diff options
Diffstat (limited to 'src/yuzu/configuration/configure_graphics_advanced.cpp')
-rw-r--r-- | src/yuzu/configuration/configure_graphics_advanced.cpp | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp index 01f074699..cc0155a2c 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.cpp +++ b/src/yuzu/configuration/configure_graphics_advanced.cpp @@ -22,13 +22,17 @@ ConfigureGraphicsAdvanced::~ConfigureGraphicsAdvanced() = default; void ConfigureGraphicsAdvanced::SetConfiguration() { const bool runtime_lock = !system.IsPoweredOn(); ui->use_vsync->setEnabled(runtime_lock); + ui->renderer_force_max_clock->setEnabled(runtime_lock); ui->use_asynchronous_shaders->setEnabled(runtime_lock); ui->anisotropic_filtering_combobox->setEnabled(runtime_lock); + ui->renderer_force_max_clock->setChecked(Settings::values.renderer_force_max_clock.GetValue()); ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue()); ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue()); ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue()); ui->use_pessimistic_flushes->setChecked(Settings::values.use_pessimistic_flushes.GetValue()); + ui->use_vulkan_driver_pipeline_cache->setChecked( + Settings::values.use_vulkan_driver_pipeline_cache.GetValue()); if (Settings::IsConfiguringGlobal()) { ui->gpu_accuracy->setCurrentIndex( @@ -41,6 +45,8 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { &Settings::values.max_anisotropy); ConfigurationShared::SetHighlight(ui->label_gpu_accuracy, !Settings::values.gpu_accuracy.UsingGlobal()); + ConfigurationShared::SetHighlight(ui->renderer_force_max_clock, + !Settings::values.renderer_force_max_clock.UsingGlobal()); ConfigurationShared::SetHighlight(ui->af_label, !Settings::values.max_anisotropy.UsingGlobal()); } @@ -48,6 +54,9 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { void ConfigureGraphicsAdvanced::ApplyConfiguration() { ConfigurationShared::ApplyPerGameSetting(&Settings::values.gpu_accuracy, ui->gpu_accuracy); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.renderer_force_max_clock, + ui->renderer_force_max_clock, + renderer_force_max_clock); ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy, ui->anisotropic_filtering_combobox); ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vsync, ui->use_vsync, use_vsync); @@ -58,6 +67,9 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() { ui->use_fast_gpu_time, use_fast_gpu_time); ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_pessimistic_flushes, ui->use_pessimistic_flushes, use_pessimistic_flushes); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vulkan_driver_pipeline_cache, + ui->use_vulkan_driver_pipeline_cache, + use_vulkan_driver_pipeline_cache); } void ConfigureGraphicsAdvanced::changeEvent(QEvent* event) { @@ -76,18 +88,25 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { // Disable if not global (only happens during game) if (Settings::IsConfiguringGlobal()) { ui->gpu_accuracy->setEnabled(Settings::values.gpu_accuracy.UsingGlobal()); + ui->renderer_force_max_clock->setEnabled( + Settings::values.renderer_force_max_clock.UsingGlobal()); ui->use_vsync->setEnabled(Settings::values.use_vsync.UsingGlobal()); ui->use_asynchronous_shaders->setEnabled( Settings::values.use_asynchronous_shaders.UsingGlobal()); ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal()); ui->use_pessimistic_flushes->setEnabled( Settings::values.use_pessimistic_flushes.UsingGlobal()); + ui->use_vulkan_driver_pipeline_cache->setEnabled( + Settings::values.use_vulkan_driver_pipeline_cache.UsingGlobal()); ui->anisotropic_filtering_combobox->setEnabled( Settings::values.max_anisotropy.UsingGlobal()); return; } + ConfigurationShared::SetColoredTristate(ui->renderer_force_max_clock, + Settings::values.renderer_force_max_clock, + renderer_force_max_clock); ConfigurationShared::SetColoredTristate(ui->use_vsync, Settings::values.use_vsync, use_vsync); ConfigurationShared::SetColoredTristate(ui->use_asynchronous_shaders, Settings::values.use_asynchronous_shaders, @@ -97,6 +116,9 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { ConfigurationShared::SetColoredTristate(ui->use_pessimistic_flushes, Settings::values.use_pessimistic_flushes, use_pessimistic_flushes); + ConfigurationShared::SetColoredTristate(ui->use_vulkan_driver_pipeline_cache, + Settings::values.use_vulkan_driver_pipeline_cache, + use_vulkan_driver_pipeline_cache); ConfigurationShared::SetColoredComboBox( ui->gpu_accuracy, ui->label_gpu_accuracy, static_cast<int>(Settings::values.gpu_accuracy.GetValue(true))); |