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-rw-r--r--src/yuzu/configuration/config.cpp6
-rw-r--r--src/yuzu/configuration/configure_ui.cpp50
-rw-r--r--src/yuzu/configuration/configure_ui.ui22
-rw-r--r--src/yuzu/game_list.cpp4
-rw-r--r--src/yuzu/game_list_p.h13
-rw-r--r--src/yuzu/uisettings.h3
6 files changed, 70 insertions, 28 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index f3b8787f5..2b20fca8a 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -946,7 +946,8 @@ void Config::ReadUIGamelistValues() {
qt_config->beginGroup(QStringLiteral("UIGameList"));
ReadBasicSetting(UISettings::values.show_add_ons);
- ReadBasicSetting(UISettings::values.icon_size);
+ ReadBasicSetting(UISettings::values.game_icon_size);
+ ReadBasicSetting(UISettings::values.folder_icon_size);
ReadBasicSetting(UISettings::values.row_1_text_id);
ReadBasicSetting(UISettings::values.row_2_text_id);
ReadBasicSetting(UISettings::values.cache_game_list);
@@ -1463,7 +1464,8 @@ void Config::SaveUIGamelistValues() {
qt_config->beginGroup(QStringLiteral("UIGameList"));
WriteBasicSetting(UISettings::values.show_add_ons);
- WriteBasicSetting(UISettings::values.icon_size);
+ WriteBasicSetting(UISettings::values.game_icon_size);
+ WriteBasicSetting(UISettings::values.folder_icon_size);
WriteBasicSetting(UISettings::values.row_1_text_id);
WriteBasicSetting(UISettings::values.row_2_text_id);
WriteBasicSetting(UISettings::values.cache_game_list);
diff --git a/src/yuzu/configuration/configure_ui.cpp b/src/yuzu/configuration/configure_ui.cpp
index e8f41bf65..9d7d51126 100644
--- a/src/yuzu/configuration/configure_ui.cpp
+++ b/src/yuzu/configuration/configure_ui.cpp
@@ -16,7 +16,7 @@
#include "yuzu/uisettings.h"
namespace {
-constexpr std::array default_icon_sizes{
+constexpr std::array default_game_icon_sizes{
std::make_pair(0, QT_TRANSLATE_NOOP("ConfigureUI", "None")),
std::make_pair(32, QT_TRANSLATE_NOOP("ConfigureUI", "Small (32x32)")),
std::make_pair(64, QT_TRANSLATE_NOOP("ConfigureUI", "Standard (64x64)")),
@@ -24,6 +24,13 @@ constexpr std::array default_icon_sizes{
std::make_pair(256, QT_TRANSLATE_NOOP("ConfigureUI", "Full Size (256x256)")),
};
+constexpr std::array default_folder_icon_sizes{
+ std::make_pair(0, QT_TRANSLATE_NOOP("ConfigureUI", "None")),
+ std::make_pair(24, QT_TRANSLATE_NOOP("ConfigureUI", "Small (24x24)")),
+ std::make_pair(48, QT_TRANSLATE_NOOP("ConfigureUI", "Standard (48x48)")),
+ std::make_pair(72, QT_TRANSLATE_NOOP("ConfigureUI", "Large (72x72)")),
+};
+
// clang-format off
constexpr std::array row_text_names{
QT_TRANSLATE_NOOP("ConfigureUI", "Filename"),
@@ -34,8 +41,12 @@ constexpr std::array row_text_names{
};
// clang-format on
-QString GetTranslatedIconSize(size_t index) {
- return QCoreApplication::translate("ConfigureUI", default_icon_sizes[index].second);
+QString GetTranslatedGameIconSize(size_t index) {
+ return QCoreApplication::translate("ConfigureUI", default_game_icon_sizes[index].second);
+}
+
+QString GetTranslatedFolderIconSize(size_t index) {
+ return QCoreApplication::translate("ConfigureUI", default_folder_icon_sizes[index].second);
}
QString GetTranslatedRowTextName(size_t index) {
@@ -60,8 +71,10 @@ ConfigureUi::ConfigureUi(QWidget* parent) : QWidget(parent), ui(new Ui::Configur
// Force game list reload if any of the relevant settings are changed.
connect(ui->show_add_ons, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate);
- connect(ui->icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
+ connect(ui->game_icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
&ConfigureUi::RequestGameListUpdate);
+ connect(ui->folder_icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged),
+ this, &ConfigureUi::RequestGameListUpdate);
connect(ui->row_1_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
&ConfigureUi::RequestGameListUpdate);
connect(ui->row_2_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
@@ -95,7 +108,8 @@ void ConfigureUi::ApplyConfiguration() {
UISettings::values.theme =
ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString();
UISettings::values.show_add_ons = ui->show_add_ons->isChecked();
- UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt();
+ UISettings::values.game_icon_size = ui->game_icon_size_combobox->currentData().toUInt();
+ UISettings::values.folder_icon_size = ui->folder_icon_size_combobox->currentData().toUInt();
UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt();
UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt();
@@ -114,8 +128,10 @@ void ConfigureUi::SetConfiguration() {
ui->language_combobox->setCurrentIndex(
ui->language_combobox->findData(UISettings::values.language));
ui->show_add_ons->setChecked(UISettings::values.show_add_ons.GetValue());
- ui->icon_size_combobox->setCurrentIndex(
- ui->icon_size_combobox->findData(UISettings::values.icon_size.GetValue()));
+ ui->game_icon_size_combobox->setCurrentIndex(
+ ui->game_icon_size_combobox->findData(UISettings::values.game_icon_size.GetValue()));
+ ui->folder_icon_size_combobox->setCurrentIndex(
+ ui->folder_icon_size_combobox->findData(UISettings::values.folder_icon_size.GetValue()));
ui->enable_screenshot_save_as->setChecked(
UISettings::values.enable_screenshot_save_as.GetValue());
@@ -134,8 +150,14 @@ void ConfigureUi::changeEvent(QEvent* event) {
void ConfigureUi::RetranslateUI() {
ui->retranslateUi(this);
- for (int i = 0; i < ui->icon_size_combobox->count(); i++) {
- ui->icon_size_combobox->setItemText(i, GetTranslatedIconSize(static_cast<size_t>(i)));
+ for (int i = 0; i < ui->game_icon_size_combobox->count(); i++) {
+ ui->game_icon_size_combobox->setItemText(i,
+ GetTranslatedGameIconSize(static_cast<size_t>(i)));
+ }
+
+ for (int i = 0; i < ui->folder_icon_size_combobox->count(); i++) {
+ ui->folder_icon_size_combobox->setItemText(
+ i, GetTranslatedFolderIconSize(static_cast<size_t>(i)));
}
for (int i = 0; i < ui->row_1_text_combobox->count(); i++) {
@@ -166,9 +188,13 @@ void ConfigureUi::InitializeLanguageComboBox() {
}
void ConfigureUi::InitializeIconSizeComboBox() {
- for (size_t i = 0; i < default_icon_sizes.size(); i++) {
- const auto size = default_icon_sizes[i].first;
- ui->icon_size_combobox->addItem(GetTranslatedIconSize(i), size);
+ for (size_t i = 0; i < default_game_icon_sizes.size(); i++) {
+ const auto size = default_game_icon_sizes[i].first;
+ ui->game_icon_size_combobox->addItem(GetTranslatedGameIconSize(i), size);
+ }
+ for (size_t i = 0; i < default_folder_icon_sizes.size(); i++) {
+ const auto size = default_folder_icon_sizes[i].first;
+ ui->folder_icon_size_combobox->addItem(GetTranslatedFolderIconSize(i), size);
}
}
diff --git a/src/yuzu/configuration/configure_ui.ui b/src/yuzu/configuration/configure_ui.ui
index d895b799f..394f9fe04 100644
--- a/src/yuzu/configuration/configure_ui.ui
+++ b/src/yuzu/configuration/configure_ui.ui
@@ -81,16 +81,30 @@
</widget>
</item>
<item>
- <layout class="QHBoxLayout" name="icon_size_qhbox_layout_2">
+ <layout class="QHBoxLayout" name="game_icon_size_qhbox_layout_2">
<item>
- <widget class="QLabel" name="icon_size_label">
+ <widget class="QLabel" name="game_icon_size_label">
<property name="text">
- <string>Icon Size:</string>
+ <string>Game Icon Size:</string>
</property>
</widget>
</item>
<item>
- <widget class="QComboBox" name="icon_size_combobox"/>
+ <widget class="QComboBox" name="game_icon_size_combobox"/>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="folder_icon_size_qhbox_layout_2">
+ <item>
+ <widget class="QLabel" name="folder_icon_size_label">
+ <property name="text">
+ <string>Folder Icon Size:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="folder_icon_size_combobox"/>
</item>
</layout>
</item>
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index f746bd85d..e97804220 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -244,8 +244,8 @@ void GameList::OnUpdateThemedIcons() {
for (int i = 0; i < item_model->invisibleRootItem()->rowCount(); i++) {
QStandardItem* child = item_model->invisibleRootItem()->child(i);
- const int icon_size =
- std::min(static_cast<int>(UISettings::values.icon_size.GetValue()), 64);
+ const int icon_size = UISettings::values.folder_icon_size.GetValue();
+
switch (child->data(GameListItem::TypeRole).value<GameListItemType>()) {
case GameListItemType::SdmcDir:
child->setData(
diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h
index 982c0789d..9dc3cc7c3 100644
--- a/src/yuzu/game_list_p.h
+++ b/src/yuzu/game_list_p.h
@@ -80,7 +80,7 @@ public:
setData(qulonglong(program_id), ProgramIdRole);
setData(game_type, FileTypeRole);
- const u32 size = UISettings::values.icon_size.GetValue();
+ const u32 size = UISettings::values.game_icon_size.GetValue();
QPixmap picture;
if (!picture.loadFromData(picture_data.data(), static_cast<u32>(picture_data.size()))) {
@@ -233,8 +233,7 @@ public:
UISettings::GameDir* game_dir = &directory;
setData(QVariant(UISettings::values.game_dirs.indexOf(directory)), GameDirRole);
- const int icon_size =
- std::min(static_cast<int>(UISettings::values.icon_size.GetValue()), 64);
+ const int icon_size = UISettings::values.folder_icon_size.GetValue();
switch (dir_type) {
case GameListItemType::SdmcDir:
setData(
@@ -295,8 +294,8 @@ public:
explicit GameListAddDir() {
setData(type(), TypeRole);
- const int icon_size =
- std::min(static_cast<int>(UISettings::values.icon_size.GetValue()), 64);
+ const int icon_size = UISettings::values.folder_icon_size.GetValue();
+
setData(QIcon::fromTheme(QStringLiteral("plus"))
.pixmap(icon_size)
.scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
@@ -318,8 +317,8 @@ public:
explicit GameListFavorites() {
setData(type(), TypeRole);
- const int icon_size =
- std::min(static_cast<int>(UISettings::values.icon_size.GetValue()), 64);
+ const int icon_size = UISettings::values.folder_icon_size.GetValue();
+
setData(QIcon::fromTheme(QStringLiteral("star"))
.pixmap(icon_size)
.scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h
index 7b9d2dd53..81f741f20 100644
--- a/src/yuzu/uisettings.h
+++ b/src/yuzu/uisettings.h
@@ -91,7 +91,8 @@ struct Values {
// Game List
Settings::BasicSetting<bool> show_add_ons{true, "show_add_ons"};
- Settings::BasicSetting<uint32_t> icon_size{64, "icon_size"};
+ Settings::BasicSetting<uint32_t> game_icon_size{64, "game_icon_size"};
+ Settings::BasicSetting<uint32_t> folder_icon_size{48, "folder_icon_size"};
Settings::BasicSetting<uint8_t> row_1_text_id{3, "row_1_text_id"};
Settings::BasicSetting<uint8_t> row_2_text_id{2, "row_2_text_id"};
std::atomic_bool is_game_list_reload_pending{false};