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+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+namespace DefaultINI {
+
+const char* sdl2_config_file = R"(
+[Core]
+# Whether to use the Just-In-Time (JIT) compiler for CPU emulation
+# 0: Interpreter (slow), 1 (default): JIT (fast)
+use_cpu_jit =
+
+# Whether to use multi-core for CPU emulation
+# 0 (default): Disabled, 1: Enabled
+use_multi_core=
+
+[Renderer]
+# Whether to use software or hardware rendering.
+# 0: Software, 1 (default): Hardware
+use_hw_renderer =
+
+# Whether to use the Just-In-Time (JIT) compiler for shader emulation
+# 0: Interpreter (slow), 1 (default): JIT (fast)
+use_shader_jit =
+
+# Resolution scale factor
+# 0: Auto (scales resolution to window size), 1: Native Switch screen resolution, Otherwise a scale
+# factor for the Switch resolution
+resolution_factor =
+
+# Whether to enable V-Sync (caps the framerate at 60FPS) or not.
+# 0 (default): Off, 1: On
+use_vsync =
+
+# Whether to use disk based shader cache
+# 0 (default): Off, 1 : On
+use_disk_shader_cache =
+
+# Whether to use accurate GPU emulation
+# 0 (default): Off (fast), 1 : On (slow)
+use_accurate_gpu_emulation =
+
+# Whether to use asynchronous GPU emulation
+# 0 : Off (slow), 1 (default): On (fast)
+use_asynchronous_gpu_emulation =
+
+# The clear color for the renderer. What shows up on the sides of the bottom screen.
+# Must be in range of 0.0-1.0. Defaults to 1.0 for all.
+bg_red =
+bg_blue =
+bg_green =
+
+[Layout]
+# Layout for the screen inside the render window.
+# 0 (default): Default Top Bottom Screen, 1: Single Screen Only, 2: Large Screen Small Screen
+layout_option =
+
+# Toggle custom layout (using the settings below) on or off.
+# 0 (default): Off, 1: On
+custom_layout =
+
+# Screen placement when using Custom layout option
+# 0x, 0y is the top left corner of the render window.
+custom_top_left =
+custom_top_top =
+custom_top_right =
+custom_top_bottom =
+custom_bottom_left =
+custom_bottom_top =
+custom_bottom_right =
+custom_bottom_bottom =
+
+# Swaps the prominent screen with the other screen.
+# For example, if Single Screen is chosen, setting this to 1 will display the bottom screen instead of the top screen.
+# 0 (default): Top Screen is prominent, 1: Bottom Screen is prominent
+swap_screen =
+
+[Data Storage]
+# Whether to create a virtual SD card.
+# 1 (default): Yes, 0: No
+use_virtual_sd =
+
+[System]
+# Whether the system is docked
+# 1: Yes, 0 (default): No
+use_docked_mode =
+
+# Allow the use of NFC in games
+# 1 (default): Yes, 0 : No
+enable_nfc =
+
+# Sets the seed for the RNG generator built into the switch
+# rng_seed will be ignored and randomly generated if rng_seed_enabled is false
+rng_seed_enabled =
+rng_seed =
+
+# Sets the current time (in seconds since 12:00 AM Jan 1, 1970) that will be used by the time service
+# This will auto-increment, with the time set being the time the game is started
+# This override will only occur if custom_rtc_enabled is true, otherwise the current time is used
+custom_rtc_enabled =
+custom_rtc =
+
+# Sets the account username, max length is 32 characters
+# yuzu (default)
+username = yuzu
+
+# Sets the systems language index
+# 0: Japanese, 1: English (default), 2: French, 3: German, 4: Italian, 5: Spanish, 6: Chinese,
+# 7: Korean, 8: Dutch, 9: Portuguese, 10: Russian, 11: Taiwanese, 12: British English, 13: Canadian French,
+# 14: Latin American Spanish, 15: Simplified Chinese, 16: Traditional Chinese
+language_index =
+
+# The system region that yuzu will use during emulation
+# -1: Auto-select (default), 0: Japan, 1: USA, 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan
+region_value =
+
+[Miscellaneous]
+# A filter which removes logs below a certain logging level.
+# Examples: *:Debug Kernel.SVC:Trace Service.*:Critical
+log_filter = *:Trace
+
+[Debugging]
+# Arguments to be passed to argv/argc in the emulated program. It is preferable to use the testing service datastring
+program_args=
+# Determines whether or not yuzu will dump the ExeFS of all games it attempts to load while loading them
+dump_exefs=false
+# Determines whether or not yuzu will dump all NSOs it attempts to load while loading them
+dump_nso=false
+
+[WebService]
+# Whether or not to enable telemetry
+# 0: No, 1 (default): Yes
+enable_telemetry =
+# URL for Web API
+web_api_url = https://api.yuzu-emu.org
+# Username and token for yuzu Web Service
+# See https://profile.yuzu-emu.org/ for more info
+yuzu_username =
+yuzu_token =
+
+[AddOns]
+# Used to disable add-ons
+# List of title IDs of games that will have add-ons disabled (separated by '|'):
+title_ids =
+# For each title ID, have a key/value pair called `disabled_<title_id>` equal to the names of the add-ons to disable (sep. by '|')
+# e.x. disabled_0100000000010000 = Update|DLC <- disables Updates and DLC on Super Mario Odyssey
+)";
+}