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-rw-r--r--src/CMakeLists.txt2
-rw-r--r--src/common/host_memory.cpp4
-rw-r--r--src/common/logging/filter.cpp1
-rw-r--r--src/common/logging/types.h1
-rw-r--r--src/common/thread.h2
-rw-r--r--src/common/threadsafe_queue.h4
-rw-r--r--src/common/x64/native_clock.cpp49
-rw-r--r--src/core/CMakeLists.txt2
-rw-r--r--src/core/arm/arm_interface.h3
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic_32.cpp37
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic_32.h4
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic_64.cpp38
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic_64.h4
-rw-r--r--src/core/hid/emulated_console.cpp17
-rw-r--r--src/core/hid/emulated_console.h1
-rw-r--r--src/core/hid/emulated_controller.cpp377
-rw-r--r--src/core/hid/emulated_controller.h3
-rw-r--r--src/core/hid/emulated_devices.cpp33
-rw-r--r--src/core/hid/emulated_devices.h1
-rw-r--r--src/core/hle/kernel/hle_ipc.cpp11
-rw-r--r--src/core/hle/kernel/hle_ipc.h8
-rw-r--r--src/core/hle/kernel/kernel.cpp30
-rw-r--r--src/core/hle/kernel/kernel.h16
-rw-r--r--src/core/hle/kernel/physical_core.cpp1
-rw-r--r--src/core/hle/kernel/time_manager.cpp4
-rw-r--r--src/core/hle/service/am/am.cpp9
-rw-r--r--src/core/hle/service/am/am.h1
-rw-r--r--src/core/hle/service/audio/audout_u.cpp7
-rw-r--r--src/core/hle/service/audio/audren_u.cpp3
-rw-r--r--src/core/hle/service/filesystem/fsp_srv.cpp13
-rw-r--r--src/core/hle/service/hid/controllers/npad.cpp2
-rw-r--r--src/core/hle/service/jit/jit.cpp53
-rw-r--r--src/core/hle/service/jit/jit.h20
-rw-r--r--src/core/hle/service/nvdrv/nvdrv_interface.cpp2
-rw-r--r--src/core/hle/service/nvflinger/buffer_item_consumer.cpp4
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue_consumer.cpp8
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue_core.cpp2
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue_producer.cpp28
-rw-r--r--src/core/hle/service/nvflinger/consumer_base.cpp4
-rw-r--r--src/core/hle/service/nvflinger/graphic_buffer_producer.cpp2
-rw-r--r--src/core/hle/service/nvflinger/hos_binder_driver_server.cpp4
-rw-r--r--src/core/hle/service/service.cpp7
-rw-r--r--src/core/hle/service/service.h14
-rw-r--r--src/core/hle/service/sm/sm.cpp2
-rw-r--r--src/core/hle/service/sockets/bsd.cpp3
-rw-r--r--src/core/hle/service/vi/vi.cpp3
-rw-r--r--src/core/perf_stats.cpp10
-rw-r--r--src/core/tools/freezer.cpp18
-rw-r--r--src/input_common/drivers/sdl_driver.cpp12
-rw-r--r--src/input_common/input_engine.cpp46
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp25
-rw-r--r--src/shader_recompiler/backend/glsl/glsl_emit_context.cpp19
-rw-r--r--src/shader_recompiler/backend/glsl/glsl_emit_context.h1
-rw-r--r--src/shader_recompiler/backend/spirv/spirv_emit_context.cpp21
-rw-r--r--src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp9
-rw-r--r--src/shader_recompiler/shader_info.h1
-rw-r--r--src/video_core/gpu.cpp6
-rw-r--r--src/video_core/gpu_thread.cpp2
-rw-r--r--src/video_core/host_shaders/CMakeLists.txt1
-rw-r--r--src/video_core/host_shaders/opengl_convert_s8d24.comp18
-rw-r--r--src/video_core/renderer_opengl/gl_graphics_pipeline.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp11
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp4
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp13
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.h3
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp7
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.h2
-rw-r--r--src/video_core/renderer_opengl/util_shaders.cpp24
-rw-r--r--src/video_core/renderer_opengl/util_shaders.h3
-rw-r--r--src/video_core/renderer_vulkan/pipeline_statistics.cpp4
-rw-r--r--src/video_core/renderer_vulkan/vk_blit_screen.cpp5
-rw-r--r--src/video_core/renderer_vulkan/vk_compute_pipeline.cpp2
-rw-r--r--src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp2
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.cpp4
-rw-r--r--src/video_core/renderer_vulkan/vk_render_pass_cache.cpp2
-rw-r--r--src/video_core/renderer_vulkan/vk_scheduler.cpp6
-rw-r--r--src/video_core/shader_cache.cpp2
-rw-r--r--src/web_service/web_backend.cpp4
-rw-r--r--src/yuzu/util/controller_navigation.cpp2
79 files changed, 732 insertions, 403 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 3ad2c0950..9182dbfd4 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -65,12 +65,14 @@ if (MSVC)
/we4305 # 'context': truncation from 'type1' to 'type2'
/we4388 # 'expression': signed/unsigned mismatch
/we4389 # 'operator': signed/unsigned mismatch
+ /we4505 # 'function': unreferenced local function has been removed
/we4547 # 'operator': operator before comma has no effect; expected operator with side-effect
/we4549 # 'operator1': operator before comma has no effect; did you intend 'operator2'?
/we4555 # Expression has no effect; expected expression with side-effect
/we4715 # 'function': not all control paths return a value
/we4834 # Discarding return value of function with 'nodiscard' attribute
/we5038 # data member 'member1' will be initialized after data member 'member2'
+ /we5245 # 'function': unreferenced function with internal linkage has been removed
)
if (ARCHITECTURE_x86_64)
diff --git a/src/common/host_memory.cpp b/src/common/host_memory.cpp
index e829af1ac..802943eb7 100644
--- a/src/common/host_memory.cpp
+++ b/src/common/host_memory.cpp
@@ -149,7 +149,7 @@ public:
}
void Unmap(size_t virtual_offset, size_t length) {
- std::lock_guard lock{placeholder_mutex};
+ std::scoped_lock lock{placeholder_mutex};
// Unmap until there are no more placeholders
while (UnmapOnePlaceholder(virtual_offset, length)) {
@@ -169,7 +169,7 @@ public:
}
const size_t virtual_end = virtual_offset + length;
- std::lock_guard lock{placeholder_mutex};
+ std::scoped_lock lock{placeholder_mutex};
auto [it, end] = placeholders.equal_range({virtual_offset, virtual_end});
while (it != end) {
const size_t offset = std::max(it->lower(), virtual_offset);
diff --git a/src/common/logging/filter.cpp b/src/common/logging/filter.cpp
index 9120cc178..4acbff649 100644
--- a/src/common/logging/filter.cpp
+++ b/src/common/logging/filter.cpp
@@ -101,6 +101,7 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
SUB(Service, GRC) \
SUB(Service, HID) \
SUB(Service, IRS) \
+ SUB(Service, JIT) \
SUB(Service, LBL) \
SUB(Service, LDN) \
SUB(Service, LDR) \
diff --git a/src/common/logging/types.h b/src/common/logging/types.h
index f803ab796..99c15fa96 100644
--- a/src/common/logging/types.h
+++ b/src/common/logging/types.h
@@ -69,6 +69,7 @@ enum class Class : u8 {
Service_GRC, ///< The game recording service
Service_HID, ///< The HID (Human interface device) service
Service_IRS, ///< The IRS service
+ Service_JIT, ///< The JIT service
Service_LBL, ///< The LBL (LCD backlight) service
Service_LDN, ///< The LDN (Local domain network) service
Service_LDR, ///< The loader service
diff --git a/src/common/thread.h b/src/common/thread.h
index a8c17c71a..626609372 100644
--- a/src/common/thread.h
+++ b/src/common/thread.h
@@ -17,7 +17,7 @@ namespace Common {
class Event {
public:
void Set() {
- std::lock_guard lk{mutex};
+ std::scoped_lock lk{mutex};
if (!is_set) {
is_set = true;
condvar.notify_one();
diff --git a/src/common/threadsafe_queue.h b/src/common/threadsafe_queue.h
index 2c8c2b90e..7272ac6e8 100644
--- a/src/common/threadsafe_queue.h
+++ b/src/common/threadsafe_queue.h
@@ -52,7 +52,7 @@ public:
// line before cv.wait
// TODO(bunnei): This can be replaced with C++20 waitable atomics when properly supported.
// See discussion on https://github.com/yuzu-emu/yuzu/pull/3173 for details.
- std::lock_guard lock{cv_mutex};
+ std::scoped_lock lock{cv_mutex};
cv.notify_one();
}
@@ -159,7 +159,7 @@ public:
template <typename Arg>
void Push(Arg&& t) {
- std::lock_guard lock{write_lock};
+ std::scoped_lock lock{write_lock};
spsc_queue.Push(t);
}
diff --git a/src/common/x64/native_clock.cpp b/src/common/x64/native_clock.cpp
index 7a3f21dcf..7fd9d22f8 100644
--- a/src/common/x64/native_clock.cpp
+++ b/src/common/x64/native_clock.cpp
@@ -10,25 +10,49 @@
#include "common/uint128.h"
#include "common/x64/native_clock.h"
+#ifdef _MSC_VER
+#include <intrin.h>
+#endif
+
namespace Common {
+#ifdef _MSC_VER
+__forceinline static u64 FencedRDTSC() {
+ _mm_lfence();
+ _ReadWriteBarrier();
+ const u64 result = __rdtsc();
+ _mm_lfence();
+ _ReadWriteBarrier();
+ return result;
+}
+#else
+static u64 FencedRDTSC() {
+ u64 result;
+ asm volatile("lfence\n\t"
+ "rdtsc\n\t"
+ "shl $32, %%rdx\n\t"
+ "or %%rdx, %0\n\t"
+ "lfence"
+ : "=a"(result)
+ :
+ : "rdx", "memory", "cc");
+ return result;
+}
+#endif
+
u64 EstimateRDTSCFrequency() {
// Discard the first result measuring the rdtsc.
- _mm_mfence();
- __rdtsc();
+ FencedRDTSC();
std::this_thread::sleep_for(std::chrono::milliseconds{1});
- _mm_mfence();
- __rdtsc();
+ FencedRDTSC();
// Get the current time.
const auto start_time = std::chrono::steady_clock::now();
- _mm_mfence();
- const u64 tsc_start = __rdtsc();
+ const u64 tsc_start = FencedRDTSC();
// Wait for 200 milliseconds.
std::this_thread::sleep_for(std::chrono::milliseconds{200});
const auto end_time = std::chrono::steady_clock::now();
- _mm_mfence();
- const u64 tsc_end = __rdtsc();
+ const u64 tsc_end = FencedRDTSC();
// Calculate differences.
const u64 timer_diff = static_cast<u64>(
std::chrono::duration_cast<std::chrono::nanoseconds>(end_time - start_time).count());
@@ -42,8 +66,7 @@ NativeClock::NativeClock(u64 emulated_cpu_frequency_, u64 emulated_clock_frequen
u64 rtsc_frequency_)
: WallClock(emulated_cpu_frequency_, emulated_clock_frequency_, true), rtsc_frequency{
rtsc_frequency_} {
- _mm_mfence();
- time_point.inner.last_measure = __rdtsc();
+ time_point.inner.last_measure = FencedRDTSC();
time_point.inner.accumulated_ticks = 0U;
ns_rtsc_factor = GetFixedPoint64Factor(NS_RATIO, rtsc_frequency);
us_rtsc_factor = GetFixedPoint64Factor(US_RATIO, rtsc_frequency);
@@ -58,8 +81,7 @@ u64 NativeClock::GetRTSC() {
current_time_point.pack = Common::AtomicLoad128(time_point.pack.data());
do {
- _mm_mfence();
- const u64 current_measure = __rdtsc();
+ const u64 current_measure = FencedRDTSC();
u64 diff = current_measure - current_time_point.inner.last_measure;
diff = diff & ~static_cast<u64>(static_cast<s64>(diff) >> 63); // max(diff, 0)
new_time_point.inner.last_measure = current_measure > current_time_point.inner.last_measure
@@ -80,8 +102,7 @@ void NativeClock::Pause(bool is_paused) {
current_time_point.pack = Common::AtomicLoad128(time_point.pack.data());
do {
new_time_point.pack = current_time_point.pack;
- _mm_mfence();
- new_time_point.inner.last_measure = __rdtsc();
+ new_time_point.inner.last_measure = FencedRDTSC();
} while (!Common::AtomicCompareAndSwap(time_point.pack.data(), new_time_point.pack,
current_time_point.pack, current_time_point.pack));
}
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 6536d0544..81eaf0942 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -458,6 +458,8 @@ add_library(core STATIC
hle/service/hid/controllers/touchscreen.h
hle/service/hid/controllers/xpad.cpp
hle/service/hid/controllers/xpad.h
+ hle/service/jit/jit.cpp
+ hle/service/jit/jit.h
hle/service/lbl/lbl.cpp
hle/service/lbl/lbl.h
hle/service/ldn/errors.h
diff --git a/src/core/arm/arm_interface.h b/src/core/arm/arm_interface.h
index c60322442..dce2f4195 100644
--- a/src/core/arm/arm_interface.h
+++ b/src/core/arm/arm_interface.h
@@ -171,6 +171,9 @@ public:
/// Prepare core for thread reschedule (if needed to correctly handle state)
virtual void PrepareReschedule() = 0;
+ /// Signal an interrupt and ask the core to halt as soon as possible.
+ virtual void SignalInterrupt() = 0;
+
struct BacktraceEntry {
std::string module;
u64 address;
diff --git a/src/core/arm/dynarmic/arm_dynarmic_32.cpp b/src/core/arm/dynarmic/arm_dynarmic_32.cpp
index 054572445..ab3210d84 100644
--- a/src/core/arm/dynarmic/arm_dynarmic_32.cpp
+++ b/src/core/arm/dynarmic/arm_dynarmic_32.cpp
@@ -25,6 +25,9 @@ namespace Core {
using namespace Common::Literals;
+constexpr Dynarmic::HaltReason break_loop = Dynarmic::HaltReason::UserDefined2;
+constexpr Dynarmic::HaltReason svc_call = Dynarmic::HaltReason::UserDefined3;
+
class DynarmicCallbacks32 : public Dynarmic::A32::UserCallbacks {
public:
explicit DynarmicCallbacks32(ARM_Dynarmic_32& parent_)
@@ -84,15 +87,13 @@ public:
}
void CallSVC(u32 swi) override {
- parent.svc_called = true;
parent.svc_swi = swi;
- parent.jit->HaltExecution();
+ parent.jit->HaltExecution(svc_call);
}
void AddTicks(u64 ticks) override {
- if (parent.uses_wall_clock) {
- return;
- }
+ ASSERT_MSG(!parent.uses_wall_clock, "This should never happen - dynarmic ticking disabled");
+
// Divide the number of ticks by the amount of CPU cores. TODO(Subv): This yields only a
// rough approximation of the amount of executed ticks in the system, it may be thrown off
// if not all cores are doing a similar amount of work. Instead of doing this, we should
@@ -108,12 +109,8 @@ public:
}
u64 GetTicksRemaining() override {
- if (parent.uses_wall_clock) {
- if (!parent.interrupt_handlers[parent.core_index].IsInterrupted()) {
- return minimum_run_cycles;
- }
- return 0U;
- }
+ ASSERT_MSG(!parent.uses_wall_clock, "This should never happen - dynarmic ticking disabled");
+
return std::max<s64>(parent.system.CoreTiming().GetDowncount(), 0);
}
@@ -148,6 +145,7 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
// Timing
config.wall_clock_cntpct = uses_wall_clock;
+ config.enable_cycle_counting = !uses_wall_clock;
// Code cache size
config.code_cache_size = 512_MiB;
@@ -230,13 +228,11 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
void ARM_Dynarmic_32::Run() {
while (true) {
- jit->Run();
- if (!svc_called) {
- break;
+ const auto hr = jit->Run();
+ if (Has(hr, svc_call)) {
+ Kernel::Svc::Call(system, svc_swi);
}
- svc_called = false;
- Kernel::Svc::Call(system, svc_swi);
- if (shutdown) {
+ if (Has(hr, break_loop)) {
break;
}
}
@@ -322,8 +318,11 @@ void ARM_Dynarmic_32::LoadContext(const ThreadContext32& ctx) {
}
void ARM_Dynarmic_32::PrepareReschedule() {
- jit->HaltExecution();
- shutdown = true;
+ jit->HaltExecution(break_loop);
+}
+
+void ARM_Dynarmic_32::SignalInterrupt() {
+ jit->HaltExecution(break_loop);
}
void ARM_Dynarmic_32::ClearInstructionCache() {
diff --git a/src/core/arm/dynarmic/arm_dynarmic_32.h b/src/core/arm/dynarmic/arm_dynarmic_32.h
index 5d47b600d..3f68a4ff1 100644
--- a/src/core/arm/dynarmic/arm_dynarmic_32.h
+++ b/src/core/arm/dynarmic/arm_dynarmic_32.h
@@ -57,6 +57,7 @@ public:
void LoadContext(const ThreadContext64& ctx) override {}
void PrepareReschedule() override;
+ void SignalInterrupt() override;
void ClearExclusiveState() override;
void ClearInstructionCache() override;
@@ -83,9 +84,6 @@ private:
// SVC callback
u32 svc_swi{};
- bool svc_called{};
-
- bool shutdown{};
};
} // namespace Core
diff --git a/src/core/arm/dynarmic/arm_dynarmic_64.cpp b/src/core/arm/dynarmic/arm_dynarmic_64.cpp
index 7ff8f9495..68822a1fc 100644
--- a/src/core/arm/dynarmic/arm_dynarmic_64.cpp
+++ b/src/core/arm/dynarmic/arm_dynarmic_64.cpp
@@ -26,6 +26,9 @@ namespace Core {
using Vector = Dynarmic::A64::Vector;
using namespace Common::Literals;
+constexpr Dynarmic::HaltReason break_loop = Dynarmic::HaltReason::UserDefined2;
+constexpr Dynarmic::HaltReason svc_call = Dynarmic::HaltReason::UserDefined3;
+
class DynarmicCallbacks64 : public Dynarmic::A64::UserCallbacks {
public:
explicit DynarmicCallbacks64(ARM_Dynarmic_64& parent_)
@@ -106,7 +109,7 @@ public:
break;
}
- parent.jit->HaltExecution();
+ parent.jit->HaltExecution(Dynarmic::HaltReason::CacheInvalidation);
}
void ExceptionRaised(u64 pc, Dynarmic::A64::Exception exception) override {
@@ -126,15 +129,12 @@ public:
}
void CallSVC(u32 swi) override {
- parent.svc_called = true;
parent.svc_swi = swi;
- parent.jit->HaltExecution();
+ parent.jit->HaltExecution(svc_call);
}
void AddTicks(u64 ticks) override {
- if (parent.uses_wall_clock) {
- return;
- }
+ ASSERT_MSG(!parent.uses_wall_clock, "This should never happen - dynarmic ticking disabled");
// Divide the number of ticks by the amount of CPU cores. TODO(Subv): This yields only a
// rough approximation of the amount of executed ticks in the system, it may be thrown off
@@ -149,12 +149,8 @@ public:
}
u64 GetTicksRemaining() override {
- if (parent.uses_wall_clock) {
- if (!parent.interrupt_handlers[parent.core_index].IsInterrupted()) {
- return minimum_run_cycles;
- }
- return 0U;
- }
+ ASSERT_MSG(!parent.uses_wall_clock, "This should never happen - dynarmic ticking disabled");
+
return std::max<s64>(parent.system.CoreTiming().GetDowncount(), 0);
}
@@ -210,6 +206,7 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
// Timing
config.wall_clock_cntpct = uses_wall_clock;
+ config.enable_cycle_counting = !uses_wall_clock;
// Code cache size
config.code_cache_size = 512_MiB;
@@ -292,13 +289,11 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
void ARM_Dynarmic_64::Run() {
while (true) {
- jit->Run();
- if (!svc_called) {
- break;
+ const auto hr = jit->Run();
+ if (Has(hr, svc_call)) {
+ Kernel::Svc::Call(system, svc_swi);
}
- svc_called = false;
- Kernel::Svc::Call(system, svc_swi);
- if (shutdown) {
+ if (Has(hr, break_loop)) {
break;
}
}
@@ -389,8 +384,11 @@ void ARM_Dynarmic_64::LoadContext(const ThreadContext64& ctx) {
}
void ARM_Dynarmic_64::PrepareReschedule() {
- jit->HaltExecution();
- shutdown = true;
+ jit->HaltExecution(break_loop);
+}
+
+void ARM_Dynarmic_64::SignalInterrupt() {
+ jit->HaltExecution(break_loop);
}
void ARM_Dynarmic_64::ClearInstructionCache() {
diff --git a/src/core/arm/dynarmic/arm_dynarmic_64.h b/src/core/arm/dynarmic/arm_dynarmic_64.h
index 0c4e46c64..58bc7fbec 100644
--- a/src/core/arm/dynarmic/arm_dynarmic_64.h
+++ b/src/core/arm/dynarmic/arm_dynarmic_64.h
@@ -51,6 +51,7 @@ public:
void LoadContext(const ThreadContext64& ctx) override;
void PrepareReschedule() override;
+ void SignalInterrupt() override;
void ClearExclusiveState() override;
void ClearInstructionCache() override;
@@ -77,9 +78,6 @@ private:
// SVC callback
u32 svc_swi{};
- bool svc_called{};
-
- bool shutdown{};
};
} // namespace Core
diff --git a/src/core/hid/emulated_console.cpp b/src/core/hid/emulated_console.cpp
index eef0ff493..de565048b 100644
--- a/src/core/hid/emulated_console.cpp
+++ b/src/core/hid/emulated_console.cpp
@@ -132,7 +132,7 @@ void EmulatedConsole::SetMotionParam(Common::ParamPackage param) {
}
void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
auto& raw_status = console.motion_values.raw_status;
auto& emulated = console.motion_values.emulated;
@@ -151,6 +151,7 @@ void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
emulated.UpdateOrientation(raw_status.delta_timestamp);
if (is_configuring) {
+ lock.unlock();
TriggerOnChange(ConsoleTriggerType::Motion);
return;
}
@@ -166,6 +167,7 @@ void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
// Find what is this value
motion.verticalization_error = 0.0f;
+ lock.unlock();
TriggerOnChange(ConsoleTriggerType::Motion);
}
@@ -173,11 +175,12 @@ void EmulatedConsole::SetTouch(const Common::Input::CallbackStatus& callback, st
if (index >= console.touch_values.size()) {
return;
}
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
console.touch_values[index] = TransformToTouch(callback);
if (is_configuring) {
+ lock.unlock();
TriggerOnChange(ConsoleTriggerType::Touch);
return;
}
@@ -189,26 +192,32 @@ void EmulatedConsole::SetTouch(const Common::Input::CallbackStatus& callback, st
.pressed = console.touch_values[index].pressed.value,
};
+ lock.unlock();
TriggerOnChange(ConsoleTriggerType::Touch);
}
ConsoleMotionValues EmulatedConsole::GetMotionValues() const {
+ std::scoped_lock lock{mutex};
return console.motion_values;
}
TouchValues EmulatedConsole::GetTouchValues() const {
+ std::scoped_lock lock{mutex};
return console.touch_values;
}
ConsoleMotion EmulatedConsole::GetMotion() const {
+ std::scoped_lock lock{mutex};
return console.motion_state;
}
TouchFingerState EmulatedConsole::GetTouch() const {
+ std::scoped_lock lock{mutex};
return console.touch_state;
}
void EmulatedConsole::TriggerOnChange(ConsoleTriggerType type) {
+ std::scoped_lock lock{callback_mutex};
for (const auto& poller_pair : callback_list) {
const ConsoleUpdateCallback& poller = poller_pair.second;
if (poller.on_change) {
@@ -218,13 +227,13 @@ void EmulatedConsole::TriggerOnChange(ConsoleTriggerType type) {
}
int EmulatedConsole::SetCallback(ConsoleUpdateCallback update_callback) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{callback_mutex};
callback_list.insert_or_assign(last_callback_key, update_callback);
return last_callback_key++;
}
void EmulatedConsole::DeleteCallback(int key) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{callback_mutex};
const auto& iterator = callback_list.find(key);
if (iterator == callback_list.end()) {
LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);
diff --git a/src/core/hid/emulated_console.h b/src/core/hid/emulated_console.h
index 5eb170823..53677bdc5 100644
--- a/src/core/hid/emulated_console.h
+++ b/src/core/hid/emulated_console.h
@@ -183,6 +183,7 @@ private:
TouchDevices touch_devices;
mutable std::mutex mutex;
+ mutable std::mutex callback_mutex;
std::unordered_map<int, ConsoleUpdateCallback> callback_list;
int last_callback_key = 0;
diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp
index 7e05666d6..c3f21066c 100644
--- a/src/core/hid/emulated_controller.cpp
+++ b/src/core/hid/emulated_controller.cpp
@@ -353,14 +353,17 @@ void EmulatedController::DisableConfiguration() {
}
void EmulatedController::EnableSystemButtons() {
+ std::scoped_lock lock{mutex};
system_buttons_enabled = true;
}
void EmulatedController::DisableSystemButtons() {
+ std::scoped_lock lock{mutex};
system_buttons_enabled = false;
}
void EmulatedController::ResetSystemButtons() {
+ std::scoped_lock lock{mutex};
controller.home_button_state.home.Assign(false);
controller.capture_button_state.capture.Assign(false);
}
@@ -494,139 +497,141 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback
if (index >= controller.button_values.size()) {
return;
}
- {
- std::lock_guard lock{mutex};
- bool value_changed = false;
- const auto new_status = TransformToButton(callback);
- auto& current_status = controller.button_values[index];
+ std::unique_lock lock{mutex};
+ bool value_changed = false;
+ const auto new_status = TransformToButton(callback);
+ auto& current_status = controller.button_values[index];
- // Only read button values that have the same uuid or are pressed once
- if (current_status.uuid != uuid) {
- if (!new_status.value) {
- return;
- }
+ // Only read button values that have the same uuid or are pressed once
+ if (current_status.uuid != uuid) {
+ if (!new_status.value) {
+ return;
}
+ }
- current_status.toggle = new_status.toggle;
- current_status.uuid = uuid;
-
- // Update button status with current
- if (!current_status.toggle) {
- current_status.locked = false;
- if (current_status.value != new_status.value) {
- current_status.value = new_status.value;
- value_changed = true;
- }
- } else {
- // Toggle button and lock status
- if (new_status.value && !current_status.locked) {
- current_status.locked = true;
- current_status.value = !current_status.value;
- value_changed = true;
- }
+ current_status.toggle = new_status.toggle;
+ current_status.uuid = uuid;
- // Unlock button ready for next press
- if (!new_status.value && current_status.locked) {
- current_status.locked = false;
- }
+ // Update button status with current
+ if (!current_status.toggle) {
+ current_status.locked = false;
+ if (current_status.value != new_status.value) {
+ current_status.value = new_status.value;
+ value_changed = true;
}
-
- if (!value_changed) {
- return;
+ } else {
+ // Toggle button and lock status
+ if (new_status.value && !current_status.locked) {
+ current_status.locked = true;
+ current_status.value = !current_status.value;
+ value_changed = true;
}
- if (is_configuring) {
- controller.npad_button_state.raw = NpadButton::None;
- controller.debug_pad_button_state.raw = 0;
- TriggerOnChange(ControllerTriggerType::Button, false);
- return;
+ // Unlock button ready for next press
+ if (!new_status.value && current_status.locked) {
+ current_status.locked = false;
}
+ }
- switch (index) {
- case Settings::NativeButton::A:
- controller.npad_button_state.a.Assign(current_status.value);
- controller.debug_pad_button_state.a.Assign(current_status.value);
- break;
- case Settings::NativeButton::B:
- controller.npad_button_state.b.Assign(current_status.value);
- controller.debug_pad_button_state.b.Assign(current_status.value);
- break;
- case Settings::NativeButton::X:
- controller.npad_button_state.x.Assign(current_status.value);
- controller.debug_pad_button_state.x.Assign(current_status.value);
- break;
- case Settings::NativeButton::Y:
- controller.npad_button_state.y.Assign(current_status.value);
- controller.debug_pad_button_state.y.Assign(current_status.value);
- break;
- case Settings::NativeButton::LStick:
- controller.npad_button_state.stick_l.Assign(current_status.value);
- break;
- case Settings::NativeButton::RStick:
- controller.npad_button_state.stick_r.Assign(current_status.value);
- break;
- case Settings::NativeButton::L:
- controller.npad_button_state.l.Assign(current_status.value);
- controller.debug_pad_button_state.l.Assign(current_status.value);
- break;
- case Settings::NativeButton::R:
- controller.npad_button_state.r.Assign(current_status.value);
- controller.debug_pad_button_state.r.Assign(current_status.value);
- break;
- case Settings::NativeButton::ZL:
- controller.npad_button_state.zl.Assign(current_status.value);
- controller.debug_pad_button_state.zl.Assign(current_status.value);
- break;
- case Settings::NativeButton::ZR:
- controller.npad_button_state.zr.Assign(current_status.value);
- controller.debug_pad_button_state.zr.Assign(current_status.value);
- break;
- case Settings::NativeButton::Plus:
- controller.npad_button_state.plus.Assign(current_status.value);
- controller.debug_pad_button_state.plus.Assign(current_status.value);
- break;
- case Settings::NativeButton::Minus:
- controller.npad_button_state.minus.Assign(current_status.value);
- controller.debug_pad_button_state.minus.Assign(current_status.value);
- break;
- case Settings::NativeButton::DLeft:
- controller.npad_button_state.left.Assign(current_status.value);
- controller.debug_pad_button_state.d_left.Assign(current_status.value);
- break;
- case Settings::NativeButton::DUp:
- controller.npad_button_state.up.Assign(current_status.value);
- controller.debug_pad_button_state.d_up.Assign(current_status.value);
- break;
- case Settings::NativeButton::DRight:
- controller.npad_button_state.right.Assign(current_status.value);
- controller.debug_pad_button_state.d_right.Assign(current_status.value);
- break;
- case Settings::NativeButton::DDown:
- controller.npad_button_state.down.Assign(current_status.value);
- controller.debug_pad_button_state.d_down.Assign(current_status.value);
- break;
- case Settings::NativeButton::SL:
- controller.npad_button_state.left_sl.Assign(current_status.value);
- controller.npad_button_state.right_sl.Assign(current_status.value);
- break;
- case Settings::NativeButton::SR:
- controller.npad_button_state.left_sr.Assign(current_status.value);
- controller.npad_button_state.right_sr.Assign(current_status.value);
- break;
- case Settings::NativeButton::Home:
- if (!system_buttons_enabled) {
- break;
- }
- controller.home_button_state.home.Assign(current_status.value);
+ if (!value_changed) {
+ return;
+ }
+
+ if (is_configuring) {
+ controller.npad_button_state.raw = NpadButton::None;
+ controller.debug_pad_button_state.raw = 0;
+ lock.unlock();
+ TriggerOnChange(ControllerTriggerType::Button, false);
+ return;
+ }
+
+ switch (index) {
+ case Settings::NativeButton::A:
+ controller.npad_button_state.a.Assign(current_status.value);
+ controller.debug_pad_button_state.a.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::B:
+ controller.npad_button_state.b.Assign(current_status.value);
+ controller.debug_pad_button_state.b.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::X:
+ controller.npad_button_state.x.Assign(current_status.value);
+ controller.debug_pad_button_state.x.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::Y:
+ controller.npad_button_state.y.Assign(current_status.value);
+ controller.debug_pad_button_state.y.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::LStick:
+ controller.npad_button_state.stick_l.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::RStick:
+ controller.npad_button_state.stick_r.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::L:
+ controller.npad_button_state.l.Assign(current_status.value);
+ controller.debug_pad_button_state.l.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::R:
+ controller.npad_button_state.r.Assign(current_status.value);
+ controller.debug_pad_button_state.r.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::ZL:
+ controller.npad_button_state.zl.Assign(current_status.value);
+ controller.debug_pad_button_state.zl.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::ZR:
+ controller.npad_button_state.zr.Assign(current_status.value);
+ controller.debug_pad_button_state.zr.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::Plus:
+ controller.npad_button_state.plus.Assign(current_status.value);
+ controller.debug_pad_button_state.plus.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::Minus:
+ controller.npad_button_state.minus.Assign(current_status.value);
+ controller.debug_pad_button_state.minus.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::DLeft:
+ controller.npad_button_state.left.Assign(current_status.value);
+ controller.debug_pad_button_state.d_left.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::DUp:
+ controller.npad_button_state.up.Assign(current_status.value);
+ controller.debug_pad_button_state.d_up.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::DRight:
+ controller.npad_button_state.right.Assign(current_status.value);
+ controller.debug_pad_button_state.d_right.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::DDown:
+ controller.npad_button_state.down.Assign(current_status.value);
+ controller.debug_pad_button_state.d_down.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::SL:
+ controller.npad_button_state.left_sl.Assign(current_status.value);
+ controller.npad_button_state.right_sl.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::SR:
+ controller.npad_button_state.left_sr.Assign(current_status.value);
+ controller.npad_button_state.right_sr.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::Home:
+ if (!system_buttons_enabled) {
break;
- case Settings::NativeButton::Screenshot:
- if (!system_buttons_enabled) {
- break;
- }
- controller.capture_button_state.capture.Assign(current_status.value);
+ }
+ controller.home_button_state.home.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::Screenshot:
+ if (!system_buttons_enabled) {
break;
}
+ controller.capture_button_state.capture.Assign(current_status.value);
+ break;
}
+
+ lock.unlock();
+
if (!is_connected) {
if (npad_id_type == NpadIdType::Player1 && npad_type != NpadStyleIndex::Handheld) {
Connect();
@@ -643,7 +648,7 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback,
if (index >= controller.stick_values.size()) {
return;
}
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
const auto stick_value = TransformToStick(callback);
// Only read stick values that have the same uuid or are over the threshold to avoid flapping
@@ -659,6 +664,7 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback,
if (is_configuring) {
controller.analog_stick_state.left = {};
controller.analog_stick_state.right = {};
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Stick, false);
return;
}
@@ -685,6 +691,7 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback,
break;
}
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Stick, true);
}
@@ -693,7 +700,7 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac
if (index >= controller.trigger_values.size()) {
return;
}
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
const auto trigger_value = TransformToTrigger(callback);
// Only read trigger values that have the same uuid or are pressed once
@@ -709,6 +716,7 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac
if (is_configuring) {
controller.gc_trigger_state.left = 0;
controller.gc_trigger_state.right = 0;
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Trigger, false);
return;
}
@@ -727,6 +735,7 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac
break;
}
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Trigger, true);
}
@@ -735,7 +744,7 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
if (index >= controller.motion_values.size()) {
return;
}
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
auto& raw_status = controller.motion_values[index].raw_status;
auto& emulated = controller.motion_values[index].emulated;
@@ -756,6 +765,7 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
force_update_motion = raw_status.force_update;
if (is_configuring) {
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Motion, false);
return;
}
@@ -767,6 +777,7 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
motion.orientation = emulated.GetOrientation();
motion.is_at_rest = !emulated.IsMoving(motion_sensitivity);
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Motion, true);
}
@@ -775,10 +786,11 @@ void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callbac
if (index >= controller.battery_values.size()) {
return;
}
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
controller.battery_values[index] = TransformToBattery(callback);
if (is_configuring) {
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Battery, false);
return;
}
@@ -835,6 +847,8 @@ void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callbac
};
break;
}
+
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Battery, true);
}
@@ -932,6 +946,7 @@ void EmulatedController::SetSupportedNpadStyleTag(NpadStyleTag supported_styles)
}
bool EmulatedController::IsControllerFullkey(bool use_temporary_value) const {
+ std::scoped_lock lock{mutex};
const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type;
switch (type) {
case NpadStyleIndex::ProController:
@@ -947,6 +962,7 @@ bool EmulatedController::IsControllerFullkey(bool use_temporary_value) const {
}
bool EmulatedController::IsControllerSupported(bool use_temporary_value) const {
+ std::scoped_lock lock{mutex};
const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type;
switch (type) {
case NpadStyleIndex::ProController:
@@ -982,40 +998,44 @@ void EmulatedController::Connect(bool use_temporary_value) {
LOG_ERROR(Service_HID, "Controller type {} is not supported", type);
return;
}
- {
- std::lock_guard lock{mutex};
- if (is_configuring) {
- tmp_is_connected = true;
- TriggerOnChange(ControllerTriggerType::Connected, false);
- return;
- }
- if (is_connected) {
- return;
- }
- is_connected = true;
+ std::unique_lock lock{mutex};
+ if (is_configuring) {
+ tmp_is_connected = true;
+ lock.unlock();
+ TriggerOnChange(ControllerTriggerType::Connected, false);
+ return;
+ }
+
+ if (is_connected) {
+ return;
}
+ is_connected = true;
+
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Connected, true);
}
void EmulatedController::Disconnect() {
- {
- std::lock_guard lock{mutex};
- if (is_configuring) {
- tmp_is_connected = false;
- TriggerOnChange(ControllerTriggerType::Disconnected, false);
- return;
- }
+ std::unique_lock lock{mutex};
+ if (is_configuring) {
+ tmp_is_connected = false;
+ lock.unlock();
+ TriggerOnChange(ControllerTriggerType::Disconnected, false);
+ return;
+ }
- if (!is_connected) {
- return;
- }
- is_connected = false;
+ if (!is_connected) {
+ return;
}
+ is_connected = false;
+
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Disconnected, true);
}
bool EmulatedController::IsConnected(bool get_temporary_value) const {
+ std::scoped_lock lock{mutex};
if (get_temporary_value && is_configuring) {
return tmp_is_connected;
}
@@ -1029,10 +1049,12 @@ bool EmulatedController::IsVibrationEnabled() const {
}
NpadIdType EmulatedController::GetNpadIdType() const {
+ std::scoped_lock lock{mutex};
return npad_id_type;
}
NpadStyleIndex EmulatedController::GetNpadStyleIndex(bool get_temporary_value) const {
+ std::scoped_lock lock{mutex};
if (get_temporary_value && is_configuring) {
return tmp_npad_type;
}
@@ -1040,27 +1062,28 @@ NpadStyleIndex EmulatedController::GetNpadStyleIndex(bool get_temporary_value) c
}
void EmulatedController::SetNpadStyleIndex(NpadStyleIndex npad_type_) {
- {
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
- if (is_configuring) {
- if (tmp_npad_type == npad_type_) {
- return;
- }
- tmp_npad_type = npad_type_;
- TriggerOnChange(ControllerTriggerType::Type, false);
+ if (is_configuring) {
+ if (tmp_npad_type == npad_type_) {
return;
}
+ tmp_npad_type = npad_type_;
+ lock.unlock();
+ TriggerOnChange(ControllerTriggerType::Type, false);
+ return;
+ }
- if (npad_type == npad_type_) {
- return;
- }
- if (is_connected) {
- LOG_WARNING(Service_HID, "Controller {} type changed while it's connected",
- NpadIdTypeToIndex(npad_id_type));
- }
- npad_type = npad_type_;
+ if (npad_type == npad_type_) {
+ return;
+ }
+ if (is_connected) {
+ LOG_WARNING(Service_HID, "Controller {} type changed while it's connected",
+ NpadIdTypeToIndex(npad_id_type));
}
+ npad_type = npad_type_;
+
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Type, true);
}
@@ -1088,30 +1111,37 @@ LedPattern EmulatedController::GetLedPattern() const {
}
ButtonValues EmulatedController::GetButtonsValues() const {
+ std::scoped_lock lock{mutex};
return controller.button_values;
}
SticksValues EmulatedController::GetSticksValues() const {
+ std::scoped_lock lock{mutex};
return controller.stick_values;
}
TriggerValues EmulatedController::GetTriggersValues() const {
+ std::scoped_lock lock{mutex};
return controller.trigger_values;
}
ControllerMotionValues EmulatedController::GetMotionValues() const {
+ std::scoped_lock lock{mutex};
return controller.motion_values;
}
ColorValues EmulatedController::GetColorsValues() const {
+ std::scoped_lock lock{mutex};
return controller.color_values;
}
BatteryValues EmulatedController::GetBatteryValues() const {
+ std::scoped_lock lock{mutex};
return controller.battery_values;
}
HomeButtonState EmulatedController::GetHomeButtons() const {
+ std::scoped_lock lock{mutex};
if (is_configuring) {
return {};
}
@@ -1119,6 +1149,7 @@ HomeButtonState EmulatedController::GetHomeButtons() const {
}
CaptureButtonState EmulatedController::GetCaptureButtons() const {
+ std::scoped_lock lock{mutex};
if (is_configuring) {
return {};
}
@@ -1126,6 +1157,7 @@ CaptureButtonState EmulatedController::GetCaptureButtons() const {
}
NpadButtonState EmulatedController::GetNpadButtons() const {
+ std::scoped_lock lock{mutex};
if (is_configuring) {
return {};
}
@@ -1133,6 +1165,7 @@ NpadButtonState EmulatedController::GetNpadButtons() const {
}
DebugPadButton EmulatedController::GetDebugPadButtons() const {
+ std::scoped_lock lock{mutex};
if (is_configuring) {
return {};
}
@@ -1140,20 +1173,27 @@ DebugPadButton EmulatedController::GetDebugPadButtons() const {
}
AnalogSticks EmulatedController::GetSticks() const {
+ std::unique_lock lock{mutex};
+
if (is_configuring) {
return {};
}
+
// Some drivers like stick from buttons need constant refreshing
for (auto& device : stick_devices) {
if (!device) {
continue;
}
+ lock.unlock();
device->SoftUpdate();
+ lock.lock();
}
+
return controller.analog_stick_state;
}
NpadGcTriggerState EmulatedController::GetTriggers() const {
+ std::scoped_lock lock{mutex};
if (is_configuring) {
return {};
}
@@ -1161,26 +1201,35 @@ NpadGcTriggerState EmulatedController::GetTriggers() const {
}
MotionState EmulatedController::GetMotions() const {
+ std::unique_lock lock{mutex};
+
+ // Some drivers like mouse motion need constant refreshing
if (force_update_motion) {
for (auto& device : motion_devices) {
if (!device) {
continue;
}
+ lock.unlock();
device->ForceUpdate();
+ lock.lock();
}
}
+
return controller.motion_state;
}
ControllerColors EmulatedController::GetColors() const {
+ std::scoped_lock lock{mutex};
return controller.colors_state;
}
BatteryLevelState EmulatedController::GetBattery() const {
+ std::scoped_lock lock{mutex};
return controller.battery_state;
}
void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npad_service_update) {
+ std::scoped_lock lock{callback_mutex};
for (const auto& poller_pair : callback_list) {
const ControllerUpdateCallback& poller = poller_pair.second;
if (!is_npad_service_update && poller.is_npad_service) {
@@ -1193,13 +1242,13 @@ void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npa
}
int EmulatedController::SetCallback(ControllerUpdateCallback update_callback) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{callback_mutex};
callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
return last_callback_key++;
}
void EmulatedController::DeleteCallback(int key) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{callback_mutex};
const auto& iterator = callback_list.find(key);
if (iterator == callback_list.end()) {
LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);
diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h
index aa52f9572..1e224685d 100644
--- a/src/core/hid/emulated_controller.h
+++ b/src/core/hid/emulated_controller.h
@@ -400,7 +400,7 @@ private:
*/
void TriggerOnChange(ControllerTriggerType type, bool is_service_update);
- NpadIdType npad_id_type;
+ const NpadIdType npad_id_type;
NpadStyleIndex npad_type{NpadStyleIndex::None};
NpadStyleTag supported_style_tag{NpadStyleSet::All};
bool is_connected{false};
@@ -434,6 +434,7 @@ private:
StickDevices tas_stick_devices;
mutable std::mutex mutex;
+ mutable std::mutex callback_mutex;
std::unordered_map<int, ControllerUpdateCallback> callback_list;
int last_callback_key = 0;
diff --git a/src/core/hid/emulated_devices.cpp b/src/core/hid/emulated_devices.cpp
index 708480f2d..cc0dcd931 100644
--- a/src/core/hid/emulated_devices.cpp
+++ b/src/core/hid/emulated_devices.cpp
@@ -169,7 +169,7 @@ void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& cal
if (index >= device_status.keyboard_values.size()) {
return;
}
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
bool value_changed = false;
const auto new_status = TransformToButton(callback);
auto& current_status = device_status.keyboard_values[index];
@@ -201,6 +201,7 @@ void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& cal
}
if (is_configuring) {
+ lock.unlock();
TriggerOnChange(DeviceTriggerType::Keyboard);
return;
}
@@ -208,6 +209,7 @@ void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& cal
// Index should be converted from NativeKeyboard to KeyboardKeyIndex
UpdateKey(index, current_status.value);
+ lock.unlock();
TriggerOnChange(DeviceTriggerType::Keyboard);
}
@@ -227,7 +229,7 @@ void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& c
if (index >= device_status.keyboard_moddifier_values.size()) {
return;
}
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
bool value_changed = false;
const auto new_status = TransformToButton(callback);
auto& current_status = device_status.keyboard_moddifier_values[index];
@@ -259,6 +261,7 @@ void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& c
}
if (is_configuring) {
+ lock.unlock();
TriggerOnChange(DeviceTriggerType::KeyboardModdifier);
return;
}
@@ -289,6 +292,7 @@ void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& c
break;
}
+ lock.unlock();
TriggerOnChange(DeviceTriggerType::KeyboardModdifier);
}
@@ -297,7 +301,7 @@ void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callba
if (index >= device_status.mouse_button_values.size()) {
return;
}
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
bool value_changed = false;
const auto new_status = TransformToButton(callback);
auto& current_status = device_status.mouse_button_values[index];
@@ -329,6 +333,7 @@ void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callba
}
if (is_configuring) {
+ lock.unlock();
TriggerOnChange(DeviceTriggerType::Mouse);
return;
}
@@ -351,6 +356,7 @@ void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callba
break;
}
+ lock.unlock();
TriggerOnChange(DeviceTriggerType::Mouse);
}
@@ -359,13 +365,14 @@ void EmulatedDevices::SetMouseAnalog(const Common::Input::CallbackStatus& callba
if (index >= device_status.mouse_analog_values.size()) {
return;
}
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
const auto analog_value = TransformToAnalog(callback);
device_status.mouse_analog_values[index] = analog_value;
if (is_configuring) {
device_status.mouse_position_state = {};
+ lock.unlock();
TriggerOnChange(DeviceTriggerType::Mouse);
return;
}
@@ -379,17 +386,19 @@ void EmulatedDevices::SetMouseAnalog(const Common::Input::CallbackStatus& callba
break;
}
+ lock.unlock();
TriggerOnChange(DeviceTriggerType::Mouse);
}
void EmulatedDevices::SetMouseStick(const Common::Input::CallbackStatus& callback) {
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
const auto touch_value = TransformToTouch(callback);
device_status.mouse_stick_value = touch_value;
if (is_configuring) {
device_status.mouse_position_state = {};
+ lock.unlock();
TriggerOnChange(DeviceTriggerType::Mouse);
return;
}
@@ -397,42 +406,52 @@ void EmulatedDevices::SetMouseStick(const Common::Input::CallbackStatus& callbac
device_status.mouse_position_state.x = touch_value.x.value;
device_status.mouse_position_state.y = touch_value.y.value;
+ lock.unlock();
TriggerOnChange(DeviceTriggerType::Mouse);
}
KeyboardValues EmulatedDevices::GetKeyboardValues() const {
+ std::scoped_lock lock{mutex};
return device_status.keyboard_values;
}
KeyboardModifierValues EmulatedDevices::GetKeyboardModdifierValues() const {
+ std::scoped_lock lock{mutex};
return device_status.keyboard_moddifier_values;
}
MouseButtonValues EmulatedDevices::GetMouseButtonsValues() const {
+ std::scoped_lock lock{mutex};
return device_status.mouse_button_values;
}
KeyboardKey EmulatedDevices::GetKeyboard() const {
+ std::scoped_lock lock{mutex};
return device_status.keyboard_state;
}
KeyboardModifier EmulatedDevices::GetKeyboardModifier() const {
+ std::scoped_lock lock{mutex};
return device_status.keyboard_moddifier_state;
}
MouseButton EmulatedDevices::GetMouseButtons() const {
+ std::scoped_lock lock{mutex};
return device_status.mouse_button_state;
}
MousePosition EmulatedDevices::GetMousePosition() const {
+ std::scoped_lock lock{mutex};
return device_status.mouse_position_state;
}
AnalogStickState EmulatedDevices::GetMouseWheel() const {
+ std::scoped_lock lock{mutex};
return device_status.mouse_wheel_state;
}
void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) {
+ std::scoped_lock lock{callback_mutex};
for (const auto& poller_pair : callback_list) {
const InterfaceUpdateCallback& poller = poller_pair.second;
if (poller.on_change) {
@@ -442,13 +461,13 @@ void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) {
}
int EmulatedDevices::SetCallback(InterfaceUpdateCallback update_callback) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{callback_mutex};
callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
return last_callback_key++;
}
void EmulatedDevices::DeleteCallback(int key) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{callback_mutex};
const auto& iterator = callback_list.find(key);
if (iterator == callback_list.end()) {
LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);
diff --git a/src/core/hid/emulated_devices.h b/src/core/hid/emulated_devices.h
index 790d3b411..73e9f0293 100644
--- a/src/core/hid/emulated_devices.h
+++ b/src/core/hid/emulated_devices.h
@@ -200,6 +200,7 @@ private:
MouseStickDevice mouse_stick_device;
mutable std::mutex mutex;
+ mutable std::mutex callback_mutex;
std::unordered_map<int, InterfaceUpdateCallback> callback_list;
int last_callback_key = 0;
diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp
index 42d1b0e31..b547a3463 100644
--- a/src/core/hle/kernel/hle_ipc.cpp
+++ b/src/core/hle/kernel/hle_ipc.cpp
@@ -24,8 +24,15 @@
namespace Kernel {
-SessionRequestHandler::SessionRequestHandler(KernelCore& kernel_, const char* service_name_)
- : kernel{kernel_}, service_thread{kernel.CreateServiceThread(service_name_)} {}
+SessionRequestHandler::SessionRequestHandler(KernelCore& kernel_, const char* service_name_,
+ ServiceThreadType thread_type)
+ : kernel{kernel_} {
+ if (thread_type == ServiceThreadType::CreateNew) {
+ service_thread = kernel.CreateServiceThread(service_name_);
+ } else {
+ service_thread = kernel.GetDefaultServiceThread();
+ }
+}
SessionRequestHandler::~SessionRequestHandler() {
kernel.ReleaseServiceThread(service_thread);
diff --git a/src/core/hle/kernel/hle_ipc.h b/src/core/hle/kernel/hle_ipc.h
index 670cc741c..640146137 100644
--- a/src/core/hle/kernel/hle_ipc.h
+++ b/src/core/hle/kernel/hle_ipc.h
@@ -33,6 +33,11 @@ namespace Service {
class ServiceFrameworkBase;
}
+enum class ServiceThreadType {
+ Default,
+ CreateNew,
+};
+
namespace Kernel {
class Domain;
@@ -57,7 +62,8 @@ enum class ThreadWakeupReason;
*/
class SessionRequestHandler : public std::enable_shared_from_this<SessionRequestHandler> {
public:
- SessionRequestHandler(KernelCore& kernel, const char* service_name_);
+ SessionRequestHandler(KernelCore& kernel_, const char* service_name_,
+ ServiceThreadType thread_type);
virtual ~SessionRequestHandler();
/**
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index 34da7c23b..134a0b8e9 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -61,6 +61,7 @@ struct KernelCore::Impl {
global_scheduler_context = std::make_unique<Kernel::GlobalSchedulerContext>(kernel);
global_handle_table = std::make_unique<Kernel::KHandleTable>(kernel);
global_handle_table->Initialize(KHandleTable::MaxTableSize);
+ default_service_thread = CreateServiceThread(kernel, "DefaultServiceThread");
is_phantom_mode_for_singlecore = false;
@@ -98,7 +99,7 @@ struct KernelCore::Impl {
// Close all open server ports.
std::unordered_set<KServerPort*> server_ports_;
{
- std::lock_guard lk(server_ports_lock);
+ std::scoped_lock lk{server_ports_lock};
server_ports_ = server_ports;
server_ports.clear();
}
@@ -156,7 +157,7 @@ struct KernelCore::Impl {
// Close kernel objects that were not freed on shutdown
{
- std::lock_guard lk(registered_in_use_objects_lock);
+ std::scoped_lock lk{registered_in_use_objects_lock};
if (registered_in_use_objects.size()) {
for (auto& object : registered_in_use_objects) {
object->Close();
@@ -177,7 +178,7 @@ struct KernelCore::Impl {
// Track kernel objects that were not freed on shutdown
{
- std::lock_guard lk(registered_objects_lock);
+ std::scoped_lock lk{registered_objects_lock};
if (registered_objects.size()) {
LOG_DEBUG(Kernel, "{} kernel objects were dangling on shutdown!",
registered_objects.size());
@@ -659,7 +660,7 @@ struct KernelCore::Impl {
KClientPort* port = &search->second(system.ServiceManager(), system);
{
- std::lock_guard lk(server_ports_lock);
+ std::scoped_lock lk{server_ports_lock};
server_ports.insert(&port->GetParent()->GetServerPort());
}
return port;
@@ -677,6 +678,12 @@ struct KernelCore::Impl {
void ReleaseServiceThread(std::weak_ptr<Kernel::ServiceThread> service_thread) {
if (auto strong_ptr = service_thread.lock()) {
+ if (strong_ptr == default_service_thread.lock()) {
+ // Nothing to do here, the service is using default_service_thread, which will be
+ // released on shutdown.
+ return;
+ }
+
service_threads_manager.QueueWork(
[this, strong_ptr{std::move(strong_ptr)}]() { service_threads.erase(strong_ptr); });
}
@@ -739,7 +746,8 @@ struct KernelCore::Impl {
std::unique_ptr<KMemoryLayout> memory_layout;
// Threads used for services
- std::unordered_set<std::shared_ptr<Kernel::ServiceThread>> service_threads;
+ std::unordered_set<std::shared_ptr<ServiceThread>> service_threads;
+ std::weak_ptr<ServiceThread> default_service_thread;
Common::ThreadWorker service_threads_manager;
std::array<KThread*, Core::Hardware::NUM_CPU_CORES> suspend_threads;
@@ -921,22 +929,22 @@ KClientPort* KernelCore::CreateNamedServicePort(std::string name) {
}
void KernelCore::RegisterKernelObject(KAutoObject* object) {
- std::lock_guard lk(impl->registered_objects_lock);
+ std::scoped_lock lk{impl->registered_objects_lock};
impl->registered_objects.insert(object);
}
void KernelCore::UnregisterKernelObject(KAutoObject* object) {
- std::lock_guard lk(impl->registered_objects_lock);
+ std::scoped_lock lk{impl->registered_objects_lock};
impl->registered_objects.erase(object);
}
void KernelCore::RegisterInUseObject(KAutoObject* object) {
- std::lock_guard lk(impl->registered_in_use_objects_lock);
+ std::scoped_lock lk{impl->registered_in_use_objects_lock};
impl->registered_in_use_objects.insert(object);
}
void KernelCore::UnregisterInUseObject(KAutoObject* object) {
- std::lock_guard lk(impl->registered_in_use_objects_lock);
+ std::scoped_lock lk{impl->registered_in_use_objects_lock};
impl->registered_in_use_objects.erase(object);
}
@@ -1065,6 +1073,10 @@ std::weak_ptr<Kernel::ServiceThread> KernelCore::CreateServiceThread(const std::
return impl->CreateServiceThread(*this, name);
}
+std::weak_ptr<Kernel::ServiceThread> KernelCore::GetDefaultServiceThread() const {
+ return impl->default_service_thread;
+}
+
void KernelCore::ReleaseServiceThread(std::weak_ptr<Kernel::ServiceThread> service_thread) {
impl->ReleaseServiceThread(service_thread);
}
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h
index 4c68e96df..24e26fa44 100644
--- a/src/core/hle/kernel/kernel.h
+++ b/src/core/hle/kernel/kernel.h
@@ -271,9 +271,11 @@ public:
void ExitSVCProfile();
/**
- * Creates an HLE service thread, which are used to execute service routines asynchronously.
- * While these are allocated per ServerSession, these need to be owned and managed outside
- * of ServerSession to avoid a circular dependency.
+ * Creates a host thread to execute HLE service requests, which are used to execute service
+ * routines asynchronously. While these are allocated per ServerSession, these need to be owned
+ * and managed outside of ServerSession to avoid a circular dependency. In general, most
+ * services can just use the default service thread, and not need their own host service thread.
+ * See GetDefaultServiceThread.
* @param name String name for the ServerSession creating this thread, used for debug
* purposes.
* @returns The a weak pointer newly created service thread.
@@ -281,6 +283,14 @@ public:
std::weak_ptr<Kernel::ServiceThread> CreateServiceThread(const std::string& name);
/**
+ * Gets the default host service thread, which executes HLE service requests. Unless service
+ * requests need to block on the host, the default service thread should be used in favor of
+ * creating a new service thread.
+ * @returns The a weak pointer for the default service thread.
+ */
+ std::weak_ptr<Kernel::ServiceThread> GetDefaultServiceThread() const;
+
+ /**
* Releases a HLE service thread, instructing KernelCore to free it. This should be called when
* the ServerSession associated with the thread is destroyed.
* @param service_thread Service thread to release.
diff --git a/src/core/hle/kernel/physical_core.cpp b/src/core/hle/kernel/physical_core.cpp
index 7477668e4..18a5f40f8 100644
--- a/src/core/hle/kernel/physical_core.cpp
+++ b/src/core/hle/kernel/physical_core.cpp
@@ -58,6 +58,7 @@ bool PhysicalCore::IsInterrupted() const {
void PhysicalCore::Interrupt() {
guard->lock();
interrupts[core_index].SetInterrupt(true);
+ arm_interface->SignalInterrupt();
guard->unlock();
}
diff --git a/src/core/hle/kernel/time_manager.cpp b/src/core/hle/kernel/time_manager.cpp
index aa985d820..5b8fe8eae 100644
--- a/src/core/hle/kernel/time_manager.cpp
+++ b/src/core/hle/kernel/time_manager.cpp
@@ -24,7 +24,7 @@ TimeManager::TimeManager(Core::System& system_) : system{system_} {
}
void TimeManager::ScheduleTimeEvent(KThread* thread, s64 nanoseconds) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
if (nanoseconds > 0) {
ASSERT(thread);
ASSERT(thread->GetState() != ThreadState::Runnable);
@@ -35,7 +35,7 @@ void TimeManager::ScheduleTimeEvent(KThread* thread, s64 nanoseconds) {
}
void TimeManager::UnscheduleTimeEvent(KThread* thread) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
system.CoreTiming().UnscheduleEvent(time_manager_event_type,
reinterpret_cast<uintptr_t>(thread));
}
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp
index 420de3c54..4d7e5ecd3 100644
--- a/src/core/hle/service/am/am.cpp
+++ b/src/core/hle/service/am/am.cpp
@@ -1337,7 +1337,7 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
{200, nullptr, "GetLastApplicationExitReason"},
{500, nullptr, "StartContinuousRecordingFlushForDebug"},
{1000, nullptr, "CreateMovieMaker"},
- {1001, nullptr, "PrepareForJit"},
+ {1001, &IApplicationFunctions::PrepareForJit, "PrepareForJit"},
};
// clang-format on
@@ -1787,6 +1787,13 @@ void IApplicationFunctions::GetHealthWarningDisappearedSystemEvent(Kernel::HLERe
rb.PushCopyObjects(health_warning_disappeared_system_event->GetReadableEvent());
}
+void IApplicationFunctions::PrepareForJit(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_AM, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger,
Core::System& system) {
auto message_queue = std::make_shared<AppletMessageQueue>(system);
diff --git a/src/core/hle/service/am/am.h b/src/core/hle/service/am/am.h
index fdd937b82..11a3c0459 100644
--- a/src/core/hle/service/am/am.h
+++ b/src/core/hle/service/am/am.h
@@ -336,6 +336,7 @@ private:
void TryPopFromFriendInvitationStorageChannel(Kernel::HLERequestContext& ctx);
void GetNotificationStorageChannelEvent(Kernel::HLERequestContext& ctx);
void GetHealthWarningDisappearedSystemEvent(Kernel::HLERequestContext& ctx);
+ void PrepareForJit(Kernel::HLERequestContext& ctx);
KernelHelpers::ServiceContext service_context;
diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp
index affa7971c..a72956a28 100644
--- a/src/core/hle/service/audio/audout_u.cpp
+++ b/src/core/hle/service/audio/audout_u.cpp
@@ -41,9 +41,10 @@ public:
explicit IAudioOut(Core::System& system_, AudoutParams audio_params_,
AudioCore::AudioOut& audio_core_, std::string&& device_name_,
std::string&& unique_name)
- : ServiceFramework{system_, "IAudioOut"}, audio_core{audio_core_},
- device_name{std::move(device_name_)}, audio_params{audio_params_},
- main_memory{system.Memory()}, service_context{system_, "IAudioOut"} {
+ : ServiceFramework{system_, "IAudioOut", ServiceThreadType::CreateNew},
+ audio_core{audio_core_}, device_name{std::move(device_name_)},
+ audio_params{audio_params_}, main_memory{system.Memory()}, service_context{system_,
+ "IAudioOut"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp
index f45e5cecc..d4ffeb21d 100644
--- a/src/core/hle/service/audio/audren_u.cpp
+++ b/src/core/hle/service/audio/audren_u.cpp
@@ -24,7 +24,8 @@ public:
explicit IAudioRenderer(Core::System& system_,
const AudioCommon::AudioRendererParameter& audren_params,
const std::size_t instance_number)
- : ServiceFramework{system_, "IAudioRenderer"}, service_context{system_, "IAudioRenderer"} {
+ : ServiceFramework{system_, "IAudioRenderer", ServiceThreadType::CreateNew},
+ service_context{system_, "IAudioRenderer"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IAudioRenderer::GetSampleRate, "GetSampleRate"},
diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp
index b087e7bba..c07929ab8 100644
--- a/src/core/hle/service/filesystem/fsp_srv.cpp
+++ b/src/core/hle/service/filesystem/fsp_srv.cpp
@@ -58,7 +58,8 @@ enum class FileSystemType : u8 {
class IStorage final : public ServiceFramework<IStorage> {
public:
explicit IStorage(Core::System& system_, FileSys::VirtualFile backend_)
- : ServiceFramework{system_, "IStorage"}, backend(std::move(backend_)) {
+ : ServiceFramework{system_, "IStorage", ServiceThreadType::CreateNew},
+ backend(std::move(backend_)) {
static const FunctionInfo functions[] = {
{0, &IStorage::Read, "Read"},
{1, nullptr, "Write"},
@@ -116,7 +117,8 @@ private:
class IFile final : public ServiceFramework<IFile> {
public:
explicit IFile(Core::System& system_, FileSys::VirtualFile backend_)
- : ServiceFramework{system_, "IFile"}, backend(std::move(backend_)) {
+ : ServiceFramework{system_, "IFile", ServiceThreadType::CreateNew},
+ backend(std::move(backend_)) {
static const FunctionInfo functions[] = {
{0, &IFile::Read, "Read"},
{1, &IFile::Write, "Write"},
@@ -252,7 +254,8 @@ static void BuildEntryIndex(std::vector<FileSys::Entry>& entries, const std::vec
class IDirectory final : public ServiceFramework<IDirectory> {
public:
explicit IDirectory(Core::System& system_, FileSys::VirtualDir backend_)
- : ServiceFramework{system_, "IDirectory"}, backend(std::move(backend_)) {
+ : ServiceFramework{system_, "IDirectory", ServiceThreadType::CreateNew},
+ backend(std::move(backend_)) {
static const FunctionInfo functions[] = {
{0, &IDirectory::Read, "Read"},
{1, &IDirectory::GetEntryCount, "GetEntryCount"},
@@ -308,8 +311,8 @@ private:
class IFileSystem final : public ServiceFramework<IFileSystem> {
public:
explicit IFileSystem(Core::System& system_, FileSys::VirtualDir backend_, SizeGetter size_)
- : ServiceFramework{system_, "IFileSystem"}, backend{std::move(backend_)}, size{std::move(
- size_)} {
+ : ServiceFramework{system_, "IFileSystem", ServiceThreadType::CreateNew},
+ backend{std::move(backend_)}, size{std::move(size_)} {
static const FunctionInfo functions[] = {
{0, &IFileSystem::CreateFile, "CreateFile"},
{1, &IFileSystem::DeleteFile, "DeleteFile"},
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
index aa6cb34b7..4e17a952e 100644
--- a/src/core/hle/service/hid/controllers/npad.cpp
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -318,7 +318,7 @@ void Controller_NPad::OnRelease() {
}
void Controller_NPad::RequestPadStateUpdate(Core::HID::NpadIdType npad_id) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
auto& controller = GetControllerFromNpadIdType(npad_id);
const auto controller_type = controller.device->GetNpadStyleIndex();
if (!controller.device->IsConnected()) {
diff --git a/src/core/hle/service/jit/jit.cpp b/src/core/hle/service/jit/jit.cpp
new file mode 100644
index 000000000..c8ebd2e3f
--- /dev/null
+++ b/src/core/hle/service/jit/jit.cpp
@@ -0,0 +1,53 @@
+// Copyright 2022 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/ipc_helpers.h"
+#include "core/hle/result.h"
+#include "core/hle/service/jit/jit.h"
+#include "core/hle/service/service.h"
+
+namespace Service::JIT {
+
+class IJitEnvironment final : public ServiceFramework<IJitEnvironment> {
+public:
+ explicit IJitEnvironment(Core::System& system_) : ServiceFramework{system_, "IJitEnvironment"} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, nullptr, "GenerateCode"},
+ {1, nullptr, "Control"},
+ {1000, nullptr, "LoadPlugin"},
+ {1001, nullptr, "GetCodeAddress"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+ }
+};
+
+class JITU final : public ServiceFramework<JITU> {
+public:
+ explicit JITU(Core::System& system_) : ServiceFramework{system_, "jit:u"} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, &JITU::CreateJitEnvironment, "CreateJitEnvironment"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+ }
+
+ void CreateJitEnvironment(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_JIT, "called");
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(ResultSuccess);
+ rb.PushIpcInterface<IJitEnvironment>(system);
+ }
+};
+
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) {
+ std::make_shared<JITU>(system)->InstallAsService(sm);
+}
+
+} // namespace Service::JIT
diff --git a/src/core/hle/service/jit/jit.h b/src/core/hle/service/jit/jit.h
new file mode 100644
index 000000000..8fbf504a1
--- /dev/null
+++ b/src/core/hle/service/jit/jit.h
@@ -0,0 +1,20 @@
+// Copyright 2022 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+namespace Core {
+class System;
+}
+
+namespace Service::SM {
+class ServiceManager;
+}
+
+namespace Service::JIT {
+
+/// Registers all JIT services with the specified service manager.
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system);
+
+} // namespace Service::JIT
diff --git a/src/core/hle/service/nvdrv/nvdrv_interface.cpp b/src/core/hle/service/nvdrv/nvdrv_interface.cpp
index 1ce2a856b..8467b50e4 100644
--- a/src/core/hle/service/nvdrv/nvdrv_interface.cpp
+++ b/src/core/hle/service/nvdrv/nvdrv_interface.cpp
@@ -230,7 +230,7 @@ void NVDRV::DumpGraphicsMemoryInfo(Kernel::HLERequestContext& ctx) {
}
NVDRV::NVDRV(Core::System& system_, std::shared_ptr<Module> nvdrv_, const char* name)
- : ServiceFramework{system_, name}, nvdrv{std::move(nvdrv_)} {
+ : ServiceFramework{system_, name, ServiceThreadType::CreateNew}, nvdrv{std::move(nvdrv_)} {
static const FunctionInfo functions[] = {
{0, &NVDRV::Open, "Open"},
{1, &NVDRV::Ioctl1, "Ioctl"},
diff --git a/src/core/hle/service/nvflinger/buffer_item_consumer.cpp b/src/core/hle/service/nvflinger/buffer_item_consumer.cpp
index 93fa1ec10..d7ee5362b 100644
--- a/src/core/hle/service/nvflinger/buffer_item_consumer.cpp
+++ b/src/core/hle/service/nvflinger/buffer_item_consumer.cpp
@@ -21,7 +21,7 @@ Status BufferItemConsumer::AcquireBuffer(BufferItem* item, std::chrono::nanoseco
return Status::BadValue;
}
- std::scoped_lock lock(mutex);
+ std::scoped_lock lock{mutex};
if (const auto status = AcquireBufferLocked(item, present_when); status != Status::NoError) {
if (status != Status::NoBufferAvailable) {
@@ -40,7 +40,7 @@ Status BufferItemConsumer::AcquireBuffer(BufferItem* item, std::chrono::nanoseco
}
Status BufferItemConsumer::ReleaseBuffer(const BufferItem& item, Fence& release_fence) {
- std::scoped_lock lock(mutex);
+ std::scoped_lock lock{mutex};
if (const auto status = AddReleaseFenceLocked(item.buf, item.graphic_buffer, release_fence);
status != Status::NoError) {
diff --git a/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp b/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp
index c527c577e..3ab9a8c05 100644
--- a/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp
@@ -19,7 +19,7 @@ BufferQueueConsumer::~BufferQueueConsumer() = default;
Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer,
std::chrono::nanoseconds expected_present) {
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
// Check that the consumer doesn't currently have the maximum number of buffers acquired.
const s32 num_acquired_buffers{
@@ -120,7 +120,7 @@ Status BufferQueueConsumer::ReleaseBuffer(s32 slot, u64 frame_number, const Fenc
std::shared_ptr<IProducerListener> listener;
{
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
// If the frame number has changed because the buffer has been reallocated, we can ignore
// this ReleaseBuffer for the old buffer.
@@ -180,7 +180,7 @@ Status BufferQueueConsumer::Connect(std::shared_ptr<IConsumerListener> consumer_
LOG_DEBUG(Service_NVFlinger, "controlled_by_app={}", controlled_by_app);
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
@@ -199,7 +199,7 @@ Status BufferQueueConsumer::GetReleasedBuffers(u64* out_slot_mask) {
return Status::BadValue;
}
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
diff --git a/src/core/hle/service/nvflinger/buffer_queue_core.cpp b/src/core/hle/service/nvflinger/buffer_queue_core.cpp
index 3a0481786..ec5aabaeb 100644
--- a/src/core/hle/service/nvflinger/buffer_queue_core.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue_core.cpp
@@ -15,7 +15,7 @@ BufferQueueCore::BufferQueueCore() = default;
BufferQueueCore::~BufferQueueCore() = default;
void BufferQueueCore::NotifyShutdown() {
- std::scoped_lock lock(mutex);
+ std::scoped_lock lock{mutex};
is_shutting_down = true;
diff --git a/src/core/hle/service/nvflinger/buffer_queue_producer.cpp b/src/core/hle/service/nvflinger/buffer_queue_producer.cpp
index 3d6e990c3..6f604a88e 100644
--- a/src/core/hle/service/nvflinger/buffer_queue_producer.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue_producer.cpp
@@ -38,7 +38,7 @@ BufferQueueProducer::~BufferQueueProducer() {
Status BufferQueueProducer::RequestBuffer(s32 slot, std::shared_ptr<GraphicBuffer>* buf) {
LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
@@ -65,7 +65,7 @@ Status BufferQueueProducer::SetBufferCount(s32 buffer_count) {
std::shared_ptr<IConsumerListener> listener;
{
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
core->WaitWhileAllocatingLocked();
if (core->is_abandoned) {
@@ -236,7 +236,7 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool
Status return_flags = Status::NoError;
bool attached_by_consumer = false;
{
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
core->WaitWhileAllocatingLocked();
if (format == PixelFormat::NoFormat) {
@@ -295,7 +295,7 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool
}
{
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
@@ -320,7 +320,7 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool
Status BufferQueueProducer::DetachBuffer(s32 slot) {
LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
@@ -356,7 +356,7 @@ Status BufferQueueProducer::DetachNextBuffer(std::shared_ptr<GraphicBuffer>* out
return Status::BadValue;
}
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
core->WaitWhileAllocatingLocked();
if (core->is_abandoned) {
@@ -399,7 +399,7 @@ Status BufferQueueProducer::AttachBuffer(s32* out_slot,
return Status::BadValue;
}
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
core->WaitWhileAllocatingLocked();
Status return_flags = Status::NoError;
@@ -460,7 +460,7 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
BufferItem item;
{
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
@@ -576,7 +576,7 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
// Call back without the main BufferQueue lock held, but with the callback lock held so we can
// ensure that callbacks occur in order
{
- std::scoped_lock lock(callback_mutex);
+ std::scoped_lock lock{callback_mutex};
while (callback_ticket != current_callback_ticket) {
callback_condition.wait(callback_mutex);
}
@@ -597,7 +597,7 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
void BufferQueueProducer::CancelBuffer(s32 slot, const Fence& fence) {
LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
@@ -623,7 +623,7 @@ void BufferQueueProducer::CancelBuffer(s32 slot, const Fence& fence) {
}
Status BufferQueueProducer::Query(NativeWindow what, s32* out_value) {
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
if (out_value == nullptr) {
LOG_ERROR(Service_NVFlinger, "outValue was nullptr");
@@ -673,7 +673,7 @@ Status BufferQueueProducer::Query(NativeWindow what, s32* out_value) {
Status BufferQueueProducer::Connect(const std::shared_ptr<IProducerListener>& listener,
NativeWindowApi api, bool producer_controlled_by_app,
QueueBufferOutput* output) {
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
LOG_DEBUG(Service_NVFlinger, "api = {} producer_controlled_by_app = {}", api,
producer_controlled_by_app);
@@ -730,7 +730,7 @@ Status BufferQueueProducer::Disconnect(NativeWindowApi api) {
std::shared_ptr<IConsumerListener> listener;
{
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
core->WaitWhileAllocatingLocked();
@@ -780,7 +780,7 @@ Status BufferQueueProducer::SetPreallocatedBuffer(s32 slot,
return Status::BadValue;
}
- std::scoped_lock lock(core->mutex);
+ std::scoped_lock lock{core->mutex};
slots[slot] = {};
slots[slot].graphic_buffer = buffer;
diff --git a/src/core/hle/service/nvflinger/consumer_base.cpp b/src/core/hle/service/nvflinger/consumer_base.cpp
index c2c80832c..30fc21acc 100644
--- a/src/core/hle/service/nvflinger/consumer_base.cpp
+++ b/src/core/hle/service/nvflinger/consumer_base.cpp
@@ -18,7 +18,7 @@ ConsumerBase::ConsumerBase(std::unique_ptr<BufferQueueConsumer> consumer_)
: consumer{std::move(consumer_)} {}
ConsumerBase::~ConsumerBase() {
- std::scoped_lock lock(mutex);
+ std::scoped_lock lock{mutex};
ASSERT_MSG(is_abandoned, "consumer is not abandoned!");
}
@@ -44,7 +44,7 @@ void ConsumerBase::OnFrameReplaced(const BufferItem& item) {
}
void ConsumerBase::OnBuffersReleased() {
- std::scoped_lock lock(mutex);
+ std::scoped_lock lock{mutex};
LOG_DEBUG(Service_NVFlinger, "called");
diff --git a/src/core/hle/service/nvflinger/graphic_buffer_producer.cpp b/src/core/hle/service/nvflinger/graphic_buffer_producer.cpp
index d4da98ddb..04068827e 100644
--- a/src/core/hle/service/nvflinger/graphic_buffer_producer.cpp
+++ b/src/core/hle/service/nvflinger/graphic_buffer_producer.cpp
@@ -4,8 +4,6 @@
// Parts of this implementation were base on:
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/libs/gui/IGraphicBufferProducer.cpp
-#pragma once
-
#include "core/hle/service/nvflinger/graphic_buffer_producer.h"
#include "core/hle/service/nvflinger/parcel.h"
diff --git a/src/core/hle/service/nvflinger/hos_binder_driver_server.cpp b/src/core/hle/service/nvflinger/hos_binder_driver_server.cpp
index 0c937d682..094ba2542 100644
--- a/src/core/hle/service/nvflinger/hos_binder_driver_server.cpp
+++ b/src/core/hle/service/nvflinger/hos_binder_driver_server.cpp
@@ -14,7 +14,7 @@ HosBinderDriverServer::HosBinderDriverServer(Core::System& system_)
HosBinderDriverServer::~HosBinderDriverServer() {}
u64 HosBinderDriverServer::RegisterProducer(std::unique_ptr<android::IBinder>&& binder) {
- std::lock_guard lk{lock};
+ std::scoped_lock lk{lock};
last_id++;
@@ -24,7 +24,7 @@ u64 HosBinderDriverServer::RegisterProducer(std::unique_ptr<android::IBinder>&&
}
android::IBinder* HosBinderDriverServer::TryGetProducer(u64 id) {
- std::lock_guard lk{lock};
+ std::scoped_lock lk{lock};
if (auto search = producers.find(id); search != producers.end()) {
return search->second.get();
diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp
index ab3286db9..0f59a03c5 100644
--- a/src/core/hle/service/service.cpp
+++ b/src/core/hle/service/service.cpp
@@ -32,6 +32,7 @@
#include "core/hle/service/glue/glue.h"
#include "core/hle/service/grc/grc.h"
#include "core/hle/service/hid/hid.h"
+#include "core/hle/service/jit/jit.h"
#include "core/hle/service/lbl/lbl.h"
#include "core/hle/service/ldn/ldn.h"
#include "core/hle/service/ldr/ldr.h"
@@ -91,8 +92,9 @@ namespace Service {
}
ServiceFrameworkBase::ServiceFrameworkBase(Core::System& system_, const char* service_name_,
- u32 max_sessions_, InvokerFn* handler_invoker_)
- : SessionRequestHandler(system_.Kernel(), service_name_), system{system_},
+ ServiceThreadType thread_type, u32 max_sessions_,
+ InvokerFn* handler_invoker_)
+ : SessionRequestHandler(system_.Kernel(), service_name_, thread_type), system{system_},
service_name{service_name_}, max_sessions{max_sessions_}, handler_invoker{handler_invoker_} {}
ServiceFrameworkBase::~ServiceFrameworkBase() {
@@ -261,6 +263,7 @@ Services::Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system
Glue::InstallInterfaces(system);
GRC::InstallInterfaces(*sm, system);
HID::InstallInterfaces(*sm, system);
+ JIT::InstallInterfaces(*sm, system);
LBL::InstallInterfaces(*sm, system);
LDN::InstallInterfaces(*sm, system);
LDR::InstallInterfaces(*sm, system);
diff --git a/src/core/hle/service/service.h b/src/core/hle/service/service.h
index b9ab2c465..c78b2baeb 100644
--- a/src/core/hle/service/service.h
+++ b/src/core/hle/service/service.h
@@ -114,7 +114,8 @@ private:
Kernel::HLERequestContext& ctx);
explicit ServiceFrameworkBase(Core::System& system_, const char* service_name_,
- u32 max_sessions_, InvokerFn* handler_invoker_);
+ ServiceThreadType thread_type, u32 max_sessions_,
+ InvokerFn* handler_invoker_);
~ServiceFrameworkBase() override;
void RegisterHandlersBase(const FunctionInfoBase* functions, std::size_t n);
@@ -176,14 +177,17 @@ protected:
/**
* Initializes the handler with no functions installed.
*
- * @param system_ The system context to construct this service under.
+ * @param system_ The system context to construct this service under.
* @param service_name_ Name of the service.
- * @param max_sessions_ Maximum number of sessions that can be
- * connected to this service at the same time.
+ * @param thread_type Specifies the thread type for this service. If this is set to CreateNew,
+ * it creates a new thread for it, otherwise this uses the default thread.
+ * @param max_sessions_ Maximum number of sessions that can be connected to this service at the
+ * same time.
*/
explicit ServiceFramework(Core::System& system_, const char* service_name_,
+ ServiceThreadType thread_type = ServiceThreadType::Default,
u32 max_sessions_ = ServerSessionCountMax)
- : ServiceFrameworkBase(system_, service_name_, max_sessions_, Invoker) {}
+ : ServiceFrameworkBase(system_, service_name_, thread_type, max_sessions_, Invoker) {}
/// Registers handlers in the service.
template <std::size_t N>
diff --git a/src/core/hle/service/sm/sm.cpp b/src/core/hle/service/sm/sm.cpp
index 695a1faa6..97f895852 100644
--- a/src/core/hle/service/sm/sm.cpp
+++ b/src/core/hle/service/sm/sm.cpp
@@ -206,7 +206,7 @@ void SM::UnregisterService(Kernel::HLERequestContext& ctx) {
}
SM::SM(ServiceManager& service_manager_, Core::System& system_)
- : ServiceFramework{system_, "sm:", 4},
+ : ServiceFramework{system_, "sm:", ServiceThreadType::Default, 4},
service_manager{service_manager_}, kernel{system_.Kernel()} {
RegisterHandlers({
{0, &SM::Initialize, "Initialize"},
diff --git a/src/core/hle/service/sockets/bsd.cpp b/src/core/hle/service/sockets/bsd.cpp
index e5631c27e..d25b050e2 100644
--- a/src/core/hle/service/sockets/bsd.cpp
+++ b/src/core/hle/service/sockets/bsd.cpp
@@ -840,7 +840,8 @@ void BSD::BuildErrnoResponse(Kernel::HLERequestContext& ctx, Errno bsd_errno) co
rb.PushEnum(bsd_errno);
}
-BSD::BSD(Core::System& system_, const char* name) : ServiceFramework{system_, name} {
+BSD::BSD(Core::System& system_, const char* name)
+ : ServiceFramework{system_, name, ServiceThreadType::CreateNew} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &BSD::RegisterClient, "RegisterClient"},
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp
index 430cbc546..a3436c8ea 100644
--- a/src/core/hle/service/vi/vi.cpp
+++ b/src/core/hle/service/vi/vi.cpp
@@ -77,7 +77,8 @@ static_assert(sizeof(NativeWindow) == 0x28, "NativeWindow has wrong size");
class IHOSBinderDriver final : public ServiceFramework<IHOSBinderDriver> {
public:
explicit IHOSBinderDriver(Core::System& system_, NVFlinger::HosBinderDriverServer& server_)
- : ServiceFramework{system_, "IHOSBinderDriver"}, server(server_) {
+ : ServiceFramework{system_, "IHOSBinderDriver", ServiceThreadType::CreateNew},
+ server(server_) {
static const FunctionInfo functions[] = {
{0, &IHOSBinderDriver::TransactParcel, "TransactParcel"},
{1, &IHOSBinderDriver::AdjustRefcount, "AdjustRefcount"},
diff --git a/src/core/perf_stats.cpp b/src/core/perf_stats.cpp
index 52c43c857..6ef459b7a 100644
--- a/src/core/perf_stats.cpp
+++ b/src/core/perf_stats.cpp
@@ -53,13 +53,13 @@ PerfStats::~PerfStats() {
}
void PerfStats::BeginSystemFrame() {
- std::lock_guard lock{object_mutex};
+ std::scoped_lock lock{object_mutex};
frame_begin = Clock::now();
}
void PerfStats::EndSystemFrame() {
- std::lock_guard lock{object_mutex};
+ std::scoped_lock lock{object_mutex};
auto frame_end = Clock::now();
const auto frame_time = frame_end - frame_begin;
@@ -79,7 +79,7 @@ void PerfStats::EndGameFrame() {
}
double PerfStats::GetMeanFrametime() const {
- std::lock_guard lock{object_mutex};
+ std::scoped_lock lock{object_mutex};
if (current_index <= IgnoreFrames) {
return 0;
@@ -91,7 +91,7 @@ double PerfStats::GetMeanFrametime() const {
}
PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us) {
- std::lock_guard lock{object_mutex};
+ std::scoped_lock lock{object_mutex};
const auto now = Clock::now();
// Walltime elapsed since stats were reset
@@ -120,7 +120,7 @@ PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us
}
double PerfStats::GetLastFrameTimeScale() const {
- std::lock_guard lock{object_mutex};
+ std::scoped_lock lock{object_mutex};
constexpr double FRAME_LENGTH = 1.0 / 60;
return duration_cast<DoubleSecs>(previous_frame_length).count() / FRAME_LENGTH;
diff --git a/src/core/tools/freezer.cpp b/src/core/tools/freezer.cpp
index 032c71aff..c81dc0e52 100644
--- a/src/core/tools/freezer.cpp
+++ b/src/core/tools/freezer.cpp
@@ -80,7 +80,7 @@ bool Freezer::IsActive() const {
}
void Freezer::Clear() {
- std::lock_guard lock{entries_mutex};
+ std::scoped_lock lock{entries_mutex};
LOG_DEBUG(Common_Memory, "Clearing all frozen memory values.");
@@ -88,7 +88,7 @@ void Freezer::Clear() {
}
u64 Freezer::Freeze(VAddr address, u32 width) {
- std::lock_guard lock{entries_mutex};
+ std::scoped_lock lock{entries_mutex};
const auto current_value = MemoryReadWidth(memory, width, address);
entries.push_back({address, width, current_value});
@@ -101,7 +101,7 @@ u64 Freezer::Freeze(VAddr address, u32 width) {
}
void Freezer::Unfreeze(VAddr address) {
- std::lock_guard lock{entries_mutex};
+ std::scoped_lock lock{entries_mutex};
LOG_DEBUG(Common_Memory, "Unfreezing memory for address={:016X}", address);
@@ -109,13 +109,13 @@ void Freezer::Unfreeze(VAddr address) {
}
bool Freezer::IsFrozen(VAddr address) const {
- std::lock_guard lock{entries_mutex};
+ std::scoped_lock lock{entries_mutex};
return FindEntry(address) != entries.cend();
}
void Freezer::SetFrozenValue(VAddr address, u64 value) {
- std::lock_guard lock{entries_mutex};
+ std::scoped_lock lock{entries_mutex};
const auto iter = FindEntry(address);
@@ -132,7 +132,7 @@ void Freezer::SetFrozenValue(VAddr address, u64 value) {
}
std::optional<Freezer::Entry> Freezer::GetEntry(VAddr address) const {
- std::lock_guard lock{entries_mutex};
+ std::scoped_lock lock{entries_mutex};
const auto iter = FindEntry(address);
@@ -144,7 +144,7 @@ std::optional<Freezer::Entry> Freezer::GetEntry(VAddr address) const {
}
std::vector<Freezer::Entry> Freezer::GetEntries() const {
- std::lock_guard lock{entries_mutex};
+ std::scoped_lock lock{entries_mutex};
return entries;
}
@@ -165,7 +165,7 @@ void Freezer::FrameCallback(std::uintptr_t, std::chrono::nanoseconds ns_late) {
return;
}
- std::lock_guard lock{entries_mutex};
+ std::scoped_lock lock{entries_mutex};
for (const auto& entry : entries) {
LOG_DEBUG(Common_Memory,
@@ -178,7 +178,7 @@ void Freezer::FrameCallback(std::uintptr_t, std::chrono::nanoseconds ns_late) {
}
void Freezer::FillEntryReads() {
- std::lock_guard lock{entries_mutex};
+ std::scoped_lock lock{entries_mutex};
LOG_DEBUG(Common_Memory, "Updating memory freeze entries to current values.");
diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp
index c17ea305e..b3e4c3f64 100644
--- a/src/input_common/drivers/sdl_driver.cpp
+++ b/src/input_common/drivers/sdl_driver.cpp
@@ -62,7 +62,7 @@ public:
bool UpdateMotion(SDL_ControllerSensorEvent event) {
constexpr float gravity_constant = 9.80665f;
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
const u64 time_difference = event.timestamp - last_motion_update;
last_motion_update = event.timestamp;
switch (event.sensor) {
@@ -241,7 +241,7 @@ private:
};
std::shared_ptr<SDLJoystick> SDLDriver::GetSDLJoystickByGUID(const std::string& guid, int port) {
- std::lock_guard lock{joystick_map_mutex};
+ std::scoped_lock lock{joystick_map_mutex};
const auto it = joystick_map.find(guid);
if (it != joystick_map.end()) {
@@ -263,7 +263,7 @@ std::shared_ptr<SDLJoystick> SDLDriver::GetSDLJoystickBySDLID(SDL_JoystickID sdl
auto sdl_joystick = SDL_JoystickFromInstanceID(sdl_id);
const std::string guid = GetGUID(sdl_joystick);
- std::lock_guard lock{joystick_map_mutex};
+ std::scoped_lock lock{joystick_map_mutex};
const auto map_it = joystick_map.find(guid);
if (map_it == joystick_map.end()) {
@@ -297,7 +297,7 @@ void SDLDriver::InitJoystick(int joystick_index) {
const std::string guid = GetGUID(sdl_joystick);
- std::lock_guard lock{joystick_map_mutex};
+ std::scoped_lock lock{joystick_map_mutex};
if (joystick_map.find(guid) == joystick_map.end()) {
auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick, sdl_gamecontroller);
PreSetController(joystick->GetPadIdentifier());
@@ -326,7 +326,7 @@ void SDLDriver::InitJoystick(int joystick_index) {
void SDLDriver::CloseJoystick(SDL_Joystick* sdl_joystick) {
const std::string guid = GetGUID(sdl_joystick);
- std::lock_guard lock{joystick_map_mutex};
+ std::scoped_lock lock{joystick_map_mutex};
// This call to guid is safe since the joystick is guaranteed to be in the map
const auto& joystick_guid_list = joystick_map[guid];
const auto joystick_it = std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(),
@@ -392,7 +392,7 @@ void SDLDriver::HandleGameControllerEvent(const SDL_Event& event) {
}
void SDLDriver::CloseJoysticks() {
- std::lock_guard lock{joystick_map_mutex};
+ std::scoped_lock lock{joystick_map_mutex};
joystick_map.clear();
}
diff --git a/src/input_common/input_engine.cpp b/src/input_common/input_engine.cpp
index 738022ece..a16cca33d 100644
--- a/src/input_common/input_engine.cpp
+++ b/src/input_common/input_engine.cpp
@@ -8,37 +8,37 @@
namespace InputCommon {
void InputEngine::PreSetController(const PadIdentifier& identifier) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
controller_list.try_emplace(identifier);
}
void InputEngine::PreSetButton(const PadIdentifier& identifier, int button) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
ControllerData& controller = controller_list.at(identifier);
controller.buttons.try_emplace(button, false);
}
void InputEngine::PreSetHatButton(const PadIdentifier& identifier, int button) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
ControllerData& controller = controller_list.at(identifier);
controller.hat_buttons.try_emplace(button, u8{0});
}
void InputEngine::PreSetAxis(const PadIdentifier& identifier, int axis) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
ControllerData& controller = controller_list.at(identifier);
controller.axes.try_emplace(axis, 0.0f);
}
void InputEngine::PreSetMotion(const PadIdentifier& identifier, int motion) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
ControllerData& controller = controller_list.at(identifier);
controller.motions.try_emplace(motion);
}
void InputEngine::SetButton(const PadIdentifier& identifier, int button, bool value) {
{
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
ControllerData& controller = controller_list.at(identifier);
if (!configuring) {
controller.buttons.insert_or_assign(button, value);
@@ -49,7 +49,7 @@ void InputEngine::SetButton(const PadIdentifier& identifier, int button, bool va
void InputEngine::SetHatButton(const PadIdentifier& identifier, int button, u8 value) {
{
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
ControllerData& controller = controller_list.at(identifier);
if (!configuring) {
controller.hat_buttons.insert_or_assign(button, value);
@@ -60,7 +60,7 @@ void InputEngine::SetHatButton(const PadIdentifier& identifier, int button, u8 v
void InputEngine::SetAxis(const PadIdentifier& identifier, int axis, f32 value) {
{
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
ControllerData& controller = controller_list.at(identifier);
if (!configuring) {
controller.axes.insert_or_assign(axis, value);
@@ -71,7 +71,7 @@ void InputEngine::SetAxis(const PadIdentifier& identifier, int axis, f32 value)
void InputEngine::SetBattery(const PadIdentifier& identifier, Common::Input::BatteryLevel value) {
{
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
ControllerData& controller = controller_list.at(identifier);
if (!configuring) {
controller.battery = value;
@@ -82,7 +82,7 @@ void InputEngine::SetBattery(const PadIdentifier& identifier, Common::Input::Bat
void InputEngine::SetMotion(const PadIdentifier& identifier, int motion, const BasicMotion& value) {
{
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
ControllerData& controller = controller_list.at(identifier);
if (!configuring) {
controller.motions.insert_or_assign(motion, value);
@@ -92,7 +92,7 @@ void InputEngine::SetMotion(const PadIdentifier& identifier, int motion, const B
}
bool InputEngine::GetButton(const PadIdentifier& identifier, int button) const {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
const auto controller_iter = controller_list.find(identifier);
if (controller_iter == controller_list.cend()) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(),
@@ -109,7 +109,7 @@ bool InputEngine::GetButton(const PadIdentifier& identifier, int button) const {
}
bool InputEngine::GetHatButton(const PadIdentifier& identifier, int button, u8 direction) const {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
const auto controller_iter = controller_list.find(identifier);
if (controller_iter == controller_list.cend()) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(),
@@ -126,7 +126,7 @@ bool InputEngine::GetHatButton(const PadIdentifier& identifier, int button, u8 d
}
f32 InputEngine::GetAxis(const PadIdentifier& identifier, int axis) const {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
const auto controller_iter = controller_list.find(identifier);
if (controller_iter == controller_list.cend()) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(),
@@ -143,7 +143,7 @@ f32 InputEngine::GetAxis(const PadIdentifier& identifier, int axis) const {
}
Common::Input::BatteryLevel InputEngine::GetBattery(const PadIdentifier& identifier) const {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
const auto controller_iter = controller_list.find(identifier);
if (controller_iter == controller_list.cend()) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(),
@@ -155,7 +155,7 @@ Common::Input::BatteryLevel InputEngine::GetBattery(const PadIdentifier& identif
}
BasicMotion InputEngine::GetMotion(const PadIdentifier& identifier, int motion) const {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
const auto controller_iter = controller_list.find(identifier);
if (controller_iter == controller_list.cend()) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(),
@@ -186,7 +186,7 @@ void InputEngine::ResetAnalogState() {
}
void InputEngine::TriggerOnButtonChange(const PadIdentifier& identifier, int button, bool value) {
- std::lock_guard lock{mutex_callback};
+ std::scoped_lock lock{mutex_callback};
for (const auto& poller_pair : callback_list) {
const InputIdentifier& poller = poller_pair.second;
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Button, button)) {
@@ -214,7 +214,7 @@ void InputEngine::TriggerOnButtonChange(const PadIdentifier& identifier, int but
}
void InputEngine::TriggerOnHatButtonChange(const PadIdentifier& identifier, int button, u8 value) {
- std::lock_guard lock{mutex_callback};
+ std::scoped_lock lock{mutex_callback};
for (const auto& poller_pair : callback_list) {
const InputIdentifier& poller = poller_pair.second;
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::HatButton, button)) {
@@ -243,7 +243,7 @@ void InputEngine::TriggerOnHatButtonChange(const PadIdentifier& identifier, int
}
void InputEngine::TriggerOnAxisChange(const PadIdentifier& identifier, int axis, f32 value) {
- std::lock_guard lock{mutex_callback};
+ std::scoped_lock lock{mutex_callback};
for (const auto& poller_pair : callback_list) {
const InputIdentifier& poller = poller_pair.second;
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Analog, axis)) {
@@ -270,7 +270,7 @@ void InputEngine::TriggerOnAxisChange(const PadIdentifier& identifier, int axis,
void InputEngine::TriggerOnBatteryChange(const PadIdentifier& identifier,
[[maybe_unused]] Common::Input::BatteryLevel value) {
- std::lock_guard lock{mutex_callback};
+ std::scoped_lock lock{mutex_callback};
for (const auto& poller_pair : callback_list) {
const InputIdentifier& poller = poller_pair.second;
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Battery, 0)) {
@@ -284,7 +284,7 @@ void InputEngine::TriggerOnBatteryChange(const PadIdentifier& identifier,
void InputEngine::TriggerOnMotionChange(const PadIdentifier& identifier, int motion,
const BasicMotion& value) {
- std::lock_guard lock{mutex_callback};
+ std::scoped_lock lock{mutex_callback};
for (const auto& poller_pair : callback_list) {
const InputIdentifier& poller = poller_pair.second;
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Motion, motion)) {
@@ -346,18 +346,18 @@ const std::string& InputEngine::GetEngineName() const {
}
int InputEngine::SetCallback(InputIdentifier input_identifier) {
- std::lock_guard lock{mutex_callback};
+ std::scoped_lock lock{mutex_callback};
callback_list.insert_or_assign(last_callback_key, std::move(input_identifier));
return last_callback_key++;
}
void InputEngine::SetMappingCallback(MappingCallback callback) {
- std::lock_guard lock{mutex_callback};
+ std::scoped_lock lock{mutex_callback};
mapping_callback = std::move(callback);
}
void InputEngine::DeleteCallback(int key) {
- std::lock_guard lock{mutex_callback};
+ std::scoped_lock lock{mutex_callback};
const auto& iterator = callback_list.find(key);
if (iterator == callback_list.end()) {
LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
index 0c1fbc7b1..282668b36 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
@@ -35,6 +35,15 @@ std::string_view OutputVertexIndex(EmitContext& ctx) {
return ctx.stage == Stage::TessellationControl ? "[gl_InvocationID]" : "";
}
+std::string ChooseCbuf(EmitContext& ctx, const IR::Value& binding, std::string_view index) {
+ if (binding.IsImmediate()) {
+ return fmt::format("{}_cbuf{}[{}]", ctx.stage_name, binding.U32(), index);
+ } else {
+ const auto binding_var{ctx.var_alloc.Consume(binding)};
+ return fmt::format("GetCbufIndirect({},{})", binding_var, index);
+ }
+}
+
void GetCbuf(EmitContext& ctx, std::string_view ret, const IR::Value& binding,
const IR::Value& offset, u32 num_bits, std::string_view cast = {},
std::string_view bit_offset = {}) {
@@ -55,8 +64,8 @@ void GetCbuf(EmitContext& ctx, std::string_view ret, const IR::Value& binding,
const auto swizzle{is_immediate ? fmt::format(".{}", OffsetSwizzle(offset.U32()))
: fmt::format("[({}>>2)%4]", offset_var)};
- const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())};
- const auto cbuf_cast{fmt::format("{}({}[{}]{{}})", cast, cbuf, index)};
+ const auto cbuf{ChooseCbuf(ctx, binding, index)};
+ const auto cbuf_cast{fmt::format("{}({}{{}})", cast, cbuf)};
const auto extraction{num_bits == 32 ? cbuf_cast
: fmt::format("bitfieldExtract({},int({}),{})", cbuf_cast,
bit_offset, num_bits)};
@@ -140,9 +149,9 @@ void EmitGetCbufF32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
void EmitGetCbufU32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
const IR::Value& offset) {
- const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())};
const auto cast{ctx.profile.has_gl_cbuf_ftou_bug ? "" : "ftou"};
if (offset.IsImmediate()) {
+ const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())};
static constexpr u32 cbuf_size{0x10000};
const u32 u32_offset{offset.U32()};
const s32 signed_offset{static_cast<s32>(offset.U32())};
@@ -162,17 +171,17 @@ void EmitGetCbufU32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding
return;
}
const auto offset_var{ctx.var_alloc.Consume(offset)};
+ const auto cbuf{ChooseCbuf(ctx, binding, fmt::format("{}>>4", offset_var))};
if (!ctx.profile.has_gl_component_indexing_bug) {
- ctx.AddU32x2("{}=uvec2({}({}[{}>>4][({}>>2)%4]),{}({}[({}+4)>>4][(({}+4)>>2)%4]));", inst,
- cast, cbuf, offset_var, offset_var, cast, cbuf, offset_var, offset_var);
+ ctx.AddU32x2("{}=uvec2({}({}[({}>>2)%4]),{}({}[(({}+4)>>2)%4]));", inst, cast, cbuf,
+ offset_var, cast, cbuf, offset_var);
return;
}
const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32x2)};
const auto cbuf_offset{fmt::format("{}>>2", offset_var)};
for (u32 swizzle = 0; swizzle < 4; ++swizzle) {
- ctx.Add("if(({}&3)=={}){}=uvec2({}({}[{}>>4].{}),{}({}[({}+4)>>4].{}));", cbuf_offset,
- swizzle, ret, cast, cbuf, offset_var, "xyzw"[swizzle], cast, cbuf, offset_var,
- "xyzw"[(swizzle + 1) % 4]);
+ ctx.Add("if(({}&3)=={}){}=uvec2({}({}.{}),{}({}.{}));", cbuf_offset, swizzle, ret, cast,
+ cbuf, "xyzw"[swizzle], cast, cbuf, "xyzw"[(swizzle + 1) % 4]);
}
}
diff --git a/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp b/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp
index e816a93ec..17266f40d 100644
--- a/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp
+++ b/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp
@@ -359,6 +359,7 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile
header += "layout(location=0) uniform vec4 scaling;";
}
DefineConstantBuffers(bindings);
+ DefineConstantBufferIndirect();
DefineStorageBuffers(bindings);
SetupImages(bindings);
SetupTextures(bindings);
@@ -436,6 +437,24 @@ void EmitContext::DefineConstantBuffers(Bindings& bindings) {
}
}
+void EmitContext::DefineConstantBufferIndirect() {
+ if (!info.uses_cbuf_indirect) {
+ return;
+ }
+
+ header += profile.has_gl_cbuf_ftou_bug ? "uvec4 " : "vec4 ";
+ header += "GetCbufIndirect(uint binding, uint offset){"
+ "switch(binding){"
+ "default:";
+
+ for (const auto& desc : info.constant_buffer_descriptors) {
+ header +=
+ fmt::format("case {}:return {}_cbuf{}[offset];", desc.index, stage_name, desc.index);
+ }
+
+ header += "}}";
+}
+
void EmitContext::DefineStorageBuffers(Bindings& bindings) {
if (info.storage_buffers_descriptors.empty()) {
return;
diff --git a/src/shader_recompiler/backend/glsl/glsl_emit_context.h b/src/shader_recompiler/backend/glsl/glsl_emit_context.h
index d9b639d29..2b13db6e6 100644
--- a/src/shader_recompiler/backend/glsl/glsl_emit_context.h
+++ b/src/shader_recompiler/backend/glsl/glsl_emit_context.h
@@ -162,6 +162,7 @@ public:
private:
void SetupExtensions();
void DefineConstantBuffers(Bindings& bindings);
+ void DefineConstantBufferIndirect();
void DefineStorageBuffers(Bindings& bindings);
void DefineGenericOutput(size_t index, u32 invocations);
void DefineHelperFunctions();
diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
index 28f6a6184..9c83cd2e4 100644
--- a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
@@ -1043,15 +1043,15 @@ void EmitContext::DefineConstantBufferIndirectFunctions(const Info& info) {
const Id merge_label{OpLabel()};
const Id uniform_type{uniform_types.*member_ptr};
- std::array<Id, Info::MAX_CBUFS> buf_labels;
- std::array<Sirit::Literal, Info::MAX_CBUFS> buf_literals;
- for (u32 i = 0; i < Info::MAX_CBUFS; i++) {
+ std::array<Id, Info::MAX_INDIRECT_CBUFS> buf_labels;
+ std::array<Sirit::Literal, Info::MAX_INDIRECT_CBUFS> buf_literals;
+ for (u32 i = 0; i < Info::MAX_INDIRECT_CBUFS; i++) {
buf_labels[i] = OpLabel();
buf_literals[i] = Sirit::Literal{i};
}
OpSelectionMerge(merge_label, spv::SelectionControlMask::MaskNone);
OpSwitch(binding, buf_labels[0], buf_literals, buf_labels);
- for (u32 i = 0; i < Info::MAX_CBUFS; i++) {
+ for (u32 i = 0; i < Info::MAX_INDIRECT_CBUFS; i++) {
AddLabel(buf_labels[i]);
const Id cbuf{cbufs[i].*member_ptr};
const Id access_chain{OpAccessChain(uniform_type, cbuf, u32_zero_value, offset)};
@@ -1064,22 +1064,23 @@ void EmitContext::DefineConstantBufferIndirectFunctions(const Info& info) {
return func;
}};
IR::Type types{info.used_indirect_cbuf_types};
- if (True(types & IR::Type::U8)) {
+ bool supports_aliasing = profile.support_descriptor_aliasing;
+ if (supports_aliasing && True(types & IR::Type::U8)) {
load_const_func_u8 = make_accessor(U8, &UniformDefinitions::U8);
}
- if (True(types & IR::Type::U16)) {
+ if (supports_aliasing && True(types & IR::Type::U16)) {
load_const_func_u16 = make_accessor(U16, &UniformDefinitions::U16);
}
- if (True(types & IR::Type::F32)) {
+ if (supports_aliasing && True(types & IR::Type::F32)) {
load_const_func_f32 = make_accessor(F32[1], &UniformDefinitions::F32);
}
- if (True(types & IR::Type::U32)) {
+ if (supports_aliasing && True(types & IR::Type::U32)) {
load_const_func_u32 = make_accessor(U32[1], &UniformDefinitions::U32);
}
- if (True(types & IR::Type::U32x2)) {
+ if (supports_aliasing && True(types & IR::Type::U32x2)) {
load_const_func_u32x2 = make_accessor(U32[2], &UniformDefinitions::U32x2);
}
- if (True(types & IR::Type::U32x4)) {
+ if (!supports_aliasing || True(types & IR::Type::U32x4)) {
load_const_func_u32x4 = make_accessor(U32[4], &UniformDefinitions::U32x4);
}
}
diff --git a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
index 0b2c60842..16278faab 100644
--- a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
+++ b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
@@ -32,13 +32,8 @@ void AddConstantBufferDescriptor(Info& info, u32 index, u32 count) {
void AddRegisterIndexedLdc(Info& info) {
info.uses_cbuf_indirect = true;
- // The shader can use any possible constant buffer
- info.constant_buffer_mask = (1 << Info::MAX_CBUFS) - 1;
-
- auto& cbufs{info.constant_buffer_descriptors};
- cbufs.clear();
- for (u32 i = 0; i < Info::MAX_CBUFS; i++) {
- cbufs.push_back(ConstantBufferDescriptor{.index = i, .count = 1});
+ for (u32 i = 0; i < Info::MAX_INDIRECT_CBUFS; i++) {
+ AddConstantBufferDescriptor(info, i, 1);
// The shader can use any possible access size
info.constant_buffer_used_sizes[i] = 0x10'000;
diff --git a/src/shader_recompiler/shader_info.h b/src/shader_recompiler/shader_info.h
index 9d36bd9eb..a3a09c71c 100644
--- a/src/shader_recompiler/shader_info.h
+++ b/src/shader_recompiler/shader_info.h
@@ -105,6 +105,7 @@ struct ImageDescriptor {
using ImageDescriptors = boost::container::small_vector<ImageDescriptor, 4>;
struct Info {
+ static constexpr size_t MAX_INDIRECT_CBUFS{14};
static constexpr size_t MAX_CBUFS{18};
static constexpr size_t MAX_SSBOS{32};
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp
index ba9ba082f..789af452d 100644
--- a/src/video_core/gpu.cpp
+++ b/src/video_core/gpu.cpp
@@ -230,7 +230,7 @@ struct GPU::Impl {
void IncrementSyncPoint(u32 syncpoint_id) {
auto& syncpoint = syncpoints.at(syncpoint_id);
syncpoint++;
- std::lock_guard lock{sync_mutex};
+ std::scoped_lock lock{sync_mutex};
sync_cv.notify_all();
auto& interrupt = syncpt_interrupts.at(syncpoint_id);
if (!interrupt.empty()) {
@@ -252,7 +252,7 @@ struct GPU::Impl {
}
void RegisterSyncptInterrupt(u32 syncpoint_id, u32 value) {
- std::lock_guard lock{sync_mutex};
+ std::scoped_lock lock{sync_mutex};
auto& interrupt = syncpt_interrupts.at(syncpoint_id);
bool contains = std::any_of(interrupt.begin(), interrupt.end(),
[value](u32 in_value) { return in_value == value; });
@@ -263,7 +263,7 @@ struct GPU::Impl {
}
[[nodiscard]] bool CancelSyncptInterrupt(u32 syncpoint_id, u32 value) {
- std::lock_guard lock{sync_mutex};
+ std::scoped_lock lock{sync_mutex};
auto& interrupt = syncpt_interrupts.at(syncpoint_id);
const auto iter =
std::find_if(interrupt.begin(), interrupt.end(),
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp
index 9547f277a..4e8999915 100644
--- a/src/video_core/gpu_thread.cpp
+++ b/src/video_core/gpu_thread.cpp
@@ -56,7 +56,7 @@ static void RunThread(std::stop_token stop_token, Core::System& system,
if (next.block) {
// We have to lock the write_lock to ensure that the condition_variable wait not get a
// race between the check and the lock itself.
- std::lock_guard lk(state.write_lock);
+ std::scoped_lock lk{state.write_lock};
state.cv.notify_all();
}
}
diff --git a/src/video_core/host_shaders/CMakeLists.txt b/src/video_core/host_shaders/CMakeLists.txt
index af05d47d1..190fc6aea 100644
--- a/src/video_core/host_shaders/CMakeLists.txt
+++ b/src/video_core/host_shaders/CMakeLists.txt
@@ -18,6 +18,7 @@ set(SHADER_FILES
full_screen_triangle.vert
fxaa.frag
fxaa.vert
+ opengl_convert_s8d24.comp
opengl_copy_bc4.comp
opengl_present.frag
opengl_present.vert
diff --git a/src/video_core/host_shaders/opengl_convert_s8d24.comp b/src/video_core/host_shaders/opengl_convert_s8d24.comp
new file mode 100644
index 000000000..83e1ab176
--- /dev/null
+++ b/src/video_core/host_shaders/opengl_convert_s8d24.comp
@@ -0,0 +1,18 @@
+// Copyright 2022 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#version 430 core
+
+layout(local_size_x = 16, local_size_y = 8) in;
+
+layout(binding = 0, rgba8ui) restrict uniform uimage2D destination;
+layout(location = 0) uniform uvec3 size;
+
+void main() {
+ if (any(greaterThanEqual(gl_GlobalInvocationID, size))) {
+ return;
+ }
+ uvec4 components = imageLoad(destination, ivec2(gl_GlobalInvocationID.xy));
+ imageStore(destination, ivec2(gl_GlobalInvocationID.xy), components.wxyz);
+}
diff --git a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp
index 9e6732abd..fd40966d5 100644
--- a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp
+++ b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp
@@ -253,7 +253,7 @@ GraphicsPipeline::GraphicsPipeline(
}
}
if (in_parallel) {
- std::lock_guard lock{built_mutex};
+ std::scoped_lock lock{built_mutex};
built_fence.Create();
// Flush this context to ensure compilation commands and fence are in the GPU pipe.
glFlush();
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index e6f9ece8b..8ef79753f 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -520,6 +520,8 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config,
// ASSERT_MSG(image_view->size.width == config.width, "Framebuffer width is different");
// ASSERT_MSG(image_view->size.height == config.height, "Framebuffer height is different");
+ screen_info.texture.width = image_view->size.width;
+ screen_info.texture.height = image_view->size.height;
screen_info.display_texture = image_view->Handle(Shader::TextureType::Color2D);
screen_info.display_srgb = VideoCore::Surface::IsPixelFormatSRGB(image_view->format);
return true;
@@ -557,12 +559,19 @@ void RasterizerOpenGL::SyncViewport() {
const bool dirty_viewport = flags[Dirty::Viewports] || rescale_viewports;
const bool dirty_clip_control = flags[Dirty::ClipControl];
- if (dirty_clip_control || flags[Dirty::FrontFace]) {
+ if (dirty_viewport || dirty_clip_control || flags[Dirty::FrontFace]) {
flags[Dirty::FrontFace] = false;
GLenum mode = MaxwellToGL::FrontFace(regs.front_face);
+ bool flip_faces = false;
if (regs.screen_y_control.triangle_rast_flip != 0 &&
regs.viewport_transform[0].scale_y < 0.0f) {
+ flip_faces = !flip_faces;
+ }
+ if (regs.viewport_transform[0].scale_z < 0.0f) {
+ flip_faces = !flip_faces;
+ }
+ if (flip_faces) {
switch (mode) {
case GL_CW:
mode = GL_CCW;
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 6423992c3..05c5e702c 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -258,7 +258,7 @@ void ShaderCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading,
[this, key, env = std::move(env), &state, &callback](Context* ctx) mutable {
ctx->pools.ReleaseContents();
auto pipeline{CreateComputePipeline(ctx->pools, key, env)};
- std::lock_guard lock{state.mutex};
+ std::scoped_lock lock{state.mutex};
if (pipeline) {
compute_cache.emplace(key, std::move(pipeline));
}
@@ -280,7 +280,7 @@ void ShaderCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading,
}
ctx->pools.ReleaseContents();
auto pipeline{CreateGraphicsPipeline(ctx->pools, key, MakeSpan(env_ptrs), false)};
- std::lock_guard lock{state.mutex};
+ std::scoped_lock lock{state.mutex};
if (pipeline) {
graphics_cache.emplace(key, std::move(pipeline));
}
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index 8f9a65beb..d12076358 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -409,8 +409,8 @@ ImageBufferMap::~ImageBufferMap() {
TextureCacheRuntime::TextureCacheRuntime(const Device& device_, ProgramManager& program_manager,
StateTracker& state_tracker_)
- : device{device_}, state_tracker{state_tracker_},
- util_shaders(program_manager), resolution{Settings::values.resolution_info} {
+ : device{device_}, state_tracker{state_tracker_}, util_shaders(program_manager),
+ format_conversion_pass{util_shaders}, resolution{Settings::values.resolution_info} {
static constexpr std::array TARGETS{GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D};
for (size_t i = 0; i < TARGETS.size(); ++i) {
const GLenum target = TARGETS[i];
@@ -1325,6 +1325,9 @@ Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM
Framebuffer::~Framebuffer() = default;
+FormatConversionPass::FormatConversionPass(UtilShaders& util_shaders_)
+ : util_shaders{util_shaders_} {}
+
void FormatConversionPass::ConvertImage(Image& dst_image, Image& src_image,
std::span<const VideoCommon::ImageCopy> copies) {
const GLenum dst_target = ImageTarget(dst_image.info);
@@ -1357,6 +1360,12 @@ void FormatConversionPass::ConvertImage(Image& dst_image, Image& src_image,
dst_origin.z, region.width, region.height, region.depth,
dst_image.GlFormat(), dst_image.GlType(), nullptr);
}
+
+ // Swap component order of S8D24 to ABGR8 reinterprets
+ if (src_image.info.format == PixelFormat::D24_UNORM_S8_UINT &&
+ dst_image.info.format == PixelFormat::A8B8G8R8_UNORM) {
+ util_shaders.ConvertS8D24(dst_image, copies);
+ }
}
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h
index 53088b66e..672fa8dde 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.h
+++ b/src/video_core/renderer_opengl/gl_texture_cache.h
@@ -55,13 +55,14 @@ struct FormatProperties {
class FormatConversionPass {
public:
- FormatConversionPass() = default;
+ explicit FormatConversionPass(UtilShaders& util_shaders);
~FormatConversionPass() = default;
void ConvertImage(Image& dst_image, Image& src_image,
std::span<const VideoCommon::ImageCopy> copies);
private:
+ UtilShaders& util_shaders;
OGLBuffer intermediate_pbo;
size_t pbo_size{};
};
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index f8f29013a..3a3c213bb 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -208,6 +208,8 @@ void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuf
// Framebuffer orientation handling
framebuffer_transform_flags = framebuffer.transform_flags;
framebuffer_crop_rect = framebuffer.crop_rect;
+ framebuffer_width = framebuffer.width;
+ framebuffer_height = framebuffer.height;
const VAddr framebuffer_addr{framebuffer.address + framebuffer.offset};
screen_info.was_accelerated =
@@ -480,9 +482,12 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
ASSERT_MSG(framebuffer_crop_rect.top == 0, "Unimplemented");
ASSERT_MSG(framebuffer_crop_rect.left == 0, "Unimplemented");
+ f32 scale_u = static_cast<f32>(framebuffer_width) / static_cast<f32>(screen_info.texture.width);
+ f32 scale_v =
+ static_cast<f32>(framebuffer_height) / static_cast<f32>(screen_info.texture.height);
+
// Scale the output by the crop width/height. This is commonly used with 1280x720 rendering
// (e.g. handheld mode) on a 1920x1080 framebuffer.
- f32 scale_u = 1.f, scale_v = 1.f;
if (framebuffer_crop_rect.GetWidth() > 0) {
scale_u = static_cast<f32>(framebuffer_crop_rect.GetWidth()) /
static_cast<f32>(screen_info.texture.width);
diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h
index aa206878b..ae9558a33 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.h
+++ b/src/video_core/renderer_opengl/renderer_opengl.h
@@ -137,6 +137,8 @@ private:
/// Used for transforming the framebuffer orientation
Service::android::BufferTransformFlags framebuffer_transform_flags{};
Common::Rectangle<int> framebuffer_crop_rect;
+ u32 framebuffer_width;
+ u32 framebuffer_height;
};
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/util_shaders.cpp b/src/video_core/renderer_opengl/util_shaders.cpp
index 897c380b3..04c482a09 100644
--- a/src/video_core/renderer_opengl/util_shaders.cpp
+++ b/src/video_core/renderer_opengl/util_shaders.cpp
@@ -13,6 +13,7 @@
#include "video_core/host_shaders/astc_decoder_comp.h"
#include "video_core/host_shaders/block_linear_unswizzle_2d_comp.h"
#include "video_core/host_shaders/block_linear_unswizzle_3d_comp.h"
+#include "video_core/host_shaders/opengl_convert_s8d24_comp.h"
#include "video_core/host_shaders/opengl_copy_bc4_comp.h"
#include "video_core/host_shaders/pitch_unswizzle_comp.h"
#include "video_core/renderer_opengl/gl_shader_manager.h"
@@ -50,7 +51,8 @@ UtilShaders::UtilShaders(ProgramManager& program_manager_)
block_linear_unswizzle_2d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_2D_COMP)),
block_linear_unswizzle_3d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_3D_COMP)),
pitch_unswizzle_program(MakeProgram(PITCH_UNSWIZZLE_COMP)),
- copy_bc4_program(MakeProgram(OPENGL_COPY_BC4_COMP)) {
+ copy_bc4_program(MakeProgram(OPENGL_COPY_BC4_COMP)),
+ convert_s8d24_program(MakeProgram(OPENGL_CONVERT_S8D24_COMP)) {
const auto swizzle_table = Tegra::Texture::MakeSwizzleTable();
swizzle_table_buffer.Create();
glNamedBufferStorage(swizzle_table_buffer.handle, sizeof(swizzle_table), &swizzle_table, 0);
@@ -248,6 +250,26 @@ void UtilShaders::CopyBC4(Image& dst_image, Image& src_image, std::span<const Im
program_manager.RestoreGuestCompute();
}
+void UtilShaders::ConvertS8D24(Image& dst_image, std::span<const ImageCopy> copies) {
+ static constexpr GLuint BINDING_DESTINATION = 0;
+ static constexpr GLuint LOC_SIZE = 0;
+
+ program_manager.BindComputeProgram(convert_s8d24_program.handle);
+ for (const ImageCopy& copy : copies) {
+ ASSERT(copy.src_subresource.base_layer == 0);
+ ASSERT(copy.src_subresource.num_layers == 1);
+ ASSERT(copy.dst_subresource.base_layer == 0);
+ ASSERT(copy.dst_subresource.num_layers == 1);
+
+ glUniform3ui(LOC_SIZE, copy.extent.width, copy.extent.height, copy.extent.depth);
+ glBindImageTexture(BINDING_DESTINATION, dst_image.StorageHandle(),
+ copy.dst_subresource.base_level, GL_TRUE, 0, GL_READ_WRITE, GL_RGBA8UI);
+ glDispatchCompute(Common::DivCeil(copy.extent.width, 16u),
+ Common::DivCeil(copy.extent.height, 8u), copy.extent.depth);
+ }
+ program_manager.RestoreGuestCompute();
+}
+
GLenum StoreFormat(u32 bytes_per_block) {
switch (bytes_per_block) {
case 1:
diff --git a/src/video_core/renderer_opengl/util_shaders.h b/src/video_core/renderer_opengl/util_shaders.h
index 5de95ea7a..5c132e67f 100644
--- a/src/video_core/renderer_opengl/util_shaders.h
+++ b/src/video_core/renderer_opengl/util_shaders.h
@@ -39,6 +39,8 @@ public:
void CopyBC4(Image& dst_image, Image& src_image,
std::span<const VideoCommon::ImageCopy> copies);
+ void ConvertS8D24(Image& dst_image, std::span<const VideoCommon::ImageCopy> copies);
+
private:
ProgramManager& program_manager;
@@ -49,6 +51,7 @@ private:
OGLProgram block_linear_unswizzle_3d_program;
OGLProgram pitch_unswizzle_program;
OGLProgram copy_bc4_program;
+ OGLProgram convert_s8d24_program;
};
GLenum StoreFormat(u32 bytes_per_block);
diff --git a/src/video_core/renderer_vulkan/pipeline_statistics.cpp b/src/video_core/renderer_vulkan/pipeline_statistics.cpp
index bfec931a6..7ccadf084 100644
--- a/src/video_core/renderer_vulkan/pipeline_statistics.cpp
+++ b/src/video_core/renderer_vulkan/pipeline_statistics.cpp
@@ -57,7 +57,7 @@ void PipelineStatistics::Collect(VkPipeline pipeline) {
stage_stats.basic_block_count = GetUint64(statistic);
}
}
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
collected_stats.push_back(stage_stats);
}
}
@@ -66,7 +66,7 @@ void PipelineStatistics::Report() const {
double num{};
Stats total;
{
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
for (const Stats& stats : collected_stats) {
total.code_size += stats.code_size;
total.register_count += stats.register_count;
diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.cpp b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
index d893c1952..b866e9103 100644
--- a/src/video_core/renderer_vulkan/vk_blit_screen.cpp
+++ b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
@@ -1406,8 +1406,9 @@ void VKBlitScreen::SetVertexData(BufferData& data, const Tegra::FramebufferConfi
UNIMPLEMENTED_IF(framebuffer_crop_rect.top != 0);
UNIMPLEMENTED_IF(framebuffer_crop_rect.left != 0);
- f32 scale_u = 1.0f;
- f32 scale_v = 1.0f;
+ f32 scale_u = static_cast<f32>(framebuffer.width) / static_cast<f32>(screen_info.width);
+ f32 scale_v = static_cast<f32>(framebuffer.height) / static_cast<f32>(screen_info.height);
+
// Scale the output by the crop width/height. This is commonly used with 1280x720 rendering
// (e.g. handheld mode) on a 1920x1080 framebuffer.
if (!fsr) {
diff --git a/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp b/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
index de36bcdb7..97b3594c2 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
@@ -77,7 +77,7 @@ ComputePipeline::ComputePipeline(const Device& device_, DescriptorPool& descript
if (pipeline_statistics) {
pipeline_statistics->Collect(*pipeline);
}
- std::lock_guard lock{build_mutex};
+ std::scoped_lock lock{build_mutex};
is_built = true;
build_condvar.notify_one();
if (shader_notify) {
diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
index d514b71d0..8959d6059 100644
--- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
@@ -258,7 +258,7 @@ GraphicsPipeline::GraphicsPipeline(
pipeline_statistics->Collect(*pipeline);
}
- std::lock_guard lock{build_mutex};
+ std::scoped_lock lock{build_mutex};
is_built = true;
build_condvar.notify_one();
if (shader_notify) {
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
index 27e59df73..336d1e9dc 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
@@ -404,7 +404,7 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
workers.QueueWork([this, key, env = std::move(env), &state, &callback]() mutable {
ShaderPools pools;
auto pipeline{CreateComputePipeline(pools, key, env, state.statistics.get(), false)};
- std::lock_guard lock{state.mutex};
+ std::scoped_lock lock{state.mutex};
if (pipeline) {
compute_cache.emplace(key, std::move(pipeline));
}
@@ -434,7 +434,7 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
auto pipeline{CreateGraphicsPipeline(pools, key, MakeSpan(env_ptrs),
state.statistics.get(), false)};
- std::lock_guard lock{state.mutex};
+ std::scoped_lock lock{state.mutex};
graphics_cache.emplace(key, std::move(pipeline));
++state.built;
if (state.has_loaded) {
diff --git a/src/video_core/renderer_vulkan/vk_render_pass_cache.cpp b/src/video_core/renderer_vulkan/vk_render_pass_cache.cpp
index 451ffe019..d22bb6694 100644
--- a/src/video_core/renderer_vulkan/vk_render_pass_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_render_pass_cache.cpp
@@ -36,7 +36,7 @@ VkAttachmentDescription AttachmentDescription(const Device& device, PixelFormat
RenderPassCache::RenderPassCache(const Device& device_) : device{&device_} {}
VkRenderPass RenderPassCache::Get(const RenderPassKey& key) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
const auto [pair, is_new] = cache.try_emplace(key);
if (!is_new) {
return *pair->second;
diff --git a/src/video_core/renderer_vulkan/vk_scheduler.cpp b/src/video_core/renderer_vulkan/vk_scheduler.cpp
index ad320991b..6a9416457 100644
--- a/src/video_core/renderer_vulkan/vk_scheduler.cpp
+++ b/src/video_core/renderer_vulkan/vk_scheduler.cpp
@@ -73,7 +73,7 @@ void VKScheduler::DispatchWork() {
return;
}
{
- std::lock_guard lock{work_mutex};
+ std::scoped_lock lock{work_mutex};
work_queue.push(std::move(chunk));
}
work_cv.notify_one();
@@ -157,7 +157,7 @@ void VKScheduler::WorkerThread(std::stop_token stop_token) {
if (has_submit) {
AllocateWorkerCommandBuffer();
}
- std::lock_guard reserve_lock{reserve_mutex};
+ std::scoped_lock reserve_lock{reserve_mutex};
chunk_reserve.push_back(std::move(work));
} while (!stop_token.stop_requested());
}
@@ -282,7 +282,7 @@ void VKScheduler::EndRenderPass() {
}
void VKScheduler::AcquireNewChunk() {
- std::lock_guard lock{reserve_mutex};
+ std::scoped_lock lock{reserve_mutex};
if (chunk_reserve.empty()) {
chunk = std::make_unique<CommandChunk>();
return;
diff --git a/src/video_core/shader_cache.cpp b/src/video_core/shader_cache.cpp
index 87636857d..75031767a 100644
--- a/src/video_core/shader_cache.cpp
+++ b/src/video_core/shader_cache.cpp
@@ -25,7 +25,7 @@ void ShaderCache::InvalidateRegion(VAddr addr, size_t size) {
}
void ShaderCache::OnCPUWrite(VAddr addr, size_t size) {
- std::lock_guard lock{invalidation_mutex};
+ std::scoped_lock lock{invalidation_mutex};
InvalidatePagesInRegion(addr, size);
}
diff --git a/src/web_service/web_backend.cpp b/src/web_service/web_backend.cpp
index 4208bd044..58b0c2f10 100644
--- a/src/web_service/web_backend.cpp
+++ b/src/web_service/web_backend.cpp
@@ -32,7 +32,7 @@ constexpr std::size_t TIMEOUT_SECONDS = 30;
struct Client::Impl {
Impl(std::string host, std::string username, std::string token)
: host{std::move(host)}, username{std::move(username)}, token{std::move(token)} {
- std::lock_guard lock{jwt_cache.mutex};
+ std::scoped_lock lock{jwt_cache.mutex};
if (this->username == jwt_cache.username && this->token == jwt_cache.token) {
jwt = jwt_cache.jwt;
}
@@ -147,7 +147,7 @@ struct Client::Impl {
if (result.result_code != WebResult::Code::Success) {
LOG_ERROR(WebService, "UpdateJWT failed");
} else {
- std::lock_guard lock{jwt_cache.mutex};
+ std::scoped_lock lock{jwt_cache.mutex};
jwt_cache.username = username;
jwt_cache.token = token;
jwt_cache.jwt = jwt = result.returned_data;
diff --git a/src/yuzu/util/controller_navigation.cpp b/src/yuzu/util/controller_navigation.cpp
index c2b13123d..9a1868cae 100644
--- a/src/yuzu/util/controller_navigation.cpp
+++ b/src/yuzu/util/controller_navigation.cpp
@@ -39,7 +39,7 @@ void ControllerNavigation::TriggerButton(Settings::NativeButton::Values native_b
}
void ControllerNavigation::ControllerUpdateEvent(Core::HID::ControllerTriggerType type) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{mutex};
if (!Settings::values.controller_navigation) {
return;
}