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-rw-r--r--src/common/assert.h5
-rw-r--r--src/common/common_funcs.h10
-rw-r--r--src/common/hash.h35
-rw-r--r--src/common/logging/backend.cpp8
-rw-r--r--src/core/CMakeLists.txt17
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic.cpp2
-rw-r--r--src/core/arm/unicorn/arm_unicorn.cpp14
-rw-r--r--src/core/arm/unicorn/arm_unicorn.h2
-rw-r--r--src/core/crypto/key_manager.cpp44
-rw-r--r--src/core/crypto/partition_data_manager.cpp11
-rw-r--r--src/core/file_sys/kernel_executable.cpp2
-rw-r--r--src/core/file_sys/program_metadata.cpp6
-rw-r--r--src/core/file_sys/program_metadata.h4
-rw-r--r--src/core/file_sys/registered_cache.cpp10
-rw-r--r--src/core/file_sys/romfs_factory.cpp4
-rw-r--r--src/core/file_sys/savedata_factory.cpp4
-rw-r--r--src/core/file_sys/vfs_libzip.cpp2
-rw-r--r--src/core/file_sys/xts_archive.cpp17
-rw-r--r--src/core/gdbstub/gdbstub.cpp3
-rw-r--r--src/core/hle/kernel/kernel.cpp5
-rw-r--r--src/core/hle/kernel/process.cpp42
-rw-r--r--src/core/hle/kernel/process.h13
-rw-r--r--src/core/hle/kernel/scheduler.cpp46
-rw-r--r--src/core/hle/kernel/scheduler.h36
-rw-r--r--src/core/hle/kernel/svc.cpp38
-rw-r--r--src/core/hle/kernel/thread.cpp63
-rw-r--r--src/core/hle/kernel/thread.h9
-rw-r--r--src/core/hle/kernel/vm_manager.cpp2
-rw-r--r--src/core/hle/result.h10
-rw-r--r--src/core/hle/service/acc/acc.cpp6
-rw-r--r--src/core/hle/service/acc/profile_manager.cpp4
-rw-r--r--src/core/hle/service/am/am.cpp47
-rw-r--r--src/core/hle/service/am/am.h2
-rw-r--r--src/core/hle/service/am/applets/web_browser.cpp16
-rw-r--r--src/core/hle/service/aoc/aoc_u.cpp2
-rw-r--r--src/core/hle/service/audio/hwopus.cpp4
-rw-r--r--src/core/hle/service/bcat/backend/boxcat.cpp4
-rw-r--r--src/core/hle/service/bcat/module.cpp2
-rw-r--r--src/core/hle/service/filesystem/filesystem.cpp26
-rw-r--r--src/core/hle/service/filesystem/fsp_srv.cpp6
-rw-r--r--src/core/hle/service/ldr/ldr.cpp2
-rw-r--r--src/core/hle/service/mii/mii.cpp6
-rw-r--r--src/core/hle/service/nfp/nfp.cpp3
-rw-r--r--src/core/hle/service/ns/ns.cpp4
-rw-r--r--src/core/hle/service/ns/pl_u.cpp2
-rw-r--r--src/core/hle/service/time/time.cpp26
-rw-r--r--src/core/hle/service/vi/vi.cpp2
-rw-r--r--src/core/perf_stats.cpp2
-rw-r--r--src/video_core/CMakeLists.txt2
-rw-r--r--src/video_core/buffer_cache/buffer_cache.h20
-rw-r--r--src/video_core/engines/maxwell_3d.cpp8
-rw-r--r--src/video_core/engines/shader_bytecode.h10
-rw-r--r--src/video_core/renderer_opengl/gl_device.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_device.h5
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp42
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp19
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp84
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.cpp25
-rw-r--r--src/video_core/renderer_opengl/gl_shader_manager.cpp20
-rw-r--r--src/video_core/renderer_opengl/gl_shader_manager.h15
-rw-r--r--src/video_core/renderer_opengl/gl_state.cpp7
-rw-r--r--src/video_core/renderer_opengl/gl_state.h5
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp185
-rw-r--r--src/video_core/renderer_vulkan/maxwell_to_vk.cpp142
-rw-r--r--src/video_core/renderer_vulkan/maxwell_to_vk.h3
-rw-r--r--src/video_core/renderer_vulkan/vk_shader_decompiler.cpp49
-rw-r--r--src/video_core/shader/decode/other.cpp2
-rw-r--r--src/video_core/shader/decode/warp.cpp79
-rw-r--r--src/video_core/shader/node.h12
-rw-r--r--src/video_core/surface.cpp319
-rw-r--r--src/video_core/surface.h20
-rw-r--r--src/video_core/texture_cache/format_lookup_table.cpp208
-rw-r--r--src/video_core/texture_cache/format_lookup_table.h51
-rw-r--r--src/video_core/texture_cache/surface_params.cpp32
-rw-r--r--src/video_core/texture_cache/surface_params.h9
-rw-r--r--src/video_core/texture_cache/texture_cache.h16
-rw-r--r--src/yuzu/main.cpp3
-rw-r--r--src/yuzu/main.ui13
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp8
79 files changed, 989 insertions, 1056 deletions
diff --git a/src/common/assert.h b/src/common/assert.h
index 4b0e3f64e..5b67c5c52 100644
--- a/src/common/assert.h
+++ b/src/common/assert.h
@@ -41,8 +41,9 @@ __declspec(noinline, noreturn)
} \
while (0)
-#define UNREACHABLE() ASSERT_MSG(false, "Unreachable code!")
-#define UNREACHABLE_MSG(...) ASSERT_MSG(false, __VA_ARGS__)
+#define UNREACHABLE() assert_noinline_call([] { LOG_CRITICAL(Debug, "Unreachable code!"); })
+#define UNREACHABLE_MSG(...) \
+ assert_noinline_call([&] { LOG_CRITICAL(Debug, "Unreachable code!\n" __VA_ARGS__); })
#ifdef _DEBUG
#define DEBUG_ASSERT(_a_) ASSERT(_a_)
diff --git a/src/common/common_funcs.h b/src/common/common_funcs.h
index 6dc3e108f..052254678 100644
--- a/src/common/common_funcs.h
+++ b/src/common/common_funcs.h
@@ -19,13 +19,15 @@
/// Helper macros to insert unused bytes or words to properly align structs. These values will be
/// zero-initialized.
-#define INSERT_PADDING_BYTES(num_bytes) std::array<u8, num_bytes> CONCAT2(pad, __LINE__){};
-#define INSERT_PADDING_WORDS(num_words) std::array<u32, num_words> CONCAT2(pad, __LINE__){};
+#define INSERT_PADDING_BYTES(num_bytes) \
+ std::array<u8, num_bytes> CONCAT2(pad, __LINE__) {}
+#define INSERT_PADDING_WORDS(num_words) \
+ std::array<u32, num_words> CONCAT2(pad, __LINE__) {}
/// These are similar to the INSERT_PADDING_* macros, but are needed for padding unions. This is
/// because unions can only be initialized by one member.
-#define INSERT_UNION_PADDING_BYTES(num_bytes) std::array<u8, num_bytes> CONCAT2(pad, __LINE__);
-#define INSERT_UNION_PADDING_WORDS(num_words) std::array<u32, num_words> CONCAT2(pad, __LINE__);
+#define INSERT_UNION_PADDING_BYTES(num_bytes) std::array<u8, num_bytes> CONCAT2(pad, __LINE__)
+#define INSERT_UNION_PADDING_WORDS(num_words) std::array<u32, num_words> CONCAT2(pad, __LINE__)
#ifndef _MSC_VER
diff --git a/src/common/hash.h b/src/common/hash.h
index ebd4125e2..b2538f3ea 100644
--- a/src/common/hash.h
+++ b/src/common/hash.h
@@ -35,41 +35,6 @@ static inline u64 ComputeStructHash64(const T& data) {
return ComputeHash64(&data, sizeof(data));
}
-/// A helper template that ensures the padding in a struct is initialized by memsetting to 0.
-template <typename T>
-struct HashableStruct {
- // In addition to being trivially copyable, T must also have a trivial default constructor,
- // because any member initialization would be overridden by memset
- static_assert(std::is_trivial_v<T>, "Type passed to HashableStruct must be trivial");
- /*
- * We use a union because "implicitly-defined copy/move constructor for a union X copies the
- * object representation of X." and "implicitly-defined copy assignment operator for a union X
- * copies the object representation (3.9) of X." = Bytewise copy instead of memberwise copy.
- * This is important because the padding bytes are included in the hash and comparison between
- * objects.
- */
- union {
- T state;
- };
-
- HashableStruct() {
- // Memset structure to zero padding bits, so that they will be deterministic when hashing
- std::memset(&state, 0, sizeof(T));
- }
-
- bool operator==(const HashableStruct<T>& o) const {
- return std::memcmp(&state, &o.state, sizeof(T)) == 0;
- };
-
- bool operator!=(const HashableStruct<T>& o) const {
- return !(*this == o);
- };
-
- std::size_t Hash() const {
- return Common::ComputeStructHash64(state);
- }
-};
-
struct PairHash {
template <class T1, class T2>
std::size_t operator()(const std::pair<T1, T2>& pair) const noexcept {
diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp
index 1111cfbad..8f2591d53 100644
--- a/src/common/logging/backend.cpp
+++ b/src/common/logging/backend.cpp
@@ -272,8 +272,10 @@ const char* GetLogClassName(Class log_class) {
#undef CLS
#undef SUB
case Class::Count:
- UNREACHABLE();
+ break;
}
+ UNREACHABLE();
+ return "Invalid";
}
const char* GetLevelName(Level log_level) {
@@ -288,9 +290,11 @@ const char* GetLevelName(Level log_level) {
LVL(Error);
LVL(Critical);
case Level::Count:
- UNREACHABLE();
+ break;
}
#undef LVL
+ UNREACHABLE();
+ return "Invalid";
}
void SetGlobalFilter(const Filter& filter) {
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 4f6a87b0a..f2e774a6b 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -522,6 +522,23 @@ add_library(core STATIC
tools/freezer.h
)
+if (MSVC)
+ target_compile_options(core PRIVATE
+ # 'expression' : signed/unsigned mismatch
+ /we4018
+ # 'argument' : conversion from 'type1' to 'type2', possible loss of data (floating-point)
+ /we4244
+ # 'conversion' : conversion from 'type1' to 'type2', signed/unsigned mismatch
+ /we4245
+ # 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data
+ /we4254
+ # 'var' : conversion from 'size_t' to 'type', possible loss of data
+ /we4267
+ # 'context' : truncation from 'type1' to 'type2'
+ /we4305
+ )
+endif()
+
create_target_directory_groups(core)
target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)
diff --git a/src/core/arm/dynarmic/arm_dynarmic.cpp b/src/core/arm/dynarmic/arm_dynarmic.cpp
index 700c4afff..a0705b2b8 100644
--- a/src/core/arm/dynarmic/arm_dynarmic.cpp
+++ b/src/core/arm/dynarmic/arm_dynarmic.cpp
@@ -67,7 +67,7 @@ public:
ARM_Interface::ThreadContext ctx;
parent.SaveContext(ctx);
parent.inner_unicorn.LoadContext(ctx);
- parent.inner_unicorn.ExecuteInstructions(static_cast<int>(num_instructions));
+ parent.inner_unicorn.ExecuteInstructions(num_instructions);
parent.inner_unicorn.SaveContext(ctx);
parent.LoadContext(ctx);
num_interpreted_instructions += num_instructions;
diff --git a/src/core/arm/unicorn/arm_unicorn.cpp b/src/core/arm/unicorn/arm_unicorn.cpp
index d4f41bfc1..9698172db 100644
--- a/src/core/arm/unicorn/arm_unicorn.cpp
+++ b/src/core/arm/unicorn/arm_unicorn.cpp
@@ -67,10 +67,11 @@ ARM_Unicorn::ARM_Unicorn(System& system) : system{system} {
CHECKED(uc_reg_write(uc, UC_ARM64_REG_CPACR_EL1, &fpv));
uc_hook hook{};
- CHECKED(uc_hook_add(uc, &hook, UC_HOOK_INTR, (void*)InterruptHook, this, 0, -1));
- CHECKED(uc_hook_add(uc, &hook, UC_HOOK_MEM_INVALID, (void*)UnmappedMemoryHook, &system, 0, -1));
+ CHECKED(uc_hook_add(uc, &hook, UC_HOOK_INTR, (void*)InterruptHook, this, 0, UINT64_MAX));
+ CHECKED(uc_hook_add(uc, &hook, UC_HOOK_MEM_INVALID, (void*)UnmappedMemoryHook, &system, 0,
+ UINT64_MAX));
if (GDBStub::IsServerEnabled()) {
- CHECKED(uc_hook_add(uc, &hook, UC_HOOK_CODE, (void*)CodeHook, this, 0, -1));
+ CHECKED(uc_hook_add(uc, &hook, UC_HOOK_CODE, (void*)CodeHook, this, 0, UINT64_MAX));
last_bkpt_hit = false;
}
}
@@ -154,9 +155,10 @@ void ARM_Unicorn::SetTPIDR_EL0(u64 value) {
void ARM_Unicorn::Run() {
if (GDBStub::IsServerEnabled()) {
- ExecuteInstructions(std::max(4000000, 0));
+ ExecuteInstructions(std::max(4000000U, 0U));
} else {
- ExecuteInstructions(std::max(system.CoreTiming().GetDowncount(), s64{0}));
+ ExecuteInstructions(
+ std::max(std::size_t(system.CoreTiming().GetDowncount()), std::size_t{0}));
}
}
@@ -166,7 +168,7 @@ void ARM_Unicorn::Step() {
MICROPROFILE_DEFINE(ARM_Jit_Unicorn, "ARM JIT", "Unicorn", MP_RGB(255, 64, 64));
-void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
+void ARM_Unicorn::ExecuteInstructions(std::size_t num_instructions) {
MICROPROFILE_SCOPE(ARM_Jit_Unicorn);
CHECKED(uc_emu_start(uc, GetPC(), 1ULL << 63, 0, num_instructions));
system.CoreTiming().AddTicks(num_instructions);
diff --git a/src/core/arm/unicorn/arm_unicorn.h b/src/core/arm/unicorn/arm_unicorn.h
index fe2ffd70c..b39426ea0 100644
--- a/src/core/arm/unicorn/arm_unicorn.h
+++ b/src/core/arm/unicorn/arm_unicorn.h
@@ -34,7 +34,7 @@ public:
void LoadContext(const ThreadContext& ctx) override;
void PrepareReschedule() override;
void ClearExclusiveState() override;
- void ExecuteInstructions(int num_instructions);
+ void ExecuteInstructions(std::size_t num_instructions);
void Run() override;
void Step() override;
void ClearInstructionCache() override;
diff --git a/src/core/crypto/key_manager.cpp b/src/core/crypto/key_manager.cpp
index 222fc95ba..87e6a1fd3 100644
--- a/src/core/crypto/key_manager.cpp
+++ b/src/core/crypto/key_manager.cpp
@@ -22,6 +22,7 @@
#include "common/file_util.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
+#include "common/string_util.h"
#include "core/core.h"
#include "core/crypto/aes_util.h"
#include "core/crypto/key_manager.h"
@@ -378,8 +379,9 @@ std::vector<Ticket> GetTicketblob(const FileUtil::IOFile& ticket_save) {
template <size_t size>
static std::array<u8, size> operator^(const std::array<u8, size>& lhs,
const std::array<u8, size>& rhs) {
- std::array<u8, size> out{};
- std::transform(lhs.begin(), lhs.end(), rhs.begin(), out.begin(), std::bit_xor<>());
+ std::array<u8, size> out;
+ std::transform(lhs.begin(), lhs.end(), rhs.begin(), out.begin(),
+ [](u8 lhs, u8 rhs) { return u8(lhs ^ rhs); });
return out;
}
@@ -396,7 +398,7 @@ static std::array<u8, target_size> MGF1(const std::array<u8, in_size>& seed) {
while (out.size() < target_size) {
out.resize(out.size() + 0x20);
seed_exp[in_size + 3] = static_cast<u8>(i);
- mbedtls_sha256(seed_exp.data(), seed_exp.size(), out.data() + out.size() - 0x20, 0);
+ mbedtls_sha256_ret(seed_exp.data(), seed_exp.size(), out.data() + out.size() - 0x20, 0);
++i;
}
@@ -538,7 +540,7 @@ void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) {
Key128 key = Common::HexStringToArray<16>(out[1]);
s128_keys[{S128KeyType::Titlekey, rights_id[1], rights_id[0]}] = key;
} else {
- std::transform(out[0].begin(), out[0].end(), out[0].begin(), ::tolower);
+ out[0] = Common::ToLower(out[0]);
if (s128_file_id.find(out[0]) != s128_file_id.end()) {
const auto index = s128_file_id.at(out[0]);
Key128 key = Common::HexStringToArray<16>(out[1]);
@@ -668,23 +670,27 @@ void KeyManager::WriteKeyToFile(KeyCategory category, std::string_view keyname,
const std::array<u8, Size>& key) {
const std::string yuzu_keys_dir = FileUtil::GetUserPath(FileUtil::UserPath::KeysDir);
std::string filename = "title.keys_autogenerated";
- if (category == KeyCategory::Standard)
+ if (category == KeyCategory::Standard) {
filename = dev_mode ? "dev.keys_autogenerated" : "prod.keys_autogenerated";
- else if (category == KeyCategory::Console)
+ } else if (category == KeyCategory::Console) {
filename = "console.keys_autogenerated";
- const auto add_info_text = !FileUtil::Exists(yuzu_keys_dir + DIR_SEP + filename);
- FileUtil::CreateFullPath(yuzu_keys_dir + DIR_SEP + filename);
- std::ofstream file(yuzu_keys_dir + DIR_SEP + filename, std::ios::app);
- if (!file.is_open())
+ }
+
+ const auto path = yuzu_keys_dir + DIR_SEP + filename;
+ const auto add_info_text = !FileUtil::Exists(path);
+ FileUtil::CreateFullPath(path);
+ FileUtil::IOFile file{path, "a"};
+ if (!file.IsOpen()) {
return;
+ }
if (add_info_text) {
- file
- << "# This file is autogenerated by Yuzu\n"
- << "# It serves to store keys that were automatically generated from the normal keys\n"
- << "# If you are experiencing issues involving keys, it may help to delete this file\n";
+ file.WriteString(
+ "# This file is autogenerated by Yuzu\n"
+ "# It serves to store keys that were automatically generated from the normal keys\n"
+ "# If you are experiencing issues involving keys, it may help to delete this file\n");
}
- file << fmt::format("\n{} = {}", keyname, Common::HexToString(key));
+ file.WriteString(fmt::format("\n{} = {}", keyname, Common::HexToString(key)));
AttemptLoadKeyFile(yuzu_keys_dir, yuzu_keys_dir, filename, category == KeyCategory::Title);
}
@@ -944,12 +950,10 @@ void KeyManager::DeriveETicket(PartitionDataManager& data) {
return;
}
- Key128 rsa_oaep_kek{};
- std::transform(seed3.begin(), seed3.end(), mask0.begin(), rsa_oaep_kek.begin(),
- std::bit_xor<>());
-
- if (rsa_oaep_kek == Key128{})
+ const Key128 rsa_oaep_kek = seed3 ^ mask0;
+ if (rsa_oaep_kek == Key128{}) {
return;
+ }
SetKey(S128KeyType::Source, rsa_oaep_kek,
static_cast<u64>(SourceKeyType::RSAOaepKekGeneration));
diff --git a/src/core/crypto/partition_data_manager.cpp b/src/core/crypto/partition_data_manager.cpp
index 594cd82c5..d64302f2e 100644
--- a/src/core/crypto/partition_data_manager.cpp
+++ b/src/core/crypto/partition_data_manager.cpp
@@ -161,7 +161,7 @@ std::array<u8, key_size> FindKeyFromHex(const std::vector<u8>& binary,
std::array<u8, 0x20> temp{};
for (size_t i = 0; i < binary.size() - key_size; ++i) {
- mbedtls_sha256(binary.data() + i, key_size, temp.data(), 0);
+ mbedtls_sha256_ret(binary.data() + i, key_size, temp.data(), 0);
if (temp != hash)
continue;
@@ -189,7 +189,7 @@ static std::array<Key128, 0x20> FindEncryptedMasterKeyFromHex(const std::vector<
AESCipher<Key128> cipher(key, Mode::ECB);
for (size_t i = 0; i < binary.size() - 0x10; ++i) {
cipher.Transcode(binary.data() + i, dec_temp.size(), dec_temp.data(), Op::Decrypt);
- mbedtls_sha256(dec_temp.data(), dec_temp.size(), temp.data(), 0);
+ mbedtls_sha256_ret(dec_temp.data(), dec_temp.size(), temp.data(), 0);
for (size_t k = 0; k < out.size(); ++k) {
if (temp == master_key_hashes[k]) {
@@ -204,11 +204,12 @@ static std::array<Key128, 0x20> FindEncryptedMasterKeyFromHex(const std::vector<
FileSys::VirtualFile FindFileInDirWithNames(const FileSys::VirtualDir& dir,
const std::string& name) {
- auto upper = name;
- std::transform(upper.begin(), upper.end(), upper.begin(), [](u8 c) { return std::toupper(c); });
+ const auto upper = Common::ToUpper(name);
+
for (const auto& fname : {name, name + ".bin", upper, upper + ".BIN"}) {
- if (dir->GetFile(fname) != nullptr)
+ if (dir->GetFile(fname) != nullptr) {
return dir->GetFile(fname);
+ }
}
return nullptr;
diff --git a/src/core/file_sys/kernel_executable.cpp b/src/core/file_sys/kernel_executable.cpp
index 371300684..76313679d 100644
--- a/src/core/file_sys/kernel_executable.cpp
+++ b/src/core/file_sys/kernel_executable.cpp
@@ -147,7 +147,7 @@ std::vector<u32> KIP::GetKernelCapabilities() const {
}
s32 KIP::GetMainThreadPriority() const {
- return header.main_thread_priority;
+ return static_cast<s32>(header.main_thread_priority);
}
u32 KIP::GetMainThreadStackSize() const {
diff --git a/src/core/file_sys/program_metadata.cpp b/src/core/file_sys/program_metadata.cpp
index 7310b3602..1d6c30962 100644
--- a/src/core/file_sys/program_metadata.cpp
+++ b/src/core/file_sys/program_metadata.cpp
@@ -52,14 +52,14 @@ Loader::ResultStatus ProgramMetadata::Load(VirtualFile file) {
}
void ProgramMetadata::LoadManual(bool is_64_bit, ProgramAddressSpaceType address_space,
- u8 main_thread_prio, u8 main_thread_core,
+ s32 main_thread_prio, u32 main_thread_core,
u32 main_thread_stack_size, u64 title_id,
u64 filesystem_permissions,
KernelCapabilityDescriptors capabilities) {
npdm_header.has_64_bit_instructions.Assign(is_64_bit);
npdm_header.address_space_type.Assign(address_space);
- npdm_header.main_thread_priority = main_thread_prio;
- npdm_header.main_thread_cpu = main_thread_core;
+ npdm_header.main_thread_priority = static_cast<u8>(main_thread_prio);
+ npdm_header.main_thread_cpu = static_cast<u8>(main_thread_core);
npdm_header.main_stack_size = main_thread_stack_size;
aci_header.title_id = title_id;
aci_file_access.permissions = filesystem_permissions;
diff --git a/src/core/file_sys/program_metadata.h b/src/core/file_sys/program_metadata.h
index 88ec97d85..f8759a396 100644
--- a/src/core/file_sys/program_metadata.h
+++ b/src/core/file_sys/program_metadata.h
@@ -47,8 +47,8 @@ public:
Loader::ResultStatus Load(VirtualFile file);
// Load from parameters instead of NPDM file, used for KIP
- void LoadManual(bool is_64_bit, ProgramAddressSpaceType address_space, u8 main_thread_prio,
- u8 main_thread_core, u32 main_thread_stack_size, u64 title_id,
+ void LoadManual(bool is_64_bit, ProgramAddressSpaceType address_space, s32 main_thread_prio,
+ u32 main_thread_core, u32 main_thread_stack_size, u64 title_id,
u64 filesystem_permissions, KernelCapabilityDescriptors capabilities);
bool Is64BitProgram() const;
diff --git a/src/core/file_sys/registered_cache.cpp b/src/core/file_sys/registered_cache.cpp
index ac3fbd849..6e9cf67ef 100644
--- a/src/core/file_sys/registered_cache.cpp
+++ b/src/core/file_sys/registered_cache.cpp
@@ -62,7 +62,7 @@ static std::string GetRelativePathFromNcaID(const std::array<u8, 16>& nca_id, bo
Common::HexToString(nca_id, second_hex_upper));
Core::Crypto::SHA256Hash hash{};
- mbedtls_sha256(nca_id.data(), nca_id.size(), hash.data(), 0);
+ mbedtls_sha256_ret(nca_id.data(), nca_id.size(), hash.data(), 0);
return fmt::format(cnmt_suffix ? "/000000{:02X}/{}.cnmt.nca" : "/000000{:02X}/{}.nca", hash[0],
Common::HexToString(nca_id, second_hex_upper));
}
@@ -141,7 +141,7 @@ bool PlaceholderCache::Create(const NcaID& id, u64 size) const {
}
Core::Crypto::SHA256Hash hash{};
- mbedtls_sha256(id.data(), id.size(), hash.data(), 0);
+ mbedtls_sha256_ret(id.data(), id.size(), hash.data(), 0);
const auto dirname = fmt::format("000000{:02X}", hash[0]);
const auto dir2 = GetOrCreateDirectoryRelative(dir, dirname);
@@ -165,7 +165,7 @@ bool PlaceholderCache::Delete(const NcaID& id) const {
}
Core::Crypto::SHA256Hash hash{};
- mbedtls_sha256(id.data(), id.size(), hash.data(), 0);
+ mbedtls_sha256_ret(id.data(), id.size(), hash.data(), 0);
const auto dirname = fmt::format("000000{:02X}", hash[0]);
const auto dir2 = GetOrCreateDirectoryRelative(dir, dirname);
@@ -603,7 +603,7 @@ InstallResult RegisteredCache::InstallEntry(const NCA& nca, TitleType type,
OptionalHeader opt_header{0, 0};
ContentRecord c_rec{{}, {}, {}, GetCRTypeFromNCAType(nca.GetType()), {}};
const auto& data = nca.GetBaseFile()->ReadBytes(0x100000);
- mbedtls_sha256(data.data(), data.size(), c_rec.hash.data(), 0);
+ mbedtls_sha256_ret(data.data(), data.size(), c_rec.hash.data(), 0);
memcpy(&c_rec.nca_id, &c_rec.hash, 16);
const CNMT new_cnmt(header, opt_header, {c_rec}, {});
if (!RawInstallYuzuMeta(new_cnmt))
@@ -626,7 +626,7 @@ InstallResult RegisteredCache::RawInstallNCA(const NCA& nca, const VfsCopyFuncti
id = *override_id;
} else {
const auto& data = in->ReadBytes(0x100000);
- mbedtls_sha256(data.data(), data.size(), hash.data(), 0);
+ mbedtls_sha256_ret(data.data(), data.size(), hash.data(), 0);
memcpy(id.data(), hash.data(), 16);
}
diff --git a/src/core/file_sys/romfs_factory.cpp b/src/core/file_sys/romfs_factory.cpp
index 4bd2e6183..418a39a7e 100644
--- a/src/core/file_sys/romfs_factory.cpp
+++ b/src/core/file_sys/romfs_factory.cpp
@@ -71,12 +71,12 @@ ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id, StorageId storage,
if (res == nullptr) {
// TODO(DarkLordZach): Find the right error code to use here
- return ResultCode(-1);
+ return RESULT_UNKNOWN;
}
const auto romfs = res->GetRomFS();
if (romfs == nullptr) {
// TODO(DarkLordZach): Find the right error code to use here
- return ResultCode(-1);
+ return RESULT_UNKNOWN;
}
return MakeResult<VirtualFile>(romfs);
}
diff --git a/src/core/file_sys/savedata_factory.cpp b/src/core/file_sys/savedata_factory.cpp
index e2a7eaf7b..f3def93ab 100644
--- a/src/core/file_sys/savedata_factory.cpp
+++ b/src/core/file_sys/savedata_factory.cpp
@@ -90,7 +90,7 @@ ResultVal<VirtualDir> SaveDataFactory::Create(SaveDataSpaceId space,
// Return an error if the save data doesn't actually exist.
if (out == nullptr) {
// TODO(DarkLordZach): Find out correct error code.
- return ResultCode(-1);
+ return RESULT_UNKNOWN;
}
return MakeResult<VirtualDir>(std::move(out));
@@ -111,7 +111,7 @@ ResultVal<VirtualDir> SaveDataFactory::Open(SaveDataSpaceId space,
// Return an error if the save data doesn't actually exist.
if (out == nullptr) {
// TODO(Subv): Find out correct error code.
- return ResultCode(-1);
+ return RESULT_UNKNOWN;
}
return MakeResult<VirtualDir>(std::move(out));
diff --git a/src/core/file_sys/vfs_libzip.cpp b/src/core/file_sys/vfs_libzip.cpp
index 8bdaa7e4a..11d1978ea 100644
--- a/src/core/file_sys/vfs_libzip.cpp
+++ b/src/core/file_sys/vfs_libzip.cpp
@@ -27,7 +27,7 @@ VirtualDir ExtractZIP(VirtualFile file) {
std::shared_ptr<VectorVfsDirectory> out = std::make_shared<VectorVfsDirectory>();
- const auto num_entries = zip_get_num_entries(zip.get(), 0);
+ const auto num_entries = static_cast<std::size_t>(zip_get_num_entries(zip.get(), 0));
zip_stat_t stat{};
zip_stat_init(&stat);
diff --git a/src/core/file_sys/xts_archive.cpp b/src/core/file_sys/xts_archive.cpp
index 4bc5cb2ee..86e06ccb9 100644
--- a/src/core/file_sys/xts_archive.cpp
+++ b/src/core/file_sys/xts_archive.cpp
@@ -7,12 +7,13 @@
#include <cstring>
#include <regex>
#include <string>
+
#include <mbedtls/md.h>
#include <mbedtls/sha256.h>
-#include "common/assert.h"
+
#include "common/file_util.h"
#include "common/hex_util.h"
-#include "common/logging/log.h"
+#include "common/string_util.h"
#include "core/crypto/aes_util.h"
#include "core/crypto/xts_encryption_layer.h"
#include "core/file_sys/partition_filesystem.h"
@@ -53,18 +54,15 @@ NAX::NAX(VirtualFile file_) : header(std::make_unique<NAXHeader>()), file(std::m
return;
}
- std::string two_dir = match[1];
- std::string nca_id = match[2];
- std::transform(two_dir.begin(), two_dir.end(), two_dir.begin(), ::toupper);
- std::transform(nca_id.begin(), nca_id.end(), nca_id.begin(), ::tolower);
-
+ const std::string two_dir = Common::ToUpper(match[1]);
+ const std::string nca_id = Common::ToLower(match[2]);
status = Parse(fmt::format("/registered/{}/{}.nca", two_dir, nca_id));
}
NAX::NAX(VirtualFile file_, std::array<u8, 0x10> nca_id)
: header(std::make_unique<NAXHeader>()), file(std::move(file_)) {
Core::Crypto::SHA256Hash hash{};
- mbedtls_sha256(nca_id.data(), nca_id.size(), hash.data(), 0);
+ mbedtls_sha256_ret(nca_id.data(), nca_id.size(), hash.data(), 0);
status = Parse(fmt::format("/registered/000000{:02X}/{}.nca", hash[0],
Common::HexToString(nca_id, false)));
}
@@ -93,8 +91,7 @@ Loader::ResultStatus NAX::Parse(std::string_view path) {
std::size_t i = 0;
for (; i < sd_keys.size(); ++i) {
std::array<Core::Crypto::Key128, 2> nax_keys{};
- if (!CalculateHMAC256(nax_keys.data(), sd_keys[i].data(), 0x10, std::string(path).c_str(),
- path.size())) {
+ if (!CalculateHMAC256(nax_keys.data(), sd_keys[i].data(), 0x10, path.data(), path.size())) {
return Loader::ResultStatus::ErrorNAXKeyHMACFailed;
}
diff --git a/src/core/gdbstub/gdbstub.cpp b/src/core/gdbstub/gdbstub.cpp
index 20bb50868..54ed680db 100644
--- a/src/core/gdbstub/gdbstub.cpp
+++ b/src/core/gdbstub/gdbstub.cpp
@@ -468,7 +468,8 @@ static u8 ReadByte() {
/// Calculate the checksum of the current command buffer.
static u8 CalculateChecksum(const u8* buffer, std::size_t length) {
- return static_cast<u8>(std::accumulate(buffer, buffer + length, 0, std::plus<u8>()));
+ return static_cast<u8>(std::accumulate(buffer, buffer + length, u8{0},
+ [](u8 lhs, u8 rhs) { return u8(lhs + rhs); }));
}
/**
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index f94ac150d..9d3b309b3 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -64,8 +64,11 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_
} else if (thread->GetStatus() == ThreadStatus::WaitMutex ||
thread->GetStatus() == ThreadStatus::WaitCondVar) {
thread->SetMutexWaitAddress(0);
- thread->SetCondVarWaitAddress(0);
thread->SetWaitHandle(0);
+ if (thread->GetStatus() == ThreadStatus::WaitCondVar) {
+ thread->GetOwnerProcess()->RemoveConditionVariableThread(thread);
+ thread->SetCondVarWaitAddress(0);
+ }
auto* const lock_owner = thread->GetLockOwner();
// Threads waking up by timeout from WaitProcessWideKey do not perform priority inheritance
diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp
index 12a900bcc..a4e0dd385 100644
--- a/src/core/hle/kernel/process.cpp
+++ b/src/core/hle/kernel/process.cpp
@@ -142,6 +142,48 @@ u64 Process::GetTotalPhysicalMemoryUsedWithoutSystemResource() const {
return GetTotalPhysicalMemoryUsed() - GetSystemResourceUsage();
}
+void Process::InsertConditionVariableThread(SharedPtr<Thread> thread) {
+ VAddr cond_var_addr = thread->GetCondVarWaitAddress();
+ std::list<SharedPtr<Thread>>& thread_list = cond_var_threads[cond_var_addr];
+ auto it = thread_list.begin();
+ while (it != thread_list.end()) {
+ const SharedPtr<Thread> current_thread = *it;
+ if (current_thread->GetPriority() > thread->GetPriority()) {
+ thread_list.insert(it, thread);
+ return;
+ }
+ ++it;
+ }
+ thread_list.push_back(thread);
+}
+
+void Process::RemoveConditionVariableThread(SharedPtr<Thread> thread) {
+ VAddr cond_var_addr = thread->GetCondVarWaitAddress();
+ std::list<SharedPtr<Thread>>& thread_list = cond_var_threads[cond_var_addr];
+ auto it = thread_list.begin();
+ while (it != thread_list.end()) {
+ const SharedPtr<Thread> current_thread = *it;
+ if (current_thread.get() == thread.get()) {
+ thread_list.erase(it);
+ return;
+ }
+ ++it;
+ }
+ UNREACHABLE();
+}
+
+std::vector<SharedPtr<Thread>> Process::GetConditionVariableThreads(const VAddr cond_var_addr) {
+ std::vector<SharedPtr<Thread>> result{};
+ std::list<SharedPtr<Thread>>& thread_list = cond_var_threads[cond_var_addr];
+ auto it = thread_list.begin();
+ while (it != thread_list.end()) {
+ SharedPtr<Thread> current_thread = *it;
+ result.push_back(current_thread);
+ ++it;
+ }
+ return result;
+}
+
void Process::RegisterThread(const Thread* thread) {
thread_list.push_back(thread);
}
diff --git a/src/core/hle/kernel/process.h b/src/core/hle/kernel/process.h
index c2df451f3..e2eda26b9 100644
--- a/src/core/hle/kernel/process.h
+++ b/src/core/hle/kernel/process.h
@@ -8,6 +8,7 @@
#include <cstddef>
#include <list>
#include <string>
+#include <unordered_map>
#include <vector>
#include "common/common_types.h"
#include "core/hle/kernel/address_arbiter.h"
@@ -232,6 +233,15 @@ public:
return thread_list;
}
+ /// Insert a thread into the condition variable wait container
+ void InsertConditionVariableThread(SharedPtr<Thread> thread);
+
+ /// Remove a thread from the condition variable wait container
+ void RemoveConditionVariableThread(SharedPtr<Thread> thread);
+
+ /// Obtain all condition variable threads waiting for some address
+ std::vector<SharedPtr<Thread>> GetConditionVariableThreads(VAddr cond_var_addr);
+
/// Registers a thread as being created under this process,
/// adding it to this process' thread list.
void RegisterThread(const Thread* thread);
@@ -375,6 +385,9 @@ private:
/// List of threads that are running with this process as their owner.
std::list<const Thread*> thread_list;
+ /// List of threads waiting for a condition variable
+ std::unordered_map<VAddr, std::list<SharedPtr<Thread>>> cond_var_threads;
+
/// System context
Core::System& system;
diff --git a/src/core/hle/kernel/scheduler.cpp b/src/core/hle/kernel/scheduler.cpp
index 0e2dbf13e..16e95381b 100644
--- a/src/core/hle/kernel/scheduler.cpp
+++ b/src/core/hle/kernel/scheduler.cpp
@@ -35,12 +35,12 @@ void GlobalScheduler::RemoveThread(const Thread* thread) {
thread_list.end());
}
-void GlobalScheduler::UnloadThread(s32 core) {
+void GlobalScheduler::UnloadThread(std::size_t core) {
Scheduler& sched = system.Scheduler(core);
sched.UnloadThread();
}
-void GlobalScheduler::SelectThread(u32 core) {
+void GlobalScheduler::SelectThread(std::size_t core) {
const auto update_thread = [](Thread* thread, Scheduler& sched) {
if (thread != sched.selected_thread) {
if (thread == nullptr) {
@@ -77,9 +77,9 @@ void GlobalScheduler::SelectThread(u32 core) {
// if we got a suggested thread, select it, else do a second pass.
if (winner && winner->GetPriority() > 2) {
if (winner->IsRunning()) {
- UnloadThread(winner->GetProcessorID());
+ UnloadThread(static_cast<u32>(winner->GetProcessorID()));
}
- TransferToCore(winner->GetPriority(), core, winner);
+ TransferToCore(winner->GetPriority(), static_cast<s32>(core), winner);
update_thread(winner, sched);
return;
}
@@ -91,9 +91,9 @@ void GlobalScheduler::SelectThread(u32 core) {
Thread* thread_on_core = scheduled_queue[src_core].front();
Thread* to_change = *it;
if (thread_on_core->IsRunning() || to_change->IsRunning()) {
- UnloadThread(src_core);
+ UnloadThread(static_cast<u32>(src_core));
}
- TransferToCore(thread_on_core->GetPriority(), core, thread_on_core);
+ TransferToCore(thread_on_core->GetPriority(), static_cast<s32>(core), thread_on_core);
current_thread = thread_on_core;
break;
}
@@ -154,9 +154,9 @@ bool GlobalScheduler::YieldThreadAndBalanceLoad(Thread* yielding_thread) {
if (winner != nullptr) {
if (winner != yielding_thread) {
if (winner->IsRunning()) {
- UnloadThread(winner->GetProcessorID());
+ UnloadThread(static_cast<u32>(winner->GetProcessorID()));
}
- TransferToCore(winner->GetPriority(), core_id, winner);
+ TransferToCore(winner->GetPriority(), s32(core_id), winner);
}
} else {
winner = next_thread;
@@ -196,9 +196,9 @@ bool GlobalScheduler::YieldThreadAndWaitForLoadBalancing(Thread* yielding_thread
if (winner != nullptr) {
if (winner != yielding_thread) {
if (winner->IsRunning()) {
- UnloadThread(winner->GetProcessorID());
+ UnloadThread(static_cast<u32>(winner->GetProcessorID()));
}
- TransferToCore(winner->GetPriority(), core_id, winner);
+ TransferToCore(winner->GetPriority(), static_cast<s32>(core_id), winner);
}
} else {
winner = yielding_thread;
@@ -248,7 +248,7 @@ void GlobalScheduler::PreemptThreads() {
if (winner != nullptr) {
if (winner->IsRunning()) {
- UnloadThread(winner->GetProcessorID());
+ UnloadThread(static_cast<u32>(winner->GetProcessorID()));
}
TransferToCore(winner->GetPriority(), s32(core_id), winner);
current_thread =
@@ -281,7 +281,7 @@ void GlobalScheduler::PreemptThreads() {
if (winner != nullptr) {
if (winner->IsRunning()) {
- UnloadThread(winner->GetProcessorID());
+ UnloadThread(static_cast<u32>(winner->GetProcessorID()));
}
TransferToCore(winner->GetPriority(), s32(core_id), winner);
current_thread = winner;
@@ -292,30 +292,30 @@ void GlobalScheduler::PreemptThreads() {
}
}
-void GlobalScheduler::Suggest(u32 priority, u32 core, Thread* thread) {
+void GlobalScheduler::Suggest(u32 priority, std::size_t core, Thread* thread) {
suggested_queue[core].add(thread, priority);
}
-void GlobalScheduler::Unsuggest(u32 priority, u32 core, Thread* thread) {
+void GlobalScheduler::Unsuggest(u32 priority, std::size_t core, Thread* thread) {
suggested_queue[core].remove(thread, priority);
}
-void GlobalScheduler::Schedule(u32 priority, u32 core, Thread* thread) {
+void GlobalScheduler::Schedule(u32 priority, std::size_t core, Thread* thread) {
ASSERT_MSG(thread->GetProcessorID() == s32(core), "Thread must be assigned to this core.");
scheduled_queue[core].add(thread, priority);
}
-void GlobalScheduler::SchedulePrepend(u32 priority, u32 core, Thread* thread) {
+void GlobalScheduler::SchedulePrepend(u32 priority, std::size_t core, Thread* thread) {
ASSERT_MSG(thread->GetProcessorID() == s32(core), "Thread must be assigned to this core.");
scheduled_queue[core].add(thread, priority, false);
}
-void GlobalScheduler::Reschedule(u32 priority, u32 core, Thread* thread) {
+void GlobalScheduler::Reschedule(u32 priority, std::size_t core, Thread* thread) {
scheduled_queue[core].remove(thread, priority);
scheduled_queue[core].add(thread, priority);
}
-void GlobalScheduler::Unschedule(u32 priority, u32 core, Thread* thread) {
+void GlobalScheduler::Unschedule(u32 priority, std::size_t core, Thread* thread) {
scheduled_queue[core].remove(thread, priority);
}
@@ -327,14 +327,14 @@ void GlobalScheduler::TransferToCore(u32 priority, s32 destination_core, Thread*
}
thread->SetProcessorID(destination_core);
if (source_core >= 0) {
- Unschedule(priority, source_core, thread);
+ Unschedule(priority, static_cast<u32>(source_core), thread);
}
if (destination_core >= 0) {
- Unsuggest(priority, destination_core, thread);
- Schedule(priority, destination_core, thread);
+ Unsuggest(priority, static_cast<u32>(destination_core), thread);
+ Schedule(priority, static_cast<u32>(destination_core), thread);
}
if (source_core >= 0) {
- Suggest(priority, source_core, thread);
+ Suggest(priority, static_cast<u32>(source_core), thread);
}
}
@@ -357,7 +357,7 @@ void GlobalScheduler::Shutdown() {
thread_list.clear();
}
-Scheduler::Scheduler(Core::System& system, Core::ARM_Interface& cpu_core, u32 core_id)
+Scheduler::Scheduler(Core::System& system, Core::ARM_Interface& cpu_core, std::size_t core_id)
: system(system), cpu_core(cpu_core), core_id(core_id) {}
Scheduler::~Scheduler() = default;
diff --git a/src/core/hle/kernel/scheduler.h b/src/core/hle/kernel/scheduler.h
index f2d6311b8..311849dfb 100644
--- a/src/core/hle/kernel/scheduler.h
+++ b/src/core/hle/kernel/scheduler.h
@@ -42,41 +42,34 @@ public:
* Add a thread to the suggested queue of a cpu core. Suggested threads may be
* picked if no thread is scheduled to run on the core.
*/
- void Suggest(u32 priority, u32 core, Thread* thread);
+ void Suggest(u32 priority, std::size_t core, Thread* thread);
/**
* Remove a thread to the suggested queue of a cpu core. Suggested threads may be
* picked if no thread is scheduled to run on the core.
*/
- void Unsuggest(u32 priority, u32 core, Thread* thread);
+ void Unsuggest(u32 priority, std::size_t core, Thread* thread);
/**
* Add a thread to the scheduling queue of a cpu core. The thread is added at the
* back the queue in its priority level.
*/
- void Schedule(u32 priority, u32 core, Thread* thread);
+ void Schedule(u32 priority, std::size_t core, Thread* thread);
/**
* Add a thread to the scheduling queue of a cpu core. The thread is added at the
* front the queue in its priority level.
*/
- void SchedulePrepend(u32 priority, u32 core, Thread* thread);
+ void SchedulePrepend(u32 priority, std::size_t core, Thread* thread);
/// Reschedule an already scheduled thread based on a new priority
- void Reschedule(u32 priority, u32 core, Thread* thread);
+ void Reschedule(u32 priority, std::size_t core, Thread* thread);
/// Unschedules a thread.
- void Unschedule(u32 priority, u32 core, Thread* thread);
-
- /**
- * Transfers a thread into an specific core. If the destination_core is -1
- * it will be unscheduled from its source code and added into its suggested
- * queue.
- */
- void TransferToCore(u32 priority, s32 destination_core, Thread* thread);
+ void Unschedule(u32 priority, std::size_t core, Thread* thread);
/// Selects a core and forces it to unload its current thread's context
- void UnloadThread(s32 core);
+ void UnloadThread(std::size_t core);
/**
* Takes care of selecting the new scheduled thread in three steps:
@@ -90,9 +83,9 @@ public:
* 3. Third is no suggested thread is found, we do a second pass and pick a running
* thread in another core and swap it with its current thread.
*/
- void SelectThread(u32 core);
+ void SelectThread(std::size_t core);
- bool HaveReadyThreads(u32 core_id) const {
+ bool HaveReadyThreads(std::size_t core_id) const {
return !scheduled_queue[core_id].empty();
}
@@ -145,6 +138,13 @@ public:
void Shutdown();
private:
+ /**
+ * Transfers a thread into an specific core. If the destination_core is -1
+ * it will be unscheduled from its source code and added into its suggested
+ * queue.
+ */
+ void TransferToCore(u32 priority, s32 destination_core, Thread* thread);
+
bool AskForReselectionOrMarkRedundant(Thread* current_thread, const Thread* winner);
static constexpr u32 min_regular_priority = 2;
@@ -163,7 +163,7 @@ private:
class Scheduler final {
public:
- explicit Scheduler(Core::System& system, Core::ARM_Interface& cpu_core, u32 core_id);
+ explicit Scheduler(Core::System& system, Core::ARM_Interface& cpu_core, std::size_t core_id);
~Scheduler();
/// Returns whether there are any threads that are ready to run.
@@ -220,7 +220,7 @@ private:
Core::ARM_Interface& cpu_core;
u64 last_context_switch_time = 0;
u64 idle_selection_count = 0;
- const u32 core_id;
+ const std::size_t core_id;
bool is_context_switch_pending = false;
};
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index c63a9ba8b..4c3b53a88 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -17,6 +17,7 @@
#include "core/core.h"
#include "core/core_cpu.h"
#include "core/core_timing.h"
+#include "core/core_timing_util.h"
#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
@@ -505,6 +506,11 @@ static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr
return RESULT_TIMEOUT;
}
+ if (thread->IsSyncCancelled()) {
+ thread->SetSyncCancelled(false);
+ return ERR_SYNCHRONIZATION_CANCELED;
+ }
+
for (auto& object : objects) {
object->AddWaitingThread(thread);
}
@@ -1626,6 +1632,7 @@ static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr mutex_add
current_thread->SetWaitHandle(thread_handle);
current_thread->SetStatus(ThreadStatus::WaitCondVar);
current_thread->InvalidateWakeupCallback();
+ current_process->InsertConditionVariableThread(current_thread);
current_thread->WakeAfterDelay(nano_seconds);
@@ -1644,38 +1651,23 @@ static ResultCode SignalProcessWideKey(Core::System& system, VAddr condition_var
ASSERT(condition_variable_addr == Common::AlignDown(condition_variable_addr, 4));
// Retrieve a list of all threads that are waiting for this condition variable.
- std::vector<SharedPtr<Thread>> waiting_threads;
- const auto& scheduler = system.GlobalScheduler();
- const auto& thread_list = scheduler.GetThreadList();
-
- for (const auto& thread : thread_list) {
- if (thread->GetCondVarWaitAddress() == condition_variable_addr) {
- waiting_threads.push_back(thread);
- }
- }
-
- // Sort them by priority, such that the highest priority ones come first.
- std::sort(waiting_threads.begin(), waiting_threads.end(),
- [](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) {
- return lhs->GetPriority() < rhs->GetPriority();
- });
+ auto* const current_process = system.Kernel().CurrentProcess();
+ std::vector<SharedPtr<Thread>> waiting_threads =
+ current_process->GetConditionVariableThreads(condition_variable_addr);
- // Only process up to 'target' threads, unless 'target' is -1, in which case process
+ // Only process up to 'target' threads, unless 'target' is less equal 0, in which case process
// them all.
std::size_t last = waiting_threads.size();
- if (target != -1)
+ if (target > 0)
last = std::min(waiting_threads.size(), static_cast<std::size_t>(target));
- // If there are no threads waiting on this condition variable, just exit
- if (last == 0)
- return RESULT_SUCCESS;
-
for (std::size_t index = 0; index < last; ++index) {
auto& thread = waiting_threads[index];
ASSERT(thread->GetCondVarWaitAddress() == condition_variable_addr);
// liberate Cond Var Thread.
+ current_process->RemoveConditionVariableThread(thread);
thread->SetCondVarWaitAddress(0);
const std::size_t current_core = system.CurrentCoreIndex();
@@ -1786,7 +1778,9 @@ static u64 GetSystemTick(Core::System& system) {
LOG_TRACE(Kernel_SVC, "called");
auto& core_timing = system.CoreTiming();
- const u64 result{core_timing.GetTicks()};
+
+ // Returns the value of cntpct_el0 (https://switchbrew.org/wiki/SVC#svcGetSystemTick)
+ const u64 result{Core::Timing::CpuCyclesToClockCycles(system.CoreTiming().GetTicks())};
// Advance time to defeat dumb games that busy-wait for the frame to end.
core_timing.AddTicks(400);
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index 962530d2d..7166e9b07 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -77,18 +77,6 @@ void Thread::CancelWakeupTimer() {
callback_handle);
}
-static std::optional<s32> GetNextProcessorId(u64 mask) {
- for (s32 index = 0; index < Core::NUM_CPU_CORES; ++index) {
- if (mask & (1ULL << index)) {
- if (!Core::System::GetInstance().Scheduler(index).GetCurrentThread()) {
- // Core is enabled and not running any threads, use this one
- return index;
- }
- }
- }
- return {};
-}
-
void Thread::ResumeFromWait() {
ASSERT_MSG(wait_objects.empty(), "Thread is waking up while waiting for objects");
@@ -132,8 +120,11 @@ void Thread::ResumeFromWait() {
}
void Thread::CancelWait() {
- ASSERT(GetStatus() == ThreadStatus::WaitSynch);
- ClearWaitObjects();
+ if (GetSchedulingStatus() != ThreadSchedStatus::Paused) {
+ is_sync_cancelled = true;
+ return;
+ }
+ is_sync_cancelled = false;
SetWaitSynchronizationResult(ERR_SYNCHRONIZATION_CANCELED);
ResumeFromWait();
}
@@ -173,7 +164,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name
if (!Memory::IsValidVirtualAddress(owner_process, entry_point)) {
LOG_ERROR(Kernel_SVC, "(name={}): invalid entry {:016X}", name, entry_point);
// TODO (bunnei): Find the correct error code to use here
- return ResultCode(-1);
+ return RESULT_UNKNOWN;
}
auto& system = Core::System::GetInstance();
@@ -318,8 +309,16 @@ void Thread::UpdatePriority() {
return;
}
+ if (GetStatus() == ThreadStatus::WaitCondVar) {
+ owner_process->RemoveConditionVariableThread(this);
+ }
+
SetCurrentPriority(new_priority);
+ if (GetStatus() == ThreadStatus::WaitCondVar) {
+ owner_process->InsertConditionVariableThread(this);
+ }
+
if (!lock_owner) {
return;
}
@@ -401,7 +400,7 @@ void Thread::SetCurrentPriority(u32 new_priority) {
ResultCode Thread::SetCoreAndAffinityMask(s32 new_core, u64 new_affinity_mask) {
const auto HighestSetCore = [](u64 mask, u32 max_cores) {
- for (s32 core = max_cores - 1; core >= 0; core--) {
+ for (s32 core = static_cast<s32>(max_cores - 1); core >= 0; core--) {
if (((mask >> core) & 1) != 0) {
return core;
}
@@ -425,7 +424,7 @@ ResultCode Thread::SetCoreAndAffinityMask(s32 new_core, u64 new_affinity_mask) {
if (old_affinity_mask != new_affinity_mask) {
const s32 old_core = processor_id;
if (processor_id >= 0 && ((affinity_mask >> processor_id) & 1) == 0) {
- if (ideal_core < 0) {
+ if (static_cast<s32>(ideal_core) < 0) {
processor_id = HighestSetCore(affinity_mask, GlobalScheduler::NUM_CPU_CORES);
} else {
processor_id = ideal_core;
@@ -447,23 +446,23 @@ void Thread::AdjustSchedulingOnStatus(u32 old_flags) {
ThreadSchedStatus::Runnable) {
// In this case the thread was running, now it's pausing/exitting
if (processor_id >= 0) {
- scheduler.Unschedule(current_priority, processor_id, this);
+ scheduler.Unschedule(current_priority, static_cast<u32>(processor_id), this);
}
- for (s32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) {
- if (core != processor_id && ((affinity_mask >> core) & 1) != 0) {
- scheduler.Unsuggest(current_priority, static_cast<u32>(core), this);
+ for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) {
+ if (core != static_cast<u32>(processor_id) && ((affinity_mask >> core) & 1) != 0) {
+ scheduler.Unsuggest(current_priority, core, this);
}
}
} else if (GetSchedulingStatus() == ThreadSchedStatus::Runnable) {
// The thread is now set to running from being stopped
if (processor_id >= 0) {
- scheduler.Schedule(current_priority, processor_id, this);
+ scheduler.Schedule(current_priority, static_cast<u32>(processor_id), this);
}
- for (s32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) {
- if (core != processor_id && ((affinity_mask >> core) & 1) != 0) {
- scheduler.Suggest(current_priority, static_cast<u32>(core), this);
+ for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) {
+ if (core != static_cast<u32>(processor_id) && ((affinity_mask >> core) & 1) != 0) {
+ scheduler.Suggest(current_priority, core, this);
}
}
}
@@ -477,11 +476,11 @@ void Thread::AdjustSchedulingOnPriority(u32 old_priority) {
}
auto& scheduler = Core::System::GetInstance().GlobalScheduler();
if (processor_id >= 0) {
- scheduler.Unschedule(old_priority, processor_id, this);
+ scheduler.Unschedule(old_priority, static_cast<u32>(processor_id), this);
}
for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) {
- if (core != processor_id && ((affinity_mask >> core) & 1) != 0) {
+ if (core != static_cast<u32>(processor_id) && ((affinity_mask >> core) & 1) != 0) {
scheduler.Unsuggest(old_priority, core, this);
}
}
@@ -491,14 +490,14 @@ void Thread::AdjustSchedulingOnPriority(u32 old_priority) {
if (processor_id >= 0) {
if (current_thread == this) {
- scheduler.SchedulePrepend(current_priority, processor_id, this);
+ scheduler.SchedulePrepend(current_priority, static_cast<u32>(processor_id), this);
} else {
- scheduler.Schedule(current_priority, processor_id, this);
+ scheduler.Schedule(current_priority, static_cast<u32>(processor_id), this);
}
}
for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) {
- if (core != processor_id && ((affinity_mask >> core) & 1) != 0) {
+ if (core != static_cast<u32>(processor_id) && ((affinity_mask >> core) & 1) != 0) {
scheduler.Suggest(current_priority, core, this);
}
}
@@ -515,7 +514,7 @@ void Thread::AdjustSchedulingOnAffinity(u64 old_affinity_mask, s32 old_core) {
for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) {
if (((old_affinity_mask >> core) & 1) != 0) {
- if (core == old_core) {
+ if (core == static_cast<u32>(old_core)) {
scheduler.Unschedule(current_priority, core, this);
} else {
scheduler.Unsuggest(current_priority, core, this);
@@ -525,7 +524,7 @@ void Thread::AdjustSchedulingOnAffinity(u64 old_affinity_mask, s32 old_core) {
for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) {
if (((affinity_mask >> core) & 1) != 0) {
- if (core == processor_id) {
+ if (core == static_cast<u32>(processor_id)) {
scheduler.Schedule(current_priority, core, this);
} else {
scheduler.Suggest(current_priority, core, this);
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index c9870873d..25a6ed234 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -440,6 +440,14 @@ public:
is_running = value;
}
+ bool IsSyncCancelled() const {
+ return is_sync_cancelled;
+ }
+
+ void SetSyncCancelled(bool value) {
+ is_sync_cancelled = value;
+ }
+
private:
explicit Thread(KernelCore& kernel);
~Thread() override;
@@ -524,6 +532,7 @@ private:
u32 scheduling_state = 0;
bool is_running = false;
+ bool is_sync_cancelled = false;
std::string name;
};
diff --git a/src/core/hle/kernel/vm_manager.cpp b/src/core/hle/kernel/vm_manager.cpp
index c7af87073..e6eee09d7 100644
--- a/src/core/hle/kernel/vm_manager.cpp
+++ b/src/core/hle/kernel/vm_manager.cpp
@@ -167,7 +167,7 @@ ResultVal<VAddr> VMManager::FindFreeRegion(VAddr begin, VAddr end, u64 size) con
if (vma_handle == vma_map.cend()) {
// TODO(Subv): Find the correct error code here.
- return ResultCode(-1);
+ return RESULT_UNKNOWN;
}
const VAddr target = std::max(begin, vma_handle->second.base);
diff --git a/src/core/hle/result.h b/src/core/hle/result.h
index 8a3701151..450f61fea 100644
--- a/src/core/hle/result.h
+++ b/src/core/hle/result.h
@@ -147,6 +147,14 @@ constexpr bool operator!=(const ResultCode& a, const ResultCode& b) {
constexpr ResultCode RESULT_SUCCESS(0);
/**
+ * Placeholder result code used for unknown error codes.
+ *
+ * @note This should only be used when a particular error code
+ * is not known yet.
+ */
+constexpr ResultCode RESULT_UNKNOWN(UINT32_MAX);
+
+/**
* This is an optional value type. It holds a `ResultCode` and, if that code is a success code,
* also holds a result of type `T`. If the code is an error code then trying to access the inner
* value fails, thus ensuring that the ResultCode of functions is always checked properly before
@@ -183,7 +191,7 @@ class ResultVal {
public:
/// Constructs an empty `ResultVal` with the given error code. The code must not be a success
/// code.
- ResultVal(ResultCode error_code = ResultCode(-1)) : result_code(error_code) {
+ ResultVal(ResultCode error_code = RESULT_UNKNOWN) : result_code(error_code) {
ASSERT(error_code.IsError());
}
diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp
index 0c0f7ed6e..7e3e311fb 100644
--- a/src/core/hle/service/acc/acc.cpp
+++ b/src/core/hle/service/acc/acc.cpp
@@ -84,7 +84,7 @@ protected:
LOG_ERROR(Service_ACC, "Failed to get profile base and data for user={}",
user_id.Format());
IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultCode(-1)); // TODO(ogniK): Get actual error code
+ rb.Push(RESULT_UNKNOWN); // TODO(ogniK): Get actual error code
}
}
@@ -98,7 +98,7 @@ protected:
} else {
LOG_ERROR(Service_ACC, "Failed to get profile base for user={}", user_id.Format());
IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultCode(-1)); // TODO(ogniK): Get actual error code
+ rb.Push(RESULT_UNKNOWN); // TODO(ogniK): Get actual error code
}
}
@@ -442,7 +442,7 @@ void Module::Interface::TrySelectUserWithoutInteraction(Kernel::HLERequestContex
const auto user_list = profile_manager->GetAllUsers();
if (std::all_of(user_list.begin(), user_list.end(),
[](const auto& user) { return user.uuid == Common::INVALID_UUID; })) {
- rb.Push(ResultCode(-1)); // TODO(ogniK): Find the correct error code
+ rb.Push(RESULT_UNKNOWN); // TODO(ogniK): Find the correct error code
rb.PushRaw<u128>(Common::INVALID_UUID);
return;
}
diff --git a/src/core/hle/service/acc/profile_manager.cpp b/src/core/hle/service/acc/profile_manager.cpp
index 8f9986326..3e756e59e 100644
--- a/src/core/hle/service/acc/profile_manager.cpp
+++ b/src/core/hle/service/acc/profile_manager.cpp
@@ -31,8 +31,8 @@ struct ProfileDataRaw {
static_assert(sizeof(ProfileDataRaw) == 0x650, "ProfileDataRaw has incorrect size.");
// TODO(ogniK): Get actual error codes
-constexpr ResultCode ERROR_TOO_MANY_USERS(ErrorModule::Account, -1);
-constexpr ResultCode ERROR_USER_ALREADY_EXISTS(ErrorModule::Account, -2);
+constexpr ResultCode ERROR_TOO_MANY_USERS(ErrorModule::Account, u32(-1));
+constexpr ResultCode ERROR_USER_ALREADY_EXISTS(ErrorModule::Account, u32(-2));
constexpr ResultCode ERROR_ARGUMENT_IS_NULL(ErrorModule::Account, 20);
constexpr char ACC_SAVE_AVATORS_BASE_PATH[] = "/system/save/8000000000000010/su/avators/";
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp
index ba54b3040..701f05019 100644
--- a/src/core/hle/service/am/am.cpp
+++ b/src/core/hle/service/am/am.cpp
@@ -991,7 +991,7 @@ void ILibraryAppletCreator::CreateLibraryApplet(Kernel::HLERequestContext& ctx)
LOG_ERROR(Service_AM, "Applet doesn't exist! applet_id={}", static_cast<u32>(applet_id));
IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultCode(-1));
+ rb.Push(RESULT_UNKNOWN);
return;
}
@@ -1027,7 +1027,7 @@ void ILibraryAppletCreator::CreateTransferMemoryStorage(Kernel::HLERequestContex
if (transfer_mem == nullptr) {
LOG_ERROR(Service_AM, "shared_mem is a nullpr for handle={:08X}", handle);
IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultCode(-1));
+ rb.Push(RESULT_UNKNOWN);
return;
}
@@ -1076,7 +1076,8 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
{100, &IApplicationFunctions::InitializeApplicationCopyrightFrameBuffer, "InitializeApplicationCopyrightFrameBuffer"},
{101, &IApplicationFunctions::SetApplicationCopyrightImage, "SetApplicationCopyrightImage"},
{102, &IApplicationFunctions::SetApplicationCopyrightVisibility, "SetApplicationCopyrightVisibility"},
- {110, nullptr, "QueryApplicationPlayStatistics"},
+ {110, &IApplicationFunctions::QueryApplicationPlayStatistics, "QueryApplicationPlayStatistics"},
+ {111, &IApplicationFunctions::QueryApplicationPlayStatisticsByUid, "QueryApplicationPlayStatisticsByUid"},
{120, nullptr, "ExecuteProgram"},
{121, nullptr, "ClearUserChannel"},
{122, nullptr, "UnpopToUserChannel"},
@@ -1335,12 +1336,16 @@ void IApplicationFunctions::GetPseudoDeviceId(Kernel::HLERequestContext& ctx) {
}
void IApplicationFunctions::ExtendSaveData(Kernel::HLERequestContext& ctx) {
+ struct Parameters {
+ FileSys::SaveDataType type;
+ u128 user_id;
+ u64 new_normal_size;
+ u64 new_journal_size;
+ };
+ static_assert(sizeof(Parameters) == 40);
+
IPC::RequestParser rp{ctx};
- const auto type{rp.PopRaw<FileSys::SaveDataType>()};
- rp.Skip(1, false);
- const auto user_id{rp.PopRaw<u128>()};
- const auto new_normal_size{rp.PopRaw<u64>()};
- const auto new_journal_size{rp.PopRaw<u64>()};
+ const auto [type, user_id, new_normal_size, new_journal_size] = rp.PopRaw<Parameters>();
LOG_DEBUG(Service_AM,
"called with type={:02X}, user_id={:016X}{:016X}, new_normal={:016X}, "
@@ -1359,10 +1364,14 @@ void IApplicationFunctions::ExtendSaveData(Kernel::HLERequestContext& ctx) {
}
void IApplicationFunctions::GetSaveDataSize(Kernel::HLERequestContext& ctx) {
+ struct Parameters {
+ FileSys::SaveDataType type;
+ u128 user_id;
+ };
+ static_assert(sizeof(Parameters) == 24);
+
IPC::RequestParser rp{ctx};
- const auto type{rp.PopRaw<FileSys::SaveDataType>()};
- rp.Skip(1, false);
- const auto user_id{rp.PopRaw<u128>()};
+ const auto [type, user_id] = rp.PopRaw<Parameters>();
LOG_DEBUG(Service_AM, "called with type={:02X}, user_id={:016X}{:016X}", static_cast<u8>(type),
user_id[1], user_id[0]);
@@ -1376,6 +1385,22 @@ void IApplicationFunctions::GetSaveDataSize(Kernel::HLERequestContext& ctx) {
rb.Push(size.journal);
}
+void IApplicationFunctions::QueryApplicationPlayStatistics(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_AM, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u32>(0);
+}
+
+void IApplicationFunctions::QueryApplicationPlayStatisticsByUid(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_AM, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u32>(0);
+}
+
void IApplicationFunctions::GetGpuErrorDetectedSystemEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
diff --git a/src/core/hle/service/am/am.h b/src/core/hle/service/am/am.h
index 2ae9402a8..06a65b5ed 100644
--- a/src/core/hle/service/am/am.h
+++ b/src/core/hle/service/am/am.h
@@ -255,6 +255,8 @@ private:
void InitializeApplicationCopyrightFrameBuffer(Kernel::HLERequestContext& ctx);
void SetApplicationCopyrightImage(Kernel::HLERequestContext& ctx);
void SetApplicationCopyrightVisibility(Kernel::HLERequestContext& ctx);
+ void QueryApplicationPlayStatistics(Kernel::HLERequestContext& ctx);
+ void QueryApplicationPlayStatisticsByUid(Kernel::HLERequestContext& ctx);
void GetGpuErrorDetectedSystemEvent(Kernel::HLERequestContext& ctx);
bool launch_popped_application_specific = false;
diff --git a/src/core/hle/service/am/applets/web_browser.cpp b/src/core/hle/service/am/applets/web_browser.cpp
index 32283e819..5546ef6e8 100644
--- a/src/core/hle/service/am/applets/web_browser.cpp
+++ b/src/core/hle/service/am/applets/web_browser.cpp
@@ -337,7 +337,7 @@ void WebBrowser::ExecuteInternal() {
void WebBrowser::InitializeShop() {
if (frontend_e_commerce == nullptr) {
LOG_ERROR(Service_AM, "Missing ECommerce Applet frontend!");
- status = ResultCode(-1);
+ status = RESULT_UNKNOWN;
return;
}
@@ -353,7 +353,7 @@ void WebBrowser::InitializeShop() {
if (url == args.end()) {
LOG_ERROR(Service_AM, "Missing EShop Arguments URL for initialization!");
- status = ResultCode(-1);
+ status = RESULT_UNKNOWN;
return;
}
@@ -366,7 +366,7 @@ void WebBrowser::InitializeShop() {
// Less is missing info, More is malformed
if (split_query.size() != 2) {
LOG_ERROR(Service_AM, "EShop Arguments has more than one question mark, malformed");
- status = ResultCode(-1);
+ status = RESULT_UNKNOWN;
return;
}
@@ -390,7 +390,7 @@ void WebBrowser::InitializeShop() {
if (scene == shop_query.end()) {
LOG_ERROR(Service_AM, "No scene parameter was passed via shop query!");
- status = ResultCode(-1);
+ status = RESULT_UNKNOWN;
return;
}
@@ -406,7 +406,7 @@ void WebBrowser::InitializeShop() {
const auto target = target_map.find(scene->second);
if (target == target_map.end()) {
LOG_ERROR(Service_AM, "Scene for shop query is invalid! (scene={})", scene->second);
- status = ResultCode(-1);
+ status = RESULT_UNKNOWN;
return;
}
@@ -427,7 +427,7 @@ void WebBrowser::InitializeOffline() {
if (args.find(WebArgTLVType::DocumentPath) == args.end() ||
args.find(WebArgTLVType::DocumentKind) == args.end() ||
args.find(WebArgTLVType::ApplicationID) == args.end()) {
- status = ResultCode(-1);
+ status = RESULT_UNKNOWN;
LOG_ERROR(Service_AM, "Missing necessary parameters for initialization!");
}
@@ -476,7 +476,7 @@ void WebBrowser::InitializeOffline() {
offline_romfs = GetApplicationRomFS(system, title_id, type);
if (offline_romfs == nullptr) {
- status = ResultCode(-1);
+ status = RESULT_UNKNOWN;
LOG_ERROR(Service_AM, "Failed to find offline data for request!");
}
@@ -496,7 +496,7 @@ void WebBrowser::ExecuteShop() {
const auto check_optional_parameter = [this](const auto& p) {
if (!p.has_value()) {
LOG_ERROR(Service_AM, "Missing one or more necessary parameters for execution!");
- status = ResultCode(-1);
+ status = RESULT_UNKNOWN;
return false;
}
diff --git a/src/core/hle/service/aoc/aoc_u.cpp b/src/core/hle/service/aoc/aoc_u.cpp
index f36ccbc49..30076a53e 100644
--- a/src/core/hle/service/aoc/aoc_u.cpp
+++ b/src/core/hle/service/aoc/aoc_u.cpp
@@ -131,7 +131,7 @@ void AOC_U::ListAddOnContent(Kernel::HLERequestContext& ctx) {
if (out.size() < offset) {
IPC::ResponseBuilder rb{ctx, 2};
// TODO(DarkLordZach): Find the correct error code.
- rb.Push(ResultCode(-1));
+ rb.Push(RESULT_UNKNOWN);
return;
}
diff --git a/src/core/hle/service/audio/hwopus.cpp b/src/core/hle/service/audio/hwopus.cpp
index cb4a1160d..cb839e4a2 100644
--- a/src/core/hle/service/audio/hwopus.cpp
+++ b/src/core/hle/service/audio/hwopus.cpp
@@ -80,7 +80,7 @@ private:
LOG_ERROR(Audio, "Failed to decode opus data");
IPC::ResponseBuilder rb{ctx, 2};
// TODO(ogniK): Use correct error code
- rb.Push(ResultCode(-1));
+ rb.Push(RESULT_UNKNOWN);
return;
}
@@ -278,7 +278,7 @@ void HwOpus::OpenOpusDecoder(Kernel::HLERequestContext& ctx) {
LOG_ERROR(Audio, "Failed to create Opus decoder (error={}).", error);
IPC::ResponseBuilder rb{ctx, 2};
// TODO(ogniK): Use correct error code
- rb.Push(ResultCode(-1));
+ rb.Push(RESULT_UNKNOWN);
return;
}
diff --git a/src/core/hle/service/bcat/backend/boxcat.cpp b/src/core/hle/service/bcat/backend/boxcat.cpp
index 918159e11..67e39a5c4 100644
--- a/src/core/hle/service/bcat/backend/boxcat.cpp
+++ b/src/core/hle/service/bcat/backend/boxcat.cpp
@@ -114,7 +114,7 @@ void HandleDownloadDisplayResult(const AM::Applets::AppletManager& applet_manage
const auto& frontend{applet_manager.GetAppletFrontendSet()};
frontend.error->ShowCustomErrorText(
- ResultCode(-1), "There was an error while attempting to use Boxcat.",
+ RESULT_UNKNOWN, "There was an error while attempting to use Boxcat.",
DOWNLOAD_RESULT_LOG_MESSAGES[static_cast<std::size_t>(res)], [] {});
}
@@ -255,7 +255,7 @@ private:
using Digest = std::array<u8, 0x20>;
static Digest DigestFile(std::vector<u8> bytes) {
Digest out{};
- mbedtls_sha256(bytes.data(), bytes.size(), out.data(), 0);
+ mbedtls_sha256_ret(bytes.data(), bytes.size(), out.data(), 0);
return out;
}
diff --git a/src/core/hle/service/bcat/module.cpp b/src/core/hle/service/bcat/module.cpp
index 6d9d1527d..8a7304f86 100644
--- a/src/core/hle/service/bcat/module.cpp
+++ b/src/core/hle/service/bcat/module.cpp
@@ -46,7 +46,7 @@ u64 GetCurrentBuildID(const Core::System::CurrentBuildProcessID& id) {
BCATDigest DigestFile(const FileSys::VirtualFile& file) {
BCATDigest out{};
const auto bytes = file->ReadAllBytes();
- mbedtls_md5(bytes.data(), bytes.size(), out.data());
+ mbedtls_md5_ret(bytes.data(), bytes.size(), out.data());
return out;
}
diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp
index 11e5c56b7..102017d73 100644
--- a/src/core/hle/service/filesystem/filesystem.cpp
+++ b/src/core/hle/service/filesystem/filesystem.cpp
@@ -58,11 +58,11 @@ ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path_, u64
auto file = dir->CreateFile(FileUtil::GetFilename(path));
if (file == nullptr) {
// TODO(DarkLordZach): Find a better error code for this
- return ResultCode(-1);
+ return RESULT_UNKNOWN;
}
if (!file->Resize(size)) {
// TODO(DarkLordZach): Find a better error code for this
- return ResultCode(-1);
+ return RESULT_UNKNOWN;
}
return RESULT_SUCCESS;
}
@@ -80,7 +80,7 @@ ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) cons
}
if (!dir->DeleteFile(FileUtil::GetFilename(path))) {
// TODO(DarkLordZach): Find a better error code for this
- return ResultCode(-1);
+ return RESULT_UNKNOWN;
}
return RESULT_SUCCESS;
@@ -94,7 +94,7 @@ ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path_)
auto new_dir = dir->CreateSubdirectory(FileUtil::GetFilename(path));
if (new_dir == nullptr) {
// TODO(DarkLordZach): Find a better error code for this
- return ResultCode(-1);
+ return RESULT_UNKNOWN;
}
return RESULT_SUCCESS;
}
@@ -104,7 +104,7 @@ ResultCode VfsDirectoryServiceWrapper::DeleteDirectory(const std::string& path_)
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
if (!dir->DeleteSubdirectory(FileUtil::GetFilename(path))) {
// TODO(DarkLordZach): Find a better error code for this
- return ResultCode(-1);
+ return RESULT_UNKNOWN;
}
return RESULT_SUCCESS;
}
@@ -114,7 +114,7 @@ ResultCode VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::str
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
if (!dir->DeleteSubdirectoryRecursive(FileUtil::GetFilename(path))) {
// TODO(DarkLordZach): Find a better error code for this
- return ResultCode(-1);
+ return RESULT_UNKNOWN;
}
return RESULT_SUCCESS;
}
@@ -125,7 +125,7 @@ ResultCode VfsDirectoryServiceWrapper::CleanDirectoryRecursively(const std::stri
if (!dir->CleanSubdirectoryRecursive(FileUtil::GetFilename(sanitized_path))) {
// TODO(DarkLordZach): Find a better error code for this
- return ResultCode(-1);
+ return RESULT_UNKNOWN;
}
return RESULT_SUCCESS;
@@ -142,7 +142,7 @@ ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_,
return FileSys::ERROR_PATH_NOT_FOUND;
if (!src->Rename(FileUtil::GetFilename(dest_path))) {
// TODO(DarkLordZach): Find a better error code for this
- return ResultCode(-1);
+ return RESULT_UNKNOWN;
}
return RESULT_SUCCESS;
}
@@ -160,7 +160,7 @@ ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_,
if (!src->GetContainingDirectory()->DeleteFile(FileUtil::GetFilename(src_path))) {
// TODO(DarkLordZach): Find a better error code for this
- return ResultCode(-1);
+ return RESULT_UNKNOWN;
}
return RESULT_SUCCESS;
@@ -177,7 +177,7 @@ ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_pa
return FileSys::ERROR_PATH_NOT_FOUND;
if (!src->Rename(FileUtil::GetFilename(dest_path))) {
// TODO(DarkLordZach): Find a better error code for this
- return ResultCode(-1);
+ return RESULT_UNKNOWN;
}
return RESULT_SUCCESS;
}
@@ -189,7 +189,7 @@ ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_pa
src_path, dest_path);
// TODO(DarkLordZach): Find a better error code for this
- return ResultCode(-1);
+ return RESULT_UNKNOWN;
}
ResultVal<FileSys::VirtualFile> VfsDirectoryServiceWrapper::OpenFile(const std::string& path_,
@@ -287,7 +287,7 @@ ResultVal<FileSys::VirtualFile> FileSystemController::OpenRomFSCurrentProcess()
if (romfs_factory == nullptr) {
// TODO(bunnei): Find a better error code for this
- return ResultCode(-1);
+ return RESULT_UNKNOWN;
}
return romfs_factory->OpenCurrentProcess(system.CurrentProcess()->GetTitleID());
@@ -300,7 +300,7 @@ ResultVal<FileSys::VirtualFile> FileSystemController::OpenRomFS(
if (romfs_factory == nullptr) {
// TODO(bunnei): Find a better error code for this
- return ResultCode(-1);
+ return RESULT_UNKNOWN;
}
return romfs_factory->Open(title_id, storage_id, type);
diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp
index cbd5466c1..92162d3e1 100644
--- a/src/core/hle/service/filesystem/fsp_srv.cpp
+++ b/src/core/hle/service/filesystem/fsp_srv.cpp
@@ -785,7 +785,7 @@ void FSP_SRV::OpenFileSystemWithPatch(Kernel::HLERequestContext& ctx) {
static_cast<u8>(type), title_id);
IPC::ResponseBuilder rb{ctx, 2, 0, 0};
- rb.Push(ResultCode(-1));
+ rb.Push(RESULT_UNKNOWN);
}
void FSP_SRV::OpenSdCardFileSystem(Kernel::HLERequestContext& ctx) {
@@ -891,7 +891,7 @@ void FSP_SRV::OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx) {
// TODO (bunnei): Find the right error code to use here
LOG_CRITICAL(Service_FS, "no file system interface available!");
IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultCode(-1));
+ rb.Push(RESULT_UNKNOWN);
return;
}
@@ -928,7 +928,7 @@ void FSP_SRV::OpenDataStorageByDataId(Kernel::HLERequestContext& ctx) {
"could not open data storage with title_id={:016X}, storage_id={:02X}", title_id,
static_cast<u8>(storage_id));
IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultCode(-1));
+ rb.Push(RESULT_UNKNOWN);
return;
}
diff --git a/src/core/hle/service/ldr/ldr.cpp b/src/core/hle/service/ldr/ldr.cpp
index 499376bfc..88f903bfd 100644
--- a/src/core/hle/service/ldr/ldr.cpp
+++ b/src/core/hle/service/ldr/ldr.cpp
@@ -294,7 +294,7 @@ public:
Memory::ReadBlock(nro_address, nro_data.data(), nro_size);
SHA256Hash hash{};
- mbedtls_sha256(nro_data.data(), nro_data.size(), hash.data(), 0);
+ mbedtls_sha256_ret(nro_data.data(), nro_data.size(), hash.data(), 0);
// NRO Hash is already loaded
if (std::any_of(nro.begin(), nro.end(), [&hash](const std::pair<VAddr, NROInfo>& info) {
diff --git a/src/core/hle/service/mii/mii.cpp b/src/core/hle/service/mii/mii.cpp
index 0b3923ad9..0ffc5009e 100644
--- a/src/core/hle/service/mii/mii.cpp
+++ b/src/core/hle/service/mii/mii.cpp
@@ -242,7 +242,7 @@ private:
const auto index = db.IndexOf(uuid);
if (index > MAX_MIIS) {
// TODO(DarkLordZach): Find a better error code
- rb.Push(ResultCode(-1));
+ rb.Push(RESULT_UNKNOWN);
rb.Push(index);
} else {
rb.Push(RESULT_SUCCESS);
@@ -268,7 +268,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2};
// TODO(DarkLordZach): Find a better error code
- rb.Push(success ? RESULT_SUCCESS : ResultCode(-1));
+ rb.Push(success ? RESULT_SUCCESS : RESULT_UNKNOWN);
}
void AddOrReplace(Kernel::HLERequestContext& ctx) {
@@ -282,7 +282,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2};
// TODO(DarkLordZach): Find a better error code
- rb.Push(success ? RESULT_SUCCESS : ResultCode(-1));
+ rb.Push(success ? RESULT_SUCCESS : RESULT_UNKNOWN);
}
void Delete(Kernel::HLERequestContext& ctx) {
diff --git a/src/core/hle/service/nfp/nfp.cpp b/src/core/hle/service/nfp/nfp.cpp
index 795d7b716..3bf753dee 100644
--- a/src/core/hle/service/nfp/nfp.cpp
+++ b/src/core/hle/service/nfp/nfp.cpp
@@ -16,10 +16,7 @@
#include "core/hle/service/nfp/nfp_user.h"
namespace Service::NFP {
-
namespace ErrCodes {
-[[maybe_unused]] constexpr ResultCode ERR_TAG_FAILED(ErrorModule::NFP,
- -1); // TODO(ogniK): Find the actual error code
constexpr ResultCode ERR_NO_APPLICATION_AREA(ErrorModule::NFP, 152);
} // namespace ErrCodes
diff --git a/src/core/hle/service/ns/ns.cpp b/src/core/hle/service/ns/ns.cpp
index 15c156ce1..eeba0aa19 100644
--- a/src/core/hle/service/ns/ns.cpp
+++ b/src/core/hle/service/ns/ns.cpp
@@ -271,7 +271,7 @@ void IApplicationManagerInterface::GetApplicationControlData(Kernel::HLERequestC
"output buffer is too small! (actual={:016X}, expected_min=0x4000)", size);
IPC::ResponseBuilder rb{ctx, 2};
// TODO(DarkLordZach): Find a better error code for this.
- rb.Push(ResultCode(-1));
+ rb.Push(RESULT_UNKNOWN);
return;
}
@@ -291,7 +291,7 @@ void IApplicationManagerInterface::GetApplicationControlData(Kernel::HLERequestC
0x4000 + control.second->GetSize());
IPC::ResponseBuilder rb{ctx, 2};
// TODO(DarkLordZach): Find a better error code for this.
- rb.Push(ResultCode(-1));
+ rb.Push(RESULT_UNKNOWN);
return;
}
diff --git a/src/core/hle/service/ns/pl_u.cpp b/src/core/hle/service/ns/pl_u.cpp
index 23477315f..db433305f 100644
--- a/src/core/hle/service/ns/pl_u.cpp
+++ b/src/core/hle/service/ns/pl_u.cpp
@@ -97,7 +97,7 @@ void EncryptSharedFont(const std::vector<u32>& input, std::vector<u8>& output,
const auto key = Common::swap32(EXPECTED_RESULT ^ EXPECTED_MAGIC);
std::vector<u32> transformed_font(input.size() + 2);
transformed_font[0] = Common::swap32(EXPECTED_MAGIC);
- transformed_font[1] = Common::swap32(input.size() * sizeof(u32)) ^ key;
+ transformed_font[1] = Common::swap32(static_cast<u32>(input.size() * sizeof(u32))) ^ key;
std::transform(input.begin(), input.end(), transformed_font.begin() + 2,
[key](u32 in) { return in ^ key; });
std::memcpy(output.data() + offset, transformed_font.data(),
diff --git a/src/core/hle/service/time/time.cpp b/src/core/hle/service/time/time.cpp
index 1b9ab8401..62efe021e 100644
--- a/src/core/hle/service/time/time.cpp
+++ b/src/core/hle/service/time/time.cpp
@@ -34,12 +34,12 @@ static void PosixToCalendar(u64 posix_time, CalendarTime& calendar_time,
additional_info = {};
return;
}
- calendar_time.year = tm->tm_year + 1900;
- calendar_time.month = tm->tm_mon + 1;
- calendar_time.day = tm->tm_mday;
- calendar_time.hour = tm->tm_hour;
- calendar_time.minute = tm->tm_min;
- calendar_time.second = tm->tm_sec;
+ calendar_time.year = static_cast<u16_le>(tm->tm_year + 1900);
+ calendar_time.month = static_cast<u8>(tm->tm_mon + 1);
+ calendar_time.day = static_cast<u8>(tm->tm_mday);
+ calendar_time.hour = static_cast<u8>(tm->tm_hour);
+ calendar_time.minute = static_cast<u8>(tm->tm_min);
+ calendar_time.second = static_cast<u8>(tm->tm_sec);
additional_info.day_of_week = tm->tm_wday;
additional_info.day_of_year = tm->tm_yday;
@@ -322,7 +322,7 @@ void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
if (tm == nullptr) {
LOG_ERROR(Service_Time, "tm is a nullptr");
IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultCode(-1)); // TODO(ogniK): Find appropriate error code
+ rb.Push(RESULT_UNKNOWN); // TODO(ogniK): Find appropriate error code
return;
}
@@ -331,12 +331,12 @@ void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
const SteadyClockTimePoint steady_clock_time_point{static_cast<u64_le>(ms.count() / 1000), {}};
CalendarTime calendar_time{};
- calendar_time.year = tm->tm_year + 1900;
- calendar_time.month = tm->tm_mon + 1;
- calendar_time.day = tm->tm_mday;
- calendar_time.hour = tm->tm_hour;
- calendar_time.minute = tm->tm_min;
- calendar_time.second = tm->tm_sec;
+ calendar_time.year = static_cast<u16_le>(tm->tm_year + 1900);
+ calendar_time.month = static_cast<u8>(tm->tm_mon + 1);
+ calendar_time.day = static_cast<u8>(tm->tm_mday);
+ calendar_time.hour = static_cast<u8>(tm->tm_hour);
+ calendar_time.minute = static_cast<u8>(tm->tm_min);
+ calendar_time.second = static_cast<u8>(tm->tm_sec);
ClockSnapshot clock_snapshot{};
clock_snapshot.system_posix_time = time_since_epoch;
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp
index 611cecc20..abfc3a801 100644
--- a/src/core/hle/service/vi/vi.cpp
+++ b/src/core/hle/service/vi/vi.cpp
@@ -541,7 +541,7 @@ private:
} else {
// Wait the current thread until a buffer becomes available
ctx.SleepClientThread(
- "IHOSBinderDriver::DequeueBuffer", -1,
+ "IHOSBinderDriver::DequeueBuffer", UINT64_MAX,
[=](Kernel::SharedPtr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx,
Kernel::ThreadWakeupReason reason) {
// Repeat TransactParcel DequeueBuffer when a buffer is available
diff --git a/src/core/perf_stats.cpp b/src/core/perf_stats.cpp
index d2c69d1a0..f1ae9d4df 100644
--- a/src/core/perf_stats.cpp
+++ b/src/core/perf_stats.cpp
@@ -81,7 +81,7 @@ double PerfStats::GetMeanFrametime() {
return 0;
}
const double sum = std::accumulate(perf_history.begin() + IgnoreFrames,
- perf_history.begin() + current_index, 0);
+ perf_history.begin() + current_index, 0.0);
return sum / (current_index - IgnoreFrames);
}
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 45d8eaf23..6f3f2aa9f 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -127,6 +127,8 @@ add_library(video_core STATIC
shader/track.cpp
surface.cpp
surface.h
+ texture_cache/format_lookup_table.cpp
+ texture_cache/format_lookup_table.h
texture_cache/surface_base.cpp
texture_cache/surface_base.h
texture_cache/surface_params.cpp
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h
index 4408b5001..0510ed777 100644
--- a/src/video_core/buffer_cache/buffer_cache.h
+++ b/src/video_core/buffer_cache/buffer_cache.h
@@ -427,8 +427,8 @@ private:
VideoCore::RasterizerInterface& rasterizer;
Core::System& system;
- std::unique_ptr<StreamBuffer> stream_buffer;
+ std::unique_ptr<StreamBuffer> stream_buffer;
TBufferType stream_buffer_handle{};
bool invalidated = false;
@@ -440,18 +440,18 @@ private:
using IntervalSet = boost::icl::interval_set<CacheAddr>;
using IntervalCache = boost::icl::interval_map<CacheAddr, MapInterval>;
using IntervalType = typename IntervalCache::interval_type;
- IntervalCache mapped_addresses{};
+ IntervalCache mapped_addresses;
- static constexpr u64 write_page_bit{11};
- std::unordered_map<u64, u32> written_pages{};
+ static constexpr u64 write_page_bit = 11;
+ std::unordered_map<u64, u32> written_pages;
- static constexpr u64 block_page_bits{21};
- static constexpr u64 block_page_size{1 << block_page_bits};
- std::unordered_map<u64, TBuffer> blocks{};
+ static constexpr u64 block_page_bits = 21;
+ static constexpr u64 block_page_size = 1ULL << block_page_bits;
+ std::unordered_map<u64, TBuffer> blocks;
- std::list<TBuffer> pending_destruction{};
- u64 epoch{};
- u64 modified_ticks{};
+ std::list<TBuffer> pending_destruction;
+ u64 epoch = 0;
+ u64 modified_ticks = 0;
std::recursive_mutex mutex;
};
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index 42ce49a4d..a44c09003 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -742,14 +742,6 @@ Texture::TICEntry Maxwell3D::GetTICEntry(u32 tic_index) const {
Texture::TICEntry tic_entry;
memory_manager.ReadBlockUnsafe(tic_address_gpu, &tic_entry, sizeof(Texture::TICEntry));
- [[maybe_unused]] const auto r_type{tic_entry.r_type.Value()};
- [[maybe_unused]] const auto g_type{tic_entry.g_type.Value()};
- [[maybe_unused]] const auto b_type{tic_entry.b_type.Value()};
- [[maybe_unused]] const auto a_type{tic_entry.a_type.Value()};
-
- // TODO(Subv): Different data types for separate components are not supported
- DEBUG_ASSERT(r_type == g_type && r_type == b_type && r_type == a_type);
-
return tic_entry;
}
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index 78d6886fb..9fafed4a2 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -616,6 +616,14 @@ union Instruction {
} shfl;
union {
+ BitField<44, 1, u64> ftz;
+ BitField<39, 2, u64> tab5cb8_2;
+ BitField<38, 1, u64> ndv;
+ BitField<47, 1, u64> cc;
+ BitField<28, 8, u64> swizzle;
+ } fswzadd;
+
+ union {
BitField<8, 8, Register> gpr;
BitField<20, 24, s64> offset;
} gmem;
@@ -1592,6 +1600,7 @@ public:
DEPBAR,
VOTE,
SHFL,
+ FSWZADD,
BFE_C,
BFE_R,
BFE_IMM,
@@ -1890,6 +1899,7 @@ private:
INST("1111000011110---", Id::DEPBAR, Type::Synch, "DEPBAR"),
INST("0101000011011---", Id::VOTE, Type::Warp, "VOTE"),
INST("1110111100010---", Id::SHFL, Type::Warp, "SHFL"),
+ INST("0101000011111---", Id::FSWZADD, Type::Warp, "FSWZADD"),
INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"),
INST("1110111101001---", Id::LD_S, Type::Memory, "LD_S"),
INST("1110111101000---", Id::LD_L, Type::Memory, "LD_L"),
diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp
index c65b24c69..b30d5be74 100644
--- a/src/video_core/renderer_opengl/gl_device.cpp
+++ b/src/video_core/renderer_opengl/gl_device.cpp
@@ -62,6 +62,7 @@ Device::Device() {
max_varyings = GetInteger<u32>(GL_MAX_VARYING_VECTORS);
has_warp_intrinsics = GLAD_GL_NV_gpu_shader5 && GLAD_GL_NV_shader_thread_group &&
GLAD_GL_NV_shader_thread_shuffle;
+ has_shader_ballot = GLAD_GL_ARB_shader_ballot;
has_vertex_viewport_layer = GLAD_GL_ARB_shader_viewport_layer_array;
has_image_load_formatted = HasExtension(extensions, "GL_EXT_shader_image_load_formatted");
has_variable_aoffi = TestVariableAoffi();
@@ -79,6 +80,7 @@ Device::Device(std::nullptr_t) {
max_vertex_attributes = 16;
max_varyings = 15;
has_warp_intrinsics = true;
+ has_shader_ballot = true;
has_vertex_viewport_layer = true;
has_image_load_formatted = true;
has_variable_aoffi = true;
diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h
index bf35bd0b6..6c86fe207 100644
--- a/src/video_core/renderer_opengl/gl_device.h
+++ b/src/video_core/renderer_opengl/gl_device.h
@@ -34,6 +34,10 @@ public:
return has_warp_intrinsics;
}
+ bool HasShaderBallot() const {
+ return has_shader_ballot;
+ }
+
bool HasVertexViewportLayer() const {
return has_vertex_viewport_layer;
}
@@ -68,6 +72,7 @@ private:
u32 max_vertex_attributes{};
u32 max_varyings{};
bool has_warp_intrinsics{};
+ bool has_shader_ballot{};
bool has_vertex_viewport_layer{};
bool has_image_load_formatted{};
bool has_variable_aoffi{};
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index e43ba9d6b..05f8e511b 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -257,10 +257,8 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
continue;
}
- const std::size_t stage{index == 0 ? 0 : index - 1}; // Stage indices are 0 - 5
-
GLShader::MaxwellUniformData ubo{};
- ubo.SetFromRegs(gpu, stage);
+ ubo.SetFromRegs(gpu);
const auto [buffer, offset] =
buffer_cache.UploadHostMemory(&ubo, sizeof(ubo), device.GetUniformBufferAlignment());
@@ -269,10 +267,11 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
Shader shader{shader_cache.GetStageProgram(program)};
- const auto stage_enum = static_cast<Maxwell::ShaderStage>(stage);
- SetupDrawConstBuffers(stage_enum, shader);
- SetupDrawGlobalMemory(stage_enum, shader);
- const auto texture_buffer_usage{SetupDrawTextures(stage_enum, shader, base_bindings)};
+ // Stage indices are 0 - 5
+ const auto stage = static_cast<Maxwell::ShaderStage>(index == 0 ? 0 : index - 1);
+ SetupDrawConstBuffers(stage, shader);
+ SetupDrawGlobalMemory(stage, shader);
+ const auto texture_buffer_usage{SetupDrawTextures(stage, shader, base_bindings)};
const ProgramVariant variant{base_bindings, primitive_mode, texture_buffer_usage};
const auto [program_handle, next_bindings] = shader->GetProgramHandle(variant);
@@ -1055,6 +1054,15 @@ void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) {
}
state.depth_clamp.far_plane = regs.view_volume_clip_control.depth_clamp_far != 0;
state.depth_clamp.near_plane = regs.view_volume_clip_control.depth_clamp_near != 0;
+
+ bool flip_y = false;
+ if (regs.viewport_transform[0].scale_y < 0.0) {
+ flip_y = !flip_y;
+ }
+ if (regs.screen_y_control.y_negate != 0) {
+ flip_y = !flip_y;
+ }
+ state.clip_control.origin = flip_y ? GL_UPPER_LEFT : GL_LOWER_LEFT;
}
void RasterizerOpenGL::SyncClipEnabled(
@@ -1077,28 +1085,14 @@ void RasterizerOpenGL::SyncClipCoef() {
}
void RasterizerOpenGL::SyncCullMode() {
- auto& maxwell3d = system.GPU().Maxwell3D();
-
- const auto& regs = maxwell3d.regs;
+ const auto& regs = system.GPU().Maxwell3D().regs;
state.cull.enabled = regs.cull.enabled != 0;
if (state.cull.enabled) {
- state.cull.front_face = MaxwellToGL::FrontFace(regs.cull.front_face);
state.cull.mode = MaxwellToGL::CullFace(regs.cull.cull_face);
-
- const bool flip_triangles{regs.screen_y_control.triangle_rast_flip == 0 ||
- regs.viewport_transform[0].scale_y < 0.0f};
-
- // If the GPU is configured to flip the rasterized triangles, then we need to flip the
- // notion of front and back. Note: We flip the triangles when the value of the register is 0
- // because OpenGL already does it for us.
- if (flip_triangles) {
- if (state.cull.front_face == GL_CCW)
- state.cull.front_face = GL_CW;
- else if (state.cull.front_face == GL_CW)
- state.cull.front_face = GL_CCW;
- }
}
+
+ state.cull.front_face = MaxwellToGL::FrontFace(regs.cull.front_face);
}
void RasterizerOpenGL::SyncPrimitiveRestart() {
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 35e5214a5..04a239a39 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -275,16 +275,25 @@ CachedProgram BuildShader(const Device& device, u64 unique_identifier, ProgramTy
std::string source = fmt::format(R"(// {}
#version 430 core
#extension GL_ARB_separate_shader_objects : enable
-#extension GL_ARB_shader_viewport_layer_array : enable
-#extension GL_EXT_shader_image_load_formatted : enable
-#extension GL_NV_gpu_shader5 : enable
-#extension GL_NV_shader_thread_group : enable
-#extension GL_NV_shader_thread_shuffle : enable
)",
GetShaderId(unique_identifier, program_type));
if (is_compute) {
source += "#extension GL_ARB_compute_variable_group_size : require\n";
}
+ if (device.HasShaderBallot()) {
+ source += "#extension GL_ARB_shader_ballot : require\n";
+ }
+ if (device.HasVertexViewportLayer()) {
+ source += "#extension GL_ARB_shader_viewport_layer_array : require\n";
+ }
+ if (device.HasImageLoadFormatted()) {
+ source += "#extension GL_EXT_shader_image_load_formatted : require\n";
+ }
+ if (device.HasWarpIntrinsics()) {
+ source += "#extension GL_NV_gpu_shader5 : require\n"
+ "#extension GL_NV_shader_thread_group : require\n"
+ "#extension GL_NV_shader_thread_shuffle : require\n";
+ }
source += '\n';
if (!is_compute) {
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 0ce59a852..4f2b49170 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -1379,6 +1379,26 @@ private:
return GenerateUnary(operation, "float", Type::Float, type);
}
+ Expression FSwizzleAdd(Operation operation) {
+ const std::string op_a = VisitOperand(operation, 0).AsFloat();
+ const std::string op_b = VisitOperand(operation, 1).AsFloat();
+
+ if (!device.HasShaderBallot()) {
+ LOG_ERROR(Render_OpenGL, "Shader ballot is unavailable but required by the shader");
+ return {fmt::format("{} + {}", op_a, op_b), Type::Float};
+ }
+
+ const std::string instr_mask = VisitOperand(operation, 2).AsUint();
+ const std::string mask = code.GenerateTemporary();
+ code.AddLine("uint {} = ({} >> ((gl_SubGroupInvocationARB & 3) << 1)) & 3;", mask,
+ instr_mask);
+
+ const std::string modifier_a = fmt::format("fswzadd_modifiers_a[{}]", mask);
+ const std::string modifier_b = fmt::format("fswzadd_modifiers_b[{}]", mask);
+ return {fmt::format("(({} * {}) + ({} * {}))", op_a, modifier_a, op_b, modifier_b),
+ Type::Float};
+ }
+
Expression ICastFloat(Operation operation) {
return GenerateUnary(operation, "int", Type::Int, Type::Float);
}
@@ -1872,10 +1892,6 @@ private:
Expression EmitVertex(Operation operation) {
ASSERT_MSG(stage == ProgramType::Geometry,
"EmitVertex is expected to be used in a geometry shader.");
-
- // If a geometry shader is attached, it will always flip (it's the last stage before
- // fragment). For more info about flipping, refer to gl_shader_gen.cpp.
- code.AddLine("gl_Position.xy *= viewport_flip.xy;");
code.AddLine("EmitVertex();");
return {};
}
@@ -1883,14 +1899,12 @@ private:
Expression EndPrimitive(Operation operation) {
ASSERT_MSG(stage == ProgramType::Geometry,
"EndPrimitive is expected to be used in a geometry shader.");
-
code.AddLine("EndPrimitive();");
return {};
}
Expression YNegate(Operation operation) {
- // Config pack's third value is Y_NEGATE's state.
- return {"config_pack[2]", Type::Uint};
+ return {"y_direction", Type::Float};
}
template <u32 element>
@@ -1942,34 +1956,24 @@ private:
return Vote(operation, "allThreadsEqualNV");
}
- template <const std::string_view& func>
- Expression Shuffle(Operation operation) {
- const std::string value = VisitOperand(operation, 0).AsFloat();
- if (!device.HasWarpIntrinsics()) {
- LOG_ERROR(Render_OpenGL, "Nvidia shuffle intrinsics are required by this shader");
- // On a "single-thread" device we are either on the same thread or out of bounds. Both
- // cases return the passed value.
- return {value, Type::Float};
+ Expression ThreadId(Operation operation) {
+ if (!device.HasShaderBallot()) {
+ LOG_ERROR(Render_OpenGL, "Shader ballot is unavailable but required by the shader");
+ return {"0U", Type::Uint};
}
-
- const std::string index = VisitOperand(operation, 1).AsUint();
- const std::string width = VisitOperand(operation, 2).AsUint();
- return {fmt::format("{}({}, {}, {})", func, value, index, width), Type::Float};
+ return {"gl_SubGroupInvocationARB", Type::Uint};
}
- template <const std::string_view& func>
- Expression InRangeShuffle(Operation operation) {
- const std::string index = VisitOperand(operation, 0).AsUint();
- const std::string width = VisitOperand(operation, 1).AsUint();
- if (!device.HasWarpIntrinsics()) {
- // On a "single-thread" device we are only in bounds when the requested index is 0.
- return {fmt::format("({} == 0U)", index), Type::Bool};
+ Expression ShuffleIndexed(Operation operation) {
+ std::string value = VisitOperand(operation, 0).AsFloat();
+
+ if (!device.HasShaderBallot()) {
+ LOG_ERROR(Render_OpenGL, "Shader ballot is unavailable but required by the shader");
+ return {std::move(value), Type::Float};
}
- const std::string in_range = code.GenerateTemporary();
- code.AddLine("bool {};", in_range);
- code.AddLine("{}(0U, {}, {}, {});", func, index, width, in_range);
- return {in_range, Type::Bool};
+ const std::string index = VisitOperand(operation, 1).AsUint();
+ return {fmt::format("readInvocationARB({}, {})", value, index), Type::Float};
}
struct Func final {
@@ -1981,11 +1985,6 @@ private:
static constexpr std::string_view Or = "Or";
static constexpr std::string_view Xor = "Xor";
static constexpr std::string_view Exchange = "Exchange";
-
- static constexpr std::string_view ShuffleIndexed = "shuffleNV";
- static constexpr std::string_view ShuffleUp = "shuffleUpNV";
- static constexpr std::string_view ShuffleDown = "shuffleDownNV";
- static constexpr std::string_view ShuffleButterfly = "shuffleXorNV";
};
static constexpr std::array operation_decompilers = {
@@ -2016,6 +2015,7 @@ private:
&GLSLDecompiler::FTrunc,
&GLSLDecompiler::FCastInteger<Type::Int>,
&GLSLDecompiler::FCastInteger<Type::Uint>,
+ &GLSLDecompiler::FSwizzleAdd,
&GLSLDecompiler::Add<Type::Int>,
&GLSLDecompiler::Mul<Type::Int>,
@@ -2151,15 +2151,8 @@ private:
&GLSLDecompiler::VoteAny,
&GLSLDecompiler::VoteEqual,
- &GLSLDecompiler::Shuffle<Func::ShuffleIndexed>,
- &GLSLDecompiler::Shuffle<Func::ShuffleUp>,
- &GLSLDecompiler::Shuffle<Func::ShuffleDown>,
- &GLSLDecompiler::Shuffle<Func::ShuffleButterfly>,
-
- &GLSLDecompiler::InRangeShuffle<Func::ShuffleIndexed>,
- &GLSLDecompiler::InRangeShuffle<Func::ShuffleUp>,
- &GLSLDecompiler::InRangeShuffle<Func::ShuffleDown>,
- &GLSLDecompiler::InRangeShuffle<Func::ShuffleButterfly>,
+ &GLSLDecompiler::ThreadId,
+ &GLSLDecompiler::ShuffleIndexed,
};
static_assert(operation_decompilers.size() == static_cast<std::size_t>(OperationCode::Amount));
@@ -2492,6 +2485,9 @@ bvec2 HalfFloatNanComparison(bvec2 comparison, vec2 pair1, vec2 pair2) {
bvec2 is_nan2 = isnan(pair2);
return bvec2(comparison.x || is_nan1.x || is_nan2.x, comparison.y || is_nan1.y || is_nan2.y);
}
+
+const float fswzadd_modifiers_a[] = float[4](-1.0f, 1.0f, -1.0f, 0.0f );
+const float fswzadd_modifiers_b[] = float[4](-1.0f, -1.0f, 1.0f, -1.0f );
)";
}
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp
index 0e22eede9..a63c1a6b8 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp
@@ -20,8 +20,7 @@ std::string GenerateVertexShader(const Device& device, const ShaderIR& ir, const
std::string out = GetCommonDeclarations();
out += R"(
layout (std140, binding = EMULATION_UBO_BINDING) uniform vs_config {
- vec4 viewport_flip;
- uvec4 config_pack; // instance_id, flip_stage, y_direction, padding
+ float y_direction;
};
)";
@@ -33,25 +32,13 @@ layout (std140, binding = EMULATION_UBO_BINDING) uniform vs_config {
out += R"(
void main() {
+ gl_Position = vec4(0.0f, 0.0f, 0.0f, 1.0f);
execute_vertex();
)";
-
if (ir_b) {
out += " execute_vertex_b();";
}
-
- out += R"(
-
- // Set Position Y direction
- gl_Position.y *= utof(config_pack[2]);
- // Check if the flip stage is VertexB
- // Config pack's second value is flip_stage
- if (config_pack[1] == 1) {
- // Viewport can be flipped, which is unsupported by glViewport
- gl_Position.xy *= viewport_flip.xy;
- }
-}
-)";
+ out += "}\n";
return out;
}
@@ -59,8 +46,7 @@ std::string GenerateGeometryShader(const Device& device, const ShaderIR& ir) {
std::string out = GetCommonDeclarations();
out += R"(
layout (std140, binding = EMULATION_UBO_BINDING) uniform gs_config {
- vec4 viewport_flip;
- uvec4 config_pack; // instance_id, flip_stage, y_direction, padding
+ float y_direction;
};
)";
@@ -87,8 +73,7 @@ layout (location = 6) out vec4 FragColor6;
layout (location = 7) out vec4 FragColor7;
layout (std140, binding = EMULATION_UBO_BINDING) uniform fs_config {
- vec4 viewport_flip;
- uvec4 config_pack; // instance_id, flip_stage, y_direction, padding
+ float y_direction;
};
)";
diff --git a/src/video_core/renderer_opengl/gl_shader_manager.cpp b/src/video_core/renderer_opengl/gl_shader_manager.cpp
index b05f90f20..75d3fac04 100644
--- a/src/video_core/renderer_opengl/gl_shader_manager.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_manager.cpp
@@ -40,27 +40,11 @@ void ProgramManager::UpdatePipeline() {
old_state = current_state;
}
-void MaxwellUniformData::SetFromRegs(const Maxwell3D& maxwell, std::size_t shader_stage) {
+void MaxwellUniformData::SetFromRegs(const Maxwell3D& maxwell) {
const auto& regs = maxwell.regs;
- const auto& state = maxwell.state;
-
- // TODO(bunnei): Support more than one viewport
- viewport_flip[0] = regs.viewport_transform[0].scale_x < 0.0 ? -1.0f : 1.0f;
- viewport_flip[1] = regs.viewport_transform[0].scale_y < 0.0 ? -1.0f : 1.0f;
-
- instance_id = state.current_instance;
-
- // Assign in which stage the position has to be flipped
- // (the last stage before the fragment shader).
- constexpr u32 geometry_index = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::Geometry);
- if (maxwell.regs.shader_config[geometry_index].enable) {
- flip_stage = geometry_index;
- } else {
- flip_stage = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::VertexB);
- }
// Y_NEGATE controls what value S2R returns for the Y_DIRECTION system value.
- y_direction = regs.screen_y_control.y_negate == 0 ? 1.f : -1.f;
+ y_direction = regs.screen_y_control.y_negate == 0 ? 1.0f : -1.0f;
}
} // namespace OpenGL::GLShader
diff --git a/src/video_core/renderer_opengl/gl_shader_manager.h b/src/video_core/renderer_opengl/gl_shader_manager.h
index 6961e702a..3703e7018 100644
--- a/src/video_core/renderer_opengl/gl_shader_manager.h
+++ b/src/video_core/renderer_opengl/gl_shader_manager.h
@@ -18,17 +18,12 @@ namespace OpenGL::GLShader {
/// @note Always keep a vec4 at the end. The GL spec is not clear whether the alignment at
/// the end of a uniform block is included in UNIFORM_BLOCK_DATA_SIZE or not.
/// Not following that rule will cause problems on some AMD drivers.
-struct MaxwellUniformData {
- void SetFromRegs(const Tegra::Engines::Maxwell3D& maxwell, std::size_t shader_stage);
-
- alignas(16) GLvec4 viewport_flip;
- struct alignas(16) {
- GLuint instance_id;
- GLuint flip_stage;
- GLfloat y_direction;
- };
+struct alignas(16) MaxwellUniformData {
+ void SetFromRegs(const Tegra::Engines::Maxwell3D& maxwell);
+
+ GLfloat y_direction;
};
-static_assert(sizeof(MaxwellUniformData) == 32, "MaxwellUniformData structure size is incorrect");
+static_assert(sizeof(MaxwellUniformData) == 16, "MaxwellUniformData structure size is incorrect");
static_assert(sizeof(MaxwellUniformData) < 16384,
"MaxwellUniformData structure must be less than 16kb as per the OpenGL spec");
diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp
index f25148362..ccbe5912e 100644
--- a/src/video_core/renderer_opengl/gl_state.cpp
+++ b/src/video_core/renderer_opengl/gl_state.cpp
@@ -410,6 +410,12 @@ void OpenGLState::ApplyAlphaTest() {
}
}
+void OpenGLState::ApplyClipControl() {
+ if (UpdateValue(cur_state.clip_control.origin, clip_control.origin)) {
+ glClipControl(clip_control.origin, GL_NEGATIVE_ONE_TO_ONE);
+ }
+}
+
void OpenGLState::ApplyTextures() {
if (const auto update = UpdateArray(cur_state.textures, textures)) {
glBindTextures(update->first, update->second, textures.data() + update->first);
@@ -453,6 +459,7 @@ void OpenGLState::Apply() {
ApplyImages();
ApplyPolygonOffset();
ApplyAlphaTest();
+ ApplyClipControl();
}
void OpenGLState::EmulateViewportWithScissor() {
diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h
index cca25206b..eaff22bda 100644
--- a/src/video_core/renderer_opengl/gl_state.h
+++ b/src/video_core/renderer_opengl/gl_state.h
@@ -146,6 +146,10 @@ public:
std::array<bool, 8> clip_distance = {}; // GL_CLIP_DISTANCE
+ struct {
+ GLenum origin = GL_LOWER_LEFT;
+ } clip_control;
+
OpenGLState();
/// Get the currently active OpenGL state
@@ -182,6 +186,7 @@ public:
void ApplyDepthClamp();
void ApplyPolygonOffset();
void ApplyAlphaTest();
+ void ApplyClipControl();
/// Resets any references to the given resource
OpenGLState& UnbindTexture(GLuint handle);
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index 55b3e58b2..4659e098f 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -23,7 +23,6 @@ namespace OpenGL {
using Tegra::Texture::SwizzleSource;
using VideoCore::MortonSwizzleMode;
-using VideoCore::Surface::ComponentType;
using VideoCore::Surface::PixelFormat;
using VideoCore::Surface::SurfaceCompression;
using VideoCore::Surface::SurfaceTarget;
@@ -40,114 +39,95 @@ struct FormatTuple {
GLint internal_format;
GLenum format;
GLenum type;
- ComponentType component_type;
bool compressed;
};
constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format_tuples = {{
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // ABGR8U
- {GL_RGBA8, GL_RGBA, GL_BYTE, ComponentType::SNorm, false}, // ABGR8S
- {GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false}, // ABGR8UI
- {GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, ComponentType::UNorm, false}, // B5G6R5U
- {GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, ComponentType::UNorm,
- false}, // A2B10G10R10U
- {GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, ComponentType::UNorm, false}, // A1B5G5R5U
- {GL_R8, GL_RED, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // R8U
- {GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false}, // R8UI
- {GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, ComponentType::Float, false}, // RGBA16F
- {GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // RGBA16U
- {GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RGBA16UI
- {GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, ComponentType::Float,
- false}, // R11FG11FB10F
- {GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RGBA32UI
- {GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
- true}, // DXT1
- {GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
- true}, // DXT23
- {GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
- true}, // DXT45
- {GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // DXN1
- {GL_COMPRESSED_RG_RGTC2, GL_RG, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
- true}, // DXN2UNORM
- {GL_COMPRESSED_SIGNED_RG_RGTC2, GL_RG, GL_INT, ComponentType::SNorm, true}, // DXN2SNORM
- {GL_COMPRESSED_RGBA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
- true}, // BC7U
- {GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float,
- true}, // BC6H_UF16
- {GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float,
- true}, // BC6H_SF16
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4
- {GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // BGRA8
- {GL_RGBA32F, GL_RGBA, GL_FLOAT, ComponentType::Float, false}, // RGBA32F
- {GL_RG32F, GL_RG, GL_FLOAT, ComponentType::Float, false}, // RG32F
- {GL_R32F, GL_RED, GL_FLOAT, ComponentType::Float, false}, // R32F
- {GL_R16F, GL_RED, GL_HALF_FLOAT, ComponentType::Float, false}, // R16F
- {GL_R16, GL_RED, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // R16U
- {GL_R16_SNORM, GL_RED, GL_SHORT, ComponentType::SNorm, false}, // R16S
- {GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // R16UI
- {GL_R16I, GL_RED_INTEGER, GL_SHORT, ComponentType::SInt, false}, // R16I
- {GL_RG16, GL_RG, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // RG16
- {GL_RG16F, GL_RG, GL_HALF_FLOAT, ComponentType::Float, false}, // RG16F
- {GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RG16UI
- {GL_RG16I, GL_RG_INTEGER, GL_SHORT, ComponentType::SInt, false}, // RG16I
- {GL_RG16_SNORM, GL_RG, GL_SHORT, ComponentType::SNorm, false}, // RG16S
- {GL_RGB32F, GL_RGB, GL_FLOAT, ComponentType::Float, false}, // RGB32F
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm,
- false}, // RGBA8_SRGB
- {GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // RG8U
- {GL_RG8, GL_RG, GL_BYTE, ComponentType::SNorm, false}, // RG8S
- {GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RG32UI
- {GL_RGB16F, GL_RGBA16, GL_HALF_FLOAT, ComponentType::Float, false}, // RGBX16F
- {GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // R32UI
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X8
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X5
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X4
- {GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // BGRA8
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false}, // ABGR8U
+ {GL_RGBA8, GL_RGBA, GL_BYTE, false}, // ABGR8S
+ {GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, false}, // ABGR8UI
+ {GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, false}, // B5G6R5U
+ {GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, false}, // A2B10G10R10U
+ {GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, false}, // A1B5G5R5U
+ {GL_R8, GL_RED, GL_UNSIGNED_BYTE, false}, // R8U
+ {GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, false}, // R8UI
+ {GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, false}, // RGBA16F
+ {GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT, false}, // RGBA16U
+ {GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, false}, // RGBA16UI
+ {GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, false}, // R11FG11FB10F
+ {GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, false}, // RGBA32UI
+ {GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT1
+ {GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT23
+ {GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT45
+ {GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, true}, // DXN1
+ {GL_COMPRESSED_RG_RGTC2, GL_RG, GL_UNSIGNED_INT_8_8_8_8, true}, // DXN2UNORM
+ {GL_COMPRESSED_SIGNED_RG_RGTC2, GL_RG, GL_INT, true}, // DXN2SNORM
+ {GL_COMPRESSED_RGBA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // BC7U
+ {GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true}, // BC6H_UF16
+ {GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true}, // BC6H_SF16
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_4X4
+ {GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, false}, // BGRA8
+ {GL_RGBA32F, GL_RGBA, GL_FLOAT, false}, // RGBA32F
+ {GL_RG32F, GL_RG, GL_FLOAT, false}, // RG32F
+ {GL_R32F, GL_RED, GL_FLOAT, false}, // R32F
+ {GL_R16F, GL_RED, GL_HALF_FLOAT, false}, // R16F
+ {GL_R16, GL_RED, GL_UNSIGNED_SHORT, false}, // R16U
+ {GL_R16_SNORM, GL_RED, GL_SHORT, false}, // R16S
+ {GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT, false}, // R16UI
+ {GL_R16I, GL_RED_INTEGER, GL_SHORT, false}, // R16I
+ {GL_RG16, GL_RG, GL_UNSIGNED_SHORT, false}, // RG16
+ {GL_RG16F, GL_RG, GL_HALF_FLOAT, false}, // RG16F
+ {GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT, false}, // RG16UI
+ {GL_RG16I, GL_RG_INTEGER, GL_SHORT, false}, // RG16I
+ {GL_RG16_SNORM, GL_RG, GL_SHORT, false}, // RG16S
+ {GL_RGB32F, GL_RGB, GL_FLOAT, false}, // RGB32F
+ {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false}, // RGBA8_SRGB
+ {GL_RG8, GL_RG, GL_UNSIGNED_BYTE, false}, // RG8U
+ {GL_RG8, GL_RG, GL_BYTE, false}, // RG8S
+ {GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, false}, // RG32UI
+ {GL_RGB16F, GL_RGBA16, GL_HALF_FLOAT, false}, // RGBX16F
+ {GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, false}, // R32UI
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X8
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X5
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_5X4
+ {GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE, false}, // BGRA8
// Compressed sRGB formats
- {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
- true}, // DXT1_SRGB
- {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
- true}, // DXT23_SRGB
- {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
- true}, // DXT45_SRGB
- {GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
- true}, // BC7U_SRGB
- {GL_RGBA4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4_REV, ComponentType::UNorm, false}, // R4G4B4A4U
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4_SRGB
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X8_SRGB
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X5_SRGB
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X4_SRGB
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X5
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X5_SRGB
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_10X8
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_10X8_SRGB
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_6X6
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_6X6_SRGB
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_10X10
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_10X10_SRGB
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_12X12
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_12X12_SRGB
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X6
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X6_SRGB
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_6X5
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_6X5_SRGB
- {GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV, ComponentType::Float, false}, // E5B9G9R9F
+ {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT1_SRGB
+ {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT23_SRGB
+ {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT45_SRGB
+ {GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // BC7U_SRGB
+ {GL_RGBA4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4_REV, false}, // R4G4B4A4U
+ {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_4X4_SRGB
+ {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X8_SRGB
+ {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X5_SRGB
+ {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_5X4_SRGB
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_5X5
+ {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_5X5_SRGB
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_10X8
+ {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_10X8_SRGB
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_6X6
+ {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_6X6_SRGB
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_10X10
+ {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_10X10_SRGB
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_12X12
+ {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_12X12_SRGB
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X6
+ {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X6_SRGB
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_6X5
+ {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_6X5_SRGB
+ {GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV, false}, // E5B9G9R9F
// Depth formats
- {GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, ComponentType::Float, false}, // Z32F
- {GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, ComponentType::UNorm,
- false}, // Z16
+ {GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, false}, // Z32F
+ {GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, false}, // Z16
// DepthStencil formats
- {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm,
- false}, // Z24S8
- {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm,
- false}, // S8Z24
- {GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV,
- ComponentType::Float, false}, // Z32FS8
+ {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, false}, // Z24S8
+ {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, false}, // S8Z24
+ {GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, false}, // Z32FS8
}};
-const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType component_type) {
+const FormatTuple& GetFormatTuple(PixelFormat pixel_format) {
ASSERT(static_cast<std::size_t>(pixel_format) < tex_format_tuples.size());
const auto& format{tex_format_tuples[static_cast<std::size_t>(pixel_format)]};
return format;
@@ -249,7 +229,7 @@ OGLTexture CreateTexture(const SurfaceParams& params, GLenum target, GLenum inte
CachedSurface::CachedSurface(const GPUVAddr gpu_addr, const SurfaceParams& params)
: VideoCommon::SurfaceBase<View>(gpu_addr, params) {
- const auto& tuple{GetFormatTuple(params.pixel_format, params.component_type)};
+ const auto& tuple{GetFormatTuple(params.pixel_format)};
internal_format = tuple.internal_format;
format = tuple.format;
type = tuple.type;
@@ -451,8 +431,7 @@ OGLTextureView CachedSurfaceView::CreateTextureView() const {
texture_view.Create();
const GLuint handle{texture_view.handle};
- const FormatTuple& tuple{
- GetFormatTuple(owner_params.pixel_format, owner_params.component_type)};
+ const FormatTuple& tuple{GetFormatTuple(owner_params.pixel_format)};
glTextureView(handle, target, surface.texture.handle, tuple.internal_format, params.base_level,
params.num_levels, params.base_layer, params.num_layers);
@@ -562,8 +541,8 @@ void TextureCacheOpenGL::BufferCopy(Surface& src_surface, Surface& dst_surface)
const auto& dst_params = dst_surface->GetSurfaceParams();
UNIMPLEMENTED_IF(src_params.num_levels > 1 || dst_params.num_levels > 1);
- const auto source_format = GetFormatTuple(src_params.pixel_format, src_params.component_type);
- const auto dest_format = GetFormatTuple(dst_params.pixel_format, dst_params.component_type);
+ const auto source_format = GetFormatTuple(src_params.pixel_format);
+ const auto dest_format = GetFormatTuple(dst_params.pixel_format);
const std::size_t source_size = src_surface->GetHostSizeInBytes();
const std::size_t dest_size = dst_surface->GetHostSizeInBytes();
diff --git a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp
index 3c5acda3e..463ed43ae 100644
--- a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp
+++ b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp
@@ -95,83 +95,82 @@ vk::CompareOp DepthCompareFunction(Tegra::Texture::DepthCompareFunc depth_compar
} // namespace Sampler
struct FormatTuple {
- vk::Format format; ///< Vulkan format
- ComponentType component_type; ///< Abstracted component type
- bool attachable; ///< True when this format can be used as an attachment
+ vk::Format format; ///< Vulkan format
+ bool attachable; ///< True when this format can be used as an attachment
};
static constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format_tuples = {{
- {vk::Format::eA8B8G8R8UnormPack32, ComponentType::UNorm, true}, // ABGR8U
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // ABGR8S
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // ABGR8UI
- {vk::Format::eB5G6R5UnormPack16, ComponentType::UNorm, false}, // B5G6R5U
- {vk::Format::eA2B10G10R10UnormPack32, ComponentType::UNorm, true}, // A2B10G10R10U
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // A1B5G5R5U
- {vk::Format::eR8Unorm, ComponentType::UNorm, true}, // R8U
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // R8UI
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // RGBA16F
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // RGBA16U
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // RGBA16UI
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // R11FG11FB10F
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // RGBA32UI
- {vk::Format::eBc1RgbaUnormBlock, ComponentType::UNorm, false}, // DXT1
- {vk::Format::eBc2UnormBlock, ComponentType::UNorm, false}, // DXT23
- {vk::Format::eBc3UnormBlock, ComponentType::UNorm, false}, // DXT45
- {vk::Format::eBc4UnormBlock, ComponentType::UNorm, false}, // DXN1
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // DXN2UNORM
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // DXN2SNORM
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // BC7U
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // BC6H_UF16
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // BC6H_SF16
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_4X4
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // BGRA8
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // RGBA32F
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // RG32F
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // R32F
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // R16F
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // R16U
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // R16S
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // R16UI
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // R16I
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // RG16
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // RG16F
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // RG16UI
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // RG16I
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // RG16S
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // RGB32F
- {vk::Format::eA8B8G8R8SrgbPack32, ComponentType::UNorm, true}, // RGBA8_SRGB
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // RG8U
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // RG8S
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // RG32UI
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // RGBX16F
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // R32UI
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_8X8
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_8X5
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_5X4
+ {vk::Format::eA8B8G8R8UnormPack32, true}, // ABGR8U
+ {vk::Format::eUndefined, false}, // ABGR8S
+ {vk::Format::eUndefined, false}, // ABGR8UI
+ {vk::Format::eB5G6R5UnormPack16, false}, // B5G6R5U
+ {vk::Format::eA2B10G10R10UnormPack32, true}, // A2B10G10R10U
+ {vk::Format::eUndefined, false}, // A1B5G5R5U
+ {vk::Format::eR8Unorm, true}, // R8U
+ {vk::Format::eUndefined, false}, // R8UI
+ {vk::Format::eUndefined, false}, // RGBA16F
+ {vk::Format::eUndefined, false}, // RGBA16U
+ {vk::Format::eUndefined, false}, // RGBA16UI
+ {vk::Format::eUndefined, false}, // R11FG11FB10F
+ {vk::Format::eUndefined, false}, // RGBA32UI
+ {vk::Format::eBc1RgbaUnormBlock, false}, // DXT1
+ {vk::Format::eBc2UnormBlock, false}, // DXT23
+ {vk::Format::eBc3UnormBlock, false}, // DXT45
+ {vk::Format::eBc4UnormBlock, false}, // DXN1
+ {vk::Format::eUndefined, false}, // DXN2UNORM
+ {vk::Format::eUndefined, false}, // DXN2SNORM
+ {vk::Format::eUndefined, false}, // BC7U
+ {vk::Format::eUndefined, false}, // BC6H_UF16
+ {vk::Format::eUndefined, false}, // BC6H_SF16
+ {vk::Format::eUndefined, false}, // ASTC_2D_4X4
+ {vk::Format::eUndefined, false}, // BGRA8
+ {vk::Format::eUndefined, false}, // RGBA32F
+ {vk::Format::eUndefined, false}, // RG32F
+ {vk::Format::eUndefined, false}, // R32F
+ {vk::Format::eUndefined, false}, // R16F
+ {vk::Format::eUndefined, false}, // R16U
+ {vk::Format::eUndefined, false}, // R16S
+ {vk::Format::eUndefined, false}, // R16UI
+ {vk::Format::eUndefined, false}, // R16I
+ {vk::Format::eUndefined, false}, // RG16
+ {vk::Format::eUndefined, false}, // RG16F
+ {vk::Format::eUndefined, false}, // RG16UI
+ {vk::Format::eUndefined, false}, // RG16I
+ {vk::Format::eUndefined, false}, // RG16S
+ {vk::Format::eUndefined, false}, // RGB32F
+ {vk::Format::eA8B8G8R8SrgbPack32, true}, // RGBA8_SRGB
+ {vk::Format::eUndefined, false}, // RG8U
+ {vk::Format::eUndefined, false}, // RG8S
+ {vk::Format::eUndefined, false}, // RG32UI
+ {vk::Format::eUndefined, false}, // RGBX16F
+ {vk::Format::eUndefined, false}, // R32UI
+ {vk::Format::eUndefined, false}, // ASTC_2D_8X8
+ {vk::Format::eUndefined, false}, // ASTC_2D_8X5
+ {vk::Format::eUndefined, false}, // ASTC_2D_5X4
// Compressed sRGB formats
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // BGRA8_SRGB
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // DXT1_SRGB
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // DXT23_SRGB
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // DXT45_SRGB
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // BC7U_SRGB
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_4X4_SRGB
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_8X8_SRGB
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_8X5_SRGB
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_5X4_SRGB
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_5X5
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_5X5_SRGB
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_10X8
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_10X8_SRGB
+ {vk::Format::eUndefined, false}, // BGRA8_SRGB
+ {vk::Format::eUndefined, false}, // DXT1_SRGB
+ {vk::Format::eUndefined, false}, // DXT23_SRGB
+ {vk::Format::eUndefined, false}, // DXT45_SRGB
+ {vk::Format::eUndefined, false}, // BC7U_SRGB
+ {vk::Format::eUndefined, false}, // ASTC_2D_4X4_SRGB
+ {vk::Format::eUndefined, false}, // ASTC_2D_8X8_SRGB
+ {vk::Format::eUndefined, false}, // ASTC_2D_8X5_SRGB
+ {vk::Format::eUndefined, false}, // ASTC_2D_5X4_SRGB
+ {vk::Format::eUndefined, false}, // ASTC_2D_5X5
+ {vk::Format::eUndefined, false}, // ASTC_2D_5X5_SRGB
+ {vk::Format::eUndefined, false}, // ASTC_2D_10X8
+ {vk::Format::eUndefined, false}, // ASTC_2D_10X8_SRGB
// Depth formats
- {vk::Format::eD32Sfloat, ComponentType::Float, true}, // Z32F
- {vk::Format::eD16Unorm, ComponentType::UNorm, true}, // Z16
+ {vk::Format::eD32Sfloat, true}, // Z32F
+ {vk::Format::eD16Unorm, true}, // Z16
// DepthStencil formats
- {vk::Format::eD24UnormS8Uint, ComponentType::UNorm, true}, // Z24S8
- {vk::Format::eD24UnormS8Uint, ComponentType::UNorm, true}, // S8Z24 (emulated)
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // Z32FS8
+ {vk::Format::eD24UnormS8Uint, true}, // Z24S8
+ {vk::Format::eD24UnormS8Uint, true}, // S8Z24 (emulated)
+ {vk::Format::eUndefined, false}, // Z32FS8
}};
static constexpr bool IsZetaFormat(PixelFormat pixel_format) {
@@ -180,14 +179,13 @@ static constexpr bool IsZetaFormat(PixelFormat pixel_format) {
}
std::pair<vk::Format, bool> SurfaceFormat(const VKDevice& device, FormatType format_type,
- PixelFormat pixel_format, ComponentType component_type) {
+ PixelFormat pixel_format) {
ASSERT(static_cast<std::size_t>(pixel_format) < tex_format_tuples.size());
const auto tuple = tex_format_tuples[static_cast<u32>(pixel_format)];
UNIMPLEMENTED_IF_MSG(tuple.format == vk::Format::eUndefined,
- "Unimplemented texture format with pixel format={} and component type={}",
- static_cast<u32>(pixel_format), static_cast<u32>(component_type));
- ASSERT_MSG(component_type == tuple.component_type, "Component type mismatch");
+ "Unimplemented texture format with pixel format={}",
+ static_cast<u32>(pixel_format));
auto usage = vk::FormatFeatureFlagBits::eSampledImage |
vk::FormatFeatureFlagBits::eTransferDst | vk::FormatFeatureFlagBits::eTransferSrc;
diff --git a/src/video_core/renderer_vulkan/maxwell_to_vk.h b/src/video_core/renderer_vulkan/maxwell_to_vk.h
index 4cadc0721..5b0ffd87a 100644
--- a/src/video_core/renderer_vulkan/maxwell_to_vk.h
+++ b/src/video_core/renderer_vulkan/maxwell_to_vk.h
@@ -16,7 +16,6 @@ namespace Vulkan::MaxwellToVK {
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
using PixelFormat = VideoCore::Surface::PixelFormat;
-using ComponentType = VideoCore::Surface::ComponentType;
namespace Sampler {
@@ -31,7 +30,7 @@ vk::CompareOp DepthCompareFunction(Tegra::Texture::DepthCompareFunc depth_compar
} // namespace Sampler
std::pair<vk::Format, bool> SurfaceFormat(const VKDevice& device, FormatType format_type,
- PixelFormat pixel_format, ComponentType component_type);
+ PixelFormat pixel_format);
vk::ShaderStageFlagBits ShaderStage(Maxwell::ShaderStage stage);
diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
index 42cf068b6..2850d5b59 100644
--- a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
+++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
@@ -783,6 +783,11 @@ private:
return {};
}
+ Id FSwizzleAdd(Operation operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
Id HNegate(Operation operation) {
UNIMPLEMENTED();
return {};
@@ -1195,42 +1200,12 @@ private:
return {};
}
- Id ShuffleIndexed(Operation) {
- UNIMPLEMENTED();
- return {};
- }
-
- Id ShuffleUp(Operation) {
- UNIMPLEMENTED();
- return {};
- }
-
- Id ShuffleDown(Operation) {
- UNIMPLEMENTED();
- return {};
- }
-
- Id ShuffleButterfly(Operation) {
- UNIMPLEMENTED();
- return {};
- }
-
- Id InRangeShuffleIndexed(Operation) {
+ Id ThreadId(Operation) {
UNIMPLEMENTED();
return {};
}
- Id InRangeShuffleUp(Operation) {
- UNIMPLEMENTED();
- return {};
- }
-
- Id InRangeShuffleDown(Operation) {
- UNIMPLEMENTED();
- return {};
- }
-
- Id InRangeShuffleButterfly(Operation) {
+ Id ShuffleIndexed(Operation) {
UNIMPLEMENTED();
return {};
}
@@ -1393,6 +1368,7 @@ private:
&SPIRVDecompiler::Unary<&Module::OpTrunc, Type::Float>,
&SPIRVDecompiler::Unary<&Module::OpConvertSToF, Type::Float, Type::Int>,
&SPIRVDecompiler::Unary<&Module::OpConvertUToF, Type::Float, Type::Uint>,
+ &SPIRVDecompiler::FSwizzleAdd,
&SPIRVDecompiler::Binary<&Module::OpIAdd, Type::Int>,
&SPIRVDecompiler::Binary<&Module::OpIMul, Type::Int>,
@@ -1528,15 +1504,8 @@ private:
&SPIRVDecompiler::VoteAny,
&SPIRVDecompiler::VoteEqual,
+ &SPIRVDecompiler::ThreadId,
&SPIRVDecompiler::ShuffleIndexed,
- &SPIRVDecompiler::ShuffleUp,
- &SPIRVDecompiler::ShuffleDown,
- &SPIRVDecompiler::ShuffleButterfly,
-
- &SPIRVDecompiler::InRangeShuffleIndexed,
- &SPIRVDecompiler::InRangeShuffleUp,
- &SPIRVDecompiler::InRangeShuffleDown,
- &SPIRVDecompiler::InRangeShuffleButterfly,
};
static_assert(operation_decompilers.size() == static_cast<std::size_t>(OperationCode::Amount));
diff --git a/src/video_core/shader/decode/other.cpp b/src/video_core/shader/decode/other.cpp
index 116b95f76..17cd45d3c 100644
--- a/src/video_core/shader/decode/other.cpp
+++ b/src/video_core/shader/decode/other.cpp
@@ -256,7 +256,7 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
break;
}
case OpCode::Id::DEPBAR: {
- LOG_WARNING(HW_GPU, "DEPBAR instruction is stubbed");
+ LOG_DEBUG(HW_GPU, "DEPBAR instruction is stubbed");
break;
}
default:
diff --git a/src/video_core/shader/decode/warp.cpp b/src/video_core/shader/decode/warp.cpp
index fa8a250cc..d98d0e1dd 100644
--- a/src/video_core/shader/decode/warp.cpp
+++ b/src/video_core/shader/decode/warp.cpp
@@ -17,6 +17,7 @@ using Tegra::Shader::ShuffleOperation;
using Tegra::Shader::VoteOperation;
namespace {
+
OperationCode GetOperationCode(VoteOperation vote_op) {
switch (vote_op) {
case VoteOperation::All:
@@ -30,6 +31,7 @@ OperationCode GetOperationCode(VoteOperation vote_op) {
return OperationCode::VoteAll;
}
}
+
} // Anonymous namespace
u32 ShaderIR::DecodeWarp(NodeBlock& bb, u32 pc) {
@@ -46,50 +48,59 @@ u32 ShaderIR::DecodeWarp(NodeBlock& bb, u32 pc) {
break;
}
case OpCode::Id::SHFL: {
- Node width = [this, instr] {
- Node mask = instr.shfl.is_mask_imm ? Immediate(static_cast<u32>(instr.shfl.mask_imm))
- : GetRegister(instr.gpr39);
-
- // Convert the obscure SHFL mask back into GL_NV_shader_thread_shuffle's width. This has
- // been done reversing Nvidia's math. It won't work on all cases due to SHFL having
- // different parameters that don't properly map to GLSL's interface, but it should work
- // for cases emitted by Nvidia's compiler.
- if (instr.shfl.operation == ShuffleOperation::Up) {
- return Operation(
- OperationCode::ILogicalShiftRight,
- Operation(OperationCode::IAdd, std::move(mask), Immediate(-0x2000)),
- Immediate(8));
- } else {
- return Operation(OperationCode::ILogicalShiftRight,
- Operation(OperationCode::IAdd, Immediate(0x201F),
- Operation(OperationCode::INegate, std::move(mask))),
- Immediate(8));
- }
- }();
+ Node mask = instr.shfl.is_mask_imm ? Immediate(static_cast<u32>(instr.shfl.mask_imm))
+ : GetRegister(instr.gpr39);
+ Node index = instr.shfl.is_index_imm ? Immediate(static_cast<u32>(instr.shfl.index_imm))
+ : GetRegister(instr.gpr20);
+
+ Node thread_id = Operation(OperationCode::ThreadId);
+ Node clamp = Operation(OperationCode::IBitwiseAnd, mask, Immediate(0x1FU));
+ Node seg_mask = BitfieldExtract(mask, 8, 16);
- const auto [operation, in_range] = [instr]() -> std::pair<OperationCode, OperationCode> {
+ Node neg_seg_mask = Operation(OperationCode::IBitwiseNot, seg_mask);
+ Node min_thread_id = Operation(OperationCode::IBitwiseAnd, thread_id, seg_mask);
+ Node max_thread_id = Operation(OperationCode::IBitwiseOr, min_thread_id,
+ Operation(OperationCode::IBitwiseAnd, clamp, neg_seg_mask));
+
+ Node src_thread_id = [instr, index, neg_seg_mask, min_thread_id, thread_id] {
switch (instr.shfl.operation) {
case ShuffleOperation::Idx:
- return {OperationCode::ShuffleIndexed, OperationCode::InRangeShuffleIndexed};
- case ShuffleOperation::Up:
- return {OperationCode::ShuffleUp, OperationCode::InRangeShuffleUp};
+ return Operation(OperationCode::IBitwiseOr,
+ Operation(OperationCode::IBitwiseAnd, index, neg_seg_mask),
+ min_thread_id);
case ShuffleOperation::Down:
- return {OperationCode::ShuffleDown, OperationCode::InRangeShuffleDown};
+ return Operation(OperationCode::IAdd, thread_id, index);
+ case ShuffleOperation::Up:
+ return Operation(OperationCode::IAdd, thread_id,
+ Operation(OperationCode::INegate, index));
case ShuffleOperation::Bfly:
- return {OperationCode::ShuffleButterfly, OperationCode::InRangeShuffleButterfly};
+ return Operation(OperationCode::IBitwiseXor, thread_id, index);
}
- UNREACHABLE_MSG("Invalid SHFL operation: {}",
- static_cast<u64>(instr.shfl.operation.Value()));
- return {};
+ UNREACHABLE();
+ return Immediate(0U);
}();
- // Setting the predicate before the register is intentional to avoid overwriting.
- Node index = instr.shfl.is_index_imm ? Immediate(static_cast<u32>(instr.shfl.index_imm))
- : GetRegister(instr.gpr20);
- SetPredicate(bb, instr.shfl.pred48, Operation(in_range, index, width));
+ Node in_bounds = [instr, src_thread_id, min_thread_id, max_thread_id] {
+ if (instr.shfl.operation == ShuffleOperation::Up) {
+ return Operation(OperationCode::LogicalIGreaterEqual, src_thread_id, min_thread_id);
+ } else {
+ return Operation(OperationCode::LogicalILessEqual, src_thread_id, max_thread_id);
+ }
+ }();
+
+ SetPredicate(bb, instr.shfl.pred48, in_bounds);
SetRegister(
bb, instr.gpr0,
- Operation(operation, GetRegister(instr.gpr8), std::move(index), std::move(width)));
+ Operation(OperationCode::ShuffleIndexed, GetRegister(instr.gpr8), src_thread_id));
+ break;
+ }
+ case OpCode::Id::FSWZADD: {
+ UNIMPLEMENTED_IF(instr.fswzadd.ndv);
+
+ Node op_a = GetRegister(instr.gpr8);
+ Node op_b = GetRegister(instr.gpr20);
+ Node mask = Immediate(static_cast<u32>(instr.fswzadd.swizzle));
+ SetRegister(bb, instr.gpr0, Operation(OperationCode::FSwizzleAdd, op_a, op_b, mask));
break;
}
default:
diff --git a/src/video_core/shader/node.h b/src/video_core/shader/node.h
index 4300d9ff4..54217e6a4 100644
--- a/src/video_core/shader/node.h
+++ b/src/video_core/shader/node.h
@@ -47,6 +47,7 @@ enum class OperationCode {
FTrunc, /// (MetaArithmetic, float a) -> float
FCastInteger, /// (MetaArithmetic, int a) -> float
FCastUInteger, /// (MetaArithmetic, uint a) -> float
+ FSwizzleAdd, /// (float a, float b, uint mask) -> float
IAdd, /// (MetaArithmetic, int a, int b) -> int
IMul, /// (MetaArithmetic, int a, int b) -> int
@@ -181,15 +182,8 @@ enum class OperationCode {
VoteAny, /// (bool) -> bool
VoteEqual, /// (bool) -> bool
- ShuffleIndexed, /// (uint value, uint index, uint width) -> uint
- ShuffleUp, /// (uint value, uint index, uint width) -> uint
- ShuffleDown, /// (uint value, uint index, uint width) -> uint
- ShuffleButterfly, /// (uint value, uint index, uint width) -> uint
-
- InRangeShuffleIndexed, /// (uint index, uint width) -> bool
- InRangeShuffleUp, /// (uint index, uint width) -> bool
- InRangeShuffleDown, /// (uint index, uint width) -> bool
- InRangeShuffleButterfly, /// (uint index, uint width) -> bool
+ ThreadId, /// () -> uint
+ ShuffleIndexed, /// (uint value, uint index) -> uint
Amount,
};
diff --git a/src/video_core/surface.cpp b/src/video_core/surface.cpp
index 621136b6e..1655ccf16 100644
--- a/src/video_core/surface.cpp
+++ b/src/video_core/surface.cpp
@@ -168,309 +168,6 @@ PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format)
}
}
-PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
- Tegra::Texture::ComponentType component_type,
- bool is_srgb) {
- // TODO(Subv): Properly implement this
- switch (format) {
- case Tegra::Texture::TextureFormat::A8R8G8B8:
- if (is_srgb) {
- return PixelFormat::RGBA8_SRGB;
- }
- switch (component_type) {
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::ABGR8U;
- case Tegra::Texture::ComponentType::SNORM:
- return PixelFormat::ABGR8S;
- case Tegra::Texture::ComponentType::UINT:
- return PixelFormat::ABGR8UI;
- default:
- break;
- }
- break;
- case Tegra::Texture::TextureFormat::B5G6R5:
- switch (component_type) {
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::B5G6R5U;
- default:
- break;
- }
- break;
- case Tegra::Texture::TextureFormat::A2B10G10R10:
- switch (component_type) {
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::A2B10G10R10U;
- default:
- break;
- }
- break;
- case Tegra::Texture::TextureFormat::A1B5G5R5:
- switch (component_type) {
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::A1B5G5R5U;
- default:
- break;
- }
- break;
- case Tegra::Texture::TextureFormat::A4B4G4R4:
- switch (component_type) {
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::R4G4B4A4U;
- default:
- break;
- }
- break;
- case Tegra::Texture::TextureFormat::R8:
- switch (component_type) {
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::R8U;
- case Tegra::Texture::ComponentType::UINT:
- return PixelFormat::R8UI;
- default:
- break;
- }
- break;
- case Tegra::Texture::TextureFormat::G8R8:
- // TextureFormat::G8R8 is actually ordered red then green, as such we can use
- // PixelFormat::RG8U and PixelFormat::RG8S. This was tested with The Legend of Zelda: Breath
- // of the Wild, which uses this format to render the hearts on the UI.
- switch (component_type) {
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::RG8U;
- case Tegra::Texture::ComponentType::SNORM:
- return PixelFormat::RG8S;
- default:
- break;
- }
- break;
- case Tegra::Texture::TextureFormat::R16_G16_B16_A16:
- switch (component_type) {
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::RGBA16U;
- case Tegra::Texture::ComponentType::FLOAT:
- return PixelFormat::RGBA16F;
- default:
- break;
- }
- break;
- case Tegra::Texture::TextureFormat::BF10GF11RF11:
- switch (component_type) {
- case Tegra::Texture::ComponentType::FLOAT:
- return PixelFormat::R11FG11FB10F;
- default:
- break;
- }
- break;
- case Tegra::Texture::TextureFormat::R32_G32_B32_A32:
- switch (component_type) {
- case Tegra::Texture::ComponentType::FLOAT:
- return PixelFormat::RGBA32F;
- case Tegra::Texture::ComponentType::UINT:
- return PixelFormat::RGBA32UI;
- default:
- break;
- }
- break;
- case Tegra::Texture::TextureFormat::R32_G32:
- switch (component_type) {
- case Tegra::Texture::ComponentType::FLOAT:
- return PixelFormat::RG32F;
- case Tegra::Texture::ComponentType::UINT:
- return PixelFormat::RG32UI;
- default:
- break;
- }
- break;
- case Tegra::Texture::TextureFormat::R32_G32_B32:
- switch (component_type) {
- case Tegra::Texture::ComponentType::FLOAT:
- return PixelFormat::RGB32F;
- default:
- break;
- }
- break;
- case Tegra::Texture::TextureFormat::R16:
- switch (component_type) {
- case Tegra::Texture::ComponentType::FLOAT:
- return PixelFormat::R16F;
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::R16U;
- case Tegra::Texture::ComponentType::SNORM:
- return PixelFormat::R16S;
- case Tegra::Texture::ComponentType::UINT:
- return PixelFormat::R16UI;
- case Tegra::Texture::ComponentType::SINT:
- return PixelFormat::R16I;
- default:
- break;
- }
- break;
- case Tegra::Texture::TextureFormat::R32:
- switch (component_type) {
- case Tegra::Texture::ComponentType::FLOAT:
- return PixelFormat::R32F;
- case Tegra::Texture::ComponentType::UINT:
- return PixelFormat::R32UI;
- default:
- break;
- }
- break;
- case Tegra::Texture::TextureFormat::E5B9G9R9_SHAREDEXP:
- switch (component_type) {
- case Tegra::Texture::ComponentType::FLOAT:
- return PixelFormat::E5B9G9R9F;
- default:
- break;
- }
- break;
- case Tegra::Texture::TextureFormat::ZF32:
- return PixelFormat::Z32F;
- case Tegra::Texture::TextureFormat::Z16:
- return PixelFormat::Z16;
- case Tegra::Texture::TextureFormat::S8Z24:
- return PixelFormat::S8Z24;
- case Tegra::Texture::TextureFormat::ZF32_X24S8:
- return PixelFormat::Z32FS8;
- case Tegra::Texture::TextureFormat::DXT1:
- return is_srgb ? PixelFormat::DXT1_SRGB : PixelFormat::DXT1;
- case Tegra::Texture::TextureFormat::DXT23:
- return is_srgb ? PixelFormat::DXT23_SRGB : PixelFormat::DXT23;
- case Tegra::Texture::TextureFormat::DXT45:
- return is_srgb ? PixelFormat::DXT45_SRGB : PixelFormat::DXT45;
- case Tegra::Texture::TextureFormat::DXN1:
- return PixelFormat::DXN1;
- case Tegra::Texture::TextureFormat::DXN2:
- switch (component_type) {
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::DXN2UNORM;
- case Tegra::Texture::ComponentType::SNORM:
- return PixelFormat::DXN2SNORM;
- default:
- break;
- }
- break;
- case Tegra::Texture::TextureFormat::BC7U:
- return is_srgb ? PixelFormat::BC7U_SRGB : PixelFormat::BC7U;
- case Tegra::Texture::TextureFormat::BC6H_UF16:
- return PixelFormat::BC6H_UF16;
- case Tegra::Texture::TextureFormat::BC6H_SF16:
- return PixelFormat::BC6H_SF16;
- case Tegra::Texture::TextureFormat::ASTC_2D_4X4:
- return is_srgb ? PixelFormat::ASTC_2D_4X4_SRGB : PixelFormat::ASTC_2D_4X4;
- case Tegra::Texture::TextureFormat::ASTC_2D_5X4:
- return is_srgb ? PixelFormat::ASTC_2D_5X4_SRGB : PixelFormat::ASTC_2D_5X4;
- case Tegra::Texture::TextureFormat::ASTC_2D_5X5:
- return is_srgb ? PixelFormat::ASTC_2D_5X5_SRGB : PixelFormat::ASTC_2D_5X5;
- case Tegra::Texture::TextureFormat::ASTC_2D_8X8:
- return is_srgb ? PixelFormat::ASTC_2D_8X8_SRGB : PixelFormat::ASTC_2D_8X8;
- case Tegra::Texture::TextureFormat::ASTC_2D_8X5:
- return is_srgb ? PixelFormat::ASTC_2D_8X5_SRGB : PixelFormat::ASTC_2D_8X5;
- case Tegra::Texture::TextureFormat::ASTC_2D_10X8:
- return is_srgb ? PixelFormat::ASTC_2D_10X8_SRGB : PixelFormat::ASTC_2D_10X8;
- case Tegra::Texture::TextureFormat::ASTC_2D_6X6:
- return is_srgb ? PixelFormat::ASTC_2D_6X6_SRGB : PixelFormat::ASTC_2D_6X6;
- case Tegra::Texture::TextureFormat::ASTC_2D_10X10:
- return is_srgb ? PixelFormat::ASTC_2D_10X10_SRGB : PixelFormat::ASTC_2D_10X10;
- case Tegra::Texture::TextureFormat::ASTC_2D_12X12:
- return is_srgb ? PixelFormat::ASTC_2D_12X12_SRGB : PixelFormat::ASTC_2D_12X12;
- case Tegra::Texture::TextureFormat::ASTC_2D_8X6:
- return is_srgb ? PixelFormat::ASTC_2D_8X6_SRGB : PixelFormat::ASTC_2D_8X6;
- case Tegra::Texture::TextureFormat::ASTC_2D_6X5:
- return is_srgb ? PixelFormat::ASTC_2D_6X5_SRGB : PixelFormat::ASTC_2D_6X5;
- case Tegra::Texture::TextureFormat::R16_G16:
- switch (component_type) {
- case Tegra::Texture::ComponentType::FLOAT:
- return PixelFormat::RG16F;
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::RG16;
- case Tegra::Texture::ComponentType::SNORM:
- return PixelFormat::RG16S;
- case Tegra::Texture::ComponentType::UINT:
- return PixelFormat::RG16UI;
- case Tegra::Texture::ComponentType::SINT:
- return PixelFormat::RG16I;
- default:
- break;
- }
- break;
- default:
- break;
- }
- LOG_CRITICAL(HW_GPU, "Unimplemented format={}, component_type={}", static_cast<u32>(format),
- static_cast<u32>(component_type));
- UNREACHABLE();
- return PixelFormat::ABGR8U;
-}
-
-ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type) {
- // TODO(Subv): Implement more component types
- switch (type) {
- case Tegra::Texture::ComponentType::UNORM:
- return ComponentType::UNorm;
- case Tegra::Texture::ComponentType::FLOAT:
- return ComponentType::Float;
- case Tegra::Texture::ComponentType::SNORM:
- return ComponentType::SNorm;
- case Tegra::Texture::ComponentType::UINT:
- return ComponentType::UInt;
- case Tegra::Texture::ComponentType::SINT:
- return ComponentType::SInt;
- default:
- LOG_CRITICAL(HW_GPU, "Unimplemented component type={}", static_cast<u32>(type));
- UNREACHABLE();
- return ComponentType::UNorm;
- }
-}
-
-ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format) {
- // TODO(Subv): Implement more render targets
- switch (format) {
- case Tegra::RenderTargetFormat::RGBA8_UNORM:
- case Tegra::RenderTargetFormat::RGBA8_SRGB:
- case Tegra::RenderTargetFormat::BGRA8_UNORM:
- case Tegra::RenderTargetFormat::BGRA8_SRGB:
- case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
- case Tegra::RenderTargetFormat::R8_UNORM:
- case Tegra::RenderTargetFormat::RG16_UNORM:
- case Tegra::RenderTargetFormat::R16_UNORM:
- case Tegra::RenderTargetFormat::B5G6R5_UNORM:
- case Tegra::RenderTargetFormat::BGR5A1_UNORM:
- case Tegra::RenderTargetFormat::RG8_UNORM:
- case Tegra::RenderTargetFormat::RGBA16_UNORM:
- return ComponentType::UNorm;
- case Tegra::RenderTargetFormat::RGBA8_SNORM:
- case Tegra::RenderTargetFormat::RG16_SNORM:
- case Tegra::RenderTargetFormat::R16_SNORM:
- case Tegra::RenderTargetFormat::RG8_SNORM:
- return ComponentType::SNorm;
- case Tegra::RenderTargetFormat::RGBA16_FLOAT:
- case Tegra::RenderTargetFormat::RGBX16_FLOAT:
- case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
- case Tegra::RenderTargetFormat::RGBA32_FLOAT:
- case Tegra::RenderTargetFormat::RG32_FLOAT:
- case Tegra::RenderTargetFormat::RG16_FLOAT:
- case Tegra::RenderTargetFormat::R16_FLOAT:
- case Tegra::RenderTargetFormat::R32_FLOAT:
- return ComponentType::Float;
- case Tegra::RenderTargetFormat::RGBA32_UINT:
- case Tegra::RenderTargetFormat::RGBA16_UINT:
- case Tegra::RenderTargetFormat::RG16_UINT:
- case Tegra::RenderTargetFormat::R8_UINT:
- case Tegra::RenderTargetFormat::R16_UINT:
- case Tegra::RenderTargetFormat::RG32_UINT:
- case Tegra::RenderTargetFormat::R32_UINT:
- case Tegra::RenderTargetFormat::RGBA8_UINT:
- return ComponentType::UInt;
- case Tegra::RenderTargetFormat::RG16_SINT:
- case Tegra::RenderTargetFormat::R16_SINT:
- return ComponentType::SInt;
- default:
- LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
- UNREACHABLE();
- return ComponentType::UNorm;
- }
-}
-
PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) {
switch (format) {
case Tegra::FramebufferConfig::PixelFormat::ABGR8:
@@ -485,22 +182,6 @@ PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat
}
}
-ComponentType ComponentTypeFromDepthFormat(Tegra::DepthFormat format) {
- switch (format) {
- case Tegra::DepthFormat::Z16_UNORM:
- case Tegra::DepthFormat::S8_Z24_UNORM:
- case Tegra::DepthFormat::Z24_S8_UNORM:
- return ComponentType::UNorm;
- case Tegra::DepthFormat::Z32_FLOAT:
- case Tegra::DepthFormat::Z32_S8_X24_FLOAT:
- return ComponentType::Float;
- default:
- LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
- UNREACHABLE();
- return ComponentType::UNorm;
- }
-}
-
SurfaceType GetFormatType(PixelFormat pixel_format) {
if (static_cast<std::size_t>(pixel_format) <
static_cast<std::size_t>(PixelFormat::MaxColorFormat)) {
diff --git a/src/video_core/surface.h b/src/video_core/surface.h
index d3bcd38c5..0d17a93ed 100644
--- a/src/video_core/surface.h
+++ b/src/video_core/surface.h
@@ -106,18 +106,8 @@ enum class PixelFormat {
Max = MaxDepthStencilFormat,
Invalid = 255,
};
-
static constexpr std::size_t MaxPixelFormat = static_cast<std::size_t>(PixelFormat::Max);
-enum class ComponentType {
- Invalid = 0,
- SNorm = 1,
- UNorm = 2,
- SInt = 3,
- UInt = 4,
- Float = 5,
-};
-
enum class SurfaceType {
ColorTexture = 0,
Depth = 1,
@@ -609,18 +599,8 @@ PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format);
PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format);
-PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
- Tegra::Texture::ComponentType component_type,
- bool is_srgb);
-
-ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type);
-
-ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format);
-
PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format);
-ComponentType ComponentTypeFromDepthFormat(Tegra::DepthFormat format);
-
SurfaceType GetFormatType(PixelFormat pixel_format);
bool IsPixelFormatASTC(PixelFormat format);
diff --git a/src/video_core/texture_cache/format_lookup_table.cpp b/src/video_core/texture_cache/format_lookup_table.cpp
new file mode 100644
index 000000000..271e67533
--- /dev/null
+++ b/src/video_core/texture_cache/format_lookup_table.cpp
@@ -0,0 +1,208 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <array>
+#include "common/common_types.h"
+#include "common/logging/log.h"
+#include "video_core/texture_cache/format_lookup_table.h"
+
+namespace VideoCommon {
+
+using Tegra::Texture::ComponentType;
+using Tegra::Texture::TextureFormat;
+using VideoCore::Surface::PixelFormat;
+
+namespace {
+
+constexpr auto SNORM = ComponentType::SNORM;
+constexpr auto UNORM = ComponentType::UNORM;
+constexpr auto SINT = ComponentType::SINT;
+constexpr auto UINT = ComponentType::UINT;
+constexpr auto SNORM_FORCE_FP16 = ComponentType::SNORM_FORCE_FP16;
+constexpr auto UNORM_FORCE_FP16 = ComponentType::UNORM_FORCE_FP16;
+constexpr auto FLOAT = ComponentType::FLOAT;
+constexpr bool C = false; // Normal color
+constexpr bool S = true; // Srgb
+
+struct Table {
+ constexpr Table(TextureFormat texture_format, bool is_srgb, ComponentType red_component,
+ ComponentType green_component, ComponentType blue_component,
+ ComponentType alpha_component, PixelFormat pixel_format)
+ : texture_format{texture_format}, pixel_format{pixel_format}, red_component{red_component},
+ green_component{green_component}, blue_component{blue_component},
+ alpha_component{alpha_component}, is_srgb{is_srgb} {}
+
+ TextureFormat texture_format;
+ PixelFormat pixel_format;
+ ComponentType red_component;
+ ComponentType green_component;
+ ComponentType blue_component;
+ ComponentType alpha_component;
+ bool is_srgb;
+};
+constexpr std::array<Table, 74> DefinitionTable = {{
+ {TextureFormat::A8R8G8B8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ABGR8U},
+ {TextureFormat::A8R8G8B8, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::ABGR8S},
+ {TextureFormat::A8R8G8B8, C, UINT, UINT, UINT, UINT, PixelFormat::ABGR8UI},
+ {TextureFormat::A8R8G8B8, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::RGBA8_SRGB},
+
+ {TextureFormat::B5G6R5, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::B5G6R5U},
+
+ {TextureFormat::A2B10G10R10, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::A2B10G10R10U},
+
+ {TextureFormat::A1B5G5R5, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::A1B5G5R5U},
+
+ {TextureFormat::A4B4G4R4, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::R4G4B4A4U},
+
+ {TextureFormat::R8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::R8U},
+ {TextureFormat::R8, C, UINT, UINT, UINT, UINT, PixelFormat::R8UI},
+
+ {TextureFormat::G8R8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::RG8U},
+ {TextureFormat::G8R8, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::RG8S},
+
+ {TextureFormat::R16_G16_B16_A16, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::RGBA16U},
+ {TextureFormat::R16_G16_B16_A16, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::RGBA16F},
+ {TextureFormat::R16_G16_B16_A16, C, UINT, UINT, UINT, UINT, PixelFormat::RGBA16UI},
+
+ {TextureFormat::R16_G16, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::RG16F},
+ {TextureFormat::R16_G16, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::RG16},
+ {TextureFormat::R16_G16, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::RG16S},
+ {TextureFormat::R16_G16, C, UINT, UINT, UINT, UINT, PixelFormat::RG16UI},
+ {TextureFormat::R16_G16, C, SINT, SINT, SINT, SINT, PixelFormat::RG16I},
+
+ {TextureFormat::R16, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::R16F},
+ {TextureFormat::R16, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::R16U},
+ {TextureFormat::R16, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::R16S},
+ {TextureFormat::R16, C, UINT, UINT, UINT, UINT, PixelFormat::R16UI},
+ {TextureFormat::R16, C, SINT, SINT, SINT, SINT, PixelFormat::R16I},
+
+ {TextureFormat::BF10GF11RF11, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::R11FG11FB10F},
+
+ {TextureFormat::R32_G32_B32_A32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::RGBA32F},
+ {TextureFormat::R32_G32_B32_A32, C, UINT, UINT, UINT, UINT, PixelFormat::RGBA32UI},
+
+ {TextureFormat::R32_G32_B32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::RGB32F},
+
+ {TextureFormat::R32_G32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::RG32F},
+ {TextureFormat::R32_G32, C, UINT, UINT, UINT, UINT, PixelFormat::RG32UI},
+
+ {TextureFormat::R32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::R32F},
+ {TextureFormat::R32, C, UINT, UINT, UINT, UINT, PixelFormat::R32UI},
+
+ {TextureFormat::E5B9G9R9_SHAREDEXP, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::E5B9G9R9F},
+
+ {TextureFormat::ZF32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::Z32F},
+ {TextureFormat::Z16, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::Z16},
+ {TextureFormat::S8Z24, C, UINT, UNORM, UNORM, UNORM, PixelFormat::S8Z24},
+ {TextureFormat::ZF32_X24S8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::Z32FS8},
+
+ {TextureFormat::DXT1, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXT1},
+ {TextureFormat::DXT1, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXT1_SRGB},
+
+ {TextureFormat::DXT23, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXT23},
+ {TextureFormat::DXT23, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXT23_SRGB},
+
+ {TextureFormat::DXT45, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXT45},
+ {TextureFormat::DXT45, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXT45_SRGB},
+
+ // TODO: Use a different pixel format for SNORM
+ {TextureFormat::DXN1, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXN1},
+ {TextureFormat::DXN1, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::DXN1},
+
+ {TextureFormat::DXN2, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXN2UNORM},
+ {TextureFormat::DXN2, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::DXN2SNORM},
+
+ {TextureFormat::BC7U, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::BC7U},
+ {TextureFormat::BC7U, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::BC7U_SRGB},
+
+ {TextureFormat::BC6H_SF16, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::BC6H_SF16},
+ {TextureFormat::BC6H_UF16, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::BC6H_UF16},
+
+ {TextureFormat::ASTC_2D_4X4, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_4X4},
+ {TextureFormat::ASTC_2D_4X4, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_4X4_SRGB},
+
+ {TextureFormat::ASTC_2D_5X4, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_5X4},
+ {TextureFormat::ASTC_2D_5X4, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_5X4_SRGB},
+
+ {TextureFormat::ASTC_2D_5X5, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_5X5},
+ {TextureFormat::ASTC_2D_5X5, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_5X5_SRGB},
+
+ {TextureFormat::ASTC_2D_8X8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X8},
+ {TextureFormat::ASTC_2D_8X8, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X8_SRGB},
+
+ {TextureFormat::ASTC_2D_8X5, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X5},
+ {TextureFormat::ASTC_2D_8X5, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X5_SRGB},
+
+ {TextureFormat::ASTC_2D_10X8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_10X8},
+ {TextureFormat::ASTC_2D_10X8, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_10X8_SRGB},
+
+ {TextureFormat::ASTC_2D_6X6, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_6X6},
+ {TextureFormat::ASTC_2D_6X6, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_6X6_SRGB},
+
+ {TextureFormat::ASTC_2D_10X10, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_10X10},
+ {TextureFormat::ASTC_2D_10X10, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_10X10_SRGB},
+
+ {TextureFormat::ASTC_2D_12X12, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_12X12},
+ {TextureFormat::ASTC_2D_12X12, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_12X12_SRGB},
+
+ {TextureFormat::ASTC_2D_8X6, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X6},
+ {TextureFormat::ASTC_2D_8X6, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X6_SRGB},
+
+ {TextureFormat::ASTC_2D_6X5, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_6X5},
+ {TextureFormat::ASTC_2D_6X5, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_6X5_SRGB},
+}};
+
+} // Anonymous namespace
+
+FormatLookupTable::FormatLookupTable() {
+ table.fill(static_cast<u8>(PixelFormat::Invalid));
+
+ for (const auto& entry : DefinitionTable) {
+ table[CalculateIndex(entry.texture_format, entry.is_srgb != 0, entry.red_component,
+ entry.green_component, entry.blue_component, entry.alpha_component)] =
+ static_cast<u8>(entry.pixel_format);
+ }
+}
+
+PixelFormat FormatLookupTable::GetPixelFormat(TextureFormat format, bool is_srgb,
+ ComponentType red_component,
+ ComponentType green_component,
+ ComponentType blue_component,
+ ComponentType alpha_component) const noexcept {
+ const auto pixel_format = static_cast<PixelFormat>(table[CalculateIndex(
+ format, is_srgb, red_component, green_component, blue_component, alpha_component)]);
+ // [[likely]]
+ if (pixel_format != PixelFormat::Invalid) {
+ return pixel_format;
+ }
+ UNIMPLEMENTED_MSG("texture format={} srgb={} components={{{} {} {} {}}}",
+ static_cast<int>(format), is_srgb, static_cast<int>(red_component),
+ static_cast<int>(green_component), static_cast<int>(blue_component),
+ static_cast<int>(alpha_component));
+ return PixelFormat::ABGR8U;
+}
+
+void FormatLookupTable::Set(TextureFormat format, bool is_srgb, ComponentType red_component,
+ ComponentType green_component, ComponentType blue_component,
+ ComponentType alpha_component, PixelFormat pixel_format) {}
+
+std::size_t FormatLookupTable::CalculateIndex(TextureFormat format, bool is_srgb,
+ ComponentType red_component,
+ ComponentType green_component,
+ ComponentType blue_component,
+ ComponentType alpha_component) noexcept {
+ const auto format_index = static_cast<std::size_t>(format);
+ const auto red_index = static_cast<std::size_t>(red_component);
+ const auto green_index = static_cast<std::size_t>(red_component);
+ const auto blue_index = static_cast<std::size_t>(red_component);
+ const auto alpha_index = static_cast<std::size_t>(red_component);
+ const std::size_t srgb_index = is_srgb ? 1 : 0;
+
+ return format_index * PerFormat +
+ srgb_index * PerComponent * PerComponent * PerComponent * PerComponent +
+ alpha_index * PerComponent * PerComponent * PerComponent +
+ blue_index * PerComponent * PerComponent + green_index * PerComponent + red_index;
+}
+
+} // namespace VideoCommon
diff --git a/src/video_core/texture_cache/format_lookup_table.h b/src/video_core/texture_cache/format_lookup_table.h
new file mode 100644
index 000000000..aa77e0a5a
--- /dev/null
+++ b/src/video_core/texture_cache/format_lookup_table.h
@@ -0,0 +1,51 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <limits>
+#include "video_core/surface.h"
+#include "video_core/textures/texture.h"
+
+namespace VideoCommon {
+
+class FormatLookupTable {
+public:
+ explicit FormatLookupTable();
+
+ VideoCore::Surface::PixelFormat GetPixelFormat(
+ Tegra::Texture::TextureFormat format, bool is_srgb,
+ Tegra::Texture::ComponentType red_component, Tegra::Texture::ComponentType green_component,
+ Tegra::Texture::ComponentType blue_component,
+ Tegra::Texture::ComponentType alpha_component) const noexcept;
+
+private:
+ static_assert(VideoCore::Surface::MaxPixelFormat <= std::numeric_limits<u8>::max());
+
+ static constexpr std::size_t NumTextureFormats = 128;
+
+ static constexpr std::size_t PerComponent = 8;
+ static constexpr std::size_t PerComponents2 = PerComponent * PerComponent;
+ static constexpr std::size_t PerComponents3 = PerComponents2 * PerComponent;
+ static constexpr std::size_t PerComponents4 = PerComponents3 * PerComponent;
+ static constexpr std::size_t PerFormat = PerComponents4 * 2;
+
+ static std::size_t CalculateIndex(Tegra::Texture::TextureFormat format, bool is_srgb,
+ Tegra::Texture::ComponentType red_component,
+ Tegra::Texture::ComponentType green_component,
+ Tegra::Texture::ComponentType blue_component,
+ Tegra::Texture::ComponentType alpha_component) noexcept;
+
+ void Set(Tegra::Texture::TextureFormat format, bool is_srgb,
+ Tegra::Texture::ComponentType red_component,
+ Tegra::Texture::ComponentType green_component,
+ Tegra::Texture::ComponentType blue_component,
+ Tegra::Texture::ComponentType alpha_component,
+ VideoCore::Surface::PixelFormat pixel_format);
+
+ std::array<u8, NumTextureFormats * PerFormat> table;
+};
+
+} // namespace VideoCommon
diff --git a/src/video_core/texture_cache/surface_params.cpp b/src/video_core/texture_cache/surface_params.cpp
index 1e4d3fb79..858e17e08 100644
--- a/src/video_core/texture_cache/surface_params.cpp
+++ b/src/video_core/texture_cache/surface_params.cpp
@@ -2,24 +2,23 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <map>
+#include <algorithm>
+#include <string>
+#include <tuple>
#include "common/alignment.h"
#include "common/bit_util.h"
#include "core/core.h"
#include "video_core/engines/shader_bytecode.h"
#include "video_core/surface.h"
+#include "video_core/texture_cache/format_lookup_table.h"
#include "video_core/texture_cache/surface_params.h"
namespace VideoCommon {
-using VideoCore::Surface::ComponentTypeFromDepthFormat;
-using VideoCore::Surface::ComponentTypeFromRenderTarget;
-using VideoCore::Surface::ComponentTypeFromTexture;
using VideoCore::Surface::PixelFormat;
using VideoCore::Surface::PixelFormatFromDepthFormat;
using VideoCore::Surface::PixelFormatFromRenderTargetFormat;
-using VideoCore::Surface::PixelFormatFromTextureFormat;
using VideoCore::Surface::SurfaceTarget;
using VideoCore::Surface::SurfaceTargetFromTextureType;
using VideoCore::Surface::SurfaceType;
@@ -69,7 +68,8 @@ constexpr u32 GetMipmapSize(bool uncompressed, u32 mip_size, u32 tile) {
} // Anonymous namespace
-SurfaceParams SurfaceParams::CreateForTexture(const Tegra::Texture::TICEntry& tic,
+SurfaceParams SurfaceParams::CreateForTexture(const FormatLookupTable& lookup_table,
+ const Tegra::Texture::TICEntry& tic,
const VideoCommon::Shader::Sampler& entry) {
SurfaceParams params;
params.is_tiled = tic.IsTiled();
@@ -78,8 +78,8 @@ SurfaceParams SurfaceParams::CreateForTexture(const Tegra::Texture::TICEntry& ti
params.block_height = params.is_tiled ? tic.BlockHeight() : 0,
params.block_depth = params.is_tiled ? tic.BlockDepth() : 0,
params.tile_width_spacing = params.is_tiled ? (1 << tic.tile_width_spacing.Value()) : 1;
- params.pixel_format =
- PixelFormatFromTextureFormat(tic.format, tic.r_type.Value(), params.srgb_conversion);
+ params.pixel_format = lookup_table.GetPixelFormat(
+ tic.format, params.srgb_conversion, tic.r_type, tic.g_type, tic.b_type, tic.a_type);
params.type = GetFormatType(params.pixel_format);
if (entry.IsShadow() && params.type == SurfaceType::ColorTexture) {
switch (params.pixel_format) {
@@ -99,7 +99,6 @@ SurfaceParams SurfaceParams::CreateForTexture(const Tegra::Texture::TICEntry& ti
}
params.type = GetFormatType(params.pixel_format);
}
- params.component_type = ComponentTypeFromTexture(tic.r_type.Value());
params.type = GetFormatType(params.pixel_format);
// TODO: on 1DBuffer we should use the tic info.
if (tic.IsBuffer()) {
@@ -128,7 +127,8 @@ SurfaceParams SurfaceParams::CreateForTexture(const Tegra::Texture::TICEntry& ti
return params;
}
-SurfaceParams SurfaceParams::CreateForImage(const Tegra::Texture::TICEntry& tic,
+SurfaceParams SurfaceParams::CreateForImage(const FormatLookupTable& lookup_table,
+ const Tegra::Texture::TICEntry& tic,
const VideoCommon::Shader::Image& entry) {
SurfaceParams params;
params.is_tiled = tic.IsTiled();
@@ -137,10 +137,9 @@ SurfaceParams SurfaceParams::CreateForImage(const Tegra::Texture::TICEntry& tic,
params.block_height = params.is_tiled ? tic.BlockHeight() : 0,
params.block_depth = params.is_tiled ? tic.BlockDepth() : 0,
params.tile_width_spacing = params.is_tiled ? (1 << tic.tile_width_spacing.Value()) : 1;
- params.pixel_format =
- PixelFormatFromTextureFormat(tic.format, tic.r_type.Value(), params.srgb_conversion);
+ params.pixel_format = lookup_table.GetPixelFormat(
+ tic.format, params.srgb_conversion, tic.r_type, tic.g_type, tic.b_type, tic.a_type);
params.type = GetFormatType(params.pixel_format);
- params.component_type = ComponentTypeFromTexture(tic.r_type.Value());
params.type = GetFormatType(params.pixel_format);
params.target = ImageTypeToSurfaceTarget(entry.GetType());
// TODO: on 1DBuffer we should use the tic info.
@@ -181,7 +180,6 @@ SurfaceParams SurfaceParams::CreateForDepthBuffer(
params.block_depth = std::min(block_depth, 5U);
params.tile_width_spacing = 1;
params.pixel_format = PixelFormatFromDepthFormat(format);
- params.component_type = ComponentTypeFromDepthFormat(format);
params.type = GetFormatType(params.pixel_format);
params.width = zeta_width;
params.height = zeta_height;
@@ -206,7 +204,6 @@ SurfaceParams SurfaceParams::CreateForFramebuffer(Core::System& system, std::siz
params.block_depth = config.memory_layout.block_depth;
params.tile_width_spacing = 1;
params.pixel_format = PixelFormatFromRenderTargetFormat(config.format);
- params.component_type = ComponentTypeFromRenderTarget(config.format);
params.type = GetFormatType(params.pixel_format);
if (params.is_tiled) {
params.pitch = 0;
@@ -236,7 +233,6 @@ SurfaceParams SurfaceParams::CreateForFermiCopySurface(
params.block_depth = params.is_tiled ? std::min(config.BlockDepth(), 5U) : 0,
params.tile_width_spacing = 1;
params.pixel_format = PixelFormatFromRenderTargetFormat(config.format);
- params.component_type = ComponentTypeFromRenderTarget(config.format);
params.type = GetFormatType(params.pixel_format);
params.width = config.width;
params.height = config.height;
@@ -355,10 +351,10 @@ std::size_t SurfaceParams::GetInnerMipmapMemorySize(u32 level, bool as_host_size
bool SurfaceParams::operator==(const SurfaceParams& rhs) const {
return std::tie(is_tiled, block_width, block_height, block_depth, tile_width_spacing, width,
- height, depth, pitch, num_levels, pixel_format, component_type, type, target) ==
+ height, depth, pitch, num_levels, pixel_format, type, target) ==
std::tie(rhs.is_tiled, rhs.block_width, rhs.block_height, rhs.block_depth,
rhs.tile_width_spacing, rhs.width, rhs.height, rhs.depth, rhs.pitch,
- rhs.num_levels, rhs.pixel_format, rhs.component_type, rhs.type, rhs.target);
+ rhs.num_levels, rhs.pixel_format, rhs.type, rhs.target);
}
std::string SurfaceParams::TargetName() const {
diff --git a/src/video_core/texture_cache/surface_params.h b/src/video_core/texture_cache/surface_params.h
index c58e7f8a4..709aa0dc2 100644
--- a/src/video_core/texture_cache/surface_params.h
+++ b/src/video_core/texture_cache/surface_params.h
@@ -16,16 +16,20 @@
namespace VideoCommon {
+class FormatLookupTable;
+
using VideoCore::Surface::SurfaceCompression;
class SurfaceParams {
public:
/// Creates SurfaceCachedParams from a texture configuration.
- static SurfaceParams CreateForTexture(const Tegra::Texture::TICEntry& tic,
+ static SurfaceParams CreateForTexture(const FormatLookupTable& lookup_table,
+ const Tegra::Texture::TICEntry& tic,
const VideoCommon::Shader::Sampler& entry);
/// Creates SurfaceCachedParams from an image configuration.
- static SurfaceParams CreateForImage(const Tegra::Texture::TICEntry& tic,
+ static SurfaceParams CreateForImage(const FormatLookupTable& lookup_table,
+ const Tegra::Texture::TICEntry& tic,
const VideoCommon::Shader::Image& entry);
/// Creates SurfaceCachedParams for a depth buffer configuration.
@@ -248,7 +252,6 @@ public:
u32 num_levels;
u32 emulated_levels;
VideoCore::Surface::PixelFormat pixel_format;
- VideoCore::Surface::ComponentType component_type;
VideoCore::Surface::SurfaceType type;
VideoCore::Surface::SurfaceTarget target;
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index 6a92b22d3..41309ebea 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -29,6 +29,7 @@
#include "video_core/rasterizer_interface.h"
#include "video_core/surface.h"
#include "video_core/texture_cache/copy_params.h"
+#include "video_core/texture_cache/format_lookup_table.h"
#include "video_core/texture_cache/surface_base.h"
#include "video_core/texture_cache/surface_params.h"
#include "video_core/texture_cache/surface_view.h"
@@ -96,7 +97,7 @@ public:
if (!gpu_addr) {
return {};
}
- const auto params{SurfaceParams::CreateForTexture(tic, entry)};
+ const auto params{SurfaceParams::CreateForTexture(format_lookup_table, tic, entry)};
const auto [surface, view] = GetSurface(gpu_addr, params, true, false);
if (guard_samplers) {
sampled_textures.push_back(surface);
@@ -111,7 +112,7 @@ public:
if (!gpu_addr) {
return {};
}
- const auto params{SurfaceParams::CreateForImage(tic, entry)};
+ const auto params{SurfaceParams::CreateForImage(format_lookup_table, tic, entry)};
const auto [surface, view] = GetSurface(gpu_addr, params, true, false);
if (guard_samplers) {
sampled_textures.push_back(surface);
@@ -485,15 +486,13 @@ private:
GetSiblingFormat(cr_params.pixel_format) == params.pixel_format) {
SurfaceParams new_params = params;
new_params.pixel_format = cr_params.pixel_format;
- new_params.component_type = cr_params.component_type;
new_params.type = cr_params.type;
new_surface = GetUncachedSurface(gpu_addr, new_params);
} else {
new_surface = GetUncachedSurface(gpu_addr, params);
}
const auto& final_params = new_surface->GetSurfaceParams();
- if (cr_params.type != final_params.type ||
- (cr_params.component_type != final_params.component_type)) {
+ if (cr_params.type != final_params.type) {
BufferCopy(current_surface, new_surface);
} else {
std::vector<CopyParams> bricks = current_surface->BreakDown(final_params);
@@ -835,12 +834,11 @@ private:
}
}
- const auto inherit_format = ([](SurfaceParams& to, TSurface from) {
+ const auto inherit_format = [](SurfaceParams& to, TSurface from) {
const SurfaceParams& params = from->GetSurfaceParams();
to.pixel_format = params.pixel_format;
- to.component_type = params.component_type;
to.type = params.type;
- });
+ };
// Now we got the cases where one or both is Depth and the other is not known
if (!incomplete_src) {
inherit_format(src_params, deduced_src.surface);
@@ -956,6 +954,8 @@ private:
VideoCore::RasterizerInterface& rasterizer;
+ FormatLookupTable format_lookup_table;
+
u64 ticks{};
// Guards the cache for protection conflicts.
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 160613ee1..867f8e913 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -817,6 +817,9 @@ QStringList GMainWindow::GetUnsupportedGLExtensions() {
if (!GLAD_GL_ARB_multi_bind) {
unsupported_ext.append(QStringLiteral("ARB_multi_bind"));
}
+ if (!GLAD_GL_ARB_clip_control) {
+ unsupported_ext.append(QStringLiteral("ARB_clip_control"));
+ }
// Extensions required to support some texture formats.
if (!GLAD_GL_EXT_texture_compression_s3tc) {
diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui
index a1ce3c0c3..21f422500 100644
--- a/src/yuzu/main.ui
+++ b/src/yuzu/main.ui
@@ -140,11 +140,6 @@
<string>Load Folder...</string>
</property>
</action>
- <action name="action_Load_Symbol_Map">
- <property name="text">
- <string>Load Symbol Map...</string>
- </property>
- </action>
<action name="action_Exit">
<property name="text">
<string>E&amp;xit</string>
@@ -221,14 +216,6 @@
<string>Show Status Bar</string>
</property>
</action>
- <action name="action_Select_Game_List_Root">
- <property name="text">
- <string>Select Game Directory...</string>
- </property>
- <property name="toolTip">
- <string>Selects a folder to display in the game list</string>
- </property>
- </action>
<action name="action_Select_NAND_Directory">
<property name="text">
<string>Select NAND Directory...</string>
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
index f91b071bf..6fde694a2 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
@@ -50,7 +50,7 @@ private:
};
bool EmuWindow_SDL2_GL::SupportsRequiredGLExtensions() {
- std::vector<std::string> unsupported_ext;
+ std::vector<std::string_view> unsupported_ext;
if (!GLAD_GL_ARB_buffer_storage)
unsupported_ext.push_back("ARB_buffer_storage");
@@ -62,6 +62,8 @@ bool EmuWindow_SDL2_GL::SupportsRequiredGLExtensions() {
unsupported_ext.push_back("ARB_texture_mirror_clamp_to_edge");
if (!GLAD_GL_ARB_multi_bind)
unsupported_ext.push_back("ARB_multi_bind");
+ if (!GLAD_GL_ARB_clip_control)
+ unsupported_ext.push_back("ARB_clip_control");
// Extensions required to support some texture formats.
if (!GLAD_GL_EXT_texture_compression_s3tc)
@@ -71,8 +73,8 @@ bool EmuWindow_SDL2_GL::SupportsRequiredGLExtensions() {
if (!GLAD_GL_ARB_depth_buffer_float)
unsupported_ext.push_back("ARB_depth_buffer_float");
- for (const std::string& ext : unsupported_ext)
- LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", ext);
+ for (const auto& extension : unsupported_ext)
+ LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", extension);
return unsupported_ext.empty();
}