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Diffstat (limited to '')
-rw-r--r-- | src/yuzu/configuration/configure_input_player.cpp | 506 |
1 files changed, 506 insertions, 0 deletions
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp new file mode 100644 index 000000000..5de7dd962 --- /dev/null +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -0,0 +1,506 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <algorithm> +#include <memory> +#include <utility> +#include <QColorDialog> +#include <QMenu> +#include <QMessageBox> +#include <QTimer> +#include "common/assert.h" +#include "common/param_package.h" +#include "input_common/main.h" +#include "ui_configure_input_player.h" +#include "yuzu/configuration/config.h" +#include "yuzu/configuration/configure_input_player.h" + +const std::array<std::string, ConfigureInputPlayer::ANALOG_SUB_BUTTONS_NUM> + ConfigureInputPlayer::analog_sub_buttons{{ + "up", + "down", + "left", + "right", + "modifier", + }}; + +static void MoveGridElement(QGridLayout* grid, int row_old, int column_old, int row_new, + int column_new) { + const auto item = grid->itemAtPosition(row_old, column_old); + // grid->removeItem(item); + grid->addItem(item, row_new, column_new); +} + +static void LayerGridElements(QGridLayout* grid, QWidget* item, QWidget* onTopOf) { + const int index1 = grid->indexOf(item); + const int index2 = grid->indexOf(onTopOf); + int row, column, rowSpan, columnSpan; + grid->getItemPosition(index2, &row, &column, &rowSpan, &columnSpan); + grid->takeAt(index1); + grid->addWidget(item, row, column, rowSpan, columnSpan); +} + +static QString getKeyName(int key_code) { + switch (key_code) { + case Qt::Key_Shift: + return QObject::tr("Shift"); + case Qt::Key_Control: + return QObject::tr("Ctrl"); + case Qt::Key_Alt: + return QObject::tr("Alt"); + case Qt::Key_Meta: + return ""; + default: + return QKeySequence(key_code).toString(); + } +} + +static void SetAnalogButton(const Common::ParamPackage& input_param, + Common::ParamPackage& analog_param, const std::string& button_name) { + if (analog_param.Get("engine", "") != "analog_from_button") { + analog_param = { + {"engine", "analog_from_button"}, + {"modifier_scale", "0.5"}, + }; + } + analog_param.Set(button_name, input_param.Serialize()); +} + +static QString ButtonToText(const Common::ParamPackage& param) { + if (!param.Has("engine")) { + return QObject::tr("[not set]"); + } else if (param.Get("engine", "") == "keyboard") { + return getKeyName(param.Get("code", 0)); + } else if (param.Get("engine", "") == "sdl") { + if (param.Has("hat")) { + return QString(QObject::tr("Hat %1 %2")) + .arg(param.Get("hat", "").c_str(), param.Get("direction", "").c_str()); + } + if (param.Has("axis")) { + return QString(QObject::tr("Axis %1%2")) + .arg(param.Get("axis", "").c_str(), param.Get("direction", "").c_str()); + } + if (param.Has("button")) { + return QString(QObject::tr("Button %1")).arg(param.Get("button", "").c_str()); + } + return QString(); + } else { + return QObject::tr("[unknown]"); + } +}; + +static QString AnalogToText(const Common::ParamPackage& param, const std::string& dir) { + if (!param.Has("engine")) { + return QObject::tr("[not set]"); + } else if (param.Get("engine", "") == "analog_from_button") { + return ButtonToText(Common::ParamPackage{param.Get(dir, "")}); + } else if (param.Get("engine", "") == "sdl") { + if (dir == "modifier") { + return QString(QObject::tr("[unused]")); + } + + if (dir == "left" || dir == "right") { + return QString(QObject::tr("Axis %1")).arg(param.Get("axis_x", "").c_str()); + } else if (dir == "up" || dir == "down") { + return QString(QObject::tr("Axis %1")).arg(param.Get("axis_y", "").c_str()); + } + return QString(); + } else { + return QObject::tr("[unknown]"); + } +}; + +ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, u8 player_index, bool debug) + : QDialog(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()), + timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()), + player_index(player_index), debug(debug) { + + ui->setupUi(this); + setFocusPolicy(Qt::ClickFocus); + + button_map = { + ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY, + ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR, + ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus, + ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown, + ui->buttonLStickLeft, ui->buttonLStickUp, ui->buttonLStickRight, ui->buttonLStickDown, + ui->buttonRStickLeft, ui->buttonRStickUp, ui->buttonRStickRight, ui->buttonRStickDown, + ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot, + }; + + analog_map_buttons = {{ + { + ui->buttonLStickUp, + ui->buttonLStickDown, + ui->buttonLStickLeft, + ui->buttonLStickRight, + ui->buttonLStickMod, + }, + { + ui->buttonRStickUp, + ui->buttonRStickDown, + ui->buttonRStickLeft, + ui->buttonRStickRight, + ui->buttonRStickMod, + }, + }}; + + debug_hidden = { + ui->buttonSL, ui->labelSL, + ui->buttonSR, ui->labelSR, + ui->buttonLStick, ui->labelLStickPressed, + ui->buttonRStick, ui->labelRStickPressed, + ui->buttonHome, ui->labelHome, + ui->buttonScreenshot, ui->labelScreenshot, + }; + + auto layout = Settings::values.players[player_index].type; + if (debug) + layout = Settings::ControllerType::DualJoycon; + + switch (layout) { + case Settings::ControllerType::ProController: + case Settings::ControllerType::DualJoycon: + layout_hidden = { + ui->buttonSL, + ui->labelSL, + ui->buttonSR, + ui->labelSR, + }; + break; + case Settings::ControllerType::LeftJoycon: + layout_hidden = { + ui->right_body_button, + ui->right_buttons_button, + ui->right_body_label, + ui->right_buttons_label, + ui->buttonR, + ui->labelR, + ui->buttonZR, + ui->labelZR, + ui->labelHome, + ui->buttonHome, + ui->buttonPlus, + ui->labelPlus, + ui->RStick, + ui->faceButtons, + }; + break; + case Settings::ControllerType::RightJoycon: + layout_hidden = { + ui->left_body_button, ui->left_buttons_button, + ui->left_body_label, ui->left_buttons_label, + ui->buttonL, ui->labelL, + ui->buttonZL, ui->labelZL, + ui->labelScreenshot, ui->buttonScreenshot, + ui->buttonMinus, ui->labelMinus, + ui->LStick, ui->Dpad, + }; + break; + } + + if (debug || layout == Settings::ControllerType::ProController) { + ui->controller_color->hide(); + } else { + if (layout == Settings::ControllerType::LeftJoycon || + layout == Settings::ControllerType::RightJoycon) { + ui->horizontalSpacer_4->setGeometry({0, 0, 0, 0}); + + LayerGridElements(ui->buttons, ui->shoulderButtons, ui->Dpad); + LayerGridElements(ui->buttons, ui->misc, ui->RStick); + LayerGridElements(ui->buttons, ui->Dpad, ui->faceButtons); + LayerGridElements(ui->buttons, ui->RStick, ui->LStick); + } + } + + for (auto* widget : layout_hidden) + widget->setVisible(false); + + analog_map_stick = {ui->buttonLStickAnalog, ui->buttonRStickAnalog}; + + for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { + if (!button_map[button_id]) + continue; + button_map[button_id]->setContextMenuPolicy(Qt::CustomContextMenu); + connect(button_map[button_id], &QPushButton::released, [=]() { + handleClick( + button_map[button_id], + [=](const Common::ParamPackage& params) { buttons_param[button_id] = params; }, + InputCommon::Polling::DeviceType::Button); + }); + connect(button_map[button_id], &QPushButton::customContextMenuRequested, + [=](const QPoint& menu_location) { + QMenu context_menu; + context_menu.addAction(tr("Clear"), [&] { + buttons_param[button_id].Clear(); + button_map[button_id]->setText(tr("[not set]")); + }); + context_menu.addAction(tr("Restore Default"), [&] { + buttons_param[button_id] = Common::ParamPackage{ + InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])}; + button_map[button_id]->setText(ButtonToText(buttons_param[button_id])); + }); + context_menu.exec(button_map[button_id]->mapToGlobal(menu_location)); + }); + } + + for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { + if (!analog_map_buttons[analog_id][sub_button_id]) + continue; + analog_map_buttons[analog_id][sub_button_id]->setContextMenuPolicy( + Qt::CustomContextMenu); + connect(analog_map_buttons[analog_id][sub_button_id], &QPushButton::released, [=]() { + handleClick(analog_map_buttons[analog_id][sub_button_id], + [=](const Common::ParamPackage& params) { + SetAnalogButton(params, analogs_param[analog_id], + analog_sub_buttons[sub_button_id]); + }, + InputCommon::Polling::DeviceType::Button); + }); + connect(analog_map_buttons[analog_id][sub_button_id], + &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) { + QMenu context_menu; + context_menu.addAction(tr("Clear"), [&] { + analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]); + analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]")); + }); + context_menu.addAction(tr("Restore Default"), [&] { + Common::ParamPackage params{InputCommon::GenerateKeyboardParam( + Config::default_analogs[analog_id][sub_button_id])}; + SetAnalogButton(params, analogs_param[analog_id], + analog_sub_buttons[sub_button_id]); + analog_map_buttons[analog_id][sub_button_id]->setText(AnalogToText( + analogs_param[analog_id], analog_sub_buttons[sub_button_id])); + }); + context_menu.exec(analog_map_buttons[analog_id][sub_button_id]->mapToGlobal( + menu_location)); + }); + } + connect(analog_map_stick[analog_id], &QPushButton::released, [=]() { + QMessageBox::information(this, tr("Information"), + tr("After pressing OK, first move your joystick horizontally, " + "and then vertically.")); + handleClick( + analog_map_stick[analog_id], + [=](const Common::ParamPackage& params) { analogs_param[analog_id] = params; }, + InputCommon::Polling::DeviceType::Analog); + }); + } + + connect(ui->buttonClearAll, &QPushButton::released, [this] { ClearAll(); }); + connect(ui->buttonRestoreDefaults, &QPushButton::released, [this]() { restoreDefaults(); }); + + timeout_timer->setSingleShot(true); + connect(timeout_timer.get(), &QTimer::timeout, [this]() { setPollingResult({}, true); }); + + connect(poll_timer.get(), &QTimer::timeout, [this]() { + Common::ParamPackage params; + for (auto& poller : device_pollers) { + params = poller->GetNextInput(); + if (params.Has("engine")) { + setPollingResult(params, false); + return; + } + } + }); + + controller_color_buttons = { + ui->left_body_button, + ui->left_buttons_button, + ui->right_body_button, + ui->right_buttons_button, + }; + + for (std::size_t i = 0; i < controller_color_buttons.size(); ++i) { + connect(controller_color_buttons[i], &QPushButton::clicked, this, + std::bind(&ConfigureInputPlayer::OnControllerButtonClick, this, i)); + } + + this->loadConfiguration(); + this->resize(0, 0); + + // TODO(wwylele): enable this when we actually emulate it + ui->buttonHome->setEnabled(false); +} + +void ConfigureInputPlayer::applyConfiguration() { + auto& buttons = + debug ? Settings::values.debug_pad_buttons : Settings::values.players[player_index].buttons; + auto& analogs = + debug ? Settings::values.debug_pad_analogs : Settings::values.players[player_index].analogs; + + std::transform(buttons_param.begin(), buttons_param.end(), buttons.begin(), + [](const Common::ParamPackage& param) { return param.Serialize(); }); + std::transform(analogs_param.begin(), analogs_param.end(), analogs.begin(), + [](const Common::ParamPackage& param) { return param.Serialize(); }); + + if (debug) + return; + + std::array<u32, 4> colors{}; + std::transform(controller_colors.begin(), controller_colors.end(), colors.begin(), + [](QColor color) { return color.rgb(); }); + + Settings::values.players[player_index].body_color_left = colors[0]; + Settings::values.players[player_index].button_color_left = colors[1]; + Settings::values.players[player_index].body_color_right = colors[2]; + Settings::values.players[player_index].button_color_right = colors[3]; +} + +void ConfigureInputPlayer::OnControllerButtonClick(int i) { + const QColor new_bg_color = QColorDialog::getColor(controller_colors[i]); + if (!new_bg_color.isValid()) + return; + controller_colors[i] = new_bg_color; + controller_color_buttons[i]->setStyleSheet( + QString("QPushButton { background-color: %1 }").arg(controller_colors[i].name())); +} + +void ConfigureInputPlayer::loadConfiguration() { + if (debug) { + std::transform(Settings::values.debug_pad_buttons.begin(), + Settings::values.debug_pad_buttons.end(), buttons_param.begin(), + [](const std::string& str) { return Common::ParamPackage(str); }); + std::transform(Settings::values.debug_pad_analogs.begin(), + Settings::values.debug_pad_analogs.end(), analogs_param.begin(), + [](const std::string& str) { return Common::ParamPackage(str); }); + } else { + std::transform(Settings::values.players[player_index].buttons.begin(), + Settings::values.players[player_index].buttons.end(), buttons_param.begin(), + [](const std::string& str) { return Common::ParamPackage(str); }); + std::transform(Settings::values.players[player_index].analogs.begin(), + Settings::values.players[player_index].analogs.end(), analogs_param.begin(), + [](const std::string& str) { return Common::ParamPackage(str); }); + } + + updateButtonLabels(); + + if (debug) + return; + + std::array<u32, 4> colors = { + Settings::values.players[player_index].body_color_left, + Settings::values.players[player_index].button_color_left, + Settings::values.players[player_index].body_color_right, + Settings::values.players[player_index].button_color_right, + }; + + std::transform(colors.begin(), colors.end(), controller_colors.begin(), + [](u32 rgb) { return QColor::fromRgb(rgb); }); + + for (std::size_t i = 0; i < colors.size(); ++i) { + controller_color_buttons[i]->setStyleSheet( + QString("QPushButton { background-color: %1 }").arg(controller_colors[i].name())); + } +} + +void ConfigureInputPlayer::restoreDefaults() { + for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { + buttons_param[button_id] = Common::ParamPackage{ + InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])}; + } + + for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { + Common::ParamPackage params{InputCommon::GenerateKeyboardParam( + Config::default_analogs[analog_id][sub_button_id])}; + SetAnalogButton(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]); + } + } + updateButtonLabels(); +} + +void ConfigureInputPlayer::ClearAll() { + for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { + if (button_map[button_id] && button_map[button_id]->isEnabled()) + buttons_param[button_id].Clear(); + } + for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { + if (analog_map_buttons[analog_id][sub_button_id] && + analog_map_buttons[analog_id][sub_button_id]->isEnabled()) + analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]); + } + } + + updateButtonLabels(); +} + +void ConfigureInputPlayer::updateButtonLabels() { + for (int button = 0; button < Settings::NativeButton::NumButtons; button++) { + button_map[button]->setText(ButtonToText(buttons_param[button])); + } + + for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { + if (analog_map_buttons[analog_id][sub_button_id]) { + analog_map_buttons[analog_id][sub_button_id]->setText( + AnalogToText(analogs_param[analog_id], analog_sub_buttons[sub_button_id])); + } + } + analog_map_stick[analog_id]->setText(tr("Set Analog Stick")); + } +} + +void ConfigureInputPlayer::handleClick( + QPushButton* button, std::function<void(const Common::ParamPackage&)> new_input_setter, + InputCommon::Polling::DeviceType type) { + button->setText(tr("[press key]")); + button->setFocus(); + + const auto iter = std::find(button_map.begin(), button_map.end(), button); + ASSERT(iter != button_map.end()); + const auto index = std::distance(button_map.begin(), iter); + ASSERT(index < Settings::NativeButton::NumButtons && index >= 0); + + input_setter = new_input_setter; + + device_pollers = InputCommon::Polling::GetPollers(type); + + // Keyboard keys can only be used as button devices + want_keyboard_keys = type == InputCommon::Polling::DeviceType::Button; + + for (auto& poller : device_pollers) { + poller->Start(); + } + + grabKeyboard(); + grabMouse(); + timeout_timer->start(5000); // Cancel after 5 seconds + poll_timer->start(200); // Check for new inputs every 200ms +} + +void ConfigureInputPlayer::setPollingResult(const Common::ParamPackage& params, bool abort) { + releaseKeyboard(); + releaseMouse(); + timeout_timer->stop(); + poll_timer->stop(); + for (auto& poller : device_pollers) { + poller->Stop(); + } + + if (!abort) { + (*input_setter)(params); + } + + updateButtonLabels(); + input_setter = boost::none; +} + +void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) { + if (!input_setter || !event) + return; + + if (event->key() != Qt::Key_Escape) { + if (want_keyboard_keys) { + setPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())}, + false); + } else { + // Escape key wasn't pressed and we don't want any keyboard keys, so don't stop polling + return; + } + } + setPollingResult({}, true); +} |