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-rw-r--r--src/core/hle/service/gsp_gpu.cpp8
-rw-r--r--src/core/hle/service/y2r_u.cpp2
-rw-r--r--src/core/hw/gpu.cpp10
-rw-r--r--src/video_core/debug_utils/debug_utils.cpp2
-rw-r--r--src/video_core/hwrasterizer_base.h10
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp6
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h6
7 files changed, 22 insertions, 22 deletions
diff --git a/src/core/hle/service/gsp_gpu.cpp b/src/core/hle/service/gsp_gpu.cpp
index 481da0c9f..3e4c70e18 100644
--- a/src/core/hle/service/gsp_gpu.cpp
+++ b/src/core/hle/service/gsp_gpu.cpp
@@ -275,7 +275,7 @@ static void FlushDataCache(Service::Interface* self) {
u32 size = cmd_buff[2];
u32 process = cmd_buff[4];
- VideoCore::g_renderer->hw_rasterizer->NotifyFlush(Memory::VirtualToPhysicalAddress(address), size);
+ VideoCore::g_renderer->hw_rasterizer->InvalidateRegion(Memory::VirtualToPhysicalAddress(address), size);
// TODO(purpasmart96): Verify return header on HW
@@ -365,7 +365,7 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
// GX request DMA - typically used for copying memory from GSP heap to VRAM
case CommandId::REQUEST_DMA:
- VideoCore::g_renderer->hw_rasterizer->NotifyPreRead(Memory::VirtualToPhysicalAddress(command.dma_request.source_address),
+ VideoCore::g_renderer->hw_rasterizer->FlushRegion(Memory::VirtualToPhysicalAddress(command.dma_request.source_address),
command.dma_request.size);
memcpy(Memory::GetPointer(command.dma_request.dest_address),
@@ -373,7 +373,7 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
command.dma_request.size);
SignalInterrupt(InterruptId::DMA);
- VideoCore::g_renderer->hw_rasterizer->NotifyFlush(Memory::VirtualToPhysicalAddress(command.dma_request.dest_address),
+ VideoCore::g_renderer->hw_rasterizer->InvalidateRegion(Memory::VirtualToPhysicalAddress(command.dma_request.dest_address),
command.dma_request.size);
break;
@@ -467,7 +467,7 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
if (region.size == 0)
break;
- VideoCore::g_renderer->hw_rasterizer->NotifyFlush(
+ VideoCore::g_renderer->hw_rasterizer->InvalidateRegion(
Memory::VirtualToPhysicalAddress(region.address), region.size);
}
break;
diff --git a/src/core/hle/service/y2r_u.cpp b/src/core/hle/service/y2r_u.cpp
index 6b1b71fe4..face1d7b0 100644
--- a/src/core/hle/service/y2r_u.cpp
+++ b/src/core/hle/service/y2r_u.cpp
@@ -267,7 +267,7 @@ static void StartConversion(Service::Interface* self) {
// dst_image_size would seem to be perfect for this, but it doesn't include the gap :(
u32 total_output_size = conversion.input_lines *
(conversion.dst.transfer_unit + conversion.dst.gap);
- VideoCore::g_renderer->hw_rasterizer->NotifyFlush(
+ VideoCore::g_renderer->hw_rasterizer->InvalidateRegion(
Memory::VirtualToPhysicalAddress(conversion.dst.address), total_output_size);
LOG_DEBUG(Service_Y2R, "called");
diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp
index bc7bde903..55e215600 100644
--- a/src/core/hw/gpu.cpp
+++ b/src/core/hw/gpu.cpp
@@ -141,7 +141,7 @@ inline void Write(u32 addr, const T data) {
GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PSC1);
}
- VideoCore::g_renderer->hw_rasterizer->NotifyFlush(config.GetStartAddress(), config.GetEndAddress() - config.GetStartAddress());
+ VideoCore::g_renderer->hw_rasterizer->InvalidateRegion(config.GetStartAddress(), config.GetEndAddress() - config.GetStartAddress());
}
// Reset "trigger" flag and set the "finish" flag
@@ -172,7 +172,7 @@ inline void Write(u32 addr, const T data) {
u32 output_gap = config.texture_copy.output_gap * 16;
size_t contiguous_input_size = config.texture_copy.size / input_width * (input_width + input_gap);
- VideoCore::g_renderer->hw_rasterizer->NotifyPreRead(config.GetPhysicalInputAddress(), contiguous_input_size);
+ VideoCore::g_renderer->hw_rasterizer->FlushRegion(config.GetPhysicalInputAddress(), contiguous_input_size);
u32 remaining_size = config.texture_copy.size;
u32 remaining_input = input_width;
@@ -205,7 +205,7 @@ inline void Write(u32 addr, const T data) {
config.flags);
size_t contiguous_output_size = config.texture_copy.size / output_width * (output_width + output_gap);
- VideoCore::g_renderer->hw_rasterizer->NotifyFlush(config.GetPhysicalOutputAddress(), contiguous_output_size);
+ VideoCore::g_renderer->hw_rasterizer->InvalidateRegion(config.GetPhysicalOutputAddress(), contiguous_output_size);
GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PPF);
break;
@@ -232,7 +232,7 @@ inline void Write(u32 addr, const T data) {
u32 input_size = config.input_width * config.input_height * GPU::Regs::BytesPerPixel(config.input_format);
u32 output_size = output_width * output_height * GPU::Regs::BytesPerPixel(config.output_format);
- VideoCore::g_renderer->hw_rasterizer->NotifyPreRead(config.GetPhysicalInputAddress(), input_size);
+ VideoCore::g_renderer->hw_rasterizer->FlushRegion(config.GetPhysicalInputAddress(), input_size);
for (u32 y = 0; y < output_height; ++y) {
for (u32 x = 0; x < output_width; ++x) {
@@ -339,7 +339,7 @@ inline void Write(u32 addr, const T data) {
g_regs.display_transfer_config.trigger = 0;
GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PPF);
- VideoCore::g_renderer->hw_rasterizer->NotifyFlush(config.GetPhysicalOutputAddress(), output_size);
+ VideoCore::g_renderer->hw_rasterizer->InvalidateRegion(config.GetPhysicalOutputAddress(), output_size);
}
break;
}
diff --git a/src/video_core/debug_utils/debug_utils.cpp b/src/video_core/debug_utils/debug_utils.cpp
index f1cfa9361..0e29661c7 100644
--- a/src/video_core/debug_utils/debug_utils.cpp
+++ b/src/video_core/debug_utils/debug_utils.cpp
@@ -48,7 +48,7 @@ void DebugContext::OnEvent(Event event, void* data) {
if (Settings::values.use_hw_renderer) {
// Commit the hardware renderer's framebuffer so it will show on debug widgets
- VideoCore::g_renderer->hw_rasterizer->CommitFramebuffer();
+ VideoCore::g_renderer->hw_rasterizer->FlushFramebuffer();
}
// TODO: Should stop the CPU thread here once we multithread emulation.
diff --git a/src/video_core/hwrasterizer_base.h b/src/video_core/hwrasterizer_base.h
index 54b8892fb..b6390950a 100644
--- a/src/video_core/hwrasterizer_base.h
+++ b/src/video_core/hwrasterizer_base.h
@@ -32,14 +32,14 @@ public:
virtual void DrawTriangles() = 0;
/// Commit the rasterizer's framebuffer contents immediately to the current 3DS memory framebuffer
- virtual void CommitFramebuffer() = 0;
+ virtual void FlushFramebuffer() = 0;
/// Notify rasterizer that the specified PICA register has been changed
virtual void NotifyPicaRegisterChanged(u32 id) = 0;
- /// Notify rasterizer that the specified 3DS memory region will be read from after this notification
- virtual void NotifyPreRead(PAddr addr, u32 size) = 0;
+ /// Notify rasterizer that any caches of the specified region should be flushed to 3DS memory.
+ virtual void FlushRegion(PAddr addr, u32 size) = 0;
- /// Notify rasterizer that a 3DS memory region has been changed
- virtual void NotifyFlush(PAddr addr, u32 size) = 0;
+ /// Notify rasterizer that any caches of the specified region should be discraded and reloaded from 3DS memory.
+ virtual void InvalidateRegion(PAddr addr, u32 size) = 0;
};
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index ca8247b86..cc7830688 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -180,7 +180,7 @@ void RasterizerOpenGL::DrawTriangles() {
res_cache.InvalidateInRange(cur_fb_depth_addr, cur_fb_depth_size, true);
}
-void RasterizerOpenGL::CommitFramebuffer() {
+void RasterizerOpenGL::FlushFramebuffer() {
CommitColorBuffer();
CommitDepthBuffer();
}
@@ -284,7 +284,7 @@ void RasterizerOpenGL::NotifyPicaRegisterChanged(u32 id) {
}
}
-void RasterizerOpenGL::NotifyPreRead(PAddr addr, u32 size) {
+void RasterizerOpenGL::FlushRegion(PAddr addr, u32 size) {
const auto& regs = Pica::g_state.regs;
if (!Settings::values.use_hw_renderer)
@@ -306,7 +306,7 @@ void RasterizerOpenGL::NotifyPreRead(PAddr addr, u32 size) {
CommitDepthBuffer();
}
-void RasterizerOpenGL::NotifyFlush(PAddr addr, u32 size) {
+void RasterizerOpenGL::InvalidateRegion(PAddr addr, u32 size) {
const auto& regs = Pica::g_state.regs;
if (!Settings::values.use_hw_renderer)
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 5ba898189..378cdb65c 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -123,16 +123,16 @@ public:
void DrawTriangles() override;
/// Commit the rasterizer's framebuffer contents immediately to the current 3DS memory framebuffer
- void CommitFramebuffer() override;
+ void FlushFramebuffer() override;
/// Notify rasterizer that the specified PICA register has been changed
void NotifyPicaRegisterChanged(u32 id) override;
/// Notify rasterizer that the specified 3DS memory region will be read from after this notification
- void NotifyPreRead(PAddr addr, u32 size) override;
+ void FlushRegion(PAddr addr, u32 size) override;
/// Notify rasterizer that a 3DS memory region has been changed
- void NotifyFlush(PAddr addr, u32 size) override;
+ void InvalidateRegion(PAddr addr, u32 size) override;
/// OpenGL shader generated for a given Pica register state
struct PicaShader {