diff options
Diffstat (limited to '')
-rw-r--r-- | src/yuzu/main.cpp | 67 |
1 files changed, 41 insertions, 26 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 0ee0fd8cd..820e31fa7 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -19,6 +19,7 @@ #include "common/nvidia_flags.h" #include "configuration/configure_input.h" #include "configuration/configure_per_game.h" +#include "configuration/configure_tas.h" #include "configuration/configure_vibration.h" #include "core/file_sys/vfs.h" #include "core/file_sys/vfs_real.h" @@ -750,6 +751,11 @@ void GMainWindow::InitializeWidgets() { statusBar()->addPermanentWidget(label); } + tas_label = new QLabel(); + tas_label->setObjectName(QStringLiteral("TASlabel")); + tas_label->setFocusPolicy(Qt::NoFocus); + statusBar()->insertPermanentWidget(0, tas_label); + // Setup Dock button dock_status_button = new QPushButton(); dock_status_button->setObjectName(QStringLiteral("TogglableStatusBarButton")); @@ -826,12 +832,6 @@ void GMainWindow::InitializeWidgets() { }); statusBar()->insertPermanentWidget(0, renderer_status_button); - tas_label = new QLabel(); - tas_label->setObjectName(QStringLiteral("TASlabel")); - tas_label->setText(tr("TAS not running")); - tas_label->setFocusPolicy(Qt::NoFocus); - statusBar()->insertPermanentWidget(0, tas_label); - statusBar()->setVisible(true); setStyleSheet(QStringLiteral("QStatusBar::item{border: none;}")); } @@ -1024,18 +1024,11 @@ void GMainWindow::InitializeHotkeys() { } }); connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("TAS Start/Stop"), this), - &QShortcut::activated, this, [&] { - Settings::values.tas_enable = !Settings::values.tas_enable; - LOG_INFO(Frontend, "Tas enabled {}", Settings::values.tas_enable); - }); - + &QShortcut::activated, this, [&] { input_subsystem->GetTas()->StartStop(); }); connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("TAS Reset"), this), - &QShortcut::activated, this, [&] { Settings::values.tas_reset = true; }); + &QShortcut::activated, this, [&] { input_subsystem->GetTas()->Reset(); }); connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("TAS Record"), this), - &QShortcut::activated, this, [&] { - Settings::values.tas_record = !Settings::values.tas_record; - LOG_INFO(Frontend, "Tas recording {}", Settings::values.tas_record); - }); + &QShortcut::activated, this, [&] { input_subsystem->GetTas()->Record(); }); } void GMainWindow::SetDefaultUIGeometry() { @@ -1154,6 +1147,7 @@ void GMainWindow::ConnectMenuEvents() { connect(ui.action_Open_FAQ, &QAction::triggered, this, &GMainWindow::OnOpenFAQ); connect(ui.action_Restart, &QAction::triggered, this, [this] { BootGame(QString(game_path)); }); connect(ui.action_Configure, &QAction::triggered, this, &GMainWindow::OnConfigure); + connect(ui.action_Configure_Tas, &QAction::triggered, this, &GMainWindow::OnConfigureTas); connect(ui.action_Configure_Current_Game, &QAction::triggered, this, &GMainWindow::OnConfigurePerGame); @@ -2720,6 +2714,19 @@ void GMainWindow::OnConfigure() { UpdateStatusButtons(); } +void GMainWindow::OnConfigureTas() { + const auto& system = Core::System::GetInstance(); + ConfigureTasDialog dialog(this); + const auto result = dialog.exec(); + + if (result != QDialog::Accepted && !UISettings::values.configuration_applied) { + Settings::RestoreGlobalState(system.IsPoweredOn()); + return; + } else if (result == QDialog::Accepted) { + dialog.ApplyConfiguration(); + } +} + void GMainWindow::OnConfigurePerGame() { const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID(); OpenPerGameConfiguration(title_id, game_path.toStdString()); @@ -2898,14 +2905,14 @@ void GMainWindow::UpdateWindowTitle(std::string_view title_name, std::string_vie static std::string GetTasStateDescription(TasInput::TasState state) { switch (state) { - case TasInput::TasState::RUNNING: - return "Running"; - case TasInput::TasState::RECORDING: - return "Recording"; - case TasInput::TasState::STOPPED: - return "Stopped"; - default: - return "INVALID STATE"; + case TasInput::TasState::Running: + return "Running"; + case TasInput::TasState::Recording: + return "Recording"; + case TasInput::TasState::Stopped: + return "Stopped"; + default: + return "INVALID STATE"; } } @@ -2915,8 +2922,16 @@ void GMainWindow::UpdateStatusBar() { return; } - auto [tas_status, current_tas_frame, total_tas_frames] = input_subsystem->GetTas()->GetStatus(); - tas_label->setText(tr("%1 TAS %2/%3").arg(tr(GetTasStateDescription(tas_status).c_str())).arg(current_tas_frame).arg(total_tas_frames)); + if (Settings::values.tas_enable) { + auto [tas_status, current_tas_frame, total_tas_frames] = + input_subsystem->GetTas()->GetStatus(); + tas_label->setText(tr("%1 TAS %2/%3") + .arg(tr(GetTasStateDescription(tas_status).c_str())) + .arg(current_tas_frame) + .arg(total_tas_frames)); + } else { + tas_label->clear(); + } auto& system = Core::System::GetInstance(); auto results = system.GetAndResetPerfStats(); |