summaryrefslogtreecommitdiffstats
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to '')
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.cpp3
-rw-r--r--src/video_core/engines/maxwell_3d.cpp5
-rw-r--r--src/video_core/engines/maxwell_3d.h11
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp5
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp166
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h117
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.cpp10
-rw-r--r--src/video_core/renderer_opengl/gl_shader_manager.cpp8
-rw-r--r--src/video_core/renderer_opengl/gl_shader_manager.h5
-rw-r--r--src/video_core/textures/decoders.cpp23
-rw-r--r--src/video_core/textures/decoders.h3
-rw-r--r--src/video_core/textures/texture.h25
-rw-r--r--src/yuzu/main.cpp9
-rw-r--r--src/yuzu_cmd/yuzu.cpp9
14 files changed, 281 insertions, 118 deletions
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp
index 0d30f54dc..ee1bf0404 100644
--- a/src/core/hle/service/nvflinger/nvflinger.cpp
+++ b/src/core/hle/service/nvflinger/nvflinger.cpp
@@ -5,6 +5,7 @@
#include <algorithm>
#include "common/alignment.h"
+#include "common/microprofile.h"
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/core_timing.h"
@@ -128,6 +129,8 @@ void NVFlinger::Compose() {
// Search for a queued buffer and acquire it
auto buffer = buffer_queue->AcquireBuffer();
+ MicroProfileFlip();
+
if (buffer == boost::none) {
// There was no queued buffer to draw, render previous frame
Core::System::GetInstance().perf_stats.EndGameFrame();
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index a2f162602..2a3ff234a 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -218,8 +218,9 @@ Texture::TICEntry Maxwell3D::GetTICEntry(u32 tic_index) const {
Texture::TICEntry tic_entry;
Memory::ReadBlock(tic_address_cpu, &tic_entry, sizeof(Texture::TICEntry));
- ASSERT_MSG(tic_entry.header_version == Texture::TICHeaderVersion::BlockLinear,
- "TIC versions other than BlockLinear are unimplemented");
+ ASSERT_MSG(tic_entry.header_version == Texture::TICHeaderVersion::BlockLinear ||
+ tic_entry.header_version == Texture::TICHeaderVersion::Pitch,
+ "TIC versions other than BlockLinear or Pitch are unimplemented");
ASSERT_MSG((tic_entry.texture_type == Texture::TextureType::Texture2D) ||
(tic_entry.texture_type == Texture::TextureType::Texture2DNoMipmap),
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index b379d8057..d4fcedace 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -319,7 +319,15 @@ public:
}
} rt[NumRenderTargets];
- INSERT_PADDING_WORDS(0x80);
+ struct {
+ f32 scale_x;
+ f32 scale_y;
+ f32 scale_z;
+ u32 translate_x;
+ u32 translate_y;
+ u32 translate_z;
+ INSERT_PADDING_WORDS(2);
+ } viewport_transform[NumViewports];
struct {
union {
@@ -649,6 +657,7 @@ private:
"Field " #field_name " has invalid position")
ASSERT_REG_POSITION(rt, 0x200);
+ASSERT_REG_POSITION(viewport_transform[0], 0x280);
ASSERT_REG_POSITION(viewport, 0x300);
ASSERT_REG_POSITION(vertex_buffer, 0x35D);
ASSERT_REG_POSITION(zeta, 0x3F8);
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 7b6240e65..13e2a77ce 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -523,9 +523,12 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& framebu
src_params.width = std::min(framebuffer.width, pixel_stride);
src_params.height = framebuffer.height;
src_params.stride = pixel_stride;
- src_params.is_tiled = false;
+ src_params.is_tiled = true;
+ src_params.block_height = Tegra::Texture::TICEntry::DefaultBlockHeight;
src_params.pixel_format =
SurfaceParams::PixelFormatFromGPUPixelFormat(framebuffer.pixel_format);
+ src_params.component_type =
+ SurfaceParams::ComponentTypeFromGPUPixelFormat(framebuffer.pixel_format);
src_params.UpdateParams();
MathUtil::Rectangle<u32> src_rect;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 213b20a21..561c6913d 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -36,6 +36,7 @@
using SurfaceType = SurfaceParams::SurfaceType;
using PixelFormat = SurfaceParams::PixelFormat;
+using ComponentType = SurfaceParams::ComponentType;
struct FormatTuple {
GLint internal_format;
@@ -47,26 +48,24 @@ struct FormatTuple {
u32 compression_factor;
};
-static constexpr std::array<FormatTuple, 1> fb_format_tuples = {{
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, false, 1}, // RGBA8
+static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_format_tuples = {{
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false, 1}, // ABGR8
+ {GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, false, 1}, // B5G6R5
+ {GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true, 16}, // DXT1
+ {GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true, 16}, // DXT23
+ {GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true, 16}, // DXT45
}};
-static constexpr std::array<FormatTuple, 2> tex_format_tuples = {{
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, false, 1}, // RGBA8
- {GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true, 16}, // DXT1
-}};
-
-static const FormatTuple& GetFormatTuple(PixelFormat pixel_format) {
+static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType component_type) {
const SurfaceType type = SurfaceParams::GetFormatType(pixel_format);
- if (type == SurfaceType::Color) {
- ASSERT(static_cast<size_t>(pixel_format) < fb_format_tuples.size());
- return fb_format_tuples[static_cast<unsigned int>(pixel_format)];
+ if (type == SurfaceType::ColorTexture) {
+ ASSERT(static_cast<size_t>(pixel_format) < tex_format_tuples.size());
+ // For now only UNORM components are supported
+ ASSERT(component_type == ComponentType::UNorm);
+ return tex_format_tuples[static_cast<unsigned int>(pixel_format)];
} else if (type == SurfaceType::Depth || type == SurfaceType::DepthStencil) {
// TODO(Subv): Implement depth formats
ASSERT_MSG(false, "Unimplemented");
- } else if (type == SurfaceType::Texture) {
- ASSERT(static_cast<size_t>(pixel_format) < tex_format_tuples.size());
- return tex_format_tuples[static_cast<unsigned int>(pixel_format)];
}
UNREACHABLE();
@@ -85,56 +84,42 @@ static u16 GetResolutionScaleFactor() {
}
template <bool morton_to_gl, PixelFormat format>
-static void MortonCopyTile(u32 stride, u8* tile_buffer, u8* gl_buffer) {
+void MortonCopy(u32 stride, u32 block_height, u32 height, u8* gl_buffer, VAddr base, VAddr start,
+ VAddr end) {
constexpr u32 bytes_per_pixel = SurfaceParams::GetFormatBpp(format) / 8;
constexpr u32 gl_bytes_per_pixel = CachedSurface::GetGLBytesPerPixel(format);
- for (u32 y = 0; y < 8; ++y) {
- for (u32 x = 0; x < 8; ++x) {
- u8* tile_ptr = tile_buffer + VideoCore::MortonInterleave(x, y) * bytes_per_pixel;
- u8* gl_ptr = gl_buffer + ((7 - y) * stride + x) * gl_bytes_per_pixel;
- if (morton_to_gl) {
- std::memcpy(gl_ptr, tile_ptr, bytes_per_pixel);
- } else {
- std::memcpy(tile_ptr, gl_ptr, bytes_per_pixel);
- }
- }
- }
-}
-
-template <bool morton_to_gl, PixelFormat format>
-void MortonCopy(u32 stride, u32 height, u8* gl_buffer, VAddr base, VAddr start, VAddr end) {
- constexpr u32 bytes_per_pixel = SurfaceParams::GetFormatBpp(format) / 8;
- constexpr u32 gl_bytes_per_pixel = CachedSurface::GetGLBytesPerPixel(format);
-
- // TODO(bunnei): Assumes the default rendering GOB size of 16 (128 lines). We should check the
- // configuration for this and perform more generic un/swizzle
- LOG_WARNING(Render_OpenGL, "need to use correct swizzle/GOB parameters!");
- VideoCore::MortonCopyPixels128(stride, height, bytes_per_pixel, gl_bytes_per_pixel,
- Memory::GetPointer(base), gl_buffer, morton_to_gl);
-}
-template <>
-void MortonCopy<true, PixelFormat::DXT1>(u32 stride, u32 height, u8* gl_buffer, VAddr base,
- VAddr start, VAddr end) {
- constexpr u32 bytes_per_pixel = SurfaceParams::GetFormatBpp(PixelFormat::DXT1) / 8;
- constexpr u32 gl_bytes_per_pixel = CachedSurface::GetGLBytesPerPixel(PixelFormat::DXT1);
-
- // TODO(bunnei): Assumes the default rendering GOB size of 16 (128 lines). We should check the
- // configuration for this and perform more generic un/swizzle
- LOG_WARNING(Render_OpenGL, "need to use correct swizzle/GOB parameters!");
- auto data =
- Tegra::Texture::UnswizzleTexture(base, Tegra::Texture::TextureFormat::DXT1, stride, height);
- std::memcpy(gl_buffer, data.data(), data.size());
+ if (morton_to_gl) {
+ auto data = Tegra::Texture::UnswizzleTexture(
+ base, SurfaceParams::TextureFormatFromPixelFormat(format), stride, height,
+ block_height);
+ std::memcpy(gl_buffer, data.data(), data.size());
+ } else {
+ // TODO(bunnei): Assumes the default rendering GOB size of 16 (128 lines). We should check
+ // the configuration for this and perform more generic un/swizzle
+ LOG_WARNING(Render_OpenGL, "need to use correct swizzle/GOB parameters!");
+ VideoCore::MortonCopyPixels128(stride, height, bytes_per_pixel, gl_bytes_per_pixel,
+ Memory::GetPointer(base), gl_buffer, morton_to_gl);
+ }
}
-static constexpr std::array<void (*)(u32, u32, u8*, VAddr, VAddr, VAddr), 2> morton_to_gl_fns = {
- MortonCopy<true, PixelFormat::RGBA8>,
- MortonCopy<true, PixelFormat::DXT1>,
+static constexpr std::array<void (*)(u32, u32, u32, u8*, VAddr, VAddr, VAddr),
+ SurfaceParams::MaxPixelFormat>
+ morton_to_gl_fns = {
+ MortonCopy<true, PixelFormat::ABGR8>, MortonCopy<true, PixelFormat::B5G6R5>,
+ MortonCopy<true, PixelFormat::DXT1>, MortonCopy<true, PixelFormat::DXT23>,
+ MortonCopy<true, PixelFormat::DXT45>,
};
-static constexpr std::array<void (*)(u32, u32, u8*, VAddr, VAddr, VAddr), 2> gl_to_morton_fns = {
- MortonCopy<false, PixelFormat::RGBA8>,
- MortonCopy<false, PixelFormat::DXT1>,
+static constexpr std::array<void (*)(u32, u32, u32, u8*, VAddr, VAddr, VAddr),
+ SurfaceParams::MaxPixelFormat>
+ gl_to_morton_fns = {
+ MortonCopy<false, PixelFormat::ABGR8>,
+ MortonCopy<false, PixelFormat::B5G6R5>,
+ // TODO(Subv): Swizzling the DXT1/DXT23/DXT45 formats is not yet supported
+ nullptr,
+ nullptr,
+ nullptr,
};
// Allocate an uninitialized texture of appropriate size and format for the surface
@@ -183,7 +168,7 @@ static bool BlitTextures(GLuint src_tex, const MathUtil::Rectangle<u32>& src_rec
u32 buffers = 0;
- if (type == SurfaceType::Color || type == SurfaceType::Texture) {
+ if (type == SurfaceType::ColorTexture) {
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, src_tex,
0);
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
@@ -311,15 +296,18 @@ MathUtil::Rectangle<u32> SurfaceParams::GetScaledSubRect(const SurfaceParams& su
bool SurfaceParams::ExactMatch(const SurfaceParams& other_surface) const {
return std::tie(other_surface.addr, other_surface.width, other_surface.height,
- other_surface.stride, other_surface.pixel_format, other_surface.is_tiled) ==
- std::tie(addr, width, height, stride, pixel_format, is_tiled) &&
+ other_surface.stride, other_surface.block_height, other_surface.pixel_format,
+ other_surface.component_type,
+ other_surface.is_tiled) == std::tie(addr, width, height, stride, block_height,
+ pixel_format, component_type, is_tiled) &&
pixel_format != PixelFormat::Invalid;
}
bool SurfaceParams::CanSubRect(const SurfaceParams& sub_surface) const {
return sub_surface.addr >= addr && sub_surface.end <= end &&
sub_surface.pixel_format == pixel_format && pixel_format != PixelFormat::Invalid &&
- sub_surface.is_tiled == is_tiled &&
+ sub_surface.is_tiled == is_tiled && sub_surface.block_height == block_height &&
+ sub_surface.component_type == component_type &&
(sub_surface.addr - addr) % BytesInPixels(is_tiled ? 64 : 1) == 0 &&
(sub_surface.stride == stride || sub_surface.height <= (is_tiled ? 8u : 1u)) &&
GetSubRect(sub_surface).left + sub_surface.width <= stride;
@@ -328,7 +316,8 @@ bool SurfaceParams::CanSubRect(const SurfaceParams& sub_surface) const {
bool SurfaceParams::CanExpand(const SurfaceParams& expanded_surface) const {
return pixel_format != PixelFormat::Invalid && pixel_format == expanded_surface.pixel_format &&
addr <= expanded_surface.end && expanded_surface.addr <= end &&
- is_tiled == expanded_surface.is_tiled && stride == expanded_surface.stride &&
+ is_tiled == expanded_surface.is_tiled && block_height == expanded_surface.block_height &&
+ component_type == expanded_surface.component_type && stride == expanded_surface.stride &&
(std::max(expanded_surface.addr, addr) - std::min(expanded_surface.addr, addr)) %
BytesInPixels(stride * (is_tiled ? 8 : 1)) ==
0;
@@ -339,6 +328,10 @@ bool SurfaceParams::CanTexCopy(const SurfaceParams& texcopy_params) const {
end < texcopy_params.end) {
return false;
}
+ if (texcopy_params.block_height != block_height ||
+ texcopy_params.component_type != component_type)
+ return false;
+
if (texcopy_params.width != texcopy_params.stride) {
const u32 tile_stride = static_cast<u32>(BytesInPixels(stride * (is_tiled ? 8 : 1)));
return (texcopy_params.addr - addr) % BytesInPixels(is_tiled ? 64 : 1) == 0 &&
@@ -481,18 +474,13 @@ void CachedSurface::LoadGLBuffer(VAddr load_start, VAddr load_end) {
const u64 start_offset = load_start - addr;
if (!is_tiled) {
- ASSERT(type == SurfaceType::Color);
const u32 bytes_per_pixel{GetFormatBpp() >> 3};
- // TODO(bunnei): Assumes the default rendering GOB size of 16 (128 lines). We should check
- // the configuration for this and perform more generic un/swizzle
- LOG_WARNING(Render_OpenGL, "need to use correct swizzle/GOB parameters!");
- VideoCore::MortonCopyPixels128(width, height, bytes_per_pixel, 4,
- texture_src_data + start_offset, &gl_buffer[start_offset],
- true);
+ std::memcpy(&gl_buffer[start_offset], texture_src_data + start_offset,
+ bytes_per_pixel * width * height);
} else {
- morton_to_gl_fns[static_cast<size_t>(pixel_format)](stride, height, &gl_buffer[0], addr,
- load_start, load_end);
+ morton_to_gl_fns[static_cast<size_t>(pixel_format)](
+ stride, block_height, height, &gl_buffer[0], addr, load_start, load_end);
}
}
@@ -533,11 +521,10 @@ void CachedSurface::FlushGLBuffer(VAddr flush_start, VAddr flush_end) {
if (backup_bytes)
std::memcpy(&dst_buffer[coarse_start_offset], &backup_data[0], backup_bytes);
} else if (!is_tiled) {
- ASSERT(type == SurfaceType::Color);
std::memcpy(dst_buffer + start_offset, &gl_buffer[start_offset], flush_end - flush_start);
} else {
- gl_to_morton_fns[static_cast<size_t>(pixel_format)](stride, height, &gl_buffer[0], addr,
- flush_start, flush_end);
+ gl_to_morton_fns[static_cast<size_t>(pixel_format)](
+ stride, block_height, height, &gl_buffer[0], addr, flush_start, flush_end);
}
}
@@ -556,7 +543,7 @@ void CachedSurface::UploadGLTexture(const MathUtil::Rectangle<u32>& rect, GLuint
GLint y0 = static_cast<GLint>(rect.bottom);
size_t buffer_offset = (y0 * stride + x0) * GetGLBytesPerPixel(pixel_format);
- const FormatTuple& tuple = GetFormatTuple(pixel_format);
+ const FormatTuple& tuple = GetFormatTuple(pixel_format, component_type);
GLuint target_tex = texture.handle;
// If not 1x scale, create 1x texture that we will blit from to replace texture subrect in
@@ -629,7 +616,7 @@ void CachedSurface::DownloadGLTexture(const MathUtil::Rectangle<u32>& rect, GLui
OpenGLState prev_state = state;
SCOPE_EXIT({ prev_state.Apply(); });
- const FormatTuple& tuple = GetFormatTuple(pixel_format);
+ const FormatTuple& tuple = GetFormatTuple(pixel_format, component_type);
// Ensure no bad interactions with GL_PACK_ALIGNMENT
ASSERT(stride * GetGLBytesPerPixel(pixel_format) % 4 == 0);
@@ -662,7 +649,7 @@ void CachedSurface::DownloadGLTexture(const MathUtil::Rectangle<u32>& rect, GLui
state.draw.read_framebuffer = read_fb_handle;
state.Apply();
- if (type == SurfaceType::Color || type == SurfaceType::Texture) {
+ if (type == SurfaceType::ColorTexture) {
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
texture.handle, 0);
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
@@ -1041,9 +1028,25 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextu
params.height = config.tic.Height();
params.is_tiled = config.tic.IsTiled();
params.pixel_format = SurfaceParams::PixelFormatFromTextureFormat(config.tic.format);
+
+ // TODO(Subv): Different types per component are not supported.
+ ASSERT(config.tic.r_type.Value() == config.tic.g_type.Value() &&
+ config.tic.r_type.Value() == config.tic.b_type.Value() &&
+ config.tic.r_type.Value() == config.tic.a_type.Value());
+
+ params.component_type = SurfaceParams::ComponentTypeFromTexture(config.tic.r_type.Value());
+
+ if (config.tic.IsTiled()) {
+ params.block_height = config.tic.BlockHeight();
+ } else {
+ // Use the texture-provided stride value if the texture isn't tiled.
+ params.stride = params.PixelsInBytes(config.tic.Pitch());
+ }
+
params.UpdateParams();
- if (config.tic.Width() % 8 != 0 || config.tic.Height() % 8 != 0) {
+ if (config.tic.Width() % 8 != 0 || config.tic.Height() % 8 != 0 ||
+ params.stride != params.width) {
Surface src_surface;
MathUtil::Rectangle<u32> rect;
std::tie(src_surface, rect) = GetSurfaceSubRect(params, ScaleMatch::Ignore, true);
@@ -1094,10 +1097,13 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(
color_params.res_scale = resolution_scale_factor;
color_params.width = config.width;
color_params.height = config.height;
+ // TODO(Subv): Can framebuffers use a different block height?
+ color_params.block_height = Tegra::Texture::TICEntry::DefaultBlockHeight;
SurfaceParams depth_params = color_params;
color_params.addr = memory_manager->PhysicalToVirtualAddress(config.Address());
color_params.pixel_format = SurfaceParams::PixelFormatFromRenderTargetFormat(config.format);
+ color_params.component_type = SurfaceParams::ComponentTypeFromRenderTarget(config.format);
color_params.UpdateParams();
ASSERT_MSG(!using_depth_fb, "depth buffer is unimplemented");
@@ -1293,7 +1299,6 @@ void RasterizerCacheOpenGL::InvalidateRegion(VAddr addr, u64 size, const Surface
const SurfaceInterval invalid_interval(addr, addr + size);
if (region_owner != nullptr) {
- ASSERT(region_owner->type != SurfaceType::Texture);
ASSERT(addr >= region_owner->addr && addr + size <= region_owner->end);
// Surfaces can't have a gap
ASSERT(region_owner->width == region_owner->stride);
@@ -1355,7 +1360,8 @@ Surface RasterizerCacheOpenGL::CreateSurface(const SurfaceParams& params) {
surface->gl_buffer_size = 0;
surface->invalid_regions.insert(surface->GetInterval());
- AllocateSurfaceTexture(surface->texture.handle, GetFormatTuple(surface->pixel_format),
+ AllocateSurfaceTexture(surface->texture.handle,
+ GetFormatTuple(surface->pixel_format, surface->component_type),
surface->GetScaledWidth(), surface->GetScaledHeight());
return surface;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index 3293905d6..6861efe16 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -52,27 +52,45 @@ enum class ScaleMatch {
struct SurfaceParams {
enum class PixelFormat {
- RGBA8 = 0,
- DXT1 = 1,
+ ABGR8 = 0,
+ B5G6R5 = 1,
+ DXT1 = 2,
+ DXT23 = 3,
+ DXT45 = 4,
+
+ Max,
Invalid = 255,
};
+ static constexpr size_t MaxPixelFormat = static_cast<size_t>(PixelFormat::Max);
+
+ enum class ComponentType {
+ Invalid = 0,
+ SNorm = 1,
+ UNorm = 2,
+ SInt = 3,
+ UInt = 4,
+ Float = 5,
+ };
+
enum class SurfaceType {
- Color = 0,
- Texture = 1,
- Depth = 2,
- DepthStencil = 3,
- Fill = 4,
- Invalid = 5
+ ColorTexture = 0,
+ Depth = 1,
+ DepthStencil = 2,
+ Fill = 3,
+ Invalid = 4,
};
static constexpr unsigned int GetFormatBpp(PixelFormat format) {
if (format == PixelFormat::Invalid)
return 0;
- constexpr std::array<unsigned int, 2> bpp_table = {
- 32, // RGBA8
- 64, // DXT1
+ constexpr std::array<unsigned int, MaxPixelFormat> bpp_table = {
+ 32, // ABGR8
+ 16, // B5G6R5
+ 64, // DXT1
+ 128, // DXT23
+ 128, // DXT45
};
ASSERT(static_cast<size_t>(format) < bpp_table.size());
@@ -85,7 +103,7 @@ struct SurfaceParams {
static PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format) {
switch (format) {
case Tegra::RenderTargetFormat::RGBA8_UNORM:
- return PixelFormat::RGBA8;
+ return PixelFormat::ABGR8;
default:
NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
@@ -95,7 +113,7 @@ struct SurfaceParams {
static PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) {
switch (format) {
case Tegra::FramebufferConfig::PixelFormat::ABGR8:
- return PixelFormat::RGBA8;
+ return PixelFormat::ABGR8;
default:
NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
@@ -106,9 +124,67 @@ struct SurfaceParams {
// TODO(Subv): Properly implement this
switch (format) {
case Tegra::Texture::TextureFormat::A8R8G8B8:
- return PixelFormat::RGBA8;
+ return PixelFormat::ABGR8;
+ case Tegra::Texture::TextureFormat::B5G6R5:
+ return PixelFormat::B5G6R5;
case Tegra::Texture::TextureFormat::DXT1:
return PixelFormat::DXT1;
+ case Tegra::Texture::TextureFormat::DXT23:
+ return PixelFormat::DXT23;
+ case Tegra::Texture::TextureFormat::DXT45:
+ return PixelFormat::DXT45;
+ default:
+ NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
+ UNREACHABLE();
+ }
+ }
+
+ static Tegra::Texture::TextureFormat TextureFormatFromPixelFormat(PixelFormat format) {
+ // TODO(Subv): Properly implement this
+ switch (format) {
+ case PixelFormat::ABGR8:
+ return Tegra::Texture::TextureFormat::A8R8G8B8;
+ case PixelFormat::B5G6R5:
+ return Tegra::Texture::TextureFormat::B5G6R5;
+ case PixelFormat::DXT1:
+ return Tegra::Texture::TextureFormat::DXT1;
+ case PixelFormat::DXT23:
+ return Tegra::Texture::TextureFormat::DXT23;
+ case PixelFormat::DXT45:
+ return Tegra::Texture::TextureFormat::DXT45;
+ default:
+ UNREACHABLE();
+ }
+ }
+
+ static ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type) {
+ // TODO(Subv): Implement more component types
+ switch (type) {
+ case Tegra::Texture::ComponentType::UNORM:
+ return ComponentType::UNorm;
+ default:
+ NGLOG_CRITICAL(HW_GPU, "Unimplemented component type={}", static_cast<u32>(type));
+ UNREACHABLE();
+ }
+ }
+
+ static ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format) {
+ // TODO(Subv): Implement more render targets
+ switch (format) {
+ case Tegra::RenderTargetFormat::RGBA8_UNORM:
+ case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
+ return ComponentType::UNorm;
+ default:
+ NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
+ UNREACHABLE();
+ }
+ }
+
+ static ComponentType ComponentTypeFromGPUPixelFormat(
+ Tegra::FramebufferConfig::PixelFormat format) {
+ switch (format) {
+ case Tegra::FramebufferConfig::PixelFormat::ABGR8:
+ return ComponentType::UNorm;
default:
NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
@@ -119,8 +195,7 @@ struct SurfaceParams {
SurfaceType a_type = GetFormatType(pixel_format_a);
SurfaceType b_type = GetFormatType(pixel_format_b);
- if ((a_type == SurfaceType::Color || a_type == SurfaceType::Texture) &&
- (b_type == SurfaceType::Color || b_type == SurfaceType::Texture)) {
+ if (a_type == SurfaceType::ColorTexture && b_type == SurfaceType::ColorTexture) {
return true;
}
@@ -136,12 +211,8 @@ struct SurfaceParams {
}
static SurfaceType GetFormatType(PixelFormat pixel_format) {
- if ((unsigned int)pixel_format <= static_cast<unsigned int>(PixelFormat::RGBA8)) {
- return SurfaceType::Color;
- }
-
- if ((unsigned int)pixel_format <= static_cast<unsigned int>(PixelFormat::DXT1)) {
- return SurfaceType::Texture;
+ if (static_cast<size_t>(pixel_format) < MaxPixelFormat) {
+ return SurfaceType::ColorTexture;
}
// TODO(Subv): Implement the other formats
@@ -213,11 +284,13 @@ struct SurfaceParams {
u32 width = 0;
u32 height = 0;
u32 stride = 0;
+ u32 block_height = 0;
u16 res_scale = 1;
bool is_tiled = false;
PixelFormat pixel_format = PixelFormat::Invalid;
SurfaceType type = SurfaceType::Invalid;
+ ComponentType component_type = ComponentType::Invalid;
};
struct CachedSurface : SurfaceParams {
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp
index 8b7f17601..254f6e2c3 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp
@@ -29,9 +29,15 @@ out gl_PerVertex {
out vec4 position;
+layout (std140) uniform vs_config {
+ vec4 viewport_flip;
+};
+
void main() {
exec_shader();
+ // Viewport can be flipped, which is unsupported by glViewport
+ position.xy *= viewport_flip.xy;
gl_Position = position;
}
)";
@@ -52,6 +58,10 @@ ProgramResult GenerateFragmentShader(const ShaderSetup& setup, const MaxwellFSCo
in vec4 position;
out vec4 color;
+layout (std140) uniform fs_config {
+ vec4 viewport_flip;
+};
+
uniform sampler2D tex[32];
void main() {
diff --git a/src/video_core/renderer_opengl/gl_shader_manager.cpp b/src/video_core/renderer_opengl/gl_shader_manager.cpp
index 85b838faa..17b3925a0 100644
--- a/src/video_core/renderer_opengl/gl_shader_manager.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_manager.cpp
@@ -53,6 +53,12 @@ void SetShaderSamplerBindings(GLuint shader) {
} // namespace Impl
-void MaxwellUniformData::SetFromRegs(const Maxwell3D::State::ShaderStageInfo& shader_stage) {}
+void MaxwellUniformData::SetFromRegs(const Maxwell3D::State::ShaderStageInfo& shader_stage) {
+ const auto& regs = Core::System().GetInstance().GPU().Maxwell3D().regs;
+
+ // TODO(bunnei): Support more than one viewport
+ viewport_flip[0] = regs.viewport_transform[0].scale_x < 0.0 ? -1.0 : 1.0;
+ viewport_flip[1] = regs.viewport_transform[0].scale_y < 0.0 ? -1.0 : 1.0;
+}
} // namespace GLShader
diff --git a/src/video_core/renderer_opengl/gl_shader_manager.h b/src/video_core/renderer_opengl/gl_shader_manager.h
index be63320e0..e963b4b7e 100644
--- a/src/video_core/renderer_opengl/gl_shader_manager.h
+++ b/src/video_core/renderer_opengl/gl_shader_manager.h
@@ -30,10 +30,9 @@ void SetShaderSamplerBindings(GLuint shader);
// Not following that rule will cause problems on some AMD drivers.
struct MaxwellUniformData {
void SetFromRegs(const Maxwell3D::State::ShaderStageInfo& shader_stage);
- // TODO(Subv): Use this for something.
+ alignas(16) GLvec4 viewport_flip;
};
-// static_assert(sizeof(MaxwellUniformData) == 1024, "MaxwellUniformData structure size is
-// incorrect");
+static_assert(sizeof(MaxwellUniformData) == 16, "MaxwellUniformData structure size is incorrect");
static_assert(sizeof(MaxwellUniformData) < 16384,
"MaxwellUniformData structure must be less than 16kb as per the OpenGL spec");
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index 2e87281eb..4df687786 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -48,31 +48,39 @@ u32 BytesPerPixel(TextureFormat format) {
case TextureFormat::DXT1:
// In this case a 'pixel' actually refers to a 4x4 tile.
return 8;
+ case TextureFormat::DXT23:
+ case TextureFormat::DXT45:
+ // In this case a 'pixel' actually refers to a 4x4 tile.
+ return 16;
case TextureFormat::A8R8G8B8:
return 4;
+ case TextureFormat::B5G6R5:
+ return 2;
default:
UNIMPLEMENTED_MSG("Format not implemented");
break;
}
}
-std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width, u32 height) {
+std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width, u32 height,
+ u32 block_height) {
u8* data = Memory::GetPointer(address);
u32 bytes_per_pixel = BytesPerPixel(format);
- static constexpr u32 DefaultBlockHeight = 16;
-
std::vector<u8> unswizzled_data(width * height * bytes_per_pixel);
switch (format) {
case TextureFormat::DXT1:
- // In the DXT1 format, each 4x4 tile is swizzled instead of just individual pixel values.
+ case TextureFormat::DXT23:
+ case TextureFormat::DXT45:
+ // In the DXT formats, each 4x4 tile is swizzled instead of just individual pixel values.
CopySwizzledData(width / 4, height / 4, bytes_per_pixel, bytes_per_pixel, data,
- unswizzled_data.data(), true, DefaultBlockHeight);
+ unswizzled_data.data(), true, block_height);
break;
case TextureFormat::A8R8G8B8:
+ case TextureFormat::B5G6R5:
CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data,
- unswizzled_data.data(), true, DefaultBlockHeight);
+ unswizzled_data.data(), true, block_height);
break;
default:
UNIMPLEMENTED_MSG("Format not implemented");
@@ -89,7 +97,10 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
// TODO(Subv): Implement.
switch (format) {
case TextureFormat::DXT1:
+ case TextureFormat::DXT23:
+ case TextureFormat::DXT45:
case TextureFormat::A8R8G8B8:
+ case TextureFormat::B5G6R5:
// TODO(Subv): For the time being just forward the same data without any decoding.
rgba_data = texture_data;
break;
diff --git a/src/video_core/textures/decoders.h b/src/video_core/textures/decoders.h
index 0c21694ff..a700911cf 100644
--- a/src/video_core/textures/decoders.h
+++ b/src/video_core/textures/decoders.h
@@ -14,7 +14,8 @@ namespace Texture {
/**
* Unswizzles a swizzled texture without changing its format.
*/
-std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width, u32 height);
+std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width, u32 height,
+ u32 block_height = TICEntry::DefaultBlockHeight);
/**
* Decodes an unswizzled texture into a A8R8G8B8 texture.
diff --git a/src/video_core/textures/texture.h b/src/video_core/textures/texture.h
index 9d443ea90..86e45aa88 100644
--- a/src/video_core/textures/texture.h
+++ b/src/video_core/textures/texture.h
@@ -4,6 +4,7 @@
#pragma once
+#include "common/assert.h"
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
@@ -14,6 +15,7 @@ namespace Texture {
enum class TextureFormat : u32 {
A8R8G8B8 = 0x8,
+ B5G6R5 = 0x15,
DXT1 = 0x24,
DXT23 = 0x25,
DXT45 = 0x26,
@@ -57,6 +59,8 @@ union TextureHandle {
static_assert(sizeof(TextureHandle) == 4, "TextureHandle has wrong size");
struct TICEntry {
+ static constexpr u32 DefaultBlockHeight = 16;
+
union {
u32 raw;
BitField<0, 7, TextureFormat> format;
@@ -70,7 +74,12 @@ struct TICEntry {
BitField<0, 16, u32> address_high;
BitField<21, 3, TICHeaderVersion> header_version;
};
- INSERT_PADDING_BYTES(4);
+ union {
+ BitField<3, 3, u32> block_height;
+
+ // High 16 bits of the pitch value
+ BitField<0, 16, u32> pitch_high;
+ };
union {
BitField<0, 16, u32> width_minus_1;
BitField<23, 4, TextureType> texture_type;
@@ -82,6 +91,13 @@ struct TICEntry {
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) | address_low);
}
+ u32 Pitch() const {
+ ASSERT(header_version == TICHeaderVersion::Pitch ||
+ header_version == TICHeaderVersion::PitchColorKey);
+ // The pitch value is 21 bits, and is 32B aligned.
+ return pitch_high << 5;
+ }
+
u32 Width() const {
return width_minus_1 + 1;
}
@@ -90,6 +106,13 @@ struct TICEntry {
return height_minus_1 + 1;
}
+ u32 BlockHeight() const {
+ ASSERT(header_version == TICHeaderVersion::BlockLinear ||
+ header_version == TICHeaderVersion::BlockLinearColorKey);
+ // The block height is stored in log2 format.
+ return 1 << block_height;
+ }
+
bool IsTiled() const {
return header_version == TICHeaderVersion::BlockLinear ||
header_version == TICHeaderVersion::BlockLinearColorKey;
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 534145f7e..20796e92c 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -44,6 +44,15 @@
Q_IMPORT_PLUGIN(QWindowsIntegrationPlugin);
#endif
+#ifdef _WIN32
+extern "C" {
+// tells Nvidia and AMD drivers to use the dedicated GPU by default on laptops with switchable
+// graphics
+__declspec(dllexport) unsigned long NvOptimusEnablement = 0x00000001;
+__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
+}
+#endif
+
/**
* "Callouts" are one-time instructional messages shown to the user. In the config settings, there
* is a bitfield "callout_flags" options, used to track if a message has already been shown to the
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index 261312f62..a91140447 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -37,6 +37,15 @@
#include "yuzu_cmd/config.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
+#ifdef _WIN32
+extern "C" {
+// tells Nvidia and AMD drivers to use the dedicated GPU by default on laptops with switchable
+// graphics
+__declspec(dllexport) unsigned long NvOptimusEnablement = 0x00000001;
+__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
+}
+#endif
+
static void PrintHelp(const char* argv0) {
std::cout << "Usage: " << argv0
<< " [options] <filename>\n"