diff options
Diffstat (limited to '')
-rw-r--r-- | src/core/hle/result.h | 40 | ||||
-rw-r--r-- | src/video_core/buffer_cache/buffer_cache.h | 11 | ||||
-rw-r--r-- | src/video_core/engines/maxwell_3d.cpp | 8 | ||||
-rw-r--r-- | src/video_core/memory_manager.cpp | 3 | ||||
-rw-r--r-- | src/video_core/rasterizer_interface.h | 3 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 4 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.h | 1 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/vk_rasterizer.cpp | 4 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/vk_rasterizer.h | 1 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_dialog.cpp | 2 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_general.cpp | 30 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_general.h | 7 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_general.ui | 41 | ||||
-rw-r--r-- | src/yuzu/main.cpp | 44 | ||||
-rw-r--r-- | src/yuzu/uisettings.h | 1 | ||||
-rw-r--r-- | src/yuzu_cmd/config.cpp | 37 | ||||
-rw-r--r-- | src/yuzu_cmd/default_ini.h | 14 |
17 files changed, 221 insertions, 30 deletions
diff --git a/src/core/hle/result.h b/src/core/hle/result.h index 605236552..a755008d5 100644 --- a/src/core/hle/result.h +++ b/src/core/hle/result.h @@ -124,21 +124,21 @@ union ResultCode { constexpr ResultCode(ErrorModule module_, u32 description_) : raw(module.FormatValue(module_) | description.FormatValue(description_)) {} - constexpr bool IsSuccess() const { + [[nodiscard]] constexpr bool IsSuccess() const { return raw == 0; } - constexpr bool IsError() const { - return raw != 0; + [[nodiscard]] constexpr bool IsError() const { + return !IsSuccess(); } }; -constexpr bool operator==(const ResultCode& a, const ResultCode& b) { +[[nodiscard]] constexpr bool operator==(const ResultCode& a, const ResultCode& b) { return a.raw == b.raw; } -constexpr bool operator!=(const ResultCode& a, const ResultCode& b) { - return a.raw != b.raw; +[[nodiscard]] constexpr bool operator!=(const ResultCode& a, const ResultCode& b) { + return !operator==(a, b); } // Convenience functions for creating some common kinds of errors: @@ -200,7 +200,7 @@ public: * specify the success code. `success_code` must not be an error code. */ template <typename... Args> - static ResultVal WithCode(ResultCode success_code, Args&&... args) { + [[nodiscard]] static ResultVal WithCode(ResultCode success_code, Args&&... args) { ResultVal<T> result; result.emplace(success_code, std::forward<Args>(args)...); return result; @@ -259,49 +259,49 @@ public: } /// Returns true if the `ResultVal` contains an error code and no value. - bool empty() const { + [[nodiscard]] bool empty() const { return result_code.IsError(); } /// Returns true if the `ResultVal` contains a return value. - bool Succeeded() const { + [[nodiscard]] bool Succeeded() const { return result_code.IsSuccess(); } /// Returns true if the `ResultVal` contains an error code and no value. - bool Failed() const { + [[nodiscard]] bool Failed() const { return empty(); } - ResultCode Code() const { + [[nodiscard]] ResultCode Code() const { return result_code; } - const T& operator*() const { + [[nodiscard]] const T& operator*() const { return object; } - T& operator*() { + [[nodiscard]] T& operator*() { return object; } - const T* operator->() const { + [[nodiscard]] const T* operator->() const { return &object; } - T* operator->() { + [[nodiscard]] T* operator->() { return &object; } /// Returns the value contained in this `ResultVal`, or the supplied default if it is missing. template <typename U> - T ValueOr(U&& value) const { + [[nodiscard]] T ValueOr(U&& value) const { return !empty() ? object : std::move(value); } /// Asserts that the result succeeded and returns a reference to it. - T& Unwrap() & { + [[nodiscard]] T& Unwrap() & { ASSERT_MSG(Succeeded(), "Tried to Unwrap empty ResultVal"); return **this; } - T&& Unwrap() && { + [[nodiscard]] T&& Unwrap() && { ASSERT_MSG(Succeeded(), "Tried to Unwrap empty ResultVal"); return std::move(**this); } @@ -320,7 +320,7 @@ private: * `T` with and creates a success `ResultVal` contained the constructed value. */ template <typename T, typename... Args> -ResultVal<T> MakeResult(Args&&... args) { +[[nodiscard]] ResultVal<T> MakeResult(Args&&... args) { return ResultVal<T>::WithCode(ResultSuccess, std::forward<Args>(args)...); } @@ -329,7 +329,7 @@ ResultVal<T> MakeResult(Args&&... args) { * copy or move constructing. */ template <typename Arg> -ResultVal<std::remove_reference_t<Arg>> MakeResult(Arg&& arg) { +[[nodiscard]] ResultVal<std::remove_reference_t<Arg>> MakeResult(Arg&& arg) { return ResultVal<std::remove_reference_t<Arg>>::WithCode(ResultSuccess, std::forward<Arg>(arg)); } diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index 9e6b87960..d371b842f 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -110,6 +110,8 @@ public: void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size); + void DisableGraphicsUniformBuffer(size_t stage, u32 index); + void UpdateGraphicsBuffers(bool is_indexed); void UpdateComputeBuffers(); @@ -419,10 +421,6 @@ template <class P> void BufferCache<P>::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) { const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr); - if (!cpu_addr) { - uniform_buffers[stage][index] = NULL_BINDING; - return; - } const Binding binding{ .cpu_addr = *cpu_addr, .size = size, @@ -432,6 +430,11 @@ void BufferCache<P>::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr } template <class P> +void BufferCache<P>::DisableGraphicsUniformBuffer(size_t stage, u32 index) { + uniform_buffers[stage][index] = NULL_BINDING; +} + +template <class P> void BufferCache<P>::UpdateGraphicsBuffers(bool is_indexed) { MICROPROFILE_SCOPE(GPU_PrepareBuffers); do { diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 75517a4f7..aab6b8f7a 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -578,8 +578,12 @@ void Maxwell3D::ProcessCBBind(size_t stage_index) { buffer.size = regs.const_buffer.cb_size; const bool is_enabled = bind_data.valid.Value() != 0; - const GPUVAddr gpu_addr = is_enabled ? regs.const_buffer.BufferAddress() : 0; - const u32 size = is_enabled ? regs.const_buffer.cb_size : 0; + if (!is_enabled) { + rasterizer->DisableGraphicsUniformBuffer(stage_index, bind_data.index); + return; + } + const GPUVAddr gpu_addr = regs.const_buffer.BufferAddress(); + const u32 size = regs.const_buffer.cb_size; rasterizer->BindGraphicsUniformBuffer(stage_index, bind_data.index, gpu_addr, size); } diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp index eb58ac6b6..7124c755c 100644 --- a/src/video_core/memory_manager.cpp +++ b/src/video_core/memory_manager.cpp @@ -163,6 +163,9 @@ std::optional<GPUVAddr> MemoryManager::FindFreeRange(std::size_t size, std::size } std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) const { + if (gpu_addr == 0) { + return std::nullopt; + } const auto page_entry{GetPageEntry(gpu_addr)}; if (!page_entry.IsValid()) { return std::nullopt; diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h index 50491b758..f968b5b16 100644 --- a/src/video_core/rasterizer_interface.h +++ b/src/video_core/rasterizer_interface.h @@ -54,6 +54,9 @@ public: virtual void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) = 0; + /// Signal disabling of a uniform buffer + virtual void DisableGraphicsUniformBuffer(size_t stage, u32 index) = 0; + /// Signal a GPU based semaphore as a fence virtual void SignalSemaphore(GPUVAddr addr, u32 value) = 0; diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index a5dbb9adf..f87bb269b 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -526,6 +526,10 @@ void RasterizerOpenGL::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAd buffer_cache.BindGraphicsUniformBuffer(stage, index, gpu_addr, size); } +void RasterizerOpenGL::DisableGraphicsUniformBuffer(size_t stage, u32 index) { + buffer_cache.DisableGraphicsUniformBuffer(stage, index); +} + void RasterizerOpenGL::FlushAll() {} void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size) { diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index 3745cf637..76298517f 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -72,6 +72,7 @@ public: void ResetCounter(VideoCore::QueryType type) override; void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override; void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override; + void DisableGraphicsUniformBuffer(size_t stage, u32 index) override; void FlushAll() override; void FlushRegion(VAddr addr, u64 size) override; bool MustFlushRegion(VAddr addr, u64 size) override; diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index e9a0e7811..1c9120170 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -476,6 +476,10 @@ void RasterizerVulkan::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAd buffer_cache.BindGraphicsUniformBuffer(stage, index, gpu_addr, size); } +void Vulkan::RasterizerVulkan::DisableGraphicsUniformBuffer(size_t stage, u32 index) { + buffer_cache.DisableGraphicsUniformBuffer(stage, index); +} + void RasterizerVulkan::FlushAll() {} void RasterizerVulkan::FlushRegion(VAddr addr, u64 size) { diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h index 235afc6f3..cb8c5c279 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.h +++ b/src/video_core/renderer_vulkan/vk_rasterizer.h @@ -64,6 +64,7 @@ public: void ResetCounter(VideoCore::QueryType type) override; void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override; void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override; + void DisableGraphicsUniformBuffer(size_t stage, u32 index) override; void FlushAll() override; void FlushRegion(VAddr addr, u64 size) override; bool MustFlushRegion(VAddr addr, u64 size) override; diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp index 6028135c5..371bc01b1 100644 --- a/src/yuzu/configuration/configure_dialog.cpp +++ b/src/yuzu/configuration/configure_dialog.cpp @@ -27,6 +27,8 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry, ui->inputTab->Initialize(input_subsystem); + ui->generalTab->SetResetCallback([&] { this->close(); }); + SetConfiguration(); PopulateSelectionList(); diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp index 55a6a37bd..38edb4d8d 100644 --- a/src/yuzu/configuration/configure_general.cpp +++ b/src/yuzu/configuration/configure_general.cpp @@ -2,11 +2,15 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <functional> +#include <utility> #include <QCheckBox> +#include <QMessageBox> #include <QSpinBox> #include "common/settings.h" #include "core/core.h" #include "ui_configure_general.h" +#include "yuzu/configuration/config.h" #include "yuzu/configuration/configuration_shared.h" #include "yuzu/configuration/configure_general.h" #include "yuzu/uisettings.h" @@ -23,6 +27,9 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent) connect(ui->toggle_frame_limit, &QCheckBox::clicked, ui->frame_limit, [this]() { ui->frame_limit->setEnabled(ui->toggle_frame_limit->isChecked()); }); } + + connect(ui->button_reset_defaults, &QPushButton::clicked, this, + &ConfigureGeneral::ResetDefaults); } ConfigureGeneral::~ConfigureGeneral() = default; @@ -41,6 +48,8 @@ void ConfigureGeneral::SetConfiguration() { ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit.GetValue()); ui->frame_limit->setValue(Settings::values.frame_limit.GetValue()); + ui->button_reset_defaults->setEnabled(runtime_lock); + if (Settings::IsConfiguringGlobal()) { ui->frame_limit->setEnabled(Settings::values.use_frame_limit.GetValue()); } else { @@ -49,6 +58,25 @@ void ConfigureGeneral::SetConfiguration() { } } +// Called to set the callback when resetting settings to defaults +void ConfigureGeneral::SetResetCallback(std::function<void()> callback) { + reset_callback = std::move(callback); +} + +void ConfigureGeneral::ResetDefaults() { + QMessageBox::StandardButton answer = QMessageBox::question( + this, tr("yuzu"), + tr("This reset all settings and remove all per-game configurations. This will not delete " + "game directories, profiles, or input profiles. Proceed?"), + QMessageBox::Yes | QMessageBox::No, QMessageBox::No); + if (answer == QMessageBox::No) { + return; + } + UISettings::values.reset_to_defaults = true; + UISettings::values.is_game_list_reload_pending.exchange(true); + reset_callback(); +} + void ConfigureGeneral::ApplyConfiguration() { ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_multi_core, ui->use_multi_core, use_multi_core); @@ -105,6 +133,8 @@ void ConfigureGeneral::SetupPerGameUI() { ui->toggle_background_pause->setVisible(false); ui->toggle_hide_mouse->setVisible(false); + ui->button_reset_defaults->setVisible(false); + ConfigurationShared::SetColoredTristate(ui->toggle_frame_limit, Settings::values.use_frame_limit, use_frame_limit); ConfigurationShared::SetColoredTristate(ui->use_multi_core, Settings::values.use_multi_core, diff --git a/src/yuzu/configuration/configure_general.h b/src/yuzu/configuration/configure_general.h index 323ffbd8f..a0fd52492 100644 --- a/src/yuzu/configuration/configure_general.h +++ b/src/yuzu/configuration/configure_general.h @@ -4,9 +4,12 @@ #pragma once +#include <functional> #include <memory> #include <QWidget> +class ConfigureDialog; + namespace ConfigurationShared { enum class CheckState; } @@ -24,6 +27,8 @@ public: explicit ConfigureGeneral(QWidget* parent = nullptr); ~ConfigureGeneral() override; + void SetResetCallback(std::function<void()> callback); + void ResetDefaults(); void ApplyConfiguration(); private: @@ -34,6 +39,8 @@ private: void SetupPerGameUI(); + std::function<void()> reset_callback; + std::unique_ptr<Ui::ConfigureGeneral> ui; ConfigurationShared::CheckState use_frame_limit; diff --git a/src/yuzu/configuration/configure_general.ui b/src/yuzu/configuration/configure_general.ui index 2711116a2..bc7041090 100644 --- a/src/yuzu/configuration/configure_general.ui +++ b/src/yuzu/configuration/configure_general.ui @@ -6,7 +6,7 @@ <rect> <x>0</x> <y>0</y> - <width>300</width> + <width>329</width> <height>407</height> </rect> </property> @@ -104,6 +104,45 @@ </property> </spacer> </item> + <item> + <layout class="QHBoxLayout" name="layout_reset"> + <property name="spacing"> + <number>6</number> + </property> + <property name="leftMargin"> + <number>5</number> + </property> + <property name="topMargin"> + <number>5</number> + </property> + <property name="rightMargin"> + <number>5</number> + </property> + <property name="bottomMargin"> + <number>5</number> + </property> + <item> + <widget class="QPushButton" name="button_reset_defaults"> + <property name="text"> + <string>Reset All Settings</string> + </property> + </widget> + </item> + <item> + <spacer name="spacer_reset"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </item> </layout> </item> </layout> diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 237e26829..e683fb920 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -2596,13 +2596,53 @@ void GMainWindow::OnConfigure() { &GMainWindow::OnLanguageChanged); const auto result = configure_dialog.exec(); - if (result != QDialog::Accepted && !UISettings::values.configuration_applied) { + if (result != QDialog::Accepted && !UISettings::values.configuration_applied && + !UISettings::values.reset_to_defaults) { + // Runs if the user hit Cancel or closed the window, and did not ever press the Apply button + // or `Reset to Defaults` button return; } else if (result == QDialog::Accepted) { + // Only apply new changes if user hit Okay + // This is here to avoid applying changes if the user hit Apply, made some changes, then hit + // Cancel configure_dialog.ApplyConfiguration(); - controller_dialog->refreshConfiguration(); + } else if (UISettings::values.reset_to_defaults) { + LOG_INFO(Frontend, "Resetting all settings to defaults"); + if (!Common::FS::RemoveFile(config->GetConfigFilePath())) { + LOG_WARNING(Frontend, "Failed to remove configuration file"); + } + if (!Common::FS::RemoveDirContentsRecursively( + Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir) / "custom")) { + LOG_WARNING(Frontend, "Failed to remove custom configuration files"); + } + if (!Common::FS::RemoveDirRecursively( + Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) / "game_list")) { + LOG_WARNING(Frontend, "Failed to remove game metadata cache files"); + } + + // Explicitly save the game directories, since reinitializing config does not explicitly do + // so. + QVector<UISettings::GameDir> old_game_dirs = std::move(UISettings::values.game_dirs); + QVector<u64> old_favorited_ids = std::move(UISettings::values.favorited_ids); + + Settings::values.disabled_addons.clear(); + + config = std::make_unique<Config>(); + UISettings::values.reset_to_defaults = false; + + UISettings::values.game_dirs = std::move(old_game_dirs); + UISettings::values.favorited_ids = std::move(old_favorited_ids); + + InitializeRecentFileMenuActions(); + + SetDefaultUIGeometry(); + RestoreUIState(); + + ShowTelemetryCallout(); } + controller_dialog->refreshConfiguration(); InitializeHotkeys(); + if (UISettings::values.theme != old_theme) { UpdateUITheme(); } diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h index 49122ec32..cdcb83f9f 100644 --- a/src/yuzu/uisettings.h +++ b/src/yuzu/uisettings.h @@ -97,6 +97,7 @@ struct Values { bool cache_game_list; bool configuration_applied; + bool reset_to_defaults; }; extern Values values; diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index a2ab69cdd..63f368fe5 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -317,6 +317,43 @@ void Config::ReadValues() { sdl2_config->GetInteger("ControlsGeneral", "touch_diameter_x", 15); Settings::values.touchscreen.diameter_y = sdl2_config->GetInteger("ControlsGeneral", "touch_diameter_y", 15); + + int num_touch_from_button_maps = + sdl2_config->GetInteger("ControlsGeneral", "touch_from_button_map", 0); + if (num_touch_from_button_maps > 0) { + for (int i = 0; i < num_touch_from_button_maps; ++i) { + Settings::TouchFromButtonMap map; + map.name = sdl2_config->Get("ControlsGeneral", + std::string("touch_from_button_maps_") + std::to_string(i) + + std::string("_name"), + "default"); + const int num_touch_maps = sdl2_config->GetInteger( + "ControlsGeneral", + std::string("touch_from_button_maps_") + std::to_string(i) + std::string("_count"), + 0); + map.buttons.reserve(num_touch_maps); + + for (int j = 0; j < num_touch_maps; ++j) { + std::string touch_mapping = + sdl2_config->Get("ControlsGeneral", + std::string("touch_from_button_maps_") + std::to_string(i) + + std::string("_bind_") + std::to_string(j), + ""); + map.buttons.emplace_back(std::move(touch_mapping)); + } + + Settings::values.touch_from_button_maps.emplace_back(std::move(map)); + } + } else { + Settings::values.touch_from_button_maps.emplace_back( + Settings::TouchFromButtonMap{"default", {}}); + num_touch_from_button_maps = 1; + } + Settings::values.use_touch_from_button = + sdl2_config->GetBoolean("ControlsGeneral", "use_touch_from_button", false); + Settings::values.touch_from_button_map_index = + std::clamp(Settings::values.touch_from_button_map_index, 0, num_touch_from_button_maps - 1); + Settings::values.udp_input_servers = sdl2_config->Get("Controls", "udp_input_address", InputCommon::CemuhookUDP::DEFAULT_SRV); diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index 4ce8e08e4..8ce2967ac 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -7,7 +7,7 @@ namespace DefaultINI { const char* sdl2_config_file = R"( -[Controls] +[ControlsGeneral] # The input devices and parameters for each Switch native input # It should be in the format of "engine:[engine_name],[param1]:[value1],[param2]:[value2]..." # Escape characters $0 (for ':'), $1 (for ',') and $2 (for '$') can be used in values @@ -86,6 +86,18 @@ motion_device= # - "min_x", "min_y", "max_x", "max_y": defines the udp device's touch screen coordinate system touch_device= +# Whether to enable or disable touch input from button +# 0 (default): Disabled, 1: Enabled +use_touch_from_button= + +# for mapping buttons to touch inputs. +#touch_from_button_map=1 +#touch_from_button_maps_0_name=default +#touch_from_button_maps_0_count=2 +#touch_from_button_maps_0_bind_0=foo +#touch_from_button_maps_0_bind_1=bar +# etc. + # Most desktop operating systems do not expose a way to poll the motion state of the controllers # so as a way around it, cemuhook created a udp client/server protocol to broadcast the data directly # from a controller device to the client program. Citra has a client that can connect and read |