diff options
Diffstat (limited to 'src/yuzu/main.cpp')
-rw-r--r-- | src/yuzu/main.cpp | 70 |
1 files changed, 16 insertions, 54 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 013715b44..2133f7343 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -147,6 +147,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual #include "yuzu/startup_checks.h" #include "yuzu/uisettings.h" #include "yuzu/util/clickable_label.h" +#include "yuzu/vk_device_info.h" #ifdef YUZU_DBGHELP #include "yuzu/mini_dump.h" @@ -440,10 +441,20 @@ GMainWindow::GMainWindow(std::unique_ptr<Config> config_, bool has_broken_vulkan renderer_status_button->setDisabled(true); renderer_status_button->setChecked(false); + } else { + VkDeviceInfo::PopulateRecords(vk_device_records, this->window()->windowHandle()); } #if defined(HAVE_SDL2) && !defined(_WIN32) SDL_InitSubSystem(SDL_INIT_VIDEO); + + // Set a screensaver inhibition reason string. Currently passed to DBus by SDL and visible to + // the user through their desktop environment. + //: TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the + //: computer from sleeping + QByteArray wakelock_reason = tr("Running a game").toLatin1(); + SDL_SetHint(SDL_HINT_SCREENSAVER_INHIBIT_ACTIVITY_NAME, wakelock_reason.data()); + // SDL disables the screen saver by default, and setting the hint // SDL_HINT_VIDEO_ALLOW_SCREENSAVER doesn't seem to work, so we just enable the screen saver // for now. @@ -1620,45 +1631,6 @@ void GMainWindow::OnPrepareForSleep(bool prepare_sleep) { } #ifdef __unix__ -static std::optional<QDBusObjectPath> HoldWakeLockLinux(u32 window_id = 0) { - if (!QDBusConnection::sessionBus().isConnected()) { - return {}; - } - // reference: https://flatpak.github.io/xdg-desktop-portal/#gdbus-org.freedesktop.portal.Inhibit - QDBusInterface xdp(QString::fromLatin1("org.freedesktop.portal.Desktop"), - QString::fromLatin1("/org/freedesktop/portal/desktop"), - QString::fromLatin1("org.freedesktop.portal.Inhibit")); - if (!xdp.isValid()) { - LOG_WARNING(Frontend, "Couldn't connect to XDP D-Bus endpoint"); - return {}; - } - QVariantMap options = {}; - //: TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the - //: computer from sleeping - options.insert(QString::fromLatin1("reason"), - QCoreApplication::translate("GMainWindow", "yuzu is running a game")); - // 0x4: Suspend lock; 0x8: Idle lock - QDBusReply<QDBusObjectPath> reply = - xdp.call(QString::fromLatin1("Inhibit"), - QString::fromLatin1("x11:") + QString::number(window_id, 16), 12U, options); - - if (reply.isValid()) { - return reply.value(); - } - LOG_WARNING(Frontend, "Couldn't read Inhibit reply from XDP: {}", - reply.error().message().toStdString()); - return {}; -} - -static void ReleaseWakeLockLinux(QDBusObjectPath lock) { - if (!QDBusConnection::sessionBus().isConnected()) { - return; - } - QDBusInterface unlocker(QString::fromLatin1("org.freedesktop.portal.Desktop"), lock.path(), - QString::fromLatin1("org.freedesktop.portal.Request")); - unlocker.call(QString::fromLatin1("Close")); -} - std::array<int, 3> GMainWindow::sig_interrupt_fds{0, 0, 0}; void GMainWindow::SetupSigInterrupts() { @@ -1711,12 +1683,6 @@ void GMainWindow::PreventOSSleep() { SetThreadExecutionState(ES_CONTINUOUS | ES_SYSTEM_REQUIRED | ES_DISPLAY_REQUIRED); #elif defined(HAVE_SDL2) SDL_DisableScreenSaver(); -#ifdef __unix__ - auto reply = HoldWakeLockLinux(winId()); - if (reply) { - wake_lock = std::move(reply.value()); - } -#endif #endif } @@ -1725,11 +1691,6 @@ void GMainWindow::AllowOSSleep() { SetThreadExecutionState(ES_CONTINUOUS); #elif defined(HAVE_SDL2) SDL_EnableScreenSaver(); -#ifdef __unix__ - if (!wake_lock.path().isEmpty()) { - ReleaseWakeLockLinux(wake_lock); - } -#endif #endif } @@ -3494,7 +3455,8 @@ void GMainWindow::OnConfigure() { const auto old_language_index = Settings::values.language_index.GetValue(); Settings::SetConfiguringGlobal(true); - ConfigureDialog configure_dialog(this, hotkey_registry, input_subsystem.get(), *system, + ConfigureDialog configure_dialog(this, hotkey_registry, input_subsystem.get(), + vk_device_records, *system, !multiplayer_state->IsHostingPublicRoom()); connect(&configure_dialog, &ConfigureDialog::LanguageChanged, this, &GMainWindow::OnLanguageChanged); @@ -3765,7 +3727,7 @@ void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file const auto v_file = Core::GetGameFileFromPath(vfs, file_name); Settings::SetConfiguringGlobal(false); - ConfigurePerGame dialog(this, title_id, file_name, *system); + ConfigurePerGame dialog(this, title_id, file_name, vk_device_records, *system); dialog.LoadFromFile(v_file); const auto result = dialog.exec(); @@ -3836,7 +3798,7 @@ void GMainWindow::OnLoadAmiibo() { auto* virtual_amiibo = input_subsystem->GetVirtualAmiibo(); // Remove amiibo if one is connected - if (virtual_amiibo->GetCurrentState() == InputCommon::VirtualAmiibo::State::AmiiboIsOpen) { + if (virtual_amiibo->GetCurrentState() == InputCommon::VirtualAmiibo::State::TagNearby) { virtual_amiibo->CloseAmiibo(); QMessageBox::warning(this, tr("Amiibo"), tr("The current amiibo has been removed")); return; @@ -3864,7 +3826,7 @@ void GMainWindow::LoadAmiibo(const QString& filename) { auto* virtual_amiibo = input_subsystem->GetVirtualAmiibo(); const QString title = tr("Error loading Amiibo data"); // Remove amiibo if one is connected - if (virtual_amiibo->GetCurrentState() == InputCommon::VirtualAmiibo::State::AmiiboIsOpen) { + if (virtual_amiibo->GetCurrentState() == InputCommon::VirtualAmiibo::State::TagNearby) { virtual_amiibo->CloseAmiibo(); QMessageBox::warning(this, tr("Amiibo"), tr("The current amiibo has been removed")); return; |