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-rw-r--r--src/audio_core/CMakeLists.txt3
-rw-r--r--src/audio_core/cubeb_sink.cpp114
-rw-r--r--src/audio_core/null_sink.h6
-rw-r--r--src/audio_core/sink_details.cpp2
-rw-r--r--src/audio_core/sink_details.h4
-rw-r--r--src/audio_core/sink_stream.h4
-rw-r--r--src/audio_core/stream.cpp3
-rw-r--r--src/audio_core/time_stretch.cpp68
-rw-r--r--src/audio_core/time_stretch.h36
-rw-r--r--src/common/CMakeLists.txt1
-rw-r--r--src/common/ring_buffer.h111
-rw-r--r--src/core/hle/ipc.h2
-rw-r--r--src/core/hle/kernel/thread.h12
-rw-r--r--src/core/hle/service/acc/acc_su.h6
-rw-r--r--src/core/hle/service/ns/pl_u.cpp152
-rw-r--r--src/core/hle/service/ns/pl_u.h8
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.cpp6
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.h6
-rw-r--r--src/core/hle/service/vi/vi.cpp2
-rw-r--r--src/core/loader/nro.cpp2
-rw-r--r--src/core/loader/nso.cpp3
-rw-r--r--src/core/settings.h1
-rw-r--r--src/core/telemetry_session.cpp3
-rw-r--r--src/tests/CMakeLists.txt1
-rw-r--r--src/tests/common/ring_buffer.cpp130
-rw-r--r--src/video_core/engines/shader_bytecode.h10
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp25
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h1
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp34
-rw-r--r--src/yuzu/configuration/config.cpp3
-rw-r--r--src/yuzu/configuration/configure_audio.cpp3
-rw-r--r--src/yuzu/configuration/configure_audio.ui10
-rw-r--r--src/yuzu/configuration/configure_gamelist.cpp103
-rw-r--r--src/yuzu/configuration/configure_gamelist.h7
-rw-r--r--src/yuzu/debugger/wait_tree.cpp58
-rw-r--r--src/yuzu/main.cpp2
-rw-r--r--src/yuzu_cmd/config.cpp2
-rw-r--r--src/yuzu_cmd/default_ini.h6
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.cpp2
40 files changed, 743 insertions, 211 deletions
diff --git a/src/audio_core/CMakeLists.txt b/src/audio_core/CMakeLists.txt
index 82e4850f7..c381dbe1d 100644
--- a/src/audio_core/CMakeLists.txt
+++ b/src/audio_core/CMakeLists.txt
@@ -17,6 +17,8 @@ add_library(audio_core STATIC
sink_stream.h
stream.cpp
stream.h
+ time_stretch.cpp
+ time_stretch.h
$<$<BOOL:${ENABLE_CUBEB}>:cubeb_sink.cpp cubeb_sink.h>
)
@@ -24,6 +26,7 @@ add_library(audio_core STATIC
create_target_directory_groups(audio_core)
target_link_libraries(audio_core PUBLIC common core)
+target_link_libraries(audio_core PRIVATE SoundTouch)
if(ENABLE_CUBEB)
target_link_libraries(audio_core PRIVATE cubeb)
diff --git a/src/audio_core/cubeb_sink.cpp b/src/audio_core/cubeb_sink.cpp
index 5a1177d0c..79155a7a0 100644
--- a/src/audio_core/cubeb_sink.cpp
+++ b/src/audio_core/cubeb_sink.cpp
@@ -3,27 +3,23 @@
// Refer to the license.txt file included.
#include <algorithm>
+#include <atomic>
#include <cstring>
-#include <mutex>
-
#include "audio_core/cubeb_sink.h"
#include "audio_core/stream.h"
+#include "audio_core/time_stretch.h"
#include "common/logging/log.h"
+#include "common/ring_buffer.h"
+#include "core/settings.h"
namespace AudioCore {
-class SinkStreamImpl final : public SinkStream {
+class CubebSinkStream final : public SinkStream {
public:
- SinkStreamImpl(cubeb* ctx, u32 sample_rate, u32 num_channels_, cubeb_devid output_device,
- const std::string& name)
- : ctx{ctx}, num_channels{num_channels_} {
-
- if (num_channels == 6) {
- // 6-channel audio does not seem to work with cubeb + SDL, so we downsample this to 2
- // channel for now
- is_6_channel = true;
- num_channels = 2;
- }
+ CubebSinkStream(cubeb* ctx, u32 sample_rate, u32 num_channels_, cubeb_devid output_device,
+ const std::string& name)
+ : ctx{ctx}, num_channels{std::min(num_channels_, 2u)}, time_stretch{sample_rate,
+ num_channels} {
cubeb_stream_params params{};
params.rate = sample_rate;
@@ -38,7 +34,7 @@ public:
if (cubeb_stream_init(ctx, &stream_backend, name.c_str(), nullptr, nullptr, output_device,
&params, std::max(512u, minimum_latency),
- &SinkStreamImpl::DataCallback, &SinkStreamImpl::StateCallback,
+ &CubebSinkStream::DataCallback, &CubebSinkStream::StateCallback,
this) != CUBEB_OK) {
LOG_CRITICAL(Audio_Sink, "Error initializing cubeb stream");
return;
@@ -50,7 +46,7 @@ public:
}
}
- ~SinkStreamImpl() {
+ ~CubebSinkStream() {
if (!ctx) {
return;
}
@@ -62,27 +58,32 @@ public:
cubeb_stream_destroy(stream_backend);
}
- void EnqueueSamples(u32 num_channels, const std::vector<s16>& samples) override {
- if (!ctx) {
+ void EnqueueSamples(u32 source_num_channels, const std::vector<s16>& samples) override {
+ if (source_num_channels > num_channels) {
+ // Downsample 6 channels to 2
+ std::vector<s16> buf;
+ buf.reserve(samples.size() * num_channels / source_num_channels);
+ for (size_t i = 0; i < samples.size(); i += source_num_channels) {
+ for (size_t ch = 0; ch < num_channels; ch++) {
+ buf.push_back(samples[i + ch]);
+ }
+ }
+ queue.Push(buf);
return;
}
- std::lock_guard lock{queue_mutex};
+ queue.Push(samples);
+ }
- queue.reserve(queue.size() + samples.size() * GetNumChannels());
+ size_t SamplesInQueue(u32 num_channels) const override {
+ if (!ctx)
+ return 0;
- if (is_6_channel) {
- // Downsample 6 channels to 2
- const size_t sample_count_copy_size = samples.size() * 2;
- queue.reserve(sample_count_copy_size);
- for (size_t i = 0; i < samples.size(); i += num_channels) {
- queue.push_back(samples[i]);
- queue.push_back(samples[i + 1]);
- }
- } else {
- // Copy as-is
- std::copy(samples.begin(), samples.end(), std::back_inserter(queue));
- }
+ return queue.Size() / num_channels;
+ }
+
+ void Flush() override {
+ should_flush = true;
}
u32 GetNumChannels() const {
@@ -95,10 +96,11 @@ private:
cubeb* ctx{};
cubeb_stream* stream_backend{};
u32 num_channels{};
- bool is_6_channel{};
- std::mutex queue_mutex;
- std::vector<s16> queue;
+ Common::RingBuffer<s16, 0x10000> queue;
+ std::array<s16, 2> last_frame;
+ std::atomic<bool> should_flush{};
+ TimeStretcher time_stretch;
static long DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
void* output_buffer, long num_frames);
@@ -144,38 +146,52 @@ CubebSink::~CubebSink() {
SinkStream& CubebSink::AcquireSinkStream(u32 sample_rate, u32 num_channels,
const std::string& name) {
sink_streams.push_back(
- std::make_unique<SinkStreamImpl>(ctx, sample_rate, num_channels, output_device, name));
+ std::make_unique<CubebSinkStream>(ctx, sample_rate, num_channels, output_device, name));
return *sink_streams.back();
}
-long SinkStreamImpl::DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
- void* output_buffer, long num_frames) {
- SinkStreamImpl* impl = static_cast<SinkStreamImpl*>(user_data);
+long CubebSinkStream::DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
+ void* output_buffer, long num_frames) {
+ CubebSinkStream* impl = static_cast<CubebSinkStream*>(user_data);
u8* buffer = reinterpret_cast<u8*>(output_buffer);
if (!impl) {
return {};
}
- std::lock_guard lock{impl->queue_mutex};
+ const size_t num_channels = impl->GetNumChannels();
+ const size_t samples_to_write = num_channels * num_frames;
+ size_t samples_written;
+
+ if (Settings::values.enable_audio_stretching) {
+ const std::vector<s16> in{impl->queue.Pop()};
+ const size_t num_in{in.size() / num_channels};
+ s16* const out{reinterpret_cast<s16*>(buffer)};
+ const size_t out_frames = impl->time_stretch.Process(in.data(), num_in, out, num_frames);
+ samples_written = out_frames * num_channels;
- const size_t frames_to_write{
- std::min(impl->queue.size() / impl->GetNumChannels(), static_cast<size_t>(num_frames))};
+ if (impl->should_flush) {
+ impl->time_stretch.Flush();
+ impl->should_flush = false;
+ }
+ } else {
+ samples_written = impl->queue.Pop(buffer, samples_to_write);
+ }
- memcpy(buffer, impl->queue.data(), frames_to_write * sizeof(s16) * impl->GetNumChannels());
- impl->queue.erase(impl->queue.begin(),
- impl->queue.begin() + frames_to_write * impl->GetNumChannels());
+ if (samples_written >= num_channels) {
+ std::memcpy(&impl->last_frame[0], buffer + (samples_written - num_channels) * sizeof(s16),
+ num_channels * sizeof(s16));
+ }
- if (frames_to_write < num_frames) {
- // Fill the rest of the frames with silence
- memset(buffer + frames_to_write * sizeof(s16) * impl->GetNumChannels(), 0,
- (num_frames - frames_to_write) * sizeof(s16) * impl->GetNumChannels());
+ // Fill the rest of the frames with last_frame
+ for (size_t i = samples_written; i < samples_to_write; i += num_channels) {
+ std::memcpy(buffer + i * sizeof(s16), &impl->last_frame[0], num_channels * sizeof(s16));
}
return num_frames;
}
-void SinkStreamImpl::StateCallback(cubeb_stream* stream, void* user_data, cubeb_state state) {}
+void CubebSinkStream::StateCallback(cubeb_stream* stream, void* user_data, cubeb_state state) {}
std::vector<std::string> ListCubebSinkDevices() {
std::vector<std::string> device_list;
diff --git a/src/audio_core/null_sink.h b/src/audio_core/null_sink.h
index f235d93e5..2ed0c83b6 100644
--- a/src/audio_core/null_sink.h
+++ b/src/audio_core/null_sink.h
@@ -21,6 +21,12 @@ public:
private:
struct NullSinkStreamImpl final : SinkStream {
void EnqueueSamples(u32 /*num_channels*/, const std::vector<s16>& /*samples*/) override {}
+
+ size_t SamplesInQueue(u32 /*num_channels*/) const override {
+ return 0;
+ }
+
+ void Flush() override {}
} null_sink_stream;
};
diff --git a/src/audio_core/sink_details.cpp b/src/audio_core/sink_details.cpp
index 955ba20fb..67cf1f3b2 100644
--- a/src/audio_core/sink_details.cpp
+++ b/src/audio_core/sink_details.cpp
@@ -24,7 +24,7 @@ const std::vector<SinkDetails> g_sink_details = {
[] { return std::vector<std::string>{"null"}; }},
};
-const SinkDetails& GetSinkDetails(std::string sink_id) {
+const SinkDetails& GetSinkDetails(std::string_view sink_id) {
auto iter =
std::find_if(g_sink_details.begin(), g_sink_details.end(),
[sink_id](const auto& sink_detail) { return sink_detail.id == sink_id; });
diff --git a/src/audio_core/sink_details.h b/src/audio_core/sink_details.h
index ea666c554..03534b187 100644
--- a/src/audio_core/sink_details.h
+++ b/src/audio_core/sink_details.h
@@ -6,6 +6,8 @@
#include <functional>
#include <memory>
+#include <string>
+#include <string_view>
#include <utility>
#include <vector>
@@ -30,6 +32,6 @@ struct SinkDetails {
extern const std::vector<SinkDetails> g_sink_details;
-const SinkDetails& GetSinkDetails(std::string sink_id);
+const SinkDetails& GetSinkDetails(std::string_view sink_id);
} // namespace AudioCore
diff --git a/src/audio_core/sink_stream.h b/src/audio_core/sink_stream.h
index 41b6736d8..4309ad094 100644
--- a/src/audio_core/sink_stream.h
+++ b/src/audio_core/sink_stream.h
@@ -25,6 +25,10 @@ public:
* @param samples Samples in interleaved stereo PCM16 format.
*/
virtual void EnqueueSamples(u32 num_channels, const std::vector<s16>& samples) = 0;
+
+ virtual std::size_t SamplesInQueue(u32 num_channels) const = 0;
+
+ virtual void Flush() = 0;
};
using SinkStreamPtr = std::unique_ptr<SinkStream>;
diff --git a/src/audio_core/stream.cpp b/src/audio_core/stream.cpp
index dbae75d8c..84dcdd98d 100644
--- a/src/audio_core/stream.cpp
+++ b/src/audio_core/stream.cpp
@@ -73,6 +73,7 @@ static void VolumeAdjustSamples(std::vector<s16>& samples) {
void Stream::PlayNextBuffer() {
if (!IsPlaying()) {
// Ensure we are in playing state before playing the next buffer
+ sink_stream.Flush();
return;
}
@@ -83,6 +84,7 @@ void Stream::PlayNextBuffer() {
if (queued_buffers.empty()) {
// No queued buffers - we are effectively paused
+ sink_stream.Flush();
return;
}
@@ -90,6 +92,7 @@ void Stream::PlayNextBuffer() {
queued_buffers.pop();
VolumeAdjustSamples(active_buffer->Samples());
+
sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples());
CoreTiming::ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {});
diff --git a/src/audio_core/time_stretch.cpp b/src/audio_core/time_stretch.cpp
new file mode 100644
index 000000000..da094c46b
--- /dev/null
+++ b/src/audio_core/time_stretch.cpp
@@ -0,0 +1,68 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <cmath>
+#include <cstddef>
+#include "audio_core/time_stretch.h"
+#include "common/logging/log.h"
+
+namespace AudioCore {
+
+TimeStretcher::TimeStretcher(u32 sample_rate, u32 channel_count)
+ : m_sample_rate(sample_rate), m_channel_count(channel_count) {
+ m_sound_touch.setChannels(channel_count);
+ m_sound_touch.setSampleRate(sample_rate);
+ m_sound_touch.setPitch(1.0);
+ m_sound_touch.setTempo(1.0);
+}
+
+void TimeStretcher::Clear() {
+ m_sound_touch.clear();
+}
+
+void TimeStretcher::Flush() {
+ m_sound_touch.flush();
+}
+
+size_t TimeStretcher::Process(const s16* in, size_t num_in, s16* out, size_t num_out) {
+ const double time_delta = static_cast<double>(num_out) / m_sample_rate; // seconds
+
+ // We were given actual_samples number of samples, and num_samples were requested from us.
+ double current_ratio = static_cast<double>(num_in) / static_cast<double>(num_out);
+
+ const double max_latency = 1.0; // seconds
+ const double max_backlog = m_sample_rate * max_latency;
+ const double backlog_fullness = m_sound_touch.numSamples() / max_backlog;
+ if (backlog_fullness > 5.0) {
+ // Too many samples in backlog: Don't push anymore on
+ num_in = 0;
+ }
+
+ // We ideally want the backlog to be about 50% full.
+ // This gives some headroom both ways to prevent underflow and overflow.
+ // We tweak current_ratio to encourage this.
+ constexpr double tweak_time_scale = 0.05; // seconds
+ const double tweak_correction = (backlog_fullness - 0.5) * (time_delta / tweak_time_scale);
+ current_ratio *= std::pow(1.0 + 2.0 * tweak_correction, tweak_correction < 0 ? 3.0 : 1.0);
+
+ // This low-pass filter smoothes out variance in the calculated stretch ratio.
+ // The time-scale determines how responsive this filter is.
+ constexpr double lpf_time_scale = 2.0; // seconds
+ const double lpf_gain = 1.0 - std::exp(-time_delta / lpf_time_scale);
+ m_stretch_ratio += lpf_gain * (current_ratio - m_stretch_ratio);
+
+ // Place a lower limit of 5% speed. When a game boots up, there will be
+ // many silence samples. These do not need to be timestretched.
+ m_stretch_ratio = std::max(m_stretch_ratio, 0.05);
+ m_sound_touch.setTempo(m_stretch_ratio);
+
+ LOG_DEBUG(Audio, "{:5}/{:5} ratio:{:0.6f} backlog:{:0.6f}", num_in, num_out, m_stretch_ratio,
+ backlog_fullness);
+
+ m_sound_touch.putSamples(in, num_in);
+ return m_sound_touch.receiveSamples(out, num_out);
+}
+
+} // namespace AudioCore
diff --git a/src/audio_core/time_stretch.h b/src/audio_core/time_stretch.h
new file mode 100644
index 000000000..7e39e695e
--- /dev/null
+++ b/src/audio_core/time_stretch.h
@@ -0,0 +1,36 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <cstddef>
+#include <SoundTouch.h>
+#include "common/common_types.h"
+
+namespace AudioCore {
+
+class TimeStretcher {
+public:
+ TimeStretcher(u32 sample_rate, u32 channel_count);
+
+ /// @param in Input sample buffer
+ /// @param num_in Number of input frames in `in`
+ /// @param out Output sample buffer
+ /// @param num_out Desired number of output frames in `out`
+ /// @returns Actual number of frames written to `out`
+ size_t Process(const s16* in, size_t num_in, s16* out, size_t num_out);
+
+ void Clear();
+
+ void Flush();
+
+private:
+ u32 m_sample_rate;
+ u32 m_channel_count;
+ soundtouch::SoundTouch m_sound_touch;
+ double m_stretch_ratio = 1.0;
+};
+
+} // namespace AudioCore
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index f41946cc6..6a3f1fe08 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -71,6 +71,7 @@ add_library(common STATIC
param_package.cpp
param_package.h
quaternion.h
+ ring_buffer.h
scm_rev.cpp
scm_rev.h
scope_exit.h
diff --git a/src/common/ring_buffer.h b/src/common/ring_buffer.h
new file mode 100644
index 000000000..30d934a38
--- /dev/null
+++ b/src/common/ring_buffer.h
@@ -0,0 +1,111 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <algorithm>
+#include <array>
+#include <atomic>
+#include <cstddef>
+#include <cstring>
+#include <type_traits>
+#include <vector>
+#include "common/common_types.h"
+
+namespace Common {
+
+/// SPSC ring buffer
+/// @tparam T Element type
+/// @tparam capacity Number of slots in ring buffer
+/// @tparam granularity Slot size in terms of number of elements
+template <typename T, size_t capacity, size_t granularity = 1>
+class RingBuffer {
+ /// A "slot" is made of `granularity` elements of `T`.
+ static constexpr size_t slot_size = granularity * sizeof(T);
+ // T must be safely memcpy-able and have a trivial default constructor.
+ static_assert(std::is_trivial_v<T>);
+ // Ensure capacity is sensible.
+ static_assert(capacity < std::numeric_limits<size_t>::max() / 2 / granularity);
+ static_assert((capacity & (capacity - 1)) == 0, "capacity must be a power of two");
+ // Ensure lock-free.
+ static_assert(std::atomic<size_t>::is_always_lock_free);
+
+public:
+ /// Pushes slots into the ring buffer
+ /// @param new_slots Pointer to the slots to push
+ /// @param slot_count Number of slots to push
+ /// @returns The number of slots actually pushed
+ size_t Push(const void* new_slots, size_t slot_count) {
+ const size_t write_index = m_write_index.load();
+ const size_t slots_free = capacity + m_read_index.load() - write_index;
+ const size_t push_count = std::min(slot_count, slots_free);
+
+ const size_t pos = write_index % capacity;
+ const size_t first_copy = std::min(capacity - pos, push_count);
+ const size_t second_copy = push_count - first_copy;
+
+ const char* in = static_cast<const char*>(new_slots);
+ std::memcpy(m_data.data() + pos * granularity, in, first_copy * slot_size);
+ in += first_copy * slot_size;
+ std::memcpy(m_data.data(), in, second_copy * slot_size);
+
+ m_write_index.store(write_index + push_count);
+
+ return push_count;
+ }
+
+ size_t Push(const std::vector<T>& input) {
+ return Push(input.data(), input.size());
+ }
+
+ /// Pops slots from the ring buffer
+ /// @param output Where to store the popped slots
+ /// @param max_slots Maximum number of slots to pop
+ /// @returns The number of slots actually popped
+ size_t Pop(void* output, size_t max_slots = ~size_t(0)) {
+ const size_t read_index = m_read_index.load();
+ const size_t slots_filled = m_write_index.load() - read_index;
+ const size_t pop_count = std::min(slots_filled, max_slots);
+
+ const size_t pos = read_index % capacity;
+ const size_t first_copy = std::min(capacity - pos, pop_count);
+ const size_t second_copy = pop_count - first_copy;
+
+ char* out = static_cast<char*>(output);
+ std::memcpy(out, m_data.data() + pos * granularity, first_copy * slot_size);
+ out += first_copy * slot_size;
+ std::memcpy(out, m_data.data(), second_copy * slot_size);
+
+ m_read_index.store(read_index + pop_count);
+
+ return pop_count;
+ }
+
+ std::vector<T> Pop(size_t max_slots = ~size_t(0)) {
+ std::vector<T> out(std::min(max_slots, capacity) * granularity);
+ const size_t count = Pop(out.data(), out.size() / granularity);
+ out.resize(count * granularity);
+ return out;
+ }
+
+ /// @returns Number of slots used
+ size_t Size() const {
+ return m_write_index.load() - m_read_index.load();
+ }
+
+ /// @returns Maximum size of ring buffer
+ constexpr size_t Capacity() const {
+ return capacity;
+ }
+
+private:
+ // It is important to align the below variables for performance reasons:
+ // Having them on the same cache-line would result in false-sharing between them.
+ alignas(128) std::atomic<size_t> m_read_index{0};
+ alignas(128) std::atomic<size_t> m_write_index{0};
+
+ std::array<T, granularity * capacity> m_data;
+};
+
+} // namespace Common
diff --git a/src/core/hle/ipc.h b/src/core/hle/ipc.h
index eaa5395ac..545cd884a 100644
--- a/src/core/hle/ipc.h
+++ b/src/core/hle/ipc.h
@@ -153,7 +153,7 @@ struct DataPayloadHeader {
u32_le magic;
INSERT_PADDING_WORDS(1);
};
-static_assert(sizeof(DataPayloadHeader) == 8, "DataPayloadRequest size is incorrect");
+static_assert(sizeof(DataPayloadHeader) == 8, "DataPayloadHeader size is incorrect");
struct DomainMessageHeader {
enum class CommandType : u32_le {
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index 20f50458b..cb57ee78a 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -15,6 +15,12 @@
#include "core/hle/kernel/wait_object.h"
#include "core/hle/result.h"
+namespace Kernel {
+
+class KernelCore;
+class Process;
+class Scheduler;
+
enum ThreadPriority : u32 {
THREADPRIO_HIGHEST = 0, ///< Highest thread priority
THREADPRIO_USERLAND_MAX = 24, ///< Highest thread priority for userland apps
@@ -54,12 +60,6 @@ enum class ThreadWakeupReason {
Timeout // The thread was woken up due to a wait timeout.
};
-namespace Kernel {
-
-class KernelCore;
-class Process;
-class Scheduler;
-
class Thread final : public WaitObject {
public:
/**
diff --git a/src/core/hle/service/acc/acc_su.h b/src/core/hle/service/acc/acc_su.h
index a3eb885bf..fcced063a 100644
--- a/src/core/hle/service/acc/acc_su.h
+++ b/src/core/hle/service/acc/acc_su.h
@@ -6,8 +6,7 @@
#include "core/hle/service/acc/acc.h"
-namespace Service {
-namespace Account {
+namespace Service::Account {
class ACC_SU final : public Module::Interface {
public:
@@ -16,5 +15,4 @@ public:
~ACC_SU() override;
};
-} // namespace Account
-} // namespace Service
+} // namespace Service::Account
diff --git a/src/core/hle/service/ns/pl_u.cpp b/src/core/hle/service/ns/pl_u.cpp
index da1c46d59..447689a1a 100644
--- a/src/core/hle/service/ns/pl_u.cpp
+++ b/src/core/hle/service/ns/pl_u.cpp
@@ -2,6 +2,10 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
+#include <cstring>
+#include <vector>
+
#include <FontChineseSimplified.h>
#include <FontChineseTraditional.h>
#include <FontExtendedChineseSimplified.h>
@@ -9,14 +13,19 @@
#include <FontNintendoExtended.h>
#include <FontStandard.h>
+#include "common/assert.h"
#include "common/common_paths.h"
+#include "common/common_types.h"
#include "common/file_util.h"
+#include "common/logging/log.h"
+#include "common/swap.h"
#include "core/core.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/romfs.h"
#include "core/hle/ipc_helpers.h"
+#include "core/hle/kernel/shared_memory.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/ns/pl_u.h"
@@ -35,49 +44,41 @@ struct FontRegion {
u32 size;
};
-static constexpr std::array<std::pair<FontArchives, const char*>, 7> SHARED_FONTS{
+constexpr std::array<std::pair<FontArchives, const char*>, 7> SHARED_FONTS{
std::make_pair(FontArchives::Standard, "nintendo_udsg-r_std_003.bfttf"),
std::make_pair(FontArchives::ChineseSimple, "nintendo_udsg-r_org_zh-cn_003.bfttf"),
std::make_pair(FontArchives::ChineseSimple, "nintendo_udsg-r_ext_zh-cn_003.bfttf"),
std::make_pair(FontArchives::ChineseTraditional, "nintendo_udjxh-db_zh-tw_003.bfttf"),
std::make_pair(FontArchives::Korean, "nintendo_udsg-r_ko_003.bfttf"),
std::make_pair(FontArchives::Extension, "nintendo_ext_003.bfttf"),
- std::make_pair(FontArchives::Extension, "nintendo_ext2_003.bfttf")};
+ std::make_pair(FontArchives::Extension, "nintendo_ext2_003.bfttf"),
+};
-static constexpr std::array<const char*, 7> SHARED_FONTS_TTF{"FontStandard.ttf",
- "FontChineseSimplified.ttf",
- "FontExtendedChineseSimplified.ttf",
- "FontChineseTraditional.ttf",
- "FontKorean.ttf",
- "FontNintendoExtended.ttf",
- "FontNintendoExtended2.ttf"};
+constexpr std::array<const char*, 7> SHARED_FONTS_TTF{
+ "FontStandard.ttf",
+ "FontChineseSimplified.ttf",
+ "FontExtendedChineseSimplified.ttf",
+ "FontChineseTraditional.ttf",
+ "FontKorean.ttf",
+ "FontNintendoExtended.ttf",
+ "FontNintendoExtended2.ttf",
+};
// The below data is specific to shared font data dumped from Switch on f/w 2.2
// Virtual address and offsets/sizes likely will vary by dump
-static constexpr VAddr SHARED_FONT_MEM_VADDR{0x00000009d3016000ULL};
-static constexpr u32 EXPECTED_RESULT{
- 0x7f9a0218}; // What we expect the decrypted bfttf first 4 bytes to be
-static constexpr u32 EXPECTED_MAGIC{
- 0x36f81a1e}; // What we expect the encrypted bfttf first 4 bytes to be
-static constexpr u64 SHARED_FONT_MEM_SIZE{0x1100000};
-static constexpr FontRegion EMPTY_REGION{0, 0};
-std::vector<FontRegion>
- SHARED_FONT_REGIONS{}; // Automatically populated based on shared_fonts dump or system archives
-
-const FontRegion& GetSharedFontRegion(size_t index) {
- if (index >= SHARED_FONT_REGIONS.size() || SHARED_FONT_REGIONS.empty()) {
- // No font fallback
- return EMPTY_REGION;
- }
- return SHARED_FONT_REGIONS.at(index);
-}
+constexpr VAddr SHARED_FONT_MEM_VADDR{0x00000009d3016000ULL};
+constexpr u32 EXPECTED_RESULT{0x7f9a0218}; // What we expect the decrypted bfttf first 4 bytes to be
+constexpr u32 EXPECTED_MAGIC{0x36f81a1e}; // What we expect the encrypted bfttf first 4 bytes to be
+constexpr u64 SHARED_FONT_MEM_SIZE{0x1100000};
+constexpr FontRegion EMPTY_REGION{0, 0};
enum class LoadState : u32 {
Loading = 0,
Done = 1,
};
-void DecryptSharedFont(const std::vector<u32>& input, std::vector<u8>& output, size_t& offset) {
+static void DecryptSharedFont(const std::vector<u32>& input, std::vector<u8>& output,
+ size_t& offset) {
ASSERT_MSG(offset + (input.size() * sizeof(u32)) < SHARED_FONT_MEM_SIZE,
"Shared fonts exceeds 17mb!");
ASSERT_MSG(input[0] == EXPECTED_MAGIC, "Failed to derive key, unexpected magic number");
@@ -104,28 +105,52 @@ static void EncryptSharedFont(const std::vector<u8>& input, std::vector<u8>& out
offset += input.size() + (sizeof(u32) * 2);
}
+// Helper function to make BuildSharedFontsRawRegions a bit nicer
static u32 GetU32Swapped(const u8* data) {
u32 value;
std::memcpy(&value, data, sizeof(value));
- return Common::swap32(value); // Helper function to make BuildSharedFontsRawRegions a bit nicer
+ return Common::swap32(value);
}
-void BuildSharedFontsRawRegions(const std::vector<u8>& input) {
- unsigned cur_offset = 0; // As we can derive the xor key we can just populate the offsets based
- // on the shared memory dump
- for (size_t i = 0; i < SHARED_FONTS.size(); i++) {
- // Out of shared fonts/Invalid font
- if (GetU32Swapped(input.data() + cur_offset) != EXPECTED_RESULT)
- break;
- const u32 KEY = GetU32Swapped(input.data() + cur_offset) ^
- EXPECTED_MAGIC; // Derive key withing inverse xor
- const u32 SIZE = GetU32Swapped(input.data() + cur_offset + 4) ^ KEY;
- SHARED_FONT_REGIONS.push_back(FontRegion{cur_offset + 8, SIZE});
- cur_offset += SIZE + 8;
+struct PL_U::Impl {
+ const FontRegion& GetSharedFontRegion(size_t index) const {
+ if (index >= shared_font_regions.size() || shared_font_regions.empty()) {
+ // No font fallback
+ return EMPTY_REGION;
+ }
+ return shared_font_regions.at(index);
}
-}
-PL_U::PL_U() : ServiceFramework("pl:u") {
+ void BuildSharedFontsRawRegions(const std::vector<u8>& input) {
+ // As we can derive the xor key we can just populate the offsets
+ // based on the shared memory dump
+ unsigned cur_offset = 0;
+
+ for (size_t i = 0; i < SHARED_FONTS.size(); i++) {
+ // Out of shared fonts/invalid font
+ if (GetU32Swapped(input.data() + cur_offset) != EXPECTED_RESULT) {
+ break;
+ }
+
+ // Derive key withing inverse xor
+ const u32 KEY = GetU32Swapped(input.data() + cur_offset) ^ EXPECTED_MAGIC;
+ const u32 SIZE = GetU32Swapped(input.data() + cur_offset + 4) ^ KEY;
+ shared_font_regions.push_back(FontRegion{cur_offset + 8, SIZE});
+ cur_offset += SIZE + 8;
+ }
+ }
+
+ /// Handle to shared memory region designated for a shared font
+ Kernel::SharedPtr<Kernel::SharedMemory> shared_font_mem;
+
+ /// Backing memory for the shared font data
+ std::shared_ptr<std::vector<u8>> shared_font;
+
+ // Automatically populated based on shared_fonts dump or system archives.
+ std::vector<FontRegion> shared_font_regions;
+};
+
+PL_U::PL_U() : ServiceFramework("pl:u"), impl{std::make_unique<Impl>()} {
static const FunctionInfo functions[] = {
{0, &PL_U::RequestLoad, "RequestLoad"},
{1, &PL_U::GetLoadState, "GetLoadState"},
@@ -141,7 +166,7 @@ PL_U::PL_U() : ServiceFramework("pl:u") {
// Rebuild shared fonts from data ncas
if (nand->HasEntry(static_cast<u64>(FontArchives::Standard),
FileSys::ContentRecordType::Data)) {
- shared_font = std::make_shared<std::vector<u8>>(SHARED_FONT_MEM_SIZE);
+ impl->shared_font = std::make_shared<std::vector<u8>>(SHARED_FONT_MEM_SIZE);
for (auto font : SHARED_FONTS) {
const auto nca =
nand->GetEntry(static_cast<u64>(font.first), FileSys::ContentRecordType::Data);
@@ -177,12 +202,12 @@ PL_U::PL_U() : ServiceFramework("pl:u") {
static_cast<u32>(offset + 8),
static_cast<u32>((font_data_u32.size() * sizeof(u32)) -
8)}; // Font offset and size do not account for the header
- DecryptSharedFont(font_data_u32, *shared_font, offset);
- SHARED_FONT_REGIONS.push_back(region);
+ DecryptSharedFont(font_data_u32, *impl->shared_font, offset);
+ impl->shared_font_regions.push_back(region);
}
} else {
- shared_font = std::make_shared<std::vector<u8>>(
+ impl->shared_font = std::make_shared<std::vector<u8>>(
SHARED_FONT_MEM_SIZE); // Shared memory needs to always be allocated and a fixed size
const std::string user_path = FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir);
@@ -206,8 +231,8 @@ PL_U::PL_U() : ServiceFramework("pl:u") {
static_cast<u32>(offset + 8),
static_cast<u32>(ttf_bytes.size())}; // Font offset and size do not account
// for the header
- EncryptSharedFont(ttf_bytes, *shared_font, offset);
- SHARED_FONT_REGIONS.push_back(region);
+ EncryptSharedFont(ttf_bytes, *impl->shared_font, offset);
+ impl->shared_font_regions.push_back(region);
} else {
LOG_WARNING(Service_NS, "Unable to load font: {}", font_ttf);
}
@@ -222,26 +247,28 @@ PL_U::PL_U() : ServiceFramework("pl:u") {
if (file.IsOpen()) {
// Read shared font data
ASSERT(file.GetSize() == SHARED_FONT_MEM_SIZE);
- file.ReadBytes(shared_font->data(), shared_font->size());
- BuildSharedFontsRawRegions(*shared_font);
+ file.ReadBytes(impl->shared_font->data(), impl->shared_font->size());
+ impl->BuildSharedFontsRawRegions(*impl->shared_font);
} else {
LOG_WARNING(Service_NS,
"Shared Font file missing. Loading open source replacement from memory");
+ // clang-format off
const std::vector<std::vector<u8>> open_source_shared_fonts_ttf = {
{std::begin(FontChineseSimplified), std::end(FontChineseSimplified)},
{std::begin(FontChineseTraditional), std::end(FontChineseTraditional)},
- {std::begin(FontExtendedChineseSimplified),
- std::end(FontExtendedChineseSimplified)},
+ {std::begin(FontExtendedChineseSimplified), std::end(FontExtendedChineseSimplified)},
+ {std::begin(FontKorean), std::end(FontKorean)},
{std::begin(FontNintendoExtended), std::end(FontNintendoExtended)},
{std::begin(FontStandard), std::end(FontStandard)},
};
+ // clang-format on
for (const std::vector<u8>& font_ttf : open_source_shared_fonts_ttf) {
const FontRegion region{static_cast<u32>(offset + 8),
static_cast<u32>(font_ttf.size())};
- EncryptSharedFont(font_ttf, *shared_font, offset);
- SHARED_FONT_REGIONS.push_back(region);
+ EncryptSharedFont(font_ttf, *impl->shared_font, offset);
+ impl->shared_font_regions.push_back(region);
}
}
}
@@ -275,7 +302,7 @@ void PL_U::GetSize(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NS, "called, font_id={}", font_id);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(GetSharedFontRegion(font_id).size);
+ rb.Push<u32>(impl->GetSharedFontRegion(font_id).size);
}
void PL_U::GetSharedMemoryAddressOffset(Kernel::HLERequestContext& ctx) {
@@ -285,17 +312,18 @@ void PL_U::GetSharedMemoryAddressOffset(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NS, "called, font_id={}", font_id);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(GetSharedFontRegion(font_id).offset);
+ rb.Push<u32>(impl->GetSharedFontRegion(font_id).offset);
}
void PL_U::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx) {
// Map backing memory for the font data
- Core::CurrentProcess()->vm_manager.MapMemoryBlock(
- SHARED_FONT_MEM_VADDR, shared_font, 0, SHARED_FONT_MEM_SIZE, Kernel::MemoryState::Shared);
+ Core::CurrentProcess()->vm_manager.MapMemoryBlock(SHARED_FONT_MEM_VADDR, impl->shared_font, 0,
+ SHARED_FONT_MEM_SIZE,
+ Kernel::MemoryState::Shared);
// Create shared font memory object
auto& kernel = Core::System::GetInstance().Kernel();
- shared_font_mem = Kernel::SharedMemory::Create(
+ impl->shared_font_mem = Kernel::SharedMemory::Create(
kernel, Core::CurrentProcess(), SHARED_FONT_MEM_SIZE, Kernel::MemoryPermission::ReadWrite,
Kernel::MemoryPermission::Read, SHARED_FONT_MEM_VADDR, Kernel::MemoryRegion::BASE,
"PL_U:shared_font_mem");
@@ -303,7 +331,7 @@ void PL_U::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NS, "called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(shared_font_mem);
+ rb.PushCopyObjects(impl->shared_font_mem);
}
void PL_U::GetSharedFontInOrderOfPriority(Kernel::HLERequestContext& ctx) {
@@ -316,9 +344,9 @@ void PL_U::GetSharedFontInOrderOfPriority(Kernel::HLERequestContext& ctx) {
std::vector<u32> font_sizes;
// TODO(ogniK): Have actual priority order
- for (size_t i = 0; i < SHARED_FONT_REGIONS.size(); i++) {
+ for (size_t i = 0; i < impl->shared_font_regions.size(); i++) {
font_codes.push_back(static_cast<u32>(i));
- auto region = GetSharedFontRegion(i);
+ auto region = impl->GetSharedFontRegion(i);
font_offsets.push_back(region.offset);
font_sizes.push_back(region.size);
}
diff --git a/src/core/hle/service/ns/pl_u.h b/src/core/hle/service/ns/pl_u.h
index 296c3db05..253f26a2a 100644
--- a/src/core/hle/service/ns/pl_u.h
+++ b/src/core/hle/service/ns/pl_u.h
@@ -5,7 +5,6 @@
#pragma once
#include <memory>
-#include "core/hle/kernel/shared_memory.h"
#include "core/hle/service/service.h"
namespace Service::NS {
@@ -23,11 +22,8 @@ private:
void GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx);
void GetSharedFontInOrderOfPriority(Kernel::HLERequestContext& ctx);
- /// Handle to shared memory region designated for a shared font
- Kernel::SharedPtr<Kernel::SharedMemory> shared_font_mem;
-
- /// Backing memory for the shared font data
- std::shared_ptr<std::vector<u8>> shared_font;
+ struct Impl;
+ std::unique_ptr<Impl> impl;
};
} // namespace Service::NS
diff --git a/src/core/hle/service/nvflinger/buffer_queue.cpp b/src/core/hle/service/nvflinger/buffer_queue.cpp
index 34f98fe5a..fd98d541d 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue.cpp
@@ -9,8 +9,7 @@
#include "core/core.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
-namespace Service {
-namespace NVFlinger {
+namespace Service::NVFlinger {
BufferQueue::BufferQueue(u32 id, u64 layer_id) : id(id), layer_id(layer_id) {
auto& kernel = Core::System::GetInstance().Kernel();
@@ -104,5 +103,4 @@ u32 BufferQueue::Query(QueryType type) {
return 0;
}
-} // namespace NVFlinger
-} // namespace Service
+} // namespace Service::NVFlinger
diff --git a/src/core/hle/service/nvflinger/buffer_queue.h b/src/core/hle/service/nvflinger/buffer_queue.h
index 17c81928a..50b767732 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.h
+++ b/src/core/hle/service/nvflinger/buffer_queue.h
@@ -15,8 +15,7 @@ namespace CoreTiming {
struct EventType;
}
-namespace Service {
-namespace NVFlinger {
+namespace Service::NVFlinger {
struct IGBPBuffer {
u32_le magic;
@@ -98,5 +97,4 @@ private:
Kernel::SharedPtr<Kernel::Event> buffer_wait_event;
};
-} // namespace NVFlinger
-} // namespace Service
+} // namespace Service::NVFlinger
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp
index 85244ac3b..cf94b00e6 100644
--- a/src/core/hle/service/vi/vi.cpp
+++ b/src/core/hle/service/vi/vi.cpp
@@ -514,7 +514,7 @@ private:
ctx.SleepClientThread(
Kernel::GetCurrentThread(), "IHOSBinderDriver::DequeueBuffer", -1,
[=](Kernel::SharedPtr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx,
- ThreadWakeupReason reason) {
+ Kernel::ThreadWakeupReason reason) {
// Repeat TransactParcel DequeueBuffer when a buffer is available
auto buffer_queue = nv_flinger->GetBufferQueue(id);
boost::optional<u32> slot = buffer_queue->DequeueBuffer(width, height);
diff --git a/src/core/loader/nro.cpp b/src/core/loader/nro.cpp
index bb89a9da3..c49ec34ab 100644
--- a/src/core/loader/nro.cpp
+++ b/src/core/loader/nro.cpp
@@ -191,7 +191,7 @@ ResultStatus AppLoader_NRO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
process->svc_access_mask.set();
process->resource_limit =
kernel.ResourceLimitForCategory(Kernel::ResourceLimitCategory::APPLICATION);
- process->Run(base_addr, THREADPRIO_DEFAULT, Memory::DEFAULT_STACK_SIZE);
+ process->Run(base_addr, Kernel::THREADPRIO_DEFAULT, Memory::DEFAULT_STACK_SIZE);
is_loaded = true;
return ResultStatus::Success;
diff --git a/src/core/loader/nso.cpp b/src/core/loader/nso.cpp
index 082a95d40..3c6306818 100644
--- a/src/core/loader/nso.cpp
+++ b/src/core/loader/nso.cpp
@@ -157,7 +157,8 @@ ResultStatus AppLoader_NSO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
process->svc_access_mask.set();
process->resource_limit =
kernel.ResourceLimitForCategory(Kernel::ResourceLimitCategory::APPLICATION);
- process->Run(Memory::PROCESS_IMAGE_VADDR, THREADPRIO_DEFAULT, Memory::DEFAULT_STACK_SIZE);
+ process->Run(Memory::PROCESS_IMAGE_VADDR, Kernel::THREADPRIO_DEFAULT,
+ Memory::DEFAULT_STACK_SIZE);
is_loaded = true;
return ResultStatus::Success;
diff --git a/src/core/settings.h b/src/core/settings.h
index 08a16ef2c..0318d019c 100644
--- a/src/core/settings.h
+++ b/src/core/settings.h
@@ -148,6 +148,7 @@ struct Values {
// Audio
std::string sink_id;
+ bool enable_audio_stretching;
std::string audio_device_id;
float volume;
diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp
index 3730e85b8..b0df154ca 100644
--- a/src/core/telemetry_session.cpp
+++ b/src/core/telemetry_session.cpp
@@ -120,6 +120,9 @@ TelemetrySession::TelemetrySession() {
Telemetry::AppendOSInfo(field_collection);
// Log user configuration information
+ AddField(Telemetry::FieldType::UserConfig, "Audio_SinkId", Settings::values.sink_id);
+ AddField(Telemetry::FieldType::UserConfig, "Audio_EnableAudioStretching",
+ Settings::values.enable_audio_stretching);
AddField(Telemetry::FieldType::UserConfig, "Core_UseCpuJit", Settings::values.use_cpu_jit);
AddField(Telemetry::FieldType::UserConfig, "Core_UseMultiCore",
Settings::values.use_multi_core);
diff --git a/src/tests/CMakeLists.txt b/src/tests/CMakeLists.txt
index 4d74bb395..4e75a72ec 100644
--- a/src/tests/CMakeLists.txt
+++ b/src/tests/CMakeLists.txt
@@ -1,5 +1,6 @@
add_executable(tests
common/param_package.cpp
+ common/ring_buffer.cpp
core/arm/arm_test_common.cpp
core/arm/arm_test_common.h
core/core_timing.cpp
diff --git a/src/tests/common/ring_buffer.cpp b/src/tests/common/ring_buffer.cpp
new file mode 100644
index 000000000..f3fe57839
--- /dev/null
+++ b/src/tests/common/ring_buffer.cpp
@@ -0,0 +1,130 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <array>
+#include <cstddef>
+#include <numeric>
+#include <thread>
+#include <vector>
+#include <catch2/catch.hpp>
+#include "common/ring_buffer.h"
+
+namespace Common {
+
+TEST_CASE("RingBuffer: Basic Tests", "[common]") {
+ RingBuffer<char, 4, 1> buf;
+
+ // Pushing values into a ring buffer with space should succeed.
+ for (size_t i = 0; i < 4; i++) {
+ const char elem = static_cast<char>(i);
+ const size_t count = buf.Push(&elem, 1);
+ REQUIRE(count == 1);
+ }
+
+ REQUIRE(buf.Size() == 4);
+
+ // Pushing values into a full ring buffer should fail.
+ {
+ const char elem = static_cast<char>(42);
+ const size_t count = buf.Push(&elem, 1);
+ REQUIRE(count == 0);
+ }
+
+ REQUIRE(buf.Size() == 4);
+
+ // Popping multiple values from a ring buffer with values should succeed.
+ {
+ const std::vector<char> popped = buf.Pop(2);
+ REQUIRE(popped.size() == 2);
+ REQUIRE(popped[0] == 0);
+ REQUIRE(popped[1] == 1);
+ }
+
+ REQUIRE(buf.Size() == 2);
+
+ // Popping a single value from a ring buffer with values should succeed.
+ {
+ const std::vector<char> popped = buf.Pop(1);
+ REQUIRE(popped.size() == 1);
+ REQUIRE(popped[0] == 2);
+ }
+
+ REQUIRE(buf.Size() == 1);
+
+ // Pushing more values than space available should partially suceed.
+ {
+ std::vector<char> to_push(6);
+ std::iota(to_push.begin(), to_push.end(), 88);
+ const size_t count = buf.Push(to_push);
+ REQUIRE(count == 3);
+ }
+
+ REQUIRE(buf.Size() == 4);
+
+ // Doing an unlimited pop should pop all values.
+ {
+ const std::vector<char> popped = buf.Pop();
+ REQUIRE(popped.size() == 4);
+ REQUIRE(popped[0] == 3);
+ REQUIRE(popped[1] == 88);
+ REQUIRE(popped[2] == 89);
+ REQUIRE(popped[3] == 90);
+ }
+
+ REQUIRE(buf.Size() == 0);
+}
+
+TEST_CASE("RingBuffer: Threaded Test", "[common]") {
+ RingBuffer<char, 4, 2> buf;
+ const char seed = 42;
+ const size_t count = 1000000;
+ size_t full = 0;
+ size_t empty = 0;
+
+ const auto next_value = [](std::array<char, 2>& value) {
+ value[0] += 1;
+ value[1] += 2;
+ };
+
+ std::thread producer{[&] {
+ std::array<char, 2> value = {seed, seed};
+ size_t i = 0;
+ while (i < count) {
+ if (const size_t c = buf.Push(&value[0], 1); c > 0) {
+ REQUIRE(c == 1);
+ i++;
+ next_value(value);
+ } else {
+ full++;
+ std::this_thread::yield();
+ }
+ }
+ }};
+
+ std::thread consumer{[&] {
+ std::array<char, 2> value = {seed, seed};
+ size_t i = 0;
+ while (i < count) {
+ if (const std::vector<char> v = buf.Pop(1); v.size() > 0) {
+ REQUIRE(v.size() == 2);
+ REQUIRE(v[0] == value[0]);
+ REQUIRE(v[1] == value[1]);
+ i++;
+ next_value(value);
+ } else {
+ empty++;
+ std::this_thread::yield();
+ }
+ }
+ }};
+
+ producer.join();
+ consumer.join();
+
+ REQUIRE(buf.Size() == 0);
+ printf("RingBuffer: Threaded Test: full: %zu, empty: %zu\n", full, empty);
+}
+
+} // namespace Common
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index 2db906ea5..58f2904ce 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -254,6 +254,15 @@ enum class TextureQueryType : u64 {
BorderColor = 22,
};
+enum class TextureProcessMode : u64 {
+ None = 0,
+ LZ = 1, // Unknown, appears to be the same as none.
+ LB = 2, // Load Bias.
+ LL = 3, // Load LOD (LevelOfDetail)
+ LBA = 6, // Load Bias. The A is unknown, does not appear to differ with LB
+ LLA = 7 // Load LOD. The A is unknown, does not appear to differ with LL
+};
+
enum class IpaInterpMode : u64 { Linear = 0, Perspective = 1, Flat = 2, Sc = 3 };
enum class IpaSampleMode : u64 { Default = 0, Centroid = 1, Offset = 2 };
@@ -573,6 +582,7 @@ union Instruction {
BitField<28, 1, u64> array;
BitField<29, 2, TextureType> texture_type;
BitField<31, 4, u64> component_mask;
+ BitField<55, 3, TextureProcessMode> process_mode;
bool IsComponentEnabled(size_t component) const {
return ((1ull << component) & component_mask) != 0;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index c59f3af1b..7e1bba67d 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <algorithm>
+#include <array>
#include <memory>
#include <string>
#include <string_view>
@@ -58,6 +59,8 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo
if (extension == "GL_ARB_direct_state_access") {
has_ARB_direct_state_access = true;
+ } else if (extension == "GL_ARB_multi_bind") {
+ has_ARB_multi_bind = true;
} else if (extension == "GL_ARB_separate_shader_objects") {
has_ARB_separate_shader_objects = true;
} else if (extension == "GL_ARB_vertex_attrib_binding") {
@@ -644,12 +647,23 @@ u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, Shader& shad
const auto& shader_stage = maxwell3d.state.shader_stages[static_cast<size_t>(stage)];
const auto& entries = shader->GetShaderEntries().const_buffer_entries;
+ constexpr u64 max_binds = Tegra::Engines::Maxwell3D::Regs::MaxConstBuffers;
+ std::array<GLuint, max_binds> bind_buffers;
+ std::array<GLintptr, max_binds> bind_offsets;
+ std::array<GLsizeiptr, max_binds> bind_sizes;
+
+ ASSERT_MSG(entries.size() <= max_binds, "Exceeded expected number of binding points.");
+
// Upload only the enabled buffers from the 16 constbuffers of each shader stage
for (u32 bindpoint = 0; bindpoint < entries.size(); ++bindpoint) {
const auto& used_buffer = entries[bindpoint];
const auto& buffer = shader_stage.const_buffers[used_buffer.GetIndex()];
if (!buffer.enabled) {
+ // With disabled buffers set values as zero to unbind them
+ bind_buffers[bindpoint] = 0;
+ bind_offsets[bindpoint] = 0;
+ bind_sizes[bindpoint] = 0;
continue;
}
@@ -677,15 +691,20 @@ u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, Shader& shad
GLintptr const_buffer_offset = buffer_cache.UploadMemory(
buffer.address, size, static_cast<size_t>(uniform_buffer_alignment));
- glBindBufferRange(GL_UNIFORM_BUFFER, current_bindpoint + bindpoint,
- buffer_cache.GetHandle(), const_buffer_offset, size);
-
// Now configure the bindpoint of the buffer inside the shader
glUniformBlockBinding(shader->GetProgramHandle(),
shader->GetProgramResourceIndex(used_buffer),
current_bindpoint + bindpoint);
+
+ // Prepare values for multibind
+ bind_buffers[bindpoint] = buffer_cache.GetHandle();
+ bind_offsets[bindpoint] = const_buffer_offset;
+ bind_sizes[bindpoint] = size;
}
+ glBindBuffersRange(GL_UNIFORM_BUFFER, current_bindpoint, static_cast<GLsizei>(entries.size()),
+ bind_buffers.data(), bind_offsets.data(), bind_sizes.data());
+
return current_bindpoint + static_cast<u32>(entries.size());
}
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 745c3dc0c..163412882 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -159,6 +159,7 @@ private:
void SyncLogicOpState();
bool has_ARB_direct_state_access = false;
+ bool has_ARB_multi_bind = false;
bool has_ARB_separate_shader_objects = false;
bool has_ARB_vertex_attrib_binding = false;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index fb56decc0..32001e44b 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -116,7 +116,7 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // ABGR8U
{GL_RGBA8, GL_RGBA, GL_BYTE, ComponentType::SNorm, false}, // ABGR8S
{GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false}, // ABGR8UI
- {GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, ComponentType::UNorm, false}, // B5G6R5U
+ {GL_RGB8, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, ComponentType::UNorm, false}, // B5G6R5U
{GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, ComponentType::UNorm,
false}, // A2B10G10R10U
{GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, ComponentType::UNorm, false}, // A1B5G5R5U
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 582c811e0..2d56370c7 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -1853,15 +1853,47 @@ private:
coord = "vec2 coords = vec2(" + x + ", " + y + ");";
texture_type = Tegra::Shader::TextureType::Texture2D;
}
+ // TODO: make sure coordinates are always indexed to gpr8 and gpr20 is always bias
+ // or lod.
+ const std::string op_c = regs.GetRegisterAsFloat(instr.gpr20);
const std::string sampler = GetSampler(instr.sampler, texture_type, false);
// Add an extra scope and declare the texture coords inside to prevent
// overwriting them in case they are used as outputs of the texs instruction.
+
shader.AddLine("{");
++shader.scope;
shader.AddLine(coord);
- const std::string texture = "texture(" + sampler + ", coords)";
+ std::string texture;
+ switch (instr.tex.process_mode) {
+ case Tegra::Shader::TextureProcessMode::None: {
+ texture = "texture(" + sampler + ", coords)";
+ break;
+ }
+ case Tegra::Shader::TextureProcessMode::LZ: {
+ texture = "textureLod(" + sampler + ", coords, 0.0)";
+ break;
+ }
+ case Tegra::Shader::TextureProcessMode::LB:
+ case Tegra::Shader::TextureProcessMode::LBA: {
+ // TODO: Figure if A suffix changes the equation at all.
+ texture = "texture(" + sampler + ", coords, " + op_c + ')';
+ break;
+ }
+ case Tegra::Shader::TextureProcessMode::LL:
+ case Tegra::Shader::TextureProcessMode::LLA: {
+ // TODO: Figure if A suffix changes the equation at all.
+ texture = "textureLod(" + sampler + ", coords, " + op_c + ')';
+ break;
+ }
+ default: {
+ texture = "texture(" + sampler + ", coords)";
+ LOG_CRITICAL(HW_GPU, "Unhandled texture process mode {}",
+ static_cast<u32>(instr.tex.process_mode.Value()));
+ UNREACHABLE();
+ }
+ }
size_t dest_elem{};
for (size_t elem = 0; elem < 4; ++elem) {
if (!instr.tex.IsComponentEnabled(elem)) {
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index c43e79e78..d229225b4 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -95,6 +95,8 @@ void Config::ReadValues() {
qt_config->beginGroup("Audio");
Settings::values.sink_id = qt_config->value("output_engine", "auto").toString().toStdString();
+ Settings::values.enable_audio_stretching =
+ qt_config->value("enable_audio_stretching", true).toBool();
Settings::values.audio_device_id =
qt_config->value("output_device", "auto").toString().toStdString();
Settings::values.volume = qt_config->value("volume", 1).toFloat();
@@ -230,6 +232,7 @@ void Config::SaveValues() {
qt_config->beginGroup("Audio");
qt_config->setValue("output_engine", QString::fromStdString(Settings::values.sink_id));
+ qt_config->setValue("enable_audio_stretching", Settings::values.enable_audio_stretching);
qt_config->setValue("output_device", QString::fromStdString(Settings::values.audio_device_id));
qt_config->setValue("volume", Settings::values.volume);
qt_config->endGroup();
diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp
index fbb813f6c..6ea59f2a3 100644
--- a/src/yuzu/configuration/configure_audio.cpp
+++ b/src/yuzu/configuration/configure_audio.cpp
@@ -46,6 +46,8 @@ void ConfigureAudio::setConfiguration() {
}
ui->output_sink_combo_box->setCurrentIndex(new_sink_index);
+ ui->toggle_audio_stretching->setChecked(Settings::values.enable_audio_stretching);
+
// The device list cannot be pre-populated (nor listed) until the output sink is known.
updateAudioDevices(new_sink_index);
@@ -67,6 +69,7 @@ void ConfigureAudio::applyConfiguration() {
Settings::values.sink_id =
ui->output_sink_combo_box->itemText(ui->output_sink_combo_box->currentIndex())
.toStdString();
+ Settings::values.enable_audio_stretching = ui->toggle_audio_stretching->isChecked();
Settings::values.audio_device_id =
ui->audio_device_combo_box->itemText(ui->audio_device_combo_box->currentIndex())
.toStdString();
diff --git a/src/yuzu/configuration/configure_audio.ui b/src/yuzu/configuration/configure_audio.ui
index ef67890dc..a29a0e265 100644
--- a/src/yuzu/configuration/configure_audio.ui
+++ b/src/yuzu/configuration/configure_audio.ui
@@ -31,6 +31,16 @@
</item>
</layout>
</item>
+ <item>
+ <widget class="QCheckBox" name="toggle_audio_stretching">
+ <property name="toolTip">
+ <string>This post-processing effect adjusts audio speed to match emulation speed and helps prevent audio stutter. This however increases audio latency.</string>
+ </property>
+ <property name="text">
+ <string>Enable audio stretching</string>
+ </property>
+ </widget>
+ </item>
<item>
<layout class="QHBoxLayout">
<item>
diff --git a/src/yuzu/configuration/configure_gamelist.cpp b/src/yuzu/configuration/configure_gamelist.cpp
index 1ae3423cf..0be030434 100644
--- a/src/yuzu/configuration/configure_gamelist.cpp
+++ b/src/yuzu/configuration/configure_gamelist.cpp
@@ -2,47 +2,51 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include "core/core.h"
+#include <array>
+#include <utility>
+
+#include "common/common_types.h"
#include "core/settings.h"
#include "ui_configure_gamelist.h"
-#include "ui_settings.h"
#include "yuzu/configuration/configure_gamelist.h"
+#include "yuzu/ui_settings.h"
+
+namespace {
+constexpr std::array<std::pair<u32, const char*>, 5> default_icon_sizes{{
+ std::make_pair(0, QT_TR_NOOP("None")),
+ std::make_pair(32, QT_TR_NOOP("Small (32x32)")),
+ std::make_pair(64, QT_TR_NOOP("Standard (64x64)")),
+ std::make_pair(128, QT_TR_NOOP("Large (128x128)")),
+ std::make_pair(256, QT_TR_NOOP("Full Size (256x256)")),
+}};
+
+constexpr std::array<const char*, 4> row_text_names{{
+ QT_TR_NOOP("Filename"),
+ QT_TR_NOOP("Filetype"),
+ QT_TR_NOOP("Title ID"),
+ QT_TR_NOOP("Title Name"),
+}};
+} // Anonymous namespace
ConfigureGameList::ConfigureGameList(QWidget* parent)
: QWidget(parent), ui(new Ui::ConfigureGameList) {
ui->setupUi(this);
- static const std::vector<std::pair<u32, std::string>> default_icon_sizes{
- std::make_pair(0, "None"), std::make_pair(32, "Small"),
- std::make_pair(64, "Standard"), std::make_pair(128, "Large"),
- std::make_pair(256, "Full Size"),
- };
-
- for (const auto& size : default_icon_sizes) {
- ui->icon_size_combobox->addItem(QString::fromStdString(size.second + " (" +
- std::to_string(size.first) + "x" +
- std::to_string(size.first) + ")"),
- size.first);
- }
-
- static const std::vector<std::string> row_text_names{
- "Filename",
- "Filetype",
- "Title ID",
- "Title Name",
- };
-
- for (size_t i = 0; i < row_text_names.size(); ++i) {
- ui->row_1_text_combobox->addItem(QString::fromStdString(row_text_names[i]),
- QVariant::fromValue(i));
- ui->row_2_text_combobox->addItem(QString::fromStdString(row_text_names[i]),
- QVariant::fromValue(i));
- }
+ InitializeIconSizeComboBox();
+ InitializeRowComboBoxes();
this->setConfiguration();
}
-ConfigureGameList::~ConfigureGameList() {}
+ConfigureGameList::~ConfigureGameList() = default;
+
+void ConfigureGameList::applyConfiguration() {
+ UISettings::values.show_unknown = ui->show_unknown->isChecked();
+ UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt();
+ UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt();
+ UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt();
+ Settings::Apply();
+}
void ConfigureGameList::setConfiguration() {
ui->show_unknown->setChecked(UISettings::values.show_unknown);
@@ -54,10 +58,39 @@ void ConfigureGameList::setConfiguration() {
ui->row_2_text_combobox->findData(UISettings::values.row_2_text_id));
}
-void ConfigureGameList::applyConfiguration() {
- UISettings::values.show_unknown = ui->show_unknown->isChecked();
- UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt();
- UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt();
- UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt();
- Settings::Apply();
+void ConfigureGameList::changeEvent(QEvent* event) {
+ if (event->type() == QEvent::LanguageChange) {
+ RetranslateUI();
+ return;
+ }
+
+ QWidget::changeEvent(event);
+}
+
+void ConfigureGameList::RetranslateUI() {
+ ui->retranslateUi(this);
+
+ for (int i = 0; i < ui->icon_size_combobox->count(); i++) {
+ ui->icon_size_combobox->setItemText(i, tr(default_icon_sizes[i].second));
+ }
+
+ for (int i = 0; i < ui->row_1_text_combobox->count(); i++) {
+ const QString name = tr(row_text_names[i]);
+
+ ui->row_1_text_combobox->setItemText(i, name);
+ ui->row_2_text_combobox->setItemText(i, name);
+ }
+}
+
+void ConfigureGameList::InitializeIconSizeComboBox() {
+ for (const auto& size : default_icon_sizes) {
+ ui->icon_size_combobox->addItem(size.second, size.first);
+ }
+}
+
+void ConfigureGameList::InitializeRowComboBoxes() {
+ for (size_t i = 0; i < row_text_names.size(); ++i) {
+ ui->row_1_text_combobox->addItem(row_text_names[i], QVariant::fromValue(i));
+ ui->row_2_text_combobox->addItem(row_text_names[i], QVariant::fromValue(i));
+ }
}
diff --git a/src/yuzu/configuration/configure_gamelist.h b/src/yuzu/configuration/configure_gamelist.h
index 94fba6373..ff7406c60 100644
--- a/src/yuzu/configuration/configure_gamelist.h
+++ b/src/yuzu/configuration/configure_gamelist.h
@@ -23,6 +23,11 @@ public:
private:
void setConfiguration();
-private:
+ void changeEvent(QEvent*) override;
+ void RetranslateUI();
+
+ void InitializeIconSizeComboBox();
+ void InitializeRowComboBoxes();
+
std::unique_ptr<Ui::ConfigureGameList> ui;
};
diff --git a/src/yuzu/debugger/wait_tree.cpp b/src/yuzu/debugger/wait_tree.cpp
index 6c2cd967e..dc1023113 100644
--- a/src/yuzu/debugger/wait_tree.cpp
+++ b/src/yuzu/debugger/wait_tree.cpp
@@ -213,35 +213,35 @@ QString WaitTreeThread::GetText() const {
const auto& thread = static_cast<const Kernel::Thread&>(object);
QString status;
switch (thread.status) {
- case ThreadStatus::Running:
+ case Kernel::ThreadStatus::Running:
status = tr("running");
break;
- case ThreadStatus::Ready:
+ case Kernel::ThreadStatus::Ready:
status = tr("ready");
break;
- case ThreadStatus::WaitHLEEvent:
+ case Kernel::ThreadStatus::WaitHLEEvent:
status = tr("waiting for HLE return");
break;
- case ThreadStatus::WaitSleep:
+ case Kernel::ThreadStatus::WaitSleep:
status = tr("sleeping");
break;
- case ThreadStatus::WaitIPC:
+ case Kernel::ThreadStatus::WaitIPC:
status = tr("waiting for IPC reply");
break;
- case ThreadStatus::WaitSynchAll:
- case ThreadStatus::WaitSynchAny:
+ case Kernel::ThreadStatus::WaitSynchAll:
+ case Kernel::ThreadStatus::WaitSynchAny:
status = tr("waiting for objects");
break;
- case ThreadStatus::WaitMutex:
+ case Kernel::ThreadStatus::WaitMutex:
status = tr("waiting for mutex");
break;
- case ThreadStatus::WaitArb:
+ case Kernel::ThreadStatus::WaitArb:
status = tr("waiting for address arbiter");
break;
- case ThreadStatus::Dormant:
+ case Kernel::ThreadStatus::Dormant:
status = tr("dormant");
break;
- case ThreadStatus::Dead:
+ case Kernel::ThreadStatus::Dead:
status = tr("dead");
break;
}
@@ -254,23 +254,23 @@ QString WaitTreeThread::GetText() const {
QColor WaitTreeThread::GetColor() const {
const auto& thread = static_cast<const Kernel::Thread&>(object);
switch (thread.status) {
- case ThreadStatus::Running:
+ case Kernel::ThreadStatus::Running:
return QColor(Qt::GlobalColor::darkGreen);
- case ThreadStatus::Ready:
+ case Kernel::ThreadStatus::Ready:
return QColor(Qt::GlobalColor::darkBlue);
- case ThreadStatus::WaitHLEEvent:
- case ThreadStatus::WaitIPC:
+ case Kernel::ThreadStatus::WaitHLEEvent:
+ case Kernel::ThreadStatus::WaitIPC:
return QColor(Qt::GlobalColor::darkRed);
- case ThreadStatus::WaitSleep:
+ case Kernel::ThreadStatus::WaitSleep:
return QColor(Qt::GlobalColor::darkYellow);
- case ThreadStatus::WaitSynchAll:
- case ThreadStatus::WaitSynchAny:
- case ThreadStatus::WaitMutex:
- case ThreadStatus::WaitArb:
+ case Kernel::ThreadStatus::WaitSynchAll:
+ case Kernel::ThreadStatus::WaitSynchAny:
+ case Kernel::ThreadStatus::WaitMutex:
+ case Kernel::ThreadStatus::WaitArb:
return QColor(Qt::GlobalColor::red);
- case ThreadStatus::Dormant:
+ case Kernel::ThreadStatus::Dormant:
return QColor(Qt::GlobalColor::darkCyan);
- case ThreadStatus::Dead:
+ case Kernel::ThreadStatus::Dead:
return QColor(Qt::GlobalColor::gray);
default:
return WaitTreeItem::GetColor();
@@ -284,13 +284,13 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
QString processor;
switch (thread.processor_id) {
- case ThreadProcessorId::THREADPROCESSORID_DEFAULT:
+ case Kernel::ThreadProcessorId::THREADPROCESSORID_DEFAULT:
processor = tr("default");
break;
- case ThreadProcessorId::THREADPROCESSORID_0:
- case ThreadProcessorId::THREADPROCESSORID_1:
- case ThreadProcessorId::THREADPROCESSORID_2:
- case ThreadProcessorId::THREADPROCESSORID_3:
+ case Kernel::ThreadProcessorId::THREADPROCESSORID_0:
+ case Kernel::ThreadProcessorId::THREADPROCESSORID_1:
+ case Kernel::ThreadProcessorId::THREADPROCESSORID_2:
+ case Kernel::ThreadProcessorId::THREADPROCESSORID_3:
processor = tr("core %1").arg(thread.processor_id);
break;
default:
@@ -314,8 +314,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
else
list.push_back(std::make_unique<WaitTreeText>(tr("not waiting for mutex")));
- if (thread.status == ThreadStatus::WaitSynchAny ||
- thread.status == ThreadStatus::WaitSynchAll) {
+ if (thread.status == Kernel::ThreadStatus::WaitSynchAny ||
+ thread.status == Kernel::ThreadStatus::WaitSynchAll) {
list.push_back(std::make_unique<WaitTreeObjectList>(thread.wait_objects,
thread.IsSleepingOnWaitAll()));
}
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 05a4a55e8..22a317737 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -449,6 +449,8 @@ QStringList GMainWindow::GetUnsupportedGLExtensions() {
unsupported_ext.append("ARB_base_instance");
if (!GLAD_GL_ARB_texture_storage)
unsupported_ext.append("ARB_texture_storage");
+ if (!GLAD_GL_ARB_multi_bind)
+ unsupported_ext.append("ARB_multi_bind");
// Extensions required to support some texture formats.
if (!GLAD_GL_EXT_texture_compression_s3tc)
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index f00b5a66b..991abda2e 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -108,6 +108,8 @@ void Config::ReadValues() {
// Audio
Settings::values.sink_id = sdl2_config->Get("Audio", "output_engine", "auto");
+ Settings::values.enable_audio_stretching =
+ sdl2_config->GetBoolean("Audio", "enable_audio_stretching", true);
Settings::values.audio_device_id = sdl2_config->Get("Audio", "output_device", "auto");
Settings::values.volume = sdl2_config->GetReal("Audio", "volume", 1);
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index 6ed9e7962..002a4ec15 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -150,6 +150,12 @@ swap_screen =
# auto (default): Auto-select, null: No audio output, cubeb: Cubeb audio engine (if available)
output_engine =
+# Whether or not to enable the audio-stretching post-processing effect.
+# This effect adjusts audio speed to match emulation speed and helps prevent audio stutter,
+# at the cost of increasing audio latency.
+# 0: No, 1 (default): Yes
+enable_audio_stretching =
+
# Which audio device to use.
# auto (default): Auto-select
output_device =
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
index d213929bd..0733301b2 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
@@ -96,6 +96,8 @@ bool EmuWindow_SDL2::SupportsRequiredGLExtensions() {
unsupported_ext.push_back("ARB_base_instance");
if (!GLAD_GL_ARB_texture_storage)
unsupported_ext.push_back("ARB_texture_storage");
+ if (!GLAD_GL_ARB_multi_bind)
+ unsupported_ext.push_back("ARB_multi_bind");
// Extensions required to support some texture formats.
if (!GLAD_GL_EXT_texture_compression_s3tc)