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-rw-r--r--src/common/common_funcs.h14
-rw-r--r--src/common/math_util.h2
-rw-r--r--src/common/quaternion.h30
-rw-r--r--src/common/thread.cpp12
-rw-r--r--src/common/thread.h9
-rw-r--r--src/common/x64/xbyak_abi.h32
-rw-r--r--src/core/cpu_manager.cpp2
-rw-r--r--src/core/crypto/partition_data_manager.cpp1
-rw-r--r--src/core/file_sys/bis_factory.cpp1
-rw-r--r--src/core/file_sys/bis_factory.h3
-rw-r--r--src/core/file_sys/card_image.cpp5
-rw-r--r--src/core/file_sys/card_image.h7
-rw-r--r--src/core/file_sys/content_archive.cpp5
-rw-r--r--src/core/file_sys/content_archive.h2
-rw-r--r--src/core/file_sys/control_metadata.cpp1
-rw-r--r--src/core/file_sys/control_metadata.h2
-rw-r--r--src/core/file_sys/kernel_executable.cpp3
-rw-r--r--src/core/file_sys/kernel_executable.h9
-rw-r--r--src/core/file_sys/nca_metadata.cpp1
-rw-r--r--src/core/file_sys/nca_metadata.h2
-rw-r--r--src/core/file_sys/partition_filesystem.cpp8
-rw-r--r--src/core/file_sys/partition_filesystem.h8
-rw-r--r--src/core/file_sys/patch_manager.cpp3
-rw-r--r--src/core/file_sys/patch_manager.h6
-rw-r--r--src/core/file_sys/program_metadata.cpp1
-rw-r--r--src/core/file_sys/program_metadata.h2
-rw-r--r--src/core/file_sys/romfs.h1
-rw-r--r--src/core/file_sys/sdmc_factory.cpp2
-rw-r--r--src/core/file_sys/sdmc_factory.h2
-rw-r--r--src/core/file_sys/submission_package.cpp2
-rw-r--r--src/core/file_sys/submission_package.h6
-rw-r--r--src/core/file_sys/xts_archive.cpp10
-rw-r--r--src/core/file_sys/xts_archive.h10
-rw-r--r--src/core/frontend/framebuffer_layout.h1
-rw-r--r--src/core/hle/kernel/kernel.cpp3
-rw-r--r--src/core/hle/kernel/scheduler.cpp8
-rw-r--r--src/core/hle/service/filesystem/fsp_srv.cpp16
-rw-r--r--src/core/hle/service/hid/controllers/touchscreen.cpp12
-rw-r--r--src/core/hle/service/hid/controllers/touchscreen.h1
-rw-r--r--src/core/hle/service/ns/ns.cpp1
-rw-r--r--src/core/settings.h12
-rw-r--r--src/input_common/CMakeLists.txt4
-rw-r--r--src/input_common/gcadapter/gc_poller.cpp8
-rw-r--r--src/input_common/main.cpp11
-rw-r--r--src/input_common/main.h16
-rw-r--r--src/input_common/motion_input.cpp181
-rw-r--r--src/input_common/motion_input.h68
-rw-r--r--src/input_common/sdl/sdl_impl.cpp116
-rw-r--r--src/input_common/settings.h4
-rw-r--r--src/input_common/touch_from_button.cpp50
-rw-r--r--src/input_common/touch_from_button.h23
-rw-r--r--src/video_core/macro/macro_jit_x64.cpp10
-rw-r--r--src/video_core/renderer_vulkan/vk_device.cpp8
-rw-r--r--src/video_core/shader/async_shaders.cpp6
-rw-r--r--src/video_core/shader/async_shaders.h26
-rw-r--r--src/yuzu/CMakeLists.txt7
-rw-r--r--src/yuzu/bootmanager.cpp6
-rw-r--r--src/yuzu/bootmanager.h5
-rw-r--r--src/yuzu/configuration/config.cpp115
-rw-r--r--src/yuzu/configuration/config.h5
-rw-r--r--src/yuzu/configuration/configure_input.cpp5
-rw-r--r--src/yuzu/configuration/configure_input_advanced.cpp2
-rw-r--r--src/yuzu/configuration/configure_input_advanced.h1
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp8
-rw-r--r--src/yuzu/configuration/configure_motion_touch.cpp314
-rw-r--r--src/yuzu/configuration/configure_motion_touch.h90
-rw-r--r--src/yuzu/configuration/configure_motion_touch.ui327
-rw-r--r--src/yuzu/configuration/configure_touch_from_button.cpp623
-rw-r--r--src/yuzu/configuration/configure_touch_from_button.h92
-rw-r--r--src/yuzu/configuration/configure_touch_from_button.ui231
-rw-r--r--src/yuzu/configuration/configure_touch_widget.h62
-rw-r--r--src/yuzu/main.cpp4
-rw-r--r--src/yuzu/main.h2
-rw-r--r--src/yuzu/main.ui2
74 files changed, 2502 insertions, 188 deletions
diff --git a/src/common/common_funcs.h b/src/common/common_funcs.h
index 98421bced..367b6bf6e 100644
--- a/src/common/common_funcs.h
+++ b/src/common/common_funcs.h
@@ -64,14 +64,20 @@ __declspec(dllimport) void __stdcall DebugBreak(void);
using T = std::underlying_type_t<type>; \
return static_cast<type>(static_cast<T>(a) & static_cast<T>(b)); \
} \
- constexpr type& operator|=(type& a, type b) noexcept { \
+ [[nodiscard]] constexpr type operator^(type a, type b) noexcept { \
using T = std::underlying_type_t<type>; \
- a = static_cast<type>(static_cast<T>(a) | static_cast<T>(b)); \
+ return static_cast<type>(static_cast<T>(a) ^ static_cast<T>(b)); \
+ } \
+ constexpr type& operator|=(type& a, type b) noexcept { \
+ a = a | b; \
return a; \
} \
constexpr type& operator&=(type& a, type b) noexcept { \
- using T = std::underlying_type_t<type>; \
- a = static_cast<type>(static_cast<T>(a) & static_cast<T>(b)); \
+ a = a & b; \
+ return a; \
+ } \
+ constexpr type& operator^=(type& a, type b) noexcept { \
+ a = a ^ b; \
return a; \
} \
[[nodiscard]] constexpr type operator~(type key) noexcept { \
diff --git a/src/common/math_util.h b/src/common/math_util.h
index cc35c90ee..b35ad8507 100644
--- a/src/common/math_util.h
+++ b/src/common/math_util.h
@@ -9,7 +9,7 @@
namespace Common {
-constexpr float PI = 3.14159265f;
+constexpr float PI = 3.1415926535f;
template <class T>
struct Rectangle {
diff --git a/src/common/quaternion.h b/src/common/quaternion.h
index da44f35cd..4d0871eb4 100644
--- a/src/common/quaternion.h
+++ b/src/common/quaternion.h
@@ -36,6 +36,36 @@ public:
T length = std::sqrt(xyz.Length2() + w * w);
return {xyz / length, w / length};
}
+
+ [[nodiscard]] std::array<decltype(-T{}), 16> ToMatrix() const {
+ const T x2 = xyz[0] * xyz[0];
+ const T y2 = xyz[1] * xyz[1];
+ const T z2 = xyz[2] * xyz[2];
+
+ const T xy = xyz[0] * xyz[1];
+ const T wz = w * xyz[2];
+ const T xz = xyz[0] * xyz[2];
+ const T wy = w * xyz[1];
+ const T yz = xyz[1] * xyz[2];
+ const T wx = w * xyz[0];
+
+ return {1.0f - 2.0f * (y2 + z2),
+ 2.0f * (xy + wz),
+ 2.0f * (xz - wy),
+ 0.0f,
+ 2.0f * (xy - wz),
+ 1.0f - 2.0f * (x2 + z2),
+ 2.0f * (yz + wx),
+ 0.0f,
+ 2.0f * (xz + wy),
+ 2.0f * (yz - wx),
+ 1.0f - 2.0f * (x2 + y2),
+ 0.0f,
+ 0.0f,
+ 0.0f,
+ 0.0f,
+ 1.0f};
+ }
};
template <typename T>
diff --git a/src/common/thread.cpp b/src/common/thread.cpp
index 8e5935e6a..d2c1ac60d 100644
--- a/src/common/thread.cpp
+++ b/src/common/thread.cpp
@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "common/common_funcs.h"
+#include "common/logging/log.h"
#include "common/thread.h"
#ifdef __APPLE__
#include <mach/mach.h>
@@ -19,6 +21,8 @@
#include <unistd.h>
#endif
+#include <string>
+
#ifdef __FreeBSD__
#define cpu_set_t cpuset_t
#endif
@@ -110,6 +114,14 @@ void SetCurrentThreadName(const char* name) {
pthread_set_name_np(pthread_self(), name);
#elif defined(__NetBSD__)
pthread_setname_np(pthread_self(), "%s", (void*)name);
+#elif defined(__linux__)
+ // Linux limits thread names to 15 characters and will outright reject any
+ // attempt to set a longer name with ERANGE.
+ std::string truncated(name, std::min(strlen(name), static_cast<size_t>(15)));
+ if (int e = pthread_setname_np(pthread_self(), truncated.c_str())) {
+ errno = e;
+ LOG_ERROR(Common, "Failed to set thread name to '{}': {}", truncated, GetLastErrorMsg());
+ }
#else
pthread_setname_np(pthread_self(), name);
#endif
diff --git a/src/common/thread.h b/src/common/thread.h
index 52b359413..a8c17c71a 100644
--- a/src/common/thread.h
+++ b/src/common/thread.h
@@ -4,6 +4,7 @@
#pragma once
+#include <atomic>
#include <chrono>
#include <condition_variable>
#include <cstddef>
@@ -25,13 +26,13 @@ public:
void Wait() {
std::unique_lock lk{mutex};
- condvar.wait(lk, [&] { return is_set; });
+ condvar.wait(lk, [&] { return is_set.load(); });
is_set = false;
}
bool WaitFor(const std::chrono::nanoseconds& time) {
std::unique_lock lk{mutex};
- if (!condvar.wait_for(lk, time, [this] { return is_set; }))
+ if (!condvar.wait_for(lk, time, [this] { return is_set.load(); }))
return false;
is_set = false;
return true;
@@ -40,7 +41,7 @@ public:
template <class Clock, class Duration>
bool WaitUntil(const std::chrono::time_point<Clock, Duration>& time) {
std::unique_lock lk{mutex};
- if (!condvar.wait_until(lk, time, [this] { return is_set; }))
+ if (!condvar.wait_until(lk, time, [this] { return is_set.load(); }))
return false;
is_set = false;
return true;
@@ -54,9 +55,9 @@ public:
}
private:
- bool is_set = false;
std::condition_variable condvar;
std::mutex mutex;
+ std::atomic_bool is_set{false};
};
class Barrier {
diff --git a/src/common/x64/xbyak_abi.h b/src/common/x64/xbyak_abi.h
index a5f5d4fc1..26e4bfda5 100644
--- a/src/common/x64/xbyak_abi.h
+++ b/src/common/x64/xbyak_abi.h
@@ -11,7 +11,7 @@
namespace Common::X64 {
-inline std::size_t RegToIndex(const Xbyak::Reg& reg) {
+constexpr std::size_t RegToIndex(const Xbyak::Reg& reg) {
using Kind = Xbyak::Reg::Kind;
ASSERT_MSG((reg.getKind() & (Kind::REG | Kind::XMM)) != 0,
"RegSet only support GPRs and XMM registers.");
@@ -19,17 +19,17 @@ inline std::size_t RegToIndex(const Xbyak::Reg& reg) {
return reg.getIdx() + (reg.getKind() == Kind::REG ? 0 : 16);
}
-inline Xbyak::Reg64 IndexToReg64(std::size_t reg_index) {
+constexpr Xbyak::Reg64 IndexToReg64(std::size_t reg_index) {
ASSERT(reg_index < 16);
return Xbyak::Reg64(static_cast<int>(reg_index));
}
-inline Xbyak::Xmm IndexToXmm(std::size_t reg_index) {
+constexpr Xbyak::Xmm IndexToXmm(std::size_t reg_index) {
ASSERT(reg_index >= 16 && reg_index < 32);
return Xbyak::Xmm(static_cast<int>(reg_index - 16));
}
-inline Xbyak::Reg IndexToReg(std::size_t reg_index) {
+constexpr Xbyak::Reg IndexToReg(std::size_t reg_index) {
if (reg_index < 16) {
return IndexToReg64(reg_index);
} else {
@@ -45,17 +45,17 @@ inline std::bitset<32> BuildRegSet(std::initializer_list<Xbyak::Reg> regs) {
return bits;
}
-const std::bitset<32> ABI_ALL_GPRS(0x0000FFFF);
-const std::bitset<32> ABI_ALL_XMMS(0xFFFF0000);
+constexpr inline std::bitset<32> ABI_ALL_GPRS(0x0000FFFF);
+constexpr inline std::bitset<32> ABI_ALL_XMMS(0xFFFF0000);
#ifdef _WIN32
// Microsoft x64 ABI
-const Xbyak::Reg ABI_RETURN = Xbyak::util::rax;
-const Xbyak::Reg ABI_PARAM1 = Xbyak::util::rcx;
-const Xbyak::Reg ABI_PARAM2 = Xbyak::util::rdx;
-const Xbyak::Reg ABI_PARAM3 = Xbyak::util::r8;
-const Xbyak::Reg ABI_PARAM4 = Xbyak::util::r9;
+constexpr inline Xbyak::Reg ABI_RETURN = Xbyak::util::rax;
+constexpr inline Xbyak::Reg ABI_PARAM1 = Xbyak::util::rcx;
+constexpr inline Xbyak::Reg ABI_PARAM2 = Xbyak::util::rdx;
+constexpr inline Xbyak::Reg ABI_PARAM3 = Xbyak::util::r8;
+constexpr inline Xbyak::Reg ABI_PARAM4 = Xbyak::util::r9;
const std::bitset<32> ABI_ALL_CALLER_SAVED = BuildRegSet({
// GPRs
@@ -102,11 +102,11 @@ constexpr size_t ABI_SHADOW_SPACE = 0x20;
#else
// System V x86-64 ABI
-const Xbyak::Reg ABI_RETURN = Xbyak::util::rax;
-const Xbyak::Reg ABI_PARAM1 = Xbyak::util::rdi;
-const Xbyak::Reg ABI_PARAM2 = Xbyak::util::rsi;
-const Xbyak::Reg ABI_PARAM3 = Xbyak::util::rdx;
-const Xbyak::Reg ABI_PARAM4 = Xbyak::util::rcx;
+constexpr inline Xbyak::Reg ABI_RETURN = Xbyak::util::rax;
+constexpr inline Xbyak::Reg ABI_PARAM1 = Xbyak::util::rdi;
+constexpr inline Xbyak::Reg ABI_PARAM2 = Xbyak::util::rsi;
+constexpr inline Xbyak::Reg ABI_PARAM3 = Xbyak::util::rdx;
+constexpr inline Xbyak::Reg ABI_PARAM4 = Xbyak::util::rcx;
const std::bitset<32> ABI_ALL_CALLER_SAVED = BuildRegSet({
// GPRs
diff --git a/src/core/cpu_manager.cpp b/src/core/cpu_manager.cpp
index ef0bae556..688b99eba 100644
--- a/src/core/cpu_manager.cpp
+++ b/src/core/cpu_manager.cpp
@@ -328,7 +328,7 @@ void CpuManager::RunThread(std::size_t core) {
system.RegisterCoreThread(core);
std::string name;
if (is_multicore) {
- name = "yuzu:CoreCPUThread_" + std::to_string(core);
+ name = "yuzu:CPUCore_" + std::to_string(core);
} else {
name = "yuzu:CPUThread";
}
diff --git a/src/core/crypto/partition_data_manager.cpp b/src/core/crypto/partition_data_manager.cpp
index 46136d04a..5f1c86a09 100644
--- a/src/core/crypto/partition_data_manager.cpp
+++ b/src/core/crypto/partition_data_manager.cpp
@@ -26,6 +26,7 @@
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_offset.h"
#include "core/file_sys/vfs_vector.h"
+#include "core/loader/loader.h"
using Common::AsArray;
diff --git a/src/core/file_sys/bis_factory.cpp b/src/core/file_sys/bis_factory.cpp
index 9ffda2e14..e04a54c3c 100644
--- a/src/core/file_sys/bis_factory.cpp
+++ b/src/core/file_sys/bis_factory.cpp
@@ -8,7 +8,6 @@
#include "core/file_sys/bis_factory.h"
#include "core/file_sys/mode.h"
#include "core/file_sys/registered_cache.h"
-#include "core/settings.h"
namespace FileSys {
diff --git a/src/core/file_sys/bis_factory.h b/src/core/file_sys/bis_factory.h
index 8f0451c98..438d3f8d8 100644
--- a/src/core/file_sys/bis_factory.h
+++ b/src/core/file_sys/bis_factory.h
@@ -6,7 +6,8 @@
#include <memory>
-#include "core/file_sys/vfs.h"
+#include "common/common_types.h"
+#include "core/file_sys/vfs_types.h"
namespace FileSys {
diff --git a/src/core/file_sys/card_image.cpp b/src/core/file_sys/card_image.cpp
index 664a47e7f..956da68f7 100644
--- a/src/core/file_sys/card_image.cpp
+++ b/src/core/file_sys/card_image.cpp
@@ -8,11 +8,11 @@
#include <fmt/ostream.h>
#include "common/logging/log.h"
+#include "core/crypto/key_manager.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/partition_filesystem.h"
-#include "core/file_sys/romfs.h"
#include "core/file_sys/submission_package.h"
#include "core/file_sys/vfs_concat.h"
#include "core/file_sys/vfs_offset.h"
@@ -31,7 +31,8 @@ constexpr std::array partition_names{
XCI::XCI(VirtualFile file_)
: file(std::move(file_)), program_nca_status{Loader::ResultStatus::ErrorXCIMissingProgramNCA},
- partitions(partition_names.size()), partitions_raw(partition_names.size()) {
+ partitions(partition_names.size()),
+ partitions_raw(partition_names.size()), keys{Core::Crypto::KeyManager::Instance()} {
if (file->ReadObject(&header) != sizeof(GamecardHeader)) {
status = Loader::ResultStatus::ErrorBadXCIHeader;
return;
diff --git a/src/core/file_sys/card_image.h b/src/core/file_sys/card_image.h
index e1b136426..2d0a0f285 100644
--- a/src/core/file_sys/card_image.h
+++ b/src/core/file_sys/card_image.h
@@ -9,9 +9,12 @@
#include <vector>
#include "common/common_types.h"
#include "common/swap.h"
-#include "core/crypto/key_manager.h"
#include "core/file_sys/vfs.h"
+namespace Core::Crypto {
+class KeyManager;
+}
+
namespace Loader {
enum class ResultStatus : u16;
}
@@ -140,6 +143,6 @@ private:
u64 update_normal_partition_end;
- Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance();
+ Core::Crypto::KeyManager& keys;
};
} // namespace FileSys
diff --git a/src/core/file_sys/content_archive.cpp b/src/core/file_sys/content_archive.cpp
index 5039341c7..426fb6bb5 100644
--- a/src/core/file_sys/content_archive.cpp
+++ b/src/core/file_sys/content_archive.cpp
@@ -10,10 +10,10 @@
#include "common/logging/log.h"
#include "core/crypto/aes_util.h"
#include "core/crypto/ctr_encryption_layer.h"
+#include "core/crypto/key_manager.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/nca_patch.h"
#include "core/file_sys/partition_filesystem.h"
-#include "core/file_sys/romfs.h"
#include "core/file_sys/vfs_offset.h"
#include "core/loader/loader.h"
@@ -119,7 +119,8 @@ static bool IsValidNCA(const NCAHeader& header) {
}
NCA::NCA(VirtualFile file_, VirtualFile bktr_base_romfs_, u64 bktr_base_ivfc_offset)
- : file(std::move(file_)), bktr_base_romfs(std::move(bktr_base_romfs_)) {
+ : file(std::move(file_)),
+ bktr_base_romfs(std::move(bktr_base_romfs_)), keys{Core::Crypto::KeyManager::Instance()} {
if (file == nullptr) {
status = Loader::ResultStatus::ErrorNullFile;
return;
diff --git a/src/core/file_sys/content_archive.h b/src/core/file_sys/content_archive.h
index d25cbcf91..69292232a 100644
--- a/src/core/file_sys/content_archive.h
+++ b/src/core/file_sys/content_archive.h
@@ -158,7 +158,7 @@ private:
bool encrypted = false;
bool is_update = false;
- Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance();
+ Core::Crypto::KeyManager& keys;
};
} // namespace FileSys
diff --git a/src/core/file_sys/control_metadata.cpp b/src/core/file_sys/control_metadata.cpp
index 63cd2eead..b0a130345 100644
--- a/src/core/file_sys/control_metadata.cpp
+++ b/src/core/file_sys/control_metadata.cpp
@@ -5,6 +5,7 @@
#include "common/string_util.h"
#include "common/swap.h"
#include "core/file_sys/control_metadata.h"
+#include "core/file_sys/vfs.h"
namespace FileSys {
diff --git a/src/core/file_sys/control_metadata.h b/src/core/file_sys/control_metadata.h
index e37b2fadf..9ab86e35b 100644
--- a/src/core/file_sys/control_metadata.h
+++ b/src/core/file_sys/control_metadata.h
@@ -10,7 +10,7 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs_types.h"
namespace FileSys {
diff --git a/src/core/file_sys/kernel_executable.cpp b/src/core/file_sys/kernel_executable.cpp
index 76313679d..ef93ef3ed 100644
--- a/src/core/file_sys/kernel_executable.cpp
+++ b/src/core/file_sys/kernel_executable.cpp
@@ -2,9 +2,12 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <cstring>
+
#include "common/string_util.h"
#include "core/file_sys/kernel_executable.h"
#include "core/file_sys/vfs_offset.h"
+#include "core/loader/loader.h"
namespace FileSys {
diff --git a/src/core/file_sys/kernel_executable.h b/src/core/file_sys/kernel_executable.h
index 324a57384..044c554d3 100644
--- a/src/core/file_sys/kernel_executable.h
+++ b/src/core/file_sys/kernel_executable.h
@@ -4,10 +4,17 @@
#pragma once
+#include <array>
+#include <vector>
+
#include "common/common_funcs.h"
+#include "common/common_types.h"
#include "common/swap.h"
#include "core/file_sys/vfs_types.h"
-#include "core/loader/loader.h"
+
+namespace Loader {
+enum class ResultStatus : u16;
+}
namespace FileSys {
diff --git a/src/core/file_sys/nca_metadata.cpp b/src/core/file_sys/nca_metadata.cpp
index 93d0df6b9..2d1476e3a 100644
--- a/src/core/file_sys/nca_metadata.cpp
+++ b/src/core/file_sys/nca_metadata.cpp
@@ -7,6 +7,7 @@
#include "common/logging/log.h"
#include "common/swap.h"
#include "core/file_sys/nca_metadata.h"
+#include "core/file_sys/vfs.h"
namespace FileSys {
diff --git a/src/core/file_sys/nca_metadata.h b/src/core/file_sys/nca_metadata.h
index 1f82fff0a..53535e5f5 100644
--- a/src/core/file_sys/nca_metadata.h
+++ b/src/core/file_sys/nca_metadata.h
@@ -10,7 +10,7 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs_types.h"
namespace FileSys {
class CNMT;
diff --git a/src/core/file_sys/partition_filesystem.cpp b/src/core/file_sys/partition_filesystem.cpp
index 846986736..48a2ed4d4 100644
--- a/src/core/file_sys/partition_filesystem.cpp
+++ b/src/core/file_sys/partition_filesystem.cpp
@@ -21,7 +21,7 @@ bool PartitionFilesystem::Header::HasValidMagicValue() const {
magic == Common::MakeMagic('P', 'F', 'S', '0');
}
-PartitionFilesystem::PartitionFilesystem(std::shared_ptr<VfsFile> file) {
+PartitionFilesystem::PartitionFilesystem(VirtualFile file) {
// At least be as large as the header
if (file->GetSize() < sizeof(Header)) {
status = Loader::ResultStatus::ErrorBadPFSHeader;
@@ -89,11 +89,11 @@ std::map<std::string, u64> PartitionFilesystem::GetFileSizes() const {
return sizes;
}
-std::vector<std::shared_ptr<VfsFile>> PartitionFilesystem::GetFiles() const {
+std::vector<VirtualFile> PartitionFilesystem::GetFiles() const {
return pfs_files;
}
-std::vector<std::shared_ptr<VfsDirectory>> PartitionFilesystem::GetSubdirectories() const {
+std::vector<VirtualDir> PartitionFilesystem::GetSubdirectories() const {
return {};
}
@@ -101,7 +101,7 @@ std::string PartitionFilesystem::GetName() const {
return is_hfs ? "HFS0" : "PFS0";
}
-std::shared_ptr<VfsDirectory> PartitionFilesystem::GetParentDirectory() const {
+VirtualDir PartitionFilesystem::GetParentDirectory() const {
// TODO(DarkLordZach): Add support for nested containers.
return nullptr;
}
diff --git a/src/core/file_sys/partition_filesystem.h b/src/core/file_sys/partition_filesystem.h
index 279193b19..0f831148e 100644
--- a/src/core/file_sys/partition_filesystem.h
+++ b/src/core/file_sys/partition_filesystem.h
@@ -24,7 +24,7 @@ namespace FileSys {
*/
class PartitionFilesystem : public ReadOnlyVfsDirectory {
public:
- explicit PartitionFilesystem(std::shared_ptr<VfsFile> file);
+ explicit PartitionFilesystem(VirtualFile file);
~PartitionFilesystem() override;
Loader::ResultStatus GetStatus() const;
@@ -32,10 +32,10 @@ public:
std::map<std::string, u64> GetFileOffsets() const;
std::map<std::string, u64> GetFileSizes() const;
- std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
- std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
+ std::vector<VirtualFile> GetFiles() const override;
+ std::vector<VirtualDir> GetSubdirectories() const override;
std::string GetName() const override;
- std::shared_ptr<VfsDirectory> GetParentDirectory() const override;
+ VirtualDir GetParentDirectory() const override;
void PrintDebugInfo() const;
private:
diff --git a/src/core/file_sys/patch_manager.cpp b/src/core/file_sys/patch_manager.cpp
index 729dbb5f4..c228d253e 100644
--- a/src/core/file_sys/patch_manager.cpp
+++ b/src/core/file_sys/patch_manager.cpp
@@ -49,8 +49,7 @@ std::string FormatTitleVersion(u32 version, TitleVersionFormat format) {
return fmt::format("v{}.{}.{}", bytes[3], bytes[2], bytes[1]);
}
-std::shared_ptr<VfsDirectory> FindSubdirectoryCaseless(const std::shared_ptr<VfsDirectory> dir,
- std::string_view name) {
+VirtualDir FindSubdirectoryCaseless(const VirtualDir dir, std::string_view name) {
#ifdef _WIN32
return dir->GetSubdirectory(name);
#else
diff --git a/src/core/file_sys/patch_manager.h b/src/core/file_sys/patch_manager.h
index f4cb918dd..532f4995f 100644
--- a/src/core/file_sys/patch_manager.h
+++ b/src/core/file_sys/patch_manager.h
@@ -6,10 +6,11 @@
#include <map>
#include <memory>
+#include <optional>
#include <string>
#include "common/common_types.h"
#include "core/file_sys/nca_metadata.h"
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs_types.h"
#include "core/memory/dmnt_cheat_types.h"
namespace Core {
@@ -31,8 +32,7 @@ std::string FormatTitleVersion(u32 version,
// Returns a directory with name matching name case-insensitive. Returns nullptr if directory
// doesn't have a directory with name.
-std::shared_ptr<VfsDirectory> FindSubdirectoryCaseless(const std::shared_ptr<VfsDirectory> dir,
- std::string_view name);
+VirtualDir FindSubdirectoryCaseless(VirtualDir dir, std::string_view name);
// A centralized class to manage patches to games.
class PatchManager {
diff --git a/src/core/file_sys/program_metadata.cpp b/src/core/file_sys/program_metadata.cpp
index 43169bf9f..9cf49bf44 100644
--- a/src/core/file_sys/program_metadata.cpp
+++ b/src/core/file_sys/program_metadata.cpp
@@ -7,6 +7,7 @@
#include "common/logging/log.h"
#include "core/file_sys/program_metadata.h"
+#include "core/file_sys/vfs.h"
#include "core/loader/loader.h"
namespace FileSys {
diff --git a/src/core/file_sys/program_metadata.h b/src/core/file_sys/program_metadata.h
index 35069972b..455532567 100644
--- a/src/core/file_sys/program_metadata.h
+++ b/src/core/file_sys/program_metadata.h
@@ -9,7 +9,7 @@
#include "common/bit_field.h"
#include "common/common_types.h"
#include "common/swap.h"
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs_types.h"
namespace Loader {
enum class ResultStatus : u16;
diff --git a/src/core/file_sys/romfs.h b/src/core/file_sys/romfs.h
index 2fd07ed04..82e683782 100644
--- a/src/core/file_sys/romfs.h
+++ b/src/core/file_sys/romfs.h
@@ -4,7 +4,6 @@
#pragma once
-#include <array>
#include "core/file_sys/vfs.h"
namespace FileSys {
diff --git a/src/core/file_sys/sdmc_factory.cpp b/src/core/file_sys/sdmc_factory.cpp
index 6f732e4d8..cb56d8f2d 100644
--- a/src/core/file_sys/sdmc_factory.cpp
+++ b/src/core/file_sys/sdmc_factory.cpp
@@ -5,8 +5,8 @@
#include <memory>
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/sdmc_factory.h"
+#include "core/file_sys/vfs.h"
#include "core/file_sys/xts_archive.h"
-#include "core/settings.h"
namespace FileSys {
diff --git a/src/core/file_sys/sdmc_factory.h b/src/core/file_sys/sdmc_factory.h
index 42dc4e08a..2bb92ba93 100644
--- a/src/core/file_sys/sdmc_factory.h
+++ b/src/core/file_sys/sdmc_factory.h
@@ -5,7 +5,7 @@
#pragma once
#include <memory>
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs_types.h"
#include "core/hle/result.h"
namespace FileSys {
diff --git a/src/core/file_sys/submission_package.cpp b/src/core/file_sys/submission_package.cpp
index 175a8266a..b9ce93b7c 100644
--- a/src/core/file_sys/submission_package.cpp
+++ b/src/core/file_sys/submission_package.cpp
@@ -54,7 +54,7 @@ void SetTicketKeys(const std::vector<VirtualFile>& files) {
NSP::NSP(VirtualFile file_)
: file(std::move(file_)), status{Loader::ResultStatus::Success},
- pfs(std::make_shared<PartitionFilesystem>(file)) {
+ pfs(std::make_shared<PartitionFilesystem>(file)), keys{Core::Crypto::KeyManager::Instance()} {
if (pfs->GetStatus() != Loader::ResultStatus::Success) {
status = pfs->GetStatus();
return;
diff --git a/src/core/file_sys/submission_package.h b/src/core/file_sys/submission_package.h
index cf89de6a9..2db5e46b8 100644
--- a/src/core/file_sys/submission_package.h
+++ b/src/core/file_sys/submission_package.h
@@ -10,6 +10,10 @@
#include "common/common_types.h"
#include "core/file_sys/vfs.h"
+namespace Core::Crypto {
+class KeyManager;
+}
+
namespace Loader {
enum class ResultStatus : u16;
}
@@ -73,7 +77,7 @@ private:
std::map<u64, std::map<std::pair<TitleType, ContentRecordType>, std::shared_ptr<NCA>>> ncas;
std::vector<VirtualFile> ticket_files;
- Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance();
+ Core::Crypto::KeyManager& keys;
VirtualFile romfs;
VirtualDir exefs;
diff --git a/src/core/file_sys/xts_archive.cpp b/src/core/file_sys/xts_archive.cpp
index ccf5966d0..24c58e7ae 100644
--- a/src/core/file_sys/xts_archive.cpp
+++ b/src/core/file_sys/xts_archive.cpp
@@ -15,8 +15,9 @@
#include "common/hex_util.h"
#include "common/string_util.h"
#include "core/crypto/aes_util.h"
+#include "core/crypto/key_manager.h"
#include "core/crypto/xts_encryption_layer.h"
-#include "core/file_sys/partition_filesystem.h"
+#include "core/file_sys/content_archive.h"
#include "core/file_sys/vfs_offset.h"
#include "core/file_sys/xts_archive.h"
#include "core/loader/loader.h"
@@ -43,7 +44,9 @@ static bool CalculateHMAC256(Destination* out, const SourceKey* key, std::size_t
return true;
}
-NAX::NAX(VirtualFile file_) : header(std::make_unique<NAXHeader>()), file(std::move(file_)) {
+NAX::NAX(VirtualFile file_)
+ : header(std::make_unique<NAXHeader>()),
+ file(std::move(file_)), keys{Core::Crypto::KeyManager::Instance()} {
std::string path = Common::FS::SanitizePath(file->GetFullPath());
static const std::regex nax_path_regex("/registered/(000000[0-9A-F]{2})/([0-9A-F]{32})\\.nca",
std::regex_constants::ECMAScript |
@@ -60,7 +63,8 @@ NAX::NAX(VirtualFile file_) : header(std::make_unique<NAXHeader>()), file(std::m
}
NAX::NAX(VirtualFile file_, std::array<u8, 0x10> nca_id)
- : header(std::make_unique<NAXHeader>()), file(std::move(file_)) {
+ : header(std::make_unique<NAXHeader>()),
+ file(std::move(file_)), keys{Core::Crypto::KeyManager::Instance()} {
Core::Crypto::SHA256Hash hash{};
mbedtls_sha256_ret(nca_id.data(), nca_id.size(), hash.data(), 0);
status = Parse(fmt::format("/registered/000000{:02X}/{}.nca", hash[0],
diff --git a/src/core/file_sys/xts_archive.h b/src/core/file_sys/xts_archive.h
index 563531bb6..c472e226e 100644
--- a/src/core/file_sys/xts_archive.h
+++ b/src/core/file_sys/xts_archive.h
@@ -9,12 +9,16 @@
#include "common/common_types.h"
#include "common/swap.h"
#include "core/crypto/key_manager.h"
-#include "core/file_sys/content_archive.h"
#include "core/file_sys/vfs.h"
-#include "core/loader/loader.h"
+
+namespace Loader {
+enum class ResultStatus : u16;
+}
namespace FileSys {
+class NCA;
+
struct NAXHeader {
std::array<u8, 0x20> hmac;
u64_le magic;
@@ -62,6 +66,6 @@ private:
VirtualFile dec_file;
- Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance();
+ Core::Crypto::KeyManager& keys;
};
} // namespace FileSys
diff --git a/src/core/frontend/framebuffer_layout.h b/src/core/frontend/framebuffer_layout.h
index 91ecc30ab..e2e3bbbb3 100644
--- a/src/core/frontend/framebuffer_layout.h
+++ b/src/core/frontend/framebuffer_layout.h
@@ -4,6 +4,7 @@
#pragma once
+#include "common/common_types.h"
#include "common/math_util.h"
namespace Layout {
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index cabe8d418..f2b0fe2fd 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -219,6 +219,7 @@ struct KernelCore::Impl {
return static_cast<u32>(system.GetCpuManager().CurrentCore());
}
}
+ std::unique_lock lock{register_thread_mutex};
const auto it = host_thread_ids.find(this_id);
if (it == host_thread_ids.end()) {
return Core::INVALID_HOST_THREAD_ID;
@@ -324,7 +325,7 @@ struct KernelCore::Impl {
std::unordered_map<std::thread::id, u32> host_thread_ids;
u32 registered_thread_ids{Core::Hardware::NUM_CPU_CORES};
std::bitset<Core::Hardware::NUM_CPU_CORES> registered_core_threads;
- std::mutex register_thread_mutex;
+ mutable std::mutex register_thread_mutex;
// Kernel memory management
std::unique_ptr<Memory::MemoryManager> memory_manager;
diff --git a/src/core/hle/kernel/scheduler.cpp b/src/core/hle/kernel/scheduler.cpp
index a4b234424..5cbd3b912 100644
--- a/src/core/hle/kernel/scheduler.cpp
+++ b/src/core/hle/kernel/scheduler.cpp
@@ -756,7 +756,11 @@ void Scheduler::SwitchToCurrent() {
current_thread = selected_thread;
is_context_switch_pending = false;
}
- while (!is_context_switch_pending) {
+ const auto is_switch_pending = [this] {
+ std::scoped_lock lock{guard};
+ return is_context_switch_pending;
+ };
+ do {
if (current_thread != nullptr && !current_thread->IsHLEThread()) {
current_thread->context_guard.lock();
if (!current_thread->IsRunnable()) {
@@ -775,7 +779,7 @@ void Scheduler::SwitchToCurrent() {
next_context = &idle_thread->GetHostContext();
}
Common::Fiber::YieldTo(switch_fiber, *next_context);
- }
+ } while (!is_switch_pending());
}
}
diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp
index 26fd87f58..649128be4 100644
--- a/src/core/hle/service/filesystem/fsp_srv.cpp
+++ b/src/core/hle/service/filesystem/fsp_srv.cpp
@@ -844,8 +844,7 @@ void FSP_SRV::OpenSaveDataFileSystem(Kernel::HLERequestContext& ctx) {
return;
}
- FileSys::StorageId id;
-
+ FileSys::StorageId id{};
switch (parameters.space_id) {
case FileSys::SaveDataSpaceId::NandUser:
id = FileSys::StorageId::NandUser;
@@ -857,6 +856,10 @@ void FSP_SRV::OpenSaveDataFileSystem(Kernel::HLERequestContext& ctx) {
case FileSys::SaveDataSpaceId::NandSystem:
id = FileSys::StorageId::NandSystem;
break;
+ case FileSys::SaveDataSpaceId::TemporaryStorage:
+ case FileSys::SaveDataSpaceId::ProperSystem:
+ case FileSys::SaveDataSpaceId::SafeMode:
+ UNREACHABLE();
}
auto filesystem =
@@ -902,7 +905,14 @@ void FSP_SRV::ReadSaveDataFileSystemExtraDataWithMaskBySaveDataAttribute(
// Stub this to None for now, backend needs an impl to read/write the SaveDataExtraData
constexpr auto flags = static_cast<u32>(FileSys::SaveDataFlags::None);
- LOG_WARNING(Service_FS, "(STUBBED) called, flags={}", flags);
+ LOG_WARNING(Service_FS,
+ "(STUBBED) called, flags={}, space_id={}, attribute.title_id={:016X}\n"
+ "attribute.user_id={:016X}{:016X}, attribute.save_id={:016X}\n"
+ "attribute.type={}, attribute.rank={}, attribute.index={}",
+ flags, static_cast<u32>(parameters.space_id), parameters.attribute.title_id,
+ parameters.attribute.user_id[1], parameters.attribute.user_id[0],
+ parameters.attribute.save_id, static_cast<u32>(parameters.attribute.type),
+ static_cast<u32>(parameters.attribute.rank), parameters.attribute.index);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
diff --git a/src/core/hle/service/hid/controllers/touchscreen.cpp b/src/core/hle/service/hid/controllers/touchscreen.cpp
index e326f8f5c..0df395e85 100644
--- a/src/core/hle/service/hid/controllers/touchscreen.cpp
+++ b/src/core/hle/service/hid/controllers/touchscreen.cpp
@@ -40,9 +40,14 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin
cur_entry.sampling_number = last_entry.sampling_number + 1;
cur_entry.sampling_number2 = cur_entry.sampling_number;
- const auto [x, y, pressed] = touch_device->GetStatus();
+ bool pressed = false;
+ float x, y;
+ std::tie(x, y, pressed) = touch_device->GetStatus();
auto& touch_entry = cur_entry.states[0];
touch_entry.attribute.raw = 0;
+ if (!pressed && touch_btn_device) {
+ std::tie(x, y, pressed) = touch_btn_device->GetStatus();
+ }
if (pressed && Settings::values.touchscreen.enabled) {
touch_entry.x = static_cast<u16>(x * Layout::ScreenUndocked::Width);
touch_entry.y = static_cast<u16>(y * Layout::ScreenUndocked::Height);
@@ -63,5 +68,10 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin
void Controller_Touchscreen::OnLoadInputDevices() {
touch_device = Input::CreateDevice<Input::TouchDevice>(Settings::values.touchscreen.device);
+ if (Settings::values.use_touch_from_button) {
+ touch_btn_device = Input::CreateDevice<Input::TouchDevice>("engine:touch_from_button");
+ } else {
+ touch_btn_device.reset();
+ }
}
} // namespace Service::HID
diff --git a/src/core/hle/service/hid/controllers/touchscreen.h b/src/core/hle/service/hid/controllers/touchscreen.h
index a1d97269e..4d9042adc 100644
--- a/src/core/hle/service/hid/controllers/touchscreen.h
+++ b/src/core/hle/service/hid/controllers/touchscreen.h
@@ -68,6 +68,7 @@ private:
"TouchScreenSharedMemory is an invalid size");
TouchScreenSharedMemory shared_memory{};
std::unique_ptr<Input::TouchDevice> touch_device;
+ std::unique_ptr<Input::TouchDevice> touch_btn_device;
s64_le last_touch{};
};
} // namespace Service::HID
diff --git a/src/core/hle/service/ns/ns.cpp b/src/core/hle/service/ns/ns.cpp
index 886450be2..58ee1f712 100644
--- a/src/core/hle/service/ns/ns.cpp
+++ b/src/core/hle/service/ns/ns.cpp
@@ -5,6 +5,7 @@
#include "common/logging/log.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
+#include "core/file_sys/vfs.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/ns/errors.h"
diff --git a/src/core/settings.h b/src/core/settings.h
index 732c6a894..80f0d95a7 100644
--- a/src/core/settings.h
+++ b/src/core/settings.h
@@ -67,6 +67,11 @@ private:
Type local{};
};
+struct TouchFromButtonMap {
+ std::string name;
+ std::vector<std::string> buttons;
+};
+
struct Values {
// Audio
std::string audio_device_id;
@@ -145,15 +150,18 @@ struct Values {
ButtonsRaw debug_pad_buttons;
AnalogsRaw debug_pad_analogs;
- std::string motion_device;
-
bool vibration_enabled;
+ std::string motion_device;
+ std::string touch_device;
TouchscreenInput touchscreen;
std::atomic_bool is_device_reload_pending{true};
+ bool use_touch_from_button;
+ int touch_from_button_map_index;
std::string udp_input_address;
u16 udp_input_port;
u8 udp_pad_index;
+ std::vector<TouchFromButtonMap> touch_from_button_maps;
// Data Storage
bool use_virtual_sd;
diff --git a/src/input_common/CMakeLists.txt b/src/input_common/CMakeLists.txt
index 56267c8a8..09361e37e 100644
--- a/src/input_common/CMakeLists.txt
+++ b/src/input_common/CMakeLists.txt
@@ -7,8 +7,12 @@ add_library(input_common STATIC
main.h
motion_emu.cpp
motion_emu.h
+ motion_input.cpp
+ motion_input.h
settings.cpp
settings.h
+ touch_from_button.cpp
+ touch_from_button.h
gcadapter/gc_adapter.cpp
gcadapter/gc_adapter.h
gcadapter/gc_poller.cpp
diff --git a/src/input_common/gcadapter/gc_poller.cpp b/src/input_common/gcadapter/gc_poller.cpp
index 71cd85eeb..1c8d8523a 100644
--- a/src/input_common/gcadapter/gc_poller.cpp
+++ b/src/input_common/gcadapter/gc_poller.cpp
@@ -38,7 +38,8 @@ public:
explicit GCAxisButton(int port_, int axis_, float threshold_, bool trigger_if_greater_,
GCAdapter::Adapter* adapter)
: port(port_), axis(axis_), threshold(threshold_), trigger_if_greater(trigger_if_greater_),
- gcadapter(adapter), origin_value(adapter->GetOriginValue(port_, axis_)) {}
+ gcadapter(adapter),
+ origin_value(static_cast<float>(adapter->GetOriginValue(port_, axis_))) {}
bool GetStatus() const override {
if (gcadapter->DeviceConnected(port)) {
@@ -151,8 +152,9 @@ public:
GCAnalog(int port_, int axis_x_, int axis_y_, float deadzone_, GCAdapter::Adapter* adapter,
float range_)
: port(port_), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_), gcadapter(adapter),
- origin_value_x(adapter->GetOriginValue(port_, axis_x_)),
- origin_value_y(adapter->GetOriginValue(port_, axis_y_)), range(range_) {}
+ origin_value_x(static_cast<float>(adapter->GetOriginValue(port_, axis_x_))),
+ origin_value_y(static_cast<float>(adapter->GetOriginValue(port_, axis_y_))),
+ range(range_) {}
float GetAxis(int axis) const {
if (gcadapter->DeviceConnected(port)) {
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp
index 57e7a25fe..ea1a1cee6 100644
--- a/src/input_common/main.cpp
+++ b/src/input_common/main.cpp
@@ -11,6 +11,7 @@
#include "input_common/keyboard.h"
#include "input_common/main.h"
#include "input_common/motion_emu.h"
+#include "input_common/touch_from_button.h"
#include "input_common/udp/udp.h"
#ifdef HAVE_SDL2
#include "input_common/sdl/sdl.h"
@@ -32,6 +33,8 @@ struct InputSubsystem::Impl {
std::make_shared<AnalogFromButton>());
motion_emu = std::make_shared<MotionEmu>();
Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu);
+ Input::RegisterFactory<Input::TouchDevice>("touch_from_button",
+ std::make_shared<TouchFromButtonFactory>());
#ifdef HAVE_SDL2
sdl = SDL::Init();
@@ -46,6 +49,7 @@ struct InputSubsystem::Impl {
Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button");
Input::UnregisterFactory<Input::MotionDevice>("motion_emu");
motion_emu.reset();
+ Input::UnregisterFactory<Input::TouchDevice>("touch_from_button");
#ifdef HAVE_SDL2
sdl.reset();
#endif
@@ -171,6 +175,13 @@ const GCButtonFactory* InputSubsystem::GetGCButtons() const {
return impl->gcbuttons.get();
}
+void InputSubsystem::ReloadInputDevices() {
+ if (!impl->udp) {
+ return;
+ }
+ impl->udp->ReloadUDPClient();
+}
+
std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers(
Polling::DeviceType type) const {
#ifdef HAVE_SDL2
diff --git a/src/input_common/main.h b/src/input_common/main.h
index f66308163..f3fbf696e 100644
--- a/src/input_common/main.h
+++ b/src/input_common/main.h
@@ -8,13 +8,19 @@
#include <string>
#include <unordered_map>
#include <vector>
-#include "input_common/gcadapter/gc_poller.h"
-#include "input_common/settings.h"
namespace Common {
class ParamPackage;
}
+namespace Settings::NativeAnalog {
+enum Values : int;
+}
+
+namespace Settings::NativeButton {
+enum Values : int;
+}
+
namespace InputCommon {
namespace Polling {
@@ -40,9 +46,6 @@ public:
*/
virtual Common::ParamPackage GetNextInput() = 0;
};
-
-// Get all DevicePoller from all backends for a specific device type
-std::vector<std::unique_ptr<DevicePoller>> GetPollers(DeviceType type);
} // namespace Polling
class GCAnalogFactory;
@@ -112,6 +115,9 @@ public:
/// Retrieves the underlying GameCube button handler.
[[nodiscard]] const GCButtonFactory* GetGCButtons() const;
+ /// Reloads the input devices
+ void ReloadInputDevices();
+
/// Get all DevicePoller from all backends for a specific device type
[[nodiscard]] std::vector<std::unique_ptr<Polling::DevicePoller>> GetPollers(
Polling::DeviceType type) const;
diff --git a/src/input_common/motion_input.cpp b/src/input_common/motion_input.cpp
new file mode 100644
index 000000000..22a849866
--- /dev/null
+++ b/src/input_common/motion_input.cpp
@@ -0,0 +1,181 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included
+
+#include "common/math_util.h"
+#include "input_common/motion_input.h"
+
+namespace InputCommon {
+
+MotionInput::MotionInput(f32 new_kp, f32 new_ki, f32 new_kd)
+ : kp(new_kp), ki(new_ki), kd(new_kd), quat{{0, 0, -1}, 0} {}
+
+void MotionInput::SetAcceleration(const Common::Vec3f& acceleration) {
+ accel = acceleration;
+}
+
+void MotionInput::SetGyroscope(const Common::Vec3f& gyroscope) {
+ gyro = gyroscope - gyro_drift;
+ if (gyro.Length2() < gyro_threshold) {
+ gyro = {};
+ }
+}
+
+void MotionInput::SetQuaternion(const Common::Quaternion<f32>& quaternion) {
+ quat = quaternion;
+}
+
+void MotionInput::SetGyroDrift(const Common::Vec3f& drift) {
+ gyro_drift = drift;
+}
+
+void MotionInput::SetGyroThreshold(f32 threshold) {
+ gyro_threshold = threshold;
+}
+
+void MotionInput::EnableReset(bool reset) {
+ reset_enabled = reset;
+}
+
+void MotionInput::ResetRotations() {
+ rotations = {};
+}
+
+bool MotionInput::IsMoving(f32 sensitivity) const {
+ return gyro.Length() >= sensitivity || accel.Length() <= 0.9f || accel.Length() >= 1.1f;
+}
+
+bool MotionInput::IsCalibrated(f32 sensitivity) const {
+ return real_error.Length() < sensitivity;
+}
+
+void MotionInput::UpdateRotation(u64 elapsed_time) {
+ const f32 sample_period = elapsed_time / 1000000.0f;
+ if (sample_period > 0.1f) {
+ return;
+ }
+ rotations += gyro * sample_period;
+}
+
+void MotionInput::UpdateOrientation(u64 elapsed_time) {
+ if (!IsCalibrated(0.1f)) {
+ ResetOrientation();
+ }
+ // Short name local variable for readability
+ f32 q1 = quat.w;
+ f32 q2 = quat.xyz[0];
+ f32 q3 = quat.xyz[1];
+ f32 q4 = quat.xyz[2];
+ const f32 sample_period = elapsed_time / 1000000.0f;
+
+ // ignore invalid elapsed time
+ if (sample_period > 0.1f) {
+ return;
+ }
+
+ const auto normal_accel = accel.Normalized();
+ auto rad_gyro = gyro * Common::PI * 2;
+ const f32 swap = rad_gyro.x;
+ rad_gyro.x = rad_gyro.y;
+ rad_gyro.y = -swap;
+ rad_gyro.z = -rad_gyro.z;
+
+ // Ignore drift correction if acceleration is not reliable
+ if (accel.Length() >= 0.75f && accel.Length() <= 1.25f) {
+ const f32 ax = -normal_accel.x;
+ const f32 ay = normal_accel.y;
+ const f32 az = -normal_accel.z;
+
+ // Estimated direction of gravity
+ const f32 vx = 2.0f * (q2 * q4 - q1 * q3);
+ const f32 vy = 2.0f * (q1 * q2 + q3 * q4);
+ const f32 vz = q1 * q1 - q2 * q2 - q3 * q3 + q4 * q4;
+
+ // Error is cross product between estimated direction and measured direction of gravity
+ const Common::Vec3f new_real_error = {az * vx - ax * vz, ay * vz - az * vy,
+ ax * vy - ay * vx};
+
+ derivative_error = new_real_error - real_error;
+ real_error = new_real_error;
+
+ // Prevent integral windup
+ if (ki != 0.0f && !IsCalibrated(0.05f)) {
+ integral_error += real_error;
+ } else {
+ integral_error = {};
+ }
+
+ // Apply feedback terms
+ rad_gyro += kp * real_error;
+ rad_gyro += ki * integral_error;
+ rad_gyro += kd * derivative_error;
+ }
+
+ const f32 gx = rad_gyro.y;
+ const f32 gy = rad_gyro.x;
+ const f32 gz = rad_gyro.z;
+
+ // Integrate rate of change of quaternion
+ const f32 pa = q2;
+ const f32 pb = q3;
+ const f32 pc = q4;
+ q1 = q1 + (-q2 * gx - q3 * gy - q4 * gz) * (0.5f * sample_period);
+ q2 = pa + (q1 * gx + pb * gz - pc * gy) * (0.5f * sample_period);
+ q3 = pb + (q1 * gy - pa * gz + pc * gx) * (0.5f * sample_period);
+ q4 = pc + (q1 * gz + pa * gy - pb * gx) * (0.5f * sample_period);
+
+ quat.w = q1;
+ quat.xyz[0] = q2;
+ quat.xyz[1] = q3;
+ quat.xyz[2] = q4;
+ quat = quat.Normalized();
+}
+
+std::array<Common::Vec3f, 3> MotionInput::GetOrientation() const {
+ const Common::Quaternion<float> quad{
+ .xyz = {-quat.xyz[1], -quat.xyz[0], -quat.w},
+ .w = -quat.xyz[2],
+ };
+ const std::array<float, 16> matrix4x4 = quad.ToMatrix();
+
+ return {Common::Vec3f(matrix4x4[0], matrix4x4[1], -matrix4x4[2]),
+ Common::Vec3f(matrix4x4[4], matrix4x4[5], -matrix4x4[6]),
+ Common::Vec3f(-matrix4x4[8], -matrix4x4[9], matrix4x4[10])};
+}
+
+Common::Vec3f MotionInput::GetAcceleration() const {
+ return accel;
+}
+
+Common::Vec3f MotionInput::GetGyroscope() const {
+ return gyro;
+}
+
+Common::Quaternion<f32> MotionInput::GetQuaternion() const {
+ return quat;
+}
+
+Common::Vec3f MotionInput::GetRotations() const {
+ return rotations;
+}
+
+void MotionInput::ResetOrientation() {
+ if (!reset_enabled) {
+ return;
+ }
+ if (!IsMoving(0.5f) && accel.z <= -0.9f) {
+ ++reset_counter;
+ if (reset_counter > 900) {
+ // TODO: calculate quaternion from gravity vector
+ quat.w = 0;
+ quat.xyz[0] = 0;
+ quat.xyz[1] = 0;
+ quat.xyz[2] = -1;
+ integral_error = {};
+ reset_counter = 0;
+ }
+ } else {
+ reset_counter = 0;
+ }
+}
+} // namespace InputCommon
diff --git a/src/input_common/motion_input.h b/src/input_common/motion_input.h
new file mode 100644
index 000000000..54b4439d9
--- /dev/null
+++ b/src/input_common/motion_input.h
@@ -0,0 +1,68 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included
+
+#pragma once
+
+#include "common/common_types.h"
+#include "common/quaternion.h"
+#include "common/vector_math.h"
+
+namespace InputCommon {
+
+class MotionInput {
+public:
+ MotionInput(f32 new_kp, f32 new_ki, f32 new_kd);
+
+ MotionInput(const MotionInput&) = default;
+ MotionInput& operator=(const MotionInput&) = default;
+
+ MotionInput(MotionInput&&) = default;
+ MotionInput& operator=(MotionInput&&) = default;
+
+ void SetAcceleration(const Common::Vec3f& acceleration);
+ void SetGyroscope(const Common::Vec3f& acceleration);
+ void SetQuaternion(const Common::Quaternion<f32>& quaternion);
+ void SetGyroDrift(const Common::Vec3f& drift);
+ void SetGyroThreshold(f32 threshold);
+
+ void EnableReset(bool reset);
+ void ResetRotations();
+
+ void UpdateRotation(u64 elapsed_time);
+ void UpdateOrientation(u64 elapsed_time);
+
+ std::array<Common::Vec3f, 3> GetOrientation() const;
+ Common::Vec3f GetAcceleration() const;
+ Common::Vec3f GetGyroscope() const;
+ Common::Vec3f GetRotations() const;
+ Common::Quaternion<f32> GetQuaternion() const;
+
+ bool IsMoving(f32 sensitivity) const;
+ bool IsCalibrated(f32 sensitivity) const;
+
+private:
+ void ResetOrientation();
+
+ // PID constants
+ const f32 kp;
+ const f32 ki;
+ const f32 kd;
+
+ // PID errors
+ Common::Vec3f real_error;
+ Common::Vec3f integral_error;
+ Common::Vec3f derivative_error;
+
+ Common::Quaternion<f32> quat;
+ Common::Vec3f rotations;
+ Common::Vec3f accel;
+ Common::Vec3f gyro;
+ Common::Vec3f gyro_drift;
+
+ f32 gyro_threshold = 0.0f;
+ u32 reset_counter = 0;
+ bool reset_enabled = true;
+};
+
+} // namespace InputCommon
diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp
index 7605c884d..a9e676f4b 100644
--- a/src/input_common/sdl/sdl_impl.cpp
+++ b/src/input_common/sdl/sdl_impl.cpp
@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <algorithm>
+#include <array>
#include <atomic>
#include <cmath>
#include <functional>
@@ -17,11 +18,11 @@
#include <vector>
#include <SDL.h>
#include "common/logging/log.h"
-#include "common/math_util.h"
#include "common/param_package.h"
#include "common/threadsafe_queue.h"
#include "core/frontend/input.h"
#include "input_common/sdl/sdl_impl.h"
+#include "input_common/settings.h"
namespace InputCommon::SDL {
@@ -358,7 +359,7 @@ public:
return std::make_tuple(x / r * (r - deadzone) / (1 - deadzone),
y / r * (r - deadzone) / (1 - deadzone));
}
- return std::make_tuple<float, float>(0.0f, 0.0f);
+ return {};
}
bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override {
@@ -574,10 +575,10 @@ std::vector<Common::ParamPackage> SDLState::GetInputDevices() {
namespace {
Common::ParamPackage BuildAnalogParamPackageForButton(int port, std::string guid, u8 axis,
- float value = 0.1) {
+ float value = 0.1f) {
Common::ParamPackage params({{"engine", "sdl"}});
params.Set("port", port);
- params.Set("guid", guid);
+ params.Set("guid", std::move(guid));
params.Set("axis", axis);
if (value > 0) {
params.Set("direction", "+");
@@ -592,7 +593,7 @@ Common::ParamPackage BuildAnalogParamPackageForButton(int port, std::string guid
Common::ParamPackage BuildButtonParamPackageForButton(int port, std::string guid, u8 button) {
Common::ParamPackage params({{"engine", "sdl"}});
params.Set("port", port);
- params.Set("guid", guid);
+ params.Set("guid", std::move(guid));
params.Set("button", button);
return params;
}
@@ -601,7 +602,7 @@ Common::ParamPackage BuildHatParamPackageForButton(int port, std::string guid, u
Common::ParamPackage params({{"engine", "sdl"}});
params.Set("port", port);
- params.Set("guid", guid);
+ params.Set("guid", std::move(guid));
params.Set("hat", hat);
switch (value) {
case SDL_HAT_UP:
@@ -670,55 +671,62 @@ Common::ParamPackage BuildParamPackageForAnalog(int port, const std::string& gui
} // Anonymous namespace
ButtonMapping SDLState::GetButtonMappingForDevice(const Common::ParamPackage& params) {
- // This list is missing ZL/ZR since those are not considered buttons in SDL GameController.
- // We will add those afterwards
- // This list also excludes Screenshot since theres not really a mapping for that
- std::unordered_map<Settings::NativeButton::Values, SDL_GameControllerButton>
- switch_to_sdl_button = {
- {Settings::NativeButton::A, SDL_CONTROLLER_BUTTON_B},
- {Settings::NativeButton::B, SDL_CONTROLLER_BUTTON_A},
- {Settings::NativeButton::X, SDL_CONTROLLER_BUTTON_Y},
- {Settings::NativeButton::Y, SDL_CONTROLLER_BUTTON_X},
- {Settings::NativeButton::LStick, SDL_CONTROLLER_BUTTON_LEFTSTICK},
- {Settings::NativeButton::RStick, SDL_CONTROLLER_BUTTON_RIGHTSTICK},
- {Settings::NativeButton::L, SDL_CONTROLLER_BUTTON_LEFTSHOULDER},
- {Settings::NativeButton::R, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
- {Settings::NativeButton::Plus, SDL_CONTROLLER_BUTTON_START},
- {Settings::NativeButton::Minus, SDL_CONTROLLER_BUTTON_BACK},
- {Settings::NativeButton::DLeft, SDL_CONTROLLER_BUTTON_DPAD_LEFT},
- {Settings::NativeButton::DUp, SDL_CONTROLLER_BUTTON_DPAD_UP},
- {Settings::NativeButton::DRight, SDL_CONTROLLER_BUTTON_DPAD_RIGHT},
- {Settings::NativeButton::DDown, SDL_CONTROLLER_BUTTON_DPAD_DOWN},
- {Settings::NativeButton::SL, SDL_CONTROLLER_BUTTON_LEFTSHOULDER},
- {Settings::NativeButton::SR, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
- {Settings::NativeButton::Home, SDL_CONTROLLER_BUTTON_GUIDE},
- };
if (!params.Has("guid") || !params.Has("port")) {
return {};
}
const auto joystick = GetSDLJoystickByGUID(params.Get("guid", ""), params.Get("port", 0));
- auto controller = joystick->GetSDLGameController();
- if (!controller) {
+ auto* controller = joystick->GetSDLGameController();
+ if (controller == nullptr) {
return {};
}
- ButtonMapping mapping{};
+ // This list is missing ZL/ZR since those are not considered buttons in SDL GameController.
+ // We will add those afterwards
+ // This list also excludes Screenshot since theres not really a mapping for that
+ using ButtonBindings =
+ std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerButton>, 17>;
+ static constexpr ButtonBindings switch_to_sdl_button{{
+ {Settings::NativeButton::A, SDL_CONTROLLER_BUTTON_B},
+ {Settings::NativeButton::B, SDL_CONTROLLER_BUTTON_A},
+ {Settings::NativeButton::X, SDL_CONTROLLER_BUTTON_Y},
+ {Settings::NativeButton::Y, SDL_CONTROLLER_BUTTON_X},
+ {Settings::NativeButton::LStick, SDL_CONTROLLER_BUTTON_LEFTSTICK},
+ {Settings::NativeButton::RStick, SDL_CONTROLLER_BUTTON_RIGHTSTICK},
+ {Settings::NativeButton::L, SDL_CONTROLLER_BUTTON_LEFTSHOULDER},
+ {Settings::NativeButton::R, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
+ {Settings::NativeButton::Plus, SDL_CONTROLLER_BUTTON_START},
+ {Settings::NativeButton::Minus, SDL_CONTROLLER_BUTTON_BACK},
+ {Settings::NativeButton::DLeft, SDL_CONTROLLER_BUTTON_DPAD_LEFT},
+ {Settings::NativeButton::DUp, SDL_CONTROLLER_BUTTON_DPAD_UP},
+ {Settings::NativeButton::DRight, SDL_CONTROLLER_BUTTON_DPAD_RIGHT},
+ {Settings::NativeButton::DDown, SDL_CONTROLLER_BUTTON_DPAD_DOWN},
+ {Settings::NativeButton::SL, SDL_CONTROLLER_BUTTON_LEFTSHOULDER},
+ {Settings::NativeButton::SR, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
+ {Settings::NativeButton::Home, SDL_CONTROLLER_BUTTON_GUIDE},
+ }};
+
+ // Add the missing bindings for ZL/ZR
+ using ZBindings =
+ std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerAxis>, 2>;
+ static constexpr ZBindings switch_to_sdl_axis{{
+ {Settings::NativeButton::ZL, SDL_CONTROLLER_AXIS_TRIGGERLEFT},
+ {Settings::NativeButton::ZR, SDL_CONTROLLER_AXIS_TRIGGERRIGHT},
+ }};
+
+ ButtonMapping mapping;
+ mapping.reserve(switch_to_sdl_button.size() + switch_to_sdl_axis.size());
+
for (const auto& [switch_button, sdl_button] : switch_to_sdl_button) {
const auto& binding = SDL_GameControllerGetBindForButton(controller, sdl_button);
- mapping[switch_button] =
- BuildParamPackageForBinding(joystick->GetPort(), joystick->GetGUID(), binding);
+ mapping.insert_or_assign(
+ switch_button,
+ BuildParamPackageForBinding(joystick->GetPort(), joystick->GetGUID(), binding));
}
-
- // Add the missing bindings for ZL/ZR
- std::unordered_map<Settings::NativeButton::Values, SDL_GameControllerAxis> switch_to_sdl_axis =
- {
- {Settings::NativeButton::ZL, SDL_CONTROLLER_AXIS_TRIGGERLEFT},
- {Settings::NativeButton::ZR, SDL_CONTROLLER_AXIS_TRIGGERRIGHT},
- };
for (const auto& [switch_button, sdl_axis] : switch_to_sdl_axis) {
const auto& binding = SDL_GameControllerGetBindForAxis(controller, sdl_axis);
- mapping[switch_button] =
- BuildParamPackageForBinding(joystick->GetPort(), joystick->GetGUID(), binding);
+ mapping.insert_or_assign(
+ switch_button,
+ BuildParamPackageForBinding(joystick->GetPort(), joystick->GetGUID(), binding));
}
return mapping;
@@ -729,8 +737,8 @@ AnalogMapping SDLState::GetAnalogMappingForDevice(const Common::ParamPackage& pa
return {};
}
const auto joystick = GetSDLJoystickByGUID(params.Get("guid", ""), params.Get("port", 0));
- auto controller = joystick->GetSDLGameController();
- if (!controller) {
+ auto* controller = joystick->GetSDLGameController();
+ if (controller == nullptr) {
return {};
}
@@ -739,16 +747,18 @@ AnalogMapping SDLState::GetAnalogMappingForDevice(const Common::ParamPackage& pa
SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTX);
const auto& binding_left_y =
SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTY);
- mapping[Settings::NativeAnalog::LStick] =
- BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
- binding_left_x.value.axis, binding_left_y.value.axis);
+ mapping.insert_or_assign(Settings::NativeAnalog::LStick,
+ BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
+ binding_left_x.value.axis,
+ binding_left_y.value.axis));
const auto& binding_right_x =
SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTX);
const auto& binding_right_y =
SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTY);
- mapping[Settings::NativeAnalog::RStick] =
- BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
- binding_right_x.value.axis, binding_right_y.value.axis);
+ mapping.insert_or_assign(Settings::NativeAnalog::RStick,
+ BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
+ binding_right_x.value.axis,
+ binding_right_y.value.axis));
return mapping;
}
@@ -784,7 +794,7 @@ public:
}
return {};
}
- std::optional<Common::ParamPackage> FromEvent(const SDL_Event& event) {
+ [[nodiscard]] std::optional<Common::ParamPackage> FromEvent(const SDL_Event& event) const {
switch (event.type) {
case SDL_JOYAXISMOTION:
if (std::abs(event.jaxis.value / 32767.0) < 0.5) {
@@ -795,7 +805,7 @@ public:
case SDL_JOYHATMOTION:
return {SDLEventToButtonParamPackage(state, event)};
}
- return {};
+ return std::nullopt;
}
};
diff --git a/src/input_common/settings.h b/src/input_common/settings.h
index 8e481a7fe..2d258960b 100644
--- a/src/input_common/settings.h
+++ b/src/input_common/settings.h
@@ -10,7 +10,7 @@
namespace Settings {
namespace NativeButton {
-enum Values {
+enum Values : int {
A,
B,
X,
@@ -52,7 +52,7 @@ extern const std::array<const char*, NumButtons> mapping;
} // namespace NativeButton
namespace NativeAnalog {
-enum Values {
+enum Values : int {
LStick,
RStick,
diff --git a/src/input_common/touch_from_button.cpp b/src/input_common/touch_from_button.cpp
new file mode 100644
index 000000000..98da0ef1a
--- /dev/null
+++ b/src/input_common/touch_from_button.cpp
@@ -0,0 +1,50 @@
+// Copyright 2020 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/frontend/framebuffer_layout.h"
+#include "core/settings.h"
+#include "input_common/touch_from_button.h"
+
+namespace InputCommon {
+
+class TouchFromButtonDevice final : public Input::TouchDevice {
+public:
+ TouchFromButtonDevice() {
+ for (const auto& config_entry :
+ Settings::values.touch_from_button_maps[Settings::values.touch_from_button_map_index]
+ .buttons) {
+ const Common::ParamPackage package{config_entry};
+ map.emplace_back(
+ Input::CreateDevice<Input::ButtonDevice>(config_entry),
+ std::clamp(package.Get("x", 0), 0, static_cast<int>(Layout::ScreenUndocked::Width)),
+ std::clamp(package.Get("y", 0), 0,
+ static_cast<int>(Layout::ScreenUndocked::Height)));
+ }
+ }
+
+ std::tuple<float, float, bool> GetStatus() const override {
+ for (const auto& m : map) {
+ const bool state = std::get<0>(m)->GetStatus();
+ if (state) {
+ const float x = static_cast<float>(std::get<1>(m)) /
+ static_cast<int>(Layout::ScreenUndocked::Width);
+ const float y = static_cast<float>(std::get<2>(m)) /
+ static_cast<int>(Layout::ScreenUndocked::Height);
+ return {x, y, true};
+ }
+ }
+ return {};
+ }
+
+private:
+ // A vector of the mapped button, its x and its y-coordinate
+ std::vector<std::tuple<std::unique_ptr<Input::ButtonDevice>, int, int>> map;
+};
+
+std::unique_ptr<Input::TouchDevice> TouchFromButtonFactory::Create(
+ const Common::ParamPackage& params) {
+ return std::make_unique<TouchFromButtonDevice>();
+}
+
+} // namespace InputCommon
diff --git a/src/input_common/touch_from_button.h b/src/input_common/touch_from_button.h
new file mode 100644
index 000000000..8b4d1aa96
--- /dev/null
+++ b/src/input_common/touch_from_button.h
@@ -0,0 +1,23 @@
+// Copyright 2020 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include "core/frontend/input.h"
+
+namespace InputCommon {
+
+/**
+ * A touch device factory that takes a list of button devices and combines them into a touch device.
+ */
+class TouchFromButtonFactory final : public Input::Factory<Input::TouchDevice> {
+public:
+ /**
+ * Creates a touch device from a list of button devices
+ */
+ std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage& params) override;
+};
+
+} // namespace InputCommon
diff --git a/src/video_core/macro/macro_jit_x64.cpp b/src/video_core/macro/macro_jit_x64.cpp
index c1b9e4ad9..954b87515 100644
--- a/src/video_core/macro/macro_jit_x64.cpp
+++ b/src/video_core/macro/macro_jit_x64.cpp
@@ -14,11 +14,11 @@ MICROPROFILE_DEFINE(MacroJitCompile, "GPU", "Compile macro JIT", MP_RGB(173, 255
MICROPROFILE_DEFINE(MacroJitExecute, "GPU", "Execute macro JIT", MP_RGB(255, 255, 0));
namespace Tegra {
-static const Xbyak::Reg64 STATE = Xbyak::util::rbx;
-static const Xbyak::Reg32 RESULT = Xbyak::util::ebp;
-static const Xbyak::Reg64 PARAMETERS = Xbyak::util::r12;
-static const Xbyak::Reg32 METHOD_ADDRESS = Xbyak::util::r14d;
-static const Xbyak::Reg64 BRANCH_HOLDER = Xbyak::util::r15;
+constexpr Xbyak::Reg64 STATE = Xbyak::util::rbx;
+constexpr Xbyak::Reg32 RESULT = Xbyak::util::ebp;
+constexpr Xbyak::Reg64 PARAMETERS = Xbyak::util::r12;
+constexpr Xbyak::Reg32 METHOD_ADDRESS = Xbyak::util::r14d;
+constexpr Xbyak::Reg64 BRANCH_HOLDER = Xbyak::util::r15;
static const std::bitset<32> PERSISTENT_REGISTERS = Common::X64::BuildRegSet({
STATE,
diff --git a/src/video_core/renderer_vulkan/vk_device.cpp b/src/video_core/renderer_vulkan/vk_device.cpp
index ebcfaa0e3..4205bd573 100644
--- a/src/video_core/renderer_vulkan/vk_device.cpp
+++ b/src/video_core/renderer_vulkan/vk_device.cpp
@@ -380,6 +380,14 @@ bool VKDevice::Create() {
CollectTelemetryParameters();
+ if (ext_extended_dynamic_state && driver_id == VK_DRIVER_ID_AMD_PROPRIETARY_KHR) {
+ // AMD's proprietary driver supports VK_EXT_extended_dynamic_state but the <stride> field
+ // seems to be bugged. Blacklisting it for now.
+ LOG_WARNING(Render_Vulkan,
+ "Blacklisting AMD proprietary from VK_EXT_extended_dynamic_state");
+ ext_extended_dynamic_state = false;
+ }
+
graphics_queue = logical.GetQueue(graphics_family);
present_queue = logical.GetQueue(present_family);
diff --git a/src/video_core/shader/async_shaders.cpp b/src/video_core/shader/async_shaders.cpp
index f815584f7..aabd62c5c 100644
--- a/src/video_core/shader/async_shaders.cpp
+++ b/src/video_core/shader/async_shaders.cpp
@@ -73,11 +73,11 @@ void AsyncShaders::KillWorkers() {
worker_threads.clear();
}
-bool AsyncShaders::HasWorkQueued() {
+bool AsyncShaders::HasWorkQueued() const {
return !pending_queue.empty();
}
-bool AsyncShaders::HasCompletedWork() {
+bool AsyncShaders::HasCompletedWork() const {
std::shared_lock lock{completed_mutex};
return !finished_work.empty();
}
@@ -102,7 +102,7 @@ bool AsyncShaders::IsShaderAsync(const Tegra::GPU& gpu) const {
}
std::vector<AsyncShaders::Result> AsyncShaders::GetCompletedWork() {
- std::vector<AsyncShaders::Result> results;
+ std::vector<Result> results;
{
std::unique_lock lock{completed_mutex};
results.assign(std::make_move_iterator(finished_work.begin()),
diff --git a/src/video_core/shader/async_shaders.h b/src/video_core/shader/async_shaders.h
index d5ae814d5..7cf8d994c 100644
--- a/src/video_core/shader/async_shaders.h
+++ b/src/video_core/shader/async_shaders.h
@@ -5,11 +5,10 @@
#pragma once
#include <condition_variable>
-#include <deque>
#include <memory>
#include <shared_mutex>
#include <thread>
-#include "common/bit_field.h"
+
#include "common/common_types.h"
#include "video_core/renderer_opengl/gl_device.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
@@ -17,7 +16,6 @@
#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
-#include "video_core/renderer_vulkan/vk_update_descriptor.h"
namespace Core::Frontend {
class EmuWindow;
@@ -70,20 +68,20 @@ public:
void KillWorkers();
/// Check to see if any shaders have actually been compiled
- bool HasCompletedWork();
+ [[nodiscard]] bool HasCompletedWork() const;
/// Deduce if a shader can be build on another thread of MUST be built in sync. We cannot build
/// every shader async as some shaders are only built and executed once. We try to "guess" which
/// shader would be used only once
- bool IsShaderAsync(const Tegra::GPU& gpu) const;
+ [[nodiscard]] bool IsShaderAsync(const Tegra::GPU& gpu) const;
/// Pulls completed compiled shaders
- std::vector<Result> GetCompletedWork();
+ [[nodiscard]] std::vector<Result> GetCompletedWork();
void QueueOpenGLShader(const OpenGL::Device& device, Tegra::Engines::ShaderType shader_type,
u64 uid, std::vector<u64> code, std::vector<u64> code_b, u32 main_offset,
- VideoCommon::Shader::CompilerSettings compiler_settings,
- const VideoCommon::Shader::Registry& registry, VAddr cpu_addr);
+ CompilerSettings compiler_settings, const Registry& registry,
+ VAddr cpu_addr);
void QueueVulkanShader(Vulkan::VKPipelineCache* pp_cache, const Vulkan::VKDevice& device,
Vulkan::VKScheduler& scheduler,
@@ -97,7 +95,7 @@ private:
void ShaderCompilerThread(Core::Frontend::GraphicsContext* context);
/// Check our worker queue to see if we have any work queued already
- bool HasWorkQueued();
+ [[nodiscard]] bool HasWorkQueued() const;
struct WorkerParams {
Backend backend;
@@ -108,8 +106,8 @@ private:
std::vector<u64> code;
std::vector<u64> code_b;
u32 main_offset;
- VideoCommon::Shader::CompilerSettings compiler_settings;
- std::optional<VideoCommon::Shader::Registry> registry;
+ CompilerSettings compiler_settings;
+ std::optional<Registry> registry;
VAddr cpu_address;
// For Vulkan
@@ -125,13 +123,13 @@ private:
};
std::condition_variable cv;
- std::mutex queue_mutex;
- std::shared_mutex completed_mutex;
+ mutable std::mutex queue_mutex;
+ mutable std::shared_mutex completed_mutex;
std::atomic<bool> is_thread_exiting{};
std::vector<std::unique_ptr<Core::Frontend::GraphicsContext>> context_list;
std::vector<std::thread> worker_threads;
std::queue<WorkerParams> pending_queue;
- std::vector<AsyncShaders::Result> finished_work;
+ std::vector<Result> finished_work;
Core::Frontend::EmuWindow& emu_window;
};
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index 6987e85e1..3ea4e5601 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -68,6 +68,9 @@ add_executable(yuzu
configuration/configure_input_advanced.cpp
configuration/configure_input_advanced.h
configuration/configure_input_advanced.ui
+ configuration/configure_motion_touch.cpp
+ configuration/configure_motion_touch.h
+ configuration/configure_motion_touch.ui
configuration/configure_mouse_advanced.cpp
configuration/configure_mouse_advanced.h
configuration/configure_mouse_advanced.ui
@@ -86,9 +89,13 @@ add_executable(yuzu
configuration/configure_system.cpp
configuration/configure_system.h
configuration/configure_system.ui
+ configuration/configure_touch_from_button.cpp
+ configuration/configure_touch_from_button.h
+ configuration/configure_touch_from_button.ui
configuration/configure_touchscreen_advanced.cpp
configuration/configure_touchscreen_advanced.h
configuration/configure_touchscreen_advanced.ui
+ configuration/configure_touch_widget.h
configuration/configure_ui.cpp
configuration/configure_ui.h
configuration/configure_ui.ui
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index f1b428bde..21707e451 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -305,8 +305,8 @@ static Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow*
}
GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
- InputCommon::InputSubsystem* input_subsystem_)
- : QWidget(parent), emu_thread(emu_thread_), input_subsystem{input_subsystem_} {
+ std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_)
+ : QWidget(parent), emu_thread(emu_thread_), input_subsystem{std::move(input_subsystem_)} {
setWindowTitle(QStringLiteral("yuzu %1 | %2-%3")
.arg(QString::fromUtf8(Common::g_build_name),
QString::fromUtf8(Common::g_scm_branch),
@@ -452,7 +452,7 @@ void GRenderWindow::TouchUpdateEvent(const QTouchEvent* event) {
int active_points = 0;
// average all active touch points
- for (const auto tp : event->touchPoints()) {
+ for (const auto& tp : event->touchPoints()) {
if (tp.state() & (Qt::TouchPointPressed | Qt::TouchPointMoved | Qt::TouchPointStationary)) {
active_points++;
pos += tp.pos();
diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h
index ecb3b8135..ca35cf831 100644
--- a/src/yuzu/bootmanager.h
+++ b/src/yuzu/bootmanager.h
@@ -6,6 +6,7 @@
#include <atomic>
#include <condition_variable>
+#include <memory>
#include <mutex>
#include <QImage>
@@ -126,7 +127,7 @@ class GRenderWindow : public QWidget, public Core::Frontend::EmuWindow {
public:
explicit GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
- InputCommon::InputSubsystem* input_subsystem_);
+ std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_);
~GRenderWindow() override;
// EmuWindow implementation.
@@ -188,7 +189,7 @@ private:
QStringList GetUnsupportedGLExtensions() const;
EmuThread* emu_thread;
- InputCommon::InputSubsystem* input_subsystem;
+ std::shared_ptr<InputCommon::InputSubsystem> input_subsystem;
// Main context that will be shared with all other contexts that are requested.
// If this is used in a shared context setting, then this should not be used directly, but
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 489877be9..2bc55a26a 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -51,8 +51,10 @@ const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> Config:
},
}};
-const int Config::default_lstick_mod = Qt::Key_E;
-const int Config::default_rstick_mod = Qt::Key_R;
+const std::array<int, 2> Config::default_stick_mod = {
+ Qt::Key_E,
+ Qt::Key_R,
+};
const std::array<int, Settings::NativeMouseButton::NumMouseButtons> Config::default_mouse_buttons =
{
@@ -285,7 +287,7 @@ void Config::ReadPlayerValues() {
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
- default_analogs[i][3], default_analogs[i][4], 0.5f);
+ default_analogs[i][3], default_stick_mod[i], 0.5f);
auto& player_analogs = player.analogs[i];
player_analogs = qt_config
@@ -323,7 +325,7 @@ void Config::ReadDebugValues() {
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
- default_analogs[i][3], default_analogs[i][4], 0.5f);
+ default_analogs[i][3], default_stick_mod[i], 0.5f);
auto& debug_pad_analogs = Settings::values.debug_pad_analogs[i];
debug_pad_analogs = qt_config
@@ -418,14 +420,64 @@ void Config::ReadControlValues() {
ReadKeyboardValues();
ReadMouseValues();
ReadTouchscreenValues();
+ ReadMotionTouchValues();
Settings::values.vibration_enabled =
ReadSetting(QStringLiteral("vibration_enabled"), true).toBool();
+ Settings::values.use_docked_mode =
+ ReadSetting(QStringLiteral("use_docked_mode"), false).toBool();
+
+ qt_config->endGroup();
+}
+
+void Config::ReadMotionTouchValues() {
+ int num_touch_from_button_maps =
+ qt_config->beginReadArray(QStringLiteral("touch_from_button_maps"));
+
+ if (num_touch_from_button_maps > 0) {
+ const auto append_touch_from_button_map = [this] {
+ Settings::TouchFromButtonMap map;
+ map.name = ReadSetting(QStringLiteral("name"), QStringLiteral("default"))
+ .toString()
+ .toStdString();
+ const int num_touch_maps = qt_config->beginReadArray(QStringLiteral("entries"));
+ map.buttons.reserve(num_touch_maps);
+ for (int i = 0; i < num_touch_maps; i++) {
+ qt_config->setArrayIndex(i);
+ std::string touch_mapping =
+ ReadSetting(QStringLiteral("bind")).toString().toStdString();
+ map.buttons.emplace_back(std::move(touch_mapping));
+ }
+ qt_config->endArray(); // entries
+ Settings::values.touch_from_button_maps.emplace_back(std::move(map));
+ };
+
+ for (int i = 0; i < num_touch_from_button_maps; ++i) {
+ qt_config->setArrayIndex(i);
+ append_touch_from_button_map();
+ }
+ } else {
+ Settings::values.touch_from_button_maps.emplace_back(
+ Settings::TouchFromButtonMap{"default", {}});
+ num_touch_from_button_maps = 1;
+ }
+ qt_config->endArray();
+
Settings::values.motion_device =
ReadSetting(QStringLiteral("motion_device"),
QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01"))
.toString()
.toStdString();
+ Settings::values.touch_device =
+ ReadSetting(QStringLiteral("touch_device"), QStringLiteral("engine:emu_window"))
+ .toString()
+ .toStdString();
+ Settings::values.use_touch_from_button =
+ ReadSetting(QStringLiteral("use_touch_from_button"), false).toBool();
+ Settings::values.touch_from_button_map_index =
+ ReadSetting(QStringLiteral("touch_from_button_map"), 0).toInt();
+ Settings::values.touch_from_button_map_index =
+ std::clamp(Settings::values.touch_from_button_map_index, 0, num_touch_from_button_maps - 1);
Settings::values.udp_input_address =
ReadSetting(QStringLiteral("udp_input_address"),
QString::fromUtf8(InputCommon::CemuhookUDP::DEFAULT_ADDR))
@@ -436,10 +488,6 @@ void Config::ReadControlValues() {
.toInt());
Settings::values.udp_pad_index =
static_cast<u8>(ReadSetting(QStringLiteral("udp_pad_index"), 0).toUInt());
- Settings::values.use_docked_mode =
- ReadSetting(QStringLiteral("use_docked_mode"), false).toBool();
-
- qt_config->endGroup();
}
void Config::ReadCoreValues() {
@@ -877,7 +925,7 @@ void Config::SavePlayerValues() {
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
- default_analogs[i][3], default_analogs[i][4], 0.5f);
+ default_analogs[i][3], default_stick_mod[i], 0.5f);
WriteSetting(QStringLiteral("player_%1_").arg(p) +
QString::fromStdString(Settings::NativeAnalog::mapping[i]),
QString::fromStdString(player.analogs[i]),
@@ -898,7 +946,7 @@ void Config::SaveDebugValues() {
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
- default_analogs[i][3], default_analogs[i][4], 0.5f);
+ default_analogs[i][3], default_stick_mod[i], 0.5f);
WriteSetting(QStringLiteral("debug_pad_") +
QString::fromStdString(Settings::NativeAnalog::mapping[i]),
QString::fromStdString(Settings::values.debug_pad_analogs[i]),
@@ -932,6 +980,43 @@ void Config::SaveTouchscreenValues() {
WriteSetting(QStringLiteral("touchscreen_diameter_y"), touchscreen.diameter_y, 15);
}
+void Config::SaveMotionTouchValues() {
+ WriteSetting(QStringLiteral("motion_device"),
+ QString::fromStdString(Settings::values.motion_device),
+ QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01"));
+ WriteSetting(QStringLiteral("touch_device"),
+ QString::fromStdString(Settings::values.touch_device),
+ QStringLiteral("engine:emu_window"));
+ WriteSetting(QStringLiteral("use_touch_from_button"), Settings::values.use_touch_from_button,
+ false);
+ WriteSetting(QStringLiteral("touch_from_button_map"),
+ Settings::values.touch_from_button_map_index, 0);
+ WriteSetting(QStringLiteral("udp_input_address"),
+ QString::fromStdString(Settings::values.udp_input_address),
+ QString::fromUtf8(InputCommon::CemuhookUDP::DEFAULT_ADDR));
+ WriteSetting(QStringLiteral("udp_input_port"), Settings::values.udp_input_port,
+ InputCommon::CemuhookUDP::DEFAULT_PORT);
+ WriteSetting(QStringLiteral("udp_pad_index"), Settings::values.udp_pad_index, 0);
+
+ qt_config->beginWriteArray(QStringLiteral("touch_from_button_maps"));
+ for (std::size_t p = 0; p < Settings::values.touch_from_button_maps.size(); ++p) {
+ qt_config->setArrayIndex(static_cast<int>(p));
+ WriteSetting(QStringLiteral("name"),
+ QString::fromStdString(Settings::values.touch_from_button_maps[p].name),
+ QStringLiteral("default"));
+ qt_config->beginWriteArray(QStringLiteral("entries"));
+ for (std::size_t q = 0; q < Settings::values.touch_from_button_maps[p].buttons.size();
+ ++q) {
+ qt_config->setArrayIndex(static_cast<int>(q));
+ WriteSetting(
+ QStringLiteral("bind"),
+ QString::fromStdString(Settings::values.touch_from_button_maps[p].buttons[q]));
+ }
+ qt_config->endArray();
+ }
+ qt_config->endArray();
+}
+
void Config::SaveValues() {
if (global) {
SaveControlValues();
@@ -974,18 +1059,16 @@ void Config::SaveControlValues() {
SaveDebugValues();
SaveMouseValues();
SaveTouchscreenValues();
+ SaveMotionTouchValues();
WriteSetting(QStringLiteral("vibration_enabled"), Settings::values.vibration_enabled, true);
WriteSetting(QStringLiteral("motion_device"),
QString::fromStdString(Settings::values.motion_device),
QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01"));
+ WriteSetting(QStringLiteral("touch_device"),
+ QString::fromStdString(Settings::values.touch_device),
+ QStringLiteral("engine:emu_window"));
WriteSetting(QStringLiteral("keyboard_enabled"), Settings::values.keyboard_enabled, false);
- WriteSetting(QStringLiteral("udp_input_address"),
- QString::fromStdString(Settings::values.udp_input_address),
- QString::fromUtf8(InputCommon::CemuhookUDP::DEFAULT_ADDR));
- WriteSetting(QStringLiteral("udp_input_port"), Settings::values.udp_input_port,
- InputCommon::CemuhookUDP::DEFAULT_PORT);
- WriteSetting(QStringLiteral("udp_pad_index"), Settings::values.udp_pad_index, 0);
WriteSetting(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, false);
qt_config->endGroup();
diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h
index 9eeaf9d1e..ca0d29c6c 100644
--- a/src/yuzu/configuration/config.h
+++ b/src/yuzu/configuration/config.h
@@ -24,8 +24,7 @@ public:
static const std::array<int, Settings::NativeButton::NumButtons> default_buttons;
static const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> default_analogs;
- static const int default_lstick_mod;
- static const int default_rstick_mod;
+ static const std::array<int, 2> default_stick_mod;
static const std::array<int, Settings::NativeMouseButton::NumMouseButtons>
default_mouse_buttons;
static const std::array<int, Settings::NativeKeyboard::NumKeyboardKeys> default_keyboard_keys;
@@ -39,6 +38,7 @@ private:
void ReadKeyboardValues();
void ReadMouseValues();
void ReadTouchscreenValues();
+ void ReadMotionTouchValues();
// Read functions bases off the respective config section names.
void ReadAudioValues();
@@ -65,6 +65,7 @@ private:
void SaveDebugValues();
void SaveMouseValues();
void SaveTouchscreenValues();
+ void SaveMotionTouchValues();
// Save functions based off the respective config section names.
void SaveAudioValues();
diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp
index 5223eed1d..ae3e31762 100644
--- a/src/yuzu/configuration/configure_input.cpp
+++ b/src/yuzu/configuration/configure_input.cpp
@@ -20,6 +20,7 @@
#include "yuzu/configuration/configure_input.h"
#include "yuzu/configuration/configure_input_advanced.h"
#include "yuzu/configuration/configure_input_player.h"
+#include "yuzu/configuration/configure_motion_touch.h"
#include "yuzu/configuration/configure_mouse_advanced.h"
#include "yuzu/configuration/configure_touchscreen_advanced.h"
@@ -127,6 +128,10 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem) {
});
connect(advanced, &ConfigureInputAdvanced::CallTouchscreenConfigDialog,
[this] { CallConfigureDialog<ConfigureTouchscreenAdvanced>(*this); });
+ connect(advanced, &ConfigureInputAdvanced::CallMotionTouchConfigDialog,
+ [this, input_subsystem] {
+ CallConfigureDialog<ConfigureMotionTouch>(*this, input_subsystem);
+ });
connect(ui->buttonClearAll, &QPushButton::clicked, [this] { ClearAll(); });
connect(ui->buttonRestoreDefaults, &QPushButton::clicked, [this] { RestoreDefaults(); });
diff --git a/src/yuzu/configuration/configure_input_advanced.cpp b/src/yuzu/configuration/configure_input_advanced.cpp
index db42b826b..81f9dc16c 100644
--- a/src/yuzu/configuration/configure_input_advanced.cpp
+++ b/src/yuzu/configuration/configure_input_advanced.cpp
@@ -86,6 +86,8 @@ ConfigureInputAdvanced::ConfigureInputAdvanced(QWidget* parent)
connect(ui->mouse_advanced, &QPushButton::clicked, this, [this] { CallMouseConfigDialog(); });
connect(ui->touchscreen_advanced, &QPushButton::clicked, this,
[this] { CallTouchscreenConfigDialog(); });
+ connect(ui->buttonMotionTouch, &QPushButton::clicked, this,
+ &ConfigureInputAdvanced::CallMotionTouchConfigDialog);
LoadConfiguration();
}
diff --git a/src/yuzu/configuration/configure_input_advanced.h b/src/yuzu/configuration/configure_input_advanced.h
index d8fcec52d..50bb87768 100644
--- a/src/yuzu/configuration/configure_input_advanced.h
+++ b/src/yuzu/configuration/configure_input_advanced.h
@@ -28,6 +28,7 @@ signals:
void CallDebugControllerDialog();
void CallMouseConfigDialog();
void CallTouchscreenConfigDialog();
+ void CallMotionTouchConfigDialog();
private:
void changeEvent(QEvent* event) override;
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index 80bf40acb..13ecb3dc5 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -305,8 +305,8 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
}
// Handle clicks for the modifier buttons as well.
- ConfigureButtonClick(ui->buttonLStickMod, &lstick_mod, Config::default_lstick_mod);
- ConfigureButtonClick(ui->buttonRStickMod, &rstick_mod, Config::default_rstick_mod);
+ ConfigureButtonClick(ui->buttonLStickMod, &lstick_mod, Config::default_stick_mod[0]);
+ ConfigureButtonClick(ui->buttonRStickMod, &rstick_mod, Config::default_stick_mod[1]);
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
@@ -532,9 +532,9 @@ void ConfigureInputPlayer::RestoreDefaults() {
// Reset Modifier Buttons
lstick_mod =
- Common::ParamPackage(InputCommon::GenerateKeyboardParam(Config::default_lstick_mod));
+ Common::ParamPackage(InputCommon::GenerateKeyboardParam(Config::default_stick_mod[0]));
rstick_mod =
- Common::ParamPackage(InputCommon::GenerateKeyboardParam(Config::default_rstick_mod));
+ Common::ParamPackage(InputCommon::GenerateKeyboardParam(Config::default_stick_mod[1]));
// Reset Analogs
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
diff --git a/src/yuzu/configuration/configure_motion_touch.cpp b/src/yuzu/configuration/configure_motion_touch.cpp
new file mode 100644
index 000000000..c7d085151
--- /dev/null
+++ b/src/yuzu/configuration/configure_motion_touch.cpp
@@ -0,0 +1,314 @@
+// Copyright 2018 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <array>
+#include <QCloseEvent>
+#include <QLabel>
+#include <QMessageBox>
+#include <QPushButton>
+#include <QVBoxLayout>
+#include "common/logging/log.h"
+#include "core/settings.h"
+#include "input_common/main.h"
+#include "input_common/udp/client.h"
+#include "input_common/udp/udp.h"
+#include "ui_configure_motion_touch.h"
+#include "yuzu/configuration/configure_motion_touch.h"
+#include "yuzu/configuration/configure_touch_from_button.h"
+
+CalibrationConfigurationDialog::CalibrationConfigurationDialog(QWidget* parent,
+ const std::string& host, u16 port,
+ u8 pad_index, u16 client_id)
+ : QDialog(parent) {
+ layout = new QVBoxLayout;
+ status_label = new QLabel(tr("Communicating with the server..."));
+ cancel_button = new QPushButton(tr("Cancel"));
+ connect(cancel_button, &QPushButton::clicked, this, [this] {
+ if (!completed) {
+ job->Stop();
+ }
+ accept();
+ });
+ layout->addWidget(status_label);
+ layout->addWidget(cancel_button);
+ setLayout(layout);
+
+ using namespace InputCommon::CemuhookUDP;
+ job = std::make_unique<CalibrationConfigurationJob>(
+ host, port, pad_index, client_id,
+ [this](CalibrationConfigurationJob::Status status) {
+ QString text;
+ switch (status) {
+ case CalibrationConfigurationJob::Status::Ready:
+ text = tr("Touch the top left corner <br>of your touchpad.");
+ break;
+ case CalibrationConfigurationJob::Status::Stage1Completed:
+ text = tr("Now touch the bottom right corner <br>of your touchpad.");
+ break;
+ case CalibrationConfigurationJob::Status::Completed:
+ text = tr("Configuration completed!");
+ break;
+ }
+ QMetaObject::invokeMethod(this, "UpdateLabelText", Q_ARG(QString, text));
+ if (status == CalibrationConfigurationJob::Status::Completed) {
+ QMetaObject::invokeMethod(this, "UpdateButtonText", Q_ARG(QString, tr("OK")));
+ }
+ },
+ [this](u16 min_x_, u16 min_y_, u16 max_x_, u16 max_y_) {
+ completed = true;
+ min_x = min_x_;
+ min_y = min_y_;
+ max_x = max_x_;
+ max_y = max_y_;
+ });
+}
+
+CalibrationConfigurationDialog::~CalibrationConfigurationDialog() = default;
+
+void CalibrationConfigurationDialog::UpdateLabelText(const QString& text) {
+ status_label->setText(text);
+}
+
+void CalibrationConfigurationDialog::UpdateButtonText(const QString& text) {
+ cancel_button->setText(text);
+}
+
+constexpr std::array<std::pair<const char*, const char*>, 2> MotionProviders = {{
+ {"motion_emu", QT_TRANSLATE_NOOP("ConfigureMotionTouch", "Mouse (Right Click)")},
+ {"cemuhookudp", QT_TRANSLATE_NOOP("ConfigureMotionTouch", "CemuhookUDP")},
+}};
+
+constexpr std::array<std::pair<const char*, const char*>, 2> TouchProviders = {{
+ {"emu_window", QT_TRANSLATE_NOOP("ConfigureMotionTouch", "Emulator Window")},
+ {"cemuhookudp", QT_TRANSLATE_NOOP("ConfigureMotionTouch", "CemuhookUDP")},
+}};
+
+ConfigureMotionTouch::ConfigureMotionTouch(QWidget* parent,
+ InputCommon::InputSubsystem* input_subsystem_)
+ : QDialog(parent), input_subsystem{input_subsystem_},
+ ui(std::make_unique<Ui::ConfigureMotionTouch>()) {
+ ui->setupUi(this);
+ for (const auto& [provider, name] : MotionProviders) {
+ ui->motion_provider->addItem(tr(name), QString::fromUtf8(provider));
+ }
+ for (const auto& [provider, name] : TouchProviders) {
+ ui->touch_provider->addItem(tr(name), QString::fromUtf8(provider));
+ }
+
+ ui->udp_learn_more->setOpenExternalLinks(true);
+ ui->udp_learn_more->setText(
+ tr("<a "
+ "href='https://yuzu-emu.org/wiki/"
+ "using-a-controller-or-android-phone-for-motion-or-touch-input'><span "
+ "style=\"text-decoration: underline; color:#039be5;\">Learn More</span></a>"));
+
+ SetConfiguration();
+ UpdateUiDisplay();
+ ConnectEvents();
+}
+
+ConfigureMotionTouch::~ConfigureMotionTouch() = default;
+
+void ConfigureMotionTouch::SetConfiguration() {
+ const Common::ParamPackage motion_param(Settings::values.motion_device);
+ const Common::ParamPackage touch_param(Settings::values.touch_device);
+ const std::string motion_engine = motion_param.Get("engine", "motion_emu");
+ const std::string touch_engine = touch_param.Get("engine", "emu_window");
+
+ ui->motion_provider->setCurrentIndex(
+ ui->motion_provider->findData(QString::fromStdString(motion_engine)));
+ ui->touch_provider->setCurrentIndex(
+ ui->touch_provider->findData(QString::fromStdString(touch_engine)));
+ ui->touch_from_button_checkbox->setChecked(Settings::values.use_touch_from_button);
+ touch_from_button_maps = Settings::values.touch_from_button_maps;
+ for (const auto& touch_map : touch_from_button_maps) {
+ ui->touch_from_button_map->addItem(QString::fromStdString(touch_map.name));
+ }
+ ui->touch_from_button_map->setCurrentIndex(Settings::values.touch_from_button_map_index);
+ ui->motion_sensitivity->setValue(motion_param.Get("sensitivity", 0.01f));
+
+ min_x = touch_param.Get("min_x", 100);
+ min_y = touch_param.Get("min_y", 50);
+ max_x = touch_param.Get("max_x", 1800);
+ max_y = touch_param.Get("max_y", 850);
+
+ ui->udp_server->setText(QString::fromStdString(Settings::values.udp_input_address));
+ ui->udp_port->setText(QString::number(Settings::values.udp_input_port));
+ ui->udp_pad_index->setCurrentIndex(Settings::values.udp_pad_index);
+}
+
+void ConfigureMotionTouch::UpdateUiDisplay() {
+ const QString motion_engine = ui->motion_provider->currentData().toString();
+ const QString touch_engine = ui->touch_provider->currentData().toString();
+ const QString cemuhook_udp = QStringLiteral("cemuhookudp");
+
+ if (motion_engine == QStringLiteral("motion_emu")) {
+ ui->motion_sensitivity_label->setVisible(true);
+ ui->motion_sensitivity->setVisible(true);
+ } else {
+ ui->motion_sensitivity_label->setVisible(false);
+ ui->motion_sensitivity->setVisible(false);
+ }
+
+ if (touch_engine == cemuhook_udp) {
+ ui->touch_calibration->setVisible(true);
+ ui->touch_calibration_config->setVisible(true);
+ ui->touch_calibration_label->setVisible(true);
+ ui->touch_calibration->setText(
+ QStringLiteral("(%1, %2) - (%3, %4)").arg(min_x).arg(min_y).arg(max_x).arg(max_y));
+ } else {
+ ui->touch_calibration->setVisible(false);
+ ui->touch_calibration_config->setVisible(false);
+ ui->touch_calibration_label->setVisible(false);
+ }
+
+ if (motion_engine == cemuhook_udp || touch_engine == cemuhook_udp) {
+ ui->udp_config_group_box->setVisible(true);
+ } else {
+ ui->udp_config_group_box->setVisible(false);
+ }
+}
+
+void ConfigureMotionTouch::ConnectEvents() {
+ connect(ui->motion_provider, qOverload<int>(&QComboBox::currentIndexChanged), this,
+ [this](int index) { UpdateUiDisplay(); });
+ connect(ui->touch_provider, qOverload<int>(&QComboBox::currentIndexChanged), this,
+ [this](int index) { UpdateUiDisplay(); });
+ connect(ui->udp_test, &QPushButton::clicked, this, &ConfigureMotionTouch::OnCemuhookUDPTest);
+ connect(ui->touch_calibration_config, &QPushButton::clicked, this,
+ &ConfigureMotionTouch::OnConfigureTouchCalibration);
+ connect(ui->touch_from_button_config_btn, &QPushButton::clicked, this,
+ &ConfigureMotionTouch::OnConfigureTouchFromButton);
+ connect(ui->buttonBox, &QDialogButtonBox::rejected, this, [this] {
+ if (CanCloseDialog()) {
+ reject();
+ }
+ });
+}
+
+void ConfigureMotionTouch::OnCemuhookUDPTest() {
+ ui->udp_test->setEnabled(false);
+ ui->udp_test->setText(tr("Testing"));
+ udp_test_in_progress = true;
+ InputCommon::CemuhookUDP::TestCommunication(
+ ui->udp_server->text().toStdString(), static_cast<u16>(ui->udp_port->text().toInt()),
+ static_cast<u8>(ui->udp_pad_index->currentIndex()), 24872,
+ [this] {
+ LOG_INFO(Frontend, "UDP input test success");
+ QMetaObject::invokeMethod(this, "ShowUDPTestResult", Q_ARG(bool, true));
+ },
+ [this] {
+ LOG_ERROR(Frontend, "UDP input test failed");
+ QMetaObject::invokeMethod(this, "ShowUDPTestResult", Q_ARG(bool, false));
+ });
+}
+
+void ConfigureMotionTouch::OnConfigureTouchCalibration() {
+ ui->touch_calibration_config->setEnabled(false);
+ ui->touch_calibration_config->setText(tr("Configuring"));
+ CalibrationConfigurationDialog dialog(
+ this, ui->udp_server->text().toStdString(), static_cast<u16>(ui->udp_port->text().toUInt()),
+ static_cast<u8>(ui->udp_pad_index->currentIndex()), 24872);
+ dialog.exec();
+ if (dialog.completed) {
+ min_x = dialog.min_x;
+ min_y = dialog.min_y;
+ max_x = dialog.max_x;
+ max_y = dialog.max_y;
+ LOG_INFO(Frontend,
+ "UDP touchpad calibration config success: min_x={}, min_y={}, max_x={}, max_y={}",
+ min_x, min_y, max_x, max_y);
+ UpdateUiDisplay();
+ } else {
+ LOG_ERROR(Frontend, "UDP touchpad calibration config failed");
+ }
+ ui->touch_calibration_config->setEnabled(true);
+ ui->touch_calibration_config->setText(tr("Configure"));
+}
+
+void ConfigureMotionTouch::closeEvent(QCloseEvent* event) {
+ if (CanCloseDialog()) {
+ event->accept();
+ } else {
+ event->ignore();
+ }
+}
+
+void ConfigureMotionTouch::ShowUDPTestResult(bool result) {
+ udp_test_in_progress = false;
+ if (result) {
+ QMessageBox::information(this, tr("Test Successful"),
+ tr("Successfully received data from the server."));
+ } else {
+ QMessageBox::warning(this, tr("Test Failed"),
+ tr("Could not receive valid data from the server.<br>Please verify "
+ "that the server is set up correctly and "
+ "the address and port are correct."));
+ }
+ ui->udp_test->setEnabled(true);
+ ui->udp_test->setText(tr("Test"));
+}
+
+void ConfigureMotionTouch::OnConfigureTouchFromButton() {
+ ConfigureTouchFromButton dialog{this, touch_from_button_maps, input_subsystem,
+ ui->touch_from_button_map->currentIndex()};
+ if (dialog.exec() != QDialog::Accepted) {
+ return;
+ }
+ touch_from_button_maps = dialog.GetMaps();
+
+ while (ui->touch_from_button_map->count() > 0) {
+ ui->touch_from_button_map->removeItem(0);
+ }
+ for (const auto& touch_map : touch_from_button_maps) {
+ ui->touch_from_button_map->addItem(QString::fromStdString(touch_map.name));
+ }
+ ui->touch_from_button_map->setCurrentIndex(dialog.GetSelectedIndex());
+}
+
+bool ConfigureMotionTouch::CanCloseDialog() {
+ if (udp_test_in_progress) {
+ QMessageBox::warning(this, tr("Citra"),
+ tr("UDP Test or calibration configuration is in progress.<br>Please "
+ "wait for them to finish."));
+ return false;
+ }
+ return true;
+}
+
+void ConfigureMotionTouch::ApplyConfiguration() {
+ if (!CanCloseDialog()) {
+ return;
+ }
+
+ std::string motion_engine = ui->motion_provider->currentData().toString().toStdString();
+ std::string touch_engine = ui->touch_provider->currentData().toString().toStdString();
+
+ Common::ParamPackage motion_param{}, touch_param{};
+ motion_param.Set("engine", std::move(motion_engine));
+ touch_param.Set("engine", std::move(touch_engine));
+
+ if (motion_engine == "motion_emu") {
+ motion_param.Set("sensitivity", static_cast<float>(ui->motion_sensitivity->value()));
+ }
+
+ if (touch_engine == "cemuhookudp") {
+ touch_param.Set("min_x", min_x);
+ touch_param.Set("min_y", min_y);
+ touch_param.Set("max_x", max_x);
+ touch_param.Set("max_y", max_y);
+ }
+
+ Settings::values.motion_device = motion_param.Serialize();
+ Settings::values.touch_device = touch_param.Serialize();
+ Settings::values.use_touch_from_button = ui->touch_from_button_checkbox->isChecked();
+ Settings::values.touch_from_button_map_index = ui->touch_from_button_map->currentIndex();
+ Settings::values.touch_from_button_maps = touch_from_button_maps;
+ Settings::values.udp_input_address = ui->udp_server->text().toStdString();
+ Settings::values.udp_input_port = static_cast<u16>(ui->udp_port->text().toInt());
+ Settings::values.udp_pad_index = static_cast<u8>(ui->udp_pad_index->currentIndex());
+ input_subsystem->ReloadInputDevices();
+
+ accept();
+}
diff --git a/src/yuzu/configuration/configure_motion_touch.h b/src/yuzu/configuration/configure_motion_touch.h
new file mode 100644
index 000000000..3d4b5d659
--- /dev/null
+++ b/src/yuzu/configuration/configure_motion_touch.h
@@ -0,0 +1,90 @@
+// Copyright 2018 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <QDialog>
+#include "common/param_package.h"
+
+class QLabel;
+class QPushButton;
+class QVBoxLayout;
+
+namespace InputCommon {
+class InputSubsystem;
+}
+
+namespace InputCommon::CemuhookUDP {
+class CalibrationConfigurationJob;
+}
+
+namespace Ui {
+class ConfigureMotionTouch;
+}
+
+/// A dialog for touchpad calibration configuration.
+class CalibrationConfigurationDialog : public QDialog {
+ Q_OBJECT
+public:
+ explicit CalibrationConfigurationDialog(QWidget* parent, const std::string& host, u16 port,
+ u8 pad_index, u16 client_id);
+ ~CalibrationConfigurationDialog() override;
+
+private:
+ Q_INVOKABLE void UpdateLabelText(const QString& text);
+ Q_INVOKABLE void UpdateButtonText(const QString& text);
+
+ QVBoxLayout* layout;
+ QLabel* status_label;
+ QPushButton* cancel_button;
+ std::unique_ptr<InputCommon::CemuhookUDP::CalibrationConfigurationJob> job;
+
+ // Configuration results
+ bool completed{};
+ u16 min_x{};
+ u16 min_y{};
+ u16 max_x{};
+ u16 max_y{};
+
+ friend class ConfigureMotionTouch;
+};
+
+class ConfigureMotionTouch : public QDialog {
+ Q_OBJECT
+
+public:
+ explicit ConfigureMotionTouch(QWidget* parent, InputCommon::InputSubsystem* input_subsystem_);
+ ~ConfigureMotionTouch() override;
+
+public slots:
+ void ApplyConfiguration();
+
+private slots:
+ void OnCemuhookUDPTest();
+ void OnConfigureTouchCalibration();
+ void OnConfigureTouchFromButton();
+
+private:
+ void closeEvent(QCloseEvent* event) override;
+ Q_INVOKABLE void ShowUDPTestResult(bool result);
+ void SetConfiguration();
+ void UpdateUiDisplay();
+ void ConnectEvents();
+ bool CanCloseDialog();
+
+ InputCommon::InputSubsystem* input_subsystem;
+
+ std::unique_ptr<Ui::ConfigureMotionTouch> ui;
+
+ // Coordinate system of the CemuhookUDP touch provider
+ int min_x{};
+ int min_y{};
+ int max_x{};
+ int max_y{};
+
+ bool udp_test_in_progress{};
+
+ std::vector<Settings::TouchFromButtonMap> touch_from_button_maps;
+};
diff --git a/src/yuzu/configuration/configure_motion_touch.ui b/src/yuzu/configuration/configure_motion_touch.ui
new file mode 100644
index 000000000..602cf8cd8
--- /dev/null
+++ b/src/yuzu/configuration/configure_motion_touch.ui
@@ -0,0 +1,327 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureMotionTouch</class>
+ <widget class="QDialog" name="ConfigureMotionTouch">
+ <property name="windowTitle">
+ <string>Configure Motion / Touch</string>
+ </property>
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>500</width>
+ <height>450</height>
+ </rect>
+ </property>
+ <layout class="QVBoxLayout">
+ <item>
+ <widget class="QGroupBox" name="motion_group_box">
+ <property name="title">
+ <string>Motion</string>
+ </property>
+ <layout class="QVBoxLayout">
+ <item>
+ <layout class="QHBoxLayout">
+ <item>
+ <widget class="QLabel" name="motion_provider_label">
+ <property name="text">
+ <string>Motion Provider:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="motion_provider"/>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout">
+ <item>
+ <widget class="QLabel" name="motion_sensitivity_label">
+ <property name="text">
+ <string>Sensitivity:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QDoubleSpinBox" name="motion_sensitivity">
+ <property name="alignment">
+ <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
+ </property>
+ <property name="decimals">
+ <number>4</number>
+ </property>
+ <property name="minimum">
+ <double>0.010000000000000</double>
+ </property>
+ <property name="maximum">
+ <double>10.000000000000000</double>
+ </property>
+ <property name="singleStep">
+ <double>0.001000000000000</double>
+ </property>
+ <property name="value">
+ <double>0.010000000000000</double>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="touch_group_box">
+ <property name="title">
+ <string>Touch</string>
+ </property>
+ <layout class="QVBoxLayout">
+ <item>
+ <layout class="QHBoxLayout">
+ <item>
+ <widget class="QLabel" name="touch_provider_label">
+ <property name="text">
+ <string>Touch Provider:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="touch_provider"/>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout">
+ <item>
+ <widget class="QLabel" name="touch_calibration_label">
+ <property name="text">
+ <string>Calibration:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="touch_calibration">
+ <property name="text">
+ <string>(100, 50) - (1800, 850)</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="touch_calibration_config">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Maximum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text">
+ <string>Configure</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout">
+ <item>
+ <widget class="QCheckBox" name="touch_from_button_checkbox">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Maximum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text">
+ <string>Use button mapping:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="touch_from_button_map"/>
+ </item>
+ <item>
+ <widget class="QPushButton" name="touch_from_button_config_btn">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Maximum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text">
+ <string>Configure</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="udp_config_group_box">
+ <property name="title">
+ <string>CemuhookUDP Config</string>
+ </property>
+ <layout class="QVBoxLayout">
+ <item>
+ <widget class="QLabel" name="udp_help">
+ <property name="text">
+ <string>You may use any Cemuhook compatible UDP input source to provide motion and touch input.</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
+ </property>
+ <property name="wordWrap">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout">
+ <item>
+ <widget class="QLabel" name="udp_server_label">
+ <property name="text">
+ <string>Server:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLineEdit" name="udp_server">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Minimum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout">
+ <item>
+ <widget class="QLabel" name="udp_port_label">
+ <property name="text">
+ <string>Port:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLineEdit" name="udp_port">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Minimum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout">
+ <item>
+ <widget class="QLabel" name="udp_pad_index_label">
+ <property name="text">
+ <string>Pad:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="udp_pad_index">
+ <item>
+ <property name="text">
+ <string>Pad 1</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Pad 2</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Pad 3</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Pad 4</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout">
+ <item>
+ <widget class="QLabel" name="udp_learn_more">
+ <property name="text">
+ <string>Learn More</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="udp_test">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Maximum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text">
+ <string>Test</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer>
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>167</width>
+ <height>55</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QDialogButtonBox" name="buttonBox">
+ <property name="standardButtons">
+ <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections>
+ <connection>
+ <sender>buttonBox</sender>
+ <signal>accepted()</signal>
+ <receiver>ConfigureMotionTouch</receiver>
+ <slot>ApplyConfiguration()</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>220</x>
+ <y>380</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>220</x>
+ <y>200</y>
+ </hint>
+ </hints>
+ </connection>
+ </connections>
+</ui>
diff --git a/src/yuzu/configuration/configure_touch_from_button.cpp b/src/yuzu/configuration/configure_touch_from_button.cpp
new file mode 100644
index 000000000..15557e4b8
--- /dev/null
+++ b/src/yuzu/configuration/configure_touch_from_button.cpp
@@ -0,0 +1,623 @@
+// Copyright 2020 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <QInputDialog>
+#include <QKeyEvent>
+#include <QMessageBox>
+#include <QMouseEvent>
+#include <QResizeEvent>
+#include <QStandardItemModel>
+#include <QTimer>
+#include "common/param_package.h"
+#include "core/frontend/framebuffer_layout.h"
+#include "core/settings.h"
+#include "input_common/main.h"
+#include "ui_configure_touch_from_button.h"
+#include "yuzu/configuration/configure_touch_from_button.h"
+#include "yuzu/configuration/configure_touch_widget.h"
+
+static QString GetKeyName(int key_code) {
+ switch (key_code) {
+ case Qt::Key_Shift:
+ return QObject::tr("Shift");
+ case Qt::Key_Control:
+ return QObject::tr("Ctrl");
+ case Qt::Key_Alt:
+ return QObject::tr("Alt");
+ case Qt::Key_Meta:
+ return QString{};
+ default:
+ return QKeySequence(key_code).toString();
+ }
+}
+
+static QString ButtonToText(const Common::ParamPackage& param) {
+ if (!param.Has("engine")) {
+ return QObject::tr("[not set]");
+ }
+
+ if (param.Get("engine", "") == "keyboard") {
+ return GetKeyName(param.Get("code", 0));
+ }
+
+ if (param.Get("engine", "") == "sdl") {
+ if (param.Has("hat")) {
+ const QString hat_str = QString::fromStdString(param.Get("hat", ""));
+ const QString direction_str = QString::fromStdString(param.Get("direction", ""));
+
+ return QObject::tr("Hat %1 %2").arg(hat_str, direction_str);
+ }
+
+ if (param.Has("axis")) {
+ const QString axis_str = QString::fromStdString(param.Get("axis", ""));
+ const QString direction_str = QString::fromStdString(param.Get("direction", ""));
+
+ return QObject::tr("Axis %1%2").arg(axis_str, direction_str);
+ }
+
+ if (param.Has("button")) {
+ const QString button_str = QString::fromStdString(param.Get("button", ""));
+
+ return QObject::tr("Button %1").arg(button_str);
+ }
+
+ return {};
+ }
+
+ return QObject::tr("[unknown]");
+}
+
+ConfigureTouchFromButton::ConfigureTouchFromButton(
+ QWidget* parent, const std::vector<Settings::TouchFromButtonMap>& touch_maps,
+ InputCommon::InputSubsystem* input_subsystem_, const int default_index)
+ : QDialog(parent), ui(std::make_unique<Ui::ConfigureTouchFromButton>()),
+ touch_maps(touch_maps), input_subsystem{input_subsystem_}, selected_index(default_index),
+ timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()) {
+ ui->setupUi(this);
+ binding_list_model = new QStandardItemModel(0, 3, this);
+ binding_list_model->setHorizontalHeaderLabels(
+ {tr("Button"), tr("X", "X axis"), tr("Y", "Y axis")});
+ ui->binding_list->setModel(binding_list_model);
+ ui->bottom_screen->SetCoordLabel(ui->coord_label);
+
+ SetConfiguration();
+ UpdateUiDisplay();
+ ConnectEvents();
+}
+
+ConfigureTouchFromButton::~ConfigureTouchFromButton() = default;
+
+void ConfigureTouchFromButton::showEvent(QShowEvent* ev) {
+ QWidget::showEvent(ev);
+
+ // width values are not valid in the constructor
+ const int w =
+ ui->binding_list->viewport()->contentsRect().width() / binding_list_model->columnCount();
+ if (w <= 0) {
+ return;
+ }
+ ui->binding_list->setColumnWidth(0, w);
+ ui->binding_list->setColumnWidth(1, w);
+ ui->binding_list->setColumnWidth(2, w);
+}
+
+void ConfigureTouchFromButton::SetConfiguration() {
+ for (const auto& touch_map : touch_maps) {
+ ui->mapping->addItem(QString::fromStdString(touch_map.name));
+ }
+
+ ui->mapping->setCurrentIndex(selected_index);
+}
+
+void ConfigureTouchFromButton::UpdateUiDisplay() {
+ ui->button_delete->setEnabled(touch_maps.size() > 1);
+ ui->button_delete_bind->setEnabled(false);
+
+ binding_list_model->removeRows(0, binding_list_model->rowCount());
+
+ for (const auto& button_str : touch_maps[selected_index].buttons) {
+ Common::ParamPackage package{button_str};
+ QStandardItem* button = new QStandardItem(ButtonToText(package));
+ button->setData(QString::fromStdString(button_str));
+ button->setEditable(false);
+ QStandardItem* xcoord = new QStandardItem(QString::number(package.Get("x", 0)));
+ QStandardItem* ycoord = new QStandardItem(QString::number(package.Get("y", 0)));
+ binding_list_model->appendRow({button, xcoord, ycoord});
+
+ const int dot = ui->bottom_screen->AddDot(package.Get("x", 0), package.Get("y", 0));
+ button->setData(dot, DataRoleDot);
+ }
+}
+
+void ConfigureTouchFromButton::ConnectEvents() {
+ connect(ui->mapping, qOverload<int>(&QComboBox::currentIndexChanged), this, [this](int index) {
+ SaveCurrentMapping();
+ selected_index = index;
+ UpdateUiDisplay();
+ });
+ connect(ui->button_new, &QPushButton::clicked, this, &ConfigureTouchFromButton::NewMapping);
+ connect(ui->button_delete, &QPushButton::clicked, this,
+ &ConfigureTouchFromButton::DeleteMapping);
+ connect(ui->button_rename, &QPushButton::clicked, this,
+ &ConfigureTouchFromButton::RenameMapping);
+ connect(ui->button_delete_bind, &QPushButton::clicked, this,
+ &ConfigureTouchFromButton::DeleteBinding);
+ connect(ui->binding_list, &QTreeView::doubleClicked, this,
+ &ConfigureTouchFromButton::EditBinding);
+ connect(ui->binding_list->selectionModel(), &QItemSelectionModel::selectionChanged, this,
+ &ConfigureTouchFromButton::OnBindingSelection);
+ connect(binding_list_model, &QStandardItemModel::itemChanged, this,
+ &ConfigureTouchFromButton::OnBindingChanged);
+ connect(ui->binding_list->model(), &QStandardItemModel::rowsAboutToBeRemoved, this,
+ &ConfigureTouchFromButton::OnBindingDeleted);
+ connect(ui->bottom_screen, &TouchScreenPreview::DotAdded, this,
+ &ConfigureTouchFromButton::NewBinding);
+ connect(ui->bottom_screen, &TouchScreenPreview::DotSelected, this,
+ &ConfigureTouchFromButton::SetActiveBinding);
+ connect(ui->bottom_screen, &TouchScreenPreview::DotMoved, this,
+ &ConfigureTouchFromButton::SetCoordinates);
+ connect(ui->buttonBox, &QDialogButtonBox::accepted, this,
+ &ConfigureTouchFromButton::ApplyConfiguration);
+
+ connect(timeout_timer.get(), &QTimer::timeout, [this]() { SetPollingResult({}, true); });
+
+ connect(poll_timer.get(), &QTimer::timeout, [this]() {
+ Common::ParamPackage params;
+ for (auto& poller : device_pollers) {
+ params = poller->GetNextInput();
+ if (params.Has("engine")) {
+ SetPollingResult(params, false);
+ return;
+ }
+ }
+ });
+}
+
+void ConfigureTouchFromButton::SaveCurrentMapping() {
+ auto& map = touch_maps[selected_index];
+ map.buttons.clear();
+ for (int i = 0, rc = binding_list_model->rowCount(); i < rc; ++i) {
+ const auto bind_str = binding_list_model->index(i, 0)
+ .data(Qt::ItemDataRole::UserRole + 1)
+ .toString()
+ .toStdString();
+ if (bind_str.empty()) {
+ continue;
+ }
+ Common::ParamPackage params{bind_str};
+ if (!params.Has("engine")) {
+ continue;
+ }
+ params.Set("x", binding_list_model->index(i, 1).data().toInt());
+ params.Set("y", binding_list_model->index(i, 2).data().toInt());
+ map.buttons.emplace_back(params.Serialize());
+ }
+}
+
+void ConfigureTouchFromButton::NewMapping() {
+ const QString name =
+ QInputDialog::getText(this, tr("New Profile"), tr("Enter the name for the new profile."));
+ if (name.isEmpty()) {
+ return;
+ }
+ touch_maps.emplace_back(Settings::TouchFromButtonMap{name.toStdString(), {}});
+ ui->mapping->addItem(name);
+ ui->mapping->setCurrentIndex(ui->mapping->count() - 1);
+}
+
+void ConfigureTouchFromButton::DeleteMapping() {
+ const auto answer = QMessageBox::question(
+ this, tr("Delete Profile"), tr("Delete profile %1?").arg(ui->mapping->currentText()));
+ if (answer != QMessageBox::Yes) {
+ return;
+ }
+ const bool blocked = ui->mapping->blockSignals(true);
+ ui->mapping->removeItem(selected_index);
+ ui->mapping->blockSignals(blocked);
+ touch_maps.erase(touch_maps.begin() + selected_index);
+ selected_index = ui->mapping->currentIndex();
+ UpdateUiDisplay();
+}
+
+void ConfigureTouchFromButton::RenameMapping() {
+ const QString new_name = QInputDialog::getText(this, tr("Rename Profile"), tr("New name:"));
+ if (new_name.isEmpty()) {
+ return;
+ }
+ ui->mapping->setItemText(selected_index, new_name);
+ touch_maps[selected_index].name = new_name.toStdString();
+}
+
+void ConfigureTouchFromButton::GetButtonInput(const int row_index, const bool is_new) {
+ binding_list_model->item(row_index, 0)->setText(tr("[press key]"));
+
+ input_setter = [this, row_index, is_new](const Common::ParamPackage& params,
+ const bool cancel) {
+ auto* cell = binding_list_model->item(row_index, 0);
+ if (cancel) {
+ if (is_new) {
+ binding_list_model->removeRow(row_index);
+ } else {
+ cell->setText(
+ ButtonToText(Common::ParamPackage{cell->data().toString().toStdString()}));
+ }
+ } else {
+ cell->setText(ButtonToText(params));
+ cell->setData(QString::fromStdString(params.Serialize()));
+ }
+ };
+
+ device_pollers = input_subsystem->GetPollers(InputCommon::Polling::DeviceType::Button);
+
+ for (auto& poller : device_pollers) {
+ poller->Start();
+ }
+
+ grabKeyboard();
+ grabMouse();
+ qApp->setOverrideCursor(QCursor(Qt::CursorShape::ArrowCursor));
+ timeout_timer->start(5000); // Cancel after 5 seconds
+ poll_timer->start(200); // Check for new inputs every 200ms
+}
+
+void ConfigureTouchFromButton::NewBinding(const QPoint& pos) {
+ auto* button = new QStandardItem();
+ button->setEditable(false);
+ auto* x_coord = new QStandardItem(QString::number(pos.x()));
+ auto* y_coord = new QStandardItem(QString::number(pos.y()));
+
+ const int dot_id = ui->bottom_screen->AddDot(pos.x(), pos.y());
+ button->setData(dot_id, DataRoleDot);
+
+ binding_list_model->appendRow({button, x_coord, y_coord});
+ ui->binding_list->setFocus();
+ ui->binding_list->setCurrentIndex(button->index());
+
+ GetButtonInput(binding_list_model->rowCount() - 1, true);
+}
+
+void ConfigureTouchFromButton::EditBinding(const QModelIndex& qi) {
+ if (qi.row() >= 0 && qi.column() == 0) {
+ GetButtonInput(qi.row(), false);
+ }
+}
+
+void ConfigureTouchFromButton::DeleteBinding() {
+ const int row_index = ui->binding_list->currentIndex().row();
+ if (row_index < 0) {
+ return;
+ }
+ ui->bottom_screen->RemoveDot(binding_list_model->index(row_index, 0).data(DataRoleDot).toInt());
+ binding_list_model->removeRow(row_index);
+}
+
+void ConfigureTouchFromButton::OnBindingSelection(const QItemSelection& selected,
+ const QItemSelection& deselected) {
+ ui->button_delete_bind->setEnabled(!selected.isEmpty());
+ if (!selected.isEmpty()) {
+ const auto dot_data = selected.indexes().first().data(DataRoleDot);
+ if (dot_data.isValid()) {
+ ui->bottom_screen->HighlightDot(dot_data.toInt());
+ }
+ }
+ if (!deselected.isEmpty()) {
+ const auto dot_data = deselected.indexes().first().data(DataRoleDot);
+ if (dot_data.isValid()) {
+ ui->bottom_screen->HighlightDot(dot_data.toInt(), false);
+ }
+ }
+}
+
+void ConfigureTouchFromButton::OnBindingChanged(QStandardItem* item) {
+ if (item->column() == 0) {
+ return;
+ }
+
+ const bool blocked = binding_list_model->blockSignals(true);
+ item->setText(QString::number(
+ std::clamp(item->text().toInt(), 0,
+ static_cast<int>((item->column() == 1 ? Layout::ScreenUndocked::Width
+ : Layout::ScreenUndocked::Height) -
+ 1))));
+ binding_list_model->blockSignals(blocked);
+
+ const auto dot_data = binding_list_model->index(item->row(), 0).data(DataRoleDot);
+ if (dot_data.isValid()) {
+ ui->bottom_screen->MoveDot(dot_data.toInt(),
+ binding_list_model->item(item->row(), 1)->text().toInt(),
+ binding_list_model->item(item->row(), 2)->text().toInt());
+ }
+}
+
+void ConfigureTouchFromButton::OnBindingDeleted(const QModelIndex& parent, int first, int last) {
+ for (int i = first; i <= last; ++i) {
+ const auto ix = binding_list_model->index(i, 0);
+ if (!ix.isValid()) {
+ return;
+ }
+ const auto dot_data = ix.data(DataRoleDot);
+ if (dot_data.isValid()) {
+ ui->bottom_screen->RemoveDot(dot_data.toInt());
+ }
+ }
+}
+
+void ConfigureTouchFromButton::SetActiveBinding(const int dot_id) {
+ for (int i = 0; i < binding_list_model->rowCount(); ++i) {
+ if (binding_list_model->index(i, 0).data(DataRoleDot) == dot_id) {
+ ui->binding_list->setCurrentIndex(binding_list_model->index(i, 0));
+ ui->binding_list->setFocus();
+ return;
+ }
+ }
+}
+
+void ConfigureTouchFromButton::SetCoordinates(const int dot_id, const QPoint& pos) {
+ for (int i = 0; i < binding_list_model->rowCount(); ++i) {
+ if (binding_list_model->item(i, 0)->data(DataRoleDot) == dot_id) {
+ binding_list_model->item(i, 1)->setText(QString::number(pos.x()));
+ binding_list_model->item(i, 2)->setText(QString::number(pos.y()));
+ return;
+ }
+ }
+}
+
+void ConfigureTouchFromButton::SetPollingResult(const Common::ParamPackage& params,
+ const bool cancel) {
+ releaseKeyboard();
+ releaseMouse();
+ qApp->restoreOverrideCursor();
+ timeout_timer->stop();
+ poll_timer->stop();
+ for (auto& poller : device_pollers) {
+ poller->Stop();
+ }
+ if (input_setter) {
+ (*input_setter)(params, cancel);
+ input_setter.reset();
+ }
+}
+
+void ConfigureTouchFromButton::keyPressEvent(QKeyEvent* event) {
+ if (!input_setter && event->key() == Qt::Key_Delete) {
+ DeleteBinding();
+ return;
+ }
+
+ if (!input_setter) {
+ return QDialog::keyPressEvent(event);
+ }
+
+ if (event->key() != Qt::Key_Escape) {
+ SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())},
+ false);
+ } else {
+ SetPollingResult({}, true);
+ }
+}
+
+void ConfigureTouchFromButton::ApplyConfiguration() {
+ SaveCurrentMapping();
+ accept();
+}
+
+int ConfigureTouchFromButton::GetSelectedIndex() const {
+ return selected_index;
+}
+
+std::vector<Settings::TouchFromButtonMap> ConfigureTouchFromButton::GetMaps() const {
+ return touch_maps;
+}
+
+TouchScreenPreview::TouchScreenPreview(QWidget* parent) : QFrame(parent) {
+ setBackgroundRole(QPalette::ColorRole::Base);
+}
+
+TouchScreenPreview::~TouchScreenPreview() = default;
+
+void TouchScreenPreview::SetCoordLabel(QLabel* const label) {
+ coord_label = label;
+}
+
+int TouchScreenPreview::AddDot(const int device_x, const int device_y) {
+ QFont dot_font{QStringLiteral("monospace")};
+ dot_font.setStyleHint(QFont::Monospace);
+ dot_font.setPointSize(20);
+
+ auto* dot = new QLabel(this);
+ dot->setAttribute(Qt::WA_TranslucentBackground);
+ dot->setFont(dot_font);
+ dot->setText(QChar(0xD7)); // U+00D7 Multiplication Sign
+ dot->setAlignment(Qt::AlignmentFlag::AlignCenter);
+ dot->setProperty(PropId, ++max_dot_id);
+ dot->setProperty(PropX, device_x);
+ dot->setProperty(PropY, device_y);
+ dot->setCursor(Qt::CursorShape::PointingHandCursor);
+ dot->setMouseTracking(true);
+ dot->installEventFilter(this);
+ dot->show();
+ PositionDot(dot, device_x, device_y);
+ dots.emplace_back(max_dot_id, dot);
+ return max_dot_id;
+}
+
+void TouchScreenPreview::RemoveDot(const int id) {
+ const auto iter = std::find_if(dots.begin(), dots.end(),
+ [id](const auto& entry) { return entry.first == id; });
+ if (iter == dots.cend()) {
+ return;
+ }
+
+ iter->second->deleteLater();
+ dots.erase(iter);
+}
+
+void TouchScreenPreview::HighlightDot(const int id, const bool active) const {
+ for (const auto& dot : dots) {
+ if (dot.first == id) {
+ // use color property from the stylesheet, or fall back to the default palette
+ if (dot_highlight_color.isValid()) {
+ dot.second->setStyleSheet(
+ active ? QStringLiteral("color: %1").arg(dot_highlight_color.name())
+ : QString{});
+ } else {
+ dot.second->setForegroundRole(active ? QPalette::ColorRole::LinkVisited
+ : QPalette::ColorRole::NoRole);
+ }
+ if (active) {
+ dot.second->raise();
+ }
+ return;
+ }
+ }
+}
+
+void TouchScreenPreview::MoveDot(const int id, const int device_x, const int device_y) const {
+ const auto iter = std::find_if(dots.begin(), dots.end(),
+ [id](const auto& entry) { return entry.first == id; });
+ if (iter == dots.cend()) {
+ return;
+ }
+
+ iter->second->setProperty(PropX, device_x);
+ iter->second->setProperty(PropY, device_y);
+ PositionDot(iter->second, device_x, device_y);
+}
+
+void TouchScreenPreview::resizeEvent(QResizeEvent* event) {
+ if (ignore_resize) {
+ return;
+ }
+
+ const int target_width = std::min(width(), height() * 4 / 3);
+ const int target_height = std::min(height(), width() * 3 / 4);
+ if (target_width == width() && target_height == height()) {
+ return;
+ }
+ ignore_resize = true;
+ setGeometry((parentWidget()->contentsRect().width() - target_width) / 2, y(), target_width,
+ target_height);
+ ignore_resize = false;
+
+ if (event->oldSize().width() != target_width || event->oldSize().height() != target_height) {
+ for (const auto& dot : dots) {
+ PositionDot(dot.second);
+ }
+ }
+}
+
+void TouchScreenPreview::mouseMoveEvent(QMouseEvent* event) {
+ if (!coord_label) {
+ return;
+ }
+ const auto pos = MapToDeviceCoords(event->x(), event->y());
+ if (pos) {
+ coord_label->setText(QStringLiteral("X: %1, Y: %2").arg(pos->x()).arg(pos->y()));
+ } else {
+ coord_label->clear();
+ }
+}
+
+void TouchScreenPreview::leaveEvent(QEvent* event) {
+ if (coord_label) {
+ coord_label->clear();
+ }
+}
+
+void TouchScreenPreview::mousePressEvent(QMouseEvent* event) {
+ if (event->button() != Qt::MouseButton::LeftButton) {
+ return;
+ }
+ const auto pos = MapToDeviceCoords(event->x(), event->y());
+ if (pos) {
+ emit DotAdded(*pos);
+ }
+}
+
+bool TouchScreenPreview::eventFilter(QObject* obj, QEvent* event) {
+ switch (event->type()) {
+ case QEvent::Type::MouseButtonPress: {
+ const auto mouse_event = static_cast<QMouseEvent*>(event);
+ if (mouse_event->button() != Qt::MouseButton::LeftButton) {
+ break;
+ }
+ emit DotSelected(obj->property(PropId).toInt());
+
+ drag_state.dot = qobject_cast<QLabel*>(obj);
+ drag_state.start_pos = mouse_event->globalPos();
+ return true;
+ }
+ case QEvent::Type::MouseMove: {
+ if (!drag_state.dot) {
+ break;
+ }
+ const auto mouse_event = static_cast<QMouseEvent*>(event);
+ if (!drag_state.active) {
+ drag_state.active =
+ (mouse_event->globalPos() - drag_state.start_pos).manhattanLength() >=
+ QApplication::startDragDistance();
+ if (!drag_state.active) {
+ break;
+ }
+ }
+ auto current_pos = mapFromGlobal(mouse_event->globalPos());
+ current_pos.setX(std::clamp(current_pos.x(), contentsMargins().left(),
+ contentsMargins().left() + contentsRect().width() - 1));
+ current_pos.setY(std::clamp(current_pos.y(), contentsMargins().top(),
+ contentsMargins().top() + contentsRect().height() - 1));
+ const auto device_coord = MapToDeviceCoords(current_pos.x(), current_pos.y());
+ if (device_coord) {
+ drag_state.dot->setProperty(PropX, device_coord->x());
+ drag_state.dot->setProperty(PropY, device_coord->y());
+ PositionDot(drag_state.dot, device_coord->x(), device_coord->y());
+ emit DotMoved(drag_state.dot->property(PropId).toInt(), *device_coord);
+ if (coord_label) {
+ coord_label->setText(
+ QStringLiteral("X: %1, Y: %2").arg(device_coord->x()).arg(device_coord->y()));
+ }
+ }
+ return true;
+ }
+ case QEvent::Type::MouseButtonRelease: {
+ drag_state.dot.clear();
+ drag_state.active = false;
+ return true;
+ }
+ default:
+ break;
+ }
+ return obj->eventFilter(obj, event);
+}
+
+std::optional<QPoint> TouchScreenPreview::MapToDeviceCoords(const int screen_x,
+ const int screen_y) const {
+ const float t_x = 0.5f + static_cast<float>(screen_x - contentsMargins().left()) *
+ (Layout::ScreenUndocked::Width - 1) / (contentsRect().width() - 1);
+ const float t_y = 0.5f + static_cast<float>(screen_y - contentsMargins().top()) *
+ (Layout::ScreenUndocked::Height - 1) /
+ (contentsRect().height() - 1);
+ if (t_x >= 0.5f && t_x < Layout::ScreenUndocked::Width && t_y >= 0.5f &&
+ t_y < Layout::ScreenUndocked::Height) {
+
+ return QPoint{static_cast<int>(t_x), static_cast<int>(t_y)};
+ }
+ return std::nullopt;
+}
+
+void TouchScreenPreview::PositionDot(QLabel* const dot, const int device_x,
+ const int device_y) const {
+ const float device_coord_x =
+ static_cast<float>(device_x >= 0 ? device_x : dot->property(PropX).toInt());
+ int x_coord = static_cast<int>(
+ device_coord_x * (contentsRect().width() - 1) / (Layout::ScreenUndocked::Width - 1) +
+ contentsMargins().left() - static_cast<float>(dot->width()) / 2 + 0.5f);
+
+ const float device_coord_y =
+ static_cast<float>(device_y >= 0 ? device_y : dot->property(PropY).toInt());
+ const int y_coord = static_cast<int>(
+ device_coord_y * (contentsRect().height() - 1) / (Layout::ScreenUndocked::Height - 1) +
+ contentsMargins().top() - static_cast<float>(dot->height()) / 2 + 0.5f);
+
+ dot->move(x_coord, y_coord);
+}
diff --git a/src/yuzu/configuration/configure_touch_from_button.h b/src/yuzu/configuration/configure_touch_from_button.h
new file mode 100644
index 000000000..d9513e3bc
--- /dev/null
+++ b/src/yuzu/configuration/configure_touch_from_button.h
@@ -0,0 +1,92 @@
+// Copyright 2020 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <functional>
+#include <memory>
+#include <optional>
+#include <vector>
+#include <QDialog>
+
+class QItemSelection;
+class QModelIndex;
+class QStandardItemModel;
+class QStandardItem;
+class QTimer;
+
+namespace Common {
+class ParamPackage;
+}
+
+namespace InputCommon {
+class InputSubsystem;
+}
+
+namespace InputCommon::Polling {
+class DevicePoller;
+}
+
+namespace Settings {
+struct TouchFromButtonMap;
+}
+
+namespace Ui {
+class ConfigureTouchFromButton;
+}
+
+class ConfigureTouchFromButton : public QDialog {
+ Q_OBJECT
+
+public:
+ explicit ConfigureTouchFromButton(QWidget* parent,
+ const std::vector<Settings::TouchFromButtonMap>& touch_maps,
+ InputCommon::InputSubsystem* input_subsystem_,
+ int default_index = 0);
+ ~ConfigureTouchFromButton() override;
+
+ int GetSelectedIndex() const;
+ std::vector<Settings::TouchFromButtonMap> GetMaps() const;
+
+public slots:
+ void ApplyConfiguration();
+ void NewBinding(const QPoint& pos);
+ void SetActiveBinding(int dot_id);
+ void SetCoordinates(int dot_id, const QPoint& pos);
+
+protected:
+ void showEvent(QShowEvent* ev) override;
+ void keyPressEvent(QKeyEvent* event) override;
+
+private slots:
+ void NewMapping();
+ void DeleteMapping();
+ void RenameMapping();
+ void EditBinding(const QModelIndex& qi);
+ void DeleteBinding();
+ void OnBindingSelection(const QItemSelection& selected, const QItemSelection& deselected);
+ void OnBindingChanged(QStandardItem* item);
+ void OnBindingDeleted(const QModelIndex& parent, int first, int last);
+
+private:
+ void SetConfiguration();
+ void UpdateUiDisplay();
+ void ConnectEvents();
+ void GetButtonInput(int row_index, bool is_new);
+ void SetPollingResult(const Common::ParamPackage& params, bool cancel);
+ void SaveCurrentMapping();
+
+ std::unique_ptr<Ui::ConfigureTouchFromButton> ui;
+ std::vector<Settings::TouchFromButtonMap> touch_maps;
+ QStandardItemModel* binding_list_model;
+ InputCommon::InputSubsystem* input_subsystem;
+ int selected_index;
+
+ std::unique_ptr<QTimer> timeout_timer;
+ std::unique_ptr<QTimer> poll_timer;
+ std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> device_pollers;
+ std::optional<std::function<void(const Common::ParamPackage&, bool)>> input_setter;
+
+ static constexpr int DataRoleDot = Qt::ItemDataRole::UserRole + 2;
+};
diff --git a/src/yuzu/configuration/configure_touch_from_button.ui b/src/yuzu/configuration/configure_touch_from_button.ui
new file mode 100644
index 000000000..f581e27e0
--- /dev/null
+++ b/src/yuzu/configuration/configure_touch_from_button.ui
@@ -0,0 +1,231 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureTouchFromButton</class>
+ <widget class="QDialog" name="ConfigureTouchFromButton">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>500</width>
+ <height>500</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Configure Touchscreen Mappings</string>
+ </property>
+ <layout class="QVBoxLayout">
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout">
+ <item>
+ <widget class="QLabel" name="label">
+ <property name="text">
+ <string>Mapping:</string>
+ </property>
+ <property name="textFormat">
+ <enum>Qt::PlainText</enum>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="mapping">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="MinimumExpanding" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="button_new">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Maximum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text">
+ <string>New</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="button_delete">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Maximum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text">
+ <string>Delete</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="button_rename">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Maximum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text">
+ <string>Rename</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="Line" name="line">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_2">
+ <item>
+ <widget class="QLabel" name="label_2">
+ <property name="text">
+ <string>Click the bottom area to add a point, then press a button to bind.
+Drag points to change position, or double-click table cells to edit values.</string>
+ </property>
+ <property name="textFormat">
+ <enum>Qt::PlainText</enum>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <spacer name="horizontalSpacer">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QPushButton" name="button_delete_bind">
+ <property name="text">
+ <string>Delete Point</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QTreeView" name="binding_list">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Expanding" vsizetype="Expanding">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="rootIsDecorated">
+ <bool>false</bool>
+ </property>
+ <property name="uniformRowHeights">
+ <bool>true</bool>
+ </property>
+ <property name="itemsExpandable">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="TouchScreenPreview" name="bottom_screen">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Expanding" vsizetype="Expanding">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>160</width>
+ <height>120</height>
+ </size>
+ </property>
+ <property name="baseSize">
+ <size>
+ <width>320</width>
+ <height>240</height>
+ </size>
+ </property>
+ <property name="cursor">
+ <cursorShape>CrossCursor</cursorShape>
+ </property>
+ <property name="mouseTracking">
+ <bool>true</bool>
+ </property>
+ <property name="autoFillBackground">
+ <bool>true</bool>
+ </property>
+ <property name="frameShape">
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_3">
+ <item>
+ <widget class="QLabel" name="coord_label">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Expanding" vsizetype="Preferred">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="textFormat">
+ <enum>Qt::PlainText</enum>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QDialogButtonBox" name="buttonBox">
+ <property name="standardButtons">
+ <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ <customwidgets>
+ <customwidget>
+ <class>TouchScreenPreview</class>
+ <extends>QFrame</extends>
+ <header>yuzu/configuration/configure_touch_widget.h</header>
+ <container>1</container>
+ </customwidget>
+ </customwidgets>
+ <resources/>
+ <connections>
+ <connection>
+ <sender>buttonBox</sender>
+ <signal>rejected()</signal>
+ <receiver>ConfigureTouchFromButton</receiver>
+ <slot>reject()</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>249</x>
+ <y>428</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>249</x>
+ <y>224</y>
+ </hint>
+ </hints>
+ </connection>
+ </connections>
+</ui>
diff --git a/src/yuzu/configuration/configure_touch_widget.h b/src/yuzu/configuration/configure_touch_widget.h
new file mode 100644
index 000000000..347b46583
--- /dev/null
+++ b/src/yuzu/configuration/configure_touch_widget.h
@@ -0,0 +1,62 @@
+// Copyright 2020 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <optional>
+#include <utility>
+#include <vector>
+#include <QFrame>
+#include <QPointer>
+
+class QLabel;
+
+// Widget for representing touchscreen coordinates
+class TouchScreenPreview : public QFrame {
+ Q_OBJECT
+ Q_PROPERTY(QColor dotHighlightColor MEMBER dot_highlight_color)
+
+public:
+ explicit TouchScreenPreview(QWidget* parent);
+ ~TouchScreenPreview() override;
+
+ void SetCoordLabel(QLabel*);
+ int AddDot(int device_x, int device_y);
+ void RemoveDot(int id);
+ void HighlightDot(int id, bool active = true) const;
+ void MoveDot(int id, int device_x, int device_y) const;
+
+signals:
+ void DotAdded(const QPoint& pos);
+ void DotSelected(int dot_id);
+ void DotMoved(int dot_id, const QPoint& pos);
+
+protected:
+ void resizeEvent(QResizeEvent*) override;
+ void mouseMoveEvent(QMouseEvent*) override;
+ void leaveEvent(QEvent*) override;
+ void mousePressEvent(QMouseEvent*) override;
+ bool eventFilter(QObject*, QEvent*) override;
+
+private:
+ std::optional<QPoint> MapToDeviceCoords(int screen_x, int screen_y) const;
+ void PositionDot(QLabel* dot, int device_x = -1, int device_y = -1) const;
+
+ bool ignore_resize = false;
+ QPointer<QLabel> coord_label;
+
+ std::vector<std::pair<int, QLabel*>> dots;
+ int max_dot_id = 0;
+ QColor dot_highlight_color;
+ static constexpr char PropId[] = "dot_id";
+ static constexpr char PropX[] = "device_x";
+ static constexpr char PropY[] = "device_y";
+
+ struct DragState {
+ bool active = false;
+ QPointer<QLabel> dot;
+ QPoint start_pos;
+ };
+ DragState drag_state;
+};
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index cab9d680a..a1b61d119 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -187,7 +187,7 @@ static void InitializeLogging() {
}
GMainWindow::GMainWindow()
- : input_subsystem{std::make_unique<InputCommon::InputSubsystem>()},
+ : input_subsystem{std::make_shared<InputCommon::InputSubsystem>()},
config{std::make_unique<Config>()}, vfs{std::make_shared<FileSys::RealVfsFilesystem>()},
provider{std::make_unique<FileSys::ManualContentProvider>()} {
InitializeLogging();
@@ -474,7 +474,7 @@ void GMainWindow::InitializeWidgets() {
#ifdef YUZU_ENABLE_COMPATIBILITY_REPORTING
ui.action_Report_Compatibility->setVisible(true);
#endif
- render_window = new GRenderWindow(this, emu_thread.get(), input_subsystem.get());
+ render_window = new GRenderWindow(this, emu_thread.get(), input_subsystem);
render_window->hide();
game_list = new GameList(vfs, provider.get(), this);
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 957f20fa8..0ce66a1ca 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -258,7 +258,7 @@ private:
Ui::MainWindow ui;
std::unique_ptr<DiscordRPC::DiscordInterface> discord_rpc;
- std::unique_ptr<InputCommon::InputSubsystem> input_subsystem;
+ std::shared_ptr<InputCommon::InputSubsystem> input_subsystem;
GRenderWindow* render_window;
GameList* game_list;
diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui
index 87ea985d8..2f3792247 100644
--- a/src/yuzu/main.ui
+++ b/src/yuzu/main.ui
@@ -293,7 +293,7 @@
<bool>false</bool>
</property>
<property name="text">
- <string>Configure Current Game..</string>
+ <string>Configure Current Game...</string>
</property>
</action>
</widget>