::CallbackStatus button_callback) {
+ void UpdateButtonStatus(const Common::Input::CallbackStatus& button_callback) {
const Common::Input::CallbackStatus status{
.type = Common::Input::InputType::Touch,
.touch_status = GetStatus(button_callback.button_status.value),
diff --git a/src/input_common/input_engine.cpp b/src/input_common/input_engine.cpp
index 2b2105376..9c17ca4f7 100644
--- a/src/input_common/input_engine.cpp
+++ b/src/input_common/input_engine.cpp
@@ -10,41 +10,31 @@ namespace InputCommon {
void InputEngine::PreSetController(const PadIdentifier& identifier) {
std::lock_guard lock{mutex};
- if (!controller_list.contains(identifier)) {
- controller_list.insert_or_assign(identifier, ControllerData{});
- }
+ controller_list.try_emplace(identifier);
}
void InputEngine::PreSetButton(const PadIdentifier& identifier, int button) {
std::lock_guard lock{mutex};
ControllerData& controller = controller_list.at(identifier);
- if (!controller.buttons.contains(button)) {
- controller.buttons.insert_or_assign(button, false);
- }
+ controller.buttons.try_emplace(button, false);
}
void InputEngine::PreSetHatButton(const PadIdentifier& identifier, int button) {
std::lock_guard lock{mutex};
ControllerData& controller = controller_list.at(identifier);
- if (!controller.hat_buttons.contains(button)) {
- controller.hat_buttons.insert_or_assign(button, u8{0});
- }
+ controller.hat_buttons.try_emplace(button, u8{0});
}
void InputEngine::PreSetAxis(const PadIdentifier& identifier, int axis) {
std::lock_guard lock{mutex};
ControllerData& controller = controller_list.at(identifier);
- if (!controller.axes.contains(axis)) {
- controller.axes.insert_or_assign(axis, 0.0f);
- }
+ controller.axes.try_emplace(axis, 0.0f);
}
void InputEngine::PreSetMotion(const PadIdentifier& identifier, int motion) {
std::lock_guard lock{mutex};
ControllerData& controller = controller_list.at(identifier);
- if (!controller.motions.contains(motion)) {
- controller.motions.insert_or_assign(motion, BasicMotion{});
- }
+ controller.motions.try_emplace(motion);
}
void InputEngine::SetButton(const PadIdentifier& identifier, int button, bool value) {
@@ -91,7 +81,7 @@ void InputEngine::SetBattery(const PadIdentifier& identifier, BatteryLevel value
TriggerOnBatteryChange(identifier, value);
}
-void InputEngine::SetMotion(const PadIdentifier& identifier, int motion, BasicMotion value) {
+void InputEngine::SetMotion(const PadIdentifier& identifier, int motion, const BasicMotion& value) {
{
std::lock_guard lock{mutex};
ControllerData& controller = controller_list.at(identifier);
@@ -104,85 +94,93 @@ void InputEngine::SetMotion(const PadIdentifier& identifier, int motion, BasicMo
bool InputEngine::GetButton(const PadIdentifier& identifier, int button) const {
std::lock_guard lock{mutex};
- if (!controller_list.contains(identifier)) {
+ const auto controller_iter = controller_list.find(identifier);
+ if (controller_iter == controller_list.cend()) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.Format(),
identifier.pad, identifier.port);
return false;
}
- ControllerData controller = controller_list.at(identifier);
- if (!controller.buttons.contains(button)) {
+ const ControllerData& controller = controller_iter->second;
+ const auto button_iter = controller.buttons.find(button);
+ if (button_iter == controller.buttons.cend()) {
LOG_ERROR(Input, "Invalid button {}", button);
return false;
}
- return controller.buttons.at(button);
+ return button_iter->second;
}
bool InputEngine::GetHatButton(const PadIdentifier& identifier, int button, u8 direction) const {
std::lock_guard lock{mutex};
- if (!controller_list.contains(identifier)) {
+ const auto controller_iter = controller_list.find(identifier);
+ if (controller_iter == controller_list.cend()) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.Format(),
identifier.pad, identifier.port);
return false;
}
- ControllerData controller = controller_list.at(identifier);
- if (!controller.hat_buttons.contains(button)) {
+ const ControllerData& controller = controller_iter->second;
+ const auto hat_iter = controller.hat_buttons.find(button);
+ if (hat_iter == controller.hat_buttons.cend()) {
LOG_ERROR(Input, "Invalid hat button {}", button);
return false;
}
- return (controller.hat_buttons.at(button) & direction) != 0;
+ return (hat_iter->second & direction) != 0;
}
f32 InputEngine::GetAxis(const PadIdentifier& identifier, int axis) const {
std::lock_guard lock{mutex};
- if (!controller_list.contains(identifier)) {
+ const auto controller_iter = controller_list.find(identifier);
+ if (controller_iter == controller_list.cend()) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.Format(),
identifier.pad, identifier.port);
return 0.0f;
}
- ControllerData controller = controller_list.at(identifier);
- if (!controller.axes.contains(axis)) {
+ const ControllerData& controller = controller_iter->second;
+ const auto axis_iter = controller.axes.find(axis);
+ if (axis_iter == controller.axes.cend()) {
LOG_ERROR(Input, "Invalid axis {}", axis);
return 0.0f;
}
- return controller.axes.at(axis);
+ return axis_iter->second;
}
BatteryLevel InputEngine::GetBattery(const PadIdentifier& identifier) const {
std::lock_guard lock{mutex};
- if (!controller_list.contains(identifier)) {
+ const auto controller_iter = controller_list.find(identifier);
+ if (controller_iter == controller_list.cend()) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.Format(),
identifier.pad, identifier.port);
return BatteryLevel::Charging;
}
- ControllerData controller = controller_list.at(identifier);
+ const ControllerData& controller = controller_iter->second;
return controller.battery;
}
BasicMotion InputEngine::GetMotion(const PadIdentifier& identifier, int motion) const {
std::lock_guard lock{mutex};
- if (!controller_list.contains(identifier)) {
+ const auto controller_iter = controller_list.find(identifier);
+ if (controller_iter == controller_list.cend()) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.Format(),
identifier.pad, identifier.port);
return {};
}
- ControllerData controller = controller_list.at(identifier);
+ const ControllerData& controller = controller_iter->second;
return controller.motions.at(motion);
}
void InputEngine::ResetButtonState() {
- for (std::pair<PadIdentifier, ControllerData> controller : controller_list) {
- for (std::pair<int, bool> button : controller.second.buttons) {
+ for (const auto& controller : controller_list) {
+ for (const auto& button : controller.second.buttons) {
SetButton(controller.first, button.first, false);
}
- for (std::pair<int, bool> button : controller.second.hat_buttons) {
+ for (const auto& button : controller.second.hat_buttons) {
SetHatButton(controller.first, button.first, false);
}
}
}
void InputEngine::ResetAnalogState() {
- for (std::pair<PadIdentifier, ControllerData> controller : controller_list) {
- for (std::pair<int, float> axis : controller.second.axes) {
+ for (const auto& controller : controller_list) {
+ for (const auto& axis : controller.second.axes) {
SetAxis(controller.first, axis.first, 0.0);
}
}
@@ -190,7 +188,7 @@ void InputEngine::ResetAnalogState() {
void InputEngine::TriggerOnButtonChange(const PadIdentifier& identifier, int button, bool value) {
std::lock_guard lock{mutex_callback};
- for (const std::pair<int, InputIdentifier> poller_pair : callback_list) {
+ for (const auto& poller_pair : callback_list) {
const InputIdentifier& poller = poller_pair.second;
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Button, button)) {
continue;
@@ -218,7 +216,7 @@ void InputEngine::TriggerOnButtonChange(const PadIdentifier& identifier, int but
void InputEngine::TriggerOnHatButtonChange(const PadIdentifier& identifier, int button, u8 value) {
std::lock_guard lock{mutex_callback};
- for (const std::pair<int, InputIdentifier> poller_pair : callback_list) {
+ for (const auto& poller_pair : callback_list) {
const InputIdentifier& poller = poller_pair.second;
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::HatButton, button)) {
continue;
@@ -247,7 +245,7 @@ void InputEngine::TriggerOnHatButtonChange(const PadIdentifier& identifier, int
void InputEngine::TriggerOnAxisChange(const PadIdentifier& identifier, int axis, f32 value) {
std::lock_guard lock{mutex_callback};
- for (const std::pair<int, InputIdentifier> poller_pair : callback_list) {
+ for (const auto& poller_pair : callback_list) {
const InputIdentifier& poller = poller_pair.second;
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Analog, axis)) {
continue;
@@ -274,7 +272,7 @@ void InputEngine::TriggerOnAxisChange(const PadIdentifier& identifier, int axis,
void InputEngine::TriggerOnBatteryChange(const PadIdentifier& identifier,
[[maybe_unused]] BatteryLevel value) {
std::lock_guard lock{mutex_callback};
- for (const std::pair<int, InputIdentifier> poller_pair : callback_list) {
+ for (const auto& poller_pair : callback_list) {
const InputIdentifier& poller = poller_pair.second;
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Battery, 0)) {
continue;
@@ -286,9 +284,9 @@ void InputEngine::TriggerOnBatteryChange(const PadIdentifier& identifier,
}
void InputEngine::TriggerOnMotionChange(const PadIdentifier& identifier, int motion,
- BasicMotion value) {
+ const BasicMotion& value) {
std::lock_guard lock{mutex_callback};
- for (const std::pair<int, InputIdentifier> poller_pair : callback_list) {
+ for (const auto& poller_pair : callback_list) {
const InputIdentifier& poller = poller_pair.second;
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Motion, motion)) {
continue;
@@ -342,7 +340,7 @@ const std::string& InputEngine::GetEngineName() const {
int InputEngine::SetCallback(InputIdentifier input_identifier) {
std::lock_guard lock{mutex_callback};
- callback_list.insert_or_assign(last_callback_key, input_identifier);
+ callback_list.insert_or_assign(last_callback_key, std::move(input_identifier));
return last_callback_key++;
}
diff --git a/src/input_common/input_engine.h b/src/input_common/input_engine.h
index 02272b3f8..390581c94 100644
--- a/src/input_common/input_engine.h
+++ b/src/input_common/input_engine.h
@@ -23,15 +23,15 @@ struct PadIdentifier {
friend constexpr bool operator==(const PadIdentifier&, const PadIdentifier&) = default;
};
-// Basic motion data containing data from the sensors and a timestamp in microsecons
+// Basic motion data containing data from the sensors and a timestamp in microseconds
struct BasicMotion {
- float gyro_x;
- float gyro_y;
- float gyro_z;
- float accel_x;
- float accel_y;
- float accel_z;
- u64 delta_timestamp;
+ float gyro_x{};
+ float gyro_y{};
+ float gyro_z{};
+ float accel_x{};
+ float accel_y{};
+ float accel_z{};
+ u64 delta_timestamp{};
};
// Stages of a battery charge
@@ -102,9 +102,7 @@ struct InputIdentifier {
class InputEngine {
public:
- explicit InputEngine(const std::string& input_engine_) : input_engine(input_engine_) {
- callback_list.clear();
- }
+ explicit InputEngine(std::string input_engine_) : input_engine{std::move(input_engine_)} {}
virtual ~InputEngine() = default;
@@ -116,14 +114,12 @@ public:
// Sets a led pattern for a controller
virtual void SetLeds([[maybe_unused]] const PadIdentifier& identifier,
- [[maybe_unused]] const Common::Input::LedStatus led_status) {
- return;
- }
+ [[maybe_unused]] const Common::Input::LedStatus& led_status) {}
// Sets rumble to a controller
virtual Common::Input::VibrationError SetRumble(
[[maybe_unused]] const PadIdentifier& identifier,
- [[maybe_unused]] const Common::Input::VibrationStatus vibration) {
+ [[maybe_unused]] const Common::Input::VibrationStatus& vibration) {
return Common::Input::VibrationError::NotSupported;
}
@@ -140,36 +136,36 @@ public:
/// Used for automapping features
virtual std::vector<Common::ParamPackage> GetInputDevices() const {
return {};
- };
+ }
/// Retrieves the button mappings for the given device
- virtual InputCommon::ButtonMapping GetButtonMappingForDevice(
+ virtual ButtonMapping GetButtonMappingForDevice(
[[maybe_unused]] const Common::ParamPackage& params) {
return {};
- };
+ }
/// Retrieves the analog mappings for the given device
- virtual InputCommon::AnalogMapping GetAnalogMappingForDevice(
+ virtual AnalogMapping GetAnalogMappingForDevice(
[[maybe_unused]] const Common::ParamPackage& params) {
return {};
- };
+ }
/// Retrieves the motion mappings for the given device
- virtual InputCommon::MotionMapping GetMotionMappingForDevice(
+ virtual MotionMapping GetMotionMappingForDevice(
[[maybe_unused]] const Common::ParamPackage& params) {
return {};
- };
+ }
/// Retrieves the name of the given input.
virtual Common::Input::ButtonNames GetUIName(
[[maybe_unused]] const Common::ParamPackage& params) const {
return Common::Input::ButtonNames::Engine;
- };
+ }
/// Retrieves the index number of the given hat button direction
virtual u8 GetHatButtonId([[maybe_unused]] const std::string& direction_name) const {
return 0;
- };
+ }
void PreSetController(const PadIdentifier& identifier);
void PreSetButton(const PadIdentifier& identifier, int button);
@@ -194,7 +190,7 @@ protected:
void SetHatButton(const PadIdentifier& identifier, int button, u8 value);
void SetAxis(const PadIdentifier& identifier, int axis, f32 value);
void SetBattery(const PadIdentifier& identifier, BatteryLevel value);
- void SetMotion(const PadIdentifier& identifier, int motion, BasicMotion value);
+ void SetMotion(const PadIdentifier& identifier, int motion, const BasicMotion& value);
virtual std::string GetHatButtonName([[maybe_unused]] u8 direction_value) const {
return "Unknown";
@@ -206,14 +202,15 @@ private:
std::unordered_map<int, u8> hat_buttons;
std::unordered_map<int, float> axes;
std::unordered_map<int, BasicMotion> motions;
- BatteryLevel battery;
+ BatteryLevel battery{};
};
void TriggerOnButtonChange(const PadIdentifier& identifier, int button, bool value);
void TriggerOnHatButtonChange(const PadIdentifier& identifier, int button, u8 value);
- void TriggerOnAxisChange(const PadIdentifier& identifier, int button, f32 value);
+ void TriggerOnAxisChange(const PadIdentifier& identifier, int axis, f32 value);
void TriggerOnBatteryChange(const PadIdentifier& identifier, BatteryLevel value);
- void TriggerOnMotionChange(const PadIdentifier& identifier, int motion, BasicMotion value);
+ void TriggerOnMotionChange(const PadIdentifier& identifier, int motion,
+ const BasicMotion& value);
bool IsInputIdentifierEqual(const InputIdentifier& input_identifier,
const PadIdentifier& identifier, EngineInputType type,
diff --git a/src/input_common/input_mapping.h b/src/input_common/input_mapping.h
index 44eb8ad9a..93564b5f8 100644
--- a/src/input_common/input_mapping.h
+++ b/src/input_common/input_mapping.h
@@ -14,8 +14,8 @@ public:
MappingFactory();
/**
- * Resets all varables to beggin the mapping process
- * @param "type": type of input desired to be returned
+ * Resets all variables to begin the mapping process
+ * @param type type of input desired to be returned
*/
void BeginMapping(Polling::InputType type);
@@ -24,8 +24,8 @@ public:
/**
* Registers mapping input data from the driver
- * @param "data": An struct containing all the information needed to create a proper
- * ParamPackage
+ * @param data A struct containing all the information needed to create a proper
+ * ParamPackage
*/
void RegisterInput(const MappingData& data);
@@ -34,42 +34,42 @@ public:
private:
/**
- * If provided data satisfies the requeriments it will push an element to the input_queue
+ * If provided data satisfies the requirements it will push an element to the input_queue
* Supported input:
* - Button: Creates a basic button ParamPackage
* - HatButton: Creates a basic hat button ParamPackage
* - Analog: Creates a basic analog ParamPackage
- * @param "data": An struct containing all the information needed to create a proper
+ * @param data A struct containing all the information needed to create a proper
* ParamPackage
*/
void RegisterButton(const MappingData& data);
/**
- * If provided data satisfies the requeriments it will push an element to the input_queue
+ * If provided data satisfies the requirements it will push an element to the input_queue
* Supported input:
* - Button, HatButton: Pass the data to RegisterButton
* - Analog: Stores the first axis and on the second axis creates a basic stick ParamPackage
- * @param "data": An struct containing all the information needed to create a proper
- * ParamPackage
+ * @param data A struct containing all the information needed to create a proper
+ * ParamPackage
*/
void RegisterStick(const MappingData& data);
/**
- * If provided data satisfies the requeriments it will push an element to the input_queue
+ * If provided data satisfies the requirements it will push an element to the input_queue
* Supported input:
* - Button, HatButton: Pass the data to RegisterButton
* - Analog: Stores the first two axis and on the third axis creates a basic Motion
* ParamPackage
* - Motion: Creates a basic Motion ParamPackage
- * @param "data": An struct containing all the information needed to create a proper
- * ParamPackage
+ * @param data A struct containing all the information needed to create a proper
+ * ParamPackage
*/
void RegisterMotion(const MappingData& data);
/**
* Returns true if driver can be mapped
- * @param "data": An struct containing all the information needed to create a proper
- * ParamPackage
+ * @param data A struct containing all the information needed to create a proper
+ * ParamPackage
*/
bool IsDriverValid(const MappingData& data) const;
diff --git a/src/input_common/input_poller.cpp b/src/input_common/input_poller.cpp
index 7e4eafded..7b370335f 100644
--- a/src/input_common/input_poller.cpp
+++ b/src/input_common/input_poller.cpp
@@ -12,8 +12,7 @@ namespace InputCommon {
class DummyInput final : public Common::Input::InputDevice {
public:
- explicit DummyInput() {}
- ~DummyInput() {}
+ explicit DummyInput() = default;
};
class InputFromButton final : public Common::Input::InputDevice {
@@ -33,7 +32,7 @@ public:
callback_key = input_engine->SetCallback(input_identifier);
}
- ~InputFromButton() {
+ ~InputFromButton() override {
input_engine->DeleteCallback(callback_key);
}
@@ -45,7 +44,7 @@ public:
};
}
- void ForceUpdate() {
+ void ForceUpdate() override {
const Common::Input::CallbackStatus status{
.type = Common::Input::InputType::Button,
.button_status = GetStatus(),
@@ -94,7 +93,7 @@ public:
callback_key = input_engine->SetCallback(input_identifier);
}
- ~InputFromHatButton() {
+ ~InputFromHatButton() override {
input_engine->DeleteCallback(callback_key);
}
@@ -106,7 +105,7 @@ public:
};
}
- void ForceUpdate() {
+ void ForceUpdate() override {
const Common::Input::CallbackStatus status{
.type = Common::Input::InputType::Button,
.button_status = GetStatus(),
@@ -167,7 +166,7 @@ public:
callback_key_y = input_engine->SetCallback(y_input_identifier);
}
- ~InputFromStick() {
+ ~InputFromStick() override {
input_engine->DeleteCallback(callback_key_x);
input_engine->DeleteCallback(callback_key_y);
}
@@ -190,7 +189,7 @@ public:
return status;
}
- void ForceUpdate() {
+ void ForceUpdate() override {
const Common::Input::CallbackStatus status{
.type = Common::Input::InputType::Stick,
.stick_status = GetStatus(),
@@ -266,7 +265,7 @@ public:
callback_key_y = input_engine->SetCallback(y_input_identifier);
}
- ~InputFromTouch() {
+ ~InputFromTouch() override {
input_engine->DeleteCallback(callback_key_button);
input_engine->DeleteCallback(callback_key_x);
input_engine->DeleteCallback(callback_key_y);
@@ -352,7 +351,7 @@ public:
axis_callback_key = input_engine->SetCallback(axis_input_identifier);
}
- ~InputFromTrigger() {
+ ~InputFromTrigger() override {
input_engine->DeleteCallback(callback_key_button);
input_engine->DeleteCallback(axis_callback_key);
}
@@ -419,7 +418,7 @@ public:
callback_key = input_engine->SetCallback(input_identifier);
}
- ~InputFromAnalog() {
+ ~InputFromAnalog() override {
input_engine->DeleteCallback(callback_key);
}
@@ -466,7 +465,7 @@ public:
callback_key = input_engine->SetCallback(input_identifier);
}
- ~InputFromBattery() {
+ ~InputFromBattery() override {
input_engine->DeleteCallback(callback_key);
}
@@ -474,7 +473,7 @@ public:
return static_cast<Common::Input::BatteryLevel>(input_engine->GetBattery(identifier));
}
- void ForceUpdate() {
+ void ForceUpdate() override {
const Common::Input::CallbackStatus status{
.type = Common::Input::InputType::Battery,
.battery_status = GetStatus(),
@@ -518,7 +517,7 @@ public:
callback_key = input_engine->SetCallback(input_identifier);
}
- ~InputFromMotion() {
+ ~InputFromMotion() override {
input_engine->DeleteCallback(callback_key);
}
@@ -593,7 +592,7 @@ public:
callback_key_z = input_engine->SetCallback(z_input_identifier);
}
- ~InputFromAxisMotion() {
+ ~InputFromAxisMotion() override {
input_engine->DeleteCallback(callback_key_x);
input_engine->DeleteCallback(callback_key_y);
input_engine->DeleteCallback(callback_key_z);
@@ -618,7 +617,7 @@ public:
return status;
}
- void ForceUpdate() {
+ void ForceUpdate() override {
const Common::Input::CallbackStatus status{
.type = Common::Input::InputType::Motion,
.motion_status = GetStatus(),
@@ -668,16 +667,16 @@ public:
explicit OutputFromIdentifier(PadIdentifier identifier_, InputEngine* input_engine_)
: identifier(identifier_), input_engine(input_engine_) {}
- virtual void SetLED(Common::Input::LedStatus led_status) {
+ void SetLED(const Common::Input::LedStatus& led_status) override {
input_engine->SetLeds(identifier, led_status);
}
- virtual Common::Input::VibrationError SetVibration(
- Common::Input::VibrationStatus vibration_status) {
+ Common::Input::VibrationError SetVibration(
+ const Common::Input::VibrationStatus& vibration_status) override {
return input_engine->SetRumble(identifier, vibration_status);
}
- virtual Common::Input::PollingError SetPollingMode(Common::Input::PollingMode polling_mode) {
+ Common::Input::PollingError SetPollingMode(Common::Input::PollingMode polling_mode) override {
return input_engine->SetPollingMode(identifier, polling_mode);
}
diff --git a/src/input_common/input_poller.h b/src/input_common/input_poller.h
index 573f09fde..8a0977d58 100644
--- a/src/input_common/input_poller.h
+++ b/src/input_common/input_poller.h
@@ -13,9 +13,6 @@ class Factory;
namespace InputCommon {
class InputEngine;
-/**
- * An Input factory. It receives input events and forward them to all input devices it created.
- */
class OutputFactory final : public Common::Input::Factory<Common::Input::OutputDevice> {
public:
@@ -24,10 +21,10 @@ public:
/**
* Creates an output device from the parameters given.
* @param params contains parameters for creating the device:
- * @param - "guid": text string for identifing controllers
- * @param - "port": port of the connected device
- * @param - "pad": slot of the connected controller
- * @return an unique ouput device with the parameters specified
+ * - "guid" text string for identifying controllers
+ * - "port": port of the connected device
+ * - "pad": slot of the connected controller
+ * @returns a unique output device with the parameters specified
*/
std::unique_ptr<Common::Input::OutputDevice> Create(
const Common::ParamPackage& params) override;
@@ -36,6 +33,9 @@ private:
std::shared_ptr<InputEngine> input_engine;
};
+/**
+ * An Input factory. It receives input events and forward them to all input devices it created.
+ */
class InputFactory final : public Common::Input::Factory<Common::Input::InputDevice> {
public:
explicit InputFactory(std::shared_ptr<InputEngine> input_engine_);
@@ -54,16 +54,16 @@ public:
* - battery: Contains "battery"
* - output: Contains "output"
* @param params contains parameters for creating the device:
- * @param - "code": the code of the keyboard key to bind with the input
- * @param - "button": same as "code" but for controller buttons
- * @param - "hat": similar as "button" but it's a group of hat buttons from SDL
- * @param - "axis": the axis number of the axis to bind with the input
- * @param - "motion": the motion number of the motion to bind with the input
- * @param - "axis_x": same as axis but specifing horizontal direction
- * @param - "axis_y": same as axis but specifing vertical direction
- * @param - "axis_z": same as axis but specifing forward direction
- * @param - "battery": Only used as a placeholder to set the input type
- * @return an unique input device with the parameters specified
+ * - "code": the code of the keyboard key to bind with the input
+ * - "button": same as "code" but for controller buttons
+ * - "hat": similar as "button" but it's a group of hat buttons from SDL
+ * - "axis": the axis number of the axis to bind with the input
+ * - "motion": the motion number of the motion to bind with the input
+ * - "axis_x": same as axis but specifying horizontal direction
+ * - "axis_y": same as axis but specifying vertical direction
+ * - "axis_z": same as axis but specifying forward direction
+ * - "battery": Only used as a placeholder to set the input type
+ * @returns a unique input device with the parameters specified
*/
std::unique_ptr<Common::Input::InputDevice> Create(const Common::ParamPackage& params) override;
@@ -71,14 +71,14 @@ private:
/**
* Creates a button device from the parameters given.
* @param params contains parameters for creating the device:
- * @param - "code": the code of the keyboard key to bind with the input
- * @param - "button": same as "code" but for controller buttons
- * @param - "toggle": press once to enable, press again to disable
- * @param - "inverted": inverts the output of the button
- * @param - "guid": text string for identifing controllers
- * @param - "port": port of the connected device
- * @param - "pad": slot of the connected controller
- * @return an unique input device with the parameters specified
+ * - "code": the code of the keyboard key to bind with the input
+ * - "button": same as "code" but for controller buttons
+ * - "toggle": press once to enable, press again to disable
+ * - "inverted": inverts the output of the button
+ * - "guid": text string for identifying controllers
+ * - "port": port of the connected device
+ * - "pad": slot of the connected controller
+ * @returns a unique input device with the parameters specified
*/
std::unique_ptr<Common::Input::InputDevice> CreateButtonDevice(
const Common::ParamPackage& params);
@@ -86,14 +86,14 @@ private:
/**
* Creates a hat button device from the parameters given.
* @param params contains parameters for creating the device:
- * @param - "button": the controller hat id to bind with the input
- * @param - "direction": the direction id to be detected
- * @param - "toggle": press once to enable, press again to disable
- * @param - "inverted": inverts the output of the button
- * @param - "guid": text string for identifing controllers
- * @param - "port": port of the connected device
- * @param - "pad": slot of the connected controller
- * @return an unique input device with the parameters specified
+ * - "button": the controller hat id to bind with the input
+ * - "direction": the direction id to be detected
+ * - "toggle": press once to enable, press again to disable
+ * - "inverted": inverts the output of the button
+ * - "guid": text string for identifying controllers
+ * - "port": port of the connected device
+ * - "pad": slot of the connected controller
+ * @returns a unique input device with the parameters specified
*/
std::unique_ptr<Common::Input::InputDevice> CreateHatButtonDevice(
const Common::ParamPackage& params);
@@ -101,19 +101,19 @@ private:
/**
* Creates a stick device from the parameters given.
* @param params contains parameters for creating the device:
- * @param - "axis_x": the controller horizontal axis id to bind with the input
- * @param - "axis_y": the controller vertical axis id to bind with the input
- * @param - "deadzone": the mimimum required value to be detected
- * @param - "range": the maximum value required to reach 100%
- * @param - "threshold": the mimimum required value to considered pressed
- * @param - "offset_x": the amount of offset in the x axis
- * @param - "offset_y": the amount of offset in the y axis
- * @param - "invert_x": inverts the sign of the horizontal axis
- * @param - "invert_y": inverts the sign of the vertical axis
- * @param - "guid": text string for identifing controllers
- * @param - "port": port of the connected device
- * @param - "pad": slot of the connected controller
- * @return an unique input device with the parameters specified
+ * - "axis_x": the controller horizontal axis id to bind with the input
+ * - "axis_y": the controller vertical axis id to bind with the input
+ * - "deadzone": the minimum required value to be detected
+ * - "range": the maximum value required to reach 100%
+ * - "threshold": the minimum required value to considered pressed
+ * - "offset_x": the amount of offset in the x axis
+ * - "offset_y": the amount of offset in the y axis
+ * - "invert_x": inverts the sign of the horizontal axis
+ * - "invert_y": inverts the sign of the vertical axis
+ * - "guid": text string for identifying controllers
+ * - "port": port of the connected device
+ * - "pad": slot of the connected controller
+ * @returns a unique input device with the parameters specified
*/
std::unique_ptr<Common::Input::InputDevice> CreateStickDevice(
const Common::ParamPackage& params);
@@ -121,16 +121,16 @@ private:
/**
* Creates an analog device from the parameters given.
* @param params contains parameters for creating the device:
- * @param - "axis": the controller axis id to bind with the input
- * @param - "deadzone": the mimimum required value to be detected
- * @param - "range": the maximum value required to reach 100%
- * @param - "threshold": the mimimum required value to considered pressed
- * @param - "offset": the amount of offset in the axis
- * @param - "invert": inverts the sign of the axis
- * @param - "guid": text string for identifing controllers
- * @param - "port": port of the connected device
- * @param - "pad": slot of the connected controller
- * @return an unique input device with the parameters specified
+ * - "axis": the controller axis id to bind with the input
+ * - "deadzone": the minimum required value to be detected
+ * - "range": the maximum value required to reach 100%
+ * - "threshold": the minimum required value to considered pressed
+ * - "offset": the amount of offset in the axis
+ * - "invert": inverts the sign of the axis
+ * - "guid": text string for identifying controllers
+ * - "port": port of the connected device
+ * - "pad": slot of the connected controller
+ * @returns a unique input device with the parameters specified
*/
std::unique_ptr<Common::Input::InputDevice> CreateAnalogDevice(
const Common::ParamPackage& params);
@@ -138,20 +138,20 @@ private:
/**
* Creates a trigger device from the parameters given.
* @param params contains parameters for creating the device:
- * @param - "button": the controller hat id to bind with the input
- * @param - "direction": the direction id to be detected
- * @param - "toggle": press once to enable, press again to disable
- * @param - "inverted": inverts the output of the button
- * @param - "axis": the controller axis id to bind with the input
- * @param - "deadzone": the mimimum required value to be detected
- * @param - "range": the maximum value required to reach 100%
- * @param - "threshold": the mimimum required value to considered pressed
- * @param - "offset": the amount of offset in the axis
- * @param - "invert": inverts the sign of the axis
- * @param - "guid": text string for identifing controllers
- * @param - "port": port of the connected device
- * @param - "pad": slot of the connected controller
- * @return an unique input device with the parameters specified
+ * - "button": the controller hat id to bind with the input
+ * - "direction": the direction id to be detected
+ * - "toggle": press once to enable, press again to disable
+ * - "inverted": inverts the output of the button
+ * - "axis": the controller axis id to bind with the input
+ * - "deadzone": the minimum required value to be detected
+ * - "range": the maximum value required to reach 100%
+ * - "threshold": the minimum required value to considered pressed
+ * - "offset": the amount of offset in the axis
+ * - "invert": inverts the sign of the axis
+ * - "guid": text string for identifying controllers
+ * - "port": port of the connected device
+ * - "pad": slot of the connected controller
+ * @returns a unique input device with the parameters specified
*/
std::unique_ptr<Common::Input::InputDevice> CreateTriggerDevice(
const Common::ParamPackage& params);
@@ -159,23 +159,23 @@ private:
/**
* Creates a touch device from the parameters given.
* @param params contains parameters for creating the device:
- * @param - "button": the controller hat id to bind with the input
- * @param - "direction": the direction id to be detected
- * @param - "toggle": press once to enable, press again to disable
- * @param - "inverted": inverts the output of the button
- * @param - "axis_x": the controller horizontal axis id to bind with the input
- * @param - "axis_y": the controller vertical axis id to bind with the input
- * @param - "deadzone": the mimimum required value to be detected
- * @param - "range": the maximum value required to reach 100%
- * @param - "threshold": the mimimum required value to considered pressed
- * @param - "offset_x": the amount of offset in the x axis
- * @param - "offset_y": the amount of offset in the y axis
- * @param - "invert_x": inverts the sign of the horizontal axis
- * @param - "invert_y": inverts the sign of the vertical axis
- * @param - "guid": text string for identifing controllers
- * @param - "port": port of the connected device
- * @param - "pad": slot of the connected controller
- * @return an unique input device with the parameters specified
+ * - "button": the controller hat id to bind with the input
+ * - "direction": the direction id to be detected
+ * - "toggle": press once to enable, press again to disable
+ * - "inverted": inverts the output of the button
+ * - "axis_x": the controller horizontal axis id to bind with the input
+ * - "axis_y": the controller vertical axis id to bind with the input
+ * - "deadzone": the minimum required value to be detected
+ * - "range": the maximum value required to reach 100%
+ * - "threshold": the minimum required value to considered pressed
+ * - "offset_x": the amount of offset in the x axis
+ * - "offset_y": the amount of offset in the y axis
+ * - "invert_x": inverts the sign of the horizontal axis
+ * - "invert_y": inverts the sign of the vertical axis
+ * - "guid": text string for identifying controllers
+ * - "port": port of the connected device
+ * - "pad": slot of the connected controller
+ * @returns a unique input device with the parameters specified
*/
std::unique_ptr<Common::Input::InputDevice> CreateTouchDevice(
const Common::ParamPackage& params);
@@ -183,10 +183,10 @@ private:
/**
* Creates a battery device from the parameters given.
* @param params contains parameters for creating the device:
- * @param - "guid": text string for identifing controllers
- * @param - "port": port of the connected device
- * @param - "pad": slot of the connected controller
- * @return an unique input device with the parameters specified
+ * - "guid": text string for identifying controllers
+ * - "port": port of the connected device
+ * - "pad": slot of the connected controller
+ * @returns a unique input device with the parameters specified
*/
std::unique_ptr<Common::Input::InputDevice> CreateBatteryDevice(
const Common::ParamPackage& params);
@@ -194,21 +194,21 @@ private:
/**
* Creates a motion device from the parameters given.
* @param params contains parameters for creating the device:
- * @param - "axis_x": the controller horizontal axis id to bind with the input
- * @param - "axis_y": the controller vertical axis id to bind with the input
- * @param - "axis_z": the controller fordward axis id to bind with the input
- * @param - "deadzone": the mimimum required value to be detected
- * @param - "range": the maximum value required to reach 100%
- * @param - "offset_x": the amount of offset in the x axis
- * @param - "offset_y": the amount of offset in the y axis
- * @param - "offset_z": the amount of offset in the z axis
- * @param - "invert_x": inverts the sign of the horizontal axis
- * @param - "invert_y": inverts the sign of the vertical axis
- * @param - "invert_z": inverts the sign of the fordward axis
- * @param - "guid": text string for identifing controllers
- * @param - "port": port of the connected device
- * @param - "pad": slot of the connected controller
- * @return an unique input device with the parameters specified
+ * - "axis_x": the controller horizontal axis id to bind with the input
+ * - "axis_y": the controller vertical axis id to bind with the input
+ * - "axis_z": the controller forward axis id to bind with the input
+ * - "deadzone": the minimum required value to be detected
+ * - "range": the maximum value required to reach 100%
+ * - "offset_x": the amount of offset in the x axis
+ * - "offset_y": the amount of offset in the y axis
+ * - "offset_z": the amount of offset in the z axis
+ * - "invert_x": inverts the sign of the horizontal axis
+ * - "invert_y": inverts the sign of the vertical axis
+ * - "invert_z": inverts the sign of the forward axis
+ * - "guid": text string for identifying controllers
+ * - "port": port of the connected device
+ * - "pad": slot of the connected controller
+ * @returns a unique input device with the parameters specified
*/
std::unique_ptr<Common::Input::InputDevice> CreateMotionDevice(Common::ParamPackage params);
diff --git a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp
index e38cfbc6c..751e4792b 100644
--- a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp
+++ b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp
@@ -176,8 +176,8 @@ struct FormatTuple {
{VK_FORMAT_R32_UINT, Attachable | Storage}, // R32_UINT
{VK_FORMAT_R32_SINT, Attachable | Storage}, // R32_SINT
{VK_FORMAT_ASTC_8x8_UNORM_BLOCK}, // ASTC_2D_8X8_UNORM
- {VK_FORMAT_UNDEFINED}, // ASTC_2D_8X5_UNORM
- {VK_FORMAT_UNDEFINED}, // ASTC_2D_5X4_UNORM
+ {VK_FORMAT_ASTC_8x5_UNORM_BLOCK}, // ASTC_2D_8X5_UNORM
+ {VK_FORMAT_ASTC_5x4_UNORM_BLOCK}, // ASTC_2D_5X4_UNORM
{VK_FORMAT_B8G8R8A8_SRGB, Attachable}, // B8G8R8A8_SRGB
{VK_FORMAT_BC1_RGBA_SRGB_BLOCK}, // BC1_RGBA_SRGB
{VK_FORMAT_BC2_SRGB_BLOCK}, // BC2_SRGB
diff --git a/src/yuzu/applets/qt_software_keyboard.cpp b/src/yuzu/applets/qt_software_keyboard.cpp
index de7f98c4f..c3857fc98 100644
--- a/src/yuzu/applets/qt_software_keyboard.cpp
+++ b/src/yuzu/applets/qt_software_keyboard.cpp
@@ -475,11 +475,26 @@ void QtSoftwareKeyboardDialog::open() {
row = 0;
column = 0;
- const auto* const curr_button =
- keyboard_buttons[static_cast<int>(bottom_osk_index)][row][column];
+ switch (bottom_osk_index) {
+ case BottomOSKIndex::LowerCase:
+ case BottomOSKIndex::UpperCase: {
+ const auto* const curr_button =
+ keyboard_buttons[static_cast<std::size_t>(bottom_osk_index)][row][column];
+
+ // This is a workaround for setFocus() randomly not showing focus in the UI
+ QCursor::setPos(curr_button->mapToGlobal(curr_button->rect().center()));
+ break;
+ }
+ case BottomOSKIndex::NumberPad: {
+ const auto* const curr_button = numberpad_buttons[row][column];
- // This is a workaround for setFocus() randomly not showing focus in the UI
- QCursor::setPos(curr_button->mapToGlobal(curr_button->rect().center()));
+ // This is a workaround for setFocus() randomly not showing focus in the UI
+ QCursor::setPos(curr_button->mapToGlobal(curr_button->rect().center()));
+ break;
+ }
+ default:
+ break;
+ }
StartInputThread();
}