diff options
Diffstat (limited to '')
162 files changed, 2174 insertions, 2231 deletions
diff --git a/src/audio_core/audio_renderer.cpp b/src/audio_core/audio_renderer.cpp index e6f38d600..6b0167acd 100644 --- a/src/audio_core/audio_renderer.cpp +++ b/src/audio_core/audio_renderer.cpp @@ -73,7 +73,7 @@ private: EffectInStatus info{}; }; AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, AudioRendererParameter params, - Kernel::SharedPtr<Kernel::WritableEvent> buffer_event, + std::shared_ptr<Kernel::WritableEvent> buffer_event, std::size_t instance_number) : worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count), effects(params.effect_count) { diff --git a/src/audio_core/audio_renderer.h b/src/audio_core/audio_renderer.h index 4f14b91cd..abed224bb 100644 --- a/src/audio_core/audio_renderer.h +++ b/src/audio_core/audio_renderer.h @@ -218,8 +218,7 @@ static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size class AudioRenderer { public: AudioRenderer(Core::Timing::CoreTiming& core_timing, AudioRendererParameter params, - Kernel::SharedPtr<Kernel::WritableEvent> buffer_event, - std::size_t instance_number); + std::shared_ptr<Kernel::WritableEvent> buffer_event, std::size_t instance_number); ~AudioRenderer(); std::vector<u8> UpdateAudioRenderer(const std::vector<u8>& input_params); @@ -235,7 +234,7 @@ private: class VoiceState; AudioRendererParameter worker_params; - Kernel::SharedPtr<Kernel::WritableEvent> buffer_event; + std::shared_ptr<Kernel::WritableEvent> buffer_event; std::vector<VoiceState> voices; std::vector<EffectState> effects; std::unique_ptr<AudioOut> audio_out; diff --git a/src/common/assert.h b/src/common/assert.h index 4b0e3f64e..5b67c5c52 100644 --- a/src/common/assert.h +++ b/src/common/assert.h @@ -41,8 +41,9 @@ __declspec(noinline, noreturn) } \ while (0) -#define UNREACHABLE() ASSERT_MSG(false, "Unreachable code!") -#define UNREACHABLE_MSG(...) ASSERT_MSG(false, __VA_ARGS__) +#define UNREACHABLE() assert_noinline_call([] { LOG_CRITICAL(Debug, "Unreachable code!"); }) +#define UNREACHABLE_MSG(...) \ + assert_noinline_call([&] { LOG_CRITICAL(Debug, "Unreachable code!\n" __VA_ARGS__); }) #ifdef _DEBUG #define DEBUG_ASSERT(_a_) ASSERT(_a_) diff --git a/src/common/common_funcs.h b/src/common/common_funcs.h index c029dc7b3..052254678 100644 --- a/src/common/common_funcs.h +++ b/src/common/common_funcs.h @@ -19,13 +19,15 @@ /// Helper macros to insert unused bytes or words to properly align structs. These values will be /// zero-initialized. -#define INSERT_PADDING_BYTES(num_bytes) std::array<u8, num_bytes> CONCAT2(pad, __LINE__){}; -#define INSERT_PADDING_WORDS(num_words) std::array<u32, num_words> CONCAT2(pad, __LINE__){}; +#define INSERT_PADDING_BYTES(num_bytes) \ + std::array<u8, num_bytes> CONCAT2(pad, __LINE__) {} +#define INSERT_PADDING_WORDS(num_words) \ + std::array<u32, num_words> CONCAT2(pad, __LINE__) {} /// These are similar to the INSERT_PADDING_* macros, but are needed for padding unions. This is /// because unions can only be initialized by one member. -#define INSERT_UNION_PADDING_BYTES(num_bytes) std::array<u8, num_bytes> CONCAT2(pad, __LINE__); -#define INSERT_UNION_PADDING_WORDS(num_words) std::array<u32, num_words> CONCAT2(pad, __LINE__); +#define INSERT_UNION_PADDING_BYTES(num_bytes) std::array<u8, num_bytes> CONCAT2(pad, __LINE__) +#define INSERT_UNION_PADDING_WORDS(num_words) std::array<u32, num_words> CONCAT2(pad, __LINE__) #ifndef _MSC_VER @@ -56,7 +58,7 @@ std::string GetLastErrorMsg(); namespace Common { constexpr u32 MakeMagic(char a, char b, char c, char d) { - return a | b << 8 | c << 16 | d << 24; + return u32(a) | u32(b) << 8 | u32(c) << 16 | u32(d) << 24; } } // namespace Common diff --git a/src/common/hash.h b/src/common/hash.h index ebd4125e2..b2538f3ea 100644 --- a/src/common/hash.h +++ b/src/common/hash.h @@ -35,41 +35,6 @@ static inline u64 ComputeStructHash64(const T& data) { return ComputeHash64(&data, sizeof(data)); } -/// A helper template that ensures the padding in a struct is initialized by memsetting to 0. -template <typename T> -struct HashableStruct { - // In addition to being trivially copyable, T must also have a trivial default constructor, - // because any member initialization would be overridden by memset - static_assert(std::is_trivial_v<T>, "Type passed to HashableStruct must be trivial"); - /* - * We use a union because "implicitly-defined copy/move constructor for a union X copies the - * object representation of X." and "implicitly-defined copy assignment operator for a union X - * copies the object representation (3.9) of X." = Bytewise copy instead of memberwise copy. - * This is important because the padding bytes are included in the hash and comparison between - * objects. - */ - union { - T state; - }; - - HashableStruct() { - // Memset structure to zero padding bits, so that they will be deterministic when hashing - std::memset(&state, 0, sizeof(T)); - } - - bool operator==(const HashableStruct<T>& o) const { - return std::memcmp(&state, &o.state, sizeof(T)) == 0; - }; - - bool operator!=(const HashableStruct<T>& o) const { - return !(*this == o); - }; - - std::size_t Hash() const { - return Common::ComputeStructHash64(state); - } -}; - struct PairHash { template <class T1, class T2> std::size_t operator()(const std::pair<T1, T2>& pair) const noexcept { diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp index 1111cfbad..8f2591d53 100644 --- a/src/common/logging/backend.cpp +++ b/src/common/logging/backend.cpp @@ -272,8 +272,10 @@ const char* GetLogClassName(Class log_class) { #undef CLS #undef SUB case Class::Count: - UNREACHABLE(); + break; } + UNREACHABLE(); + return "Invalid"; } const char* GetLevelName(Level log_level) { @@ -288,9 +290,11 @@ const char* GetLevelName(Level log_level) { LVL(Error); LVL(Critical); case Level::Count: - UNREACHABLE(); + break; } #undef LVL + UNREACHABLE(); + return "Invalid"; } void SetGlobalFilter(const Filter& filter) { diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index 4f6a87b0a..f2e774a6b 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -522,6 +522,23 @@ add_library(core STATIC tools/freezer.h ) +if (MSVC) + target_compile_options(core PRIVATE + # 'expression' : signed/unsigned mismatch + /we4018 + # 'argument' : conversion from 'type1' to 'type2', possible loss of data (floating-point) + /we4244 + # 'conversion' : conversion from 'type1' to 'type2', signed/unsigned mismatch + /we4245 + # 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data + /we4254 + # 'var' : conversion from 'size_t' to 'type', possible loss of data + /we4267 + # 'context' : truncation from 'type1' to 'type2' + /we4305 + ) +endif() + create_target_directory_groups(core) target_link_libraries(core PUBLIC common PRIVATE audio_core video_core) diff --git a/src/core/arm/dynarmic/arm_dynarmic.cpp b/src/core/arm/dynarmic/arm_dynarmic.cpp index 700c4afff..a0705b2b8 100644 --- a/src/core/arm/dynarmic/arm_dynarmic.cpp +++ b/src/core/arm/dynarmic/arm_dynarmic.cpp @@ -67,7 +67,7 @@ public: ARM_Interface::ThreadContext ctx; parent.SaveContext(ctx); parent.inner_unicorn.LoadContext(ctx); - parent.inner_unicorn.ExecuteInstructions(static_cast<int>(num_instructions)); + parent.inner_unicorn.ExecuteInstructions(num_instructions); parent.inner_unicorn.SaveContext(ctx); parent.LoadContext(ctx); num_interpreted_instructions += num_instructions; diff --git a/src/core/arm/unicorn/arm_unicorn.cpp b/src/core/arm/unicorn/arm_unicorn.cpp index d4f41bfc1..9698172db 100644 --- a/src/core/arm/unicorn/arm_unicorn.cpp +++ b/src/core/arm/unicorn/arm_unicorn.cpp @@ -67,10 +67,11 @@ ARM_Unicorn::ARM_Unicorn(System& system) : system{system} { CHECKED(uc_reg_write(uc, UC_ARM64_REG_CPACR_EL1, &fpv)); uc_hook hook{}; - CHECKED(uc_hook_add(uc, &hook, UC_HOOK_INTR, (void*)InterruptHook, this, 0, -1)); - CHECKED(uc_hook_add(uc, &hook, UC_HOOK_MEM_INVALID, (void*)UnmappedMemoryHook, &system, 0, -1)); + CHECKED(uc_hook_add(uc, &hook, UC_HOOK_INTR, (void*)InterruptHook, this, 0, UINT64_MAX)); + CHECKED(uc_hook_add(uc, &hook, UC_HOOK_MEM_INVALID, (void*)UnmappedMemoryHook, &system, 0, + UINT64_MAX)); if (GDBStub::IsServerEnabled()) { - CHECKED(uc_hook_add(uc, &hook, UC_HOOK_CODE, (void*)CodeHook, this, 0, -1)); + CHECKED(uc_hook_add(uc, &hook, UC_HOOK_CODE, (void*)CodeHook, this, 0, UINT64_MAX)); last_bkpt_hit = false; } } @@ -154,9 +155,10 @@ void ARM_Unicorn::SetTPIDR_EL0(u64 value) { void ARM_Unicorn::Run() { if (GDBStub::IsServerEnabled()) { - ExecuteInstructions(std::max(4000000, 0)); + ExecuteInstructions(std::max(4000000U, 0U)); } else { - ExecuteInstructions(std::max(system.CoreTiming().GetDowncount(), s64{0})); + ExecuteInstructions( + std::max(std::size_t(system.CoreTiming().GetDowncount()), std::size_t{0})); } } @@ -166,7 +168,7 @@ void ARM_Unicorn::Step() { MICROPROFILE_DEFINE(ARM_Jit_Unicorn, "ARM JIT", "Unicorn", MP_RGB(255, 64, 64)); -void ARM_Unicorn::ExecuteInstructions(int num_instructions) { +void ARM_Unicorn::ExecuteInstructions(std::size_t num_instructions) { MICROPROFILE_SCOPE(ARM_Jit_Unicorn); CHECKED(uc_emu_start(uc, GetPC(), 1ULL << 63, 0, num_instructions)); system.CoreTiming().AddTicks(num_instructions); diff --git a/src/core/arm/unicorn/arm_unicorn.h b/src/core/arm/unicorn/arm_unicorn.h index fe2ffd70c..b39426ea0 100644 --- a/src/core/arm/unicorn/arm_unicorn.h +++ b/src/core/arm/unicorn/arm_unicorn.h @@ -34,7 +34,7 @@ public: void LoadContext(const ThreadContext& ctx) override; void PrepareReschedule() override; void ClearExclusiveState() override; - void ExecuteInstructions(int num_instructions); + void ExecuteInstructions(std::size_t num_instructions); void Run() override; void Step() override; void ClearInstructionCache() override; diff --git a/src/core/core.h b/src/core/core.h index 984074ce3..f9b1a2866 100644 --- a/src/core/core.h +++ b/src/core/core.h @@ -7,6 +7,7 @@ #include <cstddef> #include <memory> #include <string> +#include <vector> #include "common/common_types.h" #include "core/file_sys/vfs_types.h" diff --git a/src/core/crypto/key_manager.cpp b/src/core/crypto/key_manager.cpp index 222fc95ba..87e6a1fd3 100644 --- a/src/core/crypto/key_manager.cpp +++ b/src/core/crypto/key_manager.cpp @@ -22,6 +22,7 @@ #include "common/file_util.h" #include "common/hex_util.h" #include "common/logging/log.h" +#include "common/string_util.h" #include "core/core.h" #include "core/crypto/aes_util.h" #include "core/crypto/key_manager.h" @@ -378,8 +379,9 @@ std::vector<Ticket> GetTicketblob(const FileUtil::IOFile& ticket_save) { template <size_t size> static std::array<u8, size> operator^(const std::array<u8, size>& lhs, const std::array<u8, size>& rhs) { - std::array<u8, size> out{}; - std::transform(lhs.begin(), lhs.end(), rhs.begin(), out.begin(), std::bit_xor<>()); + std::array<u8, size> out; + std::transform(lhs.begin(), lhs.end(), rhs.begin(), out.begin(), + [](u8 lhs, u8 rhs) { return u8(lhs ^ rhs); }); return out; } @@ -396,7 +398,7 @@ static std::array<u8, target_size> MGF1(const std::array<u8, in_size>& seed) { while (out.size() < target_size) { out.resize(out.size() + 0x20); seed_exp[in_size + 3] = static_cast<u8>(i); - mbedtls_sha256(seed_exp.data(), seed_exp.size(), out.data() + out.size() - 0x20, 0); + mbedtls_sha256_ret(seed_exp.data(), seed_exp.size(), out.data() + out.size() - 0x20, 0); ++i; } @@ -538,7 +540,7 @@ void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) { Key128 key = Common::HexStringToArray<16>(out[1]); s128_keys[{S128KeyType::Titlekey, rights_id[1], rights_id[0]}] = key; } else { - std::transform(out[0].begin(), out[0].end(), out[0].begin(), ::tolower); + out[0] = Common::ToLower(out[0]); if (s128_file_id.find(out[0]) != s128_file_id.end()) { const auto index = s128_file_id.at(out[0]); Key128 key = Common::HexStringToArray<16>(out[1]); @@ -668,23 +670,27 @@ void KeyManager::WriteKeyToFile(KeyCategory category, std::string_view keyname, const std::array<u8, Size>& key) { const std::string yuzu_keys_dir = FileUtil::GetUserPath(FileUtil::UserPath::KeysDir); std::string filename = "title.keys_autogenerated"; - if (category == KeyCategory::Standard) + if (category == KeyCategory::Standard) { filename = dev_mode ? "dev.keys_autogenerated" : "prod.keys_autogenerated"; - else if (category == KeyCategory::Console) + } else if (category == KeyCategory::Console) { filename = "console.keys_autogenerated"; - const auto add_info_text = !FileUtil::Exists(yuzu_keys_dir + DIR_SEP + filename); - FileUtil::CreateFullPath(yuzu_keys_dir + DIR_SEP + filename); - std::ofstream file(yuzu_keys_dir + DIR_SEP + filename, std::ios::app); - if (!file.is_open()) + } + + const auto path = yuzu_keys_dir + DIR_SEP + filename; + const auto add_info_text = !FileUtil::Exists(path); + FileUtil::CreateFullPath(path); + FileUtil::IOFile file{path, "a"}; + if (!file.IsOpen()) { return; + } if (add_info_text) { - file - << "# This file is autogenerated by Yuzu\n" - << "# It serves to store keys that were automatically generated from the normal keys\n" - << "# If you are experiencing issues involving keys, it may help to delete this file\n"; + file.WriteString( + "# This file is autogenerated by Yuzu\n" + "# It serves to store keys that were automatically generated from the normal keys\n" + "# If you are experiencing issues involving keys, it may help to delete this file\n"); } - file << fmt::format("\n{} = {}", keyname, Common::HexToString(key)); + file.WriteString(fmt::format("\n{} = {}", keyname, Common::HexToString(key))); AttemptLoadKeyFile(yuzu_keys_dir, yuzu_keys_dir, filename, category == KeyCategory::Title); } @@ -944,12 +950,10 @@ void KeyManager::DeriveETicket(PartitionDataManager& data) { return; } - Key128 rsa_oaep_kek{}; - std::transform(seed3.begin(), seed3.end(), mask0.begin(), rsa_oaep_kek.begin(), - std::bit_xor<>()); - - if (rsa_oaep_kek == Key128{}) + const Key128 rsa_oaep_kek = seed3 ^ mask0; + if (rsa_oaep_kek == Key128{}) { return; + } SetKey(S128KeyType::Source, rsa_oaep_kek, static_cast<u64>(SourceKeyType::RSAOaepKekGeneration)); diff --git a/src/core/crypto/partition_data_manager.cpp b/src/core/crypto/partition_data_manager.cpp index 594cd82c5..d64302f2e 100644 --- a/src/core/crypto/partition_data_manager.cpp +++ b/src/core/crypto/partition_data_manager.cpp @@ -161,7 +161,7 @@ std::array<u8, key_size> FindKeyFromHex(const std::vector<u8>& binary, std::array<u8, 0x20> temp{}; for (size_t i = 0; i < binary.size() - key_size; ++i) { - mbedtls_sha256(binary.data() + i, key_size, temp.data(), 0); + mbedtls_sha256_ret(binary.data() + i, key_size, temp.data(), 0); if (temp != hash) continue; @@ -189,7 +189,7 @@ static std::array<Key128, 0x20> FindEncryptedMasterKeyFromHex(const std::vector< AESCipher<Key128> cipher(key, Mode::ECB); for (size_t i = 0; i < binary.size() - 0x10; ++i) { cipher.Transcode(binary.data() + i, dec_temp.size(), dec_temp.data(), Op::Decrypt); - mbedtls_sha256(dec_temp.data(), dec_temp.size(), temp.data(), 0); + mbedtls_sha256_ret(dec_temp.data(), dec_temp.size(), temp.data(), 0); for (size_t k = 0; k < out.size(); ++k) { if (temp == master_key_hashes[k]) { @@ -204,11 +204,12 @@ static std::array<Key128, 0x20> FindEncryptedMasterKeyFromHex(const std::vector< FileSys::VirtualFile FindFileInDirWithNames(const FileSys::VirtualDir& dir, const std::string& name) { - auto upper = name; - std::transform(upper.begin(), upper.end(), upper.begin(), [](u8 c) { return std::toupper(c); }); + const auto upper = Common::ToUpper(name); + for (const auto& fname : {name, name + ".bin", upper, upper + ".BIN"}) { - if (dir->GetFile(fname) != nullptr) + if (dir->GetFile(fname) != nullptr) { return dir->GetFile(fname); + } } return nullptr; diff --git a/src/core/file_sys/kernel_executable.cpp b/src/core/file_sys/kernel_executable.cpp index 371300684..76313679d 100644 --- a/src/core/file_sys/kernel_executable.cpp +++ b/src/core/file_sys/kernel_executable.cpp @@ -147,7 +147,7 @@ std::vector<u32> KIP::GetKernelCapabilities() const { } s32 KIP::GetMainThreadPriority() const { - return header.main_thread_priority; + return static_cast<s32>(header.main_thread_priority); } u32 KIP::GetMainThreadStackSize() const { diff --git a/src/core/file_sys/program_metadata.cpp b/src/core/file_sys/program_metadata.cpp index 7310b3602..1d6c30962 100644 --- a/src/core/file_sys/program_metadata.cpp +++ b/src/core/file_sys/program_metadata.cpp @@ -52,14 +52,14 @@ Loader::ResultStatus ProgramMetadata::Load(VirtualFile file) { } void ProgramMetadata::LoadManual(bool is_64_bit, ProgramAddressSpaceType address_space, - u8 main_thread_prio, u8 main_thread_core, + s32 main_thread_prio, u32 main_thread_core, u32 main_thread_stack_size, u64 title_id, u64 filesystem_permissions, KernelCapabilityDescriptors capabilities) { npdm_header.has_64_bit_instructions.Assign(is_64_bit); npdm_header.address_space_type.Assign(address_space); - npdm_header.main_thread_priority = main_thread_prio; - npdm_header.main_thread_cpu = main_thread_core; + npdm_header.main_thread_priority = static_cast<u8>(main_thread_prio); + npdm_header.main_thread_cpu = static_cast<u8>(main_thread_core); npdm_header.main_stack_size = main_thread_stack_size; aci_header.title_id = title_id; aci_file_access.permissions = filesystem_permissions; diff --git a/src/core/file_sys/program_metadata.h b/src/core/file_sys/program_metadata.h index 88ec97d85..f8759a396 100644 --- a/src/core/file_sys/program_metadata.h +++ b/src/core/file_sys/program_metadata.h @@ -47,8 +47,8 @@ public: Loader::ResultStatus Load(VirtualFile file); // Load from parameters instead of NPDM file, used for KIP - void LoadManual(bool is_64_bit, ProgramAddressSpaceType address_space, u8 main_thread_prio, - u8 main_thread_core, u32 main_thread_stack_size, u64 title_id, + void LoadManual(bool is_64_bit, ProgramAddressSpaceType address_space, s32 main_thread_prio, + u32 main_thread_core, u32 main_thread_stack_size, u64 title_id, u64 filesystem_permissions, KernelCapabilityDescriptors capabilities); bool Is64BitProgram() const; diff --git a/src/core/file_sys/registered_cache.cpp b/src/core/file_sys/registered_cache.cpp index ac3fbd849..6e9cf67ef 100644 --- a/src/core/file_sys/registered_cache.cpp +++ b/src/core/file_sys/registered_cache.cpp @@ -62,7 +62,7 @@ static std::string GetRelativePathFromNcaID(const std::array<u8, 16>& nca_id, bo Common::HexToString(nca_id, second_hex_upper)); Core::Crypto::SHA256Hash hash{}; - mbedtls_sha256(nca_id.data(), nca_id.size(), hash.data(), 0); + mbedtls_sha256_ret(nca_id.data(), nca_id.size(), hash.data(), 0); return fmt::format(cnmt_suffix ? "/000000{:02X}/{}.cnmt.nca" : "/000000{:02X}/{}.nca", hash[0], Common::HexToString(nca_id, second_hex_upper)); } @@ -141,7 +141,7 @@ bool PlaceholderCache::Create(const NcaID& id, u64 size) const { } Core::Crypto::SHA256Hash hash{}; - mbedtls_sha256(id.data(), id.size(), hash.data(), 0); + mbedtls_sha256_ret(id.data(), id.size(), hash.data(), 0); const auto dirname = fmt::format("000000{:02X}", hash[0]); const auto dir2 = GetOrCreateDirectoryRelative(dir, dirname); @@ -165,7 +165,7 @@ bool PlaceholderCache::Delete(const NcaID& id) const { } Core::Crypto::SHA256Hash hash{}; - mbedtls_sha256(id.data(), id.size(), hash.data(), 0); + mbedtls_sha256_ret(id.data(), id.size(), hash.data(), 0); const auto dirname = fmt::format("000000{:02X}", hash[0]); const auto dir2 = GetOrCreateDirectoryRelative(dir, dirname); @@ -603,7 +603,7 @@ InstallResult RegisteredCache::InstallEntry(const NCA& nca, TitleType type, OptionalHeader opt_header{0, 0}; ContentRecord c_rec{{}, {}, {}, GetCRTypeFromNCAType(nca.GetType()), {}}; const auto& data = nca.GetBaseFile()->ReadBytes(0x100000); - mbedtls_sha256(data.data(), data.size(), c_rec.hash.data(), 0); + mbedtls_sha256_ret(data.data(), data.size(), c_rec.hash.data(), 0); memcpy(&c_rec.nca_id, &c_rec.hash, 16); const CNMT new_cnmt(header, opt_header, {c_rec}, {}); if (!RawInstallYuzuMeta(new_cnmt)) @@ -626,7 +626,7 @@ InstallResult RegisteredCache::RawInstallNCA(const NCA& nca, const VfsCopyFuncti id = *override_id; } else { const auto& data = in->ReadBytes(0x100000); - mbedtls_sha256(data.data(), data.size(), hash.data(), 0); + mbedtls_sha256_ret(data.data(), data.size(), hash.data(), 0); memcpy(id.data(), hash.data(), 16); } diff --git a/src/core/file_sys/romfs_factory.cpp b/src/core/file_sys/romfs_factory.cpp index 4bd2e6183..418a39a7e 100644 --- a/src/core/file_sys/romfs_factory.cpp +++ b/src/core/file_sys/romfs_factory.cpp @@ -71,12 +71,12 @@ ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id, StorageId storage, if (res == nullptr) { // TODO(DarkLordZach): Find the right error code to use here - return ResultCode(-1); + return RESULT_UNKNOWN; } const auto romfs = res->GetRomFS(); if (romfs == nullptr) { // TODO(DarkLordZach): Find the right error code to use here - return ResultCode(-1); + return RESULT_UNKNOWN; } return MakeResult<VirtualFile>(romfs); } diff --git a/src/core/file_sys/savedata_factory.cpp b/src/core/file_sys/savedata_factory.cpp index e2a7eaf7b..f3def93ab 100644 --- a/src/core/file_sys/savedata_factory.cpp +++ b/src/core/file_sys/savedata_factory.cpp @@ -90,7 +90,7 @@ ResultVal<VirtualDir> SaveDataFactory::Create(SaveDataSpaceId space, // Return an error if the save data doesn't actually exist. if (out == nullptr) { // TODO(DarkLordZach): Find out correct error code. - return ResultCode(-1); + return RESULT_UNKNOWN; } return MakeResult<VirtualDir>(std::move(out)); @@ -111,7 +111,7 @@ ResultVal<VirtualDir> SaveDataFactory::Open(SaveDataSpaceId space, // Return an error if the save data doesn't actually exist. if (out == nullptr) { // TODO(Subv): Find out correct error code. - return ResultCode(-1); + return RESULT_UNKNOWN; } return MakeResult<VirtualDir>(std::move(out)); diff --git a/src/core/file_sys/vfs_libzip.cpp b/src/core/file_sys/vfs_libzip.cpp index 8bdaa7e4a..11d1978ea 100644 --- a/src/core/file_sys/vfs_libzip.cpp +++ b/src/core/file_sys/vfs_libzip.cpp @@ -27,7 +27,7 @@ VirtualDir ExtractZIP(VirtualFile file) { std::shared_ptr<VectorVfsDirectory> out = std::make_shared<VectorVfsDirectory>(); - const auto num_entries = zip_get_num_entries(zip.get(), 0); + const auto num_entries = static_cast<std::size_t>(zip_get_num_entries(zip.get(), 0)); zip_stat_t stat{}; zip_stat_init(&stat); diff --git a/src/core/file_sys/xts_archive.cpp b/src/core/file_sys/xts_archive.cpp index 4bc5cb2ee..86e06ccb9 100644 --- a/src/core/file_sys/xts_archive.cpp +++ b/src/core/file_sys/xts_archive.cpp @@ -7,12 +7,13 @@ #include <cstring> #include <regex> #include <string> + #include <mbedtls/md.h> #include <mbedtls/sha256.h> -#include "common/assert.h" + #include "common/file_util.h" #include "common/hex_util.h" -#include "common/logging/log.h" +#include "common/string_util.h" #include "core/crypto/aes_util.h" #include "core/crypto/xts_encryption_layer.h" #include "core/file_sys/partition_filesystem.h" @@ -53,18 +54,15 @@ NAX::NAX(VirtualFile file_) : header(std::make_unique<NAXHeader>()), file(std::m return; } - std::string two_dir = match[1]; - std::string nca_id = match[2]; - std::transform(two_dir.begin(), two_dir.end(), two_dir.begin(), ::toupper); - std::transform(nca_id.begin(), nca_id.end(), nca_id.begin(), ::tolower); - + const std::string two_dir = Common::ToUpper(match[1]); + const std::string nca_id = Common::ToLower(match[2]); status = Parse(fmt::format("/registered/{}/{}.nca", two_dir, nca_id)); } NAX::NAX(VirtualFile file_, std::array<u8, 0x10> nca_id) : header(std::make_unique<NAXHeader>()), file(std::move(file_)) { Core::Crypto::SHA256Hash hash{}; - mbedtls_sha256(nca_id.data(), nca_id.size(), hash.data(), 0); + mbedtls_sha256_ret(nca_id.data(), nca_id.size(), hash.data(), 0); status = Parse(fmt::format("/registered/000000{:02X}/{}.nca", hash[0], Common::HexToString(nca_id, false))); } @@ -93,8 +91,7 @@ Loader::ResultStatus NAX::Parse(std::string_view path) { std::size_t i = 0; for (; i < sd_keys.size(); ++i) { std::array<Core::Crypto::Key128, 2> nax_keys{}; - if (!CalculateHMAC256(nax_keys.data(), sd_keys[i].data(), 0x10, std::string(path).c_str(), - path.size())) { + if (!CalculateHMAC256(nax_keys.data(), sd_keys[i].data(), 0x10, path.data(), path.size())) { return Loader::ResultStatus::ErrorNAXKeyHMACFailed; } diff --git a/src/core/gdbstub/gdbstub.cpp b/src/core/gdbstub/gdbstub.cpp index 20bb50868..54ed680db 100644 --- a/src/core/gdbstub/gdbstub.cpp +++ b/src/core/gdbstub/gdbstub.cpp @@ -468,7 +468,8 @@ static u8 ReadByte() { /// Calculate the checksum of the current command buffer. static u8 CalculateChecksum(const u8* buffer, std::size_t length) { - return static_cast<u8>(std::accumulate(buffer, buffer + length, 0, std::plus<u8>())); + return static_cast<u8>(std::accumulate(buffer, buffer + length, u8{0}, + [](u8 lhs, u8 rhs) { return u8(lhs + rhs); })); } /** diff --git a/src/core/hle/ipc_helpers.h b/src/core/hle/ipc_helpers.h index 5bb139483..b9f9ae1fa 100644 --- a/src/core/hle/ipc_helpers.h +++ b/src/core/hle/ipc_helpers.h @@ -203,10 +203,10 @@ public: void PushRaw(const T& value); template <typename... O> - void PushMoveObjects(Kernel::SharedPtr<O>... pointers); + void PushMoveObjects(std::shared_ptr<O>... pointers); template <typename... O> - void PushCopyObjects(Kernel::SharedPtr<O>... pointers); + void PushCopyObjects(std::shared_ptr<O>... pointers); private: u32 normal_params_size{}; @@ -298,7 +298,7 @@ void ResponseBuilder::Push(const First& first_value, const Other&... other_value } template <typename... O> -inline void ResponseBuilder::PushCopyObjects(Kernel::SharedPtr<O>... pointers) { +inline void ResponseBuilder::PushCopyObjects(std::shared_ptr<O>... pointers) { auto objects = {pointers...}; for (auto& object : objects) { context->AddCopyObject(std::move(object)); @@ -306,7 +306,7 @@ inline void ResponseBuilder::PushCopyObjects(Kernel::SharedPtr<O>... pointers) { } template <typename... O> -inline void ResponseBuilder::PushMoveObjects(Kernel::SharedPtr<O>... pointers) { +inline void ResponseBuilder::PushMoveObjects(std::shared_ptr<O>... pointers) { auto objects = {pointers...}; for (auto& object : objects) { context->AddMoveObject(std::move(object)); @@ -357,10 +357,10 @@ public: T PopRaw(); template <typename T> - Kernel::SharedPtr<T> GetMoveObject(std::size_t index); + std::shared_ptr<T> GetMoveObject(std::size_t index); template <typename T> - Kernel::SharedPtr<T> GetCopyObject(std::size_t index); + std::shared_ptr<T> GetCopyObject(std::size_t index); template <class T> std::shared_ptr<T> PopIpcInterface() { @@ -465,12 +465,12 @@ void RequestParser::Pop(First& first_value, Other&... other_values) { } template <typename T> -Kernel::SharedPtr<T> RequestParser::GetMoveObject(std::size_t index) { +std::shared_ptr<T> RequestParser::GetMoveObject(std::size_t index) { return context->GetMoveObject<T>(index); } template <typename T> -Kernel::SharedPtr<T> RequestParser::GetCopyObject(std::size_t index) { +std::shared_ptr<T> RequestParser::GetCopyObject(std::size_t index) { return context->GetCopyObject<T>(index); } diff --git a/src/core/hle/kernel/address_arbiter.cpp b/src/core/hle/kernel/address_arbiter.cpp index de0a9064e..4859954cb 100644 --- a/src/core/hle/kernel/address_arbiter.cpp +++ b/src/core/hle/kernel/address_arbiter.cpp @@ -21,7 +21,7 @@ namespace Kernel { namespace { // Wake up num_to_wake (or all) threads in a vector. -void WakeThreads(const std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_to_wake) { +void WakeThreads(const std::vector<std::shared_ptr<Thread>>& waiting_threads, s32 num_to_wake) { auto& system = Core::System::GetInstance(); // Only process up to 'target' threads, unless 'target' is <= 0, in which case process // them all. @@ -59,7 +59,8 @@ ResultCode AddressArbiter::SignalToAddress(VAddr address, SignalType type, s32 v } ResultCode AddressArbiter::SignalToAddressOnly(VAddr address, s32 num_to_wake) { - const std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address); + const std::vector<std::shared_ptr<Thread>> waiting_threads = + GetThreadsWaitingOnAddress(address); WakeThreads(waiting_threads, num_to_wake); return RESULT_SUCCESS; } @@ -87,7 +88,8 @@ ResultCode AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr a } // Get threads waiting on the address. - const std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address); + const std::vector<std::shared_ptr<Thread>> waiting_threads = + GetThreadsWaitingOnAddress(address); // Determine the modified value depending on the waiting count. s32 updated_value; @@ -172,21 +174,21 @@ ResultCode AddressArbiter::WaitForAddressIfEqual(VAddr address, s32 value, s64 t } ResultCode AddressArbiter::WaitForAddressImpl(VAddr address, s64 timeout) { - SharedPtr<Thread> current_thread = system.CurrentScheduler().GetCurrentThread(); + Thread* current_thread = system.CurrentScheduler().GetCurrentThread(); current_thread->SetArbiterWaitAddress(address); current_thread->SetStatus(ThreadStatus::WaitArb); current_thread->InvalidateWakeupCallback(); - current_thread->WakeAfterDelay(timeout); system.PrepareReschedule(current_thread->GetProcessorID()); return RESULT_TIMEOUT; } -std::vector<SharedPtr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress(VAddr address) const { +std::vector<std::shared_ptr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress( + VAddr address) const { // Retrieve all threads that are waiting for this address. - std::vector<SharedPtr<Thread>> threads; + std::vector<std::shared_ptr<Thread>> threads; const auto& scheduler = system.GlobalScheduler(); const auto& thread_list = scheduler.GetThreadList(); @@ -198,7 +200,7 @@ std::vector<SharedPtr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress(VAddr // Sort them by priority, such that the highest priority ones come first. std::sort(threads.begin(), threads.end(), - [](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) { + [](const std::shared_ptr<Thread>& lhs, const std::shared_ptr<Thread>& rhs) { return lhs->GetPriority() < rhs->GetPriority(); }); diff --git a/src/core/hle/kernel/address_arbiter.h b/src/core/hle/kernel/address_arbiter.h index ed0d0e69f..608918de5 100644 --- a/src/core/hle/kernel/address_arbiter.h +++ b/src/core/hle/kernel/address_arbiter.h @@ -72,7 +72,7 @@ private: ResultCode WaitForAddressImpl(VAddr address, s64 timeout); // Gets the threads waiting on an address. - std::vector<SharedPtr<Thread>> GetThreadsWaitingOnAddress(VAddr address) const; + std::vector<std::shared_ptr<Thread>> GetThreadsWaitingOnAddress(VAddr address) const; Core::System& system; }; diff --git a/src/core/hle/kernel/client_port.cpp b/src/core/hle/kernel/client_port.cpp index 744b1697d..4637b6017 100644 --- a/src/core/hle/kernel/client_port.cpp +++ b/src/core/hle/kernel/client_port.cpp @@ -15,11 +15,11 @@ namespace Kernel { ClientPort::ClientPort(KernelCore& kernel) : Object{kernel} {} ClientPort::~ClientPort() = default; -SharedPtr<ServerPort> ClientPort::GetServerPort() const { +std::shared_ptr<ServerPort> ClientPort::GetServerPort() const { return server_port; } -ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() { +ResultVal<std::shared_ptr<ClientSession>> ClientPort::Connect() { // Note: Threads do not wait for the server endpoint to call // AcceptSession before returning from this call. @@ -29,7 +29,8 @@ ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() { active_sessions++; // Create a new session pair, let the created sessions inherit the parent port's HLE handler. - auto [server, client] = ServerSession::CreateSessionPair(kernel, server_port->GetName(), this); + auto [server, client] = + ServerSession::CreateSessionPair(kernel, server_port->GetName(), SharedFrom(this)); if (server_port->HasHLEHandler()) { server_port->GetHLEHandler()->ClientConnected(server); diff --git a/src/core/hle/kernel/client_port.h b/src/core/hle/kernel/client_port.h index 4921ad4f0..715edd18c 100644 --- a/src/core/hle/kernel/client_port.h +++ b/src/core/hle/kernel/client_port.h @@ -17,6 +17,9 @@ class ServerPort; class ClientPort final : public Object { public: + explicit ClientPort(KernelCore& kernel); + ~ClientPort() override; + friend class ServerPort; std::string GetTypeName() const override { return "ClientPort"; @@ -30,7 +33,7 @@ public: return HANDLE_TYPE; } - SharedPtr<ServerPort> GetServerPort() const; + std::shared_ptr<ServerPort> GetServerPort() const; /** * Creates a new Session pair, adds the created ServerSession to the associated ServerPort's @@ -38,7 +41,7 @@ public: * waiting on it to awake. * @returns ClientSession The client endpoint of the created Session pair, or error code. */ - ResultVal<SharedPtr<ClientSession>> Connect(); + ResultVal<std::shared_ptr<ClientSession>> Connect(); /** * Signifies that a previously active connection has been closed, @@ -47,10 +50,7 @@ public: void ConnectionClosed(); private: - explicit ClientPort(KernelCore& kernel); - ~ClientPort() override; - - SharedPtr<ServerPort> server_port; ///< ServerPort associated with this client port. + std::shared_ptr<ServerPort> server_port; ///< ServerPort associated with this client port. u32 max_sessions = 0; ///< Maximum number of simultaneous sessions the port can have u32 active_sessions = 0; ///< Number of currently open sessions to this port std::string name; ///< Name of client port (optional) diff --git a/src/core/hle/kernel/client_session.cpp b/src/core/hle/kernel/client_session.cpp index c17baa50a..bc59d3306 100644 --- a/src/core/hle/kernel/client_session.cpp +++ b/src/core/hle/kernel/client_session.cpp @@ -16,25 +16,20 @@ ClientSession::ClientSession(KernelCore& kernel) : Object{kernel} {} ClientSession::~ClientSession() { // This destructor will be called automatically when the last ClientSession handle is closed by // the emulated application. - - // A local reference to the ServerSession is necessary to guarantee it - // will be kept alive until after ClientDisconnected() returns. - SharedPtr<ServerSession> server = parent->server; - if (server) { - server->ClientDisconnected(); + if (parent->server) { + parent->server->ClientDisconnected(); } parent->client = nullptr; } -ResultCode ClientSession::SendSyncRequest(SharedPtr<Thread> thread) { +ResultCode ClientSession::SendSyncRequest(Thread* thread) { // Keep ServerSession alive until we're done working with it. - SharedPtr<ServerSession> server = parent->server; - if (server == nullptr) + if (parent->server == nullptr) return ERR_SESSION_CLOSED_BY_REMOTE; // Signal the server session that new data is available - return server->HandleSyncRequest(std::move(thread)); + return parent->server->HandleSyncRequest(SharedFrom(thread)); } } // namespace Kernel diff --git a/src/core/hle/kernel/client_session.h b/src/core/hle/kernel/client_session.h index 09cdff588..5ae41db29 100644 --- a/src/core/hle/kernel/client_session.h +++ b/src/core/hle/kernel/client_session.h @@ -19,6 +19,9 @@ class Thread; class ClientSession final : public Object { public: + explicit ClientSession(KernelCore& kernel); + ~ClientSession() override; + friend class ServerSession; std::string GetTypeName() const override { @@ -34,12 +37,9 @@ public: return HANDLE_TYPE; } - ResultCode SendSyncRequest(SharedPtr<Thread> thread); + ResultCode SendSyncRequest(Thread* thread); private: - explicit ClientSession(KernelCore& kernel); - ~ClientSession() override; - /// The parent session, which links to the server endpoint. std::shared_ptr<Session> parent; diff --git a/src/core/hle/kernel/handle_table.cpp b/src/core/hle/kernel/handle_table.cpp index 2cc5d536b..e441a27fc 100644 --- a/src/core/hle/kernel/handle_table.cpp +++ b/src/core/hle/kernel/handle_table.cpp @@ -44,7 +44,7 @@ ResultCode HandleTable::SetSize(s32 handle_table_size) { return RESULT_SUCCESS; } -ResultVal<Handle> HandleTable::Create(SharedPtr<Object> obj) { +ResultVal<Handle> HandleTable::Create(std::shared_ptr<Object> obj) { DEBUG_ASSERT(obj != nullptr); const u16 slot = next_free_slot; @@ -70,7 +70,7 @@ ResultVal<Handle> HandleTable::Create(SharedPtr<Object> obj) { } ResultVal<Handle> HandleTable::Duplicate(Handle handle) { - SharedPtr<Object> object = GetGeneric(handle); + std::shared_ptr<Object> object = GetGeneric(handle); if (object == nullptr) { LOG_ERROR(Kernel, "Tried to duplicate invalid handle: {:08X}", handle); return ERR_INVALID_HANDLE; @@ -99,11 +99,11 @@ bool HandleTable::IsValid(Handle handle) const { return slot < table_size && objects[slot] != nullptr && generations[slot] == generation; } -SharedPtr<Object> HandleTable::GetGeneric(Handle handle) const { +std::shared_ptr<Object> HandleTable::GetGeneric(Handle handle) const { if (handle == CurrentThread) { - return GetCurrentThread(); + return SharedFrom(GetCurrentThread()); } else if (handle == CurrentProcess) { - return Core::System::GetInstance().CurrentProcess(); + return SharedFrom(Core::System::GetInstance().CurrentProcess()); } if (!IsValid(handle)) { diff --git a/src/core/hle/kernel/handle_table.h b/src/core/hle/kernel/handle_table.h index 44901391b..9fcb4cc15 100644 --- a/src/core/hle/kernel/handle_table.h +++ b/src/core/hle/kernel/handle_table.h @@ -68,7 +68,7 @@ public: * @return The created Handle or one of the following errors: * - `ERR_HANDLE_TABLE_FULL`: the maximum number of handles has been exceeded. */ - ResultVal<Handle> Create(SharedPtr<Object> obj); + ResultVal<Handle> Create(std::shared_ptr<Object> obj); /** * Returns a new handle that points to the same object as the passed in handle. @@ -92,7 +92,7 @@ public: * Looks up a handle. * @return Pointer to the looked-up object, or `nullptr` if the handle is not valid. */ - SharedPtr<Object> GetGeneric(Handle handle) const; + std::shared_ptr<Object> GetGeneric(Handle handle) const; /** * Looks up a handle while verifying its type. @@ -100,7 +100,7 @@ public: * type differs from the requested one. */ template <class T> - SharedPtr<T> Get(Handle handle) const { + std::shared_ptr<T> Get(Handle handle) const { return DynamicObjectCast<T>(GetGeneric(handle)); } @@ -109,7 +109,7 @@ public: private: /// Stores the Object referenced by the handle or null if the slot is empty. - std::array<SharedPtr<Object>, MAX_COUNT> objects; + std::array<std::shared_ptr<Object>, MAX_COUNT> objects; /** * The value of `next_generation` when the handle was created, used to check for validity. For diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp index a7b5849b0..be24cef06 100644 --- a/src/core/hle/kernel/hle_ipc.cpp +++ b/src/core/hle/kernel/hle_ipc.cpp @@ -32,23 +32,25 @@ SessionRequestHandler::SessionRequestHandler() = default; SessionRequestHandler::~SessionRequestHandler() = default; -void SessionRequestHandler::ClientConnected(SharedPtr<ServerSession> server_session) { +void SessionRequestHandler::ClientConnected(std::shared_ptr<ServerSession> server_session) { server_session->SetHleHandler(shared_from_this()); connected_sessions.push_back(std::move(server_session)); } -void SessionRequestHandler::ClientDisconnected(const SharedPtr<ServerSession>& server_session) { +void SessionRequestHandler::ClientDisconnected( + const std::shared_ptr<ServerSession>& server_session) { server_session->SetHleHandler(nullptr); boost::range::remove_erase(connected_sessions, server_session); } -SharedPtr<WritableEvent> HLERequestContext::SleepClientThread( +std::shared_ptr<WritableEvent> HLERequestContext::SleepClientThread( const std::string& reason, u64 timeout, WakeupCallback&& callback, - SharedPtr<WritableEvent> writable_event) { + std::shared_ptr<WritableEvent> writable_event) { // Put the client thread to sleep until the wait event is signaled or the timeout expires. - thread->SetWakeupCallback([context = *this, callback]( - ThreadWakeupReason reason, SharedPtr<Thread> thread, - SharedPtr<WaitObject> object, std::size_t index) mutable -> bool { + thread->SetWakeupCallback([context = *this, callback](ThreadWakeupReason reason, + std::shared_ptr<Thread> thread, + std::shared_ptr<WaitObject> object, + std::size_t index) mutable -> bool { ASSERT(thread->GetStatus() == ThreadStatus::WaitHLEEvent); callback(thread, context, reason); context.WriteToOutgoingCommandBuffer(*thread); @@ -75,8 +77,8 @@ SharedPtr<WritableEvent> HLERequestContext::SleepClientThread( return writable_event; } -HLERequestContext::HLERequestContext(SharedPtr<Kernel::ServerSession> server_session, - SharedPtr<Thread> thread) +HLERequestContext::HLERequestContext(std::shared_ptr<Kernel::ServerSession> server_session, + std::shared_ptr<Thread> thread) : server_session(std::move(server_session)), thread(std::move(thread)) { cmd_buf[0] = 0; } diff --git a/src/core/hle/kernel/hle_ipc.h b/src/core/hle/kernel/hle_ipc.h index ccf5e56aa..dab37ba0d 100644 --- a/src/core/hle/kernel/hle_ipc.h +++ b/src/core/hle/kernel/hle_ipc.h @@ -5,6 +5,7 @@ #pragma once #include <array> +#include <functional> #include <memory> #include <optional> #include <string> @@ -60,20 +61,20 @@ public: * associated ServerSession alive for the duration of the connection. * @param server_session Owning pointer to the ServerSession associated with the connection. */ - void ClientConnected(SharedPtr<ServerSession> server_session); + void ClientConnected(std::shared_ptr<ServerSession> server_session); /** * Signals that a client has just disconnected from this HLE handler and releases the * associated ServerSession. * @param server_session ServerSession associated with the connection. */ - void ClientDisconnected(const SharedPtr<ServerSession>& server_session); + void ClientDisconnected(const std::shared_ptr<ServerSession>& server_session); protected: /// List of sessions that are connected to this handler. /// A ServerSession whose server endpoint is an HLE implementation is kept alive by this list /// for the duration of the connection. - std::vector<SharedPtr<ServerSession>> connected_sessions; + std::vector<std::shared_ptr<ServerSession>> connected_sessions; }; /** @@ -97,7 +98,8 @@ protected: */ class HLERequestContext { public: - explicit HLERequestContext(SharedPtr<ServerSession> session, SharedPtr<Thread> thread); + explicit HLERequestContext(std::shared_ptr<ServerSession> session, + std::shared_ptr<Thread> thread); ~HLERequestContext(); /// Returns a pointer to the IPC command buffer for this request. @@ -109,12 +111,12 @@ public: * Returns the session through which this request was made. This can be used as a map key to * access per-client data on services. */ - const SharedPtr<Kernel::ServerSession>& Session() const { + const std::shared_ptr<Kernel::ServerSession>& Session() const { return server_session; } - using WakeupCallback = std::function<void(SharedPtr<Thread> thread, HLERequestContext& context, - ThreadWakeupReason reason)>; + using WakeupCallback = std::function<void( + std::shared_ptr<Thread> thread, HLERequestContext& context, ThreadWakeupReason reason)>; /** * Puts the specified guest thread to sleep until the returned event is signaled or until the @@ -129,9 +131,9 @@ public: * created. * @returns Event that when signaled will resume the thread and call the callback function. */ - SharedPtr<WritableEvent> SleepClientThread(const std::string& reason, u64 timeout, - WakeupCallback&& callback, - SharedPtr<WritableEvent> writable_event = nullptr); + std::shared_ptr<WritableEvent> SleepClientThread( + const std::string& reason, u64 timeout, WakeupCallback&& callback, + std::shared_ptr<WritableEvent> writable_event = nullptr); /// Populates this context with data from the requesting process/thread. ResultCode PopulateFromIncomingCommandBuffer(const HandleTable& handle_table, @@ -209,20 +211,20 @@ public: std::size_t GetWriteBufferSize(int buffer_index = 0) const; template <typename T> - SharedPtr<T> GetCopyObject(std::size_t index) { + std::shared_ptr<T> GetCopyObject(std::size_t index) { return DynamicObjectCast<T>(copy_objects.at(index)); } template <typename T> - SharedPtr<T> GetMoveObject(std::size_t index) { + std::shared_ptr<T> GetMoveObject(std::size_t index) { return DynamicObjectCast<T>(move_objects.at(index)); } - void AddMoveObject(SharedPtr<Object> object) { + void AddMoveObject(std::shared_ptr<Object> object) { move_objects.emplace_back(std::move(object)); } - void AddCopyObject(SharedPtr<Object> object) { + void AddCopyObject(std::shared_ptr<Object> object) { copy_objects.emplace_back(std::move(object)); } @@ -266,11 +268,11 @@ private: void ParseCommandBuffer(const HandleTable& handle_table, u32_le* src_cmdbuf, bool incoming); std::array<u32, IPC::COMMAND_BUFFER_LENGTH> cmd_buf; - SharedPtr<Kernel::ServerSession> server_session; - SharedPtr<Thread> thread; + std::shared_ptr<Kernel::ServerSession> server_session; + std::shared_ptr<Thread> thread; // TODO(yuriks): Check common usage of this and optimize size accordingly - boost::container::small_vector<SharedPtr<Object>, 8> move_objects; - boost::container::small_vector<SharedPtr<Object>, 8> copy_objects; + boost::container::small_vector<std::shared_ptr<Object>, 8> move_objects; + boost::container::small_vector<std::shared_ptr<Object>, 8> copy_objects; boost::container::small_vector<std::shared_ptr<SessionRequestHandler>, 8> domain_objects; std::optional<IPC::CommandHeader> command_header; diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp index f94ac150d..63ad07950 100644 --- a/src/core/hle/kernel/kernel.cpp +++ b/src/core/hle/kernel/kernel.cpp @@ -40,7 +40,7 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_ // Lock the global kernel mutex when we enter the kernel HLE. std::lock_guard lock{HLE::g_hle_lock}; - SharedPtr<Thread> thread = + std::shared_ptr<Thread> thread = system.Kernel().RetrieveThreadFromWakeupCallbackHandleTable(proper_handle); if (thread == nullptr) { LOG_CRITICAL(Kernel, "Callback fired for invalid thread {:08X}", proper_handle); @@ -53,7 +53,7 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_ thread->GetStatus() == ThreadStatus::WaitHLEEvent) { // Remove the thread from each of its waiting objects' waitlists for (const auto& object : thread->GetWaitObjects()) { - object->RemoveWaitingThread(thread.get()); + object->RemoveWaitingThread(thread); } thread->ClearWaitObjects(); @@ -64,8 +64,11 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_ } else if (thread->GetStatus() == ThreadStatus::WaitMutex || thread->GetStatus() == ThreadStatus::WaitCondVar) { thread->SetMutexWaitAddress(0); - thread->SetCondVarWaitAddress(0); thread->SetWaitHandle(0); + if (thread->GetStatus() == ThreadStatus::WaitCondVar) { + thread->GetOwnerProcess()->RemoveConditionVariableThread(thread); + thread->SetCondVarWaitAddress(0); + } auto* const lock_owner = thread->GetLockOwner(); // Threads waking up by timeout from WaitProcessWideKey do not perform priority inheritance @@ -157,11 +160,11 @@ struct KernelCore::Impl { std::atomic<u64> next_thread_id{1}; // Lists all processes that exist in the current session. - std::vector<SharedPtr<Process>> process_list; + std::vector<std::shared_ptr<Process>> process_list; Process* current_process = nullptr; Kernel::GlobalScheduler global_scheduler; - SharedPtr<ResourceLimit> system_resource_limit; + std::shared_ptr<ResourceLimit> system_resource_limit; Core::Timing::EventType* thread_wakeup_event_type = nullptr; Core::Timing::EventType* preemption_event = nullptr; @@ -190,15 +193,16 @@ void KernelCore::Shutdown() { impl->Shutdown(); } -SharedPtr<ResourceLimit> KernelCore::GetSystemResourceLimit() const { +std::shared_ptr<ResourceLimit> KernelCore::GetSystemResourceLimit() const { return impl->system_resource_limit; } -SharedPtr<Thread> KernelCore::RetrieveThreadFromWakeupCallbackHandleTable(Handle handle) const { +std::shared_ptr<Thread> KernelCore::RetrieveThreadFromWakeupCallbackHandleTable( + Handle handle) const { return impl->thread_wakeup_callback_handle_table.Get<Thread>(handle); } -void KernelCore::AppendNewProcess(SharedPtr<Process> process) { +void KernelCore::AppendNewProcess(std::shared_ptr<Process> process) { impl->process_list.push_back(std::move(process)); } @@ -220,7 +224,7 @@ const Process* KernelCore::CurrentProcess() const { return impl->current_process; } -const std::vector<SharedPtr<Process>>& KernelCore::GetProcessList() const { +const std::vector<std::shared_ptr<Process>>& KernelCore::GetProcessList() const { return impl->process_list; } @@ -232,7 +236,7 @@ const Kernel::GlobalScheduler& KernelCore::GlobalScheduler() const { return impl->global_scheduler; } -void KernelCore::AddNamedPort(std::string name, SharedPtr<ClientPort> port) { +void KernelCore::AddNamedPort(std::string name, std::shared_ptr<ClientPort> port) { impl->named_ports.emplace(std::move(name), std::move(port)); } diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h index c4397fc77..c74b9078f 100644 --- a/src/core/hle/kernel/kernel.h +++ b/src/core/hle/kernel/kernel.h @@ -6,6 +6,7 @@ #include <string> #include <unordered_map> +#include <vector> #include "core/hle/kernel/object.h" namespace Core { @@ -30,7 +31,7 @@ class Thread; /// Represents a single instance of the kernel. class KernelCore { private: - using NamedPortTable = std::unordered_map<std::string, SharedPtr<ClientPort>>; + using NamedPortTable = std::unordered_map<std::string, std::shared_ptr<ClientPort>>; public: /// Constructs an instance of the kernel using the given System @@ -56,13 +57,13 @@ public: void Shutdown(); /// Retrieves a shared pointer to the system resource limit instance. - SharedPtr<ResourceLimit> GetSystemResourceLimit() const; + std::shared_ptr<ResourceLimit> GetSystemResourceLimit() const; /// Retrieves a shared pointer to a Thread instance within the thread wakeup handle table. - SharedPtr<Thread> RetrieveThreadFromWakeupCallbackHandleTable(Handle handle) const; + std::shared_ptr<Thread> RetrieveThreadFromWakeupCallbackHandleTable(Handle handle) const; /// Adds the given shared pointer to an internal list of active processes. - void AppendNewProcess(SharedPtr<Process> process); + void AppendNewProcess(std::shared_ptr<Process> process); /// Makes the given process the new current process. void MakeCurrentProcess(Process* process); @@ -74,7 +75,7 @@ public: const Process* CurrentProcess() const; /// Retrieves the list of processes. - const std::vector<SharedPtr<Process>>& GetProcessList() const; + const std::vector<std::shared_ptr<Process>>& GetProcessList() const; /// Gets the sole instance of the global scheduler Kernel::GlobalScheduler& GlobalScheduler(); @@ -83,7 +84,7 @@ public: const Kernel::GlobalScheduler& GlobalScheduler() const; /// Adds a port to the named port table - void AddNamedPort(std::string name, SharedPtr<ClientPort> port); + void AddNamedPort(std::string name, std::shared_ptr<ClientPort> port); /// Finds a port within the named port table with the given name. NamedPortTable::iterator FindNamedPort(const std::string& name); diff --git a/src/core/hle/kernel/mutex.cpp b/src/core/hle/kernel/mutex.cpp index 663d0f4b6..8493d0f78 100644 --- a/src/core/hle/kernel/mutex.cpp +++ b/src/core/hle/kernel/mutex.cpp @@ -22,10 +22,10 @@ namespace Kernel { /// Returns the number of threads that are waiting for a mutex, and the highest priority one among /// those. -static std::pair<SharedPtr<Thread>, u32> GetHighestPriorityMutexWaitingThread( - const SharedPtr<Thread>& current_thread, VAddr mutex_addr) { +static std::pair<std::shared_ptr<Thread>, u32> GetHighestPriorityMutexWaitingThread( + const std::shared_ptr<Thread>& current_thread, VAddr mutex_addr) { - SharedPtr<Thread> highest_priority_thread; + std::shared_ptr<Thread> highest_priority_thread; u32 num_waiters = 0; for (const auto& thread : current_thread->GetMutexWaitingThreads()) { @@ -45,14 +45,14 @@ static std::pair<SharedPtr<Thread>, u32> GetHighestPriorityMutexWaitingThread( } /// Update the mutex owner field of all threads waiting on the mutex to point to the new owner. -static void TransferMutexOwnership(VAddr mutex_addr, SharedPtr<Thread> current_thread, - SharedPtr<Thread> new_owner) { +static void TransferMutexOwnership(VAddr mutex_addr, std::shared_ptr<Thread> current_thread, + std::shared_ptr<Thread> new_owner) { const auto threads = current_thread->GetMutexWaitingThreads(); for (const auto& thread : threads) { if (thread->GetMutexWaitAddress() != mutex_addr) continue; - ASSERT(thread->GetLockOwner() == current_thread); + ASSERT(thread->GetLockOwner() == current_thread.get()); current_thread->RemoveMutexWaiter(thread); if (new_owner != thread) new_owner->AddMutexWaiter(thread); @@ -70,9 +70,10 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle, } const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable(); - Thread* const current_thread = system.CurrentScheduler().GetCurrentThread(); - SharedPtr<Thread> holding_thread = handle_table.Get<Thread>(holding_thread_handle); - SharedPtr<Thread> requesting_thread = handle_table.Get<Thread>(requesting_thread_handle); + std::shared_ptr<Thread> current_thread = + SharedFrom(system.CurrentScheduler().GetCurrentThread()); + std::shared_ptr<Thread> holding_thread = handle_table.Get<Thread>(holding_thread_handle); + std::shared_ptr<Thread> requesting_thread = handle_table.Get<Thread>(requesting_thread_handle); // TODO(Subv): It is currently unknown if it is possible to lock a mutex in behalf of another // thread. @@ -110,7 +111,8 @@ ResultCode Mutex::Release(VAddr address) { return ERR_INVALID_ADDRESS; } - auto* const current_thread = system.CurrentScheduler().GetCurrentThread(); + std::shared_ptr<Thread> current_thread = + SharedFrom(system.CurrentScheduler().GetCurrentThread()); auto [thread, num_waiters] = GetHighestPriorityMutexWaitingThread(current_thread, address); // There are no more threads waiting for the mutex, release it completely. diff --git a/src/core/hle/kernel/object.h b/src/core/hle/kernel/object.h index a6faeb83b..bbbb4e7cc 100644 --- a/src/core/hle/kernel/object.h +++ b/src/core/hle/kernel/object.h @@ -5,10 +5,9 @@ #pragma once #include <atomic> +#include <memory> #include <string> -#include <boost/smart_ptr/intrusive_ptr.hpp> - #include "common/common_types.h" namespace Kernel { @@ -32,7 +31,7 @@ enum class HandleType : u32 { ServerSession, }; -class Object : NonCopyable { +class Object : NonCopyable, public std::enable_shared_from_this<Object> { public: explicit Object(KernelCore& kernel); virtual ~Object(); @@ -61,35 +60,24 @@ protected: KernelCore& kernel; private: - friend void intrusive_ptr_add_ref(Object*); - friend void intrusive_ptr_release(Object*); - - std::atomic<u32> ref_count{0}; std::atomic<u32> object_id{0}; }; -// Special functions used by boost::instrusive_ptr to do automatic ref-counting -inline void intrusive_ptr_add_ref(Object* object) { - object->ref_count.fetch_add(1, std::memory_order_relaxed); -} - -inline void intrusive_ptr_release(Object* object) { - if (object->ref_count.fetch_sub(1, std::memory_order_acq_rel) == 1) { - delete object; - } -} - template <typename T> -using SharedPtr = boost::intrusive_ptr<T>; +std::shared_ptr<T> SharedFrom(T* raw) { + if (raw == nullptr) + return nullptr; + return std::static_pointer_cast<T>(raw->shared_from_this()); +} /** * Attempts to downcast the given Object pointer to a pointer to T. * @return Derived pointer to the object, or `nullptr` if `object` isn't of type T. */ template <typename T> -inline SharedPtr<T> DynamicObjectCast(SharedPtr<Object> object) { +inline std::shared_ptr<T> DynamicObjectCast(std::shared_ptr<Object> object) { if (object != nullptr && object->GetHandleType() == T::HANDLE_TYPE) { - return boost::static_pointer_cast<T>(object); + return std::static_pointer_cast<T>(object); } return nullptr; } diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp index 12a900bcc..12ea4ebe3 100644 --- a/src/core/hle/kernel/process.cpp +++ b/src/core/hle/kernel/process.cpp @@ -38,7 +38,7 @@ void SetupMainThread(Process& owner_process, KernelCore& kernel, u32 priority) { auto thread_res = Thread::Create(kernel, "main", entry_point, priority, 0, owner_process.GetIdealCore(), stack_top, owner_process); - SharedPtr<Thread> thread = std::move(thread_res).Unwrap(); + std::shared_ptr<Thread> thread = std::move(thread_res).Unwrap(); // Register 1 must be a handle to the main thread const Handle thread_handle = owner_process.GetHandleTable().Create(thread).Unwrap(); @@ -100,10 +100,10 @@ private: std::bitset<num_slot_entries> is_slot_used; }; -SharedPtr<Process> Process::Create(Core::System& system, std::string name, ProcessType type) { +std::shared_ptr<Process> Process::Create(Core::System& system, std::string name, ProcessType type) { auto& kernel = system.Kernel(); - SharedPtr<Process> process(new Process(system)); + std::shared_ptr<Process> process = std::make_shared<Process>(system); process->name = std::move(name); process->resource_limit = kernel.GetSystemResourceLimit(); process->status = ProcessStatus::Created; @@ -121,7 +121,7 @@ SharedPtr<Process> Process::Create(Core::System& system, std::string name, Proce return process; } -SharedPtr<ResourceLimit> Process::GetResourceLimit() const { +std::shared_ptr<ResourceLimit> Process::GetResourceLimit() const { return resource_limit; } @@ -142,6 +142,49 @@ u64 Process::GetTotalPhysicalMemoryUsedWithoutSystemResource() const { return GetTotalPhysicalMemoryUsed() - GetSystemResourceUsage(); } +void Process::InsertConditionVariableThread(std::shared_ptr<Thread> thread) { + VAddr cond_var_addr = thread->GetCondVarWaitAddress(); + std::list<std::shared_ptr<Thread>>& thread_list = cond_var_threads[cond_var_addr]; + auto it = thread_list.begin(); + while (it != thread_list.end()) { + const std::shared_ptr<Thread> current_thread = *it; + if (current_thread->GetPriority() > thread->GetPriority()) { + thread_list.insert(it, thread); + return; + } + ++it; + } + thread_list.push_back(thread); +} + +void Process::RemoveConditionVariableThread(std::shared_ptr<Thread> thread) { + VAddr cond_var_addr = thread->GetCondVarWaitAddress(); + std::list<std::shared_ptr<Thread>>& thread_list = cond_var_threads[cond_var_addr]; + auto it = thread_list.begin(); + while (it != thread_list.end()) { + const std::shared_ptr<Thread> current_thread = *it; + if (current_thread.get() == thread.get()) { + thread_list.erase(it); + return; + } + ++it; + } + UNREACHABLE(); +} + +std::vector<std::shared_ptr<Thread>> Process::GetConditionVariableThreads( + const VAddr cond_var_addr) { + std::vector<std::shared_ptr<Thread>> result{}; + std::list<std::shared_ptr<Thread>>& thread_list = cond_var_threads[cond_var_addr]; + auto it = thread_list.begin(); + while (it != thread_list.end()) { + std::shared_ptr<Thread> current_thread = *it; + result.push_back(current_thread); + ++it; + } + return result; +} + void Process::RegisterThread(const Thread* thread) { thread_list.push_back(thread); } @@ -197,12 +240,12 @@ void Process::Run(s32 main_thread_priority, u64 stack_size) { void Process::PrepareForTermination() { ChangeStatus(ProcessStatus::Exiting); - const auto stop_threads = [this](const std::vector<SharedPtr<Thread>>& thread_list) { + const auto stop_threads = [this](const std::vector<std::shared_ptr<Thread>>& thread_list) { for (auto& thread : thread_list) { if (thread->GetOwnerProcess() != this) continue; - if (thread == system.CurrentScheduler().GetCurrentThread()) + if (thread.get() == system.CurrentScheduler().GetCurrentThread()) continue; // TODO(Subv): When are the other running/ready threads terminated? diff --git a/src/core/hle/kernel/process.h b/src/core/hle/kernel/process.h index c2df451f3..3483fa19d 100644 --- a/src/core/hle/kernel/process.h +++ b/src/core/hle/kernel/process.h @@ -8,6 +8,7 @@ #include <cstddef> #include <list> #include <string> +#include <unordered_map> #include <vector> #include "common/common_types.h" #include "core/hle/kernel/address_arbiter.h" @@ -61,6 +62,9 @@ enum class ProcessStatus { class Process final : public WaitObject { public: + explicit Process(Core::System& system); + ~Process() override; + enum : u64 { /// Lowest allowed process ID for a kernel initial process. InitialKIPIDMin = 1, @@ -81,7 +85,8 @@ public: static constexpr std::size_t RANDOM_ENTROPY_SIZE = 4; - static SharedPtr<Process> Create(Core::System& system, std::string name, ProcessType type); + static std::shared_ptr<Process> Create(Core::System& system, std::string name, + ProcessType type); std::string GetTypeName() const override { return "Process"; @@ -156,7 +161,7 @@ public: } /// Gets the resource limit descriptor for this process - SharedPtr<ResourceLimit> GetResourceLimit() const; + std::shared_ptr<ResourceLimit> GetResourceLimit() const; /// Gets the ideal CPU core ID for this process u8 GetIdealCore() const { @@ -232,6 +237,15 @@ public: return thread_list; } + /// Insert a thread into the condition variable wait container + void InsertConditionVariableThread(std::shared_ptr<Thread> thread); + + /// Remove a thread from the condition variable wait container + void RemoveConditionVariableThread(std::shared_ptr<Thread> thread); + + /// Obtain all condition variable threads waiting for some address + std::vector<std::shared_ptr<Thread>> GetConditionVariableThreads(VAddr cond_var_addr); + /// Registers a thread as being created under this process, /// adding it to this process' thread list. void RegisterThread(const Thread* thread); @@ -287,9 +301,6 @@ public: void FreeTLSRegion(VAddr tls_address); private: - explicit Process(Core::System& system); - ~Process() override; - /// Checks if the specified thread should wait until this process is available. bool ShouldWait(const Thread* thread) const override; @@ -328,7 +339,7 @@ private: u32 system_resource_size = 0; /// Resource limit descriptor for this process - SharedPtr<ResourceLimit> resource_limit; + std::shared_ptr<ResourceLimit> resource_limit; /// The ideal CPU core for this process, threads are scheduled on this core by default. u8 ideal_core = 0; @@ -375,6 +386,9 @@ private: /// List of threads that are running with this process as their owner. std::list<const Thread*> thread_list; + /// List of threads waiting for a condition variable + std::unordered_map<VAddr, std::list<std::shared_ptr<Thread>>> cond_var_threads; + /// System context Core::System& system; diff --git a/src/core/hle/kernel/resource_limit.cpp b/src/core/hle/kernel/resource_limit.cpp index 173f69915..b53423462 100644 --- a/src/core/hle/kernel/resource_limit.cpp +++ b/src/core/hle/kernel/resource_limit.cpp @@ -16,8 +16,8 @@ constexpr std::size_t ResourceTypeToIndex(ResourceType type) { ResourceLimit::ResourceLimit(KernelCore& kernel) : Object{kernel} {} ResourceLimit::~ResourceLimit() = default; -SharedPtr<ResourceLimit> ResourceLimit::Create(KernelCore& kernel) { - return new ResourceLimit(kernel); +std::shared_ptr<ResourceLimit> ResourceLimit::Create(KernelCore& kernel) { + return std::make_shared<ResourceLimit>(kernel); } s64 ResourceLimit::GetCurrentResourceValue(ResourceType resource) const { diff --git a/src/core/hle/kernel/resource_limit.h b/src/core/hle/kernel/resource_limit.h index 2613a6bb5..b5534620d 100644 --- a/src/core/hle/kernel/resource_limit.h +++ b/src/core/hle/kernel/resource_limit.h @@ -31,8 +31,11 @@ constexpr bool IsValidResourceType(ResourceType type) { class ResourceLimit final : public Object { public: + explicit ResourceLimit(KernelCore& kernel); + ~ResourceLimit() override; + /// Creates a resource limit object. - static SharedPtr<ResourceLimit> Create(KernelCore& kernel); + static std::shared_ptr<ResourceLimit> Create(KernelCore& kernel); std::string GetTypeName() const override { return "ResourceLimit"; @@ -76,9 +79,6 @@ public: ResultCode SetLimitValue(ResourceType resource, s64 value); private: - explicit ResourceLimit(KernelCore& kernel); - ~ResourceLimit() override; - // TODO(Subv): Increment resource limit current values in their respective Kernel::T::Create // functions // diff --git a/src/core/hle/kernel/scheduler.cpp b/src/core/hle/kernel/scheduler.cpp index 0e2dbf13e..3f5192087 100644 --- a/src/core/hle/kernel/scheduler.cpp +++ b/src/core/hle/kernel/scheduler.cpp @@ -26,27 +26,27 @@ GlobalScheduler::GlobalScheduler(Core::System& system) : system{system} {} GlobalScheduler::~GlobalScheduler() = default; -void GlobalScheduler::AddThread(SharedPtr<Thread> thread) { +void GlobalScheduler::AddThread(std::shared_ptr<Thread> thread) { thread_list.push_back(std::move(thread)); } -void GlobalScheduler::RemoveThread(const Thread* thread) { +void GlobalScheduler::RemoveThread(std::shared_ptr<Thread> thread) { thread_list.erase(std::remove(thread_list.begin(), thread_list.end(), thread), thread_list.end()); } -void GlobalScheduler::UnloadThread(s32 core) { +void GlobalScheduler::UnloadThread(std::size_t core) { Scheduler& sched = system.Scheduler(core); sched.UnloadThread(); } -void GlobalScheduler::SelectThread(u32 core) { +void GlobalScheduler::SelectThread(std::size_t core) { const auto update_thread = [](Thread* thread, Scheduler& sched) { - if (thread != sched.selected_thread) { + if (thread != sched.selected_thread.get()) { if (thread == nullptr) { ++sched.idle_selection_count; } - sched.selected_thread = thread; + sched.selected_thread = SharedFrom(thread); } sched.is_context_switch_pending = sched.selected_thread != sched.current_thread; std::atomic_thread_fence(std::memory_order_seq_cst); @@ -77,9 +77,9 @@ void GlobalScheduler::SelectThread(u32 core) { // if we got a suggested thread, select it, else do a second pass. if (winner && winner->GetPriority() > 2) { if (winner->IsRunning()) { - UnloadThread(winner->GetProcessorID()); + UnloadThread(static_cast<u32>(winner->GetProcessorID())); } - TransferToCore(winner->GetPriority(), core, winner); + TransferToCore(winner->GetPriority(), static_cast<s32>(core), winner); update_thread(winner, sched); return; } @@ -91,9 +91,9 @@ void GlobalScheduler::SelectThread(u32 core) { Thread* thread_on_core = scheduled_queue[src_core].front(); Thread* to_change = *it; if (thread_on_core->IsRunning() || to_change->IsRunning()) { - UnloadThread(src_core); + UnloadThread(static_cast<u32>(src_core)); } - TransferToCore(thread_on_core->GetPriority(), core, thread_on_core); + TransferToCore(thread_on_core->GetPriority(), static_cast<s32>(core), thread_on_core); current_thread = thread_on_core; break; } @@ -154,9 +154,9 @@ bool GlobalScheduler::YieldThreadAndBalanceLoad(Thread* yielding_thread) { if (winner != nullptr) { if (winner != yielding_thread) { if (winner->IsRunning()) { - UnloadThread(winner->GetProcessorID()); + UnloadThread(static_cast<u32>(winner->GetProcessorID())); } - TransferToCore(winner->GetPriority(), core_id, winner); + TransferToCore(winner->GetPriority(), s32(core_id), winner); } } else { winner = next_thread; @@ -196,9 +196,9 @@ bool GlobalScheduler::YieldThreadAndWaitForLoadBalancing(Thread* yielding_thread if (winner != nullptr) { if (winner != yielding_thread) { if (winner->IsRunning()) { - UnloadThread(winner->GetProcessorID()); + UnloadThread(static_cast<u32>(winner->GetProcessorID())); } - TransferToCore(winner->GetPriority(), core_id, winner); + TransferToCore(winner->GetPriority(), static_cast<s32>(core_id), winner); } } else { winner = yielding_thread; @@ -248,7 +248,7 @@ void GlobalScheduler::PreemptThreads() { if (winner != nullptr) { if (winner->IsRunning()) { - UnloadThread(winner->GetProcessorID()); + UnloadThread(static_cast<u32>(winner->GetProcessorID())); } TransferToCore(winner->GetPriority(), s32(core_id), winner); current_thread = @@ -281,7 +281,7 @@ void GlobalScheduler::PreemptThreads() { if (winner != nullptr) { if (winner->IsRunning()) { - UnloadThread(winner->GetProcessorID()); + UnloadThread(static_cast<u32>(winner->GetProcessorID())); } TransferToCore(winner->GetPriority(), s32(core_id), winner); current_thread = winner; @@ -292,30 +292,30 @@ void GlobalScheduler::PreemptThreads() { } } -void GlobalScheduler::Suggest(u32 priority, u32 core, Thread* thread) { +void GlobalScheduler::Suggest(u32 priority, std::size_t core, Thread* thread) { suggested_queue[core].add(thread, priority); } -void GlobalScheduler::Unsuggest(u32 priority, u32 core, Thread* thread) { +void GlobalScheduler::Unsuggest(u32 priority, std::size_t core, Thread* thread) { suggested_queue[core].remove(thread, priority); } -void GlobalScheduler::Schedule(u32 priority, u32 core, Thread* thread) { +void GlobalScheduler::Schedule(u32 priority, std::size_t core, Thread* thread) { ASSERT_MSG(thread->GetProcessorID() == s32(core), "Thread must be assigned to this core."); scheduled_queue[core].add(thread, priority); } -void GlobalScheduler::SchedulePrepend(u32 priority, u32 core, Thread* thread) { +void GlobalScheduler::SchedulePrepend(u32 priority, std::size_t core, Thread* thread) { ASSERT_MSG(thread->GetProcessorID() == s32(core), "Thread must be assigned to this core."); scheduled_queue[core].add(thread, priority, false); } -void GlobalScheduler::Reschedule(u32 priority, u32 core, Thread* thread) { +void GlobalScheduler::Reschedule(u32 priority, std::size_t core, Thread* thread) { scheduled_queue[core].remove(thread, priority); scheduled_queue[core].add(thread, priority); } -void GlobalScheduler::Unschedule(u32 priority, u32 core, Thread* thread) { +void GlobalScheduler::Unschedule(u32 priority, std::size_t core, Thread* thread) { scheduled_queue[core].remove(thread, priority); } @@ -327,14 +327,14 @@ void GlobalScheduler::TransferToCore(u32 priority, s32 destination_core, Thread* } thread->SetProcessorID(destination_core); if (source_core >= 0) { - Unschedule(priority, source_core, thread); + Unschedule(priority, static_cast<u32>(source_core), thread); } if (destination_core >= 0) { - Unsuggest(priority, destination_core, thread); - Schedule(priority, destination_core, thread); + Unsuggest(priority, static_cast<u32>(destination_core), thread); + Schedule(priority, static_cast<u32>(destination_core), thread); } if (source_core >= 0) { - Suggest(priority, source_core, thread); + Suggest(priority, static_cast<u32>(source_core), thread); } } @@ -357,7 +357,7 @@ void GlobalScheduler::Shutdown() { thread_list.clear(); } -Scheduler::Scheduler(Core::System& system, Core::ARM_Interface& cpu_core, u32 core_id) +Scheduler::Scheduler(Core::System& system, Core::ARM_Interface& cpu_core, std::size_t core_id) : system(system), cpu_core(cpu_core), core_id(core_id) {} Scheduler::~Scheduler() = default; @@ -446,7 +446,7 @@ void Scheduler::SwitchContext() { // Cancel any outstanding wakeup events for this thread new_thread->CancelWakeupTimer(); - current_thread = new_thread; + current_thread = SharedFrom(new_thread); new_thread->SetStatus(ThreadStatus::Running); new_thread->SetIsRunning(true); diff --git a/src/core/hle/kernel/scheduler.h b/src/core/hle/kernel/scheduler.h index f2d6311b8..3c5c21346 100644 --- a/src/core/hle/kernel/scheduler.h +++ b/src/core/hle/kernel/scheduler.h @@ -28,13 +28,13 @@ public: ~GlobalScheduler(); /// Adds a new thread to the scheduler - void AddThread(SharedPtr<Thread> thread); + void AddThread(std::shared_ptr<Thread> thread); /// Removes a thread from the scheduler - void RemoveThread(const Thread* thread); + void RemoveThread(std::shared_ptr<Thread> thread); /// Returns a list of all threads managed by the scheduler - const std::vector<SharedPtr<Thread>>& GetThreadList() const { + const std::vector<std::shared_ptr<Thread>>& GetThreadList() const { return thread_list; } @@ -42,41 +42,34 @@ public: * Add a thread to the suggested queue of a cpu core. Suggested threads may be * picked if no thread is scheduled to run on the core. */ - void Suggest(u32 priority, u32 core, Thread* thread); + void Suggest(u32 priority, std::size_t core, Thread* thread); /** * Remove a thread to the suggested queue of a cpu core. Suggested threads may be * picked if no thread is scheduled to run on the core. */ - void Unsuggest(u32 priority, u32 core, Thread* thread); + void Unsuggest(u32 priority, std::size_t core, Thread* thread); /** * Add a thread to the scheduling queue of a cpu core. The thread is added at the * back the queue in its priority level. */ - void Schedule(u32 priority, u32 core, Thread* thread); + void Schedule(u32 priority, std::size_t core, Thread* thread); /** * Add a thread to the scheduling queue of a cpu core. The thread is added at the * front the queue in its priority level. */ - void SchedulePrepend(u32 priority, u32 core, Thread* thread); + void SchedulePrepend(u32 priority, std::size_t core, Thread* thread); /// Reschedule an already scheduled thread based on a new priority - void Reschedule(u32 priority, u32 core, Thread* thread); + void Reschedule(u32 priority, std::size_t core, Thread* thread); /// Unschedules a thread. - void Unschedule(u32 priority, u32 core, Thread* thread); - - /** - * Transfers a thread into an specific core. If the destination_core is -1 - * it will be unscheduled from its source code and added into its suggested - * queue. - */ - void TransferToCore(u32 priority, s32 destination_core, Thread* thread); + void Unschedule(u32 priority, std::size_t core, Thread* thread); /// Selects a core and forces it to unload its current thread's context - void UnloadThread(s32 core); + void UnloadThread(std::size_t core); /** * Takes care of selecting the new scheduled thread in three steps: @@ -90,9 +83,9 @@ public: * 3. Third is no suggested thread is found, we do a second pass and pick a running * thread in another core and swap it with its current thread. */ - void SelectThread(u32 core); + void SelectThread(std::size_t core); - bool HaveReadyThreads(u32 core_id) const { + bool HaveReadyThreads(std::size_t core_id) const { return !scheduled_queue[core_id].empty(); } @@ -145,6 +138,13 @@ public: void Shutdown(); private: + /** + * Transfers a thread into an specific core. If the destination_core is -1 + * it will be unscheduled from its source code and added into its suggested + * queue. + */ + void TransferToCore(u32 priority, s32 destination_core, Thread* thread); + bool AskForReselectionOrMarkRedundant(Thread* current_thread, const Thread* winner); static constexpr u32 min_regular_priority = 2; @@ -157,13 +157,13 @@ private: std::array<u32, NUM_CPU_CORES> preemption_priorities = {59, 59, 59, 62}; /// Lists all thread ids that aren't deleted/etc. - std::vector<SharedPtr<Thread>> thread_list; + std::vector<std::shared_ptr<Thread>> thread_list; Core::System& system; }; class Scheduler final { public: - explicit Scheduler(Core::System& system, Core::ARM_Interface& cpu_core, u32 core_id); + explicit Scheduler(Core::System& system, Core::ARM_Interface& cpu_core, std::size_t core_id); ~Scheduler(); /// Returns whether there are any threads that are ready to run. @@ -213,14 +213,14 @@ private: */ void UpdateLastContextSwitchTime(Thread* thread, Process* process); - SharedPtr<Thread> current_thread = nullptr; - SharedPtr<Thread> selected_thread = nullptr; + std::shared_ptr<Thread> current_thread = nullptr; + std::shared_ptr<Thread> selected_thread = nullptr; Core::System& system; Core::ARM_Interface& cpu_core; u64 last_context_switch_time = 0; u64 idle_selection_count = 0; - const u32 core_id; + const std::size_t core_id; bool is_context_switch_pending = false; }; diff --git a/src/core/hle/kernel/server_port.cpp b/src/core/hle/kernel/server_port.cpp index 02e7c60e6..a4ccfa35e 100644 --- a/src/core/hle/kernel/server_port.cpp +++ b/src/core/hle/kernel/server_port.cpp @@ -16,7 +16,7 @@ namespace Kernel { ServerPort::ServerPort(KernelCore& kernel) : WaitObject{kernel} {} ServerPort::~ServerPort() = default; -ResultVal<SharedPtr<ServerSession>> ServerPort::Accept() { +ResultVal<std::shared_ptr<ServerSession>> ServerPort::Accept() { if (pending_sessions.empty()) { return ERR_NOT_FOUND; } @@ -26,7 +26,7 @@ ResultVal<SharedPtr<ServerSession>> ServerPort::Accept() { return MakeResult(std::move(session)); } -void ServerPort::AppendPendingSession(SharedPtr<ServerSession> pending_session) { +void ServerPort::AppendPendingSession(std::shared_ptr<ServerSession> pending_session) { pending_sessions.push_back(std::move(pending_session)); } @@ -41,8 +41,8 @@ void ServerPort::Acquire(Thread* thread) { ServerPort::PortPair ServerPort::CreatePortPair(KernelCore& kernel, u32 max_sessions, std::string name) { - SharedPtr<ServerPort> server_port(new ServerPort(kernel)); - SharedPtr<ClientPort> client_port(new ClientPort(kernel)); + std::shared_ptr<ServerPort> server_port = std::make_shared<ServerPort>(kernel); + std::shared_ptr<ClientPort> client_port = std::make_shared<ClientPort>(kernel); server_port->name = name + "_Server"; client_port->name = name + "_Client"; diff --git a/src/core/hle/kernel/server_port.h b/src/core/hle/kernel/server_port.h index dc88a1ebd..8be8a75ea 100644 --- a/src/core/hle/kernel/server_port.h +++ b/src/core/hle/kernel/server_port.h @@ -22,8 +22,11 @@ class SessionRequestHandler; class ServerPort final : public WaitObject { public: + explicit ServerPort(KernelCore& kernel); + ~ServerPort() override; + using HLEHandler = std::shared_ptr<SessionRequestHandler>; - using PortPair = std::pair<SharedPtr<ServerPort>, SharedPtr<ClientPort>>; + using PortPair = std::pair<std::shared_ptr<ServerPort>, std::shared_ptr<ClientPort>>; /** * Creates a pair of ServerPort and an associated ClientPort. @@ -52,7 +55,7 @@ public: * Accepts a pending incoming connection on this port. If there are no pending sessions, will * return ERR_NO_PENDING_SESSIONS. */ - ResultVal<SharedPtr<ServerSession>> Accept(); + ResultVal<std::shared_ptr<ServerSession>> Accept(); /// Whether or not this server port has an HLE handler available. bool HasHLEHandler() const { @@ -74,17 +77,14 @@ public: /// Appends a ServerSession to the collection of ServerSessions /// waiting to be accepted by this port. - void AppendPendingSession(SharedPtr<ServerSession> pending_session); + void AppendPendingSession(std::shared_ptr<ServerSession> pending_session); bool ShouldWait(const Thread* thread) const override; void Acquire(Thread* thread) override; private: - explicit ServerPort(KernelCore& kernel); - ~ServerPort() override; - /// ServerSessions waiting to be accepted by the port - std::vector<SharedPtr<ServerSession>> pending_sessions; + std::vector<std::shared_ptr<ServerSession>> pending_sessions; /// This session's HLE request handler template (optional) /// ServerSessions created from this port inherit a reference to this handler. diff --git a/src/core/hle/kernel/server_session.cpp b/src/core/hle/kernel/server_session.cpp index 30b2bfb5a..2994fa0ac 100644 --- a/src/core/hle/kernel/server_session.cpp +++ b/src/core/hle/kernel/server_session.cpp @@ -35,8 +35,9 @@ ServerSession::~ServerSession() { parent->server = nullptr; } -ResultVal<SharedPtr<ServerSession>> ServerSession::Create(KernelCore& kernel, std::string name) { - SharedPtr<ServerSession> server_session(new ServerSession(kernel)); +ResultVal<std::shared_ptr<ServerSession>> ServerSession::Create(KernelCore& kernel, + std::string name) { + std::shared_ptr<ServerSession> server_session = std::make_shared<ServerSession>(kernel); server_session->name = std::move(name); server_session->parent = nullptr; @@ -69,7 +70,7 @@ void ServerSession::ClientDisconnected() { if (handler) { // Note that after this returns, this server session's hle_handler is // invalidated (set to null). - handler->ClientDisconnected(this); + handler->ClientDisconnected(SharedFrom(this)); } // Clean up the list of client threads with pending requests, they are unneeded now that the @@ -126,11 +127,11 @@ ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& con return RESULT_SUCCESS; } -ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) { +ResultCode ServerSession::HandleSyncRequest(std::shared_ptr<Thread> thread) { // The ServerSession received a sync request, this means that there's new data available // from its ClientSession, so wake up any threads that may be waiting on a svcReplyAndReceive or // similar. - Kernel::HLERequestContext context(this, thread); + Kernel::HLERequestContext context(SharedFrom(this), thread); u32* cmd_buf = (u32*)Memory::GetPointer(thread->GetTLSAddress()); context.PopulateFromIncomingCommandBuffer(kernel.CurrentProcess()->GetHandleTable(), cmd_buf); @@ -186,9 +187,9 @@ ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) { ServerSession::SessionPair ServerSession::CreateSessionPair(KernelCore& kernel, const std::string& name, - SharedPtr<ClientPort> port) { + std::shared_ptr<ClientPort> port) { auto server_session = ServerSession::Create(kernel, name + "_Server").Unwrap(); - SharedPtr<ClientSession> client_session(new ClientSession(kernel)); + std::shared_ptr<ClientSession> client_session = std::make_shared<ClientSession>(kernel); client_session->name = name + "_Client"; std::shared_ptr<Session> parent(new Session); diff --git a/src/core/hle/kernel/server_session.h b/src/core/hle/kernel/server_session.h index 738df30f8..8a65647b6 100644 --- a/src/core/hle/kernel/server_session.h +++ b/src/core/hle/kernel/server_session.h @@ -38,6 +38,9 @@ class Thread; */ class ServerSession final : public WaitObject { public: + explicit ServerSession(KernelCore& kernel); + ~ServerSession() override; + std::string GetTypeName() const override { return "ServerSession"; } @@ -59,7 +62,7 @@ public: return parent.get(); } - using SessionPair = std::pair<SharedPtr<ServerSession>, SharedPtr<ClientSession>>; + using SessionPair = std::pair<std::shared_ptr<ServerSession>, std::shared_ptr<ClientSession>>; /** * Creates a pair of ServerSession and an associated ClientSession. @@ -69,7 +72,7 @@ public: * @return The created session tuple */ static SessionPair CreateSessionPair(KernelCore& kernel, const std::string& name = "Unknown", - SharedPtr<ClientPort> client_port = nullptr); + std::shared_ptr<ClientPort> client_port = nullptr); /** * Sets the HLE handler for the session. This handler will be called to service IPC requests @@ -85,7 +88,7 @@ public: * @param thread Thread that initiated the request. * @returns ResultCode from the operation. */ - ResultCode HandleSyncRequest(SharedPtr<Thread> thread); + ResultCode HandleSyncRequest(std::shared_ptr<Thread> thread); bool ShouldWait(const Thread* thread) const override; @@ -118,9 +121,6 @@ public: } private: - explicit ServerSession(KernelCore& kernel); - ~ServerSession() override; - /** * Creates a server session. The server session can have an optional HLE handler, * which will be invoked to handle the IPC requests that this session receives. @@ -128,8 +128,8 @@ private: * @param name Optional name of the server session. * @return The created server session */ - static ResultVal<SharedPtr<ServerSession>> Create(KernelCore& kernel, - std::string name = "Unknown"); + static ResultVal<std::shared_ptr<ServerSession>> Create(KernelCore& kernel, + std::string name = "Unknown"); /// Handles a SyncRequest to a domain, forwarding the request to the proper object or closing an /// object handle. @@ -147,12 +147,12 @@ private: /// List of threads that are pending a response after a sync request. This list is processed in /// a LIFO manner, thus, the last request will be dispatched first. /// TODO(Subv): Verify if this is indeed processed in LIFO using a hardware test. - std::vector<SharedPtr<Thread>> pending_requesting_threads; + std::vector<std::shared_ptr<Thread>> pending_requesting_threads; /// Thread whose request is currently being handled. A request is considered "handled" when a /// response is sent via svcReplyAndReceive. /// TODO(Subv): Find a better name for this. - SharedPtr<Thread> currently_handling; + std::shared_ptr<Thread> currently_handling; /// When set to True, converts the session to a domain at the end of the command bool convert_to_domain{}; diff --git a/src/core/hle/kernel/session.h b/src/core/hle/kernel/session.h index 7a551f5e4..ea956813b 100644 --- a/src/core/hle/kernel/session.h +++ b/src/core/hle/kernel/session.h @@ -20,8 +20,8 @@ class ServerSession; */ class Session final { public: - ClientSession* client = nullptr; ///< The client endpoint of the session. - ServerSession* server = nullptr; ///< The server endpoint of the session. - SharedPtr<ClientPort> port; ///< The port that this session is associated with (optional). + ClientSession* client = nullptr; ///< The client endpoint of the session. + ServerSession* server = nullptr; ///< The server endpoint of the session. + std::shared_ptr<ClientPort> port; ///< The port that this session is associated with (optional). }; } // namespace Kernel diff --git a/src/core/hle/kernel/shared_memory.cpp b/src/core/hle/kernel/shared_memory.cpp index a815c4eea..afb2e3fc2 100644 --- a/src/core/hle/kernel/shared_memory.cpp +++ b/src/core/hle/kernel/shared_memory.cpp @@ -15,11 +15,12 @@ namespace Kernel { SharedMemory::SharedMemory(KernelCore& kernel) : Object{kernel} {} SharedMemory::~SharedMemory() = default; -SharedPtr<SharedMemory> SharedMemory::Create(KernelCore& kernel, Process* owner_process, u64 size, - MemoryPermission permissions, - MemoryPermission other_permissions, VAddr address, - MemoryRegion region, std::string name) { - SharedPtr<SharedMemory> shared_memory(new SharedMemory(kernel)); +std::shared_ptr<SharedMemory> SharedMemory::Create(KernelCore& kernel, Process* owner_process, + u64 size, MemoryPermission permissions, + MemoryPermission other_permissions, + VAddr address, MemoryRegion region, + std::string name) { + std::shared_ptr<SharedMemory> shared_memory = std::make_shared<SharedMemory>(kernel); shared_memory->owner_process = owner_process; shared_memory->name = std::move(name); @@ -58,10 +59,10 @@ SharedPtr<SharedMemory> SharedMemory::Create(KernelCore& kernel, Process* owner_ return shared_memory; } -SharedPtr<SharedMemory> SharedMemory::CreateForApplet( +std::shared_ptr<SharedMemory> SharedMemory::CreateForApplet( KernelCore& kernel, std::shared_ptr<Kernel::PhysicalMemory> heap_block, std::size_t offset, u64 size, MemoryPermission permissions, MemoryPermission other_permissions, std::string name) { - SharedPtr<SharedMemory> shared_memory(new SharedMemory(kernel)); + std::shared_ptr<SharedMemory> shared_memory = std::make_shared<SharedMemory>(kernel); shared_memory->owner_process = nullptr; shared_memory->name = std::move(name); diff --git a/src/core/hle/kernel/shared_memory.h b/src/core/hle/kernel/shared_memory.h index 01ca6dcd2..18400a5ad 100644 --- a/src/core/hle/kernel/shared_memory.h +++ b/src/core/hle/kernel/shared_memory.h @@ -33,6 +33,9 @@ enum class MemoryPermission : u32 { class SharedMemory final : public Object { public: + explicit SharedMemory(KernelCore& kernel); + ~SharedMemory() override; + /** * Creates a shared memory object. * @param kernel The kernel instance to create a shared memory instance under. @@ -46,11 +49,12 @@ public: * linear heap. * @param name Optional object name, used for debugging purposes. */ - static SharedPtr<SharedMemory> Create(KernelCore& kernel, Process* owner_process, u64 size, - MemoryPermission permissions, - MemoryPermission other_permissions, VAddr address = 0, - MemoryRegion region = MemoryRegion::BASE, - std::string name = "Unknown"); + static std::shared_ptr<SharedMemory> Create(KernelCore& kernel, Process* owner_process, + u64 size, MemoryPermission permissions, + MemoryPermission other_permissions, + VAddr address = 0, + MemoryRegion region = MemoryRegion::BASE, + std::string name = "Unknown"); /** * Creates a shared memory object from a block of memory managed by an HLE applet. @@ -63,7 +67,7 @@ public: * block. * @param name Optional object name, used for debugging purposes. */ - static SharedPtr<SharedMemory> CreateForApplet( + static std::shared_ptr<SharedMemory> CreateForApplet( KernelCore& kernel, std::shared_ptr<Kernel::PhysicalMemory> heap_block, std::size_t offset, u64 size, MemoryPermission permissions, MemoryPermission other_permissions, std::string name = "Unknown Applet"); @@ -130,9 +134,6 @@ public: const u8* GetPointer(std::size_t offset = 0) const; private: - explicit SharedMemory(KernelCore& kernel); - ~SharedMemory() override; - /// Backing memory for this shared memory block. std::shared_ptr<PhysicalMemory> backing_block; /// Offset into the backing block for this shared memory. diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp index c63a9ba8b..9928b3a26 100644 --- a/src/core/hle/kernel/svc.cpp +++ b/src/core/hle/kernel/svc.cpp @@ -17,6 +17,7 @@ #include "core/core.h" #include "core/core_cpu.h" #include "core/core_timing.h" +#include "core/core_timing_util.h" #include "core/hle/kernel/address_arbiter.h" #include "core/hle/kernel/client_port.h" #include "core/hle/kernel/client_session.h" @@ -358,7 +359,7 @@ static ResultCode ConnectToNamedPort(Core::System& system, Handle* out_handle, auto client_port = it->second; - SharedPtr<ClientSession> client_session; + std::shared_ptr<ClientSession> client_session; CASCADE_RESULT(client_session, client_port->Connect()); // Return the client session @@ -370,7 +371,7 @@ static ResultCode ConnectToNamedPort(Core::System& system, Handle* out_handle, /// Makes a blocking IPC call to an OS service. static ResultCode SendSyncRequest(Core::System& system, Handle handle) { const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable(); - SharedPtr<ClientSession> session = handle_table.Get<ClientSession>(handle); + std::shared_ptr<ClientSession> session = handle_table.Get<ClientSession>(handle); if (!session) { LOG_ERROR(Kernel_SVC, "called with invalid handle=0x{:08X}", handle); return ERR_INVALID_HANDLE; @@ -390,7 +391,7 @@ static ResultCode GetThreadId(Core::System& system, u64* thread_id, Handle threa LOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle); const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable(); - const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle); + const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle); if (!thread) { LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", thread_handle); return ERR_INVALID_HANDLE; @@ -405,13 +406,13 @@ static ResultCode GetProcessId(Core::System& system, u64* process_id, Handle han LOG_DEBUG(Kernel_SVC, "called handle=0x{:08X}", handle); const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable(); - const SharedPtr<Process> process = handle_table.Get<Process>(handle); + const std::shared_ptr<Process> process = handle_table.Get<Process>(handle); if (process) { *process_id = process->GetProcessID(); return RESULT_SUCCESS; } - const SharedPtr<Thread> thread = handle_table.Get<Thread>(handle); + const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(handle); if (thread) { const Process* const owner_process = thread->GetOwnerProcess(); if (!owner_process) { @@ -430,8 +431,8 @@ static ResultCode GetProcessId(Core::System& system, u64* process_id, Handle han } /// Default thread wakeup callback for WaitSynchronization -static bool DefaultThreadWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thread> thread, - SharedPtr<WaitObject> object, std::size_t index) { +static bool DefaultThreadWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread, + std::shared_ptr<WaitObject> object, std::size_t index) { ASSERT(thread->GetStatus() == ThreadStatus::WaitSynch); if (reason == ThreadWakeupReason::Timeout) { @@ -505,8 +506,13 @@ static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr return RESULT_TIMEOUT; } + if (thread->IsSyncCancelled()) { + thread->SetSyncCancelled(false); + return ERR_SYNCHRONIZATION_CANCELED; + } + for (auto& object : objects) { - object->AddWaitingThread(thread); + object->AddWaitingThread(SharedFrom(thread)); } thread->SetWaitObjects(std::move(objects)); @@ -526,7 +532,7 @@ static ResultCode CancelSynchronization(Core::System& system, Handle thread_hand LOG_TRACE(Kernel_SVC, "called thread=0x{:X}", thread_handle); const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable(); - SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle); + std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle); if (!thread) { LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}", thread_handle); @@ -935,7 +941,7 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha const auto& core_timing = system.CoreTiming(); const auto& scheduler = system.CurrentScheduler(); const auto* const current_thread = scheduler.GetCurrentThread(); - const bool same_thread = current_thread == thread; + const bool same_thread = current_thread == thread.get(); const u64 prev_ctx_ticks = scheduler.GetLastContextSwitchTicks(); u64 out_ticks = 0; @@ -1045,7 +1051,7 @@ static ResultCode SetThreadActivity(Core::System& system, Handle handle, u32 act } const auto* current_process = system.Kernel().CurrentProcess(); - const SharedPtr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle); + const std::shared_ptr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle); if (!thread) { LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle); return ERR_INVALID_HANDLE; @@ -1061,7 +1067,7 @@ static ResultCode SetThreadActivity(Core::System& system, Handle handle, u32 act return ERR_INVALID_HANDLE; } - if (thread == system.CurrentScheduler().GetCurrentThread()) { + if (thread.get() == system.CurrentScheduler().GetCurrentThread()) { LOG_ERROR(Kernel_SVC, "The thread handle specified is the current running thread"); return ERR_BUSY; } @@ -1077,7 +1083,7 @@ static ResultCode GetThreadContext(Core::System& system, VAddr thread_context, H LOG_DEBUG(Kernel_SVC, "called, context=0x{:08X}, thread=0x{:X}", thread_context, handle); const auto* current_process = system.Kernel().CurrentProcess(); - const SharedPtr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle); + const std::shared_ptr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle); if (!thread) { LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle); return ERR_INVALID_HANDLE; @@ -1093,7 +1099,7 @@ static ResultCode GetThreadContext(Core::System& system, VAddr thread_context, H return ERR_INVALID_HANDLE; } - if (thread == system.CurrentScheduler().GetCurrentThread()) { + if (thread.get() == system.CurrentScheduler().GetCurrentThread()) { LOG_ERROR(Kernel_SVC, "The thread handle specified is the current running thread"); return ERR_BUSY; } @@ -1118,7 +1124,7 @@ static ResultCode GetThreadPriority(Core::System& system, u32* priority, Handle LOG_TRACE(Kernel_SVC, "called"); const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable(); - const SharedPtr<Thread> thread = handle_table.Get<Thread>(handle); + const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(handle); if (!thread) { LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle); return ERR_INVALID_HANDLE; @@ -1142,7 +1148,7 @@ static ResultCode SetThreadPriority(Core::System& system, Handle handle, u32 pri const auto* const current_process = system.Kernel().CurrentProcess(); - SharedPtr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle); + std::shared_ptr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle); if (!thread) { LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle); return ERR_INVALID_HANDLE; @@ -1262,7 +1268,7 @@ static ResultCode QueryProcessMemory(Core::System& system, VAddr memory_info_add VAddr address) { LOG_TRACE(Kernel_SVC, "called process=0x{:08X} address={:X}", process_handle, address); const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable(); - SharedPtr<Process> process = handle_table.Get<Process>(process_handle); + std::shared_ptr<Process> process = handle_table.Get<Process>(process_handle); if (!process) { LOG_ERROR(Kernel_SVC, "Process handle does not exist, process_handle=0x{:08X}", process_handle); @@ -1490,7 +1496,7 @@ static ResultCode CreateThread(Core::System& system, Handle* out_handle, VAddr e } auto& kernel = system.Kernel(); - CASCADE_RESULT(SharedPtr<Thread> thread, + CASCADE_RESULT(std::shared_ptr<Thread> thread, Thread::Create(kernel, "", entry_point, priority, arg, processor_id, stack_top, *current_process)); @@ -1516,7 +1522,7 @@ static ResultCode StartThread(Core::System& system, Handle thread_handle) { LOG_DEBUG(Kernel_SVC, "called thread=0x{:08X}", thread_handle); const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable(); - const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle); + const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle); if (!thread) { LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}", thread_handle); @@ -1540,7 +1546,7 @@ static void ExitThread(Core::System& system) { auto* const current_thread = system.CurrentScheduler().GetCurrentThread(); current_thread->Stop(); - system.GlobalScheduler().RemoveThread(current_thread); + system.GlobalScheduler().RemoveThread(SharedFrom(current_thread)); system.PrepareReschedule(); } @@ -1612,7 +1618,7 @@ static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr mutex_add auto* const current_process = system.Kernel().CurrentProcess(); const auto& handle_table = current_process->GetHandleTable(); - SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle); + std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle); ASSERT(thread); const auto release_result = current_process->GetMutex().Release(mutex_addr); @@ -1620,12 +1626,13 @@ static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr mutex_add return release_result; } - SharedPtr<Thread> current_thread = system.CurrentScheduler().GetCurrentThread(); + Thread* current_thread = system.CurrentScheduler().GetCurrentThread(); current_thread->SetCondVarWaitAddress(condition_variable_addr); current_thread->SetMutexWaitAddress(mutex_addr); current_thread->SetWaitHandle(thread_handle); current_thread->SetStatus(ThreadStatus::WaitCondVar); current_thread->InvalidateWakeupCallback(); + current_process->InsertConditionVariableThread(SharedFrom(current_thread)); current_thread->WakeAfterDelay(nano_seconds); @@ -1644,38 +1651,23 @@ static ResultCode SignalProcessWideKey(Core::System& system, VAddr condition_var ASSERT(condition_variable_addr == Common::AlignDown(condition_variable_addr, 4)); // Retrieve a list of all threads that are waiting for this condition variable. - std::vector<SharedPtr<Thread>> waiting_threads; - const auto& scheduler = system.GlobalScheduler(); - const auto& thread_list = scheduler.GetThreadList(); - - for (const auto& thread : thread_list) { - if (thread->GetCondVarWaitAddress() == condition_variable_addr) { - waiting_threads.push_back(thread); - } - } - - // Sort them by priority, such that the highest priority ones come first. - std::sort(waiting_threads.begin(), waiting_threads.end(), - [](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) { - return lhs->GetPriority() < rhs->GetPriority(); - }); + auto* const current_process = system.Kernel().CurrentProcess(); + std::vector<std::shared_ptr<Thread>> waiting_threads = + current_process->GetConditionVariableThreads(condition_variable_addr); - // Only process up to 'target' threads, unless 'target' is -1, in which case process + // Only process up to 'target' threads, unless 'target' is less equal 0, in which case process // them all. std::size_t last = waiting_threads.size(); - if (target != -1) + if (target > 0) last = std::min(waiting_threads.size(), static_cast<std::size_t>(target)); - // If there are no threads waiting on this condition variable, just exit - if (last == 0) - return RESULT_SUCCESS; - for (std::size_t index = 0; index < last; ++index) { auto& thread = waiting_threads[index]; ASSERT(thread->GetCondVarWaitAddress() == condition_variable_addr); // liberate Cond Var Thread. + current_process->RemoveConditionVariableThread(thread); thread->SetCondVarWaitAddress(0); const std::size_t current_core = system.CurrentCoreIndex(); @@ -1786,7 +1778,9 @@ static u64 GetSystemTick(Core::System& system) { LOG_TRACE(Kernel_SVC, "called"); auto& core_timing = system.CoreTiming(); - const u64 result{core_timing.GetTicks()}; + + // Returns the value of cntpct_el0 (https://switchbrew.org/wiki/SVC#svcGetSystemTick) + const u64 result{Core::Timing::CpuCyclesToClockCycles(system.CoreTiming().GetTicks())}; // Advance time to defeat dumb games that busy-wait for the frame to end. core_timing.AddTicks(400); @@ -1975,7 +1969,7 @@ static ResultCode GetThreadCoreMask(Core::System& system, Handle thread_handle, LOG_TRACE(Kernel_SVC, "called, handle=0x{:08X}", thread_handle); const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable(); - const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle); + const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle); if (!thread) { LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}", thread_handle); @@ -2034,7 +2028,7 @@ static ResultCode SetThreadCoreMask(Core::System& system, Handle thread_handle, } const auto& handle_table = current_process->GetHandleTable(); - const SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle); + const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle); if (!thread) { LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}", thread_handle); diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp index 962530d2d..735019d96 100644 --- a/src/core/hle/kernel/thread.cpp +++ b/src/core/hle/kernel/thread.cpp @@ -50,7 +50,7 @@ void Thread::Stop() { // Clean up any dangling references in objects that this thread was waiting for for (auto& wait_object : wait_objects) { - wait_object->RemoveWaitingThread(this); + wait_object->RemoveWaitingThread(SharedFrom(this)); } wait_objects.clear(); @@ -77,18 +77,6 @@ void Thread::CancelWakeupTimer() { callback_handle); } -static std::optional<s32> GetNextProcessorId(u64 mask) { - for (s32 index = 0; index < Core::NUM_CPU_CORES; ++index) { - if (mask & (1ULL << index)) { - if (!Core::System::GetInstance().Scheduler(index).GetCurrentThread()) { - // Core is enabled and not running any threads, use this one - return index; - } - } - } - return {}; -} - void Thread::ResumeFromWait() { ASSERT_MSG(wait_objects.empty(), "Thread is waking up while waiting for objects"); @@ -132,8 +120,11 @@ void Thread::ResumeFromWait() { } void Thread::CancelWait() { - ASSERT(GetStatus() == ThreadStatus::WaitSynch); - ClearWaitObjects(); + if (GetSchedulingStatus() != ThreadSchedStatus::Paused) { + is_sync_cancelled = true; + return; + } + is_sync_cancelled = false; SetWaitSynchronizationResult(ERR_SYNCHRONIZATION_CANCELED); ResumeFromWait(); } @@ -156,9 +147,10 @@ static void ResetThreadContext(Core::ARM_Interface::ThreadContext& context, VAdd context.fpcr = 0x03C00000; } -ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name, VAddr entry_point, - u32 priority, u64 arg, s32 processor_id, - VAddr stack_top, Process& owner_process) { +ResultVal<std::shared_ptr<Thread>> Thread::Create(KernelCore& kernel, std::string name, + VAddr entry_point, u32 priority, u64 arg, + s32 processor_id, VAddr stack_top, + Process& owner_process) { // Check if priority is in ranged. Lowest priority -> highest priority id. if (priority > THREADPRIO_LOWEST) { LOG_ERROR(Kernel_SVC, "Invalid thread priority: {}", priority); @@ -173,11 +165,11 @@ ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name if (!Memory::IsValidVirtualAddress(owner_process, entry_point)) { LOG_ERROR(Kernel_SVC, "(name={}): invalid entry {:016X}", name, entry_point); // TODO (bunnei): Find the correct error code to use here - return ResultCode(-1); + return RESULT_UNKNOWN; } auto& system = Core::System::GetInstance(); - SharedPtr<Thread> thread(new Thread(kernel)); + std::shared_ptr<Thread> thread = std::make_shared<Thread>(kernel); thread->thread_id = kernel.CreateNewThreadID(); thread->status = ThreadStatus::Dormant; @@ -206,7 +198,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name // to initialize the context ResetThreadContext(thread->context, stack_top, entry_point, arg); - return MakeResult<SharedPtr<Thread>>(std::move(thread)); + return MakeResult<std::shared_ptr<Thread>>(std::move(thread)); } void Thread::SetPriority(u32 priority) { @@ -224,7 +216,7 @@ void Thread::SetWaitSynchronizationOutput(s32 output) { context.cpu_registers[1] = output; } -s32 Thread::GetWaitObjectIndex(const WaitObject* object) const { +s32 Thread::GetWaitObjectIndex(std::shared_ptr<WaitObject> object) const { ASSERT_MSG(!wait_objects.empty(), "Thread is not waiting for anything"); const auto match = std::find(wait_objects.rbegin(), wait_objects.rend(), object); return static_cast<s32>(std::distance(match, wait_objects.rend()) - 1); @@ -264,8 +256,8 @@ void Thread::SetStatus(ThreadStatus new_status) { status = new_status; } -void Thread::AddMutexWaiter(SharedPtr<Thread> thread) { - if (thread->lock_owner == this) { +void Thread::AddMutexWaiter(std::shared_ptr<Thread> thread) { + if (thread->lock_owner.get() == this) { // If the thread is already waiting for this thread to release the mutex, ensure that the // waiters list is consistent and return without doing anything. const auto iter = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread); @@ -285,13 +277,13 @@ void Thread::AddMutexWaiter(SharedPtr<Thread> thread) { wait_mutex_threads.begin(), wait_mutex_threads.end(), [&thread](const auto& entry) { return entry->GetPriority() > thread->GetPriority(); }); wait_mutex_threads.insert(insertion_point, thread); - thread->lock_owner = this; + thread->lock_owner = SharedFrom(this); UpdatePriority(); } -void Thread::RemoveMutexWaiter(SharedPtr<Thread> thread) { - ASSERT(thread->lock_owner == this); +void Thread::RemoveMutexWaiter(std::shared_ptr<Thread> thread) { + ASSERT(thread->lock_owner.get() == this); // Ensure that the thread is in the list of mutex waiters const auto iter = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread); @@ -318,16 +310,24 @@ void Thread::UpdatePriority() { return; } + if (GetStatus() == ThreadStatus::WaitCondVar) { + owner_process->RemoveConditionVariableThread(SharedFrom(this)); + } + SetCurrentPriority(new_priority); + if (GetStatus() == ThreadStatus::WaitCondVar) { + owner_process->InsertConditionVariableThread(SharedFrom(this)); + } + if (!lock_owner) { return; } // Ensure that the thread is within the correct location in the waiting list. auto old_owner = lock_owner; - lock_owner->RemoveMutexWaiter(this); - old_owner->AddMutexWaiter(this); + lock_owner->RemoveMutexWaiter(SharedFrom(this)); + old_owner->AddMutexWaiter(SharedFrom(this)); // Recursively update the priority of the thread that depends on the priority of this one. lock_owner->UpdatePriority(); @@ -340,11 +340,11 @@ void Thread::ChangeCore(u32 core, u64 mask) { bool Thread::AllWaitObjectsReady() const { return std::none_of( wait_objects.begin(), wait_objects.end(), - [this](const SharedPtr<WaitObject>& object) { return object->ShouldWait(this); }); + [this](const std::shared_ptr<WaitObject>& object) { return object->ShouldWait(this); }); } -bool Thread::InvokeWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thread> thread, - SharedPtr<WaitObject> object, std::size_t index) { +bool Thread::InvokeWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread, + std::shared_ptr<WaitObject> object, std::size_t index) { ASSERT(wakeup_callback); return wakeup_callback(reason, std::move(thread), std::move(object), index); } @@ -401,7 +401,7 @@ void Thread::SetCurrentPriority(u32 new_priority) { ResultCode Thread::SetCoreAndAffinityMask(s32 new_core, u64 new_affinity_mask) { const auto HighestSetCore = [](u64 mask, u32 max_cores) { - for (s32 core = max_cores - 1; core >= 0; core--) { + for (s32 core = static_cast<s32>(max_cores - 1); core >= 0; core--) { if (((mask >> core) & 1) != 0) { return core; } @@ -425,7 +425,7 @@ ResultCode Thread::SetCoreAndAffinityMask(s32 new_core, u64 new_affinity_mask) { if (old_affinity_mask != new_affinity_mask) { const s32 old_core = processor_id; if (processor_id >= 0 && ((affinity_mask >> processor_id) & 1) == 0) { - if (ideal_core < 0) { + if (static_cast<s32>(ideal_core) < 0) { processor_id = HighestSetCore(affinity_mask, GlobalScheduler::NUM_CPU_CORES); } else { processor_id = ideal_core; @@ -447,23 +447,23 @@ void Thread::AdjustSchedulingOnStatus(u32 old_flags) { ThreadSchedStatus::Runnable) { // In this case the thread was running, now it's pausing/exitting if (processor_id >= 0) { - scheduler.Unschedule(current_priority, processor_id, this); + scheduler.Unschedule(current_priority, static_cast<u32>(processor_id), this); } - for (s32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) { - if (core != processor_id && ((affinity_mask >> core) & 1) != 0) { - scheduler.Unsuggest(current_priority, static_cast<u32>(core), this); + for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) { + if (core != static_cast<u32>(processor_id) && ((affinity_mask >> core) & 1) != 0) { + scheduler.Unsuggest(current_priority, core, this); } } } else if (GetSchedulingStatus() == ThreadSchedStatus::Runnable) { // The thread is now set to running from being stopped if (processor_id >= 0) { - scheduler.Schedule(current_priority, processor_id, this); + scheduler.Schedule(current_priority, static_cast<u32>(processor_id), this); } - for (s32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) { - if (core != processor_id && ((affinity_mask >> core) & 1) != 0) { - scheduler.Suggest(current_priority, static_cast<u32>(core), this); + for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) { + if (core != static_cast<u32>(processor_id) && ((affinity_mask >> core) & 1) != 0) { + scheduler.Suggest(current_priority, core, this); } } } @@ -477,11 +477,11 @@ void Thread::AdjustSchedulingOnPriority(u32 old_priority) { } auto& scheduler = Core::System::GetInstance().GlobalScheduler(); if (processor_id >= 0) { - scheduler.Unschedule(old_priority, processor_id, this); + scheduler.Unschedule(old_priority, static_cast<u32>(processor_id), this); } for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) { - if (core != processor_id && ((affinity_mask >> core) & 1) != 0) { + if (core != static_cast<u32>(processor_id) && ((affinity_mask >> core) & 1) != 0) { scheduler.Unsuggest(old_priority, core, this); } } @@ -491,14 +491,14 @@ void Thread::AdjustSchedulingOnPriority(u32 old_priority) { if (processor_id >= 0) { if (current_thread == this) { - scheduler.SchedulePrepend(current_priority, processor_id, this); + scheduler.SchedulePrepend(current_priority, static_cast<u32>(processor_id), this); } else { - scheduler.Schedule(current_priority, processor_id, this); + scheduler.Schedule(current_priority, static_cast<u32>(processor_id), this); } } for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) { - if (core != processor_id && ((affinity_mask >> core) & 1) != 0) { + if (core != static_cast<u32>(processor_id) && ((affinity_mask >> core) & 1) != 0) { scheduler.Suggest(current_priority, core, this); } } @@ -515,7 +515,7 @@ void Thread::AdjustSchedulingOnAffinity(u64 old_affinity_mask, s32 old_core) { for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) { if (((old_affinity_mask >> core) & 1) != 0) { - if (core == old_core) { + if (core == static_cast<u32>(old_core)) { scheduler.Unschedule(current_priority, core, this); } else { scheduler.Unsuggest(current_priority, core, this); @@ -525,7 +525,7 @@ void Thread::AdjustSchedulingOnAffinity(u64 old_affinity_mask, s32 old_core) { for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) { if (((affinity_mask >> core) & 1) != 0) { - if (core == processor_id) { + if (core == static_cast<u32>(processor_id)) { scheduler.Schedule(current_priority, core, this); } else { scheduler.Suggest(current_priority, core, this); diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h index c9870873d..3bcf9e137 100644 --- a/src/core/hle/kernel/thread.h +++ b/src/core/hle/kernel/thread.h @@ -97,14 +97,18 @@ enum class ThreadSchedMasks : u32 { class Thread final : public WaitObject { public: - using MutexWaitingThreads = std::vector<SharedPtr<Thread>>; + explicit Thread(KernelCore& kernel); + ~Thread() override; + + using MutexWaitingThreads = std::vector<std::shared_ptr<Thread>>; using ThreadContext = Core::ARM_Interface::ThreadContext; - using ThreadWaitObjects = std::vector<SharedPtr<WaitObject>>; + using ThreadWaitObjects = std::vector<std::shared_ptr<WaitObject>>; - using WakeupCallback = std::function<bool(ThreadWakeupReason reason, SharedPtr<Thread> thread, - SharedPtr<WaitObject> object, std::size_t index)>; + using WakeupCallback = + std::function<bool(ThreadWakeupReason reason, std::shared_ptr<Thread> thread, + std::shared_ptr<WaitObject> object, std::size_t index)>; /** * Creates and returns a new thread. The new thread is immediately scheduled @@ -118,10 +122,10 @@ public: * @param owner_process The parent process for the thread * @return A shared pointer to the newly created thread */ - static ResultVal<SharedPtr<Thread>> Create(KernelCore& kernel, std::string name, - VAddr entry_point, u32 priority, u64 arg, - s32 processor_id, VAddr stack_top, - Process& owner_process); + static ResultVal<std::shared_ptr<Thread>> Create(KernelCore& kernel, std::string name, + VAddr entry_point, u32 priority, u64 arg, + s32 processor_id, VAddr stack_top, + Process& owner_process); std::string GetName() const override { return name; @@ -166,10 +170,10 @@ public: void SetPriority(u32 priority); /// Adds a thread to the list of threads that are waiting for a lock held by this thread. - void AddMutexWaiter(SharedPtr<Thread> thread); + void AddMutexWaiter(std::shared_ptr<Thread> thread); /// Removes a thread from the list of threads that are waiting for a lock held by this thread. - void RemoveMutexWaiter(SharedPtr<Thread> thread); + void RemoveMutexWaiter(std::shared_ptr<Thread> thread); /// Recalculates the current priority taking into account priority inheritance. void UpdatePriority(); @@ -229,7 +233,7 @@ public: * * @param object Object to query the index of. */ - s32 GetWaitObjectIndex(const WaitObject* object) const; + s32 GetWaitObjectIndex(std::shared_ptr<WaitObject> object) const; /** * Stops a thread, invalidating it from further use @@ -320,7 +324,7 @@ public: void ClearWaitObjects() { for (const auto& waiting_object : wait_objects) { - waiting_object->RemoveWaitingThread(this); + waiting_object->RemoveWaitingThread(SharedFrom(this)); } wait_objects.clear(); } @@ -336,7 +340,7 @@ public: return lock_owner.get(); } - void SetLockOwner(SharedPtr<Thread> owner) { + void SetLockOwner(std::shared_ptr<Thread> owner) { lock_owner = std::move(owner); } @@ -390,8 +394,8 @@ public: * @pre A valid wakeup callback has been set. Violating this precondition * will cause an assertion to trigger. */ - bool InvokeWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thread> thread, - SharedPtr<WaitObject> object, std::size_t index); + bool InvokeWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread, + std::shared_ptr<WaitObject> object, std::size_t index); u32 GetIdealCore() const { return ideal_core; @@ -440,10 +444,15 @@ public: is_running = value; } -private: - explicit Thread(KernelCore& kernel); - ~Thread() override; + bool IsSyncCancelled() const { + return is_sync_cancelled; + } + void SetSyncCancelled(bool value) { + is_sync_cancelled = value; + } + +private: void SetSchedulingStatus(ThreadSchedStatus new_status); void SetCurrentPriority(u32 new_priority); ResultCode SetCoreAndAffinityMask(s32 new_core, u64 new_affinity_mask); @@ -491,7 +500,7 @@ private: MutexWaitingThreads wait_mutex_threads; /// Thread that owns the lock that this thread is waiting for. - SharedPtr<Thread> lock_owner; + std::shared_ptr<Thread> lock_owner; /// If waiting on a ConditionVariable, this is the ConditionVariable address VAddr condvar_wait_address = 0; @@ -524,6 +533,7 @@ private: u32 scheduling_state = 0; bool is_running = false; + bool is_sync_cancelled = false; std::string name; }; diff --git a/src/core/hle/kernel/transfer_memory.cpp b/src/core/hle/kernel/transfer_memory.cpp index 1113c815e..f0e73f57b 100644 --- a/src/core/hle/kernel/transfer_memory.cpp +++ b/src/core/hle/kernel/transfer_memory.cpp @@ -14,9 +14,9 @@ namespace Kernel { TransferMemory::TransferMemory(KernelCore& kernel) : Object{kernel} {} TransferMemory::~TransferMemory() = default; -SharedPtr<TransferMemory> TransferMemory::Create(KernelCore& kernel, VAddr base_address, u64 size, - MemoryPermission permissions) { - SharedPtr<TransferMemory> transfer_memory{new TransferMemory(kernel)}; +std::shared_ptr<TransferMemory> TransferMemory::Create(KernelCore& kernel, VAddr base_address, + u64 size, MemoryPermission permissions) { + std::shared_ptr<TransferMemory> transfer_memory{std::make_shared<TransferMemory>(kernel)}; transfer_memory->base_address = base_address; transfer_memory->memory_size = size; diff --git a/src/core/hle/kernel/transfer_memory.h b/src/core/hle/kernel/transfer_memory.h index 6be9dc094..556e6c62b 100644 --- a/src/core/hle/kernel/transfer_memory.h +++ b/src/core/hle/kernel/transfer_memory.h @@ -27,10 +27,13 @@ enum class MemoryPermission : u32; /// class TransferMemory final : public Object { public: + explicit TransferMemory(KernelCore& kernel); + ~TransferMemory() override; + static constexpr HandleType HANDLE_TYPE = HandleType::TransferMemory; - static SharedPtr<TransferMemory> Create(KernelCore& kernel, VAddr base_address, u64 size, - MemoryPermission permissions); + static std::shared_ptr<TransferMemory> Create(KernelCore& kernel, VAddr base_address, u64 size, + MemoryPermission permissions); TransferMemory(const TransferMemory&) = delete; TransferMemory& operator=(const TransferMemory&) = delete; @@ -79,9 +82,6 @@ public: ResultCode UnmapMemory(VAddr address, u64 size); private: - explicit TransferMemory(KernelCore& kernel); - ~TransferMemory() override; - /// Memory block backing this instance. std::shared_ptr<PhysicalMemory> backing_block; diff --git a/src/core/hle/kernel/vm_manager.cpp b/src/core/hle/kernel/vm_manager.cpp index c7af87073..e6eee09d7 100644 --- a/src/core/hle/kernel/vm_manager.cpp +++ b/src/core/hle/kernel/vm_manager.cpp @@ -167,7 +167,7 @@ ResultVal<VAddr> VMManager::FindFreeRegion(VAddr begin, VAddr end, u64 size) con if (vma_handle == vma_map.cend()) { // TODO(Subv): Find the correct error code here. - return ResultCode(-1); + return RESULT_UNKNOWN; } const VAddr target = std::max(begin, vma_handle->second.base); diff --git a/src/core/hle/kernel/wait_object.cpp b/src/core/hle/kernel/wait_object.cpp index c00cef062..745f2c4e8 100644 --- a/src/core/hle/kernel/wait_object.cpp +++ b/src/core/hle/kernel/wait_object.cpp @@ -18,13 +18,13 @@ namespace Kernel { WaitObject::WaitObject(KernelCore& kernel) : Object{kernel} {} WaitObject::~WaitObject() = default; -void WaitObject::AddWaitingThread(SharedPtr<Thread> thread) { +void WaitObject::AddWaitingThread(std::shared_ptr<Thread> thread) { auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread); if (itr == waiting_threads.end()) waiting_threads.push_back(std::move(thread)); } -void WaitObject::RemoveWaitingThread(Thread* thread) { +void WaitObject::RemoveWaitingThread(std::shared_ptr<Thread> thread) { auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread); // If a thread passed multiple handles to the same object, // the kernel might attempt to remove the thread from the object's @@ -33,7 +33,7 @@ void WaitObject::RemoveWaitingThread(Thread* thread) { waiting_threads.erase(itr); } -SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() const { +std::shared_ptr<Thread> WaitObject::GetHighestPriorityReadyThread() const { Thread* candidate = nullptr; u32 candidate_priority = THREADPRIO_LOWEST + 1; @@ -64,10 +64,10 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() const { } } - return candidate; + return SharedFrom(candidate); } -void WaitObject::WakeupWaitingThread(SharedPtr<Thread> thread) { +void WaitObject::WakeupWaitingThread(std::shared_ptr<Thread> thread) { ASSERT(!ShouldWait(thread.get())); if (!thread) { @@ -83,7 +83,7 @@ void WaitObject::WakeupWaitingThread(SharedPtr<Thread> thread) { Acquire(thread.get()); } - const std::size_t index = thread->GetWaitObjectIndex(this); + const std::size_t index = thread->GetWaitObjectIndex(SharedFrom(this)); thread->ClearWaitObjects(); @@ -91,7 +91,8 @@ void WaitObject::WakeupWaitingThread(SharedPtr<Thread> thread) { bool resume = true; if (thread->HasWakeupCallback()) { - resume = thread->InvokeWakeupCallback(ThreadWakeupReason::Signal, thread, this, index); + resume = thread->InvokeWakeupCallback(ThreadWakeupReason::Signal, thread, SharedFrom(this), + index); } if (resume) { thread->ResumeFromWait(); @@ -105,7 +106,7 @@ void WaitObject::WakeupAllWaitingThreads() { } } -const std::vector<SharedPtr<Thread>>& WaitObject::GetWaitingThreads() const { +const std::vector<std::shared_ptr<Thread>>& WaitObject::GetWaitingThreads() const { return waiting_threads; } diff --git a/src/core/hle/kernel/wait_object.h b/src/core/hle/kernel/wait_object.h index 3271a30a7..f9d596db9 100644 --- a/src/core/hle/kernel/wait_object.h +++ b/src/core/hle/kernel/wait_object.h @@ -33,13 +33,13 @@ public: * Add a thread to wait on this object * @param thread Pointer to thread to add */ - void AddWaitingThread(SharedPtr<Thread> thread); + void AddWaitingThread(std::shared_ptr<Thread> thread); /** * Removes a thread from waiting on this object (e.g. if it was resumed already) * @param thread Pointer to thread to remove */ - void RemoveWaitingThread(Thread* thread); + void RemoveWaitingThread(std::shared_ptr<Thread> thread); /** * Wake up all threads waiting on this object that can be awoken, in priority order, @@ -51,24 +51,24 @@ public: * Wakes up a single thread waiting on this object. * @param thread Thread that is waiting on this object to wakeup. */ - void WakeupWaitingThread(SharedPtr<Thread> thread); + void WakeupWaitingThread(std::shared_ptr<Thread> thread); /// Obtains the highest priority thread that is ready to run from this object's waiting list. - SharedPtr<Thread> GetHighestPriorityReadyThread() const; + std::shared_ptr<Thread> GetHighestPriorityReadyThread() const; /// Get a const reference to the waiting threads list for debug use - const std::vector<SharedPtr<Thread>>& GetWaitingThreads() const; + const std::vector<std::shared_ptr<Thread>>& GetWaitingThreads() const; private: /// Threads waiting for this object to become available - std::vector<SharedPtr<Thread>> waiting_threads; + std::vector<std::shared_ptr<Thread>> waiting_threads; }; // Specialization of DynamicObjectCast for WaitObjects template <> -inline SharedPtr<WaitObject> DynamicObjectCast<WaitObject>(SharedPtr<Object> object) { +inline std::shared_ptr<WaitObject> DynamicObjectCast<WaitObject>(std::shared_ptr<Object> object) { if (object != nullptr && object->IsWaitable()) { - return boost::static_pointer_cast<WaitObject>(object); + return std::static_pointer_cast<WaitObject>(object); } return nullptr; } diff --git a/src/core/hle/kernel/writable_event.cpp b/src/core/hle/kernel/writable_event.cpp index c783a34ee..c9332e3e1 100644 --- a/src/core/hle/kernel/writable_event.cpp +++ b/src/core/hle/kernel/writable_event.cpp @@ -16,8 +16,8 @@ WritableEvent::WritableEvent(KernelCore& kernel) : Object{kernel} {} WritableEvent::~WritableEvent() = default; EventPair WritableEvent::CreateEventPair(KernelCore& kernel, std::string name) { - SharedPtr<WritableEvent> writable_event(new WritableEvent(kernel)); - SharedPtr<ReadableEvent> readable_event(new ReadableEvent(kernel)); + std::shared_ptr<WritableEvent> writable_event(new WritableEvent(kernel)); + std::shared_ptr<ReadableEvent> readable_event(new ReadableEvent(kernel)); writable_event->name = name + ":Writable"; writable_event->readable = readable_event; @@ -27,7 +27,7 @@ EventPair WritableEvent::CreateEventPair(KernelCore& kernel, std::string name) { return {std::move(readable_event), std::move(writable_event)}; } -SharedPtr<ReadableEvent> WritableEvent::GetReadableEvent() const { +std::shared_ptr<ReadableEvent> WritableEvent::GetReadableEvent() const { return readable; } diff --git a/src/core/hle/kernel/writable_event.h b/src/core/hle/kernel/writable_event.h index f46cf1dd8..afe97f3a9 100644 --- a/src/core/hle/kernel/writable_event.h +++ b/src/core/hle/kernel/writable_event.h @@ -13,8 +13,8 @@ class ReadableEvent; class WritableEvent; struct EventPair { - SharedPtr<ReadableEvent> readable; - SharedPtr<WritableEvent> writable; + std::shared_ptr<ReadableEvent> readable; + std::shared_ptr<WritableEvent> writable; }; class WritableEvent final : public Object { @@ -40,7 +40,7 @@ public: return HANDLE_TYPE; } - SharedPtr<ReadableEvent> GetReadableEvent() const; + std::shared_ptr<ReadableEvent> GetReadableEvent() const; void Signal(); void Clear(); @@ -49,7 +49,7 @@ public: private: explicit WritableEvent(KernelCore& kernel); - SharedPtr<ReadableEvent> readable; + std::shared_ptr<ReadableEvent> readable; std::string name; ///< Name of event (optional) }; diff --git a/src/core/hle/result.h b/src/core/hle/result.h index 8a3701151..450f61fea 100644 --- a/src/core/hle/result.h +++ b/src/core/hle/result.h @@ -147,6 +147,14 @@ constexpr bool operator!=(const ResultCode& a, const ResultCode& b) { constexpr ResultCode RESULT_SUCCESS(0); /** + * Placeholder result code used for unknown error codes. + * + * @note This should only be used when a particular error code + * is not known yet. + */ +constexpr ResultCode RESULT_UNKNOWN(UINT32_MAX); + +/** * This is an optional value type. It holds a `ResultCode` and, if that code is a success code, * also holds a result of type `T`. If the code is an error code then trying to access the inner * value fails, thus ensuring that the ResultCode of functions is always checked properly before @@ -183,7 +191,7 @@ class ResultVal { public: /// Constructs an empty `ResultVal` with the given error code. The code must not be a success /// code. - ResultVal(ResultCode error_code = ResultCode(-1)) : result_code(error_code) { + ResultVal(ResultCode error_code = RESULT_UNKNOWN) : result_code(error_code) { ASSERT(error_code.IsError()); } diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp index 0c0f7ed6e..7e3e311fb 100644 --- a/src/core/hle/service/acc/acc.cpp +++ b/src/core/hle/service/acc/acc.cpp @@ -84,7 +84,7 @@ protected: LOG_ERROR(Service_ACC, "Failed to get profile base and data for user={}", user_id.Format()); IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(ResultCode(-1)); // TODO(ogniK): Get actual error code + rb.Push(RESULT_UNKNOWN); // TODO(ogniK): Get actual error code } } @@ -98,7 +98,7 @@ protected: } else { LOG_ERROR(Service_ACC, "Failed to get profile base for user={}", user_id.Format()); IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(ResultCode(-1)); // TODO(ogniK): Get actual error code + rb.Push(RESULT_UNKNOWN); // TODO(ogniK): Get actual error code } } @@ -442,7 +442,7 @@ void Module::Interface::TrySelectUserWithoutInteraction(Kernel::HLERequestContex const auto user_list = profile_manager->GetAllUsers(); if (std::all_of(user_list.begin(), user_list.end(), [](const auto& user) { return user.uuid == Common::INVALID_UUID; })) { - rb.Push(ResultCode(-1)); // TODO(ogniK): Find the correct error code + rb.Push(RESULT_UNKNOWN); // TODO(ogniK): Find the correct error code rb.PushRaw<u128>(Common::INVALID_UUID); return; } diff --git a/src/core/hle/service/acc/profile_manager.cpp b/src/core/hle/service/acc/profile_manager.cpp index 8f9986326..3e756e59e 100644 --- a/src/core/hle/service/acc/profile_manager.cpp +++ b/src/core/hle/service/acc/profile_manager.cpp @@ -31,8 +31,8 @@ struct ProfileDataRaw { static_assert(sizeof(ProfileDataRaw) == 0x650, "ProfileDataRaw has incorrect size."); // TODO(ogniK): Get actual error codes -constexpr ResultCode ERROR_TOO_MANY_USERS(ErrorModule::Account, -1); -constexpr ResultCode ERROR_USER_ALREADY_EXISTS(ErrorModule::Account, -2); +constexpr ResultCode ERROR_TOO_MANY_USERS(ErrorModule::Account, u32(-1)); +constexpr ResultCode ERROR_USER_ALREADY_EXISTS(ErrorModule::Account, u32(-2)); constexpr ResultCode ERROR_ARGUMENT_IS_NULL(ErrorModule::Account, 20); constexpr char ACC_SAVE_AVATORS_BASE_PATH[] = "/system/save/8000000000000010/su/avators/"; diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp index bdd25d42c..95aa5d23d 100644 --- a/src/core/hle/service/am/am.cpp +++ b/src/core/hle/service/am/am.cpp @@ -541,12 +541,11 @@ AppletMessageQueue::AppletMessageQueue(Kernel::KernelCore& kernel) { AppletMessageQueue::~AppletMessageQueue() = default; -const Kernel::SharedPtr<Kernel::ReadableEvent>& AppletMessageQueue::GetMesssageRecieveEvent() - const { +const std::shared_ptr<Kernel::ReadableEvent>& AppletMessageQueue::GetMesssageRecieveEvent() const { return on_new_message.readable; } -const Kernel::SharedPtr<Kernel::ReadableEvent>& AppletMessageQueue::GetOperationModeChangedEvent() +const std::shared_ptr<Kernel::ReadableEvent>& AppletMessageQueue::GetOperationModeChangedEvent() const { return on_operation_mode_changed.readable; } @@ -1002,7 +1001,7 @@ void ILibraryAppletCreator::CreateLibraryApplet(Kernel::HLERequestContext& ctx) LOG_ERROR(Service_AM, "Applet doesn't exist! applet_id={}", static_cast<u32>(applet_id)); IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(ResultCode(-1)); + rb.Push(RESULT_UNKNOWN); return; } @@ -1038,7 +1037,7 @@ void ILibraryAppletCreator::CreateTransferMemoryStorage(Kernel::HLERequestContex if (transfer_mem == nullptr) { LOG_ERROR(Service_AM, "shared_mem is a nullpr for handle={:08X}", handle); IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(ResultCode(-1)); + rb.Push(RESULT_UNKNOWN); return; } @@ -1087,7 +1086,8 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_) {100, &IApplicationFunctions::InitializeApplicationCopyrightFrameBuffer, "InitializeApplicationCopyrightFrameBuffer"}, {101, &IApplicationFunctions::SetApplicationCopyrightImage, "SetApplicationCopyrightImage"}, {102, &IApplicationFunctions::SetApplicationCopyrightVisibility, "SetApplicationCopyrightVisibility"}, - {110, nullptr, "QueryApplicationPlayStatistics"}, + {110, &IApplicationFunctions::QueryApplicationPlayStatistics, "QueryApplicationPlayStatistics"}, + {111, &IApplicationFunctions::QueryApplicationPlayStatisticsByUid, "QueryApplicationPlayStatisticsByUid"}, {120, nullptr, "ExecuteProgram"}, {121, nullptr, "ClearUserChannel"}, {122, nullptr, "UnpopToUserChannel"}, @@ -1352,12 +1352,16 @@ void IApplicationFunctions::GetPseudoDeviceId(Kernel::HLERequestContext& ctx) { } void IApplicationFunctions::ExtendSaveData(Kernel::HLERequestContext& ctx) { + struct Parameters { + FileSys::SaveDataType type; + u128 user_id; + u64 new_normal_size; + u64 new_journal_size; + }; + static_assert(sizeof(Parameters) == 40); + IPC::RequestParser rp{ctx}; - const auto type{rp.PopRaw<FileSys::SaveDataType>()}; - rp.Skip(1, false); - const auto user_id{rp.PopRaw<u128>()}; - const auto new_normal_size{rp.PopRaw<u64>()}; - const auto new_journal_size{rp.PopRaw<u64>()}; + const auto [type, user_id, new_normal_size, new_journal_size] = rp.PopRaw<Parameters>(); LOG_DEBUG(Service_AM, "called with type={:02X}, user_id={:016X}{:016X}, new_normal={:016X}, " @@ -1376,10 +1380,14 @@ void IApplicationFunctions::ExtendSaveData(Kernel::HLERequestContext& ctx) { } void IApplicationFunctions::GetSaveDataSize(Kernel::HLERequestContext& ctx) { + struct Parameters { + FileSys::SaveDataType type; + u128 user_id; + }; + static_assert(sizeof(Parameters) == 24); + IPC::RequestParser rp{ctx}; - const auto type{rp.PopRaw<FileSys::SaveDataType>()}; - rp.Skip(1, false); - const auto user_id{rp.PopRaw<u128>()}; + const auto [type, user_id] = rp.PopRaw<Parameters>(); LOG_DEBUG(Service_AM, "called with type={:02X}, user_id={:016X}{:016X}", static_cast<u8>(type), user_id[1], user_id[0]); @@ -1393,6 +1401,22 @@ void IApplicationFunctions::GetSaveDataSize(Kernel::HLERequestContext& ctx) { rb.Push(size.journal); } +void IApplicationFunctions::QueryApplicationPlayStatistics(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push<u32>(0); +} + +void IApplicationFunctions::QueryApplicationPlayStatisticsByUid(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push<u32>(0); +} + void IApplicationFunctions::GetGpuErrorDetectedSystemEvent(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_AM, "(STUBBED) called"); diff --git a/src/core/hle/service/am/am.h b/src/core/hle/service/am/am.h index 2ae9402a8..448817be9 100644 --- a/src/core/hle/service/am/am.h +++ b/src/core/hle/service/am/am.h @@ -54,8 +54,8 @@ public: explicit AppletMessageQueue(Kernel::KernelCore& kernel); ~AppletMessageQueue(); - const Kernel::SharedPtr<Kernel::ReadableEvent>& GetMesssageRecieveEvent() const; - const Kernel::SharedPtr<Kernel::ReadableEvent>& GetOperationModeChangedEvent() const; + const std::shared_ptr<Kernel::ReadableEvent>& GetMesssageRecieveEvent() const; + const std::shared_ptr<Kernel::ReadableEvent>& GetOperationModeChangedEvent() const; void PushMessage(AppletMessage msg); AppletMessage PopMessage(); std::size_t GetMessageCount() const; @@ -255,6 +255,8 @@ private: void InitializeApplicationCopyrightFrameBuffer(Kernel::HLERequestContext& ctx); void SetApplicationCopyrightImage(Kernel::HLERequestContext& ctx); void SetApplicationCopyrightVisibility(Kernel::HLERequestContext& ctx); + void QueryApplicationPlayStatistics(Kernel::HLERequestContext& ctx); + void QueryApplicationPlayStatisticsByUid(Kernel::HLERequestContext& ctx); void GetGpuErrorDetectedSystemEvent(Kernel::HLERequestContext& ctx); bool launch_popped_application_specific = false; diff --git a/src/core/hle/service/am/applets/applets.cpp b/src/core/hle/service/am/applets/applets.cpp index 673ad1f7f..92f995f8f 100644 --- a/src/core/hle/service/am/applets/applets.cpp +++ b/src/core/hle/service/am/applets/applets.cpp @@ -108,15 +108,15 @@ void AppletDataBroker::SignalStateChanged() const { state_changed_event.writable->Signal(); } -Kernel::SharedPtr<Kernel::ReadableEvent> AppletDataBroker::GetNormalDataEvent() const { +std::shared_ptr<Kernel::ReadableEvent> AppletDataBroker::GetNormalDataEvent() const { return pop_out_data_event.readable; } -Kernel::SharedPtr<Kernel::ReadableEvent> AppletDataBroker::GetInteractiveDataEvent() const { +std::shared_ptr<Kernel::ReadableEvent> AppletDataBroker::GetInteractiveDataEvent() const { return pop_interactive_out_data_event.readable; } -Kernel::SharedPtr<Kernel::ReadableEvent> AppletDataBroker::GetStateChangedEvent() const { +std::shared_ptr<Kernel::ReadableEvent> AppletDataBroker::GetStateChangedEvent() const { return state_changed_event.readable; } diff --git a/src/core/hle/service/am/applets/applets.h b/src/core/hle/service/am/applets/applets.h index 226be88b1..16e61fc6f 100644 --- a/src/core/hle/service/am/applets/applets.h +++ b/src/core/hle/service/am/applets/applets.h @@ -86,9 +86,9 @@ public: void SignalStateChanged() const; - Kernel::SharedPtr<Kernel::ReadableEvent> GetNormalDataEvent() const; - Kernel::SharedPtr<Kernel::ReadableEvent> GetInteractiveDataEvent() const; - Kernel::SharedPtr<Kernel::ReadableEvent> GetStateChangedEvent() const; + std::shared_ptr<Kernel::ReadableEvent> GetNormalDataEvent() const; + std::shared_ptr<Kernel::ReadableEvent> GetInteractiveDataEvent() const; + std::shared_ptr<Kernel::ReadableEvent> GetStateChangedEvent() const; private: // Queues are named from applet's perspective diff --git a/src/core/hle/service/am/applets/web_browser.cpp b/src/core/hle/service/am/applets/web_browser.cpp index 32283e819..5546ef6e8 100644 --- a/src/core/hle/service/am/applets/web_browser.cpp +++ b/src/core/hle/service/am/applets/web_browser.cpp @@ -337,7 +337,7 @@ void WebBrowser::ExecuteInternal() { void WebBrowser::InitializeShop() { if (frontend_e_commerce == nullptr) { LOG_ERROR(Service_AM, "Missing ECommerce Applet frontend!"); - status = ResultCode(-1); + status = RESULT_UNKNOWN; return; } @@ -353,7 +353,7 @@ void WebBrowser::InitializeShop() { if (url == args.end()) { LOG_ERROR(Service_AM, "Missing EShop Arguments URL for initialization!"); - status = ResultCode(-1); + status = RESULT_UNKNOWN; return; } @@ -366,7 +366,7 @@ void WebBrowser::InitializeShop() { // Less is missing info, More is malformed if (split_query.size() != 2) { LOG_ERROR(Service_AM, "EShop Arguments has more than one question mark, malformed"); - status = ResultCode(-1); + status = RESULT_UNKNOWN; return; } @@ -390,7 +390,7 @@ void WebBrowser::InitializeShop() { if (scene == shop_query.end()) { LOG_ERROR(Service_AM, "No scene parameter was passed via shop query!"); - status = ResultCode(-1); + status = RESULT_UNKNOWN; return; } @@ -406,7 +406,7 @@ void WebBrowser::InitializeShop() { const auto target = target_map.find(scene->second); if (target == target_map.end()) { LOG_ERROR(Service_AM, "Scene for shop query is invalid! (scene={})", scene->second); - status = ResultCode(-1); + status = RESULT_UNKNOWN; return; } @@ -427,7 +427,7 @@ void WebBrowser::InitializeOffline() { if (args.find(WebArgTLVType::DocumentPath) == args.end() || args.find(WebArgTLVType::DocumentKind) == args.end() || args.find(WebArgTLVType::ApplicationID) == args.end()) { - status = ResultCode(-1); + status = RESULT_UNKNOWN; LOG_ERROR(Service_AM, "Missing necessary parameters for initialization!"); } @@ -476,7 +476,7 @@ void WebBrowser::InitializeOffline() { offline_romfs = GetApplicationRomFS(system, title_id, type); if (offline_romfs == nullptr) { - status = ResultCode(-1); + status = RESULT_UNKNOWN; LOG_ERROR(Service_AM, "Failed to find offline data for request!"); } @@ -496,7 +496,7 @@ void WebBrowser::ExecuteShop() { const auto check_optional_parameter = [this](const auto& p) { if (!p.has_value()) { LOG_ERROR(Service_AM, "Missing one or more necessary parameters for execution!"); - status = ResultCode(-1); + status = RESULT_UNKNOWN; return false; } diff --git a/src/core/hle/service/aoc/aoc_u.cpp b/src/core/hle/service/aoc/aoc_u.cpp index fc279e989..4227a4adf 100644 --- a/src/core/hle/service/aoc/aoc_u.cpp +++ b/src/core/hle/service/aoc/aoc_u.cpp @@ -132,7 +132,7 @@ void AOC_U::ListAddOnContent(Kernel::HLERequestContext& ctx) { if (out.size() < offset) { IPC::ResponseBuilder rb{ctx, 2}; // TODO(DarkLordZach): Find the correct error code. - rb.Push(ResultCode(-1)); + rb.Push(RESULT_UNKNOWN); return; } diff --git a/src/core/hle/service/audio/hwopus.cpp b/src/core/hle/service/audio/hwopus.cpp index cb4a1160d..cb839e4a2 100644 --- a/src/core/hle/service/audio/hwopus.cpp +++ b/src/core/hle/service/audio/hwopus.cpp @@ -80,7 +80,7 @@ private: LOG_ERROR(Audio, "Failed to decode opus data"); IPC::ResponseBuilder rb{ctx, 2}; // TODO(ogniK): Use correct error code - rb.Push(ResultCode(-1)); + rb.Push(RESULT_UNKNOWN); return; } @@ -278,7 +278,7 @@ void HwOpus::OpenOpusDecoder(Kernel::HLERequestContext& ctx) { LOG_ERROR(Audio, "Failed to create Opus decoder (error={}).", error); IPC::ResponseBuilder rb{ctx, 2}; // TODO(ogniK): Use correct error code - rb.Push(ResultCode(-1)); + rb.Push(RESULT_UNKNOWN); return; } diff --git a/src/core/hle/service/bcat/backend/backend.cpp b/src/core/hle/service/bcat/backend/backend.cpp index dec0849b8..6f5ea095a 100644 --- a/src/core/hle/service/bcat/backend/backend.cpp +++ b/src/core/hle/service/bcat/backend/backend.cpp @@ -16,7 +16,7 @@ ProgressServiceBackend::ProgressServiceBackend(Kernel::KernelCore& kernel, kernel, std::string("ProgressServiceBackend:UpdateEvent:").append(event_name)); } -Kernel::SharedPtr<Kernel::ReadableEvent> ProgressServiceBackend::GetEvent() const { +std::shared_ptr<Kernel::ReadableEvent> ProgressServiceBackend::GetEvent() const { return event.readable; } diff --git a/src/core/hle/service/bcat/backend/backend.h b/src/core/hle/service/bcat/backend/backend.h index ea4b16ad0..48bbbe66f 100644 --- a/src/core/hle/service/bcat/backend/backend.h +++ b/src/core/hle/service/bcat/backend/backend.h @@ -98,7 +98,7 @@ public: private: explicit ProgressServiceBackend(Kernel::KernelCore& kernel, std::string_view event_name); - Kernel::SharedPtr<Kernel::ReadableEvent> GetEvent() const; + std::shared_ptr<Kernel::ReadableEvent> GetEvent() const; DeliveryCacheProgressImpl& GetImpl(); void SignalUpdate() const; diff --git a/src/core/hle/service/bcat/backend/boxcat.cpp b/src/core/hle/service/bcat/backend/boxcat.cpp index 918159e11..67e39a5c4 100644 --- a/src/core/hle/service/bcat/backend/boxcat.cpp +++ b/src/core/hle/service/bcat/backend/boxcat.cpp @@ -114,7 +114,7 @@ void HandleDownloadDisplayResult(const AM::Applets::AppletManager& applet_manage const auto& frontend{applet_manager.GetAppletFrontendSet()}; frontend.error->ShowCustomErrorText( - ResultCode(-1), "There was an error while attempting to use Boxcat.", + RESULT_UNKNOWN, "There was an error while attempting to use Boxcat.", DOWNLOAD_RESULT_LOG_MESSAGES[static_cast<std::size_t>(res)], [] {}); } @@ -255,7 +255,7 @@ private: using Digest = std::array<u8, 0x20>; static Digest DigestFile(std::vector<u8> bytes) { Digest out{}; - mbedtls_sha256(bytes.data(), bytes.size(), out.data(), 0); + mbedtls_sha256_ret(bytes.data(), bytes.size(), out.data(), 0); return out; } diff --git a/src/core/hle/service/bcat/module.cpp b/src/core/hle/service/bcat/module.cpp index 1c7e52fab..7ada67130 100644 --- a/src/core/hle/service/bcat/module.cpp +++ b/src/core/hle/service/bcat/module.cpp @@ -46,7 +46,7 @@ u64 GetCurrentBuildID(const Core::System::CurrentBuildProcessID& id) { BCATDigest DigestFile(const FileSys::VirtualFile& file) { BCATDigest out{}; const auto bytes = file->ReadAllBytes(); - mbedtls_md5(bytes.data(), bytes.size(), out.data()); + mbedtls_md5_ret(bytes.data(), bytes.size(), out.data()); return out; } @@ -87,7 +87,7 @@ struct DeliveryCacheDirectoryEntry { class IDeliveryCacheProgressService final : public ServiceFramework<IDeliveryCacheProgressService> { public: - IDeliveryCacheProgressService(Kernel::SharedPtr<Kernel::ReadableEvent> event, + IDeliveryCacheProgressService(std::shared_ptr<Kernel::ReadableEvent> event, const DeliveryCacheProgressImpl& impl) : ServiceFramework{"IDeliveryCacheProgressService"}, event(std::move(event)), impl(impl) { // clang-format off @@ -118,7 +118,7 @@ private: rb.Push(RESULT_SUCCESS); } - Kernel::SharedPtr<Kernel::ReadableEvent> event; + std::shared_ptr<Kernel::ReadableEvent> event; const DeliveryCacheProgressImpl& impl; }; diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp index 11e5c56b7..102017d73 100644 --- a/src/core/hle/service/filesystem/filesystem.cpp +++ b/src/core/hle/service/filesystem/filesystem.cpp @@ -58,11 +58,11 @@ ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path_, u64 auto file = dir->CreateFile(FileUtil::GetFilename(path)); if (file == nullptr) { // TODO(DarkLordZach): Find a better error code for this - return ResultCode(-1); + return RESULT_UNKNOWN; } if (!file->Resize(size)) { // TODO(DarkLordZach): Find a better error code for this - return ResultCode(-1); + return RESULT_UNKNOWN; } return RESULT_SUCCESS; } @@ -80,7 +80,7 @@ ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) cons } if (!dir->DeleteFile(FileUtil::GetFilename(path))) { // TODO(DarkLordZach): Find a better error code for this - return ResultCode(-1); + return RESULT_UNKNOWN; } return RESULT_SUCCESS; @@ -94,7 +94,7 @@ ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path_) auto new_dir = dir->CreateSubdirectory(FileUtil::GetFilename(path)); if (new_dir == nullptr) { // TODO(DarkLordZach): Find a better error code for this - return ResultCode(-1); + return RESULT_UNKNOWN; } return RESULT_SUCCESS; } @@ -104,7 +104,7 @@ ResultCode VfsDirectoryServiceWrapper::DeleteDirectory(const std::string& path_) auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path)); if (!dir->DeleteSubdirectory(FileUtil::GetFilename(path))) { // TODO(DarkLordZach): Find a better error code for this - return ResultCode(-1); + return RESULT_UNKNOWN; } return RESULT_SUCCESS; } @@ -114,7 +114,7 @@ ResultCode VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::str auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path)); if (!dir->DeleteSubdirectoryRecursive(FileUtil::GetFilename(path))) { // TODO(DarkLordZach): Find a better error code for this - return ResultCode(-1); + return RESULT_UNKNOWN; } return RESULT_SUCCESS; } @@ -125,7 +125,7 @@ ResultCode VfsDirectoryServiceWrapper::CleanDirectoryRecursively(const std::stri if (!dir->CleanSubdirectoryRecursive(FileUtil::GetFilename(sanitized_path))) { // TODO(DarkLordZach): Find a better error code for this - return ResultCode(-1); + return RESULT_UNKNOWN; } return RESULT_SUCCESS; @@ -142,7 +142,7 @@ ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_, return FileSys::ERROR_PATH_NOT_FOUND; if (!src->Rename(FileUtil::GetFilename(dest_path))) { // TODO(DarkLordZach): Find a better error code for this - return ResultCode(-1); + return RESULT_UNKNOWN; } return RESULT_SUCCESS; } @@ -160,7 +160,7 @@ ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_, if (!src->GetContainingDirectory()->DeleteFile(FileUtil::GetFilename(src_path))) { // TODO(DarkLordZach): Find a better error code for this - return ResultCode(-1); + return RESULT_UNKNOWN; } return RESULT_SUCCESS; @@ -177,7 +177,7 @@ ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_pa return FileSys::ERROR_PATH_NOT_FOUND; if (!src->Rename(FileUtil::GetFilename(dest_path))) { // TODO(DarkLordZach): Find a better error code for this - return ResultCode(-1); + return RESULT_UNKNOWN; } return RESULT_SUCCESS; } @@ -189,7 +189,7 @@ ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_pa src_path, dest_path); // TODO(DarkLordZach): Find a better error code for this - return ResultCode(-1); + return RESULT_UNKNOWN; } ResultVal<FileSys::VirtualFile> VfsDirectoryServiceWrapper::OpenFile(const std::string& path_, @@ -287,7 +287,7 @@ ResultVal<FileSys::VirtualFile> FileSystemController::OpenRomFSCurrentProcess() if (romfs_factory == nullptr) { // TODO(bunnei): Find a better error code for this - return ResultCode(-1); + return RESULT_UNKNOWN; } return romfs_factory->OpenCurrentProcess(system.CurrentProcess()->GetTitleID()); @@ -300,7 +300,7 @@ ResultVal<FileSys::VirtualFile> FileSystemController::OpenRomFS( if (romfs_factory == nullptr) { // TODO(bunnei): Find a better error code for this - return ResultCode(-1); + return RESULT_UNKNOWN; } return romfs_factory->Open(title_id, storage_id, type); diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp index 3663376a1..5874ed6bd 100644 --- a/src/core/hle/service/filesystem/fsp_srv.cpp +++ b/src/core/hle/service/filesystem/fsp_srv.cpp @@ -791,7 +791,7 @@ void FSP_SRV::OpenFileSystemWithPatch(Kernel::HLERequestContext& ctx) { static_cast<u8>(type), title_id); IPC::ResponseBuilder rb{ctx, 2, 0, 0}; - rb.Push(ResultCode(-1)); + rb.Push(RESULT_UNKNOWN); } void FSP_SRV::OpenSdCardFileSystem(Kernel::HLERequestContext& ctx) { @@ -897,7 +897,7 @@ void FSP_SRV::OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx) { // TODO (bunnei): Find the right error code to use here LOG_CRITICAL(Service_FS, "no file system interface available!"); IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(ResultCode(-1)); + rb.Push(RESULT_UNKNOWN); return; } @@ -934,7 +934,7 @@ void FSP_SRV::OpenDataStorageByDataId(Kernel::HLERequestContext& ctx) { "could not open data storage with title_id={:016X}, storage_id={:02X}", title_id, static_cast<u8>(storage_id)); IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(ResultCode(-1)); + rb.Push(RESULT_UNKNOWN); return; } diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index 79fff517e..4d952adc0 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -501,8 +501,7 @@ void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids, last_processed_vibration = vibrations.back(); } -Kernel::SharedPtr<Kernel::ReadableEvent> Controller_NPad::GetStyleSetChangedEvent( - u32 npad_id) const { +std::shared_ptr<Kernel::ReadableEvent> Controller_NPad::GetStyleSetChangedEvent(u32 npad_id) const { // TODO(ogniK): Figure out the best time to signal this event. This event seems that it should // be signalled at least once, and signaled after a new controller is connected? const auto& styleset_event = styleset_changed_events[NPadIdToIndex(npad_id)]; diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h index 16c4caa1f..931f03430 100644 --- a/src/core/hle/service/hid/controllers/npad.h +++ b/src/core/hle/service/hid/controllers/npad.h @@ -109,7 +109,7 @@ public: void VibrateController(const std::vector<u32>& controller_ids, const std::vector<Vibration>& vibrations); - Kernel::SharedPtr<Kernel::ReadableEvent> GetStyleSetChangedEvent(u32 npad_id) const; + std::shared_ptr<Kernel::ReadableEvent> GetStyleSetChangedEvent(u32 npad_id) const; Vibration GetLastVibration() const; void AddNewController(NPadControllerType controller); diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h index f08e036a3..923762fff 100644 --- a/src/core/hle/service/hid/hid.h +++ b/src/core/hle/service/hid/hid.h @@ -67,7 +67,7 @@ private: void GetSharedMemoryHandle(Kernel::HLERequestContext& ctx); void UpdateControllers(u64 userdata, s64 cycles_late); - Kernel::SharedPtr<Kernel::SharedMemory> shared_mem; + std::shared_ptr<Kernel::SharedMemory> shared_mem; Core::Timing::EventType* pad_update_event; Core::System& system; diff --git a/src/core/hle/service/hid/irs.h b/src/core/hle/service/hid/irs.h index eb4e898dd..8918ad6ca 100644 --- a/src/core/hle/service/hid/irs.h +++ b/src/core/hle/service/hid/irs.h @@ -37,7 +37,7 @@ private: void RunIrLedProcessor(Kernel::HLERequestContext& ctx); void StopImageProcessorAsync(Kernel::HLERequestContext& ctx); void ActivateIrsensorWithFunctionLevel(Kernel::HLERequestContext& ctx); - Kernel::SharedPtr<Kernel::SharedMemory> shared_mem; + std::shared_ptr<Kernel::SharedMemory> shared_mem; const u32 device_handle{0xABCD}; Core::System& system; }; diff --git a/src/core/hle/service/ldr/ldr.cpp b/src/core/hle/service/ldr/ldr.cpp index 499376bfc..88f903bfd 100644 --- a/src/core/hle/service/ldr/ldr.cpp +++ b/src/core/hle/service/ldr/ldr.cpp @@ -294,7 +294,7 @@ public: Memory::ReadBlock(nro_address, nro_data.data(), nro_size); SHA256Hash hash{}; - mbedtls_sha256(nro_data.data(), nro_data.size(), hash.data(), 0); + mbedtls_sha256_ret(nro_data.data(), nro_data.size(), hash.data(), 0); // NRO Hash is already loaded if (std::any_of(nro.begin(), nro.end(), [&hash](const std::pair<VAddr, NROInfo>& info) { diff --git a/src/core/hle/service/mii/mii.cpp b/src/core/hle/service/mii/mii.cpp index bd05117c1..a128edb43 100644 --- a/src/core/hle/service/mii/mii.cpp +++ b/src/core/hle/service/mii/mii.cpp @@ -244,7 +244,7 @@ private: const auto index = db.IndexOf(uuid); if (index > MAX_MIIS) { // TODO(DarkLordZach): Find a better error code - rb.Push(ResultCode(-1)); + rb.Push(RESULT_UNKNOWN); rb.Push(index); } else { rb.Push(RESULT_SUCCESS); @@ -270,7 +270,7 @@ private: IPC::ResponseBuilder rb{ctx, 2}; // TODO(DarkLordZach): Find a better error code - rb.Push(success ? RESULT_SUCCESS : ResultCode(-1)); + rb.Push(success ? RESULT_SUCCESS : RESULT_UNKNOWN); } void AddOrReplace(Kernel::HLERequestContext& ctx) { @@ -284,7 +284,7 @@ private: IPC::ResponseBuilder rb{ctx, 2}; // TODO(DarkLordZach): Find a better error code - rb.Push(success ? RESULT_SUCCESS : ResultCode(-1)); + rb.Push(success ? RESULT_SUCCESS : RESULT_UNKNOWN); } void Delete(Kernel::HLERequestContext& ctx) { diff --git a/src/core/hle/service/nfp/nfp.cpp b/src/core/hle/service/nfp/nfp.cpp index 795d7b716..ec0367978 100644 --- a/src/core/hle/service/nfp/nfp.cpp +++ b/src/core/hle/service/nfp/nfp.cpp @@ -16,10 +16,7 @@ #include "core/hle/service/nfp/nfp_user.h" namespace Service::NFP { - namespace ErrCodes { -[[maybe_unused]] constexpr ResultCode ERR_TAG_FAILED(ErrorModule::NFP, - -1); // TODO(ogniK): Find the actual error code constexpr ResultCode ERR_NO_APPLICATION_AREA(ErrorModule::NFP, 152); } // namespace ErrCodes @@ -345,7 +342,7 @@ bool Module::Interface::LoadAmiibo(const std::vector<u8>& buffer) { return true; } -const Kernel::SharedPtr<Kernel::ReadableEvent>& Module::Interface::GetNFCEvent() const { +const std::shared_ptr<Kernel::ReadableEvent>& Module::Interface::GetNFCEvent() const { return nfc_tag_load.readable; } diff --git a/src/core/hle/service/nfp/nfp.h b/src/core/hle/service/nfp/nfp.h index 9718ef745..200013795 100644 --- a/src/core/hle/service/nfp/nfp.h +++ b/src/core/hle/service/nfp/nfp.h @@ -34,7 +34,7 @@ public: void CreateUserInterface(Kernel::HLERequestContext& ctx); bool LoadAmiibo(const std::vector<u8>& buffer); - const Kernel::SharedPtr<Kernel::ReadableEvent>& GetNFCEvent() const; + const std::shared_ptr<Kernel::ReadableEvent>& GetNFCEvent() const; const AmiiboFile& GetAmiiboBuffer() const; private: diff --git a/src/core/hle/service/ns/ns.cpp b/src/core/hle/service/ns/ns.cpp index a3c11ac54..fdab3cf78 100644 --- a/src/core/hle/service/ns/ns.cpp +++ b/src/core/hle/service/ns/ns.cpp @@ -297,7 +297,7 @@ void IApplicationManagerInterface::GetApplicationControlData(Kernel::HLERequestC "output buffer is too small! (actual={:016X}, expected_min=0x4000)", size); IPC::ResponseBuilder rb{ctx, 2}; // TODO(DarkLordZach): Find a better error code for this. - rb.Push(ResultCode(-1)); + rb.Push(RESULT_UNKNOWN); return; } @@ -317,7 +317,7 @@ void IApplicationManagerInterface::GetApplicationControlData(Kernel::HLERequestC 0x4000 + control.second->GetSize()); IPC::ResponseBuilder rb{ctx, 2}; // TODO(DarkLordZach): Find a better error code for this. - rb.Push(ResultCode(-1)); + rb.Push(RESULT_UNKNOWN); return; } diff --git a/src/core/hle/service/ns/pl_u.cpp b/src/core/hle/service/ns/pl_u.cpp index 581ccdccd..8da4e52c5 100644 --- a/src/core/hle/service/ns/pl_u.cpp +++ b/src/core/hle/service/ns/pl_u.cpp @@ -97,7 +97,7 @@ void EncryptSharedFont(const std::vector<u32>& input, std::vector<u8>& output, const auto key = Common::swap32(EXPECTED_RESULT ^ EXPECTED_MAGIC); std::vector<u32> transformed_font(input.size() + 2); transformed_font[0] = Common::swap32(EXPECTED_MAGIC); - transformed_font[1] = Common::swap32(input.size() * sizeof(u32)) ^ key; + transformed_font[1] = Common::swap32(static_cast<u32>(input.size() * sizeof(u32))) ^ key; std::transform(input.begin(), input.end(), transformed_font.begin() + 2, [key](u32 in) { return in ^ key; }); std::memcpy(output.data() + offset, transformed_font.data(), @@ -141,7 +141,7 @@ struct PL_U::Impl { } /// Handle to shared memory region designated for a shared font - Kernel::SharedPtr<Kernel::SharedMemory> shared_font_mem; + std::shared_ptr<Kernel::SharedMemory> shared_font_mem; /// Backing memory for the shared font data std::shared_ptr<Kernel::PhysicalMemory> shared_font; diff --git a/src/core/hle/service/nvdrv/interface.cpp b/src/core/hle/service/nvdrv/interface.cpp index 68d139cfb..c8ea6c661 100644 --- a/src/core/hle/service/nvdrv/interface.cpp +++ b/src/core/hle/service/nvdrv/interface.cpp @@ -61,7 +61,7 @@ void NVDRV::IoctlBase(Kernel::HLERequestContext& ctx, IoctlVersion version) { if (ctrl.must_delay) { ctrl.fresh_call = false; ctx.SleepClientThread("NVServices::DelayedResponse", ctrl.timeout, - [=](Kernel::SharedPtr<Kernel::Thread> thread, + [=](std::shared_ptr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx, Kernel::ThreadWakeupReason reason) { IoctlCtrl ctrl2{ctrl}; diff --git a/src/core/hle/service/nvdrv/nvdrv.cpp b/src/core/hle/service/nvdrv/nvdrv.cpp index cc9cd3fd1..197c77db0 100644 --- a/src/core/hle/service/nvdrv/nvdrv.cpp +++ b/src/core/hle/service/nvdrv/nvdrv.cpp @@ -100,11 +100,11 @@ void Module::SignalSyncpt(const u32 syncpoint_id, const u32 value) { } } -Kernel::SharedPtr<Kernel::ReadableEvent> Module::GetEvent(const u32 event_id) const { +std::shared_ptr<Kernel::ReadableEvent> Module::GetEvent(const u32 event_id) const { return events_interface.events[event_id].readable; } -Kernel::SharedPtr<Kernel::WritableEvent> Module::GetEventWriteable(const u32 event_id) const { +std::shared_ptr<Kernel::WritableEvent> Module::GetEventWriteable(const u32 event_id) const { return events_interface.events[event_id].writable; } diff --git a/src/core/hle/service/nvdrv/nvdrv.h b/src/core/hle/service/nvdrv/nvdrv.h index f8bb28969..d7a1bef91 100644 --- a/src/core/hle/service/nvdrv/nvdrv.h +++ b/src/core/hle/service/nvdrv/nvdrv.h @@ -114,9 +114,9 @@ public: void SignalSyncpt(const u32 syncpoint_id, const u32 value); - Kernel::SharedPtr<Kernel::ReadableEvent> GetEvent(u32 event_id) const; + std::shared_ptr<Kernel::ReadableEvent> GetEvent(u32 event_id) const; - Kernel::SharedPtr<Kernel::WritableEvent> GetEventWriteable(u32 event_id) const; + std::shared_ptr<Kernel::WritableEvent> GetEventWriteable(u32 event_id) const; private: /// Id to use for the next open file descriptor. diff --git a/src/core/hle/service/nvflinger/buffer_queue.cpp b/src/core/hle/service/nvflinger/buffer_queue.cpp index 1af11e80c..32b6f4b27 100644 --- a/src/core/hle/service/nvflinger/buffer_queue.cpp +++ b/src/core/hle/service/nvflinger/buffer_queue.cpp @@ -117,11 +117,11 @@ u32 BufferQueue::Query(QueryType type) { return 0; } -Kernel::SharedPtr<Kernel::WritableEvent> BufferQueue::GetWritableBufferWaitEvent() const { +std::shared_ptr<Kernel::WritableEvent> BufferQueue::GetWritableBufferWaitEvent() const { return buffer_wait_event.writable; } -Kernel::SharedPtr<Kernel::ReadableEvent> BufferQueue::GetBufferWaitEvent() const { +std::shared_ptr<Kernel::ReadableEvent> BufferQueue::GetBufferWaitEvent() const { return buffer_wait_event.readable; } diff --git a/src/core/hle/service/nvflinger/buffer_queue.h b/src/core/hle/service/nvflinger/buffer_queue.h index 8f9b18547..f4bbfd945 100644 --- a/src/core/hle/service/nvflinger/buffer_queue.h +++ b/src/core/hle/service/nvflinger/buffer_queue.h @@ -93,9 +93,9 @@ public: return id; } - Kernel::SharedPtr<Kernel::WritableEvent> GetWritableBufferWaitEvent() const; + std::shared_ptr<Kernel::WritableEvent> GetWritableBufferWaitEvent() const; - Kernel::SharedPtr<Kernel::ReadableEvent> GetBufferWaitEvent() const; + std::shared_ptr<Kernel::ReadableEvent> GetBufferWaitEvent() const; private: u32 id; diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp index cc9522aad..cd07ab362 100644 --- a/src/core/hle/service/nvflinger/nvflinger.cpp +++ b/src/core/hle/service/nvflinger/nvflinger.cpp @@ -98,7 +98,7 @@ std::optional<u32> NVFlinger::FindBufferQueueId(u64 display_id, u64 layer_id) co return layer->GetBufferQueue().GetId(); } -Kernel::SharedPtr<Kernel::ReadableEvent> NVFlinger::FindVsyncEvent(u64 display_id) const { +std::shared_ptr<Kernel::ReadableEvent> NVFlinger::FindVsyncEvent(u64 display_id) const { auto* const display = FindDisplay(display_id); if (display == nullptr) { diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h index 5d7e3bfb8..9cc41f2e6 100644 --- a/src/core/hle/service/nvflinger/nvflinger.h +++ b/src/core/hle/service/nvflinger/nvflinger.h @@ -62,7 +62,7 @@ public: /// Gets the vsync event for the specified display. /// /// If an invalid display ID is provided, then nullptr is returned. - Kernel::SharedPtr<Kernel::ReadableEvent> FindVsyncEvent(u64 display_id) const; + std::shared_ptr<Kernel::ReadableEvent> FindVsyncEvent(u64 display_id) const; /// Obtains a buffer queue identified by the ID. BufferQueue& FindBufferQueue(u32 id); diff --git a/src/core/hle/service/pm/pm.cpp b/src/core/hle/service/pm/pm.cpp index 6fe888e25..809eca0ab 100644 --- a/src/core/hle/service/pm/pm.cpp +++ b/src/core/hle/service/pm/pm.cpp @@ -16,9 +16,9 @@ constexpr ResultCode ERROR_PROCESS_NOT_FOUND{ErrorModule::PM, 1}; constexpr u64 NO_PROCESS_FOUND_PID{0}; -std::optional<Kernel::SharedPtr<Kernel::Process>> SearchProcessList( - const std::vector<Kernel::SharedPtr<Kernel::Process>>& process_list, - std::function<bool(const Kernel::SharedPtr<Kernel::Process>&)> predicate) { +std::optional<std::shared_ptr<Kernel::Process>> SearchProcessList( + const std::vector<std::shared_ptr<Kernel::Process>>& process_list, + std::function<bool(const std::shared_ptr<Kernel::Process>&)> predicate) { const auto iter = std::find_if(process_list.begin(), process_list.end(), predicate); if (iter == process_list.end()) { @@ -29,7 +29,7 @@ std::optional<Kernel::SharedPtr<Kernel::Process>> SearchProcessList( } void GetApplicationPidGeneric(Kernel::HLERequestContext& ctx, - const std::vector<Kernel::SharedPtr<Kernel::Process>>& process_list) { + const std::vector<std::shared_ptr<Kernel::Process>>& process_list) { const auto process = SearchProcessList(process_list, [](const auto& process) { return process->GetProcessID() == Kernel::Process::ProcessIDMin; }); @@ -124,7 +124,7 @@ private: class Info final : public ServiceFramework<Info> { public: - explicit Info(const std::vector<Kernel::SharedPtr<Kernel::Process>>& process_list) + explicit Info(const std::vector<std::shared_ptr<Kernel::Process>>& process_list) : ServiceFramework{"pm:info"}, process_list(process_list) { static const FunctionInfo functions[] = { {0, &Info::GetTitleId, "GetTitleId"}, @@ -154,7 +154,7 @@ private: rb.Push((*process)->GetTitleID()); } - const std::vector<Kernel::SharedPtr<Kernel::Process>>& process_list; + const std::vector<std::shared_ptr<Kernel::Process>>& process_list; }; class Shell final : public ServiceFramework<Shell> { diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp index 7c5302017..5698f429f 100644 --- a/src/core/hle/service/service.cpp +++ b/src/core/hle/service/service.cpp @@ -116,7 +116,7 @@ void ServiceFrameworkBase::InstallAsNamedPort() { port_installed = true; } -Kernel::SharedPtr<Kernel::ClientPort> ServiceFrameworkBase::CreatePort() { +std::shared_ptr<Kernel::ClientPort> ServiceFrameworkBase::CreatePort() { ASSERT(!port_installed); auto& kernel = Core::System::GetInstance().Kernel(); diff --git a/src/core/hle/service/service.h b/src/core/hle/service/service.h index aef964861..022d885b6 100644 --- a/src/core/hle/service/service.h +++ b/src/core/hle/service/service.h @@ -65,7 +65,7 @@ public: /// Creates a port pair and registers it on the kernel's global port registry. void InstallAsNamedPort(); /// Creates and returns an unregistered port for the service. - Kernel::SharedPtr<Kernel::ClientPort> CreatePort(); + std::shared_ptr<Kernel::ClientPort> CreatePort(); void InvokeRequest(Kernel::HLERequestContext& ctx); diff --git a/src/core/hle/service/sm/controller.cpp b/src/core/hle/service/sm/controller.cpp index e9ee73710..af2fadcef 100644 --- a/src/core/hle/service/sm/controller.cpp +++ b/src/core/hle/service/sm/controller.cpp @@ -30,7 +30,7 @@ void Controller::DuplicateSession(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 2, 0, 1, IPC::ResponseBuilder::Flags::AlwaysMoveHandles}; rb.Push(RESULT_SUCCESS); - Kernel::SharedPtr<Kernel::ClientSession> session{ctx.Session()->GetParent()->client}; + std::shared_ptr<Kernel::ClientSession> session{ctx.Session()->GetParent()->client}; rb.PushMoveObjects(session); LOG_DEBUG(Service, "session={}", session->GetObjectId()); diff --git a/src/core/hle/service/sm/sm.cpp b/src/core/hle/service/sm/sm.cpp index 142929124..a0a7206bb 100644 --- a/src/core/hle/service/sm/sm.cpp +++ b/src/core/hle/service/sm/sm.cpp @@ -45,7 +45,7 @@ void ServiceManager::InstallInterfaces(std::shared_ptr<ServiceManager> self) { self->controller_interface = std::make_unique<Controller>(); } -ResultVal<Kernel::SharedPtr<Kernel::ServerPort>> ServiceManager::RegisterService( +ResultVal<std::shared_ptr<Kernel::ServerPort>> ServiceManager::RegisterService( std::string name, unsigned int max_sessions) { CASCADE_CODE(ValidateServiceName(name)); @@ -72,7 +72,7 @@ ResultCode ServiceManager::UnregisterService(const std::string& name) { return RESULT_SUCCESS; } -ResultVal<Kernel::SharedPtr<Kernel::ClientPort>> ServiceManager::GetServicePort( +ResultVal<std::shared_ptr<Kernel::ClientPort>> ServiceManager::GetServicePort( const std::string& name) { CASCADE_CODE(ValidateServiceName(name)); @@ -84,7 +84,7 @@ ResultVal<Kernel::SharedPtr<Kernel::ClientPort>> ServiceManager::GetServicePort( return MakeResult(it->second); } -ResultVal<Kernel::SharedPtr<Kernel::ClientSession>> ServiceManager::ConnectToService( +ResultVal<std::shared_ptr<Kernel::ClientSession>> ServiceManager::ConnectToService( const std::string& name) { CASCADE_RESULT(auto client_port, GetServicePort(name)); diff --git a/src/core/hle/service/sm/sm.h b/src/core/hle/service/sm/sm.h index b9d6381b4..3de22268b 100644 --- a/src/core/hle/service/sm/sm.h +++ b/src/core/hle/service/sm/sm.h @@ -48,11 +48,11 @@ public: ServiceManager(); ~ServiceManager(); - ResultVal<Kernel::SharedPtr<Kernel::ServerPort>> RegisterService(std::string name, - unsigned int max_sessions); + ResultVal<std::shared_ptr<Kernel::ServerPort>> RegisterService(std::string name, + unsigned int max_sessions); ResultCode UnregisterService(const std::string& name); - ResultVal<Kernel::SharedPtr<Kernel::ClientPort>> GetServicePort(const std::string& name); - ResultVal<Kernel::SharedPtr<Kernel::ClientSession>> ConnectToService(const std::string& name); + ResultVal<std::shared_ptr<Kernel::ClientPort>> GetServicePort(const std::string& name); + ResultVal<std::shared_ptr<Kernel::ClientSession>> ConnectToService(const std::string& name); template <typename T> std::shared_ptr<T> GetService(const std::string& service_name) const { @@ -77,7 +77,7 @@ private: std::unique_ptr<Controller> controller_interface; /// Map of registered services, retrieved using GetServicePort or ConnectToService. - std::unordered_map<std::string, Kernel::SharedPtr<Kernel::ClientPort>> registered_services; + std::unordered_map<std::string, std::shared_ptr<Kernel::ClientPort>> registered_services; }; } // namespace Service::SM diff --git a/src/core/hle/service/time/time.cpp b/src/core/hle/service/time/time.cpp index 6b9f57e8f..6ee77c5f9 100644 --- a/src/core/hle/service/time/time.cpp +++ b/src/core/hle/service/time/time.cpp @@ -34,12 +34,12 @@ static void PosixToCalendar(u64 posix_time, CalendarTime& calendar_time, additional_info = {}; return; } - calendar_time.year = tm->tm_year + 1900; - calendar_time.month = tm->tm_mon + 1; - calendar_time.day = tm->tm_mday; - calendar_time.hour = tm->tm_hour; - calendar_time.minute = tm->tm_min; - calendar_time.second = tm->tm_sec; + calendar_time.year = static_cast<u16_le>(tm->tm_year + 1900); + calendar_time.month = static_cast<u8>(tm->tm_mon + 1); + calendar_time.day = static_cast<u8>(tm->tm_mday); + calendar_time.hour = static_cast<u8>(tm->tm_hour); + calendar_time.minute = static_cast<u8>(tm->tm_min); + calendar_time.second = static_cast<u8>(tm->tm_sec); additional_info.day_of_week = tm->tm_wday; additional_info.day_of_year = tm->tm_yday; @@ -331,7 +331,7 @@ void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) { if (tm == nullptr) { LOG_ERROR(Service_Time, "tm is a nullptr"); IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(ResultCode(-1)); // TODO(ogniK): Find appropriate error code + rb.Push(RESULT_UNKNOWN); // TODO(ogniK): Find appropriate error code return; } @@ -340,12 +340,12 @@ void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) { const SteadyClockTimePoint steady_clock_time_point{static_cast<u64_le>(ms.count() / 1000), {}}; CalendarTime calendar_time{}; - calendar_time.year = tm->tm_year + 1900; - calendar_time.month = tm->tm_mon + 1; - calendar_time.day = tm->tm_mday; - calendar_time.hour = tm->tm_hour; - calendar_time.minute = tm->tm_min; - calendar_time.second = tm->tm_sec; + calendar_time.year = static_cast<u16_le>(tm->tm_year + 1900); + calendar_time.month = static_cast<u8>(tm->tm_mon + 1); + calendar_time.day = static_cast<u8>(tm->tm_mday); + calendar_time.hour = static_cast<u8>(tm->tm_hour); + calendar_time.minute = static_cast<u8>(tm->tm_min); + calendar_time.second = static_cast<u8>(tm->tm_sec); ClockSnapshot clock_snapshot{}; clock_snapshot.system_posix_time = time_since_epoch; diff --git a/src/core/hle/service/time/time_sharedmemory.cpp b/src/core/hle/service/time/time_sharedmemory.cpp index bfc81b83c..4035f5072 100644 --- a/src/core/hle/service/time/time_sharedmemory.cpp +++ b/src/core/hle/service/time/time_sharedmemory.cpp @@ -21,7 +21,7 @@ SharedMemory::SharedMemory(Core::System& system) : system(system) { SharedMemory::~SharedMemory() = default; -Kernel::SharedPtr<Kernel::SharedMemory> SharedMemory::GetSharedMemoryHolder() const { +std::shared_ptr<Kernel::SharedMemory> SharedMemory::GetSharedMemoryHolder() const { return shared_memory_holder; } diff --git a/src/core/hle/service/time/time_sharedmemory.h b/src/core/hle/service/time/time_sharedmemory.h index cb8253541..904a96430 100644 --- a/src/core/hle/service/time/time_sharedmemory.h +++ b/src/core/hle/service/time/time_sharedmemory.h @@ -15,7 +15,7 @@ public: ~SharedMemory(); // Return the shared memory handle - Kernel::SharedPtr<Kernel::SharedMemory> GetSharedMemoryHolder() const; + std::shared_ptr<Kernel::SharedMemory> GetSharedMemoryHolder() const; // Set memory barriers in shared memory and update them void SetStandardSteadyClockTimepoint(const SteadyClockTimePoint& timepoint); @@ -66,7 +66,7 @@ public: static_assert(sizeof(Format) == 0xd8, "Format is an invalid size"); private: - Kernel::SharedPtr<Kernel::SharedMemory> shared_memory_holder{}; + std::shared_ptr<Kernel::SharedMemory> shared_memory_holder{}; Core::System& system; Format shared_memory_format{}; }; diff --git a/src/core/hle/service/vi/display/vi_display.cpp b/src/core/hle/service/vi/display/vi_display.cpp index 07033fb98..cd18c1610 100644 --- a/src/core/hle/service/vi/display/vi_display.cpp +++ b/src/core/hle/service/vi/display/vi_display.cpp @@ -31,7 +31,7 @@ const Layer& Display::GetLayer(std::size_t index) const { return layers.at(index); } -Kernel::SharedPtr<Kernel::ReadableEvent> Display::GetVSyncEvent() const { +std::shared_ptr<Kernel::ReadableEvent> Display::GetVSyncEvent() const { return vsync_event.readable; } diff --git a/src/core/hle/service/vi/display/vi_display.h b/src/core/hle/service/vi/display/vi_display.h index f56b5badc..8bb966a85 100644 --- a/src/core/hle/service/vi/display/vi_display.h +++ b/src/core/hle/service/vi/display/vi_display.h @@ -57,7 +57,7 @@ public: const Layer& GetLayer(std::size_t index) const; /// Gets the readable vsync event. - Kernel::SharedPtr<Kernel::ReadableEvent> GetVSyncEvent() const; + std::shared_ptr<Kernel::ReadableEvent> GetVSyncEvent() const; /// Signals the internal vsync event. void SignalVSyncEvent(); diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp index d5f66dca6..651c89dc0 100644 --- a/src/core/hle/service/vi/vi.cpp +++ b/src/core/hle/service/vi/vi.cpp @@ -541,8 +541,8 @@ private: } else { // Wait the current thread until a buffer becomes available ctx.SleepClientThread( - "IHOSBinderDriver::DequeueBuffer", -1, - [=](Kernel::SharedPtr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx, + "IHOSBinderDriver::DequeueBuffer", UINT64_MAX, + [=](std::shared_ptr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx, Kernel::ThreadWakeupReason reason) { // Repeat TransactParcel DequeueBuffer when a buffer is available auto& buffer_queue = nv_flinger->FindBufferQueue(id); diff --git a/src/core/perf_stats.cpp b/src/core/perf_stats.cpp index d2c69d1a0..f1ae9d4df 100644 --- a/src/core/perf_stats.cpp +++ b/src/core/perf_stats.cpp @@ -81,7 +81,7 @@ double PerfStats::GetMeanFrametime() { return 0; } const double sum = std::accumulate(perf_history.begin() + IgnoreFrames, - perf_history.begin() + current_index, 0); + perf_history.begin() + current_index, 0.0); return sum / (current_index - IgnoreFrames); } diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index c911c6ec4..3b20c7d34 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -22,6 +22,7 @@ add_library(video_core STATIC engines/maxwell_dma.h engines/shader_bytecode.h engines/shader_header.h + engines/shader_type.h gpu.cpp gpu.h gpu_asynch.cpp @@ -127,6 +128,8 @@ add_library(video_core STATIC shader/track.cpp surface.cpp surface.h + texture_cache/format_lookup_table.cpp + texture_cache/format_lookup_table.h texture_cache/surface_base.cpp texture_cache/surface_base.h texture_cache/surface_params.cpp @@ -180,3 +183,9 @@ target_link_libraries(video_core PRIVATE glad) if (ENABLE_VULKAN) target_link_libraries(video_core PRIVATE sirit) endif() + +if (MSVC) + target_compile_options(video_core PRIVATE /we4267) +else() + target_compile_options(video_core PRIVATE -Werror=conversion -Wno-error=sign-conversion) +endif() diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index 4408b5001..0510ed777 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -427,8 +427,8 @@ private: VideoCore::RasterizerInterface& rasterizer; Core::System& system; - std::unique_ptr<StreamBuffer> stream_buffer; + std::unique_ptr<StreamBuffer> stream_buffer; TBufferType stream_buffer_handle{}; bool invalidated = false; @@ -440,18 +440,18 @@ private: using IntervalSet = boost::icl::interval_set<CacheAddr>; using IntervalCache = boost::icl::interval_map<CacheAddr, MapInterval>; using IntervalType = typename IntervalCache::interval_type; - IntervalCache mapped_addresses{}; + IntervalCache mapped_addresses; - static constexpr u64 write_page_bit{11}; - std::unordered_map<u64, u32> written_pages{}; + static constexpr u64 write_page_bit = 11; + std::unordered_map<u64, u32> written_pages; - static constexpr u64 block_page_bits{21}; - static constexpr u64 block_page_size{1 << block_page_bits}; - std::unordered_map<u64, TBuffer> blocks{}; + static constexpr u64 block_page_bits = 21; + static constexpr u64 block_page_size = 1ULL << block_page_bits; + std::unordered_map<u64, TBuffer> blocks; - std::list<TBuffer> pending_destruction{}; - u64 epoch{}; - u64 modified_ticks{}; + std::list<TBuffer> pending_destruction; + u64 epoch = 0; + u64 modified_ticks = 0; std::recursive_mutex mutex; }; diff --git a/src/video_core/engines/const_buffer_engine_interface.h b/src/video_core/engines/const_buffer_engine_interface.h index ac27b6cbe..44b8b8d22 100644 --- a/src/video_core/engines/const_buffer_engine_interface.h +++ b/src/video_core/engines/const_buffer_engine_interface.h @@ -8,19 +8,11 @@ #include "common/bit_field.h" #include "common/common_types.h" #include "video_core/engines/shader_bytecode.h" +#include "video_core/engines/shader_type.h" #include "video_core/textures/texture.h" namespace Tegra::Engines { -enum class ShaderType : u32 { - Vertex = 0, - TesselationControl = 1, - TesselationEval = 2, - Geometry = 3, - Fragment = 4, - Compute = 5, -}; - struct SamplerDescriptor { union { BitField<0, 20, Tegra::Shader::TextureType> texture_type; diff --git a/src/video_core/engines/kepler_compute.cpp b/src/video_core/engines/kepler_compute.cpp index 3a39aeabe..110406f2f 100644 --- a/src/video_core/engines/kepler_compute.cpp +++ b/src/video_core/engines/kepler_compute.cpp @@ -8,6 +8,7 @@ #include "core/core.h" #include "video_core/engines/kepler_compute.h" #include "video_core/engines/maxwell_3d.h" +#include "video_core/engines/shader_type.h" #include "video_core/memory_manager.h" #include "video_core/rasterizer_interface.h" #include "video_core/renderer_base.h" diff --git a/src/video_core/engines/kepler_compute.h b/src/video_core/engines/kepler_compute.h index 5259d92bd..4ef3e0613 100644 --- a/src/video_core/engines/kepler_compute.h +++ b/src/video_core/engines/kepler_compute.h @@ -12,6 +12,7 @@ #include "common/common_types.h" #include "video_core/engines/const_buffer_engine_interface.h" #include "video_core/engines/engine_upload.h" +#include "video_core/engines/shader_type.h" #include "video_core/gpu.h" #include "video_core/textures/texture.h" @@ -140,7 +141,7 @@ public: INSERT_PADDING_WORDS(0x3); - BitField<0, 16, u32> shared_alloc; + BitField<0, 18, u32> shared_alloc; BitField<16, 16, u32> block_dim_x; union { @@ -178,7 +179,12 @@ public: BitField<24, 5, u32> gpr_alloc; }; - INSERT_PADDING_WORDS(0x11); + union { + BitField<0, 20, u32> local_crs_alloc; + BitField<24, 5, u32> sass_version; + }; + + INSERT_PADDING_WORDS(0x10); } launch_description{}; struct { diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 2bed6cb38..15a7a9d6a 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -9,6 +9,7 @@ #include "core/core_timing.h" #include "video_core/debug_utils/debug_utils.h" #include "video_core/engines/maxwell_3d.h" +#include "video_core/engines/shader_type.h" #include "video_core/memory_manager.h" #include "video_core/rasterizer_interface.h" #include "video_core/textures/texture.h" @@ -261,7 +262,8 @@ void Maxwell3D::CallMacroMethod(u32 method, std::size_t num_parameters, const u3 executing_macro = 0; // Lookup the macro offset - const u32 entry = ((method - MacroRegistersStart) >> 1) % macro_positions.size(); + const u32 entry = + ((method - MacroRegistersStart) >> 1) % static_cast<u32>(macro_positions.size()); // Execute the current macro. macro_interpreter.Execute(macro_positions[entry], num_parameters, parameters); @@ -367,24 +369,24 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) { StartCBData(method); break; } - case MAXWELL3D_REG_INDEX(cb_bind[0].raw_config): { - ProcessCBBind(Regs::ShaderStage::Vertex); + case MAXWELL3D_REG_INDEX(cb_bind[0]): { + ProcessCBBind(0); break; } - case MAXWELL3D_REG_INDEX(cb_bind[1].raw_config): { - ProcessCBBind(Regs::ShaderStage::TesselationControl); + case MAXWELL3D_REG_INDEX(cb_bind[1]): { + ProcessCBBind(1); break; } - case MAXWELL3D_REG_INDEX(cb_bind[2].raw_config): { - ProcessCBBind(Regs::ShaderStage::TesselationEval); + case MAXWELL3D_REG_INDEX(cb_bind[2]): { + ProcessCBBind(2); break; } - case MAXWELL3D_REG_INDEX(cb_bind[3].raw_config): { - ProcessCBBind(Regs::ShaderStage::Geometry); + case MAXWELL3D_REG_INDEX(cb_bind[3]): { + ProcessCBBind(3); break; } - case MAXWELL3D_REG_INDEX(cb_bind[4].raw_config): { - ProcessCBBind(Regs::ShaderStage::Fragment); + case MAXWELL3D_REG_INDEX(cb_bind[4]): { + ProcessCBBind(4); break; } case MAXWELL3D_REG_INDEX(draw.vertex_end_gl): { @@ -686,10 +688,10 @@ void Maxwell3D::DrawArrays() { } } -void Maxwell3D::ProcessCBBind(Regs::ShaderStage stage) { +void Maxwell3D::ProcessCBBind(std::size_t stage_index) { // Bind the buffer currently in CB_ADDRESS to the specified index in the desired shader stage. - auto& shader = state.shader_stages[static_cast<std::size_t>(stage)]; - auto& bind_data = regs.cb_bind[static_cast<std::size_t>(stage)]; + auto& shader = state.shader_stages[stage_index]; + auto& bind_data = regs.cb_bind[stage_index]; ASSERT(bind_data.index < Regs::MaxConstBuffers); auto& buffer = shader.const_buffers[bind_data.index]; @@ -741,14 +743,6 @@ Texture::TICEntry Maxwell3D::GetTICEntry(u32 tic_index) const { Texture::TICEntry tic_entry; memory_manager.ReadBlockUnsafe(tic_address_gpu, &tic_entry, sizeof(Texture::TICEntry)); - [[maybe_unused]] const auto r_type{tic_entry.r_type.Value()}; - [[maybe_unused]] const auto g_type{tic_entry.g_type.Value()}; - [[maybe_unused]] const auto b_type{tic_entry.b_type.Value()}; - [[maybe_unused]] const auto a_type{tic_entry.a_type.Value()}; - - // TODO(Subv): Different data types for separate components are not supported - DEBUG_ASSERT(r_type == g_type && r_type == b_type && r_type == a_type); - return tic_entry; } @@ -764,9 +758,9 @@ Texture::FullTextureInfo Maxwell3D::GetTextureInfo(Texture::TextureHandle tex_ha return Texture::FullTextureInfo{GetTICEntry(tex_handle.tic_id), GetTSCEntry(tex_handle.tsc_id)}; } -Texture::FullTextureInfo Maxwell3D::GetStageTexture(Regs::ShaderStage stage, - std::size_t offset) const { - const auto& shader = state.shader_stages[static_cast<std::size_t>(stage)]; +Texture::FullTextureInfo Maxwell3D::GetStageTexture(ShaderType stage, std::size_t offset) const { + const auto stage_index = static_cast<std::size_t>(stage); + const auto& shader = state.shader_stages[stage_index]; const auto& tex_info_buffer = shader.const_buffers[regs.tex_cb_index]; ASSERT(tex_info_buffer.enabled && tex_info_buffer.address != 0); diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index 1aa7c274f..4cb7339b5 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -18,6 +18,7 @@ #include "video_core/engines/const_buffer_engine_interface.h" #include "video_core/engines/const_buffer_info.h" #include "video_core/engines/engine_upload.h" +#include "video_core/engines/shader_type.h" #include "video_core/gpu.h" #include "video_core/macro_interpreter.h" #include "video_core/textures/texture.h" @@ -62,7 +63,6 @@ public: static constexpr std::size_t NumVertexArrays = 32; static constexpr std::size_t NumVertexAttributes = 32; static constexpr std::size_t NumVaryings = 31; - static constexpr std::size_t NumTextureSamplers = 32; static constexpr std::size_t NumImages = 8; // TODO(Rodrigo): Investigate this number static constexpr std::size_t NumClipDistances = 8; static constexpr std::size_t MaxShaderProgram = 6; @@ -130,14 +130,6 @@ public: Fragment = 5, }; - enum class ShaderStage : u32 { - Vertex = 0, - TesselationControl = 1, - TesselationEval = 2, - Geometry = 3, - Fragment = 4, - }; - struct VertexAttribute { enum class Size : u32 { Invalid = 0x0, @@ -677,8 +669,8 @@ public: INSERT_UNION_PADDING_WORDS(0x15); s32 stencil_back_func_ref; - u32 stencil_back_mask; u32 stencil_back_func_mask; + u32 stencil_back_mask; INSERT_UNION_PADDING_WORDS(0xC); @@ -1254,7 +1246,7 @@ public: Texture::FullTextureInfo GetTextureInfo(Texture::TextureHandle tex_handle) const; /// Returns the texture information for a specific texture in a specific shader stage. - Texture::FullTextureInfo GetStageTexture(Regs::ShaderStage stage, std::size_t offset) const; + Texture::FullTextureInfo GetStageTexture(ShaderType stage, std::size_t offset) const; u32 AccessConstBuffer32(ShaderType stage, u64 const_buffer, u64 offset) const override; @@ -1376,7 +1368,7 @@ private: void FinishCBData(); /// Handles a write to the CB_BIND register. - void ProcessCBBind(Regs::ShaderStage stage); + void ProcessCBBind(std::size_t stage_index); /// Handles a write to the VERTEX_END_GL register, triggering a draw. void DrawArrays(); @@ -1407,8 +1399,8 @@ ASSERT_REG_POSITION(polygon_offset_line_enable, 0x371); ASSERT_REG_POSITION(polygon_offset_fill_enable, 0x372); ASSERT_REG_POSITION(scissor_test, 0x380); ASSERT_REG_POSITION(stencil_back_func_ref, 0x3D5); -ASSERT_REG_POSITION(stencil_back_mask, 0x3D6); -ASSERT_REG_POSITION(stencil_back_func_mask, 0x3D7); +ASSERT_REG_POSITION(stencil_back_func_mask, 0x3D6); +ASSERT_REG_POSITION(stencil_back_mask, 0x3D7); ASSERT_REG_POSITION(color_mask_common, 0x3E4); ASSERT_REG_POSITION(rt_separate_frag_data, 0x3EB); ASSERT_REG_POSITION(depth_bounds, 0x3EC); diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index 8f6bc76eb..9fafed4a2 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -616,6 +616,14 @@ union Instruction { } shfl; union { + BitField<44, 1, u64> ftz; + BitField<39, 2, u64> tab5cb8_2; + BitField<38, 1, u64> ndv; + BitField<47, 1, u64> cc; + BitField<28, 8, u64> swizzle; + } fswzadd; + + union { BitField<8, 8, Register> gpr; BitField<20, 24, s64> offset; } gmem; @@ -1478,7 +1486,8 @@ union Instruction { u32 value = static_cast<u32>(target); // The branch offset is relative to the next instruction and is stored in bytes, so // divide it by the size of an instruction and add 1 to it. - return static_cast<s32>((value ^ mask) - mask) / sizeof(Instruction) + 1; + return static_cast<s32>((value ^ mask) - mask) / static_cast<s32>(sizeof(Instruction)) + + 1; } } bra; @@ -1492,7 +1501,8 @@ union Instruction { u32 value = static_cast<u32>(target); // The branch offset is relative to the next instruction and is stored in bytes, so // divide it by the size of an instruction and add 1 to it. - return static_cast<s32>((value ^ mask) - mask) / sizeof(Instruction) + 1; + return static_cast<s32>((value ^ mask) - mask) / static_cast<s32>(sizeof(Instruction)) + + 1; } } brx; @@ -1590,6 +1600,7 @@ public: DEPBAR, VOTE, SHFL, + FSWZADD, BFE_C, BFE_R, BFE_IMM, @@ -1851,11 +1862,11 @@ private: const std::size_t bit_position = opcode_bitsize - i - 1; switch (bitstring[i]) { case '0': - mask |= 1 << bit_position; + mask |= static_cast<u16>(1U << bit_position); break; case '1': - expect |= 1 << bit_position; - mask |= 1 << bit_position; + expect |= static_cast<u16>(1U << bit_position); + mask |= static_cast<u16>(1U << bit_position); break; default: // Ignore @@ -1888,6 +1899,7 @@ private: INST("1111000011110---", Id::DEPBAR, Type::Synch, "DEPBAR"), INST("0101000011011---", Id::VOTE, Type::Warp, "VOTE"), INST("1110111100010---", Id::SHFL, Type::Warp, "SHFL"), + INST("0101000011111---", Id::FSWZADD, Type::Warp, "FSWZADD"), INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"), INST("1110111101001---", Id::LD_S, Type::Memory, "LD_S"), INST("1110111101000---", Id::LD_L, Type::Memory, "LD_L"), diff --git a/src/video_core/engines/shader_type.h b/src/video_core/engines/shader_type.h new file mode 100644 index 000000000..49ce5cde5 --- /dev/null +++ b/src/video_core/engines/shader_type.h @@ -0,0 +1,21 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "common/common_types.h" + +namespace Tegra::Engines { + +enum class ShaderType : u32 { + Vertex = 0, + TesselationControl = 1, + TesselationEval = 2, + Geometry = 3, + Fragment = 4, + Compute = 5, +}; +static constexpr std::size_t MaxShaderTypes = 6; + +} // namespace Tegra::Engines diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp index 758a37f14..3efa3d8d0 100644 --- a/src/video_core/gpu_thread.cpp +++ b/src/video_core/gpu_thread.cpp @@ -31,24 +31,22 @@ static void RunThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_p CommandDataContainer next; while (state.is_running) { - while (!state.queue.Empty()) { - state.queue.Pop(next); - if (const auto submit_list = std::get_if<SubmitListCommand>(&next.data)) { - dma_pusher.Push(std::move(submit_list->entries)); - dma_pusher.DispatchCalls(); - } else if (const auto data = std::get_if<SwapBuffersCommand>(&next.data)) { - renderer.SwapBuffers(data->framebuffer ? &*data->framebuffer : nullptr); - } else if (const auto data = std::get_if<FlushRegionCommand>(&next.data)) { - renderer.Rasterizer().FlushRegion(data->addr, data->size); - } else if (const auto data = std::get_if<InvalidateRegionCommand>(&next.data)) { - renderer.Rasterizer().InvalidateRegion(data->addr, data->size); - } else if (std::holds_alternative<EndProcessingCommand>(next.data)) { - return; - } else { - UNREACHABLE(); - } - state.signaled_fence.store(next.fence); + next = state.queue.PopWait(); + if (const auto submit_list = std::get_if<SubmitListCommand>(&next.data)) { + dma_pusher.Push(std::move(submit_list->entries)); + dma_pusher.DispatchCalls(); + } else if (const auto data = std::get_if<SwapBuffersCommand>(&next.data)) { + renderer.SwapBuffers(data->framebuffer ? &*data->framebuffer : nullptr); + } else if (const auto data = std::get_if<FlushRegionCommand>(&next.data)) { + renderer.Rasterizer().FlushRegion(data->addr, data->size); + } else if (const auto data = std::get_if<InvalidateRegionCommand>(&next.data)) { + renderer.Rasterizer().InvalidateRegion(data->addr, data->size); + } else if (std::holds_alternative<EndProcessingCommand>(next.data)) { + return; + } else { + UNREACHABLE(); } + state.signaled_fence.store(next.fence); } } diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp index c65b24c69..a95bd4b2c 100644 --- a/src/video_core/renderer_opengl/gl_device.cpp +++ b/src/video_core/renderer_opengl/gl_device.cpp @@ -5,7 +5,9 @@ #include <algorithm> #include <array> #include <cstddef> +#include <optional> #include <vector> + #include <glad/glad.h> #include "common/logging/log.h" @@ -17,6 +19,30 @@ namespace OpenGL { namespace { +// One uniform block is reserved for emulation purposes +constexpr u32 ReservedUniformBlocks = 1; + +constexpr u32 NumStages = 5; + +constexpr std::array LimitUBOs = {GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS, + GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS, + GL_MAX_GEOMETRY_UNIFORM_BLOCKS, GL_MAX_FRAGMENT_UNIFORM_BLOCKS}; + +constexpr std::array LimitSSBOs = { + GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS, GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS, + GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS, GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS, + GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS}; + +constexpr std::array LimitSamplers = { + GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS, + GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS, GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, + GL_MAX_TEXTURE_IMAGE_UNITS}; + +constexpr std::array LimitImages = {GL_MAX_VERTEX_IMAGE_UNIFORMS, + GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS, + GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS, + GL_MAX_GEOMETRY_IMAGE_UNIFORMS, GL_MAX_FRAGMENT_IMAGE_UNIFORMS}; + template <typename T> T GetInteger(GLenum pname) { GLint temporary; @@ -48,13 +74,70 @@ bool HasExtension(const std::vector<std::string_view>& images, std::string_view return std::find(images.begin(), images.end(), extension) != images.end(); } +u32 Extract(u32& base, u32& num, u32 amount, std::optional<GLenum> limit = {}) { + ASSERT(num >= amount); + if (limit) { + amount = std::min(amount, GetInteger<u32>(*limit)); + } + num -= amount; + return std::exchange(base, base + amount); +} + +std::array<Device::BaseBindings, Tegra::Engines::MaxShaderTypes> BuildBaseBindings() noexcept { + std::array<Device::BaseBindings, Tegra::Engines::MaxShaderTypes> bindings; + + static std::array<std::size_t, 5> stage_swizzle = {0, 1, 2, 3, 4}; + const u32 total_ubos = GetInteger<u32>(GL_MAX_UNIFORM_BUFFER_BINDINGS); + const u32 total_ssbos = GetInteger<u32>(GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS); + const u32 total_samplers = GetInteger<u32>(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS); + + u32 num_ubos = total_ubos - ReservedUniformBlocks; + u32 num_ssbos = total_ssbos; + u32 num_samplers = total_samplers; + + u32 base_ubo = ReservedUniformBlocks; + u32 base_ssbo = 0; + u32 base_samplers = 0; + + for (std::size_t i = 0; i < NumStages; ++i) { + const std::size_t stage = stage_swizzle[i]; + bindings[stage] = { + Extract(base_ubo, num_ubos, total_ubos / NumStages, LimitUBOs[stage]), + Extract(base_ssbo, num_ssbos, total_ssbos / NumStages, LimitSSBOs[stage]), + Extract(base_samplers, num_samplers, total_samplers / NumStages, LimitSamplers[stage])}; + } + + u32 num_images = GetInteger<u32>(GL_MAX_IMAGE_UNITS); + u32 base_images = 0; + + // Reserve more image bindings on fragment and vertex stages. + bindings[4].image = + Extract(base_images, num_images, num_images / NumStages + 2, LimitImages[4]); + bindings[0].image = + Extract(base_images, num_images, num_images / NumStages + 1, LimitImages[0]); + + // Reserve the other image bindings. + const u32 total_extracted_images = num_images / (NumStages - 2); + for (std::size_t i = 2; i < NumStages; ++i) { + const std::size_t stage = stage_swizzle[i]; + bindings[stage].image = + Extract(base_images, num_images, total_extracted_images, LimitImages[stage]); + } + + // Compute doesn't care about any of this. + bindings[5] = {0, 0, 0, 0}; + + return bindings; +} + } // Anonymous namespace -Device::Device() { +Device::Device() : base_bindings{BuildBaseBindings()} { const std::string_view vendor = reinterpret_cast<const char*>(glGetString(GL_VENDOR)); const std::vector extensions = GetExtensions(); const bool is_nvidia = vendor == "NVIDIA Corporation"; + const bool is_intel = vendor == "Intel"; uniform_buffer_alignment = GetInteger<std::size_t>(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT); shader_storage_alignment = GetInteger<std::size_t>(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT); @@ -62,11 +145,13 @@ Device::Device() { max_varyings = GetInteger<u32>(GL_MAX_VARYING_VECTORS); has_warp_intrinsics = GLAD_GL_NV_gpu_shader5 && GLAD_GL_NV_shader_thread_group && GLAD_GL_NV_shader_thread_shuffle; + has_shader_ballot = GLAD_GL_ARB_shader_ballot; has_vertex_viewport_layer = GLAD_GL_ARB_shader_viewport_layer_array; has_image_load_formatted = HasExtension(extensions, "GL_EXT_shader_image_load_formatted"); has_variable_aoffi = TestVariableAoffi(); has_component_indexing_bug = TestComponentIndexingBug(); has_precise_bug = TestPreciseBug(); + has_broken_compute = is_intel; has_fast_buffer_sub_data = is_nvidia; LOG_INFO(Render_OpenGL, "Renderer_VariableAOFFI: {}", has_variable_aoffi); @@ -79,10 +164,12 @@ Device::Device(std::nullptr_t) { max_vertex_attributes = 16; max_varyings = 15; has_warp_intrinsics = true; + has_shader_ballot = true; has_vertex_viewport_layer = true; has_image_load_formatted = true; has_variable_aoffi = true; has_component_indexing_bug = false; + has_broken_compute = false; has_precise_bug = false; } diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h index bf35bd0b6..5433815b9 100644 --- a/src/video_core/renderer_opengl/gl_device.h +++ b/src/video_core/renderer_opengl/gl_device.h @@ -6,14 +6,32 @@ #include <cstddef> #include "common/common_types.h" +#include "video_core/engines/shader_type.h" namespace OpenGL { -class Device { +static constexpr u32 EmulationUniformBlockBinding = 0; + +class Device final { public: + struct BaseBindings final { + u32 uniform_buffer{}; + u32 shader_storage_buffer{}; + u32 sampler{}; + u32 image{}; + }; + explicit Device(); explicit Device(std::nullptr_t); + const BaseBindings& GetBaseBindings(std::size_t stage_index) const noexcept { + return base_bindings[stage_index]; + } + + const BaseBindings& GetBaseBindings(Tegra::Engines::ShaderType shader_type) const noexcept { + return GetBaseBindings(static_cast<std::size_t>(shader_type)); + } + std::size_t GetUniformBufferAlignment() const { return uniform_buffer_alignment; } @@ -34,6 +52,10 @@ public: return has_warp_intrinsics; } + bool HasShaderBallot() const { + return has_shader_ballot; + } + bool HasVertexViewportLayer() const { return has_vertex_viewport_layer; } @@ -54,6 +76,10 @@ public: return has_precise_bug; } + bool HasBrokenCompute() const { + return has_broken_compute; + } + bool HasFastBufferSubData() const { return has_fast_buffer_sub_data; } @@ -63,16 +89,19 @@ private: static bool TestComponentIndexingBug(); static bool TestPreciseBug(); + std::array<BaseBindings, Tegra::Engines::MaxShaderTypes> base_bindings; std::size_t uniform_buffer_alignment{}; std::size_t shader_storage_alignment{}; u32 max_vertex_attributes{}; u32 max_varyings{}; bool has_warp_intrinsics{}; + bool has_shader_ballot{}; bool has_vertex_viewport_layer{}; bool has_image_load_formatted{}; bool has_variable_aoffi{}; bool has_component_indexing_bug{}; bool has_precise_bug{}; + bool has_broken_compute{}; bool has_fast_buffer_sub_data{}; }; diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index e560d70d5..f97ec06f0 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -22,6 +22,7 @@ #include "core/settings.h" #include "video_core/engines/kepler_compute.h" #include "video_core/engines/maxwell_3d.h" +#include "video_core/engines/shader_type.h" #include "video_core/memory_manager.h" #include "video_core/renderer_opengl/gl_rasterizer.h" #include "video_core/renderer_opengl/gl_shader_cache.h" @@ -49,8 +50,25 @@ MICROPROFILE_DEFINE(OpenGL_Blits, "OpenGL", "Blits", MP_RGB(128, 128, 192)); MICROPROFILE_DEFINE(OpenGL_CacheManagement, "OpenGL", "Cache Mgmt", MP_RGB(100, 255, 100)); MICROPROFILE_DEFINE(OpenGL_PrimitiveAssembly, "OpenGL", "Prim Asmbl", MP_RGB(255, 100, 100)); -static std::size_t GetConstBufferSize(const Tegra::Engines::ConstBufferInfo& buffer, - const GLShader::ConstBufferEntry& entry) { +namespace { + +template <typename Engine, typename Entry> +Tegra::Texture::FullTextureInfo GetTextureInfo(const Engine& engine, const Entry& entry, + Tegra::Engines::ShaderType shader_type) { + if (entry.IsBindless()) { + const Tegra::Texture::TextureHandle tex_handle = + engine.AccessConstBuffer32(shader_type, entry.GetBuffer(), entry.GetOffset()); + return engine.GetTextureInfo(tex_handle); + } + if constexpr (std::is_same_v<Engine, Tegra::Engines::Maxwell3D>) { + return engine.GetStageTexture(shader_type, entry.GetOffset()); + } else { + return engine.GetTexture(entry.GetOffset()); + } +} + +std::size_t GetConstBufferSize(const Tegra::Engines::ConstBufferInfo& buffer, + const GLShader::ConstBufferEntry& entry) { if (!entry.IsIndirect()) { return entry.GetSize(); } @@ -64,6 +82,8 @@ static std::size_t GetConstBufferSize(const Tegra::Engines::ConstBufferInfo& buf return buffer.size; } +} // Anonymous namespace + RasterizerOpenGL::RasterizerOpenGL(Core::System& system, Core::Frontend::EmuWindow& emu_window, ScreenInfo& info) : texture_cache{system, *this, device}, shader_cache{*this, system, emu_window, device}, @@ -238,12 +258,11 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) { MICROPROFILE_SCOPE(OpenGL_Shader); auto& gpu = system.GPU().Maxwell3D(); - BaseBindings base_bindings; std::array<bool, Maxwell::NumClipDistances> clip_distances{}; for (std::size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) { const auto& shader_config = gpu.regs.shader_config[index]; - const Maxwell::ShaderProgram program{static_cast<Maxwell::ShaderProgram>(index)}; + const auto program{static_cast<Maxwell::ShaderProgram>(index)}; // Skip stages that are not enabled if (!gpu.regs.IsShaderConfigEnabled(index)) { @@ -257,25 +276,17 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) { continue; } - const std::size_t stage{index == 0 ? 0 : index - 1}; // Stage indices are 0 - 5 - - GLShader::MaxwellUniformData ubo{}; - ubo.SetFromRegs(gpu, stage); - const auto [buffer, offset] = - buffer_cache.UploadHostMemory(&ubo, sizeof(ubo), device.GetUniformBufferAlignment()); - - // Bind the emulation info buffer - bind_ubo_pushbuffer.Push(buffer, offset, static_cast<GLsizeiptr>(sizeof(ubo))); - Shader shader{shader_cache.GetStageProgram(program)}; - const auto stage_enum = static_cast<Maxwell::ShaderStage>(stage); - SetupDrawConstBuffers(stage_enum, shader); - SetupDrawGlobalMemory(stage_enum, shader); - const auto texture_buffer_usage{SetupDrawTextures(stage_enum, shader, base_bindings)}; + // Stage indices are 0 - 5 + const std::size_t stage = index == 0 ? 0 : index - 1; + SetupDrawConstBuffers(stage, shader); + SetupDrawGlobalMemory(stage, shader); + SetupDrawTextures(stage, shader); + SetupDrawImages(stage, shader); - const ProgramVariant variant{base_bindings, primitive_mode, texture_buffer_usage}; - const auto [program_handle, next_bindings] = shader->GetProgramHandle(variant); + const ProgramVariant variant(primitive_mode); + const auto program_handle = shader->GetHandle(variant); switch (program) { case Maxwell::ShaderProgram::VertexA: @@ -304,10 +315,8 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) { // When VertexA is enabled, we have dual vertex shaders if (program == Maxwell::ShaderProgram::VertexA) { // VertexB was combined with VertexA, so we skip the VertexB iteration - index++; + ++index; } - - base_bindings = next_bindings; } SyncClipEnabled(clip_distances); @@ -375,7 +384,7 @@ void RasterizerOpenGL::ConfigureFramebuffers() { fbkey.color_attachments[index] = GL_COLOR_ATTACHMENT0 + regs.rt_control.GetMap(index); fbkey.colors[index] = std::move(color_surface); } - fbkey.colors_count = regs.rt_control.count; + fbkey.colors_count = static_cast<u16>(regs.rt_control.count); if (depth_surface) { // Assume that a surface will be written to if it is used as a framebuffer, even if @@ -592,8 +601,16 @@ void RasterizerOpenGL::DrawPrelude() { index_buffer_offset = SetupIndexBuffer(); // Prepare packed bindings. - bind_ubo_pushbuffer.Setup(0); - bind_ssbo_pushbuffer.Setup(0); + bind_ubo_pushbuffer.Setup(); + bind_ssbo_pushbuffer.Setup(); + + // Setup emulation uniform buffer. + GLShader::MaxwellUniformData ubo; + ubo.SetFromRegs(gpu); + const auto [buffer, offset] = + buffer_cache.UploadHostMemory(&ubo, sizeof(ubo), device.GetUniformBufferAlignment()); + bind_ubo_pushbuffer.Push(EmulationUniformBlockBinding, buffer, offset, + static_cast<GLsizeiptr>(sizeof(ubo))); // Setup shaders and their used resources. texture_cache.GuardSamplers(true); @@ -726,19 +743,21 @@ bool RasterizerOpenGL::DrawMultiBatch(bool is_indexed) { } void RasterizerOpenGL::DispatchCompute(GPUVAddr code_addr) { - if (!GLAD_GL_ARB_compute_variable_group_size) { - LOG_ERROR(Render_OpenGL, "Compute is currently not supported on this device due to the " - "lack of GL_ARB_compute_variable_group_size"); + if (device.HasBrokenCompute()) { return; } + buffer_cache.Acquire(); + auto kernel = shader_cache.GetComputeKernel(code_addr); - ProgramVariant variant; - variant.texture_buffer_usage = SetupComputeTextures(kernel); + SetupComputeTextures(kernel); SetupComputeImages(kernel); - const auto [program, next_bindings] = kernel->GetProgramHandle(variant); - state.draw.shader_program = program; + const auto& launch_desc = system.GPU().KeplerCompute().launch_description; + const ProgramVariant variant(launch_desc.block_dim_x, launch_desc.block_dim_y, + launch_desc.block_dim_z, launch_desc.shared_alloc, + launch_desc.local_pos_alloc); + state.draw.shader_program = kernel->GetHandle(variant); state.draw.program_pipeline = 0; const std::size_t buffer_size = @@ -746,8 +765,8 @@ void RasterizerOpenGL::DispatchCompute(GPUVAddr code_addr) { (Maxwell::MaxConstBufferSize + device.GetUniformBufferAlignment()); buffer_cache.Map(buffer_size); - bind_ubo_pushbuffer.Setup(0); - bind_ssbo_pushbuffer.Setup(0); + bind_ubo_pushbuffer.Setup(); + bind_ssbo_pushbuffer.Setup(); SetupComputeConstBuffers(kernel); SetupComputeGlobalMemory(kernel); @@ -762,10 +781,7 @@ void RasterizerOpenGL::DispatchCompute(GPUVAddr code_addr) { state.ApplyShaderProgram(); state.ApplyProgramPipeline(); - const auto& launch_desc = system.GPU().KeplerCompute().launch_description; - glDispatchComputeGroupSizeARB(launch_desc.grid_dim_x, launch_desc.grid_dim_y, - launch_desc.grid_dim_z, launch_desc.block_dim_x, - launch_desc.block_dim_y, launch_desc.block_dim_z); + glDispatchCompute(launch_desc.grid_dim_x, launch_desc.grid_dim_y, launch_desc.grid_dim_z); } void RasterizerOpenGL::FlushAll() {} @@ -834,7 +850,7 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config, ASSERT_MSG(params.height == config.height, "Framebuffer height is different"); if (params.pixel_format != pixel_format) { - LOG_WARNING(Render_OpenGL, "Framebuffer pixel_format is different"); + LOG_DEBUG(Render_OpenGL, "Framebuffer pixel_format is different"); } screen_info.display_texture = surface->GetTexture(); @@ -843,20 +859,23 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config, return true; } -void RasterizerOpenGL::SetupDrawConstBuffers(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, - const Shader& shader) { +void RasterizerOpenGL::SetupDrawConstBuffers(std::size_t stage_index, const Shader& shader) { MICROPROFILE_SCOPE(OpenGL_UBO); const auto& stages = system.GPU().Maxwell3D().state.shader_stages; - const auto& shader_stage = stages[static_cast<std::size_t>(stage)]; + const auto& shader_stage = stages[stage_index]; + + u32 binding = device.GetBaseBindings(stage_index).uniform_buffer; for (const auto& entry : shader->GetShaderEntries().const_buffers) { const auto& buffer = shader_stage.const_buffers[entry.GetIndex()]; - SetupConstBuffer(buffer, entry); + SetupConstBuffer(binding++, buffer, entry); } } void RasterizerOpenGL::SetupComputeConstBuffers(const Shader& kernel) { MICROPROFILE_SCOPE(OpenGL_UBO); const auto& launch_desc = system.GPU().KeplerCompute().launch_description; + + u32 binding = 0; for (const auto& entry : kernel->GetShaderEntries().const_buffers) { const auto& config = launch_desc.const_buffer_config[entry.GetIndex()]; const std::bitset<8> mask = launch_desc.const_buffer_enable_mask.Value(); @@ -864,15 +883,16 @@ void RasterizerOpenGL::SetupComputeConstBuffers(const Shader& kernel) { buffer.address = config.Address(); buffer.size = config.size; buffer.enabled = mask[entry.GetIndex()]; - SetupConstBuffer(buffer, entry); + SetupConstBuffer(binding++, buffer, entry); } } -void RasterizerOpenGL::SetupConstBuffer(const Tegra::Engines::ConstBufferInfo& buffer, +void RasterizerOpenGL::SetupConstBuffer(u32 binding, const Tegra::Engines::ConstBufferInfo& buffer, const GLShader::ConstBufferEntry& entry) { if (!buffer.enabled) { // Set values to zero to unbind buffers - bind_ubo_pushbuffer.Push(buffer_cache.GetEmptyBuffer(sizeof(float)), 0, sizeof(float)); + bind_ubo_pushbuffer.Push(binding, buffer_cache.GetEmptyBuffer(sizeof(float)), 0, + sizeof(float)); return; } @@ -883,19 +903,20 @@ void RasterizerOpenGL::SetupConstBuffer(const Tegra::Engines::ConstBufferInfo& b const auto alignment = device.GetUniformBufferAlignment(); const auto [cbuf, offset] = buffer_cache.UploadMemory(buffer.address, size, alignment, false, device.HasFastBufferSubData()); - bind_ubo_pushbuffer.Push(cbuf, offset, size); + bind_ubo_pushbuffer.Push(binding, cbuf, offset, size); } -void RasterizerOpenGL::SetupDrawGlobalMemory(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, - const Shader& shader) { +void RasterizerOpenGL::SetupDrawGlobalMemory(std::size_t stage_index, const Shader& shader) { auto& gpu{system.GPU()}; auto& memory_manager{gpu.MemoryManager()}; - const auto cbufs{gpu.Maxwell3D().state.shader_stages[static_cast<std::size_t>(stage)]}; + const auto cbufs{gpu.Maxwell3D().state.shader_stages[stage_index]}; + + u32 binding = device.GetBaseBindings(stage_index).shader_storage_buffer; for (const auto& entry : shader->GetShaderEntries().global_memory_entries) { const auto addr{cbufs.const_buffers[entry.GetCbufIndex()].address + entry.GetCbufOffset()}; const auto gpu_addr{memory_manager.Read<u64>(addr)}; const auto size{memory_manager.Read<u32>(addr + 8)}; - SetupGlobalMemory(entry, gpu_addr, size); + SetupGlobalMemory(binding++, entry, gpu_addr, size); } } @@ -903,120 +924,82 @@ void RasterizerOpenGL::SetupComputeGlobalMemory(const Shader& kernel) { auto& gpu{system.GPU()}; auto& memory_manager{gpu.MemoryManager()}; const auto cbufs{gpu.KeplerCompute().launch_description.const_buffer_config}; + + u32 binding = 0; for (const auto& entry : kernel->GetShaderEntries().global_memory_entries) { const auto addr{cbufs[entry.GetCbufIndex()].Address() + entry.GetCbufOffset()}; const auto gpu_addr{memory_manager.Read<u64>(addr)}; const auto size{memory_manager.Read<u32>(addr + 8)}; - SetupGlobalMemory(entry, gpu_addr, size); + SetupGlobalMemory(binding++, entry, gpu_addr, size); } } -void RasterizerOpenGL::SetupGlobalMemory(const GLShader::GlobalMemoryEntry& entry, +void RasterizerOpenGL::SetupGlobalMemory(u32 binding, const GLShader::GlobalMemoryEntry& entry, GPUVAddr gpu_addr, std::size_t size) { const auto alignment{device.GetShaderStorageBufferAlignment()}; const auto [ssbo, buffer_offset] = buffer_cache.UploadMemory(gpu_addr, size, alignment, entry.IsWritten()); - bind_ssbo_pushbuffer.Push(ssbo, buffer_offset, static_cast<GLsizeiptr>(size)); + bind_ssbo_pushbuffer.Push(binding, ssbo, buffer_offset, static_cast<GLsizeiptr>(size)); } -TextureBufferUsage RasterizerOpenGL::SetupDrawTextures(Maxwell::ShaderStage stage, - const Shader& shader, - BaseBindings base_bindings) { +void RasterizerOpenGL::SetupDrawTextures(std::size_t stage_index, const Shader& shader) { MICROPROFILE_SCOPE(OpenGL_Texture); - const auto& gpu = system.GPU(); - const auto& maxwell3d = gpu.Maxwell3D(); - const auto& entries = shader->GetShaderEntries().samplers; - - ASSERT_MSG(base_bindings.sampler + entries.size() <= std::size(state.textures), - "Exceeded the number of active textures."); - - TextureBufferUsage texture_buffer_usage{0}; - - for (u32 bindpoint = 0; bindpoint < entries.size(); ++bindpoint) { - const auto& entry = entries[bindpoint]; - const auto texture = [&] { - if (!entry.IsBindless()) { - return maxwell3d.GetStageTexture(stage, entry.GetOffset()); - } - const auto shader_type = static_cast<Tegra::Engines::ShaderType>(stage); - const Tegra::Texture::TextureHandle tex_handle = - maxwell3d.AccessConstBuffer32(shader_type, entry.GetBuffer(), entry.GetOffset()); - return maxwell3d.GetTextureInfo(tex_handle); - }(); - - if (SetupTexture(base_bindings.sampler + bindpoint, texture, entry)) { - texture_buffer_usage.set(bindpoint); - } + const auto& maxwell3d = system.GPU().Maxwell3D(); + u32 binding = device.GetBaseBindings(stage_index).sampler; + for (const auto& entry : shader->GetShaderEntries().samplers) { + const auto shader_type = static_cast<Tegra::Engines::ShaderType>(stage_index); + const auto texture = GetTextureInfo(maxwell3d, entry, shader_type); + SetupTexture(binding++, texture, entry); } - - return texture_buffer_usage; } -TextureBufferUsage RasterizerOpenGL::SetupComputeTextures(const Shader& kernel) { +void RasterizerOpenGL::SetupComputeTextures(const Shader& kernel) { MICROPROFILE_SCOPE(OpenGL_Texture); const auto& compute = system.GPU().KeplerCompute(); - const auto& entries = kernel->GetShaderEntries().samplers; - - ASSERT_MSG(entries.size() <= std::size(state.textures), - "Exceeded the number of active textures."); - - TextureBufferUsage texture_buffer_usage{0}; - - for (u32 bindpoint = 0; bindpoint < entries.size(); ++bindpoint) { - const auto& entry = entries[bindpoint]; - const auto texture = [&] { - if (!entry.IsBindless()) { - return compute.GetTexture(entry.GetOffset()); - } - const Tegra::Texture::TextureHandle tex_handle = compute.AccessConstBuffer32( - Tegra::Engines::ShaderType::Compute, entry.GetBuffer(), entry.GetOffset()); - return compute.GetTextureInfo(tex_handle); - }(); - - if (SetupTexture(bindpoint, texture, entry)) { - texture_buffer_usage.set(bindpoint); - } + u32 binding = 0; + for (const auto& entry : kernel->GetShaderEntries().samplers) { + const auto texture = GetTextureInfo(compute, entry, Tegra::Engines::ShaderType::Compute); + SetupTexture(binding++, texture, entry); } - - return texture_buffer_usage; } -bool RasterizerOpenGL::SetupTexture(u32 binding, const Tegra::Texture::FullTextureInfo& texture, +void RasterizerOpenGL::SetupTexture(u32 binding, const Tegra::Texture::FullTextureInfo& texture, const GLShader::SamplerEntry& entry) { - state.samplers[binding] = sampler_cache.GetSampler(texture.tsc); - const auto view = texture_cache.GetTextureSurface(texture.tic, entry); if (!view) { // Can occur when texture addr is null or its memory is unmapped/invalid + state.samplers[binding] = 0; state.textures[binding] = 0; - return false; + return; } state.textures[binding] = view->GetTexture(); if (view->GetSurfaceParams().IsBuffer()) { - return true; + return; } + state.samplers[binding] = sampler_cache.GetSampler(texture.tsc); // Apply swizzle to textures that are not buffers. view->ApplySwizzle(texture.tic.x_source, texture.tic.y_source, texture.tic.z_source, texture.tic.w_source); - return false; +} + +void RasterizerOpenGL::SetupDrawImages(std::size_t stage_index, const Shader& shader) { + const auto& maxwell3d = system.GPU().Maxwell3D(); + u32 binding = device.GetBaseBindings(stage_index).image; + for (const auto& entry : shader->GetShaderEntries().images) { + const auto shader_type = static_cast<Tegra::Engines::ShaderType>(stage_index); + const auto tic = GetTextureInfo(maxwell3d, entry, shader_type).tic; + SetupImage(binding++, tic, entry); + } } void RasterizerOpenGL::SetupComputeImages(const Shader& shader) { const auto& compute = system.GPU().KeplerCompute(); - const auto& entries = shader->GetShaderEntries().images; - for (u32 bindpoint = 0; bindpoint < entries.size(); ++bindpoint) { - const auto& entry = entries[bindpoint]; - const auto tic = [&] { - if (!entry.IsBindless()) { - return compute.GetTexture(entry.GetOffset()).tic; - } - const Tegra::Texture::TextureHandle tex_handle = compute.AccessConstBuffer32( - Tegra::Engines::ShaderType::Compute, entry.GetBuffer(), entry.GetOffset()); - return compute.GetTextureInfo(tex_handle).tic; - }(); - SetupImage(bindpoint, tic, entry); + u32 binding = 0; + for (const auto& entry : shader->GetShaderEntries().images) { + const auto tic = GetTextureInfo(compute, entry, Tegra::Engines::ShaderType::Compute).tic; + SetupImage(binding++, tic, entry); } } @@ -1055,6 +1038,15 @@ void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) { } state.depth_clamp.far_plane = regs.view_volume_clip_control.depth_clamp_far != 0; state.depth_clamp.near_plane = regs.view_volume_clip_control.depth_clamp_near != 0; + + bool flip_y = false; + if (regs.viewport_transform[0].scale_y < 0.0) { + flip_y = !flip_y; + } + if (regs.screen_y_control.y_negate != 0) { + flip_y = !flip_y; + } + state.clip_control.origin = flip_y ? GL_UPPER_LEFT : GL_LOWER_LEFT; } void RasterizerOpenGL::SyncClipEnabled( @@ -1077,28 +1069,14 @@ void RasterizerOpenGL::SyncClipCoef() { } void RasterizerOpenGL::SyncCullMode() { - auto& maxwell3d = system.GPU().Maxwell3D(); - - const auto& regs = maxwell3d.regs; + const auto& regs = system.GPU().Maxwell3D().regs; state.cull.enabled = regs.cull.enabled != 0; if (state.cull.enabled) { - state.cull.front_face = MaxwellToGL::FrontFace(regs.cull.front_face); state.cull.mode = MaxwellToGL::CullFace(regs.cull.cull_face); - - const bool flip_triangles{regs.screen_y_control.triangle_rast_flip == 0 || - regs.viewport_transform[0].scale_y < 0.0f}; - - // If the GPU is configured to flip the rasterized triangles, then we need to flip the - // notion of front and back. Note: We flip the triangles when the value of the register is 0 - // because OpenGL already does it for us. - if (flip_triangles) { - if (state.cull.front_face == GL_CCW) - state.cull.front_face = GL_CW; - else if (state.cull.front_face == GL_CW) - state.cull.front_face = GL_CCW; - } } + + state.cull.front_face = MaxwellToGL::FrontFace(regs.cull.front_face); } void RasterizerOpenGL::SyncPrimitiveRestart() { diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index bd6fe5c3a..0e47d71df 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -83,42 +83,41 @@ private: bool using_depth_fb, bool using_stencil_fb); /// Configures the current constbuffers to use for the draw command. - void SetupDrawConstBuffers(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, - const Shader& shader); + void SetupDrawConstBuffers(std::size_t stage_index, const Shader& shader); /// Configures the current constbuffers to use for the kernel invocation. void SetupComputeConstBuffers(const Shader& kernel); /// Configures a constant buffer. - void SetupConstBuffer(const Tegra::Engines::ConstBufferInfo& buffer, + void SetupConstBuffer(u32 binding, const Tegra::Engines::ConstBufferInfo& buffer, const GLShader::ConstBufferEntry& entry); /// Configures the current global memory entries to use for the draw command. - void SetupDrawGlobalMemory(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, - const Shader& shader); + void SetupDrawGlobalMemory(std::size_t stage_index, const Shader& shader); /// Configures the current global memory entries to use for the kernel invocation. void SetupComputeGlobalMemory(const Shader& kernel); /// Configures a constant buffer. - void SetupGlobalMemory(const GLShader::GlobalMemoryEntry& entry, GPUVAddr gpu_addr, + void SetupGlobalMemory(u32 binding, const GLShader::GlobalMemoryEntry& entry, GPUVAddr gpu_addr, std::size_t size); /// Syncs all the state, shaders, render targets and textures setting before a draw call. void DrawPrelude(); - /// Configures the current textures to use for the draw command. Returns shaders texture buffer - /// usage. - TextureBufferUsage SetupDrawTextures(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, - const Shader& shader, BaseBindings base_bindings); + /// Configures the current textures to use for the draw command. + void SetupDrawTextures(std::size_t stage_index, const Shader& shader); - /// Configures the textures used in a compute shader. Returns texture buffer usage. - TextureBufferUsage SetupComputeTextures(const Shader& kernel); + /// Configures the textures used in a compute shader. + void SetupComputeTextures(const Shader& kernel); - /// Configures a texture. Returns true when the texture is a texture buffer. - bool SetupTexture(u32 binding, const Tegra::Texture::FullTextureInfo& texture, + /// Configures a texture. + void SetupTexture(u32 binding, const Tegra::Texture::FullTextureInfo& texture, const GLShader::SamplerEntry& entry); + /// Configures images in a graphics shader. + void SetupDrawImages(std::size_t stage_index, const Shader& shader); + /// Configures images in a compute shader. void SetupComputeImages(const Shader& shader); diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 35e5214a5..370bdf052 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -8,12 +8,15 @@ #include <thread> #include <unordered_set> #include <boost/functional/hash.hpp> +#include "common/alignment.h" #include "common/assert.h" +#include "common/logging/log.h" #include "common/scope_exit.h" #include "core/core.h" #include "core/frontend/emu_window.h" #include "video_core/engines/kepler_compute.h" #include "video_core/engines/maxwell_3d.h" +#include "video_core/engines/shader_type.h" #include "video_core/memory_manager.h" #include "video_core/renderer_opengl/gl_rasterizer.h" #include "video_core/renderer_opengl/gl_shader_cache.h" @@ -82,28 +85,26 @@ std::size_t CalculateProgramSize(const GLShader::ProgramCode& program) { /// Gets the shader program code from memory for the specified address ProgramCode GetShaderCode(Tegra::MemoryManager& memory_manager, const GPUVAddr gpu_addr, const u8* host_ptr) { - ProgramCode program_code(VideoCommon::Shader::MAX_PROGRAM_LENGTH); + ProgramCode code(VideoCommon::Shader::MAX_PROGRAM_LENGTH); ASSERT_OR_EXECUTE(host_ptr != nullptr, { - std::fill(program_code.begin(), program_code.end(), 0); - return program_code; + std::fill(code.begin(), code.end(), 0); + return code; }); - memory_manager.ReadBlockUnsafe(gpu_addr, program_code.data(), - program_code.size() * sizeof(u64)); - program_code.resize(CalculateProgramSize(program_code)); - return program_code; + memory_manager.ReadBlockUnsafe(gpu_addr, code.data(), code.size() * sizeof(u64)); + code.resize(CalculateProgramSize(code)); + return code; } /// Gets the shader type from a Maxwell program type -constexpr GLenum GetShaderType(ProgramType program_type) { - switch (program_type) { - case ProgramType::VertexA: - case ProgramType::VertexB: +constexpr GLenum GetGLShaderType(ShaderType shader_type) { + switch (shader_type) { + case ShaderType::Vertex: return GL_VERTEX_SHADER; - case ProgramType::Geometry: + case ShaderType::Geometry: return GL_GEOMETRY_SHADER; - case ProgramType::Fragment: + case ShaderType::Fragment: return GL_FRAGMENT_SHADER; - case ProgramType::Compute: + case ShaderType::Compute: return GL_COMPUTE_SHADER; default: return GL_NONE; @@ -133,30 +134,11 @@ constexpr std::tuple<const char*, const char*, u32> GetPrimitiveDescription(GLen } } -ProgramType GetProgramType(Maxwell::ShaderProgram program) { - switch (program) { - case Maxwell::ShaderProgram::VertexA: - return ProgramType::VertexA; - case Maxwell::ShaderProgram::VertexB: - return ProgramType::VertexB; - case Maxwell::ShaderProgram::TesselationControl: - return ProgramType::TessellationControl; - case Maxwell::ShaderProgram::TesselationEval: - return ProgramType::TessellationEval; - case Maxwell::ShaderProgram::Geometry: - return ProgramType::Geometry; - case Maxwell::ShaderProgram::Fragment: - return ProgramType::Fragment; - } - UNREACHABLE(); - return {}; -} - /// Hashes one (or two) program streams -u64 GetUniqueIdentifier(ProgramType program_type, const ProgramCode& code, +u64 GetUniqueIdentifier(ShaderType shader_type, bool is_a, const ProgramCode& code, const ProgramCode& code_b) { u64 unique_identifier = boost::hash_value(code); - if (program_type == ProgramType::VertexA) { + if (is_a) { // VertexA programs include two programs boost::hash_combine(unique_identifier, boost::hash_value(code_b)); } @@ -164,79 +146,74 @@ u64 GetUniqueIdentifier(ProgramType program_type, const ProgramCode& code, } /// Creates an unspecialized program from code streams -std::string GenerateGLSL(const Device& device, ProgramType program_type, const ShaderIR& ir, +std::string GenerateGLSL(const Device& device, ShaderType shader_type, const ShaderIR& ir, const std::optional<ShaderIR>& ir_b) { - switch (program_type) { - case ProgramType::VertexA: - case ProgramType::VertexB: + switch (shader_type) { + case ShaderType::Vertex: return GLShader::GenerateVertexShader(device, ir, ir_b ? &*ir_b : nullptr); - case ProgramType::Geometry: + case ShaderType::Geometry: return GLShader::GenerateGeometryShader(device, ir); - case ProgramType::Fragment: + case ShaderType::Fragment: return GLShader::GenerateFragmentShader(device, ir); - case ProgramType::Compute: + case ShaderType::Compute: return GLShader::GenerateComputeShader(device, ir); default: - UNIMPLEMENTED_MSG("Unimplemented program_type={}", static_cast<u32>(program_type)); + UNIMPLEMENTED_MSG("Unimplemented shader_type={}", static_cast<u32>(shader_type)); return {}; } } -constexpr const char* GetProgramTypeName(ProgramType program_type) { - switch (program_type) { - case ProgramType::VertexA: - case ProgramType::VertexB: +constexpr const char* GetShaderTypeName(ShaderType shader_type) { + switch (shader_type) { + case ShaderType::Vertex: return "VS"; - case ProgramType::TessellationControl: - return "TCS"; - case ProgramType::TessellationEval: - return "TES"; - case ProgramType::Geometry: + case ShaderType::TesselationControl: + return "HS"; + case ShaderType::TesselationEval: + return "DS"; + case ShaderType::Geometry: return "GS"; - case ProgramType::Fragment: + case ShaderType::Fragment: return "FS"; - case ProgramType::Compute: + case ShaderType::Compute: return "CS"; } return "UNK"; } -Tegra::Engines::ShaderType GetEnginesShaderType(ProgramType program_type) { +constexpr ShaderType GetShaderType(Maxwell::ShaderProgram program_type) { switch (program_type) { - case ProgramType::VertexA: - case ProgramType::VertexB: - return Tegra::Engines::ShaderType::Vertex; - case ProgramType::TessellationControl: - return Tegra::Engines::ShaderType::TesselationControl; - case ProgramType::TessellationEval: - return Tegra::Engines::ShaderType::TesselationEval; - case ProgramType::Geometry: - return Tegra::Engines::ShaderType::Geometry; - case ProgramType::Fragment: - return Tegra::Engines::ShaderType::Fragment; - case ProgramType::Compute: - return Tegra::Engines::ShaderType::Compute; - } - UNREACHABLE(); + case Maxwell::ShaderProgram::VertexA: + case Maxwell::ShaderProgram::VertexB: + return ShaderType::Vertex; + case Maxwell::ShaderProgram::TesselationControl: + return ShaderType::TesselationControl; + case Maxwell::ShaderProgram::TesselationEval: + return ShaderType::TesselationEval; + case Maxwell::ShaderProgram::Geometry: + return ShaderType::Geometry; + case Maxwell::ShaderProgram::Fragment: + return ShaderType::Fragment; + } return {}; } -std::string GetShaderId(u64 unique_identifier, ProgramType program_type) { - return fmt::format("{}{:016X}", GetProgramTypeName(program_type), unique_identifier); +std::string GetShaderId(u64 unique_identifier, ShaderType shader_type) { + return fmt::format("{}{:016X}", GetShaderTypeName(shader_type), unique_identifier); } -Tegra::Engines::ConstBufferEngineInterface& GetConstBufferEngineInterface( - Core::System& system, ProgramType program_type) { - if (program_type == ProgramType::Compute) { +Tegra::Engines::ConstBufferEngineInterface& GetConstBufferEngineInterface(Core::System& system, + ShaderType shader_type) { + if (shader_type == ShaderType::Compute) { return system.GPU().KeplerCompute(); } else { return system.GPU().Maxwell3D(); } } -std::unique_ptr<ConstBufferLocker> MakeLocker(Core::System& system, ProgramType program_type) { - return std::make_unique<ConstBufferLocker>(GetEnginesShaderType(program_type), - GetConstBufferEngineInterface(system, program_type)); +std::unique_ptr<ConstBufferLocker> MakeLocker(Core::System& system, ShaderType shader_type) { + return std::make_unique<ConstBufferLocker>(shader_type, + GetConstBufferEngineInterface(system, shader_type)); } void FillLocker(ConstBufferLocker& locker, const ShaderDiskCacheUsage& usage) { @@ -253,88 +230,71 @@ void FillLocker(ConstBufferLocker& locker, const ShaderDiskCacheUsage& usage) { } } -CachedProgram BuildShader(const Device& device, u64 unique_identifier, ProgramType program_type, - const ProgramCode& program_code, const ProgramCode& program_code_b, - const ProgramVariant& variant, ConstBufferLocker& locker, +CachedProgram BuildShader(const Device& device, u64 unique_identifier, ShaderType shader_type, + const ProgramCode& code, const ProgramCode& code_b, + ConstBufferLocker& locker, const ProgramVariant& variant, bool hint_retrievable = false) { - LOG_INFO(Render_OpenGL, "called. {}", GetShaderId(unique_identifier, program_type)); + LOG_INFO(Render_OpenGL, "called. {}", GetShaderId(unique_identifier, shader_type)); - const bool is_compute = program_type == ProgramType::Compute; + const bool is_compute = shader_type == ShaderType::Compute; const u32 main_offset = is_compute ? KERNEL_MAIN_OFFSET : STAGE_MAIN_OFFSET; - const ShaderIR ir(program_code, main_offset, COMPILER_SETTINGS, locker); + const ShaderIR ir(code, main_offset, COMPILER_SETTINGS, locker); std::optional<ShaderIR> ir_b; - if (!program_code_b.empty()) { - ir_b.emplace(program_code_b, main_offset, COMPILER_SETTINGS, locker); + if (!code_b.empty()) { + ir_b.emplace(code_b, main_offset, COMPILER_SETTINGS, locker); } const auto entries = GLShader::GetEntries(ir); - auto base_bindings{variant.base_bindings}; - const auto primitive_mode{variant.primitive_mode}; - const auto texture_buffer_usage{variant.texture_buffer_usage}; - std::string source = fmt::format(R"(// {} #version 430 core #extension GL_ARB_separate_shader_objects : enable -#extension GL_ARB_shader_viewport_layer_array : enable -#extension GL_EXT_shader_image_load_formatted : enable -#extension GL_NV_gpu_shader5 : enable -#extension GL_NV_shader_thread_group : enable -#extension GL_NV_shader_thread_shuffle : enable )", - GetShaderId(unique_identifier, program_type)); - if (is_compute) { - source += "#extension GL_ARB_compute_variable_group_size : require\n"; + GetShaderId(unique_identifier, shader_type)); + if (device.HasShaderBallot()) { + source += "#extension GL_ARB_shader_ballot : require\n"; } - source += '\n'; - - if (!is_compute) { - source += fmt::format("#define EMULATION_UBO_BINDING {}\n", base_bindings.cbuf++); + if (device.HasVertexViewportLayer()) { + source += "#extension GL_ARB_shader_viewport_layer_array : require\n"; } - - for (const auto& cbuf : entries.const_buffers) { - source += - fmt::format("#define CBUF_BINDING_{} {}\n", cbuf.GetIndex(), base_bindings.cbuf++); + if (device.HasImageLoadFormatted()) { + source += "#extension GL_EXT_shader_image_load_formatted : require\n"; } - for (const auto& gmem : entries.global_memory_entries) { - source += fmt::format("#define GMEM_BINDING_{}_{} {}\n", gmem.GetCbufIndex(), - gmem.GetCbufOffset(), base_bindings.gmem++); + if (device.HasWarpIntrinsics()) { + source += "#extension GL_NV_gpu_shader5 : require\n" + "#extension GL_NV_shader_thread_group : require\n" + "#extension GL_NV_shader_thread_shuffle : require\n"; } - for (const auto& sampler : entries.samplers) { - source += fmt::format("#define SAMPLER_BINDING_{} {}\n", sampler.GetIndex(), - base_bindings.sampler++); + source += '\n'; + + if (shader_type == ShaderType::Geometry) { + const auto [glsl_topology, debug_name, max_vertices] = + GetPrimitiveDescription(variant.primitive_mode); + + source += fmt::format("layout ({}) in;\n\n", glsl_topology); + source += fmt::format("#define MAX_VERTEX_INPUT {}\n", max_vertices); } - for (const auto& image : entries.images) { + if (shader_type == ShaderType::Compute) { source += - fmt::format("#define IMAGE_BINDING_{} {}\n", image.GetIndex(), base_bindings.image++); - } + fmt::format("layout (local_size_x = {}, local_size_y = {}, local_size_z = {}) in;\n", + variant.block_x, variant.block_y, variant.block_z); - // Transform 1D textures to texture samplers by declaring its preprocessor macros. - for (std::size_t i = 0; i < texture_buffer_usage.size(); ++i) { - if (!texture_buffer_usage.test(i)) { - continue; + if (variant.shared_memory_size > 0) { + // TODO(Rodrigo): We should divide by four here, but having a larger shared memory pool + // avoids out of bound stores. Find out why shared memory size is being invalid. + source += fmt::format("shared uint smem[{}];", variant.shared_memory_size); } - source += fmt::format("#define SAMPLER_{}_IS_BUFFER\n", i); - } - if (texture_buffer_usage.any()) { - source += '\n'; - } - if (program_type == ProgramType::Geometry) { - const auto [glsl_topology, debug_name, max_vertices] = - GetPrimitiveDescription(primitive_mode); - - source += "layout (" + std::string(glsl_topology) + ") in;\n\n"; - source += "#define MAX_VERTEX_INPUT " + std::to_string(max_vertices) + '\n'; - } - if (program_type == ProgramType::Compute) { - source += "layout (local_size_variable) in;\n"; + if (variant.local_memory_size > 0) { + source += fmt::format("#define LOCAL_MEMORY_SIZE {}", + Common::AlignUp(variant.local_memory_size, 4) / 4); + } } source += '\n'; - source += GenerateGLSL(device, program_type, ir, ir_b); + source += GenerateGLSL(device, shader_type, ir, ir_b); OGLShader shader; - shader.Create(source.c_str(), GetShaderType(program_type)); + shader.Create(source.c_str(), GetGLShaderType(shader_type)); auto program = std::make_shared<OGLProgram>(); program->Create(true, hint_retrievable, shader.handle); @@ -357,18 +317,16 @@ std::unordered_set<GLenum> GetSupportedFormats() { } // Anonymous namespace -CachedShader::CachedShader(const ShaderParameters& params, ProgramType program_type, - GLShader::ShaderEntries entries, ProgramCode program_code, - ProgramCode program_code_b) - : RasterizerCacheObject{params.host_ptr}, system{params.system}, - disk_cache{params.disk_cache}, device{params.device}, cpu_addr{params.cpu_addr}, - unique_identifier{params.unique_identifier}, program_type{program_type}, entries{entries}, - program_code{std::move(program_code)}, program_code_b{std::move(program_code_b)} { +CachedShader::CachedShader(const ShaderParameters& params, ShaderType shader_type, + GLShader::ShaderEntries entries, ProgramCode code, ProgramCode code_b) + : RasterizerCacheObject{params.host_ptr}, system{params.system}, disk_cache{params.disk_cache}, + device{params.device}, cpu_addr{params.cpu_addr}, unique_identifier{params.unique_identifier}, + shader_type{shader_type}, entries{entries}, code{std::move(code)}, code_b{std::move(code_b)} { if (!params.precompiled_variants) { return; } for (const auto& pair : *params.precompiled_variants) { - auto locker = MakeLocker(system, program_type); + auto locker = MakeLocker(system, shader_type); const auto& usage = pair->first; FillLocker(*locker, usage); @@ -389,94 +347,83 @@ CachedShader::CachedShader(const ShaderParameters& params, ProgramType program_t } Shader CachedShader::CreateStageFromMemory(const ShaderParameters& params, - Maxwell::ShaderProgram program_type, - ProgramCode program_code, ProgramCode program_code_b) { - params.disk_cache.SaveRaw(ShaderDiskCacheRaw( - params.unique_identifier, GetProgramType(program_type), program_code, program_code_b)); - - ConstBufferLocker locker(GetEnginesShaderType(GetProgramType(program_type)), - params.system.GPU().Maxwell3D()); - const ShaderIR ir(program_code, STAGE_MAIN_OFFSET, COMPILER_SETTINGS, locker); + Maxwell::ShaderProgram program_type, ProgramCode code, + ProgramCode code_b) { + const auto shader_type = GetShaderType(program_type); + params.disk_cache.SaveRaw( + ShaderDiskCacheRaw(params.unique_identifier, shader_type, code, code_b)); + + ConstBufferLocker locker(shader_type, params.system.GPU().Maxwell3D()); + const ShaderIR ir(code, STAGE_MAIN_OFFSET, COMPILER_SETTINGS, locker); // TODO(Rodrigo): Handle VertexA shaders // std::optional<ShaderIR> ir_b; - // if (!program_code_b.empty()) { - // ir_b.emplace(program_code_b, STAGE_MAIN_OFFSET); + // if (!code_b.empty()) { + // ir_b.emplace(code_b, STAGE_MAIN_OFFSET); // } - return std::shared_ptr<CachedShader>( - new CachedShader(params, GetProgramType(program_type), GLShader::GetEntries(ir), - std::move(program_code), std::move(program_code_b))); + return std::shared_ptr<CachedShader>(new CachedShader( + params, shader_type, GLShader::GetEntries(ir), std::move(code), std::move(code_b))); } Shader CachedShader::CreateKernelFromMemory(const ShaderParameters& params, ProgramCode code) { params.disk_cache.SaveRaw( - ShaderDiskCacheRaw(params.unique_identifier, ProgramType::Compute, code)); + ShaderDiskCacheRaw(params.unique_identifier, ShaderType::Compute, code)); ConstBufferLocker locker(Tegra::Engines::ShaderType::Compute, params.system.GPU().KeplerCompute()); const ShaderIR ir(code, KERNEL_MAIN_OFFSET, COMPILER_SETTINGS, locker); return std::shared_ptr<CachedShader>(new CachedShader( - params, ProgramType::Compute, GLShader::GetEntries(ir), std::move(code), {})); + params, ShaderType::Compute, GLShader::GetEntries(ir), std::move(code), {})); } Shader CachedShader::CreateFromCache(const ShaderParameters& params, const UnspecializedShader& unspecialized) { - return std::shared_ptr<CachedShader>(new CachedShader(params, unspecialized.program_type, + return std::shared_ptr<CachedShader>(new CachedShader(params, unspecialized.type, unspecialized.entries, unspecialized.code, unspecialized.code_b)); } -std::tuple<GLuint, BaseBindings> CachedShader::GetProgramHandle(const ProgramVariant& variant) { - UpdateVariant(); +GLuint CachedShader::GetHandle(const ProgramVariant& variant) { + EnsureValidLockerVariant(); - const auto [entry, is_cache_miss] = curr_variant->programs.try_emplace(variant); + const auto [entry, is_cache_miss] = curr_locker_variant->programs.try_emplace(variant); auto& program = entry->second; - if (is_cache_miss) { - program = BuildShader(device, unique_identifier, program_type, program_code, program_code_b, - variant, *curr_variant->locker); - disk_cache.SaveUsage(GetUsage(variant, *curr_variant->locker)); - - LabelGLObject(GL_PROGRAM, program->handle, cpu_addr); + if (!is_cache_miss) { + return program->handle; } - auto base_bindings = variant.base_bindings; - base_bindings.cbuf += static_cast<u32>(entries.const_buffers.size()); - if (program_type != ProgramType::Compute) { - base_bindings.cbuf += STAGE_RESERVED_UBOS; - } - base_bindings.gmem += static_cast<u32>(entries.global_memory_entries.size()); - base_bindings.sampler += static_cast<u32>(entries.samplers.size()); + program = BuildShader(device, unique_identifier, shader_type, code, code_b, + *curr_locker_variant->locker, variant); + disk_cache.SaveUsage(GetUsage(variant, *curr_locker_variant->locker)); - return {program->handle, base_bindings}; + LabelGLObject(GL_PROGRAM, program->handle, cpu_addr); + return program->handle; } -void CachedShader::UpdateVariant() { - if (curr_variant && !curr_variant->locker->IsConsistent()) { - curr_variant = nullptr; +bool CachedShader::EnsureValidLockerVariant() { + const auto previous_variant = curr_locker_variant; + if (curr_locker_variant && !curr_locker_variant->locker->IsConsistent()) { + curr_locker_variant = nullptr; } - if (!curr_variant) { + if (!curr_locker_variant) { for (auto& variant : locker_variants) { if (variant->locker->IsConsistent()) { - curr_variant = variant.get(); + curr_locker_variant = variant.get(); } } } - if (!curr_variant) { + if (!curr_locker_variant) { auto& new_variant = locker_variants.emplace_back(); new_variant = std::make_unique<LockerVariant>(); - new_variant->locker = MakeLocker(system, program_type); - curr_variant = new_variant.get(); + new_variant->locker = MakeLocker(system, shader_type); + curr_locker_variant = new_variant.get(); } + return previous_variant == curr_locker_variant; } ShaderDiskCacheUsage CachedShader::GetUsage(const ProgramVariant& variant, const ConstBufferLocker& locker) const { - ShaderDiskCacheUsage usage; - usage.unique_identifier = unique_identifier; - usage.variant = variant; - usage.keys = locker.GetKeys(); - usage.bound_samplers = locker.GetBoundSamplers(); - usage.bindless_samplers = locker.GetBindlessSamplers(); - return usage; + return ShaderDiskCacheUsage{unique_identifier, variant, locker.GetKeys(), + locker.GetBoundSamplers(), locker.GetBindlessSamplers()}; } ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system, @@ -535,11 +482,12 @@ void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading, } } if (!shader) { - auto locker{MakeLocker(system, unspecialized.program_type)}; + auto locker{MakeLocker(system, unspecialized.type)}; FillLocker(*locker, usage); - shader = BuildShader(device, usage.unique_identifier, unspecialized.program_type, - unspecialized.code, unspecialized.code_b, usage.variant, - *locker, true); + + shader = BuildShader(device, usage.unique_identifier, unspecialized.type, + unspecialized.code, unspecialized.code_b, *locker, + usage.variant, true); } std::scoped_lock lock{mutex}; @@ -642,7 +590,7 @@ bool ShaderCacheOpenGL::GenerateUnspecializedShaders( const auto& raw{raws[i]}; const u64 unique_identifier{raw.GetUniqueIdentifier()}; const u64 calculated_hash{ - GetUniqueIdentifier(raw.GetProgramType(), raw.GetProgramCode(), raw.GetProgramCodeB())}; + GetUniqueIdentifier(raw.GetType(), raw.HasProgramA(), raw.GetCode(), raw.GetCodeB())}; if (unique_identifier != calculated_hash) { LOG_ERROR(Render_OpenGL, "Invalid hash in entry={:016x} (obtained hash={:016x}) - " @@ -653,9 +601,9 @@ bool ShaderCacheOpenGL::GenerateUnspecializedShaders( } const u32 main_offset = - raw.GetProgramType() == ProgramType::Compute ? KERNEL_MAIN_OFFSET : STAGE_MAIN_OFFSET; - ConstBufferLocker locker(GetEnginesShaderType(raw.GetProgramType())); - const ShaderIR ir(raw.GetProgramCode(), main_offset, COMPILER_SETTINGS, locker); + raw.GetType() == ShaderType::Compute ? KERNEL_MAIN_OFFSET : STAGE_MAIN_OFFSET; + ConstBufferLocker locker(raw.GetType()); + const ShaderIR ir(raw.GetCode(), main_offset, COMPILER_SETTINGS, locker); // TODO(Rodrigo): Handle VertexA shaders // std::optional<ShaderIR> ir_b; // if (raw.HasProgramA()) { @@ -664,9 +612,9 @@ bool ShaderCacheOpenGL::GenerateUnspecializedShaders( UnspecializedShader unspecialized; unspecialized.entries = GLShader::GetEntries(ir); - unspecialized.program_type = raw.GetProgramType(); - unspecialized.code = raw.GetProgramCode(); - unspecialized.code_b = raw.GetProgramCodeB(); + unspecialized.type = raw.GetType(); + unspecialized.code = raw.GetCode(); + unspecialized.code_b = raw.GetCodeB(); unspecialized_shaders.emplace(raw.GetUniqueIdentifier(), unspecialized); if (callback) { @@ -699,7 +647,8 @@ Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) { code_b = GetShaderCode(memory_manager, address_b, memory_manager.GetPointer(address_b)); } - const auto unique_identifier = GetUniqueIdentifier(GetProgramType(program), code, code_b); + const auto unique_identifier = GetUniqueIdentifier( + GetShaderType(program), program == Maxwell::ShaderProgram::VertexA, code, code_b); const auto precompiled_variants = GetPrecompiledVariants(unique_identifier); const auto cpu_addr{*memory_manager.GpuToCpuAddress(address)}; const ShaderParameters params{system, disk_cache, precompiled_variants, device, @@ -727,7 +676,7 @@ Shader ShaderCacheOpenGL::GetComputeKernel(GPUVAddr code_addr) { // No kernel found - create a new one auto code{GetShaderCode(memory_manager, code_addr, host_ptr)}; - const auto unique_identifier{GetUniqueIdentifier(ProgramType::Compute, code, {})}; + const auto unique_identifier{GetUniqueIdentifier(ShaderType::Compute, false, code, {})}; const auto precompiled_variants = GetPrecompiledVariants(unique_identifier); const auto cpu_addr{*memory_manager.GpuToCpuAddress(code_addr)}; const ShaderParameters params{system, disk_cache, precompiled_variants, device, diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h index 6bd7c9cf1..7b1470db3 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.h +++ b/src/video_core/renderer_opengl/gl_shader_cache.h @@ -17,6 +17,7 @@ #include <glad/glad.h> #include "common/common_types.h" +#include "video_core/engines/shader_type.h" #include "video_core/rasterizer_cache.h" #include "video_core/renderer_opengl/gl_resource_manager.h" #include "video_core/renderer_opengl/gl_shader_decompiler.h" @@ -47,7 +48,7 @@ using PrecompiledVariants = std::vector<PrecompiledPrograms::iterator>; struct UnspecializedShader { GLShader::ShaderEntries entries; - ProgramType program_type; + Tegra::Engines::ShaderType type; ProgramCode code; ProgramCode code_b; }; @@ -77,7 +78,7 @@ public: } std::size_t GetSizeInBytes() const override { - return program_code.size() * sizeof(u64); + return code.size() * sizeof(u64); } /// Gets the shader entries for the shader @@ -86,7 +87,7 @@ public: } /// Gets the GL program handle for the shader - std::tuple<GLuint, BaseBindings> GetProgramHandle(const ProgramVariant& variant); + GLuint GetHandle(const ProgramVariant& variant); private: struct LockerVariant { @@ -94,11 +95,11 @@ private: std::unordered_map<ProgramVariant, CachedProgram> programs; }; - explicit CachedShader(const ShaderParameters& params, ProgramType program_type, + explicit CachedShader(const ShaderParameters& params, Tegra::Engines::ShaderType shader_type, GLShader::ShaderEntries entries, ProgramCode program_code, ProgramCode program_code_b); - void UpdateVariant(); + bool EnsureValidLockerVariant(); ShaderDiskCacheUsage GetUsage(const ProgramVariant& variant, const VideoCommon::Shader::ConstBufferLocker& locker) const; @@ -110,14 +111,14 @@ private: VAddr cpu_addr{}; u64 unique_identifier{}; - ProgramType program_type{}; + Tegra::Engines::ShaderType shader_type{}; GLShader::ShaderEntries entries; - ProgramCode program_code; - ProgramCode program_code_b; + ProgramCode code; + ProgramCode code_b; - LockerVariant* curr_variant = nullptr; + LockerVariant* curr_locker_variant = nullptr; std::vector<std::unique_ptr<LockerVariant>> locker_variants; }; diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 0ce59a852..b17c4e703 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -16,6 +16,7 @@ #include "common/common_types.h" #include "common/logging/log.h" #include "video_core/engines/maxwell_3d.h" +#include "video_core/engines/shader_type.h" #include "video_core/renderer_opengl/gl_device.h" #include "video_core/renderer_opengl/gl_rasterizer.h" #include "video_core/renderer_opengl/gl_shader_decompiler.h" @@ -27,6 +28,7 @@ namespace OpenGL::GLShader { namespace { +using Tegra::Engines::ShaderType; using Tegra::Shader::Attribute; using Tegra::Shader::AttributeUse; using Tegra::Shader::Header; @@ -41,6 +43,9 @@ using namespace VideoCommon::Shader; using Maxwell = Tegra::Engines::Maxwell3D::Regs; using Operation = const OperationNode&; +class ASTDecompiler; +class ExprDecompiler; + enum class Type { Void, Bool, Bool2, Float, Int, Uint, HalfFloat }; struct TextureAoffi {}; @@ -223,7 +228,7 @@ private: Type type{}; }; -constexpr const char* GetTypeString(Type type) { +const char* GetTypeString(Type type) { switch (type) { case Type::Bool: return "bool"; @@ -243,7 +248,7 @@ constexpr const char* GetTypeString(Type type) { } } -constexpr const char* GetImageTypeDeclaration(Tegra::Shader::ImageType image_type) { +const char* GetImageTypeDeclaration(Tegra::Shader::ImageType image_type) { switch (image_type) { case Tegra::Shader::ImageType::Texture1D: return "1D"; @@ -331,16 +336,13 @@ std::string FlowStackTopName(MetaStackClass stack) { return fmt::format("{}_flow_stack_top", GetFlowStackPrefix(stack)); } -constexpr bool IsVertexShader(ProgramType stage) { - return stage == ProgramType::VertexA || stage == ProgramType::VertexB; +[[deprecated]] constexpr bool IsVertexShader(ShaderType stage) { + return stage == ShaderType::Vertex; } -class ASTDecompiler; -class ExprDecompiler; - class GLSLDecompiler final { public: - explicit GLSLDecompiler(const Device& device, const ShaderIR& ir, ProgramType stage, + explicit GLSLDecompiler(const Device& device, const ShaderIR& ir, ShaderType stage, std::string suffix) : device{device}, ir{ir}, stage{stage}, suffix{suffix}, header{ir.GetHeader()} {} @@ -427,7 +429,7 @@ private: } void DeclareGeometry() { - if (stage != ProgramType::Geometry) { + if (stage != ShaderType::Geometry) { return; } @@ -510,10 +512,14 @@ private: } void DeclareLocalMemory() { - // TODO(Rodrigo): Unstub kernel local memory size and pass it from a register at - // specialization time. - const u64 local_memory_size = - stage == ProgramType::Compute ? 0x400 : header.GetLocalMemorySize(); + if (stage == ShaderType::Compute) { + code.AddLine("#ifdef LOCAL_MEMORY_SIZE"); + code.AddLine("uint {}[LOCAL_MEMORY_SIZE];", GetLocalMemory()); + code.AddLine("#endif"); + return; + } + + const u64 local_memory_size = header.GetLocalMemorySize(); if (local_memory_size == 0) { return; } @@ -522,13 +528,6 @@ private: code.AddNewLine(); } - void DeclareSharedMemory() { - if (stage != ProgramType::Compute) { - return; - } - code.AddLine("shared uint {}[];", GetSharedMemory()); - } - void DeclareInternalFlags() { for (u32 flag = 0; flag < static_cast<u32>(InternalFlag::Amount); flag++) { const auto flag_code = static_cast<InternalFlag>(flag); @@ -578,12 +577,12 @@ private: const u32 location{GetGenericAttributeIndex(index)}; std::string name{GetInputAttribute(index)}; - if (stage == ProgramType::Geometry) { + if (stage == ShaderType::Geometry) { name = "gs_" + name + "[]"; } std::string suffix; - if (stage == ProgramType::Fragment) { + if (stage == ShaderType::Fragment) { const auto input_mode{header.ps.GetAttributeUse(location)}; if (skip_unused && input_mode == AttributeUse::Unused) { return; @@ -595,7 +594,7 @@ private: } void DeclareOutputAttributes() { - if (ir.HasPhysicalAttributes() && stage != ProgramType::Fragment) { + if (ir.HasPhysicalAttributes() && stage != ShaderType::Fragment) { for (u32 i = 0; i < GetNumPhysicalVaryings(); ++i) { DeclareOutputAttribute(ToGenericAttribute(i)); } @@ -620,9 +619,9 @@ private: } void DeclareConstantBuffers() { - for (const auto& entry : ir.GetConstantBuffers()) { - const auto [index, size] = entry; - code.AddLine("layout (std140, binding = CBUF_BINDING_{}) uniform {} {{", index, + u32 binding = device.GetBaseBindings(stage).uniform_buffer; + for (const auto& [index, cbuf] : ir.GetConstantBuffers()) { + code.AddLine("layout (std140, binding = {}) uniform {} {{", binding++, GetConstBufferBlock(index)); code.AddLine(" uvec4 {}[{}];", GetConstBuffer(index), MAX_CONSTBUFFER_ELEMENTS); code.AddLine("}};"); @@ -631,9 +630,8 @@ private: } void DeclareGlobalMemory() { - for (const auto& gmem : ir.GetGlobalMemory()) { - const auto& [base, usage] = gmem; - + u32 binding = device.GetBaseBindings(stage).shader_storage_buffer; + for (const auto& [base, usage] : ir.GetGlobalMemory()) { // Since we don't know how the shader will use the shader, hint the driver to disable as // much optimizations as possible std::string qualifier = "coherent volatile"; @@ -643,8 +641,8 @@ private: qualifier += " writeonly"; } - code.AddLine("layout (std430, binding = GMEM_BINDING_{}_{}) {} buffer {} {{", - base.cbuf_index, base.cbuf_offset, qualifier, GetGlobalMemoryBlock(base)); + code.AddLine("layout (std430, binding = {}) {} buffer {} {{", binding++, qualifier, + GetGlobalMemoryBlock(base)); code.AddLine(" uint {}[];", GetGlobalMemory(base)); code.AddLine("}};"); code.AddNewLine(); @@ -652,15 +650,17 @@ private: } void DeclareSamplers() { - const auto& samplers = ir.GetSamplers(); - for (const auto& sampler : samplers) { - const std::string name{GetSampler(sampler)}; - const std::string description{"layout (binding = SAMPLER_BINDING_" + - std::to_string(sampler.GetIndex()) + ") uniform"}; + u32 binding = device.GetBaseBindings(stage).sampler; + for (const auto& sampler : ir.GetSamplers()) { + const std::string name = GetSampler(sampler); + const std::string description = fmt::format("layout (binding = {}) uniform", binding++); + std::string sampler_type = [&]() { + if (sampler.IsBuffer()) { + return "samplerBuffer"; + } switch (sampler.GetType()) { case Tegra::Shader::TextureType::Texture1D: - // Special cased, read below. return "sampler1D"; case Tegra::Shader::TextureType::Texture2D: return "sampler2D"; @@ -680,21 +680,9 @@ private: sampler_type += "Shadow"; } - if (sampler.GetType() == Tegra::Shader::TextureType::Texture1D) { - // 1D textures can be aliased to texture buffers, hide the declarations behind a - // preprocessor flag and use one or the other from the GPU state. This has to be - // done because shaders don't have enough information to determine the texture type. - EmitIfdefIsBuffer(sampler); - code.AddLine("{} samplerBuffer {};", description, name); - code.AddLine("#else"); - code.AddLine("{} {} {};", description, sampler_type, name); - code.AddLine("#endif"); - } else { - // The other texture types (2D, 3D and cubes) don't have this issue. - code.AddLine("{} {} {};", description, sampler_type, name); - } + code.AddLine("{} {} {};", description, sampler_type, name); } - if (!samplers.empty()) { + if (!ir.GetSamplers().empty()) { code.AddNewLine(); } } @@ -717,7 +705,7 @@ private: constexpr u32 element_stride = 4; const u32 address{generic_base + index * generic_stride + element * element_stride}; - const bool declared = stage != ProgramType::Fragment || + const bool declared = stage != ShaderType::Fragment || header.ps.GetAttributeUse(index) != AttributeUse::Unused; const std::string value = declared ? ReadAttribute(attribute, element).AsFloat() : "0.0f"; @@ -734,8 +722,8 @@ private: } void DeclareImages() { - const auto& images{ir.GetImages()}; - for (const auto& image : images) { + u32 binding = device.GetBaseBindings(stage).image; + for (const auto& image : ir.GetImages()) { std::string qualifier = "coherent volatile"; if (image.IsRead() && !image.IsWritten()) { qualifier += " readonly"; @@ -745,10 +733,10 @@ private: const char* format = image.IsAtomic() ? "r32ui, " : ""; const char* type_declaration = GetImageTypeDeclaration(image.GetType()); - code.AddLine("layout ({}binding = IMAGE_BINDING_{}) {} uniform uimage{} {};", format, - image.GetIndex(), qualifier, type_declaration, GetImage(image)); + code.AddLine("layout ({}binding = {}) {} uniform uimage{} {};", format, binding++, + qualifier, type_declaration, GetImage(image)); } - if (!images.empty()) { + if (!ir.GetImages().empty()) { code.AddNewLine(); } } @@ -809,7 +797,7 @@ private: } if (const auto abuf = std::get_if<AbufNode>(&*node)) { - UNIMPLEMENTED_IF_MSG(abuf->IsPhysicalBuffer() && stage == ProgramType::Geometry, + UNIMPLEMENTED_IF_MSG(abuf->IsPhysicalBuffer() && stage == ShaderType::Geometry, "Physical attributes in geometry shaders are not implemented"); if (abuf->IsPhysicalBuffer()) { return {fmt::format("ReadPhysicalAttribute({})", @@ -868,18 +856,13 @@ private: } if (const auto lmem = std::get_if<LmemNode>(&*node)) { - if (stage == ProgramType::Compute) { - LOG_WARNING(Render_OpenGL, "Local memory is stubbed on compute shaders"); - } return { fmt::format("{}[{} >> 2]", GetLocalMemory(), Visit(lmem->GetAddress()).AsUint()), Type::Uint}; } if (const auto smem = std::get_if<SmemNode>(&*node)) { - return { - fmt::format("{}[{} >> 2]", GetSharedMemory(), Visit(smem->GetAddress()).AsUint()), - Type::Uint}; + return {fmt::format("smem[{} >> 2]", Visit(smem->GetAddress()).AsUint()), Type::Uint}; } if (const auto internal_flag = std::get_if<InternalFlagNode>(&*node)) { @@ -909,7 +892,7 @@ private: Expression ReadAttribute(Attribute::Index attribute, u32 element, const Node& buffer = {}) { const auto GeometryPass = [&](std::string_view name) { - if (stage == ProgramType::Geometry && buffer) { + if (stage == ShaderType::Geometry && buffer) { // TODO(Rodrigo): Guard geometry inputs against out of bound reads. Some games // set an 0x80000000 index for those and the shader fails to build. Find out why // this happens and what's its intent. @@ -921,11 +904,11 @@ private: switch (attribute) { case Attribute::Index::Position: switch (stage) { - case ProgramType::Geometry: + case ShaderType::Geometry: return {fmt::format("gl_in[{}].gl_Position{}", Visit(buffer).AsUint(), GetSwizzle(element)), Type::Float}; - case ProgramType::Fragment: + case ShaderType::Fragment: return {element == 3 ? "1.0f" : ("gl_FragCoord"s + GetSwizzle(element)), Type::Float}; default: @@ -959,7 +942,7 @@ private: return {"0", Type::Int}; case Attribute::Index::FrontFacing: // TODO(Subv): Find out what the values are for the other elements. - ASSERT(stage == ProgramType::Fragment); + ASSERT(stage == ShaderType::Fragment); switch (element) { case 3: return {"(gl_FrontFacing ? -1 : 0)", Type::Int}; @@ -985,7 +968,7 @@ private: // be found in fragment shaders, so we disable precise there. There are vertex shaders that // also fail to build but nobody seems to care about those. // Note: Only bugged drivers will skip precise. - const bool disable_precise = device.HasPreciseBug() && stage == ProgramType::Fragment; + const bool disable_precise = device.HasPreciseBug() && stage == ShaderType::Fragment; std::string temporary = code.GenerateTemporary(); code.AddLine("{}{} {} = {};", disable_precise ? "" : "precise ", GetTypeString(type), @@ -1247,17 +1230,12 @@ private: } target = std::move(*output); } else if (const auto lmem = std::get_if<LmemNode>(&*dest)) { - if (stage == ProgramType::Compute) { - LOG_WARNING(Render_OpenGL, "Local memory is stubbed on compute shaders"); - } target = { fmt::format("{}[{} >> 2]", GetLocalMemory(), Visit(lmem->GetAddress()).AsUint()), Type::Uint}; } else if (const auto smem = std::get_if<SmemNode>(&*dest)) { - ASSERT(stage == ProgramType::Compute); - target = { - fmt::format("{}[{} >> 2]", GetSharedMemory(), Visit(smem->GetAddress()).AsUint()), - Type::Uint}; + ASSERT(stage == ShaderType::Compute); + target = {fmt::format("smem[{} >> 2]", Visit(smem->GetAddress()).AsUint()), Type::Uint}; } else if (const auto gmem = std::get_if<GmemNode>(&*dest)) { const std::string real = Visit(gmem->GetRealAddress()).AsUint(); const std::string base = Visit(gmem->GetBaseAddress()).AsUint(); @@ -1379,6 +1357,26 @@ private: return GenerateUnary(operation, "float", Type::Float, type); } + Expression FSwizzleAdd(Operation operation) { + const std::string op_a = VisitOperand(operation, 0).AsFloat(); + const std::string op_b = VisitOperand(operation, 1).AsFloat(); + + if (!device.HasShaderBallot()) { + LOG_ERROR(Render_OpenGL, "Shader ballot is unavailable but required by the shader"); + return {fmt::format("{} + {}", op_a, op_b), Type::Float}; + } + + const std::string instr_mask = VisitOperand(operation, 2).AsUint(); + const std::string mask = code.GenerateTemporary(); + code.AddLine("uint {} = ({} >> ((gl_SubGroupInvocationARB & 3) << 1)) & 3;", mask, + instr_mask); + + const std::string modifier_a = fmt::format("fswzadd_modifiers_a[{}]", mask); + const std::string modifier_b = fmt::format("fswzadd_modifiers_b[{}]", mask); + return {fmt::format("(({} * {}) + ({} * {}))", op_a, modifier_a, op_b, modifier_b), + Type::Float}; + } + Expression ICastFloat(Operation operation) { return GenerateUnary(operation, "int", Type::Int, Type::Float); } @@ -1729,27 +1727,14 @@ private: expr += ", "; } - // Store a copy of the expression without the lod to be used with texture buffers - std::string expr_buffer = expr; - - if (meta->lod) { + if (meta->lod && !meta->sampler.IsBuffer()) { expr += ", "; expr += Visit(meta->lod).AsInt(); } expr += ')'; expr += GetSwizzle(meta->element); - expr_buffer += ')'; - expr_buffer += GetSwizzle(meta->element); - - const std::string tmp{code.GenerateTemporary()}; - EmitIfdefIsBuffer(meta->sampler); - code.AddLine("float {} = {};", tmp, expr_buffer); - code.AddLine("#else"); - code.AddLine("float {} = {};", tmp, expr); - code.AddLine("#endif"); - - return {tmp, Type::Float}; + return {std::move(expr), Type::Float}; } Expression ImageLoad(Operation operation) { @@ -1817,7 +1802,7 @@ private: } void PreExit() { - if (stage != ProgramType::Fragment) { + if (stage != ShaderType::Fragment) { return; } const auto& used_registers = ir.GetRegisters(); @@ -1870,27 +1855,21 @@ private: } Expression EmitVertex(Operation operation) { - ASSERT_MSG(stage == ProgramType::Geometry, + ASSERT_MSG(stage == ShaderType::Geometry, "EmitVertex is expected to be used in a geometry shader."); - - // If a geometry shader is attached, it will always flip (it's the last stage before - // fragment). For more info about flipping, refer to gl_shader_gen.cpp. - code.AddLine("gl_Position.xy *= viewport_flip.xy;"); code.AddLine("EmitVertex();"); return {}; } Expression EndPrimitive(Operation operation) { - ASSERT_MSG(stage == ProgramType::Geometry, + ASSERT_MSG(stage == ShaderType::Geometry, "EndPrimitive is expected to be used in a geometry shader."); - code.AddLine("EndPrimitive();"); return {}; } Expression YNegate(Operation operation) { - // Config pack's third value is Y_NEGATE's state. - return {"config_pack[2]", Type::Uint}; + return {"y_direction", Type::Float}; } template <u32 element> @@ -1942,34 +1921,24 @@ private: return Vote(operation, "allThreadsEqualNV"); } - template <const std::string_view& func> - Expression Shuffle(Operation operation) { - const std::string value = VisitOperand(operation, 0).AsFloat(); - if (!device.HasWarpIntrinsics()) { - LOG_ERROR(Render_OpenGL, "Nvidia shuffle intrinsics are required by this shader"); - // On a "single-thread" device we are either on the same thread or out of bounds. Both - // cases return the passed value. - return {value, Type::Float}; + Expression ThreadId(Operation operation) { + if (!device.HasShaderBallot()) { + LOG_ERROR(Render_OpenGL, "Shader ballot is unavailable but required by the shader"); + return {"0U", Type::Uint}; } - - const std::string index = VisitOperand(operation, 1).AsUint(); - const std::string width = VisitOperand(operation, 2).AsUint(); - return {fmt::format("{}({}, {}, {})", func, value, index, width), Type::Float}; + return {"gl_SubGroupInvocationARB", Type::Uint}; } - template <const std::string_view& func> - Expression InRangeShuffle(Operation operation) { - const std::string index = VisitOperand(operation, 0).AsUint(); - const std::string width = VisitOperand(operation, 1).AsUint(); - if (!device.HasWarpIntrinsics()) { - // On a "single-thread" device we are only in bounds when the requested index is 0. - return {fmt::format("({} == 0U)", index), Type::Bool}; + Expression ShuffleIndexed(Operation operation) { + std::string value = VisitOperand(operation, 0).AsFloat(); + + if (!device.HasShaderBallot()) { + LOG_ERROR(Render_OpenGL, "Shader ballot is unavailable but required by the shader"); + return {std::move(value), Type::Float}; } - const std::string in_range = code.GenerateTemporary(); - code.AddLine("bool {};", in_range); - code.AddLine("{}(0U, {}, {}, {});", func, index, width, in_range); - return {in_range, Type::Bool}; + const std::string index = VisitOperand(operation, 1).AsUint(); + return {fmt::format("readInvocationARB({}, {})", value, index), Type::Float}; } struct Func final { @@ -1981,11 +1950,6 @@ private: static constexpr std::string_view Or = "Or"; static constexpr std::string_view Xor = "Xor"; static constexpr std::string_view Exchange = "Exchange"; - - static constexpr std::string_view ShuffleIndexed = "shuffleNV"; - static constexpr std::string_view ShuffleUp = "shuffleUpNV"; - static constexpr std::string_view ShuffleDown = "shuffleDownNV"; - static constexpr std::string_view ShuffleButterfly = "shuffleXorNV"; }; static constexpr std::array operation_decompilers = { @@ -2016,6 +1980,7 @@ private: &GLSLDecompiler::FTrunc, &GLSLDecompiler::FCastInteger<Type::Int>, &GLSLDecompiler::FCastInteger<Type::Uint>, + &GLSLDecompiler::FSwizzleAdd, &GLSLDecompiler::Add<Type::Int>, &GLSLDecompiler::Mul<Type::Int>, @@ -2151,15 +2116,8 @@ private: &GLSLDecompiler::VoteAny, &GLSLDecompiler::VoteEqual, - &GLSLDecompiler::Shuffle<Func::ShuffleIndexed>, - &GLSLDecompiler::Shuffle<Func::ShuffleUp>, - &GLSLDecompiler::Shuffle<Func::ShuffleDown>, - &GLSLDecompiler::Shuffle<Func::ShuffleButterfly>, - - &GLSLDecompiler::InRangeShuffle<Func::ShuffleIndexed>, - &GLSLDecompiler::InRangeShuffle<Func::ShuffleUp>, - &GLSLDecompiler::InRangeShuffle<Func::ShuffleDown>, - &GLSLDecompiler::InRangeShuffle<Func::ShuffleButterfly>, + &GLSLDecompiler::ThreadId, + &GLSLDecompiler::ShuffleIndexed, }; static_assert(operation_decompilers.size() == static_cast<std::size_t>(OperationCode::Amount)); @@ -2200,10 +2158,6 @@ private: return "lmem_" + suffix; } - std::string GetSharedMemory() const { - return fmt::format("smem_{}", suffix); - } - std::string GetInternalFlag(InternalFlag flag) const { constexpr std::array InternalFlagNames = {"zero_flag", "sign_flag", "carry_flag", "overflow_flag"}; @@ -2221,10 +2175,6 @@ private: return GetDeclarationWithSuffix(static_cast<u32>(image.GetIndex()), "image"); } - void EmitIfdefIsBuffer(const Sampler& sampler) { - code.AddLine("#ifdef SAMPLER_{}_IS_BUFFER", sampler.GetIndex()); - } - std::string GetDeclarationWithSuffix(u32 index, std::string_view name) const { return fmt::format("{}_{}_{}", name, index, suffix); } @@ -2243,7 +2193,7 @@ private: const Device& device; const ShaderIR& ir; - const ProgramType stage; + const ShaderType stage; const std::string suffix; const Header header; @@ -2492,10 +2442,13 @@ bvec2 HalfFloatNanComparison(bvec2 comparison, vec2 pair1, vec2 pair2) { bvec2 is_nan2 = isnan(pair2); return bvec2(comparison.x || is_nan1.x || is_nan2.x, comparison.y || is_nan1.y || is_nan2.y); } + +const float fswzadd_modifiers_a[] = float[4](-1.0f, 1.0f, -1.0f, 0.0f ); +const float fswzadd_modifiers_b[] = float[4](-1.0f, -1.0f, 1.0f, -1.0f ); )"; } -std::string Decompile(const Device& device, const ShaderIR& ir, ProgramType stage, +std::string Decompile(const Device& device, const ShaderIR& ir, ShaderType stage, const std::string& suffix) { GLSLDecompiler decompiler(device, ir, stage, suffix); decompiler.Decompile(); diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.h b/src/video_core/renderer_opengl/gl_shader_decompiler.h index b1e75e6cc..7876f48d6 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.h +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.h @@ -10,6 +10,7 @@ #include <vector> #include "common/common_types.h" #include "video_core/engines/maxwell_3d.h" +#include "video_core/engines/shader_type.h" #include "video_core/shader/shader_ir.h" namespace VideoCommon::Shader { @@ -17,20 +18,8 @@ class ShaderIR; } namespace OpenGL { - class Device; - -enum class ProgramType : u32 { - VertexA = 0, - VertexB = 1, - TessellationControl = 2, - TessellationEval = 3, - Geometry = 4, - Fragment = 5, - Compute = 6 -}; - -} // namespace OpenGL +} namespace OpenGL::GLShader { @@ -94,6 +83,6 @@ ShaderEntries GetEntries(const VideoCommon::Shader::ShaderIR& ir); std::string GetCommonDeclarations(); std::string Decompile(const Device& device, const VideoCommon::Shader::ShaderIR& ir, - ProgramType stage, const std::string& suffix); + Tegra::Engines::ShaderType stage, const std::string& suffix); } // namespace OpenGL::GLShader diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp index 184a565e6..cf874a09a 100644 --- a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp @@ -3,6 +3,7 @@ // Refer to the license.txt file included. #include <cstring> + #include <fmt/format.h> #include "common/assert.h" @@ -12,50 +13,50 @@ #include "common/logging/log.h" #include "common/scm_rev.h" #include "common/zstd_compression.h" - #include "core/core.h" #include "core/hle/kernel/process.h" #include "core/settings.h" - +#include "video_core/engines/shader_type.h" #include "video_core/renderer_opengl/gl_shader_cache.h" #include "video_core/renderer_opengl/gl_shader_disk_cache.h" namespace OpenGL { +using Tegra::Engines::ShaderType; using VideoCommon::Shader::BindlessSamplerMap; using VideoCommon::Shader::BoundSamplerMap; using VideoCommon::Shader::KeyMap; namespace { +using ShaderCacheVersionHash = std::array<u8, 64>; + +enum class TransferableEntryKind : u32 { + Raw, + Usage, +}; + struct ConstBufferKey { - u32 cbuf; - u32 offset; - u32 value; + u32 cbuf{}; + u32 offset{}; + u32 value{}; }; struct BoundSamplerKey { - u32 offset; - Tegra::Engines::SamplerDescriptor sampler; + u32 offset{}; + Tegra::Engines::SamplerDescriptor sampler{}; }; struct BindlessSamplerKey { - u32 cbuf; - u32 offset; - Tegra::Engines::SamplerDescriptor sampler; -}; - -using ShaderCacheVersionHash = std::array<u8, 64>; - -enum class TransferableEntryKind : u32 { - Raw, - Usage, + u32 cbuf{}; + u32 offset{}; + Tegra::Engines::SamplerDescriptor sampler{}; }; -constexpr u32 NativeVersion = 5; +constexpr u32 NativeVersion = 11; // Making sure sizes doesn't change by accident -static_assert(sizeof(BaseBindings) == 16); +static_assert(sizeof(ProgramVariant) == 20); ShaderCacheVersionHash GetShaderCacheVersionHash() { ShaderCacheVersionHash hash{}; @@ -66,10 +67,10 @@ ShaderCacheVersionHash GetShaderCacheVersionHash() { } // Anonymous namespace -ShaderDiskCacheRaw::ShaderDiskCacheRaw(u64 unique_identifier, ProgramType program_type, - ProgramCode program_code, ProgramCode program_code_b) - : unique_identifier{unique_identifier}, program_type{program_type}, - program_code{std::move(program_code)}, program_code_b{std::move(program_code_b)} {} +ShaderDiskCacheRaw::ShaderDiskCacheRaw(u64 unique_identifier, ShaderType type, ProgramCode code, + ProgramCode code_b) + : unique_identifier{unique_identifier}, type{type}, code{std::move(code)}, code_b{std::move( + code_b)} {} ShaderDiskCacheRaw::ShaderDiskCacheRaw() = default; @@ -77,42 +78,39 @@ ShaderDiskCacheRaw::~ShaderDiskCacheRaw() = default; bool ShaderDiskCacheRaw::Load(FileUtil::IOFile& file) { if (file.ReadBytes(&unique_identifier, sizeof(u64)) != sizeof(u64) || - file.ReadBytes(&program_type, sizeof(u32)) != sizeof(u32)) { + file.ReadBytes(&type, sizeof(u32)) != sizeof(u32)) { return false; } - u32 program_code_size{}; - u32 program_code_size_b{}; - if (file.ReadBytes(&program_code_size, sizeof(u32)) != sizeof(u32) || - file.ReadBytes(&program_code_size_b, sizeof(u32)) != sizeof(u32)) { + u32 code_size{}; + u32 code_size_b{}; + if (file.ReadBytes(&code_size, sizeof(u32)) != sizeof(u32) || + file.ReadBytes(&code_size_b, sizeof(u32)) != sizeof(u32)) { return false; } - program_code.resize(program_code_size); - program_code_b.resize(program_code_size_b); + code.resize(code_size); + code_b.resize(code_size_b); - if (file.ReadArray(program_code.data(), program_code_size) != program_code_size) + if (file.ReadArray(code.data(), code_size) != code_size) return false; - if (HasProgramA() && - file.ReadArray(program_code_b.data(), program_code_size_b) != program_code_size_b) { + if (HasProgramA() && file.ReadArray(code_b.data(), code_size_b) != code_size_b) { return false; } return true; } bool ShaderDiskCacheRaw::Save(FileUtil::IOFile& file) const { - if (file.WriteObject(unique_identifier) != 1 || - file.WriteObject(static_cast<u32>(program_type)) != 1 || - file.WriteObject(static_cast<u32>(program_code.size())) != 1 || - file.WriteObject(static_cast<u32>(program_code_b.size())) != 1) { + if (file.WriteObject(unique_identifier) != 1 || file.WriteObject(static_cast<u32>(type)) != 1 || + file.WriteObject(static_cast<u32>(code.size())) != 1 || + file.WriteObject(static_cast<u32>(code_b.size())) != 1) { return false; } - if (file.WriteArray(program_code.data(), program_code.size()) != program_code.size()) + if (file.WriteArray(code.data(), code.size()) != code.size()) return false; - if (HasProgramA() && - file.WriteArray(program_code_b.data(), program_code_b.size()) != program_code_b.size()) { + if (HasProgramA() && file.WriteArray(code_b.data(), code_b.size()) != code_b.size()) { return false; } return true; diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.h b/src/video_core/renderer_opengl/gl_shader_disk_cache.h index db23ada93..69a2fbdda 100644 --- a/src/video_core/renderer_opengl/gl_shader_disk_cache.h +++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.h @@ -4,7 +4,6 @@ #pragma once -#include <bitset> #include <optional> #include <string> #include <tuple> @@ -19,6 +18,7 @@ #include "common/assert.h" #include "common/common_types.h" #include "core/file_sys/vfs_vector.h" +#include "video_core/engines/shader_type.h" #include "video_core/renderer_opengl/gl_shader_gen.h" #include "video_core/shader/const_buffer_locker.h" @@ -37,42 +37,42 @@ struct ShaderDiskCacheDump; using ProgramCode = std::vector<u64>; using ShaderDumpsMap = std::unordered_map<ShaderDiskCacheUsage, ShaderDiskCacheDump>; -using TextureBufferUsage = std::bitset<64>; - -/// Allocated bindings used by an OpenGL shader program -struct BaseBindings { - u32 cbuf{}; - u32 gmem{}; - u32 sampler{}; - u32 image{}; - - bool operator==(const BaseBindings& rhs) const { - return std::tie(cbuf, gmem, sampler, image) == - std::tie(rhs.cbuf, rhs.gmem, rhs.sampler, rhs.image); - } - bool operator!=(const BaseBindings& rhs) const { - return !operator==(rhs); - } -}; -static_assert(std::is_trivially_copyable_v<BaseBindings>); +/// Describes the different variants a program can be compiled with. +struct ProgramVariant final { + ProgramVariant() = default; + + /// Graphics constructor. + explicit constexpr ProgramVariant(GLenum primitive_mode) noexcept + : primitive_mode{primitive_mode} {} + + /// Compute constructor. + explicit constexpr ProgramVariant(u32 block_x, u32 block_y, u32 block_z, u32 shared_memory_size, + u32 local_memory_size) noexcept + : block_x{block_x}, block_y{static_cast<u16>(block_y)}, block_z{static_cast<u16>(block_z)}, + shared_memory_size{shared_memory_size}, local_memory_size{local_memory_size} {} -/// Describes the different variants a single program can be compiled. -struct ProgramVariant { - BaseBindings base_bindings; + // Graphics specific parameters. GLenum primitive_mode{}; - TextureBufferUsage texture_buffer_usage{}; - bool operator==(const ProgramVariant& rhs) const { - return std::tie(base_bindings, primitive_mode, texture_buffer_usage) == - std::tie(rhs.base_bindings, rhs.primitive_mode, rhs.texture_buffer_usage); + // Compute specific parameters. + u32 block_x{}; + u16 block_y{}; + u16 block_z{}; + u32 shared_memory_size{}; + u32 local_memory_size{}; + + bool operator==(const ProgramVariant& rhs) const noexcept { + return std::tie(primitive_mode, block_x, block_y, block_z, shared_memory_size, + local_memory_size) == std::tie(rhs.primitive_mode, rhs.block_x, rhs.block_y, + rhs.block_z, rhs.shared_memory_size, + rhs.local_memory_size); } - bool operator!=(const ProgramVariant& rhs) const { + bool operator!=(const ProgramVariant& rhs) const noexcept { return !operator==(rhs); } }; - static_assert(std::is_trivially_copyable_v<ProgramVariant>); /// Describes how a shader is used. @@ -99,21 +99,14 @@ struct ShaderDiskCacheUsage { namespace std { template <> -struct hash<OpenGL::BaseBindings> { - std::size_t operator()(const OpenGL::BaseBindings& bindings) const noexcept { - return static_cast<std::size_t>(bindings.cbuf) ^ - (static_cast<std::size_t>(bindings.gmem) << 8) ^ - (static_cast<std::size_t>(bindings.sampler) << 16) ^ - (static_cast<std::size_t>(bindings.image) << 24); - } -}; - -template <> struct hash<OpenGL::ProgramVariant> { std::size_t operator()(const OpenGL::ProgramVariant& variant) const noexcept { - return std::hash<OpenGL::BaseBindings>()(variant.base_bindings) ^ - std::hash<OpenGL::TextureBufferUsage>()(variant.texture_buffer_usage) ^ - (static_cast<std::size_t>(variant.primitive_mode) << 6); + return (static_cast<std::size_t>(variant.primitive_mode) << 6) ^ + static_cast<std::size_t>(variant.block_x) ^ + (static_cast<std::size_t>(variant.block_y) << 32) ^ + (static_cast<std::size_t>(variant.block_z) << 48) ^ + (static_cast<std::size_t>(variant.shared_memory_size) << 16) ^ + (static_cast<std::size_t>(variant.local_memory_size) << 36); } }; @@ -121,7 +114,7 @@ template <> struct hash<OpenGL::ShaderDiskCacheUsage> { std::size_t operator()(const OpenGL::ShaderDiskCacheUsage& usage) const noexcept { return static_cast<std::size_t>(usage.unique_identifier) ^ - std::hash<OpenGL::ProgramVariant>()(usage.variant); + std::hash<OpenGL::ProgramVariant>{}(usage.variant); } }; @@ -132,8 +125,8 @@ namespace OpenGL { /// Describes a shader how it's used by the guest GPU class ShaderDiskCacheRaw { public: - explicit ShaderDiskCacheRaw(u64 unique_identifier, ProgramType program_type, - ProgramCode program_code, ProgramCode program_code_b = {}); + explicit ShaderDiskCacheRaw(u64 unique_identifier, Tegra::Engines::ShaderType type, + ProgramCode code, ProgramCode code_b = {}); ShaderDiskCacheRaw(); ~ShaderDiskCacheRaw(); @@ -146,27 +139,26 @@ public: } bool HasProgramA() const { - return program_type == ProgramType::VertexA; + return !code.empty() && !code_b.empty(); } - ProgramType GetProgramType() const { - return program_type; + Tegra::Engines::ShaderType GetType() const { + return type; } - const ProgramCode& GetProgramCode() const { - return program_code; + const ProgramCode& GetCode() const { + return code; } - const ProgramCode& GetProgramCodeB() const { - return program_code_b; + const ProgramCode& GetCodeB() const { + return code_b; } private: u64 unique_identifier{}; - ProgramType program_type{}; - - ProgramCode program_code; - ProgramCode program_code_b; + Tegra::Engines::ShaderType type{}; + ProgramCode code; + ProgramCode code_b; }; /// Contains an OpenGL dumped binary program diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp index 0e22eede9..34946fb47 100644 --- a/src/video_core/renderer_opengl/gl_shader_gen.cpp +++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp @@ -2,8 +2,13 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <string> + #include <fmt/format.h> + #include "video_core/engines/maxwell_3d.h" +#include "video_core/engines/shader_type.h" +#include "video_core/renderer_opengl/gl_device.h" #include "video_core/renderer_opengl/gl_shader_decompiler.h" #include "video_core/renderer_opengl/gl_shader_gen.h" #include "video_core/shader/shader_ir.h" @@ -11,6 +16,7 @@ namespace OpenGL::GLShader { using Tegra::Engines::Maxwell3D; +using Tegra::Engines::ShaderType; using VideoCommon::Shader::CompileDepth; using VideoCommon::Shader::CompilerSettings; using VideoCommon::Shader::ProgramCode; @@ -18,53 +24,40 @@ using VideoCommon::Shader::ShaderIR; std::string GenerateVertexShader(const Device& device, const ShaderIR& ir, const ShaderIR* ir_b) { std::string out = GetCommonDeclarations(); - out += R"( -layout (std140, binding = EMULATION_UBO_BINDING) uniform vs_config { - vec4 viewport_flip; - uvec4 config_pack; // instance_id, flip_stage, y_direction, padding -}; - -)"; - const auto stage = ir_b ? ProgramType::VertexA : ProgramType::VertexB; - out += Decompile(device, ir, stage, "vertex"); + out += fmt::format(R"( +layout (std140, binding = {}) uniform vs_config {{ + float y_direction; +}}; + +)", + EmulationUniformBlockBinding); + out += Decompile(device, ir, ShaderType::Vertex, "vertex"); if (ir_b) { - out += Decompile(device, *ir_b, ProgramType::VertexB, "vertex_b"); + out += Decompile(device, *ir_b, ShaderType::Vertex, "vertex_b"); } out += R"( void main() { + gl_Position = vec4(0.0f, 0.0f, 0.0f, 1.0f); execute_vertex(); )"; - if (ir_b) { out += " execute_vertex_b();"; } - - out += R"( - - // Set Position Y direction - gl_Position.y *= utof(config_pack[2]); - // Check if the flip stage is VertexB - // Config pack's second value is flip_stage - if (config_pack[1] == 1) { - // Viewport can be flipped, which is unsupported by glViewport - gl_Position.xy *= viewport_flip.xy; - } -} -)"; + out += "}\n"; return out; } std::string GenerateGeometryShader(const Device& device, const ShaderIR& ir) { std::string out = GetCommonDeclarations(); - out += R"( -layout (std140, binding = EMULATION_UBO_BINDING) uniform gs_config { - vec4 viewport_flip; - uvec4 config_pack; // instance_id, flip_stage, y_direction, padding -}; + out += fmt::format(R"( +layout (std140, binding = {}) uniform gs_config {{ + float y_direction; +}}; -)"; - out += Decompile(device, ir, ProgramType::Geometry, "geometry"); +)", + EmulationUniformBlockBinding); + out += Decompile(device, ir, ShaderType::Geometry, "geometry"); out += R"( void main() { @@ -76,7 +69,7 @@ void main() { std::string GenerateFragmentShader(const Device& device, const ShaderIR& ir) { std::string out = GetCommonDeclarations(); - out += R"( + out += fmt::format(R"( layout (location = 0) out vec4 FragColor0; layout (location = 1) out vec4 FragColor1; layout (location = 2) out vec4 FragColor2; @@ -86,13 +79,13 @@ layout (location = 5) out vec4 FragColor5; layout (location = 6) out vec4 FragColor6; layout (location = 7) out vec4 FragColor7; -layout (std140, binding = EMULATION_UBO_BINDING) uniform fs_config { - vec4 viewport_flip; - uvec4 config_pack; // instance_id, flip_stage, y_direction, padding -}; +layout (std140, binding = {}) uniform fs_config {{ + float y_direction; +}}; -)"; - out += Decompile(device, ir, ProgramType::Fragment, "fragment"); +)", + EmulationUniformBlockBinding); + out += Decompile(device, ir, ShaderType::Fragment, "fragment"); out += R"( void main() { @@ -104,7 +97,7 @@ void main() { std::string GenerateComputeShader(const Device& device, const ShaderIR& ir) { std::string out = GetCommonDeclarations(); - out += Decompile(device, ir, ProgramType::Compute, "compute"); + out += Decompile(device, ir, ShaderType::Compute, "compute"); out += R"( void main() { execute_compute(); diff --git a/src/video_core/renderer_opengl/gl_shader_manager.cpp b/src/video_core/renderer_opengl/gl_shader_manager.cpp index b05f90f20..75d3fac04 100644 --- a/src/video_core/renderer_opengl/gl_shader_manager.cpp +++ b/src/video_core/renderer_opengl/gl_shader_manager.cpp @@ -40,27 +40,11 @@ void ProgramManager::UpdatePipeline() { old_state = current_state; } -void MaxwellUniformData::SetFromRegs(const Maxwell3D& maxwell, std::size_t shader_stage) { +void MaxwellUniformData::SetFromRegs(const Maxwell3D& maxwell) { const auto& regs = maxwell.regs; - const auto& state = maxwell.state; - - // TODO(bunnei): Support more than one viewport - viewport_flip[0] = regs.viewport_transform[0].scale_x < 0.0 ? -1.0f : 1.0f; - viewport_flip[1] = regs.viewport_transform[0].scale_y < 0.0 ? -1.0f : 1.0f; - - instance_id = state.current_instance; - - // Assign in which stage the position has to be flipped - // (the last stage before the fragment shader). - constexpr u32 geometry_index = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::Geometry); - if (maxwell.regs.shader_config[geometry_index].enable) { - flip_stage = geometry_index; - } else { - flip_stage = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::VertexB); - } // Y_NEGATE controls what value S2R returns for the Y_DIRECTION system value. - y_direction = regs.screen_y_control.y_negate == 0 ? 1.f : -1.f; + y_direction = regs.screen_y_control.y_negate == 0 ? 1.0f : -1.0f; } } // namespace OpenGL::GLShader diff --git a/src/video_core/renderer_opengl/gl_shader_manager.h b/src/video_core/renderer_opengl/gl_shader_manager.h index 6961e702a..3703e7018 100644 --- a/src/video_core/renderer_opengl/gl_shader_manager.h +++ b/src/video_core/renderer_opengl/gl_shader_manager.h @@ -18,17 +18,12 @@ namespace OpenGL::GLShader { /// @note Always keep a vec4 at the end. The GL spec is not clear whether the alignment at /// the end of a uniform block is included in UNIFORM_BLOCK_DATA_SIZE or not. /// Not following that rule will cause problems on some AMD drivers. -struct MaxwellUniformData { - void SetFromRegs(const Tegra::Engines::Maxwell3D& maxwell, std::size_t shader_stage); - - alignas(16) GLvec4 viewport_flip; - struct alignas(16) { - GLuint instance_id; - GLuint flip_stage; - GLfloat y_direction; - }; +struct alignas(16) MaxwellUniformData { + void SetFromRegs(const Tegra::Engines::Maxwell3D& maxwell); + + GLfloat y_direction; }; -static_assert(sizeof(MaxwellUniformData) == 32, "MaxwellUniformData structure size is incorrect"); +static_assert(sizeof(MaxwellUniformData) == 16, "MaxwellUniformData structure size is incorrect"); static_assert(sizeof(MaxwellUniformData) < 16384, "MaxwellUniformData structure must be less than 16kb as per the OpenGL spec"); diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp index f25148362..39b3986d3 100644 --- a/src/video_core/renderer_opengl/gl_state.cpp +++ b/src/video_core/renderer_opengl/gl_state.cpp @@ -410,15 +410,31 @@ void OpenGLState::ApplyAlphaTest() { } } +void OpenGLState::ApplyClipControl() { + if (UpdateValue(cur_state.clip_control.origin, clip_control.origin)) { + glClipControl(clip_control.origin, GL_NEGATIVE_ONE_TO_ONE); + } +} + void OpenGLState::ApplyTextures() { - if (const auto update = UpdateArray(cur_state.textures, textures)) { - glBindTextures(update->first, update->second, textures.data() + update->first); + const std::size_t size = std::size(textures); + for (std::size_t i = 0; i < size; ++i) { + if (UpdateValue(cur_state.textures[i], textures[i])) { + // BindTextureUnit doesn't support binding null textures, skip those binds. + // TODO(Rodrigo): Stop using null textures + if (textures[i] != 0) { + glBindTextureUnit(static_cast<GLuint>(i), textures[i]); + } + } } } void OpenGLState::ApplySamplers() { - if (const auto update = UpdateArray(cur_state.samplers, samplers)) { - glBindSamplers(update->first, update->second, samplers.data() + update->first); + const std::size_t size = std::size(samplers); + for (std::size_t i = 0; i < size; ++i) { + if (UpdateValue(cur_state.samplers[i], samplers[i])) { + glBindSampler(static_cast<GLuint>(i), samplers[i]); + } } } @@ -453,6 +469,7 @@ void OpenGLState::Apply() { ApplyImages(); ApplyPolygonOffset(); ApplyAlphaTest(); + ApplyClipControl(); } void OpenGLState::EmulateViewportWithScissor() { diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h index cca25206b..e53c2c5f2 100644 --- a/src/video_core/renderer_opengl/gl_state.h +++ b/src/video_core/renderer_opengl/gl_state.h @@ -96,9 +96,11 @@ public: GLenum operation = GL_COPY; } logic_op; - std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> textures = {}; - std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> samplers = {}; - std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumImages> images = {}; + static constexpr std::size_t NumSamplers = 32 * 5; + static constexpr std::size_t NumImages = 8 * 5; + std::array<GLuint, NumSamplers> textures = {}; + std::array<GLuint, NumSamplers> samplers = {}; + std::array<GLuint, NumImages> images = {}; struct { GLuint read_framebuffer = 0; // GL_READ_FRAMEBUFFER_BINDING @@ -146,6 +148,10 @@ public: std::array<bool, 8> clip_distance = {}; // GL_CLIP_DISTANCE + struct { + GLenum origin = GL_LOWER_LEFT; + } clip_control; + OpenGLState(); /// Get the currently active OpenGL state @@ -182,6 +188,7 @@ public: void ApplyDepthClamp(); void ApplyPolygonOffset(); void ApplyAlphaTest(); + void ApplyClipControl(); /// Resets any references to the given resource OpenGLState& UnbindTexture(GLuint handle); diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index 55b3e58b2..4659e098f 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -23,7 +23,6 @@ namespace OpenGL { using Tegra::Texture::SwizzleSource; using VideoCore::MortonSwizzleMode; -using VideoCore::Surface::ComponentType; using VideoCore::Surface::PixelFormat; using VideoCore::Surface::SurfaceCompression; using VideoCore::Surface::SurfaceTarget; @@ -40,114 +39,95 @@ struct FormatTuple { GLint internal_format; GLenum format; GLenum type; - ComponentType component_type; bool compressed; }; constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format_tuples = {{ - {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // ABGR8U - {GL_RGBA8, GL_RGBA, GL_BYTE, ComponentType::SNorm, false}, // ABGR8S - {GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false}, // ABGR8UI - {GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, ComponentType::UNorm, false}, // B5G6R5U - {GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, ComponentType::UNorm, - false}, // A2B10G10R10U - {GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, ComponentType::UNorm, false}, // A1B5G5R5U - {GL_R8, GL_RED, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // R8U - {GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false}, // R8UI - {GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, ComponentType::Float, false}, // RGBA16F - {GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // RGBA16U - {GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RGBA16UI - {GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, ComponentType::Float, - false}, // R11FG11FB10F - {GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RGBA32UI - {GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, - true}, // DXT1 - {GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, - true}, // DXT23 - {GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, - true}, // DXT45 - {GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // DXN1 - {GL_COMPRESSED_RG_RGTC2, GL_RG, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, - true}, // DXN2UNORM - {GL_COMPRESSED_SIGNED_RG_RGTC2, GL_RG, GL_INT, ComponentType::SNorm, true}, // DXN2SNORM - {GL_COMPRESSED_RGBA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, - true}, // BC7U - {GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float, - true}, // BC6H_UF16 - {GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float, - true}, // BC6H_SF16 - {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4 - {GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // BGRA8 - {GL_RGBA32F, GL_RGBA, GL_FLOAT, ComponentType::Float, false}, // RGBA32F - {GL_RG32F, GL_RG, GL_FLOAT, ComponentType::Float, false}, // RG32F - {GL_R32F, GL_RED, GL_FLOAT, ComponentType::Float, false}, // R32F - {GL_R16F, GL_RED, GL_HALF_FLOAT, ComponentType::Float, false}, // R16F - {GL_R16, GL_RED, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // R16U - {GL_R16_SNORM, GL_RED, GL_SHORT, ComponentType::SNorm, false}, // R16S - {GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // R16UI - {GL_R16I, GL_RED_INTEGER, GL_SHORT, ComponentType::SInt, false}, // R16I - {GL_RG16, GL_RG, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // RG16 - {GL_RG16F, GL_RG, GL_HALF_FLOAT, ComponentType::Float, false}, // RG16F - {GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RG16UI - {GL_RG16I, GL_RG_INTEGER, GL_SHORT, ComponentType::SInt, false}, // RG16I - {GL_RG16_SNORM, GL_RG, GL_SHORT, ComponentType::SNorm, false}, // RG16S - {GL_RGB32F, GL_RGB, GL_FLOAT, ComponentType::Float, false}, // RGB32F - {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, - false}, // RGBA8_SRGB - {GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // RG8U - {GL_RG8, GL_RG, GL_BYTE, ComponentType::SNorm, false}, // RG8S - {GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RG32UI - {GL_RGB16F, GL_RGBA16, GL_HALF_FLOAT, ComponentType::Float, false}, // RGBX16F - {GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // R32UI - {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X8 - {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X5 - {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X4 - {GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // BGRA8 + {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false}, // ABGR8U + {GL_RGBA8, GL_RGBA, GL_BYTE, false}, // ABGR8S + {GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, false}, // ABGR8UI + {GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, false}, // B5G6R5U + {GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, false}, // A2B10G10R10U + {GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, false}, // A1B5G5R5U + {GL_R8, GL_RED, GL_UNSIGNED_BYTE, false}, // R8U + {GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, false}, // R8UI + {GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, false}, // RGBA16F + {GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT, false}, // RGBA16U + {GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, false}, // RGBA16UI + {GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, false}, // R11FG11FB10F + {GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, false}, // RGBA32UI + {GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT1 + {GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT23 + {GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT45 + {GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, true}, // DXN1 + {GL_COMPRESSED_RG_RGTC2, GL_RG, GL_UNSIGNED_INT_8_8_8_8, true}, // DXN2UNORM + {GL_COMPRESSED_SIGNED_RG_RGTC2, GL_RG, GL_INT, true}, // DXN2SNORM + {GL_COMPRESSED_RGBA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // BC7U + {GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true}, // BC6H_UF16 + {GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true}, // BC6H_SF16 + {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_4X4 + {GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, false}, // BGRA8 + {GL_RGBA32F, GL_RGBA, GL_FLOAT, false}, // RGBA32F + {GL_RG32F, GL_RG, GL_FLOAT, false}, // RG32F + {GL_R32F, GL_RED, GL_FLOAT, false}, // R32F + {GL_R16F, GL_RED, GL_HALF_FLOAT, false}, // R16F + {GL_R16, GL_RED, GL_UNSIGNED_SHORT, false}, // R16U + {GL_R16_SNORM, GL_RED, GL_SHORT, false}, // R16S + {GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT, false}, // R16UI + {GL_R16I, GL_RED_INTEGER, GL_SHORT, false}, // R16I + {GL_RG16, GL_RG, GL_UNSIGNED_SHORT, false}, // RG16 + {GL_RG16F, GL_RG, GL_HALF_FLOAT, false}, // RG16F + {GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT, false}, // RG16UI + {GL_RG16I, GL_RG_INTEGER, GL_SHORT, false}, // RG16I + {GL_RG16_SNORM, GL_RG, GL_SHORT, false}, // RG16S + {GL_RGB32F, GL_RGB, GL_FLOAT, false}, // RGB32F + {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false}, // RGBA8_SRGB + {GL_RG8, GL_RG, GL_UNSIGNED_BYTE, false}, // RG8U + {GL_RG8, GL_RG, GL_BYTE, false}, // RG8S + {GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, false}, // RG32UI + {GL_RGB16F, GL_RGBA16, GL_HALF_FLOAT, false}, // RGBX16F + {GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, false}, // R32UI + {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X8 + {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X5 + {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_5X4 + {GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE, false}, // BGRA8 // Compressed sRGB formats - {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, - true}, // DXT1_SRGB - {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, - true}, // DXT23_SRGB - {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, - true}, // DXT45_SRGB - {GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, - true}, // BC7U_SRGB - {GL_RGBA4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4_REV, ComponentType::UNorm, false}, // R4G4B4A4U - {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4_SRGB - {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X8_SRGB - {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X5_SRGB - {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X4_SRGB - {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X5 - {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X5_SRGB - {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_10X8 - {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_10X8_SRGB - {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_6X6 - {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_6X6_SRGB - {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_10X10 - {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_10X10_SRGB - {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_12X12 - {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_12X12_SRGB - {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X6 - {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X6_SRGB - {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_6X5 - {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_6X5_SRGB - {GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV, ComponentType::Float, false}, // E5B9G9R9F + {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT1_SRGB + {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT23_SRGB + {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT45_SRGB + {GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // BC7U_SRGB + {GL_RGBA4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4_REV, false}, // R4G4B4A4U + {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_4X4_SRGB + {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X8_SRGB + {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X5_SRGB + {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_5X4_SRGB + {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_5X5 + {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_5X5_SRGB + {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_10X8 + {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_10X8_SRGB + {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_6X6 + {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_6X6_SRGB + {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_10X10 + {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_10X10_SRGB + {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_12X12 + {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_12X12_SRGB + {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X6 + {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X6_SRGB + {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_6X5 + {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_6X5_SRGB + {GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV, false}, // E5B9G9R9F // Depth formats - {GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, ComponentType::Float, false}, // Z32F - {GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, ComponentType::UNorm, - false}, // Z16 + {GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, false}, // Z32F + {GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, false}, // Z16 // DepthStencil formats - {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm, - false}, // Z24S8 - {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm, - false}, // S8Z24 - {GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, - ComponentType::Float, false}, // Z32FS8 + {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, false}, // Z24S8 + {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, false}, // S8Z24 + {GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, false}, // Z32FS8 }}; -const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType component_type) { +const FormatTuple& GetFormatTuple(PixelFormat pixel_format) { ASSERT(static_cast<std::size_t>(pixel_format) < tex_format_tuples.size()); const auto& format{tex_format_tuples[static_cast<std::size_t>(pixel_format)]}; return format; @@ -249,7 +229,7 @@ OGLTexture CreateTexture(const SurfaceParams& params, GLenum target, GLenum inte CachedSurface::CachedSurface(const GPUVAddr gpu_addr, const SurfaceParams& params) : VideoCommon::SurfaceBase<View>(gpu_addr, params) { - const auto& tuple{GetFormatTuple(params.pixel_format, params.component_type)}; + const auto& tuple{GetFormatTuple(params.pixel_format)}; internal_format = tuple.internal_format; format = tuple.format; type = tuple.type; @@ -451,8 +431,7 @@ OGLTextureView CachedSurfaceView::CreateTextureView() const { texture_view.Create(); const GLuint handle{texture_view.handle}; - const FormatTuple& tuple{ - GetFormatTuple(owner_params.pixel_format, owner_params.component_type)}; + const FormatTuple& tuple{GetFormatTuple(owner_params.pixel_format)}; glTextureView(handle, target, surface.texture.handle, tuple.internal_format, params.base_level, params.num_levels, params.base_layer, params.num_layers); @@ -562,8 +541,8 @@ void TextureCacheOpenGL::BufferCopy(Surface& src_surface, Surface& dst_surface) const auto& dst_params = dst_surface->GetSurfaceParams(); UNIMPLEMENTED_IF(src_params.num_levels > 1 || dst_params.num_levels > 1); - const auto source_format = GetFormatTuple(src_params.pixel_format, src_params.component_type); - const auto dest_format = GetFormatTuple(dst_params.pixel_format, dst_params.component_type); + const auto source_format = GetFormatTuple(src_params.pixel_format); + const auto dest_format = GetFormatTuple(dst_params.pixel_format); const std::size_t source_size = src_surface->GetHostSizeInBytes(); const std::size_t dest_size = dst_surface->GetHostSizeInBytes(); diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 4bbd17b12..7646cbb0e 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -323,10 +323,12 @@ void RendererOpenGL::DrawScreenTriangles(const ScreenInfo& screen_info, float x, // (e.g. handheld mode) on a 1920x1080 framebuffer. f32 scale_u = 1.f, scale_v = 1.f; if (framebuffer_crop_rect.GetWidth() > 0) { - scale_u = static_cast<f32>(framebuffer_crop_rect.GetWidth()) / screen_info.texture.width; + scale_u = static_cast<f32>(framebuffer_crop_rect.GetWidth()) / + static_cast<f32>(screen_info.texture.width); } if (framebuffer_crop_rect.GetHeight() > 0) { - scale_v = static_cast<f32>(framebuffer_crop_rect.GetHeight()) / screen_info.texture.height; + scale_v = static_cast<f32>(framebuffer_crop_rect.GetHeight()) / + static_cast<f32>(screen_info.texture.height); } std::array<ScreenRectVertex, 4> vertices = {{ diff --git a/src/video_core/renderer_opengl/utils.cpp b/src/video_core/renderer_opengl/utils.cpp index c504a2c1a..9770dda1c 100644 --- a/src/video_core/renderer_opengl/utils.cpp +++ b/src/video_core/renderer_opengl/utils.cpp @@ -3,7 +3,10 @@ // Refer to the license.txt file included. #include <string> +#include <vector> + #include <fmt/format.h> + #include <glad/glad.h> #include "common/assert.h" @@ -48,34 +51,19 @@ BindBuffersRangePushBuffer::BindBuffersRangePushBuffer(GLenum target) : target{t BindBuffersRangePushBuffer::~BindBuffersRangePushBuffer() = default; -void BindBuffersRangePushBuffer::Setup(GLuint first_) { - first = first_; - buffer_pointers.clear(); - offsets.clear(); - sizes.clear(); +void BindBuffersRangePushBuffer::Setup() { + entries.clear(); } -void BindBuffersRangePushBuffer::Push(const GLuint* buffer, GLintptr offset, GLsizeiptr size) { - buffer_pointers.push_back(buffer); - offsets.push_back(offset); - sizes.push_back(size); +void BindBuffersRangePushBuffer::Push(GLuint binding, const GLuint* buffer, GLintptr offset, + GLsizeiptr size) { + entries.push_back(Entry{binding, buffer, offset, size}); } void BindBuffersRangePushBuffer::Bind() { - // Ensure sizes are valid. - const std::size_t count{buffer_pointers.size()}; - DEBUG_ASSERT(count == offsets.size() && count == sizes.size()); - if (count == 0) { - return; + for (const Entry& entry : entries) { + glBindBufferRange(target, entry.binding, *entry.buffer, entry.offset, entry.size); } - - // Dereference buffers. - buffers.resize(count); - std::transform(buffer_pointers.begin(), buffer_pointers.end(), buffers.begin(), - [](const GLuint* pointer) { return *pointer; }); - - glBindBuffersRange(target, first, static_cast<GLsizei>(count), buffers.data(), offsets.data(), - sizes.data()); } void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr, std::string_view extra_info) { diff --git a/src/video_core/renderer_opengl/utils.h b/src/video_core/renderer_opengl/utils.h index 6c2b45546..d56153fe7 100644 --- a/src/video_core/renderer_opengl/utils.h +++ b/src/video_core/renderer_opengl/utils.h @@ -43,20 +43,22 @@ public: explicit BindBuffersRangePushBuffer(GLenum target); ~BindBuffersRangePushBuffer(); - void Setup(GLuint first_); + void Setup(); - void Push(const GLuint* buffer, GLintptr offset, GLsizeiptr size); + void Push(GLuint binding, const GLuint* buffer, GLintptr offset, GLsizeiptr size); void Bind(); private: - GLenum target{}; - GLuint first{}; - std::vector<const GLuint*> buffer_pointers; + struct Entry { + GLuint binding; + const GLuint* buffer; + GLintptr offset; + GLsizeiptr size; + }; - std::vector<GLuint> buffers; - std::vector<GLintptr> offsets; - std::vector<GLsizeiptr> sizes; + GLenum target; + std::vector<Entry> entries; }; void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr, std::string_view extra_info = {}); diff --git a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp index 3c5acda3e..7f0eb6b74 100644 --- a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp +++ b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp @@ -13,6 +13,8 @@ namespace Vulkan::MaxwellToVK { +using Maxwell = Tegra::Engines::Maxwell3D::Regs; + namespace Sampler { vk::Filter Filter(Tegra::Texture::TextureFilter filter) { @@ -95,83 +97,82 @@ vk::CompareOp DepthCompareFunction(Tegra::Texture::DepthCompareFunc depth_compar } // namespace Sampler struct FormatTuple { - vk::Format format; ///< Vulkan format - ComponentType component_type; ///< Abstracted component type - bool attachable; ///< True when this format can be used as an attachment + vk::Format format; ///< Vulkan format + bool attachable; ///< True when this format can be used as an attachment }; static constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format_tuples = {{ - {vk::Format::eA8B8G8R8UnormPack32, ComponentType::UNorm, true}, // ABGR8U - {vk::Format::eUndefined, ComponentType::Invalid, false}, // ABGR8S - {vk::Format::eUndefined, ComponentType::Invalid, false}, // ABGR8UI - {vk::Format::eB5G6R5UnormPack16, ComponentType::UNorm, false}, // B5G6R5U - {vk::Format::eA2B10G10R10UnormPack32, ComponentType::UNorm, true}, // A2B10G10R10U - {vk::Format::eUndefined, ComponentType::Invalid, false}, // A1B5G5R5U - {vk::Format::eR8Unorm, ComponentType::UNorm, true}, // R8U - {vk::Format::eUndefined, ComponentType::Invalid, false}, // R8UI - {vk::Format::eUndefined, ComponentType::Invalid, false}, // RGBA16F - {vk::Format::eUndefined, ComponentType::Invalid, false}, // RGBA16U - {vk::Format::eUndefined, ComponentType::Invalid, false}, // RGBA16UI - {vk::Format::eUndefined, ComponentType::Invalid, false}, // R11FG11FB10F - {vk::Format::eUndefined, ComponentType::Invalid, false}, // RGBA32UI - {vk::Format::eBc1RgbaUnormBlock, ComponentType::UNorm, false}, // DXT1 - {vk::Format::eBc2UnormBlock, ComponentType::UNorm, false}, // DXT23 - {vk::Format::eBc3UnormBlock, ComponentType::UNorm, false}, // DXT45 - {vk::Format::eBc4UnormBlock, ComponentType::UNorm, false}, // DXN1 - {vk::Format::eUndefined, ComponentType::Invalid, false}, // DXN2UNORM - {vk::Format::eUndefined, ComponentType::Invalid, false}, // DXN2SNORM - {vk::Format::eUndefined, ComponentType::Invalid, false}, // BC7U - {vk::Format::eUndefined, ComponentType::Invalid, false}, // BC6H_UF16 - {vk::Format::eUndefined, ComponentType::Invalid, false}, // BC6H_SF16 - {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_4X4 - {vk::Format::eUndefined, ComponentType::Invalid, false}, // BGRA8 - {vk::Format::eUndefined, ComponentType::Invalid, false}, // RGBA32F - {vk::Format::eUndefined, ComponentType::Invalid, false}, // RG32F - {vk::Format::eUndefined, ComponentType::Invalid, false}, // R32F - {vk::Format::eUndefined, ComponentType::Invalid, false}, // R16F - {vk::Format::eUndefined, ComponentType::Invalid, false}, // R16U - {vk::Format::eUndefined, ComponentType::Invalid, false}, // R16S - {vk::Format::eUndefined, ComponentType::Invalid, false}, // R16UI - {vk::Format::eUndefined, ComponentType::Invalid, false}, // R16I - {vk::Format::eUndefined, ComponentType::Invalid, false}, // RG16 - {vk::Format::eUndefined, ComponentType::Invalid, false}, // RG16F - {vk::Format::eUndefined, ComponentType::Invalid, false}, // RG16UI - {vk::Format::eUndefined, ComponentType::Invalid, false}, // RG16I - {vk::Format::eUndefined, ComponentType::Invalid, false}, // RG16S - {vk::Format::eUndefined, ComponentType::Invalid, false}, // RGB32F - {vk::Format::eA8B8G8R8SrgbPack32, ComponentType::UNorm, true}, // RGBA8_SRGB - {vk::Format::eUndefined, ComponentType::Invalid, false}, // RG8U - {vk::Format::eUndefined, ComponentType::Invalid, false}, // RG8S - {vk::Format::eUndefined, ComponentType::Invalid, false}, // RG32UI - {vk::Format::eUndefined, ComponentType::Invalid, false}, // RGBX16F - {vk::Format::eUndefined, ComponentType::Invalid, false}, // R32UI - {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_8X8 - {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_8X5 - {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_5X4 + {vk::Format::eA8B8G8R8UnormPack32, true}, // ABGR8U + {vk::Format::eUndefined, false}, // ABGR8S + {vk::Format::eUndefined, false}, // ABGR8UI + {vk::Format::eB5G6R5UnormPack16, false}, // B5G6R5U + {vk::Format::eA2B10G10R10UnormPack32, true}, // A2B10G10R10U + {vk::Format::eUndefined, false}, // A1B5G5R5U + {vk::Format::eR8Unorm, true}, // R8U + {vk::Format::eUndefined, false}, // R8UI + {vk::Format::eUndefined, false}, // RGBA16F + {vk::Format::eUndefined, false}, // RGBA16U + {vk::Format::eUndefined, false}, // RGBA16UI + {vk::Format::eUndefined, false}, // R11FG11FB10F + {vk::Format::eUndefined, false}, // RGBA32UI + {vk::Format::eBc1RgbaUnormBlock, false}, // DXT1 + {vk::Format::eBc2UnormBlock, false}, // DXT23 + {vk::Format::eBc3UnormBlock, false}, // DXT45 + {vk::Format::eBc4UnormBlock, false}, // DXN1 + {vk::Format::eUndefined, false}, // DXN2UNORM + {vk::Format::eUndefined, false}, // DXN2SNORM + {vk::Format::eUndefined, false}, // BC7U + {vk::Format::eUndefined, false}, // BC6H_UF16 + {vk::Format::eUndefined, false}, // BC6H_SF16 + {vk::Format::eUndefined, false}, // ASTC_2D_4X4 + {vk::Format::eUndefined, false}, // BGRA8 + {vk::Format::eUndefined, false}, // RGBA32F + {vk::Format::eUndefined, false}, // RG32F + {vk::Format::eUndefined, false}, // R32F + {vk::Format::eUndefined, false}, // R16F + {vk::Format::eUndefined, false}, // R16U + {vk::Format::eUndefined, false}, // R16S + {vk::Format::eUndefined, false}, // R16UI + {vk::Format::eUndefined, false}, // R16I + {vk::Format::eUndefined, false}, // RG16 + {vk::Format::eUndefined, false}, // RG16F + {vk::Format::eUndefined, false}, // RG16UI + {vk::Format::eUndefined, false}, // RG16I + {vk::Format::eUndefined, false}, // RG16S + {vk::Format::eUndefined, false}, // RGB32F + {vk::Format::eA8B8G8R8SrgbPack32, true}, // RGBA8_SRGB + {vk::Format::eUndefined, false}, // RG8U + {vk::Format::eUndefined, false}, // RG8S + {vk::Format::eUndefined, false}, // RG32UI + {vk::Format::eUndefined, false}, // RGBX16F + {vk::Format::eUndefined, false}, // R32UI + {vk::Format::eUndefined, false}, // ASTC_2D_8X8 + {vk::Format::eUndefined, false}, // ASTC_2D_8X5 + {vk::Format::eUndefined, false}, // ASTC_2D_5X4 // Compressed sRGB formats - {vk::Format::eUndefined, ComponentType::Invalid, false}, // BGRA8_SRGB - {vk::Format::eUndefined, ComponentType::Invalid, false}, // DXT1_SRGB - {vk::Format::eUndefined, ComponentType::Invalid, false}, // DXT23_SRGB - {vk::Format::eUndefined, ComponentType::Invalid, false}, // DXT45_SRGB - {vk::Format::eUndefined, ComponentType::Invalid, false}, // BC7U_SRGB - {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_4X4_SRGB - {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_8X8_SRGB - {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_8X5_SRGB - {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_5X4_SRGB - {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_5X5 - {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_5X5_SRGB - {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_10X8 - {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_10X8_SRGB + {vk::Format::eUndefined, false}, // BGRA8_SRGB + {vk::Format::eUndefined, false}, // DXT1_SRGB + {vk::Format::eUndefined, false}, // DXT23_SRGB + {vk::Format::eUndefined, false}, // DXT45_SRGB + {vk::Format::eUndefined, false}, // BC7U_SRGB + {vk::Format::eUndefined, false}, // ASTC_2D_4X4_SRGB + {vk::Format::eUndefined, false}, // ASTC_2D_8X8_SRGB + {vk::Format::eUndefined, false}, // ASTC_2D_8X5_SRGB + {vk::Format::eUndefined, false}, // ASTC_2D_5X4_SRGB + {vk::Format::eUndefined, false}, // ASTC_2D_5X5 + {vk::Format::eUndefined, false}, // ASTC_2D_5X5_SRGB + {vk::Format::eUndefined, false}, // ASTC_2D_10X8 + {vk::Format::eUndefined, false}, // ASTC_2D_10X8_SRGB // Depth formats - {vk::Format::eD32Sfloat, ComponentType::Float, true}, // Z32F - {vk::Format::eD16Unorm, ComponentType::UNorm, true}, // Z16 + {vk::Format::eD32Sfloat, true}, // Z32F + {vk::Format::eD16Unorm, true}, // Z16 // DepthStencil formats - {vk::Format::eD24UnormS8Uint, ComponentType::UNorm, true}, // Z24S8 - {vk::Format::eD24UnormS8Uint, ComponentType::UNorm, true}, // S8Z24 (emulated) - {vk::Format::eUndefined, ComponentType::Invalid, false}, // Z32FS8 + {vk::Format::eD24UnormS8Uint, true}, // Z24S8 + {vk::Format::eD24UnormS8Uint, true}, // S8Z24 (emulated) + {vk::Format::eUndefined, false}, // Z32FS8 }}; static constexpr bool IsZetaFormat(PixelFormat pixel_format) { @@ -180,14 +181,13 @@ static constexpr bool IsZetaFormat(PixelFormat pixel_format) { } std::pair<vk::Format, bool> SurfaceFormat(const VKDevice& device, FormatType format_type, - PixelFormat pixel_format, ComponentType component_type) { + PixelFormat pixel_format) { ASSERT(static_cast<std::size_t>(pixel_format) < tex_format_tuples.size()); const auto tuple = tex_format_tuples[static_cast<u32>(pixel_format)]; UNIMPLEMENTED_IF_MSG(tuple.format == vk::Format::eUndefined, - "Unimplemented texture format with pixel format={} and component type={}", - static_cast<u32>(pixel_format), static_cast<u32>(component_type)); - ASSERT_MSG(component_type == tuple.component_type, "Component type mismatch"); + "Unimplemented texture format with pixel format={}", + static_cast<u32>(pixel_format)); auto usage = vk::FormatFeatureFlagBits::eSampledImage | vk::FormatFeatureFlagBits::eTransferDst | vk::FormatFeatureFlagBits::eTransferSrc; @@ -198,17 +198,17 @@ std::pair<vk::Format, bool> SurfaceFormat(const VKDevice& device, FormatType for return {device.GetSupportedFormat(tuple.format, usage, format_type), tuple.attachable}; } -vk::ShaderStageFlagBits ShaderStage(Maxwell::ShaderStage stage) { +vk::ShaderStageFlagBits ShaderStage(Tegra::Engines::ShaderType stage) { switch (stage) { - case Maxwell::ShaderStage::Vertex: + case Tegra::Engines::ShaderType::Vertex: return vk::ShaderStageFlagBits::eVertex; - case Maxwell::ShaderStage::TesselationControl: + case Tegra::Engines::ShaderType::TesselationControl: return vk::ShaderStageFlagBits::eTessellationControl; - case Maxwell::ShaderStage::TesselationEval: + case Tegra::Engines::ShaderType::TesselationEval: return vk::ShaderStageFlagBits::eTessellationEvaluation; - case Maxwell::ShaderStage::Geometry: + case Tegra::Engines::ShaderType::Geometry: return vk::ShaderStageFlagBits::eGeometry; - case Maxwell::ShaderStage::Fragment: + case Tegra::Engines::ShaderType::Fragment: return vk::ShaderStageFlagBits::eFragment; } UNIMPLEMENTED_MSG("Unimplemented shader stage={}", static_cast<u32>(stage)); diff --git a/src/video_core/renderer_vulkan/maxwell_to_vk.h b/src/video_core/renderer_vulkan/maxwell_to_vk.h index 4cadc0721..904a32e01 100644 --- a/src/video_core/renderer_vulkan/maxwell_to_vk.h +++ b/src/video_core/renderer_vulkan/maxwell_to_vk.h @@ -16,7 +16,6 @@ namespace Vulkan::MaxwellToVK { using Maxwell = Tegra::Engines::Maxwell3D::Regs; using PixelFormat = VideoCore::Surface::PixelFormat; -using ComponentType = VideoCore::Surface::ComponentType; namespace Sampler { @@ -31,9 +30,9 @@ vk::CompareOp DepthCompareFunction(Tegra::Texture::DepthCompareFunc depth_compar } // namespace Sampler std::pair<vk::Format, bool> SurfaceFormat(const VKDevice& device, FormatType format_type, - PixelFormat pixel_format, ComponentType component_type); + PixelFormat pixel_format); -vk::ShaderStageFlagBits ShaderStage(Maxwell::ShaderStage stage); +vk::ShaderStageFlagBits ShaderStage(Tegra::Engines::ShaderType stage); vk::PrimitiveTopology PrimitiveTopology(Maxwell::PrimitiveTopology topology); diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp index 42cf068b6..80738d3d0 100644 --- a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp +++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp @@ -17,6 +17,7 @@ #include "video_core/engines/maxwell_3d.h" #include "video_core/engines/shader_bytecode.h" #include "video_core/engines/shader_header.h" +#include "video_core/engines/shader_type.h" #include "video_core/renderer_vulkan/vk_device.h" #include "video_core/renderer_vulkan/vk_shader_decompiler.h" #include "video_core/shader/node.h" @@ -25,13 +26,13 @@ namespace Vulkan::VKShader { using Sirit::Id; +using Tegra::Engines::ShaderType; using Tegra::Shader::Attribute; using Tegra::Shader::AttributeUse; using Tegra::Shader::Register; using namespace VideoCommon::Shader; using Maxwell = Tegra::Engines::Maxwell3D::Regs; -using ShaderStage = Tegra::Engines::Maxwell3D::Regs::ShaderStage; using Operation = const OperationNode&; // TODO(Rodrigo): Use rasterizer's value @@ -93,7 +94,7 @@ class ExprDecompiler; class SPIRVDecompiler : public Sirit::Module { public: - explicit SPIRVDecompiler(const VKDevice& device, const ShaderIR& ir, ShaderStage stage) + explicit SPIRVDecompiler(const VKDevice& device, const ShaderIR& ir, ShaderType stage) : Module(0x00010300), device{device}, ir{ir}, stage{stage}, header{ir.GetHeader()} { AddCapability(spv::Capability::Shader); AddExtension("SPV_KHR_storage_buffer_storage_class"); @@ -256,21 +257,21 @@ private: } void DeclareVertex() { - if (stage != ShaderStage::Vertex) + if (stage != ShaderType::Vertex) return; DeclareVertexRedeclarations(); } void DeclareGeometry() { - if (stage != ShaderStage::Geometry) + if (stage != ShaderType::Geometry) return; UNIMPLEMENTED(); } void DeclareFragment() { - if (stage != ShaderStage::Fragment) + if (stage != ShaderType::Fragment) return; for (u32 rt = 0; rt < static_cast<u32>(frag_colors.size()); ++rt) { @@ -354,7 +355,7 @@ private: continue; } - UNIMPLEMENTED_IF(stage == ShaderStage::Geometry); + UNIMPLEMENTED_IF(stage == ShaderType::Geometry); const u32 location = GetGenericAttributeLocation(index); const Id id = OpVariable(t_in_float4, spv::StorageClass::Input); @@ -364,7 +365,7 @@ private: Decorate(id, spv::Decoration::Location, location); - if (stage != ShaderStage::Fragment) { + if (stage != ShaderType::Fragment) { continue; } switch (header.ps.GetAttributeUse(location)) { @@ -548,7 +549,7 @@ private: switch (attribute) { case Attribute::Index::Position: - if (stage != ShaderStage::Fragment) { + if (stage != ShaderType::Fragment) { UNIMPLEMENTED(); break; } else { @@ -561,7 +562,7 @@ private: // TODO(Subv): Find out what the values are for the first two elements when inside a // vertex shader, and what's the value of the fourth element when inside a Tess Eval // shader. - ASSERT(stage == ShaderStage::Vertex); + ASSERT(stage == ShaderType::Vertex); switch (element) { case 2: return BitcastFrom<Type::Uint>(Emit(OpLoad(t_uint, instance_index))); @@ -572,7 +573,7 @@ private: return Constant(t_float, 0); case Attribute::Index::FrontFacing: // TODO(Subv): Find out what the values are for the other elements. - ASSERT(stage == ShaderStage::Fragment); + ASSERT(stage == ShaderType::Fragment); if (element == 3) { const Id is_front_facing = Emit(OpLoad(t_bool, front_facing)); const Id true_value = @@ -783,6 +784,11 @@ private: return {}; } + Id FSwizzleAdd(Operation operation) { + UNIMPLEMENTED(); + return {}; + } + Id HNegate(Operation operation) { UNIMPLEMENTED(); return {}; @@ -1070,7 +1076,7 @@ private: Id PreExit() { switch (stage) { - case ShaderStage::Vertex: { + case ShaderType::Vertex: { // TODO(Rodrigo): We should use VK_EXT_depth_range_unrestricted instead, but it doesn't // seem to be working on Nvidia's drivers and Intel (mesa and blob) doesn't support it. const Id z_pointer = AccessElement(t_out_float, per_vertex, position_index, 2u); @@ -1080,7 +1086,7 @@ private: Emit(OpStore(z_pointer, depth)); break; } - case ShaderStage::Fragment: { + case ShaderType::Fragment: { const auto SafeGetRegister = [&](u32 reg) { // TODO(Rodrigo): Replace with contains once C++20 releases if (const auto it = registers.find(reg); it != registers.end()) { @@ -1195,42 +1201,12 @@ private: return {}; } - Id ShuffleIndexed(Operation) { - UNIMPLEMENTED(); - return {}; - } - - Id ShuffleUp(Operation) { - UNIMPLEMENTED(); - return {}; - } - - Id ShuffleDown(Operation) { - UNIMPLEMENTED(); - return {}; - } - - Id ShuffleButterfly(Operation) { - UNIMPLEMENTED(); - return {}; - } - - Id InRangeShuffleIndexed(Operation) { + Id ThreadId(Operation) { UNIMPLEMENTED(); return {}; } - Id InRangeShuffleUp(Operation) { - UNIMPLEMENTED(); - return {}; - } - - Id InRangeShuffleDown(Operation) { - UNIMPLEMENTED(); - return {}; - } - - Id InRangeShuffleButterfly(Operation) { + Id ShuffleIndexed(Operation) { UNIMPLEMENTED(); return {}; } @@ -1393,6 +1369,7 @@ private: &SPIRVDecompiler::Unary<&Module::OpTrunc, Type::Float>, &SPIRVDecompiler::Unary<&Module::OpConvertSToF, Type::Float, Type::Int>, &SPIRVDecompiler::Unary<&Module::OpConvertUToF, Type::Float, Type::Uint>, + &SPIRVDecompiler::FSwizzleAdd, &SPIRVDecompiler::Binary<&Module::OpIAdd, Type::Int>, &SPIRVDecompiler::Binary<&Module::OpIMul, Type::Int>, @@ -1528,21 +1505,14 @@ private: &SPIRVDecompiler::VoteAny, &SPIRVDecompiler::VoteEqual, + &SPIRVDecompiler::ThreadId, &SPIRVDecompiler::ShuffleIndexed, - &SPIRVDecompiler::ShuffleUp, - &SPIRVDecompiler::ShuffleDown, - &SPIRVDecompiler::ShuffleButterfly, - - &SPIRVDecompiler::InRangeShuffleIndexed, - &SPIRVDecompiler::InRangeShuffleUp, - &SPIRVDecompiler::InRangeShuffleDown, - &SPIRVDecompiler::InRangeShuffleButterfly, }; static_assert(operation_decompilers.size() == static_cast<std::size_t>(OperationCode::Amount)); const VKDevice& device; const ShaderIR& ir; - const ShaderStage stage; + const ShaderType stage; const Tegra::Shader::Header header; u64 conditional_nest_count{}; u64 inside_branch{}; @@ -1874,7 +1844,7 @@ void SPIRVDecompiler::DecompileAST() { } DecompilerResult Decompile(const VKDevice& device, const VideoCommon::Shader::ShaderIR& ir, - Maxwell::ShaderStage stage) { + ShaderType stage) { auto decompiler = std::make_unique<SPIRVDecompiler>(device, ir, stage); decompiler->Decompile(); return {std::move(decompiler), decompiler->GetShaderEntries()}; diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.h b/src/video_core/renderer_vulkan/vk_shader_decompiler.h index f90541cc1..203fc00d0 100644 --- a/src/video_core/renderer_vulkan/vk_shader_decompiler.h +++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.h @@ -79,6 +79,6 @@ struct ShaderEntries { using DecompilerResult = std::pair<std::unique_ptr<Sirit::Module>, ShaderEntries>; DecompilerResult Decompile(const VKDevice& device, const VideoCommon::Shader::ShaderIR& ir, - Maxwell::ShaderStage stage); + Tegra::Engines::ShaderType stage); } // namespace Vulkan::VKShader diff --git a/src/video_core/shader/const_buffer_locker.cpp b/src/video_core/shader/const_buffer_locker.cpp index fe467608e..b65399f91 100644 --- a/src/video_core/shader/const_buffer_locker.cpp +++ b/src/video_core/shader/const_buffer_locker.cpp @@ -9,6 +9,7 @@ #include "common/assert.h" #include "common/common_types.h" #include "video_core/engines/maxwell_3d.h" +#include "video_core/engines/shader_type.h" #include "video_core/shader/const_buffer_locker.h" namespace VideoCommon::Shader { diff --git a/src/video_core/shader/const_buffer_locker.h b/src/video_core/shader/const_buffer_locker.h index 600e2f3c3..50a8ce42a 100644 --- a/src/video_core/shader/const_buffer_locker.h +++ b/src/video_core/shader/const_buffer_locker.h @@ -8,6 +8,7 @@ #include "common/common_types.h" #include "common/hash.h" #include "video_core/engines/const_buffer_engine_interface.h" +#include "video_core/engines/shader_type.h" namespace VideoCommon::Shader { @@ -20,7 +21,7 @@ using BindlessSamplerMap = * The ConstBufferLocker is a class use to interface the 3D and compute engines with the shader * compiler. with it, the shader can obtain required data from GPU state and store it for disk * shader compilation. - **/ + */ class ConstBufferLocker { public: explicit ConstBufferLocker(Tegra::Engines::ShaderType shader_stage); diff --git a/src/video_core/shader/decode.cpp b/src/video_core/shader/decode.cpp index 21fb9cb83..22c3e5120 100644 --- a/src/video_core/shader/decode.cpp +++ b/src/video_core/shader/decode.cpp @@ -154,10 +154,10 @@ void ShaderIR::Decode() { LOG_CRITICAL(HW_GPU, "Unknown decompilation mode!"); [[fallthrough]]; case CompileDepth::BruteForce: { + const auto shader_end = static_cast<u32>(program_code.size()); coverage_begin = main_offset; - const std::size_t shader_end = program_code.size(); coverage_end = shader_end; - for (u32 label = main_offset; label < shader_end; label++) { + for (u32 label = main_offset; label < shader_end; ++label) { basic_blocks.insert({label, DecodeRange(label, label + 1)}); } break; diff --git a/src/video_core/shader/decode/other.cpp b/src/video_core/shader/decode/other.cpp index 116b95f76..17cd45d3c 100644 --- a/src/video_core/shader/decode/other.cpp +++ b/src/video_core/shader/decode/other.cpp @@ -256,7 +256,7 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) { break; } case OpCode::Id::DEPBAR: { - LOG_WARNING(HW_GPU, "DEPBAR instruction is stubbed"); + LOG_DEBUG(HW_GPU, "DEPBAR instruction is stubbed"); break; } default: diff --git a/src/video_core/shader/decode/texture.cpp b/src/video_core/shader/decode/texture.cpp index bb926a132..b094e5a06 100644 --- a/src/video_core/shader/decode/texture.cpp +++ b/src/video_core/shader/decode/texture.cpp @@ -128,8 +128,8 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) { } const Node component = Immediate(static_cast<u32>(instr.tld4s.component)); - const auto& sampler = - GetSampler(instr.sampler, {{TextureType::Texture2D, false, depth_compare}}); + const SamplerInfo info{TextureType::Texture2D, false, depth_compare}; + const auto& sampler = GetSampler(instr.sampler, info); Node4 values; for (u32 element = 0; element < values.size(); ++element) { @@ -149,7 +149,7 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) { // Sadly, not all texture instructions specify the type of texture their sampler // uses. This must be fixed at a later instance. const auto& sampler = - is_bindless ? GetBindlessSampler(instr.gpr8, {}) : GetSampler(instr.sampler, {}); + is_bindless ? GetBindlessSampler(instr.gpr8) : GetSampler(instr.sampler); u32 indexer = 0; switch (instr.txq.query_type) { @@ -185,8 +185,7 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) { auto texture_type = instr.tmml.texture_type.Value(); const bool is_array = instr.tmml.array != 0; const auto& sampler = - is_bindless ? GetBindlessSampler(instr.gpr20, {{texture_type, is_array, false}}) - : GetSampler(instr.sampler, {{texture_type, is_array, false}}); + is_bindless ? GetBindlessSampler(instr.gpr20) : GetSampler(instr.sampler); std::vector<Node> coords; @@ -254,67 +253,50 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) { return pc; } -const Sampler& ShaderIR::GetSampler(const Tegra::Shader::Sampler& sampler, - std::optional<SamplerInfo> sampler_info) { - const auto offset = static_cast<u32>(sampler.index.Value()); - - TextureType type; - bool is_array; - bool is_shadow; +ShaderIR::SamplerInfo ShaderIR::GetSamplerInfo(std::optional<SamplerInfo> sampler_info, u32 offset, + std::optional<u32> buffer) { if (sampler_info) { - type = sampler_info->type; - is_array = sampler_info->is_array; - is_shadow = sampler_info->is_shadow; - } else if (const auto sampler = locker.ObtainBoundSampler(offset)) { - type = sampler->texture_type.Value(); - is_array = sampler->is_array.Value() != 0; - is_shadow = sampler->is_shadow.Value() != 0; - } else { + return *sampler_info; + } + const auto sampler = + buffer ? locker.ObtainBindlessSampler(*buffer, offset) : locker.ObtainBoundSampler(offset); + if (!sampler) { LOG_WARNING(HW_GPU, "Unknown sampler info"); - type = TextureType::Texture2D; - is_array = false; - is_shadow = false; + return SamplerInfo{TextureType::Texture2D, false, false, false}; } + return SamplerInfo{sampler->texture_type, sampler->is_array != 0, sampler->is_shadow != 0, + sampler->is_buffer != 0}; +} + +const Sampler& ShaderIR::GetSampler(const Tegra::Shader::Sampler& sampler, + std::optional<SamplerInfo> sampler_info) { + const auto offset = static_cast<u32>(sampler.index.Value()); + const auto info = GetSamplerInfo(sampler_info, offset); // If this sampler has already been used, return the existing mapping. const auto it = std::find_if(used_samplers.begin(), used_samplers.end(), [offset](const Sampler& entry) { return entry.GetOffset() == offset; }); if (it != used_samplers.end()) { - ASSERT(!it->IsBindless() && it->GetType() == type && it->IsArray() == is_array && - it->IsShadow() == is_shadow); + ASSERT(!it->IsBindless() && it->GetType() == info.type && it->IsArray() == info.is_array && + it->IsShadow() == info.is_shadow && it->IsBuffer() == info.is_buffer); return *it; } // Otherwise create a new mapping for this sampler const auto next_index = static_cast<u32>(used_samplers.size()); - return used_samplers.emplace_back(Sampler(next_index, offset, type, is_array, is_shadow)); + return used_samplers.emplace_back(next_index, offset, info.type, info.is_array, info.is_shadow, + info.is_buffer); } -const Sampler& ShaderIR::GetBindlessSampler(const Tegra::Shader::Register& reg, +const Sampler& ShaderIR::GetBindlessSampler(Tegra::Shader::Register reg, std::optional<SamplerInfo> sampler_info) { const Node sampler_register = GetRegister(reg); const auto [base_sampler, buffer, offset] = TrackCbuf(sampler_register, global_code, static_cast<s64>(global_code.size())); ASSERT(base_sampler != nullptr); - TextureType type; - bool is_array; - bool is_shadow; - if (sampler_info) { - type = sampler_info->type; - is_array = sampler_info->is_array; - is_shadow = sampler_info->is_shadow; - } else if (const auto sampler = locker.ObtainBindlessSampler(buffer, offset)) { - type = sampler->texture_type.Value(); - is_array = sampler->is_array.Value() != 0; - is_shadow = sampler->is_shadow.Value() != 0; - } else { - LOG_WARNING(HW_GPU, "Unknown sampler info"); - type = TextureType::Texture2D; - is_array = false; - is_shadow = false; - } + const auto info = GetSamplerInfo(sampler_info, offset, buffer); // If this sampler has already been used, return the existing mapping. const auto it = @@ -323,15 +305,15 @@ const Sampler& ShaderIR::GetBindlessSampler(const Tegra::Shader::Register& reg, return entry.GetBuffer() == buffer && entry.GetOffset() == offset; }); if (it != used_samplers.end()) { - ASSERT(it->IsBindless() && it->GetType() == type && it->IsArray() == is_array && - it->IsShadow() == is_shadow); + ASSERT(it->IsBindless() && it->GetType() == info.type && it->IsArray() == info.is_array && + it->IsShadow() == info.is_shadow); return *it; } // Otherwise create a new mapping for this sampler const auto next_index = static_cast<u32>(used_samplers.size()); - return used_samplers.emplace_back( - Sampler(next_index, offset, buffer, type, is_array, is_shadow)); + return used_samplers.emplace_back(next_index, offset, buffer, info.type, info.is_array, + info.is_shadow, info.is_buffer); } void ShaderIR::WriteTexInstructionFloat(NodeBlock& bb, Instruction instr, const Node4& components) { @@ -416,17 +398,16 @@ Node4 ShaderIR::GetTextureCode(Instruction instr, TextureType texture_type, (texture_type == TextureType::TextureCube && is_array && is_shadow), "This method is not supported."); + const SamplerInfo info{texture_type, is_array, is_shadow, false}; const auto& sampler = - is_bindless ? GetBindlessSampler(*bindless_reg, {{texture_type, is_array, is_shadow}}) - : GetSampler(instr.sampler, {{texture_type, is_array, is_shadow}}); + is_bindless ? GetBindlessSampler(*bindless_reg, info) : GetSampler(instr.sampler, info); const bool lod_needed = process_mode == TextureProcessMode::LZ || process_mode == TextureProcessMode::LL || process_mode == TextureProcessMode::LLA; - // LOD selection (either via bias or explicit textureLod) not - // supported in GL for sampler2DArrayShadow and - // samplerCubeArrayShadow. + // LOD selection (either via bias or explicit textureLod) not supported in GL for + // sampler2DArrayShadow and samplerCubeArrayShadow. const bool gl_lod_supported = !((texture_type == Tegra::Shader::TextureType::Texture2D && is_array && is_shadow) || (texture_type == Tegra::Shader::TextureType::TextureCube && is_array && is_shadow)); @@ -436,8 +417,8 @@ Node4 ShaderIR::GetTextureCode(Instruction instr, TextureType texture_type, UNIMPLEMENTED_IF(process_mode != TextureProcessMode::None && !gl_lod_supported); - Node bias = {}; - Node lod = {}; + Node bias; + Node lod; if (process_mode != TextureProcessMode::None && gl_lod_supported) { switch (process_mode) { case TextureProcessMode::LZ: @@ -573,10 +554,9 @@ Node4 ShaderIR::GetTld4Code(Instruction instr, TextureType texture_type, bool de u64 parameter_register = instr.gpr20.Value(); - const auto& sampler = - is_bindless - ? GetBindlessSampler(parameter_register++, {{texture_type, is_array, depth_compare}}) - : GetSampler(instr.sampler, {{texture_type, is_array, depth_compare}}); + const SamplerInfo info{texture_type, is_array, depth_compare, false}; + const auto& sampler = is_bindless ? GetBindlessSampler(parameter_register++, info) + : GetSampler(instr.sampler, info); std::vector<Node> aoffi; if (is_aoffi) { @@ -623,7 +603,7 @@ Node4 ShaderIR::GetTldCode(Tegra::Shader::Instruction instr) { // const Node aoffi_register{is_aoffi ? GetRegister(gpr20_cursor++) : nullptr}; // const Node multisample{is_multisample ? GetRegister(gpr20_cursor++) : nullptr}; - const auto& sampler = GetSampler(instr.sampler, {{texture_type, is_array, false}}); + const auto& sampler = GetSampler(instr.sampler); Node4 values; for (u32 element = 0; element < values.size(); ++element) { @@ -636,6 +616,8 @@ Node4 ShaderIR::GetTldCode(Tegra::Shader::Instruction instr) { } Node4 ShaderIR::GetTldsCode(Instruction instr, TextureType texture_type, bool is_array) { + const auto& sampler = GetSampler(instr.sampler); + const std::size_t type_coord_count = GetCoordCount(texture_type); const bool lod_enabled = instr.tlds.GetTextureProcessMode() == TextureProcessMode::LL; @@ -659,7 +641,14 @@ Node4 ShaderIR::GetTldsCode(Instruction instr, TextureType texture_type, bool is // When lod is used always is in gpr20 const Node lod = lod_enabled ? GetRegister(instr.gpr20) : Immediate(0); - const auto& sampler = GetSampler(instr.sampler, {{texture_type, is_array, false}}); + // Fill empty entries from the guest sampler. + const std::size_t entry_coord_count = GetCoordCount(sampler.GetType()); + if (type_coord_count != entry_coord_count) { + LOG_WARNING(HW_GPU, "Bound and built texture types mismatch"); + } + for (std::size_t i = type_coord_count; i < entry_coord_count; ++i) { + coords.push_back(GetRegister(Register::ZeroIndex)); + } Node4 values; for (u32 element = 0; element < values.size(); ++element) { diff --git a/src/video_core/shader/decode/warp.cpp b/src/video_core/shader/decode/warp.cpp index fa8a250cc..d98d0e1dd 100644 --- a/src/video_core/shader/decode/warp.cpp +++ b/src/video_core/shader/decode/warp.cpp @@ -17,6 +17,7 @@ using Tegra::Shader::ShuffleOperation; using Tegra::Shader::VoteOperation; namespace { + OperationCode GetOperationCode(VoteOperation vote_op) { switch (vote_op) { case VoteOperation::All: @@ -30,6 +31,7 @@ OperationCode GetOperationCode(VoteOperation vote_op) { return OperationCode::VoteAll; } } + } // Anonymous namespace u32 ShaderIR::DecodeWarp(NodeBlock& bb, u32 pc) { @@ -46,50 +48,59 @@ u32 ShaderIR::DecodeWarp(NodeBlock& bb, u32 pc) { break; } case OpCode::Id::SHFL: { - Node width = [this, instr] { - Node mask = instr.shfl.is_mask_imm ? Immediate(static_cast<u32>(instr.shfl.mask_imm)) - : GetRegister(instr.gpr39); - - // Convert the obscure SHFL mask back into GL_NV_shader_thread_shuffle's width. This has - // been done reversing Nvidia's math. It won't work on all cases due to SHFL having - // different parameters that don't properly map to GLSL's interface, but it should work - // for cases emitted by Nvidia's compiler. - if (instr.shfl.operation == ShuffleOperation::Up) { - return Operation( - OperationCode::ILogicalShiftRight, - Operation(OperationCode::IAdd, std::move(mask), Immediate(-0x2000)), - Immediate(8)); - } else { - return Operation(OperationCode::ILogicalShiftRight, - Operation(OperationCode::IAdd, Immediate(0x201F), - Operation(OperationCode::INegate, std::move(mask))), - Immediate(8)); - } - }(); + Node mask = instr.shfl.is_mask_imm ? Immediate(static_cast<u32>(instr.shfl.mask_imm)) + : GetRegister(instr.gpr39); + Node index = instr.shfl.is_index_imm ? Immediate(static_cast<u32>(instr.shfl.index_imm)) + : GetRegister(instr.gpr20); + + Node thread_id = Operation(OperationCode::ThreadId); + Node clamp = Operation(OperationCode::IBitwiseAnd, mask, Immediate(0x1FU)); + Node seg_mask = BitfieldExtract(mask, 8, 16); - const auto [operation, in_range] = [instr]() -> std::pair<OperationCode, OperationCode> { + Node neg_seg_mask = Operation(OperationCode::IBitwiseNot, seg_mask); + Node min_thread_id = Operation(OperationCode::IBitwiseAnd, thread_id, seg_mask); + Node max_thread_id = Operation(OperationCode::IBitwiseOr, min_thread_id, + Operation(OperationCode::IBitwiseAnd, clamp, neg_seg_mask)); + + Node src_thread_id = [instr, index, neg_seg_mask, min_thread_id, thread_id] { switch (instr.shfl.operation) { case ShuffleOperation::Idx: - return {OperationCode::ShuffleIndexed, OperationCode::InRangeShuffleIndexed}; - case ShuffleOperation::Up: - return {OperationCode::ShuffleUp, OperationCode::InRangeShuffleUp}; + return Operation(OperationCode::IBitwiseOr, + Operation(OperationCode::IBitwiseAnd, index, neg_seg_mask), + min_thread_id); case ShuffleOperation::Down: - return {OperationCode::ShuffleDown, OperationCode::InRangeShuffleDown}; + return Operation(OperationCode::IAdd, thread_id, index); + case ShuffleOperation::Up: + return Operation(OperationCode::IAdd, thread_id, + Operation(OperationCode::INegate, index)); case ShuffleOperation::Bfly: - return {OperationCode::ShuffleButterfly, OperationCode::InRangeShuffleButterfly}; + return Operation(OperationCode::IBitwiseXor, thread_id, index); } - UNREACHABLE_MSG("Invalid SHFL operation: {}", - static_cast<u64>(instr.shfl.operation.Value())); - return {}; + UNREACHABLE(); + return Immediate(0U); }(); - // Setting the predicate before the register is intentional to avoid overwriting. - Node index = instr.shfl.is_index_imm ? Immediate(static_cast<u32>(instr.shfl.index_imm)) - : GetRegister(instr.gpr20); - SetPredicate(bb, instr.shfl.pred48, Operation(in_range, index, width)); + Node in_bounds = [instr, src_thread_id, min_thread_id, max_thread_id] { + if (instr.shfl.operation == ShuffleOperation::Up) { + return Operation(OperationCode::LogicalIGreaterEqual, src_thread_id, min_thread_id); + } else { + return Operation(OperationCode::LogicalILessEqual, src_thread_id, max_thread_id); + } + }(); + + SetPredicate(bb, instr.shfl.pred48, in_bounds); SetRegister( bb, instr.gpr0, - Operation(operation, GetRegister(instr.gpr8), std::move(index), std::move(width))); + Operation(OperationCode::ShuffleIndexed, GetRegister(instr.gpr8), src_thread_id)); + break; + } + case OpCode::Id::FSWZADD: { + UNIMPLEMENTED_IF(instr.fswzadd.ndv); + + Node op_a = GetRegister(instr.gpr8); + Node op_b = GetRegister(instr.gpr20); + Node mask = Immediate(static_cast<u32>(instr.fswzadd.swizzle)); + SetRegister(bb, instr.gpr0, Operation(OperationCode::FSwizzleAdd, op_a, op_b, mask)); break; } default: diff --git a/src/video_core/shader/node.h b/src/video_core/shader/node.h index 4300d9ff4..44d85d434 100644 --- a/src/video_core/shader/node.h +++ b/src/video_core/shader/node.h @@ -47,6 +47,7 @@ enum class OperationCode { FTrunc, /// (MetaArithmetic, float a) -> float FCastInteger, /// (MetaArithmetic, int a) -> float FCastUInteger, /// (MetaArithmetic, uint a) -> float + FSwizzleAdd, /// (float a, float b, uint mask) -> float IAdd, /// (MetaArithmetic, int a, int b) -> int IMul, /// (MetaArithmetic, int a, int b) -> int @@ -181,15 +182,8 @@ enum class OperationCode { VoteAny, /// (bool) -> bool VoteEqual, /// (bool) -> bool - ShuffleIndexed, /// (uint value, uint index, uint width) -> uint - ShuffleUp, /// (uint value, uint index, uint width) -> uint - ShuffleDown, /// (uint value, uint index, uint width) -> uint - ShuffleButterfly, /// (uint value, uint index, uint width) -> uint - - InRangeShuffleIndexed, /// (uint index, uint width) -> bool - InRangeShuffleUp, /// (uint index, uint width) -> bool - InRangeShuffleDown, /// (uint index, uint width) -> bool - InRangeShuffleButterfly, /// (uint index, uint width) -> bool + ThreadId, /// () -> uint + ShuffleIndexed, /// (uint value, uint index) -> uint Amount, }; @@ -231,14 +225,15 @@ class Sampler { public: /// This constructor is for bound samplers constexpr explicit Sampler(u32 index, u32 offset, Tegra::Shader::TextureType type, - bool is_array, bool is_shadow) - : index{index}, offset{offset}, type{type}, is_array{is_array}, is_shadow{is_shadow} {} + bool is_array, bool is_shadow, bool is_buffer) + : index{index}, offset{offset}, type{type}, is_array{is_array}, is_shadow{is_shadow}, + is_buffer{is_buffer} {} /// This constructor is for bindless samplers constexpr explicit Sampler(u32 index, u32 offset, u32 buffer, Tegra::Shader::TextureType type, - bool is_array, bool is_shadow) + bool is_array, bool is_shadow, bool is_buffer) : index{index}, offset{offset}, buffer{buffer}, type{type}, is_array{is_array}, - is_shadow{is_shadow}, is_bindless{true} {} + is_shadow{is_shadow}, is_buffer{is_buffer}, is_bindless{true} {} constexpr u32 GetIndex() const { return index; @@ -264,6 +259,10 @@ public: return is_shadow; } + constexpr bool IsBuffer() const { + return is_buffer; + } + constexpr bool IsBindless() const { return is_bindless; } @@ -276,6 +275,7 @@ private: Tegra::Shader::TextureType type{}; ///< The type used to sample this texture (Texture2D, etc) bool is_array{}; ///< Whether the texture is being sampled as an array texture or not. bool is_shadow{}; ///< Whether the texture is being sampled as a depth texture or not. + bool is_buffer{}; ///< Whether the texture is a texture buffer without sampler. bool is_bindless{}; ///< Whether this sampler belongs to a bindless texture or not. }; diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h index 26c8fde22..2f71a50d2 100644 --- a/src/video_core/shader/shader_ir.h +++ b/src/video_core/shader/shader_ir.h @@ -49,7 +49,7 @@ public: } u32 GetSize() const { - return max_offset + sizeof(float); + return max_offset + static_cast<u32>(sizeof(float)); } u32 GetMaxOffset() const { @@ -165,8 +165,8 @@ public: return program_manager.GetVariables(); } - u32 ConvertAddressToNvidiaSpace(const u32 address) const { - return (address - main_offset) * sizeof(Tegra::Shader::Instruction); + u32 ConvertAddressToNvidiaSpace(u32 address) const { + return (address - main_offset) * static_cast<u32>(sizeof(Tegra::Shader::Instruction)); } /// Returns a condition code evaluated from internal flags @@ -179,6 +179,7 @@ private: Tegra::Shader::TextureType type; bool is_array; bool is_shadow; + bool is_buffer; }; void Decode(); @@ -303,13 +304,17 @@ private: /// Returns a predicate combiner operation OperationCode GetPredicateCombiner(Tegra::Shader::PredOperation operation); + /// Queries the missing sampler info from the execution context. + SamplerInfo GetSamplerInfo(std::optional<SamplerInfo> sampler_info, u32 offset, + std::optional<u32> buffer = std::nullopt); + /// Accesses a texture sampler const Sampler& GetSampler(const Tegra::Shader::Sampler& sampler, - std::optional<SamplerInfo> sampler_info); + std::optional<SamplerInfo> sampler_info = std::nullopt); - // Accesses a texture sampler for a bindless texture. - const Sampler& GetBindlessSampler(const Tegra::Shader::Register& reg, - std::optional<SamplerInfo> sampler_info); + /// Accesses a texture sampler for a bindless texture. + const Sampler& GetBindlessSampler(Tegra::Shader::Register reg, + std::optional<SamplerInfo> sampler_info = std::nullopt); /// Accesses an image. Image& GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type); diff --git a/src/video_core/surface.cpp b/src/video_core/surface.cpp index 621136b6e..1655ccf16 100644 --- a/src/video_core/surface.cpp +++ b/src/video_core/surface.cpp @@ -168,309 +168,6 @@ PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format) } } -PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format, - Tegra::Texture::ComponentType component_type, - bool is_srgb) { - // TODO(Subv): Properly implement this - switch (format) { - case Tegra::Texture::TextureFormat::A8R8G8B8: - if (is_srgb) { - return PixelFormat::RGBA8_SRGB; - } - switch (component_type) { - case Tegra::Texture::ComponentType::UNORM: - return PixelFormat::ABGR8U; - case Tegra::Texture::ComponentType::SNORM: - return PixelFormat::ABGR8S; - case Tegra::Texture::ComponentType::UINT: - return PixelFormat::ABGR8UI; - default: - break; - } - break; - case Tegra::Texture::TextureFormat::B5G6R5: - switch (component_type) { - case Tegra::Texture::ComponentType::UNORM: - return PixelFormat::B5G6R5U; - default: - break; - } - break; - case Tegra::Texture::TextureFormat::A2B10G10R10: - switch (component_type) { - case Tegra::Texture::ComponentType::UNORM: - return PixelFormat::A2B10G10R10U; - default: - break; - } - break; - case Tegra::Texture::TextureFormat::A1B5G5R5: - switch (component_type) { - case Tegra::Texture::ComponentType::UNORM: - return PixelFormat::A1B5G5R5U; - default: - break; - } - break; - case Tegra::Texture::TextureFormat::A4B4G4R4: - switch (component_type) { - case Tegra::Texture::ComponentType::UNORM: - return PixelFormat::R4G4B4A4U; - default: - break; - } - break; - case Tegra::Texture::TextureFormat::R8: - switch (component_type) { - case Tegra::Texture::ComponentType::UNORM: - return PixelFormat::R8U; - case Tegra::Texture::ComponentType::UINT: - return PixelFormat::R8UI; - default: - break; - } - break; - case Tegra::Texture::TextureFormat::G8R8: - // TextureFormat::G8R8 is actually ordered red then green, as such we can use - // PixelFormat::RG8U and PixelFormat::RG8S. This was tested with The Legend of Zelda: Breath - // of the Wild, which uses this format to render the hearts on the UI. - switch (component_type) { - case Tegra::Texture::ComponentType::UNORM: - return PixelFormat::RG8U; - case Tegra::Texture::ComponentType::SNORM: - return PixelFormat::RG8S; - default: - break; - } - break; - case Tegra::Texture::TextureFormat::R16_G16_B16_A16: - switch (component_type) { - case Tegra::Texture::ComponentType::UNORM: - return PixelFormat::RGBA16U; - case Tegra::Texture::ComponentType::FLOAT: - return PixelFormat::RGBA16F; - default: - break; - } - break; - case Tegra::Texture::TextureFormat::BF10GF11RF11: - switch (component_type) { - case Tegra::Texture::ComponentType::FLOAT: - return PixelFormat::R11FG11FB10F; - default: - break; - } - break; - case Tegra::Texture::TextureFormat::R32_G32_B32_A32: - switch (component_type) { - case Tegra::Texture::ComponentType::FLOAT: - return PixelFormat::RGBA32F; - case Tegra::Texture::ComponentType::UINT: - return PixelFormat::RGBA32UI; - default: - break; - } - break; - case Tegra::Texture::TextureFormat::R32_G32: - switch (component_type) { - case Tegra::Texture::ComponentType::FLOAT: - return PixelFormat::RG32F; - case Tegra::Texture::ComponentType::UINT: - return PixelFormat::RG32UI; - default: - break; - } - break; - case Tegra::Texture::TextureFormat::R32_G32_B32: - switch (component_type) { - case Tegra::Texture::ComponentType::FLOAT: - return PixelFormat::RGB32F; - default: - break; - } - break; - case Tegra::Texture::TextureFormat::R16: - switch (component_type) { - case Tegra::Texture::ComponentType::FLOAT: - return PixelFormat::R16F; - case Tegra::Texture::ComponentType::UNORM: - return PixelFormat::R16U; - case Tegra::Texture::ComponentType::SNORM: - return PixelFormat::R16S; - case Tegra::Texture::ComponentType::UINT: - return PixelFormat::R16UI; - case Tegra::Texture::ComponentType::SINT: - return PixelFormat::R16I; - default: - break; - } - break; - case Tegra::Texture::TextureFormat::R32: - switch (component_type) { - case Tegra::Texture::ComponentType::FLOAT: - return PixelFormat::R32F; - case Tegra::Texture::ComponentType::UINT: - return PixelFormat::R32UI; - default: - break; - } - break; - case Tegra::Texture::TextureFormat::E5B9G9R9_SHAREDEXP: - switch (component_type) { - case Tegra::Texture::ComponentType::FLOAT: - return PixelFormat::E5B9G9R9F; - default: - break; - } - break; - case Tegra::Texture::TextureFormat::ZF32: - return PixelFormat::Z32F; - case Tegra::Texture::TextureFormat::Z16: - return PixelFormat::Z16; - case Tegra::Texture::TextureFormat::S8Z24: - return PixelFormat::S8Z24; - case Tegra::Texture::TextureFormat::ZF32_X24S8: - return PixelFormat::Z32FS8; - case Tegra::Texture::TextureFormat::DXT1: - return is_srgb ? PixelFormat::DXT1_SRGB : PixelFormat::DXT1; - case Tegra::Texture::TextureFormat::DXT23: - return is_srgb ? PixelFormat::DXT23_SRGB : PixelFormat::DXT23; - case Tegra::Texture::TextureFormat::DXT45: - return is_srgb ? PixelFormat::DXT45_SRGB : PixelFormat::DXT45; - case Tegra::Texture::TextureFormat::DXN1: - return PixelFormat::DXN1; - case Tegra::Texture::TextureFormat::DXN2: - switch (component_type) { - case Tegra::Texture::ComponentType::UNORM: - return PixelFormat::DXN2UNORM; - case Tegra::Texture::ComponentType::SNORM: - return PixelFormat::DXN2SNORM; - default: - break; - } - break; - case Tegra::Texture::TextureFormat::BC7U: - return is_srgb ? PixelFormat::BC7U_SRGB : PixelFormat::BC7U; - case Tegra::Texture::TextureFormat::BC6H_UF16: - return PixelFormat::BC6H_UF16; - case Tegra::Texture::TextureFormat::BC6H_SF16: - return PixelFormat::BC6H_SF16; - case Tegra::Texture::TextureFormat::ASTC_2D_4X4: - return is_srgb ? PixelFormat::ASTC_2D_4X4_SRGB : PixelFormat::ASTC_2D_4X4; - case Tegra::Texture::TextureFormat::ASTC_2D_5X4: - return is_srgb ? PixelFormat::ASTC_2D_5X4_SRGB : PixelFormat::ASTC_2D_5X4; - case Tegra::Texture::TextureFormat::ASTC_2D_5X5: - return is_srgb ? PixelFormat::ASTC_2D_5X5_SRGB : PixelFormat::ASTC_2D_5X5; - case Tegra::Texture::TextureFormat::ASTC_2D_8X8: - return is_srgb ? PixelFormat::ASTC_2D_8X8_SRGB : PixelFormat::ASTC_2D_8X8; - case Tegra::Texture::TextureFormat::ASTC_2D_8X5: - return is_srgb ? PixelFormat::ASTC_2D_8X5_SRGB : PixelFormat::ASTC_2D_8X5; - case Tegra::Texture::TextureFormat::ASTC_2D_10X8: - return is_srgb ? PixelFormat::ASTC_2D_10X8_SRGB : PixelFormat::ASTC_2D_10X8; - case Tegra::Texture::TextureFormat::ASTC_2D_6X6: - return is_srgb ? PixelFormat::ASTC_2D_6X6_SRGB : PixelFormat::ASTC_2D_6X6; - case Tegra::Texture::TextureFormat::ASTC_2D_10X10: - return is_srgb ? PixelFormat::ASTC_2D_10X10_SRGB : PixelFormat::ASTC_2D_10X10; - case Tegra::Texture::TextureFormat::ASTC_2D_12X12: - return is_srgb ? PixelFormat::ASTC_2D_12X12_SRGB : PixelFormat::ASTC_2D_12X12; - case Tegra::Texture::TextureFormat::ASTC_2D_8X6: - return is_srgb ? PixelFormat::ASTC_2D_8X6_SRGB : PixelFormat::ASTC_2D_8X6; - case Tegra::Texture::TextureFormat::ASTC_2D_6X5: - return is_srgb ? PixelFormat::ASTC_2D_6X5_SRGB : PixelFormat::ASTC_2D_6X5; - case Tegra::Texture::TextureFormat::R16_G16: - switch (component_type) { - case Tegra::Texture::ComponentType::FLOAT: - return PixelFormat::RG16F; - case Tegra::Texture::ComponentType::UNORM: - return PixelFormat::RG16; - case Tegra::Texture::ComponentType::SNORM: - return PixelFormat::RG16S; - case Tegra::Texture::ComponentType::UINT: - return PixelFormat::RG16UI; - case Tegra::Texture::ComponentType::SINT: - return PixelFormat::RG16I; - default: - break; - } - break; - default: - break; - } - LOG_CRITICAL(HW_GPU, "Unimplemented format={}, component_type={}", static_cast<u32>(format), - static_cast<u32>(component_type)); - UNREACHABLE(); - return PixelFormat::ABGR8U; -} - -ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type) { - // TODO(Subv): Implement more component types - switch (type) { - case Tegra::Texture::ComponentType::UNORM: - return ComponentType::UNorm; - case Tegra::Texture::ComponentType::FLOAT: - return ComponentType::Float; - case Tegra::Texture::ComponentType::SNORM: - return ComponentType::SNorm; - case Tegra::Texture::ComponentType::UINT: - return ComponentType::UInt; - case Tegra::Texture::ComponentType::SINT: - return ComponentType::SInt; - default: - LOG_CRITICAL(HW_GPU, "Unimplemented component type={}", static_cast<u32>(type)); - UNREACHABLE(); - return ComponentType::UNorm; - } -} - -ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format) { - // TODO(Subv): Implement more render targets - switch (format) { - case Tegra::RenderTargetFormat::RGBA8_UNORM: - case Tegra::RenderTargetFormat::RGBA8_SRGB: - case Tegra::RenderTargetFormat::BGRA8_UNORM: - case Tegra::RenderTargetFormat::BGRA8_SRGB: - case Tegra::RenderTargetFormat::RGB10_A2_UNORM: - case Tegra::RenderTargetFormat::R8_UNORM: - case Tegra::RenderTargetFormat::RG16_UNORM: - case Tegra::RenderTargetFormat::R16_UNORM: - case Tegra::RenderTargetFormat::B5G6R5_UNORM: - case Tegra::RenderTargetFormat::BGR5A1_UNORM: - case Tegra::RenderTargetFormat::RG8_UNORM: - case Tegra::RenderTargetFormat::RGBA16_UNORM: - return ComponentType::UNorm; - case Tegra::RenderTargetFormat::RGBA8_SNORM: - case Tegra::RenderTargetFormat::RG16_SNORM: - case Tegra::RenderTargetFormat::R16_SNORM: - case Tegra::RenderTargetFormat::RG8_SNORM: - return ComponentType::SNorm; - case Tegra::RenderTargetFormat::RGBA16_FLOAT: - case Tegra::RenderTargetFormat::RGBX16_FLOAT: - case Tegra::RenderTargetFormat::R11G11B10_FLOAT: - case Tegra::RenderTargetFormat::RGBA32_FLOAT: - case Tegra::RenderTargetFormat::RG32_FLOAT: - case Tegra::RenderTargetFormat::RG16_FLOAT: - case Tegra::RenderTargetFormat::R16_FLOAT: - case Tegra::RenderTargetFormat::R32_FLOAT: - return ComponentType::Float; - case Tegra::RenderTargetFormat::RGBA32_UINT: - case Tegra::RenderTargetFormat::RGBA16_UINT: - case Tegra::RenderTargetFormat::RG16_UINT: - case Tegra::RenderTargetFormat::R8_UINT: - case Tegra::RenderTargetFormat::R16_UINT: - case Tegra::RenderTargetFormat::RG32_UINT: - case Tegra::RenderTargetFormat::R32_UINT: - case Tegra::RenderTargetFormat::RGBA8_UINT: - return ComponentType::UInt; - case Tegra::RenderTargetFormat::RG16_SINT: - case Tegra::RenderTargetFormat::R16_SINT: - return ComponentType::SInt; - default: - LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); - UNREACHABLE(); - return ComponentType::UNorm; - } -} - PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) { switch (format) { case Tegra::FramebufferConfig::PixelFormat::ABGR8: @@ -485,22 +182,6 @@ PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat } } -ComponentType ComponentTypeFromDepthFormat(Tegra::DepthFormat format) { - switch (format) { - case Tegra::DepthFormat::Z16_UNORM: - case Tegra::DepthFormat::S8_Z24_UNORM: - case Tegra::DepthFormat::Z24_S8_UNORM: - return ComponentType::UNorm; - case Tegra::DepthFormat::Z32_FLOAT: - case Tegra::DepthFormat::Z32_S8_X24_FLOAT: - return ComponentType::Float; - default: - LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); - UNREACHABLE(); - return ComponentType::UNorm; - } -} - SurfaceType GetFormatType(PixelFormat pixel_format) { if (static_cast<std::size_t>(pixel_format) < static_cast<std::size_t>(PixelFormat::MaxColorFormat)) { diff --git a/src/video_core/surface.h b/src/video_core/surface.h index d3bcd38c5..0d17a93ed 100644 --- a/src/video_core/surface.h +++ b/src/video_core/surface.h @@ -106,18 +106,8 @@ enum class PixelFormat { Max = MaxDepthStencilFormat, Invalid = 255, }; - static constexpr std::size_t MaxPixelFormat = static_cast<std::size_t>(PixelFormat::Max); -enum class ComponentType { - Invalid = 0, - SNorm = 1, - UNorm = 2, - SInt = 3, - UInt = 4, - Float = 5, -}; - enum class SurfaceType { ColorTexture = 0, Depth = 1, @@ -609,18 +599,8 @@ PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format); PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format); -PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format, - Tegra::Texture::ComponentType component_type, - bool is_srgb); - -ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type); - -ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format); - PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format); -ComponentType ComponentTypeFromDepthFormat(Tegra::DepthFormat format); - SurfaceType GetFormatType(PixelFormat pixel_format); bool IsPixelFormatASTC(PixelFormat format); diff --git a/src/video_core/texture_cache/format_lookup_table.cpp b/src/video_core/texture_cache/format_lookup_table.cpp new file mode 100644 index 000000000..271e67533 --- /dev/null +++ b/src/video_core/texture_cache/format_lookup_table.cpp @@ -0,0 +1,208 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <array> +#include "common/common_types.h" +#include "common/logging/log.h" +#include "video_core/texture_cache/format_lookup_table.h" + +namespace VideoCommon { + +using Tegra::Texture::ComponentType; +using Tegra::Texture::TextureFormat; +using VideoCore::Surface::PixelFormat; + +namespace { + +constexpr auto SNORM = ComponentType::SNORM; +constexpr auto UNORM = ComponentType::UNORM; +constexpr auto SINT = ComponentType::SINT; +constexpr auto UINT = ComponentType::UINT; +constexpr auto SNORM_FORCE_FP16 = ComponentType::SNORM_FORCE_FP16; +constexpr auto UNORM_FORCE_FP16 = ComponentType::UNORM_FORCE_FP16; +constexpr auto FLOAT = ComponentType::FLOAT; +constexpr bool C = false; // Normal color +constexpr bool S = true; // Srgb + +struct Table { + constexpr Table(TextureFormat texture_format, bool is_srgb, ComponentType red_component, + ComponentType green_component, ComponentType blue_component, + ComponentType alpha_component, PixelFormat pixel_format) + : texture_format{texture_format}, pixel_format{pixel_format}, red_component{red_component}, + green_component{green_component}, blue_component{blue_component}, + alpha_component{alpha_component}, is_srgb{is_srgb} {} + + TextureFormat texture_format; + PixelFormat pixel_format; + ComponentType red_component; + ComponentType green_component; + ComponentType blue_component; + ComponentType alpha_component; + bool is_srgb; +}; +constexpr std::array<Table, 74> DefinitionTable = {{ + {TextureFormat::A8R8G8B8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ABGR8U}, + {TextureFormat::A8R8G8B8, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::ABGR8S}, + {TextureFormat::A8R8G8B8, C, UINT, UINT, UINT, UINT, PixelFormat::ABGR8UI}, + {TextureFormat::A8R8G8B8, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::RGBA8_SRGB}, + + {TextureFormat::B5G6R5, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::B5G6R5U}, + + {TextureFormat::A2B10G10R10, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::A2B10G10R10U}, + + {TextureFormat::A1B5G5R5, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::A1B5G5R5U}, + + {TextureFormat::A4B4G4R4, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::R4G4B4A4U}, + + {TextureFormat::R8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::R8U}, + {TextureFormat::R8, C, UINT, UINT, UINT, UINT, PixelFormat::R8UI}, + + {TextureFormat::G8R8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::RG8U}, + {TextureFormat::G8R8, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::RG8S}, + + {TextureFormat::R16_G16_B16_A16, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::RGBA16U}, + {TextureFormat::R16_G16_B16_A16, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::RGBA16F}, + {TextureFormat::R16_G16_B16_A16, C, UINT, UINT, UINT, UINT, PixelFormat::RGBA16UI}, + + {TextureFormat::R16_G16, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::RG16F}, + {TextureFormat::R16_G16, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::RG16}, + {TextureFormat::R16_G16, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::RG16S}, + {TextureFormat::R16_G16, C, UINT, UINT, UINT, UINT, PixelFormat::RG16UI}, + {TextureFormat::R16_G16, C, SINT, SINT, SINT, SINT, PixelFormat::RG16I}, + + {TextureFormat::R16, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::R16F}, + {TextureFormat::R16, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::R16U}, + {TextureFormat::R16, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::R16S}, + {TextureFormat::R16, C, UINT, UINT, UINT, UINT, PixelFormat::R16UI}, + {TextureFormat::R16, C, SINT, SINT, SINT, SINT, PixelFormat::R16I}, + + {TextureFormat::BF10GF11RF11, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::R11FG11FB10F}, + + {TextureFormat::R32_G32_B32_A32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::RGBA32F}, + {TextureFormat::R32_G32_B32_A32, C, UINT, UINT, UINT, UINT, PixelFormat::RGBA32UI}, + + {TextureFormat::R32_G32_B32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::RGB32F}, + + {TextureFormat::R32_G32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::RG32F}, + {TextureFormat::R32_G32, C, UINT, UINT, UINT, UINT, PixelFormat::RG32UI}, + + {TextureFormat::R32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::R32F}, + {TextureFormat::R32, C, UINT, UINT, UINT, UINT, PixelFormat::R32UI}, + + {TextureFormat::E5B9G9R9_SHAREDEXP, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::E5B9G9R9F}, + + {TextureFormat::ZF32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::Z32F}, + {TextureFormat::Z16, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::Z16}, + {TextureFormat::S8Z24, C, UINT, UNORM, UNORM, UNORM, PixelFormat::S8Z24}, + {TextureFormat::ZF32_X24S8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::Z32FS8}, + + {TextureFormat::DXT1, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXT1}, + {TextureFormat::DXT1, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXT1_SRGB}, + + {TextureFormat::DXT23, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXT23}, + {TextureFormat::DXT23, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXT23_SRGB}, + + {TextureFormat::DXT45, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXT45}, + {TextureFormat::DXT45, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXT45_SRGB}, + + // TODO: Use a different pixel format for SNORM + {TextureFormat::DXN1, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXN1}, + {TextureFormat::DXN1, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::DXN1}, + + {TextureFormat::DXN2, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXN2UNORM}, + {TextureFormat::DXN2, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::DXN2SNORM}, + + {TextureFormat::BC7U, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::BC7U}, + {TextureFormat::BC7U, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::BC7U_SRGB}, + + {TextureFormat::BC6H_SF16, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::BC6H_SF16}, + {TextureFormat::BC6H_UF16, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::BC6H_UF16}, + + {TextureFormat::ASTC_2D_4X4, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_4X4}, + {TextureFormat::ASTC_2D_4X4, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_4X4_SRGB}, + + {TextureFormat::ASTC_2D_5X4, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_5X4}, + {TextureFormat::ASTC_2D_5X4, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_5X4_SRGB}, + + {TextureFormat::ASTC_2D_5X5, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_5X5}, + {TextureFormat::ASTC_2D_5X5, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_5X5_SRGB}, + + {TextureFormat::ASTC_2D_8X8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X8}, + {TextureFormat::ASTC_2D_8X8, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X8_SRGB}, + + {TextureFormat::ASTC_2D_8X5, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X5}, + {TextureFormat::ASTC_2D_8X5, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X5_SRGB}, + + {TextureFormat::ASTC_2D_10X8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_10X8}, + {TextureFormat::ASTC_2D_10X8, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_10X8_SRGB}, + + {TextureFormat::ASTC_2D_6X6, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_6X6}, + {TextureFormat::ASTC_2D_6X6, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_6X6_SRGB}, + + {TextureFormat::ASTC_2D_10X10, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_10X10}, + {TextureFormat::ASTC_2D_10X10, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_10X10_SRGB}, + + {TextureFormat::ASTC_2D_12X12, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_12X12}, + {TextureFormat::ASTC_2D_12X12, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_12X12_SRGB}, + + {TextureFormat::ASTC_2D_8X6, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X6}, + {TextureFormat::ASTC_2D_8X6, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X6_SRGB}, + + {TextureFormat::ASTC_2D_6X5, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_6X5}, + {TextureFormat::ASTC_2D_6X5, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_6X5_SRGB}, +}}; + +} // Anonymous namespace + +FormatLookupTable::FormatLookupTable() { + table.fill(static_cast<u8>(PixelFormat::Invalid)); + + for (const auto& entry : DefinitionTable) { + table[CalculateIndex(entry.texture_format, entry.is_srgb != 0, entry.red_component, + entry.green_component, entry.blue_component, entry.alpha_component)] = + static_cast<u8>(entry.pixel_format); + } +} + +PixelFormat FormatLookupTable::GetPixelFormat(TextureFormat format, bool is_srgb, + ComponentType red_component, + ComponentType green_component, + ComponentType blue_component, + ComponentType alpha_component) const noexcept { + const auto pixel_format = static_cast<PixelFormat>(table[CalculateIndex( + format, is_srgb, red_component, green_component, blue_component, alpha_component)]); + // [[likely]] + if (pixel_format != PixelFormat::Invalid) { + return pixel_format; + } + UNIMPLEMENTED_MSG("texture format={} srgb={} components={{{} {} {} {}}}", + static_cast<int>(format), is_srgb, static_cast<int>(red_component), + static_cast<int>(green_component), static_cast<int>(blue_component), + static_cast<int>(alpha_component)); + return PixelFormat::ABGR8U; +} + +void FormatLookupTable::Set(TextureFormat format, bool is_srgb, ComponentType red_component, + ComponentType green_component, ComponentType blue_component, + ComponentType alpha_component, PixelFormat pixel_format) {} + +std::size_t FormatLookupTable::CalculateIndex(TextureFormat format, bool is_srgb, + ComponentType red_component, + ComponentType green_component, + ComponentType blue_component, + ComponentType alpha_component) noexcept { + const auto format_index = static_cast<std::size_t>(format); + const auto red_index = static_cast<std::size_t>(red_component); + const auto green_index = static_cast<std::size_t>(red_component); + const auto blue_index = static_cast<std::size_t>(red_component); + const auto alpha_index = static_cast<std::size_t>(red_component); + const std::size_t srgb_index = is_srgb ? 1 : 0; + + return format_index * PerFormat + + srgb_index * PerComponent * PerComponent * PerComponent * PerComponent + + alpha_index * PerComponent * PerComponent * PerComponent + + blue_index * PerComponent * PerComponent + green_index * PerComponent + red_index; +} + +} // namespace VideoCommon diff --git a/src/video_core/texture_cache/format_lookup_table.h b/src/video_core/texture_cache/format_lookup_table.h new file mode 100644 index 000000000..aa77e0a5a --- /dev/null +++ b/src/video_core/texture_cache/format_lookup_table.h @@ -0,0 +1,51 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include <limits> +#include "video_core/surface.h" +#include "video_core/textures/texture.h" + +namespace VideoCommon { + +class FormatLookupTable { +public: + explicit FormatLookupTable(); + + VideoCore::Surface::PixelFormat GetPixelFormat( + Tegra::Texture::TextureFormat format, bool is_srgb, + Tegra::Texture::ComponentType red_component, Tegra::Texture::ComponentType green_component, + Tegra::Texture::ComponentType blue_component, + Tegra::Texture::ComponentType alpha_component) const noexcept; + +private: + static_assert(VideoCore::Surface::MaxPixelFormat <= std::numeric_limits<u8>::max()); + + static constexpr std::size_t NumTextureFormats = 128; + + static constexpr std::size_t PerComponent = 8; + static constexpr std::size_t PerComponents2 = PerComponent * PerComponent; + static constexpr std::size_t PerComponents3 = PerComponents2 * PerComponent; + static constexpr std::size_t PerComponents4 = PerComponents3 * PerComponent; + static constexpr std::size_t PerFormat = PerComponents4 * 2; + + static std::size_t CalculateIndex(Tegra::Texture::TextureFormat format, bool is_srgb, + Tegra::Texture::ComponentType red_component, + Tegra::Texture::ComponentType green_component, + Tegra::Texture::ComponentType blue_component, + Tegra::Texture::ComponentType alpha_component) noexcept; + + void Set(Tegra::Texture::TextureFormat format, bool is_srgb, + Tegra::Texture::ComponentType red_component, + Tegra::Texture::ComponentType green_component, + Tegra::Texture::ComponentType blue_component, + Tegra::Texture::ComponentType alpha_component, + VideoCore::Surface::PixelFormat pixel_format); + + std::array<u8, NumTextureFormats * PerFormat> table; +}; + +} // namespace VideoCommon diff --git a/src/video_core/texture_cache/surface_params.cpp b/src/video_core/texture_cache/surface_params.cpp index 1e4d3fb79..858e17e08 100644 --- a/src/video_core/texture_cache/surface_params.cpp +++ b/src/video_core/texture_cache/surface_params.cpp @@ -2,24 +2,23 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include <map> +#include <algorithm> +#include <string> +#include <tuple> #include "common/alignment.h" #include "common/bit_util.h" #include "core/core.h" #include "video_core/engines/shader_bytecode.h" #include "video_core/surface.h" +#include "video_core/texture_cache/format_lookup_table.h" #include "video_core/texture_cache/surface_params.h" namespace VideoCommon { -using VideoCore::Surface::ComponentTypeFromDepthFormat; -using VideoCore::Surface::ComponentTypeFromRenderTarget; -using VideoCore::Surface::ComponentTypeFromTexture; using VideoCore::Surface::PixelFormat; using VideoCore::Surface::PixelFormatFromDepthFormat; using VideoCore::Surface::PixelFormatFromRenderTargetFormat; -using VideoCore::Surface::PixelFormatFromTextureFormat; using VideoCore::Surface::SurfaceTarget; using VideoCore::Surface::SurfaceTargetFromTextureType; using VideoCore::Surface::SurfaceType; @@ -69,7 +68,8 @@ constexpr u32 GetMipmapSize(bool uncompressed, u32 mip_size, u32 tile) { } // Anonymous namespace -SurfaceParams SurfaceParams::CreateForTexture(const Tegra::Texture::TICEntry& tic, +SurfaceParams SurfaceParams::CreateForTexture(const FormatLookupTable& lookup_table, + const Tegra::Texture::TICEntry& tic, const VideoCommon::Shader::Sampler& entry) { SurfaceParams params; params.is_tiled = tic.IsTiled(); @@ -78,8 +78,8 @@ SurfaceParams SurfaceParams::CreateForTexture(const Tegra::Texture::TICEntry& ti params.block_height = params.is_tiled ? tic.BlockHeight() : 0, params.block_depth = params.is_tiled ? tic.BlockDepth() : 0, params.tile_width_spacing = params.is_tiled ? (1 << tic.tile_width_spacing.Value()) : 1; - params.pixel_format = - PixelFormatFromTextureFormat(tic.format, tic.r_type.Value(), params.srgb_conversion); + params.pixel_format = lookup_table.GetPixelFormat( + tic.format, params.srgb_conversion, tic.r_type, tic.g_type, tic.b_type, tic.a_type); params.type = GetFormatType(params.pixel_format); if (entry.IsShadow() && params.type == SurfaceType::ColorTexture) { switch (params.pixel_format) { @@ -99,7 +99,6 @@ SurfaceParams SurfaceParams::CreateForTexture(const Tegra::Texture::TICEntry& ti } params.type = GetFormatType(params.pixel_format); } - params.component_type = ComponentTypeFromTexture(tic.r_type.Value()); params.type = GetFormatType(params.pixel_format); // TODO: on 1DBuffer we should use the tic info. if (tic.IsBuffer()) { @@ -128,7 +127,8 @@ SurfaceParams SurfaceParams::CreateForTexture(const Tegra::Texture::TICEntry& ti return params; } -SurfaceParams SurfaceParams::CreateForImage(const Tegra::Texture::TICEntry& tic, +SurfaceParams SurfaceParams::CreateForImage(const FormatLookupTable& lookup_table, + const Tegra::Texture::TICEntry& tic, const VideoCommon::Shader::Image& entry) { SurfaceParams params; params.is_tiled = tic.IsTiled(); @@ -137,10 +137,9 @@ SurfaceParams SurfaceParams::CreateForImage(const Tegra::Texture::TICEntry& tic, params.block_height = params.is_tiled ? tic.BlockHeight() : 0, params.block_depth = params.is_tiled ? tic.BlockDepth() : 0, params.tile_width_spacing = params.is_tiled ? (1 << tic.tile_width_spacing.Value()) : 1; - params.pixel_format = - PixelFormatFromTextureFormat(tic.format, tic.r_type.Value(), params.srgb_conversion); + params.pixel_format = lookup_table.GetPixelFormat( + tic.format, params.srgb_conversion, tic.r_type, tic.g_type, tic.b_type, tic.a_type); params.type = GetFormatType(params.pixel_format); - params.component_type = ComponentTypeFromTexture(tic.r_type.Value()); params.type = GetFormatType(params.pixel_format); params.target = ImageTypeToSurfaceTarget(entry.GetType()); // TODO: on 1DBuffer we should use the tic info. @@ -181,7 +180,6 @@ SurfaceParams SurfaceParams::CreateForDepthBuffer( params.block_depth = std::min(block_depth, 5U); params.tile_width_spacing = 1; params.pixel_format = PixelFormatFromDepthFormat(format); - params.component_type = ComponentTypeFromDepthFormat(format); params.type = GetFormatType(params.pixel_format); params.width = zeta_width; params.height = zeta_height; @@ -206,7 +204,6 @@ SurfaceParams SurfaceParams::CreateForFramebuffer(Core::System& system, std::siz params.block_depth = config.memory_layout.block_depth; params.tile_width_spacing = 1; params.pixel_format = PixelFormatFromRenderTargetFormat(config.format); - params.component_type = ComponentTypeFromRenderTarget(config.format); params.type = GetFormatType(params.pixel_format); if (params.is_tiled) { params.pitch = 0; @@ -236,7 +233,6 @@ SurfaceParams SurfaceParams::CreateForFermiCopySurface( params.block_depth = params.is_tiled ? std::min(config.BlockDepth(), 5U) : 0, params.tile_width_spacing = 1; params.pixel_format = PixelFormatFromRenderTargetFormat(config.format); - params.component_type = ComponentTypeFromRenderTarget(config.format); params.type = GetFormatType(params.pixel_format); params.width = config.width; params.height = config.height; @@ -355,10 +351,10 @@ std::size_t SurfaceParams::GetInnerMipmapMemorySize(u32 level, bool as_host_size bool SurfaceParams::operator==(const SurfaceParams& rhs) const { return std::tie(is_tiled, block_width, block_height, block_depth, tile_width_spacing, width, - height, depth, pitch, num_levels, pixel_format, component_type, type, target) == + height, depth, pitch, num_levels, pixel_format, type, target) == std::tie(rhs.is_tiled, rhs.block_width, rhs.block_height, rhs.block_depth, rhs.tile_width_spacing, rhs.width, rhs.height, rhs.depth, rhs.pitch, - rhs.num_levels, rhs.pixel_format, rhs.component_type, rhs.type, rhs.target); + rhs.num_levels, rhs.pixel_format, rhs.type, rhs.target); } std::string SurfaceParams::TargetName() const { diff --git a/src/video_core/texture_cache/surface_params.h b/src/video_core/texture_cache/surface_params.h index c58e7f8a4..709aa0dc2 100644 --- a/src/video_core/texture_cache/surface_params.h +++ b/src/video_core/texture_cache/surface_params.h @@ -16,16 +16,20 @@ namespace VideoCommon { +class FormatLookupTable; + using VideoCore::Surface::SurfaceCompression; class SurfaceParams { public: /// Creates SurfaceCachedParams from a texture configuration. - static SurfaceParams CreateForTexture(const Tegra::Texture::TICEntry& tic, + static SurfaceParams CreateForTexture(const FormatLookupTable& lookup_table, + const Tegra::Texture::TICEntry& tic, const VideoCommon::Shader::Sampler& entry); /// Creates SurfaceCachedParams from an image configuration. - static SurfaceParams CreateForImage(const Tegra::Texture::TICEntry& tic, + static SurfaceParams CreateForImage(const FormatLookupTable& lookup_table, + const Tegra::Texture::TICEntry& tic, const VideoCommon::Shader::Image& entry); /// Creates SurfaceCachedParams for a depth buffer configuration. @@ -248,7 +252,6 @@ public: u32 num_levels; u32 emulated_levels; VideoCore::Surface::PixelFormat pixel_format; - VideoCore::Surface::ComponentType component_type; VideoCore::Surface::SurfaceType type; VideoCore::Surface::SurfaceTarget target; diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index 6a92b22d3..41309ebea 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -29,6 +29,7 @@ #include "video_core/rasterizer_interface.h" #include "video_core/surface.h" #include "video_core/texture_cache/copy_params.h" +#include "video_core/texture_cache/format_lookup_table.h" #include "video_core/texture_cache/surface_base.h" #include "video_core/texture_cache/surface_params.h" #include "video_core/texture_cache/surface_view.h" @@ -96,7 +97,7 @@ public: if (!gpu_addr) { return {}; } - const auto params{SurfaceParams::CreateForTexture(tic, entry)}; + const auto params{SurfaceParams::CreateForTexture(format_lookup_table, tic, entry)}; const auto [surface, view] = GetSurface(gpu_addr, params, true, false); if (guard_samplers) { sampled_textures.push_back(surface); @@ -111,7 +112,7 @@ public: if (!gpu_addr) { return {}; } - const auto params{SurfaceParams::CreateForImage(tic, entry)}; + const auto params{SurfaceParams::CreateForImage(format_lookup_table, tic, entry)}; const auto [surface, view] = GetSurface(gpu_addr, params, true, false); if (guard_samplers) { sampled_textures.push_back(surface); @@ -485,15 +486,13 @@ private: GetSiblingFormat(cr_params.pixel_format) == params.pixel_format) { SurfaceParams new_params = params; new_params.pixel_format = cr_params.pixel_format; - new_params.component_type = cr_params.component_type; new_params.type = cr_params.type; new_surface = GetUncachedSurface(gpu_addr, new_params); } else { new_surface = GetUncachedSurface(gpu_addr, params); } const auto& final_params = new_surface->GetSurfaceParams(); - if (cr_params.type != final_params.type || - (cr_params.component_type != final_params.component_type)) { + if (cr_params.type != final_params.type) { BufferCopy(current_surface, new_surface); } else { std::vector<CopyParams> bricks = current_surface->BreakDown(final_params); @@ -835,12 +834,11 @@ private: } } - const auto inherit_format = ([](SurfaceParams& to, TSurface from) { + const auto inherit_format = [](SurfaceParams& to, TSurface from) { const SurfaceParams& params = from->GetSurfaceParams(); to.pixel_format = params.pixel_format; - to.component_type = params.component_type; to.type = params.type; - }); + }; // Now we got the cases where one or both is Depth and the other is not known if (!incomplete_src) { inherit_format(src_params, deduced_src.surface); @@ -956,6 +954,8 @@ private: VideoCore::RasterizerInterface& rasterizer; + FormatLookupTable format_lookup_table; + u64 ticks{}; // Guards the cache for protection conflicts. diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp index 58b608a36..33bd31865 100644 --- a/src/video_core/textures/astc.cpp +++ b/src/video_core/textures/astc.cpp @@ -92,11 +92,11 @@ private: const unsigned int mask = 1 << m_NextBit++; // clear the bit - *m_CurByte &= ~mask; + *m_CurByte &= static_cast<unsigned char>(~mask); // Write the bit, if necessary if (b) - *m_CurByte |= mask; + *m_CurByte |= static_cast<unsigned char>(mask); // Next byte? if (m_NextBit >= 8) { @@ -137,7 +137,7 @@ public: } uint64_t mask = (1 << (end - start + 1)) - 1; - return (m_Bits >> start) & mask; + return (m_Bits >> start) & static_cast<IntType>(mask); } private: @@ -656,7 +656,7 @@ static IntType Replicate(const IntType& val, uint32_t numBits, uint32_t toBit) { return 0; if (toBit == 0) return 0; - IntType v = val & ((1 << numBits) - 1); + IntType v = val & static_cast<IntType>((1 << numBits) - 1); IntType res = v; uint32_t reslen = numBits; while (reslen < toBit) { @@ -666,8 +666,8 @@ static IntType Replicate(const IntType& val, uint32_t numBits, uint32_t toBit) { comp = numBits - newshift; numBits = newshift; } - res <<= numBits; - res |= v >> comp; + res = static_cast<IntType>(res << numBits); + res = static_cast<IntType>(res | (v >> comp)); reslen += numBits; } return res; @@ -714,7 +714,7 @@ public: // Do nothing return val; } else if (oldDepth == 0 && newDepth != 0) { - return (1 << newDepth) - 1; + return static_cast<ChannelType>((1 << newDepth) - 1); } else if (newDepth > oldDepth) { return Replicate(val, oldDepth, newDepth); } else { @@ -722,10 +722,11 @@ public: if (newDepth == 0) { return 0xFF; } else { - uint8_t bitsWasted = oldDepth - newDepth; + uint8_t bitsWasted = static_cast<uint8_t>(oldDepth - newDepth); uint16_t v = static_cast<uint16_t>(val); - v = (v + (1 << (bitsWasted - 1))) >> bitsWasted; - v = ::std::min<uint16_t>(::std::max<uint16_t>(0, v), (1 << newDepth) - 1); + v = static_cast<uint16_t>((v + (1 << (bitsWasted - 1))) >> bitsWasted); + v = ::std::min<uint16_t>(::std::max<uint16_t>(0, v), + static_cast<uint16_t>((1 << newDepth) - 1)); return static_cast<uint8_t>(v); } } @@ -1191,18 +1192,18 @@ static uint32_t SelectPartition(int32_t seed, int32_t x, int32_t y, int32_t z, uint8_t seed11 = static_cast<uint8_t>((rnum >> 26) & 0xF); uint8_t seed12 = static_cast<uint8_t>(((rnum >> 30) | (rnum << 2)) & 0xF); - seed1 *= seed1; - seed2 *= seed2; - seed3 *= seed3; - seed4 *= seed4; - seed5 *= seed5; - seed6 *= seed6; - seed7 *= seed7; - seed8 *= seed8; - seed9 *= seed9; - seed10 *= seed10; - seed11 *= seed11; - seed12 *= seed12; + seed1 = static_cast<uint8_t>(seed1 * seed1); + seed2 = static_cast<uint8_t>(seed2 * seed2); + seed3 = static_cast<uint8_t>(seed3 * seed3); + seed4 = static_cast<uint8_t>(seed4 * seed4); + seed5 = static_cast<uint8_t>(seed5 * seed5); + seed6 = static_cast<uint8_t>(seed6 * seed6); + seed7 = static_cast<uint8_t>(seed7 * seed7); + seed8 = static_cast<uint8_t>(seed8 * seed8); + seed9 = static_cast<uint8_t>(seed9 * seed9); + seed10 = static_cast<uint8_t>(seed10 * seed10); + seed11 = static_cast<uint8_t>(seed11 * seed11); + seed12 = static_cast<uint8_t>(seed12 * seed12); int32_t sh1, sh2, sh3; if (seed & 1) { @@ -1214,18 +1215,18 @@ static uint32_t SelectPartition(int32_t seed, int32_t x, int32_t y, int32_t z, } sh3 = (seed & 0x10) ? sh1 : sh2; - seed1 >>= sh1; - seed2 >>= sh2; - seed3 >>= sh1; - seed4 >>= sh2; - seed5 >>= sh1; - seed6 >>= sh2; - seed7 >>= sh1; - seed8 >>= sh2; - seed9 >>= sh3; - seed10 >>= sh3; - seed11 >>= sh3; - seed12 >>= sh3; + seed1 = static_cast<uint8_t>(seed1 >> sh1); + seed2 = static_cast<uint8_t>(seed2 >> sh2); + seed3 = static_cast<uint8_t>(seed3 >> sh1); + seed4 = static_cast<uint8_t>(seed4 >> sh2); + seed5 = static_cast<uint8_t>(seed5 >> sh1); + seed6 = static_cast<uint8_t>(seed6 >> sh2); + seed7 = static_cast<uint8_t>(seed7 >> sh1); + seed8 = static_cast<uint8_t>(seed8 >> sh2); + seed9 = static_cast<uint8_t>(seed9 >> sh3); + seed10 = static_cast<uint8_t>(seed10 >> sh3); + seed11 = static_cast<uint8_t>(seed11 >> sh3); + seed12 = static_cast<uint8_t>(seed12 >> sh3); int32_t a = seed1 * x + seed2 * y + seed11 * z + (rnum >> 14); int32_t b = seed3 * x + seed4 * y + seed12 * z + (rnum >> 10); @@ -1558,7 +1559,9 @@ static void DecompressBlock(const uint8_t inBuf[16], const uint32_t blockWidth, // Make sure that higher non-texel bits are set to zero const uint32_t clearByteStart = (weightParams.GetPackedBitSize() >> 3) + 1; - texelWeightData[clearByteStart - 1] &= (1 << (weightParams.GetPackedBitSize() % 8)) - 1; + texelWeightData[clearByteStart - 1] = + texelWeightData[clearByteStart - 1] & + static_cast<uint8_t>((1 << (weightParams.GetPackedBitSize() % 8)) - 1); memset(texelWeightData + clearByteStart, 0, 16 - clearByteStart); std::vector<IntegerEncodedValue> texelWeightValues; diff --git a/src/video_core/textures/texture.h b/src/video_core/textures/texture.h index 27c8ce975..8e82c6748 100644 --- a/src/video_core/textures/texture.h +++ b/src/video_core/textures/texture.h @@ -342,13 +342,14 @@ struct TSCEntry { float GetLodBias() const { // Sign extend the 13-bit value. constexpr u32 mask = 1U << (13 - 1); - return static_cast<s32>((mip_lod_bias ^ mask) - mask) / 256.0f; + return static_cast<float>(static_cast<s32>((mip_lod_bias ^ mask) - mask)) / 256.0f; } std::array<float, 4> GetBorderColor() const { if (srgb_conversion) { - return {srgb_border_color_r / 255.0f, srgb_border_color_g / 255.0f, - srgb_border_color_b / 255.0f, border_color[3]}; + return {static_cast<float>(srgb_border_color_r) / 255.0f, + static_cast<float>(srgb_border_color_g) / 255.0f, + static_cast<float>(srgb_border_color_b) / 255.0f, border_color[3]}; } return border_color; } diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp index 60cda0ca3..8e947394c 100644 --- a/src/video_core/video_core.cpp +++ b/src/video_core/video_core.cpp @@ -28,7 +28,7 @@ std::unique_ptr<Tegra::GPU> CreateGPU(Core::System& system) { u16 GetResolutionScaleFactor(const RendererBase& renderer) { return static_cast<u16>( - Settings::values.resolution_factor + Settings::values.resolution_factor != 0 ? Settings::values.resolution_factor : renderer.GetRenderWindow().GetFramebufferLayout().GetScalingRatio()); } diff --git a/src/yuzu/debugger/wait_tree.cpp b/src/yuzu/debugger/wait_tree.cpp index 188f798c0..535b3ce90 100644 --- a/src/yuzu/debugger/wait_tree.cpp +++ b/src/yuzu/debugger/wait_tree.cpp @@ -57,7 +57,7 @@ std::size_t WaitTreeItem::Row() const { std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList() { std::vector<std::unique_ptr<WaitTreeThread>> item_list; std::size_t row = 0; - auto add_threads = [&](const std::vector<Kernel::SharedPtr<Kernel::Thread>>& threads) { + auto add_threads = [&](const std::vector<std::shared_ptr<Kernel::Thread>>& threads) { for (std::size_t i = 0; i < threads.size(); ++i) { item_list.push_back(std::make_unique<WaitTreeThread>(*threads[i])); item_list.back()->row = row; @@ -172,8 +172,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeWaitObject::GetChildren() con return list; } -WaitTreeObjectList::WaitTreeObjectList( - const std::vector<Kernel::SharedPtr<Kernel::WaitObject>>& list, bool w_all) +WaitTreeObjectList::WaitTreeObjectList(const std::vector<std::shared_ptr<Kernel::WaitObject>>& list, + bool w_all) : object_list(list), wait_all(w_all) {} WaitTreeObjectList::~WaitTreeObjectList() = default; @@ -325,7 +325,7 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const { WaitTreeEvent::WaitTreeEvent(const Kernel::ReadableEvent& object) : WaitTreeWaitObject(object) {} WaitTreeEvent::~WaitTreeEvent() = default; -WaitTreeThreadList::WaitTreeThreadList(const std::vector<Kernel::SharedPtr<Kernel::Thread>>& list) +WaitTreeThreadList::WaitTreeThreadList(const std::vector<std::shared_ptr<Kernel::Thread>>& list) : thread_list(list) {} WaitTreeThreadList::~WaitTreeThreadList() = default; diff --git a/src/yuzu/debugger/wait_tree.h b/src/yuzu/debugger/wait_tree.h index f2b13be24..631274a5f 100644 --- a/src/yuzu/debugger/wait_tree.h +++ b/src/yuzu/debugger/wait_tree.h @@ -83,7 +83,7 @@ private: VAddr mutex_address; u32 mutex_value; Kernel::Handle owner_handle; - Kernel::SharedPtr<Kernel::Thread> owner; + std::shared_ptr<Kernel::Thread> owner; }; class WaitTreeCallstack : public WaitTreeExpandableItem { @@ -116,15 +116,14 @@ protected: class WaitTreeObjectList : public WaitTreeExpandableItem { Q_OBJECT public: - WaitTreeObjectList(const std::vector<Kernel::SharedPtr<Kernel::WaitObject>>& list, - bool wait_all); + WaitTreeObjectList(const std::vector<std::shared_ptr<Kernel::WaitObject>>& list, bool wait_all); ~WaitTreeObjectList() override; QString GetText() const override; std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override; private: - const std::vector<Kernel::SharedPtr<Kernel::WaitObject>>& object_list; + const std::vector<std::shared_ptr<Kernel::WaitObject>>& object_list; bool wait_all; }; @@ -149,14 +148,14 @@ public: class WaitTreeThreadList : public WaitTreeExpandableItem { Q_OBJECT public: - explicit WaitTreeThreadList(const std::vector<Kernel::SharedPtr<Kernel::Thread>>& list); + explicit WaitTreeThreadList(const std::vector<std::shared_ptr<Kernel::Thread>>& list); ~WaitTreeThreadList() override; QString GetText() const override; std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override; private: - const std::vector<Kernel::SharedPtr<Kernel::Thread>>& thread_list; + const std::vector<std::shared_ptr<Kernel::Thread>>& thread_list; }; class WaitTreeModel : public QAbstractItemModel { diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 160613ee1..867f8e913 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -817,6 +817,9 @@ QStringList GMainWindow::GetUnsupportedGLExtensions() { if (!GLAD_GL_ARB_multi_bind) { unsupported_ext.append(QStringLiteral("ARB_multi_bind")); } + if (!GLAD_GL_ARB_clip_control) { + unsupported_ext.append(QStringLiteral("ARB_clip_control")); + } // Extensions required to support some texture formats. if (!GLAD_GL_EXT_texture_compression_s3tc) { diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui index a1ce3c0c3..21f422500 100644 --- a/src/yuzu/main.ui +++ b/src/yuzu/main.ui @@ -140,11 +140,6 @@ <string>Load Folder...</string> </property> </action> - <action name="action_Load_Symbol_Map"> - <property name="text"> - <string>Load Symbol Map...</string> - </property> - </action> <action name="action_Exit"> <property name="text"> <string>E&xit</string> @@ -221,14 +216,6 @@ <string>Show Status Bar</string> </property> </action> - <action name="action_Select_Game_List_Root"> - <property name="text"> - <string>Select Game Directory...</string> - </property> - <property name="toolTip"> - <string>Selects a folder to display in the game list</string> - </property> - </action> <action name="action_Select_NAND_Directory"> <property name="text"> <string>Select NAND Directory...</string> diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp index f91b071bf..6fde694a2 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp @@ -50,7 +50,7 @@ private: }; bool EmuWindow_SDL2_GL::SupportsRequiredGLExtensions() { - std::vector<std::string> unsupported_ext; + std::vector<std::string_view> unsupported_ext; if (!GLAD_GL_ARB_buffer_storage) unsupported_ext.push_back("ARB_buffer_storage"); @@ -62,6 +62,8 @@ bool EmuWindow_SDL2_GL::SupportsRequiredGLExtensions() { unsupported_ext.push_back("ARB_texture_mirror_clamp_to_edge"); if (!GLAD_GL_ARB_multi_bind) unsupported_ext.push_back("ARB_multi_bind"); + if (!GLAD_GL_ARB_clip_control) + unsupported_ext.push_back("ARB_clip_control"); // Extensions required to support some texture formats. if (!GLAD_GL_EXT_texture_compression_s3tc) @@ -71,8 +73,8 @@ bool EmuWindow_SDL2_GL::SupportsRequiredGLExtensions() { if (!GLAD_GL_ARB_depth_buffer_float) unsupported_ext.push_back("ARB_depth_buffer_float"); - for (const std::string& ext : unsupported_ext) - LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", ext); + for (const auto& extension : unsupported_ext) + LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", extension); return unsupported_ext.empty(); } |