diff options
Diffstat (limited to '')
-rw-r--r-- | src/video_core/vulkan_common/vulkan_device.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h index b692b4be4..d62a103a1 100644 --- a/src/video_core/vulkan_common/vulkan_device.h +++ b/src/video_core/vulkan_common/vulkan_device.h @@ -85,7 +85,6 @@ // Define extensions which must be supported. #define FOR_EACH_VK_MANDATORY_EXTENSION(EXTENSION_NAME) \ - EXTENSION_NAME(VK_EXT_ROBUSTNESS_2_EXTENSION_NAME) \ EXTENSION_NAME(VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME) \ EXTENSION_NAME(VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME) \ EXTENSION_NAME(VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME) \ @@ -105,6 +104,7 @@ EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME) \ EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME) \ EXTENSION_NAME(VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME) \ + EXTENSION_NAME(VK_EXT_ROBUSTNESS_2_EXTENSION_NAME) \ EXTENSION_NAME(VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME) \ EXTENSION_NAME(VK_NV_GEOMETRY_SHADER_PASSTHROUGH_EXTENSION_NAME) \ EXTENSION_NAME(VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME) \ @@ -141,9 +141,6 @@ FEATURE_NAME(features, vertexPipelineStoresAndAtomics) \ FEATURE_NAME(features, wideLines) \ FEATURE_NAME(host_query_reset, hostQueryReset) \ - FEATURE_NAME(robustness2, nullDescriptor) \ - FEATURE_NAME(robustness2, robustBufferAccess2) \ - FEATURE_NAME(robustness2, robustImageAccess2) \ FEATURE_NAME(shader_demote_to_helper_invocation, shaderDemoteToHelperInvocation) \ FEATURE_NAME(shader_draw_parameters, shaderDrawParameters) \ FEATURE_NAME(variable_pointer, variablePointers) \ @@ -156,6 +153,9 @@ FEATURE_NAME(index_type_uint8, indexTypeUint8) \ FEATURE_NAME(primitive_topology_list_restart, primitiveTopologyListRestart) \ FEATURE_NAME(provoking_vertex, provokingVertexLast) \ + FEATURE_NAME(robustness2, nullDescriptor) \ + FEATURE_NAME(robustness2, robustBufferAccess2) \ + FEATURE_NAME(robustness2, robustImageAccess2) \ FEATURE_NAME(shader_float16_int8, shaderFloat16) \ FEATURE_NAME(shader_float16_int8, shaderInt8) \ FEATURE_NAME(timeline_semaphore, timelineSemaphore) \ |