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-rw-r--r--src/video_core/CMakeLists.txt5
-rw-r--r--src/video_core/buffer_cache/buffer_base.h14
-rw-r--r--src/video_core/buffer_cache/buffer_cache.h13
-rw-r--r--src/video_core/engines/draw_manager.cpp31
-rw-r--r--src/video_core/engines/draw_manager.h20
-rw-r--r--src/video_core/engines/engine_upload.cpp2
-rw-r--r--src/video_core/engines/fermi_2d.cpp6
-rw-r--r--src/video_core/engines/fermi_2d.h1
-rw-r--r--src/video_core/engines/maxwell_3d.cpp10
-rw-r--r--src/video_core/engines/maxwell_3d.h16
-rw-r--r--src/video_core/engines/maxwell_dma.cpp21
-rw-r--r--src/video_core/host_shaders/CMakeLists.txt3
-rw-r--r--src/video_core/host_shaders/blit_color_float.frag (renamed from src/video_core/host_shaders/vulkan_blit_color_float.frag)0
-rw-r--r--src/video_core/host_shaders/full_screen_triangle.vert13
-rw-r--r--src/video_core/host_shaders/vulkan_turbo_mode.comp29
-rw-r--r--src/video_core/invalidation_accumulator.h79
-rw-r--r--src/video_core/macro/macro_hle.cpp42
-rw-r--r--src/video_core/memory_manager.cpp102
-rw-r--r--src/video_core/memory_manager.h18
-rw-r--r--src/video_core/rasterizer_interface.h10
-rw-r--r--src/video_core/renderer_null/null_rasterizer.cpp1
-rw-r--r--src/video_core/renderer_null/null_rasterizer.h1
-rw-r--r--src/video_core/renderer_opengl/blit_image.cpp59
-rw-r--r--src/video_core/renderer_opengl/blit_image.h38
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.h4
-rw-r--r--src/video_core/renderer_opengl/gl_device.cpp1
-rw-r--r--src/video_core/renderer_opengl/gl_device.h7
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp48
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h4
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_shader_manager.cpp121
-rw-r--r--src/video_core/renderer_opengl/gl_shader_manager.h129
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp8
-rw-r--r--src/video_core/renderer_vulkan/blit_image.cpp88
-rw-r--r--src/video_core/renderer_vulkan/blit_image.h6
-rw-r--r--src/video_core/renderer_vulkan/fixed_pipeline_state.cpp2
-rw-r--r--src/video_core/renderer_vulkan/renderer_vulkan.cpp29
-rw-r--r--src/video_core/renderer_vulkan/renderer_vulkan.h5
-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.cpp15
-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.h2
-rw-r--r--src/video_core/renderer_vulkan/vk_compute_pipeline.cpp42
-rw-r--r--src/video_core/renderer_vulkan/vk_compute_pipeline.h4
-rw-r--r--src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp68
-rw-r--r--src/video_core/renderer_vulkan/vk_graphics_pipeline.h19
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.cpp132
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.h10
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp54
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.h2
-rw-r--r--src/video_core/renderer_vulkan/vk_scheduler.cpp5
-rw-r--r--src/video_core/renderer_vulkan/vk_scheduler.h7
-rw-r--r--src/video_core/renderer_vulkan/vk_turbo_mode.cpp222
-rw-r--r--src/video_core/renderer_vulkan/vk_turbo_mode.h35
-rw-r--r--src/video_core/texture_cache/texture_cache.h7
-rw-r--r--src/video_core/texture_cache/texture_cache_base.h3
-rw-r--r--src/video_core/vulkan_common/nsight_aftermath_tracker.cpp8
-rw-r--r--src/video_core/vulkan_common/vulkan_device.cpp1401
-rw-r--r--src/video_core/vulkan_common/vulkan_device.h445
-rw-r--r--src/video_core/vulkan_common/vulkan_instance.cpp14
-rw-r--r--src/video_core/vulkan_common/vulkan_instance.h5
-rw-r--r--src/video_core/vulkan_common/vulkan_wrapper.cpp37
-rw-r--r--src/video_core/vulkan_common/vulkan_wrapper.h36
61 files changed, 2073 insertions, 1488 deletions
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index aa271a377..b474eb363 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -85,6 +85,7 @@ add_library(video_core STATIC
gpu.h
gpu_thread.cpp
gpu_thread.h
+ invalidation_accumulator.h
memory_manager.cpp
memory_manager.h
precompiled_headers.h
@@ -99,6 +100,8 @@ add_library(video_core STATIC
renderer_null/null_rasterizer.h
renderer_null/renderer_null.cpp
renderer_null/renderer_null.h
+ renderer_opengl/blit_image.cpp
+ renderer_opengl/blit_image.h
renderer_opengl/gl_buffer_cache.cpp
renderer_opengl/gl_buffer_cache.h
renderer_opengl/gl_compute_pipeline.cpp
@@ -190,6 +193,8 @@ add_library(video_core STATIC
renderer_vulkan/vk_texture_cache.cpp
renderer_vulkan/vk_texture_cache.h
renderer_vulkan/vk_texture_cache_base.cpp
+ renderer_vulkan/vk_turbo_mode.cpp
+ renderer_vulkan/vk_turbo_mode.h
renderer_vulkan/vk_update_descriptor.cpp
renderer_vulkan/vk_update_descriptor.h
shader_cache.cpp
diff --git a/src/video_core/buffer_cache/buffer_base.h b/src/video_core/buffer_cache/buffer_base.h
index 92d77eef2..c47b7d866 100644
--- a/src/video_core/buffer_cache/buffer_base.h
+++ b/src/video_core/buffer_cache/buffer_base.h
@@ -430,7 +430,7 @@ private:
if (query_begin >= SizeBytes() || size < 0) {
return;
}
- u64* const untracked_words = Array<Type::Untracked>();
+ [[maybe_unused]] u64* const untracked_words = Array<Type::Untracked>();
u64* const state_words = Array<type>();
const u64 query_end = query_begin + std::min(static_cast<u64>(size), SizeBytes());
u64* const words_begin = state_words + query_begin / BYTES_PER_WORD;
@@ -483,7 +483,7 @@ private:
NotifyRasterizer<true>(word_index, current_bits, ~u64{0});
}
// Exclude CPU modified pages when visiting GPU pages
- const u64 word = current_word & ~(type == Type::GPU ? untracked_words[word_index] : 0);
+ const u64 word = current_word;
u64 page = page_begin;
page_begin = 0;
@@ -531,7 +531,7 @@ private:
[[nodiscard]] bool IsRegionModified(u64 offset, u64 size) const noexcept {
static_assert(type != Type::Untracked);
- const u64* const untracked_words = Array<Type::Untracked>();
+ [[maybe_unused]] const u64* const untracked_words = Array<Type::Untracked>();
const u64* const state_words = Array<type>();
const u64 num_query_words = size / BYTES_PER_WORD + 1;
const u64 word_begin = offset / BYTES_PER_WORD;
@@ -539,8 +539,7 @@ private:
const u64 page_limit = Common::DivCeil(offset + size, BYTES_PER_PAGE);
u64 page_index = (offset / BYTES_PER_PAGE) % PAGES_PER_WORD;
for (u64 word_index = word_begin; word_index < word_end; ++word_index, page_index = 0) {
- const u64 off_word = type == Type::GPU ? untracked_words[word_index] : 0;
- const u64 word = state_words[word_index] & ~off_word;
+ const u64 word = state_words[word_index];
if (word == 0) {
continue;
}
@@ -564,7 +563,7 @@ private:
[[nodiscard]] std::pair<u64, u64> ModifiedRegion(u64 offset, u64 size) const noexcept {
static_assert(type != Type::Untracked);
- const u64* const untracked_words = Array<Type::Untracked>();
+ [[maybe_unused]] const u64* const untracked_words = Array<Type::Untracked>();
const u64* const state_words = Array<type>();
const u64 num_query_words = size / BYTES_PER_WORD + 1;
const u64 word_begin = offset / BYTES_PER_WORD;
@@ -574,8 +573,7 @@ private:
u64 begin = std::numeric_limits<u64>::max();
u64 end = 0;
for (u64 word_index = word_begin; word_index < word_end; ++word_index) {
- const u64 off_word = type == Type::GPU ? untracked_words[word_index] : 0;
- const u64 word = state_words[word_index] & ~off_word;
+ const u64 word = state_words[word_index];
if (word == 0) {
continue;
}
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h
index 06fd40851..627917ab6 100644
--- a/src/video_core/buffer_cache/buffer_cache.h
+++ b/src/video_core/buffer_cache/buffer_cache.h
@@ -1938,14 +1938,21 @@ typename BufferCache<P>::Binding BufferCache<P>::StorageBufferBinding(GPUVAddr s
bool is_written) const {
const GPUVAddr gpu_addr = gpu_memory->Read<u64>(ssbo_addr);
const u32 size = gpu_memory->Read<u32>(ssbo_addr + 8);
- const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
+ const u32 alignment = runtime.GetStorageBufferAlignment();
+
+ const GPUVAddr aligned_gpu_addr = Common::AlignDown(gpu_addr, alignment);
+ const u32 aligned_size =
+ Common::AlignUp(static_cast<u32>(gpu_addr - aligned_gpu_addr) + size, alignment);
+
+ const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(aligned_gpu_addr);
if (!cpu_addr || size == 0) {
return NULL_BINDING;
}
- const VAddr cpu_end = Common::AlignUp(*cpu_addr + size, Core::Memory::YUZU_PAGESIZE);
+
+ const VAddr cpu_end = Common::AlignUp(*cpu_addr + aligned_size, Core::Memory::YUZU_PAGESIZE);
const Binding binding{
.cpu_addr = *cpu_addr,
- .size = is_written ? size : static_cast<u32>(cpu_end - *cpu_addr),
+ .size = is_written ? aligned_size : static_cast<u32>(cpu_end - *cpu_addr),
.buffer_id = BufferId{},
};
return binding;
diff --git a/src/video_core/engines/draw_manager.cpp b/src/video_core/engines/draw_manager.cpp
index 2437121ce..1d22d25f1 100644
--- a/src/video_core/engines/draw_manager.cpp
+++ b/src/video_core/engines/draw_manager.cpp
@@ -51,6 +51,10 @@ void DrawManager::ProcessMethodCall(u32 method, u32 argument) {
LOG_WARNING(HW_GPU, "(STUBBED) called");
break;
}
+ case MAXWELL3D_REG_INDEX(draw_texture.src_y0): {
+ DrawTexture();
+ break;
+ }
default:
break;
}
@@ -179,6 +183,33 @@ void DrawManager::DrawIndexSmall(u32 argument) {
ProcessDraw(true, 1);
}
+void DrawManager::DrawTexture() {
+ const auto& regs{maxwell3d->regs};
+ draw_texture_state.dst_x0 = static_cast<float>(regs.draw_texture.dst_x0) / 4096.f;
+ draw_texture_state.dst_y0 = static_cast<float>(regs.draw_texture.dst_y0) / 4096.f;
+ const auto dst_width = static_cast<float>(regs.draw_texture.dst_width) / 4096.f;
+ const auto dst_height = static_cast<float>(regs.draw_texture.dst_height) / 4096.f;
+ const bool lower_left{regs.window_origin.mode !=
+ Maxwell3D::Regs::WindowOrigin::Mode::UpperLeft};
+ if (lower_left) {
+ draw_texture_state.dst_y0 -= dst_height;
+ }
+ draw_texture_state.dst_x1 = draw_texture_state.dst_x0 + dst_width;
+ draw_texture_state.dst_y1 = draw_texture_state.dst_y0 + dst_height;
+ draw_texture_state.src_x0 = static_cast<float>(regs.draw_texture.src_x0) / 4096.f;
+ draw_texture_state.src_y0 = static_cast<float>(regs.draw_texture.src_y0) / 4096.f;
+ draw_texture_state.src_x1 =
+ (static_cast<float>(regs.draw_texture.dx_du) / 4294967296.f) * dst_width +
+ draw_texture_state.src_x0;
+ draw_texture_state.src_y1 =
+ (static_cast<float>(regs.draw_texture.dy_dv) / 4294967296.f) * dst_height +
+ draw_texture_state.src_y0;
+ draw_texture_state.src_sampler = regs.draw_texture.src_sampler;
+ draw_texture_state.src_texture = regs.draw_texture.src_texture;
+
+ maxwell3d->rasterizer->DrawTexture();
+}
+
void DrawManager::UpdateTopology() {
const auto& regs{maxwell3d->regs};
switch (regs.primitive_topology_control) {
diff --git a/src/video_core/engines/draw_manager.h b/src/video_core/engines/draw_manager.h
index 58d1b2d59..7c22c49f1 100644
--- a/src/video_core/engines/draw_manager.h
+++ b/src/video_core/engines/draw_manager.h
@@ -32,6 +32,19 @@ public:
std::vector<u8> inline_index_draw_indexes;
};
+ struct DrawTextureState {
+ f32 dst_x0;
+ f32 dst_y0;
+ f32 dst_x1;
+ f32 dst_y1;
+ f32 src_x0;
+ f32 src_y0;
+ f32 src_x1;
+ f32 src_y1;
+ u32 src_sampler;
+ u32 src_texture;
+ };
+
struct IndirectParams {
bool is_indexed;
bool include_count;
@@ -64,6 +77,10 @@ public:
return draw_state;
}
+ const DrawTextureState& GetDrawTextureState() const {
+ return draw_texture_state;
+ }
+
IndirectParams& GetIndirectParams() {
return indirect_state;
}
@@ -81,6 +98,8 @@ private:
void DrawIndexSmall(u32 argument);
+ void DrawTexture();
+
void UpdateTopology();
void ProcessDraw(bool draw_indexed, u32 instance_count);
@@ -89,6 +108,7 @@ private:
Maxwell3D* maxwell3d{};
State draw_state{};
+ DrawTextureState draw_texture_state{};
IndirectParams indirect_state{};
};
} // namespace Tegra::Engines
diff --git a/src/video_core/engines/engine_upload.cpp b/src/video_core/engines/engine_upload.cpp
index cea1dd8b0..7f5a0c29d 100644
--- a/src/video_core/engines/engine_upload.cpp
+++ b/src/video_core/engines/engine_upload.cpp
@@ -76,7 +76,7 @@ void State::ProcessData(std::span<const u8> read_buffer) {
regs.dest.height, regs.dest.depth, x_offset, regs.dest.y,
x_elements, regs.line_count, regs.dest.BlockHeight(),
regs.dest.BlockDepth(), regs.line_length_in);
- memory_manager.WriteBlock(address, tmp_buffer.data(), dst_size);
+ memory_manager.WriteBlockCached(address, tmp_buffer.data(), dst_size);
}
}
diff --git a/src/video_core/engines/fermi_2d.cpp b/src/video_core/engines/fermi_2d.cpp
index e655e7254..a126c359c 100644
--- a/src/video_core/engines/fermi_2d.cpp
+++ b/src/video_core/engines/fermi_2d.cpp
@@ -6,6 +6,7 @@
#include "common/microprofile.h"
#include "video_core/engines/fermi_2d.h"
#include "video_core/engines/sw_blitter/blitter.h"
+#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/surface.h"
#include "video_core/textures/decoders.h"
@@ -20,8 +21,8 @@ namespace Tegra::Engines {
using namespace Texture;
-Fermi2D::Fermi2D(MemoryManager& memory_manager_) {
- sw_blitter = std::make_unique<Blitter::SoftwareBlitEngine>(memory_manager_);
+Fermi2D::Fermi2D(MemoryManager& memory_manager_) : memory_manager{memory_manager_} {
+ sw_blitter = std::make_unique<Blitter::SoftwareBlitEngine>(memory_manager);
// Nvidia's OpenGL driver seems to assume these values
regs.src.depth = 1;
regs.dst.depth = 1;
@@ -104,6 +105,7 @@ void Fermi2D::Blit() {
config.src_x0 = 0;
}
+ memory_manager.FlushCaching();
if (!rasterizer->AccelerateSurfaceCopy(src, regs.dst, config)) {
sw_blitter->Blit(src, regs.dst, config);
}
diff --git a/src/video_core/engines/fermi_2d.h b/src/video_core/engines/fermi_2d.h
index 523fbdec2..705b323e1 100644
--- a/src/video_core/engines/fermi_2d.h
+++ b/src/video_core/engines/fermi_2d.h
@@ -305,6 +305,7 @@ public:
private:
VideoCore::RasterizerInterface* rasterizer = nullptr;
std::unique_ptr<Blitter::SoftwareBlitEngine> sw_blitter;
+ MemoryManager& memory_manager;
/// Performs the copy from the source surface to the destination surface as configured in the
/// registers.
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index fbfd1ddd2..ae9da6290 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -149,6 +149,7 @@ bool Maxwell3D::IsMethodExecutable(u32 method) {
case MAXWELL3D_REG_INDEX(inline_index_4x8.index0):
case MAXWELL3D_REG_INDEX(vertex_array_instance_first):
case MAXWELL3D_REG_INDEX(vertex_array_instance_subsequent):
+ case MAXWELL3D_REG_INDEX(draw_texture.src_y0):
case MAXWELL3D_REG_INDEX(wait_for_idle):
case MAXWELL3D_REG_INDEX(shadow_ram_control):
case MAXWELL3D_REG_INDEX(load_mme.instruction_ptr):
@@ -467,7 +468,7 @@ void Maxwell3D::ProcessMacroBind(u32 data) {
}
void Maxwell3D::ProcessFirmwareCall4() {
- LOG_WARNING(HW_GPU, "(STUBBED) called");
+ LOG_DEBUG(HW_GPU, "(STUBBED) called");
// Firmware call 4 is a blob that changes some registers depending on its parameters.
// These registers don't affect emulation and so are stubbed by setting 0xd00 to 1.
@@ -485,11 +486,6 @@ void Maxwell3D::StampQueryResult(u64 payload, bool long_query) {
}
void Maxwell3D::ProcessQueryGet() {
- // TODO(Subv): Support the other query units.
- if (regs.report_semaphore.query.location != Regs::ReportSemaphore::Location::All) {
- LOG_DEBUG(HW_GPU, "Locations other than ALL are unimplemented");
- }
-
switch (regs.report_semaphore.query.operation) {
case Regs::ReportSemaphore::Operation::Release:
if (regs.report_semaphore.query.short_query != 0) {
@@ -649,7 +645,7 @@ void Maxwell3D::ProcessCBMultiData(const u32* start_base, u32 amount) {
const GPUVAddr address{buffer_address + regs.const_buffer.offset};
const size_t copy_size = amount * sizeof(u32);
- memory_manager.WriteBlock(address, start_base, copy_size);
+ memory_manager.WriteBlockCached(address, start_base, copy_size);
// Increment the current buffer position.
regs.const_buffer.offset += static_cast<u32>(copy_size);
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index 0b2fd2928..c89969bb4 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -1599,6 +1599,20 @@ public:
};
static_assert(sizeof(TIRModulationCoeff) == 0x4);
+ struct DrawTexture {
+ s32 dst_x0;
+ s32 dst_y0;
+ s32 dst_width;
+ s32 dst_height;
+ s64 dx_du;
+ s64 dy_dv;
+ u32 src_sampler;
+ u32 src_texture;
+ s32 src_x0;
+ s32 src_y0;
+ };
+ static_assert(sizeof(DrawTexture) == 0x30);
+
struct ReduceColorThreshold {
union {
BitField<0, 8, u32> all_hit_once;
@@ -2751,7 +2765,7 @@ public:
u32 reserved_sw_method2; ///< 0x102C
std::array<TIRModulationCoeff, 5> tir_modulation_coeff; ///< 0x1030
std::array<u32, 15> spare_nop; ///< 0x1044
- INSERT_PADDING_BYTES_NOINIT(0x30);
+ DrawTexture draw_texture; ///< 0x1080
std::array<u32, 7> reserved_sw_method3_to_7; ///< 0x10B0
ReduceColorThreshold reduce_color_thresholds_unorm8; ///< 0x10CC
std::array<u32, 4> reserved_sw_method10_to_13; ///< 0x10D0
diff --git a/src/video_core/engines/maxwell_dma.cpp b/src/video_core/engines/maxwell_dma.cpp
index 01f70ea9e..7762c7d96 100644
--- a/src/video_core/engines/maxwell_dma.cpp
+++ b/src/video_core/engines/maxwell_dma.cpp
@@ -69,7 +69,7 @@ void MaxwellDMA::Launch() {
if (launch.multi_line_enable) {
const bool is_src_pitch = launch.src_memory_layout == LaunchDMA::MemoryLayout::PITCH;
const bool is_dst_pitch = launch.dst_memory_layout == LaunchDMA::MemoryLayout::PITCH;
-
+ memory_manager.FlushCaching();
if (!is_src_pitch && !is_dst_pitch) {
// If both the source and the destination are in block layout, assert.
CopyBlockLinearToBlockLinear();
@@ -104,6 +104,7 @@ void MaxwellDMA::Launch() {
reinterpret_cast<u8*>(tmp_buffer.data()),
regs.line_length_in * sizeof(u32));
} else {
+ memory_manager.FlushCaching();
const auto convert_linear_2_blocklinear_addr = [](u64 address) {
return (address & ~0x1f0ULL) | ((address & 0x40) >> 2) | ((address & 0x10) << 1) |
((address & 0x180) >> 1) | ((address & 0x20) << 3);
@@ -121,8 +122,8 @@ void MaxwellDMA::Launch() {
memory_manager.ReadBlockUnsafe(
convert_linear_2_blocklinear_addr(regs.offset_in + offset),
tmp_buffer.data(), tmp_buffer.size());
- memory_manager.WriteBlock(regs.offset_out + offset, tmp_buffer.data(),
- tmp_buffer.size());
+ memory_manager.WriteBlockCached(regs.offset_out + offset, tmp_buffer.data(),
+ tmp_buffer.size());
}
} else if (is_src_pitch && !is_dst_pitch) {
UNIMPLEMENTED_IF(regs.line_length_in % 16 != 0);
@@ -132,7 +133,7 @@ void MaxwellDMA::Launch() {
for (u32 offset = 0; offset < regs.line_length_in; offset += 16) {
memory_manager.ReadBlockUnsafe(regs.offset_in + offset, tmp_buffer.data(),
tmp_buffer.size());
- memory_manager.WriteBlock(
+ memory_manager.WriteBlockCached(
convert_linear_2_blocklinear_addr(regs.offset_out + offset),
tmp_buffer.data(), tmp_buffer.size());
}
@@ -141,8 +142,8 @@ void MaxwellDMA::Launch() {
std::vector<u8> tmp_buffer(regs.line_length_in);
memory_manager.ReadBlockUnsafe(regs.offset_in, tmp_buffer.data(),
regs.line_length_in);
- memory_manager.WriteBlock(regs.offset_out, tmp_buffer.data(),
- regs.line_length_in);
+ memory_manager.WriteBlockCached(regs.offset_out, tmp_buffer.data(),
+ regs.line_length_in);
}
}
}
@@ -204,7 +205,7 @@ void MaxwellDMA::CopyBlockLinearToPitch() {
src_params.origin.y, x_elements, regs.line_count, block_height, block_depth,
regs.pitch_out);
- memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size);
+ memory_manager.WriteBlockCached(regs.offset_out, write_buffer.data(), dst_size);
}
void MaxwellDMA::CopyPitchToBlockLinear() {
@@ -256,7 +257,7 @@ void MaxwellDMA::CopyPitchToBlockLinear() {
dst_params.origin.y, x_elements, regs.line_count, block_height, block_depth,
regs.pitch_in);
- memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size);
+ memory_manager.WriteBlockCached(regs.offset_out, write_buffer.data(), dst_size);
}
void MaxwellDMA::FastCopyBlockLinearToPitch() {
@@ -287,7 +288,7 @@ void MaxwellDMA::FastCopyBlockLinearToPitch() {
regs.src_params.block_size.height, regs.src_params.block_size.depth,
regs.pitch_out);
- memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size);
+ memory_manager.WriteBlockCached(regs.offset_out, write_buffer.data(), dst_size);
}
void MaxwellDMA::CopyBlockLinearToBlockLinear() {
@@ -347,7 +348,7 @@ void MaxwellDMA::CopyBlockLinearToBlockLinear() {
dst.depth, dst_x_offset, dst.origin.y, x_elements, regs.line_count,
dst.block_size.height, dst.block_size.depth, pitch);
- memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size);
+ memory_manager.WriteBlockCached(regs.offset_out, write_buffer.data(), dst_size);
}
void MaxwellDMA::ReleaseSemaphore() {
diff --git a/src/video_core/host_shaders/CMakeLists.txt b/src/video_core/host_shaders/CMakeLists.txt
index e6dc24f22..e968ae220 100644
--- a/src/video_core/host_shaders/CMakeLists.txt
+++ b/src/video_core/host_shaders/CMakeLists.txt
@@ -11,6 +11,7 @@ set(GLSL_INCLUDES
set(SHADER_FILES
astc_decoder.comp
+ blit_color_float.frag
block_linear_unswizzle_2d.comp
block_linear_unswizzle_3d.comp
convert_abgr8_to_d24s8.frag
@@ -36,7 +37,6 @@ set(SHADER_FILES
smaa_blending_weight_calculation.frag
smaa_neighborhood_blending.vert
smaa_neighborhood_blending.frag
- vulkan_blit_color_float.frag
vulkan_blit_depth_stencil.frag
vulkan_fidelityfx_fsr_easu_fp16.comp
vulkan_fidelityfx_fsr_easu_fp32.comp
@@ -47,6 +47,7 @@ set(SHADER_FILES
vulkan_present_scaleforce_fp16.frag
vulkan_present_scaleforce_fp32.frag
vulkan_quad_indexed.comp
+ vulkan_turbo_mode.comp
vulkan_uint8.comp
)
diff --git a/src/video_core/host_shaders/vulkan_blit_color_float.frag b/src/video_core/host_shaders/blit_color_float.frag
index c0c832296..c0c832296 100644
--- a/src/video_core/host_shaders/vulkan_blit_color_float.frag
+++ b/src/video_core/host_shaders/blit_color_float.frag
diff --git a/src/video_core/host_shaders/full_screen_triangle.vert b/src/video_core/host_shaders/full_screen_triangle.vert
index 2c976b19f..d16d98995 100644
--- a/src/video_core/host_shaders/full_screen_triangle.vert
+++ b/src/video_core/host_shaders/full_screen_triangle.vert
@@ -4,13 +4,20 @@
#version 450
#ifdef VULKAN
+#define VERTEX_ID gl_VertexIndex
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
#define END_PUSH_CONSTANTS };
#define UNIFORM(n)
+#define FLIPY 1
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
+#define VERTEX_ID gl_VertexID
#define BEGIN_PUSH_CONSTANTS
#define END_PUSH_CONSTANTS
+#define FLIPY -1
#define UNIFORM(n) layout (location = n) uniform
+out gl_PerVertex {
+ vec4 gl_Position;
+};
#endif
BEGIN_PUSH_CONSTANTS
@@ -21,8 +28,8 @@ END_PUSH_CONSTANTS
layout(location = 0) out vec2 texcoord;
void main() {
- float x = float((gl_VertexIndex & 1) << 2);
- float y = float((gl_VertexIndex & 2) << 1);
- gl_Position = vec4(x - 1.0, y - 1.0, 0.0, 1.0);
+ float x = float((VERTEX_ID & 1) << 2);
+ float y = float((VERTEX_ID & 2) << 1);
+ gl_Position = vec4(x - 1.0, FLIPY * (y - 1.0), 0.0, 1.0);
texcoord = fma(vec2(x, y) / 2.0, tex_scale, tex_offset);
}
diff --git a/src/video_core/host_shaders/vulkan_turbo_mode.comp b/src/video_core/host_shaders/vulkan_turbo_mode.comp
new file mode 100644
index 000000000..d651001d9
--- /dev/null
+++ b/src/video_core/host_shaders/vulkan_turbo_mode.comp
@@ -0,0 +1,29 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#version 460 core
+
+layout (local_size_x = 16, local_size_y = 8, local_size_z = 1) in;
+
+layout (binding = 0) buffer ThreadData {
+ uint data[];
+};
+
+uint xorshift32(uint x) {
+ x ^= x << 13;
+ x ^= x >> 17;
+ x ^= x << 5;
+ return x;
+}
+
+uint getGlobalIndex() {
+ return gl_GlobalInvocationID.x + gl_GlobalInvocationID.y * gl_WorkGroupSize.y * gl_NumWorkGroups.y;
+}
+
+void main() {
+ uint myIndex = xorshift32(getGlobalIndex());
+ uint otherIndex = xorshift32(myIndex);
+
+ uint otherValue = atomicAdd(data[otherIndex % data.length()], 0) + 1;
+ atomicAdd(data[myIndex % data.length()], otherValue);
+}
diff --git a/src/video_core/invalidation_accumulator.h b/src/video_core/invalidation_accumulator.h
new file mode 100644
index 000000000..2c2aaf7bb
--- /dev/null
+++ b/src/video_core/invalidation_accumulator.h
@@ -0,0 +1,79 @@
+// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <utility>
+#include <vector>
+
+#include "common/common_types.h"
+
+namespace VideoCommon {
+
+class InvalidationAccumulator {
+public:
+ InvalidationAccumulator() = default;
+ ~InvalidationAccumulator() = default;
+
+ void Add(GPUVAddr address, size_t size) {
+ const auto reset_values = [&]() {
+ if (has_collected) {
+ buffer.emplace_back(start_address, accumulated_size);
+ }
+ start_address = address;
+ accumulated_size = size;
+ last_collection = start_address + size;
+ };
+ if (address >= start_address && address + size <= last_collection) [[likely]] {
+ return;
+ }
+ size = ((address + size + atomicity_size_mask) & atomicity_mask) - address;
+ address = address & atomicity_mask;
+ if (!has_collected) [[unlikely]] {
+ reset_values();
+ has_collected = true;
+ return;
+ }
+ if (address != last_collection) [[unlikely]] {
+ reset_values();
+ return;
+ }
+ accumulated_size += size;
+ last_collection += size;
+ }
+
+ void Clear() {
+ buffer.clear();
+ start_address = 0;
+ last_collection = 0;
+ has_collected = false;
+ }
+
+ bool AnyAccumulated() const {
+ return has_collected;
+ }
+
+ template <typename Func>
+ void Callback(Func&& func) {
+ if (!has_collected) {
+ return;
+ }
+ buffer.emplace_back(start_address, accumulated_size);
+ for (auto& [address, size] : buffer) {
+ func(address, size);
+ }
+ }
+
+private:
+ static constexpr size_t atomicity_bits = 5;
+ static constexpr size_t atomicity_size = 1ULL << atomicity_bits;
+ static constexpr size_t atomicity_size_mask = atomicity_size - 1;
+ static constexpr size_t atomicity_mask = ~atomicity_size_mask;
+ GPUVAddr start_address{};
+ GPUVAddr last_collection{};
+ size_t accumulated_size{};
+ bool has_collected{};
+ std::vector<std::pair<VAddr, size_t>> buffer;
+};
+
+} // namespace VideoCommon
diff --git a/src/video_core/macro/macro_hle.cpp b/src/video_core/macro/macro_hle.cpp
index a5476e795..6272a4652 100644
--- a/src/video_core/macro/macro_hle.cpp
+++ b/src/video_core/macro/macro_hle.cpp
@@ -50,38 +50,6 @@ protected:
Maxwell3D& maxwell3d;
};
-class HLE_DrawArrays final : public HLEMacroImpl {
-public:
- explicit HLE_DrawArrays(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
-
- void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
- maxwell3d.RefreshParameters();
-
- auto topology = static_cast<Maxwell3D::Regs::PrimitiveTopology>(parameters[0]);
- maxwell3d.draw_manager->DrawArray(topology, parameters[1], parameters[2],
- maxwell3d.regs.global_base_instance_index, 1);
- }
-};
-
-class HLE_DrawIndexed final : public HLEMacroImpl {
-public:
- explicit HLE_DrawIndexed(Maxwell3D& maxwell3d_) : HLEMacroImpl(maxwell3d_) {}
-
- void Execute(const std::vector<u32>& parameters, [[maybe_unused]] u32 method) override {
- maxwell3d.RefreshParameters();
- maxwell3d.regs.index_buffer.start_addr_high = parameters[1];
- maxwell3d.regs.index_buffer.start_addr_low = parameters[2];
- maxwell3d.regs.index_buffer.format =
- static_cast<Engines::Maxwell3D::Regs::IndexFormat>(parameters[3]);
- maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
-
- auto topology = static_cast<Maxwell3D::Regs::PrimitiveTopology>(parameters[0]);
- maxwell3d.draw_manager->DrawIndex(topology, 0, parameters[4],
- maxwell3d.regs.global_base_vertex_index,
- maxwell3d.regs.global_base_instance_index, 1);
- }
-};
-
/*
* @note: these macros have two versions, a normal and extended version, with the extended version
* also assigning the base vertex/instance.
@@ -497,11 +465,6 @@ public:
} // Anonymous namespace
HLEMacro::HLEMacro(Maxwell3D& maxwell3d_) : maxwell3d{maxwell3d_} {
- builders.emplace(0xDD6A7FA92A7D2674ULL,
- std::function<std::unique_ptr<CachedMacro>(Maxwell3D&)>(
- [](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> {
- return std::make_unique<HLE_DrawArrays>(maxwell3d__);
- }));
builders.emplace(0x0D61FC9FAAC9FCADULL,
std::function<std::unique_ptr<CachedMacro>(Maxwell3D&)>(
[](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> {
@@ -512,11 +475,6 @@ HLEMacro::HLEMacro(Maxwell3D& maxwell3d_) : maxwell3d{maxwell3d_} {
[](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> {
return std::make_unique<HLE_DrawArraysIndirect<true>>(maxwell3d__);
}));
- builders.emplace(0x2DB33AADB741839CULL,
- std::function<std::unique_ptr<CachedMacro>(Maxwell3D&)>(
- [](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> {
- return std::make_unique<HLE_DrawIndexed>(maxwell3d__);
- }));
builders.emplace(0x771BB18C62444DA0ULL,
std::function<std::unique_ptr<CachedMacro>(Maxwell3D&)>(
[](Maxwell3D& maxwell3d__) -> std::unique_ptr<CachedMacro> {
diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp
index 3a5cdeb39..3bcae3503 100644
--- a/src/video_core/memory_manager.cpp
+++ b/src/video_core/memory_manager.cpp
@@ -6,11 +6,13 @@
#include "common/alignment.h"
#include "common/assert.h"
#include "common/logging/log.h"
+#include "common/settings.h"
#include "core/core.h"
#include "core/device_memory.h"
#include "core/hle/kernel/k_page_table.h"
#include "core/hle/kernel/k_process.h"
#include "core/memory.h"
+#include "video_core/invalidation_accumulator.h"
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_base.h"
@@ -26,7 +28,8 @@ MemoryManager::MemoryManager(Core::System& system_, u64 address_space_bits_, u64
entries{}, big_entries{}, page_table{address_space_bits, address_space_bits + page_bits - 38,
page_bits != big_page_bits ? page_bits : 0},
kind_map{PTEKind::INVALID}, unique_identifier{unique_identifier_generator.fetch_add(
- 1, std::memory_order_acq_rel)} {
+ 1, std::memory_order_acq_rel)},
+ accumulator{std::make_unique<VideoCommon::InvalidationAccumulator>()} {
address_space_size = 1ULL << address_space_bits;
page_size = 1ULL << page_bits;
page_mask = page_size - 1ULL;
@@ -43,6 +46,11 @@ MemoryManager::MemoryManager(Core::System& system_, u64 address_space_bits_, u64
big_page_table_cpu.resize(big_page_table_size);
big_page_continous.resize(big_page_table_size / continous_bits, 0);
entries.resize(page_table_size / 32, 0);
+ if (!Settings::IsGPULevelExtreme() && Settings::IsFastmemEnabled()) {
+ fastmem_arena = system.DeviceMemory().buffer.VirtualBasePointer();
+ } else {
+ fastmem_arena = nullptr;
+ }
}
MemoryManager::~MemoryManager() = default;
@@ -185,15 +193,12 @@ void MemoryManager::Unmap(GPUVAddr gpu_addr, std::size_t size) {
if (size == 0) {
return;
}
- const auto submapped_ranges = GetSubmappedRange(gpu_addr, size);
-
- for (const auto& [map_addr, map_size] : submapped_ranges) {
- // Flush and invalidate through the GPU interface, to be asynchronous if possible.
- const std::optional<VAddr> cpu_addr = GpuToCpuAddress(map_addr);
- ASSERT(cpu_addr);
+ GetSubmappedRangeImpl<false>(gpu_addr, size, page_stash);
- rasterizer->UnmapMemory(*cpu_addr, map_size);
+ for (const auto& [map_addr, map_size] : page_stash) {
+ rasterizer->UnmapMemory(map_addr, map_size);
}
+ page_stash.clear();
BigPageTableOp<EntryType::Free>(gpu_addr, 0, size, PTEKind::INVALID);
PageTableOp<EntryType::Free>(gpu_addr, 0, size, PTEKind::INVALID);
@@ -355,7 +360,7 @@ inline void MemoryManager::MemoryOperation(GPUVAddr gpu_src_addr, std::size_t si
}
}
-template <bool is_safe>
+template <bool is_safe, bool use_fastmem>
void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size,
[[maybe_unused]] VideoCommon::CacheType which) const {
auto set_to_zero = [&]([[maybe_unused]] std::size_t page_index,
@@ -369,8 +374,12 @@ void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std:
if constexpr (is_safe) {
rasterizer->FlushRegion(cpu_addr_base, copy_amount, which);
}
- u8* physical = memory.GetPointer(cpu_addr_base);
- std::memcpy(dest_buffer, physical, copy_amount);
+ if constexpr (use_fastmem) {
+ std::memcpy(dest_buffer, &fastmem_arena[cpu_addr_base], copy_amount);
+ } else {
+ u8* physical = memory.GetPointer(cpu_addr_base);
+ std::memcpy(dest_buffer, physical, copy_amount);
+ }
dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
};
auto mapped_big = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
@@ -379,11 +388,15 @@ void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std:
if constexpr (is_safe) {
rasterizer->FlushRegion(cpu_addr_base, copy_amount, which);
}
- if (!IsBigPageContinous(page_index)) [[unlikely]] {
- memory.ReadBlockUnsafe(cpu_addr_base, dest_buffer, copy_amount);
+ if constexpr (use_fastmem) {
+ std::memcpy(dest_buffer, &fastmem_arena[cpu_addr_base], copy_amount);
} else {
- u8* physical = memory.GetPointer(cpu_addr_base);
- std::memcpy(dest_buffer, physical, copy_amount);
+ if (!IsBigPageContinous(page_index)) [[unlikely]] {
+ memory.ReadBlockUnsafe(cpu_addr_base, dest_buffer, copy_amount);
+ } else {
+ u8* physical = memory.GetPointer(cpu_addr_base);
+ std::memcpy(dest_buffer, physical, copy_amount);
+ }
}
dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
};
@@ -397,12 +410,20 @@ void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std:
void MemoryManager::ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size,
VideoCommon::CacheType which) const {
- ReadBlockImpl<true>(gpu_src_addr, dest_buffer, size, which);
+ if (fastmem_arena) [[likely]] {
+ ReadBlockImpl<true, true>(gpu_src_addr, dest_buffer, size, which);
+ return;
+ }
+ ReadBlockImpl<true, false>(gpu_src_addr, dest_buffer, size, which);
}
void MemoryManager::ReadBlockUnsafe(GPUVAddr gpu_src_addr, void* dest_buffer,
const std::size_t size) const {
- ReadBlockImpl<false>(gpu_src_addr, dest_buffer, size, VideoCommon::CacheType::None);
+ if (fastmem_arena) [[likely]] {
+ ReadBlockImpl<false, true>(gpu_src_addr, dest_buffer, size, VideoCommon::CacheType::None);
+ return;
+ }
+ ReadBlockImpl<false, false>(gpu_src_addr, dest_buffer, size, VideoCommon::CacheType::None);
}
template <bool is_safe>
@@ -454,6 +475,12 @@ void MemoryManager::WriteBlockUnsafe(GPUVAddr gpu_dest_addr, const void* src_buf
WriteBlockImpl<false>(gpu_dest_addr, src_buffer, size, VideoCommon::CacheType::None);
}
+void MemoryManager::WriteBlockCached(GPUVAddr gpu_dest_addr, const void* src_buffer,
+ std::size_t size) {
+ WriteBlockImpl<false>(gpu_dest_addr, src_buffer, size, VideoCommon::CacheType::None);
+ accumulator->Add(gpu_dest_addr, size);
+}
+
void MemoryManager::FlushRegion(GPUVAddr gpu_addr, size_t size,
VideoCommon::CacheType which) const {
auto do_nothing = [&]([[maybe_unused]] std::size_t page_index,
@@ -663,7 +690,17 @@ bool MemoryManager::IsFullyMappedRange(GPUVAddr gpu_addr, std::size_t size) cons
std::vector<std::pair<GPUVAddr, std::size_t>> MemoryManager::GetSubmappedRange(
GPUVAddr gpu_addr, std::size_t size) const {
std::vector<std::pair<GPUVAddr, std::size_t>> result{};
- std::optional<std::pair<GPUVAddr, std::size_t>> last_segment{};
+ GetSubmappedRangeImpl<true>(gpu_addr, size, result);
+ return result;
+}
+
+template <bool is_gpu_address>
+void MemoryManager::GetSubmappedRangeImpl(
+ GPUVAddr gpu_addr, std::size_t size,
+ std::vector<std::pair<std::conditional_t<is_gpu_address, GPUVAddr, VAddr>, std::size_t>>&
+ result) const {
+ std::optional<std::pair<std::conditional_t<is_gpu_address, GPUVAddr, VAddr>, std::size_t>>
+ last_segment{};
std::optional<VAddr> old_page_addr{};
const auto split = [&last_segment, &result]([[maybe_unused]] std::size_t page_index,
[[maybe_unused]] std::size_t offset,
@@ -685,8 +722,12 @@ std::vector<std::pair<GPUVAddr, std::size_t>> MemoryManager::GetSubmappedRange(
}
old_page_addr = {cpu_addr_base + copy_amount};
if (!last_segment) {
- const GPUVAddr new_base_addr = (page_index << big_page_bits) + offset;
- last_segment = {new_base_addr, copy_amount};
+ if constexpr (is_gpu_address) {
+ const GPUVAddr new_base_addr = (page_index << big_page_bits) + offset;
+ last_segment = {new_base_addr, copy_amount};
+ } else {
+ last_segment = {cpu_addr_base, copy_amount};
+ }
} else {
last_segment->second += copy_amount;
}
@@ -703,8 +744,12 @@ std::vector<std::pair<GPUVAddr, std::size_t>> MemoryManager::GetSubmappedRange(
}
old_page_addr = {cpu_addr_base + copy_amount};
if (!last_segment) {
- const GPUVAddr new_base_addr = (page_index << page_bits) + offset;
- last_segment = {new_base_addr, copy_amount};
+ if constexpr (is_gpu_address) {
+ const GPUVAddr new_base_addr = (page_index << page_bits) + offset;
+ last_segment = {new_base_addr, copy_amount};
+ } else {
+ last_segment = {cpu_addr_base, copy_amount};
+ }
} else {
last_segment->second += copy_amount;
}
@@ -715,7 +760,18 @@ std::vector<std::pair<GPUVAddr, std::size_t>> MemoryManager::GetSubmappedRange(
};
MemoryOperation<true>(gpu_addr, size, extend_size_big, split, do_short_pages);
split(0, 0, 0);
- return result;
+}
+
+void MemoryManager::FlushCaching() {
+ if (!accumulator->AnyAccumulated()) {
+ return;
+ }
+ accumulator->Callback([this](GPUVAddr addr, size_t size) {
+ GetSubmappedRangeImpl<false>(addr, size, page_stash);
+ });
+ rasterizer->InnerInvalidation(page_stash);
+ page_stash.clear();
+ accumulator->Clear();
}
} // namespace Tegra
diff --git a/src/video_core/memory_manager.h b/src/video_core/memory_manager.h
index 828e13439..2936364f0 100644
--- a/src/video_core/memory_manager.h
+++ b/src/video_core/memory_manager.h
@@ -19,6 +19,10 @@ namespace VideoCore {
class RasterizerInterface;
}
+namespace VideoCommon {
+class InvalidationAccumulator;
+}
+
namespace Core {
class DeviceMemory;
namespace Memory {
@@ -80,6 +84,7 @@ public:
*/
void ReadBlockUnsafe(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size) const;
void WriteBlockUnsafe(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size);
+ void WriteBlockCached(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size);
/**
* Checks if a gpu region can be simply read with a pointer.
@@ -129,12 +134,14 @@ public:
size_t GetMemoryLayoutSize(GPUVAddr gpu_addr,
size_t max_size = std::numeric_limits<size_t>::max()) const;
+ void FlushCaching();
+
private:
template <bool is_big_pages, typename FuncMapped, typename FuncReserved, typename FuncUnmapped>
inline void MemoryOperation(GPUVAddr gpu_src_addr, std::size_t size, FuncMapped&& func_mapped,
FuncReserved&& func_reserved, FuncUnmapped&& func_unmapped) const;
- template <bool is_safe>
+ template <bool is_safe, bool use_fastmem>
void ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size,
VideoCommon::CacheType which) const;
@@ -154,6 +161,12 @@ private:
inline bool IsBigPageContinous(size_t big_page_index) const;
inline void SetBigPageContinous(size_t big_page_index, bool value);
+ template <bool is_gpu_address>
+ void GetSubmappedRangeImpl(
+ GPUVAddr gpu_addr, std::size_t size,
+ std::vector<std::pair<std::conditional_t<is_gpu_address, GPUVAddr, VAddr>, std::size_t>>&
+ result) const;
+
Core::System& system;
Core::Memory::Memory& memory;
Core::DeviceMemory& device_memory;
@@ -201,10 +214,13 @@ private:
Common::VirtualBuffer<u32> big_page_table_cpu;
std::vector<u64> big_page_continous;
+ std::vector<std::pair<VAddr, std::size_t>> page_stash{};
+ u8* fastmem_arena{};
constexpr static size_t continous_bits = 64;
const size_t unique_identifier;
+ std::unique_ptr<VideoCommon::InvalidationAccumulator> accumulator;
static std::atomic<size_t> unique_identifier_generator;
};
diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h
index f44c7df50..33e2610bc 100644
--- a/src/video_core/rasterizer_interface.h
+++ b/src/video_core/rasterizer_interface.h
@@ -6,6 +6,7 @@
#include <functional>
#include <optional>
#include <span>
+#include <utility>
#include "common/common_types.h"
#include "common/polyfill_thread.h"
#include "video_core/cache_types.h"
@@ -46,6 +47,9 @@ public:
/// Dispatches an indirect draw invocation
virtual void DrawIndirect() {}
+ /// Dispatches an draw texture invocation
+ virtual void DrawTexture() = 0;
+
/// Clear the current framebuffer
virtual void Clear(u32 layer_count) = 0;
@@ -95,6 +99,12 @@ public:
virtual void InvalidateRegion(VAddr addr, u64 size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0;
+ virtual void InnerInvalidation(std::span<const std::pair<VAddr, std::size_t>> sequences) {
+ for (const auto& [cpu_addr, size] : sequences) {
+ InvalidateRegion(cpu_addr, size);
+ }
+ }
+
/// Notify rasterizer that any caches of the specified region are desync with guest
virtual void OnCPUWrite(VAddr addr, u64 size) = 0;
diff --git a/src/video_core/renderer_null/null_rasterizer.cpp b/src/video_core/renderer_null/null_rasterizer.cpp
index 2c11345d7..2b5c7defa 100644
--- a/src/video_core/renderer_null/null_rasterizer.cpp
+++ b/src/video_core/renderer_null/null_rasterizer.cpp
@@ -21,6 +21,7 @@ RasterizerNull::RasterizerNull(Core::Memory::Memory& cpu_memory_, Tegra::GPU& gp
RasterizerNull::~RasterizerNull() = default;
void RasterizerNull::Draw(bool is_indexed, u32 instance_count) {}
+void RasterizerNull::DrawTexture() {}
void RasterizerNull::Clear(u32 layer_count) {}
void RasterizerNull::DispatchCompute() {}
void RasterizerNull::ResetCounter(VideoCore::QueryType type) {}
diff --git a/src/video_core/renderer_null/null_rasterizer.h b/src/video_core/renderer_null/null_rasterizer.h
index 2112aa70e..51f896e43 100644
--- a/src/video_core/renderer_null/null_rasterizer.h
+++ b/src/video_core/renderer_null/null_rasterizer.h
@@ -31,6 +31,7 @@ public:
~RasterizerNull() override;
void Draw(bool is_indexed, u32 instance_count) override;
+ void DrawTexture() override;
void Clear(u32 layer_count) override;
void DispatchCompute() override;
void ResetCounter(VideoCore::QueryType type) override;
diff --git a/src/video_core/renderer_opengl/blit_image.cpp b/src/video_core/renderer_opengl/blit_image.cpp
new file mode 100644
index 000000000..9a560a73b
--- /dev/null
+++ b/src/video_core/renderer_opengl/blit_image.cpp
@@ -0,0 +1,59 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <algorithm>
+
+#include "video_core/host_shaders/blit_color_float_frag.h"
+#include "video_core/host_shaders/full_screen_triangle_vert.h"
+#include "video_core/renderer_opengl/blit_image.h"
+#include "video_core/renderer_opengl/gl_shader_manager.h"
+#include "video_core/renderer_opengl/gl_shader_util.h"
+
+namespace OpenGL {
+
+BlitImageHelper::BlitImageHelper(ProgramManager& program_manager_)
+ : program_manager(program_manager_),
+ full_screen_vert(CreateProgram(HostShaders::FULL_SCREEN_TRIANGLE_VERT, GL_VERTEX_SHADER)),
+ blit_color_to_color_frag(
+ CreateProgram(HostShaders::BLIT_COLOR_FLOAT_FRAG, GL_FRAGMENT_SHADER)) {}
+
+BlitImageHelper::~BlitImageHelper() = default;
+
+void BlitImageHelper::BlitColor(GLuint dst_framebuffer, GLuint src_image_view, GLuint src_sampler,
+ const Region2D& dst_region, const Region2D& src_region,
+ const Extent3D& src_size) {
+ glEnable(GL_CULL_FACE);
+ glDisable(GL_COLOR_LOGIC_OP);
+ glDisable(GL_DEPTH_TEST);
+ glDisable(GL_STENCIL_TEST);
+ glDisable(GL_POLYGON_OFFSET_FILL);
+ glDisable(GL_RASTERIZER_DISCARD);
+ glDisable(GL_ALPHA_TEST);
+ glDisablei(GL_BLEND, 0);
+ glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+ glCullFace(GL_BACK);
+ glFrontFace(GL_CW);
+ glColorMaski(0, GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
+ glDepthRangeIndexed(0, 0.0, 0.0);
+
+ program_manager.BindPresentPrograms(full_screen_vert.handle, blit_color_to_color_frag.handle);
+ glProgramUniform2f(full_screen_vert.handle, 0,
+ static_cast<float>(src_region.end.x - src_region.start.x) /
+ static_cast<float>(src_size.width),
+ static_cast<float>(src_region.end.y - src_region.start.y) /
+ static_cast<float>(src_size.height));
+ glProgramUniform2f(full_screen_vert.handle, 1,
+ static_cast<float>(src_region.start.x) / static_cast<float>(src_size.width),
+ static_cast<float>(src_region.start.y) /
+ static_cast<float>(src_size.height));
+ glViewport(std::min(dst_region.start.x, dst_region.end.x),
+ std::min(dst_region.start.y, dst_region.end.y),
+ std::abs(dst_region.end.x - dst_region.start.x),
+ std::abs(dst_region.end.y - dst_region.start.y));
+ glBindFramebuffer(GL_DRAW_FRAMEBUFFER, dst_framebuffer);
+ glBindSampler(0, src_sampler);
+ glBindTextureUnit(0, src_image_view);
+ glClear(GL_COLOR_BUFFER_BIT);
+ glDrawArrays(GL_TRIANGLES, 0, 3);
+}
+} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/blit_image.h b/src/video_core/renderer_opengl/blit_image.h
new file mode 100644
index 000000000..5a2b12d16
--- /dev/null
+++ b/src/video_core/renderer_opengl/blit_image.h
@@ -0,0 +1,38 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <glad/glad.h>
+
+#include "video_core/engines/fermi_2d.h"
+#include "video_core/renderer_opengl/gl_resource_manager.h"
+#include "video_core/texture_cache/types.h"
+
+namespace OpenGL {
+
+using VideoCommon::Extent3D;
+using VideoCommon::Offset2D;
+using VideoCommon::Region2D;
+
+class ProgramManager;
+class Framebuffer;
+class ImageView;
+
+class BlitImageHelper {
+public:
+ explicit BlitImageHelper(ProgramManager& program_manager);
+ ~BlitImageHelper();
+
+ void BlitColor(GLuint dst_framebuffer, GLuint src_image_view, GLuint src_sampler,
+ const Region2D& dst_region, const Region2D& src_region,
+ const Extent3D& src_size);
+
+private:
+ ProgramManager& program_manager;
+
+ OGLProgram full_screen_vert;
+ OGLProgram blit_color_to_color_frag;
+};
+
+} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h
index a8c3f8b67..bb1962073 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.h
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.h
@@ -160,6 +160,10 @@ public:
return device.CanReportMemoryUsage();
}
+ u32 GetStorageBufferAlignment() const {
+ return static_cast<u32>(device.GetShaderStorageBufferAlignment());
+ }
+
private:
static constexpr std::array PABO_LUT{
GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV, GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV,
diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp
index cee5c3247..22ed16ebf 100644
--- a/src/video_core/renderer_opengl/gl_device.cpp
+++ b/src/video_core/renderer_opengl/gl_device.cpp
@@ -166,6 +166,7 @@ Device::Device(Core::Frontend::EmuWindow& emu_window) {
has_shader_int64 = HasExtension(extensions, "GL_ARB_gpu_shader_int64");
has_amd_shader_half_float = GLAD_GL_AMD_gpu_shader_half_float;
has_sparse_texture_2 = GLAD_GL_ARB_sparse_texture2;
+ has_draw_texture = GLAD_GL_NV_draw_texture;
warp_size_potentially_larger_than_guest = !is_nvidia && !is_intel;
need_fastmath_off = is_nvidia;
can_report_memory = GLAD_GL_NVX_gpu_memory_info;
diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h
index 2a72d84be..3ff8cad83 100644
--- a/src/video_core/renderer_opengl/gl_device.h
+++ b/src/video_core/renderer_opengl/gl_device.h
@@ -4,6 +4,8 @@
#pragma once
#include <cstddef>
+#include <string>
+
#include "common/common_types.h"
#include "core/frontend/emu_window.h"
#include "shader_recompiler/stage.h"
@@ -146,6 +148,10 @@ public:
return has_sparse_texture_2;
}
+ bool HasDrawTexture() const {
+ return has_draw_texture;
+ }
+
bool IsWarpSizePotentiallyLargerThanGuest() const {
return warp_size_potentially_larger_than_guest;
}
@@ -216,6 +222,7 @@ private:
bool has_shader_int64{};
bool has_amd_shader_half_float{};
bool has_sparse_texture_2{};
+ bool has_draw_texture{};
bool warp_size_potentially_larger_than_guest{};
bool need_fastmath_off{};
bool has_cbuf_ftou_bug{};
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 7d48af8e1..7bced675c 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -64,7 +64,8 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window_, Tegra
shader_cache(*this, emu_window_, device, texture_cache, buffer_cache, program_manager,
state_tracker, gpu.ShaderNotify()),
query_cache(*this), accelerate_dma(buffer_cache),
- fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache) {}
+ fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache),
+ blit_image(program_manager_) {}
RasterizerOpenGL::~RasterizerOpenGL() = default;
@@ -139,6 +140,7 @@ void RasterizerOpenGL::LoadDiskResources(u64 title_id, std::stop_token stop_load
void RasterizerOpenGL::Clear(u32 layer_count) {
MICROPROFILE_SCOPE(OpenGL_Clears);
+ gpu_memory->FlushCaching();
const auto& regs = maxwell3d->regs;
bool use_color{};
bool use_depth{};
@@ -207,6 +209,7 @@ void RasterizerOpenGL::PrepareDraw(bool is_indexed, Func&& draw_func) {
MICROPROFILE_SCOPE(OpenGL_Drawing);
SCOPE_EXIT({ gpu.TickWork(); });
+ gpu_memory->FlushCaching();
query_cache.UpdateCounters();
GraphicsPipeline* const pipeline{shader_cache.CurrentGraphicsPipeline()};
@@ -318,7 +321,49 @@ void RasterizerOpenGL::DrawIndirect() {
buffer_cache.SetDrawIndirect(nullptr);
}
+void RasterizerOpenGL::DrawTexture() {
+ MICROPROFILE_SCOPE(OpenGL_Drawing);
+
+ SCOPE_EXIT({ gpu.TickWork(); });
+ query_cache.UpdateCounters();
+
+ texture_cache.SynchronizeGraphicsDescriptors();
+ texture_cache.UpdateRenderTargets(false);
+
+ SyncState();
+
+ const auto& draw_texture_state = maxwell3d->draw_manager->GetDrawTextureState();
+ const auto& sampler = texture_cache.GetGraphicsSampler(draw_texture_state.src_sampler);
+ const auto& texture = texture_cache.GetImageView(draw_texture_state.src_texture);
+
+ if (device.HasDrawTexture()) {
+ state_tracker.BindFramebuffer(texture_cache.GetFramebuffer()->Handle());
+
+ glDrawTextureNV(texture.DefaultHandle(), sampler->Handle(), draw_texture_state.dst_x0,
+ draw_texture_state.dst_y0, draw_texture_state.dst_x1,
+ draw_texture_state.dst_y1, 0,
+ draw_texture_state.src_x0 / static_cast<float>(texture.size.width),
+ draw_texture_state.src_y0 / static_cast<float>(texture.size.height),
+ draw_texture_state.src_x1 / static_cast<float>(texture.size.width),
+ draw_texture_state.src_y1 / static_cast<float>(texture.size.height));
+ } else {
+ Region2D dst_region = {Offset2D{.x = static_cast<s32>(draw_texture_state.dst_x0),
+ .y = static_cast<s32>(draw_texture_state.dst_y0)},
+ Offset2D{.x = static_cast<s32>(draw_texture_state.dst_x1),
+ .y = static_cast<s32>(draw_texture_state.dst_y1)}};
+ Region2D src_region = {Offset2D{.x = static_cast<s32>(draw_texture_state.src_x0),
+ .y = static_cast<s32>(draw_texture_state.src_y0)},
+ Offset2D{.x = static_cast<s32>(draw_texture_state.src_x1),
+ .y = static_cast<s32>(draw_texture_state.src_y1)}};
+ blit_image.BlitColor(texture_cache.GetFramebuffer()->Handle(), texture.DefaultHandle(),
+ sampler->Handle(), dst_region, src_region, texture.size);
+ }
+
+ ++num_queued_commands;
+}
+
void RasterizerOpenGL::DispatchCompute() {
+ gpu_memory->FlushCaching();
ComputePipeline* const pipeline{shader_cache.CurrentComputePipeline()};
if (!pipeline) {
return;
@@ -526,6 +571,7 @@ void RasterizerOpenGL::TickFrame() {
}
bool RasterizerOpenGL::AccelerateConditionalRendering() {
+ gpu_memory->FlushCaching();
if (Settings::IsGPULevelHigh()) {
// Reimplement Host conditional rendering.
return false;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index be4f76c18..0c45832ae 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -16,6 +16,7 @@
#include "video_core/engines/maxwell_dma.h"
#include "video_core/rasterizer_accelerated.h"
#include "video_core/rasterizer_interface.h"
+#include "video_core/renderer_opengl/blit_image.h"
#include "video_core/renderer_opengl/gl_buffer_cache.h"
#include "video_core/renderer_opengl/gl_device.h"
#include "video_core/renderer_opengl/gl_fence_manager.h"
@@ -70,6 +71,7 @@ public:
void Draw(bool is_indexed, u32 instance_count) override;
void DrawIndirect() override;
+ void DrawTexture() override;
void Clear(u32 layer_count) override;
void DispatchCompute() override;
void ResetCounter(VideoCore::QueryType type) override;
@@ -224,6 +226,8 @@ private:
AccelerateDMA accelerate_dma;
FenceManagerOpenGL fence_manager;
+ BlitImageHelper blit_image;
+
boost::container::static_vector<u32, MAX_IMAGE_VIEWS> image_view_indices;
std::array<ImageViewId, MAX_IMAGE_VIEWS> image_view_ids;
boost::container::static_vector<GLuint, MAX_TEXTURES> sampler_handles;
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 03b6314ff..7dd854e0f 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -236,6 +236,8 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
.needs_demote_reorder = device.IsAmd(),
.support_snorm_render_buffer = false,
.support_viewport_index_layer = device.HasVertexViewportLayer(),
+ .min_ssbo_alignment = static_cast<u32>(device.GetShaderStorageBufferAlignment()),
+ .support_geometry_shader_passthrough = device.HasGeometryShaderPassthrough(),
} {
if (use_asynchronous_shaders) {
workers = CreateWorkers();
diff --git a/src/video_core/renderer_opengl/gl_shader_manager.cpp b/src/video_core/renderer_opengl/gl_shader_manager.cpp
index d9c29d8b7..98841ae65 100644
--- a/src/video_core/renderer_opengl/gl_shader_manager.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_manager.cpp
@@ -1,2 +1,123 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <glad/glad.h>
+
+#include "video_core/renderer_opengl/gl_shader_manager.h"
+
+namespace OpenGL {
+
+static constexpr std::array ASSEMBLY_PROGRAM_ENUMS{
+ GL_VERTEX_PROGRAM_NV, GL_TESS_CONTROL_PROGRAM_NV, GL_TESS_EVALUATION_PROGRAM_NV,
+ GL_GEOMETRY_PROGRAM_NV, GL_FRAGMENT_PROGRAM_NV,
+};
+
+ProgramManager::ProgramManager(const Device& device) {
+ glCreateProgramPipelines(1, &pipeline.handle);
+ if (device.UseAssemblyShaders()) {
+ glEnable(GL_COMPUTE_PROGRAM_NV);
+ }
+}
+
+void ProgramManager::BindComputeProgram(GLuint program) {
+ glUseProgram(program);
+ is_compute_bound = true;
+}
+
+void ProgramManager::BindComputeAssemblyProgram(GLuint program) {
+ if (current_assembly_compute_program != program) {
+ current_assembly_compute_program = program;
+ glBindProgramARB(GL_COMPUTE_PROGRAM_NV, program);
+ }
+ UnbindPipeline();
+}
+
+void ProgramManager::BindSourcePrograms(std::span<const OGLProgram, NUM_STAGES> programs) {
+ static constexpr std::array<GLenum, 5> stage_enums{
+ GL_VERTEX_SHADER_BIT, GL_TESS_CONTROL_SHADER_BIT, GL_TESS_EVALUATION_SHADER_BIT,
+ GL_GEOMETRY_SHADER_BIT, GL_FRAGMENT_SHADER_BIT,
+ };
+ for (size_t stage = 0; stage < NUM_STAGES; ++stage) {
+ if (current_programs[stage] != programs[stage].handle) {
+ current_programs[stage] = programs[stage].handle;
+ glUseProgramStages(pipeline.handle, stage_enums[stage], programs[stage].handle);
+ }
+ }
+ BindPipeline();
+}
+
+void ProgramManager::BindPresentPrograms(GLuint vertex, GLuint fragment) {
+ if (current_programs[0] != vertex) {
+ current_programs[0] = vertex;
+ glUseProgramStages(pipeline.handle, GL_VERTEX_SHADER_BIT, vertex);
+ }
+ if (current_programs[4] != fragment) {
+ current_programs[4] = fragment;
+ glUseProgramStages(pipeline.handle, GL_FRAGMENT_SHADER_BIT, fragment);
+ }
+ glUseProgramStages(
+ pipeline.handle,
+ GL_TESS_CONTROL_SHADER_BIT | GL_TESS_EVALUATION_SHADER_BIT | GL_GEOMETRY_SHADER_BIT, 0);
+ current_programs[1] = 0;
+ current_programs[2] = 0;
+ current_programs[3] = 0;
+
+ if (current_stage_mask != 0) {
+ current_stage_mask = 0;
+ for (const GLenum program_type : ASSEMBLY_PROGRAM_ENUMS) {
+ glDisable(program_type);
+ }
+ }
+ BindPipeline();
+}
+
+void ProgramManager::BindAssemblyPrograms(std::span<const OGLAssemblyProgram, NUM_STAGES> programs,
+ u32 stage_mask) {
+ const u32 changed_mask = current_stage_mask ^ stage_mask;
+ current_stage_mask = stage_mask;
+
+ if (changed_mask != 0) {
+ for (size_t stage = 0; stage < NUM_STAGES; ++stage) {
+ if (((changed_mask >> stage) & 1) != 0) {
+ if (((stage_mask >> stage) & 1) != 0) {
+ glEnable(ASSEMBLY_PROGRAM_ENUMS[stage]);
+ } else {
+ glDisable(ASSEMBLY_PROGRAM_ENUMS[stage]);
+ }
+ }
+ }
+ }
+ for (size_t stage = 0; stage < NUM_STAGES; ++stage) {
+ if (current_programs[stage] != programs[stage].handle) {
+ current_programs[stage] = programs[stage].handle;
+ glBindProgramARB(ASSEMBLY_PROGRAM_ENUMS[stage], programs[stage].handle);
+ }
+ }
+ UnbindPipeline();
+}
+
+void ProgramManager::RestoreGuestCompute() {}
+
+void ProgramManager::BindPipeline() {
+ if (!is_pipeline_bound) {
+ is_pipeline_bound = true;
+ glBindProgramPipeline(pipeline.handle);
+ }
+ UnbindCompute();
+}
+
+void ProgramManager::UnbindPipeline() {
+ if (is_pipeline_bound) {
+ is_pipeline_bound = false;
+ glBindProgramPipeline(0);
+ }
+ UnbindCompute();
+}
+
+void ProgramManager::UnbindCompute() {
+ if (is_compute_bound) {
+ is_compute_bound = false;
+ glUseProgram(0);
+ }
+}
+} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_shader_manager.h b/src/video_core/renderer_opengl/gl_shader_manager.h
index a84f5aeb3..07ffab77f 100644
--- a/src/video_core/renderer_opengl/gl_shader_manager.h
+++ b/src/video_core/renderer_opengl/gl_shader_manager.h
@@ -6,8 +6,6 @@
#include <array>
#include <span>
-#include <glad/glad.h>
-
#include "video_core/renderer_opengl/gl_device.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
@@ -16,121 +14,28 @@ namespace OpenGL {
class ProgramManager {
static constexpr size_t NUM_STAGES = 5;
- static constexpr std::array ASSEMBLY_PROGRAM_ENUMS{
- GL_VERTEX_PROGRAM_NV, GL_TESS_CONTROL_PROGRAM_NV, GL_TESS_EVALUATION_PROGRAM_NV,
- GL_GEOMETRY_PROGRAM_NV, GL_FRAGMENT_PROGRAM_NV,
- };
-
public:
- explicit ProgramManager(const Device& device) {
- glCreateProgramPipelines(1, &pipeline.handle);
- if (device.UseAssemblyShaders()) {
- glEnable(GL_COMPUTE_PROGRAM_NV);
- }
- }
-
- void BindComputeProgram(GLuint program) {
- glUseProgram(program);
- is_compute_bound = true;
- }
-
- void BindComputeAssemblyProgram(GLuint program) {
- if (current_assembly_compute_program != program) {
- current_assembly_compute_program = program;
- glBindProgramARB(GL_COMPUTE_PROGRAM_NV, program);
- }
- UnbindPipeline();
- }
-
- void BindSourcePrograms(std::span<const OGLProgram, NUM_STAGES> programs) {
- static constexpr std::array<GLenum, 5> stage_enums{
- GL_VERTEX_SHADER_BIT, GL_TESS_CONTROL_SHADER_BIT, GL_TESS_EVALUATION_SHADER_BIT,
- GL_GEOMETRY_SHADER_BIT, GL_FRAGMENT_SHADER_BIT,
- };
- for (size_t stage = 0; stage < NUM_STAGES; ++stage) {
- if (current_programs[stage] != programs[stage].handle) {
- current_programs[stage] = programs[stage].handle;
- glUseProgramStages(pipeline.handle, stage_enums[stage], programs[stage].handle);
- }
- }
- BindPipeline();
- }
-
- void BindPresentPrograms(GLuint vertex, GLuint fragment) {
- if (current_programs[0] != vertex) {
- current_programs[0] = vertex;
- glUseProgramStages(pipeline.handle, GL_VERTEX_SHADER_BIT, vertex);
- }
- if (current_programs[4] != fragment) {
- current_programs[4] = fragment;
- glUseProgramStages(pipeline.handle, GL_FRAGMENT_SHADER_BIT, fragment);
- }
- glUseProgramStages(
- pipeline.handle,
- GL_TESS_CONTROL_SHADER_BIT | GL_TESS_EVALUATION_SHADER_BIT | GL_GEOMETRY_SHADER_BIT, 0);
- current_programs[1] = 0;
- current_programs[2] = 0;
- current_programs[3] = 0;
-
- if (current_stage_mask != 0) {
- current_stage_mask = 0;
- for (const GLenum program_type : ASSEMBLY_PROGRAM_ENUMS) {
- glDisable(program_type);
- }
- }
- BindPipeline();
- }
+ explicit ProgramManager(const Device& device);
+
+ void BindComputeProgram(GLuint program);
+
+ void BindComputeAssemblyProgram(GLuint program);
+
+ void BindSourcePrograms(std::span<const OGLProgram, NUM_STAGES> programs);
+
+ void BindPresentPrograms(GLuint vertex, GLuint fragment);
void BindAssemblyPrograms(std::span<const OGLAssemblyProgram, NUM_STAGES> programs,
- u32 stage_mask) {
- const u32 changed_mask = current_stage_mask ^ stage_mask;
- current_stage_mask = stage_mask;
-
- if (changed_mask != 0) {
- for (size_t stage = 0; stage < NUM_STAGES; ++stage) {
- if (((changed_mask >> stage) & 1) != 0) {
- if (((stage_mask >> stage) & 1) != 0) {
- glEnable(ASSEMBLY_PROGRAM_ENUMS[stage]);
- } else {
- glDisable(ASSEMBLY_PROGRAM_ENUMS[stage]);
- }
- }
- }
- }
- for (size_t stage = 0; stage < NUM_STAGES; ++stage) {
- if (current_programs[stage] != programs[stage].handle) {
- current_programs[stage] = programs[stage].handle;
- glBindProgramARB(ASSEMBLY_PROGRAM_ENUMS[stage], programs[stage].handle);
- }
- }
- UnbindPipeline();
- }
-
- void RestoreGuestCompute() {}
+ u32 stage_mask);
+
+ void RestoreGuestCompute();
private:
- void BindPipeline() {
- if (!is_pipeline_bound) {
- is_pipeline_bound = true;
- glBindProgramPipeline(pipeline.handle);
- }
- UnbindCompute();
- }
-
- void UnbindPipeline() {
- if (is_pipeline_bound) {
- is_pipeline_bound = false;
- glBindProgramPipeline(0);
- }
- UnbindCompute();
- }
-
- void UnbindCompute() {
- if (is_compute_bound) {
- is_compute_bound = false;
- glUseProgram(0);
- }
- }
+ void BindPipeline();
+
+ void UnbindPipeline();
+
+ void UnbindCompute();
OGLPipeline pipeline;
bool is_pipeline_bound{};
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index bc75680f0..de95f2634 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -442,7 +442,13 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
glBindTextureUnit(0, screen_info.display_texture);
- const auto anti_aliasing = Settings::values.anti_aliasing.GetValue();
+ auto anti_aliasing = Settings::values.anti_aliasing.GetValue();
+ if (anti_aliasing > Settings::AntiAliasing::LastAA) {
+ LOG_ERROR(Render_OpenGL, "Invalid antialiasing option selected {}", anti_aliasing);
+ anti_aliasing = Settings::AntiAliasing::None;
+ Settings::values.anti_aliasing.SetValue(anti_aliasing);
+ }
+
if (anti_aliasing != Settings::AntiAliasing::None) {
glEnablei(GL_SCISSOR_TEST, 0);
auto viewport_width = screen_info.texture.width;
diff --git a/src/video_core/renderer_vulkan/blit_image.cpp b/src/video_core/renderer_vulkan/blit_image.cpp
index 3f2b139e0..dd00d3edf 100644
--- a/src/video_core/renderer_vulkan/blit_image.cpp
+++ b/src/video_core/renderer_vulkan/blit_image.cpp
@@ -4,13 +4,13 @@
#include <algorithm>
#include "common/settings.h"
+#include "video_core/host_shaders/blit_color_float_frag_spv.h"
#include "video_core/host_shaders/convert_abgr8_to_d24s8_frag_spv.h"
#include "video_core/host_shaders/convert_d24s8_to_abgr8_frag_spv.h"
#include "video_core/host_shaders/convert_depth_to_float_frag_spv.h"
#include "video_core/host_shaders/convert_float_to_depth_frag_spv.h"
#include "video_core/host_shaders/convert_s8d24_to_abgr8_frag_spv.h"
#include "video_core/host_shaders/full_screen_triangle_vert_spv.h"
-#include "video_core/host_shaders/vulkan_blit_color_float_frag_spv.h"
#include "video_core/host_shaders/vulkan_blit_depth_stencil_frag_spv.h"
#include "video_core/renderer_vulkan/blit_image.h"
#include "video_core/renderer_vulkan/maxwell_to_vk.h"
@@ -303,7 +303,7 @@ void UpdateTwoTexturesDescriptorSet(const Device& device, VkDescriptorSet descri
}
void BindBlitState(vk::CommandBuffer cmdbuf, VkPipelineLayout layout, const Region2D& dst_region,
- const Region2D& src_region) {
+ const Region2D& src_region, const Extent3D& src_size = {1, 1, 1}) {
const VkOffset2D offset{
.x = std::min(dst_region.start.x, dst_region.end.x),
.y = std::min(dst_region.start.y, dst_region.end.y),
@@ -325,12 +325,15 @@ void BindBlitState(vk::CommandBuffer cmdbuf, VkPipelineLayout layout, const Regi
.offset = offset,
.extent = extent,
};
- const float scale_x = static_cast<float>(src_region.end.x - src_region.start.x);
- const float scale_y = static_cast<float>(src_region.end.y - src_region.start.y);
+ const float scale_x = static_cast<float>(src_region.end.x - src_region.start.x) /
+ static_cast<float>(src_size.width);
+ const float scale_y = static_cast<float>(src_region.end.y - src_region.start.y) /
+ static_cast<float>(src_size.height);
const PushConstants push_constants{
.tex_scale = {scale_x, scale_y},
- .tex_offset = {static_cast<float>(src_region.start.x),
- static_cast<float>(src_region.start.y)},
+ .tex_offset = {static_cast<float>(src_region.start.x) / static_cast<float>(src_size.width),
+ static_cast<float>(src_region.start.y) /
+ static_cast<float>(src_size.height)},
};
cmdbuf.SetViewport(0, viewport);
cmdbuf.SetScissor(0, scissor);
@@ -347,6 +350,51 @@ VkExtent2D GetConversionExtent(const ImageView& src_image_view) {
.height = is_rescaled ? resolution.ScaleUp(height) : height,
};
}
+
+void TransitionImageLayout(vk::CommandBuffer& cmdbuf, VkImage image, VkImageLayout target_layout,
+ VkImageLayout source_layout = VK_IMAGE_LAYOUT_GENERAL) {
+ constexpr VkFlags flags{VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
+ VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_SHADER_READ_BIT};
+ const VkImageMemoryBarrier barrier{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+ .pNext = nullptr,
+ .srcAccessMask = flags,
+ .dstAccessMask = flags,
+ .oldLayout = source_layout,
+ .newLayout = target_layout,
+ .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .image = image,
+ .subresourceRange{
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = 0,
+ .levelCount = 1,
+ .baseArrayLayer = 0,
+ .layerCount = 1,
+ },
+ };
+ cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
+ 0, barrier);
+}
+
+void BeginRenderPass(vk::CommandBuffer& cmdbuf, const Framebuffer* framebuffer) {
+ const VkRenderPass render_pass = framebuffer->RenderPass();
+ const VkFramebuffer framebuffer_handle = framebuffer->Handle();
+ const VkExtent2D render_area = framebuffer->RenderArea();
+ const VkRenderPassBeginInfo renderpass_bi{
+ .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
+ .pNext = nullptr,
+ .renderPass = render_pass,
+ .framebuffer = framebuffer_handle,
+ .renderArea{
+ .offset{},
+ .extent = render_area,
+ },
+ .clearValueCount = 0,
+ .pClearValues = nullptr,
+ };
+ cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE);
+}
} // Anonymous namespace
BlitImageHelper::BlitImageHelper(const Device& device_, Scheduler& scheduler_,
@@ -365,7 +413,7 @@ BlitImageHelper::BlitImageHelper(const Device& device_, Scheduler& scheduler_,
two_textures_pipeline_layout(device.GetLogical().CreatePipelineLayout(
PipelineLayoutCreateInfo(two_textures_set_layout.address()))),
full_screen_vert(BuildShader(device, FULL_SCREEN_TRIANGLE_VERT_SPV)),
- blit_color_to_color_frag(BuildShader(device, VULKAN_BLIT_COLOR_FLOAT_FRAG_SPV)),
+ blit_color_to_color_frag(BuildShader(device, BLIT_COLOR_FLOAT_FRAG_SPV)),
blit_depth_stencil_frag(BuildShader(device, VULKAN_BLIT_DEPTH_STENCIL_FRAG_SPV)),
convert_depth_to_float_frag(BuildShader(device, CONVERT_DEPTH_TO_FLOAT_FRAG_SPV)),
convert_float_to_depth_frag(BuildShader(device, CONVERT_FLOAT_TO_DEPTH_FRAG_SPV)),
@@ -404,6 +452,32 @@ void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, VkImageView
scheduler.InvalidateState();
}
+void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, VkImageView src_image_view,
+ VkImage src_image, VkSampler src_sampler,
+ const Region2D& dst_region, const Region2D& src_region,
+ const Extent3D& src_size) {
+ const BlitImagePipelineKey key{
+ .renderpass = dst_framebuffer->RenderPass(),
+ .operation = Tegra::Engines::Fermi2D::Operation::SrcCopy,
+ };
+ const VkPipelineLayout layout = *one_texture_pipeline_layout;
+ const VkPipeline pipeline = FindOrEmplaceColorPipeline(key);
+ scheduler.RequestOutsideRenderPassOperationContext();
+ scheduler.Record([this, dst_framebuffer, src_image_view, src_image, src_sampler, dst_region,
+ src_region, src_size, pipeline, layout](vk::CommandBuffer cmdbuf) {
+ TransitionImageLayout(cmdbuf, src_image, VK_IMAGE_LAYOUT_READ_ONLY_OPTIMAL);
+ BeginRenderPass(cmdbuf, dst_framebuffer);
+ const VkDescriptorSet descriptor_set = one_texture_descriptor_allocator.Commit();
+ UpdateOneTextureDescriptorSet(device, descriptor_set, src_sampler, src_image_view);
+ cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
+ cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set,
+ nullptr);
+ BindBlitState(cmdbuf, layout, dst_region, src_region, src_size);
+ cmdbuf.Draw(3, 1, 0, 0);
+ cmdbuf.EndRenderPass();
+ });
+}
+
void BlitImageHelper::BlitDepthStencil(const Framebuffer* dst_framebuffer,
VkImageView src_depth_view, VkImageView src_stencil_view,
const Region2D& dst_region, const Region2D& src_region,
diff --git a/src/video_core/renderer_vulkan/blit_image.h b/src/video_core/renderer_vulkan/blit_image.h
index 5df679fb4..be8a9a2f6 100644
--- a/src/video_core/renderer_vulkan/blit_image.h
+++ b/src/video_core/renderer_vulkan/blit_image.h
@@ -10,6 +10,8 @@
namespace Vulkan {
+using VideoCommon::Extent3D;
+using VideoCommon::Offset2D;
using VideoCommon::Region2D;
class Device;
@@ -36,6 +38,10 @@ public:
Tegra::Engines::Fermi2D::Filter filter,
Tegra::Engines::Fermi2D::Operation operation);
+ void BlitColor(const Framebuffer* dst_framebuffer, VkImageView src_image_view,
+ VkImage src_image, VkSampler src_sampler, const Region2D& dst_region,
+ const Region2D& src_region, const Extent3D& src_size);
+
void BlitDepthStencil(const Framebuffer* dst_framebuffer, VkImageView src_depth_view,
VkImageView src_stencil_view, const Region2D& dst_region,
const Region2D& src_region, Tegra::Engines::Fermi2D::Filter filter,
diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp
index 3d328a250..f8398b511 100644
--- a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp
+++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp
@@ -148,7 +148,7 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, DynamicFe
});
}
if (!extended_dynamic_state_2_extra) {
- dynamic_state.Refresh2(regs, topology, extended_dynamic_state_2);
+ dynamic_state.Refresh2(regs, topology_, extended_dynamic_state_2);
}
if (!extended_dynamic_state_3_blend) {
if (maxwell3d.dirty.flags[Dirty::Blending]) {
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
index f502a7d09..2a8d9e377 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
@@ -60,24 +60,13 @@ std::string GetDriverVersion(const Device& device) {
return GetReadableVersion(version);
}
-std::string BuildCommaSeparatedExtensions(std::vector<std::string> available_extensions) {
- std::sort(std::begin(available_extensions), std::end(available_extensions));
-
- static constexpr std::size_t AverageExtensionSize = 64;
- std::string separated_extensions;
- separated_extensions.reserve(available_extensions.size() * AverageExtensionSize);
-
- const auto end = std::end(available_extensions);
- for (auto extension = std::begin(available_extensions); extension != end; ++extension) {
- if (const bool is_last = extension + 1 == end; is_last) {
- separated_extensions += *extension;
- } else {
- separated_extensions += fmt::format("{},", *extension);
- }
- }
- return separated_extensions;
+std::string BuildCommaSeparatedExtensions(
+ const std::set<std::string, std::less<>>& available_extensions) {
+ return fmt::format("{}", fmt::join(available_extensions, ","));
}
+} // Anonymous namespace
+
Device CreateDevice(const vk::Instance& instance, const vk::InstanceDispatch& dld,
VkSurfaceKHR surface) {
const std::vector<VkPhysicalDevice> devices = instance.EnumeratePhysicalDevices();
@@ -89,7 +78,6 @@ Device CreateDevice(const vk::Instance& instance, const vk::InstanceDispatch& dl
const vk::PhysicalDevice physical_device(devices[device_index], dld);
return Device(*instance, physical_device, surface, dld);
}
-} // Anonymous namespace
RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
Core::Frontend::EmuWindow& emu_window,
@@ -98,7 +86,7 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
: RendererBase(emu_window, std::move(context_)), telemetry_session(telemetry_session_),
cpu_memory(cpu_memory_), gpu(gpu_), library(OpenLibrary()),
instance(CreateInstance(library, dld, VK_API_VERSION_1_1, render_window.GetWindowInfo().type,
- true, Settings::values.renderer_debug.GetValue())),
+ Settings::values.renderer_debug.GetValue())),
debug_callback(Settings::values.renderer_debug ? CreateDebugCallback(instance) : nullptr),
surface(CreateSurface(instance, render_window)),
device(CreateDevice(instance, dld, *surface)), memory_allocator(device, false),
@@ -109,6 +97,10 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
screen_info),
rasterizer(render_window, gpu, cpu_memory, screen_info, device, memory_allocator,
state_tracker, scheduler) {
+ if (Settings::values.renderer_force_max_clock.GetValue() && device.ShouldBoostClocks()) {
+ turbo_mode.emplace(instance, dld);
+ scheduler.RegisterOnSubmit([this] { turbo_mode->QueueSubmitted(); });
+ }
Report();
} catch (const vk::Exception& exception) {
LOG_ERROR(Render_Vulkan, "Vulkan initialization failed with error: {}", exception.what());
@@ -116,6 +108,7 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
}
RendererVulkan::~RendererVulkan() {
+ scheduler.RegisterOnSubmit([] {});
void(device.GetLogical().WaitIdle());
}
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.h b/src/video_core/renderer_vulkan/renderer_vulkan.h
index e7bfecb20..009e75e0d 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.h
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.h
@@ -13,6 +13,7 @@
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_state_tracker.h"
#include "video_core/renderer_vulkan/vk_swapchain.h"
+#include "video_core/renderer_vulkan/vk_turbo_mode.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
@@ -31,6 +32,9 @@ class GPU;
namespace Vulkan {
+Device CreateDevice(const vk::Instance& instance, const vk::InstanceDispatch& dld,
+ VkSurfaceKHR surface);
+
class RendererVulkan final : public VideoCore::RendererBase {
public:
explicit RendererVulkan(Core::TelemetrySession& telemtry_session,
@@ -74,6 +78,7 @@ private:
Swapchain swapchain;
BlitScreen blit_screen;
RasterizerVulkan rasterizer;
+ std::optional<TurboMode> turbo_mode;
};
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
index 487d8b416..1cfb4c2ff 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
@@ -330,12 +330,19 @@ bool BufferCacheRuntime::CanReportMemoryUsage() const {
return device.CanReportMemoryUsage();
}
+u32 BufferCacheRuntime::GetStorageBufferAlignment() const {
+ return static_cast<u32>(device.GetStorageBufferAlignment());
+}
+
void BufferCacheRuntime::Finish() {
scheduler.Finish();
}
void BufferCacheRuntime::CopyBuffer(VkBuffer dst_buffer, VkBuffer src_buffer,
std::span<const VideoCommon::BufferCopy> copies, bool barrier) {
+ if (dst_buffer == VK_NULL_HANDLE || src_buffer == VK_NULL_HANDLE) {
+ return;
+ }
static constexpr VkMemoryBarrier READ_BARRIER{
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
.pNext = nullptr,
@@ -394,6 +401,9 @@ void BufferCacheRuntime::PostCopyBarrier() {
}
void BufferCacheRuntime::ClearBuffer(VkBuffer dest_buffer, u32 offset, size_t size, u32 value) {
+ if (dest_buffer == VK_NULL_HANDLE) {
+ return;
+ }
static constexpr VkMemoryBarrier READ_BARRIER{
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
.pNext = nullptr,
@@ -473,6 +483,11 @@ void BufferCacheRuntime::BindVertexBuffer(u32 index, VkBuffer buffer, u32 offset
cmdbuf.BindVertexBuffers2EXT(index, 1, &buffer, &vk_offset, &vk_size, &vk_stride);
});
} else {
+ if (!device.HasNullDescriptor() && buffer == VK_NULL_HANDLE) {
+ ReserveNullBuffer();
+ buffer = *null_buffer;
+ offset = 0;
+ }
scheduler.Record([index, buffer, offset](vk::CommandBuffer cmdbuf) {
cmdbuf.BindVertexBuffer(index, buffer, offset);
});
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.h b/src/video_core/renderer_vulkan/vk_buffer_cache.h
index 183b33632..06539c733 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.h
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.h
@@ -73,6 +73,8 @@ public:
bool CanReportMemoryUsage() const;
+ u32 GetStorageBufferAlignment() const;
+
[[nodiscard]] StagingBufferRef UploadStagingBuffer(size_t size);
[[nodiscard]] StagingBufferRef DownloadStagingBuffer(size_t size);
diff --git a/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp b/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
index 04a3a861e..2a0f0dbf0 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
@@ -24,13 +24,15 @@ using Shader::ImageBufferDescriptor;
using Shader::Backend::SPIRV::RESCALING_LAYOUT_WORDS_OFFSET;
using Tegra::Texture::TexturePair;
-ComputePipeline::ComputePipeline(const Device& device_, DescriptorPool& descriptor_pool,
+ComputePipeline::ComputePipeline(const Device& device_, vk::PipelineCache& pipeline_cache_,
+ DescriptorPool& descriptor_pool,
UpdateDescriptorQueue& update_descriptor_queue_,
Common::ThreadWorker* thread_worker,
PipelineStatistics* pipeline_statistics,
VideoCore::ShaderNotify* shader_notify, const Shader::Info& info_,
vk::ShaderModule spv_module_)
- : device{device_}, update_descriptor_queue{update_descriptor_queue_}, info{info_},
+ : device{device_}, pipeline_cache(pipeline_cache_),
+ update_descriptor_queue{update_descriptor_queue_}, info{info_},
spv_module(std::move(spv_module_)) {
if (shader_notify) {
shader_notify->MarkShaderBuilding();
@@ -56,23 +58,27 @@ ComputePipeline::ComputePipeline(const Device& device_, DescriptorPool& descript
if (device.IsKhrPipelineExecutablePropertiesEnabled()) {
flags |= VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR;
}
- pipeline = device.GetLogical().CreateComputePipeline({
- .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
- .pNext = nullptr,
- .flags = flags,
- .stage{
- .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
- .pNext = device.IsExtSubgroupSizeControlSupported() ? &subgroup_size_ci : nullptr,
- .flags = 0,
- .stage = VK_SHADER_STAGE_COMPUTE_BIT,
- .module = *spv_module,
- .pName = "main",
- .pSpecializationInfo = nullptr,
+ pipeline = device.GetLogical().CreateComputePipeline(
+ {
+ .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = flags,
+ .stage{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+ .pNext =
+ device.IsExtSubgroupSizeControlSupported() ? &subgroup_size_ci : nullptr,
+ .flags = 0,
+ .stage = VK_SHADER_STAGE_COMPUTE_BIT,
+ .module = *spv_module,
+ .pName = "main",
+ .pSpecializationInfo = nullptr,
+ },
+ .layout = *pipeline_layout,
+ .basePipelineHandle = 0,
+ .basePipelineIndex = 0,
},
- .layout = *pipeline_layout,
- .basePipelineHandle = 0,
- .basePipelineIndex = 0,
- });
+ *pipeline_cache);
+
if (pipeline_statistics) {
pipeline_statistics->Collect(*pipeline);
}
diff --git a/src/video_core/renderer_vulkan/vk_compute_pipeline.h b/src/video_core/renderer_vulkan/vk_compute_pipeline.h
index d70837fc5..78d77027f 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pipeline.h
+++ b/src/video_core/renderer_vulkan/vk_compute_pipeline.h
@@ -28,7 +28,8 @@ class Scheduler;
class ComputePipeline {
public:
- explicit ComputePipeline(const Device& device, DescriptorPool& descriptor_pool,
+ explicit ComputePipeline(const Device& device, vk::PipelineCache& pipeline_cache,
+ DescriptorPool& descriptor_pool,
UpdateDescriptorQueue& update_descriptor_queue,
Common::ThreadWorker* thread_worker,
PipelineStatistics* pipeline_statistics,
@@ -46,6 +47,7 @@ public:
private:
const Device& device;
+ vk::PipelineCache& pipeline_cache;
UpdateDescriptorQueue& update_descriptor_queue;
Shader::Info info;
diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
index d11383bf1..f91bb5a1d 100644
--- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
@@ -234,13 +234,14 @@ ConfigureFuncPtr ConfigureFunc(const std::array<vk::ShaderModule, NUM_STAGES>& m
GraphicsPipeline::GraphicsPipeline(
Scheduler& scheduler_, BufferCache& buffer_cache_, TextureCache& texture_cache_,
- VideoCore::ShaderNotify* shader_notify, const Device& device_, DescriptorPool& descriptor_pool,
+ vk::PipelineCache& pipeline_cache_, VideoCore::ShaderNotify* shader_notify,
+ const Device& device_, DescriptorPool& descriptor_pool,
UpdateDescriptorQueue& update_descriptor_queue_, Common::ThreadWorker* worker_thread,
PipelineStatistics* pipeline_statistics, RenderPassCache& render_pass_cache,
const GraphicsPipelineCacheKey& key_, std::array<vk::ShaderModule, NUM_STAGES> stages,
const std::array<const Shader::Info*, NUM_STAGES>& infos)
- : key{key_}, device{device_}, texture_cache{texture_cache_},
- buffer_cache{buffer_cache_}, scheduler{scheduler_},
+ : key{key_}, device{device_}, texture_cache{texture_cache_}, buffer_cache{buffer_cache_},
+ pipeline_cache(pipeline_cache_), scheduler{scheduler_},
update_descriptor_queue{update_descriptor_queue_}, spv_modules{std::move(stages)} {
if (shader_notify) {
shader_notify->MarkShaderBuilding();
@@ -644,12 +645,15 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
.pNext = nullptr,
.flags = 0,
.topology = input_assembly_topology,
- .primitiveRestartEnable = dynamic.primitive_restart_enable != 0 &&
- ((input_assembly_topology != VK_PRIMITIVE_TOPOLOGY_PATCH_LIST &&
- device.IsTopologyListPrimitiveRestartSupported()) ||
- SupportsPrimitiveRestart(input_assembly_topology) ||
- (input_assembly_topology == VK_PRIMITIVE_TOPOLOGY_PATCH_LIST &&
- device.IsPatchListPrimitiveRestartSupported())),
+ .primitiveRestartEnable =
+ dynamic.primitive_restart_enable != 0 &&
+ ((input_assembly_topology != VK_PRIMITIVE_TOPOLOGY_PATCH_LIST &&
+ device.IsTopologyListPrimitiveRestartSupported()) ||
+ SupportsPrimitiveRestart(input_assembly_topology) ||
+ (input_assembly_topology == VK_PRIMITIVE_TOPOLOGY_PATCH_LIST &&
+ device.IsPatchListPrimitiveRestartSupported()))
+ ? VK_TRUE
+ : VK_FALSE,
};
const VkPipelineTessellationStateCreateInfo tessellation_ci{
.sType = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO,
@@ -699,7 +703,7 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
.cullMode = static_cast<VkCullModeFlags>(
dynamic.cull_enable ? MaxwellToVK::CullFace(dynamic.CullFace()) : VK_CULL_MODE_NONE),
.frontFace = MaxwellToVK::FrontFace(dynamic.FrontFace()),
- .depthBiasEnable = (dynamic.depth_bias_enable == 0 ? VK_TRUE : VK_FALSE),
+ .depthBiasEnable = (dynamic.depth_bias_enable != 0 ? VK_TRUE : VK_FALSE),
.depthBiasConstantFactor = 0.0f,
.depthBiasClamp = 0.0f,
.depthBiasSlopeFactor = 0.0f,
@@ -894,27 +898,29 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
if (device.IsKhrPipelineExecutablePropertiesEnabled()) {
flags |= VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR;
}
- pipeline = device.GetLogical().CreateGraphicsPipeline({
- .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
- .pNext = nullptr,
- .flags = flags,
- .stageCount = static_cast<u32>(shader_stages.size()),
- .pStages = shader_stages.data(),
- .pVertexInputState = &vertex_input_ci,
- .pInputAssemblyState = &input_assembly_ci,
- .pTessellationState = &tessellation_ci,
- .pViewportState = &viewport_ci,
- .pRasterizationState = &rasterization_ci,
- .pMultisampleState = &multisample_ci,
- .pDepthStencilState = &depth_stencil_ci,
- .pColorBlendState = &color_blend_ci,
- .pDynamicState = &dynamic_state_ci,
- .layout = *pipeline_layout,
- .renderPass = render_pass,
- .subpass = 0,
- .basePipelineHandle = nullptr,
- .basePipelineIndex = 0,
- });
+ pipeline = device.GetLogical().CreateGraphicsPipeline(
+ {
+ .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = flags,
+ .stageCount = static_cast<u32>(shader_stages.size()),
+ .pStages = shader_stages.data(),
+ .pVertexInputState = &vertex_input_ci,
+ .pInputAssemblyState = &input_assembly_ci,
+ .pTessellationState = &tessellation_ci,
+ .pViewportState = &viewport_ci,
+ .pRasterizationState = &rasterization_ci,
+ .pMultisampleState = &multisample_ci,
+ .pDepthStencilState = &depth_stencil_ci,
+ .pColorBlendState = &color_blend_ci,
+ .pDynamicState = &dynamic_state_ci,
+ .layout = *pipeline_layout,
+ .renderPass = render_pass,
+ .subpass = 0,
+ .basePipelineHandle = nullptr,
+ .basePipelineIndex = 0,
+ },
+ *pipeline_cache);
}
void GraphicsPipeline::Validate() {
diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.h b/src/video_core/renderer_vulkan/vk_graphics_pipeline.h
index 1ed2967be..67c657d0e 100644
--- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.h
+++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.h
@@ -70,16 +70,14 @@ class GraphicsPipeline {
static constexpr size_t NUM_STAGES = Tegra::Engines::Maxwell3D::Regs::MaxShaderStage;
public:
- explicit GraphicsPipeline(Scheduler& scheduler, BufferCache& buffer_cache,
- TextureCache& texture_cache, VideoCore::ShaderNotify* shader_notify,
- const Device& device, DescriptorPool& descriptor_pool,
- UpdateDescriptorQueue& update_descriptor_queue,
- Common::ThreadWorker* worker_thread,
- PipelineStatistics* pipeline_statistics,
- RenderPassCache& render_pass_cache,
- const GraphicsPipelineCacheKey& key,
- std::array<vk::ShaderModule, NUM_STAGES> stages,
- const std::array<const Shader::Info*, NUM_STAGES>& infos);
+ explicit GraphicsPipeline(
+ Scheduler& scheduler, BufferCache& buffer_cache, TextureCache& texture_cache,
+ vk::PipelineCache& pipeline_cache, VideoCore::ShaderNotify* shader_notify,
+ const Device& device, DescriptorPool& descriptor_pool,
+ UpdateDescriptorQueue& update_descriptor_queue, Common::ThreadWorker* worker_thread,
+ PipelineStatistics* pipeline_statistics, RenderPassCache& render_pass_cache,
+ const GraphicsPipelineCacheKey& key, std::array<vk::ShaderModule, NUM_STAGES> stages,
+ const std::array<const Shader::Info*, NUM_STAGES>& infos);
GraphicsPipeline& operator=(GraphicsPipeline&&) noexcept = delete;
GraphicsPipeline(GraphicsPipeline&&) noexcept = delete;
@@ -133,6 +131,7 @@ private:
const Device& device;
TextureCache& texture_cache;
BufferCache& buffer_cache;
+ vk::PipelineCache& pipeline_cache;
Scheduler& scheduler;
UpdateDescriptorQueue& update_descriptor_queue;
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
index 3046b72ab..7e69b11d8 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
@@ -55,6 +55,7 @@ using VideoCommon::GenericEnvironment;
using VideoCommon::GraphicsEnvironment;
constexpr u32 CACHE_VERSION = 10;
+constexpr std::array<char, 8> VULKAN_CACHE_MAGIC_NUMBER{'y', 'u', 'z', 'u', 'v', 'k', 'c', 'h'};
template <typename Container>
auto MakeSpan(Container& container) {
@@ -284,6 +285,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
render_pass_cache{render_pass_cache_}, buffer_cache{buffer_cache_},
texture_cache{texture_cache_}, shader_notify{shader_notify_},
use_asynchronous_shaders{Settings::values.use_asynchronous_shaders.GetValue()},
+ use_vulkan_pipeline_cache{Settings::values.use_vulkan_driver_pipeline_cache.GetValue()},
workers(std::max(std::thread::hardware_concurrency(), 2U) - 1, "VkPipelineBuilder"),
serialization_thread(1, "VkPipelineSerialization") {
const auto& float_control{device.FloatControlProperties()};
@@ -329,6 +331,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
.need_declared_frag_colors = false,
.has_broken_spirv_clamp = driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS,
+ .has_broken_spirv_position_input = driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY,
.has_broken_unsigned_image_offsets = false,
.has_broken_signed_operations = false,
.has_broken_fp16_float_controls = driver_id == VK_DRIVER_ID_NVIDIA_PROPRIETARY,
@@ -341,6 +344,8 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE,
.support_snorm_render_buffer = true,
.support_viewport_index_layer = device.IsExtShaderViewportIndexLayerSupported(),
+ .min_ssbo_alignment = static_cast<u32>(device.GetStorageBufferAlignment()),
+ .support_geometry_shader_passthrough = device.IsNvGeometryShaderPassthroughSupported(),
};
if (device.GetMaxVertexInputAttributes() < Maxwell::NumVertexAttributes) {
@@ -362,7 +367,12 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
};
}
-PipelineCache::~PipelineCache() = default;
+PipelineCache::~PipelineCache() {
+ if (use_vulkan_pipeline_cache && !vulkan_pipeline_cache_filename.empty()) {
+ SerializeVulkanPipelineCache(vulkan_pipeline_cache_filename, vulkan_pipeline_cache,
+ CACHE_VERSION);
+ }
+}
GraphicsPipeline* PipelineCache::CurrentGraphicsPipeline() {
MICROPROFILE_SCOPE(Vulkan_PipelineCache);
@@ -418,6 +428,12 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
}
pipeline_cache_filename = base_dir / "vulkan.bin";
+ if (use_vulkan_pipeline_cache) {
+ vulkan_pipeline_cache_filename = base_dir / "vulkan_pipelines.bin";
+ vulkan_pipeline_cache =
+ LoadVulkanPipelineCache(vulkan_pipeline_cache_filename, CACHE_VERSION);
+ }
+
struct {
std::mutex mutex;
size_t total{};
@@ -496,6 +512,11 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
workers.WaitForRequests(stop_loading);
+ if (use_vulkan_pipeline_cache) {
+ SerializeVulkanPipelineCache(vulkan_pipeline_cache_filename, vulkan_pipeline_cache,
+ CACHE_VERSION);
+ }
+
if (state.statistics) {
state.statistics->Report();
}
@@ -616,10 +637,10 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline(
previous_stage = &program;
}
Common::ThreadWorker* const thread_worker{build_in_parallel ? &workers : nullptr};
- return std::make_unique<GraphicsPipeline>(scheduler, buffer_cache, texture_cache,
- &shader_notify, device, descriptor_pool,
- update_descriptor_queue, thread_worker, statistics,
- render_pass_cache, key, std::move(modules), infos);
+ return std::make_unique<GraphicsPipeline>(
+ scheduler, buffer_cache, texture_cache, vulkan_pipeline_cache, &shader_notify, device,
+ descriptor_pool, update_descriptor_queue, thread_worker, statistics, render_pass_cache, key,
+ std::move(modules), infos);
} catch (const Shader::Exception& exception) {
LOG_ERROR(Render_Vulkan, "{}", exception.what());
@@ -689,13 +710,108 @@ std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline(
spv_module.SetObjectNameEXT(name.c_str());
}
Common::ThreadWorker* const thread_worker{build_in_parallel ? &workers : nullptr};
- return std::make_unique<ComputePipeline>(device, descriptor_pool, update_descriptor_queue,
- thread_worker, statistics, &shader_notify,
- program.info, std::move(spv_module));
+ return std::make_unique<ComputePipeline>(device, vulkan_pipeline_cache, descriptor_pool,
+ update_descriptor_queue, thread_worker, statistics,
+ &shader_notify, program.info, std::move(spv_module));
} catch (const Shader::Exception& exception) {
LOG_ERROR(Render_Vulkan, "{}", exception.what());
return nullptr;
}
+void PipelineCache::SerializeVulkanPipelineCache(const std::filesystem::path& filename,
+ const vk::PipelineCache& pipeline_cache,
+ u32 cache_version) try {
+ std::ofstream file(filename, std::ios::binary);
+ file.exceptions(std::ifstream::failbit);
+ if (!file.is_open()) {
+ LOG_ERROR(Common_Filesystem, "Failed to open Vulkan driver pipeline cache file {}",
+ Common::FS::PathToUTF8String(filename));
+ return;
+ }
+ file.write(VULKAN_CACHE_MAGIC_NUMBER.data(), VULKAN_CACHE_MAGIC_NUMBER.size())
+ .write(reinterpret_cast<const char*>(&cache_version), sizeof(cache_version));
+
+ size_t cache_size = 0;
+ std::vector<char> cache_data;
+ if (pipeline_cache) {
+ pipeline_cache.Read(&cache_size, nullptr);
+ cache_data.resize(cache_size);
+ pipeline_cache.Read(&cache_size, cache_data.data());
+ }
+ file.write(cache_data.data(), cache_size);
+
+ LOG_INFO(Render_Vulkan, "Vulkan driver pipelines cached at: {}",
+ Common::FS::PathToUTF8String(filename));
+
+} catch (const std::ios_base::failure& e) {
+ LOG_ERROR(Common_Filesystem, "{}", e.what());
+ if (!Common::FS::RemoveFile(filename)) {
+ LOG_ERROR(Common_Filesystem, "Failed to delete Vulkan driver pipeline cache file {}",
+ Common::FS::PathToUTF8String(filename));
+ }
+}
+
+vk::PipelineCache PipelineCache::LoadVulkanPipelineCache(const std::filesystem::path& filename,
+ u32 expected_cache_version) {
+ const auto create_pipeline_cache = [this](size_t data_size, const void* data) {
+ VkPipelineCacheCreateInfo pipeline_cache_ci = {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .initialDataSize = data_size,
+ .pInitialData = data};
+ return device.GetLogical().CreatePipelineCache(pipeline_cache_ci);
+ };
+ try {
+ std::ifstream file(filename, std::ios::binary | std::ios::ate);
+ if (!file.is_open()) {
+ return create_pipeline_cache(0, nullptr);
+ }
+ file.exceptions(std::ifstream::failbit);
+ const auto end{file.tellg()};
+ file.seekg(0, std::ios::beg);
+
+ std::array<char, 8> magic_number;
+ u32 cache_version;
+ file.read(magic_number.data(), magic_number.size())
+ .read(reinterpret_cast<char*>(&cache_version), sizeof(cache_version));
+ if (magic_number != VULKAN_CACHE_MAGIC_NUMBER || cache_version != expected_cache_version) {
+ file.close();
+ if (Common::FS::RemoveFile(filename)) {
+ if (magic_number != VULKAN_CACHE_MAGIC_NUMBER) {
+ LOG_ERROR(Common_Filesystem, "Invalid Vulkan driver pipeline cache file");
+ }
+ if (cache_version != expected_cache_version) {
+ LOG_INFO(Common_Filesystem, "Deleting old Vulkan driver pipeline cache");
+ }
+ } else {
+ LOG_ERROR(Common_Filesystem,
+ "Invalid Vulkan pipeline cache file and failed to delete it in \"{}\"",
+ Common::FS::PathToUTF8String(filename));
+ }
+ return create_pipeline_cache(0, nullptr);
+ }
+
+ static constexpr size_t header_size = magic_number.size() + sizeof(cache_version);
+ const size_t cache_size = static_cast<size_t>(end) - header_size;
+ std::vector<char> cache_data(cache_size);
+ file.read(cache_data.data(), cache_size);
+
+ LOG_INFO(Render_Vulkan,
+ "Loaded Vulkan driver pipeline cache: ", Common::FS::PathToUTF8String(filename));
+
+ return create_pipeline_cache(cache_size, cache_data.data());
+
+ } catch (const std::ios_base::failure& e) {
+ LOG_ERROR(Common_Filesystem, "{}", e.what());
+ if (!Common::FS::RemoveFile(filename)) {
+ LOG_ERROR(Common_Filesystem, "Failed to delete Vulkan driver pipeline cache file {}",
+ Common::FS::PathToUTF8String(filename));
+ }
+
+ return create_pipeline_cache(0, nullptr);
+ }
+}
+
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.h b/src/video_core/renderer_vulkan/vk_pipeline_cache.h
index b4f593ef5..5171912d7 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.h
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.h
@@ -135,6 +135,12 @@ private:
PipelineStatistics* statistics,
bool build_in_parallel);
+ void SerializeVulkanPipelineCache(const std::filesystem::path& filename,
+ const vk::PipelineCache& pipeline_cache, u32 cache_version);
+
+ vk::PipelineCache LoadVulkanPipelineCache(const std::filesystem::path& filename,
+ u32 expected_cache_version);
+
const Device& device;
Scheduler& scheduler;
DescriptorPool& descriptor_pool;
@@ -144,6 +150,7 @@ private:
TextureCache& texture_cache;
VideoCore::ShaderNotify& shader_notify;
bool use_asynchronous_shaders{};
+ bool use_vulkan_pipeline_cache{};
GraphicsPipelineCacheKey graphics_key{};
GraphicsPipeline* current_pipeline{};
@@ -158,6 +165,9 @@ private:
std::filesystem::path pipeline_cache_filename;
+ std::filesystem::path vulkan_pipeline_cache_filename;
+ vk::PipelineCache vulkan_pipeline_cache;
+
Common::ThreadWorker workers;
Common::ThreadWorker serialization_thread;
DynamicFeatures dynamic_features;
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index 242bf9602..86ef0daeb 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -186,6 +186,7 @@ void RasterizerVulkan::PrepareDraw(bool is_indexed, Func&& draw_func) {
SCOPE_EXIT({ gpu.TickWork(); });
FlushWork();
+ gpu_memory->FlushCaching();
query_cache.UpdateCounters();
@@ -265,10 +266,40 @@ void RasterizerVulkan::DrawIndirect() {
buffer_cache.SetDrawIndirect(nullptr);
}
+void RasterizerVulkan::DrawTexture() {
+ MICROPROFILE_SCOPE(Vulkan_Drawing);
+
+ SCOPE_EXIT({ gpu.TickWork(); });
+ FlushWork();
+
+ query_cache.UpdateCounters();
+
+ texture_cache.SynchronizeGraphicsDescriptors();
+ texture_cache.UpdateRenderTargets(false);
+
+ UpdateDynamicStates();
+
+ const auto& draw_texture_state = maxwell3d->draw_manager->GetDrawTextureState();
+ const auto& sampler = texture_cache.GetGraphicsSampler(draw_texture_state.src_sampler);
+ const auto& texture = texture_cache.GetImageView(draw_texture_state.src_texture);
+ Region2D dst_region = {Offset2D{.x = static_cast<s32>(draw_texture_state.dst_x0),
+ .y = static_cast<s32>(draw_texture_state.dst_y0)},
+ Offset2D{.x = static_cast<s32>(draw_texture_state.dst_x1),
+ .y = static_cast<s32>(draw_texture_state.dst_y1)}};
+ Region2D src_region = {Offset2D{.x = static_cast<s32>(draw_texture_state.src_x0),
+ .y = static_cast<s32>(draw_texture_state.src_y0)},
+ Offset2D{.x = static_cast<s32>(draw_texture_state.src_x1),
+ .y = static_cast<s32>(draw_texture_state.src_y1)}};
+ blit_image.BlitColor(texture_cache.GetFramebuffer(), texture.RenderTarget(),
+ texture.ImageHandle(), sampler->Handle(), dst_region, src_region,
+ texture.size);
+}
+
void RasterizerVulkan::Clear(u32 layer_count) {
MICROPROFILE_SCOPE(Vulkan_Clearing);
FlushWork();
+ gpu_memory->FlushCaching();
query_cache.UpdateCounters();
@@ -393,6 +424,7 @@ void RasterizerVulkan::Clear(u32 layer_count) {
void RasterizerVulkan::DispatchCompute() {
FlushWork();
+ gpu_memory->FlushCaching();
ComputePipeline* const pipeline{pipeline_cache.CurrentComputePipeline()};
if (!pipeline) {
@@ -481,6 +513,27 @@ void RasterizerVulkan::InvalidateRegion(VAddr addr, u64 size, VideoCommon::Cache
}
}
+void RasterizerVulkan::InnerInvalidation(std::span<const std::pair<VAddr, std::size_t>> sequences) {
+ {
+ std::scoped_lock lock{texture_cache.mutex};
+ for (const auto& [addr, size] : sequences) {
+ texture_cache.WriteMemory(addr, size);
+ }
+ }
+ {
+ std::scoped_lock lock{buffer_cache.mutex};
+ for (const auto& [addr, size] : sequences) {
+ buffer_cache.WriteMemory(addr, size);
+ }
+ }
+ {
+ for (const auto& [addr, size] : sequences) {
+ query_cache.InvalidateRegion(addr, size);
+ pipeline_cache.InvalidateRegion(addr, size);
+ }
+ }
+}
+
void RasterizerVulkan::OnCPUWrite(VAddr addr, u64 size) {
if (addr == 0 || size == 0) {
return;
@@ -605,6 +658,7 @@ void RasterizerVulkan::TickFrame() {
}
bool RasterizerVulkan::AccelerateConditionalRendering() {
+ gpu_memory->FlushCaching();
if (Settings::IsGPULevelHigh()) {
// TODO(Blinkhawk): Reimplement Host conditional rendering.
return false;
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h
index c661e5b19..a0508b57c 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.h
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.h
@@ -66,6 +66,7 @@ public:
void Draw(bool is_indexed, u32 instance_count) override;
void DrawIndirect() override;
+ void DrawTexture() override;
void Clear(u32 layer_count) override;
void DispatchCompute() override;
void ResetCounter(VideoCore::QueryType type) override;
@@ -79,6 +80,7 @@ public:
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
void InvalidateRegion(VAddr addr, u64 size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
+ void InnerInvalidation(std::span<const std::pair<VAddr, std::size_t>> sequences) override;
void OnCPUWrite(VAddr addr, u64 size) override;
void InvalidateGPUCache() override;
void UnmapMemory(VAddr addr, u64 size) override;
diff --git a/src/video_core/renderer_vulkan/vk_scheduler.cpp b/src/video_core/renderer_vulkan/vk_scheduler.cpp
index c2e53a5d5..e03685af1 100644
--- a/src/video_core/renderer_vulkan/vk_scheduler.cpp
+++ b/src/video_core/renderer_vulkan/vk_scheduler.cpp
@@ -213,6 +213,11 @@ void Scheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_s
.signalSemaphoreCount = num_signal_semaphores,
.pSignalSemaphores = signal_semaphores.data(),
};
+
+ if (on_submit) {
+ on_submit();
+ }
+
switch (const VkResult result = device.GetGraphicsQueue().Submit(submit_info)) {
case VK_SUCCESS:
break;
diff --git a/src/video_core/renderer_vulkan/vk_scheduler.h b/src/video_core/renderer_vulkan/vk_scheduler.h
index 3858c506c..bd4cb0f7e 100644
--- a/src/video_core/renderer_vulkan/vk_scheduler.h
+++ b/src/video_core/renderer_vulkan/vk_scheduler.h
@@ -5,6 +5,7 @@
#include <condition_variable>
#include <cstddef>
+#include <functional>
#include <memory>
#include <thread>
#include <utility>
@@ -66,6 +67,11 @@ public:
query_cache = &query_cache_;
}
+ // Registers a callback to perform on queue submission.
+ void RegisterOnSubmit(std::function<void()>&& func) {
+ on_submit = std::move(func);
+ }
+
/// Send work to a separate thread.
template <typename T>
void Record(T&& command) {
@@ -216,6 +222,7 @@ private:
vk::CommandBuffer current_cmdbuf;
std::unique_ptr<CommandChunk> chunk;
+ std::function<void()> on_submit;
State state;
diff --git a/src/video_core/renderer_vulkan/vk_turbo_mode.cpp b/src/video_core/renderer_vulkan/vk_turbo_mode.cpp
new file mode 100644
index 000000000..c42594149
--- /dev/null
+++ b/src/video_core/renderer_vulkan/vk_turbo_mode.cpp
@@ -0,0 +1,222 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "common/literals.h"
+#include "video_core/host_shaders/vulkan_turbo_mode_comp_spv.h"
+#include "video_core/renderer_vulkan/renderer_vulkan.h"
+#include "video_core/renderer_vulkan/vk_shader_util.h"
+#include "video_core/renderer_vulkan/vk_turbo_mode.h"
+#include "video_core/vulkan_common/vulkan_device.h"
+
+namespace Vulkan {
+
+using namespace Common::Literals;
+
+TurboMode::TurboMode(const vk::Instance& instance, const vk::InstanceDispatch& dld)
+ : m_device{CreateDevice(instance, dld, VK_NULL_HANDLE)}, m_allocator{m_device, false} {
+ {
+ std::scoped_lock lk{m_submission_lock};
+ m_submission_time = std::chrono::steady_clock::now();
+ }
+ m_thread = std::jthread([&](auto stop_token) { Run(stop_token); });
+}
+
+TurboMode::~TurboMode() = default;
+
+void TurboMode::QueueSubmitted() {
+ std::scoped_lock lk{m_submission_lock};
+ m_submission_time = std::chrono::steady_clock::now();
+ m_submission_cv.notify_one();
+}
+
+void TurboMode::Run(std::stop_token stop_token) {
+ auto& dld = m_device.GetLogical();
+
+ // Allocate buffer. 2MiB should be sufficient.
+ auto buffer = dld.CreateBuffer(VkBufferCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .size = 2_MiB,
+ .usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
+ .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
+ .queueFamilyIndexCount = 0,
+ .pQueueFamilyIndices = nullptr,
+ });
+
+ // Commit some device local memory for the buffer.
+ auto commit = m_allocator.Commit(buffer, MemoryUsage::DeviceLocal);
+
+ // Create the descriptor pool to contain our descriptor.
+ constexpr VkDescriptorPoolSize pool_size{
+ .type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
+ .descriptorCount = 1,
+ };
+
+ auto descriptor_pool = dld.CreateDescriptorPool(VkDescriptorPoolCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT,
+ .maxSets = 1,
+ .poolSizeCount = 1,
+ .pPoolSizes = &pool_size,
+ });
+
+ // Create the descriptor set layout from the pool.
+ constexpr VkDescriptorSetLayoutBinding layout_binding{
+ .binding = 0,
+ .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
+ .descriptorCount = 1,
+ .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
+ .pImmutableSamplers = nullptr,
+ };
+
+ auto descriptor_set_layout = dld.CreateDescriptorSetLayout(VkDescriptorSetLayoutCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .bindingCount = 1,
+ .pBindings = &layout_binding,
+ });
+
+ // Actually create the descriptor set.
+ auto descriptor_set = descriptor_pool.Allocate(VkDescriptorSetAllocateInfo{
+ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
+ .pNext = nullptr,
+ .descriptorPool = *descriptor_pool,
+ .descriptorSetCount = 1,
+ .pSetLayouts = descriptor_set_layout.address(),
+ });
+
+ // Create the shader.
+ auto shader = BuildShader(m_device, VULKAN_TURBO_MODE_COMP_SPV);
+
+ // Create the pipeline layout.
+ auto pipeline_layout = dld.CreatePipelineLayout(VkPipelineLayoutCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .setLayoutCount = 1,
+ .pSetLayouts = descriptor_set_layout.address(),
+ .pushConstantRangeCount = 0,
+ .pPushConstantRanges = nullptr,
+ });
+
+ // Actually create the pipeline.
+ const VkPipelineShaderStageCreateInfo shader_stage{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .stage = VK_SHADER_STAGE_COMPUTE_BIT,
+ .module = *shader,
+ .pName = "main",
+ .pSpecializationInfo = nullptr,
+ };
+
+ auto pipeline = dld.CreateComputePipeline(VkComputePipelineCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .stage = shader_stage,
+ .layout = *pipeline_layout,
+ .basePipelineHandle = VK_NULL_HANDLE,
+ .basePipelineIndex = 0,
+ });
+
+ // Create a fence to wait on.
+ auto fence = dld.CreateFence(VkFenceCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ });
+
+ // Create a command pool to allocate a command buffer from.
+ auto command_pool = dld.CreateCommandPool(VkCommandPoolCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,
+ .pNext = nullptr,
+ .flags =
+ VK_COMMAND_POOL_CREATE_TRANSIENT_BIT | VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT,
+ .queueFamilyIndex = m_device.GetGraphicsFamily(),
+ });
+
+ // Create a single command buffer.
+ auto cmdbufs = command_pool.Allocate(1, VK_COMMAND_BUFFER_LEVEL_PRIMARY);
+ auto cmdbuf = vk::CommandBuffer{cmdbufs[0], m_device.GetDispatchLoader()};
+
+ while (!stop_token.stop_requested()) {
+ // Reset the fence.
+ fence.Reset();
+
+ // Update descriptor set.
+ const VkDescriptorBufferInfo buffer_info{
+ .buffer = *buffer,
+ .offset = 0,
+ .range = VK_WHOLE_SIZE,
+ };
+
+ const VkWriteDescriptorSet buffer_write{
+ .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
+ .pNext = nullptr,
+ .dstSet = descriptor_set[0],
+ .dstBinding = 0,
+ .dstArrayElement = 0,
+ .descriptorCount = 1,
+ .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
+ .pImageInfo = nullptr,
+ .pBufferInfo = &buffer_info,
+ .pTexelBufferView = nullptr,
+ };
+
+ dld.UpdateDescriptorSets(std::array{buffer_write}, {});
+
+ // Set up the command buffer.
+ cmdbuf.Begin(VkCommandBufferBeginInfo{
+ .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
+ .pNext = nullptr,
+ .flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
+ .pInheritanceInfo = nullptr,
+ });
+
+ // Clear the buffer.
+ cmdbuf.FillBuffer(*buffer, 0, VK_WHOLE_SIZE, 0);
+
+ // Bind descriptor set.
+ cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline_layout, 0,
+ descriptor_set, {});
+
+ // Bind the pipeline.
+ cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
+
+ // Dispatch.
+ cmdbuf.Dispatch(64, 64, 1);
+
+ // Finish.
+ cmdbuf.End();
+
+ const VkSubmitInfo submit_info{
+ .sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
+ .pNext = nullptr,
+ .waitSemaphoreCount = 0,
+ .pWaitSemaphores = nullptr,
+ .pWaitDstStageMask = nullptr,
+ .commandBufferCount = 1,
+ .pCommandBuffers = cmdbuf.address(),
+ .signalSemaphoreCount = 0,
+ .pSignalSemaphores = nullptr,
+ };
+
+ m_device.GetGraphicsQueue().Submit(std::array{submit_info}, *fence);
+
+ // Wait for completion.
+ fence.Wait();
+
+ // Wait for the next graphics queue submission if necessary.
+ std::unique_lock lk{m_submission_lock};
+ Common::CondvarWait(m_submission_cv, lk, stop_token, [this] {
+ return (std::chrono::steady_clock::now() - m_submission_time) <=
+ std::chrono::milliseconds{100};
+ });
+ }
+}
+
+} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_turbo_mode.h b/src/video_core/renderer_vulkan/vk_turbo_mode.h
new file mode 100644
index 000000000..99b5ac50b
--- /dev/null
+++ b/src/video_core/renderer_vulkan/vk_turbo_mode.h
@@ -0,0 +1,35 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <chrono>
+#include <mutex>
+
+#include "common/polyfill_thread.h"
+#include "video_core/vulkan_common/vulkan_device.h"
+#include "video_core/vulkan_common/vulkan_memory_allocator.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
+
+namespace Vulkan {
+
+class TurboMode {
+public:
+ explicit TurboMode(const vk::Instance& instance, const vk::InstanceDispatch& dld);
+ ~TurboMode();
+
+ void QueueSubmitted();
+
+private:
+ void Run(std::stop_token stop_token);
+
+ Device m_device;
+ MemoryAllocator m_allocator;
+ std::mutex m_submission_lock;
+ std::condition_variable_any m_submission_cv;
+ std::chrono::time_point<std::chrono::steady_clock> m_submission_time{};
+
+ std::jthread m_thread;
+};
+
+} // namespace Vulkan
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index 87152c8e9..1b01990a4 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -149,6 +149,13 @@ typename P::ImageView& TextureCache<P>::GetImageView(ImageViewId id) noexcept {
}
template <class P>
+typename P::ImageView& TextureCache<P>::GetImageView(u32 index) noexcept {
+ const auto image_view_id = VisitImageView(channel_state->graphics_image_table,
+ channel_state->graphics_image_view_ids, index);
+ return slot_image_views[image_view_id];
+}
+
+template <class P>
void TextureCache<P>::MarkModification(ImageId id) noexcept {
MarkModification(slot_images[id]);
}
diff --git a/src/video_core/texture_cache/texture_cache_base.h b/src/video_core/texture_cache/texture_cache_base.h
index 4eea1f609..485eaabaa 100644
--- a/src/video_core/texture_cache/texture_cache_base.h
+++ b/src/video_core/texture_cache/texture_cache_base.h
@@ -129,6 +129,9 @@ public:
/// Return a reference to the given image view id
[[nodiscard]] ImageView& GetImageView(ImageViewId id) noexcept;
+ /// Get the imageview from the graphics descriptor table in the specified index
+ [[nodiscard]] ImageView& GetImageView(u32 index) noexcept;
+
/// Mark an image as modified from the GPU
void MarkModification(ImageId id) noexcept;
diff --git a/src/video_core/vulkan_common/nsight_aftermath_tracker.cpp b/src/video_core/vulkan_common/nsight_aftermath_tracker.cpp
index 85f1d13e0..5fa0d9620 100644
--- a/src/video_core/vulkan_common/nsight_aftermath_tracker.cpp
+++ b/src/video_core/vulkan_common/nsight_aftermath_tracker.cpp
@@ -57,7 +57,7 @@ NsightAftermathTracker::NsightAftermathTracker() {
if (!GFSDK_Aftermath_SUCCEED(GFSDK_Aftermath_EnableGpuCrashDumps(
GFSDK_Aftermath_Version_API, GFSDK_Aftermath_GpuCrashDumpWatchedApiFlags_Vulkan,
GFSDK_Aftermath_GpuCrashDumpFeatureFlags_Default, GpuCrashDumpCallback,
- ShaderDebugInfoCallback, CrashDumpDescriptionCallback, this))) {
+ ShaderDebugInfoCallback, CrashDumpDescriptionCallback, nullptr, this))) {
LOG_ERROR(Render_Vulkan, "GFSDK_Aftermath_EnableGpuCrashDumps failed");
return;
}
@@ -83,7 +83,7 @@ void NsightAftermathTracker::SaveShader(std::span<const u32> spirv) const {
std::scoped_lock lock{mutex};
- GFSDK_Aftermath_ShaderHash hash;
+ GFSDK_Aftermath_ShaderBinaryHash hash;
if (!GFSDK_Aftermath_SUCCEED(
GFSDK_Aftermath_GetShaderHashSpirv(GFSDK_Aftermath_Version_API, &shader, &hash))) {
LOG_ERROR(Render_Vulkan, "Failed to hash SPIR-V module");
@@ -121,8 +121,8 @@ void NsightAftermathTracker::OnGpuCrashDumpCallback(const void* gpu_crash_dump,
u32 json_size = 0;
if (!GFSDK_Aftermath_SUCCEED(GFSDK_Aftermath_GpuCrashDump_GenerateJSON(
decoder, GFSDK_Aftermath_GpuCrashDumpDecoderFlags_ALL_INFO,
- GFSDK_Aftermath_GpuCrashDumpFormatterFlags_NONE, nullptr, nullptr, nullptr, nullptr,
- this, &json_size))) {
+ GFSDK_Aftermath_GpuCrashDumpFormatterFlags_NONE, nullptr, nullptr, nullptr, this,
+ &json_size))) {
LOG_ERROR(Render_Vulkan, "Failed to generate JSON");
return;
}
diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp
index 5c5bfa18d..23d922e5d 100644
--- a/src/video_core/vulkan_common/vulkan_device.cpp
+++ b/src/video_core/vulkan_common/vulkan_device.cpp
@@ -74,30 +74,6 @@ enum class NvidiaArchitecture {
VoltaOrOlder,
};
-constexpr std::array REQUIRED_EXTENSIONS{
- VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME,
- VK_EXT_ROBUSTNESS_2_EXTENSION_NAME,
-#ifdef _WIN32
- VK_KHR_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME,
-#endif
-#ifdef __unix__
- VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME,
-#endif
-};
-
-constexpr std::array REQUIRED_EXTENSIONS_BEFORE_1_2{
- VK_KHR_TIMELINE_SEMAPHORE_EXTENSION_NAME,
- VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME,
- VK_KHR_8BIT_STORAGE_EXTENSION_NAME,
- VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME,
- VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME,
- VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME,
-};
-
-constexpr std::array REQUIRED_EXTENSIONS_BEFORE_1_3{
- VK_EXT_SHADER_DEMOTE_TO_HELPER_INVOCATION_EXTENSION_NAME,
-};
-
template <typename T>
void SetNext(void**& next, T& data) {
*next = &data;
@@ -286,24 +262,9 @@ std::unordered_map<VkFormat, VkFormatProperties> GetFormatProperties(vk::Physica
return format_properties;
}
-std::vector<std::string> GetSupportedExtensions(vk::PhysicalDevice physical) {
- const std::vector extensions = physical.EnumerateDeviceExtensionProperties();
- std::vector<std::string> supported_extensions;
- supported_extensions.reserve(extensions.size());
- for (const auto& extension : extensions) {
- supported_extensions.emplace_back(extension.extensionName);
- }
- return supported_extensions;
-}
-
-bool IsExtensionSupported(std::span<const std::string> supported_extensions,
- std::string_view extension) {
- return std::ranges::find(supported_extensions, extension) != supported_extensions.end();
-}
-
NvidiaArchitecture GetNvidiaArchitecture(vk::PhysicalDevice physical,
- std::span<const std::string> exts) {
- if (IsExtensionSupported(exts, VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME)) {
+ const std::set<std::string, std::less<>>& exts) {
+ if (exts.contains(VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME)) {
VkPhysicalDeviceFragmentShadingRatePropertiesKHR shading_rate_props{};
shading_rate_props.sType =
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_PROPERTIES_KHR;
@@ -316,423 +277,55 @@ NvidiaArchitecture GetNvidiaArchitecture(vk::PhysicalDevice physical,
return NvidiaArchitecture::AmpereOrNewer;
}
}
- if (IsExtensionSupported(exts, VK_NV_SHADING_RATE_IMAGE_EXTENSION_NAME)) {
+ if (exts.contains(VK_NV_SHADING_RATE_IMAGE_EXTENSION_NAME)) {
return NvidiaArchitecture::Turing;
}
return NvidiaArchitecture::VoltaOrOlder;
}
+
+std::vector<const char*> ExtensionListForVulkan(
+ const std::set<std::string, std::less<>>& extensions) {
+ std::vector<const char*> output;
+ for (const auto& extension : extensions) {
+ output.push_back(extension.c_str());
+ }
+ return output;
+}
+
} // Anonymous namespace
Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR surface,
const vk::InstanceDispatch& dld_)
- : instance{instance_}, dld{dld_}, physical{physical_}, properties{physical.GetProperties()},
- instance_version{properties.apiVersion}, supported_extensions{GetSupportedExtensions(
- physical)},
+ : instance{instance_}, dld{dld_}, physical{physical_},
format_properties(GetFormatProperties(physical)) {
- CheckSuitability(surface != nullptr);
- SetupFamilies(surface);
- SetupFeatures();
- SetupProperties();
-
- const auto queue_cis = GetDeviceQueueCreateInfos();
- const std::vector extensions = LoadExtensions(surface != nullptr);
-
- VkPhysicalDeviceFeatures2 features2{
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2,
- .pNext = nullptr,
- .features{
- .robustBufferAccess = true,
- .fullDrawIndexUint32 = false,
- .imageCubeArray = true,
- .independentBlend = true,
- .geometryShader = true,
- .tessellationShader = true,
- .sampleRateShading = true,
- .dualSrcBlend = true,
- .logicOp = true,
- .multiDrawIndirect = true,
- .drawIndirectFirstInstance = true,
- .depthClamp = true,
- .depthBiasClamp = true,
- .fillModeNonSolid = true,
- .depthBounds = is_depth_bounds_supported,
- .wideLines = true,
- .largePoints = true,
- .alphaToOne = false,
- .multiViewport = true,
- .samplerAnisotropy = true,
- .textureCompressionETC2 = false,
- .textureCompressionASTC_LDR = is_optimal_astc_supported,
- .textureCompressionBC = false,
- .occlusionQueryPrecise = true,
- .pipelineStatisticsQuery = false,
- .vertexPipelineStoresAndAtomics = true,
- .fragmentStoresAndAtomics = true,
- .shaderTessellationAndGeometryPointSize = false,
- .shaderImageGatherExtended = true,
- .shaderStorageImageExtendedFormats = false,
- .shaderStorageImageMultisample = is_shader_storage_image_multisample,
- .shaderStorageImageReadWithoutFormat = is_formatless_image_load_supported,
- .shaderStorageImageWriteWithoutFormat = true,
- .shaderUniformBufferArrayDynamicIndexing = false,
- .shaderSampledImageArrayDynamicIndexing = false,
- .shaderStorageBufferArrayDynamicIndexing = false,
- .shaderStorageImageArrayDynamicIndexing = false,
- .shaderClipDistance = true,
- .shaderCullDistance = true,
- .shaderFloat64 = is_shader_float64_supported,
- .shaderInt64 = is_shader_int64_supported,
- .shaderInt16 = is_shader_int16_supported,
- .shaderResourceResidency = false,
- .shaderResourceMinLod = false,
- .sparseBinding = false,
- .sparseResidencyBuffer = false,
- .sparseResidencyImage2D = false,
- .sparseResidencyImage3D = false,
- .sparseResidency2Samples = false,
- .sparseResidency4Samples = false,
- .sparseResidency8Samples = false,
- .sparseResidency16Samples = false,
- .sparseResidencyAliased = false,
- .variableMultisampleRate = false,
- .inheritedQueries = false,
- },
- };
- const void* first_next = &features2;
- void** next = &features2.pNext;
-
- VkPhysicalDeviceTimelineSemaphoreFeatures timeline_semaphore{
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES,
- .pNext = nullptr,
- .timelineSemaphore = true,
- };
- SetNext(next, timeline_semaphore);
-
- VkPhysicalDevice16BitStorageFeatures bit16_storage{
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES,
- .pNext = nullptr,
- .storageBuffer16BitAccess = true,
- .uniformAndStorageBuffer16BitAccess = true,
- .storagePushConstant16 = false,
- .storageInputOutput16 = false,
- };
- SetNext(next, bit16_storage);
-
- VkPhysicalDevice8BitStorageFeatures bit8_storage{
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES,
- .pNext = nullptr,
- .storageBuffer8BitAccess = true,
- .uniformAndStorageBuffer8BitAccess = true,
- .storagePushConstant8 = false,
- };
- SetNext(next, bit8_storage);
-
- VkPhysicalDeviceRobustness2FeaturesEXT robustness2{
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT,
- .pNext = nullptr,
- .robustBufferAccess2 = true,
- .robustImageAccess2 = true,
- .nullDescriptor = true,
- };
- SetNext(next, robustness2);
-
- VkPhysicalDeviceHostQueryResetFeatures host_query_reset{
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES,
- .pNext = nullptr,
- .hostQueryReset = true,
- };
- SetNext(next, host_query_reset);
-
- VkPhysicalDeviceVariablePointerFeatures variable_pointers{
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES,
- .pNext = nullptr,
- .variablePointersStorageBuffer = VK_TRUE,
- .variablePointers = VK_TRUE,
- };
- SetNext(next, variable_pointers);
-
- VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures demote{
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES,
- .pNext = nullptr,
- .shaderDemoteToHelperInvocation = true,
- };
- SetNext(next, demote);
-
- VkPhysicalDeviceShaderDrawParametersFeatures draw_parameters{
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETER_FEATURES,
- .pNext = nullptr,
- .shaderDrawParameters = true,
- };
- SetNext(next, draw_parameters);
-
- VkPhysicalDeviceShaderFloat16Int8Features float16_int8;
- if (is_int8_supported || is_float16_supported) {
- float16_int8 = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES,
- .pNext = nullptr,
- .shaderFloat16 = is_float16_supported,
- .shaderInt8 = is_int8_supported,
- };
- SetNext(next, float16_int8);
- }
- if (!is_float16_supported) {
- LOG_INFO(Render_Vulkan, "Device doesn't support float16 natively");
- }
- if (!is_int8_supported) {
- LOG_INFO(Render_Vulkan, "Device doesn't support int8 natively");
- }
-
- if (!nv_viewport_swizzle) {
- LOG_INFO(Render_Vulkan, "Device doesn't support viewport swizzles");
- }
-
- if (!nv_viewport_array2) {
- LOG_INFO(Render_Vulkan, "Device doesn't support viewport masks");
- }
-
- if (!nv_geometry_shader_passthrough) {
- LOG_INFO(Render_Vulkan, "Device doesn't support passthrough geometry shaders");
- }
+ // Get suitability and device properties.
+ const bool is_suitable = GetSuitability(surface != nullptr);
- VkPhysicalDeviceUniformBufferStandardLayoutFeatures std430_layout;
- if (khr_uniform_buffer_standard_layout) {
- std430_layout = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES,
- .pNext = nullptr,
- .uniformBufferStandardLayout = true,
- };
- SetNext(next, std430_layout);
- } else {
- LOG_INFO(Render_Vulkan, "Device doesn't support packed UBOs");
- }
-
- VkPhysicalDeviceIndexTypeUint8FeaturesEXT index_type_uint8;
- if (ext_index_type_uint8) {
- index_type_uint8 = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT,
- .pNext = nullptr,
- .indexTypeUint8 = true,
- };
- SetNext(next, index_type_uint8);
- } else {
- LOG_INFO(Render_Vulkan, "Device doesn't support uint8 indexes");
- }
-
- VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT primitive_topology_list_restart;
- if (is_topology_list_restart_supported || is_patch_list_restart_supported) {
- primitive_topology_list_restart = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIMITIVE_TOPOLOGY_LIST_RESTART_FEATURES_EXT,
- .pNext = nullptr,
- .primitiveTopologyListRestart = is_topology_list_restart_supported,
- .primitiveTopologyPatchListRestart = is_patch_list_restart_supported,
- };
- SetNext(next, primitive_topology_list_restart);
- } else {
- LOG_INFO(Render_Vulkan, "Device doesn't support list topology primitive restart");
- }
-
- VkPhysicalDeviceTransformFeedbackFeaturesEXT transform_feedback;
- if (ext_transform_feedback) {
- transform_feedback = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT,
- .pNext = nullptr,
- .transformFeedback = true,
- .geometryStreams = true,
- };
- SetNext(next, transform_feedback);
- } else {
- LOG_INFO(Render_Vulkan, "Device doesn't support transform feedbacks");
- }
-
- VkPhysicalDeviceCustomBorderColorFeaturesEXT custom_border;
- if (ext_custom_border_color) {
- custom_border = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT,
- .pNext = nullptr,
- .customBorderColors = VK_TRUE,
- .customBorderColorWithoutFormat = VK_TRUE,
- };
- SetNext(next, custom_border);
- } else {
- LOG_INFO(Render_Vulkan, "Device doesn't support custom border colors");
- }
-
- VkPhysicalDeviceExtendedDynamicStateFeaturesEXT dynamic_state;
- if (ext_extended_dynamic_state) {
- dynamic_state = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT,
- .pNext = nullptr,
- .extendedDynamicState = VK_TRUE,
- };
- SetNext(next, dynamic_state);
- } else {
- LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state");
- }
-
- VkPhysicalDeviceExtendedDynamicState2FeaturesEXT dynamic_state_2;
- if (ext_extended_dynamic_state_2) {
- dynamic_state_2 = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT,
- .pNext = nullptr,
- .extendedDynamicState2 = VK_TRUE,
- .extendedDynamicState2LogicOp = ext_extended_dynamic_state_2_extra ? VK_TRUE : VK_FALSE,
- .extendedDynamicState2PatchControlPoints = VK_FALSE,
- };
- SetNext(next, dynamic_state_2);
- } else {
- LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state 2");
- }
-
- VkPhysicalDeviceExtendedDynamicState3FeaturesEXT dynamic_state_3;
- if (ext_extended_dynamic_state_3) {
- dynamic_state_3 = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT,
- .pNext = nullptr,
- .extendedDynamicState3TessellationDomainOrigin = VK_FALSE,
- .extendedDynamicState3DepthClampEnable =
- ext_extended_dynamic_state_3_enables ? VK_TRUE : VK_FALSE,
- .extendedDynamicState3PolygonMode = VK_FALSE,
- .extendedDynamicState3RasterizationSamples = VK_FALSE,
- .extendedDynamicState3SampleMask = VK_FALSE,
- .extendedDynamicState3AlphaToCoverageEnable = VK_FALSE,
- .extendedDynamicState3AlphaToOneEnable = VK_FALSE,
- .extendedDynamicState3LogicOpEnable =
- ext_extended_dynamic_state_3_enables ? VK_TRUE : VK_FALSE,
- .extendedDynamicState3ColorBlendEnable =
- ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE,
- .extendedDynamicState3ColorBlendEquation =
- ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE,
- .extendedDynamicState3ColorWriteMask =
- ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE,
- .extendedDynamicState3RasterizationStream = VK_FALSE,
- .extendedDynamicState3ConservativeRasterizationMode = VK_FALSE,
- .extendedDynamicState3ExtraPrimitiveOverestimationSize = VK_FALSE,
- .extendedDynamicState3DepthClipEnable = VK_FALSE,
- .extendedDynamicState3SampleLocationsEnable = VK_FALSE,
- .extendedDynamicState3ColorBlendAdvanced = VK_FALSE,
- .extendedDynamicState3ProvokingVertexMode = VK_FALSE,
- .extendedDynamicState3LineRasterizationMode = VK_FALSE,
- .extendedDynamicState3LineStippleEnable = VK_FALSE,
- .extendedDynamicState3DepthClipNegativeOneToOne = VK_FALSE,
- .extendedDynamicState3ViewportWScalingEnable = VK_FALSE,
- .extendedDynamicState3ViewportSwizzle = VK_FALSE,
- .extendedDynamicState3CoverageToColorEnable = VK_FALSE,
- .extendedDynamicState3CoverageToColorLocation = VK_FALSE,
- .extendedDynamicState3CoverageModulationMode = VK_FALSE,
- .extendedDynamicState3CoverageModulationTableEnable = VK_FALSE,
- .extendedDynamicState3CoverageModulationTable = VK_FALSE,
- .extendedDynamicState3CoverageReductionMode = VK_FALSE,
- .extendedDynamicState3RepresentativeFragmentTestEnable = VK_FALSE,
- .extendedDynamicState3ShadingRateImageEnable = VK_FALSE,
- };
- SetNext(next, dynamic_state_3);
- } else {
- LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state 3");
- }
-
- VkPhysicalDeviceLineRasterizationFeaturesEXT line_raster;
- if (ext_line_rasterization) {
- line_raster = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_EXT,
- .pNext = nullptr,
- .rectangularLines = VK_TRUE,
- .bresenhamLines = VK_FALSE,
- .smoothLines = VK_TRUE,
- .stippledRectangularLines = VK_FALSE,
- .stippledBresenhamLines = VK_FALSE,
- .stippledSmoothLines = VK_FALSE,
- };
- SetNext(next, line_raster);
- } else {
- LOG_INFO(Render_Vulkan, "Device doesn't support smooth lines");
- }
-
- if (!ext_conservative_rasterization) {
- LOG_INFO(Render_Vulkan, "Device doesn't support conservative rasterization");
- }
-
- VkPhysicalDeviceProvokingVertexFeaturesEXT provoking_vertex;
- if (ext_provoking_vertex) {
- provoking_vertex = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_FEATURES_EXT,
- .pNext = nullptr,
- .provokingVertexLast = VK_TRUE,
- .transformFeedbackPreservesProvokingVertex = VK_TRUE,
- };
- SetNext(next, provoking_vertex);
- } else {
- LOG_INFO(Render_Vulkan, "Device doesn't support provoking vertex last");
- }
-
- VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT vertex_input_dynamic;
- if (ext_vertex_input_dynamic_state) {
- vertex_input_dynamic = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_INPUT_DYNAMIC_STATE_FEATURES_EXT,
- .pNext = nullptr,
- .vertexInputDynamicState = VK_TRUE,
- };
- SetNext(next, vertex_input_dynamic);
- } else {
- LOG_INFO(Render_Vulkan, "Device doesn't support vertex input dynamic state");
- }
-
- VkPhysicalDeviceShaderAtomicInt64Features atomic_int64;
- if (ext_shader_atomic_int64) {
- atomic_int64 = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES,
- .pNext = nullptr,
- .shaderBufferInt64Atomics = VK_TRUE,
- .shaderSharedInt64Atomics = VK_TRUE,
- };
- SetNext(next, atomic_int64);
- }
+ const VkDriverId driver_id = properties.driver.driverID;
+ const bool is_radv = driver_id == VK_DRIVER_ID_MESA_RADV;
+ const bool is_amd_driver =
+ driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE;
+ const bool is_amd = is_amd_driver || is_radv;
+ const bool is_intel_windows = driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS;
+ const bool is_intel_anv = driver_id == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA;
+ const bool is_nvidia = driver_id == VK_DRIVER_ID_NVIDIA_PROPRIETARY;
+ const bool is_mvk = driver_id == VK_DRIVER_ID_MOLTENVK;
- VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR workgroup_layout;
- if (khr_workgroup_memory_explicit_layout && is_shader_int16_supported) {
- workgroup_layout = {
- .sType =
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_FEATURES_KHR,
- .pNext = nullptr,
- .workgroupMemoryExplicitLayout = VK_TRUE,
- .workgroupMemoryExplicitLayoutScalarBlockLayout = VK_TRUE,
- .workgroupMemoryExplicitLayout8BitAccess = VK_TRUE,
- .workgroupMemoryExplicitLayout16BitAccess = VK_TRUE,
- };
- SetNext(next, workgroup_layout);
- } else if (khr_workgroup_memory_explicit_layout) {
- // TODO(lat9nq): Find a proper fix for this
- LOG_WARNING(Render_Vulkan, "Disabling VK_KHR_workgroup_memory_explicit_layout due to a "
- "yuzu bug when host driver does not support 16-bit integers");
- khr_workgroup_memory_explicit_layout = false;
+ if (is_mvk && !is_suitable) {
+ LOG_WARNING(Render_Vulkan, "Unsuitable driver is MoltenVK, continuing anyway");
+ } else if (!is_suitable) {
+ throw vk::Exception(VK_ERROR_INCOMPATIBLE_DRIVER);
}
- VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR executable_properties;
- if (khr_pipeline_executable_properties) {
- LOG_INFO(Render_Vulkan, "Enabling shader feedback, expect slower shader build times");
- executable_properties = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_EXECUTABLE_PROPERTIES_FEATURES_KHR,
- .pNext = nullptr,
- .pipelineExecutableInfo = VK_TRUE,
- };
- SetNext(next, executable_properties);
- }
-
- if (!ext_depth_range_unrestricted) {
- LOG_INFO(Render_Vulkan, "Device doesn't support depth range unrestricted");
- }
+ SetupFamilies(surface);
+ const auto queue_cis = GetDeviceQueueCreateInfos();
- VkPhysicalDeviceDepthClipControlFeaturesEXT depth_clip_control_features;
- if (ext_depth_clip_control) {
- depth_clip_control_features = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_CONTROL_FEATURES_EXT,
- .pNext = nullptr,
- .depthClipControl = VK_TRUE,
- };
- SetNext(next, depth_clip_control_features);
- }
+ // GetSuitability has already configured the linked list of features for us.
+ // Reuse it here.
+ const void* first_next = &features2;
- VkDeviceDiagnosticsConfigCreateInfoNV diagnostics_nv;
- if (Settings::values.enable_nsight_aftermath && nv_device_diagnostics_config) {
+ VkDeviceDiagnosticsConfigCreateInfoNV diagnostics_nv{};
+ if (Settings::values.enable_nsight_aftermath && extensions.device_diagnostics_config) {
nsight_aftermath_tracker = std::make_unique<NsightAftermathTracker>();
diagnostics_nv = {
@@ -744,33 +337,39 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
};
first_next = &diagnostics_nv;
}
- logical = vk::Device::Create(physical, queue_cis, extensions, first_next, dld);
- is_integrated = properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU;
- is_virtual = properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU;
- is_non_gpu = properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_OTHER ||
- properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_CPU;
+ is_blit_depth_stencil_supported = TestDepthStencilBlits();
+ is_optimal_astc_supported = ComputeIsOptimalAstcSupported();
+ is_warp_potentially_bigger = !extensions.subgroup_size_control ||
+ properties.subgroup_size_control.maxSubgroupSize > GuestWarpSize;
+
+ is_integrated = properties.properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU;
+ is_virtual = properties.properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU;
+ is_non_gpu = properties.properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_OTHER ||
+ properties.properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_CPU;
+
+ supports_d24_depth =
+ IsFormatSupported(VK_FORMAT_D24_UNORM_S8_UINT,
+ VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT, FormatType::Optimal);
CollectPhysicalMemoryInfo();
- CollectTelemetryParameters();
CollectToolingInfo();
- if (driver_id == VK_DRIVER_ID_NVIDIA_PROPRIETARY_KHR) {
- const u32 nv_major_version = (properties.driverVersion >> 22) & 0x3ff;
-
+ if (is_nvidia) {
+ const u32 nv_major_version = (properties.properties.driverVersion >> 22) & 0x3ff;
const auto arch = GetNvidiaArchitecture(physical, supported_extensions);
switch (arch) {
case NvidiaArchitecture::AmpereOrNewer:
- LOG_WARNING(Render_Vulkan, "Blacklisting Ampere devices from float16 math");
- is_float16_supported = false;
+ LOG_WARNING(Render_Vulkan, "Ampere and newer have broken float16 math");
+ features.shader_float16_int8.shaderFloat16 = false;
break;
case NvidiaArchitecture::Turing:
break;
case NvidiaArchitecture::VoltaOrOlder:
if (nv_major_version < 527) {
- LOG_WARNING(Render_Vulkan,
- "Blacklisting Volta and older from VK_KHR_push_descriptor");
- khr_push_descriptor = false;
+ LOG_WARNING(Render_Vulkan, "Volta and older have broken VK_KHR_push_descriptor");
+ extensions.push_descriptor = false;
+ loaded_extensions.erase(VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
}
break;
}
@@ -779,75 +378,75 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
cant_blit_msaa = true;
}
}
- const bool is_radv = driver_id == VK_DRIVER_ID_MESA_RADV;
- if (ext_extended_dynamic_state && is_radv) {
+ if (extensions.extended_dynamic_state && is_radv) {
// Mask driver version variant
- const u32 version = (properties.driverVersion << 3) >> 3;
+ const u32 version = (properties.properties.driverVersion << 3) >> 3;
if (version < VK_MAKE_API_VERSION(0, 21, 2, 0)) {
LOG_WARNING(Render_Vulkan,
"RADV versions older than 21.2 have broken VK_EXT_extended_dynamic_state");
- ext_extended_dynamic_state = false;
+ extensions.extended_dynamic_state = false;
+ loaded_extensions.erase(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME);
}
}
- if (ext_vertex_input_dynamic_state && is_radv) {
+ if (extensions.extended_dynamic_state2 && is_radv) {
+ const u32 version = (properties.properties.driverVersion << 3) >> 3;
+ if (version < VK_MAKE_API_VERSION(0, 22, 3, 1)) {
+ LOG_WARNING(
+ Render_Vulkan,
+ "RADV versions older than 22.3.1 have broken VK_EXT_extended_dynamic_state2");
+ features.extended_dynamic_state2.extendedDynamicState2 = false;
+ features.extended_dynamic_state2.extendedDynamicState2LogicOp = false;
+ features.extended_dynamic_state2.extendedDynamicState2PatchControlPoints = false;
+ extensions.extended_dynamic_state2 = false;
+ loaded_extensions.erase(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME);
+ }
+ }
+ if (extensions.vertex_input_dynamic_state && is_radv) {
// TODO(ameerj): Blacklist only offending driver versions
// TODO(ameerj): Confirm if RDNA1 is affected
const bool is_rdna2 =
- IsExtensionSupported(supported_extensions, VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME);
+ supported_extensions.contains(VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME);
if (is_rdna2) {
LOG_WARNING(Render_Vulkan,
"RADV has broken VK_EXT_vertex_input_dynamic_state on RDNA2 hardware");
- ext_vertex_input_dynamic_state = false;
+ extensions.vertex_input_dynamic_state = false;
+ loaded_extensions.erase(VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
}
}
- if (ext_extended_dynamic_state_2 && is_radv) {
- const u32 version = (properties.driverVersion << 3) >> 3;
- if (version < VK_MAKE_API_VERSION(0, 22, 3, 1)) {
- LOG_WARNING(
- Render_Vulkan,
- "RADV versions older than 22.3.1 have broken VK_EXT_extended_dynamic_state2");
- ext_extended_dynamic_state_2 = false;
- ext_extended_dynamic_state_2_extra = false;
- }
- }
- sets_per_pool = 64;
- const bool is_amd =
- driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE;
- if (is_amd) {
+ sets_per_pool = 64;
+ if (is_amd_driver) {
// AMD drivers need a higher amount of Sets per Pool in certain circunstances like in XC2.
sets_per_pool = 96;
// Disable VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT on AMD GCN4 and lower as it is broken.
- if (!is_float16_supported) {
- LOG_WARNING(
- Render_Vulkan,
- "AMD GCN4 and earlier do not properly support VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT");
+ if (!features.shader_float16_int8.shaderFloat16) {
+ LOG_WARNING(Render_Vulkan,
+ "AMD GCN4 and earlier have broken VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT");
has_broken_cube_compatibility = true;
}
}
- const bool is_amd_or_radv = is_amd || is_radv;
- if (ext_sampler_filter_minmax && is_amd_or_radv) {
+ if (extensions.sampler_filter_minmax && is_amd) {
// Disable ext_sampler_filter_minmax on AMD GCN4 and lower as it is broken.
- if (!is_float16_supported) {
+ if (!features.shader_float16_int8.shaderFloat16) {
LOG_WARNING(Render_Vulkan,
- "Blacklisting AMD GCN4 and earlier for VK_EXT_sampler_filter_minmax");
- ext_sampler_filter_minmax = false;
+ "AMD GCN4 and earlier have broken VK_EXT_sampler_filter_minmax");
+ extensions.sampler_filter_minmax = false;
+ loaded_extensions.erase(VK_EXT_SAMPLER_FILTER_MINMAX_EXTENSION_NAME);
}
}
- const bool is_intel_windows = driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS;
- const bool is_intel_anv = driver_id == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA;
- if (ext_vertex_input_dynamic_state && is_intel_windows) {
- const u32 version = (properties.driverVersion << 3) >> 3;
+ if (extensions.vertex_input_dynamic_state && is_intel_windows) {
+ const u32 version = (properties.properties.driverVersion << 3) >> 3;
if (version < VK_MAKE_API_VERSION(27, 20, 100, 0)) {
- LOG_WARNING(Render_Vulkan, "Blacklisting Intel for VK_EXT_vertex_input_dynamic_state");
- ext_vertex_input_dynamic_state = false;
+ LOG_WARNING(Render_Vulkan, "Intel has broken VK_EXT_vertex_input_dynamic_state");
+ extensions.vertex_input_dynamic_state = false;
+ loaded_extensions.erase(VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
}
}
- if (is_float16_supported && is_intel_windows) {
+ if (features.shader_float16_int8.shaderFloat16 && is_intel_windows) {
// Intel's compiler crashes when using fp16 on Astral Chain, disable it for the time being.
- LOG_WARNING(Render_Vulkan, "Blacklisting Intel proprietary from float16 math");
- is_float16_supported = false;
+ LOG_WARNING(Render_Vulkan, "Intel has broken float16 math");
+ features.shader_float16_int8.shaderFloat16 = false;
}
if (is_intel_windows) {
LOG_WARNING(Render_Vulkan, "Intel proprietary drivers do not support MSAA image blits");
@@ -857,10 +456,17 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
LOG_WARNING(Render_Vulkan, "ANV driver does not support native BGR format");
must_emulate_bgr565 = true;
}
+ if (is_mvk) {
+ LOG_WARNING(Render_Vulkan,
+ "MVK driver breaks when using more than 16 vertex attributes/bindings");
+ properties.properties.limits.maxVertexInputAttributes =
+ std::min(properties.properties.limits.maxVertexInputAttributes, 16U);
+ properties.properties.limits.maxVertexInputBindings =
+ std::min(properties.properties.limits.maxVertexInputBindings, 16U);
+ }
- supports_d24_depth =
- IsFormatSupported(VK_FORMAT_D24_UNORM_S8_UINT,
- VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT, FormatType::Optimal);
+ logical = vk::Device::Create(physical, queue_cis, ExtensionListForVulkan(loaded_extensions),
+ first_next, dld);
graphics_queue = logical.GetQueue(graphics_family);
present_queue = logical.GetQueue(present_family);
@@ -915,7 +521,7 @@ void Device::SaveShader(std::span<const u32> spirv) const {
}
}
-bool Device::IsOptimalAstcSupported(const VkPhysicalDeviceFeatures& features) const {
+bool Device::ComputeIsOptimalAstcSupported() const {
// Disable for now to avoid converting ASTC twice.
static constexpr std::array astc_formats = {
VK_FORMAT_ASTC_4x4_UNORM_BLOCK, VK_FORMAT_ASTC_4x4_SRGB_BLOCK,
@@ -933,7 +539,7 @@ bool Device::IsOptimalAstcSupported(const VkPhysicalDeviceFeatures& features) co
VK_FORMAT_ASTC_12x10_UNORM_BLOCK, VK_FORMAT_ASTC_12x10_SRGB_BLOCK,
VK_FORMAT_ASTC_12x12_UNORM_BLOCK, VK_FORMAT_ASTC_12x12_SRGB_BLOCK,
};
- if (!features.textureCompressionASTC_LDR) {
+ if (!features.features.textureCompressionASTC_LDR) {
return false;
}
const auto format_feature_usage{
@@ -971,7 +577,7 @@ bool Device::IsFormatSupported(VkFormat wanted_format, VkFormatFeatureFlags want
}
std::string Device::GetDriverName() const {
- switch (driver_id) {
+ switch (properties.driver.driverID) {
case VK_DRIVER_ID_AMD_PROPRIETARY:
return "AMD";
case VK_DRIVER_ID_AMD_OPEN_SOURCE:
@@ -987,507 +593,336 @@ std::string Device::GetDriverName() const {
case VK_DRIVER_ID_MESA_LLVMPIPE:
return "LAVAPIPE";
default:
- return vendor_name;
+ return properties.driver.driverName;
}
}
-static std::vector<const char*> ExtensionsRequiredForInstanceVersion(u32 available_version) {
- std::vector<const char*> extensions{REQUIRED_EXTENSIONS.begin(), REQUIRED_EXTENSIONS.end()};
+bool Device::ShouldBoostClocks() const {
+ const auto driver_id = properties.driver.driverID;
+ const auto vendor_id = properties.properties.vendorID;
+ const auto device_id = properties.properties.deviceID;
- if (available_version < VK_API_VERSION_1_2) {
- extensions.insert(extensions.end(), REQUIRED_EXTENSIONS_BEFORE_1_2.begin(),
- REQUIRED_EXTENSIONS_BEFORE_1_2.end());
- }
+ const bool validated_driver =
+ driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE ||
+ driver_id == VK_DRIVER_ID_MESA_RADV || driver_id == VK_DRIVER_ID_NVIDIA_PROPRIETARY ||
+ driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS ||
+ driver_id == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA;
- if (available_version < VK_API_VERSION_1_3) {
- extensions.insert(extensions.end(), REQUIRED_EXTENSIONS_BEFORE_1_3.begin(),
- REQUIRED_EXTENSIONS_BEFORE_1_3.end());
- }
+ const bool is_steam_deck = vendor_id == 0x1002 && device_id == 0x163F;
- return extensions;
+ return validated_driver && !is_steam_deck;
}
-void Device::CheckSuitability(bool requires_swapchain) const {
- std::vector<const char*> required_extensions =
- ExtensionsRequiredForInstanceVersion(instance_version);
- std::vector<const char*> available_extensions;
+bool Device::GetSuitability(bool requires_swapchain) {
+ // Assume we will be suitable.
+ bool suitable = true;
- if (requires_swapchain) {
- required_extensions.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
- }
+ // Configure properties.
+ properties.properties = physical.GetProperties();
+
+ // Set instance version.
+ instance_version = properties.properties.apiVersion;
+ // Minimum of API version 1.1 is required. (This is well-supported.)
+ ASSERT(instance_version >= VK_API_VERSION_1_1);
+
+ // Get available extensions.
auto extension_properties = physical.EnumerateDeviceExtensionProperties();
+ // Get the set of supported extensions.
+ supported_extensions.clear();
for (const VkExtensionProperties& property : extension_properties) {
- available_extensions.push_back(property.extensionName);
+ supported_extensions.insert(property.extensionName);
}
- bool has_all_required_extensions = true;
- for (const char* requirement_name : required_extensions) {
- const bool found =
- std::ranges::any_of(available_extensions, [&](const char* extension_name) {
- return std::strcmp(requirement_name, extension_name) == 0;
- });
+ // Generate list of extensions to load.
+ loaded_extensions.clear();
- if (!found) {
- LOG_ERROR(Render_Vulkan, "Missing required extension: {}", requirement_name);
- has_all_required_extensions = false;
- }
+#define EXTENSION(prefix, macro_name, var_name) \
+ if (supported_extensions.contains(VK_##prefix##_##macro_name##_EXTENSION_NAME)) { \
+ loaded_extensions.insert(VK_##prefix##_##macro_name##_EXTENSION_NAME); \
+ extensions.var_name = true; \
}
-
- if (!has_all_required_extensions) {
- throw vk::Exception(VK_ERROR_EXTENSION_NOT_PRESENT);
+#define FEATURE_EXTENSION(prefix, struct_name, macro_name, var_name) \
+ if (supported_extensions.contains(VK_##prefix##_##macro_name##_EXTENSION_NAME)) { \
+ loaded_extensions.insert(VK_##prefix##_##macro_name##_EXTENSION_NAME); \
+ extensions.var_name = true; \
}
- struct LimitTuple {
- u32 minimum;
- u32 value;
- const char* name;
- };
- const VkPhysicalDeviceLimits& limits{properties.limits};
- const std::array limits_report{
- LimitTuple{65536, limits.maxUniformBufferRange, "maxUniformBufferRange"},
- LimitTuple{16, limits.maxViewports, "maxViewports"},
- LimitTuple{8, limits.maxColorAttachments, "maxColorAttachments"},
- LimitTuple{8, limits.maxClipDistances, "maxClipDistances"},
- };
- for (const auto& tuple : limits_report) {
- if (tuple.value < tuple.minimum) {
- LOG_ERROR(Render_Vulkan, "{} has to be {} or greater but it is {}", tuple.name,
- tuple.minimum, tuple.value);
- throw vk::Exception(VK_ERROR_FEATURE_NOT_PRESENT);
- }
+ if (instance_version < VK_API_VERSION_1_2) {
+ FOR_EACH_VK_FEATURE_1_2(FEATURE_EXTENSION);
+ }
+ if (instance_version < VK_API_VERSION_1_3) {
+ FOR_EACH_VK_FEATURE_1_3(FEATURE_EXTENSION);
}
- VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures demote{};
- demote.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES;
- demote.pNext = nullptr;
- VkPhysicalDeviceVariablePointerFeatures variable_pointers{};
- variable_pointers.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES;
- variable_pointers.pNext = &demote;
+ FOR_EACH_VK_FEATURE_EXT(FEATURE_EXTENSION);
+ FOR_EACH_VK_EXTENSION(EXTENSION);
+#ifdef _WIN32
+ FOR_EACH_VK_EXTENSION_WIN32(EXTENSION);
+#endif
- VkPhysicalDeviceRobustness2FeaturesEXT robustness2{};
- robustness2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT;
- robustness2.pNext = &variable_pointers;
+#undef FEATURE_EXTENSION
+#undef EXTENSION
- VkPhysicalDeviceTimelineSemaphoreFeatures timeline_semaphore{};
- timeline_semaphore.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES;
- timeline_semaphore.pNext = &robustness2;
+ // Some extensions are mandatory. Check those.
+#define CHECK_EXTENSION(extension_name) \
+ if (!loaded_extensions.contains(extension_name)) { \
+ LOG_ERROR(Render_Vulkan, "Missing required extension {}", extension_name); \
+ suitable = false; \
+ }
- VkPhysicalDevice16BitStorageFeatures bit16_storage{};
- bit16_storage.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES;
- bit16_storage.pNext = &timeline_semaphore;
+#define LOG_EXTENSION(extension_name) \
+ if (!loaded_extensions.contains(extension_name)) { \
+ LOG_INFO(Render_Vulkan, "Device doesn't support extension {}", extension_name); \
+ }
- VkPhysicalDevice8BitStorageFeatures bit8_storage{};
- bit8_storage.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES;
- bit8_storage.pNext = &bit16_storage;
+ FOR_EACH_VK_RECOMMENDED_EXTENSION(LOG_EXTENSION);
+ FOR_EACH_VK_MANDATORY_EXTENSION(CHECK_EXTENSION);
+#ifdef _WIN32
+ FOR_EACH_VK_MANDATORY_EXTENSION_WIN32(CHECK_EXTENSION);
+#else
+ FOR_EACH_VK_MANDATORY_EXTENSION_GENERIC(CHECK_EXTENSION);
+#endif
- VkPhysicalDeviceHostQueryResetFeatures host_query_reset{};
- host_query_reset.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES;
- host_query_reset.pNext = &bit8_storage;
+ if (requires_swapchain) {
+ CHECK_EXTENSION(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
+ }
- VkPhysicalDeviceShaderDrawParametersFeatures draw_parameters{};
- draw_parameters.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETER_FEATURES;
- draw_parameters.pNext = &host_query_reset;
+#undef LOG_EXTENSION
+#undef CHECK_EXTENSION
- VkPhysicalDeviceFeatures2 features2{};
+ // Generate the linked list of features to test.
features2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
- features2.pNext = &draw_parameters;
- physical.GetFeatures2(features2);
+ // Set next pointer.
+ void** next = &features2.pNext;
- const VkPhysicalDeviceFeatures& features{features2.features};
- std::array feature_report{
- std::make_pair(features.robustBufferAccess, "robustBufferAccess"),
- std::make_pair(features.vertexPipelineStoresAndAtomics, "vertexPipelineStoresAndAtomics"),
- std::make_pair(features.imageCubeArray, "imageCubeArray"),
- std::make_pair(features.independentBlend, "independentBlend"),
- std::make_pair(features.multiDrawIndirect, "multiDrawIndirect"),
- std::make_pair(features.drawIndirectFirstInstance, "drawIndirectFirstInstance"),
- std::make_pair(features.depthClamp, "depthClamp"),
- std::make_pair(features.samplerAnisotropy, "samplerAnisotropy"),
- std::make_pair(features.largePoints, "largePoints"),
- std::make_pair(features.multiViewport, "multiViewport"),
- std::make_pair(features.depthBiasClamp, "depthBiasClamp"),
- std::make_pair(features.fillModeNonSolid, "fillModeNonSolid"),
- std::make_pair(features.wideLines, "wideLines"),
- std::make_pair(features.geometryShader, "geometryShader"),
- std::make_pair(features.tessellationShader, "tessellationShader"),
- std::make_pair(features.sampleRateShading, "sampleRateShading"),
- std::make_pair(features.dualSrcBlend, "dualSrcBlend"),
- std::make_pair(features.logicOp, "logicOp"),
- std::make_pair(features.occlusionQueryPrecise, "occlusionQueryPrecise"),
- std::make_pair(features.fragmentStoresAndAtomics, "fragmentStoresAndAtomics"),
- std::make_pair(features.shaderImageGatherExtended, "shaderImageGatherExtended"),
- std::make_pair(features.shaderStorageImageWriteWithoutFormat,
- "shaderStorageImageWriteWithoutFormat"),
- std::make_pair(features.shaderClipDistance, "shaderClipDistance"),
- std::make_pair(features.shaderCullDistance, "shaderCullDistance"),
- std::make_pair(variable_pointers.variablePointers, "variablePointers"),
- std::make_pair(variable_pointers.variablePointersStorageBuffer,
- "variablePointersStorageBuffer"),
- std::make_pair(robustness2.robustBufferAccess2, "robustBufferAccess2"),
- std::make_pair(robustness2.robustImageAccess2, "robustImageAccess2"),
- std::make_pair(robustness2.nullDescriptor, "nullDescriptor"),
- std::make_pair(demote.shaderDemoteToHelperInvocation, "shaderDemoteToHelperInvocation"),
- std::make_pair(timeline_semaphore.timelineSemaphore, "timelineSemaphore"),
- std::make_pair(bit16_storage.storageBuffer16BitAccess, "storageBuffer16BitAccess"),
- std::make_pair(bit16_storage.uniformAndStorageBuffer16BitAccess,
- "uniformAndStorageBuffer16BitAccess"),
- std::make_pair(bit8_storage.storageBuffer8BitAccess, "storageBuffer8BitAccess"),
- std::make_pair(bit8_storage.uniformAndStorageBuffer8BitAccess,
- "uniformAndStorageBuffer8BitAccess"),
- std::make_pair(host_query_reset.hostQueryReset, "hostQueryReset"),
- std::make_pair(draw_parameters.shaderDrawParameters, "shaderDrawParameters"),
- };
+ // Test all features we know about. If the feature is not available in core at our
+ // current API version, and was not enabled by an extension, skip testing the feature.
+ // We set the structure sType explicitly here as it is zeroed by the constructor.
+#define FEATURE(prefix, struct_name, macro_name, var_name) \
+ features.var_name.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_##macro_name##_FEATURES; \
+ SetNext(next, features.var_name);
- bool has_all_required_features = true;
- for (const auto& [is_supported, name] : feature_report) {
- if (!is_supported) {
- LOG_ERROR(Render_Vulkan, "Missing required feature: {}", name);
- has_all_required_features = false;
- }
+#define EXT_FEATURE(prefix, struct_name, macro_name, var_name) \
+ if (extensions.var_name) { \
+ features.var_name.sType = \
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_##macro_name##_FEATURES_##prefix; \
+ SetNext(next, features.var_name); \
}
- if (!has_all_required_features) {
- throw vk::Exception(VK_ERROR_FEATURE_NOT_PRESENT);
+ FOR_EACH_VK_FEATURE_1_1(FEATURE);
+ FOR_EACH_VK_FEATURE_EXT(EXT_FEATURE);
+ if (instance_version >= VK_API_VERSION_1_2) {
+ FOR_EACH_VK_FEATURE_1_2(FEATURE);
+ } else {
+ FOR_EACH_VK_FEATURE_1_2(EXT_FEATURE);
}
-}
-
-std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
- std::vector<const char*> extensions = ExtensionsRequiredForInstanceVersion(instance_version);
- if (requires_surface) {
- extensions.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
+ if (instance_version >= VK_API_VERSION_1_3) {
+ FOR_EACH_VK_FEATURE_1_3(FEATURE);
+ } else {
+ FOR_EACH_VK_FEATURE_1_3(EXT_FEATURE);
}
- bool has_khr_shader_float16_int8{};
- bool has_khr_workgroup_memory_explicit_layout{};
- bool has_khr_pipeline_executable_properties{};
- bool has_khr_image_format_list{};
- bool has_khr_swapchain_mutable_format{};
- bool has_ext_subgroup_size_control{};
- bool has_ext_transform_feedback{};
- bool has_ext_custom_border_color{};
- bool has_ext_extended_dynamic_state{};
- bool has_ext_extended_dynamic_state_2{};
- bool has_ext_extended_dynamic_state_3{};
- bool has_ext_shader_atomic_int64{};
- bool has_ext_provoking_vertex{};
- bool has_ext_vertex_input_dynamic_state{};
- bool has_ext_line_rasterization{};
- bool has_ext_primitive_topology_list_restart{};
- bool has_ext_depth_clip_control{};
- for (const std::string& extension : supported_extensions) {
- const auto test = [&](std::optional<std::reference_wrapper<bool>> status, const char* name,
- bool push) {
- if (extension != name) {
- return;
- }
- if (push) {
- extensions.push_back(name);
- }
- if (status) {
- status->get() = true;
- }
- };
- test(nv_viewport_swizzle, VK_NV_VIEWPORT_SWIZZLE_EXTENSION_NAME, true);
- test(nv_viewport_array2, VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME, true);
- test(nv_geometry_shader_passthrough, VK_NV_GEOMETRY_SHADER_PASSTHROUGH_EXTENSION_NAME,
- true);
- test(khr_uniform_buffer_standard_layout,
- VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_EXTENSION_NAME, true);
- test(khr_spirv_1_4, VK_KHR_SPIRV_1_4_EXTENSION_NAME, true);
- test(khr_push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME, true);
- test(has_khr_shader_float16_int8, VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME, false);
- test(khr_draw_indirect_count, VK_KHR_DRAW_INDIRECT_COUNT_EXTENSION_NAME, true);
- test(ext_depth_range_unrestricted, VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME, true);
- test(ext_index_type_uint8, VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME, true);
- test(has_ext_primitive_topology_list_restart,
- VK_EXT_PRIMITIVE_TOPOLOGY_LIST_RESTART_EXTENSION_NAME, true);
- test(ext_sampler_filter_minmax, VK_EXT_SAMPLER_FILTER_MINMAX_EXTENSION_NAME, true);
- test(ext_shader_viewport_index_layer, VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_EXTENSION_NAME,
- true);
- test(ext_tooling_info, VK_EXT_TOOLING_INFO_EXTENSION_NAME, true);
- test(ext_shader_stencil_export, VK_EXT_SHADER_STENCIL_EXPORT_EXTENSION_NAME, true);
- test(ext_conservative_rasterization, VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME,
- true);
- test(has_ext_depth_clip_control, VK_EXT_DEPTH_CLIP_CONTROL_EXTENSION_NAME, false);
- test(has_ext_transform_feedback, VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME, false);
- test(has_ext_custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME, false);
- test(has_ext_extended_dynamic_state, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME, false);
- test(has_ext_extended_dynamic_state_2, VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME,
- false);
- test(has_ext_extended_dynamic_state_3, VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME,
- false);
- test(has_ext_subgroup_size_control, VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME, true);
- test(has_ext_provoking_vertex, VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME, false);
- test(has_ext_vertex_input_dynamic_state, VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME,
- false);
- test(has_ext_shader_atomic_int64, VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME, false);
- test(has_khr_workgroup_memory_explicit_layout,
- VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_EXTENSION_NAME, false);
- test(has_khr_image_format_list, VK_KHR_IMAGE_FORMAT_LIST_EXTENSION_NAME, false);
- test(has_khr_swapchain_mutable_format, VK_KHR_SWAPCHAIN_MUTABLE_FORMAT_EXTENSION_NAME,
- false);
- test(has_ext_line_rasterization, VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME, false);
- test(ext_memory_budget, VK_EXT_MEMORY_BUDGET_EXTENSION_NAME, true);
- if (Settings::values.enable_nsight_aftermath) {
- test(nv_device_diagnostics_config, VK_NV_DEVICE_DIAGNOSTICS_CONFIG_EXTENSION_NAME,
- true);
- }
- if (Settings::values.renderer_shader_feedback) {
- test(has_khr_pipeline_executable_properties,
- VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME, false);
- }
- }
- VkPhysicalDeviceFeatures2 features{};
- features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
-
- VkPhysicalDeviceProperties2 physical_properties{};
- physical_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
-
- if (has_khr_shader_float16_int8) {
- VkPhysicalDeviceShaderFloat16Int8Features float16_int8_features;
- float16_int8_features.sType =
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES;
- float16_int8_features.pNext = nullptr;
- features.pNext = &float16_int8_features;
-
- physical.GetFeatures2(features);
- is_float16_supported = float16_int8_features.shaderFloat16;
- is_int8_supported = float16_int8_features.shaderInt8;
- extensions.push_back(VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME);
- }
- if (has_ext_subgroup_size_control) {
- VkPhysicalDeviceSubgroupSizeControlFeatures subgroup_features;
- subgroup_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_FEATURES;
- subgroup_features.pNext = nullptr;
- features.pNext = &subgroup_features;
- physical.GetFeatures2(features);
-
- VkPhysicalDeviceSubgroupSizeControlProperties subgroup_properties;
- subgroup_properties.sType =
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES;
- subgroup_properties.pNext = nullptr;
- physical_properties.pNext = &subgroup_properties;
- physical.GetProperties2(physical_properties);
+#undef EXT_FEATURE
+#undef FEATURE
- is_warp_potentially_bigger = subgroup_properties.maxSubgroupSize > GuestWarpSize;
+ // Perform the feature test.
+ physical.GetFeatures2(features2);
+ features.features = features2.features;
- if (subgroup_features.subgroupSizeControl &&
- subgroup_properties.minSubgroupSize <= GuestWarpSize &&
- subgroup_properties.maxSubgroupSize >= GuestWarpSize) {
- extensions.push_back(VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME);
- guest_warp_stages = subgroup_properties.requiredSubgroupSizeStages;
- ext_subgroup_size_control = true;
- }
- } else {
- is_warp_potentially_bigger = true;
+ // Some features are mandatory. Check those.
+#define CHECK_FEATURE(feature, name) \
+ if (!features.feature.name) { \
+ LOG_ERROR(Render_Vulkan, "Missing required feature {}", #name); \
+ suitable = false; \
}
- if (has_ext_provoking_vertex) {
- VkPhysicalDeviceProvokingVertexFeaturesEXT provoking_vertex;
- provoking_vertex.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_FEATURES_EXT;
- provoking_vertex.pNext = nullptr;
- features.pNext = &provoking_vertex;
- physical.GetFeatures2(features);
-
- if (provoking_vertex.provokingVertexLast &&
- provoking_vertex.transformFeedbackPreservesProvokingVertex) {
- extensions.push_back(VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME);
- ext_provoking_vertex = true;
- }
- }
- if (has_ext_vertex_input_dynamic_state) {
- VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT vertex_input;
- vertex_input.sType =
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_INPUT_DYNAMIC_STATE_FEATURES_EXT;
- vertex_input.pNext = nullptr;
- features.pNext = &vertex_input;
- physical.GetFeatures2(features);
-
- if (vertex_input.vertexInputDynamicState) {
- extensions.push_back(VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
- ext_vertex_input_dynamic_state = true;
- }
- }
- if (has_ext_shader_atomic_int64) {
- VkPhysicalDeviceShaderAtomicInt64Features atomic_int64;
- atomic_int64.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES;
- atomic_int64.pNext = nullptr;
- features.pNext = &atomic_int64;
- physical.GetFeatures2(features);
-
- if (atomic_int64.shaderBufferInt64Atomics && atomic_int64.shaderSharedInt64Atomics) {
- extensions.push_back(VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME);
- ext_shader_atomic_int64 = true;
- }
- }
- if (has_ext_transform_feedback) {
- VkPhysicalDeviceTransformFeedbackFeaturesEXT tfb_features;
- tfb_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT;
- tfb_features.pNext = nullptr;
- features.pNext = &tfb_features;
- physical.GetFeatures2(features);
-
- VkPhysicalDeviceTransformFeedbackPropertiesEXT tfb_properties;
- tfb_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT;
- tfb_properties.pNext = nullptr;
- physical_properties.pNext = &tfb_properties;
- physical.GetProperties2(physical_properties);
- if (tfb_features.transformFeedback && tfb_features.geometryStreams &&
- tfb_properties.maxTransformFeedbackStreams >= 4 &&
- tfb_properties.maxTransformFeedbackBuffers && tfb_properties.transformFeedbackQueries &&
- tfb_properties.transformFeedbackDraw) {
- extensions.push_back(VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME);
- ext_transform_feedback = true;
- }
- }
- if (has_ext_custom_border_color) {
- VkPhysicalDeviceCustomBorderColorFeaturesEXT border_features;
- border_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT;
- border_features.pNext = nullptr;
- features.pNext = &border_features;
- physical.GetFeatures2(features);
-
- if (border_features.customBorderColors && border_features.customBorderColorWithoutFormat) {
- extensions.push_back(VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
- ext_custom_border_color = true;
- }
- }
- if (has_ext_extended_dynamic_state) {
- VkPhysicalDeviceExtendedDynamicStateFeaturesEXT extended_dynamic_state;
- extended_dynamic_state.sType =
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT;
- extended_dynamic_state.pNext = nullptr;
- features.pNext = &extended_dynamic_state;
- physical.GetFeatures2(features);
-
- if (extended_dynamic_state.extendedDynamicState) {
- extensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME);
- ext_extended_dynamic_state = true;
- }
- }
- if (has_ext_extended_dynamic_state_2) {
- VkPhysicalDeviceExtendedDynamicState2FeaturesEXT extended_dynamic_state_2;
- extended_dynamic_state_2.sType =
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT;
- extended_dynamic_state_2.pNext = nullptr;
- features.pNext = &extended_dynamic_state_2;
- physical.GetFeatures2(features);
-
- if (extended_dynamic_state_2.extendedDynamicState2) {
- extensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME);
- ext_extended_dynamic_state_2 = true;
- ext_extended_dynamic_state_2_extra =
- extended_dynamic_state_2.extendedDynamicState2LogicOp;
- }
+#define LOG_FEATURE(feature, name) \
+ if (!features.feature.name) { \
+ LOG_INFO(Render_Vulkan, "Device doesn't support feature {}", #name); \
}
- if (has_ext_extended_dynamic_state_3) {
- VkPhysicalDeviceExtendedDynamicState3FeaturesEXT extended_dynamic_state_3;
- extended_dynamic_state_3.sType =
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT;
- extended_dynamic_state_3.pNext = nullptr;
- features.pNext = &extended_dynamic_state_3;
- physical.GetFeatures2(features);
-
- ext_extended_dynamic_state_3_blend =
- extended_dynamic_state_3.extendedDynamicState3ColorBlendEnable &&
- extended_dynamic_state_3.extendedDynamicState3ColorBlendEquation &&
- extended_dynamic_state_3.extendedDynamicState3ColorWriteMask;
-
- ext_extended_dynamic_state_3_enables =
- extended_dynamic_state_3.extendedDynamicState3DepthClampEnable &&
- extended_dynamic_state_3.extendedDynamicState3LogicOpEnable;
-
- ext_extended_dynamic_state_3 =
- ext_extended_dynamic_state_3_blend || ext_extended_dynamic_state_3_enables;
- if (ext_extended_dynamic_state_3) {
- extensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME);
- }
+
+ FOR_EACH_VK_RECOMMENDED_FEATURE(LOG_FEATURE);
+ FOR_EACH_VK_MANDATORY_FEATURE(CHECK_FEATURE);
+
+#undef LOG_FEATURE
+#undef CHECK_FEATURE
+
+ // Generate linked list of properties.
+ properties2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
+
+ // Set next pointer.
+ next = &properties2.pNext;
+
+ // Get driver info.
+ properties.driver.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES;
+ SetNext(next, properties.driver);
+
+ // Retrieve relevant extension properties.
+ if (extensions.shader_float_controls) {
+ properties.float_controls.sType =
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES;
+ SetNext(next, properties.float_controls);
}
- if (has_ext_line_rasterization) {
- VkPhysicalDeviceLineRasterizationFeaturesEXT line_raster;
- line_raster.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_EXT;
- line_raster.pNext = nullptr;
- features.pNext = &line_raster;
- physical.GetFeatures2(features);
- if (line_raster.rectangularLines && line_raster.smoothLines) {
- extensions.push_back(VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME);
- ext_line_rasterization = true;
- }
+ if (extensions.push_descriptor) {
+ properties.push_descriptor.sType =
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR;
+ SetNext(next, properties.push_descriptor);
}
- if (has_ext_depth_clip_control) {
- VkPhysicalDeviceDepthClipControlFeaturesEXT depth_clip_control_features;
- depth_clip_control_features.sType =
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_CONTROL_FEATURES_EXT;
- depth_clip_control_features.pNext = nullptr;
- features.pNext = &depth_clip_control_features;
- physical.GetFeatures2(features);
-
- if (depth_clip_control_features.depthClipControl) {
- extensions.push_back(VK_EXT_DEPTH_CLIP_CONTROL_EXTENSION_NAME);
- ext_depth_clip_control = true;
- }
+ if (extensions.subgroup_size_control) {
+ properties.subgroup_size_control.sType =
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES;
+ SetNext(next, properties.subgroup_size_control);
}
- if (has_khr_workgroup_memory_explicit_layout) {
- VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR layout;
- layout.sType =
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_FEATURES_KHR;
- layout.pNext = nullptr;
- features.pNext = &layout;
- physical.GetFeatures2(features);
-
- if (layout.workgroupMemoryExplicitLayout &&
- layout.workgroupMemoryExplicitLayout8BitAccess &&
- layout.workgroupMemoryExplicitLayout16BitAccess &&
- layout.workgroupMemoryExplicitLayoutScalarBlockLayout) {
- extensions.push_back(VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_EXTENSION_NAME);
- khr_workgroup_memory_explicit_layout = true;
- }
+ if (extensions.transform_feedback) {
+ properties.transform_feedback.sType =
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT;
+ SetNext(next, properties.transform_feedback);
}
- if (has_khr_pipeline_executable_properties) {
- VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR executable_properties;
- executable_properties.sType =
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_EXECUTABLE_PROPERTIES_FEATURES_KHR;
- executable_properties.pNext = nullptr;
- features.pNext = &executable_properties;
- physical.GetFeatures2(features);
-
- if (executable_properties.pipelineExecutableInfo) {
- extensions.push_back(VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME);
- khr_pipeline_executable_properties = true;
+
+ // Perform the property fetch.
+ physical.GetProperties2(properties2);
+ properties.properties = properties2.properties;
+
+ // Unload extensions if feature support is insufficient.
+ RemoveUnsuitableExtensions();
+
+ // Check limits.
+ struct Limit {
+ u32 minimum;
+ u32 value;
+ const char* name;
+ };
+
+ const VkPhysicalDeviceLimits& limits{properties.properties.limits};
+ const std::array limits_report{
+ Limit{65536, limits.maxUniformBufferRange, "maxUniformBufferRange"},
+ Limit{16, limits.maxViewports, "maxViewports"},
+ Limit{8, limits.maxColorAttachments, "maxColorAttachments"},
+ Limit{8, limits.maxClipDistances, "maxClipDistances"},
+ };
+
+ for (const auto& [min, value, name] : limits_report) {
+ if (value < min) {
+ LOG_ERROR(Render_Vulkan, "{} has to be {} or greater but it is {}", name, min, value);
+ suitable = false;
}
}
- if (has_ext_primitive_topology_list_restart) {
- VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT primitive_topology_list_restart{};
- primitive_topology_list_restart.sType =
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIMITIVE_TOPOLOGY_LIST_RESTART_FEATURES_EXT;
- primitive_topology_list_restart.pNext = nullptr;
- features.pNext = &primitive_topology_list_restart;
- physical.GetFeatures2(features);
-
- is_topology_list_restart_supported =
- primitive_topology_list_restart.primitiveTopologyListRestart;
- is_patch_list_restart_supported =
- primitive_topology_list_restart.primitiveTopologyPatchListRestart;
- }
- if (has_khr_image_format_list && has_khr_swapchain_mutable_format) {
- extensions.push_back(VK_KHR_IMAGE_FORMAT_LIST_EXTENSION_NAME);
- extensions.push_back(VK_KHR_SWAPCHAIN_MUTABLE_FORMAT_EXTENSION_NAME);
- khr_swapchain_mutable_format = true;
- }
- if (khr_push_descriptor) {
- VkPhysicalDevicePushDescriptorPropertiesKHR push_descriptor;
- push_descriptor.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR;
- push_descriptor.pNext = nullptr;
- physical_properties.pNext = &push_descriptor;
- physical.GetProperties2(physical_properties);
+ // Return whether we were suitable.
+ return suitable;
+}
- max_push_descriptors = push_descriptor.maxPushDescriptors;
+void Device::RemoveExtensionIfUnsuitable(bool is_suitable, const std::string& extension_name) {
+ if (loaded_extensions.contains(extension_name) && !is_suitable) {
+ LOG_WARNING(Render_Vulkan, "Removing unsuitable extension {}", extension_name);
+ loaded_extensions.erase(extension_name);
}
- return extensions;
+}
+
+void Device::RemoveUnsuitableExtensions() {
+ // VK_EXT_custom_border_color
+ extensions.custom_border_color = features.custom_border_color.customBorderColors &&
+ features.custom_border_color.customBorderColorWithoutFormat;
+ RemoveExtensionIfUnsuitable(extensions.custom_border_color,
+ VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
+
+ // VK_EXT_depth_clip_control
+ extensions.depth_clip_control = features.depth_clip_control.depthClipControl;
+ RemoveExtensionIfUnsuitable(extensions.depth_clip_control,
+ VK_EXT_DEPTH_CLIP_CONTROL_EXTENSION_NAME);
+
+ // VK_EXT_extended_dynamic_state
+ extensions.extended_dynamic_state = features.extended_dynamic_state.extendedDynamicState;
+ RemoveExtensionIfUnsuitable(extensions.extended_dynamic_state,
+ VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME);
+
+ // VK_EXT_extended_dynamic_state2
+ extensions.extended_dynamic_state2 = features.extended_dynamic_state2.extendedDynamicState2;
+ RemoveExtensionIfUnsuitable(extensions.extended_dynamic_state2,
+ VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME);
+
+ // VK_EXT_extended_dynamic_state3
+ dynamic_state3_blending =
+ features.extended_dynamic_state3.extendedDynamicState3ColorBlendEnable &&
+ features.extended_dynamic_state3.extendedDynamicState3ColorBlendEquation &&
+ features.extended_dynamic_state3.extendedDynamicState3ColorWriteMask;
+ dynamic_state3_enables =
+ features.extended_dynamic_state3.extendedDynamicState3DepthClampEnable &&
+ features.extended_dynamic_state3.extendedDynamicState3LogicOpEnable;
+
+ extensions.extended_dynamic_state3 = dynamic_state3_blending || dynamic_state3_enables;
+ dynamic_state3_blending = dynamic_state3_blending && extensions.extended_dynamic_state3;
+ dynamic_state3_enables = dynamic_state3_enables && extensions.extended_dynamic_state3;
+ RemoveExtensionIfUnsuitable(extensions.extended_dynamic_state3,
+ VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME);
+
+ // VK_EXT_provoking_vertex
+ extensions.provoking_vertex =
+ features.provoking_vertex.provokingVertexLast &&
+ features.provoking_vertex.transformFeedbackPreservesProvokingVertex;
+ RemoveExtensionIfUnsuitable(extensions.provoking_vertex,
+ VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME);
+
+ // VK_KHR_shader_atomic_int64
+ extensions.shader_atomic_int64 = features.shader_atomic_int64.shaderBufferInt64Atomics &&
+ features.shader_atomic_int64.shaderSharedInt64Atomics;
+ RemoveExtensionIfUnsuitable(extensions.shader_atomic_int64,
+ VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME);
+
+ // VK_EXT_shader_demote_to_helper_invocation
+ extensions.shader_demote_to_helper_invocation =
+ features.shader_demote_to_helper_invocation.shaderDemoteToHelperInvocation;
+ RemoveExtensionIfUnsuitable(extensions.shader_demote_to_helper_invocation,
+ VK_EXT_SHADER_DEMOTE_TO_HELPER_INVOCATION_EXTENSION_NAME);
+
+ // VK_EXT_subgroup_size_control
+ extensions.subgroup_size_control =
+ features.subgroup_size_control.subgroupSizeControl &&
+ properties.subgroup_size_control.minSubgroupSize <= GuestWarpSize &&
+ properties.subgroup_size_control.maxSubgroupSize >= GuestWarpSize;
+ RemoveExtensionIfUnsuitable(extensions.subgroup_size_control,
+ VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME);
+
+ // VK_EXT_transform_feedback
+ extensions.transform_feedback =
+ features.transform_feedback.transformFeedback &&
+ features.transform_feedback.geometryStreams &&
+ properties.transform_feedback.maxTransformFeedbackStreams >= 4 &&
+ properties.transform_feedback.maxTransformFeedbackBuffers > 0 &&
+ properties.transform_feedback.transformFeedbackQueries &&
+ properties.transform_feedback.transformFeedbackDraw;
+ RemoveExtensionIfUnsuitable(extensions.transform_feedback,
+ VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME);
+
+ // VK_EXT_vertex_input_dynamic_state
+ extensions.vertex_input_dynamic_state =
+ features.vertex_input_dynamic_state.vertexInputDynamicState;
+ RemoveExtensionIfUnsuitable(extensions.vertex_input_dynamic_state,
+ VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
+
+ // VK_KHR_pipeline_executable_properties
+ if (Settings::values.renderer_shader_feedback.GetValue()) {
+ extensions.pipeline_executable_properties =
+ features.pipeline_executable_properties.pipelineExecutableInfo;
+ RemoveExtensionIfUnsuitable(extensions.pipeline_executable_properties,
+ VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME);
+ } else {
+ extensions.pipeline_executable_properties = false;
+ loaded_extensions.erase(VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME);
+ }
+
+ // VK_KHR_workgroup_memory_explicit_layout
+ extensions.workgroup_memory_explicit_layout =
+ features.features.shaderInt16 &&
+ features.workgroup_memory_explicit_layout.workgroupMemoryExplicitLayout &&
+ features.workgroup_memory_explicit_layout.workgroupMemoryExplicitLayout8BitAccess &&
+ features.workgroup_memory_explicit_layout.workgroupMemoryExplicitLayout16BitAccess &&
+ features.workgroup_memory_explicit_layout.workgroupMemoryExplicitLayoutScalarBlockLayout;
+ RemoveExtensionIfUnsuitable(extensions.workgroup_memory_explicit_layout,
+ VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_EXTENSION_NAME);
}
void Device::SetupFamilies(VkSurfaceKHR surface) {
@@ -1517,55 +952,12 @@ void Device::SetupFamilies(VkSurfaceKHR surface) {
LOG_ERROR(Render_Vulkan, "Device lacks a present queue");
throw vk::Exception(VK_ERROR_FEATURE_NOT_PRESENT);
}
- graphics_family = *graphics;
- present_family = *present;
-}
-
-void Device::SetupFeatures() {
- const VkPhysicalDeviceFeatures features{physical.GetFeatures()};
- is_depth_bounds_supported = features.depthBounds;
- is_formatless_image_load_supported = features.shaderStorageImageReadWithoutFormat;
- is_shader_float64_supported = features.shaderFloat64;
- is_shader_int64_supported = features.shaderInt64;
- is_shader_int16_supported = features.shaderInt16;
- is_shader_storage_image_multisample = features.shaderStorageImageMultisample;
- is_blit_depth_stencil_supported = TestDepthStencilBlits();
- is_optimal_astc_supported = IsOptimalAstcSupported(features);
-
- const VkPhysicalDeviceLimits& limits{properties.limits};
- max_vertex_input_attributes = limits.maxVertexInputAttributes;
- max_vertex_input_bindings = limits.maxVertexInputBindings;
-}
-
-void Device::SetupProperties() {
- float_controls.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES;
-
- VkPhysicalDeviceProperties2KHR properties2{};
- properties2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
- properties2.pNext = &float_controls;
-
- physical.GetProperties2(properties2);
-}
-
-void Device::CollectTelemetryParameters() {
- VkPhysicalDeviceDriverProperties driver{
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES,
- .pNext = nullptr,
- .driverID = {},
- .driverName = {},
- .driverInfo = {},
- .conformanceVersion = {},
- };
-
- VkPhysicalDeviceProperties2 device_properties{
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2,
- .pNext = &driver,
- .properties = {},
- };
- physical.GetProperties2(device_properties);
-
- driver_id = driver.driverID;
- vendor_name = driver.driverName;
+ if (graphics) {
+ graphics_family = *graphics;
+ }
+ if (present) {
+ present_family = *present;
+ }
}
u64 Device::GetDeviceMemoryUsage() const {
@@ -1583,7 +975,8 @@ u64 Device::GetDeviceMemoryUsage() const {
void Device::CollectPhysicalMemoryInfo() {
VkPhysicalDeviceMemoryBudgetPropertiesEXT budget{};
budget.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES_EXT;
- const auto mem_info = physical.GetMemoryProperties(ext_memory_budget ? &budget : nullptr);
+ const auto mem_info =
+ physical.GetMemoryProperties(extensions.memory_budget ? &budget : nullptr);
const auto& mem_properties = mem_info.memoryProperties;
const size_t num_properties = mem_properties.memoryHeapCount;
device_access_memory = 0;
@@ -1599,7 +992,7 @@ void Device::CollectPhysicalMemoryInfo() {
if (is_heap_local) {
local_memory += mem_properties.memoryHeaps[element].size;
}
- if (ext_memory_budget) {
+ if (extensions.memory_budget) {
device_initial_usage += budget.heapUsage[element];
device_access_memory += budget.heapBudget[element];
continue;
@@ -1615,7 +1008,7 @@ void Device::CollectPhysicalMemoryInfo() {
}
void Device::CollectToolingInfo() {
- if (!ext_tooling_info) {
+ if (!extensions.tooling_info) {
return;
}
auto tools{physical.GetPhysicalDeviceToolProperties()};
diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h
index 920a8f4e3..0662a2d9f 100644
--- a/src/video_core/vulkan_common/vulkan_device.h
+++ b/src/video_core/vulkan_common/vulkan_device.h
@@ -3,6 +3,7 @@
#pragma once
+#include <set>
#include <span>
#include <string>
#include <unordered_map>
@@ -11,6 +12,156 @@
#include "common/common_types.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
+// Define all features which may be used by the implementation here.
+// Vulkan version in the macro describes the minimum version required for feature availability.
+// If the Vulkan version is lower than the required version, the named extension is required.
+#define FOR_EACH_VK_FEATURE_1_1(FEATURE) \
+ FEATURE(EXT, SubgroupSizeControl, SUBGROUP_SIZE_CONTROL, subgroup_size_control) \
+ FEATURE(KHR, 16BitStorage, 16BIT_STORAGE, bit16_storage) \
+ FEATURE(KHR, ShaderAtomicInt64, SHADER_ATOMIC_INT64, shader_atomic_int64) \
+ FEATURE(KHR, ShaderDrawParameters, SHADER_DRAW_PARAMETERS, shader_draw_parameters) \
+ FEATURE(KHR, ShaderFloat16Int8, SHADER_FLOAT16_INT8, shader_float16_int8) \
+ FEATURE(KHR, UniformBufferStandardLayout, UNIFORM_BUFFER_STANDARD_LAYOUT, \
+ uniform_buffer_standard_layout) \
+ FEATURE(KHR, VariablePointer, VARIABLE_POINTERS, variable_pointer)
+
+#define FOR_EACH_VK_FEATURE_1_2(FEATURE) \
+ FEATURE(EXT, HostQueryReset, HOST_QUERY_RESET, host_query_reset) \
+ FEATURE(KHR, 8BitStorage, 8BIT_STORAGE, bit8_storage) \
+ FEATURE(KHR, TimelineSemaphore, TIMELINE_SEMAPHORE, timeline_semaphore)
+
+#define FOR_EACH_VK_FEATURE_1_3(FEATURE) \
+ FEATURE(EXT, ShaderDemoteToHelperInvocation, SHADER_DEMOTE_TO_HELPER_INVOCATION, \
+ shader_demote_to_helper_invocation)
+
+// Define all features which may be used by the implementation and require an extension here.
+#define FOR_EACH_VK_FEATURE_EXT(FEATURE) \
+ FEATURE(EXT, CustomBorderColor, CUSTOM_BORDER_COLOR, custom_border_color) \
+ FEATURE(EXT, DepthClipControl, DEPTH_CLIP_CONTROL, depth_clip_control) \
+ FEATURE(EXT, ExtendedDynamicState, EXTENDED_DYNAMIC_STATE, extended_dynamic_state) \
+ FEATURE(EXT, ExtendedDynamicState2, EXTENDED_DYNAMIC_STATE_2, extended_dynamic_state2) \
+ FEATURE(EXT, ExtendedDynamicState3, EXTENDED_DYNAMIC_STATE_3, extended_dynamic_state3) \
+ FEATURE(EXT, IndexTypeUint8, INDEX_TYPE_UINT8, index_type_uint8) \
+ FEATURE(EXT, LineRasterization, LINE_RASTERIZATION, line_rasterization) \
+ FEATURE(EXT, PrimitiveTopologyListRestart, PRIMITIVE_TOPOLOGY_LIST_RESTART, \
+ primitive_topology_list_restart) \
+ FEATURE(EXT, ProvokingVertex, PROVOKING_VERTEX, provoking_vertex) \
+ FEATURE(EXT, Robustness2, ROBUSTNESS_2, robustness2) \
+ FEATURE(EXT, TransformFeedback, TRANSFORM_FEEDBACK, transform_feedback) \
+ FEATURE(EXT, VertexInputDynamicState, VERTEX_INPUT_DYNAMIC_STATE, vertex_input_dynamic_state) \
+ FEATURE(KHR, PipelineExecutableProperties, PIPELINE_EXECUTABLE_PROPERTIES, \
+ pipeline_executable_properties) \
+ FEATURE(KHR, WorkgroupMemoryExplicitLayout, WORKGROUP_MEMORY_EXPLICIT_LAYOUT, \
+ workgroup_memory_explicit_layout)
+
+// Define miscellaneous extensions which may be used by the implementation here.
+#define FOR_EACH_VK_EXTENSION(EXTENSION) \
+ EXTENSION(EXT, CONSERVATIVE_RASTERIZATION, conservative_rasterization) \
+ EXTENSION(EXT, DEPTH_RANGE_UNRESTRICTED, depth_range_unrestricted) \
+ EXTENSION(EXT, MEMORY_BUDGET, memory_budget) \
+ EXTENSION(EXT, ROBUSTNESS_2, robustness_2) \
+ EXTENSION(EXT, SAMPLER_FILTER_MINMAX, sampler_filter_minmax) \
+ EXTENSION(EXT, SHADER_STENCIL_EXPORT, shader_stencil_export) \
+ EXTENSION(EXT, SHADER_VIEWPORT_INDEX_LAYER, shader_viewport_index_layer) \
+ EXTENSION(EXT, TOOLING_INFO, tooling_info) \
+ EXTENSION(EXT, VERTEX_ATTRIBUTE_DIVISOR, vertex_attribute_divisor) \
+ EXTENSION(KHR, DRAW_INDIRECT_COUNT, draw_indirect_count) \
+ EXTENSION(KHR, DRIVER_PROPERTIES, driver_properties) \
+ EXTENSION(KHR, EXTERNAL_MEMORY_FD, external_memory_fd) \
+ EXTENSION(KHR, PUSH_DESCRIPTOR, push_descriptor) \
+ EXTENSION(KHR, SAMPLER_MIRROR_CLAMP_TO_EDGE, sampler_mirror_clamp_to_edge) \
+ EXTENSION(KHR, SHADER_FLOAT_CONTROLS, shader_float_controls) \
+ EXTENSION(KHR, SPIRV_1_4, spirv_1_4) \
+ EXTENSION(KHR, SWAPCHAIN, swapchain) \
+ EXTENSION(KHR, SWAPCHAIN_MUTABLE_FORMAT, swapchain_mutable_format) \
+ EXTENSION(NV, DEVICE_DIAGNOSTICS_CONFIG, device_diagnostics_config) \
+ EXTENSION(NV, GEOMETRY_SHADER_PASSTHROUGH, geometry_shader_passthrough) \
+ EXTENSION(NV, VIEWPORT_ARRAY2, viewport_array2) \
+ EXTENSION(NV, VIEWPORT_SWIZZLE, viewport_swizzle)
+
+#define FOR_EACH_VK_EXTENSION_WIN32(EXTENSION) \
+ EXTENSION(KHR, EXTERNAL_MEMORY_WIN32, external_memory_win32)
+
+// Define extensions which must be supported.
+#define FOR_EACH_VK_MANDATORY_EXTENSION(EXTENSION_NAME) \
+ EXTENSION_NAME(VK_EXT_ROBUSTNESS_2_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME)
+
+#define FOR_EACH_VK_MANDATORY_EXTENSION_GENERIC(EXTENSION_NAME) \
+ EXTENSION_NAME(VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME)
+
+#define FOR_EACH_VK_MANDATORY_EXTENSION_WIN32(EXTENSION_NAME) \
+ EXTENSION_NAME(VK_KHR_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME)
+
+// Define extensions where the absence of the extension may result in a degraded experience.
+#define FOR_EACH_VK_RECOMMENDED_EXTENSION(EXTENSION_NAME) \
+ EXTENSION_NAME(VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_NV_GEOMETRY_SHADER_PASSTHROUGH_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_NV_VIEWPORT_SWIZZLE_EXTENSION_NAME)
+
+// Define features which must be supported.
+#define FOR_EACH_VK_MANDATORY_FEATURE(FEATURE_NAME) \
+ FEATURE_NAME(bit16_storage, storageBuffer16BitAccess) \
+ FEATURE_NAME(bit16_storage, uniformAndStorageBuffer16BitAccess) \
+ FEATURE_NAME(bit8_storage, storageBuffer8BitAccess) \
+ FEATURE_NAME(bit8_storage, uniformAndStorageBuffer8BitAccess) \
+ FEATURE_NAME(features, depthBiasClamp) \
+ FEATURE_NAME(features, depthClamp) \
+ FEATURE_NAME(features, drawIndirectFirstInstance) \
+ FEATURE_NAME(features, dualSrcBlend) \
+ FEATURE_NAME(features, fillModeNonSolid) \
+ FEATURE_NAME(features, fragmentStoresAndAtomics) \
+ FEATURE_NAME(features, geometryShader) \
+ FEATURE_NAME(features, imageCubeArray) \
+ FEATURE_NAME(features, independentBlend) \
+ FEATURE_NAME(features, largePoints) \
+ FEATURE_NAME(features, logicOp) \
+ FEATURE_NAME(features, multiDrawIndirect) \
+ FEATURE_NAME(features, multiViewport) \
+ FEATURE_NAME(features, occlusionQueryPrecise) \
+ FEATURE_NAME(features, robustBufferAccess) \
+ FEATURE_NAME(features, samplerAnisotropy) \
+ FEATURE_NAME(features, sampleRateShading) \
+ FEATURE_NAME(features, shaderClipDistance) \
+ FEATURE_NAME(features, shaderCullDistance) \
+ FEATURE_NAME(features, shaderImageGatherExtended) \
+ FEATURE_NAME(features, shaderStorageImageWriteWithoutFormat) \
+ FEATURE_NAME(features, tessellationShader) \
+ FEATURE_NAME(features, vertexPipelineStoresAndAtomics) \
+ FEATURE_NAME(features, wideLines) \
+ FEATURE_NAME(host_query_reset, hostQueryReset) \
+ FEATURE_NAME(robustness2, nullDescriptor) \
+ FEATURE_NAME(robustness2, robustBufferAccess2) \
+ FEATURE_NAME(robustness2, robustImageAccess2) \
+ FEATURE_NAME(shader_demote_to_helper_invocation, shaderDemoteToHelperInvocation) \
+ FEATURE_NAME(shader_draw_parameters, shaderDrawParameters) \
+ FEATURE_NAME(timeline_semaphore, timelineSemaphore) \
+ FEATURE_NAME(variable_pointer, variablePointers) \
+ FEATURE_NAME(variable_pointer, variablePointersStorageBuffer)
+
+// Define features where the absence of the feature may result in a degraded experience.
+#define FOR_EACH_VK_RECOMMENDED_FEATURE(FEATURE_NAME) \
+ FEATURE_NAME(custom_border_color, customBorderColors) \
+ FEATURE_NAME(extended_dynamic_state, extendedDynamicState) \
+ FEATURE_NAME(index_type_uint8, indexTypeUint8) \
+ FEATURE_NAME(primitive_topology_list_restart, primitiveTopologyListRestart) \
+ FEATURE_NAME(provoking_vertex, provokingVertexLast) \
+ FEATURE_NAME(shader_float16_int8, shaderFloat16) \
+ FEATURE_NAME(shader_float16_int8, shaderInt8) \
+ FEATURE_NAME(transform_feedback, transformFeedback) \
+ FEATURE_NAME(uniform_buffer_standard_layout, uniformBufferStandardLayout) \
+ FEATURE_NAME(vertex_input_dynamic_state, vertexInputDynamicState)
+
namespace Vulkan {
class NsightAftermathTracker;
@@ -88,67 +239,69 @@ public:
/// Returns the current Vulkan API version provided in Vulkan-formatted version numbers.
u32 ApiVersion() const {
- return properties.apiVersion;
+ return properties.properties.apiVersion;
}
/// Returns the current driver version provided in Vulkan-formatted version numbers.
u32 GetDriverVersion() const {
- return properties.driverVersion;
+ return properties.properties.driverVersion;
}
/// Returns the device name.
std::string_view GetModelName() const {
- return properties.deviceName;
+ return properties.properties.deviceName;
}
/// Returns the driver ID.
VkDriverIdKHR GetDriverID() const {
- return driver_id;
+ return properties.driver.driverID;
}
+ bool ShouldBoostClocks() const;
+
/// Returns uniform buffer alignment requeriment.
VkDeviceSize GetUniformBufferAlignment() const {
- return properties.limits.minUniformBufferOffsetAlignment;
+ return properties.properties.limits.minUniformBufferOffsetAlignment;
}
/// Returns storage alignment requeriment.
VkDeviceSize GetStorageBufferAlignment() const {
- return properties.limits.minStorageBufferOffsetAlignment;
+ return properties.properties.limits.minStorageBufferOffsetAlignment;
}
/// Returns the maximum range for storage buffers.
VkDeviceSize GetMaxStorageBufferRange() const {
- return properties.limits.maxStorageBufferRange;
+ return properties.properties.limits.maxStorageBufferRange;
}
/// Returns the maximum size for push constants.
VkDeviceSize GetMaxPushConstantsSize() const {
- return properties.limits.maxPushConstantsSize;
+ return properties.properties.limits.maxPushConstantsSize;
}
/// Returns the maximum size for shared memory.
u32 GetMaxComputeSharedMemorySize() const {
- return properties.limits.maxComputeSharedMemorySize;
+ return properties.properties.limits.maxComputeSharedMemorySize;
}
/// Returns float control properties of the device.
const VkPhysicalDeviceFloatControlsPropertiesKHR& FloatControlProperties() const {
- return float_controls;
+ return properties.float_controls;
}
/// Returns true if ASTC is natively supported.
bool IsOptimalAstcSupported() const {
- return is_optimal_astc_supported;
+ return features.features.textureCompressionASTC_LDR;
}
/// Returns true if the device supports float16 natively.
bool IsFloat16Supported() const {
- return is_float16_supported;
+ return features.shader_float16_int8.shaderFloat16;
}
/// Returns true if the device supports int8 natively.
bool IsInt8Supported() const {
- return is_int8_supported;
+ return features.shader_float16_int8.shaderInt8;
}
/// Returns true if the device warp size can potentially be bigger than guest's warp size.
@@ -158,32 +311,32 @@ public:
/// Returns true if the device can be forced to use the guest warp size.
bool IsGuestWarpSizeSupported(VkShaderStageFlagBits stage) const {
- return guest_warp_stages & stage;
+ return properties.subgroup_size_control.requiredSubgroupSizeStages & stage;
}
/// Returns the maximum number of push descriptors.
u32 MaxPushDescriptors() const {
- return max_push_descriptors;
+ return properties.push_descriptor.maxPushDescriptors;
}
/// Returns true if formatless image load is supported.
bool IsFormatlessImageLoadSupported() const {
- return is_formatless_image_load_supported;
+ return features.features.shaderStorageImageReadWithoutFormat;
}
/// Returns true if shader int64 is supported.
bool IsShaderInt64Supported() const {
- return is_shader_int64_supported;
+ return features.features.shaderInt64;
}
/// Returns true if shader int16 is supported.
bool IsShaderInt16Supported() const {
- return is_shader_int16_supported;
+ return features.features.shaderInt16;
}
// Returns true if depth bounds is supported.
bool IsDepthBoundsSupported() const {
- return is_depth_bounds_supported;
+ return features.features.depthBounds;
}
/// Returns true when blitting from and to depth stencil images is supported.
@@ -193,151 +346,151 @@ public:
/// Returns true if the device supports VK_NV_viewport_swizzle.
bool IsNvViewportSwizzleSupported() const {
- return nv_viewport_swizzle;
+ return extensions.viewport_swizzle;
}
/// Returns true if the device supports VK_NV_viewport_array2.
bool IsNvViewportArray2Supported() const {
- return nv_viewport_array2;
+ return extensions.viewport_array2;
}
/// Returns true if the device supports VK_NV_geometry_shader_passthrough.
bool IsNvGeometryShaderPassthroughSupported() const {
- return nv_geometry_shader_passthrough;
+ return extensions.geometry_shader_passthrough;
}
/// Returns true if the device supports VK_KHR_uniform_buffer_standard_layout.
bool IsKhrUniformBufferStandardLayoutSupported() const {
- return khr_uniform_buffer_standard_layout;
+ return extensions.uniform_buffer_standard_layout;
}
/// Returns true if the device supports VK_KHR_push_descriptor.
bool IsKhrPushDescriptorSupported() const {
- return khr_push_descriptor;
+ return extensions.push_descriptor;
}
/// Returns true if VK_KHR_pipeline_executable_properties is enabled.
bool IsKhrPipelineExecutablePropertiesEnabled() const {
- return khr_pipeline_executable_properties;
+ return extensions.pipeline_executable_properties;
}
/// Returns true if VK_KHR_swapchain_mutable_format is enabled.
bool IsKhrSwapchainMutableFormatEnabled() const {
- return khr_swapchain_mutable_format;
+ return extensions.swapchain_mutable_format;
}
/// Returns true if the device supports VK_KHR_workgroup_memory_explicit_layout.
bool IsKhrWorkgroupMemoryExplicitLayoutSupported() const {
- return khr_workgroup_memory_explicit_layout;
+ return extensions.workgroup_memory_explicit_layout;
}
/// Returns true if the device supports VK_EXT_primitive_topology_list_restart.
bool IsTopologyListPrimitiveRestartSupported() const {
- return is_topology_list_restart_supported;
+ return features.primitive_topology_list_restart.primitiveTopologyListRestart;
}
/// Returns true if the device supports VK_EXT_primitive_topology_list_restart.
bool IsPatchListPrimitiveRestartSupported() const {
- return is_patch_list_restart_supported;
+ return features.primitive_topology_list_restart.primitiveTopologyPatchListRestart;
}
/// Returns true if the device supports VK_EXT_index_type_uint8.
bool IsExtIndexTypeUint8Supported() const {
- return ext_index_type_uint8;
+ return extensions.index_type_uint8;
}
/// Returns true if the device supports VK_EXT_sampler_filter_minmax.
bool IsExtSamplerFilterMinmaxSupported() const {
- return ext_sampler_filter_minmax;
+ return extensions.sampler_filter_minmax;
}
/// Returns true if the device supports VK_EXT_depth_range_unrestricted.
bool IsExtDepthRangeUnrestrictedSupported() const {
- return ext_depth_range_unrestricted;
+ return extensions.depth_range_unrestricted;
}
/// Returns true if the device supports VK_EXT_depth_clip_control.
bool IsExtDepthClipControlSupported() const {
- return ext_depth_clip_control;
+ return extensions.depth_clip_control;
}
/// Returns true if the device supports VK_EXT_shader_viewport_index_layer.
bool IsExtShaderViewportIndexLayerSupported() const {
- return ext_shader_viewport_index_layer;
+ return extensions.shader_viewport_index_layer;
}
/// Returns true if the device supports VK_EXT_subgroup_size_control.
bool IsExtSubgroupSizeControlSupported() const {
- return ext_subgroup_size_control;
+ return extensions.subgroup_size_control;
}
/// Returns true if the device supports VK_EXT_transform_feedback.
bool IsExtTransformFeedbackSupported() const {
- return ext_transform_feedback;
+ return extensions.transform_feedback;
}
/// Returns true if the device supports VK_EXT_custom_border_color.
bool IsExtCustomBorderColorSupported() const {
- return ext_custom_border_color;
+ return extensions.custom_border_color;
}
/// Returns true if the device supports VK_EXT_extended_dynamic_state.
bool IsExtExtendedDynamicStateSupported() const {
- return ext_extended_dynamic_state;
+ return extensions.extended_dynamic_state;
}
/// Returns true if the device supports VK_EXT_extended_dynamic_state2.
bool IsExtExtendedDynamicState2Supported() const {
- return ext_extended_dynamic_state_2;
+ return extensions.extended_dynamic_state2;
}
bool IsExtExtendedDynamicState2ExtrasSupported() const {
- return ext_extended_dynamic_state_2_extra;
+ return features.extended_dynamic_state2.extendedDynamicState2LogicOp;
}
/// Returns true if the device supports VK_EXT_extended_dynamic_state3.
bool IsExtExtendedDynamicState3Supported() const {
- return ext_extended_dynamic_state_3;
+ return extensions.extended_dynamic_state3;
}
/// Returns true if the device supports VK_EXT_extended_dynamic_state3.
bool IsExtExtendedDynamicState3BlendingSupported() const {
- return ext_extended_dynamic_state_3_blend;
+ return dynamic_state3_blending;
}
/// Returns true if the device supports VK_EXT_extended_dynamic_state3.
bool IsExtExtendedDynamicState3EnablesSupported() const {
- return ext_extended_dynamic_state_3_enables;
+ return dynamic_state3_enables;
}
/// Returns true if the device supports VK_EXT_line_rasterization.
bool IsExtLineRasterizationSupported() const {
- return ext_line_rasterization;
+ return extensions.line_rasterization;
}
/// Returns true if the device supports VK_EXT_vertex_input_dynamic_state.
bool IsExtVertexInputDynamicStateSupported() const {
- return ext_vertex_input_dynamic_state;
+ return extensions.vertex_input_dynamic_state;
}
/// Returns true if the device supports VK_EXT_shader_stencil_export.
bool IsExtShaderStencilExportSupported() const {
- return ext_shader_stencil_export;
+ return extensions.shader_stencil_export;
}
/// Returns true if the device supports VK_EXT_conservative_rasterization.
bool IsExtConservativeRasterizationSupported() const {
- return ext_conservative_rasterization;
+ return extensions.conservative_rasterization;
}
/// Returns true if the device supports VK_EXT_provoking_vertex.
bool IsExtProvokingVertexSupported() const {
- return ext_provoking_vertex;
+ return extensions.provoking_vertex;
}
/// Returns true if the device supports VK_KHR_shader_atomic_int64.
bool IsExtShaderAtomicInt64Supported() const {
- return ext_shader_atomic_int64;
+ return extensions.shader_atomic_int64;
}
/// Returns the minimum supported version of SPIR-V.
@@ -345,7 +498,7 @@ public:
if (instance_version >= VK_API_VERSION_1_3) {
return 0x00010600U;
}
- if (khr_spirv_1_4) {
+ if (extensions.spirv_1_4) {
return 0x00010400U;
}
return 0x00010000U;
@@ -363,11 +516,11 @@ public:
/// Returns the vendor name reported from Vulkan.
std::string_view GetVendorName() const {
- return vendor_name;
+ return properties.driver.driverName;
}
/// Returns the list of available extensions.
- const std::vector<std::string>& GetAvailableExtensions() const {
+ const std::set<std::string, std::less<>>& GetAvailableExtensions() const {
return supported_extensions;
}
@@ -376,7 +529,7 @@ public:
}
bool CanReportMemoryUsage() const {
- return ext_memory_budget;
+ return extensions.memory_budget;
}
u64 GetDeviceMemoryUsage() const;
@@ -397,33 +550,30 @@ public:
return must_emulate_bgr565;
}
+ bool HasNullDescriptor() const {
+ return features.robustness2.nullDescriptor;
+ }
+
u32 GetMaxVertexInputAttributes() const {
- return max_vertex_input_attributes;
+ return properties.properties.limits.maxVertexInputAttributes;
}
u32 GetMaxVertexInputBindings() const {
- return max_vertex_input_bindings;
+ return properties.properties.limits.maxVertexInputBindings;
}
private:
- /// Checks if the physical device is suitable.
- void CheckSuitability(bool requires_swapchain) const;
+ /// Checks if the physical device is suitable and configures the object state
+ /// with all necessary info about its properties.
+ bool GetSuitability(bool requires_swapchain);
- /// Loads extensions into a vector and stores available ones in this object.
- std::vector<const char*> LoadExtensions(bool requires_surface);
+ // Remove extensions which have incomplete feature support.
+ void RemoveUnsuitableExtensions();
+ void RemoveExtensionIfUnsuitable(bool is_suitable, const std::string& extension_name);
/// Sets up queue families.
void SetupFamilies(VkSurfaceKHR surface);
- /// Sets up device features.
- void SetupFeatures();
-
- /// Sets up device properties.
- void SetupProperties();
-
- /// Collects telemetry information from the device.
- void CollectTelemetryParameters();
-
/// Collects information about attached tools.
void CollectToolingInfo();
@@ -434,90 +584,93 @@ private:
std::vector<VkDeviceQueueCreateInfo> GetDeviceQueueCreateInfos() const;
/// Returns true if ASTC textures are natively supported.
- bool IsOptimalAstcSupported(const VkPhysicalDeviceFeatures& features) const;
+ bool ComputeIsOptimalAstcSupported() const;
/// Returns true if the device natively supports blitting depth stencil images.
bool TestDepthStencilBlits() const;
- VkInstance instance; ///< Vulkan instance.
- vk::DeviceDispatch dld; ///< Device function pointers.
- vk::PhysicalDevice physical; ///< Physical device.
- VkPhysicalDeviceProperties properties; ///< Device properties.
- VkPhysicalDeviceFloatControlsPropertiesKHR float_controls{}; ///< Float control properties.
- vk::Device logical; ///< Logical device.
- vk::Queue graphics_queue; ///< Main graphics queue.
- vk::Queue present_queue; ///< Main present queue.
- u32 instance_version{}; ///< Vulkan onstance version.
- u32 graphics_family{}; ///< Main graphics queue family index.
- u32 present_family{}; ///< Main present queue family index.
- VkDriverIdKHR driver_id{}; ///< Driver ID.
- VkShaderStageFlags guest_warp_stages{}; ///< Stages where the guest warp size can be forced.
- u64 device_access_memory{}; ///< Total size of device local memory in bytes.
- u32 max_push_descriptors{}; ///< Maximum number of push descriptors
- u32 sets_per_pool{}; ///< Sets per Description Pool
- bool is_optimal_astc_supported{}; ///< Support for native ASTC.
- bool is_float16_supported{}; ///< Support for float16 arithmetic.
- bool is_int8_supported{}; ///< Support for int8 arithmetic.
- bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest.
- bool is_formatless_image_load_supported{}; ///< Support for shader image read without format.
- bool is_depth_bounds_supported{}; ///< Support for depth bounds.
- bool is_shader_float64_supported{}; ///< Support for float64.
- bool is_shader_int64_supported{}; ///< Support for int64.
- bool is_shader_int16_supported{}; ///< Support for int16.
- bool is_shader_storage_image_multisample{}; ///< Support for image operations on MSAA images.
- bool is_blit_depth_stencil_supported{}; ///< Support for blitting from and to depth stencil.
- bool is_topology_list_restart_supported{}; ///< Support for primitive restart with list
- ///< topologies.
- bool is_patch_list_restart_supported{}; ///< Support for primitive restart with list patch.
- bool is_integrated{}; ///< Is GPU an iGPU.
- bool is_virtual{}; ///< Is GPU a virtual GPU.
- bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device.
- bool nv_viewport_swizzle{}; ///< Support for VK_NV_viewport_swizzle.
- bool nv_viewport_array2{}; ///< Support for VK_NV_viewport_array2.
- bool nv_geometry_shader_passthrough{}; ///< Support for VK_NV_geometry_shader_passthrough.
- bool khr_draw_indirect_count{}; ///< Support for VK_KHR_draw_indirect_count.
- bool khr_uniform_buffer_standard_layout{}; ///< Support for scalar uniform buffer layouts.
- bool khr_spirv_1_4{}; ///< Support for VK_KHR_spirv_1_4.
- bool khr_workgroup_memory_explicit_layout{}; ///< Support for explicit workgroup layouts.
- bool khr_push_descriptor{}; ///< Support for VK_KHR_push_descritor.
- bool khr_pipeline_executable_properties{}; ///< Support for executable properties.
- bool khr_swapchain_mutable_format{}; ///< Support for VK_KHR_swapchain_mutable_format.
- bool ext_index_type_uint8{}; ///< Support for VK_EXT_index_type_uint8.
- bool ext_sampler_filter_minmax{}; ///< Support for VK_EXT_sampler_filter_minmax.
- bool ext_depth_clip_control{}; ///< Support for VK_EXT_depth_clip_control
- bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted.
- bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer.
- bool ext_tooling_info{}; ///< Support for VK_EXT_tooling_info.
- bool ext_subgroup_size_control{}; ///< Support for VK_EXT_subgroup_size_control.
- bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback.
- bool ext_custom_border_color{}; ///< Support for VK_EXT_custom_border_color.
- bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state.
- bool ext_extended_dynamic_state_2{}; ///< Support for VK_EXT_extended_dynamic_state2.
- bool ext_extended_dynamic_state_2_extra{}; ///< Support for VK_EXT_extended_dynamic_state2.
- bool ext_extended_dynamic_state_3{}; ///< Support for VK_EXT_extended_dynamic_state3.
- bool ext_extended_dynamic_state_3_blend{}; ///< Support for VK_EXT_extended_dynamic_state3.
- bool ext_extended_dynamic_state_3_enables{}; ///< Support for VK_EXT_extended_dynamic_state3.
- bool ext_line_rasterization{}; ///< Support for VK_EXT_line_rasterization.
- bool ext_vertex_input_dynamic_state{}; ///< Support for VK_EXT_vertex_input_dynamic_state.
- bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export.
- bool ext_shader_atomic_int64{}; ///< Support for VK_KHR_shader_atomic_int64.
- bool ext_conservative_rasterization{}; ///< Support for VK_EXT_conservative_rasterization.
- bool ext_provoking_vertex{}; ///< Support for VK_EXT_provoking_vertex.
- bool ext_memory_budget{}; ///< Support for VK_EXT_memory_budget.
- bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config.
- bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit
- bool has_renderdoc{}; ///< Has RenderDoc attached
- bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
- bool supports_d24_depth{}; ///< Supports D24 depth buffers.
- bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting.
- bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format.
- u32 max_vertex_input_attributes{}; ///< Max vertex input attributes in pipeline
- u32 max_vertex_input_bindings{}; ///< Max vertex input buffers in pipeline
+private:
+ VkInstance instance; ///< Vulkan instance.
+ vk::DeviceDispatch dld; ///< Device function pointers.
+ vk::PhysicalDevice physical; ///< Physical device.
+ vk::Device logical; ///< Logical device.
+ vk::Queue graphics_queue; ///< Main graphics queue.
+ vk::Queue present_queue; ///< Main present queue.
+ u32 instance_version{}; ///< Vulkan instance version.
+ u32 graphics_family{}; ///< Main graphics queue family index.
+ u32 present_family{}; ///< Main present queue family index.
+
+ struct Extensions {
+#define EXTENSION(prefix, macro_name, var_name) bool var_name{};
+#define FEATURE(prefix, struct_name, macro_name, var_name) bool var_name{};
+
+ FOR_EACH_VK_FEATURE_1_1(FEATURE);
+ FOR_EACH_VK_FEATURE_1_2(FEATURE);
+ FOR_EACH_VK_FEATURE_1_3(FEATURE);
+ FOR_EACH_VK_FEATURE_EXT(FEATURE);
+ FOR_EACH_VK_EXTENSION(EXTENSION);
+ FOR_EACH_VK_EXTENSION_WIN32(EXTENSION);
+
+#undef EXTENSION
+#undef FEATURE
+ };
+
+ struct Features {
+#define FEATURE_CORE(prefix, struct_name, macro_name, var_name) \
+ VkPhysicalDevice##struct_name##Features var_name{};
+#define FEATURE_EXT(prefix, struct_name, macro_name, var_name) \
+ VkPhysicalDevice##struct_name##Features##prefix var_name{};
+
+ FOR_EACH_VK_FEATURE_1_1(FEATURE_CORE);
+ FOR_EACH_VK_FEATURE_1_2(FEATURE_CORE);
+ FOR_EACH_VK_FEATURE_1_3(FEATURE_CORE);
+ FOR_EACH_VK_FEATURE_EXT(FEATURE_EXT);
+
+#undef FEATURE_CORE
+#undef FEATURE_EXT
+
+ VkPhysicalDeviceFeatures features{};
+ };
+
+ struct Properties {
+ VkPhysicalDeviceDriverProperties driver{};
+ VkPhysicalDeviceFloatControlsProperties float_controls{};
+ VkPhysicalDevicePushDescriptorPropertiesKHR push_descriptor{};
+ VkPhysicalDeviceSubgroupSizeControlProperties subgroup_size_control{};
+ VkPhysicalDeviceTransformFeedbackPropertiesEXT transform_feedback{};
+
+ VkPhysicalDeviceProperties properties{};
+ };
+
+ Extensions extensions{};
+ Features features{};
+ Properties properties{};
+
+ VkPhysicalDeviceFeatures2 features2{};
+ VkPhysicalDeviceProperties2 properties2{};
+
+ // Misc features
+ bool is_optimal_astc_supported{}; ///< Support for all guest ASTC formats.
+ bool is_blit_depth_stencil_supported{}; ///< Support for blitting from and to depth stencil.
+ bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest.
+ bool is_integrated{}; ///< Is GPU an iGPU.
+ bool is_virtual{}; ///< Is GPU a virtual GPU.
+ bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device.
+ bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit
+ bool has_renderdoc{}; ///< Has RenderDoc attached
+ bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
+ bool supports_d24_depth{}; ///< Supports D24 depth buffers.
+ bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting.
+ bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format.
+ bool dynamic_state3_blending{}; ///< Has all blending features of dynamic_state3.
+ bool dynamic_state3_enables{}; ///< Has all enables features of dynamic_state3.
+ u64 device_access_memory{}; ///< Total size of device local memory in bytes.
+ u32 sets_per_pool{}; ///< Sets per Description Pool
// Telemetry parameters
- std::string vendor_name; ///< Device's driver name.
- std::vector<std::string> supported_extensions; ///< Reported Vulkan extensions.
- std::vector<size_t> valid_heap_memory; ///< Heaps used.
+ std::set<std::string, std::less<>> supported_extensions; ///< Reported Vulkan extensions.
+ std::set<std::string, std::less<>> loaded_extensions; ///< Loaded Vulkan extensions.
+ std::vector<size_t> valid_heap_memory; ///< Heaps used.
/// Format properties dictionary.
std::unordered_map<VkFormat, VkFormatProperties> format_properties;
diff --git a/src/video_core/vulkan_common/vulkan_instance.cpp b/src/video_core/vulkan_common/vulkan_instance.cpp
index 562039b56..b6d83e446 100644
--- a/src/video_core/vulkan_common/vulkan_instance.cpp
+++ b/src/video_core/vulkan_common/vulkan_instance.cpp
@@ -32,7 +32,7 @@
namespace Vulkan {
namespace {
[[nodiscard]] std::vector<const char*> RequiredExtensions(
- Core::Frontend::WindowSystemType window_type, bool enable_debug_utils) {
+ Core::Frontend::WindowSystemType window_type, bool enable_validation) {
std::vector<const char*> extensions;
extensions.reserve(6);
switch (window_type) {
@@ -65,7 +65,7 @@ namespace {
if (window_type != Core::Frontend::WindowSystemType::Headless) {
extensions.push_back(VK_KHR_SURFACE_EXTENSION_NAME);
}
- if (enable_debug_utils) {
+ if (enable_validation) {
extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
}
extensions.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
@@ -95,9 +95,9 @@ namespace {
return true;
}
-[[nodiscard]] std::vector<const char*> Layers(bool enable_layers) {
+[[nodiscard]] std::vector<const char*> Layers(bool enable_validation) {
std::vector<const char*> layers;
- if (enable_layers) {
+ if (enable_validation) {
layers.push_back("VK_LAYER_KHRONOS_validation");
}
return layers;
@@ -125,7 +125,7 @@ void RemoveUnavailableLayers(const vk::InstanceDispatch& dld, std::vector<const
vk::Instance CreateInstance(const Common::DynamicLibrary& library, vk::InstanceDispatch& dld,
u32 required_version, Core::Frontend::WindowSystemType window_type,
- bool enable_debug_utils, bool enable_layers) {
+ bool enable_validation) {
if (!library.IsOpen()) {
LOG_ERROR(Render_Vulkan, "Vulkan library not available");
throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
@@ -138,11 +138,11 @@ vk::Instance CreateInstance(const Common::DynamicLibrary& library, vk::InstanceD
LOG_ERROR(Render_Vulkan, "Failed to load Vulkan function pointers");
throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
}
- const std::vector<const char*> extensions = RequiredExtensions(window_type, enable_debug_utils);
+ const std::vector<const char*> extensions = RequiredExtensions(window_type, enable_validation);
if (!AreExtensionsSupported(dld, extensions)) {
throw vk::Exception(VK_ERROR_EXTENSION_NOT_PRESENT);
}
- std::vector<const char*> layers = Layers(enable_layers);
+ std::vector<const char*> layers = Layers(enable_validation);
RemoveUnavailableLayers(dld, layers);
const u32 available_version = vk::AvailableVersion(dld);
diff --git a/src/video_core/vulkan_common/vulkan_instance.h b/src/video_core/vulkan_common/vulkan_instance.h
index 40419d802..b59b92f83 100644
--- a/src/video_core/vulkan_common/vulkan_instance.h
+++ b/src/video_core/vulkan_common/vulkan_instance.h
@@ -17,8 +17,7 @@ namespace Vulkan {
* @param dld Dispatch table to load function pointers into
* @param required_version Required Vulkan version (for example, VK_API_VERSION_1_1)
* @param window_type Window system type's enabled extension
- * @param enable_debug_utils Whether to enable VK_EXT_debug_utils_extension_name or not
- * @param enable_layers Whether to enable Vulkan validation layers or not
+ * @param enable_validation Whether to enable Vulkan validation layers or not
*
* @return A new Vulkan instance
* @throw vk::Exception on failure
@@ -26,6 +25,6 @@ namespace Vulkan {
[[nodiscard]] vk::Instance CreateInstance(
const Common::DynamicLibrary& library, vk::InstanceDispatch& dld, u32 required_version,
Core::Frontend::WindowSystemType window_type = Core::Frontend::WindowSystemType::Headless,
- bool enable_debug_utils = false, bool enable_layers = false);
+ bool enable_validation = false);
} // namespace Vulkan
diff --git a/src/video_core/vulkan_common/vulkan_wrapper.cpp b/src/video_core/vulkan_common/vulkan_wrapper.cpp
index 861767c13..486d4dfaf 100644
--- a/src/video_core/vulkan_common/vulkan_wrapper.cpp
+++ b/src/video_core/vulkan_common/vulkan_wrapper.cpp
@@ -96,8 +96,8 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
X(vkCmdDrawIndexed);
X(vkCmdDrawIndirect);
X(vkCmdDrawIndexedIndirect);
- X(vkCmdDrawIndirectCountKHR);
- X(vkCmdDrawIndexedIndirectCountKHR);
+ X(vkCmdDrawIndirectCount);
+ X(vkCmdDrawIndexedIndirectCount);
X(vkCmdEndQuery);
X(vkCmdEndRenderPass);
X(vkCmdEndTransformFeedbackEXT);
@@ -152,6 +152,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
X(vkCreateGraphicsPipelines);
X(vkCreateImage);
X(vkCreateImageView);
+ X(vkCreatePipelineCache);
X(vkCreatePipelineLayout);
X(vkCreateQueryPool);
X(vkCreateRenderPass);
@@ -171,6 +172,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
X(vkDestroyImage);
X(vkDestroyImageView);
X(vkDestroyPipeline);
+ X(vkDestroyPipelineCache);
X(vkDestroyPipelineLayout);
X(vkDestroyQueryPool);
X(vkDestroyRenderPass);
@@ -188,6 +190,7 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
X(vkGetEventStatus);
X(vkGetFenceStatus);
X(vkGetImageMemoryRequirements);
+ X(vkGetPipelineCacheData);
X(vkGetMemoryFdKHR);
#ifdef _WIN32
X(vkGetMemoryWin32HandleKHR);
@@ -218,6 +221,12 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
if (!dld.vkResetQueryPool) {
Proc(dld.vkResetQueryPool, dld, "vkResetQueryPoolEXT", device);
}
+
+ // Support for draw indirect with count is optional in Vulkan 1.2
+ if (!dld.vkCmdDrawIndirectCount) {
+ Proc(dld.vkCmdDrawIndirectCount, dld, "vkCmdDrawIndirectCountKHR", device);
+ Proc(dld.vkCmdDrawIndexedIndirectCount, dld, "vkCmdDrawIndexedIndirectCountKHR", device);
+ }
#undef X
}
@@ -431,6 +440,10 @@ void Destroy(VkDevice device, VkPipeline handle, const DeviceDispatch& dld) noex
dld.vkDestroyPipeline(device, handle, nullptr);
}
+void Destroy(VkDevice device, VkPipelineCache handle, const DeviceDispatch& dld) noexcept {
+ dld.vkDestroyPipelineCache(device, handle, nullptr);
+}
+
void Destroy(VkDevice device, VkPipelineLayout handle, const DeviceDispatch& dld) noexcept {
dld.vkDestroyPipelineLayout(device, handle, nullptr);
}
@@ -651,6 +664,10 @@ void ShaderModule::SetObjectNameEXT(const char* name) const {
SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_SHADER_MODULE, name);
}
+void PipelineCache::SetObjectNameEXT(const char* name) const {
+ SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_PIPELINE_CACHE, name);
+}
+
void Semaphore::SetObjectNameEXT(const char* name) const {
SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_SEMAPHORE, name);
}
@@ -746,21 +763,29 @@ DescriptorSetLayout Device::CreateDescriptorSetLayout(
return DescriptorSetLayout(object, handle, *dld);
}
+PipelineCache Device::CreatePipelineCache(const VkPipelineCacheCreateInfo& ci) const {
+ VkPipelineCache cache;
+ Check(dld->vkCreatePipelineCache(handle, &ci, nullptr, &cache));
+ return PipelineCache(cache, handle, *dld);
+}
+
PipelineLayout Device::CreatePipelineLayout(const VkPipelineLayoutCreateInfo& ci) const {
VkPipelineLayout object;
Check(dld->vkCreatePipelineLayout(handle, &ci, nullptr, &object));
return PipelineLayout(object, handle, *dld);
}
-Pipeline Device::CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci) const {
+Pipeline Device::CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci,
+ VkPipelineCache cache) const {
VkPipeline object;
- Check(dld->vkCreateGraphicsPipelines(handle, nullptr, 1, &ci, nullptr, &object));
+ Check(dld->vkCreateGraphicsPipelines(handle, cache, 1, &ci, nullptr, &object));
return Pipeline(object, handle, *dld);
}
-Pipeline Device::CreateComputePipeline(const VkComputePipelineCreateInfo& ci) const {
+Pipeline Device::CreateComputePipeline(const VkComputePipelineCreateInfo& ci,
+ VkPipelineCache cache) const {
VkPipeline object;
- Check(dld->vkCreateComputePipelines(handle, nullptr, 1, &ci, nullptr, &object));
+ Check(dld->vkCreateComputePipelines(handle, cache, 1, &ci, nullptr, &object));
return Pipeline(object, handle, *dld);
}
diff --git a/src/video_core/vulkan_common/vulkan_wrapper.h b/src/video_core/vulkan_common/vulkan_wrapper.h
index accfad8c1..e86f661cb 100644
--- a/src/video_core/vulkan_common/vulkan_wrapper.h
+++ b/src/video_core/vulkan_common/vulkan_wrapper.h
@@ -215,8 +215,8 @@ struct DeviceDispatch : InstanceDispatch {
PFN_vkCmdDrawIndexed vkCmdDrawIndexed{};
PFN_vkCmdDrawIndirect vkCmdDrawIndirect{};
PFN_vkCmdDrawIndexedIndirect vkCmdDrawIndexedIndirect{};
- PFN_vkCmdDrawIndirectCountKHR vkCmdDrawIndirectCountKHR{};
- PFN_vkCmdDrawIndexedIndirectCountKHR vkCmdDrawIndexedIndirectCountKHR{};
+ PFN_vkCmdDrawIndirectCount vkCmdDrawIndirectCount{};
+ PFN_vkCmdDrawIndexedIndirectCount vkCmdDrawIndexedIndirectCount{};
PFN_vkCmdEndDebugUtilsLabelEXT vkCmdEndDebugUtilsLabelEXT{};
PFN_vkCmdEndQuery vkCmdEndQuery{};
PFN_vkCmdEndRenderPass vkCmdEndRenderPass{};
@@ -270,6 +270,7 @@ struct DeviceDispatch : InstanceDispatch {
PFN_vkCreateGraphicsPipelines vkCreateGraphicsPipelines{};
PFN_vkCreateImage vkCreateImage{};
PFN_vkCreateImageView vkCreateImageView{};
+ PFN_vkCreatePipelineCache vkCreatePipelineCache{};
PFN_vkCreatePipelineLayout vkCreatePipelineLayout{};
PFN_vkCreateQueryPool vkCreateQueryPool{};
PFN_vkCreateRenderPass vkCreateRenderPass{};
@@ -289,6 +290,7 @@ struct DeviceDispatch : InstanceDispatch {
PFN_vkDestroyImage vkDestroyImage{};
PFN_vkDestroyImageView vkDestroyImageView{};
PFN_vkDestroyPipeline vkDestroyPipeline{};
+ PFN_vkDestroyPipelineCache vkDestroyPipelineCache{};
PFN_vkDestroyPipelineLayout vkDestroyPipelineLayout{};
PFN_vkDestroyQueryPool vkDestroyQueryPool{};
PFN_vkDestroyRenderPass vkDestroyRenderPass{};
@@ -306,6 +308,7 @@ struct DeviceDispatch : InstanceDispatch {
PFN_vkGetEventStatus vkGetEventStatus{};
PFN_vkGetFenceStatus vkGetFenceStatus{};
PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements{};
+ PFN_vkGetPipelineCacheData vkGetPipelineCacheData{};
PFN_vkGetMemoryFdKHR vkGetMemoryFdKHR{};
#ifdef _WIN32
PFN_vkGetMemoryWin32HandleKHR vkGetMemoryWin32HandleKHR{};
@@ -351,6 +354,7 @@ void Destroy(VkDevice, VkFramebuffer, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkImage, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkImageView, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkPipeline, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkPipelineCache, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkPipelineLayout, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkQueryPool, const DeviceDispatch&) noexcept;
void Destroy(VkDevice, VkRenderPass, const DeviceDispatch&) noexcept;
@@ -773,6 +777,18 @@ public:
void SetObjectNameEXT(const char* name) const;
};
+class PipelineCache : public Handle<VkPipelineCache, VkDevice, DeviceDispatch> {
+ using Handle<VkPipelineCache, VkDevice, DeviceDispatch>::Handle;
+
+public:
+ /// Set object name.
+ void SetObjectNameEXT(const char* name) const;
+
+ VkResult Read(size_t* size, void* data) const noexcept {
+ return dld->vkGetPipelineCacheData(owner, handle, size, data);
+ }
+};
+
class Semaphore : public Handle<VkSemaphore, VkDevice, DeviceDispatch> {
using Handle<VkSemaphore, VkDevice, DeviceDispatch>::Handle;
@@ -844,11 +860,15 @@ public:
DescriptorSetLayout CreateDescriptorSetLayout(const VkDescriptorSetLayoutCreateInfo& ci) const;
+ PipelineCache CreatePipelineCache(const VkPipelineCacheCreateInfo& ci) const;
+
PipelineLayout CreatePipelineLayout(const VkPipelineLayoutCreateInfo& ci) const;
- Pipeline CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci) const;
+ Pipeline CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci,
+ VkPipelineCache cache = nullptr) const;
- Pipeline CreateComputePipeline(const VkComputePipelineCreateInfo& ci) const;
+ Pipeline CreateComputePipeline(const VkComputePipelineCreateInfo& ci,
+ VkPipelineCache cache = nullptr) const;
Sampler CreateSampler(const VkSamplerCreateInfo& ci) const;
@@ -1045,15 +1065,15 @@ public:
void DrawIndirectCount(VkBuffer src_buffer, VkDeviceSize src_offset, VkBuffer count_buffer,
VkDeviceSize count_offset, u32 draw_count, u32 stride) const noexcept {
- dld->vkCmdDrawIndirectCountKHR(handle, src_buffer, src_offset, count_buffer, count_offset,
- draw_count, stride);
+ dld->vkCmdDrawIndirectCount(handle, src_buffer, src_offset, count_buffer, count_offset,
+ draw_count, stride);
}
void DrawIndexedIndirectCount(VkBuffer src_buffer, VkDeviceSize src_offset,
VkBuffer count_buffer, VkDeviceSize count_offset, u32 draw_count,
u32 stride) const noexcept {
- dld->vkCmdDrawIndexedIndirectCountKHR(handle, src_buffer, src_offset, count_buffer,
- count_offset, draw_count, stride);
+ dld->vkCmdDrawIndexedIndirectCount(handle, src_buffer, src_offset, count_buffer,
+ count_offset, draw_count, stride);
}
void ClearAttachments(Span<VkClearAttachment> attachments,