diff options
Diffstat (limited to 'src/video_core')
-rw-r--r-- | src/video_core/rasterizer_interface.h | 4 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 7 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.h | 4 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 29 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.h | 5 |
5 files changed, 40 insertions, 9 deletions
diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h index bb4bc0e36..77da135a0 100644 --- a/src/video_core/rasterizer_interface.h +++ b/src/video_core/rasterizer_interface.h @@ -4,6 +4,7 @@ #pragma once +#include <atomic> #include <functional> #include "common/common_types.h" #include "video_core/engines/fermi_2d.h" @@ -63,6 +64,7 @@ public: virtual void UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta) {} /// Initialize disk cached resources for the game being emulated - virtual void LoadDiskResources() {} + virtual void LoadDiskResources(const std::atomic_bool& stop_loading = false, + const DiskResourceLoadCallback& callback = {}) {} }; } // namespace VideoCore diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 94a5058de..974ca6a20 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -449,7 +449,7 @@ static constexpr auto RangeFromInterval(Map& map, const Interval& interval) { return boost::make_iterator_range(map.equal_range(interval)); } -void RasterizerOpenGL::UpdatePagesCachedCount(VAddr addr, u64 size, int delta) { +void RasterizerOpenGL::UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta) { const u64 page_start{addr >> Memory::PAGE_BITS}; const u64 page_end{(addr + size + Memory::PAGE_SIZE - 1) >> Memory::PAGE_BITS}; @@ -479,8 +479,9 @@ void RasterizerOpenGL::UpdatePagesCachedCount(VAddr addr, u64 size, int delta) { cached_pages.add({pages_interval, delta}); } -void RasterizerOpenGL::LoadDiskResources() { - shader_cache.LoadDiskCache(); +void RasterizerOpenGL::LoadDiskResources(const std::atomic_bool& stop_loading, + const VideoCore::DiskResourceLoadCallback& callback) { + shader_cache.LoadDiskCache(stop_loading, callback); } std::pair<bool, bool> RasterizerOpenGL::ConfigureFramebuffers( diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index ebabf80d1..f3b607f4d 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -5,6 +5,7 @@ #pragma once #include <array> +#include <atomic> #include <cstddef> #include <map> #include <memory> @@ -65,7 +66,8 @@ public: u32 pixel_stride) override; bool AccelerateDrawBatch(bool is_indexed) override; void UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta) override; - void LoadDiskResources() override; + void LoadDiskResources(const std::atomic_bool& stop_loading, + const VideoCore::DiskResourceLoadCallback& callback) override; /// Maximum supported size that a constbuffer can have in bytes. static constexpr std::size_t MaxConstbufferSize = 0x10000; diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 7eeae082a..e0e624e6f 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -345,7 +345,8 @@ ShaderDiskCacheUsage CachedShader::GetUsage(GLenum primitive_mode, ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system) : RasterizerCache{rasterizer}, disk_cache{system} {} -void ShaderCacheOpenGL::LoadDiskCache() { +void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading, + const VideoCore::DiskResourceLoadCallback& callback) { const auto transferable = disk_cache.LoadTransferable(); if (!transferable) { return; @@ -355,10 +356,18 @@ void ShaderCacheOpenGL::LoadDiskCache() { auto [decompiled, dumps] = disk_cache.LoadPrecompiled(); const auto supported_formats{GetSupportedFormats()}; - const auto unspecialized{GenerateUnspecializedShaders(raws, decompiled)}; + const auto unspecialized{ + GenerateUnspecializedShaders(stop_loading, callback, raws, decompiled)}; + if (stop_loading) + return; // Build shaders + if (callback) + callback(VideoCore::LoadCallbackStage::Build, 0, usages.size()); for (std::size_t i = 0; i < usages.size(); ++i) { + if (stop_loading) + return; + const auto& usage{usages[i]}; LOG_INFO(Render_OpenGL, "Building shader {:016x} ({} of {})", usage.unique_identifier, i + 1, usages.size()); @@ -381,6 +390,9 @@ void ShaderCacheOpenGL::LoadDiskCache() { usage.bindings, usage.primitive, true); } precompiled_programs.insert({usage, std::move(shader)}); + + if (callback) + callback(VideoCore::LoadCallbackStage::Build, i + 1, usages.size()); } // TODO(Rodrigo): Do state tracking for transferable shaders and do a dummy draw before @@ -420,11 +432,19 @@ CachedProgram ShaderCacheOpenGL::GeneratePrecompiledProgram( } std::map<u64, UnspecializedShader> ShaderCacheOpenGL::GenerateUnspecializedShaders( + const std::atomic_bool& stop_loading, const VideoCore::DiskResourceLoadCallback& callback, const std::vector<ShaderDiskCacheRaw>& raws, const std::map<u64, ShaderDiskCacheDecompiled>& decompiled) { std::map<u64, UnspecializedShader> unspecialized; - for (const auto& raw : raws) { + if (callback) + callback(VideoCore::LoadCallbackStage::Decompile, 0, raws.size()); + + for (std::size_t i = 0; i < raws.size(); ++i) { + if (stop_loading) + return {}; + + const auto& raw{raws[i]}; const u64 unique_identifier = raw.GetUniqueIdentifier(); const u64 calculated_hash = GetUniqueIdentifier(raw.GetProgramType(), raw.GetProgramCode(), raw.GetProgramCodeB()); @@ -454,6 +474,9 @@ std::map<u64, UnspecializedShader> ShaderCacheOpenGL::GenerateUnspecializedShade unspecialized.insert( {raw.GetUniqueIdentifier(), {std::move(result.first), std::move(result.second), raw.GetProgramType()}}); + + if (callback) + callback(VideoCore::LoadCallbackStage::Decompile, i, raws.size()); } return unspecialized; } diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h index 6914127c3..9c6b19fc3 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.h +++ b/src/video_core/renderer_opengl/gl_shader_cache.h @@ -15,6 +15,7 @@ #include "common/assert.h" #include "common/common_types.h" #include "video_core/rasterizer_cache.h" +#include "video_core/renderer_base.h" #include "video_core/renderer_opengl/gl_resource_manager.h" #include "video_core/renderer_opengl/gl_shader_decompiler.h" #include "video_core/renderer_opengl/gl_shader_disk_cache.h" @@ -114,13 +115,15 @@ public: explicit ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system); /// Loads disk cache for the current game - void LoadDiskCache(); + void LoadDiskCache(const std::atomic_bool& stop_loading, + const VideoCore::DiskResourceLoadCallback& callback); /// Gets the current specified shader stage program Shader GetStageProgram(Maxwell::ShaderProgram program); private: std::map<u64, UnspecializedShader> GenerateUnspecializedShaders( + const std::atomic_bool& stop_loading, const VideoCore::DiskResourceLoadCallback& callback, const std::vector<ShaderDiskCacheRaw>& raws, const std::map<u64, ShaderDiskCacheDecompiled>& decompiled); |