diff options
Diffstat (limited to '')
41 files changed, 1230 insertions, 540 deletions
diff --git a/src/audio_core/renderer/adsp/audio_renderer.cpp b/src/audio_core/renderer/adsp/audio_renderer.cpp index 503f40349..1cbeed302 100644 --- a/src/audio_core/renderer/adsp/audio_renderer.cpp +++ b/src/audio_core/renderer/adsp/audio_renderer.cpp @@ -154,6 +154,11 @@ void AudioRenderer::ThreadFunc() { return; case RenderMessage::AudioRenderer_Render: { + if (system.IsShuttingDown()) [[unlikely]] { + std::this_thread::sleep_for(std::chrono::milliseconds(5)); + mailbox->ADSPSendMessage(RenderMessage::AudioRenderer_RenderResponse); + continue; + } std::array<bool, MaxRendererSessions> buffers_reset{}; std::array<u64, MaxRendererSessions> render_times_taken{}; const auto start_time{system.CoreTiming().GetClockTicks()}; diff --git a/src/audio_core/renderer/system_manager.cpp b/src/audio_core/renderer/system_manager.cpp index 07d8ed093..300ecdbf1 100644 --- a/src/audio_core/renderer/system_manager.cpp +++ b/src/audio_core/renderer/system_manager.cpp @@ -27,7 +27,7 @@ bool SystemManager::InitializeUnsafe() { if (!active) { if (adsp.Start()) { active = true; - thread = std::jthread([this](std::stop_token stop_token) { ThreadFunc(); }); + thread = std::jthread([this](std::stop_token stop_token) { ThreadFunc(stop_token); }); } } @@ -39,8 +39,7 @@ void SystemManager::Stop() { return; } active = false; - update.store(true); - update.notify_all(); + thread.request_stop(); thread.join(); adsp.Stop(); } @@ -85,12 +84,12 @@ bool SystemManager::Remove(System& system_) { return true; } -void SystemManager::ThreadFunc() { +void SystemManager::ThreadFunc(std::stop_token stop_token) { static constexpr char name[]{"AudioRenderSystemManager"}; MicroProfileOnThreadCreate(name); Common::SetCurrentThreadName(name); Common::SetCurrentThreadPriority(Common::ThreadPriority::High); - while (active) { + while (active && !stop_token.stop_requested()) { { std::scoped_lock l{mutex1}; diff --git a/src/audio_core/renderer/system_manager.h b/src/audio_core/renderer/system_manager.h index 1f0bbd8b4..9681fd121 100644 --- a/src/audio_core/renderer/system_manager.h +++ b/src/audio_core/renderer/system_manager.h @@ -66,13 +66,7 @@ private: /** * Main thread responsible for command generation. */ - void ThreadFunc(); - - enum class StreamState { - Filling, - Steady, - Draining, - }; + void ThreadFunc(std::stop_token stop_token); /// Core system Core::System& core; @@ -90,8 +84,6 @@ private: ADSP::ADSP& adsp; /// AudioRenderer mailbox for communication ADSP::AudioRenderer_Mailbox* mailbox{}; - /// Atomic for main thread to wait on - std::atomic<bool> update{}; }; } // namespace AudioCore::AudioRenderer diff --git a/src/audio_core/sink/sink_stream.cpp b/src/audio_core/sink/sink_stream.cpp index 13ba26e74..2331aaff9 100644 --- a/src/audio_core/sink/sink_stream.cpp +++ b/src/audio_core/sink/sink_stream.cpp @@ -271,8 +271,11 @@ u64 SinkStream::GetExpectedPlayedSampleCount() { void SinkStream::WaitFreeSpace() { std::unique_lock lk{release_mutex}; - release_cv.wait( - lk, [this]() { return queued_buffers < max_queue_size || system.IsShuttingDown(); }); + release_cv.wait_for(lk, std::chrono::milliseconds(5), + [this]() { return queued_buffers < max_queue_size; }); + if (queued_buffers > max_queue_size + 3) { + release_cv.wait(lk, [this]() { return queued_buffers < max_queue_size; }); + } } } // namespace AudioCore::Sink diff --git a/src/common/bit_field.h b/src/common/bit_field.h index e4e58ea45..0168ff9cb 100644 --- a/src/common/bit_field.h +++ b/src/common/bit_field.h @@ -188,3 +188,8 @@ private: template <std::size_t Position, std::size_t Bits, typename T> using BitFieldBE = BitField<Position, Bits, T, BETag>; + +template <std::size_t Position, std::size_t Bits, typename T, typename EndianTag = LETag> +inline auto format_as(BitField<Position, Bits, T, EndianTag> bitfield) { + return bitfield.Value(); +} diff --git a/src/core/core.cpp b/src/core/core.cpp index b5f62690e..4406ae30e 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -117,8 +117,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs, return nullptr; } - return FileSys::ConcatenatedVfsFile::MakeConcatenatedFile(std::move(concat), - dir->GetName()); + return FileSys::ConcatenatedVfsFile::MakeConcatenatedFile(concat, dir->GetName()); } if (Common::FS::IsDir(path)) { diff --git a/src/core/file_sys/romfs.cpp b/src/core/file_sys/romfs.cpp index ddcfe5980..fb5683a6b 100644 --- a/src/core/file_sys/romfs.cpp +++ b/src/core/file_sys/romfs.cpp @@ -140,7 +140,8 @@ VirtualFile CreateRomFS(VirtualDir dir, VirtualDir ext) { return nullptr; RomFSBuildContext ctx{dir, ext}; - return ConcatenatedVfsFile::MakeConcatenatedFile(0, ctx.Build(), dir->GetName()); + auto file_map = ctx.Build(); + return ConcatenatedVfsFile::MakeConcatenatedFile(0, file_map, dir->GetName()); } } // namespace FileSys diff --git a/src/core/file_sys/vfs_concat.cpp b/src/core/file_sys/vfs_concat.cpp index d23623aa0..853b893a1 100644 --- a/src/core/file_sys/vfs_concat.cpp +++ b/src/core/file_sys/vfs_concat.cpp @@ -10,84 +10,105 @@ namespace FileSys { -static bool VerifyConcatenationMapContinuity(const std::multimap<u64, VirtualFile>& map) { - const auto last_valid = --map.end(); - for (auto iter = map.begin(); iter != last_valid;) { - const auto old = iter++; - if (old->first + old->second->GetSize() != iter->first) { +ConcatenatedVfsFile::ConcatenatedVfsFile(ConcatenationMap&& concatenation_map_, std::string&& name_) + : concatenation_map(std::move(concatenation_map_)), name(std::move(name_)) { + DEBUG_ASSERT(this->VerifyContinuity()); +} + +bool ConcatenatedVfsFile::VerifyContinuity() const { + u64 last_offset = 0; + for (auto& entry : concatenation_map) { + if (entry.offset != last_offset) { return false; } - } - - return map.begin()->first == 0; -} -ConcatenatedVfsFile::ConcatenatedVfsFile(std::vector<VirtualFile> files_, std::string name_) - : name(std::move(name_)) { - std::size_t next_offset = 0; - for (const auto& file : files_) { - files.emplace(next_offset, file); - next_offset += file->GetSize(); + last_offset = entry.offset + entry.file->GetSize(); } -} -ConcatenatedVfsFile::ConcatenatedVfsFile(std::multimap<u64, VirtualFile> files_, std::string name_) - : files(std::move(files_)), name(std::move(name_)) { - ASSERT(VerifyConcatenationMapContinuity(files)); + return true; } ConcatenatedVfsFile::~ConcatenatedVfsFile() = default; -VirtualFile ConcatenatedVfsFile::MakeConcatenatedFile(std::vector<VirtualFile> files, - std::string name) { - if (files.empty()) +VirtualFile ConcatenatedVfsFile::MakeConcatenatedFile(const std::vector<VirtualFile>& files, + std::string&& name) { + // Fold trivial cases. + if (files.empty()) { return nullptr; - if (files.size() == 1) - return files[0]; + } + if (files.size() == 1) { + return files.front(); + } + + // Make the concatenation map from the input. + std::vector<ConcatenationEntry> concatenation_map; + concatenation_map.reserve(files.size()); + u64 last_offset = 0; + + for (auto& file : files) { + concatenation_map.emplace_back(ConcatenationEntry{ + .offset = last_offset, + .file = file, + }); + + last_offset += file->GetSize(); + } - return VirtualFile(new ConcatenatedVfsFile(std::move(files), std::move(name))); + return VirtualFile(new ConcatenatedVfsFile(std::move(concatenation_map), std::move(name))); } VirtualFile ConcatenatedVfsFile::MakeConcatenatedFile(u8 filler_byte, - std::multimap<u64, VirtualFile> files, - std::string name) { - if (files.empty()) + const std::multimap<u64, VirtualFile>& files, + std::string&& name) { + // Fold trivial cases. + if (files.empty()) { return nullptr; - if (files.size() == 1) + } + if (files.size() == 1) { return files.begin()->second; + } - const auto last_valid = --files.end(); - for (auto iter = files.begin(); iter != last_valid;) { - const auto old = iter++; - if (old->first + old->second->GetSize() != iter->first) { - files.emplace(old->first + old->second->GetSize(), - std::make_shared<StaticVfsFile>(filler_byte, iter->first - old->first - - old->second->GetSize())); + // Make the concatenation map from the input. + std::vector<ConcatenationEntry> concatenation_map; + + concatenation_map.reserve(files.size()); + u64 last_offset = 0; + + // Iteration of a multimap is ordered, so offset will be strictly non-decreasing. + for (auto& [offset, file] : files) { + if (offset > last_offset) { + concatenation_map.emplace_back(ConcatenationEntry{ + .offset = last_offset, + .file = std::make_shared<StaticVfsFile>(filler_byte, offset - last_offset), + }); } - } - // Ensure the map starts at offset 0 (start of file), otherwise pad to fill. - if (files.begin()->first != 0) - files.emplace(0, std::make_shared<StaticVfsFile>(filler_byte, files.begin()->first)); + concatenation_map.emplace_back(ConcatenationEntry{ + .offset = offset, + .file = file, + }); + + last_offset = offset + file->GetSize(); + } - return VirtualFile(new ConcatenatedVfsFile(std::move(files), std::move(name))); + return VirtualFile(new ConcatenatedVfsFile(std::move(concatenation_map), std::move(name))); } std::string ConcatenatedVfsFile::GetName() const { - if (files.empty()) { + if (concatenation_map.empty()) { return ""; } if (!name.empty()) { return name; } - return files.begin()->second->GetName(); + return concatenation_map.front().file->GetName(); } std::size_t ConcatenatedVfsFile::GetSize() const { - if (files.empty()) { + if (concatenation_map.empty()) { return 0; } - return files.rbegin()->first + files.rbegin()->second->GetSize(); + return concatenation_map.back().offset + concatenation_map.back().file->GetSize(); } bool ConcatenatedVfsFile::Resize(std::size_t new_size) { @@ -95,10 +116,10 @@ bool ConcatenatedVfsFile::Resize(std::size_t new_size) { } VirtualDir ConcatenatedVfsFile::GetContainingDirectory() const { - if (files.empty()) { + if (concatenation_map.empty()) { return nullptr; } - return files.begin()->second->GetContainingDirectory(); + return concatenation_map.front().file->GetContainingDirectory(); } bool ConcatenatedVfsFile::IsWritable() const { @@ -110,25 +131,45 @@ bool ConcatenatedVfsFile::IsReadable() const { } std::size_t ConcatenatedVfsFile::Read(u8* data, std::size_t length, std::size_t offset) const { - auto entry = --files.end(); - for (auto iter = files.begin(); iter != files.end(); ++iter) { - if (iter->first > offset) { - entry = --iter; + const ConcatenationEntry key{ + .offset = offset, + .file = nullptr, + }; + + // Read nothing if the map is empty. + if (concatenation_map.empty()) { + return 0; + } + + // Binary search to find the iterator to the first position we can check. + // It must exist, since we are not empty and are comparing unsigned integers. + auto it = std::prev(std::upper_bound(concatenation_map.begin(), concatenation_map.end(), key)); + u64 cur_length = length; + u64 cur_offset = offset; + + while (cur_length > 0 && it != concatenation_map.end()) { + // Check if we can read the file at this position. + const auto& file = it->file; + const u64 file_offset = it->offset; + const u64 file_size = file->GetSize(); + + if (cur_offset >= file_offset + file_size) { + // Entirely out of bounds read. break; } - } - if (entry->first + entry->second->GetSize() <= offset) - return 0; + // Read the file at this position. + const u64 intended_read_size = std::min<u64>(cur_length, file_size); + const u64 actual_read_size = + file->Read(data + (cur_offset - offset), intended_read_size, cur_offset - file_offset); - const auto read_in = - std::min<u64>(entry->first + entry->second->GetSize() - offset, entry->second->GetSize()); - if (length > read_in) { - return entry->second->Read(data, read_in, offset - entry->first) + - Read(data + read_in, length - read_in, offset + read_in); + // Update tracking. + cur_offset += actual_read_size; + cur_length -= actual_read_size; + it++; } - return entry->second->Read(data, std::min<u64>(read_in, length), offset - entry->first); + return cur_offset - offset; } std::size_t ConcatenatedVfsFile::Write(const u8* data, std::size_t length, std::size_t offset) { diff --git a/src/core/file_sys/vfs_concat.h b/src/core/file_sys/vfs_concat.h index 9be0261b6..6b329d545 100644 --- a/src/core/file_sys/vfs_concat.h +++ b/src/core/file_sys/vfs_concat.h @@ -3,6 +3,7 @@ #pragma once +#include <compare> #include <map> #include <memory> #include "core/file_sys/vfs.h" @@ -12,19 +13,33 @@ namespace FileSys { // Class that wraps multiple vfs files and concatenates them, making reads seamless. Currently // read-only. class ConcatenatedVfsFile : public VfsFile { - explicit ConcatenatedVfsFile(std::vector<VirtualFile> files, std::string name_); - explicit ConcatenatedVfsFile(std::multimap<u64, VirtualFile> files, std::string name_); +private: + struct ConcatenationEntry { + u64 offset; + VirtualFile file; + + auto operator<=>(const ConcatenationEntry& other) const { + return this->offset <=> other.offset; + } + }; + using ConcatenationMap = std::vector<ConcatenationEntry>; + + explicit ConcatenatedVfsFile(std::vector<ConcatenationEntry>&& concatenation_map, + std::string&& name); + bool VerifyContinuity() const; public: ~ConcatenatedVfsFile() override; /// Wrapper function to allow for more efficient handling of files.size() == 0, 1 cases. - static VirtualFile MakeConcatenatedFile(std::vector<VirtualFile> files, std::string name); + static VirtualFile MakeConcatenatedFile(const std::vector<VirtualFile>& files, + std::string&& name); /// Convenience function that turns a map of offsets to files into a concatenated file, filling /// gaps with a given filler byte. - static VirtualFile MakeConcatenatedFile(u8 filler_byte, std::multimap<u64, VirtualFile> files, - std::string name); + static VirtualFile MakeConcatenatedFile(u8 filler_byte, + const std::multimap<u64, VirtualFile>& files, + std::string&& name); std::string GetName() const override; std::size_t GetSize() const override; @@ -37,8 +52,7 @@ public: bool Rename(std::string_view new_name) override; private: - // Maps starting offset to file -- more efficient. - std::multimap<u64, VirtualFile> files; + ConcatenationMap concatenation_map; std::string name; }; diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 366880711..bbfea7117 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -1283,9 +1283,14 @@ bool EmulatedController::HasNfc() const { } bool EmulatedController::WriteNfc(const std::vector<u8>& data) { - auto& nfc_output_device = output_devices[3]; + auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)]; + auto& nfc_virtual_output_device = output_devices[3]; + + if (nfc_output_device->SupportsNfc() != Common::Input::NfcState::NotSupported) { + return nfc_output_device->WriteNfcData(data) == Common::Input::NfcState::Success; + } - return nfc_output_device->WriteNfcData(data) == Common::Input::NfcState::Success; + return nfc_virtual_output_device->WriteNfcData(data) == Common::Input::NfcState::Success; } void EmulatedController::SetLedPattern() { diff --git a/src/core/hle/service/nfc/common/amiibo_crypto.cpp b/src/core/hle/service/nfc/common/amiibo_crypto.cpp index f3901ee8d..b2bcb68c3 100644 --- a/src/core/hle/service/nfc/common/amiibo_crypto.cpp +++ b/src/core/hle/service/nfc/common/amiibo_crypto.cpp @@ -52,9 +52,6 @@ bool IsAmiiboValid(const EncryptedNTAG215File& ntag_file) { if (ntag_file.compability_container != 0xEEFF10F1U) { return false; } - if (amiibo_data.constant_value != 0xA5) { - return false; - } if (amiibo_data.model_info.tag_type != NFC::PackedTagType::Type2) { return false; } diff --git a/src/core/hle/service/nfc/common/device.cpp b/src/core/hle/service/nfc/common/device.cpp index 322bde2ed..0bd7900e1 100644 --- a/src/core/hle/service/nfc/common/device.cpp +++ b/src/core/hle/service/nfc/common/device.cpp @@ -119,18 +119,31 @@ bool NfcDevice::LoadNfcTag(std::span<const u8> data) { memcpy(&tag_data, data.data(), sizeof(NFP::EncryptedNTAG215File)); is_plain_amiibo = NFP::AmiiboCrypto::IsAmiiboValid(tag_data); + is_write_protected = false; + device_state = DeviceState::TagFound; + deactivate_event->GetReadableEvent().Clear(); + activate_event->Signal(); + + // Fallback for plain amiibos if (is_plain_amiibo) { - encrypted_tag_data = NFP::AmiiboCrypto::EncodedDataToNfcData(tag_data); LOG_INFO(Service_NFP, "Using plain amiibo"); - } else { - tag_data = {}; + encrypted_tag_data = NFP::AmiiboCrypto::EncodedDataToNfcData(tag_data); + return true; + } + + // Fallback for encrypted amiibos without keys + if (!NFP::AmiiboCrypto::IsKeyAvailable()) { + LOG_INFO(Service_NFC, "Loading amiibo without keys"); memcpy(&encrypted_tag_data, data.data(), sizeof(NFP::EncryptedNTAG215File)); + BuildAmiiboWithoutKeys(); + is_plain_amiibo = true; + is_write_protected = true; + return true; } - device_state = DeviceState::TagFound; - deactivate_event->GetReadableEvent().Clear(); - activate_event->Signal(); + tag_data = {}; + memcpy(&encrypted_tag_data, data.data(), sizeof(NFP::EncryptedNTAG215File)); return true; } @@ -346,23 +359,15 @@ Result NfcDevice::Mount(NFP::ModelType model_type, NFP::MountTarget mount_target return ResultWrongDeviceState; } - // The loaded amiibo is not encrypted - if (is_plain_amiibo) { - device_state = DeviceState::TagMounted; - mount_target = mount_target_; - return ResultSuccess; - } - if (!NFP::AmiiboCrypto::IsAmiiboValid(encrypted_tag_data)) { LOG_ERROR(Service_NFP, "Not an amiibo"); return ResultNotAnAmiibo; } - // Mark amiibos as read only when keys are missing - if (!NFP::AmiiboCrypto::IsKeyAvailable()) { - LOG_ERROR(Service_NFP, "No keys detected"); + // The loaded amiibo is not encrypted + if (is_plain_amiibo) { device_state = DeviceState::TagMounted; - mount_target = NFP::MountTarget::Rom; + mount_target = mount_target_; return ResultSuccess; } @@ -421,11 +426,11 @@ Result NfcDevice::Flush() { tag_data.write_counter++; - FlushWithBreak(NFP::BreakType::Normal); + const auto result = FlushWithBreak(NFP::BreakType::Normal); is_data_moddified = false; - return ResultSuccess; + return result; } Result NfcDevice::FlushDebug() { @@ -444,11 +449,11 @@ Result NfcDevice::FlushDebug() { tag_data.write_counter++; - FlushWithBreak(NFP::BreakType::Normal); + const auto result = FlushWithBreak(NFP::BreakType::Normal); is_data_moddified = false; - return ResultSuccess; + return result; } Result NfcDevice::FlushWithBreak(NFP::BreakType break_type) { @@ -457,6 +462,11 @@ Result NfcDevice::FlushWithBreak(NFP::BreakType break_type) { return ResultWrongDeviceState; } + if (is_write_protected) { + LOG_ERROR(Service_NFP, "No keys available skipping write request"); + return ResultSuccess; + } + std::vector<u8> data(sizeof(NFP::EncryptedNTAG215File)); if (is_plain_amiibo) { memcpy(data.data(), &tag_data, sizeof(tag_data)); @@ -1033,7 +1043,6 @@ Result NfcDevice::GetAll(NFP::NfpData& data) const { } NFP::CommonInfo common_info{}; - Service::Mii::MiiManager manager; const u64 application_id = tag_data.application_id; GetCommonInfo(common_info); @@ -1249,6 +1258,28 @@ void NfcDevice::UpdateRegisterInfoCrc() { tag_data.register_info_crc = crc.checksum(); } +void NfcDevice::BuildAmiiboWithoutKeys() { + Service::Mii::MiiManager manager; + auto& settings = tag_data.settings; + + tag_data = NFP::AmiiboCrypto::NfcDataToEncodedData(encrypted_tag_data); + + // Common info + tag_data.write_counter = 0; + tag_data.amiibo_version = 0; + settings.write_date = GetAmiiboDate(GetCurrentPosixTime()); + + // Register info + SetAmiiboName(settings, {'y', 'u', 'z', 'u', 'A', 'm', 'i', 'i', 'b', 'o'}); + settings.settings.font_region.Assign(0); + settings.init_date = GetAmiiboDate(GetCurrentPosixTime()); + tag_data.owner_mii = manager.BuildFromStoreData(manager.BuildDefault(0)); + + // Admin info + settings.settings.amiibo_initialized.Assign(1); + settings.settings.appdata_initialized.Assign(0); +} + u64 NfcDevice::GetHandle() const { // Generate a handle based of the npad id return static_cast<u64>(npad_id); diff --git a/src/core/hle/service/nfc/common/device.h b/src/core/hle/service/nfc/common/device.h index 98e1945c1..6a37e8458 100644 --- a/src/core/hle/service/nfc/common/device.h +++ b/src/core/hle/service/nfc/common/device.h @@ -110,6 +110,8 @@ private: void UpdateSettingsCrc(); void UpdateRegisterInfoCrc(); + void BuildAmiiboWithoutKeys(); + bool is_controller_set{}; int callback_key; const Core::HID::NpadIdType npad_id; @@ -128,6 +130,7 @@ private: bool is_data_moddified{}; bool is_app_area_open{}; bool is_plain_amiibo{}; + bool is_write_protected{}; NFP::MountTarget mount_target{NFP::MountTarget::None}; NFP::NTAG215File tag_data{}; diff --git a/src/input_common/drivers/joycon.cpp b/src/input_common/drivers/joycon.cpp index 653862a72..b2b5677c8 100644 --- a/src/input_common/drivers/joycon.cpp +++ b/src/input_common/drivers/joycon.cpp @@ -291,9 +291,13 @@ Common::Input::NfcState Joycons::SupportsNfc(const PadIdentifier& identifier_) c return Common::Input::NfcState::Success; }; -Common::Input::NfcState Joycons::WriteNfcData(const PadIdentifier& identifier_, +Common::Input::NfcState Joycons::WriteNfcData(const PadIdentifier& identifier, const std::vector<u8>& data) { - return Common::Input::NfcState::NotSupported; + auto handle = GetHandle(identifier); + if (handle->WriteNfcData(data) != Joycon::DriverResult::Success) { + return Common::Input::NfcState::WriteFailed; + } + return Common::Input::NfcState::Success; }; Common::Input::DriverResult Joycons::SetPollingMode(const PadIdentifier& identifier, diff --git a/src/input_common/helpers/joycon_driver.cpp b/src/input_common/helpers/joycon_driver.cpp index 83429a336..95106f16d 100644 --- a/src/input_common/helpers/joycon_driver.cpp +++ b/src/input_common/helpers/joycon_driver.cpp @@ -492,6 +492,26 @@ DriverResult JoyconDriver::SetRingConMode() { return result; } +DriverResult JoyconDriver::WriteNfcData(std::span<const u8> data) { + std::scoped_lock lock{mutex}; + disable_input_thread = true; + + if (!supported_features.nfc) { + return DriverResult::NotSupported; + } + if (!nfc_protocol->IsEnabled()) { + return DriverResult::Disabled; + } + if (!amiibo_detected) { + return DriverResult::ErrorWritingData; + } + + const auto result = nfc_protocol->WriteAmiibo(data); + + disable_input_thread = false; + return result; +} + bool JoyconDriver::IsConnected() const { std::scoped_lock lock{mutex}; return is_connected.load(); diff --git a/src/input_common/helpers/joycon_driver.h b/src/input_common/helpers/joycon_driver.h index 72a9e71dc..e9b2fccbb 100644 --- a/src/input_common/helpers/joycon_driver.h +++ b/src/input_common/helpers/joycon_driver.h @@ -49,6 +49,7 @@ public: DriverResult SetIrMode(); DriverResult SetNfcMode(); DriverResult SetRingConMode(); + DriverResult WriteNfcData(std::span<const u8> data); void SetCallbacks(const JoyconCallbacks& callbacks); diff --git a/src/input_common/helpers/joycon_protocol/joycon_types.h b/src/input_common/helpers/joycon_protocol/joycon_types.h index 353dc744d..5007b0e18 100644 --- a/src/input_common/helpers/joycon_protocol/joycon_types.h +++ b/src/input_common/helpers/joycon_protocol/joycon_types.h @@ -23,6 +23,7 @@ constexpr std::array<u8, 8> DefaultVibrationBuffer{0x0, 0x1, 0x40, 0x40, 0x0, 0x using MacAddress = std::array<u8, 6>; using SerialNumber = std::array<u8, 15>; +using TagUUID = std::array<u8, 7>; enum class ControllerType : u8 { None = 0x00, @@ -276,12 +277,13 @@ enum class MCUPacketFlag : u8 { LastCommandPacket = 0x08, }; -enum class NFCReadCommand : u8 { +enum class NFCCommand : u8 { CancelAll = 0x00, StartPolling = 0x01, StopPolling = 0x02, StartWaitingRecieve = 0x04, - Ntag = 0x06, + ReadNtag = 0x06, + WriteNtag = 0x08, Mifare = 0x0F, }; @@ -292,14 +294,19 @@ enum class NFCTagType : u8 { enum class NFCPages { Block0 = 0, + Block3 = 3, Block45 = 45, Block135 = 135, Block231 = 231, }; enum class NFCStatus : u8 { + Ready = 0x00, + Polling = 0x01, LastPackage = 0x04, + WriteDone = 0x05, TagLost = 0x07, + WriteReady = 0x09, }; enum class IrsMode : u8 { @@ -559,13 +566,32 @@ static_assert(sizeof(NFCReadBlockCommand) == 0x9, "NFCReadBlockCommand is an inv struct NFCReadCommandData { u8 unknown; u8 uuid_length; - u8 unknown_2; - std::array<u8, 6> uid; + TagUUID uid; NFCTagType tag_type; NFCReadBlockCommand read_block; }; static_assert(sizeof(NFCReadCommandData) == 0x13, "NFCReadCommandData is an invalid size"); +#pragma pack(push, 1) +struct NFCWriteCommandData { + u8 unknown; + u8 uuid_length; + TagUUID uid; + NFCTagType tag_type; + u8 unknown2; + u8 unknown3; + u8 unknown4; + u8 unknown5; + u8 unknown6; + u8 unknown7; + u8 unknown8; + u8 magic; + u16_be write_count; + u8 amiibo_version; +}; +static_assert(sizeof(NFCWriteCommandData) == 0x15, "NFCWriteCommandData is an invalid size"); +#pragma pack(pop) + struct NFCPollingCommandData { u8 enable_mifare; u8 unknown_1; @@ -576,8 +602,8 @@ struct NFCPollingCommandData { static_assert(sizeof(NFCPollingCommandData) == 0x05, "NFCPollingCommandData is an invalid size"); struct NFCRequestState { - NFCReadCommand command_argument; - INSERT_PADDING_BYTES(0x1); + NFCCommand command_argument; + u8 block_id; u8 packet_id; MCUPacketFlag packet_flag; u8 data_length; @@ -591,6 +617,18 @@ struct NFCRequestState { }; static_assert(sizeof(NFCRequestState) == 0x26, "NFCRequestState is an invalid size"); +struct NFCDataChunk { + u8 nfc_page; + u8 data_size; + std::array<u8, 0xFF> data; +}; + +struct NFCWritePackage { + NFCWriteCommandData command_data; + u8 number_of_chunks; + std::array<NFCDataChunk, 4> data_chunks; +}; + struct IrsConfigure { MCUCommand command; MCUSubCommand sub_command; diff --git a/src/input_common/helpers/joycon_protocol/nfc.cpp b/src/input_common/helpers/joycon_protocol/nfc.cpp index 46c9e9489..f7058c4a7 100644 --- a/src/input_common/helpers/joycon_protocol/nfc.cpp +++ b/src/input_common/helpers/joycon_protocol/nfc.cpp @@ -34,6 +34,12 @@ DriverResult NfcProtocol::EnableNfc() { result = ConfigureMCU(config); } + if (result == DriverResult::Success) { + result = WaitSetMCUMode(ReportMode::NFC_IR_MODE_60HZ, MCUMode::NFC); + } + if (result == DriverResult::Success) { + result = WaitUntilNfcIs(NFCStatus::Ready); + } return result; } @@ -56,27 +62,20 @@ DriverResult NfcProtocol::StartNFCPollingMode() { LOG_DEBUG(Input, "Start NFC pooling Mode"); ScopedSetBlocking sb(this); DriverResult result{DriverResult::Success}; - TagFoundData tag_data{}; if (result == DriverResult::Success) { - result = WaitSetMCUMode(ReportMode::NFC_IR_MODE_60HZ, MCUMode::NFC); - } - if (result == DriverResult::Success) { - result = WaitUntilNfcIsReady(); - } - if (result == DriverResult::Success) { MCUCommandResponse output{}; result = SendStopPollingRequest(output); } if (result == DriverResult::Success) { - result = WaitUntilNfcIsReady(); + result = WaitUntilNfcIs(NFCStatus::Ready); } if (result == DriverResult::Success) { MCUCommandResponse output{}; result = SendStartPollingRequest(output); } if (result == DriverResult::Success) { - result = WaitUntilNfcIsPolling(); + result = WaitUntilNfcIs(NFCStatus::Polling); } if (result == DriverResult::Success) { is_enabled = true; @@ -112,6 +111,49 @@ DriverResult NfcProtocol::ScanAmiibo(std::vector<u8>& data) { return result; } +DriverResult NfcProtocol::WriteAmiibo(std::span<const u8> data) { + LOG_DEBUG(Input, "Write amiibo"); + ScopedSetBlocking sb(this); + DriverResult result{DriverResult::Success}; + TagUUID tag_uuid = GetTagUUID(data); + TagFoundData tag_data{}; + + if (result == DriverResult::Success) { + result = IsTagInRange(tag_data, 7); + } + if (result == DriverResult::Success) { + if (tag_data.uuid != tag_uuid) { + result = DriverResult::InvalidParameters; + } + } + if (result == DriverResult::Success) { + MCUCommandResponse output{}; + result = SendStopPollingRequest(output); + } + if (result == DriverResult::Success) { + result = WaitUntilNfcIs(NFCStatus::Ready); + } + if (result == DriverResult::Success) { + MCUCommandResponse output{}; + result = SendStartPollingRequest(output, true); + } + if (result == DriverResult::Success) { + result = WaitUntilNfcIs(NFCStatus::WriteReady); + } + if (result == DriverResult::Success) { + result = WriteAmiiboData(tag_uuid, data); + } + if (result == DriverResult::Success) { + result = WaitUntilNfcIs(NFCStatus::WriteDone); + } + if (result == DriverResult::Success) { + MCUCommandResponse output{}; + result = SendStopPollingRequest(output); + } + + return result; +} + bool NfcProtocol::HasAmiibo() { if (update_counter++ < AMIIBO_UPDATE_DELAY) { return true; @@ -129,7 +171,7 @@ bool NfcProtocol::HasAmiibo() { return result == DriverResult::Success; } -DriverResult NfcProtocol::WaitUntilNfcIsReady() { +DriverResult NfcProtocol::WaitUntilNfcIs(NFCStatus status) { constexpr std::size_t timeout_limit = 10; MCUCommandResponse output{}; std::size_t tries = 0; @@ -145,28 +187,7 @@ DriverResult NfcProtocol::WaitUntilNfcIsReady() { } } while (output.mcu_report != MCUReport::NFCState || (output.mcu_data[1] << 8) + output.mcu_data[0] != 0x0500 || - output.mcu_data[5] != 0x31 || output.mcu_data[6] != 0x00); - - return DriverResult::Success; -} - -DriverResult NfcProtocol::WaitUntilNfcIsPolling() { - constexpr std::size_t timeout_limit = 10; - MCUCommandResponse output{}; - std::size_t tries = 0; - - do { - auto result = SendNextPackageRequest(output, {}); - - if (result != DriverResult::Success) { - return result; - } - if (tries++ > timeout_limit) { - return DriverResult::Timeout; - } - } while (output.mcu_report != MCUReport::NFCState || - (output.mcu_data[1] << 8) + output.mcu_data[0] != 0x0500 || - output.mcu_data[5] != 0x31 || output.mcu_data[6] != 0x01); + output.mcu_data[5] != 0x31 || output.mcu_data[6] != static_cast<u8>(status)); return DriverResult::Success; } @@ -188,7 +209,7 @@ DriverResult NfcProtocol::IsTagInRange(TagFoundData& data, std::size_t timeout_l (output.mcu_data[6] != 0x09 && output.mcu_data[6] != 0x04)); data.type = output.mcu_data[12]; - data.uuid.resize(output.mcu_data[14]); + data.uuid_size = std::min(output.mcu_data[14], static_cast<u8>(sizeof(TagUUID))); memcpy(data.uuid.data(), output.mcu_data.data() + 15, data.uuid.size()); return DriverResult::Success; @@ -245,17 +266,94 @@ DriverResult NfcProtocol::GetAmiiboData(std::vector<u8>& ntag_data) { return DriverResult::Timeout; } -DriverResult NfcProtocol::SendStartPollingRequest(MCUCommandResponse& output) { +DriverResult NfcProtocol::WriteAmiiboData(const TagUUID& tag_uuid, std::span<const u8> data) { + constexpr std::size_t timeout_limit = 60; + const auto nfc_data = MakeAmiiboWritePackage(tag_uuid, data); + const std::vector<u8> nfc_buffer_data = SerializeWritePackage(nfc_data); + std::span<const u8> buffer(nfc_buffer_data); + MCUCommandResponse output{}; + u8 block_id = 1; + u8 package_index = 0; + std::size_t tries = 0; + std::size_t current_position = 0; + + LOG_INFO(Input, "Writing amiibo data"); + + auto result = SendWriteAmiiboRequest(output, tag_uuid); + + if (result != DriverResult::Success) { + return result; + } + + // Read Tag data but ignore the actual sent data + while (tries++ < timeout_limit) { + result = SendNextPackageRequest(output, package_index); + const auto nfc_status = static_cast<NFCStatus>(output.mcu_data[6]); + + if (result != DriverResult::Success) { + return result; + } + + if ((output.mcu_report == MCUReport::NFCReadData || + output.mcu_report == MCUReport::NFCState) && + nfc_status == NFCStatus::TagLost) { + return DriverResult::ErrorReadingData; + } + + if (output.mcu_report == MCUReport::NFCReadData && output.mcu_data[1] == 0x07) { + package_index++; + continue; + } + + if (output.mcu_report == MCUReport::NFCState && nfc_status == NFCStatus::LastPackage) { + LOG_INFO(Input, "Finished reading amiibo"); + break; + } + } + + // Send Data. Nfc buffer size is 31, Send the data in smaller packages + while (current_position < buffer.size() && tries++ < timeout_limit) { + const std::size_t next_position = + std::min(current_position + sizeof(NFCRequestState::raw_data), buffer.size()); + const std::size_t block_size = next_position - current_position; + const bool is_last_packet = block_size < sizeof(NFCRequestState::raw_data); + + SendWriteDataAmiiboRequest(output, block_id, is_last_packet, + buffer.subspan(current_position, block_size)); + + const auto nfc_status = static_cast<NFCStatus>(output.mcu_data[6]); + + if ((output.mcu_report == MCUReport::NFCReadData || + output.mcu_report == MCUReport::NFCState) && + nfc_status == NFCStatus::TagLost) { + return DriverResult::ErrorReadingData; + } + + // Increase position when data is confirmed by the joycon + if (output.mcu_report == MCUReport::NFCState && + (output.mcu_data[1] << 8) + output.mcu_data[0] == 0x0500 && + output.mcu_data[3] == block_id) { + block_id++; + current_position = next_position; + } + } + + return result; +} + +DriverResult NfcProtocol::SendStartPollingRequest(MCUCommandResponse& output, + bool is_second_attempt) { NFCRequestState request{ - .command_argument = NFCReadCommand::StartPolling, - .packet_id = 0x0, + .command_argument = NFCCommand::StartPolling, + .block_id = {}, + .packet_id = {}, .packet_flag = MCUPacketFlag::LastCommandPacket, .data_length = sizeof(NFCPollingCommandData), .nfc_polling = { - .enable_mifare = 0x01, - .unknown_1 = 0x00, - .unknown_2 = 0x00, + .enable_mifare = 0x00, + .unknown_1 = static_cast<u8>(is_second_attempt ? 0xe8 : 0x00), + .unknown_2 = static_cast<u8>(is_second_attempt ? 0x03 : 0x00), .unknown_3 = 0x2c, .unknown_4 = 0x01, }, @@ -271,10 +369,11 @@ DriverResult NfcProtocol::SendStartPollingRequest(MCUCommandResponse& output) { DriverResult NfcProtocol::SendStopPollingRequest(MCUCommandResponse& output) { NFCRequestState request{ - .command_argument = NFCReadCommand::StopPolling, - .packet_id = 0x0, + .command_argument = NFCCommand::StopPolling, + .block_id = {}, + .packet_id = {}, .packet_flag = MCUPacketFlag::LastCommandPacket, - .data_length = 0, + .data_length = {}, .raw_data = {}, .crc = {}, }; @@ -288,10 +387,11 @@ DriverResult NfcProtocol::SendStopPollingRequest(MCUCommandResponse& output) { DriverResult NfcProtocol::SendNextPackageRequest(MCUCommandResponse& output, u8 packet_id) { NFCRequestState request{ - .command_argument = NFCReadCommand::StartWaitingRecieve, + .command_argument = NFCCommand::StartWaitingRecieve, + .block_id = {}, .packet_id = packet_id, .packet_flag = MCUPacketFlag::LastCommandPacket, - .data_length = 0, + .data_length = {}, .raw_data = {}, .crc = {}, }; @@ -305,17 +405,17 @@ DriverResult NfcProtocol::SendNextPackageRequest(MCUCommandResponse& output, u8 DriverResult NfcProtocol::SendReadAmiiboRequest(MCUCommandResponse& output, NFCPages ntag_pages) { NFCRequestState request{ - .command_argument = NFCReadCommand::Ntag, - .packet_id = 0x0, + .command_argument = NFCCommand::ReadNtag, + .block_id = {}, + .packet_id = {}, .packet_flag = MCUPacketFlag::LastCommandPacket, .data_length = sizeof(NFCReadCommandData), .nfc_read = { .unknown = 0xd0, - .uuid_length = 0x07, - .unknown_2 = 0x00, + .uuid_length = sizeof(NFCReadCommandData::uid), .uid = {}, - .tag_type = NFCTagType::AllTags, + .tag_type = NFCTagType::Ntag215, .read_block = GetReadBlockCommand(ntag_pages), }, .crc = {}, @@ -328,12 +428,135 @@ DriverResult NfcProtocol::SendReadAmiiboRequest(MCUCommandResponse& output, NFCP output); } +DriverResult NfcProtocol::SendWriteAmiiboRequest(MCUCommandResponse& output, + const TagUUID& tag_uuid) { + NFCRequestState request{ + .command_argument = NFCCommand::ReadNtag, + .block_id = {}, + .packet_id = {}, + .packet_flag = MCUPacketFlag::LastCommandPacket, + .data_length = sizeof(NFCReadCommandData), + .nfc_read = + { + .unknown = 0xd0, + .uuid_length = sizeof(NFCReadCommandData::uid), + .uid = tag_uuid, + .tag_type = NFCTagType::Ntag215, + .read_block = GetReadBlockCommand(NFCPages::Block3), + }, + .crc = {}, + }; + + std::array<u8, sizeof(NFCRequestState)> request_data{}; + memcpy(request_data.data(), &request, sizeof(NFCRequestState)); + request_data[36] = CalculateMCU_CRC8(request_data.data(), 36); + return SendMCUData(ReportMode::NFC_IR_MODE_60HZ, MCUSubCommand::ReadDeviceMode, request_data, + output); +} + +DriverResult NfcProtocol::SendWriteDataAmiiboRequest(MCUCommandResponse& output, u8 block_id, + bool is_last_packet, + std::span<const u8> data) { + const auto data_size = std::min(data.size(), sizeof(NFCRequestState::raw_data)); + NFCRequestState request{ + .command_argument = NFCCommand::WriteNtag, + .block_id = block_id, + .packet_id = {}, + .packet_flag = + is_last_packet ? MCUPacketFlag::LastCommandPacket : MCUPacketFlag::MorePacketsRemaining, + .data_length = static_cast<u8>(data_size), + .raw_data = {}, + .crc = {}, + }; + memcpy(request.raw_data.data(), data.data(), data_size); + + std::array<u8, sizeof(NFCRequestState)> request_data{}; + memcpy(request_data.data(), &request, sizeof(NFCRequestState)); + request_data[36] = CalculateMCU_CRC8(request_data.data(), 36); + return SendMCUData(ReportMode::NFC_IR_MODE_60HZ, MCUSubCommand::ReadDeviceMode, request_data, + output); +} + +std::vector<u8> NfcProtocol::SerializeWritePackage(const NFCWritePackage& package) const { + const std::size_t header_size = + sizeof(NFCWriteCommandData) + sizeof(NFCWritePackage::number_of_chunks); + std::vector<u8> serialized_data(header_size); + std::size_t start_index = 0; + + memcpy(serialized_data.data(), &package, header_size); + start_index += header_size; + + for (const auto& data_chunk : package.data_chunks) { + const std::size_t chunk_size = + sizeof(NFCDataChunk::nfc_page) + sizeof(NFCDataChunk::data_size) + data_chunk.data_size; + + serialized_data.resize(start_index + chunk_size); + memcpy(serialized_data.data() + start_index, &data_chunk, chunk_size); + start_index += chunk_size; + } + + return serialized_data; +} + +NFCWritePackage NfcProtocol::MakeAmiiboWritePackage(const TagUUID& tag_uuid, + std::span<const u8> data) const { + return { + .command_data{ + .unknown = 0xd0, + .uuid_length = sizeof(NFCReadCommandData::uid), + .uid = tag_uuid, + .tag_type = NFCTagType::Ntag215, + .unknown2 = 0x00, + .unknown3 = 0x01, + .unknown4 = 0x04, + .unknown5 = 0xff, + .unknown6 = 0xff, + .unknown7 = 0xff, + .unknown8 = 0xff, + .magic = data[16], + .write_count = static_cast<u16>((data[17] << 8) + data[18]), + .amiibo_version = data[19], + }, + .number_of_chunks = 3, + .data_chunks = + { + MakeAmiiboChunk(0x05, 0x20, data), + MakeAmiiboChunk(0x20, 0xf0, data), + MakeAmiiboChunk(0x5c, 0x98, data), + }, + }; +} + +NFCDataChunk NfcProtocol::MakeAmiiboChunk(u8 page, u8 size, std::span<const u8> data) const { + constexpr u8 NFC_PAGE_SIZE = 4; + + if (static_cast<std::size_t>(page * NFC_PAGE_SIZE) + size >= data.size()) { + return {}; + } + + NFCDataChunk chunk{ + .nfc_page = page, + .data_size = size, + .data = {}, + }; + std::memcpy(chunk.data.data(), data.data() + (page * NFC_PAGE_SIZE), size); + return chunk; +} + NFCReadBlockCommand NfcProtocol::GetReadBlockCommand(NFCPages pages) const { switch (pages) { case NFCPages::Block0: return { .block_count = 1, }; + case NFCPages::Block3: + return { + .block_count = 1, + .blocks = + { + NFCReadBlock{0x03, 0x03}, + }, + }; case NFCPages::Block45: return { .block_count = 1, @@ -368,6 +591,17 @@ NFCReadBlockCommand NfcProtocol::GetReadBlockCommand(NFCPages pages) const { }; } +TagUUID NfcProtocol::GetTagUUID(std::span<const u8> data) const { + if (data.size() < 10) { + return {}; + } + + // crc byte 3 is omitted in this operation + return { + data[0], data[1], data[2], data[4], data[5], data[6], data[7], + }; +} + bool NfcProtocol::IsEnabled() const { return is_enabled; } diff --git a/src/input_common/helpers/joycon_protocol/nfc.h b/src/input_common/helpers/joycon_protocol/nfc.h index c9e9af03f..eb58c427d 100644 --- a/src/input_common/helpers/joycon_protocol/nfc.h +++ b/src/input_common/helpers/joycon_protocol/nfc.h @@ -27,6 +27,8 @@ public: DriverResult ScanAmiibo(std::vector<u8>& data); + DriverResult WriteAmiibo(std::span<const u8> data); + bool HasAmiibo(); bool IsEnabled() const; @@ -37,18 +39,20 @@ private: struct TagFoundData { u8 type; - std::vector<u8> uuid; + u8 uuid_size; + TagUUID uuid; }; - DriverResult WaitUntilNfcIsReady(); - - DriverResult WaitUntilNfcIsPolling(); + DriverResult WaitUntilNfcIs(NFCStatus status); DriverResult IsTagInRange(TagFoundData& data, std::size_t timeout_limit = 1); DriverResult GetAmiiboData(std::vector<u8>& data); - DriverResult SendStartPollingRequest(MCUCommandResponse& output); + DriverResult WriteAmiiboData(const TagUUID& tag_uuid, std::span<const u8> data); + + DriverResult SendStartPollingRequest(MCUCommandResponse& output, + bool is_second_attempt = false); DriverResult SendStopPollingRequest(MCUCommandResponse& output); @@ -56,8 +60,21 @@ private: DriverResult SendReadAmiiboRequest(MCUCommandResponse& output, NFCPages ntag_pages); + DriverResult SendWriteAmiiboRequest(MCUCommandResponse& output, const TagUUID& tag_uuid); + + DriverResult SendWriteDataAmiiboRequest(MCUCommandResponse& output, u8 block_id, + bool is_last_packet, std::span<const u8> data); + + std::vector<u8> SerializeWritePackage(const NFCWritePackage& package) const; + + NFCWritePackage MakeAmiiboWritePackage(const TagUUID& tag_uuid, std::span<const u8> data) const; + + NFCDataChunk MakeAmiiboChunk(u8 page, u8 size, std::span<const u8> data) const; + NFCReadBlockCommand GetReadBlockCommand(NFCPages pages) const; + TagUUID GetTagUUID(std::span<const u8> data) const; + bool is_enabled{}; std::size_t update_counter{}; }; diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_funnel_shift.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_funnel_shift.cpp index 442365a26..c2a0ee6f1 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_funnel_shift.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_funnel_shift.cpp @@ -30,7 +30,7 @@ void SHF(TranslatorVisitor& v, u64 insn, const IR::U32& shift, const IR::U32& hi union { u64 insn; BitField<0, 8, IR::Reg> dest_reg; - BitField<0, 8, IR::Reg> lo_bits_reg; + BitField<8, 8, IR::Reg> lo_bits_reg; BitField<37, 2, MaxShift> max_shift; BitField<47, 1, u64> cc; BitField<48, 2, u64> x_mode; diff --git a/src/video_core/buffer_cache/buffer_cache.cpp b/src/video_core/buffer_cache/buffer_cache.cpp index 40db243d2..4b4f7061b 100644 --- a/src/video_core/buffer_cache/buffer_cache.cpp +++ b/src/video_core/buffer_cache/buffer_cache.cpp @@ -2,6 +2,8 @@ // SPDX-License-Identifier: GPL-3.0-or-later #include "common/microprofile.h" +#include "video_core/buffer_cache/buffer_cache_base.h" +#include "video_core/control/channel_state_cache.inc" namespace VideoCommon { @@ -9,4 +11,6 @@ MICROPROFILE_DEFINE(GPU_PrepareBuffers, "GPU", "Prepare buffers", MP_RGB(224, 12 MICROPROFILE_DEFINE(GPU_BindUploadBuffers, "GPU", "Bind and upload buffers", MP_RGB(224, 128, 128)); MICROPROFILE_DEFINE(GPU_DownloadMemory, "GPU", "Download buffers", MP_RGB(224, 128, 128)); +template class VideoCommon::ChannelSetupCaches<VideoCommon::BufferCacheChannelInfo>; + } // namespace VideoCommon diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index 65494097b..427afd5fc 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -63,18 +63,27 @@ void BufferCache<P>::RunGarbageCollector() { template <class P> void BufferCache<P>::TickFrame() { + // Homebrew console apps don't create or bind any channels, so this will be nullptr. + if (!channel_state) { + return; + } + // Calculate hits and shots and move hit bits to the right - const u32 hits = std::reduce(uniform_cache_hits.begin(), uniform_cache_hits.end()); - const u32 shots = std::reduce(uniform_cache_shots.begin(), uniform_cache_shots.end()); - std::copy_n(uniform_cache_hits.begin(), uniform_cache_hits.size() - 1, - uniform_cache_hits.begin() + 1); - std::copy_n(uniform_cache_shots.begin(), uniform_cache_shots.size() - 1, - uniform_cache_shots.begin() + 1); - uniform_cache_hits[0] = 0; - uniform_cache_shots[0] = 0; + const u32 hits = std::reduce(channel_state->uniform_cache_hits.begin(), + channel_state->uniform_cache_hits.end()); + const u32 shots = std::reduce(channel_state->uniform_cache_shots.begin(), + channel_state->uniform_cache_shots.end()); + std::copy_n(channel_state->uniform_cache_hits.begin(), + channel_state->uniform_cache_hits.size() - 1, + channel_state->uniform_cache_hits.begin() + 1); + std::copy_n(channel_state->uniform_cache_shots.begin(), + channel_state->uniform_cache_shots.size() - 1, + channel_state->uniform_cache_shots.begin() + 1); + channel_state->uniform_cache_hits[0] = 0; + channel_state->uniform_cache_shots[0] = 0; const bool skip_preferred = hits * 256 < shots * 251; - uniform_buffer_skip_cache_size = skip_preferred ? DEFAULT_SKIP_CACHE_SIZE : 0; + channel_state->uniform_buffer_skip_cache_size = skip_preferred ? DEFAULT_SKIP_CACHE_SIZE : 0; // If we can obtain the memory info, use it instead of the estimate. if (runtime.CanReportMemoryUsage()) { @@ -164,10 +173,10 @@ bool BufferCache<P>::DMACopy(GPUVAddr src_address, GPUVAddr dest_address, u64 am BufferId buffer_a; BufferId buffer_b; do { - has_deleted_buffers = false; + channel_state->has_deleted_buffers = false; buffer_a = FindBuffer(*cpu_src_address, static_cast<u32>(amount)); buffer_b = FindBuffer(*cpu_dest_address, static_cast<u32>(amount)); - } while (has_deleted_buffers); + } while (channel_state->has_deleted_buffers); auto& src_buffer = slot_buffers[buffer_a]; auto& dest_buffer = slot_buffers[buffer_b]; SynchronizeBuffer(src_buffer, *cpu_src_address, static_cast<u32>(amount)); @@ -272,30 +281,30 @@ void BufferCache<P>::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr .size = size, .buffer_id = BufferId{}, }; - uniform_buffers[stage][index] = binding; + channel_state->uniform_buffers[stage][index] = binding; } template <class P> void BufferCache<P>::DisableGraphicsUniformBuffer(size_t stage, u32 index) { - uniform_buffers[stage][index] = NULL_BINDING; + channel_state->uniform_buffers[stage][index] = NULL_BINDING; } template <class P> void BufferCache<P>::UpdateGraphicsBuffers(bool is_indexed) { MICROPROFILE_SCOPE(GPU_PrepareBuffers); do { - has_deleted_buffers = false; + channel_state->has_deleted_buffers = false; DoUpdateGraphicsBuffers(is_indexed); - } while (has_deleted_buffers); + } while (channel_state->has_deleted_buffers); } template <class P> void BufferCache<P>::UpdateComputeBuffers() { MICROPROFILE_SCOPE(GPU_PrepareBuffers); do { - has_deleted_buffers = false; + channel_state->has_deleted_buffers = false; DoUpdateComputeBuffers(); - } while (has_deleted_buffers); + } while (channel_state->has_deleted_buffers); } template <class P> @@ -338,98 +347,102 @@ template <class P> void BufferCache<P>::SetUniformBuffersState(const std::array<u32, NUM_STAGES>& mask, const UniformBufferSizes* sizes) { if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) { - if (enabled_uniform_buffer_masks != mask) { + if (channel_state->enabled_uniform_buffer_masks != mask) { if constexpr (IS_OPENGL) { - fast_bound_uniform_buffers.fill(0); + channel_state->fast_bound_uniform_buffers.fill(0); } - dirty_uniform_buffers.fill(~u32{0}); - uniform_buffer_binding_sizes.fill({}); + channel_state->dirty_uniform_buffers.fill(~u32{0}); + channel_state->uniform_buffer_binding_sizes.fill({}); } } - enabled_uniform_buffer_masks = mask; - uniform_buffer_sizes = sizes; + channel_state->enabled_uniform_buffer_masks = mask; + channel_state->uniform_buffer_sizes = sizes; } template <class P> void BufferCache<P>::SetComputeUniformBufferState(u32 mask, const ComputeUniformBufferSizes* sizes) { - enabled_compute_uniform_buffer_mask = mask; - compute_uniform_buffer_sizes = sizes; + channel_state->enabled_compute_uniform_buffer_mask = mask; + channel_state->compute_uniform_buffer_sizes = sizes; } template <class P> void BufferCache<P>::UnbindGraphicsStorageBuffers(size_t stage) { - enabled_storage_buffers[stage] = 0; - written_storage_buffers[stage] = 0; + channel_state->enabled_storage_buffers[stage] = 0; + channel_state->written_storage_buffers[stage] = 0; } template <class P> void BufferCache<P>::BindGraphicsStorageBuffer(size_t stage, size_t ssbo_index, u32 cbuf_index, u32 cbuf_offset, bool is_written) { - enabled_storage_buffers[stage] |= 1U << ssbo_index; - written_storage_buffers[stage] |= (is_written ? 1U : 0U) << ssbo_index; + channel_state->enabled_storage_buffers[stage] |= 1U << ssbo_index; + channel_state->written_storage_buffers[stage] |= (is_written ? 1U : 0U) << ssbo_index; const auto& cbufs = maxwell3d->state.shader_stages[stage]; const GPUVAddr ssbo_addr = cbufs.const_buffers[cbuf_index].address + cbuf_offset; - storage_buffers[stage][ssbo_index] = StorageBufferBinding(ssbo_addr, cbuf_index, is_written); + channel_state->storage_buffers[stage][ssbo_index] = + StorageBufferBinding(ssbo_addr, cbuf_index, is_written); } template <class P> void BufferCache<P>::UnbindGraphicsTextureBuffers(size_t stage) { - enabled_texture_buffers[stage] = 0; - written_texture_buffers[stage] = 0; - image_texture_buffers[stage] = 0; + channel_state->enabled_texture_buffers[stage] = 0; + channel_state->written_texture_buffers[stage] = 0; + channel_state->image_texture_buffers[stage] = 0; } template <class P> void BufferCache<P>::BindGraphicsTextureBuffer(size_t stage, size_t tbo_index, GPUVAddr gpu_addr, u32 size, PixelFormat format, bool is_written, bool is_image) { - enabled_texture_buffers[stage] |= 1U << tbo_index; - written_texture_buffers[stage] |= (is_written ? 1U : 0U) << tbo_index; + channel_state->enabled_texture_buffers[stage] |= 1U << tbo_index; + channel_state->written_texture_buffers[stage] |= (is_written ? 1U : 0U) << tbo_index; if constexpr (SEPARATE_IMAGE_BUFFERS_BINDINGS) { - image_texture_buffers[stage] |= (is_image ? 1U : 0U) << tbo_index; + channel_state->image_texture_buffers[stage] |= (is_image ? 1U : 0U) << tbo_index; } - texture_buffers[stage][tbo_index] = GetTextureBufferBinding(gpu_addr, size, format); + channel_state->texture_buffers[stage][tbo_index] = + GetTextureBufferBinding(gpu_addr, size, format); } template <class P> void BufferCache<P>::UnbindComputeStorageBuffers() { - enabled_compute_storage_buffers = 0; - written_compute_storage_buffers = 0; - image_compute_texture_buffers = 0; + channel_state->enabled_compute_storage_buffers = 0; + channel_state->written_compute_storage_buffers = 0; + channel_state->image_compute_texture_buffers = 0; } template <class P> void BufferCache<P>::BindComputeStorageBuffer(size_t ssbo_index, u32 cbuf_index, u32 cbuf_offset, bool is_written) { - enabled_compute_storage_buffers |= 1U << ssbo_index; - written_compute_storage_buffers |= (is_written ? 1U : 0U) << ssbo_index; + channel_state->enabled_compute_storage_buffers |= 1U << ssbo_index; + channel_state->written_compute_storage_buffers |= (is_written ? 1U : 0U) << ssbo_index; const auto& launch_desc = kepler_compute->launch_description; ASSERT(((launch_desc.const_buffer_enable_mask >> cbuf_index) & 1) != 0); const auto& cbufs = launch_desc.const_buffer_config; const GPUVAddr ssbo_addr = cbufs[cbuf_index].Address() + cbuf_offset; - compute_storage_buffers[ssbo_index] = StorageBufferBinding(ssbo_addr, cbuf_index, is_written); + channel_state->compute_storage_buffers[ssbo_index] = + StorageBufferBinding(ssbo_addr, cbuf_index, is_written); } template <class P> void BufferCache<P>::UnbindComputeTextureBuffers() { - enabled_compute_texture_buffers = 0; - written_compute_texture_buffers = 0; - image_compute_texture_buffers = 0; + channel_state->enabled_compute_texture_buffers = 0; + channel_state->written_compute_texture_buffers = 0; + channel_state->image_compute_texture_buffers = 0; } template <class P> void BufferCache<P>::BindComputeTextureBuffer(size_t tbo_index, GPUVAddr gpu_addr, u32 size, PixelFormat format, bool is_written, bool is_image) { - enabled_compute_texture_buffers |= 1U << tbo_index; - written_compute_texture_buffers |= (is_written ? 1U : 0U) << tbo_index; + channel_state->enabled_compute_texture_buffers |= 1U << tbo_index; + channel_state->written_compute_texture_buffers |= (is_written ? 1U : 0U) << tbo_index; if constexpr (SEPARATE_IMAGE_BUFFERS_BINDINGS) { - image_compute_texture_buffers |= (is_image ? 1U : 0U) << tbo_index; + channel_state->image_compute_texture_buffers |= (is_image ? 1U : 0U) << tbo_index; } - compute_texture_buffers[tbo_index] = GetTextureBufferBinding(gpu_addr, size, format); + channel_state->compute_texture_buffers[tbo_index] = + GetTextureBufferBinding(gpu_addr, size, format); } template <class P> @@ -672,10 +685,10 @@ bool BufferCache<P>::IsRegionCpuModified(VAddr addr, size_t size) { template <class P> void BufferCache<P>::BindHostIndexBuffer() { - Buffer& buffer = slot_buffers[index_buffer.buffer_id]; - TouchBuffer(buffer, index_buffer.buffer_id); - const u32 offset = buffer.Offset(index_buffer.cpu_addr); - const u32 size = index_buffer.size; + Buffer& buffer = slot_buffers[channel_state->index_buffer.buffer_id]; + TouchBuffer(buffer, channel_state->index_buffer.buffer_id); + const u32 offset = buffer.Offset(channel_state->index_buffer.cpu_addr); + const u32 size = channel_state->index_buffer.size; const auto& draw_state = maxwell3d->draw_manager->GetDrawState(); if (!draw_state.inline_index_draw_indexes.empty()) [[unlikely]] { if constexpr (USE_MEMORY_MAPS) { @@ -689,7 +702,7 @@ void BufferCache<P>::BindHostIndexBuffer() { buffer.ImmediateUpload(0, draw_state.inline_index_draw_indexes); } } else { - SynchronizeBuffer(buffer, index_buffer.cpu_addr, size); + SynchronizeBuffer(buffer, channel_state->index_buffer.cpu_addr, size); } if constexpr (HAS_FULL_INDEX_AND_PRIMITIVE_SUPPORT) { const u32 new_offset = @@ -706,7 +719,7 @@ template <class P> void BufferCache<P>::BindHostVertexBuffers() { auto& flags = maxwell3d->dirty.flags; for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) { - const Binding& binding = vertex_buffers[index]; + const Binding& binding = channel_state->vertex_buffers[index]; Buffer& buffer = slot_buffers[binding.buffer_id]; TouchBuffer(buffer, binding.buffer_id); SynchronizeBuffer(buffer, binding.cpu_addr, binding.size); @@ -729,19 +742,19 @@ void BufferCache<P>::BindHostDrawIndirectBuffers() { SynchronizeBuffer(buffer, binding.cpu_addr, binding.size); }; if (current_draw_indirect->include_count) { - bind_buffer(count_buffer_binding); + bind_buffer(channel_state->count_buffer_binding); } - bind_buffer(indirect_buffer_binding); + bind_buffer(channel_state->indirect_buffer_binding); } template <class P> void BufferCache<P>::BindHostGraphicsUniformBuffers(size_t stage) { u32 dirty = ~0U; if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) { - dirty = std::exchange(dirty_uniform_buffers[stage], 0); + dirty = std::exchange(channel_state->dirty_uniform_buffers[stage], 0); } u32 binding_index = 0; - ForEachEnabledBit(enabled_uniform_buffer_masks[stage], [&](u32 index) { + ForEachEnabledBit(channel_state->enabled_uniform_buffer_masks[stage], [&](u32 index) { const bool needs_bind = ((dirty >> index) & 1) != 0; BindHostGraphicsUniformBuffer(stage, index, binding_index, needs_bind); if constexpr (NEEDS_BIND_UNIFORM_INDEX) { @@ -753,13 +766,13 @@ void BufferCache<P>::BindHostGraphicsUniformBuffers(size_t stage) { template <class P> void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32 binding_index, bool needs_bind) { - const Binding& binding = uniform_buffers[stage][index]; + const Binding& binding = channel_state->uniform_buffers[stage][index]; const VAddr cpu_addr = binding.cpu_addr; - const u32 size = std::min(binding.size, (*uniform_buffer_sizes)[stage][index]); + const u32 size = std::min(binding.size, (*channel_state->uniform_buffer_sizes)[stage][index]); Buffer& buffer = slot_buffers[binding.buffer_id]; TouchBuffer(buffer, binding.buffer_id); const bool use_fast_buffer = binding.buffer_id != NULL_BUFFER_ID && - size <= uniform_buffer_skip_cache_size && + size <= channel_state->uniform_buffer_skip_cache_size && !memory_tracker.IsRegionGpuModified(cpu_addr, size); if (use_fast_buffer) { if constexpr (IS_OPENGL) { @@ -767,11 +780,11 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32 // Fast path for Nvidia const bool should_fast_bind = !HasFastUniformBufferBound(stage, binding_index) || - uniform_buffer_binding_sizes[stage][binding_index] != size; + channel_state->uniform_buffer_binding_sizes[stage][binding_index] != size; if (should_fast_bind) { // We only have to bind when the currently bound buffer is not the fast version - fast_bound_uniform_buffers[stage] |= 1U << binding_index; - uniform_buffer_binding_sizes[stage][binding_index] = size; + channel_state->fast_bound_uniform_buffers[stage] |= 1U << binding_index; + channel_state->uniform_buffer_binding_sizes[stage][binding_index] = size; runtime.BindFastUniformBuffer(stage, binding_index, size); } const auto span = ImmediateBufferWithData(cpu_addr, size); @@ -780,8 +793,8 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32 } } if constexpr (IS_OPENGL) { - fast_bound_uniform_buffers[stage] |= 1U << binding_index; - uniform_buffer_binding_sizes[stage][binding_index] = size; + channel_state->fast_bound_uniform_buffers[stage] |= 1U << binding_index; + channel_state->uniform_buffer_binding_sizes[stage][binding_index] = size; } // Stream buffer path to avoid stalling on non-Nvidia drivers or Vulkan const std::span<u8> span = runtime.BindMappedUniformBuffer(stage, binding_index, size); @@ -791,15 +804,15 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32 // Classic cached path const bool sync_cached = SynchronizeBuffer(buffer, cpu_addr, size); if (sync_cached) { - ++uniform_cache_hits[0]; + ++channel_state->uniform_cache_hits[0]; } - ++uniform_cache_shots[0]; + ++channel_state->uniform_cache_shots[0]; // Skip binding if it's not needed and if the bound buffer is not the fast version // This exists to avoid instances where the fast buffer is bound and a GPU write happens needs_bind |= HasFastUniformBufferBound(stage, binding_index); if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) { - needs_bind |= uniform_buffer_binding_sizes[stage][binding_index] != size; + needs_bind |= channel_state->uniform_buffer_binding_sizes[stage][binding_index] != size; } if (!needs_bind) { return; @@ -807,14 +820,14 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32 const u32 offset = buffer.Offset(cpu_addr); if constexpr (IS_OPENGL) { // Fast buffer will be unbound - fast_bound_uniform_buffers[stage] &= ~(1U << binding_index); + channel_state->fast_bound_uniform_buffers[stage] &= ~(1U << binding_index); // Mark the index as dirty if offset doesn't match const bool is_copy_bind = offset != 0 && !runtime.SupportsNonZeroUniformOffset(); - dirty_uniform_buffers[stage] |= (is_copy_bind ? 1U : 0U) << index; + channel_state->dirty_uniform_buffers[stage] |= (is_copy_bind ? 1U : 0U) << index; } if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) { - uniform_buffer_binding_sizes[stage][binding_index] = size; + channel_state->uniform_buffer_binding_sizes[stage][binding_index] = size; } if constexpr (NEEDS_BIND_UNIFORM_INDEX) { runtime.BindUniformBuffer(stage, binding_index, buffer, offset, size); @@ -826,15 +839,15 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32 template <class P> void BufferCache<P>::BindHostGraphicsStorageBuffers(size_t stage) { u32 binding_index = 0; - ForEachEnabledBit(enabled_storage_buffers[stage], [&](u32 index) { - const Binding& binding = storage_buffers[stage][index]; + ForEachEnabledBit(channel_state->enabled_storage_buffers[stage], [&](u32 index) { + const Binding& binding = channel_state->storage_buffers[stage][index]; Buffer& buffer = slot_buffers[binding.buffer_id]; TouchBuffer(buffer, binding.buffer_id); const u32 size = binding.size; SynchronizeBuffer(buffer, binding.cpu_addr, size); const u32 offset = buffer.Offset(binding.cpu_addr); - const bool is_written = ((written_storage_buffers[stage] >> index) & 1) != 0; + const bool is_written = ((channel_state->written_storage_buffers[stage] >> index) & 1) != 0; if constexpr (NEEDS_BIND_STORAGE_INDEX) { runtime.BindStorageBuffer(stage, binding_index, buffer, offset, size, is_written); ++binding_index; @@ -846,8 +859,8 @@ void BufferCache<P>::BindHostGraphicsStorageBuffers(size_t stage) { template <class P> void BufferCache<P>::BindHostGraphicsTextureBuffers(size_t stage) { - ForEachEnabledBit(enabled_texture_buffers[stage], [&](u32 index) { - const TextureBufferBinding& binding = texture_buffers[stage][index]; + ForEachEnabledBit(channel_state->enabled_texture_buffers[stage], [&](u32 index) { + const TextureBufferBinding& binding = channel_state->texture_buffers[stage][index]; Buffer& buffer = slot_buffers[binding.buffer_id]; const u32 size = binding.size; SynchronizeBuffer(buffer, binding.cpu_addr, size); @@ -855,7 +868,7 @@ void BufferCache<P>::BindHostGraphicsTextureBuffers(size_t stage) { const u32 offset = buffer.Offset(binding.cpu_addr); const PixelFormat format = binding.format; if constexpr (SEPARATE_IMAGE_BUFFERS_BINDINGS) { - if (((image_texture_buffers[stage] >> index) & 1) != 0) { + if (((channel_state->image_texture_buffers[stage] >> index) & 1) != 0) { runtime.BindImageBuffer(buffer, offset, size, format); } else { runtime.BindTextureBuffer(buffer, offset, size, format); @@ -872,7 +885,7 @@ void BufferCache<P>::BindHostTransformFeedbackBuffers() { return; } for (u32 index = 0; index < NUM_TRANSFORM_FEEDBACK_BUFFERS; ++index) { - const Binding& binding = transform_feedback_buffers[index]; + const Binding& binding = channel_state->transform_feedback_buffers[index]; Buffer& buffer = slot_buffers[binding.buffer_id]; TouchBuffer(buffer, binding.buffer_id); const u32 size = binding.size; @@ -887,15 +900,16 @@ template <class P> void BufferCache<P>::BindHostComputeUniformBuffers() { if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) { // Mark all uniform buffers as dirty - dirty_uniform_buffers.fill(~u32{0}); - fast_bound_uniform_buffers.fill(0); + channel_state->dirty_uniform_buffers.fill(~u32{0}); + channel_state->fast_bound_uniform_buffers.fill(0); } u32 binding_index = 0; - ForEachEnabledBit(enabled_compute_uniform_buffer_mask, [&](u32 index) { - const Binding& binding = compute_uniform_buffers[index]; + ForEachEnabledBit(channel_state->enabled_compute_uniform_buffer_mask, [&](u32 index) { + const Binding& binding = channel_state->compute_uniform_buffers[index]; Buffer& buffer = slot_buffers[binding.buffer_id]; TouchBuffer(buffer, binding.buffer_id); - const u32 size = std::min(binding.size, (*compute_uniform_buffer_sizes)[index]); + const u32 size = + std::min(binding.size, (*channel_state->compute_uniform_buffer_sizes)[index]); SynchronizeBuffer(buffer, binding.cpu_addr, size); const u32 offset = buffer.Offset(binding.cpu_addr); @@ -911,15 +925,16 @@ void BufferCache<P>::BindHostComputeUniformBuffers() { template <class P> void BufferCache<P>::BindHostComputeStorageBuffers() { u32 binding_index = 0; - ForEachEnabledBit(enabled_compute_storage_buffers, [&](u32 index) { - const Binding& binding = compute_storage_buffers[index]; + ForEachEnabledBit(channel_state->enabled_compute_storage_buffers, [&](u32 index) { + const Binding& binding = channel_state->compute_storage_buffers[index]; Buffer& buffer = slot_buffers[binding.buffer_id]; TouchBuffer(buffer, binding.buffer_id); const u32 size = binding.size; SynchronizeBuffer(buffer, binding.cpu_addr, size); const u32 offset = buffer.Offset(binding.cpu_addr); - const bool is_written = ((written_compute_storage_buffers >> index) & 1) != 0; + const bool is_written = + ((channel_state->written_compute_storage_buffers >> index) & 1) != 0; if constexpr (NEEDS_BIND_STORAGE_INDEX) { runtime.BindComputeStorageBuffer(binding_index, buffer, offset, size, is_written); ++binding_index; @@ -931,8 +946,8 @@ void BufferCache<P>::BindHostComputeStorageBuffers() { template <class P> void BufferCache<P>::BindHostComputeTextureBuffers() { - ForEachEnabledBit(enabled_compute_texture_buffers, [&](u32 index) { - const TextureBufferBinding& binding = compute_texture_buffers[index]; + ForEachEnabledBit(channel_state->enabled_compute_texture_buffers, [&](u32 index) { + const TextureBufferBinding& binding = channel_state->compute_texture_buffers[index]; Buffer& buffer = slot_buffers[binding.buffer_id]; const u32 size = binding.size; SynchronizeBuffer(buffer, binding.cpu_addr, size); @@ -940,7 +955,7 @@ void BufferCache<P>::BindHostComputeTextureBuffers() { const u32 offset = buffer.Offset(binding.cpu_addr); const PixelFormat format = binding.format; if constexpr (SEPARATE_IMAGE_BUFFERS_BINDINGS) { - if (((image_compute_texture_buffers >> index) & 1) != 0) { + if (((channel_state->image_compute_texture_buffers >> index) & 1) != 0) { runtime.BindImageBuffer(buffer, offset, size, format); } else { runtime.BindTextureBuffer(buffer, offset, size, format); @@ -954,7 +969,7 @@ void BufferCache<P>::BindHostComputeTextureBuffers() { template <class P> void BufferCache<P>::DoUpdateGraphicsBuffers(bool is_indexed) { do { - has_deleted_buffers = false; + channel_state->has_deleted_buffers = false; if (is_indexed) { UpdateIndexBuffer(); } @@ -968,7 +983,7 @@ void BufferCache<P>::DoUpdateGraphicsBuffers(bool is_indexed) { if (current_draw_indirect) { UpdateDrawIndirect(); } - } while (has_deleted_buffers); + } while (channel_state->has_deleted_buffers); } template <class P> @@ -999,7 +1014,7 @@ void BufferCache<P>::UpdateIndexBuffer() { slot_buffers.erase(inline_buffer_id); inline_buffer_id = CreateBuffer(0, buffer_size); } - index_buffer = Binding{ + channel_state->index_buffer = Binding{ .cpu_addr = 0, .size = inline_index_size, .buffer_id = inline_buffer_id, @@ -1015,10 +1030,10 @@ void BufferCache<P>::UpdateIndexBuffer() { (index_buffer_ref.count + index_buffer_ref.first) * index_buffer_ref.FormatSizeInBytes(); const u32 size = std::min(address_size, draw_size); if (size == 0 || !cpu_addr) { - index_buffer = NULL_BINDING; + channel_state->index_buffer = NULL_BINDING; return; } - index_buffer = Binding{ + channel_state->index_buffer = Binding{ .cpu_addr = *cpu_addr, .size = size, .buffer_id = FindBuffer(*cpu_addr, size), @@ -1051,13 +1066,13 @@ void BufferCache<P>::UpdateVertexBuffer(u32 index) { const u32 address_size = static_cast<u32>(gpu_addr_end - gpu_addr_begin); u32 size = address_size; // TODO: Analyze stride and number of vertices if (array.enable == 0 || size == 0 || !cpu_addr) { - vertex_buffers[index] = NULL_BINDING; + channel_state->vertex_buffers[index] = NULL_BINDING; return; } if (!gpu_memory->IsWithinGPUAddressRange(gpu_addr_end)) { size = static_cast<u32>(gpu_memory->MaxContinuousRange(gpu_addr_begin, size)); } - vertex_buffers[index] = Binding{ + channel_state->vertex_buffers[index] = Binding{ .cpu_addr = *cpu_addr, .size = size, .buffer_id = FindBuffer(*cpu_addr, size), @@ -1079,23 +1094,24 @@ void BufferCache<P>::UpdateDrawIndirect() { }; }; if (current_draw_indirect->include_count) { - update(current_draw_indirect->count_start_address, sizeof(u32), count_buffer_binding); + update(current_draw_indirect->count_start_address, sizeof(u32), + channel_state->count_buffer_binding); } update(current_draw_indirect->indirect_start_address, current_draw_indirect->buffer_size, - indirect_buffer_binding); + channel_state->indirect_buffer_binding); } template <class P> void BufferCache<P>::UpdateUniformBuffers(size_t stage) { - ForEachEnabledBit(enabled_uniform_buffer_masks[stage], [&](u32 index) { - Binding& binding = uniform_buffers[stage][index]; + ForEachEnabledBit(channel_state->enabled_uniform_buffer_masks[stage], [&](u32 index) { + Binding& binding = channel_state->uniform_buffers[stage][index]; if (binding.buffer_id) { // Already updated return; } // Mark as dirty if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) { - dirty_uniform_buffers[stage] |= 1U << index; + channel_state->dirty_uniform_buffers[stage] |= 1U << index; } // Resolve buffer binding.buffer_id = FindBuffer(binding.cpu_addr, binding.size); @@ -1104,10 +1120,10 @@ void BufferCache<P>::UpdateUniformBuffers(size_t stage) { template <class P> void BufferCache<P>::UpdateStorageBuffers(size_t stage) { - const u32 written_mask = written_storage_buffers[stage]; - ForEachEnabledBit(enabled_storage_buffers[stage], [&](u32 index) { + const u32 written_mask = channel_state->written_storage_buffers[stage]; + ForEachEnabledBit(channel_state->enabled_storage_buffers[stage], [&](u32 index) { // Resolve buffer - Binding& binding = storage_buffers[stage][index]; + Binding& binding = channel_state->storage_buffers[stage][index]; const BufferId buffer_id = FindBuffer(binding.cpu_addr, binding.size); binding.buffer_id = buffer_id; // Mark buffer as written if needed @@ -1119,11 +1135,11 @@ void BufferCache<P>::UpdateStorageBuffers(size_t stage) { template <class P> void BufferCache<P>::UpdateTextureBuffers(size_t stage) { - ForEachEnabledBit(enabled_texture_buffers[stage], [&](u32 index) { - Binding& binding = texture_buffers[stage][index]; + ForEachEnabledBit(channel_state->enabled_texture_buffers[stage], [&](u32 index) { + Binding& binding = channel_state->texture_buffers[stage][index]; binding.buffer_id = FindBuffer(binding.cpu_addr, binding.size); // Mark buffer as written if needed - if (((written_texture_buffers[stage] >> index) & 1) != 0) { + if (((channel_state->written_texture_buffers[stage] >> index) & 1) != 0) { MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, binding.size); } }); @@ -1146,11 +1162,11 @@ void BufferCache<P>::UpdateTransformFeedbackBuffer(u32 index) { const u32 size = binding.size; const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr); if (binding.enable == 0 || size == 0 || !cpu_addr) { - transform_feedback_buffers[index] = NULL_BINDING; + channel_state->transform_feedback_buffers[index] = NULL_BINDING; return; } const BufferId buffer_id = FindBuffer(*cpu_addr, size); - transform_feedback_buffers[index] = Binding{ + channel_state->transform_feedback_buffers[index] = Binding{ .cpu_addr = *cpu_addr, .size = size, .buffer_id = buffer_id, @@ -1160,8 +1176,8 @@ void BufferCache<P>::UpdateTransformFeedbackBuffer(u32 index) { template <class P> void BufferCache<P>::UpdateComputeUniformBuffers() { - ForEachEnabledBit(enabled_compute_uniform_buffer_mask, [&](u32 index) { - Binding& binding = compute_uniform_buffers[index]; + ForEachEnabledBit(channel_state->enabled_compute_uniform_buffer_mask, [&](u32 index) { + Binding& binding = channel_state->compute_uniform_buffers[index]; binding = NULL_BINDING; const auto& launch_desc = kepler_compute->launch_description; if (((launch_desc.const_buffer_enable_mask >> index) & 1) != 0) { @@ -1178,12 +1194,12 @@ void BufferCache<P>::UpdateComputeUniformBuffers() { template <class P> void BufferCache<P>::UpdateComputeStorageBuffers() { - ForEachEnabledBit(enabled_compute_storage_buffers, [&](u32 index) { + ForEachEnabledBit(channel_state->enabled_compute_storage_buffers, [&](u32 index) { // Resolve buffer - Binding& binding = compute_storage_buffers[index]; + Binding& binding = channel_state->compute_storage_buffers[index]; binding.buffer_id = FindBuffer(binding.cpu_addr, binding.size); // Mark as written if needed - if (((written_compute_storage_buffers >> index) & 1) != 0) { + if (((channel_state->written_compute_storage_buffers >> index) & 1) != 0) { MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, binding.size); } }); @@ -1191,11 +1207,11 @@ void BufferCache<P>::UpdateComputeStorageBuffers() { template <class P> void BufferCache<P>::UpdateComputeTextureBuffers() { - ForEachEnabledBit(enabled_compute_texture_buffers, [&](u32 index) { - Binding& binding = compute_texture_buffers[index]; + ForEachEnabledBit(channel_state->enabled_compute_texture_buffers, [&](u32 index) { + Binding& binding = channel_state->compute_texture_buffers[index]; binding.buffer_id = FindBuffer(binding.cpu_addr, binding.size); // Mark as written if needed - if (((written_compute_texture_buffers >> index) & 1) != 0) { + if (((channel_state->written_compute_texture_buffers >> index) & 1) != 0) { MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, binding.size); } }); @@ -1610,13 +1626,13 @@ void BufferCache<P>::DeleteBuffer(BufferId buffer_id, bool do_not_mark) { const auto replace = [scalar_replace](std::span<Binding> bindings) { std::ranges::for_each(bindings, scalar_replace); }; - scalar_replace(index_buffer); - replace(vertex_buffers); - std::ranges::for_each(uniform_buffers, replace); - std::ranges::for_each(storage_buffers, replace); - replace(transform_feedback_buffers); - replace(compute_uniform_buffers); - replace(compute_storage_buffers); + scalar_replace(channel_state->index_buffer); + replace(channel_state->vertex_buffers); + std::ranges::for_each(channel_state->uniform_buffers, replace); + std::ranges::for_each(channel_state->storage_buffers, replace); + replace(channel_state->transform_feedback_buffers); + replace(channel_state->compute_uniform_buffers); + replace(channel_state->compute_storage_buffers); // Mark the whole buffer as CPU written to stop tracking CPU writes if (!do_not_mark) { @@ -1634,8 +1650,8 @@ void BufferCache<P>::DeleteBuffer(BufferId buffer_id, bool do_not_mark) { template <class P> void BufferCache<P>::NotifyBufferDeletion() { if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) { - dirty_uniform_buffers.fill(~u32{0}); - uniform_buffer_binding_sizes.fill({}); + channel_state->dirty_uniform_buffers.fill(~u32{0}); + channel_state->uniform_buffer_binding_sizes.fill({}); } auto& flags = maxwell3d->dirty.flags; flags[Dirty::IndexBuffer] = true; @@ -1643,13 +1659,12 @@ void BufferCache<P>::NotifyBufferDeletion() { for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) { flags[Dirty::VertexBuffer0 + index] = true; } - has_deleted_buffers = true; + channel_state->has_deleted_buffers = true; } template <class P> -typename BufferCache<P>::Binding BufferCache<P>::StorageBufferBinding(GPUVAddr ssbo_addr, - u32 cbuf_index, - bool is_written) const { +Binding BufferCache<P>::StorageBufferBinding(GPUVAddr ssbo_addr, u32 cbuf_index, + bool is_written) const { const GPUVAddr gpu_addr = gpu_memory->Read<u64>(ssbo_addr); const auto size = [&]() { const bool is_nvn_cbuf = cbuf_index == 0; @@ -1681,8 +1696,8 @@ typename BufferCache<P>::Binding BufferCache<P>::StorageBufferBinding(GPUVAddr s } template <class P> -typename BufferCache<P>::TextureBufferBinding BufferCache<P>::GetTextureBufferBinding( - GPUVAddr gpu_addr, u32 size, PixelFormat format) { +TextureBufferBinding BufferCache<P>::GetTextureBufferBinding(GPUVAddr gpu_addr, u32 size, + PixelFormat format) { const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr); TextureBufferBinding binding; if (!cpu_addr || size == 0) { @@ -1721,7 +1736,7 @@ std::span<u8> BufferCache<P>::ImmediateBuffer(size_t wanted_capacity) { template <class P> bool BufferCache<P>::HasFastUniformBufferBound(size_t stage, u32 binding_index) const noexcept { if constexpr (IS_OPENGL) { - return ((fast_bound_uniform_buffers[stage] >> binding_index) & 1) != 0; + return ((channel_state->fast_bound_uniform_buffers[stage] >> binding_index) & 1) != 0; } else { // Only OpenGL has fast uniform buffers return false; @@ -1730,14 +1745,14 @@ bool BufferCache<P>::HasFastUniformBufferBound(size_t stage, u32 binding_index) template <class P> std::pair<typename BufferCache<P>::Buffer*, u32> BufferCache<P>::GetDrawIndirectCount() { - auto& buffer = slot_buffers[count_buffer_binding.buffer_id]; - return std::make_pair(&buffer, buffer.Offset(count_buffer_binding.cpu_addr)); + auto& buffer = slot_buffers[channel_state->count_buffer_binding.buffer_id]; + return std::make_pair(&buffer, buffer.Offset(channel_state->count_buffer_binding.cpu_addr)); } template <class P> std::pair<typename BufferCache<P>::Buffer*, u32> BufferCache<P>::GetDrawIndirectBuffer() { - auto& buffer = slot_buffers[indirect_buffer_binding.buffer_id]; - return std::make_pair(&buffer, buffer.Offset(indirect_buffer_binding.cpu_addr)); + auto& buffer = slot_buffers[channel_state->indirect_buffer_binding.buffer_id]; + return std::make_pair(&buffer, buffer.Offset(channel_state->indirect_buffer_binding.cpu_addr)); } } // namespace VideoCommon diff --git a/src/video_core/buffer_cache/buffer_cache_base.h b/src/video_core/buffer_cache/buffer_cache_base.h index ac00d4d9d..c689fe06b 100644 --- a/src/video_core/buffer_cache/buffer_cache_base.h +++ b/src/video_core/buffer_cache/buffer_cache_base.h @@ -86,8 +86,78 @@ enum class ObtainBufferOperation : u32 { MarkQuery = 3, }; -template <typename P> -class BufferCache : public VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo> { +static constexpr BufferId NULL_BUFFER_ID{0}; +static constexpr u32 DEFAULT_SKIP_CACHE_SIZE = static_cast<u32>(4_KiB); + +struct Binding { + VAddr cpu_addr{}; + u32 size{}; + BufferId buffer_id; +}; + +struct TextureBufferBinding : Binding { + PixelFormat format; +}; + +static constexpr Binding NULL_BINDING{ + .cpu_addr = 0, + .size = 0, + .buffer_id = NULL_BUFFER_ID, +}; + +class BufferCacheChannelInfo : public ChannelInfo { +public: + BufferCacheChannelInfo() = delete; + BufferCacheChannelInfo(Tegra::Control::ChannelState& state) noexcept : ChannelInfo(state) {} + BufferCacheChannelInfo(const BufferCacheChannelInfo& state) = delete; + BufferCacheChannelInfo& operator=(const BufferCacheChannelInfo&) = delete; + + Binding index_buffer; + std::array<Binding, NUM_VERTEX_BUFFERS> vertex_buffers; + std::array<std::array<Binding, NUM_GRAPHICS_UNIFORM_BUFFERS>, NUM_STAGES> uniform_buffers; + std::array<std::array<Binding, NUM_STORAGE_BUFFERS>, NUM_STAGES> storage_buffers; + std::array<std::array<TextureBufferBinding, NUM_TEXTURE_BUFFERS>, NUM_STAGES> texture_buffers; + std::array<Binding, NUM_TRANSFORM_FEEDBACK_BUFFERS> transform_feedback_buffers; + Binding count_buffer_binding; + Binding indirect_buffer_binding; + + std::array<Binding, NUM_COMPUTE_UNIFORM_BUFFERS> compute_uniform_buffers; + std::array<Binding, NUM_STORAGE_BUFFERS> compute_storage_buffers; + std::array<TextureBufferBinding, NUM_TEXTURE_BUFFERS> compute_texture_buffers; + + std::array<u32, NUM_STAGES> enabled_uniform_buffer_masks{}; + u32 enabled_compute_uniform_buffer_mask = 0; + + const UniformBufferSizes* uniform_buffer_sizes{}; + const ComputeUniformBufferSizes* compute_uniform_buffer_sizes{}; + + std::array<u32, NUM_STAGES> enabled_storage_buffers{}; + std::array<u32, NUM_STAGES> written_storage_buffers{}; + u32 enabled_compute_storage_buffers = 0; + u32 written_compute_storage_buffers = 0; + + std::array<u32, NUM_STAGES> enabled_texture_buffers{}; + std::array<u32, NUM_STAGES> written_texture_buffers{}; + std::array<u32, NUM_STAGES> image_texture_buffers{}; + u32 enabled_compute_texture_buffers = 0; + u32 written_compute_texture_buffers = 0; + u32 image_compute_texture_buffers = 0; + + std::array<u32, 16> uniform_cache_hits{}; + std::array<u32, 16> uniform_cache_shots{}; + + u32 uniform_buffer_skip_cache_size = DEFAULT_SKIP_CACHE_SIZE; + + bool has_deleted_buffers = false; + + std::array<u32, NUM_STAGES> dirty_uniform_buffers{}; + std::array<u32, NUM_STAGES> fast_bound_uniform_buffers{}; + std::array<std::array<u32, NUM_GRAPHICS_UNIFORM_BUFFERS>, NUM_STAGES> + uniform_buffer_binding_sizes{}; +}; + +template <class P> +class BufferCache : public VideoCommon::ChannelSetupCaches<BufferCacheChannelInfo> { // Page size for caching purposes. // This is unrelated to the CPU page size and it can be changed as it seems optimal. static constexpr u32 CACHING_PAGEBITS = 16; @@ -104,8 +174,6 @@ class BufferCache : public VideoCommon::ChannelSetupCaches<VideoCommon::ChannelI static constexpr bool SEPARATE_IMAGE_BUFFERS_BINDINGS = P::SEPARATE_IMAGE_BUFFER_BINDINGS; static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = P::IMPLEMENTS_ASYNC_DOWNLOADS; - static constexpr BufferId NULL_BUFFER_ID{0}; - static constexpr s64 DEFAULT_EXPECTED_MEMORY = 512_MiB; static constexpr s64 DEFAULT_CRITICAL_MEMORY = 1_GiB; static constexpr s64 TARGET_THRESHOLD = 4_GiB; @@ -149,8 +217,6 @@ class BufferCache : public VideoCommon::ChannelSetupCaches<VideoCommon::ChannelI using OverlapSection = boost::icl::inter_section<int>; using OverlapCounter = boost::icl::split_interval_map<VAddr, int>; - struct Empty {}; - struct OverlapResult { std::vector<BufferId> ids; VAddr begin; @@ -158,25 +224,7 @@ class BufferCache : public VideoCommon::ChannelSetupCaches<VideoCommon::ChannelI bool has_stream_leap = false; }; - struct Binding { - VAddr cpu_addr{}; - u32 size{}; - BufferId buffer_id; - }; - - struct TextureBufferBinding : Binding { - PixelFormat format; - }; - - static constexpr Binding NULL_BINDING{ - .cpu_addr = 0, - .size = 0, - .buffer_id = NULL_BUFFER_ID, - }; - public: - static constexpr u32 DEFAULT_SKIP_CACHE_SIZE = static_cast<u32>(4_KiB); - explicit BufferCache(VideoCore::RasterizerInterface& rasterizer_, Core::Memory::Memory& cpu_memory_, Runtime& runtime_); @@ -496,51 +544,6 @@ private: u32 last_index_count = 0; - Binding index_buffer; - std::array<Binding, NUM_VERTEX_BUFFERS> vertex_buffers; - std::array<std::array<Binding, NUM_GRAPHICS_UNIFORM_BUFFERS>, NUM_STAGES> uniform_buffers; - std::array<std::array<Binding, NUM_STORAGE_BUFFERS>, NUM_STAGES> storage_buffers; - std::array<std::array<TextureBufferBinding, NUM_TEXTURE_BUFFERS>, NUM_STAGES> texture_buffers; - std::array<Binding, NUM_TRANSFORM_FEEDBACK_BUFFERS> transform_feedback_buffers; - Binding count_buffer_binding; - Binding indirect_buffer_binding; - - std::array<Binding, NUM_COMPUTE_UNIFORM_BUFFERS> compute_uniform_buffers; - std::array<Binding, NUM_STORAGE_BUFFERS> compute_storage_buffers; - std::array<TextureBufferBinding, NUM_TEXTURE_BUFFERS> compute_texture_buffers; - - std::array<u32, NUM_STAGES> enabled_uniform_buffer_masks{}; - u32 enabled_compute_uniform_buffer_mask = 0; - - const UniformBufferSizes* uniform_buffer_sizes{}; - const ComputeUniformBufferSizes* compute_uniform_buffer_sizes{}; - - std::array<u32, NUM_STAGES> enabled_storage_buffers{}; - std::array<u32, NUM_STAGES> written_storage_buffers{}; - u32 enabled_compute_storage_buffers = 0; - u32 written_compute_storage_buffers = 0; - - std::array<u32, NUM_STAGES> enabled_texture_buffers{}; - std::array<u32, NUM_STAGES> written_texture_buffers{}; - std::array<u32, NUM_STAGES> image_texture_buffers{}; - u32 enabled_compute_texture_buffers = 0; - u32 written_compute_texture_buffers = 0; - u32 image_compute_texture_buffers = 0; - - std::array<u32, 16> uniform_cache_hits{}; - std::array<u32, 16> uniform_cache_shots{}; - - u32 uniform_buffer_skip_cache_size = DEFAULT_SKIP_CACHE_SIZE; - - bool has_deleted_buffers = false; - - std::conditional_t<HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS, std::array<u32, NUM_STAGES>, Empty> - dirty_uniform_buffers{}; - std::conditional_t<IS_OPENGL, std::array<u32, NUM_STAGES>, Empty> fast_bound_uniform_buffers{}; - std::conditional_t<HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS, - std::array<std::array<u32, NUM_GRAPHICS_UNIFORM_BUFFERS>, NUM_STAGES>, Empty> - uniform_buffer_binding_sizes{}; - MemoryTracker memory_tracker; IntervalSet uncommitted_ranges; IntervalSet common_ranges; diff --git a/src/video_core/host1x/codecs/codec.cpp b/src/video_core/host1x/codecs/codec.cpp index 3e9022dce..cd6a3a9b8 100644 --- a/src/video_core/host1x/codecs/codec.cpp +++ b/src/video_core/host1x/codecs/codec.cpp @@ -5,6 +5,7 @@ #include <fstream> #include <vector> #include "common/assert.h" +#include "common/scope_exit.h" #include "common/settings.h" #include "video_core/host1x/codecs/codec.h" #include "video_core/host1x/codecs/h264.h" @@ -14,6 +15,8 @@ #include "video_core/memory_manager.h" extern "C" { +#include <libavfilter/buffersink.h> +#include <libavfilter/buffersrc.h> #include <libavutil/opt.h> #ifdef LIBVA_FOUND // for querying VAAPI driver information @@ -85,6 +88,10 @@ Codec::~Codec() { // Free libav memory avcodec_free_context(&av_codec_ctx); av_buffer_unref(&av_gpu_decoder); + + if (filters_initialized) { + avfilter_graph_free(&av_filter_graph); + } } bool Codec::CreateGpuAvDevice() { @@ -167,6 +174,62 @@ void Codec::InitializeGpuDecoder() { av_codec_ctx->get_format = GetGpuFormat; } +void Codec::InitializeAvFilters(AVFrame* frame) { + const AVFilter* buffer_src = avfilter_get_by_name("buffer"); + const AVFilter* buffer_sink = avfilter_get_by_name("buffersink"); + AVFilterInOut* inputs = avfilter_inout_alloc(); + AVFilterInOut* outputs = avfilter_inout_alloc(); + SCOPE_EXIT({ + avfilter_inout_free(&inputs); + avfilter_inout_free(&outputs); + }); + + // Don't know how to get the accurate time_base but it doesn't matter for yadif filter + // so just use 1/1 to make buffer filter happy + std::string args = fmt::format("video_size={}x{}:pix_fmt={}:time_base=1/1", frame->width, + frame->height, frame->format); + + av_filter_graph = avfilter_graph_alloc(); + int ret = avfilter_graph_create_filter(&av_filter_src_ctx, buffer_src, "in", args.c_str(), + nullptr, av_filter_graph); + if (ret < 0) { + LOG_ERROR(Service_NVDRV, "avfilter_graph_create_filter source error: {}", ret); + return; + } + + ret = avfilter_graph_create_filter(&av_filter_sink_ctx, buffer_sink, "out", nullptr, nullptr, + av_filter_graph); + if (ret < 0) { + LOG_ERROR(Service_NVDRV, "avfilter_graph_create_filter sink error: {}", ret); + return; + } + + inputs->name = av_strdup("out"); + inputs->filter_ctx = av_filter_sink_ctx; + inputs->pad_idx = 0; + inputs->next = nullptr; + + outputs->name = av_strdup("in"); + outputs->filter_ctx = av_filter_src_ctx; + outputs->pad_idx = 0; + outputs->next = nullptr; + + const char* description = "yadif=1:-1:0"; + ret = avfilter_graph_parse_ptr(av_filter_graph, description, &inputs, &outputs, nullptr); + if (ret < 0) { + LOG_ERROR(Service_NVDRV, "avfilter_graph_parse_ptr error: {}", ret); + return; + } + + ret = avfilter_graph_config(av_filter_graph, nullptr); + if (ret < 0) { + LOG_ERROR(Service_NVDRV, "avfilter_graph_config error: {}", ret); + return; + } + + filters_initialized = true; +} + void Codec::Initialize() { const AVCodecID codec = [&] { switch (current_codec) { @@ -271,8 +334,34 @@ void Codec::Decode() { UNIMPLEMENTED_MSG("Unexpected video format: {}", final_frame->format); return; } - av_frames.push(std::move(final_frame)); - if (av_frames.size() > 10) { + if (!final_frame->interlaced_frame) { + av_frames.push(std::move(final_frame)); + } else { + if (!filters_initialized) { + InitializeAvFilters(final_frame.get()); + } + if (const int ret = av_buffersrc_add_frame_flags(av_filter_src_ctx, final_frame.get(), + AV_BUFFERSRC_FLAG_KEEP_REF); + ret) { + LOG_DEBUG(Service_NVDRV, "av_buffersrc_add_frame_flags error {}", ret); + return; + } + while (true) { + auto filter_frame = AVFramePtr{av_frame_alloc(), AVFrameDeleter}; + + int ret = av_buffersink_get_frame(av_filter_sink_ctx, filter_frame.get()); + + if (ret == AVERROR(EAGAIN) || ret == AVERROR(AVERROR_EOF)) + break; + if (ret < 0) { + LOG_DEBUG(Service_NVDRV, "av_buffersink_get_frame error {}", ret); + return; + } + + av_frames.push(std::move(filter_frame)); + } + } + while (av_frames.size() > 10) { LOG_TRACE(Service_NVDRV, "av_frames.push overflow dropped frame"); av_frames.pop(); } diff --git a/src/video_core/host1x/codecs/codec.h b/src/video_core/host1x/codecs/codec.h index 0d45fb7fe..06fe00a4b 100644 --- a/src/video_core/host1x/codecs/codec.h +++ b/src/video_core/host1x/codecs/codec.h @@ -15,6 +15,7 @@ extern "C" { #pragma GCC diagnostic ignored "-Wconversion" #endif #include <libavcodec/avcodec.h> +#include <libavfilter/avfilter.h> #if defined(__GNUC__) || defined(__clang__) #pragma GCC diagnostic pop #endif @@ -61,17 +62,24 @@ public: private: void InitializeAvCodecContext(); + void InitializeAvFilters(AVFrame* frame); + void InitializeGpuDecoder(); bool CreateGpuAvDevice(); bool initialized{}; + bool filters_initialized{}; Host1x::NvdecCommon::VideoCodec current_codec{Host1x::NvdecCommon::VideoCodec::None}; const AVCodec* av_codec{nullptr}; AVCodecContext* av_codec_ctx{nullptr}; AVBufferRef* av_gpu_decoder{nullptr}; + AVFilterContext* av_filter_src_ctx{nullptr}; + AVFilterContext* av_filter_sink_ctx{nullptr}; + AVFilterGraph* av_filter_graph{nullptr}; + Host1x::Host1x& host1x; const Host1x::NvdecCommon::NvdecRegisters& state; std::unique_ptr<Decoder::H264> h264_decoder; diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp index 6af4ae793..6d3bda192 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp @@ -117,7 +117,7 @@ BufferCacheRuntime::BufferCacheRuntime(const Device& device_) for (auto& stage_uniforms : fast_uniforms) { for (OGLBuffer& buffer : stage_uniforms) { buffer.Create(); - glNamedBufferData(buffer.handle, BufferCache::DEFAULT_SKIP_CACHE_SIZE, nullptr, + glNamedBufferData(buffer.handle, VideoCommon::DEFAULT_SKIP_CACHE_SIZE, nullptr, GL_STREAM_DRAW); } } diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index 1e0823836..56d0ff869 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -439,6 +439,11 @@ OGLTexture MakeImage(const VideoCommon::ImageInfo& info, GLenum gl_internal_form return GL_R32UI; } +[[nodiscard]] bool IsAstcRecompressionEnabled() { + return Settings::values.astc_recompression.GetValue() != + Settings::AstcRecompression::Uncompressed; +} + [[nodiscard]] GLenum SelectAstcFormat(PixelFormat format, bool is_srgb) { switch (Settings::values.astc_recompression.GetValue()) { case Settings::AstcRecompression::Bc1: @@ -760,7 +765,7 @@ Image::Image(TextureCacheRuntime& runtime_, const VideoCommon::ImageInfo& info_, gl_format = GL_RGBA; gl_type = GL_UNSIGNED_INT_8_8_8_8_REV; - if (IsPixelFormatASTC(info.format)) { + if (IsPixelFormatASTC(info.format) && IsAstcRecompressionEnabled()) { gl_internal_format = SelectAstcFormat(info.format, is_srgb); gl_format = GL_NONE; } @@ -1155,7 +1160,7 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI const bool is_srgb = IsPixelFormatSRGB(info.format); internal_format = is_srgb ? GL_SRGB8_ALPHA8 : GL_RGBA8; - if (IsPixelFormatASTC(info.format)) { + if (IsPixelFormatASTC(info.format) && IsAstcRecompressionEnabled()) { internal_format = SelectAstcFormat(info.format, is_srgb); } } else { diff --git a/src/video_core/texture_cache/image_base.cpp b/src/video_core/texture_cache/image_base.cpp index 91512022f..d79594ce5 100644 --- a/src/video_core/texture_cache/image_base.cpp +++ b/src/video_core/texture_cache/image_base.cpp @@ -155,7 +155,7 @@ void ImageBase::CheckAliasState() { flags &= ~ImageFlagBits::Alias; } -void AddImageAlias(ImageBase& lhs, ImageBase& rhs, ImageId lhs_id, ImageId rhs_id) { +bool AddImageAlias(ImageBase& lhs, ImageBase& rhs, ImageId lhs_id, ImageId rhs_id) { static constexpr auto OPTIONS = RelaxedOptions::Size | RelaxedOptions::Format; ASSERT(lhs.info.type == rhs.info.type); std::optional<SubresourceBase> base; @@ -169,7 +169,7 @@ void AddImageAlias(ImageBase& lhs, ImageBase& rhs, ImageId lhs_id, ImageId rhs_i } if (!base) { LOG_ERROR(HW_GPU, "Image alias should have been flipped"); - return; + return false; } const PixelFormat lhs_format = lhs.info.format; const PixelFormat rhs_format = rhs.info.format; @@ -248,12 +248,13 @@ void AddImageAlias(ImageBase& lhs, ImageBase& rhs, ImageId lhs_id, ImageId rhs_i } ASSERT(lhs_alias.copies.empty() == rhs_alias.copies.empty()); if (lhs_alias.copies.empty()) { - return; + return false; } lhs.aliased_images.push_back(std::move(lhs_alias)); rhs.aliased_images.push_back(std::move(rhs_alias)); lhs.flags &= ~ImageFlagBits::IsRescalable; rhs.flags &= ~ImageFlagBits::IsRescalable; + return true; } } // namespace VideoCommon diff --git a/src/video_core/texture_cache/image_base.h b/src/video_core/texture_cache/image_base.h index 329396bb6..1b8a17ee8 100644 --- a/src/video_core/texture_cache/image_base.h +++ b/src/video_core/texture_cache/image_base.h @@ -142,6 +142,6 @@ struct ImageAllocBase { std::vector<ImageId> images; }; -void AddImageAlias(ImageBase& lhs, ImageBase& rhs, ImageId lhs_id, ImageId rhs_id); +bool AddImageAlias(ImageBase& lhs, ImageBase& rhs, ImageId lhs_id, ImageId rhs_id); } // namespace VideoCommon diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index 9790949f5..2cf082c5d 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -139,7 +139,6 @@ void TextureCache<P>::TickFrame() { TickAsyncDecode(); runtime.TickFrame(); - critical_gc = 0; ++frame_tick; if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) { @@ -1312,17 +1311,18 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA const size_t size_bytes = CalculateGuestSizeInBytes(new_info); const bool broken_views = runtime.HasBrokenTextureViewFormats(); const bool native_bgr = runtime.HasNativeBgr(); - boost::container::small_vector<ImageId, 4> overlap_ids; - std::unordered_set<ImageId> overlaps_found; - boost::container::small_vector<ImageId, 4> left_aliased_ids; - boost::container::small_vector<ImageId, 4> right_aliased_ids; - std::unordered_set<ImageId> ignore_textures; - boost::container::small_vector<ImageId, 4> bad_overlap_ids; - boost::container::small_vector<ImageId, 4> all_siblings; + join_overlap_ids.clear(); + join_overlaps_found.clear(); + join_left_aliased_ids.clear(); + join_right_aliased_ids.clear(); + join_ignore_textures.clear(); + join_bad_overlap_ids.clear(); + join_copies_to_do.clear(); + join_alias_indices.clear(); const bool this_is_linear = info.type == ImageType::Linear; const auto region_check = [&](ImageId overlap_id, ImageBase& overlap) { if (True(overlap.flags & ImageFlagBits::Remapped)) { - ignore_textures.insert(overlap_id); + join_ignore_textures.insert(overlap_id); return; } const bool overlap_is_linear = overlap.info.type == ImageType::Linear; @@ -1332,11 +1332,11 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA if (this_is_linear && overlap_is_linear) { if (info.pitch == overlap.info.pitch && gpu_addr == overlap.gpu_addr) { // Alias linear images with the same pitch - left_aliased_ids.push_back(overlap_id); + join_left_aliased_ids.push_back(overlap_id); } return; } - overlaps_found.insert(overlap_id); + join_overlaps_found.insert(overlap_id); static constexpr bool strict_size = true; const std::optional<OverlapResult> solution = ResolveOverlap( new_info, gpu_addr, cpu_addr, overlap, strict_size, broken_views, native_bgr); @@ -1344,33 +1344,33 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA gpu_addr = solution->gpu_addr; cpu_addr = solution->cpu_addr; new_info.resources = solution->resources; - overlap_ids.push_back(overlap_id); - all_siblings.push_back(overlap_id); + join_overlap_ids.push_back(overlap_id); + join_copies_to_do.emplace_back(JoinCopy{false, overlap_id}); return; } static constexpr auto options = RelaxedOptions::Size | RelaxedOptions::Format; const ImageBase new_image_base(new_info, gpu_addr, cpu_addr); if (IsSubresource(new_info, overlap, gpu_addr, options, broken_views, native_bgr)) { - left_aliased_ids.push_back(overlap_id); + join_left_aliased_ids.push_back(overlap_id); overlap.flags |= ImageFlagBits::Alias; - all_siblings.push_back(overlap_id); + join_copies_to_do.emplace_back(JoinCopy{true, overlap_id}); } else if (IsSubresource(overlap.info, new_image_base, overlap.gpu_addr, options, broken_views, native_bgr)) { - right_aliased_ids.push_back(overlap_id); + join_right_aliased_ids.push_back(overlap_id); overlap.flags |= ImageFlagBits::Alias; - all_siblings.push_back(overlap_id); + join_copies_to_do.emplace_back(JoinCopy{true, overlap_id}); } else { - bad_overlap_ids.push_back(overlap_id); + join_bad_overlap_ids.push_back(overlap_id); } }; ForEachImageInRegion(cpu_addr, size_bytes, region_check); const auto region_check_gpu = [&](ImageId overlap_id, ImageBase& overlap) { - if (!overlaps_found.contains(overlap_id)) { + if (!join_overlaps_found.contains(overlap_id)) { if (True(overlap.flags & ImageFlagBits::Remapped)) { - ignore_textures.insert(overlap_id); + join_ignore_textures.insert(overlap_id); } if (overlap.gpu_addr == gpu_addr && overlap.guest_size_bytes == size_bytes) { - ignore_textures.insert(overlap_id); + join_ignore_textures.insert(overlap_id); } } }; @@ -1378,11 +1378,11 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA bool can_rescale = info.rescaleable; bool any_rescaled = false; - for (const ImageId sibling_id : all_siblings) { + for (const auto& copy : join_copies_to_do) { if (!can_rescale) { break; } - Image& sibling = slot_images[sibling_id]; + Image& sibling = slot_images[copy.id]; can_rescale &= ImageCanRescale(sibling); any_rescaled |= True(sibling.flags & ImageFlagBits::Rescaled); } @@ -1390,13 +1390,13 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA can_rescale &= any_rescaled; if (can_rescale) { - for (const ImageId sibling_id : all_siblings) { - Image& sibling = slot_images[sibling_id]; + for (const auto& copy : join_copies_to_do) { + Image& sibling = slot_images[copy.id]; ScaleUp(sibling); } } else { - for (const ImageId sibling_id : all_siblings) { - Image& sibling = slot_images[sibling_id]; + for (const auto& copy : join_copies_to_do) { + Image& sibling = slot_images[copy.id]; ScaleDown(sibling); } } @@ -1408,7 +1408,7 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA new_image.flags |= ImageFlagBits::Sparse; } - for (const ImageId overlap_id : ignore_textures) { + for (const ImageId overlap_id : join_ignore_textures) { Image& overlap = slot_images[overlap_id]; if (True(overlap.flags & ImageFlagBits::GpuModified)) { UNIMPLEMENTED(); @@ -1429,14 +1429,60 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA ScaleDown(new_image); } - std::ranges::sort(overlap_ids, [this](const ImageId lhs, const ImageId rhs) { - const ImageBase& lhs_image = slot_images[lhs]; - const ImageBase& rhs_image = slot_images[rhs]; + std::ranges::sort(join_copies_to_do, [this](const JoinCopy& lhs, const JoinCopy& rhs) { + const ImageBase& lhs_image = slot_images[lhs.id]; + const ImageBase& rhs_image = slot_images[rhs.id]; return lhs_image.modification_tick < rhs_image.modification_tick; }); - for (const ImageId overlap_id : overlap_ids) { - Image& overlap = slot_images[overlap_id]; + ImageBase& new_image_base = new_image; + for (const ImageId aliased_id : join_right_aliased_ids) { + ImageBase& aliased = slot_images[aliased_id]; + size_t alias_index = new_image_base.aliased_images.size(); + if (!AddImageAlias(new_image_base, aliased, new_image_id, aliased_id)) { + continue; + } + join_alias_indices.emplace(aliased_id, alias_index); + new_image.flags |= ImageFlagBits::Alias; + } + for (const ImageId aliased_id : join_left_aliased_ids) { + ImageBase& aliased = slot_images[aliased_id]; + size_t alias_index = new_image_base.aliased_images.size(); + if (!AddImageAlias(aliased, new_image_base, aliased_id, new_image_id)) { + continue; + } + join_alias_indices.emplace(aliased_id, alias_index); + new_image.flags |= ImageFlagBits::Alias; + } + for (const ImageId aliased_id : join_bad_overlap_ids) { + ImageBase& aliased = slot_images[aliased_id]; + aliased.overlapping_images.push_back(new_image_id); + new_image.overlapping_images.push_back(aliased_id); + if (aliased.info.resources.levels == 1 && aliased.info.block.depth == 0 && + aliased.overlapping_images.size() > 1) { + aliased.flags |= ImageFlagBits::BadOverlap; + } + if (new_image.info.resources.levels == 1 && new_image.info.block.depth == 0 && + new_image.overlapping_images.size() > 1) { + new_image.flags |= ImageFlagBits::BadOverlap; + } + } + + for (const auto& copy_object : join_copies_to_do) { + Image& overlap = slot_images[copy_object.id]; + if (copy_object.is_alias) { + if (!overlap.IsSafeDownload()) { + continue; + } + const auto alias_pointer = join_alias_indices.find(copy_object.id); + if (alias_pointer == join_alias_indices.end()) { + continue; + } + const AliasedImage& aliased = new_image.aliased_images[alias_pointer->second]; + CopyImage(new_image_id, aliased.id, aliased.copies); + new_image.modification_tick = overlap.modification_tick; + continue; + } if (True(overlap.flags & ImageFlagBits::GpuModified)) { new_image.flags |= ImageFlagBits::GpuModified; const auto& resolution = Settings::values.resolution_info; @@ -1449,35 +1495,15 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA } else { runtime.CopyImage(new_image, overlap, std::move(copies)); } + new_image.modification_tick = overlap.modification_tick; } if (True(overlap.flags & ImageFlagBits::Tracked)) { - UntrackImage(overlap, overlap_id); - } - UnregisterImage(overlap_id); - DeleteImage(overlap_id); - } - ImageBase& new_image_base = new_image; - for (const ImageId aliased_id : right_aliased_ids) { - ImageBase& aliased = slot_images[aliased_id]; - AddImageAlias(new_image_base, aliased, new_image_id, aliased_id); - new_image.flags |= ImageFlagBits::Alias; - } - for (const ImageId aliased_id : left_aliased_ids) { - ImageBase& aliased = slot_images[aliased_id]; - AddImageAlias(aliased, new_image_base, aliased_id, new_image_id); - new_image.flags |= ImageFlagBits::Alias; - } - for (const ImageId aliased_id : bad_overlap_ids) { - ImageBase& aliased = slot_images[aliased_id]; - aliased.overlapping_images.push_back(new_image_id); - new_image.overlapping_images.push_back(aliased_id); - if (aliased.info.resources.levels == 1 && aliased.overlapping_images.size() > 1) { - aliased.flags |= ImageFlagBits::BadOverlap; - } - if (new_image.info.resources.levels == 1 && new_image.overlapping_images.size() > 1) { - new_image.flags |= ImageFlagBits::BadOverlap; + UntrackImage(overlap, copy_object.id); } + UnregisterImage(copy_object.id); + DeleteImage(copy_object.id); } + RegisterImage(new_image_id); return new_image_id; } @@ -1507,7 +1533,7 @@ std::optional<typename TextureCache<P>::BlitImages> TextureCache<P>::GetBlitImag if (!copy.must_accelerate) { do { if (!src_id && !dst_id) { - break; + return std::nullopt; } if (src_id && True(slot_images[src_id].flags & ImageFlagBits::GpuModified)) { break; @@ -1885,10 +1911,6 @@ void TextureCache<P>::RegisterImage(ImageId image_id) { tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format); } total_used_memory += Common::AlignUp(tentative_size, 1024); - if (total_used_memory > critical_memory && critical_gc < GC_EMERGENCY_COUNTS) { - RunGarbageCollector(); - critical_gc++; - } image.lru_index = lru_cache.Insert(image_id, frame_tick); ForEachGPUPage(image.gpu_addr, image.guest_size_bytes, [this, image_id](u64 page) { diff --git a/src/video_core/texture_cache/texture_cache_base.h b/src/video_core/texture_cache/texture_cache_base.h index 1a3308e2d..3bfa92154 100644 --- a/src/video_core/texture_cache/texture_cache_base.h +++ b/src/video_core/texture_cache/texture_cache_base.h @@ -10,7 +10,9 @@ #include <span> #include <type_traits> #include <unordered_map> +#include <unordered_set> #include <vector> +#include <boost/container/small_vector.hpp> #include <queue> #include "common/common_types.h" @@ -427,7 +429,6 @@ private: u64 minimum_memory; u64 expected_memory; u64 critical_memory; - size_t critical_gc; struct BufferDownload { GPUVAddr address; @@ -477,6 +478,20 @@ private: Common::ThreadWorker texture_decode_worker{1, "TextureDecoder"}; std::vector<std::unique_ptr<AsyncDecodeContext>> async_decodes; + + // Join caching + boost::container::small_vector<ImageId, 4> join_overlap_ids; + std::unordered_set<ImageId> join_overlaps_found; + boost::container::small_vector<ImageId, 4> join_left_aliased_ids; + boost::container::small_vector<ImageId, 4> join_right_aliased_ids; + std::unordered_set<ImageId> join_ignore_textures; + boost::container::small_vector<ImageId, 4> join_bad_overlap_ids; + struct JoinCopy { + bool is_alias; + ImageId id; + }; + boost::container::small_vector<JoinCopy, 4> join_copies_to_do; + std::unordered_map<ImageId, size_t> join_alias_indices; }; } // namespace VideoCommon diff --git a/src/video_core/texture_cache/util.cpp b/src/video_core/texture_cache/util.cpp index 1463f157b..95a5b47d8 100644 --- a/src/video_core/texture_cache/util.cpp +++ b/src/video_core/texture_cache/util.cpp @@ -123,7 +123,9 @@ template <u32 GOB_EXTENT> return { .width = AdjustMipBlockSize<GOB_SIZE_X>(num_tiles.width, block_size.width, level), .height = AdjustMipBlockSize<GOB_SIZE_Y>(num_tiles.height, block_size.height, level), - .depth = AdjustMipBlockSize<GOB_SIZE_Z>(num_tiles.depth, block_size.depth, level), + .depth = level == 0 + ? block_size.depth + : AdjustMipBlockSize<GOB_SIZE_Z>(num_tiles.depth, block_size.depth, level), }; } @@ -165,6 +167,13 @@ template <u32 GOB_EXTENT> } [[nodiscard]] constexpr Extent3D TileShift(const LevelInfo& info, u32 level) { + if (level == 0) { + return Extent3D{ + .width = info.block.width, + .height = info.block.height, + .depth = info.block.depth, + }; + } const Extent3D blocks = NumLevelBlocks(info, level); return Extent3D{ .width = AdjustTileSize(info.block.width, GOB_SIZE_X, blocks.width), @@ -1288,7 +1297,9 @@ u32 MapSizeBytes(const ImageBase& image) { static_assert(CalculateLevelSize(LevelInfo{{1920, 1080, 1}, {0, 2, 0}, {1, 1}, 2, 0}, 0) == 0x7f8000); -static_assert(CalculateLevelSize(LevelInfo{{32, 32, 1}, {0, 0, 4}, {1, 1}, 4, 0}, 0) == 0x4000); +static_assert(CalculateLevelSize(LevelInfo{{32, 32, 1}, {0, 0, 4}, {1, 1}, 4, 0}, 0) == 0x40000); + +static_assert(CalculateLevelSize(LevelInfo{{128, 8, 1}, {0, 4, 0}, {1, 1}, 4, 0}, 0) == 0x40000); static_assert(CalculateLevelOffset(PixelFormat::R8_SINT, {1920, 1080, 1}, {0, 2, 0}, 0, 7) == 0x2afc00); diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index 3a7c2dedf..aea677cb3 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -473,11 +473,12 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR } if (extensions.push_descriptor && is_intel_anv) { const u32 version = (properties.properties.driverVersion << 3) >> 3; - if (version >= VK_MAKE_API_VERSION(0, 22, 3, 0)) { + if (version >= VK_MAKE_API_VERSION(0, 22, 3, 0) && + version < VK_MAKE_API_VERSION(0, 23, 2, 0)) { // Disable VK_KHR_push_descriptor due to // mesa/mesa/-/commit/ff91c5ca42bc80aa411cb3fd8f550aa6fdd16bdc LOG_WARNING(Render_Vulkan, - "ANV drivers 22.3.0 and later have broken VK_KHR_push_descriptor"); + "ANV drivers 22.3.0 to 23.1.0 have broken VK_KHR_push_descriptor"); extensions.push_descriptor = false; loaded_extensions.erase(VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME); } diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index 2d7b9ab65..84d9ca796 100644 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -378,11 +378,7 @@ if(UNIX AND NOT APPLE) endif() if (WIN32 AND QT_VERSION VERSION_GREATER_EQUAL 6) - if (MSVC AND NOT ${CMAKE_GENERATOR} STREQUAL "Ninja") - set(YUZU_EXE_DIR "${CMAKE_BINARY_DIR}/bin/$<CONFIG>") - else() - set(YUZU_EXE_DIR "${CMAKE_BINARY_DIR}/bin") - endif() + set(YUZU_EXE_DIR "$<TARGET_FILE_DIR:yuzu>") add_custom_command(TARGET yuzu POST_BUILD COMMAND ${WINDEPLOYQT_EXECUTABLE} "${YUZU_EXE_DIR}/yuzu.exe" --dir "${YUZU_EXE_DIR}" --libdir "${YUZU_EXE_DIR}" --plugindir "${YUZU_EXE_DIR}/plugins" --no-compiler-runtime --no-opengl-sw --no-system-d3d-compiler --no-translations --verbose 0) endif() diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 662651196..6288fef62 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -65,6 +65,42 @@ const std::array<int, 2> Config::default_ringcon_analogs{{ Qt::Key_D, }}; +const std::map<Settings::AntiAliasing, QString> Config::anti_aliasing_texts_map = { + {Settings::AntiAliasing::None, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "None"))}, + {Settings::AntiAliasing::Fxaa, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "FXAA"))}, + {Settings::AntiAliasing::Smaa, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "SMAA"))}, +}; + +const std::map<Settings::ScalingFilter, QString> Config::scaling_filter_texts_map = { + {Settings::ScalingFilter::NearestNeighbor, + QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Nearest"))}, + {Settings::ScalingFilter::Bilinear, + QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Bilinear"))}, + {Settings::ScalingFilter::Bicubic, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Bicubic"))}, + {Settings::ScalingFilter::Gaussian, + QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Gaussian"))}, + {Settings::ScalingFilter::ScaleForce, + QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "ScaleForce"))}, + {Settings::ScalingFilter::Fsr, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "FSR"))}, +}; + +const std::map<bool, QString> Config::use_docked_mode_texts_map = { + {true, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Docked"))}, + {false, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Handheld"))}, +}; + +const std::map<Settings::GPUAccuracy, QString> Config::gpu_accuracy_texts_map = { + {Settings::GPUAccuracy::Normal, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Normal"))}, + {Settings::GPUAccuracy::High, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "High"))}, + {Settings::GPUAccuracy::Extreme, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Extreme"))}, +}; + +const std::map<Settings::RendererBackend, QString> Config::renderer_backend_texts_map = { + {Settings::RendererBackend::Vulkan, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Vulkan"))}, + {Settings::RendererBackend::OpenGL, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "OpenGL"))}, + {Settings::RendererBackend::Null, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Null"))}, +}; + // This shouldn't have anything except static initializers (no functions). So // QKeySequence(...).toString() is NOT ALLOWED HERE. // This must be in alphabetical order according to action name as it must have the same order as diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h index 9cb9db6cf..ad590ea9e 100644 --- a/src/yuzu/configuration/config.h +++ b/src/yuzu/configuration/config.h @@ -49,6 +49,12 @@ public: static const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> default_keyboard_mods; static const std::array<UISettings::Shortcut, 22> default_hotkeys; + static const std::map<Settings::AntiAliasing, QString> anti_aliasing_texts_map; + static const std::map<Settings::ScalingFilter, QString> scaling_filter_texts_map; + static const std::map<bool, QString> use_docked_mode_texts_map; + static const std::map<Settings::GPUAccuracy, QString> gpu_accuracy_texts_map; + static const std::map<Settings::RendererBackend, QString> renderer_backend_texts_map; + static constexpr UISettings::Theme default_theme{ #ifdef _WIN32 UISettings::Theme::DarkColorful diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index c21828b1d..465084fea 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -544,6 +544,7 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri QAction* remove_update = remove_menu->addAction(tr("Remove Installed Update")); QAction* remove_dlc = remove_menu->addAction(tr("Remove All Installed DLC")); QAction* remove_custom_config = remove_menu->addAction(tr("Remove Custom Configuration")); + QAction* remove_cache_storage = remove_menu->addAction(tr("Remove Cache Storage")); QAction* remove_gl_shader_cache = remove_menu->addAction(tr("Remove OpenGL Pipeline Cache")); QAction* remove_vk_shader_cache = remove_menu->addAction(tr("Remove Vulkan Pipeline Cache")); remove_menu->addSeparator(); @@ -614,6 +615,9 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri connect(remove_custom_config, &QAction::triggered, [this, program_id, path]() { emit RemoveFileRequested(program_id, GameListRemoveTarget::CustomConfiguration, path); }); + connect(remove_cache_storage, &QAction::triggered, [this, program_id, path] { + emit RemoveFileRequested(program_id, GameListRemoveTarget::CacheStorage, path); + }); connect(dump_romfs, &QAction::triggered, [this, program_id, path]() { emit DumpRomFSRequested(program_id, path, DumpRomFSTarget::Normal); }); diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h index 64e5af4c1..6c2f75e53 100644 --- a/src/yuzu/game_list.h +++ b/src/yuzu/game_list.h @@ -45,6 +45,7 @@ enum class GameListRemoveTarget { VkShaderCache, AllShaderCache, CustomConfiguration, + CacheStorage, }; enum class DumpRomFSTarget { diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 4489f43af..82bce9a3a 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1054,6 +1054,24 @@ void GMainWindow::InitializeWidgets() { bottomLeft.setY(bottomLeft.y() - volume_popup->geometry().height()); volume_popup->setGeometry(QRect(bottomLeft, QSize(rect.width(), rect.height()))); }); + volume_button->setContextMenuPolicy(Qt::CustomContextMenu); + connect(volume_button, &QPushButton::customContextMenuRequested, + [this](const QPoint& menu_location) { + QMenu context_menu; + context_menu.addAction( + Settings::values.audio_muted ? tr("Unmute") : tr("Mute"), [this] { + Settings::values.audio_muted = !Settings::values.audio_muted; + UpdateVolumeUI(); + }); + + context_menu.addAction(tr("Reset Volume"), [this] { + Settings::values.volume.SetValue(100); + UpdateVolumeUI(); + }); + + context_menu.exec(volume_button->mapToGlobal(menu_location)); + volume_button->repaint(); + }); statusBar()->insertPermanentWidget(0, volume_button); // setup AA button @@ -1074,6 +1092,19 @@ void GMainWindow::InitializeWidgets() { UpdateAAText(); aa_status_button->setCheckable(true); aa_status_button->setChecked(true); + aa_status_button->setContextMenuPolicy(Qt::CustomContextMenu); + connect(aa_status_button, &QPushButton::customContextMenuRequested, + [this](const QPoint& menu_location) { + QMenu context_menu; + for (auto const& aa_text_pair : Config::anti_aliasing_texts_map) { + context_menu.addAction(aa_text_pair.second, [this, aa_text_pair] { + Settings::values.anti_aliasing.SetValue(aa_text_pair.first); + UpdateAAText(); + }); + } + context_menu.exec(aa_status_button->mapToGlobal(menu_location)); + aa_status_button->repaint(); + }); statusBar()->insertPermanentWidget(0, aa_status_button); // Setup Filter button @@ -1085,6 +1116,19 @@ void GMainWindow::InitializeWidgets() { UpdateFilterText(); filter_status_button->setCheckable(true); filter_status_button->setChecked(true); + filter_status_button->setContextMenuPolicy(Qt::CustomContextMenu); + connect(filter_status_button, &QPushButton::customContextMenuRequested, + [this](const QPoint& menu_location) { + QMenu context_menu; + for (auto const& filter_text_pair : Config::scaling_filter_texts_map) { + context_menu.addAction(filter_text_pair.second, [this, filter_text_pair] { + Settings::values.scaling_filter.SetValue(filter_text_pair.first); + UpdateFilterText(); + }); + } + context_menu.exec(filter_status_button->mapToGlobal(menu_location)); + filter_status_button->repaint(); + }); statusBar()->insertPermanentWidget(0, filter_status_button); // Setup Dock button @@ -1094,14 +1138,47 @@ void GMainWindow::InitializeWidgets() { connect(dock_status_button, &QPushButton::clicked, this, &GMainWindow::OnToggleDockedMode); dock_status_button->setCheckable(true); UpdateDockedButton(); + dock_status_button->setContextMenuPolicy(Qt::CustomContextMenu); + connect(dock_status_button, &QPushButton::customContextMenuRequested, + [this](const QPoint& menu_location) { + QMenu context_menu; + + for (auto const& docked_mode_pair : Config::use_docked_mode_texts_map) { + context_menu.addAction(docked_mode_pair.second, [this, docked_mode_pair] { + if (docked_mode_pair.first != Settings::values.use_docked_mode.GetValue()) { + OnToggleDockedMode(); + } + }); + } + context_menu.exec(dock_status_button->mapToGlobal(menu_location)); + dock_status_button->repaint(); + }); statusBar()->insertPermanentWidget(0, dock_status_button); + // Setup GPU Accuracy button gpu_accuracy_button = new QPushButton(); gpu_accuracy_button->setObjectName(QStringLiteral("GPUStatusBarButton")); gpu_accuracy_button->setCheckable(true); gpu_accuracy_button->setFocusPolicy(Qt::NoFocus); connect(gpu_accuracy_button, &QPushButton::clicked, this, &GMainWindow::OnToggleGpuAccuracy); UpdateGPUAccuracyButton(); + gpu_accuracy_button->setContextMenuPolicy(Qt::CustomContextMenu); + connect(gpu_accuracy_button, &QPushButton::customContextMenuRequested, + [this](const QPoint& menu_location) { + QMenu context_menu; + + for (auto const& gpu_accuracy_pair : Config::gpu_accuracy_texts_map) { + if (gpu_accuracy_pair.first == Settings::GPUAccuracy::Extreme) { + continue; + } + context_menu.addAction(gpu_accuracy_pair.second, [this, gpu_accuracy_pair] { + Settings::values.gpu_accuracy.SetValue(gpu_accuracy_pair.first); + UpdateGPUAccuracyButton(); + }); + } + context_menu.exec(gpu_accuracy_button->mapToGlobal(menu_location)); + gpu_accuracy_button->repaint(); + }); statusBar()->insertPermanentWidget(0, gpu_accuracy_button); // Setup Renderer API button @@ -1114,6 +1191,24 @@ void GMainWindow::InitializeWidgets() { renderer_status_button->setCheckable(true); renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::Vulkan); + renderer_status_button->setContextMenuPolicy(Qt::CustomContextMenu); + connect(renderer_status_button, &QPushButton::customContextMenuRequested, + [this](const QPoint& menu_location) { + QMenu context_menu; + + for (auto const& renderer_backend_pair : Config::renderer_backend_texts_map) { + if (renderer_backend_pair.first == Settings::RendererBackend::Null) { + continue; + } + context_menu.addAction( + renderer_backend_pair.second, [this, renderer_backend_pair] { + Settings::values.renderer_backend.SetValue(renderer_backend_pair.first); + UpdateAPIText(); + }); + } + context_menu.exec(renderer_status_button->mapToGlobal(menu_location)); + renderer_status_button->repaint(); + }); statusBar()->insertPermanentWidget(0, renderer_status_button); statusBar()->setVisible(true); @@ -1798,6 +1893,7 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t } system->SetShuttingDown(false); + game_list->setDisabled(true); // Create and start the emulation thread emu_thread = std::make_unique<EmuThread>(*system); @@ -1993,6 +2089,9 @@ void GMainWindow::OnEmulationStopped() { // When closing the game, destroy the GLWindow to clear the context after the game is closed render_window->ReleaseRenderTarget(); + // Enable game list + game_list->setEnabled(true); + Settings::RestoreGlobalState(system->IsPoweredOn()); system->HIDCore().ReloadInputDevices(); UpdateStatusButtons(); @@ -2323,6 +2422,8 @@ void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget targ return tr("Delete All Transferable Shader Caches?"); case GameListRemoveTarget::CustomConfiguration: return tr("Remove Custom Game Configuration?"); + case GameListRemoveTarget::CacheStorage: + return tr("Remove Cache Storage?"); default: return QString{}; } @@ -2346,6 +2447,9 @@ void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget targ case GameListRemoveTarget::CustomConfiguration: RemoveCustomConfiguration(program_id, game_path); break; + case GameListRemoveTarget::CacheStorage: + RemoveCacheStorage(program_id); + break; } } @@ -2435,6 +2539,21 @@ void GMainWindow::RemoveCustomConfiguration(u64 program_id, const std::string& g } } +void GMainWindow::RemoveCacheStorage(u64 program_id) { + const auto nand_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir); + auto vfs_nand_dir = + vfs->OpenDirectory(Common::FS::PathToUTF8String(nand_dir), FileSys::Mode::Read); + + const auto cache_storage_path = FileSys::SaveDataFactory::GetFullPath( + *system, vfs_nand_dir, FileSys::SaveDataSpaceId::NandUser, + FileSys::SaveDataType::CacheStorage, 0 /* program_id */, {}, 0); + + const auto path = Common::FS::ConcatPathSafe(nand_dir, cache_storage_path); + + // Not an error if it wasn't cleared. + Common::FS::RemoveDirRecursively(path); +} + void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_path, DumpRomFSTarget target) { const auto failed = [this] { @@ -3980,94 +4099,38 @@ void GMainWindow::UpdateStatusBar() { } void GMainWindow::UpdateGPUAccuracyButton() { - switch (Settings::values.gpu_accuracy.GetValue()) { - case Settings::GPUAccuracy::Normal: { - gpu_accuracy_button->setText(tr("GPU NORMAL")); - gpu_accuracy_button->setChecked(false); - break; - } - case Settings::GPUAccuracy::High: { - gpu_accuracy_button->setText(tr("GPU HIGH")); - gpu_accuracy_button->setChecked(true); - break; - } - case Settings::GPUAccuracy::Extreme: { - gpu_accuracy_button->setText(tr("GPU EXTREME")); - gpu_accuracy_button->setChecked(true); - break; - } - default: { - gpu_accuracy_button->setText(tr("GPU ERROR")); - gpu_accuracy_button->setChecked(true); - break; - } - } + const auto gpu_accuracy = Settings::values.gpu_accuracy.GetValue(); + const auto gpu_accuracy_text = Config::gpu_accuracy_texts_map.find(gpu_accuracy)->second; + gpu_accuracy_button->setText(gpu_accuracy_text.toUpper()); + gpu_accuracy_button->setChecked(gpu_accuracy != Settings::GPUAccuracy::Normal); } void GMainWindow::UpdateDockedButton() { const bool is_docked = Settings::values.use_docked_mode.GetValue(); dock_status_button->setChecked(is_docked); - dock_status_button->setText(is_docked ? tr("DOCKED") : tr("HANDHELD")); + dock_status_button->setText( + Config::use_docked_mode_texts_map.find(is_docked)->second.toUpper()); } void GMainWindow::UpdateAPIText() { const auto api = Settings::values.renderer_backend.GetValue(); - switch (api) { - case Settings::RendererBackend::OpenGL: - renderer_status_button->setText(tr("OPENGL")); - break; - case Settings::RendererBackend::Vulkan: - renderer_status_button->setText(tr("VULKAN")); - break; - case Settings::RendererBackend::Null: - renderer_status_button->setText(tr("NULL")); - break; - } + const auto renderer_status_text = Config::renderer_backend_texts_map.find(api)->second; + renderer_status_button->setText(renderer_status_text.toUpper()); } void GMainWindow::UpdateFilterText() { const auto filter = Settings::values.scaling_filter.GetValue(); - switch (filter) { - case Settings::ScalingFilter::NearestNeighbor: - filter_status_button->setText(tr("NEAREST")); - break; - case Settings::ScalingFilter::Bilinear: - filter_status_button->setText(tr("BILINEAR")); - break; - case Settings::ScalingFilter::Bicubic: - filter_status_button->setText(tr("BICUBIC")); - break; - case Settings::ScalingFilter::Gaussian: - filter_status_button->setText(tr("GAUSSIAN")); - break; - case Settings::ScalingFilter::ScaleForce: - filter_status_button->setText(tr("SCALEFORCE")); - break; - case Settings::ScalingFilter::Fsr: - filter_status_button->setText(tr("FSR")); - break; - default: - filter_status_button->setText(tr("BILINEAR")); - break; - } + const auto filter_text = Config::scaling_filter_texts_map.find(filter)->second; + filter_status_button->setText(filter == Settings::ScalingFilter::Fsr ? tr("FSR") + : filter_text.toUpper()); } void GMainWindow::UpdateAAText() { const auto aa_mode = Settings::values.anti_aliasing.GetValue(); - switch (aa_mode) { - case Settings::AntiAliasing::None: - aa_status_button->setText(tr("NO AA")); - break; - case Settings::AntiAliasing::Fxaa: - aa_status_button->setText(tr("FXAA")); - break; - case Settings::AntiAliasing::Smaa: - aa_status_button->setText(tr("SMAA")); - break; - default: - aa_status_button->setText(tr("NO AA")); - break; - } + const auto aa_text = Config::anti_aliasing_texts_map.find(aa_mode)->second; + aa_status_button->setText(aa_mode == Settings::AntiAliasing::None + ? QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "NO AA")) + : aa_text.toUpper()); } void GMainWindow::UpdateVolumeUI() { diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 17631a2d9..6bb70972f 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -370,6 +370,7 @@ private: void RemoveVulkanDriverPipelineCache(u64 program_id); void RemoveAllTransferableShaderCaches(u64 program_id); void RemoveCustomConfiguration(u64 program_id, const std::string& game_path); + void RemoveCacheStorage(u64 program_id); std::optional<u64> SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id); InstallResult InstallNSPXCI(const QString& filename); InstallResult InstallNCA(const QString& filename); diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp index 5f39ece32..7b6d49c63 100644 --- a/src/yuzu_cmd/yuzu.cpp +++ b/src/yuzu_cmd/yuzu.cpp @@ -227,7 +227,7 @@ int main(int argc, char** argv) { }; while (optind < argc) { - int arg = getopt_long(argc, argv, "g:fhvp::c:", long_options, &option_index); + int arg = getopt_long(argc, argv, "g:fhvp::c:u:", long_options, &option_index); if (arg != -1) { switch (static_cast<char>(arg)) { case 'c': @@ -283,7 +283,7 @@ int main(int argc, char** argv) { break; case 'u': selected_user = atoi(optarg); - return 0; + break; case 'v': PrintVersion(); return 0; |