diff options
Diffstat (limited to '')
51 files changed, 776 insertions, 383 deletions
diff --git a/src/audio_core/algorithm/filter.cpp b/src/audio_core/algorithm/filter.cpp index 403b8503f..9fcd0614d 100644 --- a/src/audio_core/algorithm/filter.cpp +++ b/src/audio_core/algorithm/filter.cpp @@ -46,7 +46,7 @@ void Filter::Process(std::vector<s16>& signal) { out[0][ch] = b0 * in[0][ch] + b1 * in[1][ch] + b2 * in[2][ch] - a1 * out[1][ch] - a2 * out[2][ch]; - signal[i * 2 + ch] = std::clamp(out[0][ch], -32768.0, 32767.0); + signal[i * 2 + ch] = static_cast<s16>(std::clamp(out[0][ch], -32768.0, 32767.0)); } } } diff --git a/src/common/bit_field.h b/src/common/bit_field.h index 65e357dec..732201de7 100644 --- a/src/common/bit_field.h +++ b/src/common/bit_field.h @@ -178,8 +178,7 @@ public: return ExtractValue(storage); } - // TODO: we may want to change this to explicit operator bool() if it's bug-free in VS2015 - constexpr FORCE_INLINE bool ToBool() const { + constexpr explicit operator bool() const { return Value() != 0; } diff --git a/src/common/logging/text_formatter.cpp b/src/common/logging/text_formatter.cpp index 8583916a8..05437c137 100644 --- a/src/common/logging/text_formatter.cpp +++ b/src/common/logging/text_formatter.cpp @@ -42,7 +42,7 @@ void PrintColoredMessage(const Entry& entry) { return; } - CONSOLE_SCREEN_BUFFER_INFO original_info = {0}; + CONSOLE_SCREEN_BUFFER_INFO original_info = {}; GetConsoleScreenBufferInfo(console_handle, &original_info); WORD color = 0; diff --git a/src/common/telemetry.cpp b/src/common/telemetry.cpp index bf1f54886..f53a8d193 100644 --- a/src/common/telemetry.cpp +++ b/src/common/telemetry.cpp @@ -3,8 +3,15 @@ // Refer to the license.txt file included. #include <algorithm> +#include <cstring> +#include "common/assert.h" +#include "common/scm_rev.h" #include "common/telemetry.h" +#ifdef ARCHITECTURE_x86_64 +#include "common/x64/cpu_detect.h" +#endif + namespace Telemetry { void FieldCollection::Accept(VisitorInterface& visitor) const { @@ -37,4 +44,62 @@ template class Field<std::string>; template class Field<const char*>; template class Field<std::chrono::microseconds>; +#ifdef ARCHITECTURE_x86_64 +static const char* CpuVendorToStr(Common::CPUVendor vendor) { + switch (vendor) { + case Common::CPUVendor::INTEL: + return "Intel"; + case Common::CPUVendor::AMD: + return "Amd"; + case Common::CPUVendor::OTHER: + return "Other"; + } + UNREACHABLE(); +} +#endif + +void AppendBuildInfo(FieldCollection& fc) { + const bool is_git_dirty{std::strstr(Common::g_scm_desc, "dirty") != nullptr}; + fc.AddField(FieldType::App, "Git_IsDirty", is_git_dirty); + fc.AddField(FieldType::App, "Git_Branch", Common::g_scm_branch); + fc.AddField(FieldType::App, "Git_Revision", Common::g_scm_rev); + fc.AddField(FieldType::App, "BuildDate", Common::g_build_date); + fc.AddField(FieldType::App, "BuildName", Common::g_build_name); +} + +void AppendCPUInfo(FieldCollection& fc) { +#ifdef ARCHITECTURE_x86_64 + fc.AddField(FieldType::UserSystem, "CPU_Model", Common::GetCPUCaps().cpu_string); + fc.AddField(FieldType::UserSystem, "CPU_BrandString", Common::GetCPUCaps().brand_string); + fc.AddField(FieldType::UserSystem, "CPU_Vendor", CpuVendorToStr(Common::GetCPUCaps().vendor)); + fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_AES", Common::GetCPUCaps().aes); + fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_AVX", Common::GetCPUCaps().avx); + fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_AVX2", Common::GetCPUCaps().avx2); + fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_BMI1", Common::GetCPUCaps().bmi1); + fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_BMI2", Common::GetCPUCaps().bmi2); + fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_FMA", Common::GetCPUCaps().fma); + fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_FMA4", Common::GetCPUCaps().fma4); + fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSE", Common::GetCPUCaps().sse); + fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSE2", Common::GetCPUCaps().sse2); + fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSE3", Common::GetCPUCaps().sse3); + fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSSE3", Common::GetCPUCaps().ssse3); + fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSE41", Common::GetCPUCaps().sse4_1); + fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_SSE42", Common::GetCPUCaps().sse4_2); +#else + fc.AddField(FieldType::UserSystem, "CPU_Model", "Other"); +#endif +} + +void AppendOSInfo(FieldCollection& fc) { +#ifdef __APPLE__ + fc.AddField(FieldType::UserSystem, "OsPlatform", "Apple"); +#elif defined(_WIN32) + fc.AddField(FieldType::UserSystem, "OsPlatform", "Windows"); +#elif defined(__linux__) || defined(linux) || defined(__linux) + fc.AddField(FieldType::UserSystem, "OsPlatform", "Linux"); +#else + fc.AddField(FieldType::UserSystem, "OsPlatform", "Unknown"); +#endif +} + } // namespace Telemetry diff --git a/src/common/telemetry.h b/src/common/telemetry.h index 3bab75b59..8d6ab986b 100644 --- a/src/common/telemetry.h +++ b/src/common/telemetry.h @@ -180,4 +180,16 @@ struct NullVisitor : public VisitorInterface { void Complete() override {} }; +/// Appends build-specific information to the given FieldCollection, +/// such as branch name, revision hash, etc. +void AppendBuildInfo(FieldCollection& fc); + +/// Appends CPU-specific information to the given FieldCollection, +/// such as instruction set extensions, etc. +void AppendCPUInfo(FieldCollection& fc); + +/// Appends OS-specific information to the given FieldCollection, +/// such as platform name, etc. +void AppendOSInfo(FieldCollection& fc); + } // namespace Telemetry diff --git a/src/core/file_sys/content_archive.h b/src/core/file_sys/content_archive.h index b82e65ad5..4b74c54ec 100644 --- a/src/core/file_sys/content_archive.h +++ b/src/core/file_sys/content_archive.h @@ -27,6 +27,7 @@ enum class NCAContentType : u8 { Control = 2, Manual = 3, Data = 4, + Data_Unknown5 = 5, ///< Seems to be used on some system archives }; enum class NCASectionCryptoType : u8 { diff --git a/src/core/file_sys/nca_metadata.h b/src/core/file_sys/nca_metadata.h index 88e66d4da..ce05b4c1d 100644 --- a/src/core/file_sys/nca_metadata.h +++ b/src/core/file_sys/nca_metadata.h @@ -7,6 +7,7 @@ #include <cstring> #include <memory> #include <vector> +#include "common/common_funcs.h" #include "common/common_types.h" #include "common/swap.h" #include "core/file_sys/vfs.h" diff --git a/src/core/file_sys/registered_cache.cpp b/src/core/file_sys/registered_cache.cpp index d25eeee34..e90dc6695 100644 --- a/src/core/file_sys/registered_cache.cpp +++ b/src/core/file_sys/registered_cache.cpp @@ -77,12 +77,13 @@ static ContentRecordType GetCRTypeFromNCAType(NCAContentType type) { case NCAContentType::Control: return ContentRecordType::Control; case NCAContentType::Data: + case NCAContentType::Data_Unknown5: return ContentRecordType::Data; case NCAContentType::Manual: // TODO(DarkLordZach): Peek at NCA contents to differentiate Manual and Legal. return ContentRecordType::Manual; default: - UNREACHABLE(); + UNREACHABLE_MSG("Invalid NCAContentType={:02X}", static_cast<u8>(type)); } } diff --git a/src/core/file_sys/romfs_factory.cpp b/src/core/file_sys/romfs_factory.cpp index 54fbd3267..eb4e6c865 100644 --- a/src/core/file_sys/romfs_factory.cpp +++ b/src/core/file_sys/romfs_factory.cpp @@ -6,20 +6,57 @@ #include <memory> #include "common/common_types.h" #include "common/logging/log.h" +#include "core/file_sys/nca_metadata.h" +#include "core/file_sys/registered_cache.h" #include "core/file_sys/romfs_factory.h" +#include "core/hle/kernel/process.h" +#include "core/hle/service/filesystem/filesystem.h" +#include "core/loader/loader.h" namespace FileSys { RomFSFactory::RomFSFactory(Loader::AppLoader& app_loader) { // Load the RomFS from the app - if (Loader::ResultStatus::Success != app_loader.ReadRomFS(file)) { + if (app_loader.ReadRomFS(file) != Loader::ResultStatus::Success) { LOG_ERROR(Service_FS, "Unable to read RomFS!"); } } -ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id) { - // TODO(DarkLordZach): Use title id. +ResultVal<VirtualFile> RomFSFactory::OpenCurrentProcess() { return MakeResult<VirtualFile>(file); } +ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id, StorageId storage, ContentRecordType type) { + switch (storage) { + case StorageId::NandSystem: { + const auto res = Service::FileSystem::GetSystemNANDContents()->GetEntry(title_id, type); + if (res == nullptr) { + // TODO(DarkLordZach): Find the right error code to use here + return ResultCode(-1); + } + const auto romfs = res->GetRomFS(); + if (romfs == nullptr) { + // TODO(DarkLordZach): Find the right error code to use here + return ResultCode(-1); + } + return MakeResult<VirtualFile>(romfs); + } + case StorageId::NandUser: { + const auto res = Service::FileSystem::GetUserNANDContents()->GetEntry(title_id, type); + if (res == nullptr) { + // TODO(DarkLordZach): Find the right error code to use here + return ResultCode(-1); + } + const auto romfs = res->GetRomFS(); + if (romfs == nullptr) { + // TODO(DarkLordZach): Find the right error code to use here + return ResultCode(-1); + } + return MakeResult<VirtualFile>(romfs); + } + default: + UNIMPLEMENTED_MSG("Unimplemented storage_id={:02X}", static_cast<u8>(storage)); + } +} + } // namespace FileSys diff --git a/src/core/file_sys/romfs_factory.h b/src/core/file_sys/romfs_factory.h index c19787cd4..f38ddc4f7 100644 --- a/src/core/file_sys/romfs_factory.h +++ b/src/core/file_sys/romfs_factory.h @@ -6,17 +6,33 @@ #include <memory> #include "common/common_types.h" +#include "core/file_sys/vfs.h" #include "core/hle/result.h" -#include "core/loader/loader.h" + +namespace Loader { +class AppLoader; +} // namespace Loader namespace FileSys { +enum class ContentRecordType : u8; + +enum class StorageId : u8 { + None = 0, + Host = 1, + GameCard = 2, + NandSystem = 3, + NandUser = 4, + SdCard = 5, +}; + /// File system interface to the RomFS archive class RomFSFactory { public: explicit RomFSFactory(Loader::AppLoader& app_loader); - ResultVal<VirtualFile> Open(u64 title_id); + ResultVal<VirtualFile> OpenCurrentProcess(); + ResultVal<VirtualFile> Open(u64 title_id, StorageId storage, ContentRecordType type); private: VirtualFile file; diff --git a/src/core/file_sys/sdmc_factory.cpp b/src/core/file_sys/sdmc_factory.cpp index c1edfcef3..d1acf379f 100644 --- a/src/core/file_sys/sdmc_factory.cpp +++ b/src/core/file_sys/sdmc_factory.cpp @@ -3,7 +3,6 @@ // Refer to the license.txt file included. #include <memory> -#include "core/core.h" #include "core/file_sys/sdmc_factory.h" namespace FileSys { diff --git a/src/core/file_sys/sdmc_factory.h b/src/core/file_sys/sdmc_factory.h index 9f0c75e84..245060690 100644 --- a/src/core/file_sys/sdmc_factory.h +++ b/src/core/file_sys/sdmc_factory.h @@ -4,6 +4,7 @@ #pragma once +#include "core/file_sys/vfs.h" #include "core/hle/result.h" namespace FileSys { diff --git a/src/core/file_sys/vfs.cpp b/src/core/file_sys/vfs.cpp index a5ec50b1a..b915b4c11 100644 --- a/src/core/file_sys/vfs.cpp +++ b/src/core/file_sys/vfs.cpp @@ -8,6 +8,7 @@ #include "common/common_paths.h" #include "common/file_util.h" #include "common/logging/backend.h" +#include "core/file_sys/mode.h" #include "core/file_sys/vfs.h" namespace FileSys { diff --git a/src/core/file_sys/vfs.h b/src/core/file_sys/vfs.h index 78a63c59b..22db08b59 100644 --- a/src/core/file_sys/vfs.h +++ b/src/core/file_sys/vfs.h @@ -9,9 +9,8 @@ #include <string_view> #include <type_traits> #include <vector> -#include "boost/optional.hpp" +#include <boost/optional.hpp> #include "common/common_types.h" -#include "core/file_sys/mode.h" namespace FileSys { @@ -19,6 +18,8 @@ class VfsDirectory; class VfsFile; class VfsFilesystem; +enum class Mode : u32; + // Convenience typedefs to use Vfs* interfaces using VirtualFilesystem = std::shared_ptr<VfsFilesystem>; using VirtualDir = std::shared_ptr<VfsDirectory>; diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp index 979f2f892..1502dbf55 100644 --- a/src/core/hle/service/acc/acc.cpp +++ b/src/core/hle/service/acc/acc.cpp @@ -13,7 +13,7 @@ #include "core/hle/service/acc/acc_su.h" #include "core/hle/service/acc/acc_u0.h" #include "core/hle/service/acc/acc_u1.h" -#include "core/settings.h" +#include "core/hle/service/acc/profile_manager.h" namespace Service::Account { // TODO: RE this structure @@ -27,13 +27,10 @@ struct UserData { }; static_assert(sizeof(UserData) == 0x80, "UserData structure has incorrect size"); -// TODO(ogniK): Generate a real user id based on username, md5(username) maybe? -static UUID DEFAULT_USER_ID{1ull, 0ull}; - class IProfile final : public ServiceFramework<IProfile> { public: explicit IProfile(UUID user_id, ProfileManager& profile_manager) - : ServiceFramework("IProfile"), user_id(user_id), profile_manager(profile_manager) { + : ServiceFramework("IProfile"), profile_manager(profile_manager), user_id(user_id) { static const FunctionInfo functions[] = { {0, &IProfile::Get, "Get"}, {1, &IProfile::GetBase, "GetBase"}, @@ -79,8 +76,8 @@ private: LOG_WARNING(Service_ACC, "(STUBBED) called"); // smallest jpeg https://github.com/mathiasbynens/small/blob/master/jpeg.jpg // TODO(mailwl): load actual profile image from disk, width 256px, max size 0x20000 - const u32 jpeg_size = 107; - static const std::array<u8, jpeg_size> jpeg{ + constexpr u32 jpeg_size = 107; + static constexpr std::array<u8, jpeg_size> jpeg{ 0xff, 0xd8, 0xff, 0xdb, 0x00, 0x43, 0x00, 0x03, 0x02, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x03, 0x03, 0x03, 0x03, 0x04, 0x06, 0x04, 0x04, 0x04, 0x04, 0x04, 0x08, 0x06, 0x06, 0x05, 0x06, 0x09, 0x08, 0x0a, 0x0a, 0x09, 0x08, 0x09, 0x09, 0x0a, @@ -90,7 +87,7 @@ private: 0xff, 0xcc, 0x00, 0x06, 0x00, 0x10, 0x10, 0x05, 0xff, 0xda, 0x00, 0x08, 0x01, 0x01, 0x00, 0x00, 0x3f, 0x00, 0xd2, 0xcf, 0x20, 0xff, 0xd9, }; - ctx.WriteBuffer(jpeg.data(), jpeg_size); + ctx.WriteBuffer(jpeg); IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); rb.Push<u32>(jpeg_size); @@ -205,6 +202,8 @@ Module::Interface::Interface(std::shared_ptr<Module> module, : ServiceFramework(name), module(std::move(module)), profile_manager(std::move(profile_manager)) {} +Module::Interface::~Interface() = default; + void InstallInterfaces(SM::ServiceManager& service_manager) { auto module = std::make_shared<Module>(); auto profile_manager = std::make_shared<ProfileManager>(); diff --git a/src/core/hle/service/acc/acc.h b/src/core/hle/service/acc/acc.h index d7c6d2415..c7ed74351 100644 --- a/src/core/hle/service/acc/acc.h +++ b/src/core/hle/service/acc/acc.h @@ -4,17 +4,19 @@ #pragma once -#include "core/hle/service/acc/profile_manager.h" #include "core/hle/service/service.h" namespace Service::Account { +class ProfileManager; + class Module final { public: class Interface : public ServiceFramework<Interface> { public: explicit Interface(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> profile_manager, const char* name); + ~Interface() override; void GetUserCount(Kernel::HLERequestContext& ctx); void GetUserExistence(Kernel::HLERequestContext& ctx); diff --git a/src/core/hle/service/acc/profile_manager.cpp b/src/core/hle/service/acc/profile_manager.cpp index 62c2121fa..e0b03d763 100644 --- a/src/core/hle/service/acc/profile_manager.cpp +++ b/src/core/hle/service/acc/profile_manager.cpp @@ -2,6 +2,7 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <random> #include <boost/optional.hpp> #include "core/hle/service/acc/profile_manager.h" #include "core/settings.h" @@ -12,6 +13,15 @@ constexpr ResultCode ERROR_TOO_MANY_USERS(ErrorModule::Account, -1); constexpr ResultCode ERROR_USER_ALREADY_EXISTS(ErrorModule::Account, -2); constexpr ResultCode ERROR_ARGUMENT_IS_NULL(ErrorModule::Account, 20); +const UUID& UUID::Generate() { + std::random_device device; + std::mt19937 gen(device()); + std::uniform_int_distribution<u64> distribution(1, std::numeric_limits<u64>::max()); + uuid[0] = distribution(gen); + uuid[1] = distribution(gen); + return *this; +} + ProfileManager::ProfileManager() { // TODO(ogniK): Create the default user we have for now until loading/saving users is added auto user_uuid = UUID{1, 0}; @@ -25,7 +35,7 @@ boost::optional<size_t> ProfileManager::AddToProfiles(const ProfileInfo& user) { if (user_count >= MAX_USERS) { return boost::none; } - profiles[user_count] = std::move(user); + profiles[user_count] = user; return user_count++; } @@ -43,7 +53,7 @@ bool ProfileManager::RemoveProfileAtIndex(size_t index) { } /// Helper function to register a user to the system -ResultCode ProfileManager::AddUser(ProfileInfo user) { +ResultCode ProfileManager::AddUser(const ProfileInfo& user) { if (AddToProfiles(user) == boost::none) { return ERROR_TOO_MANY_USERS; } @@ -52,7 +62,7 @@ ResultCode ProfileManager::AddUser(ProfileInfo user) { /// Create a new user on the system. If the uuid of the user already exists, the user is not /// created. -ResultCode ProfileManager::CreateNewUser(UUID uuid, std::array<u8, 0x20>& username) { +ResultCode ProfileManager::CreateNewUser(UUID uuid, const ProfileUsername& username) { if (user_count == MAX_USERS) { return ERROR_TOO_MANY_USERS; } @@ -67,7 +77,7 @@ ResultCode ProfileManager::CreateNewUser(UUID uuid, std::array<u8, 0x20>& userna return ERROR_USER_ALREADY_EXISTS; } ProfileInfo profile; - profile.user_uuid = std::move(uuid); + profile.user_uuid = uuid; profile.username = username; profile.data = {}; profile.creation_time = 0x0; @@ -79,7 +89,7 @@ ResultCode ProfileManager::CreateNewUser(UUID uuid, std::array<u8, 0x20>& userna /// specifically by allowing an std::string for the username. This is required specifically since /// we're loading a string straight from the config ResultCode ProfileManager::CreateNewUser(UUID uuid, const std::string& username) { - std::array<u8, 0x20> username_output; + ProfileUsername username_output; if (username.size() > username_output.size()) { std::copy_n(username.begin(), username_output.size(), username_output.begin()); } else { @@ -102,7 +112,7 @@ boost::optional<size_t> ProfileManager::GetUserIndex(const UUID& uuid) const { } /// Returns a users profile index based on their profile -boost::optional<size_t> ProfileManager::GetUserIndex(ProfileInfo user) const { +boost::optional<size_t> ProfileManager::GetUserIndex(const ProfileInfo& user) const { return GetUserIndex(user.user_uuid); } @@ -125,7 +135,7 @@ bool ProfileManager::GetProfileBase(UUID uuid, ProfileBase& profile) const { } /// Returns the data structure used by the switch when GetProfileBase is called on acc:* -bool ProfileManager::GetProfileBase(ProfileInfo user, ProfileBase& profile) const { +bool ProfileManager::GetProfileBase(const ProfileInfo& user, ProfileBase& profile) const { return GetProfileBase(user.user_uuid, profile); } @@ -168,8 +178,8 @@ void ProfileManager::CloseUser(UUID uuid) { } /// Gets all valid user ids on the system -std::array<UUID, MAX_USERS> ProfileManager::GetAllUsers() const { - std::array<UUID, MAX_USERS> output; +UserIDArray ProfileManager::GetAllUsers() const { + UserIDArray output; std::transform(profiles.begin(), profiles.end(), output.begin(), [](const ProfileInfo& p) { return p.user_uuid; }); return output; @@ -177,8 +187,8 @@ std::array<UUID, MAX_USERS> ProfileManager::GetAllUsers() const { /// Get all the open users on the system and zero out the rest of the data. This is specifically /// needed for GetOpenUsers and we need to ensure the rest of the output buffer is zero'd out -std::array<UUID, MAX_USERS> ProfileManager::GetOpenUsers() const { - std::array<UUID, MAX_USERS> output; +UserIDArray ProfileManager::GetOpenUsers() const { + UserIDArray output; std::transform(profiles.begin(), profiles.end(), output.begin(), [](const ProfileInfo& p) { if (p.is_open) return p.user_uuid; @@ -195,9 +205,9 @@ UUID ProfileManager::GetLastOpenedUser() const { /// Return the users profile base and the unknown arbitary data. bool ProfileManager::GetProfileBaseAndData(boost::optional<size_t> index, ProfileBase& profile, - std::array<u8, MAX_DATA>& data) const { + ProfileData& data) const { if (GetProfileBase(index, profile)) { - std::memcpy(data.data(), profiles[index.get()].data.data(), MAX_DATA); + data = profiles[index.get()].data; return true; } return false; @@ -205,14 +215,14 @@ bool ProfileManager::GetProfileBaseAndData(boost::optional<size_t> index, Profil /// Return the users profile base and the unknown arbitary data. bool ProfileManager::GetProfileBaseAndData(UUID uuid, ProfileBase& profile, - std::array<u8, MAX_DATA>& data) const { + ProfileData& data) const { auto idx = GetUserIndex(uuid); return GetProfileBaseAndData(idx, profile, data); } /// Return the users profile base and the unknown arbitary data. -bool ProfileManager::GetProfileBaseAndData(ProfileInfo user, ProfileBase& profile, - std::array<u8, MAX_DATA>& data) const { +bool ProfileManager::GetProfileBaseAndData(const ProfileInfo& user, ProfileBase& profile, + ProfileData& data) const { return GetProfileBaseAndData(user.user_uuid, profile, data); } diff --git a/src/core/hle/service/acc/profile_manager.h b/src/core/hle/service/acc/profile_manager.h index 314bccbf9..52967844d 100644 --- a/src/core/hle/service/acc/profile_manager.h +++ b/src/core/hle/service/acc/profile_manager.h @@ -5,7 +5,7 @@ #pragma once #include <array> -#include <random> + #include "boost/optional.hpp" #include "common/common_types.h" #include "common/swap.h" @@ -14,23 +14,21 @@ namespace Service::Account { constexpr size_t MAX_USERS = 8; constexpr size_t MAX_DATA = 128; -static const u128 INVALID_UUID = {0, 0}; +constexpr u128 INVALID_UUID{{0, 0}}; struct UUID { // UUIDs which are 0 are considered invalid! u128 uuid = INVALID_UUID; UUID() = default; explicit UUID(const u128& id) : uuid{id} {} - explicit UUID(const u64 lo, const u64 hi) { - uuid[0] = lo; - uuid[1] = hi; - }; + explicit UUID(const u64 lo, const u64 hi) : uuid{{lo, hi}} {} + explicit operator bool() const { - return uuid[0] != INVALID_UUID[0] || uuid[1] != INVALID_UUID[1]; + return uuid != INVALID_UUID; } bool operator==(const UUID& rhs) const { - return std::tie(uuid[0], uuid[1]) == std::tie(rhs.uuid[0], rhs.uuid[1]); + return uuid == rhs.uuid; } bool operator!=(const UUID& rhs) const { @@ -38,15 +36,7 @@ struct UUID { } // TODO(ogniK): Properly generate uuids based on RFC-4122 - const UUID& Generate() { - std::random_device device; - std::mt19937 gen(device()); - std::uniform_int_distribution<uint64_t> distribution(1, - std::numeric_limits<uint64_t>::max()); - uuid[0] = distribution(gen); - uuid[1] = distribution(gen); - return *this; - } + const UUID& Generate(); // Set the UUID to {0,0} to be considered an invalid user void Invalidate() { @@ -58,20 +48,24 @@ struct UUID { }; static_assert(sizeof(UUID) == 16, "UUID is an invalid size!"); +using ProfileUsername = std::array<u8, 0x20>; +using ProfileData = std::array<u8, MAX_DATA>; +using UserIDArray = std::array<UUID, MAX_USERS>; + /// This holds general information about a users profile. This is where we store all the information /// based on a specific user struct ProfileInfo { UUID user_uuid; - std::array<u8, 0x20> username; + ProfileUsername username; u64 creation_time; - std::array<u8, MAX_DATA> data; // TODO(ognik): Work out what this is + ProfileData data; // TODO(ognik): Work out what this is bool is_open; }; struct ProfileBase { UUID user_uuid; u64_le timestamp; - std::array<u8, 0x20> username; + ProfileUsername username; // Zero out all the fields to make the profile slot considered "Empty" void Invalidate() { @@ -88,27 +82,26 @@ static_assert(sizeof(ProfileBase) == 0x38, "ProfileBase is an invalid size"); class ProfileManager { public: ProfileManager(); // TODO(ogniK): Load from system save - ResultCode AddUser(ProfileInfo user); - ResultCode CreateNewUser(UUID uuid, std::array<u8, 0x20>& username); + ResultCode AddUser(const ProfileInfo& user); + ResultCode CreateNewUser(UUID uuid, const ProfileUsername& username); ResultCode CreateNewUser(UUID uuid, const std::string& username); boost::optional<size_t> GetUserIndex(const UUID& uuid) const; - boost::optional<size_t> GetUserIndex(ProfileInfo user) const; + boost::optional<size_t> GetUserIndex(const ProfileInfo& user) const; bool GetProfileBase(boost::optional<size_t> index, ProfileBase& profile) const; bool GetProfileBase(UUID uuid, ProfileBase& profile) const; - bool GetProfileBase(ProfileInfo user, ProfileBase& profile) const; + bool GetProfileBase(const ProfileInfo& user, ProfileBase& profile) const; bool GetProfileBaseAndData(boost::optional<size_t> index, ProfileBase& profile, - std::array<u8, MAX_DATA>& data) const; - bool GetProfileBaseAndData(UUID uuid, ProfileBase& profile, - std::array<u8, MAX_DATA>& data) const; - bool GetProfileBaseAndData(ProfileInfo user, ProfileBase& profile, - std::array<u8, MAX_DATA>& data) const; + ProfileData& data) const; + bool GetProfileBaseAndData(UUID uuid, ProfileBase& profile, ProfileData& data) const; + bool GetProfileBaseAndData(const ProfileInfo& user, ProfileBase& profile, + ProfileData& data) const; size_t GetUserCount() const; size_t GetOpenUserCount() const; bool UserExists(UUID uuid) const; void OpenUser(UUID uuid); void CloseUser(UUID uuid); - std::array<UUID, MAX_USERS> GetOpenUsers() const; - std::array<UUID, MAX_USERS> GetAllUsers() const; + UserIDArray GetOpenUsers() const; + UserIDArray GetAllUsers() const; UUID GetLastOpenedUser() const; bool CanSystemRegisterUser() const; @@ -118,7 +111,7 @@ private: size_t user_count = 0; boost::optional<size_t> AddToProfiles(const ProfileInfo& profile); bool RemoveProfileAtIndex(size_t index); - UUID last_opened_user{0, 0}; + UUID last_opened_user{INVALID_UUID}; }; }; // namespace Service::Account diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp index c524e7a48..78d551a8a 100644 --- a/src/core/hle/service/am/am.cpp +++ b/src/core/hle/service/am/am.cpp @@ -2,6 +2,7 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <array> #include <cinttypes> #include <stack> #include "core/core.h" @@ -625,16 +626,16 @@ IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationF } void IApplicationFunctions::PopLaunchParameter(Kernel::HLERequestContext& ctx) { - constexpr u8 data[0x88] = { + constexpr std::array<u8, 0x88> data{{ 0xca, 0x97, 0x94, 0xc7, // Magic 1, 0, 0, 0, // IsAccountSelected (bool) 1, 0, 0, 0, // User Id (word 0) 0, 0, 0, 0, // User Id (word 1) 0, 0, 0, 0, // User Id (word 2) 0, 0, 0, 0 // User Id (word 3) - }; + }}; - std::vector<u8> buffer(data, data + sizeof(data)); + std::vector<u8> buffer(data.begin(), data.end()); IPC::ResponseBuilder rb{ctx, 2, 0, 1}; diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp index da658cbe6..6f9c64263 100644 --- a/src/core/hle/service/filesystem/filesystem.cpp +++ b/src/core/hle/service/filesystem/filesystem.cpp @@ -7,12 +7,14 @@ #include "common/assert.h" #include "common/file_util.h" #include "core/core.h" +#include "core/file_sys/bis_factory.h" #include "core/file_sys/errors.h" +#include "core/file_sys/mode.h" +#include "core/file_sys/romfs_factory.h" #include "core/file_sys/savedata_factory.h" #include "core/file_sys/sdmc_factory.h" #include "core/file_sys/vfs.h" #include "core/file_sys/vfs_offset.h" -#include "core/file_sys/vfs_real.h" #include "core/hle/service/filesystem/filesystem.h" #include "core/hle/service/filesystem/fsp_ldr.h" #include "core/hle/service/filesystem/fsp_pr.h" @@ -256,15 +258,28 @@ ResultCode RegisterBIS(std::unique_ptr<FileSys::BISFactory>&& factory) { return RESULT_SUCCESS; } -ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id) { - LOG_TRACE(Service_FS, "Opening RomFS for title_id={:016X}", title_id); +ResultVal<FileSys::VirtualFile> OpenRomFSCurrentProcess() { + LOG_TRACE(Service_FS, "Opening RomFS for current process"); if (romfs_factory == nullptr) { // TODO(bunnei): Find a better error code for this return ResultCode(-1); } - return romfs_factory->Open(title_id); + return romfs_factory->OpenCurrentProcess(); +} + +ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id, FileSys::StorageId storage_id, + FileSys::ContentRecordType type) { + LOG_TRACE(Service_FS, "Opening RomFS for title_id={:016X}, storage_id={:02X}, type={:02X}", + title_id, static_cast<u8>(storage_id), static_cast<u8>(type)); + + if (romfs_factory == nullptr) { + // TODO(bunnei): Find a better error code for this + return ResultCode(-1); + } + + return romfs_factory->Open(title_id, storage_id, type); } ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space, diff --git a/src/core/hle/service/filesystem/filesystem.h b/src/core/hle/service/filesystem/filesystem.h index 1d6f922dd..df78be44a 100644 --- a/src/core/hle/service/filesystem/filesystem.h +++ b/src/core/hle/service/filesystem/filesystem.h @@ -6,14 +6,24 @@ #include <memory> #include "common/common_types.h" -#include "core/file_sys/bis_factory.h" #include "core/file_sys/directory.h" -#include "core/file_sys/mode.h" -#include "core/file_sys/romfs_factory.h" -#include "core/file_sys/savedata_factory.h" -#include "core/file_sys/sdmc_factory.h" #include "core/hle/result.h" +namespace FileSys { +class BISFactory; +class RegisteredCache; +class RomFSFactory; +class SaveDataFactory; +class SDMCFactory; + +enum class ContentRecordType : u8; +enum class Mode : u32; +enum class SaveDataSpaceId : u8; +enum class StorageId : u8; + +struct SaveDataDescriptor; +} // namespace FileSys + namespace Service { namespace SM { @@ -27,7 +37,9 @@ ResultCode RegisterSaveData(std::unique_ptr<FileSys::SaveDataFactory>&& factory) ResultCode RegisterSDMC(std::unique_ptr<FileSys::SDMCFactory>&& factory); ResultCode RegisterBIS(std::unique_ptr<FileSys::BISFactory>&& factory); -ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id); +ResultVal<FileSys::VirtualFile> OpenRomFSCurrentProcess(); +ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id, FileSys::StorageId storage_id, + FileSys::ContentRecordType type); ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space, FileSys::SaveDataDescriptor save_struct); ResultVal<FileSys::VirtualDir> OpenSDMC(); diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp index 1470f9017..5759299fe 100644 --- a/src/core/hle/service/filesystem/fsp_srv.cpp +++ b/src/core/hle/service/filesystem/fsp_srv.cpp @@ -13,9 +13,12 @@ #include "common/common_types.h" #include "common/logging/log.h" #include "common/string_util.h" -#include "core/core.h" #include "core/file_sys/directory.h" #include "core/file_sys/errors.h" +#include "core/file_sys/mode.h" +#include "core/file_sys/nca_metadata.h" +#include "core/file_sys/savedata_factory.h" +#include "core/file_sys/vfs.h" #include "core/hle/ipc_helpers.h" #include "core/hle/kernel/process.h" #include "core/hle/service/filesystem/filesystem.h" @@ -23,15 +26,6 @@ namespace Service::FileSystem { -enum class StorageId : u8 { - None = 0, - Host = 1, - GameCard = 2, - NandSystem = 3, - NandUser = 4, - SdCard = 5, -}; - class IStorage final : public ServiceFramework<IStorage> { public: explicit IStorage(FileSys::VirtualFile backend_) @@ -467,7 +461,7 @@ FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") { {110, nullptr, "OpenContentStorageFileSystem"}, {200, &FSP_SRV::OpenDataStorageByCurrentProcess, "OpenDataStorageByCurrentProcess"}, {201, nullptr, "OpenDataStorageByProgramId"}, - {202, nullptr, "OpenDataStorageByDataId"}, + {202, &FSP_SRV::OpenDataStorageByDataId, "OpenDataStorageByDataId"}, {203, &FSP_SRV::OpenRomStorage, "OpenRomStorage"}, {400, nullptr, "OpenDeviceOperator"}, {500, nullptr, "OpenSdCardDetectionEventNotifier"}, @@ -580,7 +574,7 @@ void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) { void FSP_SRV::OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_FS, "called"); - auto romfs = OpenRomFS(Core::System::GetInstance().CurrentProcess()->program_id); + auto romfs = OpenRomFSCurrentProcess(); if (romfs.Failed()) { // TODO (bunnei): Find the right error code to use here LOG_CRITICAL(Service_FS, "no file system interface available!"); @@ -596,10 +590,37 @@ void FSP_SRV::OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx) { rb.PushIpcInterface<IStorage>(std::move(storage)); } +void FSP_SRV::OpenDataStorageByDataId(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto storage_id = rp.PopRaw<FileSys::StorageId>(); + const auto unknown = rp.PopRaw<u32>(); + const auto title_id = rp.PopRaw<u64>(); + + LOG_DEBUG(Service_FS, "called with storage_id={:02X}, unknown={:08X}, title_id={:016X}", + static_cast<u8>(storage_id), unknown, title_id); + + auto data = OpenRomFS(title_id, storage_id, FileSys::ContentRecordType::Data); + if (data.Failed()) { + // TODO(DarkLordZach): Find the right error code to use here + LOG_ERROR(Service_FS, + "could not open data storage with title_id={:016X}, storage_id={:02X}", title_id, + static_cast<u8>(storage_id)); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultCode(-1)); + return; + } + + IStorage storage(std::move(data.Unwrap())); + + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; + rb.Push(RESULT_SUCCESS); + rb.PushIpcInterface<IStorage>(std::move(storage)); +} + void FSP_SRV::OpenRomStorage(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - auto storage_id = rp.PopRaw<StorageId>(); + auto storage_id = rp.PopRaw<FileSys::StorageId>(); auto title_id = rp.PopRaw<u64>(); LOG_DEBUG(Service_FS, "called with storage_id={:02X}, title_id={:016X}", diff --git a/src/core/hle/service/filesystem/fsp_srv.h b/src/core/hle/service/filesystem/fsp_srv.h index 07f99c93d..f073ac523 100644 --- a/src/core/hle/service/filesystem/fsp_srv.h +++ b/src/core/hle/service/filesystem/fsp_srv.h @@ -25,6 +25,7 @@ private: void MountSaveData(Kernel::HLERequestContext& ctx); void GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx); void OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx); + void OpenDataStorageByDataId(Kernel::HLERequestContext& ctx); void OpenRomStorage(Kernel::HLERequestContext& ctx); FileSys::VirtualFile romfs; diff --git a/src/core/hle/service/ns/pl_u.cpp b/src/core/hle/service/ns/pl_u.cpp index bad27894a..53cbf1a6e 100644 --- a/src/core/hle/service/ns/pl_u.cpp +++ b/src/core/hle/service/ns/pl_u.cpp @@ -5,31 +5,98 @@ #include "common/common_paths.h" #include "common/file_util.h" #include "core/core.h" +#include "core/file_sys/bis_factory.h" +#include "core/file_sys/romfs.h" #include "core/hle/ipc_helpers.h" +#include "core/hle/service/filesystem/filesystem.h" #include "core/hle/service/ns/pl_u.h" namespace Service::NS { +enum class FontArchives : u64 { + Extension = 0x0100000000000810, + Standard = 0x0100000000000811, + Korean = 0x0100000000000812, + ChineseTraditional = 0x0100000000000813, + ChineseSimple = 0x0100000000000814, +}; + struct FontRegion { u32 offset; u32 size; }; +static constexpr std::array<std::pair<FontArchives, const char*>, 7> SHARED_FONTS{ + std::make_pair(FontArchives::Standard, "nintendo_udsg-r_std_003.bfttf"), + std::make_pair(FontArchives::ChineseSimple, "nintendo_udsg-r_org_zh-cn_003.bfttf"), + std::make_pair(FontArchives::ChineseSimple, "nintendo_udsg-r_ext_zh-cn_003.bfttf"), + std::make_pair(FontArchives::ChineseTraditional, "nintendo_udjxh-db_zh-tw_003.bfttf"), + std::make_pair(FontArchives::Korean, "nintendo_udsg-r_ko_003.bfttf"), + std::make_pair(FontArchives::Extension, "nintendo_ext_003.bfttf"), + std::make_pair(FontArchives::Extension, "nintendo_ext2_003.bfttf")}; + // The below data is specific to shared font data dumped from Switch on f/w 2.2 // Virtual address and offsets/sizes likely will vary by dump static constexpr VAddr SHARED_FONT_MEM_VADDR{0x00000009d3016000ULL}; +static constexpr u32 EXPECTED_RESULT{ + 0x7f9a0218}; // What we expect the decrypted bfttf first 4 bytes to be +static constexpr u32 EXPECTED_MAGIC{ + 0x36f81a1e}; // What we expect the encrypted bfttf first 4 bytes to be static constexpr u64 SHARED_FONT_MEM_SIZE{0x1100000}; -static constexpr std::array<FontRegion, 6> SHARED_FONT_REGIONS{ - FontRegion{0x00000008, 0x001fe764}, FontRegion{0x001fe774, 0x00773e58}, - FontRegion{0x009725d4, 0x0001aca8}, FontRegion{0x0098d284, 0x00369cec}, - FontRegion{0x00cf6f78, 0x0039b858}, FontRegion{0x010927d8, 0x00019e80}, -}; +static constexpr FontRegion EMPTY_REGION{0, 0}; +std::vector<FontRegion> + SHARED_FONT_REGIONS{}; // Automatically populated based on shared_fonts dump or system archives + +const FontRegion& GetSharedFontRegion(size_t index) { + if (index >= SHARED_FONT_REGIONS.size() || SHARED_FONT_REGIONS.empty()) { + // No font fallback + return EMPTY_REGION; + } + return SHARED_FONT_REGIONS.at(index); +} enum class LoadState : u32 { Loading = 0, Done = 1, }; +void DecryptSharedFont(const std::vector<u32>& input, std::vector<u8>& output, size_t& offset) { + ASSERT_MSG(offset + (input.size() * sizeof(u32)) < SHARED_FONT_MEM_SIZE, + "Shared fonts exceeds 17mb!"); + ASSERT_MSG(input[0] == EXPECTED_MAGIC, "Failed to derive key, unexpected magic number"); + + const u32 KEY = input[0] ^ EXPECTED_RESULT; // Derive key using an inverse xor + std::vector<u32> transformed_font(input.size()); + // TODO(ogniK): Figure out a better way to do this + std::transform(input.begin(), input.end(), transformed_font.begin(), + [&KEY](u32 font_data) { return Common::swap32(font_data ^ KEY); }); + transformed_font[1] = Common::swap32(transformed_font[1]) ^ KEY; // "re-encrypt" the size + std::memcpy(output.data() + offset, transformed_font.data(), + transformed_font.size() * sizeof(u32)); + offset += transformed_font.size() * sizeof(u32); +} + +static u32 GetU32Swapped(const u8* data) { + u32 value; + std::memcpy(&value, data, sizeof(value)); + return Common::swap32(value); // Helper function to make BuildSharedFontsRawRegions a bit nicer +} + +void BuildSharedFontsRawRegions(const std::vector<u8>& input) { + unsigned cur_offset = 0; // As we can derive the xor key we can just populate the offsets based + // on the shared memory dump + for (size_t i = 0; i < SHARED_FONTS.size(); i++) { + // Out of shared fonts/Invalid font + if (GetU32Swapped(input.data() + cur_offset) != EXPECTED_RESULT) + break; + const u32 KEY = GetU32Swapped(input.data() + cur_offset) ^ + EXPECTED_MAGIC; // Derive key withing inverse xor + const u32 SIZE = GetU32Swapped(input.data() + cur_offset + 4) ^ KEY; + SHARED_FONT_REGIONS.push_back(FontRegion{cur_offset + 8, SIZE}); + cur_offset += SIZE + 8; + } +} + PL_U::PL_U() : ServiceFramework("pl:u") { static const FunctionInfo functions[] = { {0, &PL_U::RequestLoad, "RequestLoad"}, @@ -40,26 +107,78 @@ PL_U::PL_U() : ServiceFramework("pl:u") { {5, &PL_U::GetSharedFontInOrderOfPriority, "GetSharedFontInOrderOfPriority"}, }; RegisterHandlers(functions); - // Attempt to load shared font data from disk - const std::string filepath{FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir) + SHARED_FONT}; - FileUtil::CreateFullPath(filepath); // Create path if not already created - FileUtil::IOFile file(filepath, "rb"); - - shared_font = std::make_shared<std::vector<u8>>(SHARED_FONT_MEM_SIZE); - if (file.IsOpen()) { - // Read shared font data - ASSERT(file.GetSize() == SHARED_FONT_MEM_SIZE); - file.ReadBytes(shared_font->data(), shared_font->size()); + const auto nand = FileSystem::GetSystemNANDContents(); + // Rebuild shared fonts from data ncas + if (nand->HasEntry(static_cast<u64>(FontArchives::Standard), + FileSys::ContentRecordType::Data)) { + size_t offset = 0; + shared_font = std::make_shared<std::vector<u8>>(SHARED_FONT_MEM_SIZE); + for (auto font : SHARED_FONTS) { + const auto nca = + nand->GetEntry(static_cast<u64>(font.first), FileSys::ContentRecordType::Data); + if (!nca) { + LOG_ERROR(Service_NS, "Failed to find {:016X}! Skipping", + static_cast<u64>(font.first)); + continue; + } + const auto romfs = nca->GetRomFS(); + if (!romfs) { + LOG_ERROR(Service_NS, "{:016X} has no RomFS! Skipping", + static_cast<u64>(font.first)); + continue; + } + const auto extracted_romfs = FileSys::ExtractRomFS(romfs); + if (!extracted_romfs) { + LOG_ERROR(Service_NS, "Failed to extract RomFS for {:016X}! Skipping", + static_cast<u64>(font.first)); + continue; + } + const auto font_fp = extracted_romfs->GetFile(font.second); + if (!font_fp) { + LOG_ERROR(Service_NS, "{:016X} has no file \"{}\"! Skipping", + static_cast<u64>(font.first), font.second); + continue; + } + std::vector<u32> font_data_u32(font_fp->GetSize() / sizeof(u32)); + font_fp->ReadBytes<u32>(font_data_u32.data(), font_fp->GetSize()); + // We need to be BigEndian as u32s for the xor encryption + std::transform(font_data_u32.begin(), font_data_u32.end(), font_data_u32.begin(), + Common::swap32); + FontRegion region{ + static_cast<u32>(offset + 8), + static_cast<u32>((font_data_u32.size() * sizeof(u32)) - + 8)}; // Font offset and size do not account for the header + DecryptSharedFont(font_data_u32, *shared_font, offset); + SHARED_FONT_REGIONS.push_back(region); + } } else { - LOG_WARNING(Service_NS, "Unable to load shared font: {}", filepath); + const std::string filepath{FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir) + + SHARED_FONT}; + // Create path if not already created + if (!FileUtil::CreateFullPath(filepath)) { + LOG_ERROR(Service_NS, "Failed to create sharedfonts path \"{}\"!", filepath); + return; + } + FileUtil::IOFile file(filepath, "rb"); + + shared_font = std::make_shared<std::vector<u8>>( + SHARED_FONT_MEM_SIZE); // Shared memory needs to always be allocated and a fixed size + if (file.IsOpen()) { + // Read shared font data + ASSERT(file.GetSize() == SHARED_FONT_MEM_SIZE); + file.ReadBytes(shared_font->data(), shared_font->size()); + BuildSharedFontsRawRegions(*shared_font); + } else { + LOG_WARNING(Service_NS, "Unable to load shared font: {}", filepath); + } } } void PL_U::RequestLoad(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const u32 shared_font_type{rp.Pop<u32>()}; - + // Games don't call this so all fonts should be loaded LOG_DEBUG(Service_NS, "called, shared_font_type={}", shared_font_type); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); @@ -82,7 +201,7 @@ void PL_U::GetSize(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_NS, "called, font_id={}", font_id); IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); - rb.Push<u32>(SHARED_FONT_REGIONS[font_id].size); + rb.Push<u32>(GetSharedFontRegion(font_id).size); } void PL_U::GetSharedMemoryAddressOffset(Kernel::HLERequestContext& ctx) { @@ -92,14 +211,10 @@ void PL_U::GetSharedMemoryAddressOffset(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_NS, "called, font_id={}", font_id); IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); - rb.Push<u32>(SHARED_FONT_REGIONS[font_id].offset); + rb.Push<u32>(GetSharedFontRegion(font_id).offset); } void PL_U::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx) { - // TODO(bunnei): This is a less-than-ideal solution to load a RAM dump of the Switch shared - // font data. This (likely) relies on exact address, size, and offsets from the original - // dump. In the future, we need to replace this with a more robust solution. - // Map backing memory for the font data Core::CurrentProcess()->vm_manager.MapMemoryBlock( SHARED_FONT_MEM_VADDR, shared_font, 0, SHARED_FONT_MEM_SIZE, Kernel::MemoryState::Shared); @@ -128,8 +243,9 @@ void PL_U::GetSharedFontInOrderOfPriority(Kernel::HLERequestContext& ctx) { // TODO(ogniK): Have actual priority order for (size_t i = 0; i < SHARED_FONT_REGIONS.size(); i++) { font_codes.push_back(static_cast<u32>(i)); - font_offsets.push_back(SHARED_FONT_REGIONS[i].offset); - font_sizes.push_back(SHARED_FONT_REGIONS[i].size); + auto region = GetSharedFontRegion(i); + font_offsets.push_back(region.offset); + font_sizes.push_back(region.size); } ctx.WriteBuffer(font_codes, 0); diff --git a/src/core/loader/deconstructed_rom_directory.cpp b/src/core/loader/deconstructed_rom_directory.cpp index d575a9bea..4c79d7902 100644 --- a/src/core/loader/deconstructed_rom_directory.cpp +++ b/src/core/loader/deconstructed_rom_directory.cpp @@ -8,6 +8,7 @@ #include "common/logging/log.h" #include "core/file_sys/content_archive.h" #include "core/file_sys/control_metadata.h" +#include "core/file_sys/romfs_factory.h" #include "core/gdbstub/gdbstub.h" #include "core/hle/kernel/process.h" #include "core/hle/kernel/resource_limit.h" diff --git a/src/core/loader/nca.cpp b/src/core/loader/nca.cpp index 9d50c7d42..c036a8a1c 100644 --- a/src/core/loader/nca.cpp +++ b/src/core/loader/nca.cpp @@ -7,6 +7,7 @@ #include "common/file_util.h" #include "common/logging/log.h" #include "core/file_sys/content_archive.h" +#include "core/file_sys/romfs_factory.h" #include "core/hle/kernel/process.h" #include "core/hle/service/filesystem/filesystem.h" #include "core/loader/deconstructed_rom_directory.h" diff --git a/src/core/perf_stats.cpp b/src/core/perf_stats.cpp index c6022c02a..93d23de21 100644 --- a/src/core/perf_stats.cpp +++ b/src/core/perf_stats.cpp @@ -76,7 +76,7 @@ double PerfStats::GetLastFrameTimeScale() { void FrameLimiter::DoFrameLimiting(microseconds current_system_time_us) { // Max lag caused by slow frames. Can be adjusted to compensate for too many slow frames. Higher // values increase the time needed to recover and limit framerate again after spikes. - constexpr microseconds MAX_LAG_TIME_US = 25us; + constexpr microseconds MAX_LAG_TIME_US = 25000us; if (!Settings::values.use_frame_limit) { return; diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp index 5bd64f10e..827a1bbd0 100644 --- a/src/core/telemetry_session.cpp +++ b/src/core/telemetry_session.cpp @@ -2,34 +2,16 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include <cstring> - #include "common/assert.h" +#include "common/common_types.h" #include "common/file_util.h" -#include "common/scm_rev.h" -#ifdef ARCHITECTURE_x86_64 -#include "common/x64/cpu_detect.h" -#endif + #include "core/core.h" #include "core/settings.h" #include "core/telemetry_session.h" namespace Core { -#ifdef ARCHITECTURE_x86_64 -static const char* CpuVendorToStr(Common::CPUVendor vendor) { - switch (vendor) { - case Common::CPUVendor::INTEL: - return "Intel"; - case Common::CPUVendor::AMD: - return "Amd"; - case Common::CPUVendor::OTHER: - return "Other"; - } - UNREACHABLE(); -} -#endif - static u64 GenerateTelemetryId() { u64 telemetry_id{}; return telemetry_id; @@ -37,8 +19,8 @@ static u64 GenerateTelemetryId() { u64 GetTelemetryId() { u64 telemetry_id{}; - static const std::string& filename{FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + - "telemetry_id"}; + const std::string filename{FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + + "telemetry_id"}; if (FileUtil::Exists(filename)) { FileUtil::IOFile file(filename, "rb"); @@ -62,8 +44,8 @@ u64 GetTelemetryId() { u64 RegenerateTelemetryId() { const u64 new_telemetry_id{GenerateTelemetryId()}; - static const std::string& filename{FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + - "telemetry_id"}; + const std::string filename{FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + + "telemetry_id"}; FileUtil::IOFile file(filename, "wb"); if (!file.IsOpen()) { @@ -112,48 +94,11 @@ TelemetrySession::TelemetrySession() { } // Log application information - const bool is_git_dirty{std::strstr(Common::g_scm_desc, "dirty") != nullptr}; - AddField(Telemetry::FieldType::App, "Git_IsDirty", is_git_dirty); - AddField(Telemetry::FieldType::App, "Git_Branch", Common::g_scm_branch); - AddField(Telemetry::FieldType::App, "Git_Revision", Common::g_scm_rev); - AddField(Telemetry::FieldType::App, "BuildDate", Common::g_build_date); - AddField(Telemetry::FieldType::App, "BuildName", Common::g_build_name); - -// Log user system information -#ifdef ARCHITECTURE_x86_64 - AddField(Telemetry::FieldType::UserSystem, "CPU_Model", Common::GetCPUCaps().cpu_string); - AddField(Telemetry::FieldType::UserSystem, "CPU_BrandString", - Common::GetCPUCaps().brand_string); - AddField(Telemetry::FieldType::UserSystem, "CPU_Vendor", - CpuVendorToStr(Common::GetCPUCaps().vendor)); - AddField(Telemetry::FieldType::UserSystem, "CPU_Extension_x64_AES", Common::GetCPUCaps().aes); - AddField(Telemetry::FieldType::UserSystem, "CPU_Extension_x64_AVX", Common::GetCPUCaps().avx); - AddField(Telemetry::FieldType::UserSystem, "CPU_Extension_x64_AVX2", Common::GetCPUCaps().avx2); - AddField(Telemetry::FieldType::UserSystem, "CPU_Extension_x64_BMI1", Common::GetCPUCaps().bmi1); - AddField(Telemetry::FieldType::UserSystem, "CPU_Extension_x64_BMI2", Common::GetCPUCaps().bmi2); - AddField(Telemetry::FieldType::UserSystem, "CPU_Extension_x64_FMA", Common::GetCPUCaps().fma); - AddField(Telemetry::FieldType::UserSystem, "CPU_Extension_x64_FMA4", Common::GetCPUCaps().fma4); - AddField(Telemetry::FieldType::UserSystem, "CPU_Extension_x64_SSE", Common::GetCPUCaps().sse); - AddField(Telemetry::FieldType::UserSystem, "CPU_Extension_x64_SSE2", Common::GetCPUCaps().sse2); - AddField(Telemetry::FieldType::UserSystem, "CPU_Extension_x64_SSE3", Common::GetCPUCaps().sse3); - AddField(Telemetry::FieldType::UserSystem, "CPU_Extension_x64_SSSE3", - Common::GetCPUCaps().ssse3); - AddField(Telemetry::FieldType::UserSystem, "CPU_Extension_x64_SSE41", - Common::GetCPUCaps().sse4_1); - AddField(Telemetry::FieldType::UserSystem, "CPU_Extension_x64_SSE42", - Common::GetCPUCaps().sse4_2); -#else - AddField(Telemetry::FieldType::UserSystem, "CPU_Model", "Other"); -#endif -#ifdef __APPLE__ - AddField(Telemetry::FieldType::UserSystem, "OsPlatform", "Apple"); -#elif defined(_WIN32) - AddField(Telemetry::FieldType::UserSystem, "OsPlatform", "Windows"); -#elif defined(__linux__) || defined(linux) || defined(__linux) - AddField(Telemetry::FieldType::UserSystem, "OsPlatform", "Linux"); -#else - AddField(Telemetry::FieldType::UserSystem, "OsPlatform", "Unknown"); -#endif + Telemetry::AppendBuildInfo(field_collection); + + // Log user system information + Telemetry::AppendCPUInfo(field_collection); + Telemetry::AppendOSInfo(field_collection); // Log user configuration information AddField(Telemetry::FieldType::UserConfig, "Core_UseCpuJit", Settings::values.use_cpu_jit); diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index 3c869d3a1..d03bc1c0c 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -311,6 +311,25 @@ public: AlwaysOld = 8, }; + enum class LogicOperation : u32 { + Clear = 0x1500, + And = 0x1501, + AndReverse = 0x1502, + Copy = 0x1503, + AndInverted = 0x1504, + NoOp = 0x1505, + Xor = 0x1506, + Or = 0x1507, + Nor = 0x1508, + Equiv = 0x1509, + Invert = 0x150A, + OrReverse = 0x150B, + CopyInverted = 0x150C, + OrInverted = 0x150D, + Nand = 0x150E, + Set = 0x150F, + }; + struct Cull { enum class FrontFace : u32 { ClockWise = 0x0900, @@ -695,7 +714,14 @@ public: Cull cull; - INSERT_PADDING_WORDS(0x2B); + INSERT_PADDING_WORDS(0x28); + + struct { + u32 enable; + LogicOperation operation; + } logic_op; + + INSERT_PADDING_WORDS(0x1); union { u32 raw; @@ -942,6 +968,7 @@ ASSERT_REG_POSITION(draw, 0x585); ASSERT_REG_POSITION(index_array, 0x5F2); ASSERT_REG_POSITION(instanced_arrays, 0x620); ASSERT_REG_POSITION(cull, 0x646); +ASSERT_REG_POSITION(logic_op, 0x671); ASSERT_REG_POSITION(clear_buffers, 0x674); ASSERT_REG_POSITION(query, 0x6C0); ASSERT_REG_POSITION(vertex_array[0], 0x700); diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index 3ba6fe614..67194b0e3 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -477,7 +477,9 @@ union Instruction { if (texture_info >= 12 && texture_info <= 13) return TextureType::TextureCube; - UNIMPLEMENTED(); + LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}", + static_cast<u32>(texture_info.Value())); + UNREACHABLE(); } bool IsArrayTexture() const { @@ -516,14 +518,16 @@ union Instruction { return TextureType::Texture1D; } if (texture_info == 2 || texture_info == 8 || texture_info == 12 || - texture_info >= 4 && texture_info <= 6) { + (texture_info >= 4 && texture_info <= 6)) { return TextureType::Texture2D; } if (texture_info == 7) { return TextureType::Texture3D; } - UNIMPLEMENTED(); + LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}", + static_cast<u32>(texture_info.Value())); + UNREACHABLE(); } bool IsArrayTexture() const { diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h index 499e84b89..a4a219d8d 100644 --- a/src/video_core/rasterizer_interface.h +++ b/src/video_core/rasterizer_interface.h @@ -8,8 +8,6 @@ #include "video_core/gpu.h" #include "video_core/memory_manager.h" -struct ScreenInfo; - namespace VideoCore { class RasterizerInterface { @@ -55,7 +53,7 @@ public: /// Attempt to use a faster method to display the framebuffer to screen virtual bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr, - u32 pixel_stride, ScreenInfo& screen_info) { + u32 pixel_stride) { return false; } diff --git a/src/video_core/renderer_base.cpp b/src/video_core/renderer_base.cpp index c1abdfbfe..be17a2b9c 100644 --- a/src/video_core/renderer_base.cpp +++ b/src/video_core/renderer_base.cpp @@ -2,7 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include <memory> #include "core/frontend/emu_window.h" #include "core/settings.h" #include "video_core/renderer_base.h" @@ -17,18 +16,11 @@ RendererBase::RendererBase(Core::Frontend::EmuWindow& window) : render_window{wi RendererBase::~RendererBase() = default; void RendererBase::RefreshBaseSettings() { - RefreshRasterizerSetting(); UpdateCurrentFramebufferLayout(); renderer_settings.use_framelimiter = Settings::values.use_frame_limit; } -void RendererBase::RefreshRasterizerSetting() { - if (rasterizer == nullptr) { - rasterizer = std::make_unique<RasterizerOpenGL>(render_window); - } -} - void RendererBase::UpdateCurrentFramebufferLayout() { const Layout::FramebufferLayout& layout = render_window.GetFramebufferLayout(); diff --git a/src/video_core/renderer_base.h b/src/video_core/renderer_base.h index d9f16b8e6..2a357f9d0 100644 --- a/src/video_core/renderer_base.h +++ b/src/video_core/renderer_base.h @@ -58,9 +58,6 @@ public: void RefreshBaseSettings(); protected: - /// Refreshes settings specific to the rasterizer. - void RefreshRasterizerSetting(); - Core::Frontend::EmuWindow& render_window; ///< Reference to the render window handle. std::unique_ptr<RasterizerInterface> rasterizer; f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index fe1f55e85..35056d9bd 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -36,8 +36,8 @@ MICROPROFILE_DEFINE(OpenGL_Drawing, "OpenGL", "Drawing", MP_RGB(128, 128, 192)); MICROPROFILE_DEFINE(OpenGL_Blits, "OpenGL", "Blits", MP_RGB(100, 100, 255)); MICROPROFILE_DEFINE(OpenGL_CacheManagement, "OpenGL", "Cache Mgmt", MP_RGB(100, 255, 100)); -RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window) - : emu_window{window}, stream_buffer(GL_ARRAY_BUFFER, STREAM_BUFFER_SIZE) { +RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo& info) + : emu_window{window}, screen_info{info}, stream_buffer(GL_ARRAY_BUFFER, STREAM_BUFFER_SIZE) { // Create sampler objects for (size_t i = 0; i < texture_samplers.size(); ++i) { texture_samplers[i].Create(); @@ -304,7 +304,8 @@ bool RasterizerOpenGL::AccelerateDrawBatch(bool is_indexed) { } std::pair<Surface, Surface> RasterizerOpenGL::ConfigureFramebuffers(bool using_color_fb, - bool using_depth_fb) { + bool using_depth_fb, + bool preserve_contents) { const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; if (regs.rt[0].format == Tegra::RenderTargetFormat::NONE) { @@ -327,7 +328,7 @@ std::pair<Surface, Surface> RasterizerOpenGL::ConfigureFramebuffers(bool using_c Surface depth_surface; MathUtil::Rectangle<u32> surfaces_rect; std::tie(color_surface, depth_surface, surfaces_rect) = - res_cache.GetFramebufferSurfaces(using_color_fb, using_depth_fb); + res_cache.GetFramebufferSurfaces(using_color_fb, using_depth_fb, preserve_contents); const MathUtil::Rectangle<s32> viewport_rect{regs.viewport_transform[0].GetRect()}; const MathUtil::Rectangle<u32> draw_rect{ @@ -390,7 +391,7 @@ void RasterizerOpenGL::Clear() { ScopeAcquireGLContext acquire_context{emu_window}; auto [dirty_color_surface, dirty_depth_surface] = - ConfigureFramebuffers(use_color_fb, use_depth_fb); + ConfigureFramebuffers(use_color_fb, use_depth_fb, false); // TODO(Subv): Support clearing only partial colors. glClearColor(regs.clear_color[0], regs.clear_color[1], regs.clear_color[2], @@ -445,10 +446,11 @@ void RasterizerOpenGL::DrawArrays() { ScopeAcquireGLContext acquire_context{emu_window}; auto [dirty_color_surface, dirty_depth_surface] = - ConfigureFramebuffers(true, regs.zeta.Address() != 0 && regs.zeta_enable != 0); + ConfigureFramebuffers(true, regs.zeta.Address() != 0 && regs.zeta_enable != 0, true); SyncDepthTestState(); SyncBlendState(); + SyncLogicOpState(); SyncCullMode(); // TODO(bunnei): Sync framebuffer_scale uniform here @@ -574,8 +576,7 @@ bool RasterizerOpenGL::AccelerateFill(const void* config) { } bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config, - VAddr framebuffer_addr, u32 pixel_stride, - ScreenInfo& screen_info) { + VAddr framebuffer_addr, u32 pixel_stride) { if (!framebuffer_addr) { return {}; } @@ -847,6 +848,9 @@ void RasterizerOpenGL::SyncBlendState() { if (!state.blend.enabled) return; + ASSERT_MSG(regs.logic_op.enable == 0, + "Blending and logic op can't be enabled at the same time."); + ASSERT_MSG(regs.independent_blend_enable == 1, "Only independent blending is implemented"); ASSERT_MSG(!regs.independent_blend[0].separate_alpha, "Unimplemented"); state.blend.rgb_equation = MaxwellToGL::BlendEquation(regs.independent_blend[0].equation_rgb); @@ -856,3 +860,17 @@ void RasterizerOpenGL::SyncBlendState() { state.blend.src_a_func = MaxwellToGL::BlendFunc(regs.independent_blend[0].factor_source_a); state.blend.dst_a_func = MaxwellToGL::BlendFunc(regs.independent_blend[0].factor_dest_a); } + +void RasterizerOpenGL::SyncLogicOpState() { + const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; + + // TODO(Subv): Support more than just render target 0. + state.logic_op.enabled = regs.logic_op.enable != 0; + + if (!state.logic_op.enabled) + return; + + ASSERT_MSG(regs.blend.enable == 0, "Blending and logic op can't be enabled at the same time."); + + state.logic_op.operation = MaxwellToGL::LogicOp(regs.logic_op.operation); +} diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index 74307f626..f40e70bf4 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -30,7 +30,7 @@ class EmuWindow; class RasterizerOpenGL : public VideoCore::RasterizerInterface { public: - explicit RasterizerOpenGL(Core::Frontend::EmuWindow& renderer); + explicit RasterizerOpenGL(Core::Frontend::EmuWindow& renderer, ScreenInfo& info); ~RasterizerOpenGL() override; void DrawArrays() override; @@ -43,8 +43,8 @@ public: bool AccelerateDisplayTransfer(const void* config) override; bool AccelerateTextureCopy(const void* config) override; bool AccelerateFill(const void* config) override; - bool AccelerateDisplay(const Tegra::FramebufferConfig& framebuffer, VAddr framebuffer_addr, - u32 pixel_stride, ScreenInfo& screen_info) override; + bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr, + u32 pixel_stride) override; bool AccelerateDrawBatch(bool is_indexed) override; /// OpenGL shader generated for a given Maxwell register state @@ -87,7 +87,8 @@ private: /// Configures the color and depth framebuffer states and returns the dirty <Color, Depth> /// surfaces if writing was enabled. - std::pair<Surface, Surface> ConfigureFramebuffers(bool using_color_fb, bool using_depth_fb); + std::pair<Surface, Surface> ConfigureFramebuffers(bool using_color_fb, bool using_depth_fb, + bool preserve_contents); /// Binds the framebuffer color and depth surface void BindFramebufferSurfaces(const Surface& color_surface, const Surface& depth_surface, @@ -141,6 +142,9 @@ private: /// Syncs the blend state to match the guest state void SyncBlendState(); + /// Syncs the LogicOp state to match the guest state + void SyncLogicOpState(); + bool has_ARB_direct_state_access = false; bool has_ARB_separate_shader_objects = false; bool has_ARB_vertex_attrib_binding = false; @@ -151,6 +155,8 @@ private: Core::Frontend::EmuWindow& emu_window; + ScreenInfo& screen_info; + std::unique_ptr<GLShader::ProgramManager> shader_program_manager; OGLVertexArray sw_vao; OGLVertexArray hw_vao; diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index fb7476fb8..817fa07a8 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -686,7 +686,8 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextu } SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(bool using_color_fb, - bool using_depth_fb) { + bool using_depth_fb, + bool preserve_contents) { const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; // TODO(bunnei): This is hard corded to use just the first render buffer @@ -708,7 +709,7 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(bool usin MathUtil::Rectangle<u32> color_rect{}; Surface color_surface; if (using_color_fb) { - color_surface = GetSurface(color_params); + color_surface = GetSurface(color_params, preserve_contents); if (color_surface) { color_rect = color_surface->GetSurfaceParams().GetRect(); } @@ -717,7 +718,7 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(bool usin MathUtil::Rectangle<u32> depth_rect{}; Surface depth_surface; if (using_depth_fb) { - depth_surface = GetSurface(depth_params); + depth_surface = GetSurface(depth_params, preserve_contents); if (depth_surface) { depth_rect = depth_surface->GetSurfaceParams().GetRect(); } @@ -752,7 +753,7 @@ void RasterizerCacheOpenGL::FlushSurface(const Surface& surface) { surface->FlushGLBuffer(); } -Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params) { +Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, bool preserve_contents) { if (params.addr == 0 || params.height * params.width == 0) { return {}; } @@ -774,9 +775,13 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params) { } else if (surface->GetSurfaceParams().IsCompatibleSurface(params)) { // Use the cached surface as-is return surface; - } else { - // If surface parameters changed, recreate the surface from the old one + } else if (preserve_contents) { + // If surface parameters changed and we care about keeping the previous data, recreate + // the surface from the old one return RecreateSurface(surface, params); + } else { + // Delete the old surface before creating a new one to prevent collisions. + UnregisterSurface(surface); } } @@ -793,12 +798,58 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& surface, // Verify surface is compatible for blitting const auto& params{surface->GetSurfaceParams()}; ASSERT(params.type == new_params.type); + ASSERT_MSG(params.GetCompressionFactor(params.pixel_format) == 1, + "Compressed texture reinterpretation is not supported"); // Create a new surface with the new parameters, and blit the previous surface to it Surface new_surface{std::make_shared<CachedSurface>(new_params)}; - BlitTextures(surface->Texture().handle, params.GetRect(), new_surface->Texture().handle, - new_surface->GetSurfaceParams().GetRect(), params.type, read_framebuffer.handle, - draw_framebuffer.handle); + + auto source_format = GetFormatTuple(params.pixel_format, params.component_type); + auto dest_format = GetFormatTuple(new_params.pixel_format, new_params.component_type); + + size_t buffer_size = std::max(params.SizeInBytes(), new_params.SizeInBytes()); + + // Use a Pixel Buffer Object to download the previous texture and then upload it to the new one + // using the new format. + OGLBuffer pbo; + pbo.Create(); + + glBindBuffer(GL_PIXEL_PACK_BUFFER, pbo.handle); + glBufferData(GL_PIXEL_PACK_BUFFER, buffer_size, nullptr, GL_STREAM_DRAW_ARB); + glGetTextureImage(surface->Texture().handle, 0, source_format.format, source_format.type, + params.SizeInBytes(), nullptr); + + // If the new texture is bigger than the previous one, we need to fill in the rest with data + // from the CPU. + if (params.SizeInBytes() < new_params.SizeInBytes()) { + // Upload the rest of the memory. + if (new_params.is_tiled) { + // TODO(Subv): We might have to de-tile the subtexture and re-tile it with the rest of + // the data in this case. Games like Super Mario Odyssey seem to hit this case when + // drawing, it re-uses the memory of a previous texture as a bigger framebuffer but it + // doesn't clear it beforehand, the texture is already full of zeros. + LOG_CRITICAL(HW_GPU, "Trying to upload extra texture data from the CPU during " + "reinterpretation but the texture is tiled."); + } + size_t remaining_size = new_params.SizeInBytes() - params.SizeInBytes(); + auto address = Core::System::GetInstance().GPU().memory_manager->GpuToCpuAddress( + new_params.addr + params.SizeInBytes()); + std::vector<u8> data(remaining_size); + Memory::ReadBlock(*address, data.data(), data.size()); + glBufferSubData(GL_PIXEL_PACK_BUFFER, params.SizeInBytes(), remaining_size, data.data()); + } + + glBindBuffer(GL_PIXEL_PACK_BUFFER, 0); + + const auto& dest_rect{new_params.GetRect()}; + + glBindBuffer(GL_PIXEL_UNPACK_BUFFER, pbo.handle); + glTextureSubImage2D( + new_surface->Texture().handle, 0, 0, 0, static_cast<GLsizei>(dest_rect.GetWidth()), + static_cast<GLsizei>(dest_rect.GetHeight()), dest_format.format, dest_format.type, nullptr); + glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0); + + pbo.Release(); // Update cache accordingly UnregisterSurface(surface); diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h index fc8b44219..907e7d606 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h @@ -722,7 +722,8 @@ public: Surface GetTextureSurface(const Tegra::Texture::FullTextureInfo& config); /// Get the color and depth surfaces based on the framebuffer configuration - SurfaceSurfaceRect_Tuple GetFramebufferSurfaces(bool using_color_fb, bool using_depth_fb); + SurfaceSurfaceRect_Tuple GetFramebufferSurfaces(bool using_color_fb, bool using_depth_fb, + bool preserve_contents); /// Flushes the surface to Switch memory void FlushSurface(const Surface& surface); @@ -738,7 +739,7 @@ public: private: void LoadSurface(const Surface& surface); - Surface GetSurface(const SurfaceParams& params); + Surface GetSurface(const SurfaceParams& params, bool preserve_contents = true); /// Recreates a surface with new parameters Surface RecreateSurface(const Surface& surface, const SurfaceParams& new_params); diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index ac6ccfec7..5b976b636 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -26,6 +26,7 @@ using Tegra::Shader::Sampler; using Tegra::Shader::SubOp; constexpr u32 PROGRAM_END = MAX_PROGRAM_CODE_LENGTH; +constexpr u32 PROGRAM_HEADER_SIZE = 0x50; class DecompileFail : public std::runtime_error { public: @@ -439,12 +440,13 @@ public: } declarations.AddNewLine(); - const auto& samplers = GetSamplers(); - for (const auto& sampler : samplers) { - declarations.AddLine("uniform " + sampler.GetTypeString() + ' ' + sampler.GetName() + - ';'); + // Append the sampler2D array for the used textures. + size_t num_samplers = GetSamplers().size(); + if (num_samplers > 0) { + declarations.AddLine("uniform sampler2D " + SamplerEntry::GetArrayName(stage) + '[' + + std::to_string(num_samplers) + "];"); + declarations.AddNewLine(); } - declarations.AddNewLine(); } /// Returns a list of constant buffer declarations @@ -456,14 +458,13 @@ public: } /// Returns a list of samplers used in the shader - const std::vector<SamplerEntry>& GetSamplers() const { + std::vector<SamplerEntry> GetSamplers() const { return used_samplers; } /// Returns the GLSL sampler used for the input shader sampler, and creates a new one if /// necessary. - std::string AccessSampler(const Sampler& sampler, Tegra::Shader::TextureType type, - bool is_array) { + std::string AccessSampler(const Sampler& sampler) { size_t offset = static_cast<size_t>(sampler.index.Value()); // If this sampler has already been used, return the existing mapping. @@ -472,13 +473,12 @@ public: [&](const SamplerEntry& entry) { return entry.GetOffset() == offset; }); if (itr != used_samplers.end()) { - ASSERT(itr->GetType() == type && itr->IsArray() == is_array); return itr->GetName(); } // Otherwise create a new mapping for this sampler size_t next_index = used_samplers.size(); - SamplerEntry entry{stage, offset, next_index, type, is_array}; + SamplerEntry entry{stage, offset, next_index}; used_samplers.emplace_back(entry); return entry.GetName(); } @@ -621,6 +621,23 @@ public: } private: + // Shader program header for a Fragment Shader. + struct FragmentHeader { + INSERT_PADDING_WORDS(5); + INSERT_PADDING_WORDS(13); + u32 enabled_color_outputs; + union { + BitField<0, 1, u32> writes_samplemask; + BitField<1, 1, u32> writes_depth; + }; + + bool IsColorComponentOutputEnabled(u32 render_target, u32 component) const { + u32 bit = render_target * 4 + component; + return enabled_color_outputs & (1 << bit); + } + }; + static_assert(sizeof(FragmentHeader) == PROGRAM_HEADER_SIZE, "FragmentHeader size is wrong"); + /// Gets the Subroutine object corresponding to the specified address. const Subroutine& GetSubroutine(u32 begin, u32 end) const { auto iter = subroutines.find(Subroutine{begin, end, suffix}); @@ -639,8 +656,8 @@ private: } /// Generates code representing a texture sampler. - std::string GetSampler(const Sampler& sampler, Tegra::Shader::TextureType type, bool is_array) { - return regs.AccessSampler(sampler, type, is_array); + std::string GetSampler(const Sampler& sampler) { + return regs.AccessSampler(sampler); } /** @@ -894,6 +911,36 @@ private: shader.AddLine('}'); } + /// Writes the output values from a fragment shader to the corresponding GLSL output variables. + void EmitFragmentOutputsWrite() { + ASSERT(stage == Maxwell3D::Regs::ShaderStage::Fragment); + FragmentHeader header; + std::memcpy(&header, program_code.data(), PROGRAM_HEADER_SIZE); + + ASSERT_MSG(header.writes_samplemask == 0, "Samplemask write is unimplemented"); + + // Write the color outputs using the data in the shader registers, disabled + // rendertargets/components are skipped in the register assignment. + u32 current_reg = 0; + for (u32 render_target = 0; render_target < Maxwell3D::Regs::NumRenderTargets; + ++render_target) { + // TODO(Subv): Figure out how dual-source blending is configured in the Switch. + for (u32 component = 0; component < 4; ++component) { + if (header.IsColorComponentOutputEnabled(render_target, component)) { + shader.AddLine(fmt::format("color[{}][{}] = {};", render_target, component, + regs.GetRegisterAsFloat(current_reg))); + ++current_reg; + } + } + } + + if (header.writes_depth) { + // The depth output is always 2 registers after the last color output, and current_reg + // already contains one past the last color register. + shader.AddLine("gl_FragDepth = " + regs.GetRegisterAsFloat(current_reg + 1) + ';'); + } + } + /** * Compiles a single instruction from Tegra to GLSL. * @param offset the offset of the Tegra shader instruction. @@ -1508,29 +1555,10 @@ private: break; } case OpCode::Id::TEX: { - ASSERT_MSG(instr.tex.array == 0, "TEX arrays unimplemented"); - std::string coord{}; - - switch (instr.tex.texture_type) { - case Tegra::Shader::TextureType::Texture2D: { - std::string x = regs.GetRegisterAsFloat(instr.gpr8); - std::string y = regs.GetRegisterAsFloat(instr.gpr20); - coord = "vec2 coords = vec2(" + x + ", " + y + ");"; - break; - } - case Tegra::Shader::TextureType::Texture3D: { - std::string x = regs.GetRegisterAsFloat(instr.gpr8); - std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - std::string z = regs.GetRegisterAsFloat(instr.gpr20); - coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");"; - break; - } - default: - UNIMPLEMENTED(); - } - - const std::string sampler = - GetSampler(instr.sampler, instr.tex.texture_type, instr.tex.array); + const std::string op_a = regs.GetRegisterAsFloat(instr.gpr8); + const std::string op_b = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); + const std::string sampler = GetSampler(instr.sampler); + const std::string coord = "vec2 coords = vec2(" + op_a + ", " + op_b + ");"; // Add an extra scope and declare the texture coords inside to prevent // overwriting them in case they are used as outputs of the texs instruction. shader.AddLine("{"); @@ -1552,60 +1580,20 @@ private: break; } case OpCode::Id::TEXS: { - std::string coord{}; - - switch (instr.texs.GetTextureType()) { - case Tegra::Shader::TextureType::Texture2D: { - if (instr.texs.IsArrayTexture()) { - std::string index = regs.GetRegisterAsInteger(instr.gpr8); - std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - std::string y = regs.GetRegisterAsFloat(instr.gpr20); - coord = "vec3 coords = vec3(" + x + ", " + y + ", " + index + ");"; - } else { - std::string x = regs.GetRegisterAsFloat(instr.gpr8); - std::string y = regs.GetRegisterAsFloat(instr.gpr20); - coord = "vec2 coords = vec2(" + x + ", " + y + ");"; - } - break; - } - case Tegra::Shader::TextureType::TextureCube: { - std::string x = regs.GetRegisterAsFloat(instr.gpr8); - std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - std::string z = regs.GetRegisterAsFloat(instr.gpr20); - coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");"; - break; - } - default: - UNIMPLEMENTED(); - } - const std::string sampler = GetSampler(instr.sampler, instr.texs.GetTextureType(), - instr.texs.IsArrayTexture()); + const std::string op_a = regs.GetRegisterAsFloat(instr.gpr8); + const std::string op_b = regs.GetRegisterAsFloat(instr.gpr20); + const std::string sampler = GetSampler(instr.sampler); + const std::string coord = "vec2 coords = vec2(" + op_a + ", " + op_b + ");"; const std::string texture = "texture(" + sampler + ", coords)"; WriteTexsInstruction(instr, coord, texture); break; } case OpCode::Id::TLDS: { - ASSERT(instr.tlds.GetTextureType() == Tegra::Shader::TextureType::Texture2D); - ASSERT(instr.tlds.IsArrayTexture() == false); - std::string coord{}; - - switch (instr.tlds.GetTextureType()) { - case Tegra::Shader::TextureType::Texture2D: { - if (instr.tlds.IsArrayTexture()) { - UNIMPLEMENTED(); - } else { - std::string x = regs.GetRegisterAsInteger(instr.gpr8); - std::string y = regs.GetRegisterAsInteger(instr.gpr20); - coord = "ivec2 coords = ivec2(" + x + ", " + y + ");"; - } - break; - } - default: - UNIMPLEMENTED(); - } - const std::string sampler = GetSampler(instr.sampler, instr.tlds.GetTextureType(), - instr.tlds.IsArrayTexture()); + const std::string op_a = regs.GetRegisterAsInteger(instr.gpr8); + const std::string op_b = regs.GetRegisterAsInteger(instr.gpr20); + const std::string sampler = GetSampler(instr.sampler); + const std::string coord = "ivec2 coords = ivec2(" + op_a + ", " + op_b + ");"; const std::string texture = "texelFetch(" + sampler + ", coords, 0)"; WriteTexsInstruction(instr, coord, texture); break; @@ -1623,11 +1611,12 @@ private: break; } default: - UNIMPLEMENTED(); + LOG_CRITICAL(HW_GPU, "Unhandled texture type {}", + static_cast<u32>(instr.tld4.texture_type.Value())); + UNREACHABLE(); } - const std::string sampler = - GetSampler(instr.sampler, instr.tld4.texture_type, instr.tld4.array); + const std::string sampler = GetSampler(instr.sampler); // Add an extra scope and declare the texture coords inside to prevent // overwriting them in case they are used as outputs of the texs instruction. shader.AddLine("{"); @@ -1653,8 +1642,7 @@ private: const std::string op_a = regs.GetRegisterAsFloat(instr.gpr8); const std::string op_b = regs.GetRegisterAsFloat(instr.gpr20); // TODO(Subv): Figure out how the sampler type is encoded in the TLD4S instruction. - const std::string sampler = - GetSampler(instr.sampler, Tegra::Shader::TextureType::Texture2D, false); + const std::string sampler = GetSampler(instr.sampler); const std::string coord = "vec2 coords = vec2(" + op_a + ", " + op_b + ");"; const std::string texture = "textureGather(" + sampler + ", coords, " + std::to_string(instr.tld4s.component) + ')'; @@ -1960,12 +1948,8 @@ private: default: { switch (opcode->GetId()) { case OpCode::Id::EXIT: { - // Final color output is currently hardcoded to GPR0-3 for fragment shaders if (stage == Maxwell3D::Regs::ShaderStage::Fragment) { - shader.AddLine("color.r = " + regs.GetRegisterAsFloat(0) + ';'); - shader.AddLine("color.g = " + regs.GetRegisterAsFloat(1) + ';'); - shader.AddLine("color.b = " + regs.GetRegisterAsFloat(2) + ';'); - shader.AddLine("color.a = " + regs.GetRegisterAsFloat(3) + ';'); + EmitFragmentOutputsWrite(); } switch (instr.flow.cond) { diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp index 57e0e1726..01c7b9720 100644 --- a/src/video_core/renderer_opengl/gl_shader_gen.cpp +++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp @@ -87,7 +87,7 @@ ProgramResult GenerateFragmentShader(const ShaderSetup& setup, const MaxwellFSCo .get_value_or({}); out += R"( in vec4 position; -out vec4 color; +layout(location = 0) out vec4 color[8]; layout (std140) uniform fs_config { vec4 viewport_flip; diff --git a/src/video_core/renderer_opengl/gl_shader_gen.h b/src/video_core/renderer_opengl/gl_shader_gen.h index db48da645..4729ce0fc 100644 --- a/src/video_core/renderer_opengl/gl_shader_gen.h +++ b/src/video_core/renderer_opengl/gl_shader_gen.h @@ -11,7 +11,6 @@ #include <vector> #include "common/common_types.h" #include "common/hash.h" -#include "video_core/engines/shader_bytecode.h" namespace GLShader { @@ -73,9 +72,8 @@ class SamplerEntry { using Maxwell = Tegra::Engines::Maxwell3D::Regs; public: - SamplerEntry(Maxwell::ShaderStage stage, size_t offset, size_t index, - Tegra::Shader::TextureType type, bool is_array) - : offset(offset), stage(stage), sampler_index(index), type(type), is_array(is_array) {} + SamplerEntry(Maxwell::ShaderStage stage, size_t offset, size_t index) + : offset(offset), stage(stage), sampler_index(index) {} size_t GetOffset() const { return offset; @@ -90,41 +88,8 @@ public: } std::string GetName() const { - return std::string(TextureSamplerNames[static_cast<size_t>(stage)]) + '_' + - std::to_string(sampler_index); - } - - std::string GetTypeString() const { - using Tegra::Shader::TextureType; - std::string glsl_type; - - switch (type) { - case TextureType::Texture1D: - glsl_type = "sampler1D"; - break; - case TextureType::Texture2D: - glsl_type = "sampler2D"; - break; - case TextureType::Texture3D: - glsl_type = "sampler3D"; - break; - case TextureType::TextureCube: - glsl_type = "samplerCube"; - break; - default: - UNIMPLEMENTED(); - } - if (is_array) - glsl_type += "Array"; - return glsl_type; - } - - Tegra::Shader::TextureType GetType() const { - return type; - } - - bool IsArray() const { - return is_array; + return std::string(TextureSamplerNames[static_cast<size_t>(stage)]) + '[' + + std::to_string(sampler_index) + ']'; } static std::string GetArrayName(Maxwell::ShaderStage stage) { @@ -135,14 +100,11 @@ private: static constexpr std::array<const char*, Maxwell::MaxShaderStage> TextureSamplerNames = { "tex_vs", "tex_tessc", "tex_tesse", "tex_gs", "tex_fs", }; - /// Offset in TSC memory from which to read the sampler object, as specified by the sampling /// instruction. size_t offset; - Maxwell::ShaderStage stage; ///< Shader stage where this sampler was used. - size_t sampler_index; ///< Value used to index into the generated GLSL sampler array. - Tegra::Shader::TextureType type; ///< The type used to sample this texture (Texture2D, etc) - bool is_array; ///< Whether the texture is being sampled as an array texture or not. + Maxwell::ShaderStage stage; ///< Shader stage where this sampler was used. + size_t sampler_index; ///< Value used to index into the generated GLSL sampler array. }; struct ShaderEntries { diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp index 1d1975179..13399ceb8 100644 --- a/src/video_core/renderer_opengl/gl_state.cpp +++ b/src/video_core/renderer_opengl/gl_state.cpp @@ -45,7 +45,8 @@ OpenGLState::OpenGLState() { blend.color.blue = 0.0f; blend.color.alpha = 0.0f; - logic_op = GL_COPY; + logic_op.enabled = false; + logic_op.operation = GL_COPY; for (auto& texture_unit : texture_units) { texture_unit.Reset(); @@ -148,11 +149,10 @@ void OpenGLState::Apply() const { // Blending if (blend.enabled != cur_state.blend.enabled) { if (blend.enabled) { + ASSERT(!logic_op.enabled); glEnable(GL_BLEND); - glDisable(GL_COLOR_LOGIC_OP); } else { glDisable(GL_BLEND); - glEnable(GL_COLOR_LOGIC_OP); } } @@ -176,8 +176,18 @@ void OpenGLState::Apply() const { glBlendEquationSeparate(blend.rgb_equation, blend.a_equation); } - if (logic_op != cur_state.logic_op) { - glLogicOp(logic_op); + // Logic Operation + if (logic_op.enabled != cur_state.logic_op.enabled) { + if (logic_op.enabled) { + ASSERT(!blend.enabled); + glEnable(GL_COLOR_LOGIC_OP); + } else { + glDisable(GL_COLOR_LOGIC_OP); + } + } + + if (logic_op.operation != cur_state.logic_op.operation) { + glLogicOp(logic_op.operation); } // Textures diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h index bdb02ba25..219b65a8a 100644 --- a/src/video_core/renderer_opengl/gl_state.h +++ b/src/video_core/renderer_opengl/gl_state.h @@ -83,7 +83,10 @@ public: } color; // GL_BLEND_COLOR } blend; - GLenum logic_op; // GL_LOGIC_OP_MODE + struct { + bool enabled; // GL_LOGIC_OP_MODE + GLenum operation; + } logic_op; // 3 texture units - one for each that is used in PICA fragment shader emulation struct TextureUnit { diff --git a/src/video_core/renderer_opengl/gl_stream_buffer.h b/src/video_core/renderer_opengl/gl_stream_buffer.h index 45592daaf..3b0cdf6bc 100644 --- a/src/video_core/renderer_opengl/gl_stream_buffer.h +++ b/src/video_core/renderer_opengl/gl_stream_buffer.h @@ -2,6 +2,8 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#pragma once + #include <tuple> #include <glad/glad.h> #include "common/common_types.h" diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h index 5d91a0c2f..0d55b3e17 100644 --- a/src/video_core/renderer_opengl/maxwell_to_gl.h +++ b/src/video_core/renderer_opengl/maxwell_to_gl.h @@ -107,6 +107,8 @@ inline GLenum PrimitiveTopology(Maxwell::PrimitiveTopology topology) { switch (topology) { case Maxwell::PrimitiveTopology::Points: return GL_POINTS; + case Maxwell::PrimitiveTopology::Lines: + return GL_LINES; case Maxwell::PrimitiveTopology::LineStrip: return GL_LINE_STRIP; case Maxwell::PrimitiveTopology::Triangles: @@ -317,4 +319,44 @@ inline GLenum CullFace(Maxwell::Cull::CullFace cull_face) { return {}; } +inline GLenum LogicOp(Maxwell::LogicOperation operation) { + switch (operation) { + case Maxwell::LogicOperation::Clear: + return GL_CLEAR; + case Maxwell::LogicOperation::And: + return GL_AND; + case Maxwell::LogicOperation::AndReverse: + return GL_AND_REVERSE; + case Maxwell::LogicOperation::Copy: + return GL_COPY; + case Maxwell::LogicOperation::AndInverted: + return GL_AND_INVERTED; + case Maxwell::LogicOperation::NoOp: + return GL_NOOP; + case Maxwell::LogicOperation::Xor: + return GL_XOR; + case Maxwell::LogicOperation::Or: + return GL_OR; + case Maxwell::LogicOperation::Nor: + return GL_NOR; + case Maxwell::LogicOperation::Equiv: + return GL_EQUIV; + case Maxwell::LogicOperation::Invert: + return GL_INVERT; + case Maxwell::LogicOperation::OrReverse: + return GL_OR_REVERSE; + case Maxwell::LogicOperation::CopyInverted: + return GL_COPY_INVERTED; + case Maxwell::LogicOperation::OrInverted: + return GL_OR_INVERTED; + case Maxwell::LogicOperation::Nand: + return GL_NAND; + case Maxwell::LogicOperation::Set: + return GL_SET; + } + LOG_CRITICAL(Render_OpenGL, "Unimplemented logic operation={}", static_cast<u32>(operation)); + UNREACHABLE(); + return {}; +} + } // namespace MaxwellToGL diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index bf30eda6d..eef13dddc 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -16,6 +16,7 @@ #include "core/memory.h" #include "core/settings.h" #include "core/tracer/recorder.h" +#include "video_core/renderer_opengl/gl_rasterizer.h" #include "video_core/renderer_opengl/renderer_opengl.h" #include "video_core/utils.h" @@ -130,7 +131,7 @@ void RendererOpenGL::SwapBuffers(boost::optional<const Tegra::FramebufferConfig& } // Load the framebuffer from memory, draw it to the screen, and swap buffers - LoadFBToScreenInfo(*framebuffer, screen_info); + LoadFBToScreenInfo(*framebuffer); DrawScreen(); render_window.SwapBuffers(); } @@ -142,14 +143,12 @@ void RendererOpenGL::SwapBuffers(boost::optional<const Tegra::FramebufferConfig& // Restore the rasterizer state prev_state.Apply(); - RefreshRasterizerSetting(); } /** * Loads framebuffer from emulated memory into the active OpenGL texture. */ -void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuffer, - ScreenInfo& screen_info) { +void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuffer) { const u32 bytes_per_pixel{Tegra::FramebufferConfig::BytesPerPixel(framebuffer.pixel_format)}; const u64 size_in_bytes{framebuffer.stride * framebuffer.height * bytes_per_pixel}; const VAddr framebuffer_addr{framebuffer.address + framebuffer.offset}; @@ -162,8 +161,7 @@ void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuf // only allows rows to have a memory alignement of 4. ASSERT(framebuffer.stride % 4 == 0); - if (!rasterizer->AccelerateDisplay(framebuffer, framebuffer_addr, framebuffer.stride, - screen_info)) { + if (!rasterizer->AccelerateDisplay(framebuffer, framebuffer_addr, framebuffer.stride)) { // Reset the screen info's display texture to its own permanent texture screen_info.display_texture = screen_info.texture.resource.handle; @@ -276,6 +274,14 @@ void RendererOpenGL::InitOpenGLObjects() { LoadColorToActiveGLTexture(0, 0, 0, 0, screen_info.texture); } +void RendererOpenGL::CreateRasterizer() { + if (rasterizer) { + return; + } + + rasterizer = std::make_unique<RasterizerOpenGL>(render_window, screen_info); +} + void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture, const Tegra::FramebufferConfig& framebuffer) { @@ -432,7 +438,7 @@ static void APIENTRY DebugHandler(GLenum source, GLenum type, GLuint id, GLenum break; case GL_DEBUG_SEVERITY_NOTIFICATION: case GL_DEBUG_SEVERITY_LOW: - LOG_TRACE(Render_OpenGL, format, str_source, str_type, id, message); + LOG_DEBUG(Render_OpenGL, format, str_source, str_type, id, message); break; } } @@ -463,8 +469,7 @@ bool RendererOpenGL::Init() { } InitOpenGLObjects(); - - RefreshRasterizerSetting(); + CreateRasterizer(); return true; } diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h index a5eab6997..7ae103f04 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.h +++ b/src/video_core/renderer_opengl/renderer_opengl.h @@ -59,6 +59,8 @@ public: private: void InitOpenGLObjects(); + void CreateRasterizer(); + void ConfigureFramebufferTexture(TextureInfo& texture, const Tegra::FramebufferConfig& framebuffer); void DrawScreen(); @@ -66,7 +68,7 @@ private: void UpdateFramerate(); // Loads framebuffer from emulated memory into the display information structure - void LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuffer, ScreenInfo& screen_info); + void LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuffer); // Fills active OpenGL texture with the given RGBA color. void LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color_b, u8 color_a, const TextureInfo& texture); diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index bc4b93033..a974fb933 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -16,6 +16,7 @@ #include "common/string_util.h" #include "core/file_sys/content_archive.h" #include "core/file_sys/control_metadata.h" +#include "core/file_sys/registered_cache.h" #include "core/file_sys/romfs.h" #include "core/file_sys/vfs_real.h" #include "core/loader/loader.h" diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h index 10c2ef075..c59613769 100644 --- a/src/yuzu/game_list_p.h +++ b/src/yuzu/game_list_p.h @@ -6,12 +6,15 @@ #include <array> #include <atomic> +#include <map> +#include <memory> #include <utility> #include <QImage> #include <QRunnable> #include <QStandardItem> #include <QString> #include "common/string_util.h" +#include "core/file_sys/content_archive.h" #include "ui_settings.h" #include "yuzu/util/util.h" diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 41f765f12..62ff7a2d7 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -27,7 +27,9 @@ #include "common/string_util.h" #include "core/core.h" #include "core/crypto/key_manager.h" +#include "core/file_sys/bis_factory.h" #include "core/file_sys/card_image.h" +#include "core/file_sys/registered_cache.h" #include "core/file_sys/vfs_real.h" #include "core/gdbstub/gdbstub.h" #include "core/loader/loader.h" @@ -213,6 +215,14 @@ void GMainWindow::InitializeRecentFileMenuActions() { ui.menu_recent_files->addAction(actions_recent_files[i]); } + ui.menu_recent_files->addSeparator(); + QAction* action_clear_recent_files = new QAction(this); + action_clear_recent_files->setText(tr("Clear Recent Files")); + connect(action_clear_recent_files, &QAction::triggered, this, [this] { + UISettings::values.recent_files.clear(); + UpdateRecentFiles(); + }); + ui.menu_recent_files->addAction(action_clear_recent_files); UpdateRecentFiles(); } @@ -221,6 +231,7 @@ void GMainWindow::InitializeHotkeys() { hotkey_registry.RegisterHotkey("Main Window", "Load File", QKeySequence::Open); hotkey_registry.RegisterHotkey("Main Window", "Start Emulation"); hotkey_registry.RegisterHotkey("Main Window", "Continue/Pause", QKeySequence(Qt::Key_F4)); + hotkey_registry.RegisterHotkey("Main Window", "Restart", QKeySequence(Qt::Key_F5)); hotkey_registry.RegisterHotkey("Main Window", "Fullscreen", QKeySequence::FullScreen); hotkey_registry.RegisterHotkey("Main Window", "Exit Fullscreen", QKeySequence(Qt::Key_Escape), Qt::ApplicationShortcut); @@ -246,6 +257,12 @@ void GMainWindow::InitializeHotkeys() { } } }); + connect(hotkey_registry.GetHotkey("Main Window", "Restart", this), &QShortcut::activated, this, + [this] { + if (!Core::System::GetInstance().IsPoweredOn()) + return; + BootGame(QString(game_path)); + }); connect(hotkey_registry.GetHotkey("Main Window", "Fullscreen", render_window), &QShortcut::activated, ui.action_Fullscreen, &QAction::trigger); connect(hotkey_registry.GetHotkey("Main Window", "Fullscreen", render_window), @@ -345,6 +362,7 @@ void GMainWindow::ConnectMenuEvents() { connect(ui.action_Start, &QAction::triggered, this, &GMainWindow::OnStartGame); connect(ui.action_Pause, &QAction::triggered, this, &GMainWindow::OnPauseGame); connect(ui.action_Stop, &QAction::triggered, this, &GMainWindow::OnStopGame); + connect(ui.action_Restart, &QAction::triggered, this, [this] { BootGame(QString(game_path)); }); connect(ui.action_Configure, &QAction::triggered, this, &GMainWindow::OnConfigure); // View @@ -494,6 +512,8 @@ bool GMainWindow::LoadROM(const QString& filename) { } return false; } + game_path = filename; + Core::Telemetry().AddField(Telemetry::FieldType::App, "Frontend", "Qt"); return true; } @@ -552,6 +572,7 @@ void GMainWindow::ShutdownGame() { ui.action_Start->setText(tr("Start")); ui.action_Pause->setEnabled(false); ui.action_Stop->setEnabled(false); + ui.action_Restart->setEnabled(false); render_window->hide(); game_list->show(); game_list->setFilterFocus(); @@ -564,6 +585,8 @@ void GMainWindow::ShutdownGame() { emu_frametime_label->setVisible(false); emulation_running = false; + + game_path.clear(); } void GMainWindow::StoreRecentFile(const QString& filename) { @@ -828,6 +851,7 @@ void GMainWindow::OnPauseGame() { ui.action_Start->setEnabled(true); ui.action_Pause->setEnabled(false); ui.action_Stop->setEnabled(true); + ui.action_Restart->setEnabled(true); } void GMainWindow::OnStopGame() { diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 5f4d2ab9a..0534d4f99 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -161,6 +161,8 @@ private: // Whether emulation is currently running in yuzu. bool emulation_running = false; std::unique_ptr<EmuThread> emu_thread; + // The path to the game currently running + QString game_path; // FS FileSys::VirtualFilesystem vfs; diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui index a3bfb2af3..d4c26b80a 100644 --- a/src/yuzu/main.ui +++ b/src/yuzu/main.ui @@ -211,6 +211,14 @@ <string>Fullscreen</string> </property> </action> + <action name="action_Restart"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="text"> + <string>Restart</string> + </property> + </action> </widget> <resources/> </ui> |