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Diffstat (limited to 'src/yuzu/multiplayer/lobby.cpp')
-rw-r--r--src/yuzu/multiplayer/lobby.cpp18
1 files changed, 11 insertions, 7 deletions
diff --git a/src/yuzu/multiplayer/lobby.cpp b/src/yuzu/multiplayer/lobby.cpp
index fcaa7b517..364b4605e 100644
--- a/src/yuzu/multiplayer/lobby.cpp
+++ b/src/yuzu/multiplayer/lobby.cpp
@@ -56,7 +56,7 @@ Lobby::Lobby(QWidget* parent, QStandardItemModel* list,
ui->room_list->setContextMenuPolicy(Qt::CustomContextMenu);
ui->nickname->setValidator(validation.GetNickname());
- ui->nickname->setText(UISettings::values.nickname);
+ ui->nickname->setText(UISettings::values.multiplayer_nickname.GetValue());
if (ui->nickname->text().isEmpty() && !Settings::values.yuzu_username.GetValue().empty()) {
// Use yuzu Web Service user name as nickname by default
ui->nickname->setText(QString::fromStdString(Settings::values.yuzu_username.GetValue()));
@@ -154,9 +154,11 @@ void Lobby::OnJoinRoom(const QModelIndex& source) {
QFuture<void> f = QtConcurrent::run([nickname, ip, port, password, verify_UID] {
std::string token;
#ifdef ENABLE_WEB_SERVICE
- if (!Settings::values.yuzu_username.empty() && !Settings::values.yuzu_token.empty()) {
- WebService::Client client(Settings::values.web_api_url, Settings::values.yuzu_username,
- Settings::values.yuzu_token);
+ if (!Settings::values.yuzu_username.GetValue().empty() &&
+ !Settings::values.yuzu_token.GetValue().empty()) {
+ WebService::Client client(Settings::values.web_api_url.GetValue(),
+ Settings::values.yuzu_username.GetValue(),
+ Settings::values.yuzu_token.GetValue());
token = client.GetExternalJWT(verify_UID).returned_data;
if (token.empty()) {
LOG_ERROR(WebService, "Could not get external JWT, verification may fail");
@@ -175,9 +177,11 @@ void Lobby::OnJoinRoom(const QModelIndex& source) {
// TODO(jroweboy): disable widgets and display a connecting while we wait
// Save settings
- UISettings::values.nickname = ui->nickname->text();
- UISettings::values.ip = proxy->data(connection_index, LobbyItemHost::HostIPRole).toString();
- UISettings::values.port = proxy->data(connection_index, LobbyItemHost::HostPortRole).toString();
+ UISettings::values.multiplayer_nickname = ui->nickname->text();
+ UISettings::values.multiplayer_ip =
+ proxy->data(connection_index, LobbyItemHost::HostIPRole).toString();
+ UISettings::values.multiplayer_port =
+ proxy->data(connection_index, LobbyItemHost::HostPortRole).toInt();
}
void Lobby::ResetModel() {