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-rw-r--r--src/yuzu/configuration/config.cpp58
1 files changed, 29 insertions, 29 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index d36aaade2..0802b14a1 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -272,7 +272,12 @@ void Config::Initialize(const std::string& config_name) {
}
}
-// Explicity std::string definition: Qt can't implicitly convert a std::string to a QVariant, nor
+/* {Read,Write}BasicSetting and WriteGlobalSetting templates must be defined here before their
+ * usages later in this file. This allows explicit definition of some types that don't work
+ * nicely with the general version.
+ */
+
+// Explicit std::string definition: Qt can't implicitly convert a std::string to a QVariant, nor
// can it implicitly convert a QVariant back to a {std::,Q}string
template <>
void Config::ReadBasicSetting(Settings::BasicSetting<std::string>& setting) {
@@ -1375,8 +1380,7 @@ void Config::SaveRendererValues() {
void Config::SaveScreenshotValues() {
qt_config->beginGroup(QStringLiteral("Screenshots"));
- WriteSetting(QStringLiteral("enable_screenshot_save_as"),
- UISettings::values.enable_screenshot_save_as);
+ WriteBasicSetting(UISettings::values.enable_screenshot_save_as);
WriteSetting(QStringLiteral("screenshot_path"),
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir)));
@@ -1412,10 +1416,10 @@ void Config::SaveSystemValues() {
WriteGlobalSetting(Settings::values.time_zone_index);
WriteSetting(QStringLiteral("rng_seed_enabled"),
- Settings::values.rng_seed.GetValue(global).has_value(),
- Settings::values.rng_seed.UsingGlobal(), false);
+ Settings::values.rng_seed.GetValue(global).has_value(), false,
+ Settings::values.rng_seed.UsingGlobal());
WriteSetting(QStringLiteral("rng_seed"), Settings::values.rng_seed.GetValue(global).value_or(0),
- Settings::values.rng_seed.UsingGlobal(), 0);
+ 0, Settings::values.rng_seed.UsingGlobal());
if (global) {
WriteSetting(QStringLiteral("custom_rtc_enabled"), Settings::values.custom_rtc.has_value(),
@@ -1436,10 +1440,8 @@ void Config::SaveUIValues() {
WriteSetting(QStringLiteral("theme"), UISettings::values.theme,
QString::fromUtf8(UISettings::themes[0].second));
- WriteSetting(QStringLiteral("enable_discord_presence"),
- UISettings::values.enable_discord_presence, true);
- WriteSetting(QStringLiteral("select_user_on_boot"), UISettings::values.select_user_on_boot,
- false);
+ WriteBasicSetting(UISettings::values.enable_discord_presence);
+ WriteBasicSetting(UISettings::values.select_user_on_boot);
SaveUIGamelistValues();
SaveUILayoutValues();
@@ -1447,18 +1449,17 @@ void Config::SaveUIValues() {
SaveScreenshotValues();
SaveShortcutValues();
- WriteSetting(QStringLiteral("singleWindowMode"), UISettings::values.single_window_mode, true);
- WriteSetting(QStringLiteral("fullscreen"), UISettings::values.fullscreen, false);
- WriteSetting(QStringLiteral("displayTitleBars"), UISettings::values.display_titlebar, true);
- WriteSetting(QStringLiteral("showFilterBar"), UISettings::values.show_filter_bar, true);
- WriteSetting(QStringLiteral("showStatusBar"), UISettings::values.show_status_bar, true);
- WriteSetting(QStringLiteral("confirmClose"), UISettings::values.confirm_before_closing, true);
- WriteSetting(QStringLiteral("firstStart"), UISettings::values.first_start, true);
- WriteSetting(QStringLiteral("calloutFlags"), UISettings::values.callout_flags, 0);
- WriteSetting(QStringLiteral("showConsole"), UISettings::values.show_console, false);
- WriteSetting(QStringLiteral("pauseWhenInBackground"),
- UISettings::values.pause_when_in_background, false);
- WriteSetting(QStringLiteral("hideInactiveMouse"), UISettings::values.hide_mouse, false);
+ WriteBasicSetting(UISettings::values.single_window_mode);
+ WriteBasicSetting(UISettings::values.fullscreen);
+ WriteBasicSetting(UISettings::values.display_titlebar);
+ WriteBasicSetting(UISettings::values.show_filter_bar);
+ WriteBasicSetting(UISettings::values.show_status_bar);
+ WriteBasicSetting(UISettings::values.confirm_before_closing);
+ WriteBasicSetting(UISettings::values.first_start);
+ WriteBasicSetting(UISettings::values.callout_flags);
+ WriteBasicSetting(UISettings::values.show_console);
+ WriteBasicSetting(UISettings::values.pause_when_in_background);
+ WriteBasicSetting(UISettings::values.hide_mouse);
qt_config->endGroup();
}
@@ -1466,11 +1467,11 @@ void Config::SaveUIValues() {
void Config::SaveUIGamelistValues() {
qt_config->beginGroup(QStringLiteral("UIGameList"));
- WriteSetting(QStringLiteral("show_add_ons"), UISettings::values.show_add_ons, true);
- WriteSetting(QStringLiteral("icon_size"), UISettings::values.icon_size, 64);
- WriteSetting(QStringLiteral("row_1_text_id"), UISettings::values.row_1_text_id, 3);
- WriteSetting(QStringLiteral("row_2_text_id"), UISettings::values.row_2_text_id, 2);
- WriteSetting(QStringLiteral("cache_game_list"), UISettings::values.cache_game_list, true);
+ WriteBasicSetting(UISettings::values.show_add_ons);
+ WriteBasicSetting(UISettings::values.icon_size);
+ WriteBasicSetting(UISettings::values.row_1_text_id);
+ WriteBasicSetting(UISettings::values.row_2_text_id);
+ WriteBasicSetting(UISettings::values.cache_game_list);
qt_config->beginWriteArray(QStringLiteral("favorites"));
for (int i = 0; i < UISettings::values.favorited_ids.size(); i++) {
qt_config->setArrayIndex(i);
@@ -1491,8 +1492,7 @@ void Config::SaveUILayoutValues() {
WriteSetting(QStringLiteral("gameListHeaderState"), UISettings::values.gamelist_header_state);
WriteSetting(QStringLiteral("microProfileDialogGeometry"),
UISettings::values.microprofile_geometry);
- WriteSetting(QStringLiteral("microProfileDialogVisible"),
- UISettings::values.microprofile_visible, false);
+ WriteBasicSetting(UISettings::values.microprofile_visible);
qt_config->endGroup();
}