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-rw-r--r--src/common/alignment.h21
-rw-r--r--src/common/div_ceil.h8
-rw-r--r--src/common/fs/fs_paths.h1
-rw-r--r--src/common/fs/path_util.cpp1
-rw-r--r--src/common/fs/path_util.h1
-rw-r--r--src/common/intrusive_red_black_tree.h17
-rw-r--r--src/common/settings.cpp2
-rw-r--r--src/common/settings.h6
-rw-r--r--src/common/threadsafe_queue.h27
-rw-r--r--src/common/uuid.h7
-rw-r--r--src/common/vector_math.h4
-rw-r--r--src/core/core.cpp6
-rw-r--r--src/core/frontend/applets/profile_select.cpp3
-rw-r--r--src/core/hle/kernel/k_priority_queue.h27
-rw-r--r--src/core/hle/kernel/k_scheduler.h2
-rw-r--r--src/core/hle/kernel/k_scoped_lock.h15
-rw-r--r--src/core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h2
-rw-r--r--src/core/hle/service/acc/acc.cpp3
-rw-r--r--src/core/hle/service/acc/profile_manager.cpp9
-rw-r--r--src/core/hle/service/am/am.cpp4
-rw-r--r--src/core/hle/service/am/applets/applet_profile_select.cpp2
-rw-r--r--src/core/hle/service/audio/audctl.cpp8
-rw-r--r--src/core/hle/service/audio/audren_u.cpp3
-rw-r--r--src/core/hle/service/btdrv/btdrv.cpp4
-rw-r--r--src/core/hle/service/caps/caps_ss.cpp1
-rw-r--r--src/core/hle/service/es/es.cpp6
-rw-r--r--src/core/hle/service/hid/controllers/npad.h1
-rw-r--r--src/core/hle/service/hid/hid.cpp9
-rw-r--r--src/core/hle/service/npns/npns.cpp1
-rw-r--r--src/core/hle/service/sockets/bsd.cpp14
-rw-r--r--src/core/hle/service/sockets/bsd.h1
-rw-r--r--src/core/hle/service/usb/usb.cpp6
-rw-r--r--src/core/hle/service/vi/vi.cpp1
-rw-r--r--src/core/telemetry_session.cpp2
-rw-r--r--src/input_common/CMakeLists.txt4
-rw-r--r--src/input_common/main.cpp56
-rw-r--r--src/input_common/main.h39
-rw-r--r--src/input_common/tas/tas_input.cpp455
-rw-r--r--src/input_common/tas/tas_input.h237
-rw-r--r--src/input_common/tas/tas_poller.cpp101
-rw-r--r--src/input_common/tas/tas_poller.h43
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp8
-rw-r--r--src/shader_recompiler/object_pool.h6
-rw-r--r--src/video_core/gpu.cpp8
-rw-r--r--src/video_core/gpu.h3
-rw-r--r--src/video_core/gpu_thread.cpp57
-rw-r--r--src/video_core/gpu_thread.h13
-rw-r--r--src/video_core/renderer_vulkan/renderer_vulkan.cpp15
-rw-r--r--src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp5
-rw-r--r--src/video_core/renderer_vulkan/vk_scheduler.cpp19
-rw-r--r--src/video_core/renderer_vulkan/vk_scheduler.h7
-rw-r--r--src/video_core/renderer_vulkan/vk_swapchain.cpp29
-rw-r--r--src/video_core/renderer_vulkan/vk_swapchain.h11
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.cpp2
-rw-r--r--src/video_core/texture_cache/slot_vector.h4
-rw-r--r--src/video_core/vulkan_common/vulkan_device.cpp25
-rw-r--r--src/video_core/vulkan_common/vulkan_device.h6
-rw-r--r--src/yuzu/CMakeLists.txt3
-rw-r--r--src/yuzu/bootmanager.cpp2
-rw-r--r--src/yuzu/configuration/config.cpp28
-rw-r--r--src/yuzu/configuration/config.h2
-rw-r--r--src/yuzu/configuration/configure_audio.cpp9
-rw-r--r--src/yuzu/configuration/configure_audio.h2
-rw-r--r--src/yuzu/configuration/configure_audio.ui10
-rw-r--r--src/yuzu/configuration/configure_debug.ui181
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp30
-rw-r--r--src/yuzu/configuration/configure_input_player_widget.cpp19
-rw-r--r--src/yuzu/configuration/configure_input_player_widget.h3
-rw-r--r--src/yuzu/configuration/configure_tas.cpp84
-rw-r--r--src/yuzu/configuration/configure_tas.h38
-rw-r--r--src/yuzu/configuration/configure_tas.ui153
-rw-r--r--src/yuzu/configuration/configure_vibration.cpp2
-rw-r--r--src/yuzu/debugger/controller.cpp18
-rw-r--r--src/yuzu/debugger/controller.h22
-rw-r--r--src/yuzu/main.cpp67
-rw-r--r--src/yuzu/main.h3
-rw-r--r--src/yuzu/main.ui6
-rw-r--r--src/yuzu_cmd/config.cpp1
78 files changed, 1704 insertions, 357 deletions
diff --git a/src/common/alignment.h b/src/common/alignment.h
index 32d796ffa..1b56569d1 100644
--- a/src/common/alignment.h
+++ b/src/common/alignment.h
@@ -9,41 +9,48 @@
namespace Common {
template <typename T>
-requires std::is_unsigned_v<T>[[nodiscard]] constexpr T AlignUp(T value, size_t size) {
+requires std::is_unsigned_v<T>
+[[nodiscard]] constexpr T AlignUp(T value, size_t size) {
auto mod{static_cast<T>(value % size)};
value -= mod;
return static_cast<T>(mod == T{0} ? value : value + size);
}
template <typename T>
-requires std::is_unsigned_v<T>[[nodiscard]] constexpr T AlignUpLog2(T value, size_t align_log2) {
+requires std::is_unsigned_v<T>
+[[nodiscard]] constexpr T AlignUpLog2(T value, size_t align_log2) {
return static_cast<T>((value + ((1ULL << align_log2) - 1)) >> align_log2 << align_log2);
}
template <typename T>
-requires std::is_unsigned_v<T>[[nodiscard]] constexpr T AlignDown(T value, size_t size) {
+requires std::is_unsigned_v<T>
+[[nodiscard]] constexpr T AlignDown(T value, size_t size) {
return static_cast<T>(value - value % size);
}
template <typename T>
-requires std::is_unsigned_v<T>[[nodiscard]] constexpr bool Is4KBAligned(T value) {
+requires std::is_unsigned_v<T>
+[[nodiscard]] constexpr bool Is4KBAligned(T value) {
return (value & 0xFFF) == 0;
}
template <typename T>
-requires std::is_unsigned_v<T>[[nodiscard]] constexpr bool IsWordAligned(T value) {
+requires std::is_unsigned_v<T>
+[[nodiscard]] constexpr bool IsWordAligned(T value) {
return (value & 0b11) == 0;
}
template <typename T>
-requires std::is_integral_v<T>[[nodiscard]] constexpr bool IsAligned(T value, size_t alignment) {
+requires std::is_integral_v<T>
+[[nodiscard]] constexpr bool IsAligned(T value, size_t alignment) {
using U = typename std::make_unsigned_t<T>;
const U mask = static_cast<U>(alignment - 1);
return (value & mask) == 0;
}
template <typename T, typename U>
-requires std::is_integral_v<T>[[nodiscard]] constexpr T DivideUp(T x, U y) {
+requires std::is_integral_v<T>
+[[nodiscard]] constexpr T DivideUp(T x, U y) {
return (x + (y - 1)) / y;
}
diff --git a/src/common/div_ceil.h b/src/common/div_ceil.h
index 95e1489a9..e1db35464 100644
--- a/src/common/div_ceil.h
+++ b/src/common/div_ceil.h
@@ -11,15 +11,15 @@ namespace Common {
/// Ceiled integer division.
template <typename N, typename D>
-requires std::is_integral_v<N>&& std::is_unsigned_v<D>[[nodiscard]] constexpr N DivCeil(N number,
- D divisor) {
+requires std::is_integral_v<N> && std::is_unsigned_v<D>
+[[nodiscard]] constexpr N DivCeil(N number, D divisor) {
return static_cast<N>((static_cast<D>(number) + divisor - 1) / divisor);
}
/// Ceiled integer division with logarithmic divisor in base 2
template <typename N, typename D>
-requires std::is_integral_v<N>&& std::is_unsigned_v<D>[[nodiscard]] constexpr N DivCeilLog2(
- N value, D alignment_log2) {
+requires std::is_integral_v<N> && std::is_unsigned_v<D>
+[[nodiscard]] constexpr N DivCeilLog2(N value, D alignment_log2) {
return static_cast<N>((static_cast<D>(value) + (D(1) << alignment_log2) - 1) >> alignment_log2);
}
diff --git a/src/common/fs/fs_paths.h b/src/common/fs/fs_paths.h
index b32614797..5d447f108 100644
--- a/src/common/fs/fs_paths.h
+++ b/src/common/fs/fs_paths.h
@@ -21,6 +21,7 @@
#define SCREENSHOTS_DIR "screenshots"
#define SDMC_DIR "sdmc"
#define SHADER_DIR "shader"
+#define TAS_DIR "tas"
// yuzu-specific files
diff --git a/src/common/fs/path_util.cpp b/src/common/fs/path_util.cpp
index 6cdd14f13..43b79bd6d 100644
--- a/src/common/fs/path_util.cpp
+++ b/src/common/fs/path_util.cpp
@@ -116,6 +116,7 @@ private:
GenerateYuzuPath(YuzuPath::ScreenshotsDir, yuzu_path / SCREENSHOTS_DIR);
GenerateYuzuPath(YuzuPath::SDMCDir, yuzu_path / SDMC_DIR);
GenerateYuzuPath(YuzuPath::ShaderDir, yuzu_path / SHADER_DIR);
+ GenerateYuzuPath(YuzuPath::TASDir, yuzu_path / TAS_DIR);
}
~PathManagerImpl() = default;
diff --git a/src/common/fs/path_util.h b/src/common/fs/path_util.h
index f956ac9a2..0a9e3a145 100644
--- a/src/common/fs/path_util.h
+++ b/src/common/fs/path_util.h
@@ -23,6 +23,7 @@ enum class YuzuPath {
ScreenshotsDir, // Where yuzu screenshots are stored.
SDMCDir, // Where the emulated SDMC is stored.
ShaderDir, // Where shaders are stored.
+ TASDir, // Where TAS scripts are stored.
};
/**
diff --git a/src/common/intrusive_red_black_tree.h b/src/common/intrusive_red_black_tree.h
index 1f696fe80..3173cc449 100644
--- a/src/common/intrusive_red_black_tree.h
+++ b/src/common/intrusive_red_black_tree.h
@@ -235,20 +235,19 @@ public:
template <typename T>
concept HasLightCompareType = requires {
- { std::is_same<typename T::LightCompareType, void>::value }
- ->std::convertible_to<bool>;
+ { std::is_same<typename T::LightCompareType, void>::value } -> std::convertible_to<bool>;
};
namespace impl {
-template <typename T, typename Default>
-consteval auto* GetLightCompareType() {
- if constexpr (HasLightCompareType<T>) {
- return static_cast<typename T::LightCompareType*>(nullptr);
- } else {
- return static_cast<Default*>(nullptr);
+ template <typename T, typename Default>
+ consteval auto* GetLightCompareType() {
+ if constexpr (HasLightCompareType<T>) {
+ return static_cast<typename T::LightCompareType*>(nullptr);
+ } else {
+ return static_cast<Default*>(nullptr);
+ }
}
-}
} // namespace impl
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index e1fa90c5a..69f0bd8c0 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -61,7 +61,6 @@ void LogSettings() {
log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue());
log_setting("Audio_OutputEngine", values.sink_id.GetValue());
- log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching.GetValue());
log_setting("Audio_OutputDevice", values.audio_device_id.GetValue());
log_setting("DataStorage_UseVirtualSd", values.use_virtual_sd.GetValue());
log_path("DataStorage_CacheDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir));
@@ -115,7 +114,6 @@ void RestoreGlobalState(bool is_powered_on) {
}
// Audio
- values.enable_audio_stretching.SetGlobal(true);
values.volume.SetGlobal(true);
// Core
diff --git a/src/common/settings.h b/src/common/settings.h
index e674ccc5c..c53d5acc3 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -414,7 +414,6 @@ struct Values {
BasicSetting<std::string> audio_device_id{"auto", "output_device"};
BasicSetting<std::string> sink_id{"auto", "output_engine"};
BasicSetting<bool> audio_muted{false, "audio_muted"};
- Setting<bool> enable_audio_stretching{true, "enable_audio_stretching"};
RangedSetting<u8> volume{100, 0, 100, "volume"};
// Core
@@ -513,6 +512,11 @@ struct Values {
"motion_device"};
BasicSetting<std::string> udp_input_servers{"127.0.0.1:26760", "udp_input_servers"};
+ BasicSetting<bool> pause_tas_on_load{true, "pause_tas_on_load"};
+ BasicSetting<bool> tas_enable{false, "tas_enable"};
+ BasicSetting<bool> tas_loop{false, "tas_loop"};
+ BasicSetting<bool> tas_swap_controllers{true, "tas_swap_controllers"};
+
BasicSetting<bool> mouse_panning{false, "mouse_panning"};
BasicRangedSetting<u8> mouse_panning_sensitivity{10, 1, 100, "mouse_panning_sensitivity"};
BasicSetting<bool> mouse_enabled{false, "mouse_enabled"};
diff --git a/src/common/threadsafe_queue.h b/src/common/threadsafe_queue.h
index 8430b9778..2c8c2b90e 100644
--- a/src/common/threadsafe_queue.h
+++ b/src/common/threadsafe_queue.h
@@ -14,7 +14,7 @@
#include <utility>
namespace Common {
-template <typename T>
+template <typename T, bool with_stop_token = false>
class SPSCQueue {
public:
SPSCQueue() {
@@ -84,7 +84,7 @@ public:
void Wait() {
if (Empty()) {
std::unique_lock lock{cv_mutex};
- cv.wait(lock, [this]() { return !Empty(); });
+ cv.wait(lock, [this] { return !Empty(); });
}
}
@@ -95,6 +95,19 @@ public:
return t;
}
+ T PopWait(std::stop_token stop_token) {
+ if (Empty()) {
+ std::unique_lock lock{cv_mutex};
+ cv.wait(lock, stop_token, [this] { return !Empty(); });
+ }
+ if (stop_token.stop_requested()) {
+ return T{};
+ }
+ T t;
+ Pop(t);
+ return t;
+ }
+
// not thread-safe
void Clear() {
size.store(0);
@@ -123,13 +136,13 @@ private:
ElementPtr* read_ptr;
std::atomic_size_t size{0};
std::mutex cv_mutex;
- std::condition_variable cv;
+ std::conditional_t<with_stop_token, std::condition_variable_any, std::condition_variable> cv;
};
// a simple thread-safe,
// single reader, multiple writer queue
-template <typename T>
+template <typename T, bool with_stop_token = false>
class MPSCQueue {
public:
[[nodiscard]] std::size_t Size() const {
@@ -166,13 +179,17 @@ public:
return spsc_queue.PopWait();
}
+ T PopWait(std::stop_token stop_token) {
+ return spsc_queue.PopWait(stop_token);
+ }
+
// not thread-safe
void Clear() {
spsc_queue.Clear();
}
private:
- SPSCQueue<T> spsc_queue;
+ SPSCQueue<T, with_stop_token> spsc_queue;
std::mutex write_lock;
};
} // namespace Common
diff --git a/src/common/uuid.h b/src/common/uuid.h
index 2353179d8..8ea01f8da 100644
--- a/src/common/uuid.h
+++ b/src/common/uuid.h
@@ -58,6 +58,13 @@ struct UUID {
uuid = INVALID_UUID;
}
+ [[nodiscard]] constexpr bool IsInvalid() const {
+ return uuid == INVALID_UUID;
+ }
+ [[nodiscard]] constexpr bool IsValid() const {
+ return !IsInvalid();
+ }
+
// TODO(ogniK): Properly generate a Nintendo ID
[[nodiscard]] constexpr u64 GetNintendoID() const {
return uuid[0];
diff --git a/src/common/vector_math.h b/src/common/vector_math.h
index 22dba3c2d..ba7c363c1 100644
--- a/src/common/vector_math.h
+++ b/src/common/vector_math.h
@@ -667,8 +667,8 @@ template <typename T>
// linear interpolation via float: 0.0=begin, 1.0=end
template <typename X>
-[[nodiscard]] constexpr decltype(X{} * float{} + X{} * float{}) Lerp(const X& begin, const X& end,
- const float t) {
+[[nodiscard]] constexpr decltype(X{} * float{} + X{} * float{})
+ Lerp(const X& begin, const X& end, const float t) {
return begin * (1.f - t) + end * t;
}
diff --git a/src/core/core.cpp b/src/core/core.cpp
index b13350f6e..50d5dab4b 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -305,10 +305,6 @@ struct System::Impl {
is_powered_on = false;
exit_lock = false;
- if (gpu_core) {
- gpu_core->ShutDown();
- }
-
services.reset();
service_manager.reset();
cheat_engine.reset();
@@ -317,8 +313,8 @@ struct System::Impl {
time_manager.Shutdown();
core_timing.Shutdown();
app_loader.reset();
- gpu_core.reset();
perf_stats.reset();
+ gpu_core.reset();
kernel.Shutdown();
memory.Reset();
applet_manager.ClearAll();
diff --git a/src/core/frontend/applets/profile_select.cpp b/src/core/frontend/applets/profile_select.cpp
index 4c58c310f..3e4f90be2 100644
--- a/src/core/frontend/applets/profile_select.cpp
+++ b/src/core/frontend/applets/profile_select.cpp
@@ -13,7 +13,8 @@ ProfileSelectApplet::~ProfileSelectApplet() = default;
void DefaultProfileSelectApplet::SelectProfile(
std::function<void(std::optional<Common::UUID>)> callback) const {
Service::Account::ProfileManager manager;
- callback(manager.GetUser(Settings::values.current_user.GetValue()).value_or(Common::UUID{}));
+ callback(manager.GetUser(Settings::values.current_user.GetValue())
+ .value_or(Common::UUID{Common::INVALID_UUID}));
LOG_INFO(Service_ACC, "called, selecting current user instead of prompting...");
}
diff --git a/src/core/hle/kernel/k_priority_queue.h b/src/core/hle/kernel/k_priority_queue.h
index 4aa669d95..f4d71ad7e 100644
--- a/src/core/hle/kernel/k_priority_queue.h
+++ b/src/core/hle/kernel/k_priority_queue.h
@@ -22,12 +22,10 @@ class KThread;
template <typename T>
concept KPriorityQueueAffinityMask = !std::is_reference_v<T> && requires(T & t) {
- { t.GetAffinityMask() }
- ->Common::ConvertibleTo<u64>;
+ { t.GetAffinityMask() } -> Common::ConvertibleTo<u64>;
{t.SetAffinityMask(0)};
- { t.GetAffinity(0) }
- ->std::same_as<bool>;
+ { t.GetAffinity(0) } -> std::same_as<bool>;
{t.SetAffinity(0, false)};
{t.SetAll()};
};
@@ -38,25 +36,20 @@ concept KPriorityQueueMember = !std::is_reference_v<T> && requires(T & t) {
{(typename T::QueueEntry()).Initialize()};
{(typename T::QueueEntry()).SetPrev(std::addressof(t))};
{(typename T::QueueEntry()).SetNext(std::addressof(t))};
- { (typename T::QueueEntry()).GetNext() }
- ->std::same_as<T*>;
- { (typename T::QueueEntry()).GetPrev() }
- ->std::same_as<T*>;
- { t.GetPriorityQueueEntry(0) }
- ->std::same_as<typename T::QueueEntry&>;
+ { (typename T::QueueEntry()).GetNext() } -> std::same_as<T*>;
+ { (typename T::QueueEntry()).GetPrev() } -> std::same_as<T*>;
+ { t.GetPriorityQueueEntry(0) } -> std::same_as<typename T::QueueEntry&>;
{t.GetAffinityMask()};
- { std::remove_cvref_t<decltype(t.GetAffinityMask())>() }
- ->KPriorityQueueAffinityMask;
+ { std::remove_cvref_t<decltype(t.GetAffinityMask())>() } -> KPriorityQueueAffinityMask;
- { t.GetActiveCore() }
- ->Common::ConvertibleTo<s32>;
- { t.GetPriority() }
- ->Common::ConvertibleTo<s32>;
+ { t.GetActiveCore() } -> Common::ConvertibleTo<s32>;
+ { t.GetPriority() } -> Common::ConvertibleTo<s32>;
};
template <typename Member, size_t NumCores_, int LowestPriority, int HighestPriority>
-requires KPriorityQueueMember<Member> class KPriorityQueue {
+requires KPriorityQueueMember<Member>
+class KPriorityQueue {
public:
using AffinityMaskType = std::remove_cv_t<
std::remove_reference_t<decltype(std::declval<Member>().GetAffinityMask())>>;
diff --git a/src/core/hle/kernel/k_scheduler.h b/src/core/hle/kernel/k_scheduler.h
index 12cfae919..c8ccc1ae4 100644
--- a/src/core/hle/kernel/k_scheduler.h
+++ b/src/core/hle/kernel/k_scheduler.h
@@ -197,7 +197,7 @@ private:
class [[nodiscard]] KScopedSchedulerLock : KScopedLock<GlobalSchedulerContext::LockType> {
public:
- explicit KScopedSchedulerLock(KernelCore & kernel);
+ explicit KScopedSchedulerLock(KernelCore& kernel);
~KScopedSchedulerLock();
};
diff --git a/src/core/hle/kernel/k_scoped_lock.h b/src/core/hle/kernel/k_scoped_lock.h
index 72c3b0252..4fb180fc6 100644
--- a/src/core/hle/kernel/k_scoped_lock.h
+++ b/src/core/hle/kernel/k_scoped_lock.h
@@ -13,19 +13,18 @@ namespace Kernel {
template <typename T>
concept KLockable = !std::is_reference_v<T> && requires(T & t) {
- { t.Lock() }
- ->std::same_as<void>;
- { t.Unlock() }
- ->std::same_as<void>;
+ { t.Lock() } -> std::same_as<void>;
+ { t.Unlock() } -> std::same_as<void>;
};
template <typename T>
-requires KLockable<T> class [[nodiscard]] KScopedLock {
+requires KLockable<T>
+class [[nodiscard]] KScopedLock {
public:
- explicit KScopedLock(T * l) : lock_ptr(l) {
+ explicit KScopedLock(T* l) : lock_ptr(l) {
this->lock_ptr->Lock();
}
- explicit KScopedLock(T & l) : KScopedLock(std::addressof(l)) {}
+ explicit KScopedLock(T& l) : KScopedLock(std::addressof(l)) {}
~KScopedLock() {
this->lock_ptr->Unlock();
@@ -34,7 +33,7 @@ public:
KScopedLock(const KScopedLock&) = delete;
KScopedLock& operator=(const KScopedLock&) = delete;
- KScopedLock(KScopedLock &&) = delete;
+ KScopedLock(KScopedLock&&) = delete;
KScopedLock& operator=(KScopedLock&&) = delete;
private:
diff --git a/src/core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h b/src/core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h
index a86af56dd..f6c75f2d9 100644
--- a/src/core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h
+++ b/src/core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h
@@ -17,7 +17,7 @@ namespace Kernel {
class [[nodiscard]] KScopedSchedulerLockAndSleep {
public:
- explicit KScopedSchedulerLockAndSleep(KernelCore & kernel_, KThread * t, s64 timeout)
+ explicit KScopedSchedulerLockAndSleep(KernelCore& kernel_, KThread* t, s64 timeout)
: kernel(kernel_), thread(t), timeout_tick(timeout) {
// Lock the scheduler.
kernel.GlobalSchedulerContext().scheduler_lock.Lock();
diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp
index 6d9ec0a8a..689b36056 100644
--- a/src/core/hle/service/acc/acc.cpp
+++ b/src/core/hle/service/acc/acc.cpp
@@ -929,8 +929,7 @@ void Module::Interface::TrySelectUserWithoutInteraction(Kernel::HLERequestContex
}
const auto user_list = profile_manager->GetAllUsers();
- if (std::all_of(user_list.begin(), user_list.end(),
- [](const auto& user) { return user.uuid == Common::INVALID_UUID; })) {
+ if (std::ranges::all_of(user_list, [](const auto& user) { return user.IsInvalid(); })) {
rb.Push(ResultUnknown); // TODO(ogniK): Find the correct error code
rb.PushRaw<u128>(Common::INVALID_UUID);
return;
diff --git a/src/core/hle/service/acc/profile_manager.cpp b/src/core/hle/service/acc/profile_manager.cpp
index 24a1c9157..568303ced 100644
--- a/src/core/hle/service/acc/profile_manager.cpp
+++ b/src/core/hle/service/acc/profile_manager.cpp
@@ -208,9 +208,10 @@ bool ProfileManager::UserExists(UUID uuid) const {
}
bool ProfileManager::UserExistsIndex(std::size_t index) const {
- if (index >= MAX_USERS)
+ if (index >= MAX_USERS) {
return false;
- return profiles[index].user_uuid.uuid != Common::INVALID_UUID;
+ }
+ return profiles[index].user_uuid.IsValid();
}
/// Opens a specific user
@@ -304,7 +305,7 @@ bool ProfileManager::RemoveUser(UUID uuid) {
bool ProfileManager::SetProfileBase(UUID uuid, const ProfileBase& profile_new) {
const auto index = GetUserIndex(uuid);
- if (!index || profile_new.user_uuid == UUID(Common::INVALID_UUID)) {
+ if (!index || profile_new.user_uuid.IsInvalid()) {
return false;
}
@@ -346,7 +347,7 @@ void ProfileManager::ParseUserSaveFile() {
}
for (const auto& user : data.users) {
- if (user.uuid == UUID(Common::INVALID_UUID)) {
+ if (user.uuid.IsInvalid()) {
continue;
}
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp
index c3ac73131..8c2e2f920 100644
--- a/src/core/hle/service/am/am.cpp
+++ b/src/core/hle/service/am/am.cpp
@@ -275,12 +275,14 @@ ISelfController::ISelfController(Core::System& system_, NVFlinger::NVFlinger& nv
{18, nullptr, "SetRequiresCaptureButtonShortPressedMessage"},
{19, &ISelfController::SetAlbumImageOrientation, "SetAlbumImageOrientation"},
{20, nullptr, "SetDesirableKeyboardLayout"},
+ {21, nullptr, "GetScreenShotProgramId"},
{40, &ISelfController::CreateManagedDisplayLayer, "CreateManagedDisplayLayer"},
{41, nullptr, "IsSystemBufferSharingEnabled"},
{42, nullptr, "GetSystemSharedLayerHandle"},
{43, nullptr, "GetSystemSharedBufferHandle"},
{44, &ISelfController::CreateManagedDisplaySeparableLayer, "CreateManagedDisplaySeparableLayer"},
{45, nullptr, "SetManagedDisplayLayerSeparationMode"},
+ {46, nullptr, "SetRecordingLayerCompositionEnabled"},
{50, &ISelfController::SetHandlesRequestToDisplay, "SetHandlesRequestToDisplay"},
{51, nullptr, "ApproveToDisplay"},
{60, nullptr, "OverrideAutoSleepTimeAndDimmingTime"},
@@ -302,6 +304,7 @@ ISelfController::ISelfController(Core::System& system_, NVFlinger::NVFlinger& nv
{100, &ISelfController::SetAlbumImageTakenNotificationEnabled, "SetAlbumImageTakenNotificationEnabled"},
{110, nullptr, "SetApplicationAlbumUserData"},
{120, nullptr, "SaveCurrentScreenshot"},
+ {130, nullptr, "SetRecordVolumeMuted"},
{1000, nullptr, "GetDebugStorageChannel"},
};
// clang-format on
@@ -683,6 +686,7 @@ ICommonStateGetter::ICommonStateGetter(Core::System& system_,
{91, nullptr, "GetCurrentPerformanceConfiguration"},
{100, nullptr, "SetHandlingHomeButtonShortPressedEnabled"},
{110, nullptr, "OpenMyGpuErrorHandler"},
+ {120, nullptr, "GetAppletLaunchedHistory"},
{200, nullptr, "GetOperationModeSystemInfo"},
{300, nullptr, "GetSettingsPlatformRegion"},
{400, nullptr, "ActivateMigrationService"},
diff --git a/src/core/hle/service/am/applets/applet_profile_select.cpp b/src/core/hle/service/am/applets/applet_profile_select.cpp
index bdc21778e..a6e891944 100644
--- a/src/core/hle/service/am/applets/applet_profile_select.cpp
+++ b/src/core/hle/service/am/applets/applet_profile_select.cpp
@@ -60,7 +60,7 @@ void ProfileSelect::Execute() {
void ProfileSelect::SelectionComplete(std::optional<Common::UUID> uuid) {
UserSelectionOutput output{};
- if (uuid.has_value() && uuid->uuid != Common::INVALID_UUID) {
+ if (uuid.has_value() && uuid->IsValid()) {
output.result = 0;
output.uuid_selected = uuid->uuid;
} else {
diff --git a/src/core/hle/service/audio/audctl.cpp b/src/core/hle/service/audio/audctl.cpp
index 8c4c49b85..2e46e7161 100644
--- a/src/core/hle/service/audio/audctl.cpp
+++ b/src/core/hle/service/audio/audctl.cpp
@@ -41,6 +41,14 @@ AudCtl::AudCtl(Core::System& system_) : ServiceFramework{system_, "audctl"} {
{27, nullptr, "SetVolumeMappingTableForDev"},
{28, nullptr, "GetAudioOutputChannelCountForPlayReport"},
{29, nullptr, "BindAudioOutputChannelCountUpdateEventForPlayReport"},
+ {30, nullptr, "Unknown30"},
+ {31, nullptr, "Unknown31"},
+ {32, nullptr, "Unknown32"},
+ {33, nullptr, "Unknown33"},
+ {34, nullptr, "Unknown34"},
+ {10000, nullptr, "Unknown10000"},
+ {10001, nullptr, "Unknown10001"},
+ {10002, nullptr, "Unknown10002"},
};
// clang-format on
diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp
index b769fe959..1a91719f5 100644
--- a/src/core/hle/service/audio/audren_u.cpp
+++ b/src/core/hle/service/audio/audren_u.cpp
@@ -187,7 +187,8 @@ public:
{10, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceNameAuto"},
{11, &IAudioDevice::QueryAudioDeviceInputEvent, "QueryAudioDeviceInputEvent"},
{12, &IAudioDevice::QueryAudioDeviceOutputEvent, "QueryAudioDeviceOutputEvent"},
- {13, nullptr, "GetAudioSystemMasterVolumeSetting"},
+ {13, nullptr, "GetActiveAudioOutputDeviceName"},
+ {14, nullptr, "ListAudioOutputDeviceName"},
};
RegisterHandlers(functions);
}
diff --git a/src/core/hle/service/btdrv/btdrv.cpp b/src/core/hle/service/btdrv/btdrv.cpp
index 46da438ef..acf791de2 100644
--- a/src/core/hle/service/btdrv/btdrv.cpp
+++ b/src/core/hle/service/btdrv/btdrv.cpp
@@ -175,6 +175,10 @@ public:
{143, nullptr, "GetAudioControlInputState"},
{144, nullptr, "AcquireAudioConnectionStateChangedEvent"},
{145, nullptr, "GetConnectedAudioDevice"},
+ {146, nullptr, "CloseAudioControlInput"},
+ {147, nullptr, "RegisterAudioControlNotification"},
+ {148, nullptr, "SendAudioControlPassthroughCommand"},
+ {149, nullptr, "SendAudioControlSetAbsoluteVolumeCommand"},
{256, nullptr, "IsManufacturingMode"},
{257, nullptr, "EmulateBluetoothCrash"},
{258, nullptr, "GetBleChannelMap"},
diff --git a/src/core/hle/service/caps/caps_ss.cpp b/src/core/hle/service/caps/caps_ss.cpp
index 2b5314691..33a976ddf 100644
--- a/src/core/hle/service/caps/caps_ss.cpp
+++ b/src/core/hle/service/caps/caps_ss.cpp
@@ -15,6 +15,7 @@ CAPS_SS::CAPS_SS(Core::System& system_) : ServiceFramework{system_, "caps:ss"} {
{204, nullptr, "SaveEditedScreenShotEx0"},
{206, nullptr, "Unknown206"},
{208, nullptr, "SaveScreenShotOfMovieEx1"},
+ {1000, nullptr, "Unknown1000"},
};
// clang-format on
diff --git a/src/core/hle/service/es/es.cpp b/src/core/hle/service/es/es.cpp
index 110c7cb1c..f6184acc9 100644
--- a/src/core/hle/service/es/es.cpp
+++ b/src/core/hle/service/es/es.cpp
@@ -55,6 +55,8 @@ public:
{36, nullptr, "DeleteAllInactiveELicenseRequiredPersonalizedTicket"},
{37, nullptr, "OwnTicket2"},
{38, nullptr, "OwnTicket3"},
+ {39, nullptr, "DeleteAllInactivePersonalizedTicket"},
+ {40, nullptr, "DeletePrepurchaseRecordByNintendoAccountId"},
{501, nullptr, "Unknown501"},
{502, nullptr, "Unknown502"},
{503, nullptr, "GetTitleKey"},
@@ -88,11 +90,15 @@ public:
{1503, nullptr, "Unknown1503"},
{1504, nullptr, "Unknown1504"},
{1505, nullptr, "Unknown1505"},
+ {1506, nullptr, "Unknown1506"},
{2000, nullptr, "Unknown2000"},
{2001, nullptr, "Unknown2001"},
+ {2002, nullptr, "Unknown2002"},
+ {2003, nullptr, "Unknown2003"},
{2100, nullptr, "Unknown2100"},
{2501, nullptr, "Unknown2501"},
{2502, nullptr, "Unknown2502"},
+ {2601, nullptr, "Unknown2601"},
{3001, nullptr, "Unknown3001"},
{3002, nullptr, "Unknown3002"},
};
diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h
index 4fcc6f93a..9ee146caf 100644
--- a/src/core/hle/service/hid/controllers/npad.h
+++ b/src/core/hle/service/hid/controllers/npad.h
@@ -507,6 +507,7 @@ private:
LarkNesRight = 18,
Lucia = 19,
Verification = 20,
+ Lagon = 21,
};
struct NPadEntry {
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index a1707a72a..c930996ab 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -239,6 +239,12 @@ Hid::Hid(Core::System& system_)
{81, &Hid::ResetGyroscopeZeroDriftMode, "ResetGyroscopeZeroDriftMode"},
{82, &Hid::IsSixAxisSensorAtRest, "IsSixAxisSensorAtRest"},
{83, &Hid::IsFirmwareUpdateAvailableForSixAxisSensor, "IsFirmwareUpdateAvailableForSixAxisSensor"},
+ {84, nullptr, "EnableSixAxisSensorUnalteredPassthrough"},
+ {85, nullptr, "IsSixAxisSensorUnalteredPassthroughEnabled"},
+ {86, nullptr, "StoreSixAxisSensorCalibrationParameter"},
+ {87, nullptr, "LoadSixAxisSensorCalibrationParameter"},
+ {88, nullptr, "GetSixAxisSensorIcInformation"},
+ {89, nullptr, "ResetIsSixAxisSensorDeviceNewlyAssigned"},
{91, &Hid::ActivateGesture, "ActivateGesture"},
{100, &Hid::SetSupportedNpadStyleSet, "SetSupportedNpadStyleSet"},
{101, &Hid::GetSupportedNpadStyleSet, "GetSupportedNpadStyleSet"},
@@ -1656,6 +1662,9 @@ public:
{12, nullptr, "UnsetTouchScreenAutoPilotState"},
{13, nullptr, "GetTouchScreenConfiguration"},
{14, nullptr, "ProcessTouchScreenAutoTune"},
+ {15, nullptr, "ForceStopTouchScreenManagement"},
+ {16, nullptr, "ForceRestartTouchScreenManagement"},
+ {17, nullptr, "IsTouchScreenManaged"},
{20, nullptr, "DeactivateMouse"},
{21, nullptr, "SetMouseAutoPilotState"},
{22, nullptr, "UnsetMouseAutoPilotState"},
diff --git a/src/core/hle/service/npns/npns.cpp b/src/core/hle/service/npns/npns.cpp
index e4c703da4..32533cd94 100644
--- a/src/core/hle/service/npns/npns.cpp
+++ b/src/core/hle/service/npns/npns.cpp
@@ -31,6 +31,7 @@ public:
{24, nullptr, "DestroyTokenWithApplicationId"},
{25, nullptr, "QueryIsTokenValid"},
{26, nullptr, "ListenToMyApplicationId"},
+ {27, nullptr, "DestroyTokenAll"},
{31, nullptr, "UploadTokenToBaaS"},
{32, nullptr, "DestroyTokenForBaaS"},
{33, nullptr, "CreateTokenForBaaS"},
diff --git a/src/core/hle/service/sockets/bsd.cpp b/src/core/hle/service/sockets/bsd.cpp
index 7d85ecb6a..b9e765f1d 100644
--- a/src/core/hle/service/sockets/bsd.cpp
+++ b/src/core/hle/service/sockets/bsd.cpp
@@ -415,6 +415,18 @@ void BSD::Write(Kernel::HLERequestContext& ctx) {
});
}
+void BSD::Read(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const s32 fd = rp.Pop<s32>();
+
+ LOG_WARNING(Service, "(STUBBED) called. fd={} len={}", fd, ctx.GetWriteBufferSize());
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(ResultSuccess);
+ rb.Push<u32>(0); // ret
+ rb.Push<u32>(0); // bsd errno
+}
+
void BSD::Close(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
@@ -855,7 +867,7 @@ BSD::BSD(Core::System& system_, const char* name) : ServiceFramework{system_, na
{22, &BSD::Shutdown, "Shutdown"},
{23, nullptr, "ShutdownAllSockets"},
{24, &BSD::Write, "Write"},
- {25, nullptr, "Read"},
+ {25, &BSD::Read, "Read"},
{26, &BSD::Close, "Close"},
{27, nullptr, "DuplicateSocket"},
{28, nullptr, "GetResourceStatistics"},
diff --git a/src/core/hle/service/sockets/bsd.h b/src/core/hle/service/sockets/bsd.h
index 1d2df9c61..d68beef5c 100644
--- a/src/core/hle/service/sockets/bsd.h
+++ b/src/core/hle/service/sockets/bsd.h
@@ -135,6 +135,7 @@ private:
void Send(Kernel::HLERequestContext& ctx);
void SendTo(Kernel::HLERequestContext& ctx);
void Write(Kernel::HLERequestContext& ctx);
+ void Read(Kernel::HLERequestContext& ctx);
void Close(Kernel::HLERequestContext& ctx);
void EventFd(Kernel::HLERequestContext& ctx);
diff --git a/src/core/hle/service/usb/usb.cpp b/src/core/hle/service/usb/usb.cpp
index 7f436c3bb..2ee103b37 100644
--- a/src/core/hle/service/usb/usb.cpp
+++ b/src/core/hle/service/usb/usb.cpp
@@ -97,7 +97,7 @@ public:
{3, nullptr, "GetAlternateInterface"},
{4, nullptr, "GetCurrentFrame"},
{5, nullptr, "CtrlXferAsync"},
- {6, nullptr, "Unknown6"},
+ {6, nullptr, "GetCtrlXferCompletionEvent"},
{7, nullptr, "GetCtrlXferReport"},
{8, nullptr, "ResetDevice"},
{9, nullptr, "OpenUsbEp"},
@@ -183,8 +183,8 @@ public:
{4, nullptr, "GetHostPdcFirmwareRevision"},
{5, nullptr, "GetHostPdcManufactureId"},
{6, nullptr, "GetHostPdcDeviceId"},
- {7, nullptr, "AwakeCradle"},
- {8, nullptr, "SleepCradle"},
+ {7, nullptr, "EnableCradleRecovery"},
+ {8, nullptr, "DisableCradleRecovery"},
};
// clang-format on
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp
index 8e8fc40ca..be3d52d54 100644
--- a/src/core/hle/service/vi/vi.cpp
+++ b/src/core/hle/service/vi/vi.cpp
@@ -831,6 +831,7 @@ public:
{6010, nullptr, "GetLayerPresentationAllFencesExpiredEvent"},
{6011, nullptr, "EnableLayerAutoClearTransitionBuffer"},
{6012, nullptr, "DisableLayerAutoClearTransitionBuffer"},
+ {6013, nullptr, "SetLayerOpacity"},
{7000, nullptr, "SetContentVisibility"},
{8000, nullptr, "SetConductorLayer"},
{8001, nullptr, "SetTimestampTracking"},
diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp
index 1f1607998..191475f71 100644
--- a/src/core/telemetry_session.cpp
+++ b/src/core/telemetry_session.cpp
@@ -226,8 +226,6 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader,
// Log user configuration information
constexpr auto field_type = Telemetry::FieldType::UserConfig;
AddField(field_type, "Audio_SinkId", Settings::values.sink_id.GetValue());
- AddField(field_type, "Audio_EnableAudioStretching",
- Settings::values.enable_audio_stretching.GetValue());
AddField(field_type, "Core_UseMultiCore", Settings::values.use_multi_core.GetValue());
AddField(field_type, "Renderer_Backend",
TranslateRenderer(Settings::values.renderer_backend.GetValue()));
diff --git a/src/input_common/CMakeLists.txt b/src/input_common/CMakeLists.txt
index c4283a952..dd13d948f 100644
--- a/src/input_common/CMakeLists.txt
+++ b/src/input_common/CMakeLists.txt
@@ -21,6 +21,10 @@ add_library(input_common STATIC
mouse/mouse_poller.h
sdl/sdl.cpp
sdl/sdl.h
+ tas/tas_input.cpp
+ tas/tas_input.h
+ tas/tas_poller.cpp
+ tas/tas_poller.h
udp/client.cpp
udp/client.h
udp/protocol.cpp
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp
index ff23230f0..f3907c65a 100644
--- a/src/input_common/main.cpp
+++ b/src/input_common/main.cpp
@@ -5,6 +5,7 @@
#include <memory>
#include <thread>
#include "common/param_package.h"
+#include "common/settings.h"
#include "input_common/analog_from_button.h"
#include "input_common/gcadapter/gc_adapter.h"
#include "input_common/gcadapter/gc_poller.h"
@@ -13,6 +14,8 @@
#include "input_common/motion_from_button.h"
#include "input_common/mouse/mouse_input.h"
#include "input_common/mouse/mouse_poller.h"
+#include "input_common/tas/tas_input.h"
+#include "input_common/tas/tas_poller.h"
#include "input_common/touch_from_button.h"
#include "input_common/udp/client.h"
#include "input_common/udp/udp.h"
@@ -60,6 +63,12 @@ struct InputSubsystem::Impl {
Input::RegisterFactory<Input::MotionDevice>("mouse", mousemotion);
mousetouch = std::make_shared<MouseTouchFactory>(mouse);
Input::RegisterFactory<Input::TouchDevice>("mouse", mousetouch);
+
+ tas = std::make_shared<TasInput::Tas>();
+ tasbuttons = std::make_shared<TasButtonFactory>(tas);
+ Input::RegisterFactory<Input::ButtonDevice>("tas", tasbuttons);
+ tasanalog = std::make_shared<TasAnalogFactory>(tas);
+ Input::RegisterFactory<Input::AnalogDevice>("tas", tasanalog);
}
void Shutdown() {
@@ -94,6 +103,12 @@ struct InputSubsystem::Impl {
mouseanalog.reset();
mousemotion.reset();
mousetouch.reset();
+
+ Input::UnregisterFactory<Input::ButtonDevice>("tas");
+ Input::UnregisterFactory<Input::AnalogDevice>("tas");
+
+ tasbuttons.reset();
+ tasanalog.reset();
}
[[nodiscard]] std::vector<Common::ParamPackage> GetInputDevices() const {
@@ -101,6 +116,10 @@ struct InputSubsystem::Impl {
Common::ParamPackage{{"display", "Any"}, {"class", "any"}},
Common::ParamPackage{{"display", "Keyboard/Mouse"}, {"class", "keyboard"}},
};
+ if (Settings::values.tas_enable) {
+ devices.emplace_back(
+ Common::ParamPackage{{"display", "TAS Controller"}, {"class", "tas"}});
+ }
#ifdef HAVE_SDL2
auto sdl_devices = sdl->GetInputDevices();
devices.insert(devices.end(), sdl_devices.begin(), sdl_devices.end());
@@ -120,6 +139,9 @@ struct InputSubsystem::Impl {
if (params.Get("class", "") == "gcpad") {
return gcadapter->GetAnalogMappingForDevice(params);
}
+ if (params.Get("class", "") == "tas") {
+ return tas->GetAnalogMappingForDevice(params);
+ }
#ifdef HAVE_SDL2
if (params.Get("class", "") == "sdl") {
return sdl->GetAnalogMappingForDevice(params);
@@ -136,6 +158,9 @@ struct InputSubsystem::Impl {
if (params.Get("class", "") == "gcpad") {
return gcadapter->GetButtonMappingForDevice(params);
}
+ if (params.Get("class", "") == "tas") {
+ return tas->GetButtonMappingForDevice(params);
+ }
#ifdef HAVE_SDL2
if (params.Get("class", "") == "sdl") {
return sdl->GetButtonMappingForDevice(params);
@@ -174,9 +199,12 @@ struct InputSubsystem::Impl {
std::shared_ptr<MouseAnalogFactory> mouseanalog;
std::shared_ptr<MouseMotionFactory> mousemotion;
std::shared_ptr<MouseTouchFactory> mousetouch;
+ std::shared_ptr<TasButtonFactory> tasbuttons;
+ std::shared_ptr<TasAnalogFactory> tasanalog;
std::shared_ptr<CemuhookUDP::Client> udp;
std::shared_ptr<GCAdapter::Adapter> gcadapter;
std::shared_ptr<MouseInput::Mouse> mouse;
+ std::shared_ptr<TasInput::Tas> tas;
};
InputSubsystem::InputSubsystem() : impl{std::make_unique<Impl>()} {}
@@ -207,6 +235,14 @@ const MouseInput::Mouse* InputSubsystem::GetMouse() const {
return impl->mouse.get();
}
+TasInput::Tas* InputSubsystem::GetTas() {
+ return impl->tas.get();
+}
+
+const TasInput::Tas* InputSubsystem::GetTas() const {
+ return impl->tas.get();
+}
+
std::vector<Common::ParamPackage> InputSubsystem::GetInputDevices() const {
return impl->GetInputDevices();
}
@@ -287,6 +323,22 @@ const MouseTouchFactory* InputSubsystem::GetMouseTouch() const {
return impl->mousetouch.get();
}
+TasButtonFactory* InputSubsystem::GetTasButtons() {
+ return impl->tasbuttons.get();
+}
+
+const TasButtonFactory* InputSubsystem::GetTasButtons() const {
+ return impl->tasbuttons.get();
+}
+
+TasAnalogFactory* InputSubsystem::GetTasAnalogs() {
+ return impl->tasanalog.get();
+}
+
+const TasAnalogFactory* InputSubsystem::GetTasAnalogs() const {
+ return impl->tasanalog.get();
+}
+
void InputSubsystem::ReloadInputDevices() {
if (!impl->udp) {
return;
@@ -294,8 +346,8 @@ void InputSubsystem::ReloadInputDevices() {
impl->udp->ReloadSockets();
}
-std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers([
- [maybe_unused]] Polling::DeviceType type) const {
+std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers(
+ [[maybe_unused]] Polling::DeviceType type) const {
#ifdef HAVE_SDL2
return impl->sdl->GetPollers(type);
#else
diff --git a/src/input_common/main.h b/src/input_common/main.h
index 5d6f26385..6390d3f09 100644
--- a/src/input_common/main.h
+++ b/src/input_common/main.h
@@ -29,6 +29,10 @@ namespace MouseInput {
class Mouse;
}
+namespace TasInput {
+class Tas;
+}
+
namespace InputCommon {
namespace Polling {
@@ -64,6 +68,8 @@ class MouseButtonFactory;
class MouseAnalogFactory;
class MouseMotionFactory;
class MouseTouchFactory;
+class TasButtonFactory;
+class TasAnalogFactory;
class Keyboard;
/**
@@ -103,6 +109,11 @@ public:
/// Retrieves the underlying mouse device.
[[nodiscard]] const MouseInput::Mouse* GetMouse() const;
+ /// Retrieves the underlying tas device.
+ [[nodiscard]] TasInput::Tas* GetTas();
+
+ /// Retrieves the underlying tas device.
+ [[nodiscard]] const TasInput::Tas* GetTas() const;
/**
* Returns all available input devices that this Factory can create a new device with.
* Each returned ParamPackage should have a `display` field used for display, a class field for
@@ -144,30 +155,42 @@ public:
/// Retrieves the underlying udp touch handler.
[[nodiscard]] const UDPTouchFactory* GetUDPTouch() const;
- /// Retrieves the underlying GameCube button handler.
+ /// Retrieves the underlying mouse button handler.
[[nodiscard]] MouseButtonFactory* GetMouseButtons();
- /// Retrieves the underlying GameCube button handler.
+ /// Retrieves the underlying mouse button handler.
[[nodiscard]] const MouseButtonFactory* GetMouseButtons() const;
- /// Retrieves the underlying udp touch handler.
+ /// Retrieves the underlying mouse analog handler.
[[nodiscard]] MouseAnalogFactory* GetMouseAnalogs();
- /// Retrieves the underlying udp touch handler.
+ /// Retrieves the underlying mouse analog handler.
[[nodiscard]] const MouseAnalogFactory* GetMouseAnalogs() const;
- /// Retrieves the underlying udp motion handler.
+ /// Retrieves the underlying mouse motion handler.
[[nodiscard]] MouseMotionFactory* GetMouseMotions();
- /// Retrieves the underlying udp motion handler.
+ /// Retrieves the underlying mouse motion handler.
[[nodiscard]] const MouseMotionFactory* GetMouseMotions() const;
- /// Retrieves the underlying udp touch handler.
+ /// Retrieves the underlying mouse touch handler.
[[nodiscard]] MouseTouchFactory* GetMouseTouch();
- /// Retrieves the underlying udp touch handler.
+ /// Retrieves the underlying mouse touch handler.
[[nodiscard]] const MouseTouchFactory* GetMouseTouch() const;
+ /// Retrieves the underlying tas button handler.
+ [[nodiscard]] TasButtonFactory* GetTasButtons();
+
+ /// Retrieves the underlying tas button handler.
+ [[nodiscard]] const TasButtonFactory* GetTasButtons() const;
+
+ /// Retrieves the underlying tas analogs handler.
+ [[nodiscard]] TasAnalogFactory* GetTasAnalogs();
+
+ /// Retrieves the underlying tas analogs handler.
+ [[nodiscard]] const TasAnalogFactory* GetTasAnalogs() const;
+
/// Reloads the input devices
void ReloadInputDevices();
diff --git a/src/input_common/tas/tas_input.cpp b/src/input_common/tas/tas_input.cpp
new file mode 100644
index 000000000..1598092b6
--- /dev/null
+++ b/src/input_common/tas/tas_input.cpp
@@ -0,0 +1,455 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#include <cstring>
+#include <regex>
+
+#include "common/fs/file.h"
+#include "common/fs/fs_types.h"
+#include "common/fs/path_util.h"
+#include "common/logging/log.h"
+#include "common/settings.h"
+#include "input_common/tas/tas_input.h"
+
+namespace TasInput {
+
+// Supported keywords and buttons from a TAS file
+constexpr std::array<std::pair<std::string_view, TasButton>, 20> text_to_tas_button = {
+ std::pair{"KEY_A", TasButton::BUTTON_A},
+ {"KEY_B", TasButton::BUTTON_B},
+ {"KEY_X", TasButton::BUTTON_X},
+ {"KEY_Y", TasButton::BUTTON_Y},
+ {"KEY_LSTICK", TasButton::STICK_L},
+ {"KEY_RSTICK", TasButton::STICK_R},
+ {"KEY_L", TasButton::TRIGGER_L},
+ {"KEY_R", TasButton::TRIGGER_R},
+ {"KEY_PLUS", TasButton::BUTTON_PLUS},
+ {"KEY_MINUS", TasButton::BUTTON_MINUS},
+ {"KEY_DLEFT", TasButton::BUTTON_LEFT},
+ {"KEY_DUP", TasButton::BUTTON_UP},
+ {"KEY_DRIGHT", TasButton::BUTTON_RIGHT},
+ {"KEY_DDOWN", TasButton::BUTTON_DOWN},
+ {"KEY_SL", TasButton::BUTTON_SL},
+ {"KEY_SR", TasButton::BUTTON_SR},
+ {"KEY_CAPTURE", TasButton::BUTTON_CAPTURE},
+ {"KEY_HOME", TasButton::BUTTON_HOME},
+ {"KEY_ZL", TasButton::TRIGGER_ZL},
+ {"KEY_ZR", TasButton::TRIGGER_ZR},
+};
+
+Tas::Tas() {
+ if (!Settings::values.tas_enable) {
+ needs_reset = true;
+ return;
+ }
+ LoadTasFiles();
+}
+
+Tas::~Tas() {
+ Stop();
+};
+
+void Tas::LoadTasFiles() {
+ script_length = 0;
+ for (size_t i = 0; i < commands.size(); i++) {
+ LoadTasFile(i);
+ if (commands[i].size() > script_length) {
+ script_length = commands[i].size();
+ }
+ }
+}
+
+void Tas::LoadTasFile(size_t player_index) {
+ if (!commands[player_index].empty()) {
+ commands[player_index].clear();
+ }
+ std::string file =
+ Common::FS::ReadStringFromFile(Common::FS::GetYuzuPath(Common::FS::YuzuPath::TASDir) /
+ fmt::format("script0-{}.txt", player_index + 1),
+ Common::FS::FileType::BinaryFile);
+ std::stringstream command_line(file);
+ std::string line;
+ int frame_no = 0;
+ while (std::getline(command_line, line, '\n')) {
+ if (line.empty()) {
+ continue;
+ }
+ LOG_DEBUG(Input, "Loading line: {}", line);
+ std::smatch m;
+
+ std::stringstream linestream(line);
+ std::string segment;
+ std::vector<std::string> seglist;
+
+ while (std::getline(linestream, segment, ' ')) {
+ seglist.push_back(segment);
+ }
+
+ if (seglist.size() < 4) {
+ continue;
+ }
+
+ while (frame_no < std::stoi(seglist.at(0))) {
+ commands[player_index].push_back({});
+ frame_no++;
+ }
+
+ TASCommand command = {
+ .buttons = ReadCommandButtons(seglist.at(1)),
+ .l_axis = ReadCommandAxis(seglist.at(2)),
+ .r_axis = ReadCommandAxis(seglist.at(3)),
+ };
+ commands[player_index].push_back(command);
+ frame_no++;
+ }
+ LOG_INFO(Input, "TAS file loaded! {} frames", frame_no);
+}
+
+void Tas::WriteTasFile(std::u8string file_name) {
+ std::string output_text;
+ for (size_t frame = 0; frame < record_commands.size(); frame++) {
+ if (!output_text.empty()) {
+ output_text += "\n";
+ }
+ const TASCommand& line = record_commands[frame];
+ output_text += std::to_string(frame) + " " + WriteCommandButtons(line.buttons) + " " +
+ WriteCommandAxis(line.l_axis) + " " + WriteCommandAxis(line.r_axis);
+ }
+ const auto bytes_written = Common::FS::WriteStringToFile(
+ Common::FS::GetYuzuPath(Common::FS::YuzuPath::TASDir) / file_name,
+ Common::FS::FileType::TextFile, output_text);
+ if (bytes_written == output_text.size()) {
+ LOG_INFO(Input, "TAS file written to file!");
+ } else {
+ LOG_ERROR(Input, "Writing the TAS-file has failed! {} / {} bytes written", bytes_written,
+ output_text.size());
+ }
+}
+
+std::pair<float, float> Tas::FlipAxisY(std::pair<float, float> old) {
+ auto [x, y] = old;
+ return {x, -y};
+}
+
+void Tas::RecordInput(u32 buttons, const std::array<std::pair<float, float>, 2>& axes) {
+ last_input = {buttons, FlipAxisY(axes[0]), FlipAxisY(axes[1])};
+}
+
+std::tuple<TasState, size_t, size_t> Tas::GetStatus() const {
+ TasState state;
+ if (is_recording) {
+ return {TasState::Recording, 0, record_commands.size()};
+ }
+
+ if (is_running) {
+ state = TasState::Running;
+ } else {
+ state = TasState::Stopped;
+ }
+
+ return {state, current_command, script_length};
+}
+
+std::string Tas::DebugButtons(u32 buttons) const {
+ return fmt::format("{{ {} }}", TasInput::Tas::ButtonsToString(buttons));
+}
+
+std::string Tas::DebugJoystick(float x, float y) const {
+ return fmt::format("[ {} , {} ]", std::to_string(x), std::to_string(y));
+}
+
+std::string Tas::DebugInput(const TasData& data) const {
+ return fmt::format("{{ {} , {} , {} }}", DebugButtons(data.buttons),
+ DebugJoystick(data.axis[0], data.axis[1]),
+ DebugJoystick(data.axis[2], data.axis[3]));
+}
+
+std::string Tas::DebugInputs(const std::array<TasData, PLAYER_NUMBER>& arr) const {
+ std::string returns = "[ ";
+ for (size_t i = 0; i < arr.size(); i++) {
+ returns += DebugInput(arr[i]);
+ if (i != arr.size() - 1) {
+ returns += " , ";
+ }
+ }
+ return returns + "]";
+}
+
+std::string Tas::ButtonsToString(u32 button) const {
+ std::string returns;
+ for (auto [text_button, tas_button] : text_to_tas_button) {
+ if ((button & static_cast<u32>(tas_button)) != 0)
+ returns += fmt::format(", {}", text_button.substr(4));
+ }
+ return returns.empty() ? "" : returns.substr(2);
+}
+
+void Tas::UpdateThread() {
+ if (!Settings::values.tas_enable) {
+ if (is_running) {
+ Stop();
+ }
+ return;
+ }
+
+ if (is_recording) {
+ record_commands.push_back(last_input);
+ }
+ if (needs_reset) {
+ current_command = 0;
+ needs_reset = false;
+ LoadTasFiles();
+ LOG_DEBUG(Input, "tas_reset done");
+ }
+
+ if (!is_running) {
+ tas_data.fill({});
+ return;
+ }
+ if (current_command < script_length) {
+ LOG_DEBUG(Input, "Playing TAS {}/{}", current_command, script_length);
+ size_t frame = current_command++;
+ for (size_t i = 0; i < commands.size(); i++) {
+ if (frame < commands[i].size()) {
+ TASCommand command = commands[i][frame];
+ tas_data[i].buttons = command.buttons;
+ auto [l_axis_x, l_axis_y] = command.l_axis;
+ tas_data[i].axis[0] = l_axis_x;
+ tas_data[i].axis[1] = l_axis_y;
+ auto [r_axis_x, r_axis_y] = command.r_axis;
+ tas_data[i].axis[2] = r_axis_x;
+ tas_data[i].axis[3] = r_axis_y;
+ } else {
+ tas_data[i] = {};
+ }
+ }
+ } else {
+ is_running = Settings::values.tas_loop.GetValue();
+ current_command = 0;
+ tas_data.fill({});
+ if (!is_running) {
+ SwapToStoredController();
+ }
+ }
+ LOG_DEBUG(Input, "TAS inputs: {}", DebugInputs(tas_data));
+}
+
+TasAnalog Tas::ReadCommandAxis(const std::string& line) const {
+ std::stringstream linestream(line);
+ std::string segment;
+ std::vector<std::string> seglist;
+
+ while (std::getline(linestream, segment, ';')) {
+ seglist.push_back(segment);
+ }
+
+ const float x = std::stof(seglist.at(0)) / 32767.0f;
+ const float y = std::stof(seglist.at(1)) / 32767.0f;
+
+ return {x, y};
+}
+
+u32 Tas::ReadCommandButtons(const std::string& data) const {
+ std::stringstream button_text(data);
+ std::string line;
+ u32 buttons = 0;
+ while (std::getline(button_text, line, ';')) {
+ for (auto [text, tas_button] : text_to_tas_button) {
+ if (text == line) {
+ buttons |= static_cast<u32>(tas_button);
+ break;
+ }
+ }
+ }
+ return buttons;
+}
+
+std::string Tas::WriteCommandAxis(TasAnalog data) const {
+ auto [x, y] = data;
+ std::string line;
+ line += std::to_string(static_cast<int>(x * 32767));
+ line += ";";
+ line += std::to_string(static_cast<int>(y * 32767));
+ return line;
+}
+
+std::string Tas::WriteCommandButtons(u32 data) const {
+ if (data == 0) {
+ return "NONE";
+ }
+
+ std::string line;
+ u32 index = 0;
+ while (data > 0) {
+ if ((data & 1) == 1) {
+ for (auto [text, tas_button] : text_to_tas_button) {
+ if (tas_button == static_cast<TasButton>(1 << index)) {
+ if (line.size() > 0) {
+ line += ";";
+ }
+ line += text;
+ break;
+ }
+ }
+ }
+ index++;
+ data >>= 1;
+ }
+ return line;
+}
+
+void Tas::StartStop() {
+ if (!Settings::values.tas_enable) {
+ return;
+ }
+ if (is_running) {
+ Stop();
+ } else {
+ is_running = true;
+ SwapToTasController();
+ }
+}
+
+void Tas::Stop() {
+ is_running = false;
+ SwapToStoredController();
+}
+
+void Tas::SwapToTasController() {
+ if (!Settings::values.tas_swap_controllers) {
+ return;
+ }
+ auto& players = Settings::values.players.GetValue();
+ for (std::size_t index = 0; index < players.size(); index++) {
+ auto& player = players[index];
+ player_mappings[index] = player;
+
+ // Only swap active controllers
+ if (!player.connected) {
+ continue;
+ }
+
+ Common::ParamPackage tas_param;
+ tas_param.Set("pad", static_cast<u8>(index));
+ auto button_mapping = GetButtonMappingForDevice(tas_param);
+ auto analog_mapping = GetAnalogMappingForDevice(tas_param);
+ auto& buttons = player.buttons;
+ auto& analogs = player.analogs;
+
+ for (std::size_t i = 0; i < buttons.size(); ++i) {
+ buttons[i] = button_mapping[static_cast<Settings::NativeButton::Values>(i)].Serialize();
+ }
+ for (std::size_t i = 0; i < analogs.size(); ++i) {
+ analogs[i] = analog_mapping[static_cast<Settings::NativeAnalog::Values>(i)].Serialize();
+ }
+ }
+ is_old_input_saved = true;
+ Settings::values.is_device_reload_pending.store(true);
+}
+
+void Tas::SwapToStoredController() {
+ if (!is_old_input_saved) {
+ return;
+ }
+ auto& players = Settings::values.players.GetValue();
+ for (std::size_t index = 0; index < players.size(); index++) {
+ players[index] = player_mappings[index];
+ }
+ is_old_input_saved = false;
+ Settings::values.is_device_reload_pending.store(true);
+}
+
+void Tas::Reset() {
+ if (!Settings::values.tas_enable) {
+ return;
+ }
+ needs_reset = true;
+}
+
+bool Tas::Record() {
+ if (!Settings::values.tas_enable) {
+ return true;
+ }
+ is_recording = !is_recording;
+ return is_recording;
+}
+
+void Tas::SaveRecording(bool overwrite_file) {
+ if (is_recording) {
+ return;
+ }
+ if (record_commands.empty()) {
+ return;
+ }
+ WriteTasFile(u8"record.txt");
+ if (overwrite_file) {
+ WriteTasFile(u8"script0-1.txt");
+ }
+ needs_reset = true;
+ record_commands.clear();
+}
+
+InputCommon::ButtonMapping Tas::GetButtonMappingForDevice(
+ const Common::ParamPackage& params) const {
+ // This list is missing ZL/ZR since those are not considered buttons.
+ // We will add those afterwards
+ // This list also excludes any button that can't be really mapped
+ static constexpr std::array<std::pair<Settings::NativeButton::Values, TasButton>, 20>
+ switch_to_tas_button = {
+ std::pair{Settings::NativeButton::A, TasButton::BUTTON_A},
+ {Settings::NativeButton::B, TasButton::BUTTON_B},
+ {Settings::NativeButton::X, TasButton::BUTTON_X},
+ {Settings::NativeButton::Y, TasButton::BUTTON_Y},
+ {Settings::NativeButton::LStick, TasButton::STICK_L},
+ {Settings::NativeButton::RStick, TasButton::STICK_R},
+ {Settings::NativeButton::L, TasButton::TRIGGER_L},
+ {Settings::NativeButton::R, TasButton::TRIGGER_R},
+ {Settings::NativeButton::Plus, TasButton::BUTTON_PLUS},
+ {Settings::NativeButton::Minus, TasButton::BUTTON_MINUS},
+ {Settings::NativeButton::DLeft, TasButton::BUTTON_LEFT},
+ {Settings::NativeButton::DUp, TasButton::BUTTON_UP},
+ {Settings::NativeButton::DRight, TasButton::BUTTON_RIGHT},
+ {Settings::NativeButton::DDown, TasButton::BUTTON_DOWN},
+ {Settings::NativeButton::SL, TasButton::BUTTON_SL},
+ {Settings::NativeButton::SR, TasButton::BUTTON_SR},
+ {Settings::NativeButton::Screenshot, TasButton::BUTTON_CAPTURE},
+ {Settings::NativeButton::Home, TasButton::BUTTON_HOME},
+ {Settings::NativeButton::ZL, TasButton::TRIGGER_ZL},
+ {Settings::NativeButton::ZR, TasButton::TRIGGER_ZR},
+ };
+
+ InputCommon::ButtonMapping mapping{};
+ for (const auto& [switch_button, tas_button] : switch_to_tas_button) {
+ Common::ParamPackage button_params({{"engine", "tas"}});
+ button_params.Set("pad", params.Get("pad", 0));
+ button_params.Set("button", static_cast<int>(tas_button));
+ mapping.insert_or_assign(switch_button, std::move(button_params));
+ }
+
+ return mapping;
+}
+
+InputCommon::AnalogMapping Tas::GetAnalogMappingForDevice(
+ const Common::ParamPackage& params) const {
+
+ InputCommon::AnalogMapping mapping = {};
+ Common::ParamPackage left_analog_params;
+ left_analog_params.Set("engine", "tas");
+ left_analog_params.Set("pad", params.Get("pad", 0));
+ left_analog_params.Set("axis_x", static_cast<int>(TasAxes::StickX));
+ left_analog_params.Set("axis_y", static_cast<int>(TasAxes::StickY));
+ mapping.insert_or_assign(Settings::NativeAnalog::LStick, std::move(left_analog_params));
+ Common::ParamPackage right_analog_params;
+ right_analog_params.Set("engine", "tas");
+ right_analog_params.Set("pad", params.Get("pad", 0));
+ right_analog_params.Set("axis_x", static_cast<int>(TasAxes::SubstickX));
+ right_analog_params.Set("axis_y", static_cast<int>(TasAxes::SubstickY));
+ mapping.insert_or_assign(Settings::NativeAnalog::RStick, std::move(right_analog_params));
+ return mapping;
+}
+
+const TasData& Tas::GetTasState(std::size_t pad) const {
+ return tas_data[pad];
+}
+} // namespace TasInput
diff --git a/src/input_common/tas/tas_input.h b/src/input_common/tas/tas_input.h
new file mode 100644
index 000000000..3e2db8f00
--- /dev/null
+++ b/src/input_common/tas/tas_input.h
@@ -0,0 +1,237 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+
+#include "common/common_types.h"
+#include "common/settings_input.h"
+#include "core/frontend/input.h"
+#include "input_common/main.h"
+
+/*
+To play back TAS scripts on Yuzu, select the folder with scripts in the configuration menu below
+Tools -> Configure TAS. The file itself has normal text format and has to be called script0-1.txt
+for controller 1, script0-2.txt for controller 2 and so forth (with max. 8 players).
+
+A script file has the same format as TAS-nx uses, so final files will look like this:
+
+1 KEY_B 0;0 0;0
+6 KEY_ZL 0;0 0;0
+41 KEY_ZL;KEY_Y 0;0 0;0
+43 KEY_X;KEY_A 32767;0 0;0
+44 KEY_A 32767;0 0;0
+45 KEY_A 32767;0 0;0
+46 KEY_A 32767;0 0;0
+47 KEY_A 32767;0 0;0
+
+After placing the file at the correct location, it can be read into Yuzu with the (default) hotkey
+CTRL+F6 (refresh). In the bottom left corner, it will display the amount of frames the script file
+has. Playback can be started or stopped using CTRL+F5.
+
+However, for playback to actually work, the correct input device has to be selected: In the Controls
+menu, select TAS from the device list for the controller that the script should be played on.
+
+Recording a new script file is really simple: Just make sure that the proper device (not TAS) is
+connected on P1, and press CTRL+F7 to start recording. When done, just press the same keystroke
+again (CTRL+F7). The new script will be saved at the location previously selected, as the filename
+record.txt.
+
+For debugging purposes, the common controller debugger can be used (View -> Debugging -> Controller
+P1).
+*/
+
+namespace TasInput {
+
+constexpr size_t PLAYER_NUMBER = 8;
+
+using TasAnalog = std::pair<float, float>;
+
+enum class TasState {
+ Running,
+ Recording,
+ Stopped,
+};
+
+enum class TasButton : u32 {
+ BUTTON_A = 1U << 0,
+ BUTTON_B = 1U << 1,
+ BUTTON_X = 1U << 2,
+ BUTTON_Y = 1U << 3,
+ STICK_L = 1U << 4,
+ STICK_R = 1U << 5,
+ TRIGGER_L = 1U << 6,
+ TRIGGER_R = 1U << 7,
+ TRIGGER_ZL = 1U << 8,
+ TRIGGER_ZR = 1U << 9,
+ BUTTON_PLUS = 1U << 10,
+ BUTTON_MINUS = 1U << 11,
+ BUTTON_LEFT = 1U << 12,
+ BUTTON_UP = 1U << 13,
+ BUTTON_RIGHT = 1U << 14,
+ BUTTON_DOWN = 1U << 15,
+ BUTTON_SL = 1U << 16,
+ BUTTON_SR = 1U << 17,
+ BUTTON_HOME = 1U << 18,
+ BUTTON_CAPTURE = 1U << 19,
+};
+
+enum class TasAxes : u8 {
+ StickX,
+ StickY,
+ SubstickX,
+ SubstickY,
+ Undefined,
+};
+
+struct TasData {
+ u32 buttons{};
+ std::array<float, 4> axis{};
+};
+
+class Tas {
+public:
+ Tas();
+ ~Tas();
+
+ // Changes the input status that will be stored in each frame
+ void RecordInput(u32 buttons, const std::array<std::pair<float, float>, 2>& axes);
+
+ // Main loop that records or executes input
+ void UpdateThread();
+
+ // Sets the flag to start or stop the TAS command excecution and swaps controllers profiles
+ void StartStop();
+
+ // Stop the TAS and reverts any controller profile
+ void Stop();
+
+ // Sets the flag to reload the file and start from the begining in the next update
+ void Reset();
+
+ /**
+ * Sets the flag to enable or disable recording of inputs
+ * @return Returns true if the current recording status is enabled
+ */
+ bool Record();
+
+ // Saves contents of record_commands on a file if overwrite is enabled player 1 will be
+ // overwritten with the recorded commands
+ void SaveRecording(bool overwrite_file);
+
+ /**
+ * Returns the current status values of TAS playback/recording
+ * @return Tuple of
+ * TasState indicating the current state out of Running, Recording or Stopped ;
+ * Current playback progress or amount of frames (so far) for Recording ;
+ * Total length of script file currently loaded or amount of frames (so far) for Recording
+ */
+ std::tuple<TasState, size_t, size_t> GetStatus() const;
+
+ // Retuns an array of the default button mappings
+ InputCommon::ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& params) const;
+
+ // Retuns an array of the default analog mappings
+ InputCommon::AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& params) const;
+ [[nodiscard]] const TasData& GetTasState(std::size_t pad) const;
+
+private:
+ struct TASCommand {
+ u32 buttons{};
+ TasAnalog l_axis{};
+ TasAnalog r_axis{};
+ };
+
+ // Loads TAS files from all players
+ void LoadTasFiles();
+
+ // Loads TAS file from the specified player
+ void LoadTasFile(size_t player_index);
+
+ // Writes a TAS file from the recorded commands
+ void WriteTasFile(std::u8string file_name);
+
+ /**
+ * Parses a string containing the axis values with the following format "x;y"
+ * X and Y have a range from -32767 to 32767
+ * @return Returns a TAS analog object with axis values with range from -1.0 to 1.0
+ */
+ TasAnalog ReadCommandAxis(const std::string& line) const;
+
+ /**
+ * Parses a string containing the button values with the following format "a;b;c;d..."
+ * Each button is represented by it's text format specified in text_to_tas_button array
+ * @return Returns a u32 with each bit representing the status of a button
+ */
+ u32 ReadCommandButtons(const std::string& line) const;
+
+ /**
+ * Converts an u32 containing the button status into the text equivalent
+ * @return Returns a string with the name of the buttons to be written to the file
+ */
+ std::string WriteCommandButtons(u32 data) const;
+
+ /**
+ * Converts an TAS analog object containing the axis status into the text equivalent
+ * @return Returns a string with the value of the axis to be written to the file
+ */
+ std::string WriteCommandAxis(TasAnalog data) const;
+
+ // Inverts the Y axis polarity
+ std::pair<float, float> FlipAxisY(std::pair<float, float> old);
+
+ /**
+ * Converts an u32 containing the button status into the text equivalent
+ * @return Returns a string with the name of the buttons to be printed on console
+ */
+ std::string DebugButtons(u32 buttons) const;
+
+ /**
+ * Converts an TAS analog object containing the axis status into the text equivalent
+ * @return Returns a string with the value of the axis to be printed on console
+ */
+ std::string DebugJoystick(float x, float y) const;
+
+ /**
+ * Converts the given TAS status into the text equivalent
+ * @return Returns a string with the value of the TAS status to be printed on console
+ */
+ std::string DebugInput(const TasData& data) const;
+
+ /**
+ * Converts the given TAS status of multiple players into the text equivalent
+ * @return Returns a string with the value of the status of all TAS players to be printed on
+ * console
+ */
+ std::string DebugInputs(const std::array<TasData, PLAYER_NUMBER>& arr) const;
+
+ /**
+ * Converts an u32 containing the button status into the text equivalent
+ * @return Returns a string with the name of the buttons
+ */
+ std::string ButtonsToString(u32 button) const;
+
+ // Stores current controller configuration and sets a TAS controller for every active controller
+ // to the current config
+ void SwapToTasController();
+
+ // Sets the stored controller configuration to the current config
+ void SwapToStoredController();
+
+ size_t script_length{0};
+ std::array<TasData, PLAYER_NUMBER> tas_data;
+ bool is_old_input_saved{false};
+ bool is_recording{false};
+ bool is_running{false};
+ bool needs_reset{false};
+ std::array<std::vector<TASCommand>, PLAYER_NUMBER> commands{};
+ std::vector<TASCommand> record_commands{};
+ size_t current_command{0};
+ TASCommand last_input{}; // only used for recording
+
+ // Old settings for swapping controllers
+ std::array<Settings::PlayerInput, 10> player_mappings;
+};
+} // namespace TasInput
diff --git a/src/input_common/tas/tas_poller.cpp b/src/input_common/tas/tas_poller.cpp
new file mode 100644
index 000000000..15810d6b0
--- /dev/null
+++ b/src/input_common/tas/tas_poller.cpp
@@ -0,0 +1,101 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <mutex>
+#include <utility>
+
+#include "common/settings.h"
+#include "common/threadsafe_queue.h"
+#include "input_common/tas/tas_input.h"
+#include "input_common/tas/tas_poller.h"
+
+namespace InputCommon {
+
+class TasButton final : public Input::ButtonDevice {
+public:
+ explicit TasButton(u32 button_, u32 pad_, const TasInput::Tas* tas_input_)
+ : button(button_), pad(pad_), tas_input(tas_input_) {}
+
+ bool GetStatus() const override {
+ return (tas_input->GetTasState(pad).buttons & button) != 0;
+ }
+
+private:
+ const u32 button;
+ const u32 pad;
+ const TasInput::Tas* tas_input;
+};
+
+TasButtonFactory::TasButtonFactory(std::shared_ptr<TasInput::Tas> tas_input_)
+ : tas_input(std::move(tas_input_)) {}
+
+std::unique_ptr<Input::ButtonDevice> TasButtonFactory::Create(const Common::ParamPackage& params) {
+ const auto button_id = params.Get("button", 0);
+ const auto pad = params.Get("pad", 0);
+
+ return std::make_unique<TasButton>(button_id, pad, tas_input.get());
+}
+
+class TasAnalog final : public Input::AnalogDevice {
+public:
+ explicit TasAnalog(u32 pad_, u32 axis_x_, u32 axis_y_, const TasInput::Tas* tas_input_)
+ : pad(pad_), axis_x(axis_x_), axis_y(axis_y_), tas_input(tas_input_) {}
+
+ float GetAxis(u32 axis) const {
+ std::lock_guard lock{mutex};
+ return tas_input->GetTasState(pad).axis.at(axis);
+ }
+
+ std::pair<float, float> GetAnalog(u32 analog_axis_x, u32 analog_axis_y) const {
+ float x = GetAxis(analog_axis_x);
+ float y = GetAxis(analog_axis_y);
+
+ // Make sure the coordinates are in the unit circle,
+ // otherwise normalize it.
+ float r = x * x + y * y;
+ if (r > 1.0f) {
+ r = std::sqrt(r);
+ x /= r;
+ y /= r;
+ }
+
+ return {x, y};
+ }
+
+ std::tuple<float, float> GetStatus() const override {
+ return GetAnalog(axis_x, axis_y);
+ }
+
+ Input::AnalogProperties GetAnalogProperties() const override {
+ return {0.0f, 1.0f, 0.5f};
+ }
+
+private:
+ const u32 pad;
+ const u32 axis_x;
+ const u32 axis_y;
+ const TasInput::Tas* tas_input;
+ mutable std::mutex mutex;
+};
+
+/// An analog device factory that creates analog devices from GC Adapter
+TasAnalogFactory::TasAnalogFactory(std::shared_ptr<TasInput::Tas> tas_input_)
+ : tas_input(std::move(tas_input_)) {}
+
+/**
+ * Creates analog device from joystick axes
+ * @param params contains parameters for creating the device:
+ * - "port": the nth gcpad on the adapter
+ * - "axis_x": the index of the axis to be bind as x-axis
+ * - "axis_y": the index of the axis to be bind as y-axis
+ */
+std::unique_ptr<Input::AnalogDevice> TasAnalogFactory::Create(const Common::ParamPackage& params) {
+ const auto pad = static_cast<u32>(params.Get("pad", 0));
+ const auto axis_x = static_cast<u32>(params.Get("axis_x", 0));
+ const auto axis_y = static_cast<u32>(params.Get("axis_y", 1));
+
+ return std::make_unique<TasAnalog>(pad, axis_x, axis_y, tas_input.get());
+}
+
+} // namespace InputCommon
diff --git a/src/input_common/tas/tas_poller.h b/src/input_common/tas/tas_poller.h
new file mode 100644
index 000000000..09e426cef
--- /dev/null
+++ b/src/input_common/tas/tas_poller.h
@@ -0,0 +1,43 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include "core/frontend/input.h"
+#include "input_common/tas/tas_input.h"
+
+namespace InputCommon {
+
+/**
+ * A button device factory representing a tas bot. It receives tas events and forward them
+ * to all button devices it created.
+ */
+class TasButtonFactory final : public Input::Factory<Input::ButtonDevice> {
+public:
+ explicit TasButtonFactory(std::shared_ptr<TasInput::Tas> tas_input_);
+
+ /**
+ * Creates a button device from a button press
+ * @param params contains parameters for creating the device:
+ * - "code": the code of the key to bind with the button
+ */
+ std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override;
+
+private:
+ std::shared_ptr<TasInput::Tas> tas_input;
+};
+
+/// An analog device factory that creates analog devices from tas
+class TasAnalogFactory final : public Input::Factory<Input::AnalogDevice> {
+public:
+ explicit TasAnalogFactory(std::shared_ptr<TasInput::Tas> tas_input_);
+
+ std::unique_ptr<Input::AnalogDevice> Create(const Common::ParamPackage& params) override;
+
+private:
+ std::shared_ptr<TasInput::Tas> tas_input;
+};
+
+} // namespace InputCommon
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
index 68f360b3c..6f60c6574 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
@@ -477,7 +477,13 @@ void EmitSetSampleMask(EmitContext& ctx, Id value) {
}
void EmitSetFragDepth(EmitContext& ctx, Id value) {
- ctx.OpStore(ctx.frag_depth, value);
+ if (!ctx.runtime_info.convert_depth_mode) {
+ ctx.OpStore(ctx.frag_depth, value);
+ return;
+ }
+ const Id unit{ctx.Const(0.5f)};
+ const Id new_depth{ctx.OpFma(ctx.F32[1], value, unit, unit)};
+ ctx.OpStore(ctx.frag_depth, new_depth);
}
void EmitGetZFlag(EmitContext&) {
diff --git a/src/shader_recompiler/object_pool.h b/src/shader_recompiler/object_pool.h
index f3b12d04b..a12ddcc8f 100644
--- a/src/shader_recompiler/object_pool.h
+++ b/src/shader_recompiler/object_pool.h
@@ -11,14 +11,16 @@
namespace Shader {
template <typename T>
-requires std::is_destructible_v<T> class ObjectPool {
+requires std::is_destructible_v<T>
+class ObjectPool {
public:
explicit ObjectPool(size_t chunk_size = 8192) : new_chunk_size{chunk_size} {
node = &chunks.emplace_back(new_chunk_size);
}
template <typename... Args>
- requires std::is_constructible_v<T, Args...>[[nodiscard]] T* Create(Args&&... args) {
+ requires std::is_constructible_v<T, Args...>
+ [[nodiscard]] T* Create(Args&&... args) {
return std::construct_at(Memory(), std::forward<Args>(args)...);
}
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp
index ff024f530..2ae3639b5 100644
--- a/src/video_core/gpu.cpp
+++ b/src/video_core/gpu.cpp
@@ -531,14 +531,6 @@ void GPU::TriggerCpuInterrupt(const u32 syncpoint_id, const u32 value) const {
interrupt_manager.GPUInterruptSyncpt(syncpoint_id, value);
}
-void GPU::ShutDown() {
- // Signal that threads should no longer block on syncpoint fences
- shutting_down.store(true, std::memory_order_relaxed);
- sync_cv.notify_all();
-
- gpu_thread.ShutDown();
-}
-
void GPU::OnCommandListEnd() {
if (is_async) {
// This command only applies to asynchronous GPU mode
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index a8e98e51b..e6a02a71b 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -219,9 +219,6 @@ public:
return *shader_notify;
}
- // Stops the GPU execution and waits for the GPU to finish working
- void ShutDown();
-
/// Allows the CPU/NvFlinger to wait on the GPU before presenting a frame.
void WaitFence(u32 syncpoint_id, u32 value);
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp
index 46f642b19..9547f277a 100644
--- a/src/video_core/gpu_thread.cpp
+++ b/src/video_core/gpu_thread.cpp
@@ -17,9 +17,9 @@
namespace VideoCommon::GPUThread {
/// Runs the GPU thread
-static void RunThread(Core::System& system, VideoCore::RendererBase& renderer,
- Core::Frontend::GraphicsContext& context, Tegra::DmaPusher& dma_pusher,
- SynchState& state) {
+static void RunThread(std::stop_token stop_token, Core::System& system,
+ VideoCore::RendererBase& renderer, Core::Frontend::GraphicsContext& context,
+ Tegra::DmaPusher& dma_pusher, SynchState& state) {
std::string name = "yuzu:GPU";
MicroProfileOnThreadCreate(name.c_str());
SCOPE_EXIT({ MicroProfileOnThreadExit(); });
@@ -28,20 +28,14 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer,
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
system.RegisterHostThread();
- // Wait for first GPU command before acquiring the window context
- state.queue.Wait();
-
- // If emulation was stopped during disk shader loading, abort before trying to acquire context
- if (!state.is_running) {
- return;
- }
-
auto current_context = context.Acquire();
VideoCore::RasterizerInterface* const rasterizer = renderer.ReadRasterizer();
- CommandDataContainer next;
- while (state.is_running) {
- next = state.queue.PopWait();
+ while (!stop_token.stop_requested()) {
+ CommandDataContainer next = state.queue.PopWait(stop_token);
+ if (stop_token.stop_requested()) {
+ break;
+ }
if (auto* submit_list = std::get_if<SubmitListCommand>(&next.data)) {
dma_pusher.Push(std::move(submit_list->entries));
dma_pusher.DispatchCalls();
@@ -55,8 +49,6 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer,
rasterizer->FlushRegion(flush->addr, flush->size);
} else if (const auto* invalidate = std::get_if<InvalidateRegionCommand>(&next.data)) {
rasterizer->OnCPUWrite(invalidate->addr, invalidate->size);
- } else if (std::holds_alternative<EndProcessingCommand>(next.data)) {
- ASSERT(state.is_running == false);
} else {
UNREACHABLE();
}
@@ -73,16 +65,14 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer,
ThreadManager::ThreadManager(Core::System& system_, bool is_async_)
: system{system_}, is_async{is_async_} {}
-ThreadManager::~ThreadManager() {
- ShutDown();
-}
+ThreadManager::~ThreadManager() = default;
void ThreadManager::StartThread(VideoCore::RendererBase& renderer,
Core::Frontend::GraphicsContext& context,
Tegra::DmaPusher& dma_pusher) {
rasterizer = renderer.ReadRasterizer();
- thread = std::thread(RunThread, std::ref(system), std::ref(renderer), std::ref(context),
- std::ref(dma_pusher), std::ref(state));
+ thread = std::jthread(RunThread, std::ref(system), std::ref(renderer), std::ref(context),
+ std::ref(dma_pusher), std::ref(state));
}
void ThreadManager::SubmitList(Tegra::CommandList&& entries) {
@@ -117,26 +107,6 @@ void ThreadManager::FlushAndInvalidateRegion(VAddr addr, u64 size) {
rasterizer->OnCPUWrite(addr, size);
}
-void ThreadManager::ShutDown() {
- if (!state.is_running) {
- return;
- }
-
- {
- std::lock_guard lk(state.write_lock);
- state.is_running = false;
- state.cv.notify_all();
- }
-
- if (!thread.joinable()) {
- return;
- }
-
- // Notify GPU thread that a shutdown is pending
- PushCommand(EndProcessingCommand());
- thread.join();
-}
-
void ThreadManager::OnCommandListEnd() {
PushCommand(OnCommandListEndCommand());
}
@@ -152,9 +122,8 @@ u64 ThreadManager::PushCommand(CommandData&& command_data, bool block) {
state.queue.Push(CommandDataContainer(std::move(command_data), fence, block));
if (block) {
- state.cv.wait(lk, [this, fence] {
- return fence <= state.signaled_fence.load(std::memory_order_relaxed) ||
- !state.is_running;
+ state.cv.wait(lk, thread.get_stop_token(), [this, fence] {
+ return fence <= state.signaled_fence.load(std::memory_order_relaxed);
});
}
diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h
index 11a648f38..91bada925 100644
--- a/src/video_core/gpu_thread.h
+++ b/src/video_core/gpu_thread.h
@@ -33,9 +33,6 @@ class RendererBase;
namespace VideoCommon::GPUThread {
-/// Command to signal to the GPU thread that processing has ended
-struct EndProcessingCommand final {};
-
/// Command to signal to the GPU thread that a command list is ready for processing
struct SubmitListCommand final {
explicit SubmitListCommand(Tegra::CommandList&& entries_) : entries{std::move(entries_)} {}
@@ -83,7 +80,7 @@ struct OnCommandListEndCommand final {};
struct GPUTickCommand final {};
using CommandData =
- std::variant<EndProcessingCommand, SubmitListCommand, SwapBuffersCommand, FlushRegionCommand,
+ std::variant<std::monostate, SubmitListCommand, SwapBuffersCommand, FlushRegionCommand,
InvalidateRegionCommand, FlushAndInvalidateRegionCommand, OnCommandListEndCommand,
GPUTickCommand>;
@@ -100,14 +97,12 @@ struct CommandDataContainer {
/// Struct used to synchronize the GPU thread
struct SynchState final {
- std::atomic_bool is_running{true};
-
- using CommandQueue = Common::SPSCQueue<CommandDataContainer>;
+ using CommandQueue = Common::SPSCQueue<CommandDataContainer, true>;
std::mutex write_lock;
CommandQueue queue;
u64 last_fence{};
std::atomic<u64> signaled_fence{};
- std::condition_variable cv;
+ std::condition_variable_any cv;
};
/// Class used to manage the GPU thread
@@ -149,7 +144,7 @@ private:
VideoCore::RasterizerInterface* rasterizer = nullptr;
SynchState state;
- std::thread thread;
+ std::jthread thread;
};
} // namespace VideoCommon::GPUThread
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
index 9ff0a28cd..74822814d 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
@@ -97,19 +97,14 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
Core::Frontend::EmuWindow& emu_window,
Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_,
std::unique_ptr<Core::Frontend::GraphicsContext> context_) try
- : RendererBase(emu_window, std::move(context_)),
- telemetry_session(telemetry_session_),
- cpu_memory(cpu_memory_),
- gpu(gpu_),
- library(OpenLibrary()),
+ : RendererBase(emu_window, std::move(context_)), telemetry_session(telemetry_session_),
+ cpu_memory(cpu_memory_), gpu(gpu_), library(OpenLibrary()),
instance(CreateInstance(library, dld, VK_API_VERSION_1_1, render_window.GetWindowInfo().type,
true, Settings::values.renderer_debug.GetValue())),
debug_callback(Settings::values.renderer_debug ? CreateDebugCallback(instance) : nullptr),
surface(CreateSurface(instance, render_window)),
- device(CreateDevice(instance, dld, *surface)),
- memory_allocator(device, false),
- state_tracker(gpu),
- scheduler(device, state_tracker),
+ device(CreateDevice(instance, dld, *surface)), memory_allocator(device, false),
+ state_tracker(gpu), scheduler(device, state_tracker),
swapchain(*surface, device, scheduler, render_window.GetFramebufferLayout().width,
render_window.GetFramebufferLayout().height, false),
blit_screen(cpu_memory, render_window, device, memory_allocator, swapchain, scheduler,
@@ -149,7 +144,7 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
const Layout::FramebufferLayout layout = render_window.GetFramebufferLayout();
swapchain.Create(layout.width, layout.height, is_srgb);
};
- if (swapchain.IsSubOptimal() || swapchain.HasColorSpaceChanged(is_srgb)) {
+ if (swapchain.NeedsRecreation(is_srgb)) {
recreate_swapchain();
}
bool is_outdated;
diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
index 7c0f91007..11cd41ad7 100644
--- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
@@ -507,8 +507,9 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
vertex_attributes.push_back({
.location = static_cast<u32>(index),
.binding = 0,
- .format = type == 1 ? VK_FORMAT_R32_SFLOAT
- : type == 2 ? VK_FORMAT_R32_SINT : VK_FORMAT_R32_UINT,
+ .format = type == 1 ? VK_FORMAT_R32_SFLOAT
+ : type == 2 ? VK_FORMAT_R32_SINT
+ : VK_FORMAT_R32_UINT,
.offset = 0,
});
}
diff --git a/src/video_core/renderer_vulkan/vk_scheduler.cpp b/src/video_core/renderer_vulkan/vk_scheduler.cpp
index 1d438787a..0c11c814f 100644
--- a/src/video_core/renderer_vulkan/vk_scheduler.cpp
+++ b/src/video_core/renderer_vulkan/vk_scheduler.cpp
@@ -43,17 +43,10 @@ VKScheduler::VKScheduler(const Device& device_, StateTracker& state_tracker_)
command_pool{std::make_unique<CommandPool>(*master_semaphore, device)} {
AcquireNewChunk();
AllocateWorkerCommandBuffer();
- worker_thread = std::thread(&VKScheduler::WorkerThread, this);
+ worker_thread = std::jthread([this](std::stop_token token) { WorkerThread(token); });
}
-VKScheduler::~VKScheduler() {
- {
- std::lock_guard lock{work_mutex};
- quit = true;
- }
- work_cv.notify_all();
- worker_thread.join();
-}
+VKScheduler::~VKScheduler() = default;
void VKScheduler::Flush(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) {
SubmitExecution(signal_semaphore, wait_semaphore);
@@ -135,7 +128,7 @@ bool VKScheduler::UpdateGraphicsPipeline(GraphicsPipeline* pipeline) {
return true;
}
-void VKScheduler::WorkerThread() {
+void VKScheduler::WorkerThread(std::stop_token stop_token) {
Common::SetCurrentThreadName("yuzu:VulkanWorker");
do {
if (work_queue.empty()) {
@@ -144,8 +137,8 @@ void VKScheduler::WorkerThread() {
std::unique_ptr<CommandChunk> work;
{
std::unique_lock lock{work_mutex};
- work_cv.wait(lock, [this] { return !work_queue.empty() || quit; });
- if (quit) {
+ work_cv.wait(lock, stop_token, [this] { return !work_queue.empty(); });
+ if (stop_token.stop_requested()) {
continue;
}
work = std::move(work_queue.front());
@@ -158,7 +151,7 @@ void VKScheduler::WorkerThread() {
}
std::lock_guard reserve_lock{reserve_mutex};
chunk_reserve.push_back(std::move(work));
- } while (!quit);
+ } while (!stop_token.stop_requested());
}
void VKScheduler::AllocateWorkerCommandBuffer() {
diff --git a/src/video_core/renderer_vulkan/vk_scheduler.h b/src/video_core/renderer_vulkan/vk_scheduler.h
index 759ed5a48..85fc1712f 100644
--- a/src/video_core/renderer_vulkan/vk_scheduler.h
+++ b/src/video_core/renderer_vulkan/vk_scheduler.h
@@ -187,7 +187,7 @@ private:
GraphicsPipeline* graphics_pipeline = nullptr;
};
- void WorkerThread();
+ void WorkerThread(std::stop_token stop_token);
void AllocateWorkerCommandBuffer();
@@ -212,7 +212,6 @@ private:
vk::CommandBuffer current_cmdbuf;
std::unique_ptr<CommandChunk> chunk;
- std::thread worker_thread;
State state;
@@ -224,9 +223,9 @@ private:
std::vector<std::unique_ptr<CommandChunk>> chunk_reserve;
std::mutex reserve_mutex;
std::mutex work_mutex;
- std::condition_variable work_cv;
+ std::condition_variable_any work_cv;
std::condition_variable wait_cv;
- std::atomic_bool quit{};
+ std::jthread worker_thread;
};
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_swapchain.cpp b/src/video_core/renderer_vulkan/vk_swapchain.cpp
index aadf03cb0..8972a6921 100644
--- a/src/video_core/renderer_vulkan/vk_swapchain.cpp
+++ b/src/video_core/renderer_vulkan/vk_swapchain.cpp
@@ -9,6 +9,7 @@
#include "common/assert.h"
#include "common/logging/log.h"
+#include "common/settings.h"
#include "core/core.h"
#include "core/frontend/framebuffer_layout.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
@@ -36,8 +37,19 @@ VkSurfaceFormatKHR ChooseSwapSurfaceFormat(vk::Span<VkSurfaceFormatKHR> formats)
VkPresentModeKHR ChooseSwapPresentMode(vk::Span<VkPresentModeKHR> modes) {
// Mailbox doesn't lock the application like fifo (vsync), prefer it
- const auto found = std::find(modes.begin(), modes.end(), VK_PRESENT_MODE_MAILBOX_KHR);
- return found != modes.end() ? *found : VK_PRESENT_MODE_FIFO_KHR;
+ const auto found_mailbox = std::find(modes.begin(), modes.end(), VK_PRESENT_MODE_MAILBOX_KHR);
+ if (found_mailbox != modes.end()) {
+ return VK_PRESENT_MODE_MAILBOX_KHR;
+ }
+ if (Settings::values.disable_fps_limit.GetValue()) {
+ // FIFO present mode locks the framerate to the monitor's refresh rate,
+ // Find an alternative to surpass this limitation if FPS is unlocked.
+ const auto found_imm = std::find(modes.begin(), modes.end(), VK_PRESENT_MODE_IMMEDIATE_KHR);
+ if (found_imm != modes.end()) {
+ return VK_PRESENT_MODE_IMMEDIATE_KHR;
+ }
+ }
+ return VK_PRESENT_MODE_FIFO_KHR;
}
VkExtent2D ChooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities, u32 width, u32 height) {
@@ -143,7 +155,7 @@ void VKSwapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities,
const auto present_modes{physical_device.GetSurfacePresentModesKHR(surface)};
const VkSurfaceFormatKHR surface_format{ChooseSwapSurfaceFormat(formats)};
- const VkPresentModeKHR present_mode{ChooseSwapPresentMode(present_modes)};
+ present_mode = ChooseSwapPresentMode(present_modes);
u32 requested_image_count{capabilities.minImageCount + 1};
if (capabilities.maxImageCount > 0 && requested_image_count > capabilities.maxImageCount) {
@@ -196,6 +208,7 @@ void VKSwapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities,
extent = swapchain_ci.imageExtent;
current_srgb = srgb;
+ current_fps_unlocked = Settings::values.disable_fps_limit.GetValue();
images = swapchain.GetImages();
image_count = static_cast<u32>(images.size());
@@ -248,4 +261,14 @@ void VKSwapchain::Destroy() {
swapchain.reset();
}
+bool VKSwapchain::HasFpsUnlockChanged() const {
+ return current_fps_unlocked != Settings::values.disable_fps_limit.GetValue();
+}
+
+bool VKSwapchain::NeedsPresentModeUpdate() const {
+ // Mailbox present mode is the ideal for all scenarios. If it is not available,
+ // A different present mode is needed to support unlocked FPS above the monitor's refresh rate.
+ return present_mode != VK_PRESENT_MODE_MAILBOX_KHR && HasFpsUnlockChanged();
+}
+
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_swapchain.h b/src/video_core/renderer_vulkan/vk_swapchain.h
index 5bce41e21..61a6d959e 100644
--- a/src/video_core/renderer_vulkan/vk_swapchain.h
+++ b/src/video_core/renderer_vulkan/vk_swapchain.h
@@ -33,6 +33,11 @@ public:
/// Presents the rendered image to the swapchain.
void Present(VkSemaphore render_semaphore);
+ /// Returns true when the swapchain needs to be recreated.
+ bool NeedsRecreation(bool is_srgb) const {
+ return HasColorSpaceChanged(is_srgb) || IsSubOptimal() || NeedsPresentModeUpdate();
+ }
+
/// Returns true when the color space has changed.
bool HasColorSpaceChanged(bool is_srgb) const {
return current_srgb != is_srgb;
@@ -84,6 +89,10 @@ private:
void Destroy();
+ bool HasFpsUnlockChanged() const;
+
+ bool NeedsPresentModeUpdate() const;
+
const VkSurfaceKHR surface;
const Device& device;
VKScheduler& scheduler;
@@ -102,8 +111,10 @@ private:
VkFormat image_view_format{};
VkExtent2D extent{};
+ VkPresentModeKHR present_mode{};
bool current_srgb{};
+ bool current_fps_unlocked{};
bool is_outdated{};
bool is_suboptimal{};
};
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
index ff979a7ac..3b87640b5 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
@@ -127,7 +127,7 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
const auto format_info = MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, false, format);
VkImageCreateFlags flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT;
if (info.type == ImageType::e2D && info.resources.layers >= 6 &&
- info.size.width == info.size.height) {
+ info.size.width == info.size.height && !device.HasBrokenCubeImageCompability()) {
flags |= VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
}
if (info.type == ImageType::e3D) {
diff --git a/src/video_core/texture_cache/slot_vector.h b/src/video_core/texture_cache/slot_vector.h
index 74cd3c9d8..50df06409 100644
--- a/src/video_core/texture_cache/slot_vector.h
+++ b/src/video_core/texture_cache/slot_vector.h
@@ -31,8 +31,8 @@ struct SlotId {
};
template <class T>
-requires std::is_nothrow_move_assignable_v<T>&&
- std::is_nothrow_move_constructible_v<T> class SlotVector {
+requires std::is_nothrow_move_assignable_v<T> && std::is_nothrow_move_constructible_v<T>
+class SlotVector {
public:
class Iterator {
friend SlotVector<T>;
diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp
index c2ec9f76a..6388ed2eb 100644
--- a/src/video_core/vulkan_common/vulkan_device.cpp
+++ b/src/video_core/vulkan_common/vulkan_device.cpp
@@ -588,22 +588,27 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
ext_extended_dynamic_state = false;
}
}
-
sets_per_pool = 64;
- if (driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE) {
+
+ const bool is_amd =
+ driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE;
+ if (is_amd) {
// AMD drivers need a higher amount of Sets per Pool in certain circunstances like in XC2.
sets_per_pool = 96;
- }
-
- const bool is_amd = driver_id == VK_DRIVER_ID_AMD_PROPRIETARY ||
- driver_id == VK_DRIVER_ID_MESA_RADV ||
- driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE;
- if (ext_sampler_filter_minmax && is_amd) {
- // Disable ext_sampler_filter_minmax on AMD GCN4 and lower as it is broken.
+ // Disable VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT on AMD GCN4 and lower as it is broken.
if (!is_float16_supported) {
LOG_WARNING(
Render_Vulkan,
- "Blacklisting AMD GCN4 and lower for VK_EXT_SAMPLER_FILTER_MINMAX_EXTENSION_NAME");
+ "AMD GCN4 and earlier do not properly support VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT");
+ has_broken_cube_compatibility = true;
+ }
+ }
+ const bool is_amd_or_radv = is_amd || driver_id == VK_DRIVER_ID_MESA_RADV;
+ if (ext_sampler_filter_minmax && is_amd_or_radv) {
+ // Disable ext_sampler_filter_minmax on AMD GCN4 and lower as it is broken.
+ if (!is_float16_supported) {
+ LOG_WARNING(Render_Vulkan,
+ "Blacklisting AMD GCN4 and earlier for VK_EXT_sampler_filter_minmax");
ext_sampler_filter_minmax = false;
}
}
diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h
index bc180a32a..d9e74f1aa 100644
--- a/src/video_core/vulkan_common/vulkan_device.h
+++ b/src/video_core/vulkan_common/vulkan_device.h
@@ -309,6 +309,11 @@ public:
return has_renderdoc || has_nsight_graphics;
}
+ /// Returns true when the device does not properly support cube compatibility.
+ bool HasBrokenCubeImageCompability() const {
+ return has_broken_cube_compatibility;
+ }
+
/// Returns the vendor name reported from Vulkan.
std::string_view GetVendorName() const {
return vendor_name;
@@ -417,6 +422,7 @@ private:
bool ext_conservative_rasterization{}; ///< Support for VK_EXT_conservative_rasterization.
bool ext_provoking_vertex{}; ///< Support for VK_EXT_provoking_vertex.
bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config.
+ bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit
bool has_renderdoc{}; ///< Has RenderDoc attached
bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index 19ba0dbba..b6dda283d 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -108,6 +108,9 @@ add_executable(yuzu
configuration/configure_system.cpp
configuration/configure_system.h
configuration/configure_system.ui
+ configuration/configure_tas.cpp
+ configuration/configure_tas.h
+ configuration/configure_tas.ui
configuration/configure_touch_from_button.cpp
configuration/configure_touch_from_button.h
configuration/configure_touch_from_button.ui
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index 2e0ade815..1519a46ed 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -36,6 +36,7 @@
#include "input_common/keyboard.h"
#include "input_common/main.h"
#include "input_common/mouse/mouse_input.h"
+#include "input_common/tas/tas_input.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
#include "yuzu/bootmanager.h"
@@ -312,6 +313,7 @@ GRenderWindow::~GRenderWindow() {
}
void GRenderWindow::OnFrameDisplayed() {
+ input_subsystem->GetTas()->UpdateThread();
if (!first_frame) {
first_frame = true;
emit FirstFrameDisplayed();
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 1e1756c8a..b5796a8fc 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -221,7 +221,7 @@ const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> Config::default
// This must be in alphabetical order according to action name as it must have the same order as
// UISetting::values.shortcuts, which is alphabetically ordered.
// clang-format off
-const std::array<UISettings::Shortcut, 18> Config::default_hotkeys{{
+const std::array<UISettings::Shortcut, 21> Config::default_hotkeys{{
{QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::WidgetWithChildrenShortcut}},
{QStringLiteral("Change Docked Mode"), QStringLiteral("Main Window"), {QStringLiteral("F10"), Qt::ApplicationShortcut}},
{QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), Qt::WindowShortcut}},
@@ -235,6 +235,9 @@ const std::array<UISettings::Shortcut, 18> Config::default_hotkeys{{
{QStringLiteral("Mute Audio"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+M"), Qt::WindowShortcut}},
{QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), Qt::WindowShortcut}},
{QStringLiteral("Stop Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F5"), Qt::WindowShortcut}},
+ {QStringLiteral("TAS Start/Stop"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F5"), Qt::ApplicationShortcut}},
+ {QStringLiteral("TAS Reset"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F6"), Qt::ApplicationShortcut}},
+ {QStringLiteral("TAS Record"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F7"), Qt::ApplicationShortcut}},
{QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), Qt::WindowShortcut}},
{QStringLiteral("Toggle Framerate Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+U"), Qt::ApplicationShortcut}},
{QStringLiteral("Toggle Mouse Panning"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F9"), Qt::ApplicationShortcut}},
@@ -542,7 +545,6 @@ void Config::ReadAudioValues() {
ReadBasicSetting(Settings::values.audio_device_id);
ReadBasicSetting(Settings::values.sink_id);
}
- ReadGlobalSetting(Settings::values.enable_audio_stretching);
ReadGlobalSetting(Settings::values.volume);
qt_config->endGroup();
@@ -569,6 +571,11 @@ void Config::ReadControlValues() {
Settings::values.mouse_panning = false;
ReadBasicSetting(Settings::values.mouse_panning_sensitivity);
+ ReadBasicSetting(Settings::values.tas_enable);
+ ReadBasicSetting(Settings::values.tas_loop);
+ ReadBasicSetting(Settings::values.tas_swap_controllers);
+ ReadBasicSetting(Settings::values.pause_tas_on_load);
+
ReadGlobalSetting(Settings::values.use_docked_mode);
// Disable docked mode if handheld is selected
@@ -666,6 +673,13 @@ void Config::ReadDataStorageValues() {
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)))
.toString()
.toStdString());
+ FS::SetYuzuPath(FS::YuzuPath::TASDir,
+ qt_config
+ ->value(QStringLiteral("tas_directory"),
+ QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)))
+ .toString()
+ .toStdString());
+
ReadBasicSetting(Settings::values.gamecard_inserted);
ReadBasicSetting(Settings::values.gamecard_current_game);
ReadBasicSetting(Settings::values.gamecard_path);
@@ -1168,7 +1182,6 @@ void Config::SaveAudioValues() {
WriteBasicSetting(Settings::values.sink_id);
WriteBasicSetting(Settings::values.audio_device_id);
}
- WriteGlobalSetting(Settings::values.enable_audio_stretching);
WriteGlobalSetting(Settings::values.volume);
qt_config->endGroup();
@@ -1194,6 +1207,11 @@ void Config::SaveControlValues() {
WriteBasicSetting(Settings::values.emulate_analog_keyboard);
WriteBasicSetting(Settings::values.mouse_panning_sensitivity);
+ WriteBasicSetting(Settings::values.tas_enable);
+ WriteBasicSetting(Settings::values.tas_loop);
+ WriteBasicSetting(Settings::values.tas_swap_controllers);
+ WriteBasicSetting(Settings::values.pause_tas_on_load);
+
qt_config->endGroup();
}
@@ -1221,6 +1239,10 @@ void Config::SaveDataStorageValues() {
WriteSetting(QStringLiteral("dump_directory"),
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)),
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)));
+ WriteSetting(QStringLiteral("tas_directory"),
+ QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)),
+ QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)));
+
WriteBasicSetting(Settings::values.gamecard_inserted);
WriteBasicSetting(Settings::values.gamecard_current_game);
WriteBasicSetting(Settings::values.gamecard_path);
diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h
index 4733227b6..3ee694e7c 100644
--- a/src/yuzu/configuration/config.h
+++ b/src/yuzu/configuration/config.h
@@ -42,7 +42,7 @@ public:
default_mouse_buttons;
static const std::array<int, Settings::NativeKeyboard::NumKeyboardKeys> default_keyboard_keys;
static const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> default_keyboard_mods;
- static const std::array<UISettings::Shortcut, 18> default_hotkeys;
+ static const std::array<UISettings::Shortcut, 21> default_hotkeys;
private:
void Initialize(const std::string& config_name);
diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp
index 1d84bf4ed..f437cb53d 100644
--- a/src/yuzu/configuration/configure_audio.cpp
+++ b/src/yuzu/configuration/configure_audio.cpp
@@ -50,8 +50,6 @@ void ConfigureAudio::SetConfiguration() {
const auto volume_value = static_cast<int>(Settings::values.volume.GetValue());
ui->volume_slider->setValue(volume_value);
- ui->toggle_audio_stretching->setChecked(Settings::values.enable_audio_stretching.GetValue());
-
if (!Settings::IsConfiguringGlobal()) {
if (Settings::values.volume.UsingGlobal()) {
ui->volume_combo_box->setCurrentIndex(0);
@@ -100,8 +98,6 @@ void ConfigureAudio::SetVolumeIndicatorText(int percentage) {
}
void ConfigureAudio::ApplyConfiguration() {
- ConfigurationShared::ApplyPerGameSetting(&Settings::values.enable_audio_stretching,
- ui->toggle_audio_stretching, enable_audio_stretching);
if (Settings::IsConfiguringGlobal()) {
Settings::values.sink_id =
@@ -162,15 +158,10 @@ void ConfigureAudio::RetranslateUI() {
void ConfigureAudio::SetupPerGameUI() {
if (Settings::IsConfiguringGlobal()) {
ui->volume_slider->setEnabled(Settings::values.volume.UsingGlobal());
- ui->toggle_audio_stretching->setEnabled(
- Settings::values.enable_audio_stretching.UsingGlobal());
return;
}
- ConfigurationShared::SetColoredTristate(ui->toggle_audio_stretching,
- Settings::values.enable_audio_stretching,
- enable_audio_stretching);
connect(ui->volume_combo_box, qOverload<int>(&QComboBox::activated), this, [this](int index) {
ui->volume_slider->setEnabled(index == 1);
ConfigurationShared::SetHighlight(ui->volume_layout, index == 1);
diff --git a/src/yuzu/configuration/configure_audio.h b/src/yuzu/configuration/configure_audio.h
index 9dbd3d93e..5a01c8de7 100644
--- a/src/yuzu/configuration/configure_audio.h
+++ b/src/yuzu/configuration/configure_audio.h
@@ -41,6 +41,4 @@ private:
void SetupPerGameUI();
std::unique_ptr<Ui::ConfigureAudio> ui;
-
- ConfigurationShared::CheckState enable_audio_stretching;
};
diff --git a/src/yuzu/configuration/configure_audio.ui b/src/yuzu/configuration/configure_audio.ui
index 9bd0cca96..bf736fc2c 100644
--- a/src/yuzu/configuration/configure_audio.ui
+++ b/src/yuzu/configuration/configure_audio.ui
@@ -32,16 +32,6 @@
</layout>
</item>
<item>
- <widget class="QCheckBox" name="toggle_audio_stretching">
- <property name="toolTip">
- <string>This post-processing effect adjusts audio speed to match emulation speed and helps prevent audio stutter. This however increases audio latency.</string>
- </property>
- <property name="text">
- <string>Enable audio stretching</string>
- </property>
- </widget>
- </item>
- <item>
<layout class="QHBoxLayout" name="_2">
<item>
<widget class="QLabel" name="audio_device_label">
diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui
index 3fe9ff7de..b884a56b0 100644
--- a/src/yuzu/configuration/configure_debug.ui
+++ b/src/yuzu/configuration/configure_debug.ui
@@ -2,85 +2,55 @@
<ui version="4.0">
<class>ConfigureDebug</class>
<widget class="QWidget" name="ConfigureDebug">
- <property name="geometry">
- <rect>
- <x>0</x>
- <y>0</y>
- <width>400</width>
- <height>777</height>
- </rect>
- </property>
- <property name="windowTitle">
- <string>Form</string>
- </property>
<layout class="QVBoxLayout" name="verticalLayout_1">
<item>
<widget class="QGroupBox" name="groupBox_2">
<property name="title">
<string>Logging</string>
</property>
- <layout class="QVBoxLayout" name="verticalLayout_4">
- <item>
- <layout class="QHBoxLayout" name="horizontalLayout_2">
- <item>
- <widget class="QLabel" name="label_1">
- <property name="text">
- <string>Global Log Filter</string>
+ <layout class="QGridLayout" name="gridLayout_1">
+ <item row="0" column="0" colspan="2">
+ <layout class="QHBoxLayout" name="horizontalLayout_1">
+ <item>
+ <widget class="QLabel" name="label_1">
+ <property name="text">
+ <string>Global Log Filter</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLineEdit" name="log_filter_edit"/>
+ </item>
+ </layout>
+ </item>
+ <item row="1" column="0">
+ <widget class="QCheckBox" name="toggle_console">
+ <property name="text">
+ <string>Show Log in Console</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QPushButton" name="open_log_button">
+ <property name="text">
+ <string>Open Log Location</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0">
+ <widget class="QCheckBox" name="extended_logging">
+ <property name="enabled">
+ <bool>true</bool>
</property>
- </widget>
- </item>
- <item>
- <widget class="QLineEdit" name="log_filter_edit"/>
- </item>
- </layout>
- </item>
- <item>
- <layout class="QHBoxLayout" name="horizontalLayout_3">
- <item>
- <widget class="QCheckBox" name="toggle_console">
- <property name="text">
- <string>Show Log in Console</string>
+ <property name="toolTip">
+ <string>When checked, the max size of the log increases from 100 MB to 1 GB</string>
</property>
- </widget>
- </item>
- <item>
- <widget class="QPushButton" name="open_log_button">
<property name="text">
- <string>Open Log Location</string>
+ <string>Enable Extended Logging**</string>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
- <widget class="QCheckBox" name="extended_logging">
- <property name="enabled">
- <bool>true</bool>
- </property>
- <property name="toolTip">
- <string>When checked, the max size of the log increases from 100 MB to 1 GB</string>
- </property>
- <property name="text">
- <string>Enable Extended Logging</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QLabel" name="label_2">
- <property name="font">
- <font>
- <italic>true</italic>
- </font>
- </property>
- <property name="text">
- <string>This will be reset automatically when yuzu closes.</string>
- </property>
- <property name="indent">
- <number>20</number>
- </property>
- </widget>
- </item>
- </layout>
+ </widget>
+ </item>
+ </layout>
</widget>
</item>
<item>
@@ -111,7 +81,7 @@
<property name="title">
<string>Graphics</string>
</property>
- <layout class="QGridLayout" name="gridLayout_3">
+ <layout class="QGridLayout" name="gridLayout_2">
<item row="0" column="0">
<widget class="QCheckBox" name="enable_graphics_debugging">
<property name="enabled">
@@ -176,33 +146,18 @@
<property name="title">
<string>Debugging</string>
</property>
- <layout class="QVBoxLayout" name="verticalLayout_7">
- <item>
+ <layout class="QGridLayout" name="gridLayout_3">
+ <item row="0" column="0">
<widget class="QCheckBox" name="fs_access_log">
<property name="text">
<string>Enable FS Access Log</string>
</property>
</widget>
</item>
- <item>
+ <item row="1" column="0">
<widget class="QCheckBox" name="reporting_services">
<property name="text">
- <string>Enable Verbose Reporting Services</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QLabel" name="label_4">
- <property name="font">
- <font>
- <italic>true</italic>
- </font>
- </property>
- <property name="text">
- <string>This will be reset automatically when yuzu closes.</string>
- </property>
- <property name="indent">
- <number>20</number>
+ <string>Enable Verbose Reporting Services**</string>
</property>
</widget>
</item>
@@ -214,47 +169,32 @@
<property name="title">
<string>Advanced</string>
</property>
- <layout class="QVBoxLayout" name="verticalLayout_8">
- <item>
+ <layout class="QGridLayout" name="gridLayout_4">
+ <item> row="0" column="0">
<widget class="QCheckBox" name="quest_flag">
<property name="text">
<string>Kiosk (Quest) Mode</string>
</property>
</widget>
</item>
- <item>
+ <item row="1" column="0">
<widget class="QCheckBox" name="enable_cpu_debugging">
<property name="text">
<string>Enable CPU Debugging</string>
</property>
</widget>
</item>
- <item>
+ <item row="2" column="0">
<widget class="QCheckBox" name="use_debug_asserts">
<property name="text">
<string>Enable Debug Asserts</string>
</property>
</widget>
</item>
- <item>
+ <item row="0" column="1">
<widget class="QCheckBox" name="use_auto_stub">
<property name="text">
- <string>Enable Auto-Stub</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QLabel" name="label_5">
- <property name="font">
- <font>
- <italic>true</italic>
- </font>
- </property>
- <property name="text">
- <string>This will be reset automatically when yuzu closes.</string>
- </property>
- <property name="indent">
- <number>20</number>
+ <string>Enable Auto-Stub**</string>
</property>
</widget>
</item>
@@ -262,20 +202,19 @@
</widget>
</item>
<item>
- <spacer name="verticalSpacer">
- <property name="orientation">
- <enum>Qt::Vertical</enum>
+ <widget class="QLabel" name="label_5">
+ <property name="font">
+ <font>
+ <italic>true</italic>
+ </font>
</property>
- <property name="sizeType">
- <enum>QSizePolicy::Expanding</enum>
+ <property name="text">
+ <string>**This will be reset automatically when yuzu closes.</string>
</property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>20</width>
- <height>40</height>
- </size>
+ <property name="indent">
+ <number>20</number>
</property>
- </spacer>
+ </widget>
</item>
</layout>
</widget>
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index 7527c068b..88f4bf388 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -124,6 +124,19 @@ QString ButtonToText(const Common::ParamPackage& param) {
return GetKeyName(param.Get("code", 0));
}
+ if (param.Get("engine", "") == "tas") {
+ if (param.Has("axis")) {
+ const QString axis_str = QString::fromStdString(param.Get("axis", ""));
+
+ return QObject::tr("TAS Axis %1").arg(axis_str);
+ }
+ if (param.Has("button")) {
+ const QString button_str = QString::number(int(std::log2(param.Get("button", 0))));
+ return QObject::tr("TAS Btn %1").arg(button_str);
+ }
+ return GetKeyName(param.Get("code", 0));
+ }
+
if (param.Get("engine", "") == "cemuhookudp") {
if (param.Has("pad_index")) {
const QString motion_str = QString::fromStdString(param.Get("pad_index", ""));
@@ -187,7 +200,8 @@ QString AnalogToText(const Common::ParamPackage& param, const std::string& dir)
const QString axis_y_str = QString::fromStdString(param.Get("axis_y", ""));
const bool invert_x = param.Get("invert_x", "+") == "-";
const bool invert_y = param.Get("invert_y", "+") == "-";
- if (engine_str == "sdl" || engine_str == "gcpad" || engine_str == "mouse") {
+ if (engine_str == "sdl" || engine_str == "gcpad" || engine_str == "mouse" ||
+ engine_str == "tas") {
if (dir == "modifier") {
return QObject::tr("[unused]");
}
@@ -926,9 +940,9 @@ void ConfigureInputPlayer::UpdateUI() {
int slider_value;
auto& param = analogs_param[analog_id];
- const bool is_controller = param.Get("engine", "") == "sdl" ||
- param.Get("engine", "") == "gcpad" ||
- param.Get("engine", "") == "mouse";
+ const bool is_controller =
+ param.Get("engine", "") == "sdl" || param.Get("engine", "") == "gcpad" ||
+ param.Get("engine", "") == "mouse" || param.Get("engine", "") == "tas";
if (is_controller) {
if (!param.Has("deadzone")) {
@@ -1045,8 +1059,12 @@ int ConfigureInputPlayer::GetIndexFromControllerType(Settings::ControllerType ty
void ConfigureInputPlayer::UpdateInputDevices() {
input_devices = input_subsystem->GetInputDevices();
ui->comboDevices->clear();
- for (auto device : input_devices) {
- ui->comboDevices->addItem(QString::fromStdString(device.Get("display", "Unknown")), {});
+ for (auto& device : input_devices) {
+ const std::string display = device.Get("display", "Unknown");
+ ui->comboDevices->addItem(QString::fromStdString(display), {});
+ if (display == "TAS") {
+ device.Set("pad", static_cast<u8>(player_index));
+ }
}
}
diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp
index 9c890ed5d..da328d904 100644
--- a/src/yuzu/configuration/configure_input_player_widget.cpp
+++ b/src/yuzu/configuration/configure_input_player_widget.cpp
@@ -175,7 +175,7 @@ void PlayerControlPreview::ResetInputs() {
}
void PlayerControlPreview::UpdateInput() {
- if (!is_enabled && !mapping_active) {
+ if (!is_enabled && !mapping_active && !Settings::values.tas_enable) {
return;
}
bool input_changed = false;
@@ -222,6 +222,19 @@ void PlayerControlPreview::UpdateInput() {
if (input_changed) {
update();
+ if (controller_callback.input != nullptr) {
+ ControllerInput input{
+ .axis_values = {std::pair<float, float>{
+ axis_values[Settings::NativeAnalog::LStick].value.x(),
+ axis_values[Settings::NativeAnalog::LStick].value.y()},
+ std::pair<float, float>{
+ axis_values[Settings::NativeAnalog::RStick].value.x(),
+ axis_values[Settings::NativeAnalog::RStick].value.y()}},
+ .button_values = button_values,
+ .changed = true,
+ };
+ controller_callback.input(std::move(input));
+ }
}
if (mapping_active) {
@@ -229,6 +242,10 @@ void PlayerControlPreview::UpdateInput() {
}
}
+void PlayerControlPreview::SetCallBack(ControllerCallback callback_) {
+ controller_callback = std::move(callback_);
+}
+
void PlayerControlPreview::paintEvent(QPaintEvent* event) {
QFrame::paintEvent(event);
QPainter p(this);
diff --git a/src/yuzu/configuration/configure_input_player_widget.h b/src/yuzu/configuration/configure_input_player_widget.h
index f4a6a5e1b..f4bbfa528 100644
--- a/src/yuzu/configuration/configure_input_player_widget.h
+++ b/src/yuzu/configuration/configure_input_player_widget.h
@@ -9,6 +9,7 @@
#include <QPointer>
#include "common/settings.h"
#include "core/frontend/input.h"
+#include "yuzu/debugger/controller.h"
class QLabel;
@@ -33,6 +34,7 @@ public:
void BeginMappingAnalog(std::size_t button_id);
void EndMapping();
void UpdateInput();
+ void SetCallBack(ControllerCallback callback_);
protected:
void paintEvent(QPaintEvent* event) override;
@@ -181,6 +183,7 @@ private:
using StickArray =
std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID>;
+ ControllerCallback controller_callback;
bool is_enabled{};
bool mapping_active{};
int blink_counter{};
diff --git a/src/yuzu/configuration/configure_tas.cpp b/src/yuzu/configuration/configure_tas.cpp
new file mode 100644
index 000000000..b666b175a
--- /dev/null
+++ b/src/yuzu/configuration/configure_tas.cpp
@@ -0,0 +1,84 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <QFileDialog>
+#include <QMessageBox>
+#include "common/fs/fs.h"
+#include "common/fs/path_util.h"
+#include "common/settings.h"
+#include "ui_configure_tas.h"
+#include "yuzu/configuration/configure_tas.h"
+#include "yuzu/uisettings.h"
+
+ConfigureTasDialog::ConfigureTasDialog(QWidget* parent)
+ : QDialog(parent), ui(std::make_unique<Ui::ConfigureTas>()) {
+
+ ui->setupUi(this);
+
+ setFocusPolicy(Qt::ClickFocus);
+ setWindowTitle(tr("TAS Configuration"));
+
+ connect(ui->tas_path_button, &QToolButton::pressed, this,
+ [this] { SetDirectory(DirectoryTarget::TAS, ui->tas_path_edit); });
+
+ LoadConfiguration();
+}
+
+ConfigureTasDialog::~ConfigureTasDialog() = default;
+
+void ConfigureTasDialog::LoadConfiguration() {
+ ui->tas_path_edit->setText(
+ QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::TASDir)));
+ ui->tas_enable->setChecked(Settings::values.tas_enable.GetValue());
+ ui->tas_control_swap->setChecked(Settings::values.tas_swap_controllers.GetValue());
+ ui->tas_loop_script->setChecked(Settings::values.tas_loop.GetValue());
+ ui->tas_pause_on_load->setChecked(Settings::values.pause_tas_on_load.GetValue());
+}
+
+void ConfigureTasDialog::ApplyConfiguration() {
+ Common::FS::SetYuzuPath(Common::FS::YuzuPath::TASDir, ui->tas_path_edit->text().toStdString());
+ Settings::values.tas_enable.SetValue(ui->tas_enable->isChecked());
+ Settings::values.tas_swap_controllers.SetValue(ui->tas_control_swap->isChecked());
+ Settings::values.tas_loop.SetValue(ui->tas_loop_script->isChecked());
+ Settings::values.pause_tas_on_load.SetValue(ui->tas_pause_on_load->isChecked());
+}
+
+void ConfigureTasDialog::SetDirectory(DirectoryTarget target, QLineEdit* edit) {
+ QString caption;
+
+ switch (target) {
+ case DirectoryTarget::TAS:
+ caption = tr("Select TAS Load Directory...");
+ break;
+ }
+
+ QString str = QFileDialog::getExistingDirectory(this, caption, edit->text());
+
+ if (str.isEmpty()) {
+ return;
+ }
+
+ if (str.back() != QChar::fromLatin1('/')) {
+ str.append(QChar::fromLatin1('/'));
+ }
+
+ edit->setText(str);
+}
+
+void ConfigureTasDialog::changeEvent(QEvent* event) {
+ if (event->type() == QEvent::LanguageChange) {
+ RetranslateUI();
+ }
+
+ QDialog::changeEvent(event);
+}
+
+void ConfigureTasDialog::RetranslateUI() {
+ ui->retranslateUi(this);
+}
+
+void ConfigureTasDialog::HandleApplyButtonClicked() {
+ UISettings::values.configuration_applied = true;
+ ApplyConfiguration();
+}
diff --git a/src/yuzu/configuration/configure_tas.h b/src/yuzu/configuration/configure_tas.h
new file mode 100644
index 000000000..1546bf16f
--- /dev/null
+++ b/src/yuzu/configuration/configure_tas.h
@@ -0,0 +1,38 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <QDialog>
+
+namespace Ui {
+class ConfigureTas;
+}
+
+class ConfigureTasDialog : public QDialog {
+ Q_OBJECT
+
+public:
+ explicit ConfigureTasDialog(QWidget* parent);
+ ~ConfigureTasDialog() override;
+
+ /// Save all button configurations to settings file
+ void ApplyConfiguration();
+
+private:
+ enum class DirectoryTarget {
+ TAS,
+ };
+
+ void LoadConfiguration();
+
+ void SetDirectory(DirectoryTarget target, QLineEdit* edit);
+
+ void changeEvent(QEvent* event) override;
+ void RetranslateUI();
+
+ void HandleApplyButtonClicked();
+
+ std::unique_ptr<Ui::ConfigureTas> ui;
+};
diff --git a/src/yuzu/configuration/configure_tas.ui b/src/yuzu/configuration/configure_tas.ui
new file mode 100644
index 000000000..95575ed9d
--- /dev/null
+++ b/src/yuzu/configuration/configure_tas.ui
@@ -0,0 +1,153 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureTas</class>
+ <widget class="QDialog" name="ConfigureTas">
+ <layout class="QVBoxLayout" name="verticalLayout_1">
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_1">
+ <item>
+ <widget class="QGroupBox" name="groupBox_1">
+ <property name="title">
+ <string>TAS</string>
+ </property>
+ <layout class="QGridLayout" name="gridLayout_1">
+ <item row="0" column="0" colspan="4">
+ <widget class="QLabel" name="label_1">
+ <property name="text">
+ <string>Reads controller input from scripts in the same format as TAS-nx scripts.&lt;br/&gt;For a more detailed explanation please consult the FAQ on the yuzu website.</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" colspan="4">
+ <widget class="QLabel" name="label_2">
+ <property name="text">
+ <string>To check which hotkeys control the playback/recording, please refer to the Hotkey settings (General -> Hotkeys).</string>
+ </property>
+ <property name="wordWrap">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0" colspan="4">
+ <widget class="QLabel" name="label_3">
+ <property name="text">
+ <string>WARNING: This is an experimental feature.&lt;br/&gt;It will not play back scripts frame perfectly with the current, imperfect syncing method.</string>
+ </property>
+ <property name="wordWrap">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_2">
+ <item>
+ <widget class="QGroupBox" name="groupBox_2">
+ <property name="title">
+ <string>Settings</string>
+ </property>
+ <layout class="QGridLayout" name="gridLayout_2">
+ <item row="0" column="0" colspan="4">
+ <widget class="QCheckBox" name="tas_enable">
+ <property name="text">
+ <string>Enable TAS features</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" colspan="4">
+ <widget class="QCheckBox" name="tas_control_swap">
+ <property name="text">
+ <string>Automatic controller profile swapping</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0" colspan="4">
+ <widget class="QCheckBox" name="tas_loop_script">
+ <property name="text">
+ <string>Loop script</string>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="0" colspan="4">
+ <widget class="QCheckBox" name="tas_pause_on_load">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="text">
+ <string>Pause execution during loads</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_3">
+ <item>
+ <widget class="QGroupBox" name="groupBox_3">
+ <property name="title">
+ <string>Script Directory</string>
+ </property>
+ <layout class="QGridLayout" name="gridLayout_3">
+ <item row="0" column="0">
+ <widget class="QLabel" name="label_4">
+ <property name="text">
+ <string>Path</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3">
+ <widget class="QToolButton" name="tas_path_button">
+ <property name="text">
+ <string>...</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2">
+ <widget class="QLineEdit" name="tas_path_edit"/>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QDialogButtonBox" name="buttonBox">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Preferred">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="standardButtons">
+ <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections>
+ <connection>
+ <sender>buttonBox</sender>
+ <signal>accepted()</signal>
+ <receiver>ConfigureTas</receiver>
+ <slot>accept()</slot>
+ </connection>
+ <connection>
+ <sender>buttonBox</sender>
+ <signal>rejected()</signal>
+ <receiver>ConfigureTas</receiver>
+ <slot>reject()</slot>
+ </connection>
+ </connections>
+</ui>
diff --git a/src/yuzu/configuration/configure_vibration.cpp b/src/yuzu/configuration/configure_vibration.cpp
index 9d92c4949..46a0f3025 100644
--- a/src/yuzu/configuration/configure_vibration.cpp
+++ b/src/yuzu/configuration/configure_vibration.cpp
@@ -99,7 +99,7 @@ void ConfigureVibration::SetVibrationDevices(std::size_t player_index) {
const auto guid = param.Get("guid", "");
const auto port = param.Get("port", "");
- if (engine.empty() || engine == "keyboard" || engine == "mouse") {
+ if (engine.empty() || engine == "keyboard" || engine == "mouse" || engine == "tas") {
continue;
}
diff --git a/src/yuzu/debugger/controller.cpp b/src/yuzu/debugger/controller.cpp
index c1fc69578..5a844409b 100644
--- a/src/yuzu/debugger/controller.cpp
+++ b/src/yuzu/debugger/controller.cpp
@@ -6,10 +6,13 @@
#include <QLayout>
#include <QString>
#include "common/settings.h"
+#include "input_common/main.h"
+#include "input_common/tas/tas_input.h"
#include "yuzu/configuration/configure_input_player_widget.h"
#include "yuzu/debugger/controller.h"
-ControllerDialog::ControllerDialog(QWidget* parent) : QWidget(parent, Qt::Dialog) {
+ControllerDialog::ControllerDialog(QWidget* parent, InputCommon::InputSubsystem* input_subsystem_)
+ : QWidget(parent, Qt::Dialog), input_subsystem{input_subsystem_} {
setObjectName(QStringLiteral("Controller"));
setWindowTitle(tr("Controller P1"));
resize(500, 350);
@@ -38,6 +41,9 @@ void ControllerDialog::refreshConfiguration() {
constexpr std::size_t player = 0;
widget->SetPlayerInputRaw(player, players[player].buttons, players[player].analogs);
widget->SetControllerType(players[player].controller_type);
+ ControllerCallback callback{[this](ControllerInput input) { InputController(input); }};
+ widget->SetCallBack(callback);
+ widget->repaint();
widget->SetConnectedStatus(players[player].connected);
}
@@ -67,3 +73,13 @@ void ControllerDialog::hideEvent(QHideEvent* ev) {
widget->SetConnectedStatus(false);
QWidget::hideEvent(ev);
}
+
+void ControllerDialog::InputController(ControllerInput input) {
+ u32 buttons = 0;
+ int index = 0;
+ for (bool btn : input.button_values) {
+ buttons |= (btn ? 1U : 0U) << index;
+ index++;
+ }
+ input_subsystem->GetTas()->RecordInput(buttons, input.axis_values);
+}
diff --git a/src/yuzu/debugger/controller.h b/src/yuzu/debugger/controller.h
index c54750070..7742db58b 100644
--- a/src/yuzu/debugger/controller.h
+++ b/src/yuzu/debugger/controller.h
@@ -4,18 +4,35 @@
#pragma once
+#include <QFileSystemWatcher>
#include <QWidget>
+#include "common/settings.h"
class QAction;
class QHideEvent;
class QShowEvent;
class PlayerControlPreview;
+namespace InputCommon {
+class InputSubsystem;
+}
+
+struct ControllerInput {
+ std::array<std::pair<float, float>, Settings::NativeAnalog::NUM_STICKS_HID> axis_values{};
+ std::array<bool, Settings::NativeButton::NumButtons> button_values{};
+ bool changed{};
+};
+
+struct ControllerCallback {
+ std::function<void(ControllerInput)> input;
+};
+
class ControllerDialog : public QWidget {
Q_OBJECT
public:
- explicit ControllerDialog(QWidget* parent = nullptr);
+ explicit ControllerDialog(QWidget* parent = nullptr,
+ InputCommon::InputSubsystem* input_subsystem_ = nullptr);
/// Returns a QAction that can be used to toggle visibility of this dialog.
QAction* toggleViewAction();
@@ -26,6 +43,9 @@ protected:
void hideEvent(QHideEvent* ev) override;
private:
+ void InputController(ControllerInput input);
QAction* toggle_view_action = nullptr;
+ QFileSystemWatcher* watcher = nullptr;
PlayerControlPreview* widget;
+ InputCommon::InputSubsystem* input_subsystem;
};
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index f4e49001d..3c2824362 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -19,6 +19,7 @@
#include "common/nvidia_flags.h"
#include "configuration/configure_input.h"
#include "configuration/configure_per_game.h"
+#include "configuration/configure_tas.h"
#include "configuration/configure_vibration.h"
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_real.h"
@@ -102,6 +103,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "core/perf_stats.h"
#include "core/telemetry_session.h"
#include "input_common/main.h"
+#include "input_common/tas/tas_input.h"
#include "util/overlay_dialog.h"
#include "video_core/gpu.h"
#include "video_core/renderer_base.h"
@@ -747,6 +749,11 @@ void GMainWindow::InitializeWidgets() {
statusBar()->addPermanentWidget(label);
}
+ tas_label = new QLabel();
+ tas_label->setObjectName(QStringLiteral("TASlabel"));
+ tas_label->setFocusPolicy(Qt::NoFocus);
+ statusBar()->insertPermanentWidget(0, tas_label);
+
// Setup Dock button
dock_status_button = new QPushButton();
dock_status_button->setObjectName(QStringLiteral("TogglableStatusBarButton"));
@@ -841,7 +848,7 @@ void GMainWindow::InitializeDebugWidgets() {
waitTreeWidget->hide();
debug_menu->addAction(waitTreeWidget->toggleViewAction());
- controller_dialog = new ControllerDialog(this);
+ controller_dialog = new ControllerDialog(this, input_subsystem.get());
controller_dialog->hide();
debug_menu->addAction(controller_dialog->toggleViewAction());
@@ -1014,6 +1021,28 @@ void GMainWindow::InitializeHotkeys() {
render_window->setAttribute(Qt::WA_Hover, true);
}
});
+ connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("TAS Start/Stop"), this),
+ &QShortcut::activated, this, [&] {
+ if (!emulation_running) {
+ return;
+ }
+ input_subsystem->GetTas()->StartStop();
+ });
+ connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("TAS Reset"), this),
+ &QShortcut::activated, this, [&] { input_subsystem->GetTas()->Reset(); });
+ connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("TAS Record"), this),
+ &QShortcut::activated, this, [&] {
+ if (!emulation_running) {
+ return;
+ }
+ bool is_recording = input_subsystem->GetTas()->Record();
+ if (!is_recording) {
+ const auto res = QMessageBox::question(this, tr("TAS Recording"),
+ tr("Overwrite file of player 1?"),
+ QMessageBox::Yes | QMessageBox::No);
+ input_subsystem->GetTas()->SaveRecording(res == QMessageBox::Yes);
+ }
+ });
}
void GMainWindow::SetDefaultUIGeometry() {
@@ -1132,6 +1161,7 @@ void GMainWindow::ConnectMenuEvents() {
connect(ui.action_Open_FAQ, &QAction::triggered, this, &GMainWindow::OnOpenFAQ);
connect(ui.action_Restart, &QAction::triggered, this, [this] { BootGame(QString(game_path)); });
connect(ui.action_Configure, &QAction::triggered, this, &GMainWindow::OnConfigure);
+ connect(ui.action_Configure_Tas, &QAction::triggered, this, &GMainWindow::OnConfigureTas);
connect(ui.action_Configure_Current_Game, &QAction::triggered, this,
&GMainWindow::OnConfigurePerGame);
@@ -1464,6 +1494,8 @@ void GMainWindow::ShutdownGame() {
game_list->show();
}
game_list->SetFilterFocus();
+ tas_label->clear();
+ input_subsystem->GetTas()->Stop();
render_window->removeEventFilter(render_window);
render_window->setAttribute(Qt::WA_Hover, false);
@@ -2698,6 +2730,19 @@ void GMainWindow::OnConfigure() {
UpdateStatusButtons();
}
+void GMainWindow::OnConfigureTas() {
+ const auto& system = Core::System::GetInstance();
+ ConfigureTasDialog dialog(this);
+ const auto result = dialog.exec();
+
+ if (result != QDialog::Accepted && !UISettings::values.configuration_applied) {
+ Settings::RestoreGlobalState(system.IsPoweredOn());
+ return;
+ } else if (result == QDialog::Accepted) {
+ dialog.ApplyConfiguration();
+ }
+}
+
void GMainWindow::OnConfigurePerGame() {
const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID();
OpenPerGameConfiguration(title_id, game_path.toStdString());
@@ -2874,12 +2919,32 @@ void GMainWindow::UpdateWindowTitle(std::string_view title_name, std::string_vie
}
}
+QString GMainWindow::GetTasStateDescription() const {
+ auto [tas_status, current_tas_frame, total_tas_frames] = input_subsystem->GetTas()->GetStatus();
+ switch (tas_status) {
+ case TasInput::TasState::Running:
+ return tr("TAS state: Running %1/%2").arg(current_tas_frame).arg(total_tas_frames);
+ case TasInput::TasState::Recording:
+ return tr("TAS state: Recording %1").arg(total_tas_frames);
+ case TasInput::TasState::Stopped:
+ return tr("TAS state: Idle %1/%2").arg(current_tas_frame).arg(total_tas_frames);
+ default:
+ return tr("TAS State: Invalid");
+ }
+}
+
void GMainWindow::UpdateStatusBar() {
if (emu_thread == nullptr) {
status_bar_update_timer.stop();
return;
}
+ if (Settings::values.tas_enable) {
+ tas_label->setText(GetTasStateDescription());
+ } else {
+ tas_label->clear();
+ }
+
auto& system = Core::System::GetInstance();
auto results = system.GetAndResetPerfStats();
auto& shader_notify = system.GPU().ShaderNotify();
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 38e66ccd0..36eed6103 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -259,6 +259,7 @@ private slots:
void OnMenuInstallToNAND();
void OnMenuRecentFile();
void OnConfigure();
+ void OnConfigureTas();
void OnConfigurePerGame();
void OnLoadAmiibo();
void OnOpenYuzuFolder();
@@ -300,6 +301,7 @@ private:
void OpenURL(const QUrl& url);
void LoadTranslation();
void OpenPerGameConfiguration(u64 title_id, const std::string& file_name);
+ QString GetTasStateDescription() const;
Ui::MainWindow ui;
@@ -318,6 +320,7 @@ private:
QLabel* emu_speed_label = nullptr;
QLabel* game_fps_label = nullptr;
QLabel* emu_frametime_label = nullptr;
+ QLabel* tas_label = nullptr;
QPushButton* gpu_accuracy_button = nullptr;
QPushButton* renderer_status_button = nullptr;
QPushButton* dock_status_button = nullptr;
diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui
index 048870687..653c010d8 100644
--- a/src/yuzu/main.ui
+++ b/src/yuzu/main.ui
@@ -100,6 +100,7 @@
<addaction name="action_Rederive"/>
<addaction name="separator"/>
<addaction name="action_Capture_Screenshot"/>
+ <addaction name="action_Configure_Tas"/>
</widget>
<widget class="QMenu" name="menu_Help">
<property name="title">
@@ -294,6 +295,11 @@
<string>&amp;Capture Screenshot</string>
</property>
</action>
+ <action name="action_Configure_Tas">
+ <property name="text">
+ <string>Configure &amp;TAS...</string>
+ </property>
+ </action>
<action name="action_Configure_Current_Game">
<property name="enabled">
<bool>false</bool>
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index 891f7be6f..d74eb7e2b 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -475,7 +475,6 @@ void Config::ReadValues() {
// Audio
ReadSetting("Audio", Settings::values.sink_id);
- ReadSetting("Audio", Settings::values.enable_audio_stretching);
ReadSetting("Audio", Settings::values.audio_device_id);
ReadSetting("Audio", Settings::values.volume);