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-rw-r--r--src/CMakeLists.txt1
-rw-r--r--src/audio_core/CMakeLists.txt11
-rw-r--r--src/audio_core/audio_out.cpp50
-rw-r--r--src/audio_core/audio_out.h44
-rw-r--r--src/audio_core/buffer.h37
-rw-r--r--src/audio_core/stream.cpp103
-rw-r--r--src/audio_core/stream.h89
-rw-r--r--src/common/logging/backend.cpp1
-rw-r--r--src/common/logging/log.h1
-rw-r--r--src/core/CMakeLists.txt8
-rw-r--r--src/core/core.cpp2
-rw-r--r--src/core/core.h7
-rw-r--r--src/core/file_sys/content_archive.cpp19
-rw-r--r--src/core/file_sys/romfs.cpp124
-rw-r--r--src/core/file_sys/romfs.h35
-rw-r--r--src/core/file_sys/vfs.cpp23
-rw-r--r--src/core/file_sys/vfs.h20
-rw-r--r--src/core/file_sys/vfs_offset.cpp7
-rw-r--r--src/core/file_sys/vfs_offset.h3
-rw-r--r--src/core/file_sys/vfs_real.cpp6
-rw-r--r--src/core/file_sys/vfs_real.h3
-rw-r--r--src/core/file_sys/vfs_vector.cpp83
-rw-r--r--src/core/file_sys/vfs_vector.h44
-rw-r--r--src/core/hle/service/audio/audout_u.cpp195
-rw-r--r--src/core/hle/service/audio/audout_u.h12
-rw-r--r--src/core/hle/service/mii/mii.cpp107
-rw-r--r--src/core/hle/service/mii/mii.h15
-rw-r--r--src/core/hle/service/service.cpp2
28 files changed, 938 insertions, 114 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 85354f43e..a88551fbc 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -3,6 +3,7 @@ include_directories(.)
add_subdirectory(common)
add_subdirectory(core)
+add_subdirectory(audio_core)
add_subdirectory(video_core)
add_subdirectory(input_common)
add_subdirectory(tests)
diff --git a/src/audio_core/CMakeLists.txt b/src/audio_core/CMakeLists.txt
new file mode 100644
index 000000000..f00a55994
--- /dev/null
+++ b/src/audio_core/CMakeLists.txt
@@ -0,0 +1,11 @@
+add_library(audio_core STATIC
+ audio_out.cpp
+ audio_out.h
+ buffer.h
+ stream.cpp
+ stream.h
+)
+
+create_target_directory_groups(audio_core)
+
+target_link_libraries(audio_core PUBLIC common core)
diff --git a/src/audio_core/audio_out.cpp b/src/audio_core/audio_out.cpp
new file mode 100644
index 000000000..6d418a05b
--- /dev/null
+++ b/src/audio_core/audio_out.cpp
@@ -0,0 +1,50 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "audio_core/audio_out.h"
+#include "common/assert.h"
+#include "common/logging/log.h"
+
+namespace AudioCore {
+
+/// Returns the stream format from the specified number of channels
+static Stream::Format ChannelsToStreamFormat(int num_channels) {
+ switch (num_channels) {
+ case 1:
+ return Stream::Format::Mono16;
+ case 2:
+ return Stream::Format::Stereo16;
+ case 6:
+ return Stream::Format::Multi51Channel16;
+ }
+
+ LOG_CRITICAL(Audio, "Unimplemented num_channels={}", num_channels);
+ UNREACHABLE();
+ return {};
+}
+
+StreamPtr AudioOut::OpenStream(int sample_rate, int num_channels,
+ Stream::ReleaseCallback&& release_callback) {
+ streams.push_back(std::make_shared<Stream>(sample_rate, ChannelsToStreamFormat(num_channels),
+ std::move(release_callback)));
+ return streams.back();
+}
+
+std::vector<u64> AudioOut::GetTagsAndReleaseBuffers(StreamPtr stream, size_t max_count) {
+ return stream->GetTagsAndReleaseBuffers(max_count);
+}
+
+void AudioOut::StartStream(StreamPtr stream) {
+ stream->Play();
+}
+
+void AudioOut::StopStream(StreamPtr stream) {
+ stream->Stop();
+}
+
+bool AudioOut::QueueBuffer(StreamPtr stream, Buffer::Tag tag, std::vector<u8>&& data) {
+ return stream->QueueBuffer(std::make_shared<Buffer>(tag, std::move(data)));
+}
+
+} // namespace AudioCore
diff --git a/src/audio_core/audio_out.h b/src/audio_core/audio_out.h
new file mode 100644
index 000000000..a86499d10
--- /dev/null
+++ b/src/audio_core/audio_out.h
@@ -0,0 +1,44 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <vector>
+
+#include "audio_core/buffer.h"
+#include "audio_core/stream.h"
+#include "common/common_types.h"
+
+namespace AudioCore {
+
+using StreamPtr = std::shared_ptr<Stream>;
+
+/**
+ * Represents an audio playback interface, used to open and play audio streams
+ */
+class AudioOut {
+public:
+ /// Opens a new audio stream
+ StreamPtr OpenStream(int sample_rate, int num_channels,
+ Stream::ReleaseCallback&& release_callback);
+
+ /// Returns a vector of recently released buffers specified by tag for the specified stream
+ std::vector<u64> GetTagsAndReleaseBuffers(StreamPtr stream, size_t max_count);
+
+ /// Starts an audio stream for playback
+ void StartStream(StreamPtr stream);
+
+ /// Stops an audio stream that is currently playing
+ void StopStream(StreamPtr stream);
+
+ /// Queues a buffer into the specified audio stream, returns true on success
+ bool QueueBuffer(StreamPtr stream, Buffer::Tag tag, std::vector<u8>&& data);
+
+private:
+ /// Active audio streams on the interface
+ std::vector<StreamPtr> streams;
+};
+
+} // namespace AudioCore
diff --git a/src/audio_core/buffer.h b/src/audio_core/buffer.h
new file mode 100644
index 000000000..874ec787e
--- /dev/null
+++ b/src/audio_core/buffer.h
@@ -0,0 +1,37 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <vector>
+
+#include "common/common_types.h"
+
+namespace AudioCore {
+
+/**
+ * Represents a buffer of audio samples to be played in an audio stream
+ */
+class Buffer {
+public:
+ using Tag = u64;
+
+ Buffer(Tag tag, std::vector<u8>&& data) : tag{tag}, data{std::move(data)} {}
+
+ /// Returns the raw audio data for the buffer
+ const std::vector<u8>& GetData() const {
+ return data;
+ }
+
+ /// Returns the buffer tag, this is provided by the game to the audout service
+ Tag GetTag() const {
+ return tag;
+ }
+
+private:
+ Tag tag;
+ std::vector<u8> data;
+};
+
+} // namespace AudioCore
diff --git a/src/audio_core/stream.cpp b/src/audio_core/stream.cpp
new file mode 100644
index 000000000..82bff4b9e
--- /dev/null
+++ b/src/audio_core/stream.cpp
@@ -0,0 +1,103 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/assert.h"
+#include "common/logging/log.h"
+#include "core/core_timing.h"
+#include "core/core_timing_util.h"
+
+#include "audio_core/stream.h"
+
+namespace AudioCore {
+
+constexpr size_t MaxAudioBufferCount{32};
+
+/// Returns the sample size for the specified audio stream format
+static size_t SampleSizeFromFormat(Stream::Format format) {
+ switch (format) {
+ case Stream::Format::Mono16:
+ return 2;
+ case Stream::Format::Stereo16:
+ return 4;
+ case Stream::Format::Multi51Channel16:
+ return 12;
+ };
+
+ LOG_CRITICAL(Audio, "Unimplemented format={}", static_cast<u32>(format));
+ UNREACHABLE();
+ return {};
+}
+
+Stream::Stream(int sample_rate, Format format, ReleaseCallback&& release_callback)
+ : sample_rate{sample_rate}, format{format}, release_callback{std::move(release_callback)} {
+ release_event = CoreTiming::RegisterEvent(
+ "Stream::Release", [this](u64 userdata, int cycles_late) { ReleaseActiveBuffer(); });
+}
+
+void Stream::Play() {
+ state = State::Playing;
+ PlayNextBuffer();
+}
+
+void Stream::Stop() {
+ ASSERT_MSG(false, "Unimplemented");
+}
+
+s64 Stream::GetBufferReleaseCycles(const Buffer& buffer) const {
+ const size_t num_samples{buffer.GetData().size() / SampleSizeFromFormat(format)};
+ return CoreTiming::usToCycles((static_cast<u64>(num_samples) * 1000000) / sample_rate);
+}
+
+void Stream::PlayNextBuffer() {
+ if (!IsPlaying()) {
+ // Ensure we are in playing state before playing the next buffer
+ return;
+ }
+
+ if (active_buffer) {
+ // Do not queue a new buffer if we are already playing a buffer
+ return;
+ }
+
+ if (queued_buffers.empty()) {
+ // No queued buffers - we are effectively paused
+ return;
+ }
+
+ active_buffer = queued_buffers.front();
+ queued_buffers.pop();
+
+ CoreTiming::ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {});
+}
+
+void Stream::ReleaseActiveBuffer() {
+ released_buffers.push(std::move(active_buffer));
+ release_callback();
+ PlayNextBuffer();
+}
+
+bool Stream::QueueBuffer(BufferPtr&& buffer) {
+ if (queued_buffers.size() < MaxAudioBufferCount) {
+ queued_buffers.push(std::move(buffer));
+ PlayNextBuffer();
+ return true;
+ }
+ return false;
+}
+
+bool Stream::ContainsBuffer(Buffer::Tag tag) const {
+ ASSERT_MSG(false, "Unimplemented");
+ return {};
+}
+
+std::vector<Buffer::Tag> Stream::GetTagsAndReleaseBuffers(size_t max_count) {
+ std::vector<Buffer::Tag> tags;
+ for (size_t count = 0; count < max_count && !released_buffers.empty(); ++count) {
+ tags.push_back(released_buffers.front()->GetTag());
+ released_buffers.pop();
+ }
+ return tags;
+}
+
+} // namespace AudioCore
diff --git a/src/audio_core/stream.h b/src/audio_core/stream.h
new file mode 100644
index 000000000..5f43b0798
--- /dev/null
+++ b/src/audio_core/stream.h
@@ -0,0 +1,89 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <functional>
+#include <memory>
+#include <vector>
+#include <queue>
+
+#include "audio_core/buffer.h"
+#include "common/assert.h"
+#include "common/common_types.h"
+#include "core/core_timing.h"
+
+namespace AudioCore {
+
+using BufferPtr = std::shared_ptr<Buffer>;
+
+/**
+ * Represents an audio stream, which is a sequence of queued buffers, to be outputed by AudioOut
+ */
+class Stream {
+public:
+ /// Audio format of the stream
+ enum class Format {
+ Mono16,
+ Stereo16,
+ Multi51Channel16,
+ };
+
+ /// Callback function type, used to change guest state on a buffer being released
+ using ReleaseCallback = std::function<void()>;
+
+ Stream(int sample_rate, Format format, ReleaseCallback&& release_callback);
+
+ /// Plays the audio stream
+ void Play();
+
+ /// Stops the audio stream
+ void Stop();
+
+ /// Queues a buffer into the audio stream, returns true on success
+ bool QueueBuffer(BufferPtr&& buffer);
+
+ /// Returns true if the audio stream contains a buffer with the specified tag
+ bool ContainsBuffer(Buffer::Tag tag) const;
+
+ /// Returns a vector of recently released buffers specified by tag
+ std::vector<Buffer::Tag> GetTagsAndReleaseBuffers(size_t max_count);
+
+ /// Returns true if the stream is currently playing
+ bool IsPlaying() const {
+ return state == State::Playing;
+ }
+
+ /// Returns the number of queued buffers
+ size_t GetQueueSize() const {
+ return queued_buffers.size();
+ }
+
+private:
+ /// Current state of the stream
+ enum class State {
+ Stopped,
+ Playing,
+ };
+
+ /// Plays the next queued buffer in the audio stream, starting playback if necessary
+ void PlayNextBuffer();
+
+ /// Releases the actively playing buffer, signalling that it has been completed
+ void ReleaseActiveBuffer();
+
+ /// Gets the number of core cycles when the specified buffer will be released
+ s64 GetBufferReleaseCycles(const Buffer& buffer) const;
+
+ int sample_rate; ///< Sample rate of the stream
+ Format format; ///< Format of the stream
+ ReleaseCallback release_callback; ///< Buffer release callback for the stream
+ State state{State::Stopped}; ///< Playback state of the stream
+ CoreTiming::EventType* release_event{}; ///< Core timing release event for the stream
+ BufferPtr active_buffer; ///< Actively playing buffer in the stream
+ std::queue<BufferPtr> queued_buffers; ///< Buffers queued to be played in the stream
+ std::queue<BufferPtr> released_buffers; ///< Buffers recently released from the stream
+};
+
+} // namespace AudioCore
diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp
index 67a803e23..38cc85e23 100644
--- a/src/common/logging/backend.cpp
+++ b/src/common/logging/backend.cpp
@@ -176,6 +176,7 @@ void FileBackend::Write(const Entry& entry) {
SUB(Service, LBL) \
SUB(Service, LDN) \
SUB(Service, LM) \
+ SUB(Service, Mii) \
SUB(Service, MM) \
SUB(Service, NCM) \
SUB(Service, NFC) \
diff --git a/src/common/logging/log.h b/src/common/logging/log.h
index a3e805794..db4a80d0a 100644
--- a/src/common/logging/log.h
+++ b/src/common/logging/log.h
@@ -63,6 +63,7 @@ enum class Class : ClassType {
Service_LBL, ///< The LBL (LCD backlight) service
Service_LDN, ///< The LDN (Local domain network) service
Service_LM, ///< The LM (Logger) service
+ Service_Mii, ///< The Mii service
Service_MM, ///< The MM (Multimedia) service
Service_NCM, ///< The NCM service
Service_NFC, ///< The NFC (Near-field communication) service
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 7b60f9163..f1e7e2593 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -23,6 +23,8 @@ add_library(core STATIC
file_sys/partition_filesystem.h
file_sys/program_metadata.cpp
file_sys/program_metadata.h
+ file_sys/romfs.cpp
+ file_sys/romfs.h
file_sys/romfs_factory.cpp
file_sys/romfs_factory.h
file_sys/savedata_factory.cpp
@@ -35,6 +37,8 @@ add_library(core STATIC
file_sys/vfs_offset.h
file_sys/vfs_real.cpp
file_sys/vfs_real.h
+ file_sys/vfs_vector.cpp
+ file_sys/vfs_vector.h
frontend/emu_window.cpp
frontend/emu_window.h
frontend/framebuffer_layout.cpp
@@ -174,6 +178,8 @@ add_library(core STATIC
hle/service/ldr/ldr.h
hle/service/lm/lm.cpp
hle/service/lm/lm.h
+ hle/service/mii/mii.cpp
+ hle/service/mii/mii.h
hle/service/mm/mm_u.cpp
hle/service/mm/mm_u.h
hle/service/ncm/ncm.cpp
@@ -307,7 +313,7 @@ add_library(core STATIC
create_target_directory_groups(core)
-target_link_libraries(core PUBLIC common PRIVATE video_core)
+target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt lz4_static unicorn)
if (ARCHITECTURE_x86_64)
diff --git a/src/core/core.cpp b/src/core/core.cpp
index b7f4b4532..186fa46df 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -177,6 +177,7 @@ System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
}
gpu_core = std::make_unique<Tegra::GPU>();
+ audio_core = std::make_unique<AudioCore::AudioOut>();
telemetry_session = std::make_unique<Core::TelemetrySession>();
service_manager = std::make_shared<Service::SM::ServiceManager>();
@@ -228,6 +229,7 @@ void System::Shutdown() {
service_manager.reset();
telemetry_session.reset();
gpu_core.reset();
+ audio_core.reset();
// Close all CPU/threading state
cpu_barrier->NotifyEnd();
diff --git a/src/core/core.h b/src/core/core.h
index c123fe401..6f4df775f 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -8,6 +8,7 @@
#include <memory>
#include <string>
#include <thread>
+#include "audio_core/audio_out.h"
#include "common/common_types.h"
#include "core/arm/exclusive_monitor.h"
#include "core/core_cpu.h"
@@ -131,6 +132,11 @@ public:
return *gpu_core;
}
+ /// Gets the AudioCore interface
+ AudioCore::AudioOut& AudioCore() {
+ return *audio_core;
+ }
+
/// Gets the scheduler for the CPU core that is currently running
Kernel::Scheduler& CurrentScheduler() {
return *CurrentCpuCore().Scheduler();
@@ -195,6 +201,7 @@ private:
/// AppLoader used to load the current executing application
std::unique_ptr<Loader::AppLoader> app_loader;
std::unique_ptr<Tegra::GPU> gpu_core;
+ std::unique_ptr<AudioCore::AudioOut> audio_core;
std::shared_ptr<Tegra::DebugContext> debug_context;
Kernel::SharedPtr<Kernel::Process> current_process;
std::shared_ptr<ExclusiveMonitor> cpu_exclusive_monitor;
diff --git a/src/core/file_sys/content_archive.cpp b/src/core/file_sys/content_archive.cpp
index d6b20c047..61cb0bbe3 100644
--- a/src/core/file_sys/content_archive.cpp
+++ b/src/core/file_sys/content_archive.cpp
@@ -9,6 +9,7 @@
#include "core/file_sys/content_archive.h"
#include "core/file_sys/vfs_offset.h"
#include "core/loader/loader.h"
+#include "romfs.h"
namespace FileSys {
@@ -46,21 +47,9 @@ struct PFS0Superblock {
};
static_assert(sizeof(PFS0Superblock) == 0x200, "PFS0Superblock has incorrect size.");
-struct IVFCLevel {
- u64_le offset;
- u64_le size;
- u32_le block_size;
- u32_le reserved;
-};
-static_assert(sizeof(IVFCLevel) == 0x18, "IVFCLevel has incorrect size.");
-
struct RomFSSuperblock {
NCASectionHeaderBlock header_block;
- u32_le magic;
- u32_le magic_number;
- INSERT_PADDING_BYTES(8);
- std::array<IVFCLevel, 6> levels;
- INSERT_PADDING_BYTES(64);
+ IVFCHeader ivfc;
};
static_assert(sizeof(RomFSSuperblock) == 0xE8, "RomFSSuperblock has incorrect size.");
@@ -92,8 +81,8 @@ NCA::NCA(VirtualFile file_) : file(std::move(file_)) {
const size_t romfs_offset =
header.section_tables[i].media_offset * MEDIA_OFFSET_MULTIPLIER +
- sb.levels[IVFC_MAX_LEVEL - 1].offset;
- const size_t romfs_size = sb.levels[IVFC_MAX_LEVEL - 1].size;
+ sb.ivfc.levels[IVFC_MAX_LEVEL - 1].offset;
+ const size_t romfs_size = sb.ivfc.levels[IVFC_MAX_LEVEL - 1].size;
files.emplace_back(std::make_shared<OffsetVfsFile>(file, romfs_size, romfs_offset));
romfs = files.back();
} else if (block.filesystem_type == NCASectionFilesystemType::PFS0) {
diff --git a/src/core/file_sys/romfs.cpp b/src/core/file_sys/romfs.cpp
new file mode 100644
index 000000000..ff3ddb29c
--- /dev/null
+++ b/src/core/file_sys/romfs.cpp
@@ -0,0 +1,124 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/common_types.h"
+#include "common/swap.h"
+#include "core/file_sys/romfs.h"
+#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs_offset.h"
+#include "core/file_sys/vfs_vector.h"
+
+namespace FileSys {
+
+constexpr u32 ROMFS_ENTRY_EMPTY = 0xFFFFFFFF;
+
+struct TableLocation {
+ u64_le offset;
+ u64_le size;
+};
+static_assert(sizeof(TableLocation) == 0x10, "TableLocation has incorrect size.");
+
+struct RomFSHeader {
+ u64_le header_size;
+ TableLocation directory_hash;
+ TableLocation directory_meta;
+ TableLocation file_hash;
+ TableLocation file_meta;
+ u64_le data_offset;
+};
+static_assert(sizeof(RomFSHeader) == 0x50, "RomFSHeader has incorrect size.");
+
+struct DirectoryEntry {
+ u32_le sibling;
+ u32_le child_dir;
+ u32_le child_file;
+ u32_le hash;
+ u32_le name_length;
+};
+static_assert(sizeof(DirectoryEntry) == 0x14, "DirectoryEntry has incorrect size.");
+
+struct FileEntry {
+ u32_le parent;
+ u32_le sibling;
+ u64_le offset;
+ u64_le size;
+ u32_le hash;
+ u32_le name_length;
+};
+static_assert(sizeof(FileEntry) == 0x20, "FileEntry has incorrect size.");
+
+template <typename Entry>
+static std::pair<Entry, std::string> GetEntry(const VirtualFile& file, size_t offset) {
+ Entry entry{};
+ if (file->ReadObject(&entry, offset) != sizeof(Entry))
+ return {};
+ std::string string(entry.name_length, '\0');
+ if (file->ReadArray(&string[0], string.size(), offset + sizeof(Entry)) != string.size())
+ return {};
+ return {entry, string};
+}
+
+void ProcessFile(VirtualFile file, size_t file_offset, size_t data_offset, u32 this_file_offset,
+ std::shared_ptr<VectorVfsDirectory> parent) {
+ while (true) {
+ auto entry = GetEntry<FileEntry>(file, file_offset + this_file_offset);
+
+ parent->AddFile(std::make_shared<OffsetVfsFile>(
+ file, entry.first.size, entry.first.offset + data_offset, entry.second, parent));
+
+ if (entry.first.sibling == ROMFS_ENTRY_EMPTY)
+ break;
+
+ this_file_offset = entry.first.sibling;
+ }
+}
+
+void ProcessDirectory(VirtualFile file, size_t dir_offset, size_t file_offset, size_t data_offset,
+ u32 this_dir_offset, std::shared_ptr<VectorVfsDirectory> parent) {
+ while (true) {
+ auto entry = GetEntry<DirectoryEntry>(file, dir_offset + this_dir_offset);
+ auto current = std::make_shared<VectorVfsDirectory>(
+ std::vector<VirtualFile>{}, std::vector<VirtualDir>{}, parent, entry.second);
+
+ if (entry.first.child_file != ROMFS_ENTRY_EMPTY) {
+ ProcessFile(file, file_offset, data_offset, entry.first.child_file, current);
+ }
+
+ if (entry.first.child_dir != ROMFS_ENTRY_EMPTY) {
+ ProcessDirectory(file, dir_offset, file_offset, data_offset, entry.first.child_dir,
+ current);
+ }
+
+ parent->AddDirectory(current);
+ if (entry.first.sibling == ROMFS_ENTRY_EMPTY)
+ break;
+ this_dir_offset = entry.first.sibling;
+ }
+}
+
+VirtualDir ExtractRomFS(VirtualFile file) {
+ RomFSHeader header{};
+ if (file->ReadObject(&header) != sizeof(RomFSHeader))
+ return nullptr;
+
+ if (header.header_size != sizeof(RomFSHeader))
+ return nullptr;
+
+ const u64 file_offset = header.file_meta.offset;
+ const u64 dir_offset = header.directory_meta.offset + 4;
+
+ const auto root =
+ std::make_shared<VectorVfsDirectory>(std::vector<VirtualFile>{}, std::vector<VirtualDir>{},
+ file->GetContainingDirectory(), file->GetName());
+
+ ProcessDirectory(file, dir_offset, file_offset, header.data_offset, 0, root);
+
+ VirtualDir out = std::move(root);
+
+ while (out->GetSubdirectory("") != nullptr)
+ out = out->GetSubdirectory("");
+
+ return out;
+}
+} // namespace FileSys
diff --git a/src/core/file_sys/romfs.h b/src/core/file_sys/romfs.h
new file mode 100644
index 000000000..03a876d22
--- /dev/null
+++ b/src/core/file_sys/romfs.h
@@ -0,0 +1,35 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include "common/common_funcs.h"
+#include "common/swap.h"
+#include "core/file_sys/vfs.h"
+
+namespace FileSys {
+
+struct IVFCLevel {
+ u64_le offset;
+ u64_le size;
+ u32_le block_size;
+ u32_le reserved;
+};
+static_assert(sizeof(IVFCLevel) == 0x18, "IVFCLevel has incorrect size.");
+
+struct IVFCHeader {
+ u32_le magic;
+ u32_le magic_number;
+ INSERT_PADDING_BYTES(8);
+ std::array<IVFCLevel, 6> levels;
+ INSERT_PADDING_BYTES(64);
+};
+static_assert(sizeof(IVFCHeader) == 0xE0, "IVFCHeader has incorrect size.");
+
+// Converts a RomFS binary blob to VFS Filesystem
+// Returns nullptr on failure
+VirtualDir ExtractRomFS(VirtualFile file);
+
+} // namespace FileSys
diff --git a/src/core/file_sys/vfs.cpp b/src/core/file_sys/vfs.cpp
index b99a4fd5b..84a6a7397 100644
--- a/src/core/file_sys/vfs.cpp
+++ b/src/core/file_sys/vfs.cpp
@@ -46,6 +46,13 @@ size_t VfsFile::WriteBytes(const std::vector<u8>& data, size_t offset) {
return Write(data.data(), data.size(), offset);
}
+std::string VfsFile::GetFullPath() const {
+ if (GetContainingDirectory() == nullptr)
+ return "/" + GetName();
+
+ return GetContainingDirectory()->GetFullPath() + "/" + GetName();
+}
+
std::shared_ptr<VfsFile> VfsDirectory::GetFileRelative(std::string_view path) const {
auto vec = FileUtil::SplitPathComponents(path);
vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }),
@@ -243,6 +250,13 @@ bool VfsDirectory::Copy(std::string_view src, std::string_view dest) {
return f2->WriteBytes(f1->ReadAllBytes()) == f1->GetSize();
}
+std::string VfsDirectory::GetFullPath() const {
+ if (IsRoot())
+ return GetName();
+
+ return GetParentDirectory()->GetFullPath() + "/" + GetName();
+}
+
bool ReadOnlyVfsDirectory::IsWritable() const {
return false;
}
@@ -270,4 +284,13 @@ bool ReadOnlyVfsDirectory::DeleteFile(std::string_view name) {
bool ReadOnlyVfsDirectory::Rename(std::string_view name) {
return false;
}
+
+bool VfsRawCopy(VirtualFile src, VirtualFile dest) {
+ if (src == nullptr || dest == nullptr)
+ return false;
+ if (!dest->Resize(src->GetSize()))
+ return false;
+ std::vector<u8> data = src->ReadAllBytes();
+ return dest->WriteBytes(data, 0) == data.size();
+}
} // namespace FileSys
diff --git a/src/core/file_sys/vfs.h b/src/core/file_sys/vfs.h
index 4a13b8378..cf871edd6 100644
--- a/src/core/file_sys/vfs.h
+++ b/src/core/file_sys/vfs.h
@@ -113,6 +113,9 @@ struct VfsFile : NonCopyable {
// Renames the file to name. Returns whether or not the operation was successsful.
virtual bool Rename(std::string_view name) = 0;
+
+ // Returns the full path of this file as a string, recursively
+ virtual std::string GetFullPath() const;
};
// A class representing a directory in an abstract filesystem.
@@ -213,6 +216,17 @@ struct VfsDirectory : NonCopyable {
return ReplaceFileWithSubdirectory(file_p, std::make_shared<Directory>(file_p));
}
+ bool InterpretAsDirectory(const std::function<VirtualDir(VirtualFile)>& function,
+ const std::string& file) {
+ auto file_p = GetFile(file);
+ if (file_p == nullptr)
+ return false;
+ return ReplaceFileWithSubdirectory(file_p, function(file_p));
+ }
+
+ // Returns the full path of this directory as a string, recursively
+ virtual std::string GetFullPath() const;
+
protected:
// Backend for InterpretAsDirectory.
// Removes all references to file and adds a reference to dir in the directory's implementation.
@@ -230,4 +244,10 @@ struct ReadOnlyVfsDirectory : public VfsDirectory {
bool DeleteFile(std::string_view name) override;
bool Rename(std::string_view name) override;
};
+
+// A method that copies the raw data between two different implementations of VirtualFile. If you
+// are using the same implementation, it is probably better to use the Copy method in the parent
+// directory of src/dest.
+bool VfsRawCopy(VirtualFile src, VirtualFile dest);
+
} // namespace FileSys
diff --git a/src/core/file_sys/vfs_offset.cpp b/src/core/file_sys/vfs_offset.cpp
index a40331cef..847cde2f5 100644
--- a/src/core/file_sys/vfs_offset.cpp
+++ b/src/core/file_sys/vfs_offset.cpp
@@ -10,8 +10,9 @@
namespace FileSys {
OffsetVfsFile::OffsetVfsFile(std::shared_ptr<VfsFile> file_, size_t size_, size_t offset_,
- std::string name_)
- : file(std::move(file_)), offset(offset_), size(size_), name(std::move(name_)) {}
+ std::string name_, VirtualDir parent_)
+ : file(file_), offset(offset_), size(size_), name(std::move(name_)),
+ parent(parent_ == nullptr ? file->GetContainingDirectory() : std::move(parent_)) {}
std::string OffsetVfsFile::GetName() const {
return name.empty() ? file->GetName() : name;
@@ -35,7 +36,7 @@ bool OffsetVfsFile::Resize(size_t new_size) {
}
std::shared_ptr<VfsDirectory> OffsetVfsFile::GetContainingDirectory() const {
- return file->GetContainingDirectory();
+ return parent;
}
bool OffsetVfsFile::IsWritable() const {
diff --git a/src/core/file_sys/vfs_offset.h b/src/core/file_sys/vfs_offset.h
index 4f471e3ba..235970dc5 100644
--- a/src/core/file_sys/vfs_offset.h
+++ b/src/core/file_sys/vfs_offset.h
@@ -17,7 +17,7 @@ namespace FileSys {
// the size of this wrapper.
struct OffsetVfsFile : public VfsFile {
OffsetVfsFile(std::shared_ptr<VfsFile> file, size_t size, size_t offset = 0,
- std::string new_name = "");
+ std::string new_name = "", VirtualDir new_parent = nullptr);
std::string GetName() const override;
size_t GetSize() const override;
@@ -44,6 +44,7 @@ private:
size_t offset;
size_t size;
std::string name;
+ VirtualDir parent;
};
} // namespace FileSys
diff --git a/src/core/file_sys/vfs_real.cpp b/src/core/file_sys/vfs_real.cpp
index 9ce2e1efa..82d54da4a 100644
--- a/src/core/file_sys/vfs_real.cpp
+++ b/src/core/file_sys/vfs_real.cpp
@@ -195,6 +195,12 @@ bool RealVfsDirectory::Rename(std::string_view name) {
return FileUtil::Rename(path, new_name);
}
+std::string RealVfsDirectory::GetFullPath() const {
+ auto out = path;
+ std::replace(out.begin(), out.end(), '\\', '/');
+ return out;
+}
+
bool RealVfsDirectory::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
const auto iter = std::find(files.begin(), files.end(), file);
if (iter == files.end())
diff --git a/src/core/file_sys/vfs_real.h b/src/core/file_sys/vfs_real.h
index 2151211c9..243d58576 100644
--- a/src/core/file_sys/vfs_real.h
+++ b/src/core/file_sys/vfs_real.h
@@ -41,7 +41,7 @@ private:
// An implementation of VfsDirectory that represents a directory on the user's computer.
struct RealVfsDirectory : public VfsDirectory {
- RealVfsDirectory(const std::string& path, Mode perms);
+ RealVfsDirectory(const std::string& path, Mode perms = Mode::Read);
std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
@@ -54,6 +54,7 @@ struct RealVfsDirectory : public VfsDirectory {
bool DeleteSubdirectory(std::string_view name) override;
bool DeleteFile(std::string_view name) override;
bool Rename(std::string_view name) override;
+ std::string GetFullPath() const override;
protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
diff --git a/src/core/file_sys/vfs_vector.cpp b/src/core/file_sys/vfs_vector.cpp
new file mode 100644
index 000000000..4c6337e3a
--- /dev/null
+++ b/src/core/file_sys/vfs_vector.cpp
@@ -0,0 +1,83 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include "core/file_sys/vfs_vector.h"
+
+namespace FileSys {
+VectorVfsDirectory::VectorVfsDirectory(std::vector<VirtualFile> files_,
+ std::vector<VirtualDir> dirs_, VirtualDir parent_,
+ std::string name_)
+ : files(std::move(files_)), dirs(std::move(dirs_)), parent(std::move(parent_)),
+ name(std::move(name_)) {}
+
+std::vector<std::shared_ptr<VfsFile>> VectorVfsDirectory::GetFiles() const {
+ return files;
+}
+
+std::vector<std::shared_ptr<VfsDirectory>> VectorVfsDirectory::GetSubdirectories() const {
+ return dirs;
+}
+
+bool VectorVfsDirectory::IsWritable() const {
+ return false;
+}
+
+bool VectorVfsDirectory::IsReadable() const {
+ return true;
+}
+
+std::string VectorVfsDirectory::GetName() const {
+ return name;
+}
+std::shared_ptr<VfsDirectory> VectorVfsDirectory::GetParentDirectory() const {
+ return parent;
+}
+
+template <typename T>
+static bool FindAndRemoveVectorElement(std::vector<T>& vec, std::string_view name) {
+ auto iter = std::find_if(vec.begin(), vec.end(), [name](T e) { return e->GetName() == name; });
+ if (iter == vec.end())
+ return false;
+ auto old_size = vec.size();
+ vec.erase(iter);
+ return true;
+}
+
+bool VectorVfsDirectory::DeleteSubdirectory(std::string_view name) {
+ return FindAndRemoveVectorElement(dirs, name);
+}
+
+bool VectorVfsDirectory::DeleteFile(std::string_view name) {
+ return FindAndRemoveVectorElement(files, name);
+}
+
+bool VectorVfsDirectory::Rename(std::string_view name_) {
+ name = name_;
+ return true;
+}
+
+std::shared_ptr<VfsDirectory> VectorVfsDirectory::CreateSubdirectory(std::string_view name) {
+ return nullptr;
+}
+
+std::shared_ptr<VfsFile> VectorVfsDirectory::CreateFile(std::string_view name) {
+ return nullptr;
+}
+
+void VectorVfsDirectory::AddFile(VirtualFile file) {
+ files.push_back(std::move(file));
+}
+
+void VectorVfsDirectory::AddDirectory(VirtualDir dir) {
+ dirs.push_back(std::move(dir));
+}
+
+bool VectorVfsDirectory::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
+ if (!DeleteFile(file->GetName()))
+ return false;
+ dirs.emplace_back(dir);
+ return true;
+}
+} // namespace FileSys
diff --git a/src/core/file_sys/vfs_vector.h b/src/core/file_sys/vfs_vector.h
new file mode 100644
index 000000000..ba469647b
--- /dev/null
+++ b/src/core/file_sys/vfs_vector.h
@@ -0,0 +1,44 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/file_sys/vfs.h"
+
+namespace FileSys {
+
+// An implementation of VfsDirectory that maintains two vectors for subdirectories and files.
+// Vector data is supplied upon construction.
+struct VectorVfsDirectory : public VfsDirectory {
+ explicit VectorVfsDirectory(std::vector<VirtualFile> files = {},
+ std::vector<VirtualDir> dirs = {}, VirtualDir parent = nullptr,
+ std::string name = "");
+
+ std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
+ std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
+ bool IsWritable() const override;
+ bool IsReadable() const override;
+ std::string GetName() const override;
+ std::shared_ptr<VfsDirectory> GetParentDirectory() const override;
+ bool DeleteSubdirectory(std::string_view name) override;
+ bool DeleteFile(std::string_view name) override;
+ bool Rename(std::string_view name) override;
+ std::shared_ptr<VfsDirectory> CreateSubdirectory(std::string_view name) override;
+ std::shared_ptr<VfsFile> CreateFile(std::string_view name) override;
+
+ virtual void AddFile(VirtualFile file);
+ virtual void AddDirectory(VirtualDir dir);
+
+protected:
+ bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
+
+private:
+ std::vector<VirtualFile> files;
+ std::vector<VirtualDir> dirs;
+
+ VirtualDir parent;
+ std::string name;
+};
+
+} // namespace FileSys
diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp
index 1dcd84d98..a15d53ff8 100644
--- a/src/core/hle/service/audio/audout_u.cpp
+++ b/src/core/hle/service/audio/audout_u.cpp
@@ -5,8 +5,7 @@
#include <array>
#include <vector>
#include "common/logging/log.h"
-#include "core/core_timing.h"
-#include "core/core_timing_util.h"
+#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/hle_ipc.h"
@@ -14,17 +13,22 @@
namespace Service::Audio {
-/// Switch sample rate frequency
-constexpr u32 sample_rate{48000};
-/// TODO(st4rk): dynamic number of channels, as I think Switch has support
-/// to more audio channels (probably when Docked I guess)
-constexpr u32 audio_channels{2};
-/// TODO(st4rk): find a proper value for the audio_ticks
-constexpr u64 audio_ticks{static_cast<u64>(CoreTiming::BASE_CLOCK_RATE / 500)};
+namespace ErrCodes {
+enum {
+ ErrorUnknown = 2,
+ BufferCountExceeded = 8,
+};
+}
+
+constexpr std::array<char, 10> DefaultDevice{{"DeviceOut"}};
+constexpr int DefaultSampleRate{48000};
class IAudioOut final : public ServiceFramework<IAudioOut> {
public:
- IAudioOut() : ServiceFramework("IAudioOut"), audio_out_state(AudioState::Stopped) {
+ IAudioOut(AudoutParams audio_params)
+ : ServiceFramework("IAudioOut"), audio_params(audio_params),
+ audio_core(Core::System::GetInstance().AudioCore()) {
+
static const FunctionInfo functions[] = {
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
{1, &IAudioOut::StartAudioOut, "StartAudioOut"},
@@ -32,66 +36,65 @@ public:
{3, &IAudioOut::AppendAudioOutBufferImpl, "AppendAudioOutBuffer"},
{4, &IAudioOut::RegisterBufferEvent, "RegisterBufferEvent"},
{5, &IAudioOut::GetReleasedAudioOutBufferImpl, "GetReleasedAudioOutBuffer"},
- {6, nullptr, "ContainsAudioOutBuffer"},
+ {6, &IAudioOut::ContainsAudioOutBuffer, "ContainsAudioOutBuffer"},
{7, &IAudioOut::AppendAudioOutBufferImpl, "AppendAudioOutBufferAuto"},
{8, &IAudioOut::GetReleasedAudioOutBufferImpl, "GetReleasedAudioOutBufferAuto"},
- {9, nullptr, "GetAudioOutBufferCount"},
+ {9, &IAudioOut::GetAudioOutBufferCount, "GetAudioOutBufferCount"},
{10, nullptr, "GetAudioOutPlayedSampleCount"},
{11, nullptr, "FlushAudioOutBuffers"},
};
RegisterHandlers(functions);
// This is the event handle used to check if the audio buffer was released
- buffer_event =
- Kernel::Event::Create(Kernel::ResetType::OneShot, "IAudioOutBufferReleasedEvent");
-
- // Register event callback to update the Audio Buffer
- audio_event = CoreTiming::RegisterEvent(
- "IAudioOut::UpdateAudioBuffersCallback", [this](u64 userdata, int cycles_late) {
- UpdateAudioBuffersCallback();
- CoreTiming::ScheduleEvent(audio_ticks - cycles_late, audio_event);
- });
-
- // Start the audio event
- CoreTiming::ScheduleEvent(audio_ticks, audio_event);
- }
+ buffer_event = Kernel::Event::Create(Kernel::ResetType::Sticky, "IAudioOutBufferReleased");
- ~IAudioOut() {
- CoreTiming::UnscheduleEvent(audio_event, 0);
+ stream = audio_core.OpenStream(audio_params.sample_rate, audio_params.channel_count,
+ [=]() { buffer_event->Signal(); });
}
private:
+ struct AudioBuffer {
+ u64_le next;
+ u64_le buffer;
+ u64_le buffer_capacity;
+ u64_le buffer_size;
+ u64_le offset;
+ };
+ static_assert(sizeof(AudioBuffer) == 0x28, "AudioBuffer is an invalid size");
+
void GetAudioOutState(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
- rb.Push(static_cast<u32>(audio_out_state));
+ rb.Push(static_cast<u32>(stream->IsPlaying() ? AudioState::Started : AudioState::Stopped));
}
void StartAudioOut(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_Audio, "(STUBBED) called");
+ LOG_DEBUG(Service_Audio, "called");
+
+ if (stream->IsPlaying()) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultCode(ErrorModule::Audio, ErrCodes::ErrorUnknown));
+ return;
+ }
- // Start audio
- audio_out_state = AudioState::Started;
+ audio_core.StartStream(stream);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void StopAudioOut(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_Audio, "(STUBBED) called");
-
- // Stop audio
- audio_out_state = AudioState::Stopped;
+ LOG_DEBUG(Service_Audio, "called");
- queue_keys.clear();
+ audio_core.StopStream(stream);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void RegisterBufferEvent(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_Audio, "(STUBBED) called");
+ LOG_DEBUG(Service_Audio, "called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
@@ -99,101 +102,107 @@ private:
}
void AppendAudioOutBufferImpl(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_Audio, "(STUBBED) called");
+ LOG_DEBUG(Service_Audio, "(STUBBED) called {}", ctx.Description());
IPC::RequestParser rp{ctx};
- const u64 key{rp.Pop<u64>()};
- queue_keys.insert(queue_keys.begin(), key);
+ const auto& input_buffer{ctx.ReadBuffer()};
+ ASSERT_MSG(input_buffer.size() == sizeof(AudioBuffer),
+ "AudioBuffer input is an invalid size!");
+ AudioBuffer audio_buffer{};
+ std::memcpy(&audio_buffer, input_buffer.data(), sizeof(AudioBuffer));
+ const u64 tag{rp.Pop<u64>()};
+
+ std::vector<u8> data(audio_buffer.buffer_size);
+ Memory::ReadBlock(audio_buffer.buffer, data.data(), data.size());
+
+ if (!audio_core.QueueBuffer(stream, tag, std::move(data))) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultCode(ErrorModule::Audio, ErrCodes::BufferCountExceeded));
+ }
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void GetReleasedAudioOutBufferImpl(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_Audio, "(STUBBED) called");
-
- // TODO(st4rk): This is how libtransistor currently implements the
- // GetReleasedAudioOutBuffer, it should return the key (a VAddr) to the app and this address
- // is used to know which buffer should be filled with data and send again to the service
- // through AppendAudioOutBuffer. Check if this is the proper way to do it.
- u64 key{0};
-
- if (queue_keys.size()) {
- key = queue_keys.back();
- queue_keys.pop_back();
- }
+ LOG_DEBUG(Service_Audio, "called {}", ctx.Description());
+ IPC::RequestParser rp{ctx};
+ const u64 max_count{ctx.GetWriteBufferSize() / sizeof(u64)};
+ const auto released_buffers{audio_core.GetTagsAndReleaseBuffers(stream, max_count)};
- ctx.WriteBuffer(&key, sizeof(u64));
+ std::vector<u64> tags{released_buffers};
+ tags.resize(max_count);
+ ctx.WriteBuffer(tags);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
- // TODO(st4rk): This might be the total of released buffers, needs to be verified on
- // hardware
- rb.Push<u32>(static_cast<u32>(queue_keys.size()));
+ rb.Push<u32>(static_cast<u32>(released_buffers.size()));
}
- void UpdateAudioBuffersCallback() {
- if (audio_out_state != AudioState::Started) {
- return;
- }
-
- if (queue_keys.empty()) {
- return;
- }
+ void ContainsAudioOutBuffer(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Audio, "called");
+ IPC::RequestParser rp{ctx};
+ const u64 tag{rp.Pop<u64>()};
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(stream->ContainsBuffer(tag));
+ }
- buffer_event->Signal();
+ void GetAudioOutBufferCount(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Audio, "called");
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(static_cast<u32>(stream->GetQueueSize()));
}
- enum class AudioState : u32 {
- Started,
- Stopped,
- };
+ AudioCore::AudioOut& audio_core;
+ AudioCore::StreamPtr stream;
- /// This is used to trigger the audio event callback that is going to read the samples from the
- /// audio_buffer list and enqueue the samples using the sink (audio_core).
- CoreTiming::EventType* audio_event;
+ AudoutParams audio_params{};
/// This is the evend handle used to check if the audio buffer was released
Kernel::SharedPtr<Kernel::Event> buffer_event;
-
- /// (st4rk): This is just a temporary workaround for the future implementation. Libtransistor
- /// uses the key as an address in the App, so we need to return when the
- /// GetReleasedAudioOutBuffer_1 is called, otherwise we'll run in problems, because
- /// libtransistor uses the key returned as an pointer.
- std::vector<u64> queue_keys;
-
- AudioState audio_out_state;
};
void AudOutU::ListAudioOutsImpl(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_Audio, "(STUBBED) called");
+ LOG_DEBUG(Service_Audio, "called");
IPC::RequestParser rp{ctx};
- constexpr std::array<char, 15> audio_interface{{"AudioInterface"}};
- ctx.WriteBuffer(audio_interface);
+ ctx.WriteBuffer(DefaultDevice);
IPC::ResponseBuilder rb = rp.MakeBuilder(3, 0, 0);
rb.Push(RESULT_SUCCESS);
- // TODO(st4rk): We're currently returning only one audio interface (stringlist size). However,
- // it's highly possible to have more than one interface (despite that libtransistor requires
- // only one).
- rb.Push<u32>(1);
+ rb.Push<u32>(1); // Amount of audio devices
}
void AudOutU::OpenAudioOutImpl(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_Audio, "(STUBBED) called");
+ LOG_DEBUG(Service_Audio, "called");
- if (!audio_out_interface) {
- audio_out_interface = std::make_shared<IAudioOut>();
+ ctx.WriteBuffer(DefaultDevice);
+ IPC::RequestParser rp{ctx};
+ auto params{rp.PopRaw<AudoutParams>()};
+ if (params.channel_count <= 2) {
+ // Mono does not exist for audout
+ params.channel_count = 2;
+ } else {
+ params.channel_count = 6;
}
+ if (!params.sample_rate) {
+ params.sample_rate = DefaultSampleRate;
+ }
+
+ // TODO(bunnei): Support more than one IAudioOut interface. When we add this, ListAudioOutsImpl
+ // will likely need to be updated as well.
+ ASSERT_MSG(!audio_out_interface, "Unimplemented");
+ audio_out_interface = std::make_shared<IAudioOut>(std::move(params));
IPC::ResponseBuilder rb{ctx, 6, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(sample_rate);
- rb.Push<u32>(audio_channels);
+ rb.Push<u32>(DefaultSampleRate);
+ rb.Push<u32>(params.channel_count);
rb.Push<u32>(static_cast<u32>(PcmFormat::Int16));
- rb.Push<u32>(0); // This field is unknown
+ rb.Push<u32>(static_cast<u32>(AudioState::Stopped));
rb.PushIpcInterface<Audio::IAudioOut>(audio_out_interface);
}
diff --git a/src/core/hle/service/audio/audout_u.h b/src/core/hle/service/audio/audout_u.h
index 847d86aa6..bc43f1f44 100644
--- a/src/core/hle/service/audio/audout_u.h
+++ b/src/core/hle/service/audio/audout_u.h
@@ -12,6 +12,18 @@ class HLERequestContext;
namespace Service::Audio {
+struct AudoutParams {
+ s32_le sample_rate;
+ u16_le channel_count;
+ INSERT_PADDING_BYTES(2);
+};
+static_assert(sizeof(AudoutParams) == 0x8, "AudoutParams is an invalid size");
+
+enum class AudioState : u32 {
+ Started,
+ Stopped,
+};
+
class IAudioOut;
class AudOutU final : public ServiceFramework<AudOutU> {
diff --git a/src/core/hle/service/mii/mii.cpp b/src/core/hle/service/mii/mii.cpp
new file mode 100644
index 000000000..a6197124a
--- /dev/null
+++ b/src/core/hle/service/mii/mii.cpp
@@ -0,0 +1,107 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <memory>
+
+#include "common/logging/log.h"
+#include "core/hle/ipc_helpers.h"
+#include "core/hle/kernel/hle_ipc.h"
+#include "core/hle/service/mii/mii.h"
+#include "core/hle/service/service.h"
+#include "core/hle/service/sm/sm.h"
+
+namespace Service::Mii {
+
+class IDatabaseService final : public ServiceFramework<IDatabaseService> {
+public:
+ explicit IDatabaseService() : ServiceFramework{"IDatabaseService"} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, nullptr, "IsUpdated"},
+ {1, nullptr, "IsFullDatabase"},
+ {2, nullptr, "GetCount"},
+ {3, nullptr, "Get"},
+ {4, nullptr, "Get1"},
+ {5, nullptr, "UpdateLatest"},
+ {6, nullptr, "BuildRandom"},
+ {7, nullptr, "BuildDefault"},
+ {8, nullptr, "Get2"},
+ {9, nullptr, "Get3"},
+ {10, nullptr, "UpdateLatest1"},
+ {11, nullptr, "FindIndex"},
+ {12, nullptr, "Move"},
+ {13, nullptr, "AddOrReplace"},
+ {14, nullptr, "Delete"},
+ {15, nullptr, "DestroyFile"},
+ {16, nullptr, "DeleteFile"},
+ {17, nullptr, "Format"},
+ {18, nullptr, "Import"},
+ {19, nullptr, "Export"},
+ {20, nullptr, "IsBrokenDatabaseWithClearFlag"},
+ {21, nullptr, "GetIndex"},
+ {22, nullptr, "SetInterfaceVersion"},
+ {23, nullptr, "Convert"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+ }
+};
+
+class MiiDBModule final : public ServiceFramework<MiiDBModule> {
+public:
+ explicit MiiDBModule(const char* name) : ServiceFramework{name} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, &MiiDBModule::GetDatabaseService, "GetDatabaseService"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+ }
+
+private:
+ void GetDatabaseService(Kernel::HLERequestContext& ctx) {
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushIpcInterface<IDatabaseService>();
+
+ LOG_DEBUG(Service_Mii, "called");
+ }
+};
+
+class MiiImg final : public ServiceFramework<MiiImg> {
+public:
+ explicit MiiImg() : ServiceFramework{"miiimg"} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, nullptr, "Initialize"},
+ {10, nullptr, "Reload"},
+ {11, nullptr, "GetCount"},
+ {12, nullptr, "IsEmpty"},
+ {13, nullptr, "IsFull"},
+ {14, nullptr, "GetAttribute"},
+ {15, nullptr, "LoadImage"},
+ {16, nullptr, "AddOrUpdateImage"},
+ {17, nullptr, "DeleteImages"},
+ {100, nullptr, "DeleteFile"},
+ {101, nullptr, "DestroyFile"},
+ {102, nullptr, "ImportFile"},
+ {103, nullptr, "ExportFile"},
+ {104, nullptr, "ForceInitialize"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+ }
+};
+
+void InstallInterfaces(SM::ServiceManager& sm) {
+ std::make_shared<MiiDBModule>("mii:e")->InstallAsService(sm);
+ std::make_shared<MiiDBModule>("mii:u")->InstallAsService(sm);
+
+ std::make_shared<MiiImg>()->InstallAsService(sm);
+}
+
+} // namespace Service::Mii
diff --git a/src/core/hle/service/mii/mii.h b/src/core/hle/service/mii/mii.h
new file mode 100644
index 000000000..7ce9be50e
--- /dev/null
+++ b/src/core/hle/service/mii/mii.h
@@ -0,0 +1,15 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+namespace Service::SM {
+class ServiceManager;
+}
+
+namespace Service::Mii {
+
+void InstallInterfaces(SM::ServiceManager& sm);
+
+} // namespace Service::Mii
diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp
index de3723980..5180a0c93 100644
--- a/src/core/hle/service/service.cpp
+++ b/src/core/hle/service/service.cpp
@@ -34,6 +34,7 @@
#include "core/hle/service/ldn/ldn.h"
#include "core/hle/service/ldr/ldr.h"
#include "core/hle/service/lm/lm.h"
+#include "core/hle/service/mii/mii.h"
#include "core/hle/service/mm/mm_u.h"
#include "core/hle/service/ncm/ncm.h"
#include "core/hle/service/nfc/nfc.h"
@@ -212,6 +213,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm) {
LDN::InstallInterfaces(*sm);
LDR::InstallInterfaces(*sm);
LM::InstallInterfaces(*sm);
+ Mii::InstallInterfaces(*sm);
MM::InstallInterfaces(*sm);
NCM::InstallInterfaces(*sm);
NFC::InstallInterfaces(*sm);