diff options
Diffstat (limited to '')
-rw-r--r-- | src/yuzu_tester/CMakeLists.txt | 32 | ||||
-rw-r--r-- | src/yuzu_tester/config.cpp | 194 | ||||
-rw-r--r-- | src/yuzu_tester/config.h | 24 | ||||
-rw-r--r-- | src/yuzu_tester/default_ini.h | 182 | ||||
-rw-r--r-- | src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp | 146 | ||||
-rw-r--r-- | src/yuzu_tester/emu_window/emu_window_sdl2_hide.h | 37 | ||||
-rw-r--r-- | src/yuzu_tester/resource.h | 16 | ||||
-rw-r--r-- | src/yuzu_tester/service/yuzutest.cpp | 115 | ||||
-rw-r--r-- | src/yuzu_tester/service/yuzutest.h | 25 | ||||
-rw-r--r-- | src/yuzu_tester/yuzu.cpp | 268 | ||||
-rw-r--r-- | src/yuzu_tester/yuzu.rc | 17 |
11 files changed, 0 insertions, 1056 deletions
diff --git a/src/yuzu_tester/CMakeLists.txt b/src/yuzu_tester/CMakeLists.txt deleted file mode 100644 index d8a2a1511..000000000 --- a/src/yuzu_tester/CMakeLists.txt +++ /dev/null @@ -1,32 +0,0 @@ -set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules) - -add_executable(yuzu-tester - config.cpp - config.h - default_ini.h - emu_window/emu_window_sdl2_hide.cpp - emu_window/emu_window_sdl2_hide.h - resource.h - service/yuzutest.cpp - service/yuzutest.h - yuzu.cpp - yuzu.rc -) - -create_target_directory_groups(yuzu-tester) - -target_link_libraries(yuzu-tester PRIVATE common core input_common) -target_link_libraries(yuzu-tester PRIVATE inih glad) -if (MSVC) - target_link_libraries(yuzu-tester PRIVATE getopt) -endif() -target_link_libraries(yuzu-tester PRIVATE ${PLATFORM_LIBRARIES} SDL2 Threads::Threads) - -if(UNIX AND NOT APPLE) - install(TARGETS yuzu-tester RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin") -endif() - -if (MSVC) - include(CopyYuzuSDLDeps) - copy_yuzu_SDL_deps(yuzu-tester) -endif() diff --git a/src/yuzu_tester/config.cpp b/src/yuzu_tester/config.cpp deleted file mode 100644 index 0aa143e1f..000000000 --- a/src/yuzu_tester/config.cpp +++ /dev/null @@ -1,194 +0,0 @@ -// Copyright 2019 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include <memory> -#include <sstream> -#include <SDL.h> -#include <inih/cpp/INIReader.h> -#include "common/file_util.h" -#include "common/logging/log.h" -#include "common/param_package.h" -#include "core/hle/service/acc/profile_manager.h" -#include "core/settings.h" -#include "input_common/main.h" -#include "yuzu_tester/config.h" -#include "yuzu_tester/default_ini.h" - -namespace FS = Common::FS; - -Config::Config() { - // TODO: Don't hardcode the path; let the frontend decide where to put the config files. - sdl2_config_loc = FS::GetUserPath(FS::UserPath::ConfigDir) + "sdl2-tester-config.ini"; - sdl2_config = std::make_unique<INIReader>(sdl2_config_loc); - - Reload(); -} - -Config::~Config() = default; - -bool Config::LoadINI(const std::string& default_contents, bool retry) { - const char* location = this->sdl2_config_loc.c_str(); - if (sdl2_config->ParseError() < 0) { - if (retry) { - LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...", location); - FS::CreateFullPath(location); - FS::WriteStringToFile(true, default_contents, location); - sdl2_config = std::make_unique<INIReader>(location); // Reopen file - - return LoadINI(default_contents, false); - } - LOG_ERROR(Config, "Failed."); - return false; - } - LOG_INFO(Config, "Successfully loaded {}", location); - return true; -} - -void Config::ReadValues() { - // Controls - for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) { - for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { - Settings::values.players.GetValue()[p].buttons[i] = ""; - } - - for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { - Settings::values.players.GetValue()[p].analogs[i] = ""; - } - } - - Settings::values.mouse_enabled = false; - for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) { - Settings::values.mouse_buttons[i] = ""; - } - - Settings::values.motion_device = ""; - - Settings::values.keyboard_enabled = false; - - Settings::values.debug_pad_enabled = false; - for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { - Settings::values.debug_pad_buttons[i] = ""; - } - - for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { - Settings::values.debug_pad_analogs[i] = ""; - } - - Settings::values.vibration_enabled.SetValue(true); - Settings::values.enable_accurate_vibrations.SetValue(false); - Settings::values.motion_enabled.SetValue(true); - Settings::values.touchscreen.enabled = ""; - Settings::values.touchscreen.device = ""; - Settings::values.touchscreen.finger = 0; - Settings::values.touchscreen.rotation_angle = 0; - Settings::values.touchscreen.diameter_x = 15; - Settings::values.touchscreen.diameter_y = 15; - - Settings::values.use_docked_mode.SetValue( - sdl2_config->GetBoolean("Controls", "use_docked_mode", true)); - - // Data Storage - Settings::values.use_virtual_sd = - sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true); - FS::GetUserPath(Common::FS::UserPath::NANDDir, - sdl2_config->Get("Data Storage", "nand_directory", - Common::FS::GetUserPath(Common::FS::UserPath::NANDDir))); - FS::GetUserPath(Common::FS::UserPath::SDMCDir, - sdl2_config->Get("Data Storage", "sdmc_directory", - Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir))); - - // System - Settings::values.current_user = std::clamp<int>( - sdl2_config->GetInteger("System", "current_user", 0), 0, Service::Account::MAX_USERS - 1); - - const auto rng_seed_enabled = sdl2_config->GetBoolean("System", "rng_seed_enabled", false); - if (rng_seed_enabled) { - Settings::values.rng_seed.SetValue(sdl2_config->GetInteger("System", "rng_seed", 0)); - } else { - Settings::values.rng_seed.SetValue(std::nullopt); - } - - const auto custom_rtc_enabled = sdl2_config->GetBoolean("System", "custom_rtc_enabled", false); - if (custom_rtc_enabled) { - Settings::values.custom_rtc.SetValue( - std::chrono::seconds(sdl2_config->GetInteger("System", "custom_rtc", 0))); - } else { - Settings::values.custom_rtc.SetValue(std::nullopt); - } - - // Core - Settings::values.use_multi_core.SetValue( - sdl2_config->GetBoolean("Core", "use_multi_core", false)); - - // Renderer - Settings::values.aspect_ratio.SetValue( - static_cast<int>(sdl2_config->GetInteger("Renderer", "aspect_ratio", 0))); - Settings::values.max_anisotropy.SetValue( - static_cast<int>(sdl2_config->GetInteger("Renderer", "max_anisotropy", 0))); - Settings::values.use_frame_limit.SetValue(false); - Settings::values.frame_limit.SetValue(100); - Settings::values.use_disk_shader_cache.SetValue( - sdl2_config->GetBoolean("Renderer", "use_disk_shader_cache", false)); - const int gpu_accuracy_level = sdl2_config->GetInteger("Renderer", "gpu_accuracy", 0); - Settings::values.gpu_accuracy.SetValue(static_cast<Settings::GPUAccuracy>(gpu_accuracy_level)); - Settings::values.use_asynchronous_gpu_emulation.SetValue( - sdl2_config->GetBoolean("Renderer", "use_asynchronous_gpu_emulation", false)); - Settings::values.use_fast_gpu_time.SetValue( - sdl2_config->GetBoolean("Renderer", "use_fast_gpu_time", true)); - - Settings::values.bg_red.SetValue( - static_cast<float>(sdl2_config->GetReal("Renderer", "bg_red", 0.0))); - Settings::values.bg_green.SetValue( - static_cast<float>(sdl2_config->GetReal("Renderer", "bg_green", 0.0))); - Settings::values.bg_blue.SetValue( - static_cast<float>(sdl2_config->GetReal("Renderer", "bg_blue", 0.0))); - - // Audio - Settings::values.sink_id = "null"; - Settings::values.enable_audio_stretching.SetValue(false); - Settings::values.audio_device_id = "auto"; - Settings::values.volume.SetValue(0); - - Settings::values.language_index.SetValue( - sdl2_config->GetInteger("System", "language_index", 1)); - - // Miscellaneous - Settings::values.log_filter = sdl2_config->Get("Miscellaneous", "log_filter", "*:Trace"); - Settings::values.use_dev_keys = sdl2_config->GetBoolean("Miscellaneous", "use_dev_keys", false); - - // Debugging - Settings::values.program_args = ""; - Settings::values.dump_exefs = sdl2_config->GetBoolean("Debugging", "dump_exefs", false); - Settings::values.dump_nso = sdl2_config->GetBoolean("Debugging", "dump_nso", false); - - const auto title_list = sdl2_config->Get("AddOns", "title_ids", ""); - std::stringstream ss(title_list); - std::string line; - while (std::getline(ss, line, '|')) { - const auto title_id = std::stoul(line, nullptr, 16); - const auto disabled_list = sdl2_config->Get("AddOns", "disabled_" + line, ""); - - std::stringstream inner_ss(disabled_list); - std::string inner_line; - std::vector<std::string> out; - while (std::getline(inner_ss, inner_line, '|')) { - out.push_back(inner_line); - } - - Settings::values.disabled_addons.insert_or_assign(title_id, out); - } - - // Web Service - Settings::values.enable_telemetry = - sdl2_config->GetBoolean("WebService", "enable_telemetry", true); - Settings::values.web_api_url = - sdl2_config->Get("WebService", "web_api_url", "https://api.yuzu-emu.org"); - Settings::values.yuzu_username = sdl2_config->Get("WebService", "yuzu_username", ""); - Settings::values.yuzu_token = sdl2_config->Get("WebService", "yuzu_token", ""); -} - -void Config::Reload() { - LoadINI(DefaultINI::sdl2_config_file); - ReadValues(); -} diff --git a/src/yuzu_tester/config.h b/src/yuzu_tester/config.h deleted file mode 100644 index 3b68e5bc9..000000000 --- a/src/yuzu_tester/config.h +++ /dev/null @@ -1,24 +0,0 @@ -// Copyright 2019 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include <memory> -#include <string> - -class INIReader; - -class Config { - std::unique_ptr<INIReader> sdl2_config; - std::string sdl2_config_loc; - - bool LoadINI(const std::string& default_contents = "", bool retry = true); - void ReadValues(); - -public: - Config(); - ~Config(); - - void Reload(); -}; diff --git a/src/yuzu_tester/default_ini.h b/src/yuzu_tester/default_ini.h deleted file mode 100644 index 779c3791b..000000000 --- a/src/yuzu_tester/default_ini.h +++ /dev/null @@ -1,182 +0,0 @@ -// Copyright 2019 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -namespace DefaultINI { - -const char* sdl2_config_file = R"( -[Core] -# Whether to use multi-core for CPU emulation -# 0 (default): Disabled, 1: Enabled -use_multi_core= - -[Cpu] -# Enable inline page tables optimization (faster guest memory access) -# 0: Disabled, 1 (default): Enabled -cpuopt_page_tables = - -# Enable block linking CPU optimization (reduce block dispatcher use during predictable jumps) -# 0: Disabled, 1 (default): Enabled -cpuopt_block_linking = - -# Enable return stack buffer CPU optimization (reduce block dispatcher use during predictable returns) -# 0: Disabled, 1 (default): Enabled -cpuopt_return_stack_buffer = - -# Enable fast dispatcher CPU optimization (use a two-tiered dispatcher architecture) -# 0: Disabled, 1 (default): Enabled -cpuopt_fast_dispatcher = - -# Enable context elimination CPU Optimization (reduce host memory use for guest context) -# 0: Disabled, 1 (default): Enabled -cpuopt_context_elimination = - -# Enable constant propagation CPU optimization (basic IR optimization) -# 0: Disabled, 1 (default): Enabled -cpuopt_const_prop = - -# Enable miscellaneous CPU optimizations (basic IR optimization) -# 0: Disabled, 1 (default): Enabled -cpuopt_misc_ir = - -# Enable reduction of memory misalignment checks (reduce memory fallbacks for misaligned access) -# 0: Disabled, 1 (default): Enabled -cpuopt_reduce_misalign_checks = - -[Renderer] -# Whether to use software or hardware rendering. -# 0: Software, 1 (default): Hardware -use_hw_renderer = - -# Whether to use the Just-In-Time (JIT) compiler for shader emulation -# 0: Interpreter (slow), 1 (default): JIT (fast) -use_shader_jit = - -# Aspect ratio -# 0: Default (16:9), 1: Force 4:3, 2: Force 21:9, 3: Stretch to Window -aspect_ratio = - -# Anisotropic filtering -# 0: Default, 1: 2x, 2: 4x, 3: 8x, 4: 16x -max_anisotropy = - -# Whether to enable V-Sync (caps the framerate at 60FPS) or not. -# 0 (default): Off, 1: On -use_vsync = - -# Whether to use disk based shader cache -# 0 (default): Off, 1 : On -use_disk_shader_cache = - -# Whether to use accurate GPU emulation -# 0 (default): Off (fast), 1 : On (slow) -use_accurate_gpu_emulation = - -# Whether to use asynchronous GPU emulation -# 0 : Off (slow), 1 (default): On (fast) -use_asynchronous_gpu_emulation = - -# The clear color for the renderer. What shows up on the sides of the bottom screen. -# Must be in range of 0.0-1.0. Defaults to 1.0 for all. -bg_red = -bg_blue = -bg_green = - -[Layout] -# Layout for the screen inside the render window. -# 0 (default): Default Top Bottom Screen, 1: Single Screen Only, 2: Large Screen Small Screen -layout_option = - -# Toggle custom layout (using the settings below) on or off. -# 0 (default): Off, 1: On -custom_layout = - -# Screen placement when using Custom layout option -# 0x, 0y is the top left corner of the render window. -custom_top_left = -custom_top_top = -custom_top_right = -custom_top_bottom = -custom_bottom_left = -custom_bottom_top = -custom_bottom_right = -custom_bottom_bottom = - -# Swaps the prominent screen with the other screen. -# For example, if Single Screen is chosen, setting this to 1 will display the bottom screen instead of the top screen. -# 0 (default): Top Screen is prominent, 1: Bottom Screen is prominent -swap_screen = - -[Data Storage] -# Whether to create a virtual SD card. -# 1 (default): Yes, 0: No -use_virtual_sd = - -[System] -# Whether the system is docked -# 1 (default): Yes, 0: No -use_docked_mode = - -# Allow the use of NFC in games -# 1 (default): Yes, 0 : No -enable_nfc = - -# Sets the seed for the RNG generator built into the switch -# rng_seed will be ignored and randomly generated if rng_seed_enabled is false -rng_seed_enabled = -rng_seed = - -# Sets the current time (in seconds since 12:00 AM Jan 1, 1970) that will be used by the time service -# This will auto-increment, with the time set being the time the game is started -# This override will only occur if custom_rtc_enabled is true, otherwise the current time is used -custom_rtc_enabled = -custom_rtc = - -# Sets the account username, max length is 32 characters -# yuzu (default) -username = yuzu - -# Sets the systems language index -# 0: Japanese, 1: English (default), 2: French, 3: German, 4: Italian, 5: Spanish, 6: Chinese, -# 7: Korean, 8: Dutch, 9: Portuguese, 10: Russian, 11: Taiwanese, 12: British English, 13: Canadian French, -# 14: Latin American Spanish, 15: Simplified Chinese, 16: Traditional Chinese -language_index = - -# The system region that yuzu will use during emulation -# -1: Auto-select (default), 0: Japan, 1: USA, 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan -region_value = - -[Miscellaneous] -# A filter which removes logs below a certain logging level. -# Examples: *:Debug Kernel.SVC:Trace Service.*:Critical -log_filter = *:Trace - -[Debugging] -# Arguments to be passed to argv/argc in the emulated program. It is preferable to use the testing service datastring -program_args= -# Determines whether or not yuzu will dump the ExeFS of all games it attempts to load while loading them -dump_exefs=false -# Determines whether or not yuzu will dump all NSOs it attempts to load while loading them -dump_nso=false - -[WebService] -# Whether or not to enable telemetry -# 0: No, 1 (default): Yes -enable_telemetry = -# URL for Web API -web_api_url = https://api.yuzu-emu.org -# Username and token for yuzu Web Service -# See https://profile.yuzu-emu.org/ for more info -yuzu_username = -yuzu_token = - -[AddOns] -# Used to disable add-ons -# List of title IDs of games that will have add-ons disabled (separated by '|'): -title_ids = -# For each title ID, have a key/value pair called `disabled_<title_id>` equal to the names of the add-ons to disable (sep. by '|') -# e.x. disabled_0100000000010000 = Update|DLC <- disables Updates and DLC on Super Mario Odyssey -)"; -} diff --git a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp deleted file mode 100644 index 358e03870..000000000 --- a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp +++ /dev/null @@ -1,146 +0,0 @@ -// Copyright 2019 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include <algorithm> -#include <cstdlib> -#include <string> - -#include <fmt/format.h> - -#define SDL_MAIN_HANDLED -#include <SDL.h> - -#include <glad/glad.h> - -#include "common/logging/log.h" -#include "common/scm_rev.h" -#include "core/settings.h" -#include "input_common/main.h" -#include "yuzu_tester/emu_window/emu_window_sdl2_hide.h" - -bool EmuWindow_SDL2_Hide::SupportsRequiredGLExtensions() { - std::vector<std::string> unsupported_ext; - - if (!GLAD_GL_ARB_direct_state_access) - unsupported_ext.push_back("ARB_direct_state_access"); - if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev) - unsupported_ext.push_back("ARB_vertex_type_10f_11f_11f_rev"); - if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge) - unsupported_ext.push_back("ARB_texture_mirror_clamp_to_edge"); - if (!GLAD_GL_ARB_multi_bind) - unsupported_ext.push_back("ARB_multi_bind"); - - // Extensions required to support some texture formats. - if (!GLAD_GL_EXT_texture_compression_s3tc) - unsupported_ext.push_back("EXT_texture_compression_s3tc"); - if (!GLAD_GL_ARB_texture_compression_rgtc) - unsupported_ext.push_back("ARB_texture_compression_rgtc"); - if (!GLAD_GL_ARB_depth_buffer_float) - unsupported_ext.push_back("ARB_depth_buffer_float"); - - for (const std::string& ext : unsupported_ext) - LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", ext); - - return unsupported_ext.empty(); -} - -EmuWindow_SDL2_Hide::EmuWindow_SDL2_Hide() { - // Initialize the window - if (SDL_Init(SDL_INIT_VIDEO) < 0) { - LOG_CRITICAL(Frontend, "Failed to initialize SDL2! Exiting..."); - exit(1); - } - - input_subsystem->Initialize(); - - SDL_SetMainReady(); - - SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4); - SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3); - SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE); - SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); - SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8); - SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8); - SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8); - SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0); - - std::string window_title = fmt::format("yuzu-tester {} | {}-{}", Common::g_build_fullname, - Common::g_scm_branch, Common::g_scm_desc); - render_window = SDL_CreateWindow(window_title.c_str(), - SDL_WINDOWPOS_UNDEFINED, // x position - SDL_WINDOWPOS_UNDEFINED, // y position - Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height, - SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | - SDL_WINDOW_ALLOW_HIGHDPI | SDL_WINDOW_HIDDEN); - - if (render_window == nullptr) { - LOG_CRITICAL(Frontend, "Failed to create SDL2 window! {}", SDL_GetError()); - exit(1); - } - - gl_context = SDL_GL_CreateContext(render_window); - - if (gl_context == nullptr) { - LOG_CRITICAL(Frontend, "Failed to create SDL2 GL context! {}", SDL_GetError()); - exit(1); - } - - if (!gladLoadGLLoader(static_cast<GLADloadproc>(SDL_GL_GetProcAddress))) { - LOG_CRITICAL(Frontend, "Failed to initialize GL functions! {}", SDL_GetError()); - exit(1); - } - - if (!SupportsRequiredGLExtensions()) { - LOG_CRITICAL(Frontend, "GPU does not support all required OpenGL extensions! Exiting..."); - exit(1); - } - - SDL_PumpEvents(); - SDL_GL_SetSwapInterval(false); - LOG_INFO(Frontend, "yuzu-tester Version: {} | {}-{}", Common::g_build_fullname, - Common::g_scm_branch, Common::g_scm_desc); - Settings::LogSettings(); -} - -EmuWindow_SDL2_Hide::~EmuWindow_SDL2_Hide() { - input_subsystem->Shutdown(); - SDL_GL_DeleteContext(gl_context); - SDL_Quit(); -} - -bool EmuWindow_SDL2_Hide::IsShown() const { - return false; -} - -class SDLGLContext : public Core::Frontend::GraphicsContext { -public: - explicit SDLGLContext() { - // create a hidden window to make the shared context against - window = SDL_CreateWindow(NULL, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 0, 0, - SDL_WINDOW_HIDDEN | SDL_WINDOW_OPENGL); - context = SDL_GL_CreateContext(window); - } - - ~SDLGLContext() { - DoneCurrent(); - SDL_GL_DeleteContext(context); - SDL_DestroyWindow(window); - } - - void MakeCurrent() override { - SDL_GL_MakeCurrent(window, context); - } - - void DoneCurrent() override { - SDL_GL_MakeCurrent(window, nullptr); - } - -private: - SDL_Window* window; - SDL_GLContext context; -}; - -std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2_Hide::CreateSharedContext() const { - return std::make_unique<SDLGLContext>(); -} diff --git a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h deleted file mode 100644 index adccdf35e..000000000 --- a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h +++ /dev/null @@ -1,37 +0,0 @@ -// Copyright 2019 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include "core/frontend/emu_window.h" - -struct SDL_Window; - -namespace InputCommon { -class InputSubsystem; -} - -class EmuWindow_SDL2_Hide : public Core::Frontend::EmuWindow { -public: - explicit EmuWindow_SDL2_Hide(); - ~EmuWindow_SDL2_Hide(); - - /// Whether the screen is being shown or not. - bool IsShown() const override; - - std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override; - -private: - /// Whether the GPU and driver supports the OpenGL extension required - bool SupportsRequiredGLExtensions(); - - std::unique_ptr<InputCommon::InputSubsystem> input_subsystem; - - /// Internal SDL2 render window - SDL_Window* render_window; - - using SDL_GLContext = void*; - /// The OpenGL context associated with the window - SDL_GLContext gl_context; -}; diff --git a/src/yuzu_tester/resource.h b/src/yuzu_tester/resource.h deleted file mode 100644 index df8e459e4..000000000 --- a/src/yuzu_tester/resource.h +++ /dev/null @@ -1,16 +0,0 @@ -//{{NO_DEPENDENCIES}} -// Microsoft Visual C++ generated include file. -// Used by pcafe.rc -// -#define IDI_ICON3 103 - -// Next default values for new objects -// -#ifdef APSTUDIO_INVOKED -#ifndef APSTUDIO_READONLY_SYMBOLS -#define _APS_NEXT_RESOURCE_VALUE 105 -#define _APS_NEXT_COMMAND_VALUE 40001 -#define _APS_NEXT_CONTROL_VALUE 1001 -#define _APS_NEXT_SYMED_VALUE 101 -#endif -#endif diff --git a/src/yuzu_tester/service/yuzutest.cpp b/src/yuzu_tester/service/yuzutest.cpp deleted file mode 100644 index e257fae25..000000000 --- a/src/yuzu_tester/service/yuzutest.cpp +++ /dev/null @@ -1,115 +0,0 @@ -// Copyright 2019 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include <memory> -#include "common/string_util.h" -#include "core/core.h" -#include "core/hle/ipc_helpers.h" -#include "core/hle/service/service.h" -#include "core/hle/service/sm/sm.h" -#include "yuzu_tester/service/yuzutest.h" - -namespace Service::Yuzu { - -constexpr u64 SERVICE_VERSION = 0x00000002; - -class YuzuTest final : public ServiceFramework<YuzuTest> { -public: - explicit YuzuTest(Core::System& system_, std::string data_, - std::function<void(std::vector<TestResult>)> finish_callback_) - : ServiceFramework{system_, "yuzutest"}, data{std::move(data_)}, finish_callback{std::move( - finish_callback_)} { - static const FunctionInfo functions[] = { - {0, &YuzuTest::Initialize, "Initialize"}, - {1, &YuzuTest::GetServiceVersion, "GetServiceVersion"}, - {2, &YuzuTest::GetData, "GetData"}, - {10, &YuzuTest::StartIndividual, "StartIndividual"}, - {20, &YuzuTest::FinishIndividual, "FinishIndividual"}, - {100, &YuzuTest::ExitProgram, "ExitProgram"}, - }; - - RegisterHandlers(functions); - } - -private: - void Initialize(Kernel::HLERequestContext& ctx) { - LOG_DEBUG(Frontend, "called"); - IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(RESULT_SUCCESS); - } - - void GetServiceVersion(Kernel::HLERequestContext& ctx) { - LOG_DEBUG(Frontend, "called"); - IPC::ResponseBuilder rb{ctx, 4}; - rb.Push(RESULT_SUCCESS); - rb.Push(SERVICE_VERSION); - } - - void GetData(Kernel::HLERequestContext& ctx) { - LOG_DEBUG(Frontend, "called"); - const auto size = ctx.GetWriteBufferSize(); - const auto write_size = std::min(size, data.size()); - ctx.WriteBuffer(data.data(), write_size); - - IPC::ResponseBuilder rb{ctx, 3}; - rb.Push(RESULT_SUCCESS); - rb.Push<u32>(static_cast<u32>(write_size)); - } - - void StartIndividual(Kernel::HLERequestContext& ctx) { - const auto name_raw = ctx.ReadBuffer(); - - const auto name = Common::StringFromFixedZeroTerminatedBuffer( - reinterpret_cast<const char*>(name_raw.data()), name_raw.size()); - - LOG_DEBUG(Frontend, "called, name={}", name); - - IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(RESULT_SUCCESS); - } - - void FinishIndividual(Kernel::HLERequestContext& ctx) { - IPC::RequestParser rp{ctx}; - - const auto code = rp.PopRaw<u32>(); - - const auto result_data_raw = ctx.ReadBuffer(); - const auto test_name_raw = ctx.ReadBuffer(1); - - const auto data = Common::StringFromFixedZeroTerminatedBuffer( - reinterpret_cast<const char*>(result_data_raw.data()), result_data_raw.size()); - const auto test_name = Common::StringFromFixedZeroTerminatedBuffer( - reinterpret_cast<const char*>(test_name_raw.data()), test_name_raw.size()); - - LOG_INFO(Frontend, "called, result_code={:08X}, data={}, name={}", code, data, test_name); - - results.push_back({code, data, test_name}); - - IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(RESULT_SUCCESS); - } - - void ExitProgram(Kernel::HLERequestContext& ctx) { - LOG_DEBUG(Frontend, "called"); - - IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(RESULT_SUCCESS); - - finish_callback(std::move(results)); - } - - std::string data; - - std::vector<TestResult> results; - std::function<void(std::vector<TestResult>)> finish_callback; -}; - -void InstallInterfaces(Core::System& system, std::string data, - std::function<void(std::vector<TestResult>)> finish_callback) { - auto& sm = system.ServiceManager(); - std::make_shared<YuzuTest>(system, std::move(data), std::move(finish_callback)) - ->InstallAsService(sm); -} - -} // namespace Service::Yuzu diff --git a/src/yuzu_tester/service/yuzutest.h b/src/yuzu_tester/service/yuzutest.h deleted file mode 100644 index 7794814fa..000000000 --- a/src/yuzu_tester/service/yuzutest.h +++ /dev/null @@ -1,25 +0,0 @@ -// Copyright 2019 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include <functional> -#include <string> - -namespace Core { -class System; -} - -namespace Service::Yuzu { - -struct TestResult { - u32 code; - std::string data; - std::string name; -}; - -void InstallInterfaces(Core::System& system, std::string data, - std::function<void(std::vector<TestResult>)> finish_callback); - -} // namespace Service::Yuzu diff --git a/src/yuzu_tester/yuzu.cpp b/src/yuzu_tester/yuzu.cpp deleted file mode 100644 index 09cf2ad77..000000000 --- a/src/yuzu_tester/yuzu.cpp +++ /dev/null @@ -1,268 +0,0 @@ -// Copyright 2019 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include <chrono> -#include <iostream> -#include <memory> -#include <string> -#include <thread> - -#include <fmt/ostream.h> - -#include "common/common_paths.h" -#include "common/detached_tasks.h" -#include "common/file_util.h" -#include "common/logging/backend.h" -#include "common/logging/filter.h" -#include "common/logging/log.h" -#include "common/microprofile.h" -#include "common/scm_rev.h" -#include "common/scope_exit.h" -#include "common/string_util.h" -#include "common/telemetry.h" -#include "core/core.h" -#include "core/crypto/key_manager.h" -#include "core/file_sys/registered_cache.h" -#include "core/file_sys/vfs_real.h" -#include "core/hle/service/filesystem/filesystem.h" -#include "core/loader/loader.h" -#include "core/settings.h" -#include "core/telemetry_session.h" -#include "video_core/renderer_base.h" -#include "yuzu_tester/config.h" -#include "yuzu_tester/emu_window/emu_window_sdl2_hide.h" -#include "yuzu_tester/service/yuzutest.h" - -#ifdef _WIN32 -// windows.h needs to be included before shellapi.h -#include <windows.h> - -#include <shellapi.h> -#endif - -#undef _UNICODE -#include <getopt.h> -#ifndef _MSC_VER -#include <unistd.h> -#endif - -#ifdef _WIN32 -extern "C" { -// tells Nvidia and AMD drivers to use the dedicated GPU by default on laptops with switchable -// graphics -__declspec(dllexport) unsigned long NvOptimusEnablement = 0x00000001; -__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1; -} -#endif - -static void PrintHelp(const char* argv0) { - std::cout << "Usage: " << argv0 - << " [options] <filename>\n" - "-h, --help Display this help and exit\n" - "-v, --version Output version information and exit\n" - "-d, --datastring Pass following string as data to test service command #2\n" - "-l, --log Log to console in addition to file (will log to file only " - "by default)\n"; -} - -static void PrintVersion() { - std::cout << "yuzu [Test Utility] " << Common::g_scm_branch << " " << Common::g_scm_desc - << std::endl; -} - -static void InitializeLogging(bool console) { - Log::Filter log_filter(Log::Level::Debug); - log_filter.ParseFilterString(Settings::values.log_filter); - Log::SetGlobalFilter(log_filter); - - if (console) - Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>()); - - const std::string& log_dir = Common::FS::GetUserPath(Common::FS::UserPath::LogDir); - Common::FS::CreateFullPath(log_dir); - Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE)); -#ifdef _WIN32 - Log::AddBackend(std::make_unique<Log::DebuggerBackend>()); -#endif -} - -/// Application entry point -int main(int argc, char** argv) { - Common::DetachedTasks detached_tasks; - Config config; - - int option_index = 0; - -#ifdef _WIN32 - int argc_w; - auto argv_w = CommandLineToArgvW(GetCommandLineW(), &argc_w); - - if (argv_w == nullptr) { - std::cout << "Failed to get command line arguments" << std::endl; - return -1; - } -#endif - std::string filepath; - - static struct option long_options[] = { - {"help", no_argument, 0, 'h'}, - {"version", no_argument, 0, 'v'}, - {"datastring", optional_argument, 0, 'd'}, - {"log", no_argument, 0, 'l'}, - {0, 0, 0, 0}, - }; - - bool console_log = false; - std::string datastring; - - while (optind < argc) { - int arg = getopt_long(argc, argv, "hvdl::", long_options, &option_index); - if (arg != -1) { - switch (static_cast<char>(arg)) { - case 'h': - PrintHelp(argv[0]); - return 0; - case 'v': - PrintVersion(); - return 0; - case 'd': - datastring = argv[optind]; - ++optind; - break; - case 'l': - console_log = true; - break; - } - } else { -#ifdef _WIN32 - filepath = Common::UTF16ToUTF8(argv_w[optind]); -#else - filepath = argv[optind]; -#endif - optind++; - } - } - - InitializeLogging(console_log); - -#ifdef _WIN32 - LocalFree(argv_w); -#endif - - MicroProfileOnThreadCreate("EmuThread"); - SCOPE_EXIT({ MicroProfileShutdown(); }); - - if (filepath.empty()) { - LOG_CRITICAL(Frontend, "Failed to load application: No application specified"); - std::cout << "Failed to load application: No application specified" << std::endl; - PrintHelp(argv[0]); - return -1; - } - - Core::System& system{Core::System::GetInstance()}; - - Settings::Apply(system); - - const auto emu_window{std::make_unique<EmuWindow_SDL2_Hide>()}; - - bool finished = false; - int return_value = 0; - const auto callback = [&finished, - &return_value](std::vector<Service::Yuzu::TestResult> results) { - finished = true; - return_value = 0; - - // Find the minimum length needed to fully enclose all test names (and the header field) in - // the fmt::format column by first finding the maximum size of any test name and comparing - // that to 9, the string length of 'Test Name' - const auto needed_length_name = - std::max<u64>(std::max_element(results.begin(), results.end(), - [](const auto& lhs, const auto& rhs) { - return lhs.name.size() < rhs.name.size(); - }) - ->name.size(), - 9ull); - - std::size_t passed = 0; - std::size_t failed = 0; - - std::cout << fmt::format("Result [Res Code] | {:<{}} | Extra Data", "Test Name", - needed_length_name) - << std::endl; - - for (const auto& res : results) { - const auto main_res = res.code == 0 ? "PASSED" : "FAILED"; - if (res.code == 0) - ++passed; - else - ++failed; - std::cout << fmt::format("{} [{:08X}] | {:<{}} | {}", main_res, res.code, res.name, - needed_length_name, res.data) - << std::endl; - } - - std::cout << std::endl - << fmt::format("{:4d} Passed | {:4d} Failed | {:4d} Total | {:2.2f} Passed Ratio", - passed, failed, passed + failed, - static_cast<float>(passed) / (passed + failed)) - << std::endl - << (failed == 0 ? "PASSED" : "FAILED") << std::endl; - - if (failed > 0) - return_value = -1; - }; - - system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>()); - system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>()); - system.GetFileSystemController().CreateFactories(*system.GetFilesystem()); - - SCOPE_EXIT({ system.Shutdown(); }); - - const Core::System::ResultStatus load_result{system.Load(*emu_window, filepath)}; - - switch (load_result) { - case Core::System::ResultStatus::ErrorGetLoader: - LOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", filepath); - return -1; - case Core::System::ResultStatus::ErrorLoader: - LOG_CRITICAL(Frontend, "Failed to load ROM!"); - return -1; - case Core::System::ResultStatus::ErrorNotInitialized: - LOG_CRITICAL(Frontend, "CPUCore not initialized"); - return -1; - case Core::System::ResultStatus::ErrorVideoCore: - LOG_CRITICAL(Frontend, "Failed to initialize VideoCore!"); - return -1; - case Core::System::ResultStatus::Success: - break; // Expected case - default: - if (static_cast<u32>(load_result) > - static_cast<u32>(Core::System::ResultStatus::ErrorLoader)) { - const u16 loader_id = static_cast<u16>(Core::System::ResultStatus::ErrorLoader); - const u16 error_id = static_cast<u16>(load_result) - loader_id; - LOG_CRITICAL(Frontend, - "While attempting to load the ROM requested, an error occurred. Please " - "refer to the yuzu wiki for more information or the yuzu discord for " - "additional help.\n\nError Code: {:04X}-{:04X}\nError Description: {}", - loader_id, error_id, static_cast<Loader::ResultStatus>(error_id)); - } - break; - } - - Service::Yuzu::InstallInterfaces(system, datastring, callback); - - system.TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", - "SDLHideTester"); - - system.GPU().Start(); - - void(system.Run()); - while (!finished) { - std::this_thread::sleep_for(std::chrono::milliseconds(1)); - } - void(system.Pause()); - - detached_tasks.WaitForAllTasks(); - return return_value; -} diff --git a/src/yuzu_tester/yuzu.rc b/src/yuzu_tester/yuzu.rc deleted file mode 100644 index 0cde75e2f..000000000 --- a/src/yuzu_tester/yuzu.rc +++ /dev/null @@ -1,17 +0,0 @@ -#include "winresrc.h" -///////////////////////////////////////////////////////////////////////////// -// -// Icon -// - -// Icon with lowest ID value placed first to ensure application icon -// remains consistent on all systems. -YUZU_ICON ICON "../../dist/yuzu.ico" - - -///////////////////////////////////////////////////////////////////////////// -// -// RT_MANIFEST -// - -0 RT_MANIFEST "../../dist/yuzu.manifest" |