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-rw-r--r--src/yuzu_tester/config.cpp184
1 files changed, 184 insertions, 0 deletions
diff --git a/src/yuzu_tester/config.cpp b/src/yuzu_tester/config.cpp
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index 000000000..d7e0d408d
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+++ b/src/yuzu_tester/config.cpp
@@ -0,0 +1,184 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <memory>
+#include <sstream>
+#include <SDL.h>
+#include <inih/cpp/INIReader.h>
+#include "common/file_util.h"
+#include "common/logging/log.h"
+#include "common/param_package.h"
+#include "core/hle/service/acc/profile_manager.h"
+#include "core/settings.h"
+#include "input_common/main.h"
+#include "yuzu_tester/config.h"
+#include "yuzu_tester/default_ini.h"
+
+Config::Config() {
+ // TODO: Don't hardcode the path; let the frontend decide where to put the config files.
+ sdl2_config_loc =
+ FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + "sdl2-tester-config.ini";
+ sdl2_config = std::make_unique<INIReader>(sdl2_config_loc);
+
+ Reload();
+}
+
+Config::~Config() = default;
+
+bool Config::LoadINI(const std::string& default_contents, bool retry) {
+ const char* location = this->sdl2_config_loc.c_str();
+ if (sdl2_config->ParseError() < 0) {
+ if (retry) {
+ LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...", location);
+ FileUtil::CreateFullPath(location);
+ FileUtil::WriteStringToFile(true, default_contents, location);
+ sdl2_config = std::make_unique<INIReader>(location); // Reopen file
+
+ return LoadINI(default_contents, false);
+ }
+ LOG_ERROR(Config, "Failed.");
+ return false;
+ }
+ LOG_INFO(Config, "Successfully loaded {}", location);
+ return true;
+}
+
+void Config::ReadValues() {
+ // Controls
+ for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
+ for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
+ Settings::values.players[p].buttons[i] = "";
+ }
+
+ for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
+ Settings::values.players[p].analogs[i] = "";
+ }
+ }
+
+ Settings::values.mouse_enabled = false;
+ for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) {
+ Settings::values.mouse_buttons[i] = "";
+ }
+
+ Settings::values.motion_device = "";
+
+ Settings::values.keyboard_enabled = false;
+
+ Settings::values.debug_pad_enabled = false;
+ for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
+ Settings::values.debug_pad_buttons[i] = "";
+ }
+
+ for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
+ Settings::values.debug_pad_analogs[i] = "";
+ }
+
+ Settings::values.touchscreen.enabled = "";
+ Settings::values.touchscreen.device = "";
+ Settings::values.touchscreen.finger = 0;
+ Settings::values.touchscreen.rotation_angle = 0;
+ Settings::values.touchscreen.diameter_x = 15;
+ Settings::values.touchscreen.diameter_y = 15;
+
+ // Data Storage
+ Settings::values.use_virtual_sd =
+ sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true);
+ FileUtil::GetUserPath(FileUtil::UserPath::NANDDir,
+ sdl2_config->Get("Data Storage", "nand_directory",
+ FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)));
+ FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir,
+ sdl2_config->Get("Data Storage", "sdmc_directory",
+ FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)));
+
+ // System
+ Settings::values.use_docked_mode = sdl2_config->GetBoolean("System", "use_docked_mode", false);
+ const auto size = sdl2_config->GetInteger("System", "users_size", 0);
+
+ Settings::values.current_user = std::clamp<int>(
+ sdl2_config->GetInteger("System", "current_user", 0), 0, Service::Account::MAX_USERS - 1);
+
+ const auto rng_seed_enabled = sdl2_config->GetBoolean("System", "rng_seed_enabled", false);
+ if (rng_seed_enabled) {
+ Settings::values.rng_seed = sdl2_config->GetInteger("System", "rng_seed", 0);
+ } else {
+ Settings::values.rng_seed = std::nullopt;
+ }
+
+ const auto custom_rtc_enabled = sdl2_config->GetBoolean("System", "custom_rtc_enabled", false);
+ if (custom_rtc_enabled) {
+ Settings::values.custom_rtc =
+ std::chrono::seconds(sdl2_config->GetInteger("System", "custom_rtc", 0));
+ } else {
+ Settings::values.custom_rtc = std::nullopt;
+ }
+
+ // Core
+ Settings::values.use_cpu_jit = sdl2_config->GetBoolean("Core", "use_cpu_jit", true);
+ Settings::values.use_multi_core = sdl2_config->GetBoolean("Core", "use_multi_core", false);
+
+ // Renderer
+ Settings::values.resolution_factor =
+ static_cast<float>(sdl2_config->GetReal("Renderer", "resolution_factor", 1.0));
+ Settings::values.use_frame_limit = false;
+ Settings::values.frame_limit = 100;
+ Settings::values.use_disk_shader_cache =
+ sdl2_config->GetBoolean("Renderer", "use_disk_shader_cache", false);
+ Settings::values.use_accurate_gpu_emulation =
+ sdl2_config->GetBoolean("Renderer", "use_accurate_gpu_emulation", false);
+ Settings::values.use_asynchronous_gpu_emulation =
+ sdl2_config->GetBoolean("Renderer", "use_asynchronous_gpu_emulation", false);
+
+ Settings::values.bg_red = static_cast<float>(sdl2_config->GetReal("Renderer", "bg_red", 0.0));
+ Settings::values.bg_green =
+ static_cast<float>(sdl2_config->GetReal("Renderer", "bg_green", 0.0));
+ Settings::values.bg_blue = static_cast<float>(sdl2_config->GetReal("Renderer", "bg_blue", 0.0));
+
+ // Audio
+ Settings::values.sink_id = "null";
+ Settings::values.enable_audio_stretching = false;
+ Settings::values.audio_device_id = "auto";
+ Settings::values.volume = 0;
+
+ Settings::values.language_index = sdl2_config->GetInteger("System", "language_index", 1);
+
+ // Miscellaneous
+ Settings::values.log_filter = sdl2_config->Get("Miscellaneous", "log_filter", "*:Trace");
+ Settings::values.use_dev_keys = sdl2_config->GetBoolean("Miscellaneous", "use_dev_keys", false);
+
+ // Debugging
+ Settings::values.use_gdbstub = false;
+ Settings::values.program_args = "";
+ Settings::values.dump_exefs = sdl2_config->GetBoolean("Debugging", "dump_exefs", false);
+ Settings::values.dump_nso = sdl2_config->GetBoolean("Debugging", "dump_nso", false);
+
+ const auto title_list = sdl2_config->Get("AddOns", "title_ids", "");
+ std::stringstream ss(title_list);
+ std::string line;
+ while (std::getline(ss, line, '|')) {
+ const auto title_id = std::stoul(line, nullptr, 16);
+ const auto disabled_list = sdl2_config->Get("AddOns", "disabled_" + line, "");
+
+ std::stringstream inner_ss(disabled_list);
+ std::string inner_line;
+ std::vector<std::string> out;
+ while (std::getline(inner_ss, inner_line, '|')) {
+ out.push_back(inner_line);
+ }
+
+ Settings::values.disabled_addons.insert_or_assign(title_id, out);
+ }
+
+ // Web Service
+ Settings::values.enable_telemetry =
+ sdl2_config->GetBoolean("WebService", "enable_telemetry", true);
+ Settings::values.web_api_url =
+ sdl2_config->Get("WebService", "web_api_url", "https://api.yuzu-emu.org");
+ Settings::values.yuzu_username = sdl2_config->Get("WebService", "yuzu_username", "");
+ Settings::values.yuzu_token = sdl2_config->Get("WebService", "yuzu_token", "");
+}
+
+void Config::Reload() {
+ LoadINI(DefaultINI::sdl2_config_file);
+ ReadValues();
+}