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-rw-r--r--src/common/CMakeLists.txt20
-rw-r--r--src/common/fs/file.cpp10
-rw-r--r--src/common/fs/file.h3
-rw-r--r--src/common/fs/fs.cpp18
-rw-r--r--src/common/fs/path_util.h2
-rw-r--r--src/common/host_memory.cpp538
-rw-r--r--src/common/host_memory.h70
-rw-r--r--src/common/logging/backend.cpp147
-rw-r--r--src/common/logging/backend.h43
-rw-r--r--src/common/logging/filter.cpp132
-rw-r--r--src/common/logging/filter.h12
-rw-r--r--src/common/logging/log.h120
-rw-r--r--src/common/logging/text_formatter.cpp2
-rw-r--r--src/common/logging/types.h142
-rw-r--r--src/common/page_table.h2
-rw-r--r--src/common/settings.cpp10
-rw-r--r--src/common/settings.h6
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic_32.cpp6
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic_64.cpp12
-rw-r--r--src/core/device_memory.cpp2
-rw-r--r--src/core/device_memory.h17
-rw-r--r--src/core/file_sys/program_metadata.cpp4
-rw-r--r--src/core/file_sys/vfs.cpp1
-rw-r--r--src/core/file_sys/vfs_libzip.cpp1
-rw-r--r--src/core/frontend/input.h15
-rw-r--r--src/core/hle/kernel/hle_ipc.cpp30
-rw-r--r--src/core/hle/kernel/hle_ipc.h23
-rw-r--r--src/core/hle/kernel/k_auto_object.h11
-rw-r--r--src/core/hle/kernel/k_auto_object_container.cpp4
-rw-r--r--src/core/hle/kernel/k_auto_object_container.h5
-rw-r--r--src/core/hle/kernel/k_client_port.cpp14
-rw-r--r--src/core/hle/kernel/k_client_port.h4
-rw-r--r--src/core/hle/kernel/k_client_session.h4
-rw-r--r--src/core/hle/kernel/k_light_condition_variable.h43
-rw-r--r--src/core/hle/kernel/k_light_lock.cpp19
-rw-r--r--src/core/hle/kernel/k_process.cpp16
-rw-r--r--src/core/hle/kernel/k_readable_event.h4
-rw-r--r--src/core/hle/kernel/k_resource_limit.cpp2
-rw-r--r--src/core/hle/kernel/k_server_port.cpp4
-rw-r--r--src/core/hle/kernel/k_server_port.h2
-rw-r--r--src/core/hle/kernel/k_server_session.cpp63
-rw-r--r--src/core/hle/kernel/k_server_session.h28
-rw-r--r--src/core/hle/kernel/k_session.cpp5
-rw-r--r--src/core/hle/kernel/k_session.h5
-rw-r--r--src/core/hle/kernel/k_writable_event.cpp4
-rw-r--r--src/core/hle/kernel/kernel.cpp18
-rw-r--r--src/core/hle/kernel/svc.cpp4
-rw-r--r--src/core/hle/result.h40
-rw-r--r--src/core/hle/service/bcat/backend/boxcat.cpp1
-rw-r--r--src/core/hle/service/filesystem/fsp_srv.cpp15
-rw-r--r--src/core/hle/service/filesystem/fsp_srv.h12
-rw-r--r--src/core/hle/service/hid/hid.cpp23
-rw-r--r--src/core/hle/service/hid/hid.h1
-rw-r--r--src/core/hle/service/lm/lm.cpp47
-rw-r--r--src/core/hle/service/ns/pl_u.cpp2
-rw-r--r--src/core/hle/service/service.cpp6
-rw-r--r--src/core/hle/service/service.h13
-rw-r--r--src/core/hle/service/sm/controller.cpp37
-rw-r--r--src/core/hle/service/sm/sm.cpp32
-rw-r--r--src/core/memory.cpp18
-rw-r--r--src/core/reporter.cpp36
-rw-r--r--src/core/reporter.h9
-rw-r--r--src/core/telemetry_session.cpp1
-rw-r--r--src/input_common/CMakeLists.txt3
-rwxr-xr-xsrc/input_common/analog_from_button.cpp195
-rw-r--r--src/input_common/keyboard.cpp1
-rw-r--r--src/tests/CMakeLists.txt1
-rw-r--r--src/tests/common/host_memory.cpp183
-rw-r--r--src/video_core/CMakeLists.txt1
-rw-r--r--src/video_core/buffer_cache/buffer_base.h3
-rw-r--r--src/video_core/buffer_cache/buffer_cache.h11
-rw-r--r--src/video_core/engines/maxwell_3d.cpp8
-rw-r--r--src/video_core/gpu_thread.cpp24
-rw-r--r--src/video_core/host_shaders/astc_decoder.comp2
-rw-r--r--src/video_core/memory_manager.cpp3
-rw-r--r--src/video_core/rasterizer_accelerated.cpp56
-rw-r--r--src/video_core/rasterizer_interface.h3
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp4
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h1
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp6
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp4
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.h1
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.cpp7
-rw-r--r--src/video_core/texture_cache/util.cpp26
-rw-r--r--src/video_core/textures/astc.cpp1577
-rw-r--r--src/video_core/textures/astc.h3
-rw-r--r--src/video_core/textures/decoders.cpp8
-rw-r--r--src/yuzu/configuration/config.cpp13
-rw-r--r--src/yuzu/configuration/configure_cpu.cpp9
-rw-r--r--src/yuzu/configuration/configure_cpu.h1
-rw-r--r--src/yuzu/configuration/configure_cpu.ui12
-rw-r--r--src/yuzu/configuration/configure_cpu_debug.cpp3
-rw-r--r--src/yuzu/configuration/configure_cpu_debug.ui16
-rw-r--r--src/yuzu/configuration/configure_debug.cpp11
-rw-r--r--src/yuzu/configuration/configure_debug.ui9
-rw-r--r--src/yuzu/configuration/configure_dialog.cpp2
-rw-r--r--src/yuzu/configuration/configure_general.cpp30
-rw-r--r--src/yuzu/configuration/configure_general.h7
-rw-r--r--src/yuzu/configuration/configure_general.ui41
-rw-r--r--src/yuzu/configuration/configure_graphics.cpp7
-rw-r--r--src/yuzu/configuration/configure_graphics.h1
-rw-r--r--src/yuzu/configuration/configure_graphics.ui7
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp3
-rw-r--r--src/yuzu/configuration/configure_input_player_widget.cpp19
-rw-r--r--src/yuzu/configuration/configure_input_player_widget.h2
-rw-r--r--src/yuzu/configuration/configure_ui.cpp40
-rw-r--r--src/yuzu/debugger/controller.cpp6
-rw-r--r--src/yuzu/game_list.cpp16
-rw-r--r--src/yuzu/game_list.h2
-rw-r--r--src/yuzu/main.cpp62
-rw-r--r--src/yuzu/main.h8
-rw-r--r--src/yuzu/uisettings.h1
-rw-r--r--src/yuzu/util/limitable_input_dialog.cpp38
-rw-r--r--src/yuzu/util/limitable_input_dialog.h12
-rw-r--r--src/yuzu_cmd/config.cpp45
-rw-r--r--src/yuzu_cmd/default_ini.h28
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp15
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h3
118 files changed, 3792 insertions, 748 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index 7a4d9e354..7534eb8f1 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -21,14 +21,14 @@ find_package(Git QUIET)
add_custom_command(OUTPUT scm_rev.cpp
COMMAND ${CMAKE_COMMAND}
- -DSRC_DIR="${CMAKE_SOURCE_DIR}"
- -DBUILD_REPOSITORY="${BUILD_REPOSITORY}"
- -DTITLE_BAR_FORMAT_IDLE="${TITLE_BAR_FORMAT_IDLE}"
- -DTITLE_BAR_FORMAT_RUNNING="${TITLE_BAR_FORMAT_RUNNING}"
- -DBUILD_TAG="${BUILD_TAG}"
- -DBUILD_ID="${DISPLAY_VERSION}"
- -DGIT_EXECUTABLE="${GIT_EXECUTABLE}"
- -P "${CMAKE_SOURCE_DIR}/CMakeModules/GenerateSCMRev.cmake"
+ -DSRC_DIR=${CMAKE_SOURCE_DIR}
+ -DBUILD_REPOSITORY=${BUILD_REPOSITORY}
+ -DTITLE_BAR_FORMAT_IDLE=${TITLE_BAR_FORMAT_IDLE}
+ -DTITLE_BAR_FORMAT_RUNNING=${TITLE_BAR_FORMAT_RUNNING}
+ -DBUILD_TAG=${BUILD_TAG}
+ -DBUILD_ID=${DISPLAY_VERSION}
+ -DGIT_EXECUTABLE=${GIT_EXECUTABLE}
+ -P ${CMAKE_SOURCE_DIR}/CMakeModules/GenerateSCMRev.cmake
DEPENDS
# WARNING! It was too much work to try and make a common location for this list,
# so if you need to change it, please update CMakeModules/GenerateSCMRev.cmake as well
@@ -92,6 +92,7 @@ add_custom_command(OUTPUT scm_rev.cpp
"${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.h"
# technically we should regenerate if the git version changed, but its not worth the effort imo
"${CMAKE_SOURCE_DIR}/CMakeModules/GenerateSCMRev.cmake"
+ VERBATIM
)
add_library(common STATIC
@@ -130,6 +131,8 @@ add_library(common STATIC
hash.h
hex_util.cpp
hex_util.h
+ host_memory.cpp
+ host_memory.h
intrusive_red_black_tree.h
logging/backend.cpp
logging/backend.h
@@ -138,6 +141,7 @@ add_library(common STATIC
logging/log.h
logging/text_formatter.cpp
logging/text_formatter.h
+ logging/types.h
lz4_compression.cpp
lz4_compression.h
math_util.h
diff --git a/src/common/fs/file.cpp b/src/common/fs/file.cpp
index 9f3de1cb0..710e88b39 100644
--- a/src/common/fs/file.cpp
+++ b/src/common/fs/file.cpp
@@ -183,10 +183,6 @@ size_t WriteStringToFile(const std::filesystem::path& path, FileType type,
size_t AppendStringToFile(const std::filesystem::path& path, FileType type,
std::string_view string) {
- if (!Exists(path)) {
- return WriteStringToFile(path, type, string);
- }
-
if (!IsFile(path)) {
return 0;
}
@@ -309,7 +305,11 @@ bool IOFile::Flush() const {
errno = 0;
- const auto flush_result = std::fflush(file) == 0;
+#ifdef _WIN32
+ const auto flush_result = std::fflush(file) == 0 && _commit(fileno(file)) == 0;
+#else
+ const auto flush_result = std::fflush(file) == 0 && fsync(fileno(file)) == 0;
+#endif
if (!flush_result) {
const auto ec = std::error_code{errno, std::generic_category()};
diff --git a/src/common/fs/file.h b/src/common/fs/file.h
index 50e270c5b..0f10b6003 100644
--- a/src/common/fs/file.h
+++ b/src/common/fs/file.h
@@ -71,7 +71,7 @@ template <typename Path>
/**
* Writes a string to a file at path and returns the number of characters successfully written.
- * If an file already exists at path, its contents will be erased.
+ * If a file already exists at path, its contents will be erased.
* If the filesystem object at path is not a file, this function returns 0.
*
* @param path Filesystem path
@@ -95,7 +95,6 @@ template <typename Path>
/**
* Appends a string to a file at path and returns the number of characters successfully written.
- * If a file does not exist at path, WriteStringToFile is called instead.
* If the filesystem object at path is not a file, this function returns 0.
*
* @param path Filesystem path
diff --git a/src/common/fs/fs.cpp b/src/common/fs/fs.cpp
index d492480d9..d3159e908 100644
--- a/src/common/fs/fs.cpp
+++ b/src/common/fs/fs.cpp
@@ -321,7 +321,8 @@ bool RemoveDirContentsRecursively(const fs::path& path) {
std::error_code ec;
- for (const auto& entry : fs::recursive_directory_iterator(path, ec)) {
+ // TODO (Morph): Replace this with recursive_directory_iterator once it's fixed in MSVC.
+ for (const auto& entry : fs::directory_iterator(path, ec)) {
if (ec) {
LOG_ERROR(Common_Filesystem,
"Failed to completely enumerate the directory at path={}, ec_message={}",
@@ -337,6 +338,12 @@ bool RemoveDirContentsRecursively(const fs::path& path) {
PathToUTF8String(entry.path()), ec.message());
break;
}
+
+ // TODO (Morph): Remove this when MSVC fixes recursive_directory_iterator.
+ // recursive_directory_iterator throws an exception despite passing in a std::error_code.
+ if (entry.status().type() == fs::file_type::directory) {
+ return RemoveDirContentsRecursively(entry.path());
+ }
}
if (ec) {
@@ -475,7 +482,8 @@ void IterateDirEntriesRecursively(const std::filesystem::path& path,
std::error_code ec;
- for (const auto& entry : fs::recursive_directory_iterator(path, ec)) {
+ // TODO (Morph): Replace this with recursive_directory_iterator once it's fixed in MSVC.
+ for (const auto& entry : fs::directory_iterator(path, ec)) {
if (ec) {
break;
}
@@ -495,6 +503,12 @@ void IterateDirEntriesRecursively(const std::filesystem::path& path,
break;
}
}
+
+ // TODO (Morph): Remove this when MSVC fixes recursive_directory_iterator.
+ // recursive_directory_iterator throws an exception despite passing in a std::error_code.
+ if (entry.status().type() == fs::file_type::directory) {
+ IterateDirEntriesRecursively(entry.path(), callback, filter);
+ }
}
if (callback_error || ec) {
diff --git a/src/common/fs/path_util.h b/src/common/fs/path_util.h
index 14e8c35d7..f956ac9a2 100644
--- a/src/common/fs/path_util.h
+++ b/src/common/fs/path_util.h
@@ -209,7 +209,7 @@ void SetYuzuPath(YuzuPath yuzu_path, const std::filesystem::path& new_path);
#ifdef _WIN32
template <typename Path>
-[[nodiscard]] void SetYuzuPath(YuzuPath yuzu_path, const Path& new_path) {
+void SetYuzuPath(YuzuPath yuzu_path, const Path& new_path) {
if constexpr (IsChar<typename Path::value_type>) {
SetYuzuPath(yuzu_path, ToU8String(new_path));
} else {
diff --git a/src/common/host_memory.cpp b/src/common/host_memory.cpp
new file mode 100644
index 000000000..8bd70abc7
--- /dev/null
+++ b/src/common/host_memory.cpp
@@ -0,0 +1,538 @@
+#ifdef _WIN32
+
+#include <iterator>
+#include <unordered_map>
+#include <boost/icl/separate_interval_set.hpp>
+#include <windows.h>
+#include "common/dynamic_library.h"
+
+#elif defined(__linux__) // ^^^ Windows ^^^ vvv Linux vvv
+
+#ifndef _GNU_SOURCE
+#define _GNU_SOURCE
+#endif
+#include <fcntl.h>
+#include <sys/mman.h>
+#include <unistd.h>
+
+#endif // ^^^ Linux ^^^
+
+#include <mutex>
+
+#include "common/alignment.h"
+#include "common/assert.h"
+#include "common/host_memory.h"
+#include "common/logging/log.h"
+#include "common/scope_exit.h"
+
+namespace Common {
+
+constexpr size_t PageAlignment = 0x1000;
+constexpr size_t HugePageSize = 0x200000;
+
+#ifdef _WIN32
+
+// Manually imported for MinGW compatibility
+#ifndef MEM_RESERVE_PLACEHOLDER
+#define MEM_RESERVE_PLACEHOLDER 0x0004000
+#endif
+#ifndef MEM_REPLACE_PLACEHOLDER
+#define MEM_REPLACE_PLACEHOLDER 0x00004000
+#endif
+#ifndef MEM_COALESCE_PLACEHOLDERS
+#define MEM_COALESCE_PLACEHOLDERS 0x00000001
+#endif
+#ifndef MEM_PRESERVE_PLACEHOLDER
+#define MEM_PRESERVE_PLACEHOLDER 0x00000002
+#endif
+
+using PFN_CreateFileMapping2 = _Ret_maybenull_ HANDLE(WINAPI*)(
+ _In_ HANDLE File, _In_opt_ SECURITY_ATTRIBUTES* SecurityAttributes, _In_ ULONG DesiredAccess,
+ _In_ ULONG PageProtection, _In_ ULONG AllocationAttributes, _In_ ULONG64 MaximumSize,
+ _In_opt_ PCWSTR Name,
+ _Inout_updates_opt_(ParameterCount) MEM_EXTENDED_PARAMETER* ExtendedParameters,
+ _In_ ULONG ParameterCount);
+
+using PFN_VirtualAlloc2 = _Ret_maybenull_ PVOID(WINAPI*)(
+ _In_opt_ HANDLE Process, _In_opt_ PVOID BaseAddress, _In_ SIZE_T Size,
+ _In_ ULONG AllocationType, _In_ ULONG PageProtection,
+ _Inout_updates_opt_(ParameterCount) MEM_EXTENDED_PARAMETER* ExtendedParameters,
+ _In_ ULONG ParameterCount);
+
+using PFN_MapViewOfFile3 = _Ret_maybenull_ PVOID(WINAPI*)(
+ _In_ HANDLE FileMapping, _In_opt_ HANDLE Process, _In_opt_ PVOID BaseAddress,
+ _In_ ULONG64 Offset, _In_ SIZE_T ViewSize, _In_ ULONG AllocationType, _In_ ULONG PageProtection,
+ _Inout_updates_opt_(ParameterCount) MEM_EXTENDED_PARAMETER* ExtendedParameters,
+ _In_ ULONG ParameterCount);
+
+using PFN_UnmapViewOfFile2 = BOOL(WINAPI*)(_In_ HANDLE Process, _In_ PVOID BaseAddress,
+ _In_ ULONG UnmapFlags);
+
+template <typename T>
+static void GetFuncAddress(Common::DynamicLibrary& dll, const char* name, T& pfn) {
+ if (!dll.GetSymbol(name, &pfn)) {
+ LOG_CRITICAL(HW_Memory, "Failed to load {}", name);
+ throw std::bad_alloc{};
+ }
+}
+
+class HostMemory::Impl {
+public:
+ explicit Impl(size_t backing_size_, size_t virtual_size_)
+ : backing_size{backing_size_}, virtual_size{virtual_size_}, process{GetCurrentProcess()},
+ kernelbase_dll("Kernelbase") {
+ if (!kernelbase_dll.IsOpen()) {
+ LOG_CRITICAL(HW_Memory, "Failed to load Kernelbase.dll");
+ throw std::bad_alloc{};
+ }
+ GetFuncAddress(kernelbase_dll, "CreateFileMapping2", pfn_CreateFileMapping2);
+ GetFuncAddress(kernelbase_dll, "VirtualAlloc2", pfn_VirtualAlloc2);
+ GetFuncAddress(kernelbase_dll, "MapViewOfFile3", pfn_MapViewOfFile3);
+ GetFuncAddress(kernelbase_dll, "UnmapViewOfFile2", pfn_UnmapViewOfFile2);
+
+ // Allocate backing file map
+ backing_handle =
+ pfn_CreateFileMapping2(INVALID_HANDLE_VALUE, nullptr, FILE_MAP_WRITE | FILE_MAP_READ,
+ PAGE_READWRITE, SEC_COMMIT, backing_size, nullptr, nullptr, 0);
+ if (!backing_handle) {
+ LOG_CRITICAL(HW_Memory, "Failed to allocate {} MiB of backing memory",
+ backing_size >> 20);
+ throw std::bad_alloc{};
+ }
+ // Allocate a virtual memory for the backing file map as placeholder
+ backing_base = static_cast<u8*>(pfn_VirtualAlloc2(process, nullptr, backing_size,
+ MEM_RESERVE | MEM_RESERVE_PLACEHOLDER,
+ PAGE_NOACCESS, nullptr, 0));
+ if (!backing_base) {
+ Release();
+ LOG_CRITICAL(HW_Memory, "Failed to reserve {} MiB of virtual memory",
+ backing_size >> 20);
+ throw std::bad_alloc{};
+ }
+ // Map backing placeholder
+ void* const ret = pfn_MapViewOfFile3(backing_handle, process, backing_base, 0, backing_size,
+ MEM_REPLACE_PLACEHOLDER, PAGE_READWRITE, nullptr, 0);
+ if (ret != backing_base) {
+ Release();
+ LOG_CRITICAL(HW_Memory, "Failed to map {} MiB of virtual memory", backing_size >> 20);
+ throw std::bad_alloc{};
+ }
+ // Allocate virtual address placeholder
+ virtual_base = static_cast<u8*>(pfn_VirtualAlloc2(process, nullptr, virtual_size,
+ MEM_RESERVE | MEM_RESERVE_PLACEHOLDER,
+ PAGE_NOACCESS, nullptr, 0));
+ if (!virtual_base) {
+ Release();
+ LOG_CRITICAL(HW_Memory, "Failed to reserve {} GiB of virtual memory",
+ virtual_size >> 30);
+ throw std::bad_alloc{};
+ }
+ }
+
+ ~Impl() {
+ Release();
+ }
+
+ void Map(size_t virtual_offset, size_t host_offset, size_t length) {
+ std::unique_lock lock{placeholder_mutex};
+ if (!IsNiechePlaceholder(virtual_offset, length)) {
+ Split(virtual_offset, length);
+ }
+ ASSERT(placeholders.find({virtual_offset, virtual_offset + length}) == placeholders.end());
+ TrackPlaceholder(virtual_offset, host_offset, length);
+
+ MapView(virtual_offset, host_offset, length);
+ }
+
+ void Unmap(size_t virtual_offset, size_t length) {
+ std::lock_guard lock{placeholder_mutex};
+
+ // Unmap until there are no more placeholders
+ while (UnmapOnePlaceholder(virtual_offset, length)) {
+ }
+ }
+
+ void Protect(size_t virtual_offset, size_t length, bool read, bool write) {
+ DWORD new_flags{};
+ if (read && write) {
+ new_flags = PAGE_READWRITE;
+ } else if (read && !write) {
+ new_flags = PAGE_READONLY;
+ } else if (!read && !write) {
+ new_flags = PAGE_NOACCESS;
+ } else {
+ UNIMPLEMENTED_MSG("Protection flag combination read={} write={}", read, write);
+ }
+ const size_t virtual_end = virtual_offset + length;
+
+ std::lock_guard lock{placeholder_mutex};
+ auto [it, end] = placeholders.equal_range({virtual_offset, virtual_end});
+ while (it != end) {
+ const size_t offset = std::max(it->lower(), virtual_offset);
+ const size_t protect_length = std::min(it->upper(), virtual_end) - offset;
+ DWORD old_flags{};
+ if (!VirtualProtect(virtual_base + offset, protect_length, new_flags, &old_flags)) {
+ LOG_CRITICAL(HW_Memory, "Failed to change virtual memory protect rules");
+ }
+ ++it;
+ }
+ }
+
+ const size_t backing_size; ///< Size of the backing memory in bytes
+ const size_t virtual_size; ///< Size of the virtual address placeholder in bytes
+
+ u8* backing_base{};
+ u8* virtual_base{};
+
+private:
+ /// Release all resources in the object
+ void Release() {
+ if (!placeholders.empty()) {
+ for (const auto& placeholder : placeholders) {
+ if (!pfn_UnmapViewOfFile2(process, virtual_base + placeholder.lower(),
+ MEM_PRESERVE_PLACEHOLDER)) {
+ LOG_CRITICAL(HW_Memory, "Failed to unmap virtual memory placeholder");
+ }
+ }
+ Coalesce(0, virtual_size);
+ }
+ if (virtual_base) {
+ if (!VirtualFree(virtual_base, 0, MEM_RELEASE)) {
+ LOG_CRITICAL(HW_Memory, "Failed to free virtual memory");
+ }
+ }
+ if (backing_base) {
+ if (!pfn_UnmapViewOfFile2(process, backing_base, MEM_PRESERVE_PLACEHOLDER)) {
+ LOG_CRITICAL(HW_Memory, "Failed to unmap backing memory placeholder");
+ }
+ if (!VirtualFreeEx(process, backing_base, 0, MEM_RELEASE)) {
+ LOG_CRITICAL(HW_Memory, "Failed to free backing memory");
+ }
+ }
+ if (!CloseHandle(backing_handle)) {
+ LOG_CRITICAL(HW_Memory, "Failed to free backing memory file handle");
+ }
+ }
+
+ /// Unmap one placeholder in the given range (partial unmaps are supported)
+ /// Return true when there are no more placeholders to unmap
+ bool UnmapOnePlaceholder(size_t virtual_offset, size_t length) {
+ const auto it = placeholders.find({virtual_offset, virtual_offset + length});
+ const auto begin = placeholders.begin();
+ const auto end = placeholders.end();
+ if (it == end) {
+ return false;
+ }
+ const size_t placeholder_begin = it->lower();
+ const size_t placeholder_end = it->upper();
+ const size_t unmap_begin = std::max(virtual_offset, placeholder_begin);
+ const size_t unmap_end = std::min(virtual_offset + length, placeholder_end);
+ ASSERT(unmap_begin >= placeholder_begin && unmap_begin < placeholder_end);
+ ASSERT(unmap_end <= placeholder_end && unmap_end > placeholder_begin);
+
+ const auto host_pointer_it = placeholder_host_pointers.find(placeholder_begin);
+ ASSERT(host_pointer_it != placeholder_host_pointers.end());
+ const size_t host_offset = host_pointer_it->second;
+
+ const bool split_left = unmap_begin > placeholder_begin;
+ const bool split_right = unmap_end < placeholder_end;
+
+ if (!pfn_UnmapViewOfFile2(process, virtual_base + placeholder_begin,
+ MEM_PRESERVE_PLACEHOLDER)) {
+ LOG_CRITICAL(HW_Memory, "Failed to unmap placeholder");
+ }
+ // If we have to remap memory regions due to partial unmaps, we are in a data race as
+ // Windows doesn't support remapping memory without unmapping first. Avoid adding any extra
+ // logic within the panic region described below.
+
+ // Panic region, we are in a data race right now
+ if (split_left || split_right) {
+ Split(unmap_begin, unmap_end - unmap_begin);
+ }
+ if (split_left) {
+ MapView(placeholder_begin, host_offset, unmap_begin - placeholder_begin);
+ }
+ if (split_right) {
+ MapView(unmap_end, host_offset + unmap_end - placeholder_begin,
+ placeholder_end - unmap_end);
+ }
+ // End panic region
+
+ size_t coalesce_begin = unmap_begin;
+ if (!split_left) {
+ // Try to coalesce pages to the left
+ coalesce_begin = it == begin ? 0 : std::prev(it)->upper();
+ if (coalesce_begin != placeholder_begin) {
+ Coalesce(coalesce_begin, unmap_end - coalesce_begin);
+ }
+ }
+ if (!split_right) {
+ // Try to coalesce pages to the right
+ const auto next = std::next(it);
+ const size_t next_begin = next == end ? virtual_size : next->lower();
+ if (placeholder_end != next_begin) {
+ // We can coalesce to the right
+ Coalesce(coalesce_begin, next_begin - coalesce_begin);
+ }
+ }
+ // Remove and reinsert placeholder trackers
+ UntrackPlaceholder(it);
+ if (split_left) {
+ TrackPlaceholder(placeholder_begin, host_offset, unmap_begin - placeholder_begin);
+ }
+ if (split_right) {
+ TrackPlaceholder(unmap_end, host_offset + unmap_end - placeholder_begin,
+ placeholder_end - unmap_end);
+ }
+ return true;
+ }
+
+ void MapView(size_t virtual_offset, size_t host_offset, size_t length) {
+ if (!pfn_MapViewOfFile3(backing_handle, process, virtual_base + virtual_offset, host_offset,
+ length, MEM_REPLACE_PLACEHOLDER, PAGE_READWRITE, nullptr, 0)) {
+ LOG_CRITICAL(HW_Memory, "Failed to map placeholder");
+ }
+ }
+
+ void Split(size_t virtual_offset, size_t length) {
+ if (!VirtualFreeEx(process, reinterpret_cast<LPVOID>(virtual_base + virtual_offset), length,
+ MEM_RELEASE | MEM_PRESERVE_PLACEHOLDER)) {
+ LOG_CRITICAL(HW_Memory, "Failed to split placeholder");
+ }
+ }
+
+ void Coalesce(size_t virtual_offset, size_t length) {
+ if (!VirtualFreeEx(process, reinterpret_cast<LPVOID>(virtual_base + virtual_offset), length,
+ MEM_RELEASE | MEM_COALESCE_PLACEHOLDERS)) {
+ LOG_CRITICAL(HW_Memory, "Failed to coalesce placeholders");
+ }
+ }
+
+ void TrackPlaceholder(size_t virtual_offset, size_t host_offset, size_t length) {
+ placeholders.insert({virtual_offset, virtual_offset + length});
+ placeholder_host_pointers.emplace(virtual_offset, host_offset);
+ }
+
+ void UntrackPlaceholder(boost::icl::separate_interval_set<size_t>::iterator it) {
+ placeholders.erase(it);
+ placeholder_host_pointers.erase(it->lower());
+ }
+
+ /// Return true when a given memory region is a "nieche" and the placeholders don't have to be
+ /// splitted.
+ bool IsNiechePlaceholder(size_t virtual_offset, size_t length) const {
+ const auto it = placeholders.upper_bound({virtual_offset, virtual_offset + length});
+ if (it != placeholders.end() && it->lower() == virtual_offset + length) {
+ const bool is_root = it == placeholders.begin() && virtual_offset == 0;
+ return is_root || std::prev(it)->upper() == virtual_offset;
+ }
+ return false;
+ }
+
+ HANDLE process{}; ///< Current process handle
+ HANDLE backing_handle{}; ///< File based backing memory
+
+ DynamicLibrary kernelbase_dll;
+ PFN_CreateFileMapping2 pfn_CreateFileMapping2{};
+ PFN_VirtualAlloc2 pfn_VirtualAlloc2{};
+ PFN_MapViewOfFile3 pfn_MapViewOfFile3{};
+ PFN_UnmapViewOfFile2 pfn_UnmapViewOfFile2{};
+
+ std::mutex placeholder_mutex; ///< Mutex for placeholders
+ boost::icl::separate_interval_set<size_t> placeholders; ///< Mapped placeholders
+ std::unordered_map<size_t, size_t> placeholder_host_pointers; ///< Placeholder backing offset
+};
+
+#elif defined(__linux__) // ^^^ Windows ^^^ vvv Linux vvv
+
+class HostMemory::Impl {
+public:
+ explicit Impl(size_t backing_size_, size_t virtual_size_)
+ : backing_size{backing_size_}, virtual_size{virtual_size_} {
+ bool good = false;
+ SCOPE_EXIT({
+ if (!good) {
+ Release();
+ }
+ });
+
+ // Backing memory initialization
+ fd = memfd_create("HostMemory", 0);
+ if (fd == -1) {
+ LOG_CRITICAL(HW_Memory, "memfd_create failed: {}", strerror(errno));
+ throw std::bad_alloc{};
+ }
+
+ // Defined to extend the file with zeros
+ int ret = ftruncate(fd, backing_size);
+ if (ret != 0) {
+ LOG_CRITICAL(HW_Memory, "ftruncate failed with {}, are you out-of-memory?",
+ strerror(errno));
+ throw std::bad_alloc{};
+ }
+
+ backing_base = static_cast<u8*>(
+ mmap(nullptr, backing_size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0));
+ if (backing_base == MAP_FAILED) {
+ LOG_CRITICAL(HW_Memory, "mmap failed: {}", strerror(errno));
+ throw std::bad_alloc{};
+ }
+
+ // Virtual memory initialization
+ virtual_base = static_cast<u8*>(
+ mmap(nullptr, virtual_size, PROT_NONE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0));
+ if (virtual_base == MAP_FAILED) {
+ LOG_CRITICAL(HW_Memory, "mmap failed: {}", strerror(errno));
+ throw std::bad_alloc{};
+ }
+
+ good = true;
+ }
+
+ ~Impl() {
+ Release();
+ }
+
+ void Map(size_t virtual_offset, size_t host_offset, size_t length) {
+
+ void* ret = mmap(virtual_base + virtual_offset, length, PROT_READ | PROT_WRITE,
+ MAP_SHARED | MAP_FIXED, fd, host_offset);
+ ASSERT_MSG(ret != MAP_FAILED, "mmap failed: {}", strerror(errno));
+ }
+
+ void Unmap(size_t virtual_offset, size_t length) {
+ // The method name is wrong. We're still talking about the virtual range.
+ // We don't want to unmap, we want to reserve this memory.
+
+ void* ret = mmap(virtual_base + virtual_offset, length, PROT_NONE,
+ MAP_PRIVATE | MAP_ANONYMOUS | MAP_FIXED, -1, 0);
+ ASSERT_MSG(ret != MAP_FAILED, "mmap failed: {}", strerror(errno));
+ }
+
+ void Protect(size_t virtual_offset, size_t length, bool read, bool write) {
+ int flags = 0;
+ if (read) {
+ flags |= PROT_READ;
+ }
+ if (write) {
+ flags |= PROT_WRITE;
+ }
+ int ret = mprotect(virtual_base + virtual_offset, length, flags);
+ ASSERT_MSG(ret == 0, "mprotect failed: {}", strerror(errno));
+ }
+
+ const size_t backing_size; ///< Size of the backing memory in bytes
+ const size_t virtual_size; ///< Size of the virtual address placeholder in bytes
+
+ u8* backing_base{reinterpret_cast<u8*>(MAP_FAILED)};
+ u8* virtual_base{reinterpret_cast<u8*>(MAP_FAILED)};
+
+private:
+ /// Release all resources in the object
+ void Release() {
+ if (virtual_base != MAP_FAILED) {
+ int ret = munmap(virtual_base, virtual_size);
+ ASSERT_MSG(ret == 0, "munmap failed: {}", strerror(errno));
+ }
+
+ if (backing_base != MAP_FAILED) {
+ int ret = munmap(backing_base, backing_size);
+ ASSERT_MSG(ret == 0, "munmap failed: {}", strerror(errno));
+ }
+
+ if (fd != -1) {
+ int ret = close(fd);
+ ASSERT_MSG(ret == 0, "close failed: {}", strerror(errno));
+ }
+ }
+
+ int fd{-1}; // memfd file descriptor, -1 is the error value of memfd_create
+};
+
+#else // ^^^ Linux ^^^ vvv Generic vvv
+
+class HostMemory::Impl {
+public:
+ explicit Impl(size_t /*backing_size */, size_t /* virtual_size */) {
+ // This is just a place holder.
+ // Please implement fastmem in a propper way on your platform.
+ throw std::bad_alloc{};
+ }
+
+ void Map(size_t virtual_offset, size_t host_offset, size_t length) {}
+
+ void Unmap(size_t virtual_offset, size_t length) {}
+
+ void Protect(size_t virtual_offset, size_t length, bool read, bool write) {}
+
+ u8* backing_base{nullptr};
+ u8* virtual_base{nullptr};
+};
+
+#endif // ^^^ Generic ^^^
+
+HostMemory::HostMemory(size_t backing_size_, size_t virtual_size_)
+ : backing_size(backing_size_), virtual_size(virtual_size_) {
+ try {
+ // Try to allocate a fastmem arena.
+ // The implementation will fail with std::bad_alloc on errors.
+ impl = std::make_unique<HostMemory::Impl>(AlignUp(backing_size, PageAlignment),
+ AlignUp(virtual_size, PageAlignment) +
+ 3 * HugePageSize);
+ backing_base = impl->backing_base;
+ virtual_base = impl->virtual_base;
+
+ if (virtual_base) {
+ virtual_base += 2 * HugePageSize - 1;
+ virtual_base -= reinterpret_cast<size_t>(virtual_base) & (HugePageSize - 1);
+ virtual_base_offset = virtual_base - impl->virtual_base;
+ }
+
+ } catch (const std::bad_alloc&) {
+ LOG_CRITICAL(HW_Memory,
+ "Fastmem unavailable, falling back to VirtualBuffer for memory allocation");
+ fallback_buffer = std::make_unique<Common::VirtualBuffer<u8>>(backing_size);
+ backing_base = fallback_buffer->data();
+ virtual_base = nullptr;
+ }
+}
+
+HostMemory::~HostMemory() = default;
+
+HostMemory::HostMemory(HostMemory&&) noexcept = default;
+
+HostMemory& HostMemory::operator=(HostMemory&&) noexcept = default;
+
+void HostMemory::Map(size_t virtual_offset, size_t host_offset, size_t length) {
+ ASSERT(virtual_offset % PageAlignment == 0);
+ ASSERT(host_offset % PageAlignment == 0);
+ ASSERT(length % PageAlignment == 0);
+ ASSERT(virtual_offset + length <= virtual_size);
+ ASSERT(host_offset + length <= backing_size);
+ if (length == 0 || !virtual_base || !impl) {
+ return;
+ }
+ impl->Map(virtual_offset + virtual_base_offset, host_offset, length);
+}
+
+void HostMemory::Unmap(size_t virtual_offset, size_t length) {
+ ASSERT(virtual_offset % PageAlignment == 0);
+ ASSERT(length % PageAlignment == 0);
+ ASSERT(virtual_offset + length <= virtual_size);
+ if (length == 0 || !virtual_base || !impl) {
+ return;
+ }
+ impl->Unmap(virtual_offset + virtual_base_offset, length);
+}
+
+void HostMemory::Protect(size_t virtual_offset, size_t length, bool read, bool write) {
+ ASSERT(virtual_offset % PageAlignment == 0);
+ ASSERT(length % PageAlignment == 0);
+ ASSERT(virtual_offset + length <= virtual_size);
+ if (length == 0 || !virtual_base || !impl) {
+ return;
+ }
+ impl->Protect(virtual_offset + virtual_base_offset, length, read, write);
+}
+
+} // namespace Common
diff --git a/src/common/host_memory.h b/src/common/host_memory.h
new file mode 100644
index 000000000..9b8326d0f
--- /dev/null
+++ b/src/common/host_memory.h
@@ -0,0 +1,70 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include "common/common_types.h"
+#include "common/virtual_buffer.h"
+
+namespace Common {
+
+/**
+ * A low level linear memory buffer, which supports multiple mappings
+ * Its purpose is to rebuild a given sparse memory layout, including mirrors.
+ */
+class HostMemory {
+public:
+ explicit HostMemory(size_t backing_size_, size_t virtual_size_);
+ ~HostMemory();
+
+ /**
+ * Copy constructors. They shall return a copy of the buffer without the mappings.
+ * TODO: Implement them with COW if needed.
+ */
+ HostMemory(const HostMemory& other) = delete;
+ HostMemory& operator=(const HostMemory& other) = delete;
+
+ /**
+ * Move constructors. They will move the buffer and the mappings to the new object.
+ */
+ HostMemory(HostMemory&& other) noexcept;
+ HostMemory& operator=(HostMemory&& other) noexcept;
+
+ void Map(size_t virtual_offset, size_t host_offset, size_t length);
+
+ void Unmap(size_t virtual_offset, size_t length);
+
+ void Protect(size_t virtual_offset, size_t length, bool read, bool write);
+
+ [[nodiscard]] u8* BackingBasePointer() noexcept {
+ return backing_base;
+ }
+ [[nodiscard]] const u8* BackingBasePointer() const noexcept {
+ return backing_base;
+ }
+
+ [[nodiscard]] u8* VirtualBasePointer() noexcept {
+ return virtual_base;
+ }
+ [[nodiscard]] const u8* VirtualBasePointer() const noexcept {
+ return virtual_base;
+ }
+
+private:
+ size_t backing_size{};
+ size_t virtual_size{};
+
+ // Low level handler for the platform dependent memory routines
+ class Impl;
+ std::unique_ptr<Impl> impl;
+ u8* backing_base{};
+ u8* virtual_base{};
+ size_t virtual_base_offset{};
+
+ // Fallback if fastmem is not supported on this platform
+ std::unique_ptr<Common::VirtualBuffer<u8>> fallback_buffer;
+};
+
+} // namespace Common
diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp
index 6aa8ac960..d5cff400f 100644
--- a/src/common/logging/backend.cpp
+++ b/src/common/logging/backend.cpp
@@ -17,6 +17,7 @@
#endif
#include "common/assert.h"
+#include "common/fs/file.h"
#include "common/fs/fs.h"
#include "common/logging/backend.h"
#include "common/logging/log.h"
@@ -140,10 +141,14 @@ private:
std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
};
+ConsoleBackend::~ConsoleBackend() = default;
+
void ConsoleBackend::Write(const Entry& entry) {
PrintMessage(entry);
}
+ColorConsoleBackend::~ColorConsoleBackend() = default;
+
void ColorConsoleBackend::Write(const Entry& entry) {
PrintColoredMessage(entry);
}
@@ -157,16 +162,19 @@ FileBackend::FileBackend(const std::filesystem::path& filename) {
void(FS::RemoveFile(old_filename));
void(FS::RenameFile(filename, old_filename));
- file = FS::IOFile(filename, FS::FileAccessMode::Write, FS::FileType::TextFile);
+ file =
+ std::make_unique<FS::IOFile>(filename, FS::FileAccessMode::Write, FS::FileType::TextFile);
}
+FileBackend::~FileBackend() = default;
+
void FileBackend::Write(const Entry& entry) {
// prevent logs from going over the maximum size (in case its spamming and the user doesn't
// know)
constexpr std::size_t MAX_BYTES_WRITTEN = 100 * 1024 * 1024;
constexpr std::size_t MAX_BYTES_WRITTEN_EXTENDED = 1024 * 1024 * 1024;
- if (!file.IsOpen()) {
+ if (!file->IsOpen()) {
return;
}
@@ -176,147 +184,20 @@ void FileBackend::Write(const Entry& entry) {
return;
}
- bytes_written += file.WriteString(FormatLogMessage(entry).append(1, '\n'));
+ bytes_written += file->WriteString(FormatLogMessage(entry).append(1, '\n'));
if (entry.log_level >= Level::Error) {
- void(file.Flush());
+ void(file->Flush());
}
}
+DebuggerBackend::~DebuggerBackend() = default;
+
void DebuggerBackend::Write(const Entry& entry) {
#ifdef _WIN32
::OutputDebugStringW(UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
#endif
}
-/// Macro listing all log classes. Code should define CLS and SUB as desired before invoking this.
-#define ALL_LOG_CLASSES() \
- CLS(Log) \
- CLS(Common) \
- SUB(Common, Filesystem) \
- SUB(Common, Memory) \
- CLS(Core) \
- SUB(Core, ARM) \
- SUB(Core, Timing) \
- CLS(Config) \
- CLS(Debug) \
- SUB(Debug, Emulated) \
- SUB(Debug, GPU) \
- SUB(Debug, Breakpoint) \
- SUB(Debug, GDBStub) \
- CLS(Kernel) \
- SUB(Kernel, SVC) \
- CLS(Service) \
- SUB(Service, ACC) \
- SUB(Service, Audio) \
- SUB(Service, AM) \
- SUB(Service, AOC) \
- SUB(Service, APM) \
- SUB(Service, ARP) \
- SUB(Service, BCAT) \
- SUB(Service, BPC) \
- SUB(Service, BGTC) \
- SUB(Service, BTDRV) \
- SUB(Service, BTM) \
- SUB(Service, Capture) \
- SUB(Service, ERPT) \
- SUB(Service, ETicket) \
- SUB(Service, EUPLD) \
- SUB(Service, Fatal) \
- SUB(Service, FGM) \
- SUB(Service, Friend) \
- SUB(Service, FS) \
- SUB(Service, GRC) \
- SUB(Service, HID) \
- SUB(Service, IRS) \
- SUB(Service, LBL) \
- SUB(Service, LDN) \
- SUB(Service, LDR) \
- SUB(Service, LM) \
- SUB(Service, Migration) \
- SUB(Service, Mii) \
- SUB(Service, MM) \
- SUB(Service, NCM) \
- SUB(Service, NFC) \
- SUB(Service, NFP) \
- SUB(Service, NIFM) \
- SUB(Service, NIM) \
- SUB(Service, NPNS) \
- SUB(Service, NS) \
- SUB(Service, NVDRV) \
- SUB(Service, OLSC) \
- SUB(Service, PCIE) \
- SUB(Service, PCTL) \
- SUB(Service, PCV) \
- SUB(Service, PM) \
- SUB(Service, PREPO) \
- SUB(Service, PSC) \
- SUB(Service, PSM) \
- SUB(Service, SET) \
- SUB(Service, SM) \
- SUB(Service, SPL) \
- SUB(Service, SSL) \
- SUB(Service, TCAP) \
- SUB(Service, Time) \
- SUB(Service, USB) \
- SUB(Service, VI) \
- SUB(Service, WLAN) \
- CLS(HW) \
- SUB(HW, Memory) \
- SUB(HW, LCD) \
- SUB(HW, GPU) \
- SUB(HW, AES) \
- CLS(IPC) \
- CLS(Frontend) \
- CLS(Render) \
- SUB(Render, Software) \
- SUB(Render, OpenGL) \
- SUB(Render, Vulkan) \
- CLS(Audio) \
- SUB(Audio, DSP) \
- SUB(Audio, Sink) \
- CLS(Input) \
- CLS(Network) \
- CLS(Loader) \
- CLS(CheatEngine) \
- CLS(Crypto) \
- CLS(WebService)
-
-// GetClassName is a macro defined by Windows.h, grrr...
-const char* GetLogClassName(Class log_class) {
- switch (log_class) {
-#define CLS(x) \
- case Class::x: \
- return #x;
-#define SUB(x, y) \
- case Class::x##_##y: \
- return #x "." #y;
- ALL_LOG_CLASSES()
-#undef CLS
-#undef SUB
- case Class::Count:
- break;
- }
- return "Invalid";
-}
-
-const char* GetLevelName(Level log_level) {
-#define LVL(x) \
- case Level::x: \
- return #x
- switch (log_level) {
- LVL(Trace);
- LVL(Debug);
- LVL(Info);
- LVL(Warning);
- LVL(Error);
- LVL(Critical);
- case Level::Count:
- break;
- }
-#undef LVL
- return "Invalid";
-}
-
void SetGlobalFilter(const Filter& filter) {
Impl::Instance().SetGlobalFilter(filter);
}
diff --git a/src/common/logging/backend.h b/src/common/logging/backend.h
index eb629a33f..4b9a910c1 100644
--- a/src/common/logging/backend.h
+++ b/src/common/logging/backend.h
@@ -1,43 +1,32 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+
#pragma once
-#include <chrono>
#include <filesystem>
#include <memory>
#include <string>
#include <string_view>
-#include "common/fs/file.h"
#include "common/logging/filter.h"
#include "common/logging/log.h"
+namespace Common::FS {
+class IOFile;
+}
+
namespace Common::Log {
class Filter;
/**
- * A log entry. Log entries are store in a structured format to permit more varied output
- * formatting on different frontends, as well as facilitating filtering and aggregation.
- */
-struct Entry {
- std::chrono::microseconds timestamp;
- Class log_class{};
- Level log_level{};
- const char* filename = nullptr;
- unsigned int line_num = 0;
- std::string function;
- std::string message;
- bool final_entry = false;
-};
-
-/**
* Interface for logging backends. As loggers can be created and removed at runtime, this can be
* used by a frontend for adding a custom logging backend as needed
*/
class Backend {
public:
virtual ~Backend() = default;
+
virtual void SetFilter(const Filter& new_filter) {
filter = new_filter;
}
@@ -53,6 +42,8 @@ private:
*/
class ConsoleBackend : public Backend {
public:
+ ~ConsoleBackend() override;
+
static const char* Name() {
return "console";
}
@@ -67,6 +58,8 @@ public:
*/
class ColorConsoleBackend : public Backend {
public:
+ ~ColorConsoleBackend() override;
+
static const char* Name() {
return "color_console";
}
@@ -83,6 +76,7 @@ public:
class FileBackend : public Backend {
public:
explicit FileBackend(const std::filesystem::path& filename);
+ ~FileBackend() override;
static const char* Name() {
return "file";
@@ -95,7 +89,7 @@ public:
void Write(const Entry& entry) override;
private:
- FS::IOFile file;
+ std::unique_ptr<FS::IOFile> file;
std::size_t bytes_written = 0;
};
@@ -104,6 +98,8 @@ private:
*/
class DebuggerBackend : public Backend {
public:
+ ~DebuggerBackend() override;
+
static const char* Name() {
return "debugger";
}
@@ -120,17 +116,6 @@ void RemoveBackend(std::string_view backend_name);
Backend* GetBackend(std::string_view backend_name);
/**
- * Returns the name of the passed log class as a C-string. Subclasses are separated by periods
- * instead of underscores as in the enumeration.
- */
-const char* GetLogClassName(Class log_class);
-
-/**
- * Returns the name of the passed log level as a C-string.
- */
-const char* GetLevelName(Level log_level);
-
-/**
* The global filter will prevent any messages from even being processed if they are filtered. Each
* backend can have a filter, but if the level is lower than the global filter, the backend will
* never get the message
diff --git a/src/common/logging/filter.cpp b/src/common/logging/filter.cpp
index 20a2dd106..4f2cc29e1 100644
--- a/src/common/logging/filter.cpp
+++ b/src/common/logging/filter.cpp
@@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include <algorithm>
-#include "common/logging/backend.h"
#include "common/logging/filter.h"
#include "common/string_util.h"
@@ -22,7 +21,7 @@ Level GetLevelByName(const It begin, const It end) {
template <typename It>
Class GetClassByName(const It begin, const It end) {
- for (ClassType i = 0; i < static_cast<ClassType>(Class::Count); ++i) {
+ for (u8 i = 0; i < static_cast<u8>(Class::Count); ++i) {
const char* level_name = GetLogClassName(static_cast<Class>(i));
if (Common::ComparePartialString(begin, end, level_name)) {
return static_cast<Class>(i);
@@ -62,6 +61,135 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
}
} // Anonymous namespace
+/// Macro listing all log classes. Code should define CLS and SUB as desired before invoking this.
+#define ALL_LOG_CLASSES() \
+ CLS(Log) \
+ CLS(Common) \
+ SUB(Common, Filesystem) \
+ SUB(Common, Memory) \
+ CLS(Core) \
+ SUB(Core, ARM) \
+ SUB(Core, Timing) \
+ CLS(Config) \
+ CLS(Debug) \
+ SUB(Debug, Emulated) \
+ SUB(Debug, GPU) \
+ SUB(Debug, Breakpoint) \
+ SUB(Debug, GDBStub) \
+ CLS(Kernel) \
+ SUB(Kernel, SVC) \
+ CLS(Service) \
+ SUB(Service, ACC) \
+ SUB(Service, Audio) \
+ SUB(Service, AM) \
+ SUB(Service, AOC) \
+ SUB(Service, APM) \
+ SUB(Service, ARP) \
+ SUB(Service, BCAT) \
+ SUB(Service, BPC) \
+ SUB(Service, BGTC) \
+ SUB(Service, BTDRV) \
+ SUB(Service, BTM) \
+ SUB(Service, Capture) \
+ SUB(Service, ERPT) \
+ SUB(Service, ETicket) \
+ SUB(Service, EUPLD) \
+ SUB(Service, Fatal) \
+ SUB(Service, FGM) \
+ SUB(Service, Friend) \
+ SUB(Service, FS) \
+ SUB(Service, GRC) \
+ SUB(Service, HID) \
+ SUB(Service, IRS) \
+ SUB(Service, LBL) \
+ SUB(Service, LDN) \
+ SUB(Service, LDR) \
+ SUB(Service, LM) \
+ SUB(Service, Migration) \
+ SUB(Service, Mii) \
+ SUB(Service, MM) \
+ SUB(Service, NCM) \
+ SUB(Service, NFC) \
+ SUB(Service, NFP) \
+ SUB(Service, NIFM) \
+ SUB(Service, NIM) \
+ SUB(Service, NPNS) \
+ SUB(Service, NS) \
+ SUB(Service, NVDRV) \
+ SUB(Service, OLSC) \
+ SUB(Service, PCIE) \
+ SUB(Service, PCTL) \
+ SUB(Service, PCV) \
+ SUB(Service, PM) \
+ SUB(Service, PREPO) \
+ SUB(Service, PSC) \
+ SUB(Service, PSM) \
+ SUB(Service, SET) \
+ SUB(Service, SM) \
+ SUB(Service, SPL) \
+ SUB(Service, SSL) \
+ SUB(Service, TCAP) \
+ SUB(Service, Time) \
+ SUB(Service, USB) \
+ SUB(Service, VI) \
+ SUB(Service, WLAN) \
+ CLS(HW) \
+ SUB(HW, Memory) \
+ SUB(HW, LCD) \
+ SUB(HW, GPU) \
+ SUB(HW, AES) \
+ CLS(IPC) \
+ CLS(Frontend) \
+ CLS(Render) \
+ SUB(Render, Software) \
+ SUB(Render, OpenGL) \
+ SUB(Render, Vulkan) \
+ CLS(Audio) \
+ SUB(Audio, DSP) \
+ SUB(Audio, Sink) \
+ CLS(Input) \
+ CLS(Network) \
+ CLS(Loader) \
+ CLS(CheatEngine) \
+ CLS(Crypto) \
+ CLS(WebService)
+
+// GetClassName is a macro defined by Windows.h, grrr...
+const char* GetLogClassName(Class log_class) {
+ switch (log_class) {
+#define CLS(x) \
+ case Class::x: \
+ return #x;
+#define SUB(x, y) \
+ case Class::x##_##y: \
+ return #x "." #y;
+ ALL_LOG_CLASSES()
+#undef CLS
+#undef SUB
+ case Class::Count:
+ break;
+ }
+ return "Invalid";
+}
+
+const char* GetLevelName(Level log_level) {
+#define LVL(x) \
+ case Level::x: \
+ return #x
+ switch (log_level) {
+ LVL(Trace);
+ LVL(Debug);
+ LVL(Info);
+ LVL(Warning);
+ LVL(Error);
+ LVL(Critical);
+ case Level::Count:
+ break;
+ }
+#undef LVL
+ return "Invalid";
+}
+
Filter::Filter(Level default_level) {
ResetAll(default_level);
}
diff --git a/src/common/logging/filter.h b/src/common/logging/filter.h
index f5673a9f6..1a3074e04 100644
--- a/src/common/logging/filter.h
+++ b/src/common/logging/filter.h
@@ -5,6 +5,7 @@
#pragma once
#include <array>
+#include <chrono>
#include <cstddef>
#include <string_view>
#include "common/logging/log.h"
@@ -12,6 +13,17 @@
namespace Common::Log {
/**
+ * Returns the name of the passed log class as a C-string. Subclasses are separated by periods
+ * instead of underscores as in the enumeration.
+ */
+const char* GetLogClassName(Class log_class);
+
+/**
+ * Returns the name of the passed log level as a C-string.
+ */
+const char* GetLevelName(Level log_level);
+
+/**
* Implements a log message filter which allows different log classes to have different minimum
* severity levels. The filter can be changed at runtime and can be parsed from a string to allow
* editing via the interface or loading from a configuration file.
diff --git a/src/common/logging/log.h b/src/common/logging/log.h
index 1f0f8db52..8d43eddc7 100644
--- a/src/common/logging/log.h
+++ b/src/common/logging/log.h
@@ -5,7 +5,7 @@
#pragma once
#include <fmt/format.h>
-#include "common/common_types.h"
+#include "common/logging/types.h"
namespace Common::Log {
@@ -18,124 +18,6 @@ constexpr const char* TrimSourcePath(std::string_view source) {
return source.data() + idx;
}
-/// Specifies the severity or level of detail of the log message.
-enum class Level : u8 {
- Trace, ///< Extremely detailed and repetitive debugging information that is likely to
- ///< pollute logs.
- Debug, ///< Less detailed debugging information.
- Info, ///< Status information from important points during execution.
- Warning, ///< Minor or potential problems found during execution of a task.
- Error, ///< Major problems found during execution of a task that prevent it from being
- ///< completed.
- Critical, ///< Major problems during execution that threaten the stability of the entire
- ///< application.
-
- Count ///< Total number of logging levels
-};
-
-typedef u8 ClassType;
-
-/**
- * Specifies the sub-system that generated the log message.
- *
- * @note If you add a new entry here, also add a corresponding one to `ALL_LOG_CLASSES` in
- * backend.cpp.
- */
-enum class Class : ClassType {
- Log, ///< Messages about the log system itself
- Common, ///< Library routines
- Common_Filesystem, ///< Filesystem interface library
- Common_Memory, ///< Memory mapping and management functions
- Core, ///< LLE emulation core
- Core_ARM, ///< ARM CPU core
- Core_Timing, ///< CoreTiming functions
- Config, ///< Emulator configuration (including commandline)
- Debug, ///< Debugging tools
- Debug_Emulated, ///< Debug messages from the emulated programs
- Debug_GPU, ///< GPU debugging tools
- Debug_Breakpoint, ///< Logging breakpoints and watchpoints
- Debug_GDBStub, ///< GDB Stub
- Kernel, ///< The HLE implementation of the CTR kernel
- Kernel_SVC, ///< Kernel system calls
- Service, ///< HLE implementation of system services. Each major service
- ///< should have its own subclass.
- Service_ACC, ///< The ACC (Accounts) service
- Service_AM, ///< The AM (Applet manager) service
- Service_AOC, ///< The AOC (AddOn Content) service
- Service_APM, ///< The APM (Performance) service
- Service_ARP, ///< The ARP service
- Service_Audio, ///< The Audio (Audio control) service
- Service_BCAT, ///< The BCAT service
- Service_BGTC, ///< The BGTC (Background Task Controller) service
- Service_BPC, ///< The BPC service
- Service_BTDRV, ///< The Bluetooth driver service
- Service_BTM, ///< The BTM service
- Service_Capture, ///< The capture service
- Service_ERPT, ///< The error reporting service
- Service_ETicket, ///< The ETicket service
- Service_EUPLD, ///< The error upload service
- Service_Fatal, ///< The Fatal service
- Service_FGM, ///< The FGM service
- Service_Friend, ///< The friend service
- Service_FS, ///< The FS (Filesystem) service
- Service_GRC, ///< The game recording service
- Service_HID, ///< The HID (Human interface device) service
- Service_IRS, ///< The IRS service
- Service_LBL, ///< The LBL (LCD backlight) service
- Service_LDN, ///< The LDN (Local domain network) service
- Service_LDR, ///< The loader service
- Service_LM, ///< The LM (Logger) service
- Service_Migration, ///< The migration service
- Service_Mii, ///< The Mii service
- Service_MM, ///< The MM (Multimedia) service
- Service_NCM, ///< The NCM service
- Service_NFC, ///< The NFC (Near-field communication) service
- Service_NFP, ///< The NFP service
- Service_NIFM, ///< The NIFM (Network interface) service
- Service_NIM, ///< The NIM service
- Service_NPNS, ///< The NPNS service
- Service_NS, ///< The NS services
- Service_NVDRV, ///< The NVDRV (Nvidia driver) service
- Service_OLSC, ///< The OLSC service
- Service_PCIE, ///< The PCIe service
- Service_PCTL, ///< The PCTL (Parental control) service
- Service_PCV, ///< The PCV service
- Service_PM, ///< The PM service
- Service_PREPO, ///< The PREPO (Play report) service
- Service_PSC, ///< The PSC service
- Service_PSM, ///< The PSM service
- Service_SET, ///< The SET (Settings) service
- Service_SM, ///< The SM (Service manager) service
- Service_SPL, ///< The SPL service
- Service_SSL, ///< The SSL service
- Service_TCAP, ///< The TCAP service.
- Service_Time, ///< The time service
- Service_USB, ///< The USB (Universal Serial Bus) service
- Service_VI, ///< The VI (Video interface) service
- Service_WLAN, ///< The WLAN (Wireless local area network) service
- HW, ///< Low-level hardware emulation
- HW_Memory, ///< Memory-map and address translation
- HW_LCD, ///< LCD register emulation
- HW_GPU, ///< GPU control emulation
- HW_AES, ///< AES engine emulation
- IPC, ///< IPC interface
- Frontend, ///< Emulator UI
- Render, ///< Emulator video output and hardware acceleration
- Render_Software, ///< Software renderer backend
- Render_OpenGL, ///< OpenGL backend
- Render_Vulkan, ///< Vulkan backend
- Audio, ///< Audio emulation
- Audio_DSP, ///< The HLE implementation of the DSP
- Audio_Sink, ///< Emulator audio output backend
- Loader, ///< ROM loader
- CheatEngine, ///< Memory manipulation and engine VM functions
- Crypto, ///< Cryptographic engine/functions
- Input, ///< Input emulation
- Network, ///< Network emulation
- WebService, ///< Interface to yuzu Web Services
- Count ///< Total number of logging classes
-};
-
/// Logs a message to the global logger, using fmt
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
unsigned int line_num, const char* function, const char* format,
diff --git a/src/common/logging/text_formatter.cpp b/src/common/logging/text_formatter.cpp
index 80ee2cca1..cfc0d5846 100644
--- a/src/common/logging/text_formatter.cpp
+++ b/src/common/logging/text_formatter.cpp
@@ -11,7 +11,7 @@
#include "common/assert.h"
#include "common/common_funcs.h"
-#include "common/logging/backend.h"
+#include "common/logging/filter.h"
#include "common/logging/log.h"
#include "common/logging/text_formatter.h"
#include "common/string_util.h"
diff --git a/src/common/logging/types.h b/src/common/logging/types.h
new file mode 100644
index 000000000..ee9a1ed84
--- /dev/null
+++ b/src/common/logging/types.h
@@ -0,0 +1,142 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <chrono>
+
+#include "common/common_types.h"
+
+namespace Common::Log {
+
+/// Specifies the severity or level of detail of the log message.
+enum class Level : u8 {
+ Trace, ///< Extremely detailed and repetitive debugging information that is likely to
+ ///< pollute logs.
+ Debug, ///< Less detailed debugging information.
+ Info, ///< Status information from important points during execution.
+ Warning, ///< Minor or potential problems found during execution of a task.
+ Error, ///< Major problems found during execution of a task that prevent it from being
+ ///< completed.
+ Critical, ///< Major problems during execution that threaten the stability of the entire
+ ///< application.
+
+ Count ///< Total number of logging levels
+};
+
+/**
+ * Specifies the sub-system that generated the log message.
+ *
+ * @note If you add a new entry here, also add a corresponding one to `ALL_LOG_CLASSES` in
+ * filter.cpp.
+ */
+enum class Class : u8 {
+ Log, ///< Messages about the log system itself
+ Common, ///< Library routines
+ Common_Filesystem, ///< Filesystem interface library
+ Common_Memory, ///< Memory mapping and management functions
+ Core, ///< LLE emulation core
+ Core_ARM, ///< ARM CPU core
+ Core_Timing, ///< CoreTiming functions
+ Config, ///< Emulator configuration (including commandline)
+ Debug, ///< Debugging tools
+ Debug_Emulated, ///< Debug messages from the emulated programs
+ Debug_GPU, ///< GPU debugging tools
+ Debug_Breakpoint, ///< Logging breakpoints and watchpoints
+ Debug_GDBStub, ///< GDB Stub
+ Kernel, ///< The HLE implementation of the CTR kernel
+ Kernel_SVC, ///< Kernel system calls
+ Service, ///< HLE implementation of system services. Each major service
+ ///< should have its own subclass.
+ Service_ACC, ///< The ACC (Accounts) service
+ Service_AM, ///< The AM (Applet manager) service
+ Service_AOC, ///< The AOC (AddOn Content) service
+ Service_APM, ///< The APM (Performance) service
+ Service_ARP, ///< The ARP service
+ Service_Audio, ///< The Audio (Audio control) service
+ Service_BCAT, ///< The BCAT service
+ Service_BGTC, ///< The BGTC (Background Task Controller) service
+ Service_BPC, ///< The BPC service
+ Service_BTDRV, ///< The Bluetooth driver service
+ Service_BTM, ///< The BTM service
+ Service_Capture, ///< The capture service
+ Service_ERPT, ///< The error reporting service
+ Service_ETicket, ///< The ETicket service
+ Service_EUPLD, ///< The error upload service
+ Service_Fatal, ///< The Fatal service
+ Service_FGM, ///< The FGM service
+ Service_Friend, ///< The friend service
+ Service_FS, ///< The FS (Filesystem) service
+ Service_GRC, ///< The game recording service
+ Service_HID, ///< The HID (Human interface device) service
+ Service_IRS, ///< The IRS service
+ Service_LBL, ///< The LBL (LCD backlight) service
+ Service_LDN, ///< The LDN (Local domain network) service
+ Service_LDR, ///< The loader service
+ Service_LM, ///< The LM (Logger) service
+ Service_Migration, ///< The migration service
+ Service_Mii, ///< The Mii service
+ Service_MM, ///< The MM (Multimedia) service
+ Service_NCM, ///< The NCM service
+ Service_NFC, ///< The NFC (Near-field communication) service
+ Service_NFP, ///< The NFP service
+ Service_NIFM, ///< The NIFM (Network interface) service
+ Service_NIM, ///< The NIM service
+ Service_NPNS, ///< The NPNS service
+ Service_NS, ///< The NS services
+ Service_NVDRV, ///< The NVDRV (Nvidia driver) service
+ Service_OLSC, ///< The OLSC service
+ Service_PCIE, ///< The PCIe service
+ Service_PCTL, ///< The PCTL (Parental control) service
+ Service_PCV, ///< The PCV service
+ Service_PM, ///< The PM service
+ Service_PREPO, ///< The PREPO (Play report) service
+ Service_PSC, ///< The PSC service
+ Service_PSM, ///< The PSM service
+ Service_SET, ///< The SET (Settings) service
+ Service_SM, ///< The SM (Service manager) service
+ Service_SPL, ///< The SPL service
+ Service_SSL, ///< The SSL service
+ Service_TCAP, ///< The TCAP service.
+ Service_Time, ///< The time service
+ Service_USB, ///< The USB (Universal Serial Bus) service
+ Service_VI, ///< The VI (Video interface) service
+ Service_WLAN, ///< The WLAN (Wireless local area network) service
+ HW, ///< Low-level hardware emulation
+ HW_Memory, ///< Memory-map and address translation
+ HW_LCD, ///< LCD register emulation
+ HW_GPU, ///< GPU control emulation
+ HW_AES, ///< AES engine emulation
+ IPC, ///< IPC interface
+ Frontend, ///< Emulator UI
+ Render, ///< Emulator video output and hardware acceleration
+ Render_Software, ///< Software renderer backend
+ Render_OpenGL, ///< OpenGL backend
+ Render_Vulkan, ///< Vulkan backend
+ Audio, ///< Audio emulation
+ Audio_DSP, ///< The HLE implementation of the DSP
+ Audio_Sink, ///< Emulator audio output backend
+ Loader, ///< ROM loader
+ CheatEngine, ///< Memory manipulation and engine VM functions
+ Crypto, ///< Cryptographic engine/functions
+ Input, ///< Input emulation
+ Network, ///< Network emulation
+ WebService, ///< Interface to yuzu Web Services
+ Count ///< Total number of logging classes
+};
+
+/**
+ * A log entry. Log entries are store in a structured format to permit more varied output
+ * formatting on different frontends, as well as facilitating filtering and aggregation.
+ */
+struct Entry {
+ std::chrono::microseconds timestamp;
+ Class log_class{};
+ Level log_level{};
+ const char* filename = nullptr;
+ unsigned int line_num = 0;
+ std::string function;
+ std::string message;
+ bool final_entry = false;
+};
+
+} // namespace Common::Log
diff --git a/src/common/page_table.h b/src/common/page_table.h
index e92b66b2b..8267e8b4d 100644
--- a/src/common/page_table.h
+++ b/src/common/page_table.h
@@ -111,6 +111,8 @@ struct PageTable {
VirtualBuffer<u64> backing_addr;
size_t current_address_space_width_in_bits;
+
+ u8* fastmem_arena;
};
} // namespace Common
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index bcb4e4be1..9ec71eced 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -55,6 +55,7 @@ void LogSettings() {
log_setting("Renderer_UseAsynchronousGpuEmulation",
values.use_asynchronous_gpu_emulation.GetValue());
log_setting("Renderer_UseNvdecEmulation", values.use_nvdec_emulation.GetValue());
+ log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue());
log_setting("Renderer_UseVsync", values.use_vsync.GetValue());
log_setting("Renderer_UseAssemblyShaders", values.use_assembly_shaders.GetValue());
log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
@@ -90,6 +91,13 @@ bool IsGPULevelHigh() {
values.gpu_accuracy.GetValue() == GPUAccuracy::High;
}
+bool IsFastmemEnabled() {
+ if (values.cpu_accuracy.GetValue() == CPUAccuracy::DebugMode) {
+ return values.cpuopt_fastmem;
+ }
+ return true;
+}
+
float Volume() {
if (values.audio_muted) {
return 0.0f;
@@ -115,6 +123,7 @@ void RestoreGlobalState(bool is_powered_on) {
values.cpuopt_unsafe_unfuse_fma.SetGlobal(true);
values.cpuopt_unsafe_reduce_fp_error.SetGlobal(true);
values.cpuopt_unsafe_inaccurate_nan.SetGlobal(true);
+ values.cpuopt_unsafe_fastmem_check.SetGlobal(true);
// Renderer
values.renderer_backend.SetGlobal(true);
@@ -127,6 +136,7 @@ void RestoreGlobalState(bool is_powered_on) {
values.gpu_accuracy.SetGlobal(true);
values.use_asynchronous_gpu_emulation.SetGlobal(true);
values.use_nvdec_emulation.SetGlobal(true);
+ values.accelerate_astc.SetGlobal(true);
values.use_vsync.SetGlobal(true);
values.use_assembly_shaders.SetGlobal(true);
values.use_asynchronous_shaders.SetGlobal(true);
diff --git a/src/common/settings.h b/src/common/settings.h
index 48085b9a9..6198f2d9f 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -125,10 +125,12 @@ struct Values {
bool cpuopt_const_prop;
bool cpuopt_misc_ir;
bool cpuopt_reduce_misalign_checks;
+ bool cpuopt_fastmem;
Setting<bool> cpuopt_unsafe_unfuse_fma;
Setting<bool> cpuopt_unsafe_reduce_fp_error;
Setting<bool> cpuopt_unsafe_inaccurate_nan;
+ Setting<bool> cpuopt_unsafe_fastmem_check;
// Renderer
Setting<RendererBackend> renderer_backend;
@@ -145,6 +147,7 @@ struct Values {
Setting<GPUAccuracy> gpu_accuracy;
Setting<bool> use_asynchronous_gpu_emulation;
Setting<bool> use_nvdec_emulation;
+ Setting<bool> accelerate_astc;
Setting<bool> use_vsync;
Setting<bool> use_assembly_shaders;
Setting<bool> use_asynchronous_shaders;
@@ -216,6 +219,7 @@ struct Values {
std::string program_args;
bool dump_exefs;
bool dump_nso;
+ bool enable_fs_access_log;
bool reporting_services;
bool quest_flag;
bool disable_macro_jit;
@@ -249,6 +253,8 @@ void SetConfiguringGlobal(bool is_global);
bool IsGPULevelExtreme();
bool IsGPULevelHigh();
+bool IsFastmemEnabled();
+
float Volume();
std::string GetTimeZoneString();
diff --git a/src/core/arm/dynarmic/arm_dynarmic_32.cpp b/src/core/arm/dynarmic/arm_dynarmic_32.cpp
index cea7f0fb1..c8f6dc765 100644
--- a/src/core/arm/dynarmic/arm_dynarmic_32.cpp
+++ b/src/core/arm/dynarmic/arm_dynarmic_32.cpp
@@ -128,6 +128,7 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
if (page_table) {
config.page_table = reinterpret_cast<std::array<std::uint8_t*, NUM_PAGE_TABLE_ENTRIES>*>(
page_table->pointers.data());
+ config.fastmem_pointer = page_table->fastmem_arena;
}
config.absolute_offset_page_table = true;
config.page_table_pointer_mask_bits = Common::PageTable::ATTRIBUTE_BITS;
@@ -143,7 +144,7 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
// Code cache size
config.code_cache_size = 512 * 1024 * 1024;
- config.far_code_offset = 256 * 1024 * 1024;
+ config.far_code_offset = 400 * 1024 * 1024;
// Safe optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::DebugMode) {
@@ -171,6 +172,9 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
if (!Settings::values.cpuopt_reduce_misalign_checks) {
config.only_detect_misalignment_via_page_table_on_page_boundary = false;
}
+ if (!Settings::values.cpuopt_fastmem) {
+ config.fastmem_pointer = nullptr;
+ }
}
// Unsafe optimizations
diff --git a/src/core/arm/dynarmic/arm_dynarmic_64.cpp b/src/core/arm/dynarmic/arm_dynarmic_64.cpp
index 63193dcb1..ba524cd05 100644
--- a/src/core/arm/dynarmic/arm_dynarmic_64.cpp
+++ b/src/core/arm/dynarmic/arm_dynarmic_64.cpp
@@ -160,6 +160,10 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
config.absolute_offset_page_table = true;
config.detect_misaligned_access_via_page_table = 16 | 32 | 64 | 128;
config.only_detect_misalignment_via_page_table_on_page_boundary = true;
+
+ config.fastmem_pointer = page_table->fastmem_arena;
+ config.fastmem_address_space_bits = address_space_bits;
+ config.silently_mirror_fastmem = false;
}
// Multi-process state
@@ -181,7 +185,7 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
// Code cache size
config.code_cache_size = 512 * 1024 * 1024;
- config.far_code_offset = 256 * 1024 * 1024;
+ config.far_code_offset = 400 * 1024 * 1024;
// Safe optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::DebugMode) {
@@ -209,6 +213,9 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
if (!Settings::values.cpuopt_reduce_misalign_checks) {
config.only_detect_misalignment_via_page_table_on_page_boundary = false;
}
+ if (!Settings::values.cpuopt_fastmem) {
+ config.fastmem_pointer = nullptr;
+ }
}
// Unsafe optimizations
@@ -223,6 +230,9 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
if (Settings::values.cpuopt_unsafe_inaccurate_nan.GetValue()) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
}
+ if (Settings::values.cpuopt_unsafe_fastmem_check.GetValue()) {
+ config.fastmem_address_space_bits = 64;
+ }
}
return std::make_shared<Dynarmic::A64::Jit>(config);
diff --git a/src/core/device_memory.cpp b/src/core/device_memory.cpp
index 0c4b440ed..f19c0515f 100644
--- a/src/core/device_memory.cpp
+++ b/src/core/device_memory.cpp
@@ -6,7 +6,7 @@
namespace Core {
-DeviceMemory::DeviceMemory() : buffer{DramMemoryMap::Size} {}
+DeviceMemory::DeviceMemory() : buffer{DramMemoryMap::Size, 1ULL << 39} {}
DeviceMemory::~DeviceMemory() = default;
} // namespace Core
diff --git a/src/core/device_memory.h b/src/core/device_memory.h
index 5b1ae28f3..c4d17705f 100644
--- a/src/core/device_memory.h
+++ b/src/core/device_memory.h
@@ -5,7 +5,7 @@
#pragma once
#include "common/common_types.h"
-#include "common/virtual_buffer.h"
+#include "common/host_memory.h"
namespace Core {
@@ -21,27 +21,30 @@ enum : u64 {
};
}; // namespace DramMemoryMap
-class DeviceMemory : NonCopyable {
+class DeviceMemory {
public:
explicit DeviceMemory();
~DeviceMemory();
+ DeviceMemory& operator=(const DeviceMemory&) = delete;
+ DeviceMemory(const DeviceMemory&) = delete;
+
template <typename T>
PAddr GetPhysicalAddr(const T* ptr) const {
- return (reinterpret_cast<uintptr_t>(ptr) - reinterpret_cast<uintptr_t>(buffer.data())) +
+ return (reinterpret_cast<uintptr_t>(ptr) -
+ reinterpret_cast<uintptr_t>(buffer.BackingBasePointer())) +
DramMemoryMap::Base;
}
u8* GetPointer(PAddr addr) {
- return buffer.data() + (addr - DramMemoryMap::Base);
+ return buffer.BackingBasePointer() + (addr - DramMemoryMap::Base);
}
const u8* GetPointer(PAddr addr) const {
- return buffer.data() + (addr - DramMemoryMap::Base);
+ return buffer.BackingBasePointer() + (addr - DramMemoryMap::Base);
}
-private:
- Common::VirtualBuffer<u8> buffer;
+ Common::HostMemory buffer;
};
} // namespace Core
diff --git a/src/core/file_sys/program_metadata.cpp b/src/core/file_sys/program_metadata.cpp
index 83b83a044..01ae1a567 100644
--- a/src/core/file_sys/program_metadata.cpp
+++ b/src/core/file_sys/program_metadata.cpp
@@ -150,7 +150,9 @@ void ProgramMetadata::Print() const {
LOG_DEBUG(Service_FS, " > Is Retail: {}", acid_header.is_retail ? "YES" : "NO");
LOG_DEBUG(Service_FS, "Title ID Min: 0x{:016X}", acid_header.title_id_min);
LOG_DEBUG(Service_FS, "Title ID Max: 0x{:016X}", acid_header.title_id_max);
- LOG_DEBUG(Service_FS, "Filesystem Access: 0x{:016X}\n", acid_file_access.permissions);
+ u64_le permissions_l; // local copy to fix alignment error
+ std::memcpy(&permissions_l, &acid_file_access.permissions, sizeof(permissions_l));
+ LOG_DEBUG(Service_FS, "Filesystem Access: 0x{:016X}\n", permissions_l);
// Begin ACI0 printing (actual perms, unsigned)
LOG_DEBUG(Service_FS, "Magic: {:.4}", aci_header.magic.data());
diff --git a/src/core/file_sys/vfs.cpp b/src/core/file_sys/vfs.cpp
index 215e1cb1a..368419eca 100644
--- a/src/core/file_sys/vfs.cpp
+++ b/src/core/file_sys/vfs.cpp
@@ -6,7 +6,6 @@
#include <numeric>
#include <string>
#include "common/fs/path_util.h"
-#include "common/logging/backend.h"
#include "core/file_sys/mode.h"
#include "core/file_sys/vfs.h"
diff --git a/src/core/file_sys/vfs_libzip.cpp b/src/core/file_sys/vfs_libzip.cpp
index cd162c0c3..00e256779 100644
--- a/src/core/file_sys/vfs_libzip.cpp
+++ b/src/core/file_sys/vfs_libzip.cpp
@@ -14,7 +14,6 @@
#endif
#include "common/fs/path_util.h"
-#include "common/logging/backend.h"
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_libzip.h"
#include "core/file_sys/vfs_vector.h"
diff --git a/src/core/frontend/input.h b/src/core/frontend/input.h
index 0c5d2b3b0..7a047803e 100644
--- a/src/core/frontend/input.h
+++ b/src/core/frontend/input.h
@@ -27,6 +27,10 @@ struct AnalogProperties {
float range;
float threshold;
};
+template <typename StatusType>
+struct InputCallback {
+ std::function<void(StatusType)> on_change;
+};
/// An abstract class template for an input device (a button, an analog input, etc.).
template <typename StatusType>
@@ -50,6 +54,17 @@ public:
[[maybe_unused]] f32 freq_high) const {
return {};
}
+ void SetCallback(InputCallback<StatusType> callback_) {
+ callback = std::move(callback_);
+ }
+ void TriggerOnChange() {
+ if (callback.on_change) {
+ callback.on_change(GetStatus());
+ }
+ }
+
+private:
+ InputCallback<StatusType> callback;
};
/// An abstract class template for a factory that can create input devices.
diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp
index 2b5c30f7a..28ed6265a 100644
--- a/src/core/hle/kernel/hle_ipc.cpp
+++ b/src/core/hle/kernel/hle_ipc.cpp
@@ -30,16 +30,38 @@
namespace Kernel {
-SessionRequestHandler::SessionRequestHandler() = default;
+SessionRequestHandler::SessionRequestHandler(KernelCore& kernel_, const char* service_name_)
+ : kernel{kernel_}, service_thread{kernel.CreateServiceThread(service_name_)} {}
-SessionRequestHandler::~SessionRequestHandler() = default;
+SessionRequestHandler::~SessionRequestHandler() {
+ kernel.ReleaseServiceThread(service_thread);
+}
+
+SessionRequestManager::SessionRequestManager(KernelCore& kernel_) : kernel{kernel_} {}
+
+SessionRequestManager::~SessionRequestManager() = default;
+
+bool SessionRequestManager::HasSessionRequestHandler(const HLERequestContext& context) const {
+ if (IsDomain() && context.HasDomainMessageHeader()) {
+ const auto& message_header = context.GetDomainMessageHeader();
+ const auto object_id = message_header.object_id;
+
+ if (object_id > DomainHandlerCount()) {
+ LOG_CRITICAL(IPC, "object_id {} is too big!", object_id);
+ return false;
+ }
+ return DomainHandler(object_id - 1) != nullptr;
+ } else {
+ return session_handler != nullptr;
+ }
+}
void SessionRequestHandler::ClientConnected(KServerSession* session) {
- session->SetSessionHandler(shared_from_this());
+ session->ClientConnected(shared_from_this());
}
void SessionRequestHandler::ClientDisconnected(KServerSession* session) {
- session->SetSessionHandler(nullptr);
+ session->ClientDisconnected();
}
HLERequestContext::HLERequestContext(KernelCore& kernel_, Core::Memory::Memory& memory_,
diff --git a/src/core/hle/kernel/hle_ipc.h b/src/core/hle/kernel/hle_ipc.h
index b47e363cc..a61870f8b 100644
--- a/src/core/hle/kernel/hle_ipc.h
+++ b/src/core/hle/kernel/hle_ipc.h
@@ -46,6 +46,7 @@ class KThread;
class KReadableEvent;
class KSession;
class KWritableEvent;
+class ServiceThread;
enum class ThreadWakeupReason;
@@ -56,7 +57,7 @@ enum class ThreadWakeupReason;
*/
class SessionRequestHandler : public std::enable_shared_from_this<SessionRequestHandler> {
public:
- SessionRequestHandler();
+ SessionRequestHandler(KernelCore& kernel, const char* service_name_);
virtual ~SessionRequestHandler();
/**
@@ -83,6 +84,14 @@ public:
* @param server_session ServerSession associated with the connection.
*/
void ClientDisconnected(KServerSession* session);
+
+ std::weak_ptr<ServiceThread> GetServiceThread() const {
+ return service_thread;
+ }
+
+protected:
+ KernelCore& kernel;
+ std::weak_ptr<ServiceThread> service_thread;
};
using SessionRequestHandlerPtr = std::shared_ptr<SessionRequestHandler>;
@@ -94,7 +103,8 @@ using SessionRequestHandlerPtr = std::shared_ptr<SessionRequestHandler>;
*/
class SessionRequestManager final {
public:
- SessionRequestManager() = default;
+ explicit SessionRequestManager(KernelCore& kernel);
+ ~SessionRequestManager();
bool IsDomain() const {
return is_domain;
@@ -142,10 +152,19 @@ public:
session_handler = std::move(handler);
}
+ std::weak_ptr<ServiceThread> GetServiceThread() const {
+ return session_handler->GetServiceThread();
+ }
+
+ bool HasSessionRequestHandler(const HLERequestContext& context) const;
+
private:
bool is_domain{};
SessionRequestHandlerPtr session_handler;
std::vector<SessionRequestHandlerPtr> domain_handlers;
+
+private:
+ KernelCore& kernel;
};
/**
diff --git a/src/core/hle/kernel/k_auto_object.h b/src/core/hle/kernel/k_auto_object.h
index bc18582be..88a052f65 100644
--- a/src/core/hle/kernel/k_auto_object.h
+++ b/src/core/hle/kernel/k_auto_object.h
@@ -7,10 +7,11 @@
#include <atomic>
#include <string>
+#include <boost/intrusive/rbtree.hpp>
+
#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
-#include "common/intrusive_red_black_tree.h"
#include "core/hle/kernel/k_class_token.h"
namespace Kernel {
@@ -175,7 +176,7 @@ private:
class KAutoObjectWithListContainer;
-class KAutoObjectWithList : public KAutoObject {
+class KAutoObjectWithList : public KAutoObject, public boost::intrusive::set_base_hook<> {
public:
explicit KAutoObjectWithList(KernelCore& kernel_) : KAutoObject(kernel_) {}
@@ -192,6 +193,10 @@ public:
}
}
+ friend bool operator<(const KAutoObjectWithList& left, const KAutoObjectWithList& right) {
+ return &left < &right;
+ }
+
public:
virtual u64 GetId() const {
return reinterpret_cast<u64>(this);
@@ -203,8 +208,6 @@ public:
private:
friend class KAutoObjectWithListContainer;
-
- Common::IntrusiveRedBlackTreeNode list_node;
};
template <typename T>
diff --git a/src/core/hle/kernel/k_auto_object_container.cpp b/src/core/hle/kernel/k_auto_object_container.cpp
index fc0c28874..010006bb7 100644
--- a/src/core/hle/kernel/k_auto_object_container.cpp
+++ b/src/core/hle/kernel/k_auto_object_container.cpp
@@ -9,13 +9,13 @@ namespace Kernel {
void KAutoObjectWithListContainer::Register(KAutoObjectWithList* obj) {
KScopedLightLock lk(m_lock);
- m_object_list.insert(*obj);
+ m_object_list.insert_unique(*obj);
}
void KAutoObjectWithListContainer::Unregister(KAutoObjectWithList* obj) {
KScopedLightLock lk(m_lock);
- m_object_list.erase(m_object_list.iterator_to(*obj));
+ m_object_list.erase(*obj);
}
size_t KAutoObjectWithListContainer::GetOwnedCount(KProcess* owner) {
diff --git a/src/core/hle/kernel/k_auto_object_container.h b/src/core/hle/kernel/k_auto_object_container.h
index ff40cf5a7..459953450 100644
--- a/src/core/hle/kernel/k_auto_object_container.h
+++ b/src/core/hle/kernel/k_auto_object_container.h
@@ -6,6 +6,8 @@
#include <atomic>
+#include <boost/intrusive/rbtree.hpp>
+
#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
@@ -23,8 +25,7 @@ class KAutoObjectWithListContainer {
YUZU_NON_MOVEABLE(KAutoObjectWithListContainer);
public:
- using ListType = Common::IntrusiveRedBlackTreeMemberTraits<
- &KAutoObjectWithList::list_node>::TreeType<KAutoObjectWithList>;
+ using ListType = boost::intrusive::rbtree<KAutoObjectWithList>;
public:
class ListAccessor : public KScopedLightLock {
diff --git a/src/core/hle/kernel/k_client_port.cpp b/src/core/hle/kernel/k_client_port.cpp
index 23d830d1f..ef168fe87 100644
--- a/src/core/hle/kernel/k_client_port.cpp
+++ b/src/core/hle/kernel/k_client_port.cpp
@@ -16,11 +16,11 @@ namespace Kernel {
KClientPort::KClientPort(KernelCore& kernel_) : KSynchronizationObject{kernel_} {}
KClientPort::~KClientPort() = default;
-void KClientPort::Initialize(KPort* parent_, s32 max_sessions_, std::string&& name_) {
+void KClientPort::Initialize(KPort* parent_port_, s32 max_sessions_, std::string&& name_) {
// Set member variables.
num_sessions = 0;
peak_sessions = 0;
- parent = parent_;
+ parent = parent_port_;
max_sessions = max_sessions_;
name = std::move(name_);
}
@@ -28,6 +28,9 @@ void KClientPort::Initialize(KPort* parent_, s32 max_sessions_, std::string&& na
void KClientPort::OnSessionFinalized() {
KScopedSchedulerLock sl{kernel};
+ // This might happen if a session was improperly used with this port.
+ ASSERT_MSG(num_sessions > 0, "num_sessions is invalid");
+
const auto prev = num_sessions--;
if (prev == max_sessions) {
this->NotifyAvailable();
@@ -56,7 +59,8 @@ bool KClientPort::IsSignaled() const {
return num_sessions < max_sessions;
}
-ResultCode KClientPort::CreateSession(KClientSession** out) {
+ResultCode KClientPort::CreateSession(KClientSession** out,
+ std::shared_ptr<SessionRequestManager> session_manager) {
// Reserve a new session from the resource limit.
KScopedResourceReservation session_reservation(kernel.CurrentProcess()->GetResourceLimit(),
LimitableResource::Sessions);
@@ -65,7 +69,7 @@ ResultCode KClientPort::CreateSession(KClientSession** out) {
// Update the session counts.
{
// Atomically increment the number of sessions.
- s32 new_sessions;
+ s32 new_sessions{};
{
const auto max = max_sessions;
auto cur_sessions = num_sessions.load(std::memory_order_acquire);
@@ -101,7 +105,7 @@ ResultCode KClientPort::CreateSession(KClientSession** out) {
}
// Initialize the session.
- session->Initialize(this, parent->GetName());
+ session->Initialize(this, parent->GetName(), session_manager);
// Commit the session reservation.
session_reservation.Commit();
diff --git a/src/core/hle/kernel/k_client_port.h b/src/core/hle/kernel/k_client_port.h
index f2fff3b01..54bb05e20 100644
--- a/src/core/hle/kernel/k_client_port.h
+++ b/src/core/hle/kernel/k_client_port.h
@@ -16,6 +16,7 @@ namespace Kernel {
class KClientSession;
class KernelCore;
class KPort;
+class SessionRequestManager;
class KClientPort final : public KSynchronizationObject {
KERNEL_AUTOOBJECT_TRAITS(KClientPort, KSynchronizationObject);
@@ -52,7 +53,8 @@ public:
void Destroy() override;
bool IsSignaled() const override;
- ResultCode CreateSession(KClientSession** out);
+ ResultCode CreateSession(KClientSession** out,
+ std::shared_ptr<SessionRequestManager> session_manager = nullptr);
private:
std::atomic<s32> num_sessions{};
diff --git a/src/core/hle/kernel/k_client_session.h b/src/core/hle/kernel/k_client_session.h
index b11d5b4e3..230e3b6b8 100644
--- a/src/core/hle/kernel/k_client_session.h
+++ b/src/core/hle/kernel/k_client_session.h
@@ -36,9 +36,9 @@ public:
explicit KClientSession(KernelCore& kernel_);
~KClientSession() override;
- void Initialize(KSession* parent_, std::string&& name_) {
+ void Initialize(KSession* parent_session_, std::string&& name_) {
// Set member variables.
- parent = parent_;
+ parent = parent_session_;
name = std::move(name_);
}
diff --git a/src/core/hle/kernel/k_light_condition_variable.h b/src/core/hle/kernel/k_light_condition_variable.h
index ca2e539a7..a95fa41f3 100644
--- a/src/core/hle/kernel/k_light_condition_variable.h
+++ b/src/core/hle/kernel/k_light_condition_variable.h
@@ -18,41 +18,58 @@ class KernelCore;
class KLightConditionVariable {
public:
- explicit KLightConditionVariable(KernelCore& kernel_)
- : thread_queue(kernel_), kernel(kernel_) {}
+ explicit KLightConditionVariable(KernelCore& kernel_) : kernel{kernel_} {}
- void Wait(KLightLock* lock, s64 timeout = -1) {
- WaitImpl(lock, timeout);
- lock->Lock();
+ void Wait(KLightLock* lock, s64 timeout = -1, bool allow_terminating_thread = true) {
+ WaitImpl(lock, timeout, allow_terminating_thread);
}
void Broadcast() {
KScopedSchedulerLock lk{kernel};
- while (thread_queue.WakeupFrontThread() != nullptr) {
- // We want to signal all threads, and so should continue waking up until there's nothing
- // to wake.
+
+ // Signal all threads.
+ for (auto& thread : wait_list) {
+ thread.SetState(ThreadState::Runnable);
}
}
private:
- void WaitImpl(KLightLock* lock, s64 timeout) {
+ void WaitImpl(KLightLock* lock, s64 timeout, bool allow_terminating_thread) {
KThread* owner = GetCurrentThreadPointer(kernel);
// Sleep the thread.
{
- KScopedSchedulerLockAndSleep lk(kernel, owner, timeout);
- lock->Unlock();
+ KScopedSchedulerLockAndSleep lk{kernel, owner, timeout};
- if (!thread_queue.SleepThread(owner)) {
+ if (!allow_terminating_thread && owner->IsTerminationRequested()) {
lk.CancelSleep();
return;
}
+
+ lock->Unlock();
+
+ // Set the thread as waiting.
+ GetCurrentThread(kernel).SetState(ThreadState::Waiting);
+
+ // Add the thread to the queue.
+ wait_list.push_back(GetCurrentThread(kernel));
+ }
+
+ // Remove the thread from the wait list.
+ {
+ KScopedSchedulerLock sl{kernel};
+
+ wait_list.erase(wait_list.iterator_to(GetCurrentThread(kernel)));
}
// Cancel the task that the sleep setup.
kernel.TimeManager().UnscheduleTimeEvent(owner);
+
+ // Re-acquire the lock.
+ lock->Lock();
}
- KThreadQueue thread_queue;
+
KernelCore& kernel;
+ KThread::WaiterList wait_list{};
};
} // namespace Kernel
diff --git a/src/core/hle/kernel/k_light_lock.cpp b/src/core/hle/kernel/k_light_lock.cpp
index f974022e8..0896e705f 100644
--- a/src/core/hle/kernel/k_light_lock.cpp
+++ b/src/core/hle/kernel/k_light_lock.cpp
@@ -59,11 +59,7 @@ void KLightLock::LockSlowPath(uintptr_t _owner, uintptr_t _cur_thread) {
owner_thread->AddWaiter(cur_thread);
// Set thread states.
- if (cur_thread->GetState() == ThreadState::Runnable) {
- cur_thread->SetState(ThreadState::Waiting);
- } else {
- KScheduler::SetSchedulerUpdateNeeded(kernel);
- }
+ cur_thread->SetState(ThreadState::Waiting);
if (owner_thread->IsSuspended()) {
owner_thread->ContinueIfHasKernelWaiters();
@@ -73,10 +69,9 @@ void KLightLock::LockSlowPath(uintptr_t _owner, uintptr_t _cur_thread) {
// We're no longer waiting on the lock owner.
{
KScopedSchedulerLock sl{kernel};
- KThread* owner_thread = cur_thread->GetLockOwner();
- if (owner_thread) {
+
+ if (KThread* owner_thread = cur_thread->GetLockOwner(); owner_thread != nullptr) {
owner_thread->RemoveWaiter(cur_thread);
- KScheduler::SetSchedulerUpdateNeeded(kernel);
}
}
}
@@ -95,17 +90,13 @@ void KLightLock::UnlockSlowPath(uintptr_t _cur_thread) {
// Pass the lock to the next owner.
uintptr_t next_tag = 0;
- if (next_owner) {
+ if (next_owner != nullptr) {
next_tag = reinterpret_cast<uintptr_t>(next_owner);
if (num_waiters > 1) {
next_tag |= 0x1;
}
- if (next_owner->GetState() == ThreadState::Waiting) {
- next_owner->SetState(ThreadState::Runnable);
- } else {
- KScheduler::SetSchedulerUpdateNeeded(kernel);
- }
+ next_owner->SetState(ThreadState::Runnable);
if (next_owner->IsSuspended()) {
next_owner->ContinueIfHasKernelWaiters();
diff --git a/src/core/hle/kernel/k_process.cpp b/src/core/hle/kernel/k_process.cpp
index 06b8ce151..d1bd98051 100644
--- a/src/core/hle/kernel/k_process.cpp
+++ b/src/core/hle/kernel/k_process.cpp
@@ -201,17 +201,15 @@ bool KProcess::ReleaseUserException(KThread* thread) {
// Remove waiter thread.
s32 num_waiters{};
- KThread* next = thread->RemoveWaiterByKey(
- std::addressof(num_waiters),
- reinterpret_cast<uintptr_t>(std::addressof(exception_thread)));
- if (next != nullptr) {
- if (next->GetState() == ThreadState::Waiting) {
- next->SetState(ThreadState::Runnable);
- } else {
- KScheduler::SetSchedulerUpdateNeeded(kernel);
- }
+ if (KThread* next = thread->RemoveWaiterByKey(
+ std::addressof(num_waiters),
+ reinterpret_cast<uintptr_t>(std::addressof(exception_thread)));
+ next != nullptr) {
+ next->SetState(ThreadState::Runnable);
}
+ KScheduler::SetSchedulerUpdateNeeded(kernel);
+
return true;
} else {
return false;
diff --git a/src/core/hle/kernel/k_readable_event.h b/src/core/hle/kernel/k_readable_event.h
index b2850ac7b..149fa78dd 100644
--- a/src/core/hle/kernel/k_readable_event.h
+++ b/src/core/hle/kernel/k_readable_event.h
@@ -21,9 +21,9 @@ public:
explicit KReadableEvent(KernelCore& kernel_);
~KReadableEvent() override;
- void Initialize(KEvent* parent_, std::string&& name_) {
+ void Initialize(KEvent* parent_event_, std::string&& name_) {
is_signaled = false;
- parent = parent_;
+ parent = parent_event_;
name = std::move(name_);
}
diff --git a/src/core/hle/kernel/k_resource_limit.cpp b/src/core/hle/kernel/k_resource_limit.cpp
index f91cb65dc..da88f35bc 100644
--- a/src/core/hle/kernel/k_resource_limit.cpp
+++ b/src/core/hle/kernel/k_resource_limit.cpp
@@ -117,7 +117,7 @@ bool KResourceLimit::Reserve(LimitableResource which, s64 value, s64 timeout) {
if (current_hints[index] + value <= limit_values[index] &&
(timeout < 0 || core_timing->GetGlobalTimeNs().count() < timeout)) {
waiter_count++;
- cond_var.Wait(&lock, timeout);
+ cond_var.Wait(&lock, timeout, false);
waiter_count--;
} else {
break;
diff --git a/src/core/hle/kernel/k_server_port.cpp b/src/core/hle/kernel/k_server_port.cpp
index 8cbde177a..c5dc58387 100644
--- a/src/core/hle/kernel/k_server_port.cpp
+++ b/src/core/hle/kernel/k_server_port.cpp
@@ -17,9 +17,9 @@ namespace Kernel {
KServerPort::KServerPort(KernelCore& kernel_) : KSynchronizationObject{kernel_} {}
KServerPort::~KServerPort() = default;
-void KServerPort::Initialize(KPort* parent_, std::string&& name_) {
+void KServerPort::Initialize(KPort* parent_port_, std::string&& name_) {
// Set member variables.
- parent = parent_;
+ parent = parent_port_;
name = std::move(name_);
}
diff --git a/src/core/hle/kernel/k_server_port.h b/src/core/hle/kernel/k_server_port.h
index 55481d63f..67a36da40 100644
--- a/src/core/hle/kernel/k_server_port.h
+++ b/src/core/hle/kernel/k_server_port.h
@@ -29,7 +29,7 @@ public:
explicit KServerPort(KernelCore& kernel_);
~KServerPort() override;
- void Initialize(KPort* parent_, std::string&& name_);
+ void Initialize(KPort* parent_port_, std::string&& name_);
/// Whether or not this server port has an HLE handler available.
bool HasSessionRequestHandler() const {
diff --git a/src/core/hle/kernel/k_server_session.cpp b/src/core/hle/kernel/k_server_session.cpp
index dbf03b462..5c3c13ce6 100644
--- a/src/core/hle/kernel/k_server_session.cpp
+++ b/src/core/hle/kernel/k_server_session.cpp
@@ -8,13 +8,16 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
+#include "common/scope_exit.h"
#include "core/core_timing.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/k_client_port.h"
#include "core/hle/kernel/k_handle_table.h"
+#include "core/hle/kernel/k_port.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_scheduler.h"
+#include "core/hle/kernel/k_server_port.h"
#include "core/hle/kernel/k_server_session.h"
#include "core/hle/kernel/k_session.h"
#include "core/hle/kernel/k_thread.h"
@@ -23,18 +26,21 @@
namespace Kernel {
-KServerSession::KServerSession(KernelCore& kernel_)
- : KSynchronizationObject{kernel_}, manager{std::make_shared<SessionRequestManager>()} {}
+KServerSession::KServerSession(KernelCore& kernel_) : KSynchronizationObject{kernel_} {}
-KServerSession::~KServerSession() {
- kernel.ReleaseServiceThread(service_thread);
-}
+KServerSession::~KServerSession() {}
-void KServerSession::Initialize(KSession* parent_, std::string&& name_) {
+void KServerSession::Initialize(KSession* parent_session_, std::string&& name_,
+ std::shared_ptr<SessionRequestManager> manager_) {
// Set member variables.
- parent = parent_;
+ parent = parent_session_;
name = std::move(name_);
- service_thread = kernel.CreateServiceThread(name);
+
+ if (manager_) {
+ manager = manager_;
+ } else {
+ manager = std::make_shared<SessionRequestManager>(kernel);
+ }
}
void KServerSession::Destroy() {
@@ -114,9 +120,25 @@ ResultCode KServerSession::QueueSyncRequest(KThread* thread, Core::Memory::Memor
context->PopulateFromIncomingCommandBuffer(kernel.CurrentProcess()->GetHandleTable(), cmd_buf);
- if (auto strong_ptr = service_thread.lock()) {
- strong_ptr->QueueSyncRequest(*parent, std::move(context));
- return ResultSuccess;
+ // In the event that something fails here, stub a result to prevent the game from crashing.
+ // This is a work-around in the event that somehow we process a service request after the
+ // session has been closed by the game. This has been observed to happen rarely in Pokemon
+ // Sword/Shield and is likely a result of us using host threads/scheduling for services.
+ // TODO(bunnei): Find a better solution here.
+ auto error_guard = SCOPE_GUARD({ CompleteSyncRequest(*context); });
+
+ // Ensure we have a session request handler
+ if (manager->HasSessionRequestHandler(*context)) {
+ if (auto strong_ptr = manager->GetServiceThread().lock()) {
+ strong_ptr->QueueSyncRequest(*parent, std::move(context));
+
+ // We succeeded.
+ error_guard.Cancel();
+ } else {
+ ASSERT_MSG(false, "strong_ptr is nullptr!");
+ }
+ } else {
+ ASSERT_MSG(false, "handler is invalid!");
}
return ResultSuccess;
@@ -124,13 +146,20 @@ ResultCode KServerSession::QueueSyncRequest(KThread* thread, Core::Memory::Memor
ResultCode KServerSession::CompleteSyncRequest(HLERequestContext& context) {
ResultCode result = ResultSuccess;
+
// If the session has been converted to a domain, handle the domain request
- if (IsDomain() && context.HasDomainMessageHeader()) {
- result = HandleDomainSyncRequest(context);
- // If there is no domain header, the regular session handler is used
- } else if (manager->HasSessionHandler()) {
- // If this ServerSession has an associated HLE handler, forward the request to it.
- result = manager->SessionHandler().HandleSyncRequest(*this, context);
+ if (manager->HasSessionRequestHandler(context)) {
+ if (IsDomain() && context.HasDomainMessageHeader()) {
+ result = HandleDomainSyncRequest(context);
+ // If there is no domain header, the regular session handler is used
+ } else if (manager->HasSessionHandler()) {
+ // If this ServerSession has an associated HLE handler, forward the request to it.
+ result = manager->SessionHandler().HandleSyncRequest(*this, context);
+ }
+ } else {
+ ASSERT_MSG(false, "Session handler is invalid, stubbing response!");
+ IPC::ResponseBuilder rb(context, 2);
+ rb.Push(ResultSuccess);
}
if (convert_to_domain) {
diff --git a/src/core/hle/kernel/k_server_session.h b/src/core/hle/kernel/k_server_session.h
index 27b757ad2..d44bc9d4f 100644
--- a/src/core/hle/kernel/k_server_session.h
+++ b/src/core/hle/kernel/k_server_session.h
@@ -32,6 +32,7 @@ class HLERequestContext;
class KernelCore;
class KSession;
class SessionRequestHandler;
+class SessionRequestManager;
class KThread;
class KServerSession final : public KSynchronizationObject,
@@ -46,7 +47,8 @@ public:
void Destroy() override;
- void Initialize(KSession* parent_, std::string&& name_);
+ void Initialize(KSession* parent_session_, std::string&& name_,
+ std::shared_ptr<SessionRequestManager> manager_);
KSession* GetParent() {
return parent;
@@ -60,15 +62,14 @@ public:
void OnClientClosed();
- /**
- * Sets the HLE handler for the session. This handler will be called to service IPC requests
- * instead of the regular IPC machinery. (The regular IPC machinery is currently not
- * implemented.)
- */
- void SetSessionHandler(SessionRequestHandlerPtr handler) {
+ void ClientConnected(SessionRequestHandlerPtr handler) {
manager->SetSessionHandler(std::move(handler));
}
+ void ClientDisconnected() {
+ manager = nullptr;
+ }
+
/**
* Handle a sync request from the emulated application.
*
@@ -104,16 +105,6 @@ public:
return manager;
}
- /// Gets the session request manager, which forwards requests to the underlying service
- const std::shared_ptr<SessionRequestManager>& GetSessionRequestManager() const {
- return manager;
- }
-
- /// Sets the session request manager, which forwards requests to the underlying service
- void SetSessionRequestManager(std::shared_ptr<SessionRequestManager> manager_) {
- manager = std::move(manager_);
- }
-
private:
/// Queues a sync request from the emulated application.
ResultCode QueueSyncRequest(KThread* thread, Core::Memory::Memory& memory);
@@ -131,9 +122,6 @@ private:
/// When set to True, converts the session to a domain at the end of the command
bool convert_to_domain{};
- /// Thread to dispatch service requests
- std::weak_ptr<ServiceThread> service_thread;
-
/// KSession that owns this KServerSession
KSession* parent{};
};
diff --git a/src/core/hle/kernel/k_session.cpp b/src/core/hle/kernel/k_session.cpp
index 025b8b555..940878e03 100644
--- a/src/core/hle/kernel/k_session.cpp
+++ b/src/core/hle/kernel/k_session.cpp
@@ -15,7 +15,8 @@ KSession::KSession(KernelCore& kernel_)
: KAutoObjectWithSlabHeapAndContainer{kernel_}, server{kernel_}, client{kernel_} {}
KSession::~KSession() = default;
-void KSession::Initialize(KClientPort* port_, const std::string& name_) {
+void KSession::Initialize(KClientPort* port_, const std::string& name_,
+ std::shared_ptr<SessionRequestManager> manager_) {
// Increment reference count.
// Because reference count is one on creation, this will result
// in a reference count of two. Thus, when both server and client are closed
@@ -27,7 +28,7 @@ void KSession::Initialize(KClientPort* port_, const std::string& name_) {
KAutoObject::Create(std::addressof(client));
// Initialize our sub sessions.
- server.Initialize(this, name_ + ":Server");
+ server.Initialize(this, name_ + ":Server", manager_);
client.Initialize(this, name_ + ":Client");
// Set state and name.
diff --git a/src/core/hle/kernel/k_session.h b/src/core/hle/kernel/k_session.h
index 4ddd080d2..62c328a68 100644
--- a/src/core/hle/kernel/k_session.h
+++ b/src/core/hle/kernel/k_session.h
@@ -13,6 +13,8 @@
namespace Kernel {
+class SessionRequestManager;
+
class KSession final : public KAutoObjectWithSlabHeapAndContainer<KSession, KAutoObjectWithList> {
KERNEL_AUTOOBJECT_TRAITS(KSession, KAutoObject);
@@ -20,7 +22,8 @@ public:
explicit KSession(KernelCore& kernel_);
~KSession() override;
- void Initialize(KClientPort* port_, const std::string& name_);
+ void Initialize(KClientPort* port_, const std::string& name_,
+ std::shared_ptr<SessionRequestManager> manager_ = nullptr);
void Finalize() override;
diff --git a/src/core/hle/kernel/k_writable_event.cpp b/src/core/hle/kernel/k_writable_event.cpp
index b7b83c151..bdb1db6d5 100644
--- a/src/core/hle/kernel/k_writable_event.cpp
+++ b/src/core/hle/kernel/k_writable_event.cpp
@@ -13,8 +13,8 @@ KWritableEvent::KWritableEvent(KernelCore& kernel_)
KWritableEvent::~KWritableEvent() = default;
-void KWritableEvent::Initialize(KEvent* parent_, std::string&& name_) {
- parent = parent_;
+void KWritableEvent::Initialize(KEvent* parent_event_, std::string&& name_) {
+ parent = parent_event_;
name = std::move(name_);
parent->GetReadableEvent().Open();
}
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index 0ffb78d51..2ceeaeb5f 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -63,8 +63,6 @@ struct KernelCore::Impl {
global_scheduler_context = std::make_unique<Kernel::GlobalSchedulerContext>(kernel);
global_handle_table = std::make_unique<Kernel::KHandleTable>(kernel);
- service_thread_manager =
- std::make_unique<Common::ThreadWorker>(1, "yuzu:ServiceThreadManager");
is_phantom_mode_for_singlecore = false;
InitializePhysicalCores();
@@ -96,7 +94,6 @@ struct KernelCore::Impl {
process_list.clear();
// Ensures all service threads gracefully shutdown
- service_thread_manager.reset();
service_threads.clear();
next_object_id = 0;
@@ -680,10 +677,6 @@ struct KernelCore::Impl {
// Threads used for services
std::unordered_set<std::shared_ptr<Kernel::ServiceThread>> service_threads;
- // Service threads are managed by a worker thread, so that a calling service thread can queue up
- // the release of itself
- std::unique_ptr<Common::ThreadWorker> service_thread_manager;
-
std::array<KThread*, Core::Hardware::NUM_CPU_CORES> suspend_threads;
std::array<Core::CPUInterruptHandler, Core::Hardware::NUM_CPU_CORES> interrupts{};
std::array<std::unique_ptr<Kernel::KScheduler>, Core::Hardware::NUM_CPU_CORES> schedulers{};
@@ -986,17 +979,14 @@ void KernelCore::ExitSVCProfile() {
std::weak_ptr<Kernel::ServiceThread> KernelCore::CreateServiceThread(const std::string& name) {
auto service_thread = std::make_shared<Kernel::ServiceThread>(*this, 1, name);
- impl->service_thread_manager->QueueWork(
- [this, service_thread] { impl->service_threads.emplace(service_thread); });
+ impl->service_threads.emplace(service_thread);
return service_thread;
}
void KernelCore::ReleaseServiceThread(std::weak_ptr<Kernel::ServiceThread> service_thread) {
- impl->service_thread_manager->QueueWork([this, service_thread] {
- if (auto strong_ptr = service_thread.lock()) {
- impl->service_threads.erase(strong_ptr);
- }
- });
+ if (auto strong_ptr = service_thread.lock()) {
+ impl->service_threads.erase(strong_ptr);
+ }
}
Init::KSlabResourceCounts& KernelCore::SlabResourceCounts() {
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index 28bcae6e7..8339e11a0 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -449,8 +449,8 @@ static ResultCode CancelSynchronization(Core::System& system, Handle handle) {
// Get the thread from its handle.
KScopedAutoObject thread =
- system.Kernel().CurrentProcess()->GetHandleTable().GetObject<KThread>(
- static_cast<Handle>(handle));
+ system.Kernel().CurrentProcess()->GetHandleTable().GetObject<KThread>(handle);
+ R_UNLESS(thread.IsNotNull(), ResultInvalidHandle);
// Cancel the thread's wait.
thread->WaitCancel();
diff --git a/src/core/hle/result.h b/src/core/hle/result.h
index 605236552..a755008d5 100644
--- a/src/core/hle/result.h
+++ b/src/core/hle/result.h
@@ -124,21 +124,21 @@ union ResultCode {
constexpr ResultCode(ErrorModule module_, u32 description_)
: raw(module.FormatValue(module_) | description.FormatValue(description_)) {}
- constexpr bool IsSuccess() const {
+ [[nodiscard]] constexpr bool IsSuccess() const {
return raw == 0;
}
- constexpr bool IsError() const {
- return raw != 0;
+ [[nodiscard]] constexpr bool IsError() const {
+ return !IsSuccess();
}
};
-constexpr bool operator==(const ResultCode& a, const ResultCode& b) {
+[[nodiscard]] constexpr bool operator==(const ResultCode& a, const ResultCode& b) {
return a.raw == b.raw;
}
-constexpr bool operator!=(const ResultCode& a, const ResultCode& b) {
- return a.raw != b.raw;
+[[nodiscard]] constexpr bool operator!=(const ResultCode& a, const ResultCode& b) {
+ return !operator==(a, b);
}
// Convenience functions for creating some common kinds of errors:
@@ -200,7 +200,7 @@ public:
* specify the success code. `success_code` must not be an error code.
*/
template <typename... Args>
- static ResultVal WithCode(ResultCode success_code, Args&&... args) {
+ [[nodiscard]] static ResultVal WithCode(ResultCode success_code, Args&&... args) {
ResultVal<T> result;
result.emplace(success_code, std::forward<Args>(args)...);
return result;
@@ -259,49 +259,49 @@ public:
}
/// Returns true if the `ResultVal` contains an error code and no value.
- bool empty() const {
+ [[nodiscard]] bool empty() const {
return result_code.IsError();
}
/// Returns true if the `ResultVal` contains a return value.
- bool Succeeded() const {
+ [[nodiscard]] bool Succeeded() const {
return result_code.IsSuccess();
}
/// Returns true if the `ResultVal` contains an error code and no value.
- bool Failed() const {
+ [[nodiscard]] bool Failed() const {
return empty();
}
- ResultCode Code() const {
+ [[nodiscard]] ResultCode Code() const {
return result_code;
}
- const T& operator*() const {
+ [[nodiscard]] const T& operator*() const {
return object;
}
- T& operator*() {
+ [[nodiscard]] T& operator*() {
return object;
}
- const T* operator->() const {
+ [[nodiscard]] const T* operator->() const {
return &object;
}
- T* operator->() {
+ [[nodiscard]] T* operator->() {
return &object;
}
/// Returns the value contained in this `ResultVal`, or the supplied default if it is missing.
template <typename U>
- T ValueOr(U&& value) const {
+ [[nodiscard]] T ValueOr(U&& value) const {
return !empty() ? object : std::move(value);
}
/// Asserts that the result succeeded and returns a reference to it.
- T& Unwrap() & {
+ [[nodiscard]] T& Unwrap() & {
ASSERT_MSG(Succeeded(), "Tried to Unwrap empty ResultVal");
return **this;
}
- T&& Unwrap() && {
+ [[nodiscard]] T&& Unwrap() && {
ASSERT_MSG(Succeeded(), "Tried to Unwrap empty ResultVal");
return std::move(**this);
}
@@ -320,7 +320,7 @@ private:
* `T` with and creates a success `ResultVal` contained the constructed value.
*/
template <typename T, typename... Args>
-ResultVal<T> MakeResult(Args&&... args) {
+[[nodiscard]] ResultVal<T> MakeResult(Args&&... args) {
return ResultVal<T>::WithCode(ResultSuccess, std::forward<Args>(args)...);
}
@@ -329,7 +329,7 @@ ResultVal<T> MakeResult(Args&&... args) {
* copy or move constructing.
*/
template <typename Arg>
-ResultVal<std::remove_reference_t<Arg>> MakeResult(Arg&& arg) {
+[[nodiscard]] ResultVal<std::remove_reference_t<Arg>> MakeResult(Arg&& arg) {
return ResultVal<std::remove_reference_t<Arg>>::WithCode(ResultSuccess, std::forward<Arg>(arg));
}
diff --git a/src/core/hle/service/bcat/backend/boxcat.cpp b/src/core/hle/service/bcat/backend/boxcat.cpp
index d9fdc2dca..a2844ea8c 100644
--- a/src/core/hle/service/bcat/backend/boxcat.cpp
+++ b/src/core/hle/service/bcat/backend/boxcat.cpp
@@ -19,7 +19,6 @@
#include "common/fs/fs.h"
#include "common/fs/path_util.h"
#include "common/hex_util.h"
-#include "common/logging/backend.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/core.h"
diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp
index 3af9881c2..db4d44c12 100644
--- a/src/core/hle/service/filesystem/fsp_srv.cpp
+++ b/src/core/hle/service/filesystem/fsp_srv.cpp
@@ -13,6 +13,7 @@
#include "common/common_types.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
+#include "common/settings.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/file_sys/directory.h"
@@ -785,6 +786,10 @@ FSP_SRV::FSP_SRV(Core::System& system_)
};
// clang-format on
RegisterHandlers(functions);
+
+ if (Settings::values.enable_fs_access_log) {
+ access_log_mode = AccessLogMode::SdCard;
+ }
}
FSP_SRV::~FSP_SRV() = default;
@@ -1041,9 +1046,9 @@ void FSP_SRV::DisableAutoSaveDataCreation(Kernel::HLERequestContext& ctx) {
void FSP_SRV::SetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- log_mode = rp.PopEnum<LogMode>();
+ access_log_mode = rp.PopEnum<AccessLogMode>();
- LOG_DEBUG(Service_FS, "called, log_mode={:08X}", log_mode);
+ LOG_DEBUG(Service_FS, "called, access_log_mode={}", access_log_mode);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
@@ -1054,7 +1059,7 @@ void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
- rb.PushEnum(log_mode);
+ rb.PushEnum(access_log_mode);
}
void FSP_SRV::OutputAccessLogToSdCard(Kernel::HLERequestContext& ctx) {
@@ -1062,9 +1067,9 @@ void FSP_SRV::OutputAccessLogToSdCard(Kernel::HLERequestContext& ctx) {
auto log = Common::StringFromFixedZeroTerminatedBuffer(
reinterpret_cast<const char*>(raw.data()), raw.size());
- LOG_DEBUG(Service_FS, "called, log='{}'", log);
+ LOG_DEBUG(Service_FS, "called");
- reporter.SaveFilesystemAccessReport(log_mode, std::move(log));
+ reporter.SaveFSAccessLog(log);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
diff --git a/src/core/hle/service/filesystem/fsp_srv.h b/src/core/hle/service/filesystem/fsp_srv.h
index ff7455a20..556708284 100644
--- a/src/core/hle/service/filesystem/fsp_srv.h
+++ b/src/core/hle/service/filesystem/fsp_srv.h
@@ -24,11 +24,10 @@ enum class AccessLogVersion : u32 {
Latest = V7_0_0,
};
-enum class LogMode : u32 {
- Off,
+enum class AccessLogMode : u32 {
+ None,
Log,
- RedirectToSdCard,
- LogToSdCard = Log | RedirectToSdCard,
+ SdCard,
};
class FSP_SRV final : public ServiceFramework<FSP_SRV> {
@@ -59,13 +58,12 @@ private:
FileSystemController& fsc;
const FileSys::ContentProvider& content_provider;
+ const Core::Reporter& reporter;
FileSys::VirtualFile romfs;
u64 current_process_id = 0;
u32 access_log_program_index = 0;
- LogMode log_mode = LogMode::LogToSdCard;
-
- const Core::Reporter& reporter;
+ AccessLogMode access_log_mode = AccessLogMode::None;
};
} // namespace Service::FileSystem
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index fa6213d3c..d68b023d0 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -236,7 +236,7 @@ Hid::Hid(Core::System& system_) : ServiceFramework{system_, "hid"} {
{80, &Hid::GetGyroscopeZeroDriftMode, "GetGyroscopeZeroDriftMode"},
{81, &Hid::ResetGyroscopeZeroDriftMode, "ResetGyroscopeZeroDriftMode"},
{82, &Hid::IsSixAxisSensorAtRest, "IsSixAxisSensorAtRest"},
- {83, nullptr, "IsFirmwareUpdateAvailableForSixAxisSensor"},
+ {83, &Hid::IsFirmwareUpdateAvailableForSixAxisSensor, "IsFirmwareUpdateAvailableForSixAxisSensor"},
{91, &Hid::ActivateGesture, "ActivateGesture"},
{100, &Hid::SetSupportedNpadStyleSet, "SetSupportedNpadStyleSet"},
{101, &Hid::GetSupportedNpadStyleSet, "GetSupportedNpadStyleSet"},
@@ -710,6 +710,27 @@ void Hid::IsSixAxisSensorAtRest(Kernel::HLERequestContext& ctx) {
.IsSixAxisSensorAtRest());
}
+void Hid::IsFirmwareUpdateAvailableForSixAxisSensor(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ struct Parameters {
+ Controller_NPad::DeviceHandle sixaxis_handle;
+ INSERT_PADDING_WORDS_NOINIT(1);
+ u64 applet_resource_user_id;
+ };
+
+ const auto parameters{rp.PopRaw<Parameters>()};
+
+ LOG_WARNING(
+ Service_HID,
+ "(STUBBED) called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
+ parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id,
+ parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(ResultSuccess);
+ rb.Push(false);
+}
+
void Hid::ActivateGesture(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
struct Parameters {
diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h
index aa3307955..83fc2ea1d 100644
--- a/src/core/hle/service/hid/hid.h
+++ b/src/core/hle/service/hid/hid.h
@@ -100,6 +100,7 @@ private:
void GetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx);
void ResetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx);
void IsSixAxisSensorAtRest(Kernel::HLERequestContext& ctx);
+ void IsFirmwareUpdateAvailableForSixAxisSensor(Kernel::HLERequestContext& ctx);
void ActivateGesture(Kernel::HLERequestContext& ctx);
void SetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx);
void GetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx);
diff --git a/src/core/hle/service/lm/lm.cpp b/src/core/hle/service/lm/lm.cpp
index 311e4fb2d..794504314 100644
--- a/src/core/hle/service/lm/lm.cpp
+++ b/src/core/hle/service/lm/lm.cpp
@@ -51,6 +51,24 @@ struct hash<Service::LM::LogPacketHeaderEntry> {
} // namespace std
namespace Service::LM {
+namespace {
+std::string_view NameOf(LogSeverity severity) {
+ switch (severity) {
+ case LogSeverity::Trace:
+ return "TRACE";
+ case LogSeverity::Info:
+ return "INFO";
+ case LogSeverity::Warning:
+ return "WARNING";
+ case LogSeverity::Error:
+ return "ERROR";
+ case LogSeverity::Fatal:
+ return "FATAL";
+ default:
+ return "UNKNOWN";
+ }
+}
+} // Anonymous namespace
enum class LogDestination : u32 {
TargetManager = 1 << 0,
@@ -262,33 +280,8 @@ private:
if (text_log) {
output_log += fmt::format("Log Text: {}\n", *text_log);
}
-
- switch (entry.severity) {
- case LogSeverity::Trace:
- LOG_DEBUG(Service_LM, "LogManager TRACE ({}):\n{}", DestinationToString(destination),
- output_log);
- break;
- case LogSeverity::Info:
- LOG_INFO(Service_LM, "LogManager INFO ({}):\n{}", DestinationToString(destination),
- output_log);
- break;
- case LogSeverity::Warning:
- LOG_WARNING(Service_LM, "LogManager WARNING ({}):\n{}",
- DestinationToString(destination), output_log);
- break;
- case LogSeverity::Error:
- LOG_ERROR(Service_LM, "LogManager ERROR ({}):\n{}", DestinationToString(destination),
- output_log);
- break;
- case LogSeverity::Fatal:
- LOG_CRITICAL(Service_LM, "LogManager FATAL ({}):\n{}", DestinationToString(destination),
- output_log);
- break;
- default:
- LOG_CRITICAL(Service_LM, "LogManager UNKNOWN ({}):\n{}",
- DestinationToString(destination), output_log);
- break;
- }
+ LOG_DEBUG(Service_LM, "LogManager {} ({}):\n{}", NameOf(entry.severity),
+ DestinationToString(destination), output_log);
}
static std::string DestinationToString(LogDestination destination) {
diff --git a/src/core/hle/service/ns/pl_u.cpp b/src/core/hle/service/ns/pl_u.cpp
index 6e5ba26a3..74cc45f1e 100644
--- a/src/core/hle/service/ns/pl_u.cpp
+++ b/src/core/hle/service/ns/pl_u.cpp
@@ -254,8 +254,6 @@ void PL_U::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NS, "called");
// Create shared font memory object
- auto& kernel = system.Kernel();
-
std::memcpy(kernel.GetFontSharedMem().GetPointer(), impl->shared_font->data(),
impl->shared_font->size());
diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp
index 7a15eeba0..4e1541630 100644
--- a/src/core/hle/service/service.cpp
+++ b/src/core/hle/service/service.cpp
@@ -93,8 +93,8 @@ namespace Service {
ServiceFrameworkBase::ServiceFrameworkBase(Core::System& system_, const char* service_name_,
u32 max_sessions_, InvokerFn* handler_invoker_)
- : system{system_}, service_name{service_name_}, max_sessions{max_sessions_},
- handler_invoker{handler_invoker_} {}
+ : SessionRequestHandler(system_.Kernel(), service_name_), system{system_},
+ service_name{service_name_}, max_sessions{max_sessions_}, handler_invoker{handler_invoker_} {}
ServiceFrameworkBase::~ServiceFrameworkBase() {
// Wait for other threads to release access before destroying
@@ -111,7 +111,7 @@ void ServiceFrameworkBase::InstallAsService(SM::ServiceManager& service_manager)
port_installed = true;
}
-Kernel::KClientPort& ServiceFrameworkBase::CreatePort(Kernel::KernelCore& kernel) {
+Kernel::KClientPort& ServiceFrameworkBase::CreatePort() {
const auto guard = LockService();
ASSERT(!port_installed);
diff --git a/src/core/hle/service/service.h b/src/core/hle/service/service.h
index 4c048173b..e078ac176 100644
--- a/src/core/hle/service/service.h
+++ b/src/core/hle/service/service.h
@@ -23,6 +23,7 @@ namespace Kernel {
class HLERequestContext;
class KClientPort;
class KServerSession;
+class ServiceThread;
} // namespace Kernel
namespace Service {
@@ -39,9 +40,11 @@ namespace SM {
class ServiceManager;
}
-static const int kMaxPortSize = 8; ///< Maximum size of a port name (8 characters)
-/// Arbitrary default number of maximum connections to an HLE service.
-static const u32 DefaultMaxSessions = 10;
+/// Default number of maximum connections to a server session.
+static constexpr u32 ServerSessionCountMax = 0x40;
+static_assert(ServerSessionCountMax == 0x40,
+ "ServerSessionCountMax isn't 0x40 somehow, this assert is a reminder that this will "
+ "break lots of things");
/**
* This is an non-templated base of ServiceFramework to reduce code bloat and compilation times, it
@@ -74,7 +77,7 @@ public:
void InvokeRequestTipc(Kernel::HLERequestContext& ctx);
/// Creates a port pair and registers it on the kernel's global port registry.
- Kernel::KClientPort& CreatePort(Kernel::KernelCore& kernel);
+ Kernel::KClientPort& CreatePort();
/// Handles a synchronization request for the service.
ResultCode HandleSyncRequest(Kernel::KServerSession& session,
@@ -177,7 +180,7 @@ protected:
* connected to this service at the same time.
*/
explicit ServiceFramework(Core::System& system_, const char* service_name_,
- u32 max_sessions_ = DefaultMaxSessions)
+ u32 max_sessions_ = ServerSessionCountMax)
: ServiceFrameworkBase(system_, service_name_, max_sessions_, Invoker) {}
/// Registers handlers in the service.
diff --git a/src/core/hle/service/sm/controller.cpp b/src/core/hle/service/sm/controller.cpp
index 5fa5e0512..8b9418e0f 100644
--- a/src/core/hle/service/sm/controller.cpp
+++ b/src/core/hle/service/sm/controller.cpp
@@ -28,42 +28,25 @@ void Controller::ConvertCurrentObjectToDomain(Kernel::HLERequestContext& ctx) {
}
void Controller::CloneCurrentObject(Kernel::HLERequestContext& ctx) {
- // TODO(bunnei): This is just creating a new handle to the same Session. I assume this is wrong
- // and that we probably want to actually make an entirely new Session, but we still need to
- // verify this on hardware.
-
LOG_DEBUG(Service, "called");
- auto& kernel = system.Kernel();
- auto* session = ctx.Session()->GetParent();
- auto* port = session->GetParent()->GetParent();
+ auto& parent_session = *ctx.Session()->GetParent();
+ auto& parent_port = parent_session.GetParent()->GetParent()->GetClientPort();
+ auto& session_manager = parent_session.GetServerSession().GetSessionRequestManager();
- // Reserve a new session from the process resource limit.
- Kernel::KScopedResourceReservation session_reservation(
- kernel.CurrentProcess()->GetResourceLimit(), Kernel::LimitableResource::Sessions);
- if (!session_reservation.Succeeded()) {
+ // Create a session.
+ Kernel::KClientSession* session{};
+ const ResultCode result = parent_port.CreateSession(std::addressof(session), session_manager);
+ if (result.IsError()) {
+ LOG_CRITICAL(Service, "CreateSession failed with error 0x{:08X}", result.raw);
IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(Kernel::ResultLimitReached);
+ rb.Push(result);
}
- // Create a new session.
- auto* clone = Kernel::KSession::Create(kernel);
- clone->Initialize(&port->GetClientPort(), session->GetName());
-
- // Commit the session reservation.
- session_reservation.Commit();
-
- // Enqueue the session with the named port.
- port->EnqueueSession(&clone->GetServerSession());
-
- // Set the session request manager.
- clone->GetServerSession().SetSessionRequestManager(
- session->GetServerSession().GetSessionRequestManager());
-
// We succeeded.
IPC::ResponseBuilder rb{ctx, 2, 0, 1, IPC::ResponseBuilder::Flags::AlwaysMoveHandles};
rb.Push(ResultSuccess);
- rb.PushMoveObjects(clone->GetClientSession());
+ rb.PushMoveObjects(session);
}
void Controller::CloneCurrentObjectEx(Kernel::HLERequestContext& ctx) {
diff --git a/src/core/hle/service/sm/sm.cpp b/src/core/hle/service/sm/sm.cpp
index d8b20a3f2..c7828c3bd 100644
--- a/src/core/hle/service/sm/sm.cpp
+++ b/src/core/hle/service/sm/sm.cpp
@@ -46,7 +46,7 @@ Kernel::KClientPort& ServiceManager::InterfaceFactory(ServiceManager& self, Core
self.sm_interface = sm;
self.controller_interface = std::make_unique<Controller>(system);
- return sm->CreatePort(system.Kernel());
+ return sm->CreatePort();
}
ResultVal<Kernel::KServerPort*> ServiceManager::RegisterService(std::string name,
@@ -151,31 +151,23 @@ ResultVal<Kernel::KClientSession*> SM::GetServiceImpl(Kernel::HLERequestContext&
std::string name(PopServiceName(rp));
// Find the named port.
- auto result = service_manager.GetServicePort(name);
- if (result.Failed()) {
- LOG_ERROR(Service_SM, "called service={} -> error 0x{:08X}", name, result.Code().raw);
- return result.Code();
+ auto port_result = service_manager.GetServicePort(name);
+ if (port_result.Failed()) {
+ LOG_ERROR(Service_SM, "called service={} -> error 0x{:08X}", name, port_result.Code().raw);
+ return port_result.Code();
}
- auto* port = result.Unwrap();
-
- // Reserve a new session from the process resource limit.
- Kernel::KScopedResourceReservation session_reservation(
- kernel.CurrentProcess()->GetResourceLimit(), Kernel::LimitableResource::Sessions);
- R_UNLESS(session_reservation.Succeeded(), Kernel::ResultLimitReached);
+ auto& port = port_result.Unwrap()->GetClientPort();
// Create a new session.
- auto* session = Kernel::KSession::Create(kernel);
- session->Initialize(&port->GetClientPort(), std::move(name));
-
- // Commit the session reservation.
- session_reservation.Commit();
-
- // Enqueue the session with the named port.
- port->EnqueueSession(&session->GetServerSession());
+ Kernel::KClientSession* session{};
+ if (const auto result = port.CreateSession(std::addressof(session)); result.IsError()) {
+ LOG_ERROR(Service_SM, "called service={} -> error 0x{:08X}", name, result.raw);
+ return result;
+ }
LOG_DEBUG(Service_SM, "called service={} -> session={}", name, session->GetId());
- return MakeResult(&session->GetClientSession());
+ return MakeResult(session);
}
void SM::RegisterService(Kernel::HLERequestContext& ctx) {
diff --git a/src/core/memory.cpp b/src/core/memory.cpp
index 9857278f6..f285c6f63 100644
--- a/src/core/memory.cpp
+++ b/src/core/memory.cpp
@@ -12,6 +12,7 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/page_table.h"
+#include "common/settings.h"
#include "common/swap.h"
#include "core/arm/arm_interface.h"
#include "core/core.h"
@@ -32,6 +33,7 @@ struct Memory::Impl {
void SetCurrentPageTable(Kernel::KProcess& process, u32 core_id) {
current_page_table = &process.PageTable().PageTableImpl();
+ current_page_table->fastmem_arena = system.DeviceMemory().buffer.VirtualBasePointer();
const std::size_t address_space_width = process.PageTable().GetAddressSpaceWidth();
@@ -41,13 +43,23 @@ struct Memory::Impl {
void MapMemoryRegion(Common::PageTable& page_table, VAddr base, u64 size, PAddr target) {
ASSERT_MSG((size & PAGE_MASK) == 0, "non-page aligned size: {:016X}", size);
ASSERT_MSG((base & PAGE_MASK) == 0, "non-page aligned base: {:016X}", base);
+ ASSERT_MSG(target >= DramMemoryMap::Base && target < DramMemoryMap::End,
+ "Out of bounds target: {:016X}", target);
MapPages(page_table, base / PAGE_SIZE, size / PAGE_SIZE, target, Common::PageType::Memory);
+
+ if (Settings::IsFastmemEnabled()) {
+ system.DeviceMemory().buffer.Map(base, target - DramMemoryMap::Base, size);
+ }
}
void UnmapRegion(Common::PageTable& page_table, VAddr base, u64 size) {
ASSERT_MSG((size & PAGE_MASK) == 0, "non-page aligned size: {:016X}", size);
ASSERT_MSG((base & PAGE_MASK) == 0, "non-page aligned base: {:016X}", base);
MapPages(page_table, base / PAGE_SIZE, size / PAGE_SIZE, 0, Common::PageType::Unmapped);
+
+ if (Settings::IsFastmemEnabled()) {
+ system.DeviceMemory().buffer.Unmap(base, size);
+ }
}
bool IsValidVirtualAddress(const Kernel::KProcess& process, const VAddr vaddr) const {
@@ -466,6 +478,12 @@ struct Memory::Impl {
if (vaddr == 0) {
return;
}
+
+ if (Settings::IsFastmemEnabled()) {
+ const bool is_read_enable = Settings::IsGPULevelHigh() || !cached;
+ system.DeviceMemory().buffer.Protect(vaddr, size, is_read_enable, !cached);
+ }
+
// Iterate over a contiguous CPU address space, which corresponds to the specified GPU
// address space, marking the region as un/cached. The region is marked un/cached at a
// granularity of CPU pages, hence why we iterate on a CPU page basis (note: GPU page size
diff --git a/src/core/reporter.cpp b/src/core/reporter.cpp
index ec2a16e62..82b0f535a 100644
--- a/src/core/reporter.cpp
+++ b/src/core/reporter.cpp
@@ -195,7 +195,9 @@ json GetHLERequestContextData(Kernel::HLERequestContext& ctx, Core::Memory::Memo
namespace Core {
-Reporter::Reporter(System& system_) : system(system_) {}
+Reporter::Reporter(System& system_) : system(system_) {
+ ClearFSAccessLog();
+}
Reporter::~Reporter() = default;
@@ -362,22 +364,12 @@ void Reporter::SaveErrorReport(u64 title_id, ResultCode result,
SaveToFile(std::move(out), GetPath("error_report", title_id, timestamp));
}
-void Reporter::SaveFilesystemAccessReport(Service::FileSystem::LogMode log_mode,
- std::string log_message) const {
- if (!IsReportingEnabled())
- return;
-
- const auto timestamp = GetTimestamp();
- const auto title_id = system.CurrentProcess()->GetTitleID();
- json out;
+void Reporter::SaveFSAccessLog(std::string_view log_message) const {
+ const auto access_log_path =
+ Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir) / "FsAccessLog.txt";
- out["yuzu_version"] = GetYuzuVersionData();
- out["report_common"] = GetReportCommonData(title_id, ResultSuccess, timestamp);
-
- out["log_mode"] = fmt::format("{:08X}", static_cast<u32>(log_mode));
- out["log_message"] = std::move(log_message);
-
- SaveToFile(std::move(out), GetPath("filesystem_access_report", title_id, timestamp));
+ void(Common::FS::AppendStringToFile(access_log_path, Common::FS::FileType::TextFile,
+ log_message));
}
void Reporter::SaveUserReport() const {
@@ -392,6 +384,18 @@ void Reporter::SaveUserReport() const {
GetPath("user_report", title_id, timestamp));
}
+void Reporter::ClearFSAccessLog() const {
+ const auto access_log_path =
+ Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir) / "FsAccessLog.txt";
+
+ Common::FS::IOFile access_log_file{access_log_path, Common::FS::FileAccessMode::Write,
+ Common::FS::FileType::TextFile};
+
+ if (!access_log_file.IsOpen()) {
+ LOG_ERROR(Common_Filesystem, "Failed to clear the filesystem access log.");
+ }
+}
+
bool Reporter::IsReportingEnabled() const {
return Settings::values.reporting_services;
}
diff --git a/src/core/reporter.h b/src/core/reporter.h
index 6fb6ebffa..6e9edeea3 100644
--- a/src/core/reporter.h
+++ b/src/core/reporter.h
@@ -16,10 +16,6 @@ namespace Kernel {
class HLERequestContext;
} // namespace Kernel
-namespace Service::FileSystem {
-enum class LogMode : u32;
-}
-
namespace Service::LM {
struct LogMessage;
} // namespace Service::LM
@@ -69,14 +65,15 @@ public:
std::optional<std::string> custom_text_main = {},
std::optional<std::string> custom_text_detail = {}) const;
- void SaveFilesystemAccessReport(Service::FileSystem::LogMode log_mode,
- std::string log_message) const;
+ void SaveFSAccessLog(std::string_view log_message) const;
// Can be used anywhere to generate a backtrace and general info report at any point during
// execution. Not intended to be used for anything other than debugging or testing.
void SaveUserReport() const;
private:
+ void ClearFSAccessLog() const;
+
bool IsReportingEnabled() const;
System& system;
diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp
index ad1a9ffb4..d4c23ced2 100644
--- a/src/core/telemetry_session.cpp
+++ b/src/core/telemetry_session.cpp
@@ -230,6 +230,7 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader,
Settings::values.use_asynchronous_gpu_emulation.GetValue());
AddField(field_type, "Renderer_UseNvdecEmulation",
Settings::values.use_nvdec_emulation.GetValue());
+ AddField(field_type, "Renderer_AccelerateASTC", Settings::values.accelerate_astc.GetValue());
AddField(field_type, "Renderer_UseVsync", Settings::values.use_vsync.GetValue());
AddField(field_type, "Renderer_UseAssemblyShaders",
Settings::values.use_assembly_shaders.GetValue());
diff --git a/src/input_common/CMakeLists.txt b/src/input_common/CMakeLists.txt
index de53e1fda..7c5763f9c 100644
--- a/src/input_common/CMakeLists.txt
+++ b/src/input_common/CMakeLists.txt
@@ -71,8 +71,7 @@ if (ENABLE_SDL2)
target_compile_definitions(input_common PRIVATE HAVE_SDL2)
endif()
-target_include_directories(input_common SYSTEM PRIVATE ${LIBUSB_INCLUDE_DIR})
-target_link_libraries(input_common PRIVATE ${LIBUSB_LIBRARIES})
+target_link_libraries(input_common PRIVATE usb)
create_target_directory_groups(input_common)
target_link_libraries(input_common PUBLIC core PRIVATE common Boost::boost)
diff --git a/src/input_common/analog_from_button.cpp b/src/input_common/analog_from_button.cpp
index f8ec179d0..100138d11 100755
--- a/src/input_common/analog_from_button.cpp
+++ b/src/input_common/analog_from_button.cpp
@@ -21,104 +21,153 @@ public:
: up(std::move(up_)), down(std::move(down_)), left(std::move(left_)),
right(std::move(right_)), modifier(std::move(modifier_)), modifier_scale(modifier_scale_),
modifier_angle(modifier_angle_) {
- update_thread_running.store(true);
- update_thread = std::thread(&Analog::UpdateStatus, this);
+ Input::InputCallback<bool> callbacks{
+ [this]([[maybe_unused]] bool status) { UpdateStatus(); }};
+ up->SetCallback(callbacks);
+ down->SetCallback(callbacks);
+ left->SetCallback(callbacks);
+ right->SetCallback(callbacks);
}
- ~Analog() override {
- if (update_thread_running.load()) {
- update_thread_running.store(false);
- if (update_thread.joinable()) {
- update_thread.join();
- }
- }
+ bool IsAngleGreater(float old_angle, float new_angle) const {
+ constexpr float TAU = Common::PI * 2.0f;
+ // Use wider angle to ease the transition.
+ constexpr float aperture = TAU * 0.15f;
+ const float top_limit = new_angle + aperture;
+ return (old_angle > new_angle && old_angle <= top_limit) ||
+ (old_angle + TAU > new_angle && old_angle + TAU <= top_limit);
}
- void MoveToDirection(bool enable, float to_angle) {
- if (!enable) {
- return;
- }
+ bool IsAngleSmaller(float old_angle, float new_angle) const {
constexpr float TAU = Common::PI * 2.0f;
// Use wider angle to ease the transition.
constexpr float aperture = TAU * 0.15f;
- const float top_limit = to_angle + aperture;
- const float bottom_limit = to_angle - aperture;
-
- if ((angle > to_angle && angle <= top_limit) ||
- (angle + TAU > to_angle && angle + TAU <= top_limit)) {
- angle -= modifier_angle;
- if (angle < 0) {
- angle += TAU;
+ const float bottom_limit = new_angle - aperture;
+ return (old_angle >= bottom_limit && old_angle < new_angle) ||
+ (old_angle - TAU >= bottom_limit && old_angle - TAU < new_angle);
+ }
+
+ float GetAngle(std::chrono::time_point<std::chrono::steady_clock> now) const {
+ constexpr float TAU = Common::PI * 2.0f;
+ float new_angle = angle;
+
+ auto time_difference = static_cast<float>(
+ std::chrono::duration_cast<std::chrono::microseconds>(now - last_update).count());
+ time_difference /= 1000.0f * 1000.0f;
+ if (time_difference > 0.5f) {
+ time_difference = 0.5f;
+ }
+
+ if (IsAngleGreater(new_angle, goal_angle)) {
+ new_angle -= modifier_angle * time_difference;
+ if (new_angle < 0) {
+ new_angle += TAU;
+ }
+ if (!IsAngleGreater(new_angle, goal_angle)) {
+ return goal_angle;
}
- } else if ((angle >= bottom_limit && angle < to_angle) ||
- (angle - TAU >= bottom_limit && angle - TAU < to_angle)) {
- angle += modifier_angle;
- if (angle >= TAU) {
- angle -= TAU;
+ } else if (IsAngleSmaller(new_angle, goal_angle)) {
+ new_angle += modifier_angle * time_difference;
+ if (new_angle >= TAU) {
+ new_angle -= TAU;
+ }
+ if (!IsAngleSmaller(new_angle, goal_angle)) {
+ return goal_angle;
}
} else {
- angle = to_angle;
+ return goal_angle;
}
+ return new_angle;
}
- void UpdateStatus() {
- while (update_thread_running.load()) {
- const float coef = modifier->GetStatus() ? modifier_scale : 1.0f;
-
- bool r = right->GetStatus();
- bool l = left->GetStatus();
- bool u = up->GetStatus();
- bool d = down->GetStatus();
-
- // Eliminate contradictory movements
- if (r && l) {
- r = false;
- l = false;
- }
- if (u && d) {
- u = false;
- d = false;
- }
+ void SetGoalAngle(bool r, bool l, bool u, bool d) {
+ // Move to the right
+ if (r && !u && !d) {
+ goal_angle = 0.0f;
+ }
+
+ // Move to the upper right
+ if (r && u && !d) {
+ goal_angle = Common::PI * 0.25f;
+ }
- // Move to the right
- MoveToDirection(r && !u && !d, 0.0f);
+ // Move up
+ if (u && !l && !r) {
+ goal_angle = Common::PI * 0.5f;
+ }
- // Move to the upper right
- MoveToDirection(r && u && !d, Common::PI * 0.25f);
+ // Move to the upper left
+ if (l && u && !d) {
+ goal_angle = Common::PI * 0.75f;
+ }
- // Move up
- MoveToDirection(u && !l && !r, Common::PI * 0.5f);
+ // Move to the left
+ if (l && !u && !d) {
+ goal_angle = Common::PI;
+ }
- // Move to the upper left
- MoveToDirection(l && u && !d, Common::PI * 0.75f);
+ // Move to the bottom left
+ if (l && !u && d) {
+ goal_angle = Common::PI * 1.25f;
+ }
- // Move to the left
- MoveToDirection(l && !u && !d, Common::PI);
+ // Move down
+ if (d && !l && !r) {
+ goal_angle = Common::PI * 1.5f;
+ }
- // Move to the bottom left
- MoveToDirection(l && !u && d, Common::PI * 1.25f);
+ // Move to the bottom right
+ if (r && !u && d) {
+ goal_angle = Common::PI * 1.75f;
+ }
+ }
- // Move down
- MoveToDirection(d && !l && !r, Common::PI * 1.5f);
+ void UpdateStatus() {
+ const float coef = modifier->GetStatus() ? modifier_scale : 1.0f;
- // Move to the bottom right
- MoveToDirection(r && !u && d, Common::PI * 1.75f);
+ bool r = right->GetStatus();
+ bool l = left->GetStatus();
+ bool u = up->GetStatus();
+ bool d = down->GetStatus();
- // Move if a key is pressed
- if (r || l || u || d) {
- amplitude = coef;
- } else {
- amplitude = 0;
- }
+ // Eliminate contradictory movements
+ if (r && l) {
+ r = false;
+ l = false;
+ }
+ if (u && d) {
+ u = false;
+ d = false;
+ }
- // Delay the update rate to 100hz
- std::this_thread::sleep_for(std::chrono::milliseconds(10));
+ // Move if a key is pressed
+ if (r || l || u || d) {
+ amplitude = coef;
+ } else {
+ amplitude = 0;
}
+
+ const auto now = std::chrono::steady_clock::now();
+ const auto time_difference = static_cast<u64>(
+ std::chrono::duration_cast<std::chrono::milliseconds>(now - last_update).count());
+
+ if (time_difference < 10) {
+ // Disable analog mode if inputs are too fast
+ SetGoalAngle(r, l, u, d);
+ angle = goal_angle;
+ } else {
+ angle = GetAngle(now);
+ SetGoalAngle(r, l, u, d);
+ }
+
+ last_update = now;
}
std::tuple<float, float> GetStatus() const override {
if (Settings::values.emulate_analog_keyboard) {
- return std::make_tuple(std::cos(angle) * amplitude, std::sin(angle) * amplitude);
+ const auto now = std::chrono::steady_clock::now();
+ float angle_ = GetAngle(now);
+ return std::make_tuple(std::cos(angle_) * amplitude, std::sin(angle_) * amplitude);
}
constexpr float SQRT_HALF = 0.707106781f;
int x = 0, y = 0;
@@ -166,9 +215,9 @@ private:
float modifier_scale;
float modifier_angle;
float angle{};
+ float goal_angle{};
float amplitude{};
- std::thread update_thread;
- std::atomic<bool> update_thread_running{};
+ std::chrono::time_point<std::chrono::steady_clock> last_update;
};
std::unique_ptr<Input::AnalogDevice> AnalogFromButton::Create(const Common::ParamPackage& params) {
@@ -179,7 +228,7 @@ std::unique_ptr<Input::AnalogDevice> AnalogFromButton::Create(const Common::Para
auto right = Input::CreateDevice<Input::ButtonDevice>(params.Get("right", null_engine));
auto modifier = Input::CreateDevice<Input::ButtonDevice>(params.Get("modifier", null_engine));
auto modifier_scale = params.Get("modifier_scale", 0.5f);
- auto modifier_angle = params.Get("modifier_angle", 0.035f);
+ auto modifier_angle = params.Get("modifier_angle", 5.5f);
return std::make_unique<Analog>(std::move(up), std::move(down), std::move(left),
std::move(right), std::move(modifier), modifier_scale,
modifier_angle);
diff --git a/src/input_common/keyboard.cpp b/src/input_common/keyboard.cpp
index c467ff4c5..8261e76fd 100644
--- a/src/input_common/keyboard.cpp
+++ b/src/input_common/keyboard.cpp
@@ -75,6 +75,7 @@ public:
} else {
pair.key_button->UnlockButton();
}
+ pair.key_button->TriggerOnChange();
}
}
}
diff --git a/src/tests/CMakeLists.txt b/src/tests/CMakeLists.txt
index d875c4fee..96bc30cac 100644
--- a/src/tests/CMakeLists.txt
+++ b/src/tests/CMakeLists.txt
@@ -2,6 +2,7 @@ add_executable(tests
common/bit_field.cpp
common/cityhash.cpp
common/fibers.cpp
+ common/host_memory.cpp
common/param_package.cpp
common/ring_buffer.cpp
core/core_timing.cpp
diff --git a/src/tests/common/host_memory.cpp b/src/tests/common/host_memory.cpp
new file mode 100644
index 000000000..e241f8be5
--- /dev/null
+++ b/src/tests/common/host_memory.cpp
@@ -0,0 +1,183 @@
+// Copyright 2021 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <catch2/catch.hpp>
+
+#include "common/host_memory.h"
+
+using Common::HostMemory;
+
+static constexpr size_t VIRTUAL_SIZE = 1ULL << 39;
+static constexpr size_t BACKING_SIZE = 4ULL * 1024 * 1024 * 1024;
+
+TEST_CASE("HostMemory: Initialize and deinitialize", "[common]") {
+ { HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE); }
+ { HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE); }
+}
+
+TEST_CASE("HostMemory: Simple map", "[common]") {
+ HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
+ mem.Map(0x5000, 0x8000, 0x1000);
+
+ volatile u8* const data = mem.VirtualBasePointer() + 0x5000;
+ data[0] = 50;
+ REQUIRE(data[0] == 50);
+}
+
+TEST_CASE("HostMemory: Simple mirror map", "[common]") {
+ HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
+ mem.Map(0x5000, 0x3000, 0x2000);
+ mem.Map(0x8000, 0x4000, 0x1000);
+
+ volatile u8* const mirror_a = mem.VirtualBasePointer() + 0x5000;
+ volatile u8* const mirror_b = mem.VirtualBasePointer() + 0x8000;
+ mirror_b[0] = 76;
+ REQUIRE(mirror_a[0x1000] == 76);
+}
+
+TEST_CASE("HostMemory: Simple unmap", "[common]") {
+ HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
+ mem.Map(0x5000, 0x3000, 0x2000);
+
+ volatile u8* const data = mem.VirtualBasePointer() + 0x5000;
+ data[75] = 50;
+ REQUIRE(data[75] == 50);
+
+ mem.Unmap(0x5000, 0x2000);
+}
+
+TEST_CASE("HostMemory: Simple unmap and remap", "[common]") {
+ HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
+ mem.Map(0x5000, 0x3000, 0x2000);
+
+ volatile u8* const data = mem.VirtualBasePointer() + 0x5000;
+ data[0] = 50;
+ REQUIRE(data[0] == 50);
+
+ mem.Unmap(0x5000, 0x2000);
+
+ mem.Map(0x5000, 0x3000, 0x2000);
+ REQUIRE(data[0] == 50);
+
+ mem.Map(0x7000, 0x2000, 0x5000);
+ REQUIRE(data[0x3000] == 50);
+}
+
+TEST_CASE("HostMemory: Nieche allocation", "[common]") {
+ HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
+ mem.Map(0x0000, 0, 0x20000);
+ mem.Unmap(0x0000, 0x4000);
+ mem.Map(0x1000, 0, 0x2000);
+ mem.Map(0x3000, 0, 0x1000);
+ mem.Map(0, 0, 0x1000);
+}
+
+TEST_CASE("HostMemory: Full unmap", "[common]") {
+ HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
+ mem.Map(0x8000, 0, 0x4000);
+ mem.Unmap(0x8000, 0x4000);
+ mem.Map(0x6000, 0, 0x16000);
+}
+
+TEST_CASE("HostMemory: Right out of bounds unmap", "[common]") {
+ HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
+ mem.Map(0x0000, 0, 0x4000);
+ mem.Unmap(0x2000, 0x4000);
+ mem.Map(0x2000, 0x80000, 0x4000);
+}
+
+TEST_CASE("HostMemory: Left out of bounds unmap", "[common]") {
+ HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
+ mem.Map(0x8000, 0, 0x4000);
+ mem.Unmap(0x6000, 0x4000);
+ mem.Map(0x8000, 0, 0x2000);
+}
+
+TEST_CASE("HostMemory: Multiple placeholder unmap", "[common]") {
+ HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
+ mem.Map(0x0000, 0, 0x4000);
+ mem.Map(0x4000, 0, 0x1b000);
+ mem.Unmap(0x3000, 0x1c000);
+ mem.Map(0x3000, 0, 0x20000);
+}
+
+TEST_CASE("HostMemory: Unmap between placeholders", "[common]") {
+ HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
+ mem.Map(0x0000, 0, 0x4000);
+ mem.Map(0x4000, 0, 0x4000);
+ mem.Unmap(0x2000, 0x4000);
+ mem.Map(0x2000, 0, 0x4000);
+}
+
+TEST_CASE("HostMemory: Unmap to origin", "[common]") {
+ HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
+ mem.Map(0x4000, 0, 0x4000);
+ mem.Map(0x8000, 0, 0x4000);
+ mem.Unmap(0x4000, 0x4000);
+ mem.Map(0, 0, 0x4000);
+ mem.Map(0x4000, 0, 0x4000);
+}
+
+TEST_CASE("HostMemory: Unmap to right", "[common]") {
+ HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
+ mem.Map(0x4000, 0, 0x4000);
+ mem.Map(0x8000, 0, 0x4000);
+ mem.Unmap(0x8000, 0x4000);
+ mem.Map(0x8000, 0, 0x4000);
+}
+
+TEST_CASE("HostMemory: Partial right unmap check bindings", "[common]") {
+ HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
+ mem.Map(0x4000, 0x10000, 0x4000);
+
+ volatile u8* const ptr = mem.VirtualBasePointer() + 0x4000;
+ ptr[0x1000] = 17;
+
+ mem.Unmap(0x6000, 0x2000);
+
+ REQUIRE(ptr[0x1000] == 17);
+}
+
+TEST_CASE("HostMemory: Partial left unmap check bindings", "[common]") {
+ HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
+ mem.Map(0x4000, 0x10000, 0x4000);
+
+ volatile u8* const ptr = mem.VirtualBasePointer() + 0x4000;
+ ptr[0x3000] = 19;
+ ptr[0x3fff] = 12;
+
+ mem.Unmap(0x4000, 0x2000);
+
+ REQUIRE(ptr[0x3000] == 19);
+ REQUIRE(ptr[0x3fff] == 12);
+}
+
+TEST_CASE("HostMemory: Partial middle unmap check bindings", "[common]") {
+ HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
+ mem.Map(0x4000, 0x10000, 0x4000);
+
+ volatile u8* const ptr = mem.VirtualBasePointer() + 0x4000;
+ ptr[0x0000] = 19;
+ ptr[0x3fff] = 12;
+
+ mem.Unmap(0x1000, 0x2000);
+
+ REQUIRE(ptr[0x0000] == 19);
+ REQUIRE(ptr[0x3fff] == 12);
+}
+
+TEST_CASE("HostMemory: Partial sparse middle unmap and check bindings", "[common]") {
+ HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
+ mem.Map(0x4000, 0x10000, 0x2000);
+ mem.Map(0x6000, 0x20000, 0x2000);
+
+ volatile u8* const ptr = mem.VirtualBasePointer() + 0x4000;
+ ptr[0x0000] = 19;
+ ptr[0x3fff] = 12;
+
+ mem.Unmap(0x5000, 0x2000);
+
+ REQUIRE(ptr[0x0000] == 19);
+ REQUIRE(ptr[0x3fff] == 12);
+}
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 47190c464..f9454bbaa 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -237,6 +237,7 @@ add_library(video_core STATIC
texture_cache/util.cpp
texture_cache/util.h
textures/astc.h
+ textures/astc.cpp
textures/decoders.cpp
textures/decoders.h
textures/texture.cpp
diff --git a/src/video_core/buffer_cache/buffer_base.h b/src/video_core/buffer_cache/buffer_base.h
index 0c00ae280..a39505903 100644
--- a/src/video_core/buffer_cache/buffer_base.h
+++ b/src/video_core/buffer_cache/buffer_base.h
@@ -476,6 +476,9 @@ private:
current_size = 0;
on_going = false;
}
+ if (empty_bits == PAGES_PER_WORD) {
+ break;
+ }
page += empty_bits;
const int continuous_bits = std::countr_one(word >> page);
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h
index 9e6b87960..d371b842f 100644
--- a/src/video_core/buffer_cache/buffer_cache.h
+++ b/src/video_core/buffer_cache/buffer_cache.h
@@ -110,6 +110,8 @@ public:
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size);
+ void DisableGraphicsUniformBuffer(size_t stage, u32 index);
+
void UpdateGraphicsBuffers(bool is_indexed);
void UpdateComputeBuffers();
@@ -419,10 +421,6 @@ template <class P>
void BufferCache<P>::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
u32 size) {
const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
- if (!cpu_addr) {
- uniform_buffers[stage][index] = NULL_BINDING;
- return;
- }
const Binding binding{
.cpu_addr = *cpu_addr,
.size = size,
@@ -432,6 +430,11 @@ void BufferCache<P>::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr
}
template <class P>
+void BufferCache<P>::DisableGraphicsUniformBuffer(size_t stage, u32 index) {
+ uniform_buffers[stage][index] = NULL_BINDING;
+}
+
+template <class P>
void BufferCache<P>::UpdateGraphicsBuffers(bool is_indexed) {
MICROPROFILE_SCOPE(GPU_PrepareBuffers);
do {
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index 75517a4f7..aab6b8f7a 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -578,8 +578,12 @@ void Maxwell3D::ProcessCBBind(size_t stage_index) {
buffer.size = regs.const_buffer.cb_size;
const bool is_enabled = bind_data.valid.Value() != 0;
- const GPUVAddr gpu_addr = is_enabled ? regs.const_buffer.BufferAddress() : 0;
- const u32 size = is_enabled ? regs.const_buffer.cb_size : 0;
+ if (!is_enabled) {
+ rasterizer->DisableGraphicsUniformBuffer(stage_index, bind_data.index);
+ return;
+ }
+ const GPUVAddr gpu_addr = regs.const_buffer.BufferAddress();
+ const u32 size = regs.const_buffer.cb_size;
rasterizer->BindGraphicsUniformBuffer(stage_index, bind_data.index, gpu_addr, size);
}
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp
index cd1fbb9bf..46f642b19 100644
--- a/src/video_core/gpu_thread.cpp
+++ b/src/video_core/gpu_thread.cpp
@@ -99,25 +99,13 @@ void ThreadManager::FlushRegion(VAddr addr, u64 size) {
PushCommand(FlushRegionCommand(addr, size));
return;
}
-
- // Asynchronous GPU mode
- switch (Settings::values.gpu_accuracy.GetValue()) {
- case Settings::GPUAccuracy::Normal:
- PushCommand(FlushRegionCommand(addr, size));
- break;
- case Settings::GPUAccuracy::High:
- // TODO(bunnei): Is this right? Preserving existing behavior for now
- break;
- case Settings::GPUAccuracy::Extreme: {
- auto& gpu = system.GPU();
- u64 fence = gpu.RequestFlush(addr, size);
- PushCommand(GPUTickCommand(), true);
- ASSERT(fence <= gpu.CurrentFlushRequestFence());
- break;
- }
- default:
- UNIMPLEMENTED_MSG("Unsupported gpu_accuracy {}", Settings::values.gpu_accuracy.GetValue());
+ if (!Settings::IsGPULevelExtreme()) {
+ return;
}
+ auto& gpu = system.GPU();
+ u64 fence = gpu.RequestFlush(addr, size);
+ PushCommand(GPUTickCommand(), true);
+ ASSERT(fence <= gpu.CurrentFlushRequestFence());
}
void ThreadManager::InvalidateRegion(VAddr addr, u64 size) {
diff --git a/src/video_core/host_shaders/astc_decoder.comp b/src/video_core/host_shaders/astc_decoder.comp
index 703e34587..eaba1b103 100644
--- a/src/video_core/host_shaders/astc_decoder.comp
+++ b/src/video_core/host_shaders/astc_decoder.comp
@@ -763,7 +763,7 @@ void ComputeEndpoints(out uvec4 ep1, out uvec4 ep2, uint color_endpoint_mode) {
case 1: {
READ_UINT_VALUES(2)
uint L0 = (v[0] >> 2) | (v[1] & 0xC0);
- uint L1 = max(L0 + (v[1] & 0x3F), 0xFFU);
+ uint L1 = min(L0 + (v[1] & 0x3F), 0xFFU);
ep1 = uvec4(0xFF, L0, L0, L0);
ep2 = uvec4(0xFF, L1, L1, L1);
break;
diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp
index eb58ac6b6..7124c755c 100644
--- a/src/video_core/memory_manager.cpp
+++ b/src/video_core/memory_manager.cpp
@@ -163,6 +163,9 @@ std::optional<GPUVAddr> MemoryManager::FindFreeRange(std::size_t size, std::size
}
std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) const {
+ if (gpu_addr == 0) {
+ return std::nullopt;
+ }
const auto page_entry{GetPageEntry(gpu_addr)};
if (!page_entry.IsValid()) {
return std::nullopt;
diff --git a/src/video_core/rasterizer_accelerated.cpp b/src/video_core/rasterizer_accelerated.cpp
index 6decd2546..4c9524702 100644
--- a/src/video_core/rasterizer_accelerated.cpp
+++ b/src/video_core/rasterizer_accelerated.cpp
@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <atomic>
+
#include "common/assert.h"
#include "common/common_types.h"
#include "common/div_ceil.h"
@@ -10,35 +12,59 @@
namespace VideoCore {
-RasterizerAccelerated::RasterizerAccelerated(Core::Memory::Memory& cpu_memory_)
- : cpu_memory{cpu_memory_} {}
+using namespace Core::Memory;
+
+RasterizerAccelerated::RasterizerAccelerated(Memory& cpu_memory_) : cpu_memory{cpu_memory_} {}
RasterizerAccelerated::~RasterizerAccelerated() = default;
void RasterizerAccelerated::UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {
- const auto page_end = Common::DivCeil(addr + size, Core::Memory::PAGE_SIZE);
- for (auto page = addr >> Core::Memory::PAGE_BITS; page != page_end; ++page) {
- auto& count = cached_pages.at(page >> 2).Count(page);
+ u64 uncache_begin = 0;
+ u64 cache_begin = 0;
+ u64 uncache_bytes = 0;
+ u64 cache_bytes = 0;
+
+ std::atomic_thread_fence(std::memory_order_acquire);
+ const u64 page_end = Common::DivCeil(addr + size, PAGE_SIZE);
+ for (u64 page = addr >> PAGE_BITS; page != page_end; ++page) {
+ std::atomic_uint16_t& count = cached_pages.at(page >> 2).Count(page);
if (delta > 0) {
- ASSERT_MSG(count < UINT16_MAX, "Count may overflow!");
+ ASSERT_MSG(count.load(std::memory_order::relaxed) < UINT16_MAX, "Count may overflow!");
} else if (delta < 0) {
- ASSERT_MSG(count > 0, "Count may underflow!");
+ ASSERT_MSG(count.load(std::memory_order::relaxed) > 0, "Count may underflow!");
} else {
- ASSERT_MSG(true, "Delta must be non-zero!");
+ ASSERT_MSG(false, "Delta must be non-zero!");
}
// Adds or subtracts 1, as count is a unsigned 8-bit value
- count += static_cast<u16>(delta);
+ count.fetch_add(static_cast<u16>(delta), std::memory_order_release);
// Assume delta is either -1 or 1
- if (count == 0) {
- cpu_memory.RasterizerMarkRegionCached(page << Core::Memory::PAGE_BITS,
- Core::Memory::PAGE_SIZE, false);
- } else if (count == 1 && delta > 0) {
- cpu_memory.RasterizerMarkRegionCached(page << Core::Memory::PAGE_BITS,
- Core::Memory::PAGE_SIZE, true);
+ if (count.load(std::memory_order::relaxed) == 0) {
+ if (uncache_bytes == 0) {
+ uncache_begin = page;
+ }
+ uncache_bytes += PAGE_SIZE;
+ } else if (uncache_bytes > 0) {
+ cpu_memory.RasterizerMarkRegionCached(uncache_begin << PAGE_BITS, uncache_bytes, false);
+ uncache_bytes = 0;
}
+ if (count.load(std::memory_order::relaxed) == 1 && delta > 0) {
+ if (cache_bytes == 0) {
+ cache_begin = page;
+ }
+ cache_bytes += PAGE_SIZE;
+ } else if (cache_bytes > 0) {
+ cpu_memory.RasterizerMarkRegionCached(cache_begin << PAGE_BITS, cache_bytes, true);
+ cache_bytes = 0;
+ }
+ }
+ if (uncache_bytes > 0) {
+ cpu_memory.RasterizerMarkRegionCached(uncache_begin << PAGE_BITS, uncache_bytes, false);
+ }
+ if (cache_bytes > 0) {
+ cpu_memory.RasterizerMarkRegionCached(cache_begin << PAGE_BITS, cache_bytes, true);
}
}
diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h
index 50491b758..f968b5b16 100644
--- a/src/video_core/rasterizer_interface.h
+++ b/src/video_core/rasterizer_interface.h
@@ -54,6 +54,9 @@ public:
virtual void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
u32 size) = 0;
+ /// Signal disabling of a uniform buffer
+ virtual void DisableGraphicsUniformBuffer(size_t stage, u32 index) = 0;
+
/// Signal a GPU based semaphore as a fence
virtual void SignalSemaphore(GPUVAddr addr, u32 value) = 0;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index a5dbb9adf..f87bb269b 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -526,6 +526,10 @@ void RasterizerOpenGL::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAd
buffer_cache.BindGraphicsUniformBuffer(stage, index, gpu_addr, size);
}
+void RasterizerOpenGL::DisableGraphicsUniformBuffer(size_t stage, u32 index) {
+ buffer_cache.DisableGraphicsUniformBuffer(stage, index);
+}
+
void RasterizerOpenGL::FlushAll() {}
void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size) {
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 3745cf637..76298517f 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -72,6 +72,7 @@ public:
void ResetCounter(VideoCore::QueryType type) override;
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override;
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
+ void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
void FlushAll() override;
void FlushRegion(VAddr addr, u64 size) override;
bool MustFlushRegion(VAddr addr, u64 size) override;
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index ffe9edc1b..9b4038615 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -9,6 +9,8 @@
#include <glad/glad.h>
+#include "common/settings.h"
+
#include "video_core/renderer_opengl/gl_device.h"
#include "video_core/renderer_opengl/gl_shader_manager.h"
#include "video_core/renderer_opengl/gl_state_tracker.h"
@@ -307,7 +309,9 @@ void ApplySwizzle(GLuint handle, PixelFormat format, std::array<SwizzleSource, 4
[[nodiscard]] bool CanBeAccelerated(const TextureCacheRuntime& runtime,
const VideoCommon::ImageInfo& info) {
- return !runtime.HasNativeASTC() && IsPixelFormatASTC(info.format);
+ if (IsPixelFormatASTC(info.format)) {
+ return !runtime.HasNativeASTC() && Settings::values.accelerate_astc.GetValue();
+ }
// Disable other accelerated uploads for now as they don't implement swizzled uploads
return false;
switch (info.type) {
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index e9a0e7811..1c9120170 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -476,6 +476,10 @@ void RasterizerVulkan::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAd
buffer_cache.BindGraphicsUniformBuffer(stage, index, gpu_addr, size);
}
+void Vulkan::RasterizerVulkan::DisableGraphicsUniformBuffer(size_t stage, u32 index) {
+ buffer_cache.DisableGraphicsUniformBuffer(stage, index);
+}
+
void RasterizerVulkan::FlushAll() {}
void RasterizerVulkan::FlushRegion(VAddr addr, u64 size) {
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h
index 235afc6f3..cb8c5c279 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.h
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.h
@@ -64,6 +64,7 @@ public:
void ResetCounter(VideoCore::QueryType type) override;
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override;
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
+ void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
void FlushAll() override;
void FlushRegion(VAddr addr, u64 size) override;
bool MustFlushRegion(VAddr addr, u64 size) override;
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
index bdd0ce8bc..52860b4cf 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
@@ -8,6 +8,7 @@
#include <vector>
#include "common/bit_cast.h"
+#include "common/settings.h"
#include "video_core/engines/fermi_2d.h"
#include "video_core/renderer_vulkan/blit_image.h"
@@ -828,7 +829,11 @@ Image::Image(TextureCacheRuntime& runtime, const ImageInfo& info_, GPUVAddr gpu_
commit = runtime.memory_allocator.Commit(buffer, MemoryUsage::DeviceLocal);
}
if (IsPixelFormatASTC(info.format) && !runtime.device.IsOptimalAstcSupported()) {
- flags |= VideoCommon::ImageFlagBits::AcceleratedUpload;
+ if (Settings::values.accelerate_astc.GetValue()) {
+ flags |= VideoCommon::ImageFlagBits::AcceleratedUpload;
+ } else {
+ flags |= VideoCommon::ImageFlagBits::Converted;
+ }
}
if (runtime.device.HasDebuggingToolAttached()) {
if (image) {
diff --git a/src/video_core/texture_cache/util.cpp b/src/video_core/texture_cache/util.cpp
index 8c4a5523b..6835fd747 100644
--- a/src/video_core/texture_cache/util.cpp
+++ b/src/video_core/texture_cache/util.cpp
@@ -47,6 +47,7 @@
#include "video_core/texture_cache/formatter.h"
#include "video_core/texture_cache/samples_helper.h"
#include "video_core/texture_cache/util.h"
+#include "video_core/textures/astc.h"
#include "video_core/textures/decoders.h"
namespace VideoCommon {
@@ -647,6 +648,9 @@ u32 CalculateLayerSize(const ImageInfo& info) noexcept {
}
LevelArray CalculateMipLevelOffsets(const ImageInfo& info) noexcept {
+ if (info.type == ImageType::Linear) {
+ return {};
+ }
ASSERT(info.resources.levels <= static_cast<s32>(MAX_MIP_LEVELS));
const LevelInfo level_info = MakeLevelInfo(info);
LevelArray offsets{};
@@ -881,8 +885,16 @@ void ConvertImage(std::span<const u8> input, const ImageInfo& info, std::span<u8
ASSERT(copy.image_extent == mip_size);
ASSERT(copy.buffer_row_length == Common::AlignUp(mip_size.width, tile_size.width));
ASSERT(copy.buffer_image_height == Common::AlignUp(mip_size.height, tile_size.height));
- DecompressBC4(input.subspan(copy.buffer_offset), copy.image_extent,
- output.subspan(output_offset));
+ if (IsPixelFormatASTC(info.format)) {
+ ASSERT(copy.image_extent.depth == 1);
+ Tegra::Texture::ASTC::Decompress(input.subspan(copy.buffer_offset),
+ copy.image_extent.width, copy.image_extent.height,
+ copy.image_subresource.num_layers, tile_size.width,
+ tile_size.height, output.subspan(output_offset));
+ } else {
+ DecompressBC4(input.subspan(copy.buffer_offset), copy.image_extent,
+ output.subspan(output_offset));
+ }
copy.buffer_offset = output_offset;
copy.buffer_row_length = mip_size.width;
copy.buffer_image_height = mip_size.height;
@@ -1084,7 +1096,15 @@ std::optional<SubresourceBase> FindSubresource(const ImageInfo& candidate, const
return std::nullopt;
}
const ImageInfo& existing = image.info;
- if (False(options & RelaxedOptions::Format)) {
+ if (True(options & RelaxedOptions::Format)) {
+ // Format checking is relaxed, but we still have to check for matching bytes per block.
+ // This avoids creating a view for blits on UE4 titles where formats with different bytes
+ // per block are aliased.
+ if (BytesPerBlock(existing.format) != BytesPerBlock(candidate.format)) {
+ return std::nullopt;
+ }
+ } else {
+ // Format comaptibility is not relaxed, ensure we are creating a view on a compatible format
if (!IsViewCompatible(existing.format, candidate.format, broken_views, native_bgr)) {
return std::nullopt;
}
diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp
new file mode 100644
index 000000000..9b2177ebd
--- /dev/null
+++ b/src/video_core/textures/astc.cpp
@@ -0,0 +1,1577 @@
+// Copyright 2016 The University of North Carolina at Chapel Hill
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+// Please send all BUG REPORTS to <pavel@cs.unc.edu>.
+// <http://gamma.cs.unc.edu/FasTC/>
+
+#include <algorithm>
+#include <cassert>
+#include <cstring>
+#include <span>
+#include <vector>
+
+#include <boost/container/static_vector.hpp>
+
+#include "common/common_types.h"
+#include "video_core/textures/astc.h"
+
+class InputBitStream {
+public:
+ constexpr explicit InputBitStream(std::span<const u8> data, size_t start_offset = 0)
+ : cur_byte{data.data()}, total_bits{data.size()}, next_bit{start_offset % 8} {}
+
+ constexpr size_t GetBitsRead() const {
+ return bits_read;
+ }
+
+ constexpr bool ReadBit() {
+ if (bits_read >= total_bits * 8) {
+ return 0;
+ }
+ const bool bit = ((*cur_byte >> next_bit) & 1) != 0;
+ ++next_bit;
+ while (next_bit >= 8) {
+ next_bit -= 8;
+ ++cur_byte;
+ }
+ ++bits_read;
+ return bit;
+ }
+
+ constexpr u32 ReadBits(std::size_t nBits) {
+ u32 ret = 0;
+ for (std::size_t i = 0; i < nBits; ++i) {
+ ret |= (ReadBit() & 1) << i;
+ }
+ return ret;
+ }
+
+ template <std::size_t nBits>
+ constexpr u32 ReadBits() {
+ u32 ret = 0;
+ for (std::size_t i = 0; i < nBits; ++i) {
+ ret |= (ReadBit() & 1) << i;
+ }
+ return ret;
+ }
+
+private:
+ const u8* cur_byte;
+ size_t total_bits = 0;
+ size_t next_bit = 0;
+ size_t bits_read = 0;
+};
+
+class OutputBitStream {
+public:
+ constexpr explicit OutputBitStream(u8* ptr, std::size_t bits = 0, std::size_t start_offset = 0)
+ : cur_byte{ptr}, num_bits{bits}, next_bit{start_offset % 8} {}
+
+ constexpr std::size_t GetBitsWritten() const {
+ return bits_written;
+ }
+
+ constexpr void WriteBitsR(u32 val, u32 nBits) {
+ for (u32 i = 0; i < nBits; i++) {
+ WriteBit((val >> (nBits - i - 1)) & 1);
+ }
+ }
+
+ constexpr void WriteBits(u32 val, u32 nBits) {
+ for (u32 i = 0; i < nBits; i++) {
+ WriteBit((val >> i) & 1);
+ }
+ }
+
+private:
+ constexpr void WriteBit(bool b) {
+ if (bits_written >= num_bits) {
+ return;
+ }
+
+ const u32 mask = 1 << next_bit++;
+
+ // clear the bit
+ *cur_byte &= static_cast<u8>(~mask);
+
+ // Write the bit, if necessary
+ if (b)
+ *cur_byte |= static_cast<u8>(mask);
+
+ // Next byte?
+ if (next_bit >= 8) {
+ cur_byte += 1;
+ next_bit = 0;
+ }
+ }
+
+ u8* cur_byte;
+ std::size_t num_bits;
+ std::size_t bits_written = 0;
+ std::size_t next_bit = 0;
+};
+
+template <typename IntType>
+class Bits {
+public:
+ explicit Bits(const IntType& v) : m_Bits(v) {}
+
+ Bits(const Bits&) = delete;
+ Bits& operator=(const Bits&) = delete;
+
+ u8 operator[](u32 bitPos) const {
+ return static_cast<u8>((m_Bits >> bitPos) & 1);
+ }
+
+ IntType operator()(u32 start, u32 end) const {
+ if (start == end) {
+ return (*this)[start];
+ } else if (start > end) {
+ u32 t = start;
+ start = end;
+ end = t;
+ }
+
+ u64 mask = (1 << (end - start + 1)) - 1;
+ return (m_Bits >> start) & static_cast<IntType>(mask);
+ }
+
+private:
+ const IntType& m_Bits;
+};
+
+namespace Tegra::Texture::ASTC {
+using IntegerEncodedVector = boost::container::static_vector<
+ IntegerEncodedValue, 256,
+ boost::container::static_vector_options<
+ boost::container::inplace_alignment<alignof(IntegerEncodedValue)>,
+ boost::container::throw_on_overflow<false>>::type>;
+
+static void DecodeTritBlock(InputBitStream& bits, IntegerEncodedVector& result, u32 nBitsPerValue) {
+ // Implement the algorithm in section C.2.12
+ std::array<u32, 5> m;
+ std::array<u32, 5> t;
+ u32 T;
+
+ // Read the trit encoded block according to
+ // table C.2.14
+ m[0] = bits.ReadBits(nBitsPerValue);
+ T = bits.ReadBits<2>();
+ m[1] = bits.ReadBits(nBitsPerValue);
+ T |= bits.ReadBits<2>() << 2;
+ m[2] = bits.ReadBits(nBitsPerValue);
+ T |= bits.ReadBit() << 4;
+ m[3] = bits.ReadBits(nBitsPerValue);
+ T |= bits.ReadBits<2>() << 5;
+ m[4] = bits.ReadBits(nBitsPerValue);
+ T |= bits.ReadBit() << 7;
+
+ u32 C = 0;
+
+ Bits<u32> Tb(T);
+ if (Tb(2, 4) == 7) {
+ C = (Tb(5, 7) << 2) | Tb(0, 1);
+ t[4] = t[3] = 2;
+ } else {
+ C = Tb(0, 4);
+ if (Tb(5, 6) == 3) {
+ t[4] = 2;
+ t[3] = Tb[7];
+ } else {
+ t[4] = Tb[7];
+ t[3] = Tb(5, 6);
+ }
+ }
+
+ Bits<u32> Cb(C);
+ if (Cb(0, 1) == 3) {
+ t[2] = 2;
+ t[1] = Cb[4];
+ t[0] = (Cb[3] << 1) | (Cb[2] & ~Cb[3]);
+ } else if (Cb(2, 3) == 3) {
+ t[2] = 2;
+ t[1] = 2;
+ t[0] = Cb(0, 1);
+ } else {
+ t[2] = Cb[4];
+ t[1] = Cb(2, 3);
+ t[0] = (Cb[1] << 1) | (Cb[0] & ~Cb[1]);
+ }
+
+ for (std::size_t i = 0; i < 5; ++i) {
+ IntegerEncodedValue& val = result.emplace_back(IntegerEncoding::Trit, nBitsPerValue);
+ val.bit_value = m[i];
+ val.trit_value = t[i];
+ }
+}
+
+static void DecodeQuintBlock(InputBitStream& bits, IntegerEncodedVector& result,
+ u32 nBitsPerValue) {
+ // Implement the algorithm in section C.2.12
+ u32 m[3];
+ u32 q[3];
+ u32 Q;
+
+ // Read the trit encoded block according to
+ // table C.2.15
+ m[0] = bits.ReadBits(nBitsPerValue);
+ Q = bits.ReadBits<3>();
+ m[1] = bits.ReadBits(nBitsPerValue);
+ Q |= bits.ReadBits<2>() << 3;
+ m[2] = bits.ReadBits(nBitsPerValue);
+ Q |= bits.ReadBits<2>() << 5;
+
+ Bits<u32> Qb(Q);
+ if (Qb(1, 2) == 3 && Qb(5, 6) == 0) {
+ q[0] = q[1] = 4;
+ q[2] = (Qb[0] << 2) | ((Qb[4] & ~Qb[0]) << 1) | (Qb[3] & ~Qb[0]);
+ } else {
+ u32 C = 0;
+ if (Qb(1, 2) == 3) {
+ q[2] = 4;
+ C = (Qb(3, 4) << 3) | ((~Qb(5, 6) & 3) << 1) | Qb[0];
+ } else {
+ q[2] = Qb(5, 6);
+ C = Qb(0, 4);
+ }
+
+ Bits<u32> Cb(C);
+ if (Cb(0, 2) == 5) {
+ q[1] = 4;
+ q[0] = Cb(3, 4);
+ } else {
+ q[1] = Cb(3, 4);
+ q[0] = Cb(0, 2);
+ }
+ }
+
+ for (std::size_t i = 0; i < 3; ++i) {
+ IntegerEncodedValue& val = result.emplace_back(IntegerEncoding::Quint, nBitsPerValue);
+ val.bit_value = m[i];
+ val.quint_value = q[i];
+ }
+}
+
+// Fills result with the values that are encoded in the given
+// bitstream. We must know beforehand what the maximum possible
+// value is, and how many values we're decoding.
+static void DecodeIntegerSequence(IntegerEncodedVector& result, InputBitStream& bits, u32 maxRange,
+ u32 nValues) {
+ // Determine encoding parameters
+ IntegerEncodedValue val = EncodingsValues[maxRange];
+
+ // Start decoding
+ u32 nValsDecoded = 0;
+ while (nValsDecoded < nValues) {
+ switch (val.encoding) {
+ case IntegerEncoding::Quint:
+ DecodeQuintBlock(bits, result, val.num_bits);
+ nValsDecoded += 3;
+ break;
+
+ case IntegerEncoding::Trit:
+ DecodeTritBlock(bits, result, val.num_bits);
+ nValsDecoded += 5;
+ break;
+
+ case IntegerEncoding::JustBits:
+ val.bit_value = bits.ReadBits(val.num_bits);
+ result.push_back(val);
+ nValsDecoded++;
+ break;
+ }
+ }
+}
+
+struct TexelWeightParams {
+ u32 m_Width = 0;
+ u32 m_Height = 0;
+ bool m_bDualPlane = false;
+ u32 m_MaxWeight = 0;
+ bool m_bError = false;
+ bool m_bVoidExtentLDR = false;
+ bool m_bVoidExtentHDR = false;
+
+ u32 GetPackedBitSize() const {
+ // How many indices do we have?
+ u32 nIdxs = m_Height * m_Width;
+ if (m_bDualPlane) {
+ nIdxs *= 2;
+ }
+
+ return EncodingsValues[m_MaxWeight].GetBitLength(nIdxs);
+ }
+
+ u32 GetNumWeightValues() const {
+ u32 ret = m_Width * m_Height;
+ if (m_bDualPlane) {
+ ret *= 2;
+ }
+ return ret;
+ }
+};
+
+static TexelWeightParams DecodeBlockInfo(InputBitStream& strm) {
+ TexelWeightParams params;
+
+ // Read the entire block mode all at once
+ u16 modeBits = static_cast<u16>(strm.ReadBits<11>());
+
+ // Does this match the void extent block mode?
+ if ((modeBits & 0x01FF) == 0x1FC) {
+ if (modeBits & 0x200) {
+ params.m_bVoidExtentHDR = true;
+ } else {
+ params.m_bVoidExtentLDR = true;
+ }
+
+ // Next two bits must be one.
+ if (!(modeBits & 0x400) || !strm.ReadBit()) {
+ params.m_bError = true;
+ }
+
+ return params;
+ }
+
+ // First check if the last four bits are zero
+ if ((modeBits & 0xF) == 0) {
+ params.m_bError = true;
+ return params;
+ }
+
+ // If the last two bits are zero, then if bits
+ // [6-8] are all ones, this is also reserved.
+ if ((modeBits & 0x3) == 0 && (modeBits & 0x1C0) == 0x1C0) {
+ params.m_bError = true;
+ return params;
+ }
+
+ // Otherwise, there is no error... Figure out the layout
+ // of the block mode. Layout is determined by a number
+ // between 0 and 9 corresponding to table C.2.8 of the
+ // ASTC spec.
+ u32 layout = 0;
+
+ if ((modeBits & 0x1) || (modeBits & 0x2)) {
+ // layout is in [0-4]
+ if (modeBits & 0x8) {
+ // layout is in [2-4]
+ if (modeBits & 0x4) {
+ // layout is in [3-4]
+ if (modeBits & 0x100) {
+ layout = 4;
+ } else {
+ layout = 3;
+ }
+ } else {
+ layout = 2;
+ }
+ } else {
+ // layout is in [0-1]
+ if (modeBits & 0x4) {
+ layout = 1;
+ } else {
+ layout = 0;
+ }
+ }
+ } else {
+ // layout is in [5-9]
+ if (modeBits & 0x100) {
+ // layout is in [7-9]
+ if (modeBits & 0x80) {
+ // layout is in [7-8]
+ assert((modeBits & 0x40) == 0U);
+ if (modeBits & 0x20) {
+ layout = 8;
+ } else {
+ layout = 7;
+ }
+ } else {
+ layout = 9;
+ }
+ } else {
+ // layout is in [5-6]
+ if (modeBits & 0x80) {
+ layout = 6;
+ } else {
+ layout = 5;
+ }
+ }
+ }
+
+ assert(layout < 10);
+
+ // Determine R
+ u32 R = !!(modeBits & 0x10);
+ if (layout < 5) {
+ R |= (modeBits & 0x3) << 1;
+ } else {
+ R |= (modeBits & 0xC) >> 1;
+ }
+ assert(2 <= R && R <= 7);
+
+ // Determine width & height
+ switch (layout) {
+ case 0: {
+ u32 A = (modeBits >> 5) & 0x3;
+ u32 B = (modeBits >> 7) & 0x3;
+ params.m_Width = B + 4;
+ params.m_Height = A + 2;
+ break;
+ }
+
+ case 1: {
+ u32 A = (modeBits >> 5) & 0x3;
+ u32 B = (modeBits >> 7) & 0x3;
+ params.m_Width = B + 8;
+ params.m_Height = A + 2;
+ break;
+ }
+
+ case 2: {
+ u32 A = (modeBits >> 5) & 0x3;
+ u32 B = (modeBits >> 7) & 0x3;
+ params.m_Width = A + 2;
+ params.m_Height = B + 8;
+ break;
+ }
+
+ case 3: {
+ u32 A = (modeBits >> 5) & 0x3;
+ u32 B = (modeBits >> 7) & 0x1;
+ params.m_Width = A + 2;
+ params.m_Height = B + 6;
+ break;
+ }
+
+ case 4: {
+ u32 A = (modeBits >> 5) & 0x3;
+ u32 B = (modeBits >> 7) & 0x1;
+ params.m_Width = B + 2;
+ params.m_Height = A + 2;
+ break;
+ }
+
+ case 5: {
+ u32 A = (modeBits >> 5) & 0x3;
+ params.m_Width = 12;
+ params.m_Height = A + 2;
+ break;
+ }
+
+ case 6: {
+ u32 A = (modeBits >> 5) & 0x3;
+ params.m_Width = A + 2;
+ params.m_Height = 12;
+ break;
+ }
+
+ case 7: {
+ params.m_Width = 6;
+ params.m_Height = 10;
+ break;
+ }
+
+ case 8: {
+ params.m_Width = 10;
+ params.m_Height = 6;
+ break;
+ }
+
+ case 9: {
+ u32 A = (modeBits >> 5) & 0x3;
+ u32 B = (modeBits >> 9) & 0x3;
+ params.m_Width = A + 6;
+ params.m_Height = B + 6;
+ break;
+ }
+
+ default:
+ assert(false && "Don't know this layout...");
+ params.m_bError = true;
+ break;
+ }
+
+ // Determine whether or not we're using dual planes
+ // and/or high precision layouts.
+ bool D = (layout != 9) && (modeBits & 0x400);
+ bool H = (layout != 9) && (modeBits & 0x200);
+
+ if (H) {
+ const u32 maxWeights[6] = {9, 11, 15, 19, 23, 31};
+ params.m_MaxWeight = maxWeights[R - 2];
+ } else {
+ const u32 maxWeights[6] = {1, 2, 3, 4, 5, 7};
+ params.m_MaxWeight = maxWeights[R - 2];
+ }
+
+ params.m_bDualPlane = D;
+
+ return params;
+}
+
+static void FillVoidExtentLDR(InputBitStream& strm, std::span<u32> outBuf, u32 blockWidth,
+ u32 blockHeight) {
+ // Don't actually care about the void extent, just read the bits...
+ for (s32 i = 0; i < 4; ++i) {
+ strm.ReadBits<13>();
+ }
+
+ // Decode the RGBA components and renormalize them to the range [0, 255]
+ u16 r = static_cast<u16>(strm.ReadBits<16>());
+ u16 g = static_cast<u16>(strm.ReadBits<16>());
+ u16 b = static_cast<u16>(strm.ReadBits<16>());
+ u16 a = static_cast<u16>(strm.ReadBits<16>());
+
+ u32 rgba = (r >> 8) | (g & 0xFF00) | (static_cast<u32>(b) & 0xFF00) << 8 |
+ (static_cast<u32>(a) & 0xFF00) << 16;
+
+ for (u32 j = 0; j < blockHeight; j++) {
+ for (u32 i = 0; i < blockWidth; i++) {
+ outBuf[j * blockWidth + i] = rgba;
+ }
+ }
+}
+
+static void FillError(std::span<u32> outBuf, u32 blockWidth, u32 blockHeight) {
+ for (u32 j = 0; j < blockHeight; j++) {
+ for (u32 i = 0; i < blockWidth; i++) {
+ outBuf[j * blockWidth + i] = 0xFFFF00FF;
+ }
+ }
+}
+static constexpr u32 ReplicateByteTo16(std::size_t value) {
+ return REPLICATE_BYTE_TO_16_TABLE[value];
+}
+
+static constexpr auto REPLICATE_BIT_TO_7_TABLE = MakeReplicateTable<u32, 1, 7>();
+static constexpr u32 ReplicateBitTo7(std::size_t value) {
+ return REPLICATE_BIT_TO_7_TABLE[value];
+}
+
+static constexpr auto REPLICATE_BIT_TO_9_TABLE = MakeReplicateTable<u32, 1, 9>();
+static constexpr u32 ReplicateBitTo9(std::size_t value) {
+ return REPLICATE_BIT_TO_9_TABLE[value];
+}
+
+static constexpr auto REPLICATE_1_BIT_TO_8_TABLE = MakeReplicateTable<u32, 1, 8>();
+static constexpr auto REPLICATE_2_BIT_TO_8_TABLE = MakeReplicateTable<u32, 2, 8>();
+static constexpr auto REPLICATE_3_BIT_TO_8_TABLE = MakeReplicateTable<u32, 3, 8>();
+static constexpr auto REPLICATE_4_BIT_TO_8_TABLE = MakeReplicateTable<u32, 4, 8>();
+static constexpr auto REPLICATE_5_BIT_TO_8_TABLE = MakeReplicateTable<u32, 5, 8>();
+/// Use a precompiled table with the most common usages, if it's not in the expected range, fallback
+/// to the runtime implementation
+static constexpr u32 FastReplicateTo8(u32 value, u32 num_bits) {
+ switch (num_bits) {
+ case 1:
+ return REPLICATE_1_BIT_TO_8_TABLE[value];
+ case 2:
+ return REPLICATE_2_BIT_TO_8_TABLE[value];
+ case 3:
+ return REPLICATE_3_BIT_TO_8_TABLE[value];
+ case 4:
+ return REPLICATE_4_BIT_TO_8_TABLE[value];
+ case 5:
+ return REPLICATE_5_BIT_TO_8_TABLE[value];
+ case 6:
+ return REPLICATE_6_BIT_TO_8_TABLE[value];
+ case 7:
+ return REPLICATE_7_BIT_TO_8_TABLE[value];
+ case 8:
+ return REPLICATE_8_BIT_TO_8_TABLE[value];
+ default:
+ return Replicate(value, num_bits, 8);
+ }
+}
+
+static constexpr auto REPLICATE_1_BIT_TO_6_TABLE = MakeReplicateTable<u32, 1, 6>();
+static constexpr auto REPLICATE_2_BIT_TO_6_TABLE = MakeReplicateTable<u32, 2, 6>();
+static constexpr auto REPLICATE_3_BIT_TO_6_TABLE = MakeReplicateTable<u32, 3, 6>();
+static constexpr auto REPLICATE_4_BIT_TO_6_TABLE = MakeReplicateTable<u32, 4, 6>();
+static constexpr auto REPLICATE_5_BIT_TO_6_TABLE = MakeReplicateTable<u32, 5, 6>();
+static constexpr u32 FastReplicateTo6(u32 value, u32 num_bits) {
+ switch (num_bits) {
+ case 1:
+ return REPLICATE_1_BIT_TO_6_TABLE[value];
+ case 2:
+ return REPLICATE_2_BIT_TO_6_TABLE[value];
+ case 3:
+ return REPLICATE_3_BIT_TO_6_TABLE[value];
+ case 4:
+ return REPLICATE_4_BIT_TO_6_TABLE[value];
+ case 5:
+ return REPLICATE_5_BIT_TO_6_TABLE[value];
+ default:
+ return Replicate(value, num_bits, 6);
+ }
+}
+
+class Pixel {
+protected:
+ using ChannelType = s16;
+ u8 m_BitDepth[4] = {8, 8, 8, 8};
+ s16 color[4] = {};
+
+public:
+ Pixel() = default;
+ Pixel(u32 a, u32 r, u32 g, u32 b, u32 bitDepth = 8)
+ : m_BitDepth{u8(bitDepth), u8(bitDepth), u8(bitDepth), u8(bitDepth)},
+ color{static_cast<ChannelType>(a), static_cast<ChannelType>(r),
+ static_cast<ChannelType>(g), static_cast<ChannelType>(b)} {}
+
+ // Changes the depth of each pixel. This scales the values to
+ // the appropriate bit depth by either truncating the least
+ // significant bits when going from larger to smaller bit depth
+ // or by repeating the most significant bits when going from
+ // smaller to larger bit depths.
+ void ChangeBitDepth() {
+ for (u32 i = 0; i < 4; i++) {
+ Component(i) = ChangeBitDepth(Component(i), m_BitDepth[i]);
+ m_BitDepth[i] = 8;
+ }
+ }
+
+ template <typename IntType>
+ static float ConvertChannelToFloat(IntType channel, u8 bitDepth) {
+ float denominator = static_cast<float>((1 << bitDepth) - 1);
+ return static_cast<float>(channel) / denominator;
+ }
+
+ // Changes the bit depth of a single component. See the comment
+ // above for how we do this.
+ static ChannelType ChangeBitDepth(Pixel::ChannelType val, u8 oldDepth) {
+ assert(oldDepth <= 8);
+
+ if (oldDepth == 8) {
+ // Do nothing
+ return val;
+ } else if (oldDepth == 0) {
+ return static_cast<ChannelType>((1 << 8) - 1);
+ } else if (8 > oldDepth) {
+ return static_cast<ChannelType>(FastReplicateTo8(static_cast<u32>(val), oldDepth));
+ } else {
+ // oldDepth > newDepth
+ const u8 bitsWasted = static_cast<u8>(oldDepth - 8);
+ u16 v = static_cast<u16>(val);
+ v = static_cast<u16>((v + (1 << (bitsWasted - 1))) >> bitsWasted);
+ v = ::std::min<u16>(::std::max<u16>(0, v), static_cast<u16>((1 << 8) - 1));
+ return static_cast<u8>(v);
+ }
+
+ assert(false && "We shouldn't get here.");
+ return 0;
+ }
+
+ const ChannelType& A() const {
+ return color[0];
+ }
+ ChannelType& A() {
+ return color[0];
+ }
+ const ChannelType& R() const {
+ return color[1];
+ }
+ ChannelType& R() {
+ return color[1];
+ }
+ const ChannelType& G() const {
+ return color[2];
+ }
+ ChannelType& G() {
+ return color[2];
+ }
+ const ChannelType& B() const {
+ return color[3];
+ }
+ ChannelType& B() {
+ return color[3];
+ }
+ const ChannelType& Component(u32 idx) const {
+ return color[idx];
+ }
+ ChannelType& Component(u32 idx) {
+ return color[idx];
+ }
+
+ void GetBitDepth(u8 (&outDepth)[4]) const {
+ for (s32 i = 0; i < 4; i++) {
+ outDepth[i] = m_BitDepth[i];
+ }
+ }
+
+ // Take all of the components, transform them to their 8-bit variants,
+ // and then pack each channel into an R8G8B8A8 32-bit integer. We assume
+ // that the architecture is little-endian, so the alpha channel will end
+ // up in the most-significant byte.
+ u32 Pack() const {
+ Pixel eightBit(*this);
+ eightBit.ChangeBitDepth();
+
+ u32 r = 0;
+ r |= eightBit.A();
+ r <<= 8;
+ r |= eightBit.B();
+ r <<= 8;
+ r |= eightBit.G();
+ r <<= 8;
+ r |= eightBit.R();
+ return r;
+ }
+
+ // Clamps the pixel to the range [0,255]
+ void ClampByte() {
+ for (u32 i = 0; i < 4; i++) {
+ color[i] = (color[i] < 0) ? 0 : ((color[i] > 255) ? 255 : color[i]);
+ }
+ }
+
+ void MakeOpaque() {
+ A() = 255;
+ }
+};
+
+static void DecodeColorValues(u32* out, std::span<u8> data, const u32* modes, const u32 nPartitions,
+ const u32 nBitsForColorData) {
+ // First figure out how many color values we have
+ u32 nValues = 0;
+ for (u32 i = 0; i < nPartitions; i++) {
+ nValues += ((modes[i] >> 2) + 1) << 1;
+ }
+
+ // Then based on the number of values and the remaining number of bits,
+ // figure out the max value for each of them...
+ u32 range = 256;
+ while (--range > 0) {
+ IntegerEncodedValue val = EncodingsValues[range];
+ u32 bitLength = val.GetBitLength(nValues);
+ if (bitLength <= nBitsForColorData) {
+ // Find the smallest possible range that matches the given encoding
+ while (--range > 0) {
+ IntegerEncodedValue newval = EncodingsValues[range];
+ if (!newval.MatchesEncoding(val)) {
+ break;
+ }
+ }
+
+ // Return to last matching range.
+ range++;
+ break;
+ }
+ }
+
+ // We now have enough to decode our integer sequence.
+ IntegerEncodedVector decodedColorValues;
+
+ InputBitStream colorStream(data, 0);
+ DecodeIntegerSequence(decodedColorValues, colorStream, range, nValues);
+
+ // Once we have the decoded values, we need to dequantize them to the 0-255 range
+ // This procedure is outlined in ASTC spec C.2.13
+ u32 outIdx = 0;
+ for (auto itr = decodedColorValues.begin(); itr != decodedColorValues.end(); ++itr) {
+ // Have we already decoded all that we need?
+ if (outIdx >= nValues) {
+ break;
+ }
+
+ const IntegerEncodedValue& val = *itr;
+ u32 bitlen = val.num_bits;
+ u32 bitval = val.bit_value;
+
+ assert(bitlen >= 1);
+
+ u32 A = 0, B = 0, C = 0, D = 0;
+ // A is just the lsb replicated 9 times.
+ A = ReplicateBitTo9(bitval & 1);
+
+ switch (val.encoding) {
+ // Replicate bits
+ case IntegerEncoding::JustBits:
+ out[outIdx++] = FastReplicateTo8(bitval, bitlen);
+ break;
+
+ // Use algorithm in C.2.13
+ case IntegerEncoding::Trit: {
+
+ D = val.trit_value;
+
+ switch (bitlen) {
+ case 1: {
+ C = 204;
+ } break;
+
+ case 2: {
+ C = 93;
+ // B = b000b0bb0
+ u32 b = (bitval >> 1) & 1;
+ B = (b << 8) | (b << 4) | (b << 2) | (b << 1);
+ } break;
+
+ case 3: {
+ C = 44;
+ // B = cb000cbcb
+ u32 cb = (bitval >> 1) & 3;
+ B = (cb << 7) | (cb << 2) | cb;
+ } break;
+
+ case 4: {
+ C = 22;
+ // B = dcb000dcb
+ u32 dcb = (bitval >> 1) & 7;
+ B = (dcb << 6) | dcb;
+ } break;
+
+ case 5: {
+ C = 11;
+ // B = edcb000ed
+ u32 edcb = (bitval >> 1) & 0xF;
+ B = (edcb << 5) | (edcb >> 2);
+ } break;
+
+ case 6: {
+ C = 5;
+ // B = fedcb000f
+ u32 fedcb = (bitval >> 1) & 0x1F;
+ B = (fedcb << 4) | (fedcb >> 4);
+ } break;
+
+ default:
+ assert(false && "Unsupported trit encoding for color values!");
+ break;
+ } // switch(bitlen)
+ } // case IntegerEncoding::Trit
+ break;
+
+ case IntegerEncoding::Quint: {
+
+ D = val.quint_value;
+
+ switch (bitlen) {
+ case 1: {
+ C = 113;
+ } break;
+
+ case 2: {
+ C = 54;
+ // B = b0000bb00
+ u32 b = (bitval >> 1) & 1;
+ B = (b << 8) | (b << 3) | (b << 2);
+ } break;
+
+ case 3: {
+ C = 26;
+ // B = cb0000cbc
+ u32 cb = (bitval >> 1) & 3;
+ B = (cb << 7) | (cb << 1) | (cb >> 1);
+ } break;
+
+ case 4: {
+ C = 13;
+ // B = dcb0000dc
+ u32 dcb = (bitval >> 1) & 7;
+ B = (dcb << 6) | (dcb >> 1);
+ } break;
+
+ case 5: {
+ C = 6;
+ // B = edcb0000e
+ u32 edcb = (bitval >> 1) & 0xF;
+ B = (edcb << 5) | (edcb >> 3);
+ } break;
+
+ default:
+ assert(false && "Unsupported quint encoding for color values!");
+ break;
+ } // switch(bitlen)
+ } // case IntegerEncoding::Quint
+ break;
+ } // switch(val.encoding)
+
+ if (val.encoding != IntegerEncoding::JustBits) {
+ u32 T = D * C + B;
+ T ^= A;
+ T = (A & 0x80) | (T >> 2);
+ out[outIdx++] = T;
+ }
+ }
+
+ // Make sure that each of our values is in the proper range...
+ for (u32 i = 0; i < nValues; i++) {
+ assert(out[i] <= 255);
+ }
+}
+
+static u32 UnquantizeTexelWeight(const IntegerEncodedValue& val) {
+ u32 bitval = val.bit_value;
+ u32 bitlen = val.num_bits;
+
+ u32 A = ReplicateBitTo7(bitval & 1);
+ u32 B = 0, C = 0, D = 0;
+
+ u32 result = 0;
+ switch (val.encoding) {
+ case IntegerEncoding::JustBits:
+ result = FastReplicateTo6(bitval, bitlen);
+ break;
+
+ case IntegerEncoding::Trit: {
+ D = val.trit_value;
+ assert(D < 3);
+
+ switch (bitlen) {
+ case 0: {
+ u32 results[3] = {0, 32, 63};
+ result = results[D];
+ } break;
+
+ case 1: {
+ C = 50;
+ } break;
+
+ case 2: {
+ C = 23;
+ u32 b = (bitval >> 1) & 1;
+ B = (b << 6) | (b << 2) | b;
+ } break;
+
+ case 3: {
+ C = 11;
+ u32 cb = (bitval >> 1) & 3;
+ B = (cb << 5) | cb;
+ } break;
+
+ default:
+ assert(false && "Invalid trit encoding for texel weight");
+ break;
+ }
+ } break;
+
+ case IntegerEncoding::Quint: {
+ D = val.quint_value;
+ assert(D < 5);
+
+ switch (bitlen) {
+ case 0: {
+ u32 results[5] = {0, 16, 32, 47, 63};
+ result = results[D];
+ } break;
+
+ case 1: {
+ C = 28;
+ } break;
+
+ case 2: {
+ C = 13;
+ u32 b = (bitval >> 1) & 1;
+ B = (b << 6) | (b << 1);
+ } break;
+
+ default:
+ assert(false && "Invalid quint encoding for texel weight");
+ break;
+ }
+ } break;
+ }
+
+ if (val.encoding != IntegerEncoding::JustBits && bitlen > 0) {
+ // Decode the value...
+ result = D * C + B;
+ result ^= A;
+ result = (A & 0x20) | (result >> 2);
+ }
+
+ assert(result < 64);
+
+ // Change from [0,63] to [0,64]
+ if (result > 32) {
+ result += 1;
+ }
+
+ return result;
+}
+
+static void UnquantizeTexelWeights(u32 out[2][144], const IntegerEncodedVector& weights,
+ const TexelWeightParams& params, const u32 blockWidth,
+ const u32 blockHeight) {
+ u32 weightIdx = 0;
+ u32 unquantized[2][144];
+
+ for (auto itr = weights.begin(); itr != weights.end(); ++itr) {
+ unquantized[0][weightIdx] = UnquantizeTexelWeight(*itr);
+
+ if (params.m_bDualPlane) {
+ ++itr;
+ unquantized[1][weightIdx] = UnquantizeTexelWeight(*itr);
+ if (itr == weights.end()) {
+ break;
+ }
+ }
+
+ if (++weightIdx >= (params.m_Width * params.m_Height))
+ break;
+ }
+
+ // Do infill if necessary (Section C.2.18) ...
+ u32 Ds = (1024 + (blockWidth / 2)) / (blockWidth - 1);
+ u32 Dt = (1024 + (blockHeight / 2)) / (blockHeight - 1);
+
+ const u32 kPlaneScale = params.m_bDualPlane ? 2U : 1U;
+ for (u32 plane = 0; plane < kPlaneScale; plane++)
+ for (u32 t = 0; t < blockHeight; t++)
+ for (u32 s = 0; s < blockWidth; s++) {
+ u32 cs = Ds * s;
+ u32 ct = Dt * t;
+
+ u32 gs = (cs * (params.m_Width - 1) + 32) >> 6;
+ u32 gt = (ct * (params.m_Height - 1) + 32) >> 6;
+
+ u32 js = gs >> 4;
+ u32 fs = gs & 0xF;
+
+ u32 jt = gt >> 4;
+ u32 ft = gt & 0x0F;
+
+ u32 w11 = (fs * ft + 8) >> 4;
+ u32 w10 = ft - w11;
+ u32 w01 = fs - w11;
+ u32 w00 = 16 - fs - ft + w11;
+
+ u32 v0 = js + jt * params.m_Width;
+
+#define FIND_TEXEL(tidx, bidx) \
+ u32 p##bidx = 0; \
+ do { \
+ if ((tidx) < (params.m_Width * params.m_Height)) { \
+ p##bidx = unquantized[plane][(tidx)]; \
+ } \
+ } while (0)
+
+ FIND_TEXEL(v0, 00);
+ FIND_TEXEL(v0 + 1, 01);
+ FIND_TEXEL(v0 + params.m_Width, 10);
+ FIND_TEXEL(v0 + params.m_Width + 1, 11);
+
+#undef FIND_TEXEL
+
+ out[plane][t * blockWidth + s] =
+ (p00 * w00 + p01 * w01 + p10 * w10 + p11 * w11 + 8) >> 4;
+ }
+}
+
+// Transfers a bit as described in C.2.14
+static inline void BitTransferSigned(int& a, int& b) {
+ b >>= 1;
+ b |= a & 0x80;
+ a >>= 1;
+ a &= 0x3F;
+ if (a & 0x20)
+ a -= 0x40;
+}
+
+// Adds more precision to the blue channel as described
+// in C.2.14
+static inline Pixel BlueContract(s32 a, s32 r, s32 g, s32 b) {
+ return Pixel(static_cast<s16>(a), static_cast<s16>((r + b) >> 1),
+ static_cast<s16>((g + b) >> 1), static_cast<s16>(b));
+}
+
+// Partition selection functions as specified in
+// C.2.21
+static inline u32 hash52(u32 p) {
+ p ^= p >> 15;
+ p -= p << 17;
+ p += p << 7;
+ p += p << 4;
+ p ^= p >> 5;
+ p += p << 16;
+ p ^= p >> 7;
+ p ^= p >> 3;
+ p ^= p << 6;
+ p ^= p >> 17;
+ return p;
+}
+
+static u32 SelectPartition(s32 seed, s32 x, s32 y, s32 z, s32 partitionCount, s32 smallBlock) {
+ if (1 == partitionCount)
+ return 0;
+
+ if (smallBlock) {
+ x <<= 1;
+ y <<= 1;
+ z <<= 1;
+ }
+
+ seed += (partitionCount - 1) * 1024;
+
+ u32 rnum = hash52(static_cast<u32>(seed));
+ u8 seed1 = static_cast<u8>(rnum & 0xF);
+ u8 seed2 = static_cast<u8>((rnum >> 4) & 0xF);
+ u8 seed3 = static_cast<u8>((rnum >> 8) & 0xF);
+ u8 seed4 = static_cast<u8>((rnum >> 12) & 0xF);
+ u8 seed5 = static_cast<u8>((rnum >> 16) & 0xF);
+ u8 seed6 = static_cast<u8>((rnum >> 20) & 0xF);
+ u8 seed7 = static_cast<u8>((rnum >> 24) & 0xF);
+ u8 seed8 = static_cast<u8>((rnum >> 28) & 0xF);
+ u8 seed9 = static_cast<u8>((rnum >> 18) & 0xF);
+ u8 seed10 = static_cast<u8>((rnum >> 22) & 0xF);
+ u8 seed11 = static_cast<u8>((rnum >> 26) & 0xF);
+ u8 seed12 = static_cast<u8>(((rnum >> 30) | (rnum << 2)) & 0xF);
+
+ seed1 = static_cast<u8>(seed1 * seed1);
+ seed2 = static_cast<u8>(seed2 * seed2);
+ seed3 = static_cast<u8>(seed3 * seed3);
+ seed4 = static_cast<u8>(seed4 * seed4);
+ seed5 = static_cast<u8>(seed5 * seed5);
+ seed6 = static_cast<u8>(seed6 * seed6);
+ seed7 = static_cast<u8>(seed7 * seed7);
+ seed8 = static_cast<u8>(seed8 * seed8);
+ seed9 = static_cast<u8>(seed9 * seed9);
+ seed10 = static_cast<u8>(seed10 * seed10);
+ seed11 = static_cast<u8>(seed11 * seed11);
+ seed12 = static_cast<u8>(seed12 * seed12);
+
+ s32 sh1, sh2, sh3;
+ if (seed & 1) {
+ sh1 = (seed & 2) ? 4 : 5;
+ sh2 = (partitionCount == 3) ? 6 : 5;
+ } else {
+ sh1 = (partitionCount == 3) ? 6 : 5;
+ sh2 = (seed & 2) ? 4 : 5;
+ }
+ sh3 = (seed & 0x10) ? sh1 : sh2;
+
+ seed1 = static_cast<u8>(seed1 >> sh1);
+ seed2 = static_cast<u8>(seed2 >> sh2);
+ seed3 = static_cast<u8>(seed3 >> sh1);
+ seed4 = static_cast<u8>(seed4 >> sh2);
+ seed5 = static_cast<u8>(seed5 >> sh1);
+ seed6 = static_cast<u8>(seed6 >> sh2);
+ seed7 = static_cast<u8>(seed7 >> sh1);
+ seed8 = static_cast<u8>(seed8 >> sh2);
+ seed9 = static_cast<u8>(seed9 >> sh3);
+ seed10 = static_cast<u8>(seed10 >> sh3);
+ seed11 = static_cast<u8>(seed11 >> sh3);
+ seed12 = static_cast<u8>(seed12 >> sh3);
+
+ s32 a = seed1 * x + seed2 * y + seed11 * z + (rnum >> 14);
+ s32 b = seed3 * x + seed4 * y + seed12 * z + (rnum >> 10);
+ s32 c = seed5 * x + seed6 * y + seed9 * z + (rnum >> 6);
+ s32 d = seed7 * x + seed8 * y + seed10 * z + (rnum >> 2);
+
+ a &= 0x3F;
+ b &= 0x3F;
+ c &= 0x3F;
+ d &= 0x3F;
+
+ if (partitionCount < 4)
+ d = 0;
+ if (partitionCount < 3)
+ c = 0;
+
+ if (a >= b && a >= c && a >= d)
+ return 0;
+ else if (b >= c && b >= d)
+ return 1;
+ else if (c >= d)
+ return 2;
+ return 3;
+}
+
+static inline u32 Select2DPartition(s32 seed, s32 x, s32 y, s32 partitionCount, s32 smallBlock) {
+ return SelectPartition(seed, x, y, 0, partitionCount, smallBlock);
+}
+
+// Section C.2.14
+static void ComputeEndpoints(Pixel& ep1, Pixel& ep2, const u32*& colorValues,
+ u32 colorEndpointMode) {
+#define READ_UINT_VALUES(N) \
+ u32 v[N]; \
+ for (u32 i = 0; i < N; i++) { \
+ v[i] = *(colorValues++); \
+ }
+
+#define READ_INT_VALUES(N) \
+ s32 v[N]; \
+ for (u32 i = 0; i < N; i++) { \
+ v[i] = static_cast<int>(*(colorValues++)); \
+ }
+
+ switch (colorEndpointMode) {
+ case 0: {
+ READ_UINT_VALUES(2)
+ ep1 = Pixel(0xFF, v[0], v[0], v[0]);
+ ep2 = Pixel(0xFF, v[1], v[1], v[1]);
+ } break;
+
+ case 1: {
+ READ_UINT_VALUES(2)
+ u32 L0 = (v[0] >> 2) | (v[1] & 0xC0);
+ u32 L1 = std::min(L0 + (v[1] & 0x3F), 0xFFU);
+ ep1 = Pixel(0xFF, L0, L0, L0);
+ ep2 = Pixel(0xFF, L1, L1, L1);
+ } break;
+
+ case 4: {
+ READ_UINT_VALUES(4)
+ ep1 = Pixel(v[2], v[0], v[0], v[0]);
+ ep2 = Pixel(v[3], v[1], v[1], v[1]);
+ } break;
+
+ case 5: {
+ READ_INT_VALUES(4)
+ BitTransferSigned(v[1], v[0]);
+ BitTransferSigned(v[3], v[2]);
+ ep1 = Pixel(v[2], v[0], v[0], v[0]);
+ ep2 = Pixel(v[2] + v[3], v[0] + v[1], v[0] + v[1], v[0] + v[1]);
+ ep1.ClampByte();
+ ep2.ClampByte();
+ } break;
+
+ case 6: {
+ READ_UINT_VALUES(4)
+ ep1 = Pixel(0xFF, v[0] * v[3] >> 8, v[1] * v[3] >> 8, v[2] * v[3] >> 8);
+ ep2 = Pixel(0xFF, v[0], v[1], v[2]);
+ } break;
+
+ case 8: {
+ READ_UINT_VALUES(6)
+ if (v[1] + v[3] + v[5] >= v[0] + v[2] + v[4]) {
+ ep1 = Pixel(0xFF, v[0], v[2], v[4]);
+ ep2 = Pixel(0xFF, v[1], v[3], v[5]);
+ } else {
+ ep1 = BlueContract(0xFF, v[1], v[3], v[5]);
+ ep2 = BlueContract(0xFF, v[0], v[2], v[4]);
+ }
+ } break;
+
+ case 9: {
+ READ_INT_VALUES(6)
+ BitTransferSigned(v[1], v[0]);
+ BitTransferSigned(v[3], v[2]);
+ BitTransferSigned(v[5], v[4]);
+ if (v[1] + v[3] + v[5] >= 0) {
+ ep1 = Pixel(0xFF, v[0], v[2], v[4]);
+ ep2 = Pixel(0xFF, v[0] + v[1], v[2] + v[3], v[4] + v[5]);
+ } else {
+ ep1 = BlueContract(0xFF, v[0] + v[1], v[2] + v[3], v[4] + v[5]);
+ ep2 = BlueContract(0xFF, v[0], v[2], v[4]);
+ }
+ ep1.ClampByte();
+ ep2.ClampByte();
+ } break;
+
+ case 10: {
+ READ_UINT_VALUES(6)
+ ep1 = Pixel(v[4], v[0] * v[3] >> 8, v[1] * v[3] >> 8, v[2] * v[3] >> 8);
+ ep2 = Pixel(v[5], v[0], v[1], v[2]);
+ } break;
+
+ case 12: {
+ READ_UINT_VALUES(8)
+ if (v[1] + v[3] + v[5] >= v[0] + v[2] + v[4]) {
+ ep1 = Pixel(v[6], v[0], v[2], v[4]);
+ ep2 = Pixel(v[7], v[1], v[3], v[5]);
+ } else {
+ ep1 = BlueContract(v[7], v[1], v[3], v[5]);
+ ep2 = BlueContract(v[6], v[0], v[2], v[4]);
+ }
+ } break;
+
+ case 13: {
+ READ_INT_VALUES(8)
+ BitTransferSigned(v[1], v[0]);
+ BitTransferSigned(v[3], v[2]);
+ BitTransferSigned(v[5], v[4]);
+ BitTransferSigned(v[7], v[6]);
+ if (v[1] + v[3] + v[5] >= 0) {
+ ep1 = Pixel(v[6], v[0], v[2], v[4]);
+ ep2 = Pixel(v[7] + v[6], v[0] + v[1], v[2] + v[3], v[4] + v[5]);
+ } else {
+ ep1 = BlueContract(v[6] + v[7], v[0] + v[1], v[2] + v[3], v[4] + v[5]);
+ ep2 = BlueContract(v[6], v[0], v[2], v[4]);
+ }
+ ep1.ClampByte();
+ ep2.ClampByte();
+ } break;
+
+ default:
+ assert(false && "Unsupported color endpoint mode (is it HDR?)");
+ break;
+ }
+
+#undef READ_UINT_VALUES
+#undef READ_INT_VALUES
+}
+
+static void DecompressBlock(std::span<const u8, 16> inBuf, const u32 blockWidth,
+ const u32 blockHeight, std::span<u32, 12 * 12> outBuf) {
+ InputBitStream strm(inBuf);
+ TexelWeightParams weightParams = DecodeBlockInfo(strm);
+
+ // Was there an error?
+ if (weightParams.m_bError) {
+ assert(false && "Invalid block mode");
+ FillError(outBuf, blockWidth, blockHeight);
+ return;
+ }
+
+ if (weightParams.m_bVoidExtentLDR) {
+ FillVoidExtentLDR(strm, outBuf, blockWidth, blockHeight);
+ return;
+ }
+
+ if (weightParams.m_bVoidExtentHDR) {
+ assert(false && "HDR void extent blocks are unsupported!");
+ FillError(outBuf, blockWidth, blockHeight);
+ return;
+ }
+
+ if (weightParams.m_Width > blockWidth) {
+ assert(false && "Texel weight grid width should be smaller than block width");
+ FillError(outBuf, blockWidth, blockHeight);
+ return;
+ }
+
+ if (weightParams.m_Height > blockHeight) {
+ assert(false && "Texel weight grid height should be smaller than block height");
+ FillError(outBuf, blockWidth, blockHeight);
+ return;
+ }
+
+ // Read num partitions
+ u32 nPartitions = strm.ReadBits<2>() + 1;
+ assert(nPartitions <= 4);
+
+ if (nPartitions == 4 && weightParams.m_bDualPlane) {
+ assert(false && "Dual plane mode is incompatible with four partition blocks");
+ FillError(outBuf, blockWidth, blockHeight);
+ return;
+ }
+
+ // Based on the number of partitions, read the color endpoint mode for
+ // each partition.
+
+ // Determine partitions, partition index, and color endpoint modes
+ s32 planeIdx = -1;
+ u32 partitionIndex;
+ u32 colorEndpointMode[4] = {0, 0, 0, 0};
+
+ // Define color data.
+ u8 colorEndpointData[16];
+ memset(colorEndpointData, 0, sizeof(colorEndpointData));
+ OutputBitStream colorEndpointStream(colorEndpointData, 16 * 8, 0);
+
+ // Read extra config data...
+ u32 baseCEM = 0;
+ if (nPartitions == 1) {
+ colorEndpointMode[0] = strm.ReadBits<4>();
+ partitionIndex = 0;
+ } else {
+ partitionIndex = strm.ReadBits<10>();
+ baseCEM = strm.ReadBits<6>();
+ }
+ u32 baseMode = (baseCEM & 3);
+
+ // Remaining bits are color endpoint data...
+ u32 nWeightBits = weightParams.GetPackedBitSize();
+ s32 remainingBits = 128 - nWeightBits - static_cast<int>(strm.GetBitsRead());
+
+ // Consider extra bits prior to texel data...
+ u32 extraCEMbits = 0;
+ if (baseMode) {
+ switch (nPartitions) {
+ case 2:
+ extraCEMbits += 2;
+ break;
+ case 3:
+ extraCEMbits += 5;
+ break;
+ case 4:
+ extraCEMbits += 8;
+ break;
+ default:
+ assert(false);
+ break;
+ }
+ }
+ remainingBits -= extraCEMbits;
+
+ // Do we have a dual plane situation?
+ u32 planeSelectorBits = 0;
+ if (weightParams.m_bDualPlane) {
+ planeSelectorBits = 2;
+ }
+ remainingBits -= planeSelectorBits;
+
+ // Read color data...
+ u32 colorDataBits = remainingBits;
+ while (remainingBits > 0) {
+ u32 nb = std::min(remainingBits, 8);
+ u32 b = strm.ReadBits(nb);
+ colorEndpointStream.WriteBits(b, nb);
+ remainingBits -= 8;
+ }
+
+ // Read the plane selection bits
+ planeIdx = strm.ReadBits(planeSelectorBits);
+
+ // Read the rest of the CEM
+ if (baseMode) {
+ u32 extraCEM = strm.ReadBits(extraCEMbits);
+ u32 CEM = (extraCEM << 6) | baseCEM;
+ CEM >>= 2;
+
+ bool C[4] = {0};
+ for (u32 i = 0; i < nPartitions; i++) {
+ C[i] = CEM & 1;
+ CEM >>= 1;
+ }
+
+ u8 M[4] = {0};
+ for (u32 i = 0; i < nPartitions; i++) {
+ M[i] = CEM & 3;
+ CEM >>= 2;
+ assert(M[i] <= 3);
+ }
+
+ for (u32 i = 0; i < nPartitions; i++) {
+ colorEndpointMode[i] = baseMode;
+ if (!(C[i]))
+ colorEndpointMode[i] -= 1;
+ colorEndpointMode[i] <<= 2;
+ colorEndpointMode[i] |= M[i];
+ }
+ } else if (nPartitions > 1) {
+ u32 CEM = baseCEM >> 2;
+ for (u32 i = 0; i < nPartitions; i++) {
+ colorEndpointMode[i] = CEM;
+ }
+ }
+
+ // Make sure everything up till here is sane.
+ for (u32 i = 0; i < nPartitions; i++) {
+ assert(colorEndpointMode[i] < 16);
+ }
+ assert(strm.GetBitsRead() + weightParams.GetPackedBitSize() == 128);
+
+ // Decode both color data and texel weight data
+ u32 colorValues[32]; // Four values, two endpoints, four maximum paritions
+ DecodeColorValues(colorValues, colorEndpointData, colorEndpointMode, nPartitions,
+ colorDataBits);
+
+ Pixel endpoints[4][2];
+ const u32* colorValuesPtr = colorValues;
+ for (u32 i = 0; i < nPartitions; i++) {
+ ComputeEndpoints(endpoints[i][0], endpoints[i][1], colorValuesPtr, colorEndpointMode[i]);
+ }
+
+ // Read the texel weight data..
+ std::array<u8, 16> texelWeightData;
+ std::ranges::copy(inBuf, texelWeightData.begin());
+
+ // Reverse everything
+ for (u32 i = 0; i < 8; i++) {
+// Taken from http://graphics.stanford.edu/~seander/bithacks.html#ReverseByteWith64Bits
+#define REVERSE_BYTE(b) (((b)*0x80200802ULL) & 0x0884422110ULL) * 0x0101010101ULL >> 32
+ u8 a = static_cast<u8>(REVERSE_BYTE(texelWeightData[i]));
+ u8 b = static_cast<u8>(REVERSE_BYTE(texelWeightData[15 - i]));
+#undef REVERSE_BYTE
+
+ texelWeightData[i] = b;
+ texelWeightData[15 - i] = a;
+ }
+
+ // Make sure that higher non-texel bits are set to zero
+ const u32 clearByteStart = (weightParams.GetPackedBitSize() >> 3) + 1;
+ if (clearByteStart > 0 && clearByteStart <= texelWeightData.size()) {
+ texelWeightData[clearByteStart - 1] &=
+ static_cast<u8>((1 << (weightParams.GetPackedBitSize() % 8)) - 1);
+ std::memset(texelWeightData.data() + clearByteStart, 0,
+ std::min(16U - clearByteStart, 16U));
+ }
+
+ IntegerEncodedVector texelWeightValues;
+
+ InputBitStream weightStream(texelWeightData);
+
+ DecodeIntegerSequence(texelWeightValues, weightStream, weightParams.m_MaxWeight,
+ weightParams.GetNumWeightValues());
+
+ // Blocks can be at most 12x12, so we can have as many as 144 weights
+ u32 weights[2][144];
+ UnquantizeTexelWeights(weights, texelWeightValues, weightParams, blockWidth, blockHeight);
+
+ // Now that we have endpoints and weights, we can interpolate and generate
+ // the proper decoding...
+ for (u32 j = 0; j < blockHeight; j++)
+ for (u32 i = 0; i < blockWidth; i++) {
+ u32 partition = Select2DPartition(partitionIndex, i, j, nPartitions,
+ (blockHeight * blockWidth) < 32);
+ assert(partition < nPartitions);
+
+ Pixel p;
+ for (u32 c = 0; c < 4; c++) {
+ u32 C0 = endpoints[partition][0].Component(c);
+ C0 = ReplicateByteTo16(C0);
+ u32 C1 = endpoints[partition][1].Component(c);
+ C1 = ReplicateByteTo16(C1);
+
+ u32 plane = 0;
+ if (weightParams.m_bDualPlane && (((planeIdx + 1) & 3) == c)) {
+ plane = 1;
+ }
+
+ u32 weight = weights[plane][j * blockWidth + i];
+ u32 C = (C0 * (64 - weight) + C1 * weight + 32) / 64;
+ if (C == 65535) {
+ p.Component(c) = 255;
+ } else {
+ double Cf = static_cast<double>(C);
+ p.Component(c) = static_cast<u16>(255.0 * (Cf / 65536.0) + 0.5);
+ }
+ }
+
+ outBuf[j * blockWidth + i] = p.Pack();
+ }
+}
+
+void Decompress(std::span<const uint8_t> data, uint32_t width, uint32_t height, uint32_t depth,
+ uint32_t block_width, uint32_t block_height, std::span<uint8_t> output) {
+ u32 block_index = 0;
+ std::size_t depth_offset = 0;
+ for (u32 z = 0; z < depth; z++) {
+ for (u32 y = 0; y < height; y += block_height) {
+ for (u32 x = 0; x < width; x += block_width) {
+ const std::span<const u8, 16> blockPtr{data.subspan(block_index * 16, 16)};
+
+ // Blocks can be at most 12x12
+ std::array<u32, 12 * 12> uncompData;
+ DecompressBlock(blockPtr, block_width, block_height, uncompData);
+
+ u32 decompWidth = std::min(block_width, width - x);
+ u32 decompHeight = std::min(block_height, height - y);
+
+ const std::span<u8> outRow = output.subspan(depth_offset + (y * width + x) * 4);
+ for (u32 jj = 0; jj < decompHeight; jj++) {
+ std::memcpy(outRow.data() + jj * width * 4,
+ uncompData.data() + jj * block_width, decompWidth * 4);
+ }
+ ++block_index;
+ }
+ }
+ depth_offset += height * width * 4;
+ }
+}
+
+} // namespace Tegra::Texture::ASTC
diff --git a/src/video_core/textures/astc.h b/src/video_core/textures/astc.h
index c1c73fda5..c1c37dfe7 100644
--- a/src/video_core/textures/astc.h
+++ b/src/video_core/textures/astc.h
@@ -129,4 +129,7 @@ struct AstcBufferData {
decltype(REPLICATE_BYTE_TO_16_TABLE) replicate_byte_to_16 = REPLICATE_BYTE_TO_16_TABLE;
} constexpr ASTC_BUFFER_DATA;
+void Decompress(std::span<const uint8_t> data, uint32_t width, uint32_t height, uint32_t depth,
+ uint32_t block_width, uint32_t block_height, std::span<uint8_t> output);
+
} // namespace Tegra::Texture::ASTC
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index 3a463d5db..f1f523ad1 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -63,6 +63,14 @@ void Swizzle(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixe
const u32 unswizzled_offset =
slice * pitch * height + line * pitch + column * bytes_per_pixel;
+ if (const auto offset = (TO_LINEAR ? unswizzled_offset : swizzled_offset);
+ offset >= input.size()) {
+ // TODO(Rodrigo): This is an out of bounds access that should never happen. To
+ // avoid crashing the emulator, break.
+ ASSERT_MSG(false, "offset {} exceeds input size {}!", offset, input.size());
+ break;
+ }
+
u8* const dst = &output[TO_LINEAR ? swizzled_offset : unswizzled_offset];
const u8* const src = &input[TO_LINEAR ? unswizzled_offset : swizzled_offset];
std::memcpy(dst, src, bytes_per_pixel);
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index e9d4bef60..916a22724 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -647,6 +647,8 @@ void Config::ReadDebuggingValues() {
ReadSetting(QStringLiteral("program_args"), QString{}).toString().toStdString();
Settings::values.dump_exefs = ReadSetting(QStringLiteral("dump_exefs"), false).toBool();
Settings::values.dump_nso = ReadSetting(QStringLiteral("dump_nso"), false).toBool();
+ Settings::values.enable_fs_access_log =
+ ReadSetting(QStringLiteral("enable_fs_access_log"), false).toBool();
Settings::values.reporting_services =
ReadSetting(QStringLiteral("reporting_services"), false).toBool();
Settings::values.quest_flag = ReadSetting(QStringLiteral("quest_flag"), false).toBool();
@@ -756,6 +758,8 @@ void Config::ReadCpuValues() {
QStringLiteral("cpuopt_unsafe_reduce_fp_error"), true);
ReadSettingGlobal(Settings::values.cpuopt_unsafe_inaccurate_nan,
QStringLiteral("cpuopt_unsafe_inaccurate_nan"), true);
+ ReadSettingGlobal(Settings::values.cpuopt_unsafe_fastmem_check,
+ QStringLiteral("cpuopt_unsafe_fastmem_check"), true);
if (global) {
Settings::values.cpuopt_page_tables =
@@ -774,6 +778,8 @@ void Config::ReadCpuValues() {
ReadSetting(QStringLiteral("cpuopt_misc_ir"), true).toBool();
Settings::values.cpuopt_reduce_misalign_checks =
ReadSetting(QStringLiteral("cpuopt_reduce_misalign_checks"), true).toBool();
+ Settings::values.cpuopt_fastmem =
+ ReadSetting(QStringLiteral("cpuopt_fastmem"), true).toBool();
}
qt_config->endGroup();
@@ -803,6 +809,7 @@ void Config::ReadRendererValues() {
QStringLiteral("use_asynchronous_gpu_emulation"), true);
ReadSettingGlobal(Settings::values.use_nvdec_emulation, QStringLiteral("use_nvdec_emulation"),
true);
+ ReadSettingGlobal(Settings::values.accelerate_astc, QStringLiteral("accelerate_astc"), true);
ReadSettingGlobal(Settings::values.use_vsync, QStringLiteral("use_vsync"), true);
ReadSettingGlobal(Settings::values.use_assembly_shaders, QStringLiteral("use_assembly_shaders"),
false);
@@ -1254,6 +1261,8 @@ void Config::SaveDebuggingValues() {
QString::fromStdString(Settings::values.program_args), QString{});
WriteSetting(QStringLiteral("dump_exefs"), Settings::values.dump_exefs, false);
WriteSetting(QStringLiteral("dump_nso"), Settings::values.dump_nso, false);
+ WriteSetting(QStringLiteral("enable_fs_access_log"), Settings::values.enable_fs_access_log,
+ false);
WriteSetting(QStringLiteral("quest_flag"), Settings::values.quest_flag, false);
WriteSetting(QStringLiteral("use_debug_asserts"), Settings::values.use_debug_asserts, false);
WriteSetting(QStringLiteral("disable_macro_jit"), Settings::values.disable_macro_jit, false);
@@ -1332,6 +1341,8 @@ void Config::SaveCpuValues() {
Settings::values.cpuopt_unsafe_reduce_fp_error, true);
WriteSettingGlobal(QStringLiteral("cpuopt_unsafe_inaccurate_nan"),
Settings::values.cpuopt_unsafe_inaccurate_nan, true);
+ WriteSettingGlobal(QStringLiteral("cpuopt_unsafe_fastmem_check"),
+ Settings::values.cpuopt_unsafe_fastmem_check, true);
if (global) {
WriteSetting(QStringLiteral("cpuopt_page_tables"), Settings::values.cpuopt_page_tables,
@@ -1348,6 +1359,7 @@ void Config::SaveCpuValues() {
WriteSetting(QStringLiteral("cpuopt_misc_ir"), Settings::values.cpuopt_misc_ir, true);
WriteSetting(QStringLiteral("cpuopt_reduce_misalign_checks"),
Settings::values.cpuopt_reduce_misalign_checks, true);
+ WriteSetting(QStringLiteral("cpuopt_fastmem"), Settings::values.cpuopt_fastmem, true);
}
qt_config->endGroup();
@@ -1381,6 +1393,7 @@ void Config::SaveRendererValues() {
Settings::values.use_asynchronous_gpu_emulation, true);
WriteSettingGlobal(QStringLiteral("use_nvdec_emulation"), Settings::values.use_nvdec_emulation,
true);
+ WriteSettingGlobal(QStringLiteral("accelerate_astc"), Settings::values.accelerate_astc, true);
WriteSettingGlobal(QStringLiteral("use_vsync"), Settings::values.use_vsync, true);
WriteSettingGlobal(QStringLiteral("use_assembly_shaders"),
Settings::values.use_assembly_shaders, false);
diff --git a/src/yuzu/configuration/configure_cpu.cpp b/src/yuzu/configuration/configure_cpu.cpp
index 525c42ff0..22219cbad 100644
--- a/src/yuzu/configuration/configure_cpu.cpp
+++ b/src/yuzu/configuration/configure_cpu.cpp
@@ -35,12 +35,15 @@ void ConfigureCpu::SetConfiguration() {
ui->cpuopt_unsafe_unfuse_fma->setEnabled(runtime_lock);
ui->cpuopt_unsafe_reduce_fp_error->setEnabled(runtime_lock);
ui->cpuopt_unsafe_inaccurate_nan->setEnabled(runtime_lock);
+ ui->cpuopt_unsafe_fastmem_check->setEnabled(runtime_lock);
ui->cpuopt_unsafe_unfuse_fma->setChecked(Settings::values.cpuopt_unsafe_unfuse_fma.GetValue());
ui->cpuopt_unsafe_reduce_fp_error->setChecked(
Settings::values.cpuopt_unsafe_reduce_fp_error.GetValue());
ui->cpuopt_unsafe_inaccurate_nan->setChecked(
Settings::values.cpuopt_unsafe_inaccurate_nan.GetValue());
+ ui->cpuopt_unsafe_fastmem_check->setChecked(
+ Settings::values.cpuopt_unsafe_fastmem_check.GetValue());
if (Settings::IsConfiguringGlobal()) {
ui->accuracy->setCurrentIndex(static_cast<int>(Settings::values.cpu_accuracy.GetValue()));
@@ -84,6 +87,9 @@ void ConfigureCpu::ApplyConfiguration() {
ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_inaccurate_nan,
ui->cpuopt_unsafe_inaccurate_nan,
cpuopt_unsafe_inaccurate_nan);
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_fastmem_check,
+ ui->cpuopt_unsafe_fastmem_check,
+ cpuopt_unsafe_fastmem_check);
if (Settings::IsConfiguringGlobal()) {
// Guard if during game and set to game-specific value
@@ -134,4 +140,7 @@ void ConfigureCpu::SetupPerGameUI() {
ConfigurationShared::SetColoredTristate(ui->cpuopt_unsafe_inaccurate_nan,
Settings::values.cpuopt_unsafe_inaccurate_nan,
cpuopt_unsafe_inaccurate_nan);
+ ConfigurationShared::SetColoredTristate(ui->cpuopt_unsafe_fastmem_check,
+ Settings::values.cpuopt_unsafe_fastmem_check,
+ cpuopt_unsafe_fastmem_check);
}
diff --git a/src/yuzu/configuration/configure_cpu.h b/src/yuzu/configuration/configure_cpu.h
index 8e2eeb7a6..57ff2772a 100644
--- a/src/yuzu/configuration/configure_cpu.h
+++ b/src/yuzu/configuration/configure_cpu.h
@@ -41,4 +41,5 @@ private:
ConfigurationShared::CheckState cpuopt_unsafe_unfuse_fma;
ConfigurationShared::CheckState cpuopt_unsafe_reduce_fp_error;
ConfigurationShared::CheckState cpuopt_unsafe_inaccurate_nan;
+ ConfigurationShared::CheckState cpuopt_unsafe_fastmem_check;
};
diff --git a/src/yuzu/configuration/configure_cpu.ui b/src/yuzu/configuration/configure_cpu.ui
index 99b573640..31ef9e3f5 100644
--- a/src/yuzu/configuration/configure_cpu.ui
+++ b/src/yuzu/configuration/configure_cpu.ui
@@ -123,6 +123,18 @@
</property>
</widget>
</item>
+ <item>
+ <widget class="QCheckBox" name="cpuopt_unsafe_fastmem_check">
+ <property name="toolTip">
+ <string>
+ &lt;div&gt;This option improves speed by eliminating a safety check before every memory read/write in guest. Disabling it may allow a game to read/write the emulator's memory.&lt;/div&gt;
+ </string>
+ </property>
+ <property name="text">
+ <string>Disable address space checks</string>
+ </property>
+ </widget>
+ </item>
</layout>
</widget>
</item>
diff --git a/src/yuzu/configuration/configure_cpu_debug.cpp b/src/yuzu/configuration/configure_cpu_debug.cpp
index c925c023c..e25c52baf 100644
--- a/src/yuzu/configuration/configure_cpu_debug.cpp
+++ b/src/yuzu/configuration/configure_cpu_debug.cpp
@@ -39,6 +39,8 @@ void ConfigureCpuDebug::SetConfiguration() {
ui->cpuopt_misc_ir->setChecked(Settings::values.cpuopt_misc_ir);
ui->cpuopt_reduce_misalign_checks->setEnabled(runtime_lock);
ui->cpuopt_reduce_misalign_checks->setChecked(Settings::values.cpuopt_reduce_misalign_checks);
+ ui->cpuopt_fastmem->setEnabled(runtime_lock);
+ ui->cpuopt_fastmem->setChecked(Settings::values.cpuopt_fastmem);
}
void ConfigureCpuDebug::ApplyConfiguration() {
@@ -50,6 +52,7 @@ void ConfigureCpuDebug::ApplyConfiguration() {
Settings::values.cpuopt_const_prop = ui->cpuopt_const_prop->isChecked();
Settings::values.cpuopt_misc_ir = ui->cpuopt_misc_ir->isChecked();
Settings::values.cpuopt_reduce_misalign_checks = ui->cpuopt_reduce_misalign_checks->isChecked();
+ Settings::values.cpuopt_fastmem = ui->cpuopt_fastmem->isChecked();
}
void ConfigureCpuDebug::changeEvent(QEvent* event) {
diff --git a/src/yuzu/configuration/configure_cpu_debug.ui b/src/yuzu/configuration/configure_cpu_debug.ui
index a90dc64fe..c43f89a5a 100644
--- a/src/yuzu/configuration/configure_cpu_debug.ui
+++ b/src/yuzu/configuration/configure_cpu_debug.ui
@@ -34,7 +34,7 @@
&lt;br&gt;
If you're not sure what these do, keep all of these enabled.
&lt;br&gt;
- These settings only take effect when CPU Accuracy is "Debug Mode".
+ These settings, when disabled, only take effect when CPU Accuracy is "Debug Mode".
&lt;/div&gt;
</string>
</property>
@@ -139,6 +139,20 @@
</property>
</widget>
</item>
+ <item>
+ <widget class="QCheckBox" name="cpuopt_fastmem">
+ <property name="text">
+ <string>Enable Host MMU Emulation</string>
+ </property>
+ <property name="toolTip">
+ <string>
+ &lt;div style="white-space: nowrap"&gt;This optimization speeds up memory accesses by the guest program.&lt;/div&gt;
+ &lt;div style="white-space: nowrap"&gt;Enabling it causes guest memory reads/writes to be done directly into memory and make use of Host's MMU.&lt;/div&gt;
+ &lt;div style="white-space: nowrap"&gt;Disabling this forces all memory accesses to use Software MMU Emulation.&lt;/div&gt;
+ </string>
+ </property>
+ </widget>
+ </item>
</layout>
</widget>
</item>
diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp
index b207e07cb..15d6a5ad7 100644
--- a/src/yuzu/configuration/configure_debug.cpp
+++ b/src/yuzu/configuration/configure_debug.cpp
@@ -28,17 +28,21 @@ ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::Co
ConfigureDebug::~ConfigureDebug() = default;
void ConfigureDebug::SetConfiguration() {
- ui->toggle_console->setEnabled(!Core::System::GetInstance().IsPoweredOn());
+ const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
+
+ ui->toggle_console->setEnabled(runtime_lock);
ui->toggle_console->setChecked(UISettings::values.show_console);
ui->log_filter_edit->setText(QString::fromStdString(Settings::values.log_filter));
ui->homebrew_args_edit->setText(QString::fromStdString(Settings::values.program_args));
+ ui->fs_access_log->setEnabled(runtime_lock);
+ ui->fs_access_log->setChecked(Settings::values.enable_fs_access_log);
ui->reporting_services->setChecked(Settings::values.reporting_services);
ui->quest_flag->setChecked(Settings::values.quest_flag);
ui->use_debug_asserts->setChecked(Settings::values.use_debug_asserts);
ui->use_auto_stub->setChecked(Settings::values.use_auto_stub);
- ui->enable_graphics_debugging->setEnabled(!Core::System::GetInstance().IsPoweredOn());
+ ui->enable_graphics_debugging->setEnabled(runtime_lock);
ui->enable_graphics_debugging->setChecked(Settings::values.renderer_debug);
- ui->disable_macro_jit->setEnabled(!Core::System::GetInstance().IsPoweredOn());
+ ui->disable_macro_jit->setEnabled(runtime_lock);
ui->disable_macro_jit->setChecked(Settings::values.disable_macro_jit);
ui->extended_logging->setChecked(Settings::values.extended_logging);
}
@@ -47,6 +51,7 @@ void ConfigureDebug::ApplyConfiguration() {
UISettings::values.show_console = ui->toggle_console->isChecked();
Settings::values.log_filter = ui->log_filter_edit->text().toStdString();
Settings::values.program_args = ui->homebrew_args_edit->text().toStdString();
+ Settings::values.enable_fs_access_log = ui->fs_access_log->isChecked();
Settings::values.reporting_services = ui->reporting_services->isChecked();
Settings::values.quest_flag = ui->quest_flag->isChecked();
Settings::values.use_debug_asserts = ui->use_debug_asserts->isChecked();
diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui
index c9e60ee08..c8087542f 100644
--- a/src/yuzu/configuration/configure_debug.ui
+++ b/src/yuzu/configuration/configure_debug.ui
@@ -144,10 +144,17 @@
<item>
<widget class="QGroupBox" name="groupBox_5">
<property name="title">
- <string>Dump</string>
+ <string>Debugging</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_7">
<item>
+ <widget class="QCheckBox" name="fs_access_log">
+ <property name="text">
+ <string>Enable FS Access Log</string>
+ </property>
+ </widget>
+ </item>
+ <item>
<widget class="QCheckBox" name="reporting_services">
<property name="text">
<string>Enable Verbose Reporting Services</string>
diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp
index 6028135c5..371bc01b1 100644
--- a/src/yuzu/configuration/configure_dialog.cpp
+++ b/src/yuzu/configuration/configure_dialog.cpp
@@ -27,6 +27,8 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry,
ui->inputTab->Initialize(input_subsystem);
+ ui->generalTab->SetResetCallback([&] { this->close(); });
+
SetConfiguration();
PopulateSelectionList();
diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp
index 55a6a37bd..38edb4d8d 100644
--- a/src/yuzu/configuration/configure_general.cpp
+++ b/src/yuzu/configuration/configure_general.cpp
@@ -2,11 +2,15 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <functional>
+#include <utility>
#include <QCheckBox>
+#include <QMessageBox>
#include <QSpinBox>
#include "common/settings.h"
#include "core/core.h"
#include "ui_configure_general.h"
+#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_general.h"
#include "yuzu/uisettings.h"
@@ -23,6 +27,9 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
connect(ui->toggle_frame_limit, &QCheckBox::clicked, ui->frame_limit,
[this]() { ui->frame_limit->setEnabled(ui->toggle_frame_limit->isChecked()); });
}
+
+ connect(ui->button_reset_defaults, &QPushButton::clicked, this,
+ &ConfigureGeneral::ResetDefaults);
}
ConfigureGeneral::~ConfigureGeneral() = default;
@@ -41,6 +48,8 @@ void ConfigureGeneral::SetConfiguration() {
ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit.GetValue());
ui->frame_limit->setValue(Settings::values.frame_limit.GetValue());
+ ui->button_reset_defaults->setEnabled(runtime_lock);
+
if (Settings::IsConfiguringGlobal()) {
ui->frame_limit->setEnabled(Settings::values.use_frame_limit.GetValue());
} else {
@@ -49,6 +58,25 @@ void ConfigureGeneral::SetConfiguration() {
}
}
+// Called to set the callback when resetting settings to defaults
+void ConfigureGeneral::SetResetCallback(std::function<void()> callback) {
+ reset_callback = std::move(callback);
+}
+
+void ConfigureGeneral::ResetDefaults() {
+ QMessageBox::StandardButton answer = QMessageBox::question(
+ this, tr("yuzu"),
+ tr("This reset all settings and remove all per-game configurations. This will not delete "
+ "game directories, profiles, or input profiles. Proceed?"),
+ QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
+ if (answer == QMessageBox::No) {
+ return;
+ }
+ UISettings::values.reset_to_defaults = true;
+ UISettings::values.is_game_list_reload_pending.exchange(true);
+ reset_callback();
+}
+
void ConfigureGeneral::ApplyConfiguration() {
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_multi_core, ui->use_multi_core,
use_multi_core);
@@ -105,6 +133,8 @@ void ConfigureGeneral::SetupPerGameUI() {
ui->toggle_background_pause->setVisible(false);
ui->toggle_hide_mouse->setVisible(false);
+ ui->button_reset_defaults->setVisible(false);
+
ConfigurationShared::SetColoredTristate(ui->toggle_frame_limit,
Settings::values.use_frame_limit, use_frame_limit);
ConfigurationShared::SetColoredTristate(ui->use_multi_core, Settings::values.use_multi_core,
diff --git a/src/yuzu/configuration/configure_general.h b/src/yuzu/configuration/configure_general.h
index 323ffbd8f..a0fd52492 100644
--- a/src/yuzu/configuration/configure_general.h
+++ b/src/yuzu/configuration/configure_general.h
@@ -4,9 +4,12 @@
#pragma once
+#include <functional>
#include <memory>
#include <QWidget>
+class ConfigureDialog;
+
namespace ConfigurationShared {
enum class CheckState;
}
@@ -24,6 +27,8 @@ public:
explicit ConfigureGeneral(QWidget* parent = nullptr);
~ConfigureGeneral() override;
+ void SetResetCallback(std::function<void()> callback);
+ void ResetDefaults();
void ApplyConfiguration();
private:
@@ -34,6 +39,8 @@ private:
void SetupPerGameUI();
+ std::function<void()> reset_callback;
+
std::unique_ptr<Ui::ConfigureGeneral> ui;
ConfigurationShared::CheckState use_frame_limit;
diff --git a/src/yuzu/configuration/configure_general.ui b/src/yuzu/configuration/configure_general.ui
index 2711116a2..bc7041090 100644
--- a/src/yuzu/configuration/configure_general.ui
+++ b/src/yuzu/configuration/configure_general.ui
@@ -6,7 +6,7 @@
<rect>
<x>0</x>
<y>0</y>
- <width>300</width>
+ <width>329</width>
<height>407</height>
</rect>
</property>
@@ -104,6 +104,45 @@
</property>
</spacer>
</item>
+ <item>
+ <layout class="QHBoxLayout" name="layout_reset">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="leftMargin">
+ <number>5</number>
+ </property>
+ <property name="topMargin">
+ <number>5</number>
+ </property>
+ <property name="rightMargin">
+ <number>5</number>
+ </property>
+ <property name="bottomMargin">
+ <number>5</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="button_reset_defaults">
+ <property name="text">
+ <string>Reset All Settings</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <spacer name="spacer_reset">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </item>
</layout>
</item>
</layout>
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp
index fb9ec093c..41a69d9b8 100644
--- a/src/yuzu/configuration/configure_graphics.cpp
+++ b/src/yuzu/configuration/configure_graphics.cpp
@@ -70,10 +70,12 @@ void ConfigureGraphics::SetConfiguration() {
ui->use_asynchronous_gpu_emulation->setEnabled(runtime_lock);
ui->use_disk_shader_cache->setEnabled(runtime_lock);
ui->use_nvdec_emulation->setEnabled(runtime_lock);
+ ui->accelerate_astc->setEnabled(runtime_lock);
ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache.GetValue());
ui->use_asynchronous_gpu_emulation->setChecked(
Settings::values.use_asynchronous_gpu_emulation.GetValue());
ui->use_nvdec_emulation->setChecked(Settings::values.use_nvdec_emulation.GetValue());
+ ui->accelerate_astc->setChecked(Settings::values.accelerate_astc.GetValue());
if (Settings::IsConfiguringGlobal()) {
ui->api->setCurrentIndex(static_cast<int>(Settings::values.renderer_backend.GetValue()));
@@ -118,6 +120,8 @@ void ConfigureGraphics::ApplyConfiguration() {
use_asynchronous_gpu_emulation);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_nvdec_emulation,
ui->use_nvdec_emulation, use_nvdec_emulation);
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.accelerate_astc, ui->accelerate_astc,
+ accelerate_astc);
if (Settings::IsConfiguringGlobal()) {
// Guard if during game and set to game-specific value
@@ -254,6 +258,7 @@ void ConfigureGraphics::SetupPerGameUI() {
ui->use_asynchronous_gpu_emulation->setEnabled(
Settings::values.use_asynchronous_gpu_emulation.UsingGlobal());
ui->use_nvdec_emulation->setEnabled(Settings::values.use_nvdec_emulation.UsingGlobal());
+ ui->accelerate_astc->setEnabled(Settings::values.accelerate_astc.UsingGlobal());
ui->use_disk_shader_cache->setEnabled(Settings::values.use_disk_shader_cache.UsingGlobal());
ui->bg_button->setEnabled(Settings::values.bg_red.UsingGlobal());
@@ -269,6 +274,8 @@ void ConfigureGraphics::SetupPerGameUI() {
ui->use_disk_shader_cache, Settings::values.use_disk_shader_cache, use_disk_shader_cache);
ConfigurationShared::SetColoredTristate(
ui->use_nvdec_emulation, Settings::values.use_nvdec_emulation, use_nvdec_emulation);
+ ConfigurationShared::SetColoredTristate(ui->accelerate_astc, Settings::values.accelerate_astc,
+ accelerate_astc);
ConfigurationShared::SetColoredTristate(ui->use_asynchronous_gpu_emulation,
Settings::values.use_asynchronous_gpu_emulation,
use_asynchronous_gpu_emulation);
diff --git a/src/yuzu/configuration/configure_graphics.h b/src/yuzu/configuration/configure_graphics.h
index c162048a2..6418115cf 100644
--- a/src/yuzu/configuration/configure_graphics.h
+++ b/src/yuzu/configuration/configure_graphics.h
@@ -47,6 +47,7 @@ private:
QColor bg_color;
ConfigurationShared::CheckState use_nvdec_emulation;
+ ConfigurationShared::CheckState accelerate_astc;
ConfigurationShared::CheckState use_disk_shader_cache;
ConfigurationShared::CheckState use_asynchronous_gpu_emulation;
diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui
index ab0bd4d77..5b999d84d 100644
--- a/src/yuzu/configuration/configure_graphics.ui
+++ b/src/yuzu/configuration/configure_graphics.ui
@@ -105,6 +105,13 @@
</widget>
</item>
<item>
+ <widget class="QCheckBox" name="accelerate_astc">
+ <property name="text">
+ <string>Accelerate ASTC texture decoding</string>
+ </property>
+ </widget>
+ </item>
+ <item>
<widget class="QWidget" name="fullscreen_mode_layout" native="true">
<layout class="QHBoxLayout" name="horizontalLayout_1">
<property name="leftMargin">
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index ab3512810..d5d624b96 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -1395,7 +1395,8 @@ void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) {
void ConfigureInputPlayer::CreateProfile() {
const auto profile_name =
- LimitableInputDialog::GetText(this, tr("New Profile"), tr("Enter a profile name:"), 1, 20);
+ LimitableInputDialog::GetText(this, tr("New Profile"), tr("Enter a profile name:"), 1, 20,
+ LimitableInputDialog::InputLimiter::Filesystem);
if (profile_name.isEmpty()) {
return;
diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp
index 61ba91cef..f50cda2f3 100644
--- a/src/yuzu/configuration/configure_input_player_widget.cpp
+++ b/src/yuzu/configuration/configure_input_player_widget.cpp
@@ -85,6 +85,8 @@ void PlayerControlPreview::SetConnectedStatus(bool checked) {
led_color[1] = led_pattern.position2 ? colors.led_on : colors.led_off;
led_color[2] = led_pattern.position3 ? colors.led_on : colors.led_off;
led_color[3] = led_pattern.position4 ? colors.led_on : colors.led_off;
+ is_enabled = checked;
+ ResetInputs();
}
void PlayerControlPreview::SetControllerType(const Settings::ControllerType type) {
@@ -108,6 +110,7 @@ void PlayerControlPreview::EndMapping() {
analog_mapping_index = Settings::NativeAnalog::NumAnalogs;
mapping_active = false;
blink_counter = 0;
+ ResetInputs();
}
void PlayerControlPreview::UpdateColors() {
@@ -156,7 +159,23 @@ void PlayerControlPreview::UpdateColors() {
// colors.right = QColor(Settings::values.players.GetValue()[player_index].body_color_right);
}
+void PlayerControlPreview::ResetInputs() {
+ for (std::size_t index = 0; index < button_values.size(); ++index) {
+ button_values[index] = false;
+ }
+
+ for (std::size_t index = 0; index < axis_values.size(); ++index) {
+ axis_values[index].properties = {0, 1, 0};
+ axis_values[index].value = {0, 0};
+ axis_values[index].raw_value = {0, 0};
+ }
+ update();
+}
+
void PlayerControlPreview::UpdateInput() {
+ if (!is_enabled && !mapping_active) {
+ return;
+ }
bool input_changed = false;
const auto& button_state = buttons;
for (std::size_t index = 0; index < button_values.size(); ++index) {
diff --git a/src/yuzu/configuration/configure_input_player_widget.h b/src/yuzu/configuration/configure_input_player_widget.h
index 51bb84eb6..5fc16d8af 100644
--- a/src/yuzu/configuration/configure_input_player_widget.h
+++ b/src/yuzu/configuration/configure_input_player_widget.h
@@ -100,6 +100,7 @@ private:
static LedPattern GetColorPattern(std::size_t index, bool player_on);
void UpdateColors();
+ void ResetInputs();
// Draw controller functions
void DrawHandheldController(QPainter& p, QPointF center);
@@ -176,6 +177,7 @@ private:
using StickArray =
std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID>;
+ bool is_enabled{};
bool mapping_active{};
int blink_counter{};
QColor button_color{};
diff --git a/src/yuzu/configuration/configure_ui.cpp b/src/yuzu/configuration/configure_ui.cpp
index 0a28c87c0..9674119e1 100644
--- a/src/yuzu/configuration/configure_ui.cpp
+++ b/src/yuzu/configuration/configure_ui.cpp
@@ -17,17 +17,30 @@
namespace {
constexpr std::array default_icon_sizes{
- std::make_pair(0, QT_TR_NOOP("None")),
- std::make_pair(32, QT_TR_NOOP("Small (32x32)")),
- std::make_pair(64, QT_TR_NOOP("Standard (64x64)")),
- std::make_pair(128, QT_TR_NOOP("Large (128x128)")),
- std::make_pair(256, QT_TR_NOOP("Full Size (256x256)")),
+ std::make_pair(0, QT_TRANSLATE_NOOP("ConfigureUI", "None")),
+ std::make_pair(32, QT_TRANSLATE_NOOP("ConfigureUI", "Small (32x32)")),
+ std::make_pair(64, QT_TRANSLATE_NOOP("ConfigureUI", "Standard (64x64)")),
+ std::make_pair(128, QT_TRANSLATE_NOOP("ConfigureUI", "Large (128x128)")),
+ std::make_pair(256, QT_TRANSLATE_NOOP("ConfigureUI", "Full Size (256x256)")),
};
+// clang-format off
constexpr std::array row_text_names{
- QT_TR_NOOP("Filename"), QT_TR_NOOP("Filetype"), QT_TR_NOOP("Title ID"),
- QT_TR_NOOP("Title Name"), QT_TR_NOOP("None"),
+ QT_TRANSLATE_NOOP("ConfigureUI", "Filename"),
+ QT_TRANSLATE_NOOP("ConfigureUI", "Filetype"),
+ QT_TRANSLATE_NOOP("ConfigureUI", "Title ID"),
+ QT_TRANSLATE_NOOP("ConfigureUI", "Title Name"),
+ QT_TRANSLATE_NOOP("ConfigureUI", "None"),
};
+// clang-format on
+
+QString GetTranslatedIconSize(size_t index) {
+ return QCoreApplication::translate("ConfigureUI", default_icon_sizes[index].second);
+}
+
+QString GetTranslatedRowTextName(size_t index) {
+ return QCoreApplication::translate("ConfigureUI", row_text_names[index]);
+}
} // Anonymous namespace
ConfigureUi::ConfigureUi(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureUi) {
@@ -121,11 +134,11 @@ void ConfigureUi::RetranslateUI() {
ui->retranslateUi(this);
for (int i = 0; i < ui->icon_size_combobox->count(); i++) {
- ui->icon_size_combobox->setItemText(i, tr(default_icon_sizes[i].second));
+ ui->icon_size_combobox->setItemText(i, GetTranslatedIconSize(static_cast<size_t>(i)));
}
for (int i = 0; i < ui->row_1_text_combobox->count(); i++) {
- const QString name = tr(row_text_names[i]);
+ const QString name = GetTranslatedRowTextName(static_cast<size_t>(i));
ui->row_1_text_combobox->setItemText(i, name);
ui->row_2_text_combobox->setItemText(i, name);
@@ -152,8 +165,9 @@ void ConfigureUi::InitializeLanguageComboBox() {
}
void ConfigureUi::InitializeIconSizeComboBox() {
- for (const auto& size : default_icon_sizes) {
- ui->icon_size_combobox->addItem(QString::fromUtf8(size.second), size.first);
+ for (size_t i = 0; i < default_icon_sizes.size(); i++) {
+ const auto size = default_icon_sizes[i].first;
+ ui->icon_size_combobox->addItem(GetTranslatedIconSize(i), size);
}
}
@@ -170,7 +184,7 @@ void ConfigureUi::UpdateFirstRowComboBox(bool init) {
ui->row_1_text_combobox->clear();
for (std::size_t i = 0; i < row_text_names.size(); i++) {
- const QString row_text_name = QString::fromUtf8(row_text_names[i]);
+ const QString row_text_name = GetTranslatedRowTextName(i);
ui->row_1_text_combobox->addItem(row_text_name, QVariant::fromValue(i));
}
@@ -189,7 +203,7 @@ void ConfigureUi::UpdateSecondRowComboBox(bool init) {
ui->row_2_text_combobox->clear();
for (std::size_t i = 0; i < row_text_names.size(); ++i) {
- const QString row_text_name = QString::fromUtf8(row_text_names[i]);
+ const QString row_text_name = GetTranslatedRowTextName(i);
ui->row_2_text_combobox->addItem(row_text_name, QVariant::fromValue(i));
}
diff --git a/src/yuzu/debugger/controller.cpp b/src/yuzu/debugger/controller.cpp
index d85408ac6..c1fc69578 100644
--- a/src/yuzu/debugger/controller.cpp
+++ b/src/yuzu/debugger/controller.cpp
@@ -28,6 +28,7 @@ ControllerDialog::ControllerDialog(QWidget* parent) : QWidget(parent, Qt::Dialog
// Configure focus so that widget is focusable and the dialog automatically forwards focus to
// it.
setFocusProxy(widget);
+ widget->SetConnectedStatus(false);
widget->setFocusPolicy(Qt::StrongFocus);
widget->setFocus();
}
@@ -36,9 +37,8 @@ void ControllerDialog::refreshConfiguration() {
const auto& players = Settings::values.players.GetValue();
constexpr std::size_t player = 0;
widget->SetPlayerInputRaw(player, players[player].buttons, players[player].analogs);
- widget->SetConnectedStatus(players[player].connected);
widget->SetControllerType(players[player].controller_type);
- widget->repaint();
+ widget->SetConnectedStatus(players[player].connected);
}
QAction* ControllerDialog::toggleViewAction() {
@@ -56,6 +56,7 @@ void ControllerDialog::showEvent(QShowEvent* ev) {
if (toggle_view_action) {
toggle_view_action->setChecked(isVisible());
}
+ refreshConfiguration();
QWidget::showEvent(ev);
}
@@ -63,5 +64,6 @@ void ControllerDialog::hideEvent(QHideEvent* ev) {
if (toggle_view_action) {
toggle_view_action->setChecked(isVisible());
}
+ widget->SetConnectedStatus(false);
QWidget::hideEvent(ev);
}
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index c2e84ef79..da956c99b 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -341,11 +341,7 @@ GameList::GameList(FileSys::VirtualFilesystem vfs, FileSys::ManualContentProvide
connect(tree_view, &QTreeView::customContextMenuRequested, this, &GameList::PopupContextMenu);
connect(tree_view, &QTreeView::expanded, this, &GameList::OnItemExpanded);
connect(tree_view, &QTreeView::collapsed, this, &GameList::OnItemExpanded);
- connect(tree_view->header(), &QHeaderView::sectionResized, this,
- &GameList::SaveInterfaceLayout);
- connect(tree_view->header(), &QHeaderView::sectionMoved, this, &GameList::SaveInterfaceLayout);
- connect(tree_view->header(), &QHeaderView::sortIndicatorChanged, this,
- &GameList::SaveInterfaceLayout);
+
// We must register all custom types with the Qt Automoc system so that we are able to use
// it with signals/slots. In this case, QList falls under the umbrells of custom types.
qRegisterMetaType<QList<QStandardItem*>>("QList<QStandardItem*>");
@@ -509,6 +505,10 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::string& path) {
QAction* favorite = context_menu.addAction(tr("Favorite"));
context_menu.addSeparator();
+ QAction* start_game = context_menu.addAction(tr("Start Game"));
+ QAction* start_game_global =
+ context_menu.addAction(tr("Start Game without Custom Configuration"));
+ context_menu.addSeparator();
QAction* open_save_location = context_menu.addAction(tr("Open Save Data Location"));
QAction* open_mod_location = context_menu.addAction(tr("Open Mod Data Location"));
QAction* open_transferable_shader_cache =
@@ -544,6 +544,12 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
connect(open_save_location, &QAction::triggered, [this, program_id, path]() {
emit OpenFolderRequested(program_id, GameListOpenTarget::SaveData, path);
});
+ connect(start_game, &QAction::triggered, [this, path]() {
+ emit BootGame(QString::fromStdString(path), 0, StartGameType::Normal);
+ });
+ connect(start_game_global, &QAction::triggered, [this, path]() {
+ emit BootGame(QString::fromStdString(path), 0, StartGameType::Global);
+ });
connect(open_mod_location, &QAction::triggered, [this, program_id, path]() {
emit OpenFolderRequested(program_id, GameListOpenTarget::ModData, path);
});
diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h
index ab6866735..b630e34ff 100644
--- a/src/yuzu/game_list.h
+++ b/src/yuzu/game_list.h
@@ -28,6 +28,7 @@ class GameListWorker;
class GameListSearchField;
class GameListDir;
class GMainWindow;
+enum class StartGameType;
namespace FileSys {
class ManualContentProvider;
@@ -82,6 +83,7 @@ public:
static const QStringList supported_file_extensions;
signals:
+ void BootGame(const QString& game_path, std::size_t program_index, StartGameType type);
void GameChosen(const QString& game_path);
void ShouldCancelWorker();
void OpenFolderRequested(u64 program_id, GameListOpenTarget target,
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 237e26829..be8933c5c 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -1094,6 +1094,7 @@ void GMainWindow::OnAppFocusStateChanged(Qt::ApplicationState state) {
}
void GMainWindow::ConnectWidgetEvents() {
+ connect(game_list, &GameList::BootGame, this, &GMainWindow::BootGame);
connect(game_list, &GameList::GameChosen, this, &GMainWindow::OnGameListLoadFile);
connect(game_list, &GameList::OpenDirectory, this, &GMainWindow::OnGameListOpenDirectory);
connect(game_list, &GameList::OpenFolderRequested, this, &GMainWindow::OnGameListOpenFolder);
@@ -1320,7 +1321,7 @@ void GMainWindow::SelectAndSetCurrentUser() {
Settings::values.current_user = dialog.GetIndex();
}
-void GMainWindow::BootGame(const QString& filename, std::size_t program_index) {
+void GMainWindow::BootGame(const QString& filename, std::size_t program_index, StartGameType type) {
LOG_INFO(Frontend, "yuzu starting...");
StoreRecentFile(filename); // Put the filename on top of the list
@@ -1332,7 +1333,8 @@ void GMainWindow::BootGame(const QString& filename, std::size_t program_index) {
const auto v_file = Core::GetGameFileFromPath(vfs, filename.toUtf8().constData());
const auto loader = Loader::GetLoader(system, v_file, program_index);
- if (!(loader == nullptr || loader->ReadProgramId(title_id) != Loader::ResultStatus::Success)) {
+ if (loader != nullptr && loader->ReadProgramId(title_id) == Loader::ResultStatus::Success &&
+ type == StartGameType::Normal) {
// Load per game settings
const auto file_path = std::filesystem::path{filename.toStdU16String()};
const auto config_file_name = title_id == 0
@@ -1944,6 +1946,18 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
const auto full = res == selections.constFirst();
const auto entry_size = CalculateRomFSEntrySize(extracted, full);
+ // The minimum required space is the size of the extracted RomFS + 1 GiB
+ const auto minimum_free_space = extracted->GetSize() + 0x40000000;
+
+ if (full && Common::FS::GetFreeSpaceSize(path) < minimum_free_space) {
+ QMessageBox::warning(this, tr("RomFS Extraction Failed!"),
+ tr("There is not enough free space at %1 to extract the RomFS. Please "
+ "free up space or select a different dump directory at "
+ "Emulation > Configure > System > Filesystem > Dump Root")
+ .arg(QString::fromStdString(path)));
+ return;
+ }
+
QProgressDialog progress(tr("Extracting RomFS..."), tr("Cancel"), 0,
static_cast<s32>(entry_size), this);
progress.setWindowModality(Qt::WindowModal);
@@ -2596,13 +2610,53 @@ void GMainWindow::OnConfigure() {
&GMainWindow::OnLanguageChanged);
const auto result = configure_dialog.exec();
- if (result != QDialog::Accepted && !UISettings::values.configuration_applied) {
+ if (result != QDialog::Accepted && !UISettings::values.configuration_applied &&
+ !UISettings::values.reset_to_defaults) {
+ // Runs if the user hit Cancel or closed the window, and did not ever press the Apply button
+ // or `Reset to Defaults` button
return;
} else if (result == QDialog::Accepted) {
+ // Only apply new changes if user hit Okay
+ // This is here to avoid applying changes if the user hit Apply, made some changes, then hit
+ // Cancel
configure_dialog.ApplyConfiguration();
- controller_dialog->refreshConfiguration();
+ } else if (UISettings::values.reset_to_defaults) {
+ LOG_INFO(Frontend, "Resetting all settings to defaults");
+ if (!Common::FS::RemoveFile(config->GetConfigFilePath())) {
+ LOG_WARNING(Frontend, "Failed to remove configuration file");
+ }
+ if (!Common::FS::RemoveDirContentsRecursively(
+ Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir) / "custom")) {
+ LOG_WARNING(Frontend, "Failed to remove custom configuration files");
+ }
+ if (!Common::FS::RemoveDirRecursively(
+ Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) / "game_list")) {
+ LOG_WARNING(Frontend, "Failed to remove game metadata cache files");
+ }
+
+ // Explicitly save the game directories, since reinitializing config does not explicitly do
+ // so.
+ QVector<UISettings::GameDir> old_game_dirs = std::move(UISettings::values.game_dirs);
+ QVector<u64> old_favorited_ids = std::move(UISettings::values.favorited_ids);
+
+ Settings::values.disabled_addons.clear();
+
+ config = std::make_unique<Config>();
+ UISettings::values.reset_to_defaults = false;
+
+ UISettings::values.game_dirs = std::move(old_game_dirs);
+ UISettings::values.favorited_ids = std::move(old_favorited_ids);
+
+ InitializeRecentFileMenuActions();
+
+ SetDefaultUIGeometry();
+ RestoreUIState();
+
+ ShowTelemetryCallout();
}
+ controller_dialog->refreshConfiguration();
InitializeHotkeys();
+
if (UISettings::values.theme != old_theme) {
UpdateUITheme();
}
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 490b6889f..11f152cbe 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -39,6 +39,11 @@ class GameListPlaceholder;
class QtSoftwareKeyboardDialog;
+enum class StartGameType {
+ Normal, // Can use custom configuration
+ Global, // Only uses global configuration
+};
+
namespace Core::Frontend {
struct ControllerParameters;
struct InlineAppearParameters;
@@ -181,7 +186,8 @@ private:
void AllowOSSleep();
bool LoadROM(const QString& filename, std::size_t program_index);
- void BootGame(const QString& filename, std::size_t program_index = 0);
+ void BootGame(const QString& filename, std::size_t program_index = 0,
+ StartGameType with_config = StartGameType::Normal);
void ShutdownGame();
void ShowTelemetryCallout();
diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h
index 49122ec32..cdcb83f9f 100644
--- a/src/yuzu/uisettings.h
+++ b/src/yuzu/uisettings.h
@@ -97,6 +97,7 @@ struct Values {
bool cache_game_list;
bool configuration_applied;
+ bool reset_to_defaults;
};
extern Values values;
diff --git a/src/yuzu/util/limitable_input_dialog.cpp b/src/yuzu/util/limitable_input_dialog.cpp
index edd78e579..6fea41f95 100644
--- a/src/yuzu/util/limitable_input_dialog.cpp
+++ b/src/yuzu/util/limitable_input_dialog.cpp
@@ -21,11 +21,13 @@ void LimitableInputDialog::CreateUI() {
text_label = new QLabel(this);
text_entry = new QLineEdit(this);
+ text_label_invalid = new QLabel(this);
buttons = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel, this);
auto* const layout = new QVBoxLayout;
layout->addWidget(text_label);
layout->addWidget(text_entry);
+ layout->addWidget(text_label_invalid);
layout->addWidget(buttons);
setLayout(layout);
@@ -37,18 +39,36 @@ void LimitableInputDialog::ConnectEvents() {
}
QString LimitableInputDialog::GetText(QWidget* parent, const QString& title, const QString& text,
- int min_character_limit, int max_character_limit) {
+ int min_character_limit, int max_character_limit,
+ InputLimiter limit_type) {
Q_ASSERT(min_character_limit <= max_character_limit);
LimitableInputDialog dialog{parent};
dialog.setWindowTitle(title);
dialog.text_label->setText(text);
dialog.text_entry->setMaxLength(max_character_limit);
+ dialog.text_label_invalid->show();
+
+ switch (limit_type) {
+ case InputLimiter::Filesystem:
+ dialog.invalid_characters = QStringLiteral("<>:;\"/\\|,.!?*");
+ break;
+ default:
+ dialog.invalid_characters.clear();
+ dialog.text_label_invalid->hide();
+ break;
+ }
+ dialog.text_label_invalid->setText(
+ tr("The text can't contain any of the following characters:\n%1")
+ .arg(dialog.invalid_characters));
auto* const ok_button = dialog.buttons->button(QDialogButtonBox::Ok);
ok_button->setEnabled(false);
- connect(dialog.text_entry, &QLineEdit::textEdited, [&](const QString& new_text) {
- ok_button->setEnabled(new_text.length() >= min_character_limit);
+ connect(dialog.text_entry, &QLineEdit::textEdited, [&] {
+ if (!dialog.invalid_characters.isEmpty()) {
+ dialog.RemoveInvalidCharacters();
+ }
+ ok_button->setEnabled(dialog.text_entry->text().length() >= min_character_limit);
});
if (dialog.exec() != QDialog::Accepted) {
@@ -57,3 +77,15 @@ QString LimitableInputDialog::GetText(QWidget* parent, const QString& title, con
return dialog.text_entry->text();
}
+
+void LimitableInputDialog::RemoveInvalidCharacters() {
+ auto cpos = text_entry->cursorPosition();
+ for (int i = 0; i < text_entry->text().length(); i++) {
+ if (invalid_characters.contains(text_entry->text().at(i))) {
+ text_entry->setText(text_entry->text().remove(i, 1));
+ i--;
+ cpos--;
+ }
+ }
+ text_entry->setCursorPosition(cpos);
+}
diff --git a/src/yuzu/util/limitable_input_dialog.h b/src/yuzu/util/limitable_input_dialog.h
index 164ad7301..a8e31098b 100644
--- a/src/yuzu/util/limitable_input_dialog.h
+++ b/src/yuzu/util/limitable_input_dialog.h
@@ -18,14 +18,24 @@ public:
explicit LimitableInputDialog(QWidget* parent = nullptr);
~LimitableInputDialog() override;
+ enum class InputLimiter {
+ None,
+ Filesystem,
+ };
+
static QString GetText(QWidget* parent, const QString& title, const QString& text,
- int min_character_limit, int max_character_limit);
+ int min_character_limit, int max_character_limit,
+ InputLimiter limit_type = InputLimiter::None);
private:
void CreateUI();
void ConnectEvents();
+ void RemoveInvalidCharacters();
+ QString invalid_characters;
+
QLabel* text_label;
QLineEdit* text_entry;
+ QLabel* text_label_invalid;
QDialogButtonBox* buttons;
};
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index a2ab69cdd..621b31571 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -317,6 +317,43 @@ void Config::ReadValues() {
sdl2_config->GetInteger("ControlsGeneral", "touch_diameter_x", 15);
Settings::values.touchscreen.diameter_y =
sdl2_config->GetInteger("ControlsGeneral", "touch_diameter_y", 15);
+
+ int num_touch_from_button_maps =
+ sdl2_config->GetInteger("ControlsGeneral", "touch_from_button_map", 0);
+ if (num_touch_from_button_maps > 0) {
+ for (int i = 0; i < num_touch_from_button_maps; ++i) {
+ Settings::TouchFromButtonMap map;
+ map.name = sdl2_config->Get("ControlsGeneral",
+ std::string("touch_from_button_maps_") + std::to_string(i) +
+ std::string("_name"),
+ "default");
+ const int num_touch_maps = sdl2_config->GetInteger(
+ "ControlsGeneral",
+ std::string("touch_from_button_maps_") + std::to_string(i) + std::string("_count"),
+ 0);
+ map.buttons.reserve(num_touch_maps);
+
+ for (int j = 0; j < num_touch_maps; ++j) {
+ std::string touch_mapping =
+ sdl2_config->Get("ControlsGeneral",
+ std::string("touch_from_button_maps_") + std::to_string(i) +
+ std::string("_bind_") + std::to_string(j),
+ "");
+ map.buttons.emplace_back(std::move(touch_mapping));
+ }
+
+ Settings::values.touch_from_button_maps.emplace_back(std::move(map));
+ }
+ } else {
+ Settings::values.touch_from_button_maps.emplace_back(
+ Settings::TouchFromButtonMap{"default", {}});
+ num_touch_from_button_maps = 1;
+ }
+ Settings::values.use_touch_from_button =
+ sdl2_config->GetBoolean("ControlsGeneral", "use_touch_from_button", false);
+ Settings::values.touch_from_button_map_index =
+ std::clamp(Settings::values.touch_from_button_map_index, 0, num_touch_from_button_maps - 1);
+
Settings::values.udp_input_servers =
sdl2_config->Get("Controls", "udp_input_address", InputCommon::CemuhookUDP::DEFAULT_SRV);
@@ -410,8 +447,10 @@ void Config::ReadValues() {
sdl2_config->GetBoolean("Renderer", "use_assembly_shaders", true));
Settings::values.use_asynchronous_shaders.SetValue(
sdl2_config->GetBoolean("Renderer", "use_asynchronous_shaders", false));
- Settings::values.use_asynchronous_shaders.SetValue(
- sdl2_config->GetBoolean("Renderer", "use_asynchronous_shaders", false));
+ Settings::values.use_nvdec_emulation.SetValue(
+ sdl2_config->GetBoolean("Renderer", "use_nvdec_emulation", true));
+ Settings::values.accelerate_astc.SetValue(
+ sdl2_config->GetBoolean("Renderer", "accelerate_astc", true));
Settings::values.use_fast_gpu_time.SetValue(
sdl2_config->GetBoolean("Renderer", "use_fast_gpu_time", true));
@@ -440,6 +479,8 @@ void Config::ReadValues() {
Settings::values.program_args = sdl2_config->Get("Debugging", "program_args", "");
Settings::values.dump_exefs = sdl2_config->GetBoolean("Debugging", "dump_exefs", false);
Settings::values.dump_nso = sdl2_config->GetBoolean("Debugging", "dump_nso", false);
+ Settings::values.enable_fs_access_log =
+ sdl2_config->GetBoolean("Debugging", "enable_fs_access_log", false);
Settings::values.reporting_services =
sdl2_config->GetBoolean("Debugging", "reporting_services", false);
Settings::values.quest_flag = sdl2_config->GetBoolean("Debugging", "quest_flag", false);
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index 6b673b935..37d895ebd 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -7,7 +7,7 @@
namespace DefaultINI {
const char* sdl2_config_file = R"(
-[Controls]
+[ControlsGeneral]
# The input devices and parameters for each Switch native input
# It should be in the format of "engine:[engine_name],[param1]:[value1],[param2]:[value2]..."
# Escape characters $0 (for ':'), $1 (for ',') and $2 (for '$') can be used in values
@@ -86,6 +86,18 @@ motion_device=
# - "min_x", "min_y", "max_x", "max_y": defines the udp device's touch screen coordinate system
touch_device=
+# Whether to enable or disable touch input from button
+# 0 (default): Disabled, 1: Enabled
+use_touch_from_button=
+
+# for mapping buttons to touch inputs.
+#touch_from_button_map=1
+#touch_from_button_maps_0_name=default
+#touch_from_button_maps_0_count=2
+#touch_from_button_maps_0_bind_0=foo
+#touch_from_button_maps_0_bind_1=bar
+# etc.
+
# Most desktop operating systems do not expose a way to poll the motion state of the controllers
# so as a way around it, cemuhook created a udp client/server protocol to broadcast the data directly
# from a controller device to the client program. Citra has a client that can connect and read
@@ -138,6 +150,10 @@ cpuopt_misc_ir =
# 0: Disabled, 1 (default): Enabled
cpuopt_reduce_misalign_checks =
+# Enable Host MMU Emulation (faster guest memory access)
+# 0: Disabled, 1 (default): Enabled
+cpuopt_fastmem =
+
[Renderer]
# Which backend API to use.
# 0 (default): OpenGL, 1: Vulkan
@@ -178,6 +194,14 @@ use_assembly_shaders =
# 0 (default): Off, 1: On
use_asynchronous_shaders =
+# Enable NVDEC emulation.
+# 0: Off, 1 (default): On
+use_nvdec_emulation =
+
+# Accelerate ASTC texture decoding.
+# 0: Off, 1 (default): On
+accelerate_astc =
+
# Turns on the frame limiter, which will limit frames output to the target game speed
# 0: Off, 1: On (default)
use_frame_limit =
@@ -325,6 +349,8 @@ record_frame_times =
dump_exefs=false
# Determines whether or not yuzu will dump all NSOs it attempts to load while loading them
dump_nso=false
+# Determines whether or not yuzu will save the filesystem access log.
+enable_fs_access_log=false
# Determines whether or not yuzu will report to the game that the emulated console is in Kiosk Mode
# false: Retail/Normal Mode (default), true: Kiosk Mode
quest_flag =
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
index 3c49a300b..837a44be7 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
@@ -32,17 +32,17 @@
class SDLGLContext : public Core::Frontend::GraphicsContext {
public:
- explicit SDLGLContext() {
- // create a hidden window to make the shared context against
- window = SDL_CreateWindow(NULL, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 0, 0,
- SDL_WINDOW_HIDDEN | SDL_WINDOW_OPENGL);
+ explicit SDLGLContext(SDL_Window* window_) : window{window_} {
context = SDL_GL_CreateContext(window);
}
~SDLGLContext() {
DoneCurrent();
SDL_GL_DeleteContext(context);
- SDL_DestroyWindow(window);
+ }
+
+ void SwapBuffers() override {
+ SDL_GL_SwapWindow(window);
}
void MakeCurrent() override {
@@ -114,9 +114,6 @@ EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsyste
exit(1);
}
- dummy_window = SDL_CreateWindow(NULL, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 0, 0,
- SDL_WINDOW_HIDDEN | SDL_WINDOW_OPENGL);
-
SetWindowIcon();
if (fullscreen) {
@@ -159,5 +156,5 @@ EmuWindow_SDL2_GL::~EmuWindow_SDL2_GL() {
}
std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2_GL::CreateSharedContext() const {
- return std::make_unique<SDLGLContext>();
+ return std::make_unique<SDLGLContext>(render_window);
}
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h
index dba5c293c..9e694d985 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h
@@ -20,9 +20,6 @@ public:
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
private:
- /// Fake hidden window for the core context
- SDL_Window* dummy_window{};
-
/// Whether the GPU and driver supports the OpenGL extension required
bool SupportsRequiredGLExtensions();