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-rw-r--r--src/audio_core/CMakeLists.txt3
-rw-r--r--src/audio_core/cubeb_sink.cpp25
-rw-r--r--src/audio_core/sdl2_sink.cpp4
-rw-r--r--src/audio_core/time_stretch.cpp68
-rw-r--r--src/audio_core/time_stretch.h34
-rw-r--r--src/common/atomic_ops.h90
-rw-r--r--src/common/x64/native_clock.cpp10
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic_64.cpp6
-rw-r--r--src/core/hle/kernel/k_code_memory.cpp3
-rw-r--r--src/core/hle/kernel/k_page_linked_list.h4
-rw-r--r--src/core/hle/kernel/k_page_table.cpp242
-rw-r--r--src/core/hle/kernel/k_page_table.h33
-rw-r--r--src/core/hle/kernel/svc.cpp13
-rw-r--r--src/core/hle/service/am/applets/applet_web_browser.cpp8
-rw-r--r--src/core/hle/service/filesystem/filesystem.cpp2
-rw-r--r--src/core/hle/service/hid/controllers/npad.cpp32
-rw-r--r--src/core/hle/service/hid/controllers/npad.h99
-rw-r--r--src/core/hle/service/hid/hid.cpp8
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp2
-rw-r--r--src/core/hle/service/nvdrv/nvdrv_interface.cpp12
-rw-r--r--src/core/hle/service/nvflinger/buffer_item_consumer.cpp4
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.cpp206
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.h154
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue_consumer.cpp182
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue_core.cpp26
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue_core.h22
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue_producer.cpp79
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue_producer.h2
-rw-r--r--src/core/hle/service/nvflinger/consumer_base.cpp8
-rw-r--r--src/core/memory.cpp2
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_atomic.cpp2
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp1
-rw-r--r--src/shader_recompiler/backend/spirv/spirv_emit_context.cpp1
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/texture_load.cpp2
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/texture_mipmap_level.cpp2
-rw-r--r--src/video_core/command_classes/codecs/codec.cpp35
-rw-r--r--src/video_core/renderer_opengl/gl_device.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp12
-rw-r--r--src/video_core/renderer_vulkan/blit_image.cpp7
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp6
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.cpp3
-rw-r--r--src/video_core/texture_cache/image_base.h3
-rw-r--r--src/video_core/texture_cache/texture_cache.h43
-rw-r--r--src/video_core/texture_cache/texture_cache_base.h11
-rw-r--r--src/video_core/vulkan_common/vulkan_device.cpp7
-rw-r--r--src/yuzu/CMakeLists.txt2
-rw-r--r--src/yuzu/configuration/configure_debug.ui4
-rw-r--r--src/yuzu/configuration/configure_hotkeys.cpp7
-rw-r--r--src/yuzu/configuration/configure_per_game_addons.cpp6
-rw-r--r--src/yuzu/main.cpp13
-rw-r--r--src/yuzu_cmd/CMakeLists.txt2
-rw-r--r--src/yuzu_cmd/default_ini.h6
-rw-r--r--src/yuzu_cmd/yuzu.cpp1
53 files changed, 637 insertions, 924 deletions
diff --git a/src/audio_core/CMakeLists.txt b/src/audio_core/CMakeLists.txt
index 090dd19b1..e553b8203 100644
--- a/src/audio_core/CMakeLists.txt
+++ b/src/audio_core/CMakeLists.txt
@@ -36,8 +36,6 @@ add_library(audio_core STATIC
splitter_context.h
stream.cpp
stream.h
- time_stretch.cpp
- time_stretch.h
voice_context.cpp
voice_context.h
@@ -63,7 +61,6 @@ if (NOT MSVC)
endif()
target_link_libraries(audio_core PUBLIC common core)
-target_link_libraries(audio_core PRIVATE SoundTouch)
if(ENABLE_CUBEB)
target_link_libraries(audio_core PRIVATE cubeb)
diff --git a/src/audio_core/cubeb_sink.cpp b/src/audio_core/cubeb_sink.cpp
index 93c35e785..13de3087c 100644
--- a/src/audio_core/cubeb_sink.cpp
+++ b/src/audio_core/cubeb_sink.cpp
@@ -7,7 +7,6 @@
#include <cstring>
#include "audio_core/cubeb_sink.h"
#include "audio_core/stream.h"
-#include "audio_core/time_stretch.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/ring_buffer.h"
@@ -23,8 +22,7 @@ class CubebSinkStream final : public SinkStream {
public:
CubebSinkStream(cubeb* ctx_, u32 sample_rate, u32 num_channels_, cubeb_devid output_device,
const std::string& name)
- : ctx{ctx_}, num_channels{std::min(num_channels_, 6u)}, time_stretch{sample_rate,
- num_channels} {
+ : ctx{ctx_}, num_channels{std::min(num_channels_, 6u)} {
cubeb_stream_params params{};
params.rate = sample_rate;
@@ -131,7 +129,6 @@ private:
Common::RingBuffer<s16, 0x10000> queue;
std::array<s16, 2> last_frame{};
std::atomic<bool> should_flush{};
- TimeStretcher time_stretch;
static long DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
void* output_buffer, long num_frames);
@@ -205,25 +202,7 @@ long CubebSinkStream::DataCallback([[maybe_unused]] cubeb_stream* stream, void*
const std::size_t num_channels = impl->GetNumChannels();
const std::size_t samples_to_write = num_channels * num_frames;
- std::size_t samples_written;
-
- /*
- if (Settings::values.enable_audio_stretching.GetValue()) {
- const std::vector<s16> in{impl->queue.Pop()};
- const std::size_t num_in{in.size() / num_channels};
- s16* const out{reinterpret_cast<s16*>(buffer)};
- const std::size_t out_frames =
- impl->time_stretch.Process(in.data(), num_in, out, num_frames);
- samples_written = out_frames * num_channels;
-
- if (impl->should_flush) {
- impl->time_stretch.Flush();
- impl->should_flush = false;
- }
- } else {
- samples_written = impl->queue.Pop(buffer, samples_to_write);
- }*/
- samples_written = impl->queue.Pop(buffer, samples_to_write);
+ const std::size_t samples_written = impl->queue.Pop(buffer, samples_to_write);
if (samples_written >= num_channels) {
std::memcpy(&impl->last_frame[0], buffer + (samples_written - num_channels) * sizeof(s16),
diff --git a/src/audio_core/sdl2_sink.cpp b/src/audio_core/sdl2_sink.cpp
index 62d3716a6..2d14ce2cb 100644
--- a/src/audio_core/sdl2_sink.cpp
+++ b/src/audio_core/sdl2_sink.cpp
@@ -7,7 +7,6 @@
#include <cstring>
#include "audio_core/sdl2_sink.h"
#include "audio_core/stream.h"
-#include "audio_core/time_stretch.h"
#include "common/assert.h"
#include "common/logging/log.h"
//#include "common/settings.h"
@@ -27,7 +26,7 @@ namespace AudioCore {
class SDLSinkStream final : public SinkStream {
public:
SDLSinkStream(u32 sample_rate, u32 num_channels_, const std::string& output_device)
- : num_channels{std::min(num_channels_, 6u)}, time_stretch{sample_rate, num_channels} {
+ : num_channels{std::min(num_channels_, 6u)} {
SDL_AudioSpec spec;
spec.freq = sample_rate;
@@ -116,7 +115,6 @@ private:
SDL_AudioDeviceID dev = 0;
u32 num_channels{};
std::atomic<bool> should_flush{};
- TimeStretcher time_stretch;
};
SDLSink::SDLSink(std::string_view target_device_name) {
diff --git a/src/audio_core/time_stretch.cpp b/src/audio_core/time_stretch.cpp
deleted file mode 100644
index 726591fce..000000000
--- a/src/audio_core/time_stretch.cpp
+++ /dev/null
@@ -1,68 +0,0 @@
-// Copyright 2018 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <algorithm>
-#include <cmath>
-#include <cstddef>
-#include "audio_core/time_stretch.h"
-#include "common/logging/log.h"
-
-namespace AudioCore {
-
-TimeStretcher::TimeStretcher(u32 sample_rate, u32 channel_count) : m_sample_rate{sample_rate} {
- m_sound_touch.setChannels(channel_count);
- m_sound_touch.setSampleRate(sample_rate);
- m_sound_touch.setPitch(1.0);
- m_sound_touch.setTempo(1.0);
-}
-
-void TimeStretcher::Clear() {
- m_sound_touch.clear();
-}
-
-void TimeStretcher::Flush() {
- m_sound_touch.flush();
-}
-
-std::size_t TimeStretcher::Process(const s16* in, std::size_t num_in, s16* out,
- std::size_t num_out) {
- const double time_delta = static_cast<double>(num_out) / m_sample_rate; // seconds
-
- // We were given actual_samples number of samples, and num_samples were requested from us.
- double current_ratio = static_cast<double>(num_in) / static_cast<double>(num_out);
-
- const double max_latency = 0.25; // seconds
- const double max_backlog = m_sample_rate * max_latency;
- const double backlog_fullness = m_sound_touch.numSamples() / max_backlog;
- if (backlog_fullness > 4.0) {
- // Too many samples in backlog: Don't push anymore on
- num_in = 0;
- }
-
- // We ideally want the backlog to be about 50% full.
- // This gives some headroom both ways to prevent underflow and overflow.
- // We tweak current_ratio to encourage this.
- constexpr double tweak_time_scale = 0.05; // seconds
- const double tweak_correction = (backlog_fullness - 0.5) * (time_delta / tweak_time_scale);
- current_ratio *= std::pow(1.0 + 2.0 * tweak_correction, tweak_correction < 0 ? 3.0 : 1.0);
-
- // This low-pass filter smoothes out variance in the calculated stretch ratio.
- // The time-scale determines how responsive this filter is.
- constexpr double lpf_time_scale = 0.712; // seconds
- const double lpf_gain = 1.0 - std::exp(-time_delta / lpf_time_scale);
- m_stretch_ratio += lpf_gain * (current_ratio - m_stretch_ratio);
-
- // Place a lower limit of 5% speed. When a game boots up, there will be
- // many silence samples. These do not need to be timestretched.
- m_stretch_ratio = std::max(m_stretch_ratio, 0.05);
- m_sound_touch.setTempo(m_stretch_ratio);
-
- LOG_TRACE(Audio, "{:5}/{:5} ratio:{:0.6f} backlog:{:0.6f}", num_in, num_out, m_stretch_ratio,
- backlog_fullness);
-
- m_sound_touch.putSamples(in, static_cast<u32>(num_in));
- return m_sound_touch.receiveSamples(out, static_cast<u32>(num_out));
-}
-
-} // namespace AudioCore
diff --git a/src/audio_core/time_stretch.h b/src/audio_core/time_stretch.h
deleted file mode 100644
index bb2270b96..000000000
--- a/src/audio_core/time_stretch.h
+++ /dev/null
@@ -1,34 +0,0 @@
-// Copyright 2018 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <cstddef>
-#include <SoundTouch.h>
-#include "common/common_types.h"
-
-namespace AudioCore {
-
-class TimeStretcher {
-public:
- TimeStretcher(u32 sample_rate, u32 channel_count);
-
- /// @param in Input sample buffer
- /// @param num_in Number of input frames in `in`
- /// @param out Output sample buffer
- /// @param num_out Desired number of output frames in `out`
- /// @returns Actual number of frames written to `out`
- std::size_t Process(const s16* in, std::size_t num_in, s16* out, std::size_t num_out);
-
- void Clear();
-
- void Flush();
-
-private:
- u32 m_sample_rate;
- soundtouch::SoundTouch m_sound_touch;
- double m_stretch_ratio = 1.0;
-};
-
-} // namespace AudioCore
diff --git a/src/common/atomic_ops.h b/src/common/atomic_ops.h
index b94d73c7a..69fde8421 100644
--- a/src/common/atomic_ops.h
+++ b/src/common/atomic_ops.h
@@ -46,6 +46,50 @@ namespace Common {
reinterpret_cast<__int64*>(expected.data())) != 0;
}
+[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected,
+ u8& actual) {
+ actual =
+ _InterlockedCompareExchange8(reinterpret_cast<volatile char*>(pointer), value, expected);
+ return actual == expected;
+}
+
+[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected,
+ u16& actual) {
+ actual =
+ _InterlockedCompareExchange16(reinterpret_cast<volatile short*>(pointer), value, expected);
+ return actual == expected;
+}
+
+[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected,
+ u32& actual) {
+ actual =
+ _InterlockedCompareExchange(reinterpret_cast<volatile long*>(pointer), value, expected);
+ return actual == expected;
+}
+
+[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected,
+ u64& actual) {
+ actual = _InterlockedCompareExchange64(reinterpret_cast<volatile __int64*>(pointer), value,
+ expected);
+ return actual == expected;
+}
+
+[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected,
+ u128& actual) {
+ const bool result =
+ _InterlockedCompareExchange128(reinterpret_cast<volatile __int64*>(pointer), value[1],
+ value[0], reinterpret_cast<__int64*>(expected.data())) != 0;
+ actual = expected;
+ return result;
+}
+
+[[nodiscard]] inline u128 AtomicLoad128(volatile u64* pointer) {
+ u128 result{};
+ _InterlockedCompareExchange128(reinterpret_cast<volatile __int64*>(pointer), result[1],
+ result[0], reinterpret_cast<__int64*>(result.data()));
+ return result;
+}
+
#else
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected) {
@@ -72,6 +116,52 @@ namespace Common {
return __sync_bool_compare_and_swap((unsigned __int128*)pointer, expected_a, value_a);
}
+[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected,
+ u8& actual) {
+ actual = __sync_val_compare_and_swap(pointer, expected, value);
+ return actual == expected;
+}
+
+[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected,
+ u16& actual) {
+ actual = __sync_val_compare_and_swap(pointer, expected, value);
+ return actual == expected;
+}
+
+[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected,
+ u32& actual) {
+ actual = __sync_val_compare_and_swap(pointer, expected, value);
+ return actual == expected;
+}
+
+[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected,
+ u64& actual) {
+ actual = __sync_val_compare_and_swap(pointer, expected, value);
+ return actual == expected;
+}
+
+[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected,
+ u128& actual) {
+ unsigned __int128 value_a;
+ unsigned __int128 expected_a;
+ unsigned __int128 actual_a;
+ std::memcpy(&value_a, value.data(), sizeof(u128));
+ std::memcpy(&expected_a, expected.data(), sizeof(u128));
+ actual_a = __sync_val_compare_and_swap((unsigned __int128*)pointer, expected_a, value_a);
+ std::memcpy(actual.data(), &actual_a, sizeof(u128));
+ return actual_a == expected_a;
+}
+
+[[nodiscard]] inline u128 AtomicLoad128(volatile u64* pointer) {
+ unsigned __int128 zeros_a = 0;
+ unsigned __int128 result_a =
+ __sync_val_compare_and_swap((unsigned __int128*)pointer, zeros_a, zeros_a);
+
+ u128 result;
+ std::memcpy(result.data(), &result_a, sizeof(u128));
+ return result;
+}
+
#endif
} // namespace Common
diff --git a/src/common/x64/native_clock.cpp b/src/common/x64/native_clock.cpp
index 347e41efc..7a3f21dcf 100644
--- a/src/common/x64/native_clock.cpp
+++ b/src/common/x64/native_clock.cpp
@@ -55,8 +55,9 @@ NativeClock::NativeClock(u64 emulated_cpu_frequency_, u64 emulated_clock_frequen
u64 NativeClock::GetRTSC() {
TimePoint new_time_point{};
TimePoint current_time_point{};
+
+ current_time_point.pack = Common::AtomicLoad128(time_point.pack.data());
do {
- current_time_point.pack = time_point.pack;
_mm_mfence();
const u64 current_measure = __rdtsc();
u64 diff = current_measure - current_time_point.inner.last_measure;
@@ -66,7 +67,7 @@ u64 NativeClock::GetRTSC() {
: current_time_point.inner.last_measure;
new_time_point.inner.accumulated_ticks = current_time_point.inner.accumulated_ticks + diff;
} while (!Common::AtomicCompareAndSwap(time_point.pack.data(), new_time_point.pack,
- current_time_point.pack));
+ current_time_point.pack, current_time_point.pack));
/// The clock cannot be more precise than the guest timer, remove the lower bits
return new_time_point.inner.accumulated_ticks & inaccuracy_mask;
}
@@ -75,13 +76,14 @@ void NativeClock::Pause(bool is_paused) {
if (!is_paused) {
TimePoint current_time_point{};
TimePoint new_time_point{};
+
+ current_time_point.pack = Common::AtomicLoad128(time_point.pack.data());
do {
- current_time_point.pack = time_point.pack;
new_time_point.pack = current_time_point.pack;
_mm_mfence();
new_time_point.inner.last_measure = __rdtsc();
} while (!Common::AtomicCompareAndSwap(time_point.pack.data(), new_time_point.pack,
- current_time_point.pack));
+ current_time_point.pack, current_time_point.pack));
}
}
diff --git a/src/core/arm/dynarmic/arm_dynarmic_64.cpp b/src/core/arm/dynarmic/arm_dynarmic_64.cpp
index a2d893450..6d5a1ecfd 100644
--- a/src/core/arm/dynarmic/arm_dynarmic_64.cpp
+++ b/src/core/arm/dynarmic/arm_dynarmic_64.cpp
@@ -93,17 +93,19 @@ public:
static constexpr u64 ICACHE_LINE_SIZE = 64;
const u64 cache_line_start = value & ~(ICACHE_LINE_SIZE - 1);
- parent.InvalidateCacheRange(cache_line_start, ICACHE_LINE_SIZE);
+ parent.system.InvalidateCpuInstructionCacheRange(cache_line_start, ICACHE_LINE_SIZE);
break;
}
case Dynarmic::A64::InstructionCacheOperation::InvalidateAllToPoU:
- parent.ClearInstructionCache();
+ parent.system.InvalidateCpuInstructionCaches();
break;
case Dynarmic::A64::InstructionCacheOperation::InvalidateAllToPoUInnerSharable:
default:
LOG_DEBUG(Core_ARM, "Unprocesseed instruction cache operation: {}", op);
break;
}
+
+ parent.jit->HaltExecution();
}
void ExceptionRaised(u64 pc, Dynarmic::A64::Exception exception) override {
diff --git a/src/core/hle/kernel/k_code_memory.cpp b/src/core/hle/kernel/k_code_memory.cpp
index b365ce7b7..63bbe02e9 100644
--- a/src/core/hle/kernel/k_code_memory.cpp
+++ b/src/core/hle/kernel/k_code_memory.cpp
@@ -28,7 +28,8 @@ ResultCode KCodeMemory::Initialize(Core::DeviceMemory& device_memory, VAddr addr
auto& page_table = m_owner->PageTable();
// Construct the page group.
- m_page_group = KPageLinkedList(addr, Common::DivideUp(size, PageSize));
+ m_page_group =
+ KPageLinkedList(page_table.GetPhysicalAddr(addr), Common::DivideUp(size, PageSize));
// Lock the memory.
R_TRY(page_table.LockForCodeMemory(addr, size))
diff --git a/src/core/hle/kernel/k_page_linked_list.h b/src/core/hle/kernel/k_page_linked_list.h
index 0e2ae582a..869228322 100644
--- a/src/core/hle/kernel/k_page_linked_list.h
+++ b/src/core/hle/kernel/k_page_linked_list.h
@@ -89,6 +89,10 @@ public:
return ResultSuccess;
}
+ bool Empty() const {
+ return nodes.empty();
+ }
+
private:
std::list<Node> nodes;
};
diff --git a/src/core/hle/kernel/k_page_table.cpp b/src/core/hle/kernel/k_page_table.cpp
index 02d93b12e..599013cf6 100644
--- a/src/core/hle/kernel/k_page_table.cpp
+++ b/src/core/hle/kernel/k_page_table.cpp
@@ -486,6 +486,58 @@ VAddr KPageTable::FindFreeArea(VAddr region_start, std::size_t region_num_pages,
return address;
}
+ResultCode KPageTable::MakePageGroup(KPageLinkedList& pg, VAddr addr, size_t num_pages) {
+ ASSERT(this->IsLockedByCurrentThread());
+
+ const size_t size = num_pages * PageSize;
+
+ // We're making a new group, not adding to an existing one.
+ R_UNLESS(pg.Empty(), ResultInvalidCurrentMemory);
+
+ // Begin traversal.
+ Common::PageTable::TraversalContext context;
+ Common::PageTable::TraversalEntry next_entry;
+ R_UNLESS(page_table_impl.BeginTraversal(next_entry, context, addr), ResultInvalidCurrentMemory);
+
+ // Prepare tracking variables.
+ PAddr cur_addr = next_entry.phys_addr;
+ size_t cur_size = next_entry.block_size - (cur_addr & (next_entry.block_size - 1));
+ size_t tot_size = cur_size;
+
+ // Iterate, adding to group as we go.
+ const auto& memory_layout = system.Kernel().MemoryLayout();
+ while (tot_size < size) {
+ R_UNLESS(page_table_impl.ContinueTraversal(next_entry, context),
+ ResultInvalidCurrentMemory);
+
+ if (next_entry.phys_addr != (cur_addr + cur_size)) {
+ const size_t cur_pages = cur_size / PageSize;
+
+ R_UNLESS(IsHeapPhysicalAddress(memory_layout, cur_addr), ResultInvalidCurrentMemory);
+ R_TRY(pg.AddBlock(cur_addr, cur_pages));
+
+ cur_addr = next_entry.phys_addr;
+ cur_size = next_entry.block_size;
+ } else {
+ cur_size += next_entry.block_size;
+ }
+
+ tot_size += next_entry.block_size;
+ }
+
+ // Ensure we add the right amount for the last block.
+ if (tot_size > size) {
+ cur_size -= (tot_size - size);
+ }
+
+ // Add the last block.
+ const size_t cur_pages = cur_size / PageSize;
+ R_UNLESS(IsHeapPhysicalAddress(memory_layout, cur_addr), ResultInvalidCurrentMemory);
+ R_TRY(pg.AddBlock(cur_addr, cur_pages));
+
+ return ResultSuccess;
+}
+
ResultCode KPageTable::UnmapProcessMemory(VAddr dst_addr, std::size_t size,
KPageTable& src_page_table, VAddr src_addr) {
KScopedLightLock lk(general_lock);
@@ -1223,6 +1275,31 @@ ResultCode KPageTable::UnmapPages(VAddr address, std::size_t num_pages, KMemoryS
return ResultSuccess;
}
+ResultCode KPageTable::MakeAndOpenPageGroup(KPageLinkedList* out, VAddr address, size_t num_pages,
+ KMemoryState state_mask, KMemoryState state,
+ KMemoryPermission perm_mask, KMemoryPermission perm,
+ KMemoryAttribute attr_mask, KMemoryAttribute attr) {
+ // Ensure that the page group isn't null.
+ ASSERT(out != nullptr);
+
+ // Make sure that the region we're mapping is valid for the table.
+ const size_t size = num_pages * PageSize;
+ R_UNLESS(this->Contains(address, size), ResultInvalidCurrentMemory);
+
+ // Lock the table.
+ KScopedLightLock lk(general_lock);
+
+ // Check if state allows us to create the group.
+ R_TRY(this->CheckMemoryState(address, size, state_mask | KMemoryState::FlagReferenceCounted,
+ state | KMemoryState::FlagReferenceCounted, perm_mask, perm,
+ attr_mask, attr));
+
+ // Create a new page group for the region.
+ R_TRY(this->MakePageGroup(*out, address, num_pages));
+
+ return ResultSuccess;
+}
+
ResultCode KPageTable::SetProcessMemoryPermission(VAddr addr, std::size_t size,
Svc::MemoryPermission svc_perm) {
const size_t num_pages = size / PageSize;
@@ -1605,57 +1682,21 @@ ResultCode KPageTable::UnlockForDeviceAddressSpace(VAddr addr, std::size_t size)
}
ResultCode KPageTable::LockForCodeMemory(VAddr addr, std::size_t size) {
- KScopedLightLock lk(general_lock);
-
- KMemoryPermission new_perm = KMemoryPermission::NotMapped | KMemoryPermission::KernelReadWrite;
-
- KMemoryPermission old_perm{};
-
- if (const ResultCode result{CheckMemoryState(
- nullptr, &old_perm, nullptr, nullptr, addr, size, KMemoryState::FlagCanCodeMemory,
- KMemoryState::FlagCanCodeMemory, KMemoryPermission::All,
- KMemoryPermission::UserReadWrite, KMemoryAttribute::All, KMemoryAttribute::None)};
- result.IsError()) {
- return result;
- }
-
- new_perm = (new_perm != KMemoryPermission::None) ? new_perm : old_perm;
-
- block_manager->UpdateLock(
- addr, size / PageSize,
- [](KMemoryBlockManager::iterator block, KMemoryPermission permission) {
- block->ShareToDevice(permission);
- },
- new_perm);
-
- return ResultSuccess;
+ return this->LockMemoryAndOpen(
+ nullptr, nullptr, addr, size, KMemoryState::FlagCanCodeMemory,
+ KMemoryState::FlagCanCodeMemory, KMemoryPermission::All, KMemoryPermission::UserReadWrite,
+ KMemoryAttribute::All, KMemoryAttribute::None,
+ static_cast<KMemoryPermission>(KMemoryPermission::NotMapped |
+ KMemoryPermission::KernelReadWrite),
+ KMemoryAttribute::Locked);
}
ResultCode KPageTable::UnlockForCodeMemory(VAddr addr, std::size_t size) {
- KScopedLightLock lk(general_lock);
-
- KMemoryPermission new_perm = KMemoryPermission::UserReadWrite;
-
- KMemoryPermission old_perm{};
-
- if (const ResultCode result{CheckMemoryState(
- nullptr, &old_perm, nullptr, nullptr, addr, size, KMemoryState::FlagCanCodeMemory,
- KMemoryState::FlagCanCodeMemory, KMemoryPermission::None, KMemoryPermission::None,
- KMemoryAttribute::All, KMemoryAttribute::Locked)};
- result.IsError()) {
- return result;
- }
-
- new_perm = (new_perm != KMemoryPermission::None) ? new_perm : old_perm;
-
- block_manager->UpdateLock(
- addr, size / PageSize,
- [](KMemoryBlockManager::iterator block, KMemoryPermission permission) {
- block->UnshareToDevice(permission);
- },
- new_perm);
-
- return ResultSuccess;
+ return this->UnlockMemory(addr, size, KMemoryState::FlagCanCodeMemory,
+ KMemoryState::FlagCanCodeMemory, KMemoryPermission::None,
+ KMemoryPermission::None, KMemoryAttribute::All,
+ KMemoryAttribute::Locked, KMemoryPermission::UserReadWrite,
+ KMemoryAttribute::Locked, nullptr);
}
ResultCode KPageTable::InitializeMemoryLayout(VAddr start, VAddr end) {
@@ -1991,4 +2032,109 @@ ResultCode KPageTable::CheckMemoryState(KMemoryState* out_state, KMemoryPermissi
return ResultSuccess;
}
+ResultCode KPageTable::LockMemoryAndOpen(KPageLinkedList* out_pg, PAddr* out_paddr, VAddr addr,
+ size_t size, KMemoryState state_mask, KMemoryState state,
+ KMemoryPermission perm_mask, KMemoryPermission perm,
+ KMemoryAttribute attr_mask, KMemoryAttribute attr,
+ KMemoryPermission new_perm, KMemoryAttribute lock_attr) {
+ // Validate basic preconditions.
+ ASSERT((lock_attr & attr) == KMemoryAttribute::None);
+ ASSERT((lock_attr & (KMemoryAttribute::IpcLocked | KMemoryAttribute::DeviceShared)) ==
+ KMemoryAttribute::None);
+
+ // Validate the lock request.
+ const size_t num_pages = size / PageSize;
+ R_UNLESS(this->Contains(addr, size), ResultInvalidCurrentMemory);
+
+ // Lock the table.
+ KScopedLightLock lk(general_lock);
+
+ // Check that the output page group is empty, if it exists.
+ if (out_pg) {
+ ASSERT(out_pg->GetNumPages() == 0);
+ }
+
+ // Check the state.
+ KMemoryState old_state{};
+ KMemoryPermission old_perm{};
+ KMemoryAttribute old_attr{};
+ size_t num_allocator_blocks{};
+ R_TRY(this->CheckMemoryState(std::addressof(old_state), std::addressof(old_perm),
+ std::addressof(old_attr), std::addressof(num_allocator_blocks),
+ addr, size, state_mask | KMemoryState::FlagReferenceCounted,
+ state | KMemoryState::FlagReferenceCounted, perm_mask, perm,
+ attr_mask, attr));
+
+ // Get the physical address, if we're supposed to.
+ if (out_paddr != nullptr) {
+ ASSERT(this->GetPhysicalAddressLocked(out_paddr, addr));
+ }
+
+ // Make the page group, if we're supposed to.
+ if (out_pg != nullptr) {
+ R_TRY(this->MakePageGroup(*out_pg, addr, num_pages));
+ }
+
+ // Decide on new perm and attr.
+ new_perm = (new_perm != KMemoryPermission::None) ? new_perm : old_perm;
+ KMemoryAttribute new_attr = static_cast<KMemoryAttribute>(old_attr | lock_attr);
+
+ // Update permission, if we need to.
+ if (new_perm != old_perm) {
+ R_TRY(Operate(addr, num_pages, new_perm, OperationType::ChangePermissions));
+ }
+
+ // Apply the memory block updates.
+ block_manager->Update(addr, num_pages, old_state, new_perm, new_attr);
+
+ return ResultSuccess;
+}
+
+ResultCode KPageTable::UnlockMemory(VAddr addr, size_t size, KMemoryState state_mask,
+ KMemoryState state, KMemoryPermission perm_mask,
+ KMemoryPermission perm, KMemoryAttribute attr_mask,
+ KMemoryAttribute attr, KMemoryPermission new_perm,
+ KMemoryAttribute lock_attr, const KPageLinkedList* pg) {
+ // Validate basic preconditions.
+ ASSERT((attr_mask & lock_attr) == lock_attr);
+ ASSERT((attr & lock_attr) == lock_attr);
+
+ // Validate the unlock request.
+ const size_t num_pages = size / PageSize;
+ R_UNLESS(this->Contains(addr, size), ResultInvalidCurrentMemory);
+
+ // Lock the table.
+ KScopedLightLock lk(general_lock);
+
+ // Check the state.
+ KMemoryState old_state{};
+ KMemoryPermission old_perm{};
+ KMemoryAttribute old_attr{};
+ size_t num_allocator_blocks{};
+ R_TRY(this->CheckMemoryState(std::addressof(old_state), std::addressof(old_perm),
+ std::addressof(old_attr), std::addressof(num_allocator_blocks),
+ addr, size, state_mask | KMemoryState::FlagReferenceCounted,
+ state | KMemoryState::FlagReferenceCounted, perm_mask, perm,
+ attr_mask, attr));
+
+ // Check the page group.
+ if (pg != nullptr) {
+ UNIMPLEMENTED_MSG("PageGroup support is unimplemented!");
+ }
+
+ // Decide on new perm and attr.
+ new_perm = (new_perm != KMemoryPermission::None) ? new_perm : old_perm;
+ KMemoryAttribute new_attr = static_cast<KMemoryAttribute>(old_attr & ~lock_attr);
+
+ // Update permission, if we need to.
+ if (new_perm != old_perm) {
+ R_TRY(Operate(addr, num_pages, new_perm, OperationType::ChangePermissions));
+ }
+
+ // Apply the memory block updates.
+ block_manager->Update(addr, num_pages, old_state, new_perm, new_attr);
+
+ return ResultSuccess;
+}
+
} // namespace Kernel
diff --git a/src/core/hle/kernel/k_page_table.h b/src/core/hle/kernel/k_page_table.h
index 54c6adf8d..bfabdf38c 100644
--- a/src/core/hle/kernel/k_page_table.h
+++ b/src/core/hle/kernel/k_page_table.h
@@ -12,6 +12,7 @@
#include "core/file_sys/program_metadata.h"
#include "core/hle/kernel/k_light_lock.h"
#include "core/hle/kernel/k_memory_block.h"
+#include "core/hle/kernel/k_memory_layout.h"
#include "core/hle/kernel/k_memory_manager.h"
#include "core/hle/result.h"
@@ -71,6 +72,10 @@ public:
ResultCode UnlockForDeviceAddressSpace(VAddr addr, std::size_t size);
ResultCode LockForCodeMemory(VAddr addr, std::size_t size);
ResultCode UnlockForCodeMemory(VAddr addr, std::size_t size);
+ ResultCode MakeAndOpenPageGroup(KPageLinkedList* out, VAddr address, size_t num_pages,
+ KMemoryState state_mask, KMemoryState state,
+ KMemoryPermission perm_mask, KMemoryPermission perm,
+ KMemoryAttribute attr_mask, KMemoryAttribute attr);
Common::PageTable& PageTableImpl() {
return page_table_impl;
@@ -159,10 +164,37 @@ private:
attr_mask, attr, ignore_attr);
}
+ ResultCode LockMemoryAndOpen(KPageLinkedList* out_pg, PAddr* out_paddr, VAddr addr, size_t size,
+ KMemoryState state_mask, KMemoryState state,
+ KMemoryPermission perm_mask, KMemoryPermission perm,
+ KMemoryAttribute attr_mask, KMemoryAttribute attr,
+ KMemoryPermission new_perm, KMemoryAttribute lock_attr);
+ ResultCode UnlockMemory(VAddr addr, size_t size, KMemoryState state_mask, KMemoryState state,
+ KMemoryPermission perm_mask, KMemoryPermission perm,
+ KMemoryAttribute attr_mask, KMemoryAttribute attr,
+ KMemoryPermission new_perm, KMemoryAttribute lock_attr,
+ const KPageLinkedList* pg);
+
+ ResultCode MakePageGroup(KPageLinkedList& pg, VAddr addr, size_t num_pages);
+
bool IsLockedByCurrentThread() const {
return general_lock.IsLockedByCurrentThread();
}
+ bool IsHeapPhysicalAddress(const KMemoryLayout& layout, PAddr phys_addr) {
+ ASSERT(this->IsLockedByCurrentThread());
+
+ return layout.IsHeapPhysicalAddress(cached_physical_heap_region, phys_addr);
+ }
+
+ bool GetPhysicalAddressLocked(PAddr* out, VAddr virt_addr) const {
+ ASSERT(this->IsLockedByCurrentThread());
+
+ *out = GetPhysicalAddr(virt_addr);
+
+ return *out != 0;
+ }
+
mutable KLightLock general_lock;
mutable KLightLock map_physical_memory_lock;
@@ -322,6 +354,7 @@ private:
bool is_aslr_enabled{};
u32 heap_fill_value{};
+ const KMemoryRegion* cached_physical_heap_region{};
KMemoryManager::Pool memory_pool{KMemoryManager::Pool::Application};
KMemoryManager::Direction allocation_option{KMemoryManager::Direction::FromFront};
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index 839171e85..976d63234 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -1362,8 +1362,11 @@ static ResultCode MapProcessMemory(Core::System& system, VAddr dst_address, Hand
ResultInvalidMemoryRegion);
// Create a new page group.
- KMemoryInfo kBlockInfo = dst_pt.QueryInfo(dst_address);
- KPageLinkedList pg(kBlockInfo.GetAddress(), kBlockInfo.GetNumPages());
+ KPageLinkedList pg;
+ R_TRY(src_pt.MakeAndOpenPageGroup(
+ std::addressof(pg), src_address, size / PageSize, KMemoryState::FlagCanMapProcess,
+ KMemoryState::FlagCanMapProcess, KMemoryPermission::None, KMemoryPermission::None,
+ KMemoryAttribute::All, KMemoryAttribute::None));
// Map the group.
R_TRY(dst_pt.MapPages(dst_address, pg, KMemoryState::SharedCode,
@@ -1408,8 +1411,8 @@ static ResultCode UnmapProcessMemory(Core::System& system, VAddr dst_address, Ha
}
static ResultCode CreateCodeMemory(Core::System& system, Handle* out, VAddr address, size_t size) {
- LOG_TRACE(Kernel_SVC, "called, handle_out={}, address=0x{:X}, size=0x{:X}",
- static_cast<void*>(out), address, size);
+ LOG_TRACE(Kernel_SVC, "called, address=0x{:X}, size=0x{:X}", address, size);
+
// Get kernel instance.
auto& kernel = system.Kernel();
@@ -1664,7 +1667,7 @@ static ResultCode UnmapProcessCodeMemory(Core::System& system, Handle process_ha
return ResultInvalidAddress;
}
- if (size == 0 || Common::Is4KBAligned(size)) {
+ if (size == 0 || !Common::Is4KBAligned(size)) {
LOG_ERROR(Kernel_SVC, "Size is zero or not page-aligned (size=0x{:016X}).", size);
return ResultInvalidSize;
}
diff --git a/src/core/hle/service/am/applets/applet_web_browser.cpp b/src/core/hle/service/am/applets/applet_web_browser.cpp
index bb5cb61be..a4b3fb187 100644
--- a/src/core/hle/service/am/applets/applet_web_browser.cpp
+++ b/src/core/hle/service/am/applets/applet_web_browser.cpp
@@ -446,6 +446,14 @@ void WebBrowser::ExecuteLogin() {
}
void WebBrowser::ExecuteOffline() {
+ // TODO (Morph): This is a hack for WebSession foreground web applets such as those used by
+ // Super Mario 3D All-Stars.
+ // TODO (Morph): Implement WebSession.
+ if (applet_mode == LibraryAppletMode::AllForegroundInitiallyHidden) {
+ LOG_WARNING(Service_AM, "WebSession is not implemented");
+ return;
+ }
+
const auto main_url = GetMainURL(Common::FS::PathToUTF8String(offline_document));
if (!Common::FS::Exists(main_url)) {
diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp
index 3703ca4c6..4208337db 100644
--- a/src/core/hle/service/filesystem/filesystem.cpp
+++ b/src/core/hle/service/filesystem/filesystem.cpp
@@ -174,7 +174,7 @@ ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_,
ASSERT_MSG(dest != nullptr, "Newly created file with success cannot be found.");
ASSERT_MSG(dest->WriteBytes(src->ReadAllBytes()) == src->GetSize(),
- "Could not write all of the bytes but everything else has succeded.");
+ "Could not write all of the bytes but everything else has succeeded.");
if (!src->GetContainingDirectory()->DeleteFile(Common::FS::GetFilename(src_path))) {
// TODO(DarkLordZach): Find a better error code for this
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
index e5c951e06..aa6cb34b7 100644
--- a/src/core/hle/service/hid/controllers/npad.cpp
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -262,11 +262,6 @@ void Controller_NPad::OnInit() {
service_context.CreateEvent(fmt::format("npad:NpadStyleSetChanged_{}", i));
}
- if (hid_core.GetSupportedStyleTag().raw == Core::HID::NpadStyleSet::None) {
- // We want to support all controllers
- hid_core.SetSupportedStyleTag({Core::HID::NpadStyleSet::All});
- }
-
supported_npad_id_types.resize(npad_id_list.size());
std::memcpy(supported_npad_id_types.data(), npad_id_list.data(),
npad_id_list.size() * sizeof(Core::HID::NpadIdType));
@@ -288,14 +283,6 @@ void Controller_NPad::OnInit() {
WriteEmptyEntry(npad);
}
}
-
- // Connect controllers
- for (auto& controller : controller_data) {
- const auto& device = controller.device;
- if (device->IsConnected()) {
- AddNewControllerAt(device->GetNpadStyleIndex(), device->GetNpadIdType());
- }
- }
}
void Controller_NPad::WriteEmptyEntry(NpadInternalState& npad) {
@@ -320,6 +307,7 @@ void Controller_NPad::WriteEmptyEntry(NpadInternalState& npad) {
}
void Controller_NPad::OnRelease() {
+ is_controller_initialized = false;
for (std::size_t i = 0; i < controller_data.size(); ++i) {
auto& controller = controller_data[i];
service_context.CloseEvent(controller.styleset_changed_event);
@@ -651,9 +639,27 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
void Controller_NPad::SetSupportedStyleSet(Core::HID::NpadStyleTag style_set) {
hid_core.SetSupportedStyleTag(style_set);
+
+ if (is_controller_initialized) {
+ return;
+ }
+
+ // Once SetSupportedStyleSet is called controllers are fully initialized
+ is_controller_initialized = true;
+
+ // Connect all active controllers
+ for (auto& controller : controller_data) {
+ const auto& device = controller.device;
+ if (device->IsConnected()) {
+ AddNewControllerAt(device->GetNpadStyleIndex(), device->GetNpadIdType());
+ }
+ }
}
Core::HID::NpadStyleTag Controller_NPad::GetSupportedStyleSet() const {
+ if (!is_controller_initialized) {
+ return {Core::HID::NpadStyleSet::None};
+ }
return hid_core.GetSupportedStyleTag();
}
diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h
index 3287cf435..967379f05 100644
--- a/src/core/hle/service/hid/controllers/npad.h
+++ b/src/core/hle/service/hid/controllers/npad.h
@@ -191,16 +191,16 @@ private:
// This is nn::hid::detail::NpadFullKeyColorState
struct NpadFullKeyColorState {
- ColorAttribute attribute;
- Core::HID::NpadControllerColor fullkey;
+ ColorAttribute attribute{ColorAttribute::NoController};
+ Core::HID::NpadControllerColor fullkey{};
};
static_assert(sizeof(NpadFullKeyColorState) == 0xC, "NpadFullKeyColorState is an invalid size");
// This is nn::hid::detail::NpadJoyColorState
struct NpadJoyColorState {
- ColorAttribute attribute;
- Core::HID::NpadControllerColor left;
- Core::HID::NpadControllerColor right;
+ ColorAttribute attribute{ColorAttribute::NoController};
+ Core::HID::NpadControllerColor left{};
+ Core::HID::NpadControllerColor right{};
};
static_assert(sizeof(NpadJoyColorState) == 0x14, "NpadJoyColorState is an invalid size");
@@ -226,11 +226,11 @@ private:
// This is nn::hid::NpadPalmaState
// This is nn::hid::NpadSystemExtState
struct NPadGenericState {
- s64_le sampling_number;
- Core::HID::NpadButtonState npad_buttons;
- Core::HID::AnalogStickState l_stick;
- Core::HID::AnalogStickState r_stick;
- NpadAttribute connection_status;
+ s64_le sampling_number{};
+ Core::HID::NpadButtonState npad_buttons{};
+ Core::HID::AnalogStickState l_stick{};
+ Core::HID::AnalogStickState r_stick{};
+ NpadAttribute connection_status{};
INSERT_PADDING_BYTES(4); // Reserved
};
static_assert(sizeof(NPadGenericState) == 0x28, "NPadGenericState is an invalid size");
@@ -253,7 +253,7 @@ private:
Common::Vec3f gyro{};
Common::Vec3f rotation{};
std::array<Common::Vec3f, 3> orientation{};
- SixAxisSensorAttribute attribute;
+ SixAxisSensorAttribute attribute{};
INSERT_PADDING_BYTES(4); // Reserved
};
static_assert(sizeof(SixAxisSensorState) == 0x60, "SixAxisSensorState is an invalid size");
@@ -325,11 +325,11 @@ private:
// This is nn::hid::detail::NfcXcdDeviceHandleStateImpl
struct NfcXcdDeviceHandleStateImpl {
- u64 handle;
- bool is_available;
- bool is_activated;
+ u64 handle{};
+ bool is_available{};
+ bool is_activated{};
INSERT_PADDING_BYTES(0x6); // Reserved
- u64 sampling_number;
+ u64 sampling_number{};
};
static_assert(sizeof(NfcXcdDeviceHandleStateImpl) == 0x18,
"NfcXcdDeviceHandleStateImpl is an invalid size");
@@ -366,8 +366,8 @@ private:
};
struct AppletFooterUi {
- AppletFooterUiAttributes attributes;
- AppletFooterUiType type;
+ AppletFooterUiAttributes attributes{};
+ AppletFooterUiType type{AppletFooterUiType::None};
INSERT_PADDING_BYTES(0x5B); // Reserved
};
static_assert(sizeof(AppletFooterUi) == 0x60, "AppletFooterUi is an invalid size");
@@ -404,41 +404,41 @@ private:
// This is nn::hid::detail::NpadInternalState
struct NpadInternalState {
- Core::HID::NpadStyleTag style_tag;
- NpadJoyAssignmentMode assignment_mode;
- NpadFullKeyColorState fullkey_color;
- NpadJoyColorState joycon_color;
- Lifo<NPadGenericState, hid_entry_count> fullkey_lifo;
- Lifo<NPadGenericState, hid_entry_count> handheld_lifo;
- Lifo<NPadGenericState, hid_entry_count> joy_dual_lifo;
- Lifo<NPadGenericState, hid_entry_count> joy_left_lifo;
- Lifo<NPadGenericState, hid_entry_count> joy_right_lifo;
- Lifo<NPadGenericState, hid_entry_count> palma_lifo;
- Lifo<NPadGenericState, hid_entry_count> system_ext_lifo;
- Lifo<SixAxisSensorState, hid_entry_count> sixaxis_fullkey_lifo;
- Lifo<SixAxisSensorState, hid_entry_count> sixaxis_handheld_lifo;
- Lifo<SixAxisSensorState, hid_entry_count> sixaxis_dual_left_lifo;
- Lifo<SixAxisSensorState, hid_entry_count> sixaxis_dual_right_lifo;
- Lifo<SixAxisSensorState, hid_entry_count> sixaxis_left_lifo;
- Lifo<SixAxisSensorState, hid_entry_count> sixaxis_right_lifo;
- DeviceType device_type;
+ Core::HID::NpadStyleTag style_tag{Core::HID::NpadStyleSet::None};
+ NpadJoyAssignmentMode assignment_mode{NpadJoyAssignmentMode::Dual};
+ NpadFullKeyColorState fullkey_color{};
+ NpadJoyColorState joycon_color{};
+ Lifo<NPadGenericState, hid_entry_count> fullkey_lifo{};
+ Lifo<NPadGenericState, hid_entry_count> handheld_lifo{};
+ Lifo<NPadGenericState, hid_entry_count> joy_dual_lifo{};
+ Lifo<NPadGenericState, hid_entry_count> joy_left_lifo{};
+ Lifo<NPadGenericState, hid_entry_count> joy_right_lifo{};
+ Lifo<NPadGenericState, hid_entry_count> palma_lifo{};
+ Lifo<NPadGenericState, hid_entry_count> system_ext_lifo{};
+ Lifo<SixAxisSensorState, hid_entry_count> sixaxis_fullkey_lifo{};
+ Lifo<SixAxisSensorState, hid_entry_count> sixaxis_handheld_lifo{};
+ Lifo<SixAxisSensorState, hid_entry_count> sixaxis_dual_left_lifo{};
+ Lifo<SixAxisSensorState, hid_entry_count> sixaxis_dual_right_lifo{};
+ Lifo<SixAxisSensorState, hid_entry_count> sixaxis_left_lifo{};
+ Lifo<SixAxisSensorState, hid_entry_count> sixaxis_right_lifo{};
+ DeviceType device_type{};
INSERT_PADDING_BYTES(0x4); // Reserved
- NPadSystemProperties system_properties;
- NpadSystemButtonProperties button_properties;
- Core::HID::NpadBatteryLevel battery_level_dual;
- Core::HID::NpadBatteryLevel battery_level_left;
- Core::HID::NpadBatteryLevel battery_level_right;
+ NPadSystemProperties system_properties{};
+ NpadSystemButtonProperties button_properties{};
+ Core::HID::NpadBatteryLevel battery_level_dual{};
+ Core::HID::NpadBatteryLevel battery_level_left{};
+ Core::HID::NpadBatteryLevel battery_level_right{};
union {
- Lifo<NfcXcdDeviceHandleStateImpl, 0x2> nfc_xcd_device_lifo{};
- AppletFooterUi applet_footer;
+ AppletFooterUi applet_footer{};
+ Lifo<NfcXcdDeviceHandleStateImpl, 0x2> nfc_xcd_device_lifo;
};
INSERT_PADDING_BYTES(0x20); // Unknown
- Lifo<NpadGcTriggerState, hid_entry_count> gc_trigger_lifo;
- NpadLarkType lark_type_l_and_main;
- NpadLarkType lark_type_r;
- NpadLuciaType lucia_type;
- NpadLagonType lagon_type;
- NpadLagerType lager_type;
+ Lifo<NpadGcTriggerState, hid_entry_count> gc_trigger_lifo{};
+ NpadLarkType lark_type_l_and_main{};
+ NpadLarkType lark_type_r{};
+ NpadLuciaType lucia_type{};
+ NpadLagonType lagon_type{};
+ NpadLagerType lager_type{};
// FW 13.x Investigate there is some sort of bitflag related to joycons
INSERT_PADDING_BYTES(0x4);
INSERT_PADDING_BYTES(0xc08); // Unknown
@@ -511,7 +511,8 @@ private:
NpadHandheldActivationMode handheld_activation_mode{NpadHandheldActivationMode::Dual};
NpadCommunicationMode communication_mode{NpadCommunicationMode::Default};
bool permit_vibration_session_enabled{false};
- bool analog_stick_use_center_clamp{};
+ bool analog_stick_use_center_clamp{false};
bool is_in_lr_assignment_mode{false};
+ bool is_controller_initialized{false};
};
} // namespace Service::HID
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index d9202ea6c..92e6bf889 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -63,10 +63,6 @@ IAppletResource::IAppletResource(Core::System& system_,
MakeController<Controller_Gesture>(HidController::Gesture);
MakeController<Controller_ConsoleSixAxis>(HidController::ConsoleSixAxisSensor);
- // Homebrew doesn't try to activate some controllers, so we activate them by default
- GetController<Controller_NPad>(HidController::NPad).ActivateController();
- GetController<Controller_Touchscreen>(HidController::Touchscreen).ActivateController();
-
GetController<Controller_Stubbed>(HidController::HomeButton).SetCommonHeaderOffset(0x4C00);
GetController<Controller_Stubbed>(HidController::SleepButton).SetCommonHeaderOffset(0x4E00);
GetController<Controller_Stubbed>(HidController::CaptureButton).SetCommonHeaderOffset(0x5000);
@@ -878,6 +874,10 @@ void Hid::AcquireNpadStyleSetUpdateEventHandle(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_HID, "called, npad_id={}, applet_resource_user_id={}, unknown={}",
parameters.npad_id, parameters.applet_resource_user_id, parameters.unknown);
+ // Games expect this event to be signaled after calling this function
+ applet_resource->GetController<Controller_NPad>(HidController::NPad)
+ .SignalStyleSetChangedEvent(parameters.npad_id);
+
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(applet_resource->GetController<Controller_NPad>(HidController::NPad)
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp
index f9b82b504..44c54c665 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp
@@ -134,7 +134,7 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
}
EventState status = events_interface.status[event_id];
- const bool bad_parameter = status != EventState::Free && status != EventState::Registered;
+ const bool bad_parameter = status == EventState::Busy;
if (bad_parameter) {
std::memcpy(output.data(), &params, sizeof(params));
return NvResult::BadParameter;
diff --git a/src/core/hle/service/nvdrv/nvdrv_interface.cpp b/src/core/hle/service/nvdrv/nvdrv_interface.cpp
index c16babe14..1ce2a856b 100644
--- a/src/core/hle/service/nvdrv/nvdrv_interface.cpp
+++ b/src/core/hle/service/nvdrv/nvdrv_interface.cpp
@@ -26,7 +26,7 @@ void NVDRV::Open(Kernel::HLERequestContext& ctx) {
rb.Push<DeviceFD>(0);
rb.PushEnum(NvResult::NotInitialized);
- LOG_ERROR(Service_NVDRV, "NvServices is not initalized!");
+ LOG_ERROR(Service_NVDRV, "NvServices is not initialized!");
return;
}
@@ -61,7 +61,7 @@ void NVDRV::Ioctl1(Kernel::HLERequestContext& ctx) {
if (!is_initialized) {
ServiceError(ctx, NvResult::NotInitialized);
- LOG_ERROR(Service_NVDRV, "NvServices is not initalized!");
+ LOG_ERROR(Service_NVDRV, "NvServices is not initialized!");
return;
}
@@ -87,7 +87,7 @@ void NVDRV::Ioctl2(Kernel::HLERequestContext& ctx) {
if (!is_initialized) {
ServiceError(ctx, NvResult::NotInitialized);
- LOG_ERROR(Service_NVDRV, "NvServices is not initalized!");
+ LOG_ERROR(Service_NVDRV, "NvServices is not initialized!");
return;
}
@@ -114,7 +114,7 @@ void NVDRV::Ioctl3(Kernel::HLERequestContext& ctx) {
if (!is_initialized) {
ServiceError(ctx, NvResult::NotInitialized);
- LOG_ERROR(Service_NVDRV, "NvServices is not initalized!");
+ LOG_ERROR(Service_NVDRV, "NvServices is not initialized!");
return;
}
@@ -139,7 +139,7 @@ void NVDRV::Close(Kernel::HLERequestContext& ctx) {
if (!is_initialized) {
ServiceError(ctx, NvResult::NotInitialized);
- LOG_ERROR(Service_NVDRV, "NvServices is not initalized!");
+ LOG_ERROR(Service_NVDRV, "NvServices is not initialized!");
return;
}
@@ -170,7 +170,7 @@ void NVDRV::QueryEvent(Kernel::HLERequestContext& ctx) {
if (!is_initialized) {
ServiceError(ctx, NvResult::NotInitialized);
- LOG_ERROR(Service_NVDRV, "NvServices is not initalized!");
+ LOG_ERROR(Service_NVDRV, "NvServices is not initialized!");
return;
}
diff --git a/src/core/hle/service/nvflinger/buffer_item_consumer.cpp b/src/core/hle/service/nvflinger/buffer_item_consumer.cpp
index 7f32c0775..93fa1ec10 100644
--- a/src/core/hle/service/nvflinger/buffer_item_consumer.cpp
+++ b/src/core/hle/service/nvflinger/buffer_item_consumer.cpp
@@ -21,7 +21,7 @@ Status BufferItemConsumer::AcquireBuffer(BufferItem* item, std::chrono::nanoseco
return Status::BadValue;
}
- std::unique_lock lock(mutex);
+ std::scoped_lock lock(mutex);
if (const auto status = AcquireBufferLocked(item, present_when); status != Status::NoError) {
if (status != Status::NoBufferAvailable) {
@@ -40,7 +40,7 @@ Status BufferItemConsumer::AcquireBuffer(BufferItem* item, std::chrono::nanoseco
}
Status BufferItemConsumer::ReleaseBuffer(const BufferItem& item, Fence& release_fence) {
- std::unique_lock lock(mutex);
+ std::scoped_lock lock(mutex);
if (const auto status = AddReleaseFenceLocked(item.buf, item.graphic_buffer, release_fence);
status != Status::NoError) {
diff --git a/src/core/hle/service/nvflinger/buffer_queue.cpp b/src/core/hle/service/nvflinger/buffer_queue.cpp
deleted file mode 100644
index 5fead6d1b..000000000
--- a/src/core/hle/service/nvflinger/buffer_queue.cpp
+++ /dev/null
@@ -1,206 +0,0 @@
-// Copyright 2018 yuzu emulator team
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <algorithm>
-
-#include "common/assert.h"
-#include "common/logging/log.h"
-#include "core/core.h"
-#include "core/hle/kernel/k_writable_event.h"
-#include "core/hle/kernel/kernel.h"
-#include "core/hle/service/kernel_helpers.h"
-#include "core/hle/service/nvflinger/buffer_queue.h"
-
-namespace Service::NVFlinger {
-
-BufferQueue::BufferQueue(Kernel::KernelCore& kernel, u32 id_, u64 layer_id_,
- KernelHelpers::ServiceContext& service_context_)
- : id(id_), layer_id(layer_id_), service_context{service_context_} {
- buffer_wait_event = service_context.CreateEvent("BufferQueue:WaitEvent");
-}
-
-BufferQueue::~BufferQueue() {
- service_context.CloseEvent(buffer_wait_event);
-}
-
-void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer) {
- ASSERT(slot < buffer_slots);
- LOG_WARNING(Service, "Adding graphics buffer {}", slot);
-
- {
- std::unique_lock lock{free_buffers_mutex};
- free_buffers.push_back(slot);
- }
- free_buffers_condition.notify_one();
-
- buffers[slot] = {
- .slot = slot,
- .status = Buffer::Status::Free,
- .igbp_buffer = igbp_buffer,
- .transform = {},
- .crop_rect = {},
- .swap_interval = 0,
- .multi_fence = {},
- };
-
- buffer_wait_event->GetWritableEvent().Signal();
-}
-
-std::optional<std::pair<u32, Service::Nvidia::MultiFence*>> BufferQueue::DequeueBuffer(u32 width,
- u32 height) {
- // Wait for first request before trying to dequeue
- {
- std::unique_lock lock{free_buffers_mutex};
- free_buffers_condition.wait(lock, [this] { return !free_buffers.empty() || !is_connect; });
- }
-
- if (!is_connect) {
- // Buffer was disconnected while the thread was blocked, this is most likely due to
- // emulation being stopped
- return std::nullopt;
- }
-
- std::unique_lock lock{free_buffers_mutex};
-
- auto f_itr = free_buffers.begin();
- auto slot = buffers.size();
-
- while (f_itr != free_buffers.end()) {
- const Buffer& buffer = buffers[*f_itr];
- if (buffer.status == Buffer::Status::Free && buffer.igbp_buffer.width == width &&
- buffer.igbp_buffer.height == height) {
- slot = *f_itr;
- free_buffers.erase(f_itr);
- break;
- }
- ++f_itr;
- }
- if (slot == buffers.size()) {
- return std::nullopt;
- }
- buffers[slot].status = Buffer::Status::Dequeued;
- return {{buffers[slot].slot, &buffers[slot].multi_fence}};
-}
-
-const IGBPBuffer& BufferQueue::RequestBuffer(u32 slot) const {
- ASSERT(slot < buffers.size());
- ASSERT(buffers[slot].status == Buffer::Status::Dequeued);
- ASSERT(buffers[slot].slot == slot);
-
- return buffers[slot].igbp_buffer;
-}
-
-void BufferQueue::QueueBuffer(u32 slot, BufferTransformFlags transform,
- const Common::Rectangle<int>& crop_rect, u32 swap_interval,
- Service::Nvidia::MultiFence& multi_fence) {
- ASSERT(slot < buffers.size());
- ASSERT(buffers[slot].status == Buffer::Status::Dequeued);
- ASSERT(buffers[slot].slot == slot);
-
- buffers[slot].status = Buffer::Status::Queued;
- buffers[slot].transform = transform;
- buffers[slot].crop_rect = crop_rect;
- buffers[slot].swap_interval = swap_interval;
- buffers[slot].multi_fence = multi_fence;
- std::unique_lock lock{queue_sequence_mutex};
- queue_sequence.push_back(slot);
-}
-
-void BufferQueue::CancelBuffer(u32 slot, const Service::Nvidia::MultiFence& multi_fence) {
- ASSERT(slot < buffers.size());
- ASSERT(buffers[slot].status != Buffer::Status::Free);
- ASSERT(buffers[slot].slot == slot);
-
- buffers[slot].status = Buffer::Status::Free;
- buffers[slot].multi_fence = multi_fence;
- buffers[slot].swap_interval = 0;
-
- {
- std::unique_lock lock{free_buffers_mutex};
- free_buffers.push_back(slot);
- }
- free_buffers_condition.notify_one();
-
- buffer_wait_event->GetWritableEvent().Signal();
-}
-
-std::optional<std::reference_wrapper<const BufferQueue::Buffer>> BufferQueue::AcquireBuffer() {
- std::unique_lock lock{queue_sequence_mutex};
- std::size_t buffer_slot = buffers.size();
- // Iterate to find a queued buffer matching the requested slot.
- while (buffer_slot == buffers.size() && !queue_sequence.empty()) {
- const auto slot = static_cast<std::size_t>(queue_sequence.front());
- ASSERT(slot < buffers.size());
- if (buffers[slot].status == Buffer::Status::Queued) {
- ASSERT(buffers[slot].slot == slot);
- buffer_slot = slot;
- }
- queue_sequence.pop_front();
- }
- if (buffer_slot == buffers.size()) {
- return std::nullopt;
- }
- buffers[buffer_slot].status = Buffer::Status::Acquired;
- return {{buffers[buffer_slot]}};
-}
-
-void BufferQueue::ReleaseBuffer(u32 slot) {
- ASSERT(slot < buffers.size());
- ASSERT(buffers[slot].status == Buffer::Status::Acquired);
- ASSERT(buffers[slot].slot == slot);
-
- buffers[slot].status = Buffer::Status::Free;
- {
- std::unique_lock lock{free_buffers_mutex};
- free_buffers.push_back(slot);
- }
- free_buffers_condition.notify_one();
-
- buffer_wait_event->GetWritableEvent().Signal();
-}
-
-void BufferQueue::Connect() {
- std::unique_lock lock{queue_sequence_mutex};
- queue_sequence.clear();
- is_connect = true;
-}
-
-void BufferQueue::Disconnect() {
- buffers.fill({});
- {
- std::unique_lock lock{queue_sequence_mutex};
- queue_sequence.clear();
- }
- buffer_wait_event->GetWritableEvent().Signal();
- is_connect = false;
- free_buffers_condition.notify_one();
-}
-
-u32 BufferQueue::Query(QueryType type) {
- LOG_WARNING(Service, "(STUBBED) called type={}", type);
-
- switch (type) {
- case QueryType::NativeWindowFormat:
- return static_cast<u32>(PixelFormat::RGBA8888);
- case QueryType::NativeWindowWidth:
- case QueryType::NativeWindowHeight:
- break;
- case QueryType::NativeWindowMinUndequeuedBuffers:
- return 0;
- case QueryType::NativeWindowConsumerUsageBits:
- return 0;
- }
- UNIMPLEMENTED_MSG("Unimplemented query type={}", type);
- return 0;
-}
-
-Kernel::KWritableEvent& BufferQueue::GetWritableBufferWaitEvent() {
- return buffer_wait_event->GetWritableEvent();
-}
-
-Kernel::KReadableEvent& BufferQueue::GetBufferWaitEvent() {
- return buffer_wait_event->GetReadableEvent();
-}
-
-} // namespace Service::NVFlinger
diff --git a/src/core/hle/service/nvflinger/buffer_queue.h b/src/core/hle/service/nvflinger/buffer_queue.h
deleted file mode 100644
index f2a579133..000000000
--- a/src/core/hle/service/nvflinger/buffer_queue.h
+++ /dev/null
@@ -1,154 +0,0 @@
-// Copyright 2018 yuzu emulator team
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <condition_variable>
-#include <list>
-#include <mutex>
-#include <optional>
-
-#include "common/common_funcs.h"
-#include "common/math_util.h"
-#include "common/swap.h"
-#include "core/hle/kernel/k_event.h"
-#include "core/hle/kernel/k_readable_event.h"
-#include "core/hle/service/nvdrv/nvdata.h"
-
-namespace Kernel {
-class KernelCore;
-class KEvent;
-class KReadableEvent;
-class KWritableEvent;
-} // namespace Kernel
-
-namespace Service::KernelHelpers {
-class ServiceContext;
-} // namespace Service::KernelHelpers
-
-namespace Service::NVFlinger {
-
-constexpr u32 buffer_slots = 0x40;
-struct IGBPBuffer {
- u32_le magic;
- u32_le width;
- u32_le height;
- u32_le stride;
- u32_le format;
- u32_le usage;
- INSERT_PADDING_WORDS(1);
- u32_le index;
- INSERT_PADDING_WORDS(3);
- u32_le gpu_buffer_id;
- INSERT_PADDING_WORDS(6);
- u32_le external_format;
- INSERT_PADDING_WORDS(10);
- u32_le nvmap_handle;
- u32_le offset;
- INSERT_PADDING_WORDS(60);
-};
-
-static_assert(sizeof(IGBPBuffer) == 0x16C, "IGBPBuffer has wrong size");
-
-class BufferQueue final {
-public:
- enum class QueryType {
- NativeWindowWidth = 0,
- NativeWindowHeight = 1,
- NativeWindowFormat = 2,
- /// The minimum number of buffers that must remain un-dequeued after a buffer has been
- /// queued
- NativeWindowMinUndequeuedBuffers = 3,
- /// The consumer gralloc usage bits currently set by the consumer
- NativeWindowConsumerUsageBits = 10,
- };
-
- explicit BufferQueue(Kernel::KernelCore& kernel, u32 id_, u64 layer_id_,
- KernelHelpers::ServiceContext& service_context_);
- ~BufferQueue();
-
- enum class BufferTransformFlags : u32 {
- /// No transform flags are set
- Unset = 0x00,
- /// Flip source image horizontally (around the vertical axis)
- FlipH = 0x01,
- /// Flip source image vertically (around the horizontal axis)
- FlipV = 0x02,
- /// Rotate source image 90 degrees clockwise
- Rotate90 = 0x04,
- /// Rotate source image 180 degrees
- Rotate180 = 0x03,
- /// Rotate source image 270 degrees clockwise
- Rotate270 = 0x07,
- };
-
- enum class PixelFormat : u32 {
- RGBA8888 = 1,
- RGBX8888 = 2,
- RGB888 = 3,
- RGB565 = 4,
- BGRA8888 = 5,
- RGBA5551 = 6,
- RRGBA4444 = 7,
- };
-
- struct Buffer {
- enum class Status { Free = 0, Queued = 1, Dequeued = 2, Acquired = 3 };
-
- u32 slot;
- Status status = Status::Free;
- IGBPBuffer igbp_buffer;
- BufferTransformFlags transform;
- Common::Rectangle<int> crop_rect;
- u32 swap_interval;
- Service::Nvidia::MultiFence multi_fence;
- };
-
- void SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer);
- std::optional<std::pair<u32, Service::Nvidia::MultiFence*>> DequeueBuffer(u32 width,
- u32 height);
- const IGBPBuffer& RequestBuffer(u32 slot) const;
- void QueueBuffer(u32 slot, BufferTransformFlags transform,
- const Common::Rectangle<int>& crop_rect, u32 swap_interval,
- Service::Nvidia::MultiFence& multi_fence);
- void CancelBuffer(u32 slot, const Service::Nvidia::MultiFence& multi_fence);
- std::optional<std::reference_wrapper<const Buffer>> AcquireBuffer();
- void ReleaseBuffer(u32 slot);
- void Connect();
- void Disconnect();
- u32 Query(QueryType type);
-
- u32 GetId() const {
- return id;
- }
-
- bool IsConnected() const {
- return is_connect;
- }
-
- Kernel::KWritableEvent& GetWritableBufferWaitEvent();
-
- Kernel::KReadableEvent& GetBufferWaitEvent();
-
-private:
- BufferQueue(const BufferQueue&) = delete;
-
- u32 id{};
- u64 layer_id{};
- std::atomic_bool is_connect{};
-
- std::list<u32> free_buffers;
- std::array<Buffer, buffer_slots> buffers;
- std::list<u32> queue_sequence;
- Kernel::KEvent* buffer_wait_event{};
-
- std::mutex free_buffers_mutex;
- std::condition_variable free_buffers_condition;
-
- std::mutex queue_sequence_mutex;
-
- KernelHelpers::ServiceContext& service_context;
-};
-
-} // namespace Service::NVFlinger
diff --git a/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp b/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp
index 677bec932..41fbba219 100644
--- a/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp
@@ -20,122 +20,102 @@ BufferQueueConsumer::~BufferQueueConsumer() = default;
Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer,
std::chrono::nanoseconds expected_present,
u64 max_frame_number) {
- s32 num_dropped_buffers{};
+ std::scoped_lock lock(core->mutex);
+
+ // Check that the consumer doesn't currently have the maximum number of buffers acquired.
+ const s32 num_acquired_buffers{
+ static_cast<s32>(std::count_if(slots.begin(), slots.end(), [](const auto& slot) {
+ return slot.buffer_state == BufferState::Acquired;
+ }))};
+
+ if (num_acquired_buffers >= core->max_acquired_buffer_count + 1) {
+ LOG_ERROR(Service_NVFlinger, "max acquired buffer count reached: {} (max {})",
+ num_acquired_buffers, core->max_acquired_buffer_count);
+ return Status::InvalidOperation;
+ }
- std::shared_ptr<IProducerListener> listener;
- {
- std::unique_lock lock(core->mutex);
-
- // Check that the consumer doesn't currently have the maximum number of buffers acquired.
- const s32 num_acquired_buffers{
- static_cast<s32>(std::count_if(slots.begin(), slots.end(), [](const auto& slot) {
- return slot.buffer_state == BufferState::Acquired;
- }))};
-
- if (num_acquired_buffers >= core->max_acquired_buffer_count + 1) {
- LOG_ERROR(Service_NVFlinger, "max acquired buffer count reached: {} (max {})",
- num_acquired_buffers, core->max_acquired_buffer_count);
- return Status::InvalidOperation;
- }
+ // Check if the queue is empty.
+ if (core->queue.empty()) {
+ return Status::NoBufferAvailable;
+ }
- // Check if the queue is empty.
- if (core->queue.empty()) {
- return Status::NoBufferAvailable;
- }
+ auto front(core->queue.begin());
- auto front(core->queue.begin());
-
- // If expected_present is specified, we may not want to return a buffer yet.
- if (expected_present.count() != 0) {
- constexpr auto MAX_REASONABLE_NSEC = 1000000000LL; // 1 second
-
- // The expected_present argument indicates when the buffer is expected to be
- // presented on-screen.
- while (core->queue.size() > 1 && !core->queue[0].is_auto_timestamp) {
- const auto& buffer_item{core->queue[1]};
-
- // If dropping entry[0] would leave us with a buffer that the consumer is not yet
- // ready for, don't drop it.
- if (max_frame_number && buffer_item.frame_number > max_frame_number) {
- break;
- }
-
- // If entry[1] is timely, drop entry[0] (and repeat).
- const auto desired_present = buffer_item.timestamp;
- if (desired_present < expected_present.count() - MAX_REASONABLE_NSEC ||
- desired_present > expected_present.count()) {
- // This buffer is set to display in the near future, or desired_present is
- // garbage.
- LOG_DEBUG(Service_NVFlinger, "nodrop desire={} expect={}", desired_present,
- expected_present.count());
- break;
- }
-
- LOG_DEBUG(Service_NVFlinger, "drop desire={} expect={} size={}", desired_present,
- expected_present.count(), core->queue.size());
-
- if (core->StillTracking(*front)) {
- // Front buffer is still in mSlots, so mark the slot as free
- slots[front->slot].buffer_state = BufferState::Free;
- core->free_buffers.push_back(front->slot);
- listener = core->connected_producer_listener;
- ++num_dropped_buffers;
- }
-
- core->queue.erase(front);
- front = core->queue.begin();
- }
+ // If expected_present is specified, we may not want to return a buffer yet.
+ if (expected_present.count() != 0) {
+ constexpr auto MAX_REASONABLE_NSEC = 1000000000LL; // 1 second
- // See if the front buffer is ready to be acquired.
- const auto desired_present = front->timestamp;
- const auto buffer_is_due =
- desired_present <= expected_present.count() ||
- desired_present > expected_present.count() + MAX_REASONABLE_NSEC;
- const auto consumer_is_ready =
- max_frame_number > 0 ? front->frame_number <= max_frame_number : true;
+ // The expected_present argument indicates when the buffer is expected to be presented
+ // on-screen.
+ while (core->queue.size() > 1 && !core->queue[0].is_auto_timestamp) {
+ const auto& buffer_item{core->queue[1]};
- if (!buffer_is_due || !consumer_is_ready) {
- LOG_DEBUG(Service_NVFlinger, "defer desire={} expect={}", desired_present,
- expected_present.count());
- return Status::PresentLater;
+ // If dropping entry[0] would leave us with a buffer that the consumer is not yet ready
+ // for, don't drop it.
+ if (max_frame_number && buffer_item.frame_number > max_frame_number) {
+ break;
}
- LOG_DEBUG(Service_NVFlinger, "accept desire={} expect={}", desired_present,
- expected_present.count());
- }
+ // If entry[1] is timely, drop entry[0] (and repeat).
+ const auto desired_present = buffer_item.timestamp;
+ if (desired_present < expected_present.count() - MAX_REASONABLE_NSEC ||
+ desired_present > expected_present.count()) {
+ // This buffer is set to display in the near future, or desired_present is garbage.
+ LOG_DEBUG(Service_NVFlinger, "nodrop desire={} expect={}", desired_present,
+ expected_present.count());
+ break;
+ }
- const auto slot = front->slot;
- *out_buffer = *front;
+ LOG_DEBUG(Service_NVFlinger, "drop desire={} expect={} size={}", desired_present,
+ expected_present.count(), core->queue.size());
- LOG_DEBUG(Service_NVFlinger, "acquiring slot={}", slot);
+ if (core->StillTracking(*front)) {
+ // Front buffer is still in mSlots, so mark the slot as free
+ slots[front->slot].buffer_state = BufferState::Free;
+ }
- // If the front buffer is still being tracked, update its slot state
- if (core->StillTracking(*front)) {
- slots[slot].acquire_called = true;
- slots[slot].needs_cleanup_on_release = false;
- slots[slot].buffer_state = BufferState::Acquired;
- slots[slot].fence = Fence::NoFence();
+ core->queue.erase(front);
+ front = core->queue.begin();
}
- // If the buffer has previously been acquired by the consumer, set graphic_buffer to nullptr
- // to avoid unnecessarily remapping this buffer on the consumer side.
- if (out_buffer->acquire_called) {
- out_buffer->graphic_buffer = nullptr;
+ // See if the front buffer is ready to be acquired.
+ const auto desired_present = front->timestamp;
+ if (desired_present > expected_present.count() &&
+ desired_present < expected_present.count() + MAX_REASONABLE_NSEC) {
+ LOG_DEBUG(Service_NVFlinger, "defer desire={} expect={}", desired_present,
+ expected_present.count());
+ return Status::PresentLater;
}
- core->queue.erase(front);
+ LOG_DEBUG(Service_NVFlinger, "accept desire={} expect={}", desired_present,
+ expected_present.count());
+ }
+
+ const auto slot = front->slot;
+ *out_buffer = *front;
- // We might have freed a slot while dropping old buffers, or the producer may be blocked
- // waiting for the number of buffers in the queue to decrease.
- core->SignalDequeueCondition();
+ LOG_DEBUG(Service_NVFlinger, "acquiring slot={}", slot);
+
+ // If the front buffer is still being tracked, update its slot state
+ if (core->StillTracking(*front)) {
+ slots[slot].acquire_called = true;
+ slots[slot].needs_cleanup_on_release = false;
+ slots[slot].buffer_state = BufferState::Acquired;
+ slots[slot].fence = Fence::NoFence();
}
- if (listener != nullptr) {
- for (s32 i = 0; i < num_dropped_buffers; ++i) {
- listener->OnBufferReleased();
- }
+ // If the buffer has previously been acquired by the consumer, set graphic_buffer to nullptr to
+ // avoid unnecessarily remapping this buffer on the consumer side.
+ if (out_buffer->acquire_called) {
+ out_buffer->graphic_buffer = nullptr;
}
+ core->queue.erase(front);
+
+ // We might have freed a slot while dropping old buffers, or the producer may be blocked
+ // waiting for the number of buffers in the queue to decrease.
+ core->SignalDequeueCondition();
+
return Status::NoError;
}
@@ -147,7 +127,7 @@ Status BufferQueueConsumer::ReleaseBuffer(s32 slot, u64 frame_number, const Fenc
std::shared_ptr<IProducerListener> listener;
{
- std::unique_lock lock(core->mutex);
+ std::scoped_lock lock(core->mutex);
// If the frame number has changed because the buffer has been reallocated, we can ignore
// this ReleaseBuffer for the old buffer.
@@ -170,8 +150,6 @@ Status BufferQueueConsumer::ReleaseBuffer(s32 slot, u64 frame_number, const Fenc
slots[slot].fence = release_fence;
slots[slot].buffer_state = BufferState::Free;
- core->free_buffers.push_back(slot);
-
listener = core->connected_producer_listener;
LOG_DEBUG(Service_NVFlinger, "releasing slot {}", slot);
@@ -189,7 +167,7 @@ Status BufferQueueConsumer::ReleaseBuffer(s32 slot, u64 frame_number, const Fenc
return Status::BadValue;
}
- core->dequeue_condition.notify_all();
+ core->SignalDequeueCondition();
}
// Call back without lock held
@@ -209,7 +187,7 @@ Status BufferQueueConsumer::Connect(std::shared_ptr<IConsumerListener> consumer_
LOG_DEBUG(Service_NVFlinger, "controlled_by_app={}", controlled_by_app);
- BufferQueueCore::AutoLock lock(core);
+ std::scoped_lock lock(core->mutex);
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
diff --git a/src/core/hle/service/nvflinger/buffer_queue_core.cpp b/src/core/hle/service/nvflinger/buffer_queue_core.cpp
index eb93b43ee..6082610e0 100644
--- a/src/core/hle/service/nvflinger/buffer_queue_core.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue_core.cpp
@@ -10,16 +10,12 @@
namespace Service::android {
-BufferQueueCore::BufferQueueCore() : lock{mutex, std::defer_lock} {
- for (s32 slot = 0; slot < BufferQueueDefs::NUM_BUFFER_SLOTS; ++slot) {
- free_slots.insert(slot);
- }
-}
+BufferQueueCore::BufferQueueCore() = default;
BufferQueueCore::~BufferQueueCore() = default;
void BufferQueueCore::NotifyShutdown() {
- std::unique_lock lk(mutex);
+ std::scoped_lock lock(mutex);
is_shutting_down = true;
@@ -35,7 +31,7 @@ bool BufferQueueCore::WaitForDequeueCondition() {
return false;
}
- dequeue_condition.wait(lock);
+ dequeue_condition.wait(mutex);
return true;
}
@@ -86,26 +82,15 @@ s32 BufferQueueCore::GetPreallocatedBufferCountLocked() const {
void BufferQueueCore::FreeBufferLocked(s32 slot) {
LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
- const auto had_buffer = slots[slot].graphic_buffer != nullptr;
-
slots[slot].graphic_buffer.reset();
if (slots[slot].buffer_state == BufferState::Acquired) {
slots[slot].needs_cleanup_on_release = true;
}
- if (slots[slot].buffer_state != BufferState::Free) {
- free_slots.insert(slot);
- } else if (had_buffer) {
- // If the slot was FREE, but we had a buffer, we need to move this slot from the free
- // buffers list to the the free slots list.
- free_buffers.remove(slot);
- free_slots.insert(slot);
- }
-
slots[slot].buffer_state = BufferState::Free;
+ slots[slot].frame_number = UINT32_MAX;
slots[slot].acquire_called = false;
- slots[slot].frame_number = 0;
slots[slot].fence = Fence::NoFence();
}
@@ -126,8 +111,7 @@ bool BufferQueueCore::StillTracking(const BufferItem& item) const {
void BufferQueueCore::WaitWhileAllocatingLocked() const {
while (is_allocating) {
- std::unique_lock lk(mutex);
- is_allocating_condition.wait(lk);
+ is_allocating_condition.wait(mutex);
}
}
diff --git a/src/core/hle/service/nvflinger/buffer_queue_core.h b/src/core/hle/service/nvflinger/buffer_queue_core.h
index a3cd89f1c..4dfd53387 100644
--- a/src/core/hle/service/nvflinger/buffer_queue_core.h
+++ b/src/core/hle/service/nvflinger/buffer_queue_core.h
@@ -50,23 +50,7 @@ private:
void WaitWhileAllocatingLocked() const;
private:
- class AutoLock final {
- public:
- AutoLock(std::shared_ptr<BufferQueueCore>& core_) : core{core_} {
- core->lock.lock();
- }
-
- ~AutoLock() {
- core->lock.unlock();
- }
-
- private:
- std::shared_ptr<BufferQueueCore>& core;
- };
-
-private:
mutable std::mutex mutex;
- mutable std::unique_lock<std::mutex> lock;
bool is_abandoned{};
bool consumer_controlled_by_app{};
std::shared_ptr<IConsumerListener> consumer_listener;
@@ -75,10 +59,8 @@ private:
std::shared_ptr<IProducerListener> connected_producer_listener;
BufferQueueDefs::SlotsType slots{};
std::vector<BufferItem> queue;
- std::set<s32> free_slots;
- std::list<s32> free_buffers;
s32 override_max_buffer_count{};
- mutable std::condition_variable dequeue_condition;
+ mutable std::condition_variable_any dequeue_condition;
const bool use_async_buffer{}; // This is always disabled on HOS
bool dequeue_buffer_cannot_block{};
PixelFormat default_buffer_format{PixelFormat::Rgba8888};
@@ -90,7 +72,7 @@ private:
u64 frame_counter{};
u32 transform_hint{};
bool is_allocating{};
- mutable std::condition_variable is_allocating_condition;
+ mutable std::condition_variable_any is_allocating_condition;
bool allow_allocation{true};
u64 buffer_age{};
bool is_shutting_down{};
diff --git a/src/core/hle/service/nvflinger/buffer_queue_producer.cpp b/src/core/hle/service/nvflinger/buffer_queue_producer.cpp
index 078091904..0833be57a 100644
--- a/src/core/hle/service/nvflinger/buffer_queue_producer.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue_producer.cpp
@@ -38,7 +38,7 @@ BufferQueueProducer::~BufferQueueProducer() {
Status BufferQueueProducer::RequestBuffer(s32 slot, std::shared_ptr<GraphicBuffer>* buf) {
LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
- BufferQueueCore::AutoLock lock(core);
+ std::scoped_lock lock(core->mutex);
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
@@ -65,7 +65,7 @@ Status BufferQueueProducer::SetBufferCount(s32 buffer_count) {
std::shared_ptr<IConsumerListener> listener;
{
- BufferQueueCore::AutoLock lock(core);
+ std::scoped_lock lock(core->mutex);
core->WaitWhileAllocatingLocked();
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
@@ -156,6 +156,14 @@ Status BufferQueueProducer::WaitForFreeSlotThenRelock(bool async, s32* found,
case BufferState::Acquired:
++acquired_count;
break;
+ case BufferState::Free:
+ // We return the oldest of the free buffers to avoid stalling the producer if
+ // possible, since the consumer may still have pending reads of in-flight buffers
+ if (*found == BufferQueueCore::INVALID_BUFFER_SLOT ||
+ slots[s].frame_number < slots[*found].frame_number) {
+ *found = s;
+ }
+ break;
default:
break;
}
@@ -183,27 +191,12 @@ Status BufferQueueProducer::WaitForFreeSlotThenRelock(bool async, s32* found,
}
}
- *found = BufferQueueCore::INVALID_BUFFER_SLOT;
-
// If we disconnect and reconnect quickly, we can be in a state where our slots are empty
// but we have many buffers in the queue. This can cause us to run out of memory if we
// outrun the consumer. Wait here if it looks like we have too many buffers queued up.
const bool too_many_buffers = core->queue.size() > static_cast<size_t>(max_buffer_count);
if (too_many_buffers) {
LOG_ERROR(Service_NVFlinger, "queue size is {}, waiting", core->queue.size());
- } else {
- if (!core->free_buffers.empty()) {
- auto slot = core->free_buffers.begin();
- *found = *slot;
- core->free_buffers.erase(slot);
- } else if (core->allow_allocation && !core->free_slots.empty()) {
- auto slot = core->free_slots.begin();
- // Only return free slots up to the max buffer count
- if (*slot < max_buffer_count) {
- *found = *slot;
- core->free_slots.erase(slot);
- }
- }
}
// If no buffer is found, or if the queue has too many buffers outstanding, wait for a
@@ -240,7 +233,7 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool
Status return_flags = Status::NoError;
bool attached_by_consumer = false;
{
- BufferQueueCore::AutoLock lock(core);
+ std::scoped_lock lock(core->mutex);
core->WaitWhileAllocatingLocked();
if (format == PixelFormat::NoFormat) {
format = core->default_buffer_format;
@@ -317,12 +310,13 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool
}
{
- BufferQueueCore::AutoLock lock(core);
+ std::scoped_lock lock(core->mutex);
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
return Status::NoInit;
}
+ slots[*out_slot].frame_number = UINT32_MAX;
slots[*out_slot].graphic_buffer = graphic_buffer;
}
}
@@ -339,7 +333,7 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool
Status BufferQueueProducer::DetachBuffer(s32 slot) {
LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
- BufferQueueCore::AutoLock lock(core);
+ std::scoped_lock lock(core->mutex);
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
return Status::NoInit;
@@ -374,7 +368,7 @@ Status BufferQueueProducer::DetachNextBuffer(std::shared_ptr<GraphicBuffer>* out
return Status::BadValue;
}
- BufferQueueCore::AutoLock lock(core);
+ std::scoped_lock lock(core->mutex);
core->WaitWhileAllocatingLocked();
@@ -382,12 +376,21 @@ Status BufferQueueProducer::DetachNextBuffer(std::shared_ptr<GraphicBuffer>* out
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
return Status::NoInit;
}
- if (core->free_buffers.empty()) {
- return Status::NoMemory;
+
+ // Find the oldest valid slot
+ int found = BufferQueueCore::INVALID_BUFFER_SLOT;
+ for (int s = 0; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
+ if (slots[s].buffer_state == BufferState::Free && slots[s].graphic_buffer != nullptr) {
+ if (found == BufferQueueCore::INVALID_BUFFER_SLOT ||
+ slots[s].frame_number < slots[found].frame_number) {
+ found = s;
+ }
+ }
}
- const s32 found = core->free_buffers.front();
- core->free_buffers.remove(found);
+ if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
+ return Status::NoMemory;
+ }
LOG_DEBUG(Service_NVFlinger, "Detached slot {}", found);
@@ -409,7 +412,7 @@ Status BufferQueueProducer::AttachBuffer(s32* out_slot,
return Status::BadValue;
}
- BufferQueueCore::AutoLock lock(core);
+ std::scoped_lock lock(core->mutex);
core->WaitWhileAllocatingLocked();
Status return_flags = Status::NoError;
@@ -469,7 +472,7 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
BufferItem item;
{
- BufferQueueCore::AutoLock lock(core);
+ std::scoped_lock lock(core->mutex);
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
@@ -554,7 +557,9 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
// mark it as freed
if (core->StillTracking(*front)) {
slots[front->slot].buffer_state = BufferState::Free;
- core->free_buffers.push_front(front->slot);
+ // Reset the frame number of the freed buffer so that it is the first in line to
+ // be dequeued again
+ slots[front->slot].frame_number = 0;
}
// Overwrite the droppable buffer with the incoming one
*front = item;
@@ -582,10 +587,9 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
// Call back without the main BufferQueue lock held, but with the callback lock held so we can
// ensure that callbacks occur in order
{
- std::unique_lock lock(callback_mutex);
+ std::scoped_lock lock(callback_mutex);
while (callback_ticket != current_callback_ticket) {
- std::unique_lock<std::mutex> lk(callback_mutex);
- callback_condition.wait(lk);
+ callback_condition.wait(callback_mutex);
}
if (frameAvailableListener != nullptr) {
@@ -604,7 +608,7 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
void BufferQueueProducer::CancelBuffer(s32 slot, const Fence& fence) {
LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
- BufferQueueCore::AutoLock lock(core);
+ std::scoped_lock lock(core->mutex);
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
@@ -621,8 +625,8 @@ void BufferQueueProducer::CancelBuffer(s32 slot, const Fence& fence) {
return;
}
- core->free_buffers.push_front(slot);
slots[slot].buffer_state = BufferState::Free;
+ slots[slot].frame_number = 0;
slots[slot].fence = fence;
core->SignalDequeueCondition();
@@ -630,7 +634,7 @@ void BufferQueueProducer::CancelBuffer(s32 slot, const Fence& fence) {
}
Status BufferQueueProducer::Query(NativeWindow what, s32* out_value) {
- BufferQueueCore::AutoLock lock(core);
+ std::scoped_lock lock(core->mutex);
if (out_value == nullptr) {
LOG_ERROR(Service_NVFlinger, "outValue was nullptr");
@@ -687,7 +691,7 @@ Status BufferQueueProducer::Query(NativeWindow what, s32* out_value) {
Status BufferQueueProducer::Connect(const std::shared_ptr<IProducerListener>& listener,
NativeWindowApi api, bool producer_controlled_by_app,
QueueBufferOutput* output) {
- BufferQueueCore::AutoLock lock(core);
+ std::scoped_lock lock(core->mutex);
LOG_DEBUG(Service_NVFlinger, "api = {} producer_controlled_by_app = {}", api,
producer_controlled_by_app);
@@ -745,7 +749,7 @@ Status BufferQueueProducer::Disconnect(NativeWindowApi api) {
std::shared_ptr<IConsumerListener> listener;
{
- BufferQueueCore::AutoLock lock(core);
+ std::scoped_lock lock(core->mutex);
core->WaitWhileAllocatingLocked();
@@ -795,10 +799,11 @@ Status BufferQueueProducer::SetPreallocatedBuffer(s32 slot,
return Status::BadValue;
}
- BufferQueueCore::AutoLock lock(core);
+ std::scoped_lock lock(core->mutex);
slots[slot] = {};
slots[slot].graphic_buffer = buffer;
+ slots[slot].frame_number = 0;
// Most games preallocate a buffer and pass a valid buffer here. However, it is possible for
// this to be called with an empty buffer, Naruto Ultimate Ninja Storm is a game that does this.
diff --git a/src/core/hle/service/nvflinger/buffer_queue_producer.h b/src/core/hle/service/nvflinger/buffer_queue_producer.h
index 5ddeebe0c..77fdcae8e 100644
--- a/src/core/hle/service/nvflinger/buffer_queue_producer.h
+++ b/src/core/hle/service/nvflinger/buffer_queue_producer.h
@@ -77,7 +77,7 @@ private:
std::mutex callback_mutex;
s32 next_callback_ticket{};
s32 current_callback_ticket{};
- std::condition_variable callback_condition;
+ std::condition_variable_any callback_condition;
};
} // namespace Service::android
diff --git a/src/core/hle/service/nvflinger/consumer_base.cpp b/src/core/hle/service/nvflinger/consumer_base.cpp
index 3ccbb7fb8..be65a3f88 100644
--- a/src/core/hle/service/nvflinger/consumer_base.cpp
+++ b/src/core/hle/service/nvflinger/consumer_base.cpp
@@ -18,7 +18,7 @@ ConsumerBase::ConsumerBase(std::unique_ptr<BufferQueueConsumer> consumer_)
: consumer{std::move(consumer_)} {}
ConsumerBase::~ConsumerBase() {
- std::unique_lock lock(mutex);
+ std::scoped_lock lock(mutex);
ASSERT_MSG(is_abandoned, "consumer is not abandoned!");
}
@@ -36,17 +36,17 @@ void ConsumerBase::FreeBufferLocked(s32 slot_index) {
}
void ConsumerBase::OnFrameAvailable(const BufferItem& item) {
- std::unique_lock lock(mutex);
+ std::scoped_lock lock(mutex);
LOG_DEBUG(Service_NVFlinger, "called");
}
void ConsumerBase::OnFrameReplaced(const BufferItem& item) {
- std::unique_lock lock(mutex);
+ std::scoped_lock lock(mutex);
LOG_DEBUG(Service_NVFlinger, "called");
}
void ConsumerBase::OnBuffersReleased() {
- std::unique_lock lock(mutex);
+ std::scoped_lock lock(mutex);
LOG_DEBUG(Service_NVFlinger, "called");
}
diff --git a/src/core/memory.cpp b/src/core/memory.cpp
index 3fed51400..28d30eee2 100644
--- a/src/core/memory.cpp
+++ b/src/core/memory.cpp
@@ -322,7 +322,7 @@ struct Memory::Impl {
}
if (Settings::IsFastmemEnabled()) {
- const bool is_read_enable = !Settings::IsGPULevelExtreme() || !cached;
+ const bool is_read_enable = Settings::IsGPULevelHigh() || !cached;
system.DeviceMemory().buffer.Protect(vaddr, size, is_read_enable, !cached);
}
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_atomic.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_atomic.cpp
index d3cbb14a9..cb47d253c 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_atomic.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_atomic.cpp
@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <bit>
+
#include "shader_recompiler/backend/spirv/emit_spirv.h"
#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
#include "shader_recompiler/backend/spirv/spirv_emit_context.h"
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
index 3c2a5e16f..aa7082978 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <bit>
#include <tuple>
#include <utility>
diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
index 53be98ced..28f6a6184 100644
--- a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
@@ -4,6 +4,7 @@
#include <algorithm>
#include <array>
+#include <bit>
#include <climits>
#include <boost/container/static_vector.hpp>
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load.cpp
index 57b4f0eee..60732215b 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load.cpp
@@ -132,7 +132,7 @@ void Impl(TranslatorVisitor& v, u64 insn, bool is_bindless) {
multisample = v.X(meta_reg++);
}
if (tld.clamp != 0) {
- throw NotImplementedException("TLD.CL - CLAMP is not implmented");
+ throw NotImplementedException("TLD.CL - CLAMP is not implemented");
}
IR::TextureInstInfo info{};
info.type.Assign(GetType(tld.type));
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_mipmap_level.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_mipmap_level.cpp
index 311a9e763..f89ce1b68 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_mipmap_level.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_mipmap_level.cpp
@@ -81,7 +81,7 @@ void Impl(TranslatorVisitor& v, u64 insn, bool is_bindless) {
} const tmml{insn};
if ((tmml.mask & 0b1100) != 0) {
- throw NotImplementedException("TMML BA results are not implmented");
+ throw NotImplementedException("TMML BA results are not implemented");
}
const IR::Value coords{MakeCoords(v, tmml.coord_reg, tmml.type)};
diff --git a/src/video_core/command_classes/codecs/codec.cpp b/src/video_core/command_classes/codecs/codec.cpp
index 81fac94bf..40f7755e8 100644
--- a/src/video_core/command_classes/codecs/codec.cpp
+++ b/src/video_core/command_classes/codecs/codec.cpp
@@ -56,6 +56,18 @@ AVPixelFormat GetGpuFormat(AVCodecContext* av_codec_ctx, const AVPixelFormat* pi
av_codec_ctx->pix_fmt = PREFERRED_CPU_FMT;
return PREFERRED_CPU_FMT;
}
+
+// List all the currently available hwcontext in ffmpeg
+std::vector<AVHWDeviceType> ListSupportedContexts() {
+ std::vector<AVHWDeviceType> contexts{};
+ AVHWDeviceType current_device_type = AV_HWDEVICE_TYPE_NONE;
+ do {
+ current_device_type = av_hwdevice_iterate_types(current_device_type);
+ contexts.push_back(current_device_type);
+ } while (current_device_type != AV_HWDEVICE_TYPE_NONE);
+ return contexts;
+}
+
} // namespace
void AVFrameDeleter(AVFrame* ptr) {
@@ -76,17 +88,6 @@ Codec::~Codec() {
av_buffer_unref(&av_gpu_decoder);
}
-// List all the currently available hwcontext in ffmpeg
-static std::vector<AVHWDeviceType> ListSupportedContexts() {
- std::vector<AVHWDeviceType> contexts{};
- AVHWDeviceType current_device_type = AV_HWDEVICE_TYPE_NONE;
- do {
- current_device_type = av_hwdevice_iterate_types(current_device_type);
- contexts.push_back(current_device_type);
- } while (current_device_type != AV_HWDEVICE_TYPE_NONE);
- return contexts;
-}
-
bool Codec::CreateGpuAvDevice() {
static constexpr auto HW_CONFIG_METHOD = AV_CODEC_HW_CONFIG_METHOD_HW_DEVICE_CTX;
static const auto supported_contexts = ListSupportedContexts();
@@ -96,6 +97,8 @@ bool Codec::CreateGpuAvDevice() {
LOG_DEBUG(Service_NVDRV, "{} explicitly unsupported", av_hwdevice_get_type_name(type));
continue;
}
+ // Avoid memory leak from not cleaning up after av_hwdevice_ctx_create
+ av_buffer_unref(&av_gpu_decoder);
const int hwdevice_res = av_hwdevice_ctx_create(&av_gpu_decoder, type, nullptr, nullptr, 0);
if (hwdevice_res < 0) {
LOG_DEBUG(Service_NVDRV, "{} av_hwdevice_ctx_create failed {}",
@@ -127,15 +130,19 @@ bool Codec::CreateGpuAvDevice() {
av_codec->name, av_hwdevice_get_type_name(type));
break;
}
- if (config->methods & HW_CONFIG_METHOD && config->device_type == type) {
- av_codec_ctx->pix_fmt = config->pix_fmt;
- if (config->methods & AV_CODEC_HW_CONFIG_METHOD_HW_FRAMES_CTX) {
+ if ((config->methods & HW_CONFIG_METHOD) != 0 && config->device_type == type) {
+#if defined(__unix__)
+ // Some linux decoding backends are reported to crash with this config method
+ // TODO(ameerj): Properly support this method
+ if ((config->methods & AV_CODEC_HW_CONFIG_METHOD_HW_FRAMES_CTX) != 0) {
// skip zero-copy decoders, we don't currently support them
LOG_DEBUG(Service_NVDRV, "Skipping decoder {} with unsupported capability {}.",
av_hwdevice_get_type_name(type), config->methods);
continue;
}
+#endif
LOG_INFO(Service_NVDRV, "Using {} GPU decoder", av_hwdevice_get_type_name(type));
+ av_codec_ctx->pix_fmt = config->pix_fmt;
return true;
}
}
diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp
index 656dd7eb0..597301eeb 100644
--- a/src/video_core/renderer_opengl/gl_device.cpp
+++ b/src/video_core/renderer_opengl/gl_device.cpp
@@ -282,7 +282,7 @@ void main() {
u64 Device::GetCurrentDedicatedVideoMemory() const {
GLint cur_avail_mem_kb = 0;
- glGetIntegerv(GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX, &cur_avail_mem_kb);
+ glGetIntegerv(GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX, &cur_avail_mem_kb);
return static_cast<u64>(cur_avail_mem_kb) * 1_KiB;
}
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 7e06d0069..e6f9ece8b 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -15,8 +15,9 @@
#include "common/logging/log.h"
#include "common/math_util.h"
#include "common/microprofile.h"
+#include "common/scope_exit.h"
#include "common/settings.h"
-#include "core/memory.h"
+
#include "video_core/engines/kepler_compute.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/memory_manager.h"
@@ -210,6 +211,7 @@ void RasterizerOpenGL::Clear() {
void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
MICROPROFILE_SCOPE(OpenGL_Drawing);
+ SCOPE_EXIT({ gpu.TickWork(); });
query_cache.UpdateCounters();
GraphicsPipeline* const pipeline{shader_cache.CurrentGraphicsPipeline()};
@@ -265,8 +267,6 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
++num_queued_commands;
has_written_global_memory |= pipeline->WritesGlobalMemory();
-
- gpu.TickWork();
}
void RasterizerOpenGL::DispatchCompute() {
@@ -352,7 +352,7 @@ void RasterizerOpenGL::OnCPUWrite(VAddr addr, u64 size) {
shader_cache.OnCPUWrite(addr, size);
{
std::scoped_lock lock{texture_cache.mutex};
- texture_cache.CachedWriteMemory(addr, size);
+ texture_cache.WriteMemory(addr, size);
}
{
std::scoped_lock lock{buffer_cache.mutex};
@@ -364,10 +364,6 @@ void RasterizerOpenGL::SyncGuestHost() {
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
shader_cache.SyncGuestHost();
{
- std::scoped_lock lock{texture_cache.mutex};
- texture_cache.FlushCachedWrites();
- }
- {
std::scoped_lock lock{buffer_cache.mutex};
buffer_cache.FlushCachedWrites();
}
diff --git a/src/video_core/renderer_vulkan/blit_image.cpp b/src/video_core/renderer_vulkan/blit_image.cpp
index ec03cca38..abda1c490 100644
--- a/src/video_core/renderer_vulkan/blit_image.cpp
+++ b/src/video_core/renderer_vulkan/blit_image.cpp
@@ -367,17 +367,14 @@ BlitImageHelper::BlitImageHelper(const Device& device_, VKScheduler& scheduler_,
PipelineLayoutCreateInfo(two_textures_set_layout.address()))),
full_screen_vert(BuildShader(device, FULL_SCREEN_TRIANGLE_VERT_SPV)),
blit_color_to_color_frag(BuildShader(device, VULKAN_BLIT_COLOR_FLOAT_FRAG_SPV)),
+ blit_depth_stencil_frag(BuildShader(device, VULKAN_BLIT_DEPTH_STENCIL_FRAG_SPV)),
convert_depth_to_float_frag(BuildShader(device, CONVERT_DEPTH_TO_FLOAT_FRAG_SPV)),
convert_float_to_depth_frag(BuildShader(device, CONVERT_FLOAT_TO_DEPTH_FRAG_SPV)),
convert_abgr8_to_d24s8_frag(BuildShader(device, CONVERT_ABGR8_TO_D24S8_FRAG_SPV)),
convert_d24s8_to_abgr8_frag(BuildShader(device, CONVERT_D24S8_TO_ABGR8_FRAG_SPV)),
convert_s8d24_to_abgr8_frag(BuildShader(device, CONVERT_S8D24_TO_ABGR8_FRAG_SPV)),
linear_sampler(device.GetLogical().CreateSampler(SAMPLER_CREATE_INFO<VK_FILTER_LINEAR>)),
- nearest_sampler(device.GetLogical().CreateSampler(SAMPLER_CREATE_INFO<VK_FILTER_NEAREST>)) {
- if (device.IsExtShaderStencilExportSupported()) {
- blit_depth_stencil_frag = BuildShader(device, VULKAN_BLIT_DEPTH_STENCIL_FRAG_SPV);
- }
-}
+ nearest_sampler(device.GetLogical().CreateSampler(SAMPLER_CREATE_INFO<VK_FILTER_NEAREST>)) {}
BlitImageHelper::~BlitImageHelper() = default;
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index dd6e0027e..fa87d37f8 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -408,7 +408,7 @@ void RasterizerVulkan::OnCPUWrite(VAddr addr, u64 size) {
pipeline_cache.OnCPUWrite(addr, size);
{
std::scoped_lock lock{texture_cache.mutex};
- texture_cache.CachedWriteMemory(addr, size);
+ texture_cache.WriteMemory(addr, size);
}
{
std::scoped_lock lock{buffer_cache.mutex};
@@ -419,10 +419,6 @@ void RasterizerVulkan::OnCPUWrite(VAddr addr, u64 size) {
void RasterizerVulkan::SyncGuestHost() {
pipeline_cache.SyncGuestHost();
{
- std::scoped_lock lock{texture_cache.mutex};
- texture_cache.FlushCachedWrites();
- }
- {
std::scoped_lock lock{buffer_cache.mutex};
buffer_cache.FlushCachedWrites();
}
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
index f2890d263..2c2ccc7c6 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
@@ -1451,8 +1451,7 @@ bool Image::BlitScaleHelper(bool scale_up) {
runtime->blit_image_helper.BlitColor(blit_framebuffer.get(), color_view, dst_region,
src_region, operation, BLIT_OPERATION);
- } else if (!runtime->device.IsBlitDepthStencilSupported() &&
- aspect_mask == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) {
+ } else if (aspect_mask == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) {
if (!blit_framebuffer) {
blit_framebuffer = std::make_unique<Framebuffer>(*runtime, nullptr, view_ptr, extent);
}
diff --git a/src/video_core/texture_cache/image_base.h b/src/video_core/texture_cache/image_base.h
index cc7999027..dd0106432 100644
--- a/src/video_core/texture_cache/image_base.h
+++ b/src/video_core/texture_cache/image_base.h
@@ -39,9 +39,6 @@ enum class ImageFlagBits : u32 {
Rescaled = 1 << 13,
CheckingRescalable = 1 << 14,
IsRescalable = 1 << 15,
-
- // Cached CPU
- CachedCpuModified = 1 << 16, ///< Contents have been modified from the CPU
};
DECLARE_ENUM_FLAG_OPERATORS(ImageFlagBits)
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index 099b2ae1b..8fef74117 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -438,23 +438,6 @@ void TextureCache<P>::WriteMemory(VAddr cpu_addr, size_t size) {
}
template <class P>
-void TextureCache<P>::CachedWriteMemory(VAddr cpu_addr, size_t size) {
- const VAddr new_cpu_addr = Common::AlignDown(cpu_addr, CPU_PAGE_SIZE);
- const size_t new_size = Common::AlignUp(size + cpu_addr - new_cpu_addr, CPU_PAGE_SIZE);
- ForEachImageInRegion(new_cpu_addr, new_size, [this](ImageId image_id, Image& image) {
- if (True(image.flags & ImageFlagBits::CachedCpuModified)) {
- return;
- }
- image.flags |= ImageFlagBits::CachedCpuModified;
- cached_cpu_invalidate.insert(image_id);
-
- if (True(image.flags & ImageFlagBits::Tracked)) {
- UntrackImage(image, image_id);
- }
- });
-}
-
-template <class P>
void TextureCache<P>::DownloadMemory(VAddr cpu_addr, size_t size) {
std::vector<ImageId> images;
ForEachImageInRegion(cpu_addr, size, [this, &images](ImageId image_id, ImageBase& image) {
@@ -512,18 +495,6 @@ void TextureCache<P>::UnmapGPUMemory(GPUVAddr gpu_addr, size_t size) {
}
template <class P>
-void TextureCache<P>::FlushCachedWrites() {
- for (ImageId image_id : cached_cpu_invalidate) {
- Image& image = slot_images[image_id];
- if (True(image.flags & ImageFlagBits::CachedCpuModified)) {
- image.flags &= ~ImageFlagBits::CachedCpuModified;
- image.flags |= ImageFlagBits::CpuModified;
- }
- }
- cached_cpu_invalidate.clear();
-}
-
-template <class P>
void TextureCache<P>::BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
const Tegra::Engines::Fermi2D::Surface& src,
const Tegra::Engines::Fermi2D::Config& copy) {
@@ -1109,8 +1080,6 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
Image& overlap = slot_images[overlap_id];
if (True(overlap.flags & ImageFlagBits::GpuModified)) {
new_image.flags |= ImageFlagBits::GpuModified;
- new_image.modification_tick =
- std::max(overlap.modification_tick, new_image.modification_tick);
}
if (overlap.info.num_samples != new_image.info.num_samples) {
LOG_WARNING(HW_GPU, "Copying between images with different samples is not implemented");
@@ -1589,9 +1558,6 @@ void TextureCache<P>::UnregisterImage(ImageId image_id) {
template <class P>
void TextureCache<P>::TrackImage(ImageBase& image, ImageId image_id) {
ASSERT(False(image.flags & ImageFlagBits::Tracked));
- if (True(image.flags & ImageFlagBits::CachedCpuModified)) {
- return;
- }
image.flags |= ImageFlagBits::Tracked;
if (False(image.flags & ImageFlagBits::Sparse)) {
rasterizer.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, 1);
@@ -1648,9 +1614,6 @@ void TextureCache<P>::DeleteImage(ImageId image_id, bool immediate_delete) {
tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
}
total_used_memory -= Common::AlignUp(tentative_size, 1024);
- if (True(image.flags & ImageFlagBits::CachedCpuModified)) {
- cached_cpu_invalidate.erase(image_id);
- }
const GPUVAddr gpu_addr = image.gpu_addr;
const auto alloc_it = image_allocs_table.find(gpu_addr);
if (alloc_it == image_allocs_table.end()) {
@@ -1817,11 +1780,7 @@ template <class P>
void TextureCache<P>::PrepareImage(ImageId image_id, bool is_modification, bool invalidate) {
Image& image = slot_images[image_id];
if (invalidate) {
- if (True(image.flags & ImageFlagBits::CachedCpuModified)) {
- cached_cpu_invalidate.erase(image_id);
- }
- image.flags &= ~(ImageFlagBits::CpuModified | ImageFlagBits::GpuModified |
- ImageFlagBits::CachedCpuModified);
+ image.flags &= ~(ImageFlagBits::CpuModified | ImageFlagBits::GpuModified);
if (False(image.flags & ImageFlagBits::Tracked)) {
TrackImage(image, image_id);
}
diff --git a/src/video_core/texture_cache/texture_cache_base.h b/src/video_core/texture_cache/texture_cache_base.h
index ad5978a33..b1324edf3 100644
--- a/src/video_core/texture_cache/texture_cache_base.h
+++ b/src/video_core/texture_cache/texture_cache_base.h
@@ -8,7 +8,6 @@
#include <span>
#include <type_traits>
#include <unordered_map>
-#include <unordered_set>
#include <vector>
#include <queue>
@@ -51,9 +50,6 @@ class TextureCache {
/// Address shift for caching images into a hash table
static constexpr u64 PAGE_BITS = 20;
- static constexpr u64 CPU_PAGE_BITS = 12;
- static constexpr u64 CPU_PAGE_SIZE = 1ULL << CPU_PAGE_BITS;
-
/// Enables debugging features to the texture cache
static constexpr bool ENABLE_VALIDATION = P::ENABLE_VALIDATION;
/// Implement blits as copies between framebuffers
@@ -140,9 +136,6 @@ public:
/// Mark images in a range as modified from the CPU
void WriteMemory(VAddr cpu_addr, size_t size);
- /// Mark images in a range as modified from the CPU
- void CachedWriteMemory(VAddr cpu_addr, size_t size);
-
/// Download contents of host images to guest memory in a region
void DownloadMemory(VAddr cpu_addr, size_t size);
@@ -152,8 +145,6 @@ public:
/// Remove images in a region
void UnmapGPUMemory(GPUVAddr gpu_addr, size_t size);
- void FlushCachedWrites();
-
/// Blit an image with the given parameters
void BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
const Tegra::Engines::Fermi2D::Surface& src,
@@ -375,8 +366,6 @@ private:
std::unordered_map<ImageId, std::vector<ImageViewId>> sparse_views;
- std::unordered_set<ImageId> cached_cpu_invalidate;
-
VAddr virtual_invalid_space{};
bool has_deleted_images = false;
diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp
index e142bee35..f3a05ada9 100644
--- a/src/video_core/vulkan_common/vulkan_device.cpp
+++ b/src/video_core/vulkan_common/vulkan_device.cpp
@@ -621,6 +621,11 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
khr_push_descriptor = false;
break;
}
+ const u32 nv_major_version = (properties.driverVersion >> 22) & 0x3ff;
+ if (nv_major_version >= 510) {
+ LOG_WARNING(Render_Vulkan, "NVIDIA Drivers >= 510 do not support MSAA image blits");
+ cant_blit_msaa = true;
+ }
}
const bool is_radv = driver_id == VK_DRIVER_ID_MESA_RADV;
if (ext_extended_dynamic_state && is_radv) {
@@ -731,7 +736,7 @@ VkFormat Device::GetSupportedFormat(VkFormat wanted_format, VkFormatFeatureFlags
}
void Device::ReportLoss() const {
- LOG_CRITICAL(Render_Vulkan, "Device loss occured!");
+ LOG_CRITICAL(Render_Vulkan, "Device loss occurred!");
// Wait for the log to flush and for Nsight Aftermath to dump the results
std::this_thread::sleep_for(std::chrono::seconds{15});
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index 30902101d..b1467d016 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -293,7 +293,7 @@ if (YUZU_USE_QT_WEB_ENGINE)
endif ()
if(UNIX AND NOT APPLE)
- install(TARGETS yuzu RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin")
+ install(TARGETS yuzu)
endif()
if (YUZU_USE_BUNDLED_QT)
diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui
index edb525e82..c1d90d588 100644
--- a/src/yuzu/configuration/configure_debug.ui
+++ b/src/yuzu/configuration/configure_debug.ui
@@ -214,14 +214,14 @@
<item row="1" column="1">
<widget class="QCheckBox" name="enable_all_controllers">
<property name="text">
- <string>Enable all Controller Types</string>
+ <string>Enable All Controller Types</string>
</property>
</widget>
</item>
<item row="2" column="1">
<widget class="QCheckBox" name="disable_web_applet">
<property name="text">
- <string>Disable Web Applet**</string>
+ <string>Disable Web Applet</string>
</property>
</widget>
</item>
diff --git a/src/yuzu/configuration/configure_hotkeys.cpp b/src/yuzu/configuration/configure_hotkeys.cpp
index 53e629a5e..6679e9c53 100644
--- a/src/yuzu/configuration/configure_hotkeys.cpp
+++ b/src/yuzu/configuration/configure_hotkeys.cpp
@@ -35,8 +35,9 @@ ConfigureHotkeys::ConfigureHotkeys(Core::HID::HIDCore& hid_core, QWidget* parent
ui->hotkey_list->setContextMenuPolicy(Qt::CustomContextMenu);
ui->hotkey_list->setModel(model);
- ui->hotkey_list->setColumnWidth(name_column, 200);
- ui->hotkey_list->resizeColumnToContents(hotkey_column);
+ ui->hotkey_list->header()->setStretchLastSection(false);
+ ui->hotkey_list->header()->setSectionResizeMode(name_column, QHeaderView::ResizeMode::Stretch);
+ ui->hotkey_list->header()->setMinimumSectionSize(150);
connect(ui->button_restore_defaults, &QPushButton::clicked, this,
&ConfigureHotkeys::RestoreDefaults);
@@ -76,8 +77,8 @@ void ConfigureHotkeys::Populate(const HotkeyRegistry& registry) {
}
ui->hotkey_list->expandAll();
- ui->hotkey_list->resizeColumnToContents(name_column);
ui->hotkey_list->resizeColumnToContents(hotkey_column);
+ ui->hotkey_list->resizeColumnToContents(controller_column);
}
void ConfigureHotkeys::changeEvent(QEvent* event) {
diff --git a/src/yuzu/configuration/configure_per_game_addons.cpp b/src/yuzu/configuration/configure_per_game_addons.cpp
index 21e51d749..7893a85bb 100644
--- a/src/yuzu/configuration/configure_per_game_addons.cpp
+++ b/src/yuzu/configuration/configure_per_game_addons.cpp
@@ -47,6 +47,10 @@ ConfigurePerGameAddons::ConfigurePerGameAddons(Core::System& system_, QWidget* p
item_model->setHeaderData(0, Qt::Horizontal, tr("Patch Name"));
item_model->setHeaderData(1, Qt::Horizontal, tr("Version"));
+ tree_view->header()->setStretchLastSection(false);
+ tree_view->header()->setSectionResizeMode(0, QHeaderView::ResizeMode::Stretch);
+ tree_view->header()->setMinimumSectionSize(150);
+
// We must register all custom types with the Qt Automoc system so that we are able to use it
// with signals/slots. In this case, QList falls under the umbrella of custom types.
qRegisterMetaType<QList<QStandardItem*>>("QList<QStandardItem*>");
@@ -138,5 +142,5 @@ void ConfigurePerGameAddons::LoadConfiguration() {
item_model->appendRow(list_items.back());
}
- tree_view->setColumnWidth(0, 5 * tree_view->width() / 16);
+ tree_view->resizeColumnToContents(1);
}
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 3b7058a2b..62d15f8cd 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -293,8 +293,6 @@ GMainWindow::GMainWindow()
MigrateConfigFiles();
- ui->action_Fullscreen->setChecked(false);
-
#if defined(HAVE_SDL2) && !defined(_WIN32)
SDL_InitSubSystem(SDL_INIT_VIDEO);
// SDL disables the screen saver by default, and setting the hint
@@ -312,17 +310,20 @@ GMainWindow::GMainWindow()
}
QString game_path;
+ bool has_gamepath = false;
+ bool is_fullscreen = false;
for (int i = 1; i < args.size(); ++i) {
// Preserves drag/drop functionality
if (args.size() == 2 && !args[1].startsWith(QChar::fromLatin1('-'))) {
game_path = args[1];
+ has_gamepath = true;
break;
}
// Launch game in fullscreen mode
if (args[i] == QStringLiteral("-f")) {
- ui->action_Fullscreen->setChecked(true);
+ is_fullscreen = true;
continue;
}
@@ -365,9 +366,15 @@ GMainWindow::GMainWindow()
}
game_path = args[++i];
+ has_gamepath = true;
}
}
+ // Override fullscreen setting if gamepath or argument is provided
+ if (has_gamepath || is_fullscreen) {
+ ui->action_Fullscreen->setChecked(is_fullscreen);
+ }
+
if (!game_path.isEmpty()) {
BootGame(game_path);
}
diff --git a/src/yuzu_cmd/CMakeLists.txt b/src/yuzu_cmd/CMakeLists.txt
index 74fc24972..c8901f2df 100644
--- a/src/yuzu_cmd/CMakeLists.txt
+++ b/src/yuzu_cmd/CMakeLists.txt
@@ -45,7 +45,7 @@ if (YUZU_USE_EXTERNAL_SDL2)
endif()
if(UNIX AND NOT APPLE)
- install(TARGETS yuzu-cmd RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin")
+ install(TARGETS yuzu-cmd)
endif()
if (MSVC)
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index 34782c378..f34d6b728 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -342,12 +342,6 @@ fps_cap =
# null: No audio output
output_engine =
-# Whether or not to enable the audio-stretching post-processing effect.
-# This effect adjusts audio speed to match emulation speed and helps prevent audio stutter,
-# at the cost of increasing audio latency.
-# 0: No, 1 (default): Yes
-enable_audio_stretching =
-
# Which audio device to use.
# auto (default): Auto-select
output_device =
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index 14bf82f39..ab12dd15d 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -74,6 +74,7 @@ static void PrintVersion() {
int main(int argc, char** argv) {
Common::Log::Initialize();
Common::Log::SetColorConsoleBackendEnabled(true);
+ Common::Log::Start();
Common::DetachedTasks detached_tasks;
int option_index = 0;