diff options
Diffstat (limited to 'src/yuzu_cmd')
-rw-r--r-- | src/yuzu_cmd/config.cpp | 13 | ||||
-rw-r--r-- | src/yuzu_cmd/default_ini.h | 4 | ||||
-rw-r--r-- | src/yuzu_cmd/yuzu.cpp | 2 |
3 files changed, 13 insertions, 6 deletions
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index ff05b3179..32e78049c 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -346,7 +346,7 @@ void Config::ReadValues() { // Renderer Settings::values.resolution_factor = - (float)sdl2_config->GetReal("Renderer", "resolution_factor", 1.0); + static_cast<float>(sdl2_config->GetReal("Renderer", "resolution_factor", 1.0)); Settings::values.use_frame_limit = sdl2_config->GetBoolean("Renderer", "use_frame_limit", true); Settings::values.frame_limit = static_cast<u16>(sdl2_config->GetInteger("Renderer", "frame_limit", 100)); @@ -354,17 +354,20 @@ void Config::ReadValues() { sdl2_config->GetBoolean("Renderer", "use_disk_shader_cache", false); Settings::values.use_accurate_gpu_emulation = sdl2_config->GetBoolean("Renderer", "use_accurate_gpu_emulation", false); + Settings::values.use_asynchronous_gpu_emulation = + sdl2_config->GetBoolean("Renderer", "use_asynchronous_gpu_emulation", false); - Settings::values.bg_red = (float)sdl2_config->GetReal("Renderer", "bg_red", 0.0); - Settings::values.bg_green = (float)sdl2_config->GetReal("Renderer", "bg_green", 0.0); - Settings::values.bg_blue = (float)sdl2_config->GetReal("Renderer", "bg_blue", 0.0); + Settings::values.bg_red = static_cast<float>(sdl2_config->GetReal("Renderer", "bg_red", 0.0)); + Settings::values.bg_green = + static_cast<float>(sdl2_config->GetReal("Renderer", "bg_green", 0.0)); + Settings::values.bg_blue = static_cast<float>(sdl2_config->GetReal("Renderer", "bg_blue", 0.0)); // Audio Settings::values.sink_id = sdl2_config->Get("Audio", "output_engine", "auto"); Settings::values.enable_audio_stretching = sdl2_config->GetBoolean("Audio", "enable_audio_stretching", true); Settings::values.audio_device_id = sdl2_config->Get("Audio", "output_device", "auto"); - Settings::values.volume = sdl2_config->GetReal("Audio", "volume", 1); + Settings::values.volume = static_cast<float>(sdl2_config->GetReal("Audio", "volume", 1)); Settings::values.language_index = sdl2_config->GetInteger("System", "language_index", 1); diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index a81986f8e..6538af098 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -118,6 +118,10 @@ use_disk_shader_cache = # 0 (default): Off (fast), 1 : On (slow) use_accurate_gpu_emulation = +# Whether to use asynchronous GPU emulation +# 0 : Off (slow), 1 (default): On (fast) +use_asynchronous_gpu_emulation = + # The clear color for the renderer. What shows up on the sides of the bottom screen. # Must be in range of 0.0-1.0. Defaults to 1.0 for all. bg_red = diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp index c34b5467f..c6c66a787 100644 --- a/src/yuzu_cmd/yuzu.cpp +++ b/src/yuzu_cmd/yuzu.cpp @@ -216,7 +216,7 @@ int main(int argc, char** argv) { } } - Core::Telemetry().AddField(Telemetry::FieldType::App, "Frontend", "SDL"); + system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "SDL"); system.Renderer().Rasterizer().LoadDiskResources(); |