diff options
Diffstat (limited to '')
-rw-r--r-- | src/yuzu_cmd/config.cpp | 1 | ||||
-rw-r--r-- | src/yuzu_cmd/default_ini.h | 4 | ||||
-rw-r--r-- | src/yuzu_cmd/yuzu.cpp | 4 |
3 files changed, 9 insertions, 0 deletions
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 3b6dce296..464da3231 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -324,6 +324,7 @@ void Config::ReadValues() { ReadSetting("Renderer", Settings::values.use_asynchronous_shaders); ReadSetting("Renderer", Settings::values.nvdec_emulation); ReadSetting("Renderer", Settings::values.accelerate_astc); + ReadSetting("Renderer", Settings::values.async_astc); ReadSetting("Renderer", Settings::values.use_fast_gpu_time); ReadSetting("Renderer", Settings::values.use_pessimistic_flushes); ReadSetting("Renderer", Settings::values.use_vulkan_driver_pipeline_cache); diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index cf3cc4c4e..20e403400 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -342,6 +342,10 @@ nvdec_emulation = # 0: Off, 1 (default): On accelerate_astc = +# Decode ASTC textures asynchronously. +# 0 (default): Off, 1: On +async_astc = + # Turns on the speed limiter, which will limit the emulation speed to the desired speed limit value # 0: Off, 1: On (default) use_speed_limit = diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp index 77edd58ca..5f39ece32 100644 --- a/src/yuzu_cmd/yuzu.cpp +++ b/src/yuzu_cmd/yuzu.cpp @@ -42,6 +42,8 @@ #include <windows.h> #include <shellapi.h> + +#include "common/windows/timer_resolution.h" #endif #undef _UNICODE @@ -314,6 +316,8 @@ int main(int argc, char** argv) { #ifdef _WIN32 LocalFree(argv_w); + + Common::Windows::SetCurrentTimerResolutionToMaximum(); #endif MicroProfileOnThreadCreate("EmuThread"); |