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-rw-r--r--src/video_core/buffer_cache/buffer_cache.h46
-rw-r--r--src/video_core/buffer_cache/buffer_cache_base.h4
-rw-r--r--src/video_core/engines/draw_manager.cpp24
-rw-r--r--src/video_core/engines/draw_manager.h2
-rw-r--r--src/video_core/host1x/codecs/codec.cpp10
-rw-r--r--src/video_core/host_shaders/convert_d24s8_to_abgr8.frag8
-rw-r--r--src/video_core/host_shaders/convert_s8d24_to_abgr8.frag8
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp14
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.h2
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp13
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.cpp44
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.h2
-rw-r--r--src/video_core/texture_cache/texture_cache.h1
-rw-r--r--src/video_core/texture_cache/util.cpp11
-rw-r--r--src/video_core/vulkan_common/vulkan_memory_allocator.cpp8
15 files changed, 136 insertions, 61 deletions
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h
index 9e90c587c..9b2698fad 100644
--- a/src/video_core/buffer_cache/buffer_cache.h
+++ b/src/video_core/buffer_cache/buffer_cache.h
@@ -544,7 +544,7 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
it++;
}
- boost::container::small_vector<std::pair<BufferCopy, BufferId>, 1> downloads;
+ boost::container::small_vector<std::pair<BufferCopy, BufferId>, 16> downloads;
u64 total_size_bytes = 0;
u64 largest_copy = 0;
for (const IntervalSet& intervals : committed_ranges) {
@@ -914,6 +914,11 @@ void BufferCache<P>::BindHostGraphicsStorageBuffers(size_t stage) {
const u32 offset = buffer.Offset(binding.cpu_addr);
const bool is_written = ((channel_state->written_storage_buffers[stage] >> index) & 1) != 0;
+
+ if (is_written) {
+ MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, size);
+ }
+
if constexpr (NEEDS_BIND_STORAGE_INDEX) {
runtime.BindStorageBuffer(stage, binding_index, buffer, offset, size, is_written);
++binding_index;
@@ -931,6 +936,11 @@ void BufferCache<P>::BindHostGraphicsTextureBuffers(size_t stage) {
const u32 size = binding.size;
SynchronizeBuffer(buffer, binding.cpu_addr, size);
+ const bool is_written = ((channel_state->written_texture_buffers[stage] >> index) & 1) != 0;
+ if (is_written) {
+ MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, size);
+ }
+
const u32 offset = buffer.Offset(binding.cpu_addr);
const PixelFormat format = binding.format;
if constexpr (SEPARATE_IMAGE_BUFFERS_BINDINGS) {
@@ -962,6 +972,8 @@ void BufferCache<P>::BindHostTransformFeedbackBuffers() {
const u32 size = binding.size;
SynchronizeBuffer(buffer, binding.cpu_addr, size);
+ MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, size);
+
const u32 offset = buffer.Offset(binding.cpu_addr);
host_bindings.buffers.push_back(&buffer);
host_bindings.offsets.push_back(offset);
@@ -1011,6 +1023,11 @@ void BufferCache<P>::BindHostComputeStorageBuffers() {
const u32 offset = buffer.Offset(binding.cpu_addr);
const bool is_written =
((channel_state->written_compute_storage_buffers >> index) & 1) != 0;
+
+ if (is_written) {
+ MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, size);
+ }
+
if constexpr (NEEDS_BIND_STORAGE_INDEX) {
runtime.BindComputeStorageBuffer(binding_index, buffer, offset, size, is_written);
++binding_index;
@@ -1028,6 +1045,12 @@ void BufferCache<P>::BindHostComputeTextureBuffers() {
const u32 size = binding.size;
SynchronizeBuffer(buffer, binding.cpu_addr, size);
+ const bool is_written =
+ ((channel_state->written_compute_texture_buffers >> index) & 1) != 0;
+ if (is_written) {
+ MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, size);
+ }
+
const u32 offset = buffer.Offset(binding.cpu_addr);
const PixelFormat format = binding.format;
if constexpr (SEPARATE_IMAGE_BUFFERS_BINDINGS) {
@@ -1201,16 +1224,11 @@ void BufferCache<P>::UpdateUniformBuffers(size_t stage) {
template <class P>
void BufferCache<P>::UpdateStorageBuffers(size_t stage) {
- const u32 written_mask = channel_state->written_storage_buffers[stage];
ForEachEnabledBit(channel_state->enabled_storage_buffers[stage], [&](u32 index) {
// Resolve buffer
Binding& binding = channel_state->storage_buffers[stage][index];
const BufferId buffer_id = FindBuffer(binding.cpu_addr, binding.size);
binding.buffer_id = buffer_id;
- // Mark buffer as written if needed
- if (((written_mask >> index) & 1) != 0) {
- MarkWrittenBuffer(buffer_id, binding.cpu_addr, binding.size);
- }
});
}
@@ -1219,10 +1237,6 @@ void BufferCache<P>::UpdateTextureBuffers(size_t stage) {
ForEachEnabledBit(channel_state->enabled_texture_buffers[stage], [&](u32 index) {
Binding& binding = channel_state->texture_buffers[stage][index];
binding.buffer_id = FindBuffer(binding.cpu_addr, binding.size);
- // Mark buffer as written if needed
- if (((channel_state->written_texture_buffers[stage] >> index) & 1) != 0) {
- MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, binding.size);
- }
});
}
@@ -1252,7 +1266,6 @@ void BufferCache<P>::UpdateTransformFeedbackBuffer(u32 index) {
.size = size,
.buffer_id = buffer_id,
};
- MarkWrittenBuffer(buffer_id, *cpu_addr, size);
}
template <class P>
@@ -1279,10 +1292,6 @@ void BufferCache<P>::UpdateComputeStorageBuffers() {
// Resolve buffer
Binding& binding = channel_state->compute_storage_buffers[index];
binding.buffer_id = FindBuffer(binding.cpu_addr, binding.size);
- // Mark as written if needed
- if (((channel_state->written_compute_storage_buffers >> index) & 1) != 0) {
- MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, binding.size);
- }
});
}
@@ -1291,18 +1300,11 @@ void BufferCache<P>::UpdateComputeTextureBuffers() {
ForEachEnabledBit(channel_state->enabled_compute_texture_buffers, [&](u32 index) {
Binding& binding = channel_state->compute_texture_buffers[index];
binding.buffer_id = FindBuffer(binding.cpu_addr, binding.size);
- // Mark as written if needed
- if (((channel_state->written_compute_texture_buffers >> index) & 1) != 0) {
- MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, binding.size);
- }
});
}
template <class P>
void BufferCache<P>::MarkWrittenBuffer(BufferId buffer_id, VAddr cpu_addr, u32 size) {
- if (memory_tracker.IsRegionCpuModified(cpu_addr, size)) {
- SynchronizeBuffer(slot_buffers[buffer_id], cpu_addr, size);
- }
memory_tracker.MarkRegionAsGpuModified(cpu_addr, size);
const IntervalType base_interval{cpu_addr, cpu_addr + size};
diff --git a/src/video_core/buffer_cache/buffer_cache_base.h b/src/video_core/buffer_cache/buffer_cache_base.h
index c4f6e8d12..eed267361 100644
--- a/src/video_core/buffer_cache/buffer_cache_base.h
+++ b/src/video_core/buffer_cache/buffer_cache_base.h
@@ -62,7 +62,11 @@ using BufferId = SlotId;
using VideoCore::Surface::PixelFormat;
using namespace Common::Literals;
+#ifdef __APPLE__
+constexpr u32 NUM_VERTEX_BUFFERS = 16;
+#else
constexpr u32 NUM_VERTEX_BUFFERS = 32;
+#endif
constexpr u32 NUM_TRANSFORM_FEEDBACK_BUFFERS = 4;
constexpr u32 NUM_GRAPHICS_UNIFORM_BUFFERS = 18;
constexpr u32 NUM_COMPUTE_UNIFORM_BUFFERS = 8;
diff --git a/src/video_core/engines/draw_manager.cpp b/src/video_core/engines/draw_manager.cpp
index f34090791..d77ff455b 100644
--- a/src/video_core/engines/draw_manager.cpp
+++ b/src/video_core/engines/draw_manager.cpp
@@ -48,8 +48,14 @@ void DrawManager::ProcessMethodCall(u32 method, u32 argument) {
SetInlineIndexBuffer(regs.inline_index_4x8.index3);
break;
case MAXWELL3D_REG_INDEX(vertex_array_instance_first):
+ DrawArrayInstanced(regs.vertex_array_instance_first.topology.Value(),
+ regs.vertex_array_instance_first.start.Value(),
+ regs.vertex_array_instance_first.count.Value(), false);
+ break;
case MAXWELL3D_REG_INDEX(vertex_array_instance_subsequent): {
- LOG_WARNING(HW_GPU, "(STUBBED) called");
+ DrawArrayInstanced(regs.vertex_array_instance_subsequent.topology.Value(),
+ regs.vertex_array_instance_subsequent.start.Value(),
+ regs.vertex_array_instance_subsequent.count.Value(), true);
break;
}
case MAXWELL3D_REG_INDEX(draw_texture.src_y0): {
@@ -84,6 +90,22 @@ void DrawManager::DrawArray(PrimitiveTopology topology, u32 vertex_first, u32 ve
ProcessDraw(false, num_instances);
}
+void DrawManager::DrawArrayInstanced(PrimitiveTopology topology, u32 vertex_first, u32 vertex_count,
+ bool subsequent) {
+ draw_state.topology = topology;
+ draw_state.vertex_buffer.first = vertex_first;
+ draw_state.vertex_buffer.count = vertex_count;
+
+ if (!subsequent) {
+ draw_state.instance_count = 1;
+ }
+
+ draw_state.base_instance = draw_state.instance_count - 1;
+ draw_state.draw_mode = DrawMode::Instance;
+ draw_state.instance_count++;
+ ProcessDraw(false, 1);
+}
+
void DrawManager::DrawIndex(PrimitiveTopology topology, u32 index_first, u32 index_count,
u32 base_index, u32 base_instance, u32 num_instances) {
const auto& regs{maxwell3d->regs};
diff --git a/src/video_core/engines/draw_manager.h b/src/video_core/engines/draw_manager.h
index 18d959143..cfc8127fc 100644
--- a/src/video_core/engines/draw_manager.h
+++ b/src/video_core/engines/draw_manager.h
@@ -66,6 +66,8 @@ public:
void DrawArray(PrimitiveTopology topology, u32 vertex_first, u32 vertex_count,
u32 base_instance, u32 num_instances);
+ void DrawArrayInstanced(PrimitiveTopology topology, u32 vertex_first, u32 vertex_count,
+ bool subsequent);
void DrawIndex(PrimitiveTopology topology, u32 index_first, u32 index_count, u32 base_index,
u32 base_instance, u32 num_instances);
diff --git a/src/video_core/host1x/codecs/codec.cpp b/src/video_core/host1x/codecs/codec.cpp
index 8d7da50fc..dbcf508e5 100644
--- a/src/video_core/host1x/codecs/codec.cpp
+++ b/src/video_core/host1x/codecs/codec.cpp
@@ -137,16 +137,6 @@ bool Codec::CreateGpuAvDevice() {
break;
}
if ((config->methods & HW_CONFIG_METHOD) != 0 && config->device_type == type) {
-#if defined(__unix__)
- // Some linux decoding backends are reported to crash with this config method
- // TODO(ameerj): Properly support this method
- if ((config->methods & AV_CODEC_HW_CONFIG_METHOD_HW_FRAMES_CTX) != 0) {
- // skip zero-copy decoders, we don't currently support them
- LOG_DEBUG(Service_NVDRV, "Skipping decoder {} with unsupported capability {}.",
- av_hwdevice_get_type_name(type), config->methods);
- continue;
- }
-#endif
LOG_INFO(Service_NVDRV, "Using {} GPU decoder", av_hwdevice_get_type_name(type));
av_codec_ctx->pix_fmt = config->pix_fmt;
return true;
diff --git a/src/video_core/host_shaders/convert_d24s8_to_abgr8.frag b/src/video_core/host_shaders/convert_d24s8_to_abgr8.frag
index d33131d7c..b81a54056 100644
--- a/src/video_core/host_shaders/convert_d24s8_to_abgr8.frag
+++ b/src/video_core/host_shaders/convert_d24s8_to_abgr8.frag
@@ -3,16 +3,16 @@
#version 450
+precision mediump int;
+precision highp float;
+
layout(binding = 0) uniform sampler2D depth_tex;
-layout(binding = 1) uniform isampler2D stencil_tex;
+layout(binding = 1) uniform usampler2D stencil_tex;
layout(location = 0) out vec4 color;
void main() {
ivec2 coord = ivec2(gl_FragCoord.xy);
- uint depth = uint(textureLod(depth_tex, coord, 0).r * (exp2(24.0) - 1.0f));
- uint stencil = uint(textureLod(stencil_tex, coord, 0).r);
-
highp uint depth_val =
uint(textureLod(depth_tex, coord, 0).r * (exp2(32.0) - 1.0));
lowp uint stencil_val = textureLod(stencil_tex, coord, 0).r;
diff --git a/src/video_core/host_shaders/convert_s8d24_to_abgr8.frag b/src/video_core/host_shaders/convert_s8d24_to_abgr8.frag
index 31db7d426..6a457981d 100644
--- a/src/video_core/host_shaders/convert_s8d24_to_abgr8.frag
+++ b/src/video_core/host_shaders/convert_s8d24_to_abgr8.frag
@@ -3,16 +3,16 @@
#version 450
+precision mediump int;
+precision highp float;
+
layout(binding = 0) uniform sampler2D depth_tex;
-layout(binding = 1) uniform isampler2D stencil_tex;
+layout(binding = 1) uniform usampler2D stencil_tex;
layout(location = 0) out vec4 color;
void main() {
ivec2 coord = ivec2(gl_FragCoord.xy);
- uint depth = uint(textureLod(depth_tex, coord, 0).r * (exp2(24.0) - 1.0f));
- uint stencil = uint(textureLod(stencil_tex, coord, 0).r);
-
highp uint depth_val =
uint(textureLod(depth_tex, coord, 0).r * (exp2(32.0) - 1.0));
lowp uint stencil_val = textureLod(stencil_tex, coord, 0).r;
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index 9cafd2983..512eef575 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -1048,6 +1048,10 @@ void Image::Scale(bool up_scale) {
}
bool Image::ScaleUp(bool ignore) {
+ const auto& resolution = runtime->resolution;
+ if (!resolution.active) {
+ return false;
+ }
if (True(flags & ImageFlagBits::Rescaled)) {
return false;
}
@@ -1060,9 +1064,6 @@ bool Image::ScaleUp(bool ignore) {
return false;
}
flags |= ImageFlagBits::Rescaled;
- if (!runtime->resolution.active) {
- return false;
- }
has_scaled = true;
if (ignore) {
current_texture = upscaled_backup.handle;
@@ -1073,13 +1074,14 @@ bool Image::ScaleUp(bool ignore) {
}
bool Image::ScaleDown(bool ignore) {
- if (False(flags & ImageFlagBits::Rescaled)) {
+ const auto& resolution = runtime->resolution;
+ if (!resolution.active) {
return false;
}
- flags &= ~ImageFlagBits::Rescaled;
- if (!runtime->resolution.active) {
+ if (False(flags & ImageFlagBits::Rescaled)) {
return false;
}
+ flags &= ~ImageFlagBits::Rescaled;
if (ignore) {
current_texture = texture.handle;
return true;
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h
index 3676eaaa9..e71b87e99 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.h
+++ b/src/video_core/renderer_opengl/gl_texture_cache.h
@@ -118,6 +118,8 @@ public:
void InsertUploadMemoryBarrier();
+ void TransitionImageLayout(Image& image) {}
+
FormatProperties FormatInfo(VideoCommon::ImageType type, GLenum internal_format) const;
bool HasNativeBgr() const noexcept {
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index 83f2b6045..61d03daae 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -975,6 +975,19 @@ void RasterizerVulkan::UpdateScissorsState(Tegra::Engines::Maxwell3D::Regs& regs
if (!state_tracker.TouchScissors()) {
return;
}
+ if (!regs.viewport_scale_offset_enabled) {
+ const auto x = static_cast<float>(regs.surface_clip.x);
+ const auto y = static_cast<float>(regs.surface_clip.y);
+ const auto width = static_cast<float>(regs.surface_clip.width);
+ const auto height = static_cast<float>(regs.surface_clip.height);
+ VkRect2D scissor;
+ scissor.offset.x = static_cast<u32>(x);
+ scissor.offset.y = static_cast<u32>(y);
+ scissor.extent.width = static_cast<u32>(width != 0.0f ? width : 1.0f);
+ scissor.extent.height = static_cast<u32>(height != 0.0f ? height : 1.0f);
+ scheduler.Record([scissor](vk::CommandBuffer cmdbuf) { cmdbuf.SetScissor(0, scissor); });
+ return;
+ }
u32 up_scale = 1;
u32 down_shift = 0;
if (texture_cache.IsRescaling()) {
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
index 00ab47268..93773a69f 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
@@ -1530,15 +1530,15 @@ bool Image::IsRescaled() const noexcept {
}
bool Image::ScaleUp(bool ignore) {
+ const auto& resolution = runtime->resolution;
+ if (!resolution.active) {
+ return false;
+ }
if (True(flags & ImageFlagBits::Rescaled)) {
return false;
}
ASSERT(info.type != ImageType::Linear);
flags |= ImageFlagBits::Rescaled;
- const auto& resolution = runtime->resolution;
- if (!resolution.active) {
- return false;
- }
has_scaled = true;
if (!scaled_image) {
const bool is_2d = info.type == ImageType::e2D;
@@ -1567,15 +1567,15 @@ bool Image::ScaleUp(bool ignore) {
}
bool Image::ScaleDown(bool ignore) {
+ const auto& resolution = runtime->resolution;
+ if (!resolution.active) {
+ return false;
+ }
if (False(flags & ImageFlagBits::Rescaled)) {
return false;
}
ASSERT(info.type != ImageType::Linear);
flags &= ~ImageFlagBits::Rescaled;
- const auto& resolution = runtime->resolution;
- if (!resolution.active) {
- return false;
- }
current_image = *original_image;
if (ignore) {
return true;
@@ -2013,4 +2013,32 @@ void TextureCacheRuntime::AccelerateImageUpload(
ASSERT(false);
}
+void TextureCacheRuntime::TransitionImageLayout(Image& image) {
+ if (!image.ExchangeInitialization()) {
+ VkImageMemoryBarrier barrier{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+ .pNext = nullptr,
+ .srcAccessMask = VK_ACCESS_NONE,
+ .dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT,
+ .oldLayout = VK_IMAGE_LAYOUT_UNDEFINED,
+ .newLayout = VK_IMAGE_LAYOUT_GENERAL,
+ .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .image = image.Handle(),
+ .subresourceRange{
+ .aspectMask = image.AspectMask(),
+ .baseMipLevel = 0,
+ .levelCount = VK_REMAINING_MIP_LEVELS,
+ .baseArrayLayer = 0,
+ .layerCount = VK_REMAINING_ARRAY_LAYERS,
+ },
+ };
+ scheduler.RequestOutsideRenderPassOperationContext();
+ scheduler.Record([barrier = barrier](vk::CommandBuffer cmdbuf) {
+ cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
+ VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, barrier);
+ });
+ }
+}
+
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.h b/src/video_core/renderer_vulkan/vk_texture_cache.h
index d6c5a15cc..7a0807709 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.h
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.h
@@ -92,6 +92,8 @@ public:
void InsertUploadMemoryBarrier() {}
+ void TransitionImageLayout(Image& image);
+
bool HasBrokenTextureViewFormats() const noexcept {
// No known Vulkan driver has broken image views
return false;
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index 1bdb0def5..d575c57ca 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -1016,6 +1016,7 @@ void TextureCache<P>::RefreshContents(Image& image, ImageId image_id) {
if (image.info.num_samples > 1 && !runtime.CanUploadMSAA()) {
LOG_WARNING(HW_GPU, "MSAA image uploads are not implemented");
+ runtime.TransitionImageLayout(image);
return;
}
if (True(image.flags & ImageFlagBits::AsynchronousDecode)) {
diff --git a/src/video_core/texture_cache/util.cpp b/src/video_core/texture_cache/util.cpp
index 8151cabf0..15596c925 100644
--- a/src/video_core/texture_cache/util.cpp
+++ b/src/video_core/texture_cache/util.cpp
@@ -167,6 +167,13 @@ template <u32 GOB_EXTENT>
}
[[nodiscard]] constexpr Extent3D TileShift(const LevelInfo& info, u32 level) {
+ if (level == 0 && info.num_levels == 1) {
+ return Extent3D{
+ .width = info.block.width,
+ .height = info.block.height,
+ .depth = info.block.depth,
+ };
+ }
const Extent3D blocks = NumLevelBlocks(info, level);
return Extent3D{
.width = AdjustTileSize(info.block.width, GOB_SIZE_X, blocks.width),
@@ -1293,9 +1300,9 @@ u32 MapSizeBytes(const ImageBase& image) {
static_assert(CalculateLevelSize(LevelInfo{{1920, 1080, 1}, {0, 2, 0}, {1, 1}, 2, 0, 1}, 0) ==
0x7f8000);
-static_assert(CalculateLevelSize(LevelInfo{{32, 32, 1}, {0, 0, 4}, {1, 1}, 4, 0, 1}, 0) == 0x4000);
+static_assert(CalculateLevelSize(LevelInfo{{32, 32, 1}, {0, 0, 4}, {1, 1}, 4, 0, 1}, 0) == 0x40000);
-static_assert(CalculateLevelSize(LevelInfo{{128, 8, 1}, {0, 4, 0}, {1, 1}, 4, 0, 1}, 0) == 0x4000);
+static_assert(CalculateLevelSize(LevelInfo{{128, 8, 1}, {0, 4, 0}, {1, 1}, 4, 0, 1}, 0) == 0x40000);
static_assert(CalculateLevelOffset(PixelFormat::R8_SINT, {1920, 1080, 1}, {0, 2, 0}, 0, 7) ==
0x2afc00);
diff --git a/src/video_core/vulkan_common/vulkan_memory_allocator.cpp b/src/video_core/vulkan_common/vulkan_memory_allocator.cpp
index 82767fdf0..8dd1667f3 100644
--- a/src/video_core/vulkan_common/vulkan_memory_allocator.cpp
+++ b/src/video_core/vulkan_common/vulkan_memory_allocator.cpp
@@ -66,9 +66,10 @@ struct Range {
switch (usage) {
case MemoryUsage::Upload:
case MemoryUsage::Stream:
- return VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
+ return VMA_ALLOCATION_CREATE_MAPPED_BIT |
+ VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
case MemoryUsage::Download:
- return VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT;
+ return VMA_ALLOCATION_CREATE_MAPPED_BIT | VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT;
case MemoryUsage::DeviceLocal:
return {};
}
@@ -252,8 +253,7 @@ vk::Image MemoryAllocator::CreateImage(const VkImageCreateInfo& ci) const {
vk::Buffer MemoryAllocator::CreateBuffer(const VkBufferCreateInfo& ci, MemoryUsage usage) const {
const VmaAllocationCreateInfo alloc_ci = {
- .flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | VMA_ALLOCATION_CREATE_MAPPED_BIT |
- MemoryUsageVmaFlags(usage),
+ .flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage),
.usage = MemoryUsageVma(usage),
.requiredFlags = 0,
.preferredFlags = MemoryUsagePreferedVmaFlags(usage),