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-rw-r--r--src/video_core/cdma_pusher.cpp4
-rw-r--r--src/video_core/cdma_pusher.h2
-rw-r--r--src/video_core/command_classes/codecs/h264.cpp4
-rw-r--r--src/video_core/texture_cache/accelerated_swizzle.cpp4
-rw-r--r--src/video_core/texture_cache/util.cpp10
-rw-r--r--src/video_core/textures/decoders.cpp8
6 files changed, 16 insertions, 16 deletions
diff --git a/src/video_core/cdma_pusher.cpp b/src/video_core/cdma_pusher.cpp
index 94679d5d1..33b3c060b 100644
--- a/src/video_core/cdma_pusher.cpp
+++ b/src/video_core/cdma_pusher.cpp
@@ -18,10 +18,10 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
+#include <bit>
#include "command_classes/host1x.h"
#include "command_classes/nvdec.h"
#include "command_classes/vic.h"
-#include "common/bit_util.h"
#include "video_core/cdma_pusher.h"
#include "video_core/command_classes/nvdec_common.h"
#include "video_core/engines/maxwell_3d.h"
@@ -56,7 +56,7 @@ void CDmaPusher::Step() {
for (const u32 value : values) {
if (mask != 0) {
- const u32 lbs = Common::CountTrailingZeroes32(mask);
+ const auto lbs = static_cast<u32>(std::countr_zero(mask));
mask &= ~(1U << lbs);
ExecuteCommand(static_cast<u32>(offset + lbs), value);
continue;
diff --git a/src/video_core/cdma_pusher.h b/src/video_core/cdma_pusher.h
index 8ca70b6dd..e5f212c1a 100644
--- a/src/video_core/cdma_pusher.h
+++ b/src/video_core/cdma_pusher.h
@@ -126,7 +126,7 @@ private:
s32 count{};
s32 offset{};
- s32 mask{};
+ u32 mask{};
bool incrementing{};
// Queue of command lists to be processed
diff --git a/src/video_core/command_classes/codecs/h264.cpp b/src/video_core/command_classes/codecs/h264.cpp
index 65bbeac78..fea6aed98 100644
--- a/src/video_core/command_classes/codecs/h264.cpp
+++ b/src/video_core/command_classes/codecs/h264.cpp
@@ -19,7 +19,7 @@
//
#include <array>
-#include "common/bit_util.h"
+#include <bit>
#include "video_core/command_classes/codecs/h264.h"
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
@@ -266,7 +266,7 @@ void H264BitWriter::WriteExpGolombCodedInt(s32 value) {
}
void H264BitWriter::WriteExpGolombCodedUInt(u32 value) {
- const s32 size = 32 - Common::CountLeadingZeroes32(static_cast<s32>(value + 1));
+ const s32 size = 32 - std::countl_zero(value + 1);
WriteBits(1, size);
value -= (1U << (size - 1)) - 1;
diff --git a/src/video_core/texture_cache/accelerated_swizzle.cpp b/src/video_core/texture_cache/accelerated_swizzle.cpp
index a4fc1184b..15585caeb 100644
--- a/src/video_core/texture_cache/accelerated_swizzle.cpp
+++ b/src/video_core/texture_cache/accelerated_swizzle.cpp
@@ -27,7 +27,7 @@ BlockLinearSwizzle2DParams MakeBlockLinearSwizzle2DParams(const SwizzleParameter
const Extent3D num_tiles = swizzle.num_tiles;
const u32 bytes_per_block = BytesPerBlock(info.format);
const u32 stride_alignment = CalculateLevelStrideAlignment(info, swizzle.level);
- const u32 stride = Common::AlignBits(num_tiles.width, stride_alignment) * bytes_per_block;
+ const u32 stride = Common::AlignUpLog2(num_tiles.width, stride_alignment) * bytes_per_block;
const u32 gobs_in_x = Common::DivCeilLog2(stride, GOB_SIZE_X_SHIFT);
return BlockLinearSwizzle2DParams{
.origin{0, 0, 0},
@@ -47,7 +47,7 @@ BlockLinearSwizzle3DParams MakeBlockLinearSwizzle3DParams(const SwizzleParameter
const Extent3D num_tiles = swizzle.num_tiles;
const u32 bytes_per_block = BytesPerBlock(info.format);
const u32 stride_alignment = CalculateLevelStrideAlignment(info, swizzle.level);
- const u32 stride = Common::AlignBits(num_tiles.width, stride_alignment) * bytes_per_block;
+ const u32 stride = Common::AlignUpLog2(num_tiles.width, stride_alignment) * bytes_per_block;
const u32 gobs_in_x = (stride + GOB_SIZE_X - 1) >> GOB_SIZE_X_SHIFT;
const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block.height + block.depth);
diff --git a/src/video_core/texture_cache/util.cpp b/src/video_core/texture_cache/util.cpp
index 279932778..ce8fcfe0a 100644
--- a/src/video_core/texture_cache/util.cpp
+++ b/src/video_core/texture_cache/util.cpp
@@ -279,7 +279,7 @@ template <u32 GOB_EXTENT>
const bool is_small = IsSmallerThanGobSize(blocks, gob, info.block.depth);
const u32 alignment = is_small ? 0 : info.tile_width_spacing;
return Extent2D{
- .width = Common::AlignBits(gobs.width, alignment),
+ .width = Common::AlignUpLog2(gobs.width, alignment),
.height = gobs.height,
};
}
@@ -352,7 +352,7 @@ template <u32 GOB_EXTENT>
// https://github.com/Ryujinx/Ryujinx/blob/1c9aba6de1520aea5480c032e0ff5664ac1bb36f/Ryujinx.Graphics.Texture/SizeCalculator.cs#L134
if (tile_width_spacing > 0) {
const u32 alignment_log2 = GOB_SIZE_SHIFT + tile_width_spacing + block.height + block.depth;
- return Common::AlignBits(size_bytes, alignment_log2);
+ return Common::AlignUpLog2(size_bytes, alignment_log2);
}
const u32 aligned_height = Common::AlignUp(size.height, tile_size_y);
while (block.height != 0 && aligned_height <= (1U << (block.height - 1)) * GOB_SIZE_Y) {
@@ -528,9 +528,9 @@ template <u32 GOB_EXTENT>
const u32 alignment = StrideAlignment(num_tiles, info.block, bpp_log2, info.tile_width_spacing);
const Extent3D mip_block = AdjustMipBlockSize(num_tiles, info.block, 0);
return Extent3D{
- .width = Common::AlignBits(num_tiles.width, alignment),
- .height = Common::AlignBits(num_tiles.height, GOB_SIZE_Y_SHIFT + mip_block.height),
- .depth = Common::AlignBits(num_tiles.depth, GOB_SIZE_Z_SHIFT + mip_block.depth),
+ .width = Common::AlignUpLog2(num_tiles.width, alignment),
+ .height = Common::AlignUpLog2(num_tiles.height, GOB_SIZE_Y_SHIFT + mip_block.height),
+ .depth = Common::AlignUpLog2(num_tiles.depth, GOB_SIZE_Z_SHIFT + mip_block.depth),
};
}
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index 9f5181318..62685a183 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -49,7 +49,7 @@ void Swizzle(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixe
// We can configure here a custom pitch
// As it's not exposed 'width * bpp' will be the expected pitch.
const u32 pitch = width * bytes_per_pixel;
- const u32 stride = Common::AlignBits(width, stride_alignment) * bytes_per_pixel;
+ const u32 stride = Common::AlignUpLog2(width, stride_alignment) * bytes_per_pixel;
const u32 gobs_in_x = Common::DivCeilLog2(stride, GOB_SIZE_X_SHIFT);
const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block_height + block_depth);
@@ -217,9 +217,9 @@ void SwizzleKepler(const u32 width, const u32 height, const u32 dst_x, const u32
std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
u32 block_height, u32 block_depth) {
if (tiled) {
- const u32 aligned_width = Common::AlignBits(width * bytes_per_pixel, GOB_SIZE_X_SHIFT);
- const u32 aligned_height = Common::AlignBits(height, GOB_SIZE_Y_SHIFT + block_height);
- const u32 aligned_depth = Common::AlignBits(depth, GOB_SIZE_Z_SHIFT + block_depth);
+ const u32 aligned_width = Common::AlignUpLog2(width * bytes_per_pixel, GOB_SIZE_X_SHIFT);
+ const u32 aligned_height = Common::AlignUpLog2(height, GOB_SIZE_Y_SHIFT + block_height);
+ const u32 aligned_depth = Common::AlignUpLog2(depth, GOB_SIZE_Z_SHIFT + block_depth);
return aligned_width * aligned_height * aligned_depth;
} else {
return width * height * depth * bytes_per_pixel;