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-rw-r--r--src/core/arm/dynarmic/arm_dynarmic_64.cpp20
-rw-r--r--src/core/frontend/framebuffer_layout.cpp7
-rw-r--r--src/core/frontend/framebuffer_layout.h11
-rw-r--r--src/core/hle/kernel/kernel.cpp22
-rw-r--r--src/core/hle/service/pm/pm.cpp47
-rw-r--r--src/video_core/renderer_vulkan/blit_image.cpp38
-rw-r--r--src/video_core/renderer_vulkan/blit_image.h3
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.cpp6
-rw-r--r--src/video_core/video_core.cpp6
-rw-r--r--src/video_core/video_core.h2
-rw-r--r--src/yuzu/bootmanager.cpp11
-rw-r--r--src/yuzu/bootmanager.h6
-rw-r--r--src/yuzu/main.cpp99
-rw-r--r--src/yuzu/main.h5
-rw-r--r--src/yuzu/main.ui90
15 files changed, 248 insertions, 125 deletions
diff --git a/src/core/arm/dynarmic/arm_dynarmic_64.cpp b/src/core/arm/dynarmic/arm_dynarmic_64.cpp
index 4e73cc03a..56836bd05 100644
--- a/src/core/arm/dynarmic/arm_dynarmic_64.cpp
+++ b/src/core/arm/dynarmic/arm_dynarmic_64.cpp
@@ -86,6 +86,26 @@ public:
num_instructions, MemoryReadCode(pc));
}
+ void InstructionCacheOperationRaised(Dynarmic::A64::InstructionCacheOperation op,
+ VAddr value) override {
+ switch (op) {
+ case Dynarmic::A64::InstructionCacheOperation::InvalidateByVAToPoU: {
+ static constexpr u64 ICACHE_LINE_SIZE = 64;
+
+ const u64 cache_line_start = value & ~(ICACHE_LINE_SIZE - 1);
+ parent.InvalidateCacheRange(cache_line_start, ICACHE_LINE_SIZE);
+ break;
+ }
+ case Dynarmic::A64::InstructionCacheOperation::InvalidateAllToPoU:
+ parent.ClearInstructionCache();
+ break;
+ case Dynarmic::A64::InstructionCacheOperation::InvalidateAllToPoUInnerSharable:
+ default:
+ LOG_DEBUG(Core_ARM, "Unprocesseed instruction cache operation: {}", op);
+ break;
+ }
+ }
+
void ExceptionRaised(u64 pc, Dynarmic::A64::Exception exception) override {
switch (exception) {
case Dynarmic::A64::Exception::WaitForInterrupt:
diff --git a/src/core/frontend/framebuffer_layout.cpp b/src/core/frontend/framebuffer_layout.cpp
index 4b58b672a..26a5b12aa 100644
--- a/src/core/frontend/framebuffer_layout.cpp
+++ b/src/core/frontend/framebuffer_layout.cpp
@@ -25,7 +25,12 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height) {
ASSERT(height > 0);
// The drawing code needs at least somewhat valid values for both screens
// so just calculate them both even if the other isn't showing.
- FramebufferLayout res{width, height, false, {}};
+ FramebufferLayout res{
+ .width = width,
+ .height = height,
+ .screen = {},
+ .is_srgb = false,
+ };
const float window_aspect_ratio = static_cast<float>(height) / static_cast<float>(width);
const float emulation_aspect_ratio = EmulationAspectRatio(
diff --git a/src/core/frontend/framebuffer_layout.h b/src/core/frontend/framebuffer_layout.h
index 2e36c0163..8e341e4e2 100644
--- a/src/core/frontend/framebuffer_layout.h
+++ b/src/core/frontend/framebuffer_layout.h
@@ -35,17 +35,8 @@ enum class AspectRatio {
struct FramebufferLayout {
u32 width{ScreenUndocked::Width};
u32 height{ScreenUndocked::Height};
- bool is_srgb{};
-
Common::Rectangle<u32> screen;
-
- /**
- * Returns the ration of pixel size of the screen, compared to the native size of the undocked
- * Switch screen.
- */
- float GetScalingRatio() const {
- return static_cast<float>(screen.GetWidth()) / ScreenUndocked::Width;
- }
+ bool is_srgb{};
};
/**
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index e42a6d36f..45e86a677 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -300,15 +300,16 @@ struct KernelCore::Impl {
// Gets the dummy KThread for the caller, allocating a new one if this is the first time
KThread* GetHostDummyThread() {
auto make_thread = [this]() {
- std::unique_ptr<KThread> thread = std::make_unique<KThread>(system.Kernel());
+ std::lock_guard lk(dummy_thread_lock);
+ auto& thread = dummy_threads.emplace_back(std::make_unique<KThread>(system.Kernel()));
KAutoObject::Create(thread.get());
ASSERT(KThread::InitializeDummyThread(thread.get()).IsSuccess());
thread->SetName(fmt::format("DummyThread:{}", GetHostThreadId()));
- return thread;
+ return thread.get();
};
- thread_local auto thread = make_thread();
- return thread.get();
+ thread_local KThread* saved_thread = make_thread();
+ return saved_thread;
}
/// Registers a CPU core thread by allocating a host thread ID for it
@@ -695,6 +696,12 @@ struct KernelCore::Impl {
return port;
}
+ std::mutex server_ports_lock;
+ std::mutex server_sessions_lock;
+ std::mutex registered_objects_lock;
+ std::mutex registered_in_use_objects_lock;
+ std::mutex dummy_thread_lock;
+
std::atomic<u32> next_object_id{0};
std::atomic<u64> next_kernel_process_id{KProcess::InitialKIPIDMin};
std::atomic<u64> next_user_process_id{KProcess::ProcessIDMin};
@@ -725,10 +732,6 @@ struct KernelCore::Impl {
std::unordered_set<KServerSession*> server_sessions;
std::unordered_set<KAutoObject*> registered_objects;
std::unordered_set<KAutoObject*> registered_in_use_objects;
- std::mutex server_ports_lock;
- std::mutex server_sessions_lock;
- std::mutex registered_objects_lock;
- std::mutex registered_in_use_objects_lock;
std::unique_ptr<Core::ExclusiveMonitor> exclusive_monitor;
std::vector<Kernel::PhysicalCore> cores;
@@ -753,6 +756,9 @@ struct KernelCore::Impl {
std::array<Core::CPUInterruptHandler, Core::Hardware::NUM_CPU_CORES> interrupts{};
std::array<std::unique_ptr<Kernel::KScheduler>, Core::Hardware::NUM_CPU_CORES> schedulers{};
+ // Specifically tracked to be automatically destroyed with kernel
+ std::vector<std::unique_ptr<KThread>> dummy_threads;
+
bool is_multicore{};
bool is_phantom_mode_for_singlecore{};
u32 single_core_thread_id{};
diff --git a/src/core/hle/service/pm/pm.cpp b/src/core/hle/service/pm/pm.cpp
index 88fc5b5cc..277abc17a 100644
--- a/src/core/hle/service/pm/pm.cpp
+++ b/src/core/hle/service/pm/pm.cpp
@@ -13,7 +13,12 @@ namespace Service::PM {
namespace {
-constexpr ResultCode ERROR_PROCESS_NOT_FOUND{ErrorModule::PM, 1};
+constexpr ResultCode ResultProcessNotFound{ErrorModule::PM, 1};
+[[maybe_unused]] constexpr ResultCode ResultAlreadyStarted{ErrorModule::PM, 2};
+[[maybe_unused]] constexpr ResultCode ResultNotTerminated{ErrorModule::PM, 3};
+[[maybe_unused]] constexpr ResultCode ResultDebugHookInUse{ErrorModule::PM, 4};
+[[maybe_unused]] constexpr ResultCode ResultApplicationRunning{ErrorModule::PM, 5};
+[[maybe_unused]] constexpr ResultCode ResultInvalidSize{ErrorModule::PM, 6};
constexpr u64 NO_PROCESS_FOUND_PID{0};
@@ -95,18 +100,18 @@ public:
private:
void GetProcessId(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto title_id = rp.PopRaw<u64>();
+ const auto program_id = rp.PopRaw<u64>();
- LOG_DEBUG(Service_PM, "called, title_id={:016X}", title_id);
+ LOG_DEBUG(Service_PM, "called, program_id={:016X}", program_id);
const auto process =
- SearchProcessList(kernel.GetProcessList(), [title_id](const auto& proc) {
- return proc->GetProgramID() == title_id;
+ SearchProcessList(kernel.GetProcessList(), [program_id](const auto& proc) {
+ return proc->GetProgramID() == program_id;
});
if (!process.has_value()) {
IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ERROR_PROCESS_NOT_FOUND);
+ rb.Push(ResultProcessNotFound);
return;
}
@@ -128,13 +133,16 @@ public:
explicit Info(Core::System& system_, const std::vector<Kernel::KProcess*>& process_list_)
: ServiceFramework{system_, "pm:info"}, process_list{process_list_} {
static const FunctionInfo functions[] = {
- {0, &Info::GetTitleId, "GetTitleId"},
+ {0, &Info::GetProgramId, "GetProgramId"},
+ {65000, &Info::AtmosphereGetProcessId, "AtmosphereGetProcessId"},
+ {65001, nullptr, "AtmosphereHasLaunchedProgram"},
+ {65002, nullptr, "AtmosphereGetProcessInfo"},
};
RegisterHandlers(functions);
}
private:
- void GetTitleId(Kernel::HLERequestContext& ctx) {
+ void GetProgramId(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto process_id = rp.PopRaw<u64>();
@@ -146,7 +154,7 @@ private:
if (!process.has_value()) {
IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ERROR_PROCESS_NOT_FOUND);
+ rb.Push(ResultProcessNotFound);
return;
}
@@ -155,6 +163,27 @@ private:
rb.Push((*process)->GetProgramID());
}
+ void AtmosphereGetProcessId(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto program_id = rp.PopRaw<u64>();
+
+ LOG_DEBUG(Service_PM, "called, program_id={:016X}", program_id);
+
+ const auto process = SearchProcessList(process_list, [program_id](const auto& proc) {
+ return proc->GetProgramID() == program_id;
+ });
+
+ if (!process.has_value()) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultProcessNotFound);
+ return;
+ }
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(ResultSuccess);
+ rb.Push((*process)->GetProcessID());
+ }
+
const std::vector<Kernel::KProcess*>& process_list;
};
diff --git a/src/video_core/renderer_vulkan/blit_image.cpp b/src/video_core/renderer_vulkan/blit_image.cpp
index 28b631f73..a63d4d222 100644
--- a/src/video_core/renderer_vulkan/blit_image.cpp
+++ b/src/video_core/renderer_vulkan/blit_image.cpp
@@ -749,8 +749,9 @@ void BlitImageHelper::ConvertColorToDepthPipeline(vk::Pipeline& pipeline, VkRend
});
}
-void BlitImageHelper::ConvertPipelineColorTargetEx(vk::Pipeline& pipeline, VkRenderPass renderpass,
- vk::ShaderModule& module, bool single_texture) {
+void BlitImageHelper::ConvertPipelineEx(vk::Pipeline& pipeline, VkRenderPass renderpass,
+ vk::ShaderModule& module, bool is_target_depth,
+ bool single_texture) {
if (pipeline) {
return;
}
@@ -767,7 +768,7 @@ void BlitImageHelper::ConvertPipelineColorTargetEx(vk::Pipeline& pipeline, VkRen
.pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO,
.pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
.pMultisampleState = &PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
- .pDepthStencilState = nullptr,
+ .pDepthStencilState = is_target_depth ? &PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO : nullptr,
.pColorBlendState = &PIPELINE_COLOR_BLEND_STATE_GENERIC_CREATE_INFO,
.pDynamicState = &PIPELINE_DYNAMIC_STATE_CREATE_INFO,
.layout = single_texture ? *one_texture_pipeline_layout : *two_textures_pipeline_layout,
@@ -778,33 +779,14 @@ void BlitImageHelper::ConvertPipelineColorTargetEx(vk::Pipeline& pipeline, VkRen
});
}
+void BlitImageHelper::ConvertPipelineColorTargetEx(vk::Pipeline& pipeline, VkRenderPass renderpass,
+ vk::ShaderModule& module, bool single_texture) {
+ ConvertPipelineEx(pipeline, renderpass, module, false, single_texture);
+}
+
void BlitImageHelper::ConvertPipelineDepthTargetEx(vk::Pipeline& pipeline, VkRenderPass renderpass,
vk::ShaderModule& module, bool single_texture) {
- if (pipeline) {
- return;
- }
- const std::array stages = MakeStages(*full_screen_vert, *module);
- pipeline = device.GetLogical().CreateGraphicsPipeline({
- .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .stageCount = static_cast<u32>(stages.size()),
- .pStages = stages.data(),
- .pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
- .pInputAssemblyState = &PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
- .pTessellationState = nullptr,
- .pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO,
- .pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
- .pMultisampleState = &PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
- .pDepthStencilState = &PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
- .pColorBlendState = &PIPELINE_COLOR_BLEND_STATE_EMPTY_CREATE_INFO,
- .pDynamicState = &PIPELINE_DYNAMIC_STATE_CREATE_INFO,
- .layout = single_texture ? *one_texture_pipeline_layout : *two_textures_pipeline_layout,
- .renderPass = renderpass,
- .subpass = 0,
- .basePipelineHandle = VK_NULL_HANDLE,
- .basePipelineIndex = 0,
- });
+ ConvertPipelineEx(pipeline, renderpass, module, true, single_texture);
}
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/blit_image.h b/src/video_core/renderer_vulkan/blit_image.h
index cec095341..3455c75f4 100644
--- a/src/video_core/renderer_vulkan/blit_image.h
+++ b/src/video_core/renderer_vulkan/blit_image.h
@@ -89,6 +89,9 @@ private:
void ConvertColorToDepthPipeline(vk::Pipeline& pipeline, VkRenderPass renderpass);
+ void ConvertPipelineEx(vk::Pipeline& pipeline, VkRenderPass renderpass,
+ vk::ShaderModule& module, bool is_target_depth, bool single_texture);
+
void ConvertPipelineColorTargetEx(vk::Pipeline& pipeline, VkRenderPass renderpass,
vk::ShaderModule& module, bool single_texture);
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
index 3964424af..c72f0c897 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
@@ -787,9 +787,9 @@ VkBuffer TextureCacheRuntime::GetTemporaryBuffer(size_t needed_size) {
return *buffers[level];
}
const auto new_size = Common::NextPow2(needed_size);
- VkBufferUsageFlags flags = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
- VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT |
- VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT;
+ static constexpr VkBufferUsageFlags flags =
+ VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
+ VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT;
buffers[level] = device.GetLogical().CreateBuffer({
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp
index e852c817e..329bf4def 100644
--- a/src/video_core/video_core.cpp
+++ b/src/video_core/video_core.cpp
@@ -55,10 +55,4 @@ std::unique_ptr<Tegra::GPU> CreateGPU(Core::Frontend::EmuWindow& emu_window, Cor
}
}
-float GetResolutionScaleFactor(const RendererBase& renderer) {
- return Settings::values.resolution_info.active
- ? Settings::values.resolution_info.up_factor
- : renderer.GetRenderWindow().GetFramebufferLayout().GetScalingRatio();
-}
-
} // namespace VideoCore
diff --git a/src/video_core/video_core.h b/src/video_core/video_core.h
index f86877e86..084df641f 100644
--- a/src/video_core/video_core.h
+++ b/src/video_core/video_core.h
@@ -25,6 +25,4 @@ class RendererBase;
/// Creates an emulated GPU instance using the given system context.
std::unique_ptr<Tegra::GPU> CreateGPU(Core::Frontend::EmuWindow& emu_window, Core::System& system);
-float GetResolutionScaleFactor(const RendererBase& renderer);
-
} // namespace VideoCore
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index 976acd176..fd0a130a3 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -303,6 +303,7 @@ GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
connect(this, &GRenderWindow::ExecuteProgramSignal, parent, &GMainWindow::OnExecuteProgram,
Qt::QueuedConnection);
connect(this, &GRenderWindow::ExitSignal, parent, &GMainWindow::OnExit, Qt::QueuedConnection);
+ connect(this, &GRenderWindow::TasPlaybackStateChanged, parent, &GMainWindow::OnTasStateChanged);
}
void GRenderWindow::ExecuteProgram(std::size_t program_index) {
@@ -319,10 +320,18 @@ GRenderWindow::~GRenderWindow() {
void GRenderWindow::OnFrameDisplayed() {
input_subsystem->GetTas()->UpdateThread();
+ const TasInput::TasState new_tas_state = std::get<0>(input_subsystem->GetTas()->GetStatus());
+
if (!first_frame) {
+ last_tas_state = new_tas_state;
first_frame = true;
emit FirstFrameDisplayed();
}
+
+ if (new_tas_state != last_tas_state) {
+ last_tas_state = new_tas_state;
+ emit TasPlaybackStateChanged();
+ }
}
bool GRenderWindow::IsShown() const {
@@ -630,7 +639,7 @@ void GRenderWindow::ReleaseRenderTarget() {
void GRenderWindow::CaptureScreenshot(const QString& screenshot_path) {
auto& renderer = system.Renderer();
- const f32 res_scale = VideoCore::GetResolutionScaleFactor(renderer);
+ const f32 res_scale = Settings::values.resolution_info.up_factor;
const Layout::FramebufferLayout layout{Layout::FrameLayoutFromResolutionScale(res_scale)};
screenshot_image = QImage(QSize(layout.width, layout.height), QImage::Format_RGB32);
diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h
index 40fd4a9d6..061e3605f 100644
--- a/src/yuzu/bootmanager.h
+++ b/src/yuzu/bootmanager.h
@@ -41,6 +41,10 @@ enum class LoadCallbackStage;
class RendererBase;
} // namespace VideoCore
+namespace TasInput {
+enum class TasState;
+}
+
class EmuThread final : public QThread {
Q_OBJECT
@@ -203,6 +207,7 @@ signals:
void ExecuteProgramSignal(std::size_t program_index);
void ExitSignal();
void MouseActivity();
+ void TasPlaybackStateChanged();
private:
void TouchBeginEvent(const QTouchEvent* event);
@@ -236,6 +241,7 @@ private:
QWidget* child_widget = nullptr;
bool first_frame = false;
+ TasInput::TasState last_tas_state;
std::array<std::size_t, 16> touch_ids{};
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index c4c76b094..5058c3e4e 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -965,6 +965,9 @@ void GMainWindow::InitializeHotkeys() {
const QString toggle_status_bar = QStringLiteral("Toggle Status Bar");
const QString fullscreen = QStringLiteral("Fullscreen");
const QString capture_screenshot = QStringLiteral("Capture Screenshot");
+ const QString tas_start_stop = QStringLiteral("TAS Start/Stop");
+ const QString tas_record = QStringLiteral("TAS Record");
+ const QString tas_reset = QStringLiteral("TAS Reset");
ui->action_Load_File->setShortcut(hotkey_registry.GetKeySequence(main_window, load_file));
ui->action_Load_File->setShortcutContext(
@@ -1005,6 +1008,18 @@ void GMainWindow::InitializeHotkeys() {
ui->action_Fullscreen->setShortcutContext(
hotkey_registry.GetShortcutContext(main_window, fullscreen));
+ ui->action_TAS_Start->setShortcut(hotkey_registry.GetKeySequence(main_window, tas_start_stop));
+ ui->action_TAS_Start->setShortcutContext(
+ hotkey_registry.GetShortcutContext(main_window, tas_start_stop));
+
+ ui->action_TAS_Record->setShortcut(hotkey_registry.GetKeySequence(main_window, tas_record));
+ ui->action_TAS_Record->setShortcutContext(
+ hotkey_registry.GetShortcutContext(main_window, tas_record));
+
+ ui->action_TAS_Reset->setShortcut(hotkey_registry.GetKeySequence(main_window, tas_reset));
+ ui->action_TAS_Reset->setShortcutContext(
+ hotkey_registry.GetShortcutContext(main_window, tas_reset));
+
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Load File"), this),
&QShortcut::activated, this, &GMainWindow::OnMenuLoadFile);
connect(
@@ -1095,28 +1110,6 @@ void GMainWindow::InitializeHotkeys() {
render_window->setAttribute(Qt::WA_Hover, true);
}
});
- connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("TAS Start/Stop"), this),
- &QShortcut::activated, this, [&] {
- if (!emulation_running) {
- return;
- }
- input_subsystem->GetTas()->StartStop();
- });
- connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("TAS Reset"), this),
- &QShortcut::activated, this, [&] { input_subsystem->GetTas()->Reset(); });
- connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("TAS Record"), this),
- &QShortcut::activated, this, [&] {
- if (!emulation_running) {
- return;
- }
- bool is_recording = input_subsystem->GetTas()->Record();
- if (!is_recording) {
- const auto res = QMessageBox::question(this, tr("TAS Recording"),
- tr("Overwrite file of player 1?"),
- QMessageBox::Yes | QMessageBox::No);
- input_subsystem->GetTas()->SaveRecording(res == QMessageBox::Yes);
- }
- });
}
void GMainWindow::SetDefaultUIGeometry() {
@@ -1236,11 +1229,11 @@ void GMainWindow::ConnectMenuEvents() {
connect(ui->action_Restart, &QAction::triggered, this,
[this] { BootGame(QString(game_path)); });
connect(ui->action_Configure, &QAction::triggered, this, &GMainWindow::OnConfigure);
- connect(ui->action_Configure_Tas, &QAction::triggered, this, &GMainWindow::OnConfigureTas);
connect(ui->action_Configure_Current_Game, &QAction::triggered, this,
&GMainWindow::OnConfigurePerGame);
// View
+ connect(ui->action_Fullscreen, &QAction::triggered, this, &GMainWindow::ToggleFullscreen);
connect(ui->action_Single_Window_Mode, &QAction::triggered, this,
&GMainWindow::ToggleWindowMode);
connect(ui->action_Display_Dock_Widget_Headers, &QAction::triggered, this,
@@ -1258,17 +1251,20 @@ void GMainWindow::ConnectMenuEvents() {
ui->menu_Reset_Window_Size->addAction(ui->action_Reset_Window_Size_900);
ui->menu_Reset_Window_Size->addAction(ui->action_Reset_Window_Size_1080);
- // Fullscreen
- connect(ui->action_Fullscreen, &QAction::triggered, this, &GMainWindow::ToggleFullscreen);
-
- // Movie
+ // Tools
+ connect(ui->action_Rederive, &QAction::triggered, this,
+ std::bind(&GMainWindow::OnReinitializeKeys, this, ReinitializeKeyBehavior::Warning));
connect(ui->action_Capture_Screenshot, &QAction::triggered, this,
&GMainWindow::OnCaptureScreenshot);
+ // TAS
+ connect(ui->action_TAS_Start, &QAction::triggered, this, &GMainWindow::OnTasStartStop);
+ connect(ui->action_TAS_Record, &QAction::triggered, this, &GMainWindow::OnTasRecord);
+ connect(ui->action_TAS_Reset, &QAction::triggered, this, &GMainWindow::OnTasReset);
+ connect(ui->action_Configure_Tas, &QAction::triggered, this, &GMainWindow::OnConfigureTas);
+
// Help
connect(ui->action_Open_yuzu_Folder, &QAction::triggered, this, &GMainWindow::OnOpenYuzuFolder);
- connect(ui->action_Rederive, &QAction::triggered, this,
- std::bind(&GMainWindow::OnReinitializeKeys, this, ReinitializeKeyBehavior::Warning));
connect(ui->action_About, &QAction::triggered, this, &GMainWindow::OnAbout);
}
@@ -1582,6 +1578,7 @@ void GMainWindow::ShutdownGame() {
game_list->SetFilterFocus();
tas_label->clear();
input_subsystem->GetTas()->Stop();
+ OnTasStateChanged();
render_window->removeEventFilter(render_window);
render_window->setAttribute(Qt::WA_Hover, false);
@@ -2509,6 +2506,7 @@ void GMainWindow::OnStartGame() {
ui->action_Restart->setEnabled(true);
ui->action_Configure_Current_Game->setEnabled(true);
ui->action_Report_Compatibility->setEnabled(true);
+ OnTasStateChanged();
discord_rpc->Update();
ui->action_Load_Amiibo->setEnabled(true);
@@ -2821,6 +2819,32 @@ void GMainWindow::OnConfigureTas() {
}
}
+void GMainWindow::OnTasStartStop() {
+ if (!emulation_running) {
+ return;
+ }
+ input_subsystem->GetTas()->StartStop();
+ OnTasStateChanged();
+}
+
+void GMainWindow::OnTasRecord() {
+ if (!emulation_running) {
+ return;
+ }
+ const bool is_recording = input_subsystem->GetTas()->Record();
+ if (!is_recording) {
+ const auto res =
+ QMessageBox::question(this, tr("TAS Recording"), tr("Overwrite file of player 1?"),
+ QMessageBox::Yes | QMessageBox::No);
+ input_subsystem->GetTas()->SaveRecording(res == QMessageBox::Yes);
+ }
+ OnTasStateChanged();
+}
+
+void GMainWindow::OnTasReset() {
+ input_subsystem->GetTas()->Reset();
+}
+
void GMainWindow::OnConfigurePerGame() {
const u64 title_id = system->GetCurrentProcessProgramID();
OpenPerGameConfiguration(title_id, game_path.toStdString());
@@ -3014,6 +3038,23 @@ QString GMainWindow::GetTasStateDescription() const {
}
}
+void GMainWindow::OnTasStateChanged() {
+ bool is_running = false;
+ bool is_recording = false;
+ if (emulation_running) {
+ const TasInput::TasState tas_status = std::get<0>(input_subsystem->GetTas()->GetStatus());
+ is_running = tas_status == TasInput::TasState::Running;
+ is_recording = tas_status == TasInput::TasState::Recording;
+ }
+
+ ui->action_TAS_Start->setText(is_running ? tr("&Stop Running") : tr("&Start"));
+ ui->action_TAS_Record->setText(is_recording ? tr("Stop R&ecording") : tr("R&ecord"));
+
+ ui->action_TAS_Start->setEnabled(emulation_running);
+ ui->action_TAS_Record->setEnabled(emulation_running);
+ ui->action_TAS_Reset->setEnabled(emulation_running);
+}
+
void GMainWindow::UpdateStatusBar() {
if (emu_thread == nullptr) {
status_bar_update_timer.stop();
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 24633ff2d..556cbbaf7 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -177,6 +177,7 @@ public slots:
void WebBrowserOpenWebPage(const std::string& main_url, const std::string& additional_args,
bool is_local);
void OnAppFocusStateChanged(Qt::ApplicationState state);
+ void OnTasStateChanged();
private:
void RegisterMetaTypes();
@@ -268,6 +269,9 @@ private slots:
void OnMenuRecentFile();
void OnConfigure();
void OnConfigureTas();
+ void OnTasStartStop();
+ void OnTasRecord();
+ void OnTasReset();
void OnConfigurePerGame();
void OnLoadAmiibo();
void OnOpenYuzuFolder();
@@ -313,6 +317,7 @@ private:
void OpenURL(const QUrl& url);
void LoadTranslation();
void OpenPerGameConfiguration(u64 title_id, const std::string& file_name);
+
QString GetTasStateDescription() const;
std::unique_ptr<Ui::MainWindow> ui;
diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui
index a62e39a06..c58aa2866 100644
--- a/src/yuzu/main.ui
+++ b/src/yuzu/main.ui
@@ -79,39 +79,39 @@
<string>&amp;View</string>
</property>
<widget class="QMenu" name="menu_Reset_Window_Size">
- <property name="title">
- <string>&amp;Reset Window Size</string>
- </property>
+ <property name="title">
+ <string>&amp;Reset Window Size</string>
+ </property>
+ </widget>
+ <widget class="QMenu" name="menu_View_Debugging">
+ <property name="title">
+ <string>&amp;Debugging</string>
+ </property>
</widget>
<action name="action_Reset_Window_Size_720">
- <property name="text">
- <string>Reset Window Size to &amp;720p</string>
- </property>
- <property name="iconText">
- <string>Reset Window Size to 720p</string>
- </property>
+ <property name="text">
+ <string>Reset Window Size to &amp;720p</string>
+ </property>
+ <property name="iconText">
+ <string>Reset Window Size to 720p</string>
+ </property>
</action>
<action name="action_Reset_Window_Size_900">
- <property name="text">
- <string>Reset Window Size to &amp;900p</string>
- </property>
- <property name="iconText">
- <string>Reset Window Size to 900p</string>
- </property>
+ <property name="text">
+ <string>Reset Window Size to &amp;900p</string>
+ </property>
+ <property name="iconText">
+ <string>Reset Window Size to 900p</string>
+ </property>
</action>
<action name="action_Reset_Window_Size_1080">
- <property name="text">
- <string>Reset Window Size to &amp;1080p</string>
- </property>
- <property name="iconText">
- <string>Reset Window Size to 1080p</string>
- </property>
- </action>
- <widget class="QMenu" name="menu_View_Debugging">
- <property name="title">
- <string>&amp;Debugging</string>
+ <property name="text">
+ <string>Reset Window Size to &amp;1080p</string>
</property>
- </widget>
+ <property name="iconText">
+ <string>Reset Window Size to 1080p</string>
+ </property>
+ </action>
<addaction name="action_Fullscreen"/>
<addaction name="action_Single_Window_Mode"/>
<addaction name="action_Display_Dock_Widget_Headers"/>
@@ -125,10 +125,20 @@
<property name="title">
<string>&amp;Tools</string>
</property>
+ <widget class="QMenu" name="menuTAS">
+ <property name="title">
+ <string>&amp;TAS</string>
+ </property>
+ <addaction name="action_TAS_Start"/>
+ <addaction name="action_TAS_Record"/>
+ <addaction name="action_TAS_Reset"/>
+ <addaction name="separator"/>
+ <addaction name="action_Configure_Tas"/>
+ </widget>
<addaction name="action_Rederive"/>
<addaction name="separator"/>
<addaction name="action_Capture_Screenshot"/>
- <addaction name="action_Configure_Tas"/>
+ <addaction name="menuTAS"/>
</widget>
<widget class="QMenu" name="menu_Help">
<property name="title">
@@ -309,7 +319,7 @@
</action>
<action name="action_Configure_Tas">
<property name="text">
- <string>Configure &amp;TAS...</string>
+ <string>&amp;Configure TAS...</string>
</property>
</action>
<action name="action_Configure_Current_Game">
@@ -320,6 +330,30 @@
<string>Configure C&amp;urrent Game...</string>
</property>
</action>
+ <action name="action_TAS_Start">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="text">
+ <string>&amp;Start</string>
+ </property>
+ </action>
+ <action name="action_TAS_Reset">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="text">
+ <string>&amp;Reset</string>
+ </property>
+ </action>
+ <action name="action_TAS_Record">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="text">
+ <string>R&amp;ecord</string>
+ </property>
+ </action>
</widget>
<resources>
<include location="yuzu.qrc"/>