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-rw-r--r--src/yuzu/configuration/configure_input_player.cpp506
1 files changed, 506 insertions, 0 deletions
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
new file mode 100644
index 000000000..5de7dd962
--- /dev/null
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -0,0 +1,506 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <memory>
+#include <utility>
+#include <QColorDialog>
+#include <QMenu>
+#include <QMessageBox>
+#include <QTimer>
+#include "common/assert.h"
+#include "common/param_package.h"
+#include "input_common/main.h"
+#include "ui_configure_input_player.h"
+#include "yuzu/configuration/config.h"
+#include "yuzu/configuration/configure_input_player.h"
+
+const std::array<std::string, ConfigureInputPlayer::ANALOG_SUB_BUTTONS_NUM>
+ ConfigureInputPlayer::analog_sub_buttons{{
+ "up",
+ "down",
+ "left",
+ "right",
+ "modifier",
+ }};
+
+static void MoveGridElement(QGridLayout* grid, int row_old, int column_old, int row_new,
+ int column_new) {
+ const auto item = grid->itemAtPosition(row_old, column_old);
+ // grid->removeItem(item);
+ grid->addItem(item, row_new, column_new);
+}
+
+static void LayerGridElements(QGridLayout* grid, QWidget* item, QWidget* onTopOf) {
+ const int index1 = grid->indexOf(item);
+ const int index2 = grid->indexOf(onTopOf);
+ int row, column, rowSpan, columnSpan;
+ grid->getItemPosition(index2, &row, &column, &rowSpan, &columnSpan);
+ grid->takeAt(index1);
+ grid->addWidget(item, row, column, rowSpan, columnSpan);
+}
+
+static QString getKeyName(int key_code) {
+ switch (key_code) {
+ case Qt::Key_Shift:
+ return QObject::tr("Shift");
+ case Qt::Key_Control:
+ return QObject::tr("Ctrl");
+ case Qt::Key_Alt:
+ return QObject::tr("Alt");
+ case Qt::Key_Meta:
+ return "";
+ default:
+ return QKeySequence(key_code).toString();
+ }
+}
+
+static void SetAnalogButton(const Common::ParamPackage& input_param,
+ Common::ParamPackage& analog_param, const std::string& button_name) {
+ if (analog_param.Get("engine", "") != "analog_from_button") {
+ analog_param = {
+ {"engine", "analog_from_button"},
+ {"modifier_scale", "0.5"},
+ };
+ }
+ analog_param.Set(button_name, input_param.Serialize());
+}
+
+static QString ButtonToText(const Common::ParamPackage& param) {
+ if (!param.Has("engine")) {
+ return QObject::tr("[not set]");
+ } else if (param.Get("engine", "") == "keyboard") {
+ return getKeyName(param.Get("code", 0));
+ } else if (param.Get("engine", "") == "sdl") {
+ if (param.Has("hat")) {
+ return QString(QObject::tr("Hat %1 %2"))
+ .arg(param.Get("hat", "").c_str(), param.Get("direction", "").c_str());
+ }
+ if (param.Has("axis")) {
+ return QString(QObject::tr("Axis %1%2"))
+ .arg(param.Get("axis", "").c_str(), param.Get("direction", "").c_str());
+ }
+ if (param.Has("button")) {
+ return QString(QObject::tr("Button %1")).arg(param.Get("button", "").c_str());
+ }
+ return QString();
+ } else {
+ return QObject::tr("[unknown]");
+ }
+};
+
+static QString AnalogToText(const Common::ParamPackage& param, const std::string& dir) {
+ if (!param.Has("engine")) {
+ return QObject::tr("[not set]");
+ } else if (param.Get("engine", "") == "analog_from_button") {
+ return ButtonToText(Common::ParamPackage{param.Get(dir, "")});
+ } else if (param.Get("engine", "") == "sdl") {
+ if (dir == "modifier") {
+ return QString(QObject::tr("[unused]"));
+ }
+
+ if (dir == "left" || dir == "right") {
+ return QString(QObject::tr("Axis %1")).arg(param.Get("axis_x", "").c_str());
+ } else if (dir == "up" || dir == "down") {
+ return QString(QObject::tr("Axis %1")).arg(param.Get("axis_y", "").c_str());
+ }
+ return QString();
+ } else {
+ return QObject::tr("[unknown]");
+ }
+};
+
+ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, u8 player_index, bool debug)
+ : QDialog(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()),
+ timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()),
+ player_index(player_index), debug(debug) {
+
+ ui->setupUi(this);
+ setFocusPolicy(Qt::ClickFocus);
+
+ button_map = {
+ ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY,
+ ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR,
+ ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus,
+ ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown,
+ ui->buttonLStickLeft, ui->buttonLStickUp, ui->buttonLStickRight, ui->buttonLStickDown,
+ ui->buttonRStickLeft, ui->buttonRStickUp, ui->buttonRStickRight, ui->buttonRStickDown,
+ ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot,
+ };
+
+ analog_map_buttons = {{
+ {
+ ui->buttonLStickUp,
+ ui->buttonLStickDown,
+ ui->buttonLStickLeft,
+ ui->buttonLStickRight,
+ ui->buttonLStickMod,
+ },
+ {
+ ui->buttonRStickUp,
+ ui->buttonRStickDown,
+ ui->buttonRStickLeft,
+ ui->buttonRStickRight,
+ ui->buttonRStickMod,
+ },
+ }};
+
+ debug_hidden = {
+ ui->buttonSL, ui->labelSL,
+ ui->buttonSR, ui->labelSR,
+ ui->buttonLStick, ui->labelLStickPressed,
+ ui->buttonRStick, ui->labelRStickPressed,
+ ui->buttonHome, ui->labelHome,
+ ui->buttonScreenshot, ui->labelScreenshot,
+ };
+
+ auto layout = Settings::values.players[player_index].type;
+ if (debug)
+ layout = Settings::ControllerType::DualJoycon;
+
+ switch (layout) {
+ case Settings::ControllerType::ProController:
+ case Settings::ControllerType::DualJoycon:
+ layout_hidden = {
+ ui->buttonSL,
+ ui->labelSL,
+ ui->buttonSR,
+ ui->labelSR,
+ };
+ break;
+ case Settings::ControllerType::LeftJoycon:
+ layout_hidden = {
+ ui->right_body_button,
+ ui->right_buttons_button,
+ ui->right_body_label,
+ ui->right_buttons_label,
+ ui->buttonR,
+ ui->labelR,
+ ui->buttonZR,
+ ui->labelZR,
+ ui->labelHome,
+ ui->buttonHome,
+ ui->buttonPlus,
+ ui->labelPlus,
+ ui->RStick,
+ ui->faceButtons,
+ };
+ break;
+ case Settings::ControllerType::RightJoycon:
+ layout_hidden = {
+ ui->left_body_button, ui->left_buttons_button,
+ ui->left_body_label, ui->left_buttons_label,
+ ui->buttonL, ui->labelL,
+ ui->buttonZL, ui->labelZL,
+ ui->labelScreenshot, ui->buttonScreenshot,
+ ui->buttonMinus, ui->labelMinus,
+ ui->LStick, ui->Dpad,
+ };
+ break;
+ }
+
+ if (debug || layout == Settings::ControllerType::ProController) {
+ ui->controller_color->hide();
+ } else {
+ if (layout == Settings::ControllerType::LeftJoycon ||
+ layout == Settings::ControllerType::RightJoycon) {
+ ui->horizontalSpacer_4->setGeometry({0, 0, 0, 0});
+
+ LayerGridElements(ui->buttons, ui->shoulderButtons, ui->Dpad);
+ LayerGridElements(ui->buttons, ui->misc, ui->RStick);
+ LayerGridElements(ui->buttons, ui->Dpad, ui->faceButtons);
+ LayerGridElements(ui->buttons, ui->RStick, ui->LStick);
+ }
+ }
+
+ for (auto* widget : layout_hidden)
+ widget->setVisible(false);
+
+ analog_map_stick = {ui->buttonLStickAnalog, ui->buttonRStickAnalog};
+
+ for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
+ if (!button_map[button_id])
+ continue;
+ button_map[button_id]->setContextMenuPolicy(Qt::CustomContextMenu);
+ connect(button_map[button_id], &QPushButton::released, [=]() {
+ handleClick(
+ button_map[button_id],
+ [=](const Common::ParamPackage& params) { buttons_param[button_id] = params; },
+ InputCommon::Polling::DeviceType::Button);
+ });
+ connect(button_map[button_id], &QPushButton::customContextMenuRequested,
+ [=](const QPoint& menu_location) {
+ QMenu context_menu;
+ context_menu.addAction(tr("Clear"), [&] {
+ buttons_param[button_id].Clear();
+ button_map[button_id]->setText(tr("[not set]"));
+ });
+ context_menu.addAction(tr("Restore Default"), [&] {
+ buttons_param[button_id] = Common::ParamPackage{
+ InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
+ button_map[button_id]->setText(ButtonToText(buttons_param[button_id]));
+ });
+ context_menu.exec(button_map[button_id]->mapToGlobal(menu_location));
+ });
+ }
+
+ for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
+ for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
+ if (!analog_map_buttons[analog_id][sub_button_id])
+ continue;
+ analog_map_buttons[analog_id][sub_button_id]->setContextMenuPolicy(
+ Qt::CustomContextMenu);
+ connect(analog_map_buttons[analog_id][sub_button_id], &QPushButton::released, [=]() {
+ handleClick(analog_map_buttons[analog_id][sub_button_id],
+ [=](const Common::ParamPackage& params) {
+ SetAnalogButton(params, analogs_param[analog_id],
+ analog_sub_buttons[sub_button_id]);
+ },
+ InputCommon::Polling::DeviceType::Button);
+ });
+ connect(analog_map_buttons[analog_id][sub_button_id],
+ &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) {
+ QMenu context_menu;
+ context_menu.addAction(tr("Clear"), [&] {
+ analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]);
+ analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]"));
+ });
+ context_menu.addAction(tr("Restore Default"), [&] {
+ Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
+ Config::default_analogs[analog_id][sub_button_id])};
+ SetAnalogButton(params, analogs_param[analog_id],
+ analog_sub_buttons[sub_button_id]);
+ analog_map_buttons[analog_id][sub_button_id]->setText(AnalogToText(
+ analogs_param[analog_id], analog_sub_buttons[sub_button_id]));
+ });
+ context_menu.exec(analog_map_buttons[analog_id][sub_button_id]->mapToGlobal(
+ menu_location));
+ });
+ }
+ connect(analog_map_stick[analog_id], &QPushButton::released, [=]() {
+ QMessageBox::information(this, tr("Information"),
+ tr("After pressing OK, first move your joystick horizontally, "
+ "and then vertically."));
+ handleClick(
+ analog_map_stick[analog_id],
+ [=](const Common::ParamPackage& params) { analogs_param[analog_id] = params; },
+ InputCommon::Polling::DeviceType::Analog);
+ });
+ }
+
+ connect(ui->buttonClearAll, &QPushButton::released, [this] { ClearAll(); });
+ connect(ui->buttonRestoreDefaults, &QPushButton::released, [this]() { restoreDefaults(); });
+
+ timeout_timer->setSingleShot(true);
+ connect(timeout_timer.get(), &QTimer::timeout, [this]() { setPollingResult({}, true); });
+
+ connect(poll_timer.get(), &QTimer::timeout, [this]() {
+ Common::ParamPackage params;
+ for (auto& poller : device_pollers) {
+ params = poller->GetNextInput();
+ if (params.Has("engine")) {
+ setPollingResult(params, false);
+ return;
+ }
+ }
+ });
+
+ controller_color_buttons = {
+ ui->left_body_button,
+ ui->left_buttons_button,
+ ui->right_body_button,
+ ui->right_buttons_button,
+ };
+
+ for (std::size_t i = 0; i < controller_color_buttons.size(); ++i) {
+ connect(controller_color_buttons[i], &QPushButton::clicked, this,
+ std::bind(&ConfigureInputPlayer::OnControllerButtonClick, this, i));
+ }
+
+ this->loadConfiguration();
+ this->resize(0, 0);
+
+ // TODO(wwylele): enable this when we actually emulate it
+ ui->buttonHome->setEnabled(false);
+}
+
+void ConfigureInputPlayer::applyConfiguration() {
+ auto& buttons =
+ debug ? Settings::values.debug_pad_buttons : Settings::values.players[player_index].buttons;
+ auto& analogs =
+ debug ? Settings::values.debug_pad_analogs : Settings::values.players[player_index].analogs;
+
+ std::transform(buttons_param.begin(), buttons_param.end(), buttons.begin(),
+ [](const Common::ParamPackage& param) { return param.Serialize(); });
+ std::transform(analogs_param.begin(), analogs_param.end(), analogs.begin(),
+ [](const Common::ParamPackage& param) { return param.Serialize(); });
+
+ if (debug)
+ return;
+
+ std::array<u32, 4> colors{};
+ std::transform(controller_colors.begin(), controller_colors.end(), colors.begin(),
+ [](QColor color) { return color.rgb(); });
+
+ Settings::values.players[player_index].body_color_left = colors[0];
+ Settings::values.players[player_index].button_color_left = colors[1];
+ Settings::values.players[player_index].body_color_right = colors[2];
+ Settings::values.players[player_index].button_color_right = colors[3];
+}
+
+void ConfigureInputPlayer::OnControllerButtonClick(int i) {
+ const QColor new_bg_color = QColorDialog::getColor(controller_colors[i]);
+ if (!new_bg_color.isValid())
+ return;
+ controller_colors[i] = new_bg_color;
+ controller_color_buttons[i]->setStyleSheet(
+ QString("QPushButton { background-color: %1 }").arg(controller_colors[i].name()));
+}
+
+void ConfigureInputPlayer::loadConfiguration() {
+ if (debug) {
+ std::transform(Settings::values.debug_pad_buttons.begin(),
+ Settings::values.debug_pad_buttons.end(), buttons_param.begin(),
+ [](const std::string& str) { return Common::ParamPackage(str); });
+ std::transform(Settings::values.debug_pad_analogs.begin(),
+ Settings::values.debug_pad_analogs.end(), analogs_param.begin(),
+ [](const std::string& str) { return Common::ParamPackage(str); });
+ } else {
+ std::transform(Settings::values.players[player_index].buttons.begin(),
+ Settings::values.players[player_index].buttons.end(), buttons_param.begin(),
+ [](const std::string& str) { return Common::ParamPackage(str); });
+ std::transform(Settings::values.players[player_index].analogs.begin(),
+ Settings::values.players[player_index].analogs.end(), analogs_param.begin(),
+ [](const std::string& str) { return Common::ParamPackage(str); });
+ }
+
+ updateButtonLabels();
+
+ if (debug)
+ return;
+
+ std::array<u32, 4> colors = {
+ Settings::values.players[player_index].body_color_left,
+ Settings::values.players[player_index].button_color_left,
+ Settings::values.players[player_index].body_color_right,
+ Settings::values.players[player_index].button_color_right,
+ };
+
+ std::transform(colors.begin(), colors.end(), controller_colors.begin(),
+ [](u32 rgb) { return QColor::fromRgb(rgb); });
+
+ for (std::size_t i = 0; i < colors.size(); ++i) {
+ controller_color_buttons[i]->setStyleSheet(
+ QString("QPushButton { background-color: %1 }").arg(controller_colors[i].name()));
+ }
+}
+
+void ConfigureInputPlayer::restoreDefaults() {
+ for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
+ buttons_param[button_id] = Common::ParamPackage{
+ InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
+ }
+
+ for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
+ for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
+ Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
+ Config::default_analogs[analog_id][sub_button_id])};
+ SetAnalogButton(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]);
+ }
+ }
+ updateButtonLabels();
+}
+
+void ConfigureInputPlayer::ClearAll() {
+ for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
+ if (button_map[button_id] && button_map[button_id]->isEnabled())
+ buttons_param[button_id].Clear();
+ }
+ for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
+ for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
+ if (analog_map_buttons[analog_id][sub_button_id] &&
+ analog_map_buttons[analog_id][sub_button_id]->isEnabled())
+ analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]);
+ }
+ }
+
+ updateButtonLabels();
+}
+
+void ConfigureInputPlayer::updateButtonLabels() {
+ for (int button = 0; button < Settings::NativeButton::NumButtons; button++) {
+ button_map[button]->setText(ButtonToText(buttons_param[button]));
+ }
+
+ for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
+ for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
+ if (analog_map_buttons[analog_id][sub_button_id]) {
+ analog_map_buttons[analog_id][sub_button_id]->setText(
+ AnalogToText(analogs_param[analog_id], analog_sub_buttons[sub_button_id]));
+ }
+ }
+ analog_map_stick[analog_id]->setText(tr("Set Analog Stick"));
+ }
+}
+
+void ConfigureInputPlayer::handleClick(
+ QPushButton* button, std::function<void(const Common::ParamPackage&)> new_input_setter,
+ InputCommon::Polling::DeviceType type) {
+ button->setText(tr("[press key]"));
+ button->setFocus();
+
+ const auto iter = std::find(button_map.begin(), button_map.end(), button);
+ ASSERT(iter != button_map.end());
+ const auto index = std::distance(button_map.begin(), iter);
+ ASSERT(index < Settings::NativeButton::NumButtons && index >= 0);
+
+ input_setter = new_input_setter;
+
+ device_pollers = InputCommon::Polling::GetPollers(type);
+
+ // Keyboard keys can only be used as button devices
+ want_keyboard_keys = type == InputCommon::Polling::DeviceType::Button;
+
+ for (auto& poller : device_pollers) {
+ poller->Start();
+ }
+
+ grabKeyboard();
+ grabMouse();
+ timeout_timer->start(5000); // Cancel after 5 seconds
+ poll_timer->start(200); // Check for new inputs every 200ms
+}
+
+void ConfigureInputPlayer::setPollingResult(const Common::ParamPackage& params, bool abort) {
+ releaseKeyboard();
+ releaseMouse();
+ timeout_timer->stop();
+ poll_timer->stop();
+ for (auto& poller : device_pollers) {
+ poller->Stop();
+ }
+
+ if (!abort) {
+ (*input_setter)(params);
+ }
+
+ updateButtonLabels();
+ input_setter = boost::none;
+}
+
+void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) {
+ if (!input_setter || !event)
+ return;
+
+ if (event->key() != Qt::Key_Escape) {
+ if (want_keyboard_keys) {
+ setPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())},
+ false);
+ } else {
+ // Escape key wasn't pressed and we don't want any keyboard keys, so don't stop polling
+ return;
+ }
+ }
+ setPollingResult({}, true);
+}