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-rw-r--r--src/video_core/shader/shader_interpreter.cpp9
-rw-r--r--src/video_core/shader/shader_jit_x64.cpp37
-rw-r--r--src/video_core/shader/shader_jit_x64.h1
3 files changed, 44 insertions, 3 deletions
diff --git a/src/video_core/shader/shader_interpreter.cpp b/src/video_core/shader/shader_interpreter.cpp
index 76fda95f3..ae5a30441 100644
--- a/src/video_core/shader/shader_interpreter.cpp
+++ b/src/video_core/shader/shader_interpreter.cpp
@@ -197,12 +197,19 @@ void RunInterpreter(UnitState<Debug>& state) {
case OpCode::Id::DP3:
case OpCode::Id::DP4:
+ case OpCode::Id::DPH:
+ case OpCode::Id::DPHI:
{
Record<DebugDataRecord::SRC1>(state.debug, iteration, src1);
Record<DebugDataRecord::SRC2>(state.debug, iteration, src2);
Record<DebugDataRecord::DEST_IN>(state.debug, iteration, dest);
+
+ OpCode::Id opcode = instr.opcode.Value().EffectiveOpCode();
+ if (opcode == OpCode::Id::DPH || opcode == OpCode::Id::DPHI)
+ src1[3] = float24::FromFloat32(1.0f);
+
float24 dot = float24::FromFloat32(0.f);
- int num_components = (instr.opcode.Value() == OpCode::Id::DP3) ? 3 : 4;
+ int num_components = (opcode == OpCode::Id::DP3) ? 3 : 4;
for (int i = 0; i < num_components; ++i)
dot = dot + src1[i] * src2[i];
diff --git a/src/video_core/shader/shader_jit_x64.cpp b/src/video_core/shader/shader_jit_x64.cpp
index e52fe43fb..6865c64e3 100644
--- a/src/video_core/shader/shader_jit_x64.cpp
+++ b/src/video_core/shader/shader_jit_x64.cpp
@@ -23,7 +23,7 @@ const JitFunction instr_table[64] = {
&JitCompiler::Compile_ADD, // add
&JitCompiler::Compile_DP3, // dp3
&JitCompiler::Compile_DP4, // dp4
- nullptr, // dph
+ &JitCompiler::Compile_DPH, // dph
nullptr, // unknown
&JitCompiler::Compile_EX2, // ex2
&JitCompiler::Compile_LG2, // lg2
@@ -44,7 +44,7 @@ const JitFunction instr_table[64] = {
nullptr, // unknown
nullptr, // unknown
nullptr, // unknown
- nullptr, // dphi
+ &JitCompiler::Compile_DPH, // dphi
nullptr, // unknown
&JitCompiler::Compile_SGE, // sgei
&JitCompiler::Compile_SLT, // slti
@@ -347,6 +347,39 @@ void JitCompiler::Compile_DP4(Instruction instr) {
Compile_DestEnable(instr, SRC1);
}
+void JitCompiler::Compile_DPH(Instruction instr) {
+ if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::DPHI) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1i, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2i, SRC2);
+ } else {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
+ }
+
+ if (Common::GetCPUCaps().sse4_1) {
+ // Set 4th component to 1.0
+ BLENDPS(SRC1, R(ONE), 0x8); // 0b1000
+ DPPS(SRC1, R(SRC2), 0xff);
+ } else {
+ // Reverse to set the 4th component to 1.0
+ SHUFPS(SRC1, R(SRC1), _MM_SHUFFLE(0, 1, 2, 3));
+ MOVSS(SRC1, R(ONE));
+ SHUFPS(SRC1, R(SRC1), _MM_SHUFFLE(0, 1, 2, 3));
+
+ MULPS(SRC1, R(SRC2));
+
+ MOVAPS(SRC2, R(SRC1));
+ SHUFPS(SRC1, R(SRC1), _MM_SHUFFLE(2, 3, 0, 1)); // XYZW -> ZWXY
+ ADDPS(SRC1, R(SRC2));
+
+ MOVAPS(SRC2, R(SRC1));
+ SHUFPS(SRC1, R(SRC1), _MM_SHUFFLE(0, 1, 2, 3)); // XYZW -> WZYX
+ ADDPS(SRC1, R(SRC2));
+ }
+
+ Compile_DestEnable(instr, SRC1);
+}
+
void JitCompiler::Compile_EX2(Instruction instr) {
Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
MOVSS(XMM0, R(SRC1));
diff --git a/src/video_core/shader/shader_jit_x64.h b/src/video_core/shader/shader_jit_x64.h
index b2aa5293c..fbe19fe93 100644
--- a/src/video_core/shader/shader_jit_x64.h
+++ b/src/video_core/shader/shader_jit_x64.h
@@ -37,6 +37,7 @@ public:
void Compile_ADD(Instruction instr);
void Compile_DP3(Instruction instr);
void Compile_DP4(Instruction instr);
+ void Compile_DPH(Instruction instr);
void Compile_EX2(Instruction instr);
void Compile_LG2(Instruction instr);
void Compile_MUL(Instruction instr);