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-rw-r--r--src/video_core/morton.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp1
-rw-r--r--src/video_core/surface.cpp8
-rw-r--r--src/video_core/surface.h16
4 files changed, 22 insertions, 5 deletions
diff --git a/src/video_core/morton.cpp b/src/video_core/morton.cpp
index fe5f08ace..2f2fe6859 100644
--- a/src/video_core/morton.cpp
+++ b/src/video_core/morton.cpp
@@ -112,6 +112,7 @@ static constexpr ConversionArray morton_to_linear_fns = {
MortonCopy<true, PixelFormat::ASTC_2D_8X6_SRGB>,
MortonCopy<true, PixelFormat::ASTC_2D_6X5>,
MortonCopy<true, PixelFormat::ASTC_2D_6X5_SRGB>,
+ MortonCopy<true, PixelFormat::E5B9G9R9F>,
MortonCopy<true, PixelFormat::Z32F>,
MortonCopy<true, PixelFormat::Z16>,
MortonCopy<true, PixelFormat::Z24S8>,
@@ -192,6 +193,7 @@ static constexpr ConversionArray linear_to_morton_fns = {
nullptr,
nullptr,
nullptr,
+ MortonCopy<false, PixelFormat::E5B9G9R9F>,
MortonCopy<false, PixelFormat::Z32F>,
MortonCopy<false, PixelFormat::Z16>,
MortonCopy<false, PixelFormat::Z24S8>,
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index 2f9bfd7e4..55b3e58b2 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -131,6 +131,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X6_SRGB
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_6X5
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_6X5_SRGB
+ {GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV, ComponentType::Float, false}, // E5B9G9R9F
// Depth formats
{GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, ComponentType::Float, false}, // Z32F
diff --git a/src/video_core/surface.cpp b/src/video_core/surface.cpp
index 9a3c05288..621136b6e 100644
--- a/src/video_core/surface.cpp
+++ b/src/video_core/surface.cpp
@@ -315,6 +315,14 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
break;
}
break;
+ case Tegra::Texture::TextureFormat::E5B9G9R9_SHAREDEXP:
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::FLOAT:
+ return PixelFormat::E5B9G9R9F;
+ default:
+ break;
+ }
+ break;
case Tegra::Texture::TextureFormat::ZF32:
return PixelFormat::Z32F;
case Tegra::Texture::TextureFormat::Z16:
diff --git a/src/video_core/surface.h b/src/video_core/surface.h
index 97668f802..d3bcd38c5 100644
--- a/src/video_core/surface.h
+++ b/src/video_core/surface.h
@@ -86,19 +86,20 @@ enum class PixelFormat {
ASTC_2D_8X6_SRGB = 68,
ASTC_2D_6X5 = 69,
ASTC_2D_6X5_SRGB = 70,
+ E5B9G9R9F = 71,
MaxColorFormat,
// Depth formats
- Z32F = 71,
- Z16 = 72,
+ Z32F = 72,
+ Z16 = 73,
MaxDepthFormat,
// DepthStencil formats
- Z24S8 = 73,
- S8Z24 = 74,
- Z32FS8 = 75,
+ Z24S8 = 74,
+ S8Z24 = 75,
+ Z32FS8 = 76,
MaxDepthStencilFormat,
@@ -207,6 +208,7 @@ constexpr std::array<u32, MaxPixelFormat> compression_factor_shift_table = {{
2, // ASTC_2D_8X6_SRGB
2, // ASTC_2D_6X5
2, // ASTC_2D_6X5_SRGB
+ 0, // E5B9G9R9F
0, // Z32F
0, // Z16
0, // Z24S8
@@ -302,6 +304,7 @@ constexpr std::array<u32, MaxPixelFormat> block_width_table = {{
8, // ASTC_2D_8X6_SRGB
6, // ASTC_2D_6X5
6, // ASTC_2D_6X5_SRGB
+ 1, // E5B9G9R9F
1, // Z32F
1, // Z16
1, // Z24S8
@@ -389,6 +392,7 @@ constexpr std::array<u32, MaxPixelFormat> block_height_table = {{
6, // ASTC_2D_8X6_SRGB
5, // ASTC_2D_6X5
5, // ASTC_2D_6X5_SRGB
+ 1, // E5B9G9R9F
1, // Z32F
1, // Z16
1, // Z24S8
@@ -476,6 +480,7 @@ constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
128, // ASTC_2D_8X6_SRGB
128, // ASTC_2D_6X5
128, // ASTC_2D_6X5_SRGB
+ 32, // E5B9G9R9F
32, // Z32F
16, // Z16
32, // Z24S8
@@ -578,6 +583,7 @@ constexpr std::array<SurfaceCompression, MaxPixelFormat> compression_type_table
SurfaceCompression::Converted, // ASTC_2D_8X6_SRGB
SurfaceCompression::Converted, // ASTC_2D_6X5
SurfaceCompression::Converted, // ASTC_2D_6X5_SRGB
+ SurfaceCompression::None, // E5B9G9R9F
SurfaceCompression::None, // Z32F
SurfaceCompression::None, // Z16
SurfaceCompression::None, // Z24S8